ASE (Atari System Emulator) jak sama nazwa wskazuje nie służy do wbijania gwoździ, potrafi za to zaemulować maszynki ST/STFM/STE. Gdyby ktoś narzekał na zbyt rozbudowany interfejs HATARI czy STEEM'a, tutaj znacznie szybciej się odnajdzie i opcji jakby mniej:) W sam raz na odpalenie czegoś ze starych tytułów bez większego grzebania i klikania.
Atari System Emulator (ASE) 1.12 9/09/2026
This update introduces powerful new visual enhancements, extended hardware support, and significant improvements to core emulation accuracy and compatibility.
What's New
- Drive B: Emulation
- A highly requested feature: Added support for a secondary floppy disk drive (Drive B:).
- New Display Modes. Experience your favorite ST games like never before! Enjoy extended display modes featuring more colors than the original hardware could natively produce, ultra-smooth gradients, and antialiasing for 3D games. Give them a try!
- Bitmap Explorer. Visually inspect the Atari ST's RAM contents in real time. Easily browse, extract, and save sprites, screens, or tiles directly from your favorite games.
- Improvements & Fixes
- Fixed numerous emulation bugs across the board.
- Substantially improved overall compatibility and timing accuracy.
ASE: Atari System Emulator 1.9 7/08/2026
Performance & Optimization
- Speed optimization: Performance improvements to the emulation core. The emulator can now run an Atari ST PAL on a Raspberry Pi 4. (Note: A Raspberry Pi 5 will be required for complete satisfaction).
Bug Fixes
- User Interface: Fixed several visual and interaction bugs across the interface to enhance stability and overall navigation.
- Display scaling fix: Fixed an issue where the ST screen did not fill the entire window when Windows desktop scaling was set above 100%.
→ [cpc] ACE-DL release Pico Chou! - 2026/05/07
ACE-DL release Pico fragrance/Pico Chou! 7/05/2026
- added bank 0 support mapped anywhere for picoSave
- test coordinates to enforce each opened window inside a visible screen
- fix last written address may trigger a new command with picoSave
- fix picoGX trigger during TRACE display
- fix picoGX STOP command (must not write all the time ^_^)
ACE-DL release Pico fragrance/Focus 27/04/26
PicoGX save support via plugin, fix disassembling window size bug
Side-windows more responsive, new BREAK ON VBL, default address mask for breakpoints
- fix disassembling windows opening from trace shortcut D
- picoGX save support
- side-windows more responsive
- added BREAK ON VBL in breakpoint module
- default adress Mask with memory breakpoint is #FFFF
- display VBL nop count in debug title bar when BAD VBL trigger breakpoint
- added backspace+delete in label search popup when not using keyboard translation
ACE-DL release Enlarge your cartridge 26/03/26
- handle legacy CPR up to 1.5M (XPR support remains for bigger cartridges)
- DSK history add timestamp to OLD version (not new...), the last version keep the original name
- memory explorer windows are now resizable + bigger font
- new option to add a grid over emulation window (see other misc options)
- new option to hide tooltips of the HUD
- do not save file if ESC pressed or focus lost with filename input box
- bugfix EDSK manager crash with kindah textbook case
- bugfix cartridge loader with unknown chunk
ACE-DL release Ergotronics
- updated SDL to 3.4.2 (more controllers supported + fixes)
- added map carto with memory watchers with disassembling window (R to reset carto)
- added DELETE+BACKSPACE management for digit editable fields
- context menu in trace no more blocking with focus loss
- breakpoints window is now resizable + wheel and better scrollbar in the sheet
- trace window is now resizable in height + better scrollbar for the code
- if a symbol exists for a new breakpoint address, then use it as default name
- close some blocking windows on input focus loss (wont be blocking anymore)
- fix glitches with search popup of memory explorer
AceDL Saucisse 18/02/2026
- updated SDL to 3.4.0
- bugfix regression in breakpoint address mask selection
- bugfix crash when export listing without selecting a file
- bugfix wrong values in DMA debug
- ASIC debug also display current line in Hexa
- ASIC can be unlocked clicking on "Locked &" in ASIC debug window
AceDL 2025 Before New Year's Eve
- ability to execute data after load in memory explorer, with or without AMDSOS header (drag inside center box)
- bugfix Memory explorer emulator mapping in Plus mode... (nobody using it? ^_^)
- bugfix regression in keyboard selection for Mac
- added new translations in configuration menu
- added DSK watcher on all drives (see other misc options)
- added CPC+ chunk decoding when loading ACE snapshot
- added CRTC address next to memory address in graphic explorer
- added hardware sprite highlight (in most standard multiplexing cases)
→ [Atari.Area] Jak skopiować dane z kaset na dyskietki
→ [cpc] Caprice Forever Release 26.4 1/04/2026
→ [Atari.Area] Elite Demo Release 8 na Atari 8-bit
→ [Atari.Area] Nowy teaser RM800XL - launcher gier
→ [cpc] ACE-DL release Benediction Release 2025/11/03
ACE-DL release = 2025 BND-5 = 03/11/2025
- Raspberry Pi version o/
- Update SDL3 to 3.2.24
- bugfix hardware configuration option submenu
- bugfix joystick configuration (random consideration)
- bugfix interrupt order and ack (thanks to NoRecess)
- bugfix on CRTC-2
- little adjustment in free/adaptive/g-Sync management
- new plugin for MasterCity soundcard (ym2412) thanks to Syx
- Samples and OPL emulation for Play2CPC thanks to Syx
- plugin audio emulation rewritten to fit original ACE management
- cosmetics in AY module
- added interrupt pending in Gate Array visualization
- new command line to disable all windows but the emulator
- do not bother endlessly with DSK to save when user sayed No
- ability to load floppy image in A: or B: by prefixing their names
- added red border with disabled sprite or green border with sprite enable
→ [ZX81] VB81 XuR - ZX81 Emulator Final Release 1.4 28/08/2025
VB81 XuR Final Release 28/08/2025
- 2005-2025: 20 funny years On this emulator. Just for fun.
VB81 XuR 28/04/2023
- Minor release to improve the ASM compressed screen snapshot.
VB81 XuR 13/08/2022
- "External Processor" added
VB81 XuR 04/06/2022 (minor update)
- Fixed menus, comments and undocumented icons. (Bugs repport from Greg, many thanks for support.)
- Add a full screen mode.
VB81 XuR 21/05/2022 (major update)
- Add a "TASM" compatible Z80 compiler window. (text buffer limited to 64535 bytes)
- Able to recompile the labeled "TASM" files, generated by the inboard disassembler.
- Add a new entry in the Basic converter :
1 REM [SPH: hex length] and 1 REM [SPD: dec length]
To build a blank REM line and host your machine code. - Memotech CIF card; "PRINT AT" error fixed (Thanks Greg !)
VB81 XuR "Paper background" release. 17/05/2022 (minor update)
- Fixed a ZxPrinter bugg (line#8) in the printed picture recently introduced in the previous
VB81 XuR 12/05/2022
- Add a new "6 Bits" entry in the Basic converter: 1 REM [TX6: mytext /~~] (up grey character to end)
VB81 XuR 09/05/2022
- Add the "Asm screen shot" in the "D_File tool" popup menu.
VB81 XuR 08/05/2022
- Tasm export error in case of RAM/ROM special name. (Thanks Greg.)
VB81 XuR 04/05/2022
- ZxPrinter paper for screen shot, line feed.
- "Save printer picture" changed the main Basic path directory... now return to the selected project path.
VB81 XuR 16/04/2022
- ZxPrinter paper background added.
→ [cpc] ACE-DL release Service Release 2025/06/30
ACE-DL release Service Release 2025/06/30
- Update SDL3 to 3.2.16 version (X11 fullscreen fixes, MacOS Catalina mouse fixes)
- Allow to change memory source in Memory Explorer without going to debug
- Ability to save media (F4 key) from floppy file management
- Ability to change audio driver from configuration menu + saved in configuration
- Fix extended cartridge slot count + NBBK endian read
- Fix SDL3 audio driver selection from command line
- Fix Mono/Stereo switch in Machine configuration (no need to restart emulator to be effective)
ACE-DL release Summer is coming 2025/05/12
- Update SDL3 to 3.2.12 version (more joysticks supported)
- Enforce window position inside available screens
- Cursor navigation in Label search window
- Raise window in case asking for it but already opened
- Stack values in Trace may be clicked to jump to these values
- Bugfix fastSearch in file selector with lower case + reloop on a key
=== 2025 Mars ============
- Trim end of filenames to remove spaces (mostly a ManageDsk problem with existing names)
- Do NOT play Relay Click sample when using CRTC-3 (Plus/GX) model
- Fix window glitch when redefining joystick
- Fix double window blit with Graphic Explorer
- Minor Cathodic filter light propagation enhancement
- Keep line count display in HUD during paused emulation (Trace)
- Ability to click and drag for memory selection in Memory Explorer
- Ability to set end of selection with SHIFT-G (goto) in Memory Explorer
=== 2025 SDL3 Patch 10 ============
- Ability to change gamepad mapping in Joystick configuration
- Ability to change albireo path from command line
- Fix wheel + keyboard inputs in file selector
- Fix binary export of file with wrong header
- Fix language flags transparency display
- Fix databus contention display in configuration
- Fix next file export in ManageDsk (was skipping filename)
=== 2025 SDL3 Patch 9 ============
- Display in trace window title the reason of BREAK
- FDC breakpoints no longer need Winape Break enabled
- Fix backspace key in Search Label window
- Fix joystick configuration trouble (especially with multiple gamepad plugged)
- Force focus on main window after joystick redefinition
=== 2025 SDL3 Patch 7+ ============
- Added online documentation for Memory Explorer
- Update SDL3 to 3.2.8 version (more joysticks supported)
- More responsiveness in the F3 selection menu (using new keyboard routines)
- Fix Keyboard/Gamepad input lags in emulation
- Fix Joystick emulation with keyboard (no more unwanted keyz or conflicts)
- Fix Play2CPC coordinates backup
=== 2025 SDL3 Patch 2 to 6 ============
- Do not always use scaling in fullScreen
- Keep audio buffer settings in configuration file
- Fix memory explorer SDL3 regression...
- Fix inputs in ACE GUI for interactions
- Fix FullScreen surface init
- Fix Audio Crash with 8bits, 16bits audio card and multi-channel only cards
- Ability to map most of unknown keyboard char to GUI
ACE-DL release SDL3 2025/02/26
Major release updating SDL2 to SDL3 (patch 4)
Better FullScreen support, more gamepad/joystick supported (especially XBOX!),
Analog joysticks support for Amstrad Plus, some GUI improvements, virtual keyboard bugfix
Patch 4 - unlock F8/F9/F10 in trace
- Do not always use scaling in fullScreen
- Keep audio buffer settings in configuration file
- Fix memory explorer SDL3 regression...
- Fix inputs in ACE GUI for interactions
- Fix FullScreen surface init
- Ability to map most of unknown keyboard char to GUI
=== 2025 SDL3 ================
- Now using SDL version 3 which include strong internal changes
- New joystick management engine (should fix xbox joystick issue, and more)
- Analog joystick support for Amstrad Plus/GX-4000 + bugs optional emulation
- Improve responsiveness of keyboard inputs in GUI
- Bugfix Virtual keyboard (wasn't exporting keys)
- Highlight modifications in Memory Explorer
- FullScreen now use hardware blit rescale
ACE-DL release Guy Leven 2025/02/11
Minor release solving the problem of moving windows when using lateral taskBar or upper taskBar
- new method for window decoration hack compatible with Ubuntu taskbar and MacOs bars
Ace-DL release JoooOOOOooonnnvier! 22/01/2025
new misc. options for EDSK autosave and versioning, ability to save tiles/sprites in graphic explorer
new debug features, breakpoints may be toggled from trace and watchers are displayed green in trace...
What's new
- upgraded iMPdraw rom pack to sept 2024
- new options for EDSK autosave and versioning
- ability to save Tiles/Sprites in graphic explorer
- ability to load RASM symbols chunk in Cartridge (get new Rasm!)
- ability to toggle all execution breakPoints from Trace with key 'T'
- execution breakPoints in watcher mode are now green in Trace
→ [cpc] ACE-DL release Noël 2024/12/26
Ace-DL release Noël/Christmas 24-26/12/2024
Spanish traductions, new shortcuts..
- spanish translations for the GUI (see flags with F12)
- ability to use (L)abels to jump in memory from Graphics Explorer
- +/- from numeric keypad change emulation output volume
Ace-DL release O.D.I.L.E 14/12/2024
- added new traductions
- added FullScreen mode for Linux/Windows users (F11 key)
- upgrade width/height limit to 512 in Graphics Explorer
- added Amsdos header option for Memory import in configuration saves
- now you can resize Graphics Explorer window + size saved in configuration
- display an error message when a file is not supported (instead of simply discarding it)
- bugfix step over in trace with HALT, LDIR, CPIR and other 'looped' instructions
- bugfix number of selected Upper Rom, displayed in Gate Array window
- bugfix number of selected bytes after a successful search
- bugfix recovery of explorers coordinates after close/reopening
Ace-DL release Quetta 18/11/2024
New Atari Screen filter, Configuration Save/Load, Partial translation in French (option), bugfixes
- new extra Timer to increase ACE refresh accuracy
- added Atari SC1224 monitor emulation
- Added configuration SAVE/LOAD in configuration main menu
- Added configuration select from command line
- Left-clic on Reset must not reinitialise extended memory
- Command line option to select another Audio driver (AceDL -h for help)
- all GUI almost translated in French (optional)
- bugfix plastic cover size with CTM filters
- bugfix ACE breakpoints + evolutions
Ace-DL release Helloween/BND-4 26/10/2024
Dandanator automatic Basic/Gaming modes switch
can import native ACE breakpoints from RASM (get new release)
- Dandanator goes to Basic mode without cartridge to avoid side effects
- new button in Machine configuration to reinit the entire machine (no plugin, no rom, no breakpoints)
- import of natives ACE breakpoints from RASM symbol file
- may click Timer in Trace to reset nop counter
- may press F7,F8,F10 when trace mode but focused on another window
- added HOME/END and Shift+HOME/END in memory explorer to navigate in memory and selection
- more persistence for CRTC register value change
- bugfix underline for CRTC selected register
Ace-DL release Oktober Fest/Back To School 2/10/2024
Memory Explorer, GUI bugfixes and enhancements
- LibSDL upgraded to 2.30.7
- updated UNIDOS+packs to v1.51
- try to create .config directory for settings if it does not exists (Linux/Mac)
- Breakpoint activation when click ON the instruction (no more half screen or something...)
- Memory explorer can see/edit Dandanator ROM
- Memory explorer can see/edit Play2CPC Cartridge
- new debug module for Dandanator (with internal registers)
- new command line option for delaying autotype
- added brightness to saved settings
- bugfix SenseInterrupt breakpoint
- bugfix register display in AY debug
- bugfix memory overflow with AY audio display
- bugfix SYMBiFACE Mouse plugin not initialized at startup
- bugfix FDC default timings when loading snapshot from another emulator
- bugfix Emulator Mapping in Memory Explorer with ROM extension (do not use this for edition!)
Ace-DL release 2024 Summer Fixes 17/08/2024
Breakpoints, FDC/Drive, Explorers, Joysticks
- Save/Restore more parameters with RamDump/GFX Explorer windows
- Seek polling catch-up triggers earlier than expected (wip)
- Ability to see/edit/dump ASIC page in Memory Explorer
- Display current mapping in Memory Explorer when using Emulator mapping view
- bugfix crash when USB joystick has no name
- bugfix intempestive Memory Explorer or Breakpoint window when launched from a Memory Explorer
- bugfix RAM Breakpoint mask default (was 0 instead of 0x3FFF for any bank)
Ace-DL release 2024 Wake points
- File import in RAM Explorer may use AMSDOS header when available (new option in miscellaneous)
- File import in RAM Explorer with AMSDOS header does not need the emulator to be paused
- ROM import from snapshot automapped into cartRidge or VROM when play2CPC is active
- Enabling condition editor for all breakpoints (need keyboard translation for GUI)
- Added CRTC mapping to breakpoint conditions
- Breakpoints import/export (ACE dedicated BRK files)
- Keep sound quiet when draging something into emulator when in Trace mode
Vox populi
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Atari System Emulator or ASE is an Atari ST emulator that emulates the ST F/FM, the Mega ST and the STE. It is written in C# and utilizes the great Motorola 68000 Moira emulator created by Dr. Dirk Hoffmann.
