2 Likes
DUNGEON RAIDERS: new game
From the author of CYBERMANIA, SORCERESS and SORCERESS 2 comes... another AGD maze game! No, don't run away - this one's a bit different. I started out wanting to make something like the old arcade game Crossbow, but it mutated into the more familiar to me maze format - while keeping Crossbow's premise of "you don't control the adventurers, but you have to protect them".
Link to a .ZIP containing .TAP, .SZX and .Z80 files as well as a .TXT of instructions.
If you have problems with the files, let me know and I'll try to fix them. I'll add the instructions here as well so you can get an idea of the game's flavour...
DUNGEON RAIDERS
A game for ZX Spectrum 48K by Payndz
Written in Arcade Game Designer
For generations, the necromancer Skulvort has sent his minions from the depths of his dungeon fortress to loot the surrounding lands. But now, four brave adventurers seek to destroy the evil lord once and for all, and claim his treasures for themselves!
Three of the adventurers set out into the dungeon's 20 levels to battle its perils face to face. The fourth is the powerful wizard Zpectru, who uses his powers to watch over his comrades from afar, guiding them to the riches - and protecting them from the necromancer's many deadly minions and traps.
You control Zpectru's Eye of Force. By guiding it to a spot and pressing Fire, the adventurers will make their way to that point as best they can. If the Eye is passed over an enemy, the wizard's magic will destroy them. Be warned, though; many enemies will soon be revived by Skulvort's malign power, and some cannot be harmed at all - only briefly stopped.
The controls are Q/A (Up and Down), O/P (Left and Right) and Space (Fire). Can you find all 60 pieces of treasure and defeat the necromancer?
Link to a .ZIP containing .TAP, .SZX and .Z80 files as well as a .TXT of instructions.
If you have problems with the files, let me know and I'll try to fix them. I'll add the instructions here as well so you can get an idea of the game's flavour...
DUNGEON RAIDERS
A game for ZX Spectrum 48K by Payndz
Written in Arcade Game Designer
For generations, the necromancer Skulvort has sent his minions from the depths of his dungeon fortress to loot the surrounding lands. But now, four brave adventurers seek to destroy the evil lord once and for all, and claim his treasures for themselves!
Three of the adventurers set out into the dungeon's 20 levels to battle its perils face to face. The fourth is the powerful wizard Zpectru, who uses his powers to watch over his comrades from afar, guiding them to the riches - and protecting them from the necromancer's many deadly minions and traps.
You control Zpectru's Eye of Force. By guiding it to a spot and pressing Fire, the adventurers will make their way to that point as best they can. If the Eye is passed over an enemy, the wizard's magic will destroy them. Be warned, though; many enemies will soon be revived by Skulvort's malign power, and some cannot be harmed at all - only briefly stopped.
The controls are Q/A (Up and Down), O/P (Left and Right) and Space (Fire). Can you find all 60 pieces of treasure and defeat the necromancer?
Thanked by 1hikoki
Comments
https://sinclairql.wordpress.com
This is what I get:
Sometimes the crew takes long to go towards the eye. Perhaps I'm doing something wrong. Some kind of animation might help when the eye is triggered to call the crew.
As a suggestion I think it could be fun to play having some sandy levels where one can excavate tunnels and caves. Perhaps add a small circle around the cross intersection to give tombs a celtic flavour.
JSpeccy-win32-portable
And I like it! :)
Will play it more later when I have more time, but probably not this month because I'm so busy.
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