Po dość długiej przerwie pojawił się w nowej wersji DOS'owy emulator konsoli SNES. Co dodano/poprawiono w tej v0.45b znajdziecie... (dla odmiany:) tu:- Sprite: Fixed sprite intermediate render buffer clearing - fixes garbage sprites in Bill Laimbeer's Combat Basketball, probably others
- Source: Fixed source to compile with and now compiling with GCC 2.95.2, Allegro 3.9.32 WIP
- NOTE: All keymaps set in cfg files from previous versions are incompatible, and must be reset!
- Stability: No longer using GCC asm labels, as GCC doesn't seem to be handling them correctly causing stability problems
- Stability: Wasn't always setting es register up for string instructions, fixed DMA: Now updating DMA transfer size after PPU->CPU DMA
- Timing: Made several changes to improve IRQ function - fixes SF2 Turbo, New Ninja Warriors, probably others
- Source: Ported the 65c816 CPU core to NASM
- Stability: Noticed I wasn't locking a var used in interrupt context, fixed
- Allegro: Disabled Ctrl-Alt-End/Ctrl-Break exiting until I can figure out why they sometimes restart my computer under Win95
- Timing: Changed the way CPU cycle counts are translated into SPC cycles - should allow for closer CPUSPC synchronization
wstecz16/08/2000 10:58