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[ARCADE] MameHub 0.8

[0] @ !!! Czwartek, 5 Stycznia 2012 11:13 CET [18-10-2011 01:22 CET]

[ARCADE] MameHub 0.8

Pojawiła się kolejna już edycja MAMEHub - klon MAME/MESS stworzony przede wszystkim do gry poprzez sieć, posiadający własny chat (MameHub), który pozwala skrzykiwać się na arcadowe łowy (CSMame, CSMess). Zazwyczaj w wypadku poprawek, wystarczy sama aktualizacja pakietu, jednak tym razem znów trzeba będzie ściągnąć jeszcze raz nową binarkę i wypakować do nowego folderu - tak jak w wypadku 0.6, autor odradza nadpisywanie starych plików.

Zmiany w nowej wersji to wreszcie podrasowane GUI tego naprawdę udanego projektu, z którego nawet dla eksperymentu warto zwrócić uwagę.

MameHub 0.8 - 05.01.2012

Mamehub 0.8 has gone live, Thanks to spoots and DigitalGhosts hard work. To update all you have to do is launch mamehub, new users can still use the 0.7 installer and let the updater do the rest. Whats more no longer will any current mamehub user have to do a new install in the future, in all likelihood all new versions will be distributed through the updater, although new installers may come out.

  • Spoot has completely overhauled the MAMEHub GUI.  I think everyone will be really impressed with the work he's done.  Here's a few of the changes:
    • The two entry dialogs have been merged into a single dialog
    • There's a list of emoticons to the right of the chat window for inserting emotes into the chat
    • Country flags in the user list
    • When you click on a game, you get a host of data:
      • Game info with # of players, save state support, etc.
      • Title & in-game snapshot
      • Video of gameplay
      • image of PCB, Box, Cart, etc. etc.
    • Input Settings window where you can configure inputs (options -> input settings)
    • Tutorial (Help -> Tutorial)
    • A ton of other fixes and features, whoo hoo!
  • NVRam syncing was broken since the update to 0.144 but it works now
  • Fixed memory corruption that occurred when someone joined late or the rom size was large.

MameHub 0.7

  • The auto-updater has been updated to SVN 1.7. This should greatly reduce errors when updating MAMEHub in the future.
  • Dynamic frame delay: Frame delay is now based on ping but also on how often inputs make it on time. If you have a low average ping but occasional ping spikes, the new model should adjust the frame delay so there is no stuttering.
  • Improved WebM recording. The WebM encoder has been upgraded and bugs fixed so quality is far superior.

MameHub 0.6

  • Password recovery: Now you can click the "Email Password Reminder" button and it will shoot you an email with your password.
  • Mac fixes: A bunch of little (and some not so little) fixes for OS/X. One thing to mention: OS/X now depends on Python 2.7 and wxpython-cocoa-2.7.
  • Memory leak fix: A huge memory leak has been patched. MAMEHub still stores all player inputs for the entire game, so eventually any game will run out of memory, but now it will take months instead of hours :-). This also gives a nice performance boost because there won't be as much swapping pages in and out of memory.
  • Controller fix: Some controllers weren't being detected correctly. This has been fixed.
wstecz05/01/2012 11:13
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