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[SEGA] QT Yabause 0.9.12

[0] @ !!! środa, 23 Stycznia 2013 23:01 CET [23-01-2013 22:30 CET]

[SEGA] QT Yabause 0.9.12

Pojawiła się nowa wersja emulatora SEGI SATURN - YABAUSE w wersji wykorzystującej środowisko QT.

Yabause v0.9.12 Changelog:

 general:

  • Fixes to the dynamic recompiler (Ari64)
  • Added ARMv5 support to the dynarec (Ari64)
  • New OSD system (Guillaume)
  • Added "built-in" DDK to make it easier to compile on Windows (Guillaume)

 sound:

  • Improvements / Fixes in both SCSP and SCSP2 (Cwiiis)

video:

  • Major improvements to the OpenGL renderer (Devmiyax)
  • Major improvements to the software renderer (Guillaume)
  • Some fixes to register emulation (Guillaume)
  • Improvements to line drawing functions in the software renderer (Cwiiis)
  • Fixed endianess bugs (Guillaume)

cocoa port:

  • Added "load image" feature (BlueCrab)
  • Fixed the resize bug (BlueCrab)

qt port:

  • Added shortcuts to toggle vdp2 layers (Benjamin Siskoo)
  • Fixed the "mute sound" feature (Guillaume)
  • It's now possible to compile the Qt port in "full software" mode (Guillaume)
  • Added an autostart option, disabled by default (Guillaume)
  • Now using a XDG compliant location for config file (Guillaume)
  • Added a debugger to the Qt port (CyberWarriorX)
  • DirectX cores can now be used in Qt port (CyberWarriorX)
  • Cheat search function (CyberWarriorX)
  • Option to show/hide menu and toolbar (Guillaume)
  • Close button in pad settings (guillaume)
wstecz23/01/2013 23:01
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