command/SAVE                                                     command/SAVE
 
 NAME
     SAVE -- Stores program in a storage device
 
 ABBREVIATION
     s <shift> A

 SYNOPSIS
     SAVE [<file>[,<device>[,<eot_flag>]]]

 FUNCTION
     This command stores a program currently in memory onto a tape or disk. 
     If you just type the word SAVE and press <return>, your computer 
     attempts to store the program on the tape. It has no way of checking if 
     there is already a program on the tape in that location, so be careful 
     with your tapes. If you type SAVE command followed by a name in quotes 
     or a string variable name, the computer gives the program that name, so 
     it may be more easily located and retrieved in the future. If you want 
     to specify a device number for the SAVE, follow the name by a comma 
     (after the quotes) and a number or numeric variable. After the number on
     a tape command, there can be a comma and a second number (0 or 1). If 
     the second number is 1, the computer puts an END-OF-TAPE marker 
     (<eot_flag>) after your program. If you are trying to LOAD a program and
     the computer finds one of these markers rather than the program you are 
     trying to LOAD, you get a FILE NOT FOUND ERROR.
 
 INPUTS
     <file>     - file name
     <device>   - storage device number
     <eot_flag> - end-of-tape flag (0 or 1)
 
 RESULT
     The program currently in memory is stored in a storage device.

 EXAMPLES
     SAVE
         Stores program to tape without a name.

     SAVE "MONEY"
         Stores on tape with name MONEY.

     SAVE A$
         Stores on tape with name in variable A$.

     SAVE "YOURSELF",8
         Stores on disk with name YOURSELF.

     SAVE "GAME",1,1
         Stores on tape with name GAME and places an END-OF-TAPE marker after
         the program.
 
 NOTES
     Device 1: tape drive.
     Device 8: disk drive.
 
 BUGS
     None
 
 SEE ALSO
     DLOAD
     DSAVE
     LOAD