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[N64] 1964Mod 1.4.1

[0] @ środa, 23 Lutego 2011 09:23CET

[N64] 1964Mod 1.4.1

Wśród mutacji emulatora Nintendo 64 - 1964, 1964mod wydaje się całkiem interesującym projektem. Autor wyczyścił kod oryginału z części deweloperskiej, przy okazji usunął z niego wsparcie dla Kaillery (multiplayer) i poprawił sporą ilość błędów - może nienajistotniejszych, jednak pozbycie się ich powinno podnieść komfort zabawy.  Paczka do pobrania zawiera ostatnią wersję 1964mod (1.4) i QuickFix (1.41).

 

 
Release of 1964mod v1.4.1

Major Changes

  • upgrade zlib from v1.1.4 to v1.2.5
  • replace __stdcall with WINAPI
  • convert registry ini to 1964Core.ini
  • replace use of expansion pak size as memory address mask with real rdram size
  • frame limiter speedup (experimental)
  • sync E version rom speedup to U version rom speedup
  • adjustment target ~5-10fps with ~25-33% VI/s speedup

Codes Cleanup

  • minor update to crc calculation
    • fix Pokemon Snap(U) camera cannot move (regression)
    • fix Donkey Kong save issue
    • fix Body Harvest looping gamepad movement
  • fix DK64 "bananaport" incomplete fade-out & game menu freeze
  • fix missing screenshot taken during emu pause
  • fix invalid screenshot path for certain 1st screen screenshot e.g. DK64
  • reduce repeat voice audio during screenshot e.g. Super Mario 64
  • fix losing voice audio if same rom is started again after closing e.g. TWINE
  • fix wrong ini status & incorrect emu window size
  • update "window is maximized" ini entry when its status changes
  • reduce "jumping screen" when rom is closed in maximized window state
  • update "using RSP plugin" ini entry when its status changes
  • enable back "minimized window" capability
  • re-map the savestate & loadstate slots hotkey
  • fix missing savestate or wrong savestate slot being selected if emu is paused
  • resume emu from pause state before savestate is taken or loaded
  • re-size default romlist column width and set "GAMESAVE" as default column display
  • fix F1 hotkey wrong assignment to "Online Help" back to "1964 Help Manual"
  • change 1964Audio default to "nosync"
  • fix random emu crash if game uses "Zilmar Audio" as its audio plugin
  • fix compiler warnings & some other minor fixes
  • map Alt+I to RomInfo
  • capture CIC ChipID when rom is loaded
  • fix UI & refactor codes
  • refactor message handling codes & remove sleep time
  • refactor set state number codes
  • thin horizontal line on romlist window when 1st entry is visible
  • "Increase Speed" option is not grayed when emu is started
  • CF options are not grayed when rom is closed
  • mismatch rom name on statusbar during multiple games session
  • refactor statusbar display codes

Remove Feature / Option

  • remove Kaillera / Netplay codes & menu option
  • remove 1964 v0.8.5 save format codes & menu option
  • remove XPTheme codes
  • remove most of the trace & debug codes
wstecz23/02/2011 09:23
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