Przerażająco przespany news o nowej wersji SSNES'a (jeśli wierzyć dacie newsa - 220112), całkiem przyjemnego emulatora Super Nintendo, bazującego na kodzie BSnesa.
SSNES v0.9.4.1 2012-01-22
SSNES 0.9.4.1 is released.
This is minor release that fixes a critical regression on Windows, and two small features.
- [Windows]: Fix case where SSNES would not save SRAM properly when the game did not already have existing SRAM data.
- Add netplay player flipping. Allows players to flip which player is 1 and 2 on the fly.
- Add nicknames to netplay. Only used as cosmetics.
- More work on PlayStation 3/XDK 360 ports (Squarepusher).
SSNES v0.9.3 12.11.2011
- Add possibility to mute sound with a toggle.
- Fix BSV magic to be big-endian. Still support little-endian magic for compatibility.
- Implement a custom getopt_long implementation for portability with non-GNU runtimes.
- Add several fixes to ensure better portability in the build system.
- Add AltiVec optimizations for sample conversion.
- Fonts in OpenGL are rendered with drop shadows for better visibility.
- Convert XAudio2 driver to be pure C for consistency with the rest of the code base.
wstecz16/02/2012 08:35