Fani emulacji słabszych komputerków firmy Commodore C116, C+4, C16 - potocznie rodziny określanej skrótem C264, powinni być zadowoleni, gdyż pojawiła się kolejna wersja emulatora Yape autorstwa Atilli Grósz, która całkiem dzielnie radzi sobie z udawaniem tych konstrukcji. Nowa wersja, po dwóch latach przerwy, to przede wszystkim unowocześnienie wyświetlania grafiki, dobre i to.
Yape w obecnej odsłonie ma problem, w niektórych konfiguracjach sprzętowych, dopóki autor nie znajdzie odpowiedniego lekarstwa na pracę z Directem, można dość prosto uleczyć yape - należy w pliku ini zmienić wartość Small border=0 na 1 i przynajmniej u mnie emulator pracuje (XP/sp3), pod win7 (x64) nie odnotowałem żadnych problemów.
Split Personalities (Domark Ltd., 1987)
CHANGES IN 1.0.5 released on Oct 21, 2014
- [NEW] show full IEC path in directory listing
- [NEW] using Direct3D 9.0 (at last...)
- better fullscreen mode (no resolution mode change)
- more consistent CRT emulation across video modes
- adjustable video oversampling in DX mode (i.e. 'Use GDI' off)
- Direct3D surfaces can be saved to PNG format
- replaced 'double size' with 'double scan' in DX mode (576 row line buffer)
- removed deprecated overlay mode and DirectDraw dependencies
- [NEW] Windows XP and higher only (sorry... no time to maintain earlier ones)
- [FIX] file association bug
- [FIX] autostart fixes
- [FIX] tape motor should not start when PLAY/RECORD is pressed via the GUI
- [FIX] some code cleanups
→ NOWSZY [c264] Yape x86/x64 1.2.4 28/10/2023
YAPE - Yet Another Plus/4 Emulator released on Oct 28, 2023
CHANGES IN 1.2.4 FROM 1.2.3
- [NEW] readded legacy DDraw mode for some folks (without CRT emulation)
- [FIX] timer scaling could cause a lockup on some machines with older OS's
- [FIX] noise LFSR phase & reset fix
→ NOWSZY [c264] Yape x86/x64 1.2.3 26/06/2023
Joe Blade 2 (1988, Players)
YAPE - Yet Another Plus/4 Emulator version 1.2.3 released on June 26, 2023
- [NEW] more informative trace window in 32 bit developer build
- [NEW] ability to use external sound libraries
- [NEW] debug DLL support
- [FIX] improved CPU halt
- [FIX] improved PAL display phase inversion
- [FIX] bug in unmapped memory write in 16kB mode
- [FIX] joystick reset and uninitialized state vector
- [FIX] more reliable monitor command history and navigation
- [FIX] various palette related bugs fixed (in high accuracy mode; digi palette in OpenGL mode etc.)
→ NOWSZY [c264] Yape x86/x64 1.2.2 02/01/2023
CHANGES IN 1.2.2 FROM 1.2.1 released on Jan 2, 2023
- [NEW] SID card mouse emulation (in DirectInput mode)
- [NEW] Manufacturer dependent RAM powerup patterns
- [NEW] copy emulator window to the clipboard as a bitmap
- [NEW] the 32-bit build has now an opcode track window
- [FIX] quotation mark printing bug (MPS-803)
- [FIX] drive VIA emulation accuracy improvements
→ NOWSZY [c264] Yape x86/x64 1.2.1 19/11/2021
CHANGES IN 1.2.1 FROM 1.2.0 released on Nov 19, 2021
- [NEW] rotate screen in OpenGL mode
- [FIX] sound device selection regression bug
- [FIX] reduced TED volume to avoid clipping when using all three voice sources
- [FIX] substandard rasterline count threshold
- [FIX] #10 and #11 drive selection crashFIX] potential XAudio crash on Win 8+ systems
CHANGES IN 1.2.0 FROM 1.1.8 released on May 2, 2021
- [NEW] AY-3-8910 (aka YM2149 or "DIGIMUZ") support
- [NEW] paste from clipboard in the external monitor
- [FIX] improved performance when running multiple instances
- [FIX] improved recognition of start address in filename
- [FIX] CPU regression with SHX ironed out
- [FIX] potential XAudio crash on Win 8+ systems
→ NOWSZY [c264] Yape x86/x64 1.1.8 11/12/2020
CHANGES IN 1.1.8 FROM 1.1.7 released on Dec 11, 2020
- [NEW] SID card jostick support (via the active game controller)
- [NEW] conditional fill command in the external monitor
- [FIX] improved, more robust and intuitive video recording
- [FIX] improved command history in monitor
- [FIX] recent crash on some newer machines/videocards when switching to fullscreen in D3D mode
- [FIX] minor VIA fix
- [FIX] some residual TED regression bugs fixed (noise channel, DMA handling etc.)
CHANGES IN 1.1.7 FROM 1.1.6 released on Oct 31, 2019
- [NEW] updated to new compiler versions (MSVC++ 2019 and MinGW-64 8.1)
- [NEW] more DPI-aware on Win8/Win10
- [FIX] digitized palette table lookup
- [FIX] TED delayed DMA regression glitch
- [FIX] TED noise regression bug introduced by optimizations in version 1.1.3
- [FIX] weird bug with autostart code
- [FIX] maximize window positioning
Motor Mania@GameBase
Revision CHANGES IN 1.1.6 FROM 1.1.5 released on Mar 18, 2018
- [NEW] Hungarian KERNAL version added
- [NEW] MTAP pulse length correction in the 'Tape head adjust' dialog
- [NEW] option to confirm writing back changes to disk images
- [FIX] couple of TED improvements
- [FIX] switching to fullscreen mode when in windowed GDI mode
Sex87 (Mega Soft, 1987) - czyli niewyszukany przedstawiciel całkiem sporej rodziny gier instruktażowych.
CHANGES IN 1.1.5 FROM 1.1.4 released on Nov 25, 2017
- [NEW] saving to raw 121 colour PNG added as new default
- [NEW] saving video in Direct3D mode now saves window content
- [FIX] TED regression
CHANGES IN 1.1.4 FROM 1.1.3 released on Jul 14, 2017
- [FIX] missing TIA 6525 bidirectionality in the 1551 added
- [FIX] SID wave readout
Freddy Hardest in South Manhattan
CHANGES IN 1.1.3 FROM 1.1.2 released on Jun 3, 2017
- [NEW] Commodore 264 prototype added (courtesy of Rob Clarke)
- [NEW] unlimited frame rate option added
- [FIX] keyboard driver regression fixes and improvements
- [FIX] TED regressions
- [FIX] create empty D64 image bug in x64 build