Dr.Hell zaktualizował kod tandemu jednego z najlepszych emulatorów SONY PLAYSTATION - XEBRA/ARBEX i zrobił to już spory czas temu, ale jakoż, że pojawił się changelog i jest to jeden z wierniejszych emulatorów psx1 (bez zbędnych wodotrysków) warto go odnotować bardziej niż tylko wpisem w liście nowych plików.
Dla pocieszenia - pojawiła się również mobilna wersja XEBRA dla maszynek z Androidem dostępna w Google Market.
Xebra (2017/03/25) Changelog:
- CD: Correction of physical position information during reading In a recording medium having a large influence of mechanical elements such as thermal expansion, distortion, eccentricity and vibration Since it is impossible to move the header to the correct position with a single shot. After moving to the position it is estimated that you will wait for the target position to be encountered while leading. Then, for specifying the position, the Q channel of the subcode, that is, the physical position information It is inferred that it will be obtained in advance. Therefore, the physical position information during reading is 2 to 3 sectors It is considered to precede.
Xebra/Arbex 24/09/2021:
- the algorithm of resuming emulation after selecting a title from the list has been modified so that the operation takes into account the possibility of changing the disk and avoids unnecessary resetting of the emulation process;
- a new language detection mechanism has been added, so that the program correctly assigns a location to the appropriate XEBRA.LNG file with the translation;
Xebra/Arbex 10/03/2020:
- This release is intended to spread user-posted language files. There are no special feature updates.
- The extension of the cheat code file has been changed from ".par" (Pro Action Replay) to ".ar" (Action Replay). This is because adding "Pro" to the name without the search function is incorrect.
Megaman Legends 2
Xebra/Arbex 27/10/18
05 jan 2018
- Fix modification of drawing function by OpenGL
24 dec 2017
- Enhancement of disc image creation function and rendering function by OpenGL