Kolejnej porcji poprawek doczekał się ten bardzo udany projekt modyfikujący emulator NINTENDO 64 - 1964. Tym razem nie jest tego, jak zazwyczaj bywa, cała litania ale skoro autor stwierdził, iż jest to kolejny krok w rozwoju tej aplikacji, publikując nową wersję nie pozostaje nam nic innego jak się w niego uzbroić:)
1964mod v1.5.2(Final) Release - 03.01.2012 by Pokefan 999
Chinese New Year Holiday Release!
Core Changes & Fixes
- Re-write romlist window handling codes
- fix missing or out of focus selection mark in certain scenarios
- launching rom from rom folder, recent game menulist and commandline
- switch between romlist listview and boxart
- fix item position shifts when focus is restored after selecting a menu option or popup menu
- save current item position on romlist window click
- fix auto restore of selection mark after selecting a menu option or popup menu
- item selection mark scrolled beyond visible romlist window
- Re-write Speedup option
- implement common codes handling
- option check status now correctly match the last saved speedup timing used upon emu startup
- minor bugfix / optimization
- Re-write dockstatusbar codes and some emu window handling codes
- proper handling and detection for dockstatusbar
- reduce ugly flickering during switch between fullscreen and windowed mode
- Re-write Fullscreen status check algorithm
- current logic a bit weird and confusing
- remove weird and confusing check
- Implement missing romlist array matching codes for the following:
- launching rom from rom folder, recent game menulist and commandline
- fix new romlist entry wrongly added when a matching romlist entry is found
- Implement common codes for RomListCheckFocus and SetGeneralMsg function
- replace use of SetFocus with improve check
- fix excessive self looping of setfocus with proper handle detection
- Fix random ini gamename corruption
- one known case still outstanding
Experimental change
- pc should be checked within RDRAM region
- full SBCS search for Japanese roms
- unprotect blocks base on prevCC
- replace existing NTSC and PAL magic number with new ones
- re-write the error handling routine for PauseEmulator
Minor codes optimization
MyGlide64:
Other Changes & Fixes
- Update 1964mod_Readme & 1964mod_Instruction_Manual
- add list of games that will benefit from using Speedup option
- how to customize emu window size on 1st startup
- Languag translation update
- implement language translation codes for Speedup menu
- update English.lgm (new & modified text)
- update Chinese Traditional.lgm, Deutsch.lgm, French.lgm, Spanish.lgm