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[NES8] HalfNes 0.051

[0] @ środa, 19 Września 2012 09:44CET

[NES8] HalfNes 0.051

Oficjalny release tego emulatora Nintendo 8 pracujący w Javie. Dodano kolejną partię mapperów, dodano plik exe, poprawiono kolory i poprawki w emulacji sound chip  VRC7.

HalfNes 0.051 (9/17/2012)

Added Mappers:

  1. 15 (100 in 1 Contra Function 16)
  2. 33 and 48 (Taito TC0190FMC)
  3. 41 (Caltron/Myriad 6 in 1)
  4. 58 (Game Star multicart)
  5. 60 (reset based 4 in 1)
  6. 61 (super 42-in 1)
  7. 62 (700 in 1 Multicart)
  8. 65 (Irem H-3001)
  9. 67 (Sunsoft-3)
  10. 72 (Jaleco JF-17)
  11. 73 (VRC3)
  12. 75 (VRC1)
  13. 76 and 206 (Tengen MIMIC-1)
  14. 79 (NINA-3)
  15. 86 (Jaleco JF-13)
  16. 88 (NAMCOT-3433/3443)
  17. 92 (Jaleco JF-19)
  18. 112 (Chinese MIMIC-1 clone)
  19. 113 (NINA-6)
  20. 154 (NAMCOT-3453)
  21. 182 (Chinese MMC3 clone)
  22. 201 (8-in-1, 21-in-1 multicarts)
  23. 212 and 213 (9999999-in-1)
  24. 214 (Super Gun 20-in-1)
  25. 225 (58/64/72-in-1 multicarts)
  26. 226 (20-1n-1)
  27. 229 (31-in-1)
  28. 231 (20 in 1 multicart)
  29. 241 (Fan Kong Jing Ying)
  30. 242 (Wai Xing Zhan Shi / Dragon Quest VIII board)
  31. 244 (Decathlon)
  32. 255 (110/115 in 1 multicarts)

Other Changes:

  • Changed decay after key off on VRC7 sound chip
  • Changed color settings on NTSC renderer and rewrote encoding portion for better speed (64 bit JVM also makes this faster) and no more horizontal bars.
  • Passes sprite overflow basics test
  • Fixed reset code to reset mapper before CPU
  • Rom loader handles games with unusual/incorrect headers more gracefully
  • APU square wave frequency is now correct (would go out of tune at higher frequencies before)
  • Full screen mode with maintain aspect ratio on now stretches to fill screen
  • Added .exe and .sh versions of HalfNES to the standard JAR file to work around systems where JAR files are difficult to make executable.

 

wstecz19/09/2012 09:44
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