Faust @
05/01/2011 10:39
EmuCenter jest pakietem emulatorów, który powinien jeszcze bardziej ułatwić życie wszystkim, którym nie chce się pilnować wersji emulatorów i nie lubią grzebać w plikach konfiguracyjnych - to emucenter, jak zapewnia autor, robi za nich. Dodatkowo EC ściąga sobie okładki i wyświetla podstawowe informacje o emulowanym systemie.
EmuCenter2 v1.5.5 Beta Changelog:
Adds emulator ePSXe v1.70 for the Sony Playstation 1 emulator
(Right click to change a game emulator)
(Try to see the OpenGL rendering quality gain)
Add button to configure each emulation
Sharpens 'Enable support options by EmuCenter2 videos'
Save locations for a possible bios update
Improved installer
Fixed various bug
Faust @
04/01/2011 14:49
EmuCenter jest pakietem emulatorów, który powinien jeszcze bardziej ułatwić życie wszystkim, którym nie chce się pilnować wersji emulatorów i nie lubią grzebać w plikach konfiguracyjnych - to emucenter, jak zapewnia autor, robi za nich. Dodatkowo EC ściąga sobie okładki i wyświetla podstawowe informacje o emulowanym systemie.
EmuCenter2 v1.5.4 Beta Changelog:
Fixed bug in image display groupbox 'Last Game Played'
Adds buttons to search for a naviguation jackets
Added option 'disable support for video options emulators by EmuCenter2'
English translation Adjourn
EmuCenter2 v1.5.3 Beta Changelog:
fixes a bug in update 1.5.2 (sorry)
addresses the display of certain aids in the interface
Faust @
02/01/2011 14:31
EmuCenter jest pakietem emulatorów, który powinien jeszcze bardziej ułatwić życie wszystkim, którym nie chce się pilnować wersji emulatorów i nie lubią grzebać w plikach konfiguracyjnych - to emucenter, jak zapewnia autor, robi za nich. Dodatkowo EC ściąga sobie okładki i wyświetla podstawowe informacje o emulowanym systemie.
EmuCenter2 v1.5.2 Beta Changelog:
Fixed display bug jackets mode groups
Changes resolution covers before recording (max height 400px)
Encode the covers in JPEG format (compression quality 90%)
Disable filter research covers by file type (*. jpg)
Redesign and refines the main interface
Add an optional search bar
Faust @
28/12/2010 11:42
EmuCenter jest pakietem emulatorów, który powinien jeszcze bardziej ułatwić życie wszystkim, którym nie chce się pilnować wersji emulatorów i nie lubią grzebać w plikach konfiguracyjnych - to emucenter, jak zapewnia autor, robi za nich. Dodatkowo EC ściąga sobie okładki i wyświetla podstawowe informacje o emulowanym systemie.
EmuCenter2 v1.5.0 Beta Changelog:
Exchange Arcade emulator emulator FBAShuffle by MAMEUI (x64/x86) 0.140u3
Added option: Region and language for emulators (PAL / NTSC / NTSC-J)
Optimizes Type option rendering ': bsnes included
Highlights :
A simplistic interface that combines all your games (emulators, pc or internet)
Combines the most popular console emulators in 32 or 64 bits
Configure all the emulators for immediate use in good conditions
Includes the main
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Faust # DolphinEmu |
01/12/2010 10:01
Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.
DolphinEmu r6503
More fifo work and the Pokemon teaching us ;)
I've fixed concurrency problem with fifo.bFF_GPReadEnable when the breakpoint is achieved
I modified when fifo.bFF_Breakpoint is turn off to prevent that the interruption happens
I reverted r6483
I improved the commit r6495 adding another protection when the GPRead is enabled in CTRL_REGISTER
You can test Pokemon XD in dual core mode is more estable now :P This commit could solve others hangs fifo related in DKC, Sport Resorts, etc. I dont have these games.
Faust # DolphinEmu |
30/11/2010 01:05
Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.
DolphinEmu r6496
DX9 debugger improvements:
Fix "Pause at next" functionality for pixel/vertex shader changes, finished frames and texture changes.
Implement dumping vertex declaration and vertex/index data.
DolphinEmu r6483
If there is a SetBreakPoint and the actual distance is enough to achieve the BP, we wait for the FIFO Loop in dual core mode. That fix Pokemon XD in game in dual core mode (also maybe this fix Issue 3452) and hopefully others FIFO hangs related with BP. I test games like SMG and don't produce slowdowns. If you have any slowdown about this commit. Please report it.
DolphinEmu r6482
DX11: Fix stuff if MSAA is disabled.
DolphinEmu r6481
DX11:
Speed
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Faust # DolphinEmu |
28/11/2010 02:43
Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.
DolphinEmu r6484
Core/DSPCore: Implement jit emitters for lris and mrr. Also add the mask for ADPCM predictor, like r6480 does. Tested 64 bit linux/windows. At least compiles for 32 bit windows, but with these binaries most of my guest software fails withDSPLLE(interpreted and jit) when it gets to do actual work.
DolphinEmu r6483
If there is a SetBreakPoint and the actual distance is enough to achieve the BP, we wait for the FIFO Loop in dual core mode. That fix Pokemon XD in game in dual core mode (also maybe this fix Issue 3452) and hopefully others FIFO hangs related with BP. I test games like SMG and don't produce slowdowns. If you have any slowdown about this commit. Please report it.
DolphinEmu r6482
DX11: Fix
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Faust # DolphinEmu |
26/11/2010 09:21
Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.
DolphinEmu r6478
Related to Texture's glitches: * fixed a bug on QUAD-Vertex generator
DolphinEmu r6477
Inhibit the screensaver while the emulator is running on linux. Fixes issue 3279. Uses the xdg-screensaver method suggested in that issue.
Faust # DolphinEmu |
25/11/2010 01:41
Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.
DolphinEmu r6474
Even tinier commit. I hope nobody around here has a problem with those.... :P Just hiding the 3D Vision option for DX11 and OGL instead of greying it out.
DolphinEmu r6473
DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
DX11: Fix a DX11 debug runtime error caused by the vertex shader output signature and the pixel shader input signature not matching if per-pixel lighting is disabled. Someone forgot disabling those pixel shader parameters ;P
DX11: Enable use of dynamic textures wherever possible.
DX9: Remove two unnecessary TODOs. Someone forgot removing those since they've been obsolete for a long time ;P
Anyway, at least working mipmap
DolphinEmu r6471
Tiny commit. Just
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Faust # DolphinEmu |
18/11/2010 21:36
Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.
DolphinEmu r6438
Encode framedumps in AVI format on linux as on windows. This adds the additional dependency of libavformat-dev. Remember if you want raw framedumps as before add -DENCODE_FRAMEDUMPS=OFF to the cmake command line.
DolphinEmu r6437
Fix some opengl errors. Thanks to rodolfo for telling me how to fix it. He is at work or he would do it.
Faust # DolphinEmu |
15/11/2010 22:26
Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.
r6432
Tweaked the VBeam logic enough to fix Endless Ocean 2. This might also fix a few other games that have been black screening on boot recently.
r6422
Tweaked the VBeam logic enough to fix Endless Ocean 2. This might also fix a few other games that have been black screening on boot recently.
r6420
Made LinearDiskCache a template class. Keys are now some POD type (fixed size). Eliminates casting and key size checking.
Faust # DolphinEmu |
10/11/2010 10:39
Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.
r6372
Missed one file.
r6367
StringUtil cleanup. Nothing seems broken.
r6366
A couple of changes to the cmake build system.
First: Added a DESTDIR option for package building.
Second: Change the OpenCL setup. On both linux and windows use CLRun. I completely removed the option here. If CLRun works on MacOSX this should be done there as well, and this change implemented in the scons build also. Then we could remove the HAVE_OPENCL and the new USE_CLRUN definitions. Then we will finally have the dynamic detection of opencl set up cross platform.
On a side note, it doesn't seem that the program loaded from TextureDecoder.cl compiles or runs.
r6365
Write bluetooth packets asynchronously to prevent blocking on
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Faust # DolphinEmu |
09/11/2010 17:18
Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.
r6364
Fix the annoying gap in the OpenGL configuration dialog in the "General" tab between "Use Real XFB" and "Wide screen hack". Also link the dolphin-emu executable against GL in the cmake build. Why? This seems to fix the segmentation fault on stop issue. Although curiously enough, linking the dolhpin executable against the system shared library SOIL fixes the problem too. It doesn't work with the static version of SOIL build in the externals. The reason the problem disappeared with the scons build is that the executable is implicitly linked against GL since the linker flags are set up to be thrown in everywhere.
r6363
Setup opencl to work like most of the other externals. Autodetect native shared
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Faust # DolphinEmu |
07/11/2010 12:07
Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.
r6354
DX9/DX11: Remove some dead or obsolete code.
r6353
Updated with a less aggressive optimisation to EFB copy to RAM. The destination texture now does not get invalidated if its hash is found in the texture cache. Fixes Metroid Prime 3.
r6353
The finding was that 99% of the time, textures are static in memory. However, Dolphin would pessimistically continue to decode and copy the same texture every time. The optimisation is to check if the texture matches what is in the cache, and if it does, Dolphin should early exit. The result is the speed in New Super Mario Bros Wii increased 35% with spinning coins. Still not as fast as EFB copy to texture though.
r6348
Fixed GeckoCodes.org retrieval for WiiWare. Fixes
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Faust # DolphinEmu |
05/11/2010 20:55
Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.
r6347
Added NVIDIA 3D Vision support. Patch by Uhyve.
Faust # DolphinEmu |
04/11/2010 08:23
Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.
r6338
More cmake work.
Added autodetection of shared libraries.
Added a check for Xrandr.
Fix OpenAL linkage.
Copy User and Sys directories to lower case in the binary directory.
r6337
hackfix for per-game settings overriding the main settings. This quick and dirty hack goes out to billiard in return for his own generous hacks. fixes issue 3004. it's a hack, so it should be replaced with a more sane method... also: hacks.