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[Sega] ClownMDemu 1.6.11 10/05/2026

[6] # Clownacy | !!! Poniedziałek, 11 Maja 2026 11:16 CET [16-06-2025 22:42 CET]

[Sega] ClownMDemu 1.6.11 10/05/2026

Kolejny emulator Segi Genesis z frontendem? Nie do końca, oprócz emulacji konsolek SEGA to całkiem pokaźne narzędzie do wywracania bebechów na drugą stronę;). Do gry, na pewno znajdzie się coś fajniejszego, ale do zerkania do środka ClownMDemu jest w ścisłej czołówce

Mega Swiv (1994, ECI). Człowiek przyzwyczaja się do gier, które widział na określonej maszynce i często zapomina o portach na innych platformach. Cóż wersja na Amigę była fajna.... na Megadrive jednak jest fajniejsza;P

ClownMDemu 1.6.11 10/05/2026

Full report here

  • Added SVG icon to AppImage builds.
  • Improved debug log.
    • Can scroll horizontally using the trackpad.
    • Reduced lag when log has many entries.
  • Images can now be right-clicked and either copied to the clipboard or saved to a file.
  • Made windows remember their positioning and sizing.
  • Fixed barebones file dialog not being shown in the event that the native dialog fails.
  • Fixed Mega CD support.

ClownMDemu 1.6.10 30/03/2026

Full report here

 

  • Vastly improved accuracy of interrupt and H/V counter timings.
  • Vastly improved emulation of 68k/Z80 DMA stalls.
    • The DAC channel now has its distinct Mega Drive 'crunchiness'.
    • Fixes crashing in The Spiral.
    • Fixes dots covering the screen in OutRunners.
    • Fixes the 512-colour demo in Titan Overdrive.
    • Mostly eliminates the black bars seen during the fractal effect in Titan Overdrive II.
  • Added emulation of the V-scroll latching.
    • Fixes Devon's high-colour Ronald McDonald tech-demo.
  • Fixed frame-rate not being affected by changing the 'TV standard' option.
  • Fixed save data being lost after a hard reset.
  • Made UI scaling of menus consistent across DPIs.
    • Tile viewer.
    • Stamp viewer.
    • Plane viewers.
    • Stamp map viewer.
  • Enlarged some menus.
    • Sprite list.
    • Tile viewer.
  • ClownMDemu 1.6.9 14/03/2026

    • Fix issue preventing ad hoc relay servers from working when RetroAchievements are enabled on Windows ([#21420])
    • Some ad hoc UI improvements ([#21432], [#21433])
    • Fix crash/failure setting the background on iOS ([#21409])
    • Fix logging to file ([#21412])
    • Networking settings cleanup ([#21418])
    • Some fixes for assorted rare crashes ([#21422])
    • Fix issues when unpausing using a controller binding ([#21424]), DualSense Edge detection on Windows ([#21426])
    • Fix missing savestate undo button ([#21425])
    • MMPX texture upscaling algorithm has been restored, the new one has been improved ([#21376]) and renamed MMPX Advanced ([#21421])
    • Fix support for custom game config for homebrew apps ([#21434])
    • Improve insets handling on Android ([#21437])

    ClownMDemu 1.6.8 03/03/2026

     

  • Updated ClownMDEmu core:
    • 68k delays caused by DMA transfers are now emulated.
  • Improved cheat menu:
    • Individual cheats can be applied by pressing the Enter key.
    • Added checkboxes so that cheats can be disabled without deleting them outright.
  • Made the sizing of some windows automatic instead of hardcoded.
    • Fixes the tile viewer showing 15 tiles per line instead of 16 (at 100% DPI).
    • Generally makes the sizing of windows neater across all DPIs.
  • Fixed race conditions involving file loading/saving which could result in crashes.
  • Input devices are now bound when a button is pressed, instead of when they are connected.
    • Fixes the controls not working on the Steam Deck, which was due to input 1 always being assigned to the non-existent keyboard rather than the controller.
  • Added support for loading ZIP-compressed ROMs.
  • ClownMDemu 1.6.7 03/03/2026

    • Fixed right-aligned Window Plane rendering incorrectly.
    • Added multitap emulation, allowing games such as Mega Bomberman and Sonic Classic Heroes to be played with more than two players.
      • Sega's Team Player (supports up to 8 players).
      • Electronic Arts' 4 Way Play (supports up to 4 players).

    ClownMDemu 1.6.6 21/02/2026

    • Added support for cheat codes (both Game Genie and Action Replay).More info

    ClownMDemu 1.6.5

    • Updated emulator core.
      • Added an option to disable the CDDA audio channel.
      • Removed a frame of input latency.
        • Fixed VDP debuggers being one frame ahead of the emulated game.
      • Fixed emulated control pads not being synchronised properly.
      • Corrected V-Int to fire on line 225 instead of 224.
      • Corrected H-Int to be allowed to fire at the end of lines 224 and 225.
        • Verified by CDC-Test homebrew.
    • Fixed there being no audio when frame-advancing.
    • Fixed keyboard-bound control pad setting not being saved.
    • Added configuration/save data directory paths to the frontend debugger.
    • Fixed save data and settings sometimes not being saved in Emscripten builds.

    ClownMDemu 1.6.4.1 

    • Updated ClownCD.
      • Fixed memory leak when using CHD files.
    • Fixed files being corrupted immediately after loading them in Emscripten builds (use-after-free bug).
    • Fixed audio not playing when loading a game from the command-line.
    • Fixed options and save data not being saved in Emscripten builds.
    • Fixed Emscripten builds crashing when trying to load games via the URL.
    • Fixed stack overflow in About menu in Emscripten builds.
    • Made -f/--fullscreen force the emulator to always behave as if it is in full-screen, even when it is not.
      • Fixes menu bar not auto-hiding on Steam Deck (Gamescope).
    • Fixed 'integer screen scaling' option not being saved.

    ClownMDemu 1.6.4

    • Made it possible to load software from a URL in Emscripten builds.
    • Fixed one-frame flicker that would occur when binding keyboard inputs.
    • Made it possible to edit action of existing keyboard bindings.
    • Added new command-line options:
      • -u/--user - for overriding the configuration directory.
        • Can be used for making ClownMDEmu portable.
    • Fixed window title not being updated when the region setting is changed.
    • Made frontend able to display Japanese glyphs.
      • Useful for games which have Japanese in their filename.
    • Added support for loading CHD files.
    • Fixed games 'inheriting' save data from previously-loaded games.

    ClownMDemu 1.6.3

    • Updated to the latest ClownMDEmu core.
      • Improved V-counter accuracy.
        • Gets Lemmings 2 to boot!
    • Added new command-line options:
      • -f/--fullscreen - for starting the emulator in full-screen mode.
      • -c/--cartridge - for explicitly loading cartridge software.
      • -d/--disc - for explicitly loading disc software.
    • Made menu bar be shown in full-screen more often:
      • When the emulator is paused.
      • When no software is loaded.
    • Made gamepad' right stick button pause the emulator.
    • Forced use of fake windows for menus in full-screen mode.
      • Useful for platforms where exclusive full-screen mode prevents real windows from appearing.
      • Allows menus to be controlled with gamepad.
    • Made emulator start in full-screen if it was full-screen when it was last closed.
    • Backported default window contents from the work-in-progress Qt frontend.
      • Makes it clearer to new users how to use the emulator.
    • Fixed Windows title bar not being the exact same colour as the menu bar.

    ClownMDemu 1.6.2

    • Made it clearer when the widescreen hack is disabled.
    • Fixed bugs that would occur when switching games.
    • Holding multiple fast-forward inputs at once now causes the emulator to run even faster.

    ClownMDemu 1.6.1 17/01/2026

    • Added more resolutions to the widescreen hack. Now Sonic 1 Widescreen and Sonic 1 Blastless DX can be played at their intended resolution again.

    ClownMDemu 1.6.0 17/01/2026

    • Updated to the latest ClownMDEmu core.
      • Made audio louder.
      • Raised sprite limit when widescreen is enabled.
      • Made 68k-side Z80 address mirroring accurate (see this GitHub issue).
      • Fixed reading the PCM chip's panning register.
      • Added option to disable Mega CD Mode 1 emulation.
        • Useful for allowing Sonic Winter Adventure to use its FM soundtrack.
      • Made widescreen hack configurable.
    • Changed default key-bindings from ZXC,ASD to ASD,QWE.
    • Added Z80 disassembler.
    • Gave plane map viewers 2x zoom by default.
    • Vastly improved Qt-based frontend, and made it share a great deal of code with the Dear ImGui frontend.
      • Mega CD support.
      • Options menu.
      • Persistent settings.
      • The Qt frontend is still incomplete and not ready to be released.
    • Added status indicators for pausing, rewinding, and fast-forwarding.

    ClownMDemu 1.5.0.2 1/09/2025

    • Updated to the latest ClownMDEmu core.
    • Updated to the latest version of Clown68000.
      • Fixed poor performance on macOS and other BSD derivatives.
      • Corrected many instances of registers holding values that are larger than 32-bit.
    • Optimised sprite rendering.
    • Added widescreen hack.
    • Fixed 8-bit writes to 16-bit SRAM.
    • Fixed FM operators 2 and 3 being swapped when performing a key on/off operation.
    • Optimised rendering in H32 mode by drawing fewer tiles than in H40 mode.
    • Removed debug warnings that would occur when accessing 'gap' FM slots (it is a harmless no-op).

    ClownMDemu 1.4.0.2 20/08/2025

    • Updated to the latest ClownMDEmu core.
      • Fixed Mega CD BIOS's FDRSET operation not cancelling an ongoing FDRCHG operation.
    • Updated to the latest version of ClownCD.
      • Fixed WAVE and Ogg Vorbis audio files being mistaken for MP3 files.

    ClownMDemu 1.4.0.1 13/08/2025

    Updated to the latest ClownMDEmu core.

    • Fixed Z80 parity flag.
    • Fixed VRAM viewer (and VRAM dumps) being byte-swapped.

    ClownMDemu 1.4 16/06/2025

    ClownMDemu GUI - nie tylko emulator ale też całkiem pokaźny zestaw dodatków.
    ClownMDemu GUI - nie tylko emulator ale też całkiem pokaźny zestaw dodatków.
    • Fixed stamp map viewer not refreshing after changing options whilst emulator is paused.
    • Fixed stamp viewer settings not doing anything at all.
    • Migrated VDP register debugger to a tabbed layout.
    • Updated to the latest ClownMDEmu core.
      • Added pending interrupt behaviour.
      • Added 128KiB VRAM mode.
        • Fixes various effects in Titan Overdrive 2.
      • Corrected masking of sprite table address in H40 mode.
        • Fixes the crash-landing scene in Titan Overdrive 2.
      • Added partial emulation of the VDP debug register.
        • Layer forcing & hiding.
          • Fixes various effects in Titan Overdrive 2.
      • Corrected drawing of sprites to VDP's internal line buffer.
        • Fixes Titan Overdrive 2's logo.
      • Fixed crackling in Mega CD PCM audio.

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    wstecz11/05/2026 11:16
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