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[n64] Nice64 2.0.3

[0] @ środa, 4 Kwietnia 2012 08:52CET

"Nice64" to kolejny, po bardzo dobrym klonie "1964" - 1964mod, projekt Pokefana999 emulatora NINTENDO 64. Jak zwykle pojawienie się kolejnej wersji tego emulatora, to garść poprawek, które przydadzą się wszystkim pasjonatom gier na N64. Warto też wspomnieć, że w odróżnieniu od 1964 - Nice ma z punktu widzenia estetyki - bardziej uporządkowane menu.

NICE64 v2.0.3(Final) Release 04/04/2012

Core Changes & Fixes

Core:

  • Fix buffer access out-of-bound condition during register flushing
  • Re-write Flush Registers function logic (experimental change)
  • Minor refactor of directsound codes
    • refactor codes check(experimental change)
  • Stop dyna when paused (experimental change)
  • Clear entire lookuptable when rom memory is freed (experimental change)
  • Cleanup linkage codes

Plugin Changes & Fixes

MyGlide64:

  • Re-write DC and RC logic
  • Implement new texture release function
    • memory optimization
  • Fix All-Star Baseball 99 flickering bottom line regression
  • Fix Rayman 2 missing intro framebuffer effect and maintain max VI/s
  • Fix Virtual Pro Wrestling 2 missing intro framebuffer effect and maintain max VI/s
  • Fix Quake II(U) missing progress bar effect before in-game and maintain max VI/s
  • Fix Castlevania - Legacy of Darkness missing framebuffer effect for intro video and black layer over intro menu text and character when "low resolution" is chosen
  • Fix Bomberman64 missing intro framebuffer effect (use E version)
  • Fix Command & Conquer unresponsive(dead slow) intro video for "Brotherhood of NOD"

Other Changes & Fixes

  • Update NICE64_Readme with new info - ALL NICE64 USERS MUST READ
  • Recommend "Speedup=2X" for Shadowman shorten delay in scene transition
  • Recommend E or PAL version for Rainbow Six
  • Recommend E or PAL version for Mario Tennis
  • Recommend E or PAL version for Bomberman64
wstecz04/04/2012 08:52
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