Pojawiła się nieoficjalna poprawka modyfikacji emulatora Sony Playstation - PCSX ReRecording - pozwalającej na zapisu stanu emulacji, przewijanie akcji czy też przeszukiwania pamięci. PCSX-RR od dłuższego czasu niebył aktualizowany, a poprawki autorstwa Nacha i Feosa z TAS'u rozwiązują część problemów, z jakimi program się borykał.
PCSX ReRecording [SVN 756]
Author: feykomylce@gmail.com | Date: 17 maja 2014 12:22:31
- pcsx-rr: version 0.1.3f "release".
PCSX ReRecording [SVN 755]
Author: feykomylce@gmail.com | Date: 17 maja 2014 12:12:48
- pcsx-rr: added options for plugin state load skips.
PCSX ReRecording [SVN 753]
Author: feykomylce@gmail.com | Date: 16 maja 2014 12:26:55
- pcsx-rr: it syncs now.
PCSX ReRecording [SVN 752]
Author: feykomylce@gmail.com | Date: 16 maja 2014 00:55:25
- pcsx-rr:
- - applied Abe's fix to psxcore (from pcsxr r42418). desyncs existing movies.
- - removed attempts to fix Abe through GPU hacks.
- - removed spu/gpu loadstate hacks.
PCSX ReRecording [SVN 750]
Author: feykomylce@gmail.com | Date: 9 maja 2014 09:45:04
PCSX ReRecording [SVN 624]
Author: feykomylce@gmail.com | Date: 9 lipca 2013 18:35:11
- pcsx: hacked out spu snapshot loading from savestaes.
- EternalSPU internal work won't be interrupted this way when TASspu states are loaded.
- Test!
PCSX ReRecording [SVN 603]
Author: nach@tasvideos.org | Date: 2 czerwca 2013 12:52:24
- Add missing Windows header.
PCSX ReRecording [SVN 600]
Author: antogerva@gmail.com | Date: 26 maja 2013 06:47:30
- Added pcsx.quit()
PCSX ReRecording [SVN 597]
Author: antogerva@gmail.com | Date: 22 maja 2013 01:33:30
- now pcsx.redrawscreen() seem to work.
PCSX ReRecording [SVN 596]
Author: antogerva@gmail.com | Date: 21 maja 2013 20:08:41
- Fixed pcsx.suspend(int cycleToWait), added savestate.savefile(string filename) and savestate.loadfile(string filename)
PCSX ReRecording [SVN 595]
Author: feykomylce@gmail.com | Date: 19 maja 2013 16:24:56
- Former HUD hack disabled completely.
PCSX ReRecording [SVN 593]
Author: antogerva@gmail.com | Date: 18 maja 2013 20:01:42
- Added pcsx.suspend(int second), this might obselete the pcsx.sleep() later.
PCSX ReRecording [SVN 592]
Author: antogerva@gmail.com | Date: 18 maja 2013 18:13:08
- Added gui.filepicker(string title, string filter) to Lua
PCSX ReRecording [SVN 590]
Author: antogerva@gmail.com | Date: 17 maja 2013 22:06:11
- Added pcsx.getgamename() and input.getlastbuttonpolled()
PCSX ReRecording [SVN 589]
Author: feykomylce@gmail.com | Date: 16 maja 2013 22:54:22
- Attempt to add Abe's fix to tassoftgpu. Copied the logics, but it still doesn't work.
- Also, disabled the CustomHUD hack.
PCSX ReRecording [SVN 588]
Author: antogerva@gmail.com | Date: 16 maja 2013 20:43:07
- Added pcsx_getconfig()
- This return a table with the config info stored in the windows registry.
- Might be useful for some particuliar script.
PCSX ReRecording [SVN 587]
Author: feykomylce@gmail.com | Date: 15 maja 2013 18:40:41
- Copypaste to loadstate code.
- Everything is hacky in this emu.
PCSX ReRecording [SVN 586]
Author: feykomylce@gmail.com | Date: 15 maja 2013 18:22:36
- pcsx: Added HUD (frame, lag, input) for non-tasGPU plugins.
- Enable FPS display to see.
- OpenGL2 doesn't support this, but who TASes with it?
PCSX ReRecording [SVN 585]
Author: antogerva@gmail.com | Date: 13 maja 2013 17:45:23
- Now movie.load work fine
PCSX ReRecording [SVN 583]
Author: antogerva@gmail.com | Date: 12 maja 2013 17:57:28
- added pcsx.makesnap
PCSX ReRecording [SVN 582]
Author: antogerva@gmail.com | Date: 11 maja 2013 20:14:27
- Added gui.hashframe() and some small changes
PCSX ReRecording [SVN 581]
Author: feykomylce@gmail.com | Date: 11 maja 2013 14:45:51
- pcsx: Added gpuTASsoft project.
- Compiles from gpupeopssoft.sln and from pcsx.sln.
- Requires nasmw.exe in Win32 folder.
PCSX ReRecording [SVN 580]
Author: feykomylce@gmail.com | Date: 10 maja 2013 23:08:02
- pcsx: Calling menu now resets movie mode.
PCSX ReRecording [SVN 579]
Author: antogerva@gmail.com | Date: 10 maja 2013 22:03:43
- oops
PCSX ReRecording [SVN 578]
Author: antogerva@gmail.com | Date: 10 maja 2013 22:01:43
- now it's possible to switch spu plugin multiple time in a single script
PCSX ReRecording [SVN 577]
Author: feykomylce@gmail.com | Date: 10 maja 2013 17:58:04
- Tiny mistake reverted.
PCSX ReRecording [SVN 576]
Author: feykomylce@gmail.com | Date: 10 maja 2013 17:53:02
- pcsx: SPU switch looks implemented.
- State gets passed between pluings.
- Sound works.
PCSX ReRecording [SVN 575]
Author: antogerva@gmail.com | Date: 10 maja 2013 07:02:34
- Added string as param for pcsx.switchspu for dll change
PCSX ReRecording [SVN 574]
Author: feykomylce@gmail.com | Date: 10 maja 2013 04:35:44
- pcsx: lua function to switch spu almost done.
- It loads eternal spu, but it has no sound.
PCSX ReRecording [SVN 573]
Author: feykomylce@gmail.com | Date: 9 maja 2013 15:55:33
- Needed for MSVC.
PCSX ReRecording [SVN 572]
Author: nach@tasvideos.org | Date: 8 maja 2013 23:07:18
- Be pedantic about this.
PCSX ReRecording [SVN 571]
Author: nach@tasvideos.org | Date: 8 maja 2013 23:04:07
- Add emu.sleep() to Lua.
PCSX ReRecording [SVN 570]
Author: feykomylce@gmail.com | Date: 8 maja 2013 01:27:51
- pcsx: testing savestate compressiion.
- wb1-9 give insignificant size difference (from 1MB+ to sub 2MB), but are noticeably slower than wb0 (4MB+).
- setting it to wb1 for now.
PCSX ReRecording [SVN 568]
Author: feykomylce@gmail.com | Date: 6 maja 2013 16:54:44
- pcsx: Well, this may never end, but here are the versions recovered from before replacement. No more crash for savestates.
PCSX ReRecording [SVN 567]
Author: feykomylce@gmail.com | Date: 6 maja 2013 16:21:41
- Last fix I hope.
PCSX ReRecording [SVN 566]
Author: feykomylce@gmail.com | Date: 6 maja 2013 16:12:55
- pcsx: Somehow these fixed files were lost when the project was replaced.
- Now all fixes are present.
PCSX ReRecording [SVN 565]
Author: nach@tasvideos.org | Date: 6 maja 2013 01:40:35
- Fix Lua console generation when loading file via command line. Fix Lua using movie functions when loading via command line. Some build tweaks.
PCSX ReRecording [SVN 564]
Author: nach@tasvideos.org | Date: 5 maja 2013 23:29:40
- Fixed compiling on MinGW. Added missing Windows headers for LEAN and MEAN. Moved Lua header include requests into a subdirectory to avoid polution. Cleaned up MinGW Makefile, now supports automatic dependancy generation, automatic cross compiling, and optional debug builds via parameter.
→ NOWSZY [PSX] PCSX ReRecording 0.13f 070114 by Nach&Feos
PCSX ReRecording Feos&Tas[SVN 785]
Author: feykomylce@gmail.com | Date: 1 lipca 2014 18:35:13
- GTA2 music fix.
PCSX ReRecording Feos&Tas[SVN 784]
Author: feykomylce@gmail.com | Date: 1 lipca 2014 18:33:55
- pcsx: removed the spu load skip, since it causes desyncs.
PCSX ReRecording Feos&Tas[SVN 783]
Author: feykomylce@gmail.com | Date: 1 lipca 2014 18:26:43
- pcsx: Copied stuff from pcsx-reloaded (thanks to weimingzhi and shalma).
- GTA2 music bugs should now be fixed.
PCSX ReRecording Feos&Tas[SVN 772]
Author: feykomylce@gmail.com | Date: 2 czerwca 2014 15:05:56
- updated tvcman from 2 year old to 1 year old.
PCSX ReRecording Feos&Tas[SVN 771]
Author: feykomylce@gmail.com | Date: 26 maja 2014 20:52:26
- pcsx: Random tweaks and fixes.
PCSX ReRecording Feos&Tas[SVN 767]
Author: feykomylce@gmail.com | Date: 26 maja 2014 17:31:41
- pcsx: added OpenGL plugin.
PCSX ReRecording Feos&Tas[SVN 766]
Author: feykomylce@gmail.com | Date: 24 maja 2014 13:38:45
- keep consistent window pos
PCSX ReRecording Feos&Tas[SVN 765]
Author: feykomylce@gmail.com | Date: 24 maja 2014 13:35:59
- pcsx: Keep the same window pos all the time.
→ NOWSZY [PSX] PCSX ReRecording 0.13f 200514 by Nach&Feos
PCSX ReRecording[SVN 764]
Author: feykomylce@gmail.com | Date: 20 maja 2014 15:05:20
- pcsx: Added VC10.
PCSX ReRecording[SVN 762]
Author: feykomylce@gmail.com | Date: 20 maja 2014 13:34:59
- pcsx: Added Lua history.
PCSX ReRecording[SVN 760]
Author: feykomylce@gmail.com | Date: 18 maja 2014 15:02:22
- pcsx:
- - pcsx.suspend: stop eating my CPU!
- - GPU loadstate skip isn't needed.
→ [PSX] PCSX ReRecording 0.13b by Nach&Feos
What's New
- Memory leaks in save states removed.
- Memory allocation overhead in save states removed.
- File system overhead in save states removed.
- Resource leaks in movie files removed.
- Displaying Lua dialog when loading via command line fixed.
- Allowing Lua movie functions when loading via command line fixed.
- pcsx.exe, cdrTASiso.dll, and gpuTASsoft.dll no longer require external DLLs (zlib, libbz2, libpng, Lua, Dwarf2, libgcc).
- PCSX build with better optimization.
- pcsx.exe packed much much smaller.