Dalthon @ 28/11/2000 15:08

Wow! kolejna wersja emulatora konsoli SNES do pobrania! Jak to ostatnio bywa w dwóch wersjach: DOS'owa oraz 'okienkowa'. Lista zmian nie jest na tyle długa, aby jej tutaj nie podać... - Fixed configuration files from removing spaces from directory names - (DOS) Fixed 640x480 vesa2 scanline+interpolation display problem - (Win32) Improved Windows speed in 32-bit windowed mode. Should give around an 18% speed increase in FPS. - (Win32) More netplay improvements. Shouldn't be as jumpy when one side lacks input. - (Win32) Starting netplay will now force the max frameskip to 3 if it is less than it and also force on auto frameskip. - (Win32) MMX optimised netplay with back buffer enabled. - (Win32) Fixed load state in netplay to load properly instead of sometimes stalling for no reason - (DOS) Accidently deleted the code to initialize IPX. Fixed » więcej

Dalthon @ 27/11/2000 17:43

Człowiek był wyjechany :), kończył pisać dyplom (a nie sesja!!!), o pracy nie wspominając... a tu prace nad Mame trwają pełną parą: 26th November 2000: Peter Trauner fixed several issues in the i86 CPU core and sent in a preliminary version of runtime driver loading support, allowing drivers and CPU and sound cores to be loaded separately from the executable when needed. 25th November 2000: Jarek Burczynski implemented source bitmap scanline duplication in the tilemap system, and added Sonic Blast Man to the Taito B driver. Peter Trauner fixed some problems in the M6502 CPU core. 24th November 2000: Yochizo sent in a driver for Argus and Valtric, but Argus is not working properly yet. 23rd November 2000: Bernd Wiebelt and Aaron Giles fixed several problems in the YMZ280B sound core. 22nd November 2000: Yochizo fixed some graphics » więcej

Dalthon @ 27/11/2000 12:34

Kolejnym emulatorem 'dużego' Atari jest STEem v1.3. Co nowego dodano (i co poprawiono) znajdziecie poniżej: Bug fixes: - MIDI in. - Illegal instruction exceptions, thanks to Xavier Joubert (fixed MonST). - Small v1.2 keyboard bug that wasn't in v1.1 (fixed Hot Rubber). - IKBD mouse off bug (fixed Deeplair). - Minor blitter bug. New features: - Shortcuts - Assign any key, joystick button/direction, the middle mouse button or a combination to do various different actions including pressing an ST key, - starting/stopping the emulator and fast forward. Easily create different set ups for different games. - Always on top.

Dalthon @ 27/11/2000 12:19

Kolejna testowa (R3) wersja emulatora Sega Saturn (może po obronie zabiorę się poważnie za testowanie najnowszych emulatorów... - kto chce niech ciągnie i testuje...

Dalthon @ 27/11/2000 12:05

Yape v0.25 - 'okienkowy' emulator całej rodziny (gorszej ;) maszynek Commodore! Jak przyjemnie, gdy bardzo dobry emulator staje się jeszcze lepszy ;-) - emulator speed is selectable as percentage of real machine (so the 50Hz synch is gone) - a nicer quickdebugger (as it now uses Commodore fonts :-) ) with SHIFT+F9 - stupid bug with multicolor mode corrected (Vegas Jackpot) - just realised that reverse mode can have a cursor... so I added it - some improvements on emulator snapshot load/save - bugfixes and polishments in TAP creation (you had to quit Yape to close the file created) - accidentally, in v0.24 I made the built-in plus/4 software unavailable... - some more potential crashes fixed

Dalthon @ 27/11/2000 11:05

Jako, że Rew dawno nie doczekał się nowej wersji, to VisualBoy jest No.1 w 'temacie' :) emulacji GameBoy'a. - several SGB fixes (Wario Blast, Harvest Moon, King of Fighters, etc) - fixes for Pokemon Red/Blue/Gold/Silver for the automatic emulator type - SGB multiplayer support for up to 4 players - added the old 320x240 full screen mode - crash problem fix for changing the joypad configuration - GameShark fixes - Italian translation - Norwegian translation - Greek translationObowiązkowa rzecz do ściągnięcia!ps. jeszcze tylko wersja dla DirectX 7/8...

Dalthon @ 27/11/2000 10:50

Dwa pliki .ini ze stajni The Company. Ultra.ini v1F b2 Doreamon Jap repatched + cheats.. Killer Instinct Gold: Intro starts then freezes (WIP). Chamelon Twist Intro patch redone (read notes) Added comments to several non working games. Supra.ini v1.2 Doreamon Jap repatched + cheats

Dalthon @ 27/11/2000 10:42

Reanimacji trupa (UltraHLE) ciąg dalszy - HydraHLE... Coś mamy miłośników zombi... A może co ma leżeć w ziemi, niech sobie tam leży???

Dalthon @ 27/11/2000 10:39

WIP'owska wersja (już czwarta) emulatora N64 - Tr64 - do pobrania z Try2Emu... Radzę samemu przekonać się co ta wersja potrafi...

Dalthon @ 27/11/2000 10:36

RockNES v1.600 (DOS)!!! Trzeba się streszczać, bo lista... że hej! Added a ppu tile caching system, sped up the things; Added a decent savestate format -- NOT compatible with the old ones; Added a new method for noise luts, much clean; Added mapper #180 (Nichibutsu, game Crazy Climber supported); Added preliminary VS UniSystem reads handler (Atari RBI Baseball works), thanks to xodnizel; Added a cheap hack to get Paris-Dakar Rally Special working (map66); Fixed a major bug in the mapper #40 (SMB2j) reset; Fixed mapper #83 CHR bankswitch (World Heroes2 works); Fixed mapper #232 (BF9096 chip - used by Codemasters' Quattro carts); Fixed mapper #233 (the '20-in-1' half works, 'reset' to active); Fixed nametables dumping (dumping the entire $400 data in a .nam file); Fixed major problems in the sound startup » więcej

Dalthon @ 27/11/2000 09:49

Rewelacyjny (sic!) program pomagający utrzymać porządek z romami (oczy wiście Good_XXX będą potrzebne...) jakim jest Good Windows dorobił się dłuuuuuuugaśnej listy zmian: - Full RomDoctor Miss/Have support (not completed) - No GoodWindows don't allow you to rename Roms using RomDoctor database, It just allow you to to use the feature of goodwindows on the RomDoctor miss & have file (Export, Compare, Move, Filter, etc...). - Allow you to choose/add system to include (By editing GTSystem.ini & RDSystem.ini). - Changed Legend to the one written by Psych0phobiA / q^-o|o-^p. - Added TNC (Tosec naming convention) as a legend for RomDoctor. - Other thing that I don't remember, mainly bug fix (while creating new bugs). - Thanks to SandyPup for helping me updating the RDSystem.ini. v 1.701b - Fixed bug that was making goodwindows to save the » więcej

Dalthon @ 16/11/2000 13:07

:( Niestety do końca miesiąca będę nieuchwytny... No może coś tam wrzucę... albo i nie (jeszcze sam nie wiem jak to będzie)... Niemnej w grudniu wracam z nowymi siłami... Dobrze, że nic specjalnego się przez ten okres nie spodziewam (obym się mylił :)...

Dalthon @ 15/11/2000 15:28

Kolejny dzień... kolejne emulowane automaty... 14th November 2000: Mike Coates submitted the Century Video System driver written by him and Malcolm Lear, supporting Hunchback, Hero, Hunchback Olympic, Cosmos, Dark Warrior, Video Eight Ball, Logger, Dazzler, Wall Street, Radar Zone, Gold Bug and Superbike. Gerardo Oporto fixed dip switches in the Toaplan2 driver. Aaron Giles fixed a bug in CPU interface that caused suspended CPUs to never get released, and he fixed a small bug in the -listinfo command. Bryan McPhail fixed K051649 sound problems in Haunted Castle, and he fixed a bug in the NEC CPU core which affected scoring in Bomberman World. Sean Young submitted some bug fixes for Z80's undocumented opcodes. 13th November 2000: John and Philip Bennett improved the World Cup '90 sounds, but it still lacks drum samples. Aaron Giles fixed some » więcej

Dalthon @ 15/11/2000 14:37

Jak wszystkim wiadomo w WindowsME (ble...) nie ma (tak naprawdę) DOS'a - wieć jest (pewien) problem z emulatorami pod DOS (ble...)... A właściwie nie ma problemu, bo jest ten oto patch... Nie mam jak tego sprawdzić - podobno pomaga ;)

Dalthon @ 15/11/2000 14:27

Znowu wracamy do dwóch romów dziennie ;) No. 733 - Laura No. 734 - Powerpuff Girls - Bad Mojo Jojo

Dalthon @ 15/11/2000 14:16

Coś chłopaków ostro przycisnęło - kolejna wersja (win) do pobrania. Konsola SNES, była ostanio troche na uboczu... widać że czas to zmienić :) - (Win32) Hopefully fixed up those green display bugs in scanlines/2xSaI in 1:5:5:5 16bit modes. - (Win32) Improved lost packet recovery time and reduced the number of lost packet stalls in UDP netplay (should produce more fluid netplay) - (Win32) Fixed up crashing bug in Tales of Phantasia with a 512 byte header - Extended filename length of the Quick Menu - (Win32) Hopefully fixed up the mouse wheel support for certain mice - Temp .ZIP directory is now cleared if it exists prior to another .ZIP file being loaded. - (Win32) Improved DirectInput error handlingCiekawe, co na to ekipa od Snes9X???
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