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Dolphin SVN r6325

[0] # DolphinEmu | Poniedziałek, 1 Listopada 2010 10:06CET

Dolphin SVN r6325

Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.

r6325

  • Make writeToBackLog private to DSPIntExtOps.cpp (JIT variants of 'l and 'ln are disabled and broken as is)
  • Make zeroing of the backlog conditional on doing an interpreter fallback and do it at a few more places
  • Fix selection of cleanup for extended opcodes.
  • Fix the DSP unit tests to correctly emit the function prolog/epilog (else EBX wouldn't be saved)
  • Add a few more DSP unit tests

r6324

  • Attempt to fix real wiimote delay issues experienced by some. (Issue 3428)

r6323

  • Only enable shader dumping in Debug/DebugFast builds since the required information isn't available in Release builds due to performance reasons.

r6322

  • DX9, Debugger: Implement pixel/vertex shader and texture dumping.

r6321

  • Remove vestiges of standalone memcard manager build.

 

wstecz01/11/2010 10:06
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