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[N64] 1964 60FPS bundle - Carnivorous Edition (2017/02/25)

[1] @ Sobota, 25 Lutego 2017 00:07CET

[N64] 1964 60FPS bundle - Carnivorous Edition (2017/02/25)

Ciekawa modyfikacja starszego emulatora 1964, którego zapewne już nikt nie pamięta i nie używa - stworzona w zasadzie do obsługi dwóch tytułów Golden Eye 007 i Perfect Dark 64 (oba tytuły tylko w wersji USA). Oprócz takich ciekawostek jak celownik, dodano również mnożnik x9 dla lubiących trochę więcej FPS'ów i całkiem przyjemnie skonfigurowano, co prawda pomysły nie są nowe (bundle był rozwijany już wcześniej), ale paczka modyfikowana  przez Carnivore zachowuje się naprawdę przyjemnie.

== changelog [25 Feb 2017] ==

1964

  • nw

Mouse injector

  •     Version 1.4 Released
  •     GE - While in menus, Aim button is binded to B button
  •     New option - Mouse Acceleration
  •     Fixed GE ROM hack crouch bug

 

NOWSZY [N64] 1964 60FPS bundle - Carnivorous Edition (2017/03/02)

== changelog [2 Mar 2017] ==

1964

  • Extended overclock to 18 times (requires powerful CPU)

Mouse injector

  • Fixed bug where RussianJapanese characters in filepath caused INI to fail loading
  • INI loading uses full filepath
  • Version 1.4 Released
  • GE - While in menus, Aim button is binded to B button
  • New option - Mouse Acceleration
  • Fixed GE ROM hack crouch bug

 

→ [N64] 1964 60FPS bundle - Carnivorous Edition (2017/02/08)
perfect dark (Rare, Ltd., May 22, 2000)

== changelog [09 Feb 2017] ==

1964

  • New icon provided by deuxsonic
  • Maximum Kernel Frequency on by default
  • New option - Set Maximum Kernel Frequency (thanks to deuxsonic)
  • New option - Disable Status Bar
  • Cursor is unhidden when opening plugin configuration windows
  • Backported 1964 1.1 cheat engine (better compatibility)

Mouse injector

  • UI Improvements
  • Version 1.3 Released
  • Fixed clear bug when profile was empty
  • Accept all device input if one player is the only active profile
  • Uncheck Cursor Aiming and speed-hack for non-overclocked 1964 (to avoid confusion)
  • PD - Improved speed-hack
  • New option - Field of View slider (thanks to SubDrag)
  • New option - Perfect Dark speed-hack toggle
  • Created MinGW makefile
  • Converted Mouse Injector to ISO C11
  • Version 1.2 Released
  • Increased sensitivity range to 500%
  • Replaced windows injection with direct injection
  • Removed ReadProcessMemory/WriteProcessMemory functions
  • Fixed secondary button load bug

 

 

 

→ [N64] 1964 60FPS bundle - Carnivorous Edition (2017/02/01)
perfect dark (Rare, Ltd., May 22, 2000)

== changelog [01 Feb 2017] ==

1964

  • Cursor is unhidden when opening plugin configuration windows
  • Created custom plugin spec for direct memory injection from input plugin
  • Backported 1964 1.1 cheat engine (better compatibility)

Mouse injector

  • Version 1.2 Released
  • Increased sensitivity range to 500%
  • PD - Improved speed-hack
  • Replaced windows injection with direct injection
  • Removed ReadProcessMemory/WriteProcessMemory functions
  • Fixed secondary button load bug
  • Improved UI
→ [N64] 1964 60FPS bundle - Carnivorous Edition (2017/01/27)
perfect dark (Rare, Ltd., May 22, 2000)

== changelog [27 Jan 2017] ==

1964

  • Updated saves with 100% complete ones
  • TAB now hides status bar (thanks to deuxsonic)
  • Updated readme guide and FAQ (thanks to Graslu and Oxygen)
  • On first load, set input plugin to Mouse Injector in registry
  • Unpause only when entering fullscreen
  • Fixed typo in readme (thanks to Rekrul)
  • Updated GLideN64 (Public Release 2.0)
  • Inserted GoldenEye: X 5e CRC to 1964.iniProject64.rdb


Mouse injector

  • Minor UI Tweaks
  • Version 1.1 Released
  • Fixed bug where secondary buttons would not apply
  • Fixed revert button bug (reverted all players instead of current player)
  • New option - Autolock Mouse on Window Focus
  • Fixed edge case where foreground window is incorrectly set upon launching ROM
  • Cleaned up code and fixed comment typos
  • Optimized input and injection (bypass disabled players)
  • PD - Disable speed-hack if slo-mo cheat is detected (ignored for PD ROM hacks)
  • Removed Project64 support (unstable and incompatible with ManyMouse)
  • Fixed edge case crash when initializing plugin
  • Changed license to BSD
  • Created icon for standalone speed-hack
  • Created standalone Perfect Dark speed-hack for N-Rage plugin
  • Informative message boxes now have icons
  • PD - Fixed rare case where radial menu direction would become stuck
  • PD - Clicking in radial menu now resets back to center
  • PD - Fixed bug where radial menu direction would apply after match ended
  • Increased mouse wheel tickrate
  • Fixed crash when opened config window after closing ROM
  • Supports 4 players
  • Converted to plugin
  • Now reads from driver (thanks to ManyMouse by rcg)
  • New option - Radial menu mouse control for Perfect Dark
  • Crosshair sensitivity set to 50% by default
→ [N64] 1964 60FPS bundle - Carnivorous Edition (2016/12/27)

== changelog [27 Dec 2016] ==

1964

  • Fixed typo in readme (thanks to Rekrul)
  • Updated GLideN64 (Public Release 2.0)
  • Inserted GoldenEye: X 5e CRC to 1964.iniProject64.rdb
  • Updated readme FAQ section

Mouse injector

  • Created icon for standalone speed-hack
  • Created standalone Perfect Dark Speed-hack exe for N-Rage plugin
  • Informative message boxes now have icons
  • Further increased mouse wheel tickrate
→ [N64] 1964 60FPS bundle - Carnivorous Edition (2016/12/23)

== changelog [23 Dec 2016] ==

1964

  • Updated readme guide
  • Updated GLideN64 (e8c47c0 build)

Mouse injector

  • Cleaned up code
  • PD - Fixed rare case where radial menu direction would become stuck
  • PD - Pressing fire in radial menu resets highlighted option back to center
  • PD - Fixed bug where radial menu direction would apply after match ended
  • Increased mouse wheel tickrate
  • Fixed crash when opened config window after closing rom
  • Open sourced and licensed with GPLv2 (patches welcome)
  • Supports 4 players
  • New option - Radial menu mouse control for Perfect Dark
→ [N64] 1964 60FPS bundle - Carnivorous Edition (2016/12/20)

== changelog [20 Dec 2016] ==

1964

  • Updated GLideN64 (RC2 - 6407905 build)
  • Compiled non-overclocked 1964 version - for slow cpusnovelty

Mouse injector

  • PD - Pressing fire in radial menu resets highlighted option back to center
  • PD - Fixed bug where radial menu direction would apply after match ended
  • Fixed crash when opened config window after closing rom
  • Open sourced and licensed with GPLv2 (patches welcome)
  • Supports 4 players
  • Replaced strcmp with strcasecm - possible source of emu detect issues
  • Disable speedhack if player is using combat boost or match is slow motion
  • Capped emulator search rate
  • Capped injection rate for Perfect Dark speed hack (was unstable)
  • Changed description for Aim Mode to Cursor Aiming
  • Crosshair sensitivity set to 50% by default
→ [N64] 1964 60FPS bundle - Carnivorous Edition (2016/12/18)

== changelog [18 Dec 2016] ==

1964

  • nw

Mouse injector

  • Supports 4 players

GE-MP

  • Removed GE-MP (was buggy and source of false positive antivirus detection)
→ [N64] 1964 60FPS bundle - Carnivorous Edition (2016/12/13)

== changelog [13 Dec 2016] ==

1964

  • Updated GLideN64 (RC2 - 9cb094a build)

Mouse injector

  • Plugin version coming soon
  • Removed accidental tab from error message
wstecz25/02/2017 00:07
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