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[VBA] VisualBoy Advance - M 1.8 SVN1192

[0] @ Sobota, 6 Kwietnia 2013 14:08CET

[VBA] VisualBoy Advance - M 1.8 SVN1192

Parę nowych zmian w kodzie VBA-M emulatora konsol NINTENDO (CGB,GB,GBA) z tradycyjnym menu.  Binarka z głównej gałęzi kodu, bez zmian z eksperymentalnego odgałęzienia bgk-link.

Revision 1192

Author: normmatt234 | Date: 6 kwietnia 2013 11:27:12

  • Make the asm code increment lsl/lsr/asr rm by 4 if rm is pc. (ASM now passes the armwrestler MOV opcode test)

Revision 1191

Author: normmatt234 | Date: 6 kwietnia 2013 10:51:58

  • Fix clock cycles in some arm/thumb opcodes.
  • Implement missing ARM instruction used in the wstein.gba homebrew.
  • Remove cpuDmaHack has it causes graphical glitches in Lufia and incorrectly handles unmapped reads.

Revision 1190

Author: squall-leonhart | Date: 1 kwietnia 2013 07:45:42

  • revert the > to >> change, fixes regression in loading ppmd 7z files.

Revision 1189

Author: squall-leonhart | Date: 31 marca 2013 14:37:45

  • couldn't just add a guy who's contributed more in 3 days then anyone has in the last 3 years to the "Contributors" list ;D

Revision 1188

Author: squall-leonhart | Date: 31 marca 2013 14:19:34

  • some small pvs warning fixes

Revision 1187

Author: squall-leonhart | Date: 31 marca 2013 13:20:41

  • move around apu reset a bit, doesn't seem to have broken anything doesn't seem to have fixed anything either.

Revision 1186

Author: squall-leonhart | Date: 30 marca 2013 07:15:04

  • 1185 to bgklink
wstecz06/04/2013 14:08
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