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[NES] FCEUX 2.2.3 SVN3225

[0] @ Poniedziałek, 27 Czerwca 2016 00:54CET

[NES] FCEUX 2.2.3 SVN3225

Ostatnio pracę nad rozwojem FCEUX - emulatora konsol Nintendo Entertainment System (NES), Famicom i Famicom Disk System (FDS).

 

Revision 3225

Author: feos-tas | Date: 26 czerwca 2016 11:12:53

  • overclocking: make vblank oc respect the global switch

Revision 3224

Author: feos-tas | Date: 26 czerwca 2016 08:50:08

  • overclocking cleanup

Revision 3223

Author: feos-tas | Date: 25 czerwca 2016 23:32:27

  • overclocking: allow to choose between post-render and vblank extra scanlines.
  • fix #704

Revision 3222

Author: feos-tas | Date: 25 czerwca 2016 10:40:47

  • video: optional deemphasis bit swap.
  • works globally now, not just for pal ppu.

Revision 3221

Author: feos-tas | Date: 5 czerwca 2016 11:35:27

  • apply patch and fix #639

Revision 3220

Author: cah4e3 | Date: 21 maja 2016 21:30:37

  • mapper 69 - fix #731

Revision 3219

Author: cah4e3 | Date: 1 maja 2016 18:11:44

  • mapper 45 - update for a new dump

Revision 3218

Author: cah4e3 | Date: 24 kwietnia 2016 14:58:20

  • Mapper 212 - fixed init state, fixes some new dumps issues
  • Mapper 178 - added very quick implementation of IR bat

Revision 3217

Author: rainwarrior | Date: 23 kwietnia 2016 08:12:46

  • Rewrite Subor Mouse code, fixed latch updating outside of strobe.

Revision 3216

Author: rainwarrior | Date: 23 kwietnia 2016 07:02:16

  • SDL version was missing input cases for SI_SNES, SI_MOUSE, and new SI_SNES_MOUSE

Revision 3215

Author: rainwarrior | Date: 23 kwietnia 2016 06:58:30

  • Support for SNES mouse, added "Subor" to description of existing mouse

Revision 3214

Author: rainwarrior | Date: 23 kwietnia 2016 05:01:32

  • Fix broken Mouse input implementation (init/update was never hooked up? caused crash when attempting to use)

Revision 3213

Author: punkrockguy318 | Date: 23 kwietnia 2016 03:50:42

  • gtk: dont crash when clicking hotkeys

Revision 3212

Author: punkrockguy318 | Date: 23 kwietnia 2016 03:01:54

  • gtk: cleanup

Revision 3211

Author: punkrockguy318 | Date: 23 kwietnia 2016 02:58:59

  • gtk: some more cleanup

Revision 3210

Author: punkrockguy318 | Date: 23 kwietnia 2016 02:37:08

  • gtk: cleanup

Revision 3209

Author: punkrockguy318 | Date: 23 kwietnia 2016 02:10:34

  • gtk: clean up some gcc warnings/kill some unused code

Revision 3208

Author: zeromus | Date: 2 kwietnia 2016 00:00:42

  • fix bug with P2 snespad getting its input ORed with P1 (and reduce noise)

Revision 3207

Author: punkrockguy318 | Date: 1 kwietnia 2016 02:12:05

  • sdl: attempt at gtk3/osx compatibilty

Revision 3206

Author: zeromus | Date: 31 marca 2016 03:39:43

  • fix noise bits in snes pad and remove 2nd (for fourscore) pads from snes config dialogs

Revision 3205

Author: zeromus | Date: 30 marca 2016 23:40:59

  • add support for snes pad to windows port

Revision 3204

Author: feos-tas | Date: 30 marca 2016 17:12:58

  • force deemphasis bits swap for pal/dendy, pal ppu that they both use was confirmed to have this.

Revision 3203

Author: punkrockguy318 | Date: 29 marca 2016 15:20:26

  • sdl: fix osx build issue

Revision 3202

Author: punkrockguy318 | Date: 29 marca 2016 15:11:44

  • SDL: change SDL include statement for improved build compatibilty

Revision 3201

Author: zeromus | Date: 29 marca 2016 07:40:51

  • fix #723 "NTSC filter fix" on windows and commit

Revision 3199

Author: zeromus | Date: 24 lutego 2016 11:08:45

  • apply patch #722 Grayscale handling missing in NewPPU

Revision 3198

Author: cah4e3 | Date: 14 lutego 2016 18:10:26

  • UNIF UNL-KS7017 - new dump "Exciting Basket (Kaiser)"
  • UNIF BMC-81-01-31-C - new dump "7-in-1"
  • UNIF UNL-8-IN-1 - new dump "Super 8-in-1"

Revision 3197

Author: cah4e3 | Date: 28 stycznia 2016 15:49:30

  • UNIF RT-01 - new dump "Test Ver. 1.01 Dlya Proverki TV Pristavok (RT-01, by SS aka Snake)(Unl)[U][!]"

Revision 3196

Author: feos-tas | Date: 27 stycznia 2016 20:14:53

  • video: prescale cleanup.

Revision 3195

Author: feos-tas | Date: 27 stycznia 2016 20:01:36

  • removed access to pal filter until it's done.

Revision 3194

Author: punkrockguy318 | Date: 16 stycznia 2016 19:53:33

  • sdl: sf#719 applying Mika Attila's patch to fix dangling pointers in gui

Revision 3193

Author: punkrockguy318 | Date: 6 stycznia 2016 23:56:08

  • gtk: applying SneakySnake's hotkey dialog patch

Revision 3192

Author: feos-tas | Date: 5 stycznia 2016 12:07:58

  • lua font: proper halo.

Revision 3191

Author: cah4e3 | Date: 21 grudnia 2015 21:32:19

  • crash-fix to my last commit

Revision 3190

Author: zeromus | Date: 20 grudnia 2015 23:36:43

  • fix build error in non-windows lua-enabled ports since r3079

Revision 3189

Author: cah4e3 | Date: 20 grudnia 2015 18:40:56

  • fix to prev

Revision 3188

Author: cah4e3 | Date: 20 grudnia 2015 17:22:46

  • implemented visual CHR data usage logging for VRAM-only games (mapper 2, etc). no cdl log save available, just display current used/unused tiles in ppu tile viewer. reset tile usage flags if rewritten by the program.

Revision 3187

Author: cah4e3 | Date: 10 grudnia 2015 21:49:54

  • unif F-15 - new mapper for "150-in-1 Unchained FIGHT ver"

Revision 3186

Author: cah4e3 | Date: 21 listopada 2015 13:55:20

  • nw

Revision 3185

Author: zeromus | Date: 15 listopada 2015 22:26:52

  • add -dumpinput and -playinput functions for windows port which is a minimally baked option to use poll-based input to replay a movie, so you can test playthroughs on a romhack whose lag has changed

Revision 3184

Author: feos-tas | Date: 5 listopada 2015 19:33:40

  • debugger: add step into hotkey.
  • only works if background input is enabled (since debugger dialog steals focus later on).

Revision 3183

Author: zeromus | Date: 4 listopada 2015 19:49:40

  • try to give more granular accounting of scanline and dot for debugger

Revision 3182

Author: zeromus | Date: 2 listopada 2015 21:00:53

  • fix mmc1 reg#3 masking to prohibit >= 16 PRG banks (except for the typical SOROM/SUROM chr bank magic)

Revision 3181

Author: zeromus | Date: 13 października 2015 00:40:14

  • fix message display during NSF rendering

Revision 3180

Author: feos-tas | Date: 8 października 2015 21:24:42

  • yeah

Revision 3179

Author: feos-tas | Date: 8 października 2015 20:52:16

  • PAL filter:
  • - redo moire from scratch using formulas and greater LUT
  • - add contrast and brightness (no idea how bad they are)
  • - kill hdtv and monochrome options
  • todo: figure out color edge stuff and add fringing (rainbow)

Revision 3178

Author: zeromus | Date: 5 października 2015 21:30:53

  • winport - fix SVN revision fetching

Revision 3177

Author: punkrockguy318 | Date: 23 września 2015 04:20:31

  • fix gcc compilation issue (minor include issue)

Revision 3176

Author: zeromus | Date: 21 września 2015 20:12:22

  • fix NSF rendering on PAL and NTSC filters

Revision 3175

Author: feos-tas | Date: 21 września 2015 19:42:57

  • PAL filter: redid notch from scratch, added sharpness.

Revision 3174

Author: punkrockguy318 | Date: 21 września 2015 02:13:43

  • sdl: fix issue where lua open file gui would default to home directory

Revision 3173

Author: punkrockguy318 | Date: 21 września 2015 01:29:02

  • sdl: print error when opengl/scalers are both enabled

Revision 3172

Author: zeromus | Date: 20 września 2015 23:23:09

  • further fix nsf rendering

Revision 3171

Author: zeromus | Date: 20 września 2015 23:21:29

  • fix some nsf bugs

Revision 3170

Author: zeromus | Date: 20 września 2015 22:39:46

  • etc

Revision 3169

Author: zeromus | Date: 20 września 2015 22:11:35

  • make every build configuration use -ldl

Revision 3168

Author: punkrockguy318 | Date: 20 września 2015 20:34:10

  • updated contributors on sdl about dialog

Revision 3167

Author: punkrockguy318 | Date: 20 września 2015 20:20:04

  • updated sdl about dialog

Revision 3166

Author: feos-tas | Date: 19 września 2015 12:57:54

  • know your former admins!

Revision 3165

Author: feos-tas | Date: 19 września 2015 12:51:25

  • PAL emphasis swap for red and green. all PAL PPUs have these swapped.
  • http://forums.nesdev.com/viewtopic.php?f=3&t=13264

Revision 3164

Author: feos-tas | Date: 18 września 2015 19:13:20

  • PAL filter: improved notch.
  • solution still makes no sense, but is now surprisingly close to composite console capture with default values (sat: 200%, notch: 64).
  • only todo is rainbow effect, but it's hard.

Revision 3163

Author: rainwarrior | Date: 18 września 2015 10:13:54

  • example 512 entry palettes for RGB PPU variants (these implement the RGB emphasis behavior)

Revision 3162

Author: feos-tas | Date: 17 września 2015 22:47:09

  • added Notch slider to PAL filter. code is nonsense, but it appears to do the job when saturation is max and notch is ~60.
  • need to find a way to mix 3 colors better with bigger notch values.

Revision 3160

Author: zeromus | Date: 17 września 2015 21:38:07

  • apply a mutated bisqwit's deemph approach instead

Revision 3159

Author: zeromus | Date: 17 września 2015 19:29:16

  • add nes_ntsc derived deemph calculator

Revision 3158

Author: zeromus | Date: 17 września 2015 18:24:05

  • fix pal palette bug better

Revision 3157

Author: feos-tas | Date: 17 września 2015 17:43:57

  • fix custom palette checkbox and probably PAL filter colors.

Revision 3156

Author: zeromus | Date: 17 września 2015 00:11:31

  • winport - add some comments about palette overriding behaviour

Revision 3155

Author: zeromus | Date: 17 września 2015 00:01:33

  • winport - fix memory of custom palettes (part of #711)

Revision 3154

Author: zeromus | Date: 13 września 2015 20:36:16

  • fix blargg's full palette test, now that deemph works properly. only on newppu though.

Revision 3153

Author: punkrockguy318 | Date: 13 września 2015 20:32:42

  • convert newlines to unix for sake of consistency

Revision 3152

Author: punkrockguy318 | Date: 13 września 2015 20:31:34

  • sdl: use new FCEUI_SetUserPallete function

Revision 3151

Author: zeromus | Date: 13 września 2015 20:19:08

  • fix scoping bug in 'maxref' variable

Revision 3150

Author: punkrockguy318 | Date: 13 września 2015 20:15:00

  • fix gcc compilation by adding vidblit header

Revision 3149

Author: zeromus | Date: 13 września 2015 20:10:31

  • fix pal moire stuff with modern deemph

Revision 3148

Author: zeromus | Date: 13 września 2015 20:05:17

  • repair 16bpp display mode, support more codepaths with modern deemph

Revision 3147

Author: zeromus | Date: 12 września 2015 20:44:03

  • write 24bpp pngs for screenshots using new deemph code

Revision 3146

Author: zeromus | Date: 12 września 2015 05:44:08

  • support 512 color palettes, add support for proper deemph emulation on some codepaths. need to fix png saving and maybe other stuff

Revision 3145

Author: zeromus | Date: 10 września 2015 23:05:34

  • project cleanup--fix svn revision, update credits, improve projectfile, remove old msvc project files

Revision 3144

Author: cah4e3 | Date: 8 września 2015 21:22:42

  • UNIF EH8813A - hw switch added

Revision 3143

Author: rainwarrior | Date: 3 września 2015 19:15:50

  • datalatch.cpp restore line endings accidentally changed in r3142

Revision 3142

Author: rainwarrior | Date: 3 września 2015 19:02:45

  • datalatch.cpp restoring logical AND bus conflict behaviour (cag4e3 broke it in r2997 for some "highway star" hack, but when reverted in r3023 forgot to restore the bus conflict code).

Revision 3141

Author: cah4e3 | Date: 31 sierpnia 2015 21:16:58

  • fix to prev

Revision 3140

Author: cah4e3 | Date: 30 sierpnia 2015 12:19:11

  • UNIF EH8813A - new dump "Dr. Mario II (Unl)[U][!]"
  • UNIF HP898F - new dump "Prima Soft 10-in-1 (02 8807870-3)(Unl)[U][!]"

Revision 3139

Author: cah4e3 | Date: 26 lipca 2015 10:23:10

  • UNIF COOLBOY - more fixes [ClusteR]
  • ppuview: 8x16 sprite display mode

Revision 3138

Author: zeromus | Date: 26 lipca 2015 01:47:22

  • add ines database entry with correction for Dragon Wars (U) (proto)

Revision 3137

Author: cah4e3 | Date: 12 lipca 2015 22:53:23

  • fix to coolboy

Revision 3136

Author: cah4e3 | Date: 12 lipca 2015 16:10:46

  • nw

Revision 3135

Author: cah4e3 | Date: 11 lipca 2015 18:03:45

  • UNIF BMC-10-24-C-A1 - new dump 6-in-1 by ClusteR
  • UNIF COOLBOY - update from hardware tests by ClusteR
  • UNIF OneBus - mirroring fix

Revision 3134

Author: feos-tas | Date: 1 lipca 2015 17:57:21

  • sdl: dendy mode was setting PAL flag, yikes

Revision 3133

Author: punkrockguy318 | Date: 28 czerwca 2015 06:13:54

  • sdl: added support for prescale2x/3x/4x

Revision 3132

Author: punkrockguy318 | Date: 27 czerwca 2015 19:10:18

  • sdl: fix issue with dendy where scanlines were not getting set

Revision 3131

Author: punkrockguy318 | Date: 24 czerwca 2015 05:14:21

  • sdl: added gui element in sound cfg for swap duty cycles

Revision 3130

Author: punkrockguy318 | Date: 24 czerwca 2015 04:48:43

  • sdl: new feature: menu toggling with the alt key. allows for pseudo-fullscreen in sdl windowed mode

Revision 3129

Author: punkrockguy318 | Date: 24 czerwca 2015 02:38:49

  • sdl: fix a potential compilation issue

Revision 3128

Author: punkrockguy318 | Date: 24 czerwca 2015 02:31:20

  • sdl: added config value SDL.SwapDuty (0 or 1)

Revision 3127

Author: punkrockguy318 | Date: 24 czerwca 2015 02:16:57

  • sdl: changed pal checkbox to 'Region' combo including dendy

Revision 3126

Author: punkrockguy318 | Date: 24 czerwca 2015 01:47:27

  • fix sdl port compatibility (MessageBox() win only)

Revision 3125

Author: feos-tas | Date: 23 czerwca 2015 23:04:31

  • Lua: rom.writebyte() and gethash().

Revision 3124

Author: cah4e3 | Date: 23 czerwca 2015 13:43:42

  • UNIF DRAGONFIGHTER - new board for the new dump (PCB BMW8544)
  • DEBUG: finally rid out of parasite handler triggering while reading data from debugger, hope it didn't broke something
  • INES: some quirks to be able to run UNIF files in iNES format (there are a lot of them in the NET marked as BAD because of that), need more extra mapper numbers, probably a new range, more crc lists of roms
NOWSZY [NES] FCEUX 2.2.3 Interim SVN3363
Ferrari Grand Prix Challenge (Acclaim Entertainment, Inc., Jun, 1992)

Revision 3363

Author: zeromus | Date: 30 kwietnia 2017 08:39:27

  • fix breakpoints in stack triggering once when theyre fresh, or something like that

Revision 3362

Author: zeromus | Date: 30 kwietnia 2017 08:10:01

  • try to fix major ancient screw-up with breakpoints data structure being open for reading while breakpoints fire, where the user can then modify breakpoints, causing the logic reading it to go nuts when resuming execution (addressing #790). I didnt test this very much.

Revision 3361

Author: zeromus | Date: 30 kwietnia 2017 02:16:33

  • mmc5 - fix oldppu 2007 reads, and tidy

Revision 3360

Author: zeromus | Date: 30 kwietnia 2017 01:03:35

  • fix extended attributes in newppu better, and fix old ppu's chr banking to match newppu maybe?

Revision 3359

Author: zeromus | Date: 30 kwietnia 2017 00:26:25

  • fix mmc5 extended attributes in newppu

Revision 3358

Author: zeromus | Date: 29 kwietnia 2017 19:58:08

  • test commit for buildbot

Revision 3357

Author: zeromus | Date: 29 kwietnia 2017 19:49:47

  • test commit for buildbot

Revision 3356

Author: zeromus | Date: 29 kwietnia 2017 19:45:34

  • test commit for buildbot

Revision 3355

Author: zeromus | Date: 29 kwietnia 2017 19:41:47

  • test commit for buildbot

Revision 3354

Author: feos-tas | Date: 29 kwietnia 2017 15:52:53

  • fix another case of 2-byte zp disasm, it seems to have been explicitly used, but we don't want it anymore also make zp wrap

Revision 3353

Author: zeromus | Date: 29 kwietnia 2017 10:05:22

  • revert r3348

Revision 3352

Author: zeromus | Date: 29 kwietnia 2017 07:38:32

  • mmc5: use PPUON instead of spriteon and screenon

Revision 3351

Author: zeromus | Date: 29 kwietnia 2017 06:22:03

  • attempt to apply changes to MMC5 specified by #787

Revision 3350

Author: zeromus | Date: 29 kwietnia 2017 04:10:48

  • fool around with vrc2 and vrc4 to bring selected address bits up to modern knowledge standards. fixes #789

Revision 3349

Author: zeromus | Date: 29 kwietnia 2017 03:58:58

  • remove hack to fix "Ganbare Goemon Gaiden" credits, but which are supposed to be broken. Fixes #788

Revision 3348

Author: zeromus | Date: 29 kwietnia 2017 00:11:39

  • change width of more ZP instructions to 2

Revision 3347

Author: zeromus | Date: 28 kwietnia 2017 00:59:35

  • dont crash when loading states into newppu which were taken on oldppu

Revision 3346

Author: zeromus | Date: 23 kwietnia 2017 06:47:57

  • lua: dont call write hooks twice for main memory

Revision 3345

Author: zeromus | Date: 19 kwietnia 2017 07:37:19

  • fix #785 - emu.loadrom() should reload the current rom nicely

Revision 3344

Author: zeromus | Date: 15 kwietnia 2017 23:31:00

  • consensus of everyone is that ZP,y instructions should print ex. "LDX $01,Y" instead of "LDX $0001,Y". Fixes #784

Revision 3343

Author: zeromus | Date: 20 marca 2017 02:51:44

  • add GameHBIRQHook2 in newppu (fixes mapper 90 [contra spirits {pirate}]) (fixes #783). Kind of a semi-wild guess but I think it has a fair chance at being right.

Revision 3342

Author: zeromus | Date: 18 marca 2017 18:46:10

  • "fix" mmc5 irq timing thingy in new PPU, to help SDF ship intro, but I'm not 100% sure this is right. check for regressions in any other mmc5 splits. but i checked the CV3 menubar and it was broken before and it's fixed now, so I think this is good.

Revision 3341

Author: zeromus | Date: 18 marca 2017 18:43:25

  • crudely fix mmc5 split screen for SDF

Revision 3340

Author: zeromus | Date: 6 marca 2017 19:08:55

  • fix #780 (error when dragging mouse up out of debugger box)

Revision 3339

Author: zeromus | Date: 28 lutego 2017 03:43:43

  • fix tiny mistake in mapper 28 that made CHR register writes not take effect in some cases (fixes #779)
NOWSZY [NES] FCEUX 2.2.3 Interim SVN3338

Revision 3338

Author: zeromus | Date: 24 lutego 2017 09:29:50

  • oops, left my debug code in

Revision 3337

Author: zeromus | Date: 23 lutego 2017 22:58:10

  • fix #777 (debugger loses comments with russian scribbles)

Revision 3336

Author: zeromus | Date: 23 lutego 2017 22:29:43

  • apply patch #776 - cdlog lua library (and rom.readbytes)

Revision 3335

Author: zeromus | Date: 15 lutego 2017 07:28:02

  • fix link error

Revision 3334

Author: zeromus | Date: 12 lutego 2017 06:38:48

  • support mapper 190

Revision 3333

Author: zeromus | Date: 24 stycznia 2017 13:27:45

  • increase limit of x/yscale in linux gui from 10 to 40

Revision 3332

Author: zeromus | Date: 16 stycznia 2017 21:59:14

  • fix bug in rom.writebyte

Revision 3331

Author: rainwarrior | Date: 14 stycznia 2017 22:49:53

  • PPU Viewer: fix incorrect display of $00 for sprite transparent colour value.
NOWSZY [NES] FCEUX 2.2.3 SVN3330

Revision: 3330

Author: zeromus Date: 7 stycznia 2017 19:25:17

  • winport: fix errors in configuring pads 3&4 (related to snes support addition)
NOWSZY [NES] FCEUX 2.2.3 SVN3329

Revision 3329

Author: zeromus | Date: 5 stycznia 2017 20:03:24

  • winport: fix bugs in memview reducing characters after 0x80 to be dots (due to erroneous signed char < 0x20 test) meant to address bug #768
NOWSZY [NES] FCEUX 2.2.3 SVN3328

Revision 3328

Author: zeromus | Date: 27 grudnia 2016 00:38:07

  • fix newppu rendering of justbreed BG (due to extended nametable mode). did i break other mmc5 games?

Revision 3327

Author: feos-tas | Date: 22 grudnia 2016 16:15:38

  • add ppu lua library
  • only has readbyte and readbyterange so far

Revision 3326

Author: zeromus | Date: 21 grudnia 2016 20:57:03

  • apply patch #766 (use tv_system from nes 2.0 header)

Revision 3325

Author: zeromus | Date: 20 grudnia 2016 10:11:33

  • sdl: world's biggest hack: add --movielength int_num_frames for automated dumping with a good process exit. how was this missing?
NOWSZY [NES] FCEUX 2.2.3 SVN3324
Akumajou Special - Boku Dracula-kun (J) [T+Eng1.02 Vice]

Revision 3324

Author: feos-tas | Date: 13 grudnia 2016 19:13:46

  • lua: obtain register values via memory, like hexeditor does

Revision 3323

Author: zeromus | Date: 12 grudnia 2016 23:25:41

  • fix lua print() on some systems, due to mistaken use of printf %Lg instead of just plain %g

Revision 3322

Author: zeromus | Date: 12 grudnia 2016 00:40:17

  • support chrram on uxrom via nes 2.0

Revision 3321

Author: zeromus | Date: 12 grudnia 2016 00:40:05

  • fix crash by nes 2.0 boards with no chrram and no chrrom

Revision 3320

Author: feos-tas | Date: 26 września 2016 18:57:32

  • debugger: fix rightclicking the left panel that spawns hexeditor
  • hexeditor: make caption a bit less chatty

Revision 3319

Author: feos-tas | Date: 25 września 2016 21:42:18

  • debugger:
  • - more highlighting
  • - fix address selection
  • - fix default size to allow one more line

Revision 3318

Author: feos-tas | Date: 24 września 2016 16:25:47

  • debugger highlight:
  • - add numbers
  • - fix opcodes
  • - tweak pc
  • default size restoration respects ida font width

Revision 3317

Author: feos-tas | Date: 23 września 2016 23:27:55

  • debugger: start basic syntax highlighter

Revision 3316

Author: rainwarrior | Date: 23 września 2016 22:08:40

  • ntview.cpp removing some legacy comments (seems like there used to be PPU viewer stuff in the NT viewer long ago?)

Revision 3315

Author: rainwarrior | Date: 23 września 2016 21:47:14

  • PPU viewer: "Mask unused graphics" button cuts off text
  • guiconfig.cpp: making CB_PARTIALVISUALTHEME inline manifest file hack more readable (what does this do???)

Revision 3314

Author: rainwarrior | Date: 23 września 2016 20:26:49

  • replacing MS Sans Serif with Tahoma, apparently Windows does "special" things to MS Sans Serif that ignore DPI setting if installed on a high DPI monitor, related to bug #753

Revision 3313

Author: rainwarrior | Date: 23 września 2016 20:07:32

  • ppu viewer / nametable viewer pre-adjustment window sizes need to be big enough to fit the default DPI content

Revision 3312

Author: rainwarrior | Date: 23 września 2016 06:07:25

  • spacing out PPU viewer / nametable viewer UI layout (when I laid this out earlier my MS Sans Serif font was broken, apparently, see bug #735 for info)

Revision 3311

Author: rainwarrior | Date: 23 września 2016 01:01:29

  • ppu viewer now expands to minimum size for pixel-based controls (also some cleanup of parallel solution in nt viewer), fixes second half of bug #753
NOWSZY [NES] FCEUX 2.2.3 SVN3320 Interim

 Revision 3320

Author: feos-tas Date: 26 września 2016 18:57:32

  • debugger: fix rightclicking the left panel that spawns hexeditor
  • hexeditor: make caption a bit less chatty

     
NOWSZY [NES] FCEUX 2.2.3 SVN3319 Interim

 

Revision 3319

Author: feos-tas | Date: 25 września 2016 21:42:18

  • debugger:
  • - more highlighting
  • - fix address selection
  • - fix default size to allow one more line

Revision 3318

Author: feos-tas | Date: 24 września 2016 16:25:47

  • debugger highlight:
  • - add numbers
  • - fix opcodes
  • - tweak pc
  • default size restoration respects ida font width

Revision 3317

Author: feos-tas | Date: 23 września 2016 23:27:55

  • debugger: start basic syntax highlighter

Revision 3316

Author: rainwarrior | Date: 23 września 2016 22:08:40

  • ntview.cpp removing some legacy comments (seems like there used to be PPU viewer stuff in the NT viewer long ago?)

Revision 3315

Author: rainwarrior | Date: 23 września 2016 21:47:14

  • PPU viewer: "Mask unused graphics" button cuts off text
  • guiconfig.cpp: making CB_PARTIALVISUALTHEME inline manifest file hack more readable (what does this do???)

Revision 3314

Author: rainwarrior | Date: 23 września 2016 20:26:49

  • replacing MS Sans Serif with Tahoma, apparently Windows does "special" things to MS Sans Serif that ignore DPI setting if installed on a high DPI monitor, related to bug #753

Revision 3313

Author: rainwarrior | Date: 23 września 2016 20:07:32

  • ppu viewer / nametable viewer pre-adjustment window sizes need to be big enough to fit the default DPI content

Revision 3312

Author: rainwarrior | Date: 23 września 2016 06:07:25

  • spacing out PPU viewer / nametable viewer UI layout (when I laid this out earlier my MS Sans Serif font was broken, apparently, see bug #735 for info)

Revision 3311

Author: rainwarrior | Date: 23 września 2016 01:01:29

  • ppu viewer now expands to minimum size for pixel-based controls (also some cleanup of parallel solution in nt viewer), fixes second half of bug #753
NOWSZY [NES] FCEUX 2.2.3 SVN3310
Nintendo FCEUX Menace Beach
Menace Beach

Revision 3310

Author: rainwarrior | Date: 22 września 2016 23:17:42

  • nametable viewer: add auto-resizing to accomodate smaller DPI, partial fix for bug #753

Revision 3309

Author: feos-tas | Date: 22 września 2016 20:33:58

  • debugger:
  • - move disasm to richedit control
  • - change font color for current PC instead of BG.
  • - IDA font option
  • - normal button with text for original size restoration
  • tracer: fix autoselection

Revision 3308

Author: feos-tas | Date: 17 września 2016 21:57:51

  • debugger: rework to display disasm bg in white and current PC bg in blue

Revision 3307

Author: feos-tas | Date: 17 września 2016 15:28:23

  • tracer: log bank number
  • mandatory when debugging banking glitches

Revision 3305

Author: rainwarrior | Date: 7 września 2016 21:56:32

  • slight adjustment of PPU Viewer and Name Table Viewer layout to be a little bit more compact

Revision 3304

Author: rainwarrior | Date: 7 września 2016 20:38:49

  • adding greyscale palette option to PPU viewer and Nametable Viewer, for debugging while actual palettes are all-black

Revision 3303

Author: rainwarrior | Date: 7 września 2016 19:39:42

  • ppuview.cpp replacing inconsistent spaces vs tabs

Revision 3302

Author: rainwarrior | Date: 7 września 2016 19:28:47

  • visual attribute display mode for nametable viewer

Revision 3301

Author: rainwarrior | Date: 7 września 2016 19:15:00

  • added attribute display to nametable viewer (replaced unused "Mirror" field)

Revision 3300

Author: rainwarrior | Date: 5 września 2016 23:03:11

  • cheapocabra: revised mirroring in Software ID mode

Revision 3299

Author: punkrockguy318 | Date: 4 września 2016 04:08:54

  • autotools: fix gd

Revision 3298

Author: punkrockguy318 | Date: 4 września 2016 03:37:01

  • autotools: fix frameskip flag

Revision 3297

Author: punkrockguy318 | Date: 2 września 2016 01:00:30

  • sdl: add autogen script

Revision 3296

Author: punkrockguy318 | Date: 2 września 2016 00:38:43

  • sdl: add missing autotools include

Revision 3295

Author: punkrockguy318 | Date: 2 września 2016 00:37:57

  • sdl: update autotools gtk requirement and add required readme

Revision 3294

Author: punkrockguy318 | Date: 2 września 2016 00:34:32

  • sdl: added autotools build system

Revision 3293

Author: rainwarrior | Date: 31 sierpnia 2016 21:52:25

  • cheapocabra: Software ID mode disables entire ROM not just lowest 2 addresses, adding ID mode to save state

Revision 3292

Author: rainwarrior | Date: 31 sierpnia 2016 11:38:15

  • cheapocabra forgot to initialize some of flash state, implemented software ID

Revision 3291

Author: rainwarrior | Date: 31 sierpnia 2016 11:07:27

  • cheapocabra minor documentation

Revision 3290

Author: rainwarrior | Date: 31 sierpnia 2016 10:58:46

  • cheapocabra implemented self-flashing

Revision 3289

Author: rainwarrior | Date: 31 sierpnia 2016 08:29:06

  • cheapocabra forgot to free CHR-RAM on close

Revision 3288

Author: rainwarrior | Date: 31 sierpnia 2016 08:11:03

  • forgot to submit boards/cheapocabra.cpp

Revision 3287

Author: rainwarrior | Date: 31 sierpnia 2016 07:51:12

  • mapper 111 "cheapocabra" preliminary implementation (basic features only, no self-flashing yet)

Revision 3286

Author: rainwarrior | Date: 31 sierpnia 2016 05:39:19

  • exit box text replacing "FCE Ultra" with "FCEUX"

Revision 3285

Author: rainwarrior | Date: 31 sierpnia 2016 05:33:04

  • improvement on r3284: instead fix new ppu debug reset problem by suspending CPU until the new PPU is in synch for a new frame

Revision 3284

Author: rainwarrior | Date: 31 sierpnia 2016 04:46:16

  • fix new-PPU misalignment (garbled graphics) after reset while debugging

Revision 3283

Author: rainwarrior | Date: 31 sierpnia 2016 04:04:33

  • fix broken randomizer on silly quit messages (only 4 of 7 were displayed)

Revision 3282

Author: rainwarrior | Date: 30 sierpnia 2016 11:40:36

  • nesgNoBGFillColor support for new ppu, re-enable old ppu sprite layer hiding

Revision 3281

Author: zeromus | Date: 30 sierpnia 2016 09:55:50

  • newppu: dont break sprite0 hit when disabling BG or OBJ display

Revision 3280

Author: rainwarrior | Date: 25 sierpnia 2016 14:33:21

  • adding a set of 16 colours to the "unvaried" palette, especially useful for Lua overlay graphics

Revision 3279

Author: rainwarrior | Date: 25 sierpnia 2016 11:51:46

  • hex editor (memview) can now load from file too, not just dump to file anymore

Revision 3278

Author: rainwarrior | Date: 25 sierpnia 2016 09:24:08

  • Relative mouse motion interface for SNES and Subor mouse; this allows fullscreen mode to keep the mouse fixed in the centre of the screen, permitting infinite motion.

Revision 3277

Author: rainwarrior | Date: 25 sierpnia 2016 01:23:41

  • alternative way of fixing fstat header conflict from r3276 (in case older/other compilers were relying on it), this is only used by netplay.cpp

Revision 3276

Author: rainwarrior | Date: 25 sierpnia 2016 01:17:27

  • removing #define fstat _fstat: ends up interacting with inline fstat code causing an infinite recursion on VS 2010

Revision 3275

Author: rainwarrior | Date: 25 sierpnia 2016 00:42:21

  • RAM initialization options: default (00 00 00 00 FF FF FF FF as always), all FF, all 00, random.

Revision 3274

Author: rainwarrior | Date: 24 sierpnia 2016 21:21:43

  • Hex editor memview:
  • 1. expanded bookmarks to work correctly with all views (not just RAM)
  • 2. fixed Find dialog to be able to find the first or last byte of the memory region.

Revision 3273

Author: rainwarrior | Date: 24 sierpnia 2016 20:20:44

  • Hex editor memview: prevent middle mouse button from attempting to "FreezeRam" when not in RAM mode.

Revision 3271

Author: rainwarrior | Date: 24 sierpnia 2016 10:08:53

  • hex editor memview: added OAM view and dump to file, added HOME/END key response, added bounds checking in a bunch of places to keep the view and edits within the memory bounds

Revision 3270

Author: rainwarrior | Date: 24 sierpnia 2016 07:46:52

  • remove unused variable from debug.cpp:DebugCycle (accidentally added while working on it)

Revision 3268

Author: rainwarrior | Date: 24 sierpnia 2016 07:35:51

  • 1. added new 'R' and 'W' conditions for breakpoints which evaluate to the value read by read instructions, or the value about to be written by write instructions.
  • 2. added illegal opcode support for breakpoints (filled in missing fields of optype matrix)

Revision 3266

Author: rainwarrior | Date: 23 sierpnia 2016 10:46:22

  • lua write callbacks: adding optional third parameter to retrieve the value written, added Sprites.lua script to visualize sprites (requires and demonstrates feature just added)

Revision 3265

Author: zeromus | Date: 21 sierpnia 2016 22:12:49

  • fix parsing of lua colors over 0x80000000 on 32bits systems

Revision 3264

Author: cah4e3 | Date: 7 sierpnia 2016 14:34:58

  • CDL: fixed vram data logging glitch

Revision 3263

Author: zeromus | Date: 31 lipca 2016 23:03:12

  • support (maybe? untested) 'S' register in conditional debugger breakpoints

Revision 3261

Author: feos-tas | Date: 31 lipca 2016 22:46:32

  • -pal won't die if dendy was loaded from config on launch. if -dendy isn't specified, and if left from config, it will get overridden by -pal.
  • make deploy.bat a bit more handy

Revision 3260

Author: feos-tas | Date: 31 lipca 2016 19:55:40

  • fix help regarding command line options
  • updated site

Revision 3259

Author: feos-tas | Date: 31 lipca 2016 19:11:04

  • better name

Revision 3258

Author: feos-tas | Date: 31 lipca 2016 19:06:46

  • simple fix to -pal cmd setting turned into updating the whole infrastructure responsible for regions. now region change is also reported if it was specified in cmd.
  • fix #743

Revision 3257

Author: feos-tas | Date: 30 lipca 2016 19:56:43

  • found this great script just now
  • it's especially great for sound effects

Revision 3251

Author: feos-tas | Date: 28 lipca 2016 22:57:58

  • hardcoded years are great too

Revision 3247

Author: zeromus | Date: 28 lipca 2016 22:39:14

  • re-export with correct version of helpndoc

Revision 3246

Author: zeromus | Date: 28 lipca 2016 22:17:04

  • update release date in docs

Revision 3245

Author: zeromus | Date: 28 lipca 2016 22:09:54

  • feos deserves a promotion

Revision 3244

Author: zeromus | Date: 28 lipca 2016 22:09:40

  • add "public release" build configuration

Revision 3243

Author: zeromus | Date: 28 lipca 2016 22:09:25

  • my r3205 made a possible tiny bug in some gamepad profile management somehow. I didnt get the warning until I made a release build, so let's fix it now (i hope)

Revision 3242

Author: feos-tas | Date: 23 lipca 2016 16:49:49

  • added what's new 2.2.3

Revision 3241

Author: feos-tas | Date: 16 lipca 2016 20:28:49

  • disable pal filter and region messages for sdl
NOWSZY [NES] FCEUX 2.2.3 SVN3240
Nintendo 8 FCEU-X Dash Galaxy in the Alien Asylum (USA)
Dash Galaxy in the Alien Asylum (Data East, 1989)

Fceux [SVN 3240]

Author: feos-tas | Date: 15 lipca 2016 18:15:11

  • help: hint on PAL autodetection.

Fceux [SVN 3239]

Author: feos-tas | Date: 15 lipca 2016 17:42:37

  • video: we all love hardcode for sure
    long live magic numbers

Fceux [SVN 3238]

Author: zeromus | Date: 15 lipca 2016 00:12:56

  • fix ntsc problems on windows:
    • fullscreen fails
    • HW acceleration in windowed mode fails
wstecz27/06/2016 00:54
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