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[multi] BizHawk 1.4.1

[0] @ !!! Niedziela, 24 Marca 2013 10:36 CET [24-03-2013 10:14 CET]

[multi] BizHawk 1.4.1

BizHawk - napisany w C# (czyli wymaga całego kramu, w postaci .NET, SlimDX) multiemulator pozwala udawać  konsole: Nintendo Entertainment System (NES), Sega Master System, SEGA SG-1000, SEGA Game Gear, PC-Engine (TurboGrafx-16) / CD-ROM, SuperGrafx, ATARI2600, kalkulator TI-83 a także patrząc w kod trwają pracę nad emulacją PSX - ostatnio też pojawił się rdzeń emulacji... Comodore C64 - jednak wymaga on zewnętrznego pakietu romów. Posiada bogate wsparcie dla rerecordingu - nie jest to dziwne, jeśli zerknie się na fundatorów projektu (Zeromous, A.Delikat, Vecna).

Speed Racer in My Most Dangerous Adventures (Accolade, Inc., Nov, 1994)

BizHawk 1.4.1 23/03/12

Revision Range - 4199-4300

SNESHawk

  • Add gui option for ring buffer mode. its unclear whether it speeds things up, but its possible that it might, and it was a lot of work, so here it is as a user option.
  • Dont churn through memory so fast when loadstating/rewinding. i think its fragmenting the OS heap pretty badly because it kept reallocating shared memory blocks
  • Fix bug where you cant load games lacking save ram
  • Fix timing calculations in aviout and movieplay dialog
  • Fix SGB core which had got a little broken while trying to setup memory domains
  • Add a bunch of complicated libsnes communication code that may improve performance
  • Make hex editor faster
  • Add Performance Core option
  • Fix rewind issue with tales of phantasia.

NESHawk

  • Fix savestate loading on mappers 115 and 248
  • Initial values for mmc3 registers.. not clear on whether theyre real or not, but folks seem to be depending on them, and fceux does it
  • Make memoryRand track fceux latest
  • Implement mapper 117
  • Savestates now function properly for "SUNSOFT-5B" board, only affects Gimmick (J)?
  • Sound: fix so that PAL NES with clock throttle no longer sounds horrible

Atari7800Hawk

  • Path Config - filename select for Atari 7800 bios files
  • Atari 7800 - don't require all 3 bios files to run. But do nag them that they are missing them.
  • Atari2600Hawk
  • Implement System Bus, TIA, and PIA Memory Domains

Multiclient

  • Added missing.sgb in Open File dialog
  • Play Movie Dialog - fix time display of seconds, fix calculation of movie lengths for pal games, support ctrl+C on play movie list
  • RamSearch - unlimited undo/redo levels
  • fix bug in loading roms with no extension
  • Messages - oops, use the Multitrack position settings for multitrack instead of fps, also set better defaults for multi-track message positioning (to not clash with other defaults)

Movies

  • Added a Movie Poke mode, in which input pressed during Movie Playback will be added to the movie, if anything is pressed
  • Added a Scrub Input hotkey, when pressed during playback, will remove input
  • Added hotkey for assigning Autofire to controller keys
  • Added Full Savestate Load option - enables a "VBA style" loadstate for movies in which the entire movie is loaded during recording, and input is truncated after the next frame (instead of immediately)
  • Fix "Record from Now" option in the GB and SNES cores

Lua

  • Implemented gui.drawText() which draws text in the "emulation space" with font, size, and color options
  • Implement client.pause_av() and client.unpause_av()
  • Fix a crash bug in input.set()
  • Fix an exception thrown in the Lua console when auto-loading a Lua session
  • joypad.set - implement false, and inverse options

 

 

wstecz24/03/2013 10:36
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