[tools] RomVault 3.4.3 04/07/2021

[3] @ !!! Niedziela, 9 Stycznia 2022 21:27 CET [26-12-2020 02:15 CET]

[tools] RomVault 3.4.3 04/07/2021

RomVault pozwoli nam zachować porządek w co raz to bardziej chaotycznym (dla użytkownika) kolekcji dumpów dla MAME i MESS. Jest to całkiem interesująca alternatywa jeśli chodzi o możliwości tego programu w stosunku do clrMAME. 

Do programu dodano również specjalną wersję działającą z linii komend - ot, dla konsolowców i tych, którzy chcieli by to narzędzie zapędzić do pracy pod swoimi projektami.

 

January 6th, 2022

  • Happy new year to you all!
  • Hot on the heals of v3.4.2 comes...... v3.4.3!!
  • Please see the What's New page over on the ROMVault Wiki for the bug fixes and updates in this release.
  • This is a big update for DATVault users, now means DATVault can support suggested DIR's for each new DAT. That means TOSEC can be downloaded into the TOSEC recommended DIR structure directly from DATVault!
  • There are a few other quality of life bug/improvements also. As always you can download this latest version from the link over on the left.

(TOSEC DATs will be added to DATVault in the next few days.)

Changelog

Feature Updates:

  • Added a progress bar for DATVault initial data load
  • Added a new sortable DATVault column for uncompressed size of DAT contents
  • Added a new default DAT directory feature to DATVault to help people quickly add new DATs using the most common organization approaches
  • Added Windows long path support to DATVault operations (to coincide with supporting TOSEC DATs)
  • Enhanced DATVault performance by compressing server to client payloads with ZSTD
  • Changed the Update DATs shortcuts for consistency

Bug Fixes:

  • Fix for a crash that could occur when double clicking an archive in a ToSort directory from the game grid
  • Fix for a crash that could occur when both discontinued and new DATs in DatVault are selected then clicking the Add button
  • Fix to disable saving/applying tree presets during scanning/fixing
  • Fix to better handle case sensitive renames by waiting before attempting to reference files from a newly renamed archive

December 25th, 2021

Merry Christmas to all, and a Happy New Year.

  • Here is my Christmas gift ROMVault 3.4.2, and is this one a big release!!
  • Check out the What's New page over on the ROMVault Wiki by far the biggest ever list of Feature Updates & Bug Fixes.
  • My thanks goes out to @johnsanc for putting this wiki page together. (Including back filling it with all the changes of many past releases.)
  • 2021 has for sure been a crazy year, and I has so much more cool development plans to come in 2022.
  • Please enjoy this new version, and remember each line on the whats new and bug fix list is hours of development time, and yes this is my hobby,
  • but you can always show your appreciation by clicking over on the donate button, or even better sign up on Patreon and get DATVault access included!!
  • How are you keeping up with your DAT updates? Click over to DATVault, scroll down and take a look at the daily update logs, and just see how much you are missing!!

Changelog

Feature Updates:

  • Added a new tree pre-set feature to allow the user to save different tree selection/expansion favorites
  • Added a progress bar for DATVault updates
  • Added an instance count column to the ROM details grid
  • Added a popup to show a dupe list on click of a instance count value
  • Added the ability to read -listroms output from the RAINE executable
  • Added an ESC keyboard shortcut to close dialog windows
  • Added the ability to sort any of the columns in the ROM details grid
  • Enhanced DAT reader performance by parrellizing code
  • Enhanced the DATVault groups filter to a redesigned and categorized tree
  • Enhanced the Directory Rules window to be more intuitive with reorganized settings and additional tooltip content
  • Enhanced the directory rule application so only relevant DATs are reprocessed upon update
  • Enhanced the display of ROM sizes by using separator characters and right justified values in the fixing log and ROM details grid
  • Changed the default directory rule to use “Nothing” as the merge type instead of “Split”
  • Changed the filename cleansing to be less aggressive and only trim whitespace (requires a full DAT refresh)
  • Changed the tree behavior so that updated DATs are no longer auto-selected in the tree
  • Changed the menu bar order and keyboard shortcuts for consistency with the left buttons
  • Removed the ability to cancel a DAT update/refresh

Bug Fixes:

  • Fix for a crash that could occur when selecting the “Show Merged ROMs” filter
  • Fix to make the gray merged ROM status show properly for split sets
  • Fix for a display issue where corrupt archive icons are only displayed at levels above the directory where the corrupt archive resides
  • Fix to prevent DATs with no ROMs from being auto-expanded and auto-selected in the tree
  • Fix to the missing counts in the tree and summary panes to exclude ROMs with a blue status
  • Fix for launching ROMs directly from the game list grid
  • Fix to prevent the ROM details grid from auto-scrolling back to the top of the list every few seconds during a fix
  • Fix to properly handle case sensitive directory renames during a fix
  • Fix to prevent a “Rescan needed” error if the only fix is to correct the character case of the ROM and source of the fix was in the same archive
  • Fix for a scenario that could cause a scan to silently end early and erase subsequent items in that directory from the cache
  • Fix to properly scan files with invalid timestamps
  • Fix to properly handle scanning files with incompatible permissions, which were previously skipped with no indication
  • Fix to prevent a crash and cache out-of-sync scenario if a file is in use by another process during a fix
  • Fix to prevent a “Zip64EndOfCentralDirError” if the total number of disks is equal to zero in the central directory of the ZIP archive (Invalid… but extractable)
  • Fix to prevent a “Specified argument was out of the range of valid values” error which could sometimes occur during a fix
  • Fix so that Single Archive settings work properly if the DAT is not in its own folder
  • Fix to make Single Archive settings work properly with ROMs that have a double extension (E.g *.iso.dec)
  • Fix to use a move operation instead of copy/delete when uncompressed sets are renamed using the Single Archive option
  • Fix to properly save and read DatVault login information on Linux
  • Fix to make the side icons visible on Linux

November 15th, 2021

  • Time to automate your DAT downloading with: DatVault
  • With the release of ROMVault V3.4.1 DatVault has been updated with a new UI to enable updating many of your Dats with just a couple of clicks.
  • (DatVault helps support the development of ROMVault by being available through a Patron subscription.)
  • A couple of other Bugs have also been fixed in V3.4.1 the 7z cache has been improved, and a couple of UI crashes have been resolved.

Changelog

Feature Updates:

  • Added DATVault, an automatic DAT downloader and updater
  • Changed ToSort file ignore rules back to global

Bug Fixes:

  • Fix to prevent files left in 7z cache folders
  • Fixes for various UI crashes

October 25th, 2021

Time for an update release with a bunch of good features updates included:

  • Cache write to a full disk does not corrupt the cache. (just leaves the old cache, so it will be out of date, just not corrupt.)
  • Better double check delete checking to try and stop the case where people have mapped the same directory to two different parts of the tree. (PS. Don't do that.)
  • The Dat info is more in sync when clicking around the tree, and game grid.
  • Global file ignore has been replaced with ToSort file ignore.
  • Directory rules now contain the file ignore lists (At the directory level.)
  • The file ignore lists now work with wide cards and regex.
  • Reporting the correct rule if you hit the reset all rules button.
  • Shift click the check boxes in the tree does not set all the child tree nodes.
  • zSTD read support is now built in for zip and 7z. (does not need the external .dll)
  • reworked/cleaned up the 7z writing code. (should not see any external different.) But getting ready for future plans.
  • Pressing the Cancel button while fixing cancels immediately instead of waiting until the end of the current fix.

Changelog

Feature Updates:

  • Added ZSTD read support for ZIP and 7z archives without requiring an external .dll
  • Added the ability to define file ignore rules as part of directory settings
  • Added the ability to use wild cards and regex with file ignore rules
  • Added a “Shift + Click” shortcut for the check boxes in the tree which suppresses descendant selections
  • Enhanced the Fix cancelling so that it stops immediately instead of waiting until the end of the current fix
  • Enhanced double check delete logic to mitigate the case where the same directory is mapped to more than one part of the tree
  • Changed global file ignore rules to ToSort file ignore
  • Cleaned up the 7z writing code

Bug Fixes:

  • Fix to keep the DAT info in sync when clicking around the tree and game grid
  • Fix to prevent a full disk error from corrupting the cache
  • Fix to report the correct rule if you reset all directory rules

July 4th, 2021

Happy 4th of July Everyone, and to celebrate here is the big new V3.3.0 RV Release, with one of the biggest whats new / bug fix list in a long time:

Big updates:
The RV UI can still be used will Scanning/Fixing

Added in most ZIP de-compression methods (all that I have ever actually see in the wild.)
0 - The file is stored (no compression)
1 - The file is Shrunk
2 - The file is Reduced with compression factor 1
3 - The file is Reduced with compression factor 2
4 - The file is Reduced with compression factor 3
5 - The file is Reduced with compression factor 4
6 - The file is Imploded
8 - The file is Deflated
9 - Enhanced Deflating using Deflate64(tm)
12 - File is compressed using BZIP2 algorithm
14 - LZMA
20,93 - (Supported, with external DLL) Zstandard (zstd) de-compression
98 - PPMd version I, Rev 1

I do not belive there is any other C# library anywhere that supports this many ZIP compression methods, I hand coded a number of these more obscure de-compression methods myself from scratch!

V1,2,3,4 (Compression method <3) CHD's are now supported/scanned internally within RV's own code. (latest ChdMan does not read V1 CHD files.)

Scanning level 2 is now the default scanning level, you can Scan at level 1 & 3 from right click menu on the tree

Now using a nice new cleaner looking RomVault Logo.

Other Fixes:

  • Can now sort on more columns in the game lists
  • Worked on Case Sensitivity issues while fixing files.
  • Fixed a t7zip checking bug for bigger that 32bit t7zip files
  • Re-worked Checking for Fixes with Zero Length files, so fixing workes faster with zero length files.
  • Fixed: If an archive contains all the correct files, and then there is a DAT update that changes only the character case of any of these files, then the archive is still marked as good and the files are not renamed to the proper case.
  • Fixed: If a set needs a fix from an archived file with the “incorrect character case” issue above, then a file system error is thrown when that fix is attempted.
  • DAT's that named the CHD's with the extention are no longer named file.chd.chd
  • Cleaned up the Color Key Help Form

April 26th, 2021

  • One bug leads to another... so while deep testing the V3.2.4 version I found a different logic problem going on while fixing. (This one have been around for about 5 months.) And while talking to some others on Discorde another problem with case sensitive file systems showed up, so that also got a fix. So go grab V3.2.5

April 23th, 2021

  • Another edge case bug squashed (Unknown status in double check delete.), and a nice little speed up while fixing (Found a way to get the code a little more parallel). Both added to this release. V3.2.4

April 8th, 2021

  • Found a small edge case crash when fixing 7z files, thanks go out to the user over in my Discord Server for setting me up with an example of the crash. It always makes it so much easier when I can see a reproducable crash setup. So go grab 3.2.3

January 26th, 2021

Somewhere in the last few releases a bug crept in causing zipped file to not be fixed if only the case of the rom name in the DAT set was changed.
This has now been fixed in release 3.2.2

After you install this version you should 'Shift/Right Click' on the Update DATs button to fully reload your DATs, doing this will make RV find any incorrectly cased zip files.
If RV finds any you can then 'Find Fixes' & 'Fix ROMs' to correct these Zip Files.

To read more about 'Shift/Right click' please see this Wiki page: Wiki Side Buttons

December 24th, 2020, Merry Christmas

Merry Christmas everyone, and to celebrate here is an update with some nice bugs fixed.And a fun version number to... V3.2.1, Download link over on the left, and wishing you all a Happy New Year.

  • RomVault will no longer overwrite unknown (unscanned) files while fixing
  • .7z caching does not make multiple cache files any more, and cache fixing .7z files in ToSort now works.
  • Full report crash bug
  • fixed Dats containing zero files now show as green.

 

→ [tools] RomVault 3.1 25/02/2020

Romvault 3.1 .0 25/02/2020

RomVault development has been very active lately, and there have been some big UI performance improvements added in the last month.
So with that it is time to do a .1 version update... So today I am releasing RomVault V3.1.0
Also there is a new link over on the left for RVCmd!! This is something a few people have been asking for.

Revision 85

Author: gordonj | Date: wtorek, 25 lutego 2020 21:12:10

  • V3.1

Revision 84

Author: gordon.jefferyes | Date: niedziela, 23 lutego 2020 02:00:10

  • Some small UI changes

Revision 83

Author: gordon.jefferyes | Date: niedziela, 23 lutego 2020 00:19:04

  • merged

Revision 82

Author: gordonj | Date: piątek, 21 lutego 2020 22:59:40

  • added option to use Description for extra directory name

Revision 81

Author: gordonj | Date: piątek, 21 lutego 2020 05:19:49

  • Fixed progress bars in TrrntzipUI, and fixed a couple of bugs in RV, and added extra DAT support.

Revision 80

Author: gordon.jefferyes | Date: niedziela, 23 lutego 2020 00:18:11

  • fixes

Revision 79

Author: gordon.jefferyes | Date: czwartek, 20 lutego 2020 22:07:08

  • reworked Processor count UI for Trrntzip.UI

Revision 78

Author: gordonj | Date: środa, 12 lutego 2020 20:25:54

  • Re-worker the Auto Add directory logic so that it does not re-read the DAT unnecessarily.

Revision 77

Author: gordonj | Date: wtorek, 11 lutego 2020 15:40:43

  • Small UI Fix to game grid

Revision 76

Author: gordonj | Date: niedziela, 9 lutego 2020 04:45:18

  • Updated Version information, ready for a 3.1.0 build, and fixed Tree display of DAT's without a description tag.

Revision 75

Author: gordonj | Date: niedziela, 9 lutego 2020 03:36:45

  • updated version number

Revision 74

Author: gordonj | Date: niedziela, 9 lutego 2020 02:15:44

  • Merge branch 'master' of https://github.com/RomVault/RVWorld

Revision 73

Author: gordon.jefferyes | Date: środa, 5 lutego 2020 16:51:43

  • better error reporting on failed file delete.

Revision 72

Author: gordonj | Date: niedziela, 9 lutego 2020 02:15:25

  • Fixed extended logging, and added if it is recompressing while fixing.

Revision 71

Author: gordonj | Date: poniedziałek, 3 lutego 2020 23:24:14

  • one line fix to get alt rom info displaying correctly again.

Revision 70

Author: gordonj | Date: sobota, 1 lutego 2020 21:28:53

  • fixed sorting null game descriptions & add back in missing RootDir value from XML headers, in the External Dat Converter.

Revision 69

Author: gordon.jefferyes | Date: czwartek, 30 stycznia 2020 20:48:40

  • removed Alt columns if not needed.

Revision 68

Author: gordon.jefferyes | Date: czwartek, 30 stycznia 2020 18:57:24

  • populating all grids.

Revision 67

Author: gordon.jefferyes | Date: czwartek, 30 stycznia 2020 15:27:48

  • added faster tree ticking back to Cache

Revision 66

Author: gordon.jefferyes | Date: środa, 29 stycznia 2020 23:34:55

  • Converted GameGrid to Virtual, and cleaned RomGrid along the way.

Revision 65

Author: gordon.jefferyes | Date: środa, 29 stycznia 2020 18:38:29

  • more virtual rom Grid cleanup, and moved game Meta Data code to its own file.

Revision 64

Author: gordon.jefferyes | Date: środa, 29 stycznia 2020 18:24:50

  • Virtual Rom Grid working

Revision 63

Author: gordon.jefferyes | Date: wtorek, 28 stycznia 2020 23:31:54

  • working on Virtual Grids in the main form

Revision 62

Author: gordon.jefferyes | Date: wtorek, 28 stycznia 2020 18:29:55

  • Merge branch 'master' of https://github.com/RomVault/RVWorld

Revision 61

Author: gordonj | Date: poniedziałek, 27 stycznia 2020 17:23:59

  • Removed UseFileSection option to always on

Revision 60

Author: gordon.jefferyes | Date: poniedziałek, 27 stycznia 2020 17:15:55

  • fixes

Revision 59

Author: gordonj | Date: piątek, 24 stycznia 2020 03:35:44

  • fixed incorrect directory names in ui with roms with dirs.

Revision 58

Author: gordonj | Date: piątek, 24 stycznia 2020 00:01:22

  • Merge branch 'master' of https://github.com/RomVault/RVWorld

 

→ [tools] RomVault 3.0.49 24/01/2020

January 24th, 2020

  • RomVault 3.0.49, bug fix Release. Biggest change is 7z extract caching is now always on, and a cache bug was fixed in that code.
  • Fixed a reporting directory name bug, in unzipped files with directories in the filename. (was just a UI thing.)
  • Fix DAT's now do not add a description if there was no description in the original DAT.
  • And you can now make a Fix DAT from any level in the tree by right clicking on the Tree.

January 5nd, 2020

  • Just put together RomVault 3.0.48.
  • Fixed some new UI Issues, with reporting un-need stats in the ToSort Dirs.
  • Also have done some internal work on the DAT readers so that this version will produce Compatible MAME DAT sets for the -listXML output from a Mame.exe
  • I am planning on making a new Video or two in the next couple of days to explain this a little more.

January 2nd, 2020

  • Happy New Year everybody.
  • Fixed some UI Issues.
  • Fixed the 'Don't Add Multi DAT DIRs' as I added the button but never added the code to use it. Woops.
  • Also Re-structued some 7zip code, ready for some future development.
→ [tools] RomVault 3.0.47 2/01/20

January 2nd, 2020

  • Happy New Year everybody.
  • Fixed some UI Issues.
  • Fixed the 'Don't Add Multi DAT DIRs' as I added the button but never added the code to use it. Woops.
  • Also Re-structued some 7zip code, ready for some future development.
→ [tools] RomVault 3.0.44 12/12/19

December 12th, 2019

  • RomVault V3.0.44, if you are using Directory mapping you should switch to this version, as there was a bug in previous version that could screw these up.
→ [tools] RomVault 3.0.43 26/11/19

November 26th, 2019

  • RomVault V3.0.43, a few more bug fixes, mostly to do with level 1 scanning and fixing, plus corrupt 7zip's are dealt with better.

November 10th, 2019

  • RomVault V3.0.42, a few quick fixes, fixed a UI crash when scanning DAT's, also made it so that you can copy and paste from the UI info boxes, you can also now map directories to network paths.

November 9th, 2019

  • RomVault 3 official Release is Here!! V3.0.41, is now official. Happy rom sorting everybody!
  • This release contains a couple of bug fixes when the files are changed while fixing and so should not crash because of this now, and stores the chkboxes in the UI in the settings file.
  • Please note this updates represents 100's of hours of personal work over several years of development, please concider hitting the donate button over on the left at the bottom.
→ [tools] RomVault 3.0.41 9/11/19

November 9th, 2019

RomVault 3 official Release is Here!! V3.0.41, is now official. Happy rom sorting everybody!
This release contains a couple of bug fixes when the files are changed while fixing and so should not crash because of this now, and stores the chkboxes in the UI in the settings file.

Please note this updates represents 100's of hours of personal work over several years of development, please concider hitting the donate button over on the left at the bottom.

→ [tools] RomVault 2.2.7

June 27th, 2016

Had some good code feedback, big thanks to LnmVolbo on Github, so here are those fixes to rom reporting, fix reporting, and sorting by filesize, plus a small bug fix to the multi threaded file checking V2.2.7.

→ [tools] RomVault 2.2.6

May 19th, 2016

The Multi threaded checking is now getting to a good stable point so I have put out a new full release V2.2.6.

→ [tools] RomVault 2.2.0

ROMVault 2.2.0[SVN 30]

Author: gjefferyes | Date: 8 grudnia 2014 17:29:43

  • Cleaned up a little more, removed the frmRegistration code.
  • And ready for a first github release. so changed to version 2.2

ROMVault 2.2.0[SVN 29]

Author: gjefferyes | Date: 13 listopada 2014 16:54:31

  • remove service References

ROMVault 2.2.0[SVN 28]

Author: gjefferyes | Date: 13 listopada 2014 16:42:53

  • Merge pull request #8 from jwestfall69/mono-ui-fixes2
  • Additional Mono rendering fixes

ROMVault 2.2.0[SVN 27]

Author: jim.westfall | Date: 5 listopada 2014 22:51:51

  • Force all pTree.Tree.RTree to have aleast some width.
  • This fixes ToSort not having the "└" in the tree view.

ROMVault 2.2.0[SVN 26]

Author: jim.westfall | Date: 5 listopada 2014 22:15:20

  • ui rendering fixes for progress window
  • FrmProgressWindow.Designer.cs was setup for the windows being 591 wide,
  • but rv was forcing it to be 498 when the window was brought up. This
  • was confusing mono and it was causing rendering issues. This patch
  • makes it so the Designer and rv agree on the width of the window.
  • Additional adjustments were made to standardize the spacing between
  • window edge/progress bar/button, resulting in a width of 511.

ROMVault 2.2.0[SVN 25]

Author: jim.westfall | Date: 2 listopada 2014 01:05:14

  • Additional Mono rendering fixes
  • - on initial rendering mono likes to send a resize event where the width
  • is 0, ignore it. This was causing gbDatInfo to not render until a
  • manual resize was done.
  • - set AutoScaleMode to System.Windows.Forms.AutoScaleMode.None. This
  • fixes a number of rendering issues under mono and didnt seem to have any
  • negative effect under c#/windows builds.
  • - tweak some of the initial form sizes and locations on FrmMain. A
  • number of the setting didnt make sense based on the size of the panel
  • they were put it. This resolves an issue with the gbDatInfo and
  • gbSetInfo starting off with the wrong size under mono.

ROMVault 2.2.0[SVN 24]

Author: gjefferyes | Date: 13 listopada 2014 16:42:02

  • Merge pull request #7 from jwestfall69/mono-chdman
  • chdman mono/linux fixes and improvements

ROMVault 2.2.0[SVN 23]

Author: jim.westfall | Date: 30 października 2014 04:20:37

  • More CHD related fixes
  • - CHDReturnError was not handled and would cause an exception/crash
  • - CHD error/filename were swapped in ErrorGrid when scanning
  • - Use regex when parsing chdman stdout output

ROMVault 2.2.0[SVN 22]

Author: jim.westfall | Date: 29 października 2014 05:10:43

  • Fix parsing of chdman stderr output.
  • Makes it works under mono/linux and also corrects the displayed error
  • message in windows.

ROMVault 2.2.0[SVN 21]

Author: jim.westfall | Date: 29 października 2014 02:37:16

  • chdman fixes for mono/unix
  • - call chdman as chdman and not chdman.exe
  • - fix parsing issue with chdman stderr output

ROMVault 2.2.0[SVN 20]

Author: gjefferyes | Date: 13 listopada 2014 16:41:08

  • Merge pull request #6 from jwestfall69/mono-ui-fixes
  • Mono UI/Crash fixes

ROMVault 2.2.0[SVN 19]

Author: jim.westfall | Date: 8 listopada 2014 19:19:27

  • speed up populating GameGrid
  • These changes speed up how long it takes to populate the GameGrid after
  • clicking on a dat in the Tree. MAME 0.155 dat was used for testing.
  • Before the changes population times were
  • windows .net = 2.75 seconds
  • linux mono = 23 seconds
  • After the changes, both now take 300-400ms.
  • This was done using 2 main changes.
  • 1. Fully move populating the rows' Values to the CellFormatting function
  • 2. Determine the total number of rows we will need and use
  • GameGrid.rowCount to set the row count to that. This is much faster
  • then doing individual Add()'s for each row.

ROMVault 2.2.0[SVN 18]

Author: jim.westfall | Date: 29 października 2014 01:42:33

  • GetFiles() for mono was missing initializing the Length

ROMVault 2.2.0[SVN 17]

Author: jim.westfall | Date: 27 października 2014 04:27:10

  • Make drawn text look better in GameGrid's CCorrect

ROMVault 2.2.0[SVN 16]

Author: jim.westfall | Date: 27 października 2014 03:58:01

  • Move (Rom|Game)Grid CellFormatting functions to be in the right #region sections

ROMVault 2.2.0[SVN 15]

Author: jim.westfall | Date: 27 października 2014 03:52:29

  • Need cellbounds to be the full wide and not just the visual.

ROMVault 2.2.0[SVN 14]

Author: jim.westfall | Date: 27 października 2014 03:07:05

  • Replace *CellDraw classes with CellFormatting functions.
  • This fixes rendering and crashing issues in (Rom|Game)Grid with mono.

ROMVault 2.2.0[SVN 13]

Author: gjefferyes | Date: 24 października 2014 15:43:38

  • Merge pull request #4 from jwestfall69/master
  • Couple bug fixes for mono/linux, additional cleanup from file renames

ROMVault 2.2.0[SVN 12]

Author: jim.westfall | Date: 24 października 2014 07:04:01

  • remove needless Console.ReadLine(), causes ui to stall waiting for input on console/tty

ROMVault 2.2.0[SVN 11]

Author: jim.westfall | Date: 24 października 2014 06:59:09

  • Fix classes to match up with recent file renames

ROMVault 2.2.0[SVN 10]

Author: jim.westfall | Date: 23 października 2014 02:56:46

  • Don't attempt to read Length/LastWriteTimeUtc if the file/dir doesn't exist

ROMVault 2.2.0[SVN 9]

Author: gjefferyes | Date: 22 października 2014 17:50:41

  • Fix bug:
  • DatMaker truncates filenames containing periods

ROMVault 2.2.0[SVN 8]

Author: gjefferyes | Date: 22 października 2014 17:37:47

  • re-added .NET File IO support, to try and get closer to RomVault working on Linux/Mono.

ROMVault 2.2.0[SVN 7]

Author: gjefferyes | Date: 21 października 2014 15:55:16

  • Merge pull request #3 from jwestfall69/master
  • Standardize the case of file names and how they are referenced in ROMVault2.csproj

ROMVault 2.2.0[SVN 6]

Author: jim.westfall | Date: 19 października 2014 05:34:06

  • should be semi-colon separated list, not comma. Remove
  • unneeded System.Deployment include (mono doesnt support it).

ROMVault 2.2.0[SVN 5]

Author: jim.westfall | Date: 19 października 2014 01:36:00

  • Standardize the case of file names and how they are referenced in
  • ROMVault2.csproj so its possible to compile on a case sensitive
  • filesystem (ie mono on linux)

ROMVault 2.2.0[SVN 4]

Author: gjefferyes | Date: 10 października 2014 01:29:50

  • added LICENSE

ROMVault 2.2.0[SVN 3]

Author: gjefferyes | Date: 23 września 2014 21:08:11

  • removed outputPath

ROMVault 2.2.0[SVN 2]

Author: gjefferyes | Date: 23 września 2014 21:06:15

  • First Public Release.

ROMVault 2.2.0[SVN 1]

Author: gjefferyes | Date: 23 września 2014 21:02:59

  • Initial commit
wstecz09/01/2022 21:27
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