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[arcade] Demul 0.5.8

[0] # EmuRussia | !!! Poniedziałek, 8 Lipca 2013 00:52 CET [07-07-2013 22:47 CET]

[arcade] Demul 0.5.8

Już nie kolejny nudny obrazek VIP a emulator z krwi i kości - czyli świeża wersja Demula 0.5.8 gotowa do pobrania:). 

 

Sega Strike Fighter (Sega, 2000)

DEmul 0.58

  • AWAVE: Sega Bass Fishing Challenge romset added
  • AWAVE: use MAME's NGBC rom, enable BBA
  • CORE: FPU opcodes timing fix ("Dead Or Alive 2" slowdown fix)
  • CORE: MMU sh4 fix
  • CORE: addc, subc opcodes for SH2/SH3/SH4 fix
  • CORE: dreamcast various fixes
  • CORE: fcmpeq NAND case fix
  • CORE: ftrc NaNd round fix
  • CORE: ftrc int/rec opcode fix
  • CORE: heap corruption fix
  • CORE: internal DMAC support
  • CORE: invalidate code SH4 fix
  • CORE: trapa SH2 fix
  • DC: a lot of game-specific fixes, now more games are playable or glitch-free
  • DX11: bump mapping added
  • DX11: order independent transparency added
  • DX11: render to texture full rewrite
  • DX11: scaling added
  • DX11: shadow volume full refactor
  • DX11: translucent modifier inplemented
  • DX11: two volume modifier implemented
  • GAELCO: new system added with two games supported: Smashing Drive and ATV Track
  • GDROM: gdrom threading disabled
  • GPU: DX10/DX11 support for Hardware and Software renders (can be played virtually on any GPU card, but obviously very slow)
  • GPU: much correct volumes support
  • GPU: workaround for ATI bugs
  • HIKARU: system support added, a lot of work needed
  • NAOMI2: new model cache system
  • NAOMI2: reflect fix
  • NAOMI2: render to texture fix
  • NAOMI2: various improvements
  • NAOMI: Crackin DJ controls fix
  • NAOMI: Gun Spike auto-coin fix
  • NAOMI: Ninja Assault Export (NJA4verA) added
  • NAOMI: Ninja Assault light gun fix
  • NAOMI: add 2 new USA bioses
  • NAOMI: new romsets added: initdv3j with key, Star Horse, Shakatto Tambourine 2001 Spring,  Ninja Assault new rev, crackndj2, gunsur2 alt rev, marstv, Radirgy new rev, etc...
  • NET: BBA network support (TAP driver / OpenVPN needed, modem isn't supported yet)
  • NET: sync flash/eeprom/etc
  • PAD: dead zones, dc triggers fix
  • PAD: full xinput support
  • VMS: fixed parsing crash on some VMS files
  • VMS: various fixes
NOWSZY [arcade] Demul 0.5.8.2
Sega Dreamcast:Demule:Virtua Striker 2 ver. 2000.1 (a.k.a. Virtua Striker 2):SEGA of America, Inc.:Genki Co., Ltd., SEGA-AM2 Co., LTD.:1999:
Virtua Striker 2 ver. 2000.1 (a.k.a. Virtua Striker 2) (SEGA of America, Inc., 1999)

DEmul 0.58.2

Again, bugfix release. Post any regression or improvements reports to our tracker: http://code.google.com/p/demul/issues/list.

  • ATOMISWAVE Crash fix
  • CORE Autoregion if booted without disk fix
  • CORE SSE2 optimizations, critical core corruptions fixed, much more stability
  • CORE Savestates fix
  • CORE Various fixes from the Issue tracker
  • DC Dev.Box bios autoregion
  • DX10 NAOMI2 irq fix
  • DX11 Aspect ratio for 2nd shader filter's pass fix
  • DX11 Framebuffer rendering fix
  • DX11 Ignore z-write disable for punch-through polygons (fix Bust-A-Move 4)
  • DX11 Rotate 90/270 fullscreen aspect fix
  • GDR gdrDemul is back from grave
  • GPU Aica dsp fix
  • GPU Lightgun mark fix
  • GPU YUV transfer out of RAM fix
  • HIKARU Full screen added
  • HIKARU Minor fixes and speedup
  • NAOMI2 Club Kart little controls fix
  • NAOMI2 Color/diffuse lerp value
  • NAOMI2 Delay irq and TL status
  • NAOMI2 Diffuse and specular intensity
  • NAOMI2 Fake shadow fix
  • NAOMI2 Layouts
  • NAOMI2 Znear/zfar fix
  • NAOMI2 Spot/point lights fix
  • NAOMI2 Opaque modifiers
  • NAOMI2 Optimize/refactor
  • NAOMI2 VS3 stupid bug fix
  • NAOMI2 Shadow intensity fix
  • NAOMI 18 Wheeler DX steering fix
  • NAOMI Soul Surfer floormat/controls
  • PAD Fixed jump to the BIOS when focus lost
  • PAD more precision for analogs/guns
  • PAD xinput stick, xinput crash and compatibility fix, xinput rumble support
  • PVR2 fix single modifiers (Soul Calibur)
  • PVR2 fix specular
  • SH4 Exception generate optimization, dinarec optimizations, minor speedup (major speedup for some games, like Under Defeat)
  • SH4 MMU critical bug fix and speedup, all WinCE games are playable now
  • SPU Sound stretching for slow machines
  • VMU Beep fixed, speedup
  • VMU Default setting changed, VMU screen disable option added
wstecz08/07/2013 00:52
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