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[multi] Pasofami 1.6i

[0] @ Sobota, 17 Grudnia 2011 10:50CET

Nowa wersja Pasofami, japońskiego multiemulatoa konsol NINTENDO (SNES/NES/GB/N64[???]), w którym jak w każdym szanującym się projekcie z kraju kwitnącej wiśni tak naprawdę nigdy do końca człowiek nie wie jak to działa i co zostało zmienione. Dla hardcorowców...

 

Pasofami (v1.6i) version upgrade of the (2011/12/17)

  • "Pasofami File Explorer" is Pasofami menu "Name" button to start.
  • The file you select the folder hierarchy on the left side of the screen display is the display of file names in the selected folder on the right.
  • Should you choose the file extension "NES]," FDS], "NSF] can choose which extensions you choose the button with three checks.
  • The items that appear in the file name, title of the NES, file size, date last updated, the mapper number, PRG size, CHR size, number of songs (NSF), the number of faces (FDS) is
  • "Direct Folder Select Function" and put frequently used folders in the register can be selected quickly when needed.
  • Start playing the selected file in Pasofami by clicking or double-click the name of a file.

Pasofami (v1.6h) version upgrade of the (2011/12/02)

  • Additional features of the cassette is not commercially available suction.
  • In Pasofami is commercially available for domestic sales of the NES cassettes, and database logic to prepare 105 Pattern sucking "Start auto draft" for other cassettes can be automated with a single button suction suction can not be automated.
  • There · a test run in the emulator and try the suction of 105 patterns for the sample cassette cassette is not in the database and abroad, has added the ability to confirm whether it was able to be dumped.
  • Suction screen usage "test draft NES game" you press the button, just continue to play while viewing the screen in response to it will appear next to each query message.
  • If the cassette is not compatible with suction pattern is not allowed.
  • Famicom Disk Disk Paso (Twin NES) to write bug fixes.
  • Bug is fixed in size exceeds 32768 bytes sent from one side of the personal computer disk
  • This bug is a bug that occurred from Pasofami v1.6c, cured by this fix. (As was happening in the Super Mario Bros. 2)
  • Suction screen layout changes.
  • Select the type of cassette that suck at the game selection screen first suction, divided a group of items that can be input by the game.
  • "Configuring Hardware"
  • "Operation sucking"
  • "File Save Settings"
  • "Data Battery Backup function"
  • "NES-only configuration"
  • "Set RAM cassette"
  • "Integration with the Paso disk"
  • ■ be selected game
  • ■ The game machine, "NES" screen when you select
  • ■ The machine game "SNES" screen when you select
  • The goal is to make and easier to configure every item in game, otherwise the NES game is for a disabled button to 押Senai.
  • In addition, the battery backup data "read from the cassette" and "write to the cassette" was prepared to be able to easily button.

Pasofami (v1.6g) version upgrade of the (2011/11/20)  ["googlish" translate]

  • Has been changed to hide the error message when you select a file NES.
    After you choose · NES file, if no match is performed to confirm whether it matches the CRC has been registered in the database NES file when you start the emulator, the error due to annoying would display an error The display shuts off, if you need a confirmation if that effect is displayed in the display properties and click the game screen.
  • NES NES mapper file 5Nin1 (PRG size 8M + CHR size 4M) are now supported.
  • ROM is the biggest titles on the market size cassette • In five NES mapper "Metarusureida Glory (4M +4 M)", but it is traditional Pasofami was ready.
  • "Soft RAM cassette write" feature Nin1 in writing, we can now address this Pasofami files can be created for the NES 8M +4 M.
  • The NES emulator that supports fewer file · 8M +4 M "nestopia" do not support, "VirtuaNES" is not supported.
  • How to work with the emulator and how to read and write the backup data from the NES battery tray.
  • You can read and write the backup data from a conventional battery sucking features  ROM.
  • This procedure summarizes the method.
  • The suspended state file to be read and NES ①.
  • Refers to a cassette adapter NES ② writing or reading data backup.
  • The suction screen, game ③ "NES" and set the mapper screen "read the backup from the cassette" or "write the backup to cassette" is set to "auto start sucking" button.
  • Displays the file name to save query files and writes the data read operation above ③ ④.
  • ファ イル of the PC for backup data is being ⑤ BBU NES children, not the NES file extension is the same file names are assigned the same folder as the NES file.
  • Steps for using the backup data file on the emulator dumped BBU • In Pasofami
  •   Choose the target file NES ①, Launch, press off.
     menu of "Run" ⇒ "running from the BBU file extension" to select.
  • This operation ③, BBU file extension "execution is restarted.
  • Retrieving files on the emulator BBU.
  •  Choose the target file NES ①, Launch, press off.
  • ② menu of "Run" ⇒ "Saving to file extension BBU select".
  • This operation ③, BBU file extension "will be performed to save.
  • • Other emulators cooperation
  • If the file extension ③ BBU backup data and to interact with other emulators Pasofami special extensions, please change the extension and use it for your emulator (eg, SAV).
  • Adding and modifying a database There are some additions and changes.

Pasofami 1.6f ["googlish" translate]

  • Features Added some SNES suction device.
    • The SNES cassette "Final Fantasy Ⅵ" as it was not happening correctly sucking bug, and it is compatible.
    • ROM size information is written to the head of the cassette cassette • The SNES ROM. The value and multiple values ​​1,2,4,8,16,32,64,128,256 M bits. However, there are cases that do not work with this emulator really suck on the left. For example, "Final Fantasy Ⅵ" case, but has become Heda 32M-bit, information must be 24M-bit games will not work.
    • Pasofami in the process of detecting the actual size of the dumped ROM information for processing and reading • This is resized. "Final Fantasy Ⅵ" There are cassettes of two kinds, one kind and another cassette 1 is 32M bit ROM media will contain the ROM of the two pieces 1 +8 M-bit one is 16M bit ROM. There are cassettes.
    • The support was now only one resize handles, and supports the process of detecting the actual size in the two cases now resize handle.
    • Now · Samuera who had been due to not support this resizing is sucking up to version, thank you again to suction.
  • Sucking bug fixes to the Nintendo 64.

Pasofami 1.6d ["googlish" translate]

  • Pasodisuku bug fixes
    • The reading of Pasodisuku Vista / read correctly on the 7, XP Fixed a bug in the state of Mali Dan. (This bug has since V1.6a)
    • The writing can be written correctly on XP Pasodisuku Vista / 7 and not writable by the bug. (This bug has since V1.6a)

Pasofami 1.6c ["googlish" translate]

  • Pasodisuku bug fixes
    • The reading of Pasodisuku Vista / read correctly on the 7, XP Fixed a bug in the state of Mali Dan. (This bug has since V1.6a)
    • The writing can be written correctly on XP Pasodisuku Vista / 7 and not writable by the bug. (This bug has since V1.6a)

 

wstecz17/12/2011 10:50
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