Faust # EmuFrance | Piątek, 6 Czerwca 2014 00:12

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators, DreamCast (nullDC) & N64. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.

Faust @ Poniedziałek, 21 Stycznia 2013 23:38

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators, DreamCast (nullDC) & N64. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.

Faust @ środa, 26 Września 2012 00:17

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators, DreamCast (nullDC) & N64. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.

Faust @ Poniedziałek, 24 Września 2012 08:52

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators, DreamCast (nullDC) & N64. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.

Faust @ upd: Czwartek, 30 Sierpnia 2012 09:06 fst: Czwartek, 30 sierpnia

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators, DreamCast (nullDC) & N64. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.

Faust @ Czwartek, 2 Sierpnia 2012 23:13

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators, DreamCast (nullDC) & N64. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.

Faust @ upd: Niedziela, 15 Lipca 2012 08:45 fst: Piątek, 13 lipca

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators, DreamCast (nullDC) & N64. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.

Faust @ Piątek, 13 Lipca 2012 09:46

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.

Faust @ upd: Poniedziałek, 9 Lipca 2012 11:07 fst: Poniedziałek, 9 lipca

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.

Faust @ Czwartek, 5 Lipca 2012 17:30

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.

Faust @ środa, 4 Lipca 2012 08:41

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.

Faust @ Poniedziałek, 2 Lipca 2012 08:30

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.

Faust @ Niedziela, 1 Lipca 2012 22:22

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.

Faust @ upd: Piątek, 29 Czerwca 2012 00:04 fst: Piątek, 29 czerwca

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.

Faust @ Sobota, 23 Czerwca 2012 20:19

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.

Faust @ Piątek, 22 Czerwca 2012 07:40

Pokopom is a pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators. It only uses XInput, so as  to avoid the DirectInput troubles with X360 controllers. It currently has only some basic configuration dialog, and defaults to use the first and second XInput controllers as pad1 and pad2 respectively.  The plugin supports rumble with a nice custom curve, and has extended analog stick range to cover the 'square' on PSX's controllers.
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