command/LOAD                                                     command/LOAD
 
 NAME
     LOAD -- Loads a program from storage device into a memory
 
 ABBREVIATION
     l <shift> O

 SYNOPSIS
     LOAD ["<file>"[,<device>][,<rel_flag>]]

 FUNCTION
     This is the command to use when you want to use a program stored on tape
     or on disk. If you type just LOAD and hit the <return> key the computer 
     screen goes blank. Press play, and the computer starts looking for a 
     program on the tape. When it finds one, the computer prints 
     "FOUND <filename>". You can hit the C= key (Commodore key) to LOAD; if 
     you don't press the key, the computer resumes searching on the tape 
     after a brief interval. Once the program is LOADed, you can RUN, LIST, 
     or change it.
     You can also type the word LOAD followed by a program name, which is 
     most often a name in quotes ("<program_name>"). The name may be followed
     by a comma (outside of the quotes) and a number (or numeric variable), 
     which acts as a device number to determine where the program is stored 
     (disk or tape). If there is no number given, your computer assumes 
     device number 1.
     The LOAD command can be used within a BASIC program to find and RUN the 
     next program on tape. This is called chaining.
     The relocate flag (<rel_flag>) determines where in memory a program is 
     loaded. A relocate flag of 0 tells the computer to load the program at 
     the start of the BASIC program area, and a flag of 1 tells it to LOAD 
     from the point where it was SAVEd. The default value of the relocate 
     flag is 0.
 
 INPUTS
     <file>     - file name and/or pattern to be loaded
     <device>   - storage device number
     <rel_flag> - relocate flag (0 or 1)
 
 RESULT
     A program is loaded from storage device into a memory.

 EXAMPLES
     LOAD
         Reads in the next program on tape.

     LOAD "BASES"
         Searches tape for a program called BASES, and LOADS it if it is 
         found.

     LOAD A$
         Looks for a program whose name is in the variable called A$.

     LOAD "BRIDGES",8
         Looks for the program called BRIDGES on the disk drive, and LOADs it
         if found.
 
 NOTES
     Device 1: Tape.
     Device 8: Disk.

     Relocate flag of 1 is generally used only when loading machine language 
     programs.
 
 BUGS
     None
 
 SEE ALSO
     DLOAD