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[pc] PCemu 0.9

[1] @ Poniedziałek, 6 Października 2014 21:04CET

Tom Walker autor całej masy emulatorów (Arculator, B-em, CPC-em, Elkulator, ReasonableGBA, RPCemu, SNEM, YAAME, ZX82) zaktualizował kod swojego emulatora starych "blaszaków" - komputerów PC klasy XT/AT/286/486 w tym tak "egzotycznych" konstukcji jak Sinclair PC200, Commodore PC30-III czy też Amstrad MegaPC. Oczywiście sam emulator to trochę za mało - pozostaje jeszcze polowanie na dumpy poszczególnych maszynek.

 

PCem v9 4th October 2014

  • New machines - IBM PCjr
  • New graphics cards - Diamond Stealth 3D 2000 (S3 ViRGE/325), S3 ViRGE/DX
  • New sound cards - Innovation SSI-2001 (using ReSID-FP)
  • CPU fixes - Windows NT now works, OS/2 2.0+ works better
  • Fixed issue with port 3DA when in blanking, DOS 6.2/V now works
  • Re-written PIT emulation
  • IRQs 8-15 now handled correctly, Civilization no longer hangs
  • Fixed vertical axis on Amstrad mouse
  • Serial fixes - fixes mouse issues on Win 3.x and OS/2
  • New Windows keyboard code - should work better with international keyboards
  • Changes to keyboard emulation - should fix stuck keys
  • Some CD-ROM fixes
  • Joystick emulation
  • Preliminary Linux port
NOWSZY [cpc] CPCEmu 3.0.2 [fix] 24/04/2025

CpcEmu 3.0.2 24/04/2025

I have fixed several bugs in this release:

  • Android: Lagging hardware keyboard input.
  • Missing or wrong mapping of some hardware-keyboard keys.
  • Selection of keyboard layout during setup sets hardware keyboard layout now, too, and configures national ROMs where appropriate.
  • SymbOS 4.0 boots from disks now.
  • Fixed bank-switching bug: SymbOS boots with RAM sizes between 128k and 576k now.
  • M4 board (Windows version): Folders can now be deleted, |CD,".." works now.
  • M4 board/SymbOS: SD card live mode significantly improved, but still not reliable enough for production use. Caveat emptor! If you have used live mode before please make sure to restore all SymbOS files, they might have become damaged.
  • Portable version (Windows): ROM paths are relative now.

CpcEmu 3.0.1 19/04/2025

  • The Mac and Windows versions have been updated to 3.0.1, because CPCemu did not start on most Windows 11 machines. Besides, the setup of the Dobbertin HD20 was flawed. The file for the virtual harddisk was created in the executable directory (which, depending on its location, failed due to lack of write permissions). The new version uses (as originally intended) the folder where cpcemu.cfg is located ("%APPDATA%CPCemu" in Windows and "Library/Application Support/CPCemu" in MacOS). The virtual HD20 file will be automatically created the first time the HD20 is used (for which the X-DDOS ROM needs to be loaded, e. g. as ROM 5).

CpcEmu 3.0 13/04/2025

  • New GUI
  • New debugger/monitor including (re)assembler
  • ROM configuration by GUI
  • Basic V9990 graphics card emulation (primarily for SymbOS)
  • Emulation of Dobbertin HD20 harddisk drive
  • Emulation of keyboard clash
  • Virtual joystick/mouse left/right handles can be swapped
  • New video mode "simple" (should be faster, but that still needs to be proved)
  • IPv6 compatibility (only for the web server, not inside CPC via M4)
  • Usability of joysticks/game controllers improved
  • Mouse emulation (conversion of host mouse) improved, in particular the Symbiface mouse for SymbOS
  • Many bugs fixed (in particular compatibility with Windows 11)
  • Adjusted to SDL version 2.32.4 (which probably needs to be installed manually on Linux)

New in v2.5:

  • Floppy LED (visible only with virtual keyboard)
  • Virtual keyboard:
    • adjustable: position, size, transparency
      • persistent: saves position, size, transparency automatically (separately for portrait and landscape on Android and iOS)
    • visual und acoustic (switchable) feedback
  • Virtual joystick in two different sizes
  • Virtual mouse (selectable instead of joystick): AMX, Reisware/Gerdes or Symbiface II (PS/2)
  • Original sounds of disk drive, cassette relay and keyboard (can be switched on and off)
  • Zoom function (display without border), alternating with and without full screen; persistent (separately for portrait and landscape on Android and iOS)
  • Audio emulation deeply revised; output quality significantly improved (you can select from 4 output frequencies)
  • Vortex memory extension SP64...SP512
  • Jarek memory extension 576KB...4096KB
  • Bank-switching speed dramatically improved; correct emulation of C3 mode
  • Web server similar to M4 board (upload and download into/from the emulator via web interface)
  • Autostart behaviour improved (automatic file selection and deactivation)
  • Minimal audio latency on Android (Oboe)
  • User interface improved on Android/iOS
  • Setup settings are saved immediately
  • First preparations for new user interface
  • Adjusted to SDL version 2.0.22 (which needs to be installed manually on Linux)
  • Fixed bugs: background-foreground-changing behaviour on Android, real-time speed, video output speed (in particular on Android, iOS and MacOS, I think also on the Raspberry Pi), memory leaks, M4 sockets, file access on Android and iOS

 

NOWSZY [cpc] CPCEmu 2.4.0 29/12/2021

CPCemu 2.4 released 29.12.2021

  • Original, but virtual CPC keyboard in 4 different languages. Click/touch at the bottom border to get it.
  • Loading firmware ROMs (0 and 255) from the running emulator (setup menu).
  • Upgrade to the latest SDL version (2.0.18). If you don't get the virtual keyboard, the on-screen joystick and the graphical main menu you should consider upgrading your installed SDL version.
  • Correction of many errors (M4 file names, M4 sockets, sound output, restart of emulation, error tolerance, screen layout, Z80 R register).
NOWSZY [cpc] CPCEmu 2.3.2 11/07/2021

CPCemu 2.3.2/1 released 11.07.2021

These are bugfix releases. They correct the following problems:

  • File handling on systems with a case-sensitive file system.
  • Missing folder "m4" in some Linux packages.
  • Outdated online help on Android.
  • Sound volume very high.

CPCemu 2.3 released 07.07.2021

  • Complete emulation of an M4 Board (http://www.spinpoint.org) using a host directory as drive C: (i. e. SD card; even for SymbOS), including network/internet connections, dynamic ROM simulation and (replaceable) Hack ROM (lower ROM). Many thanks to Duke for providing information and staying patient!
  • CRTC emulation of type 0 (register 8) and type 1 (register 6) even better than before.
  • HYSNC and VSYNC emulation still a bit improved.
  • Online help updated.
  • Mouse pointer visible on movements.
  • Correction of many small and big errors (in particular, 576 KB RAM work correctly now for the first time after decades) and improved error reporting.
NOWSZY [cpc] CPCEmu 2.2 14/03/2021

CPCemu 2.2 released 14.03.2021

  • Setup option to use arrow keys as joystick
  • Main menu improved for small screens (Android, iOS)
  • Improved output in CRT-monitor mode ("Video mode=1", including better window behaviour for desktop versions)
  • Improved emulation of the HSYNC signals ("blacker than black", relevant for some demos as Dreamend)
  • Fixed errors: Folder sharing on Android, sound output, poke database (Android, iOS)
NOWSZY [cpc] CPCEmu 2.1 23/02/2020

CPCemu 2.1 released 23.02.2021

  • Once again, I'm happy to present a new version of CPCemu.

New features are:

  • Available also for Linux-x86 (32 Bit) and (soon) Linux-ARM64 (64 Bit)
  • Further features of CRTC (types 0 and 1) and Gate Array implemented (e. g. behaviour of register 6, and the colours)
  • User interface improved: text size on Android and iOS, Drag & Drop of DSK files on Windows, MacOS and Linux
  • The versions for Android and iOS accept DSK and ZIP files from other applications (e. g. downloads from the browser)
  • Further features of the disk controller (FDC) implemented (Orion Prime in the 4 disk version loads correctly now)
  • Multiple improvements (e. g. autostart, green monitor, cassette relay)
NOWSZY [cpc] CPCEmu 2.0 7/01/2020
Nieładne? Nie.... funkcjonalne? Całkiem, całkiem, na pewno nostalgiczne;)

CPCemu 2.0 released 07.01.2021

I'm proud to present the latest release of CPCemu. It deserves a new major version number.

These are the features of version 2.0:

  • Runs on MacOS, Android, iOS, Linux (x86_64 and ARM, in particular on Raspberry Pi) and Windows
  • Graphics engine overhauled, introducing border, overscan, dynamic horizontal synchronisation (not perfect yet), scan doubling and some optional CRT blurring
  • Completely new CRTC (CPC's graphics chip) emulation, quite accurate, and selectable between CRTC types 0, 1 and 2 (most demos work as on a real CPC)
  • Realistic timing of CPU instructions and interrupts
  • Sound emulation significantly improved, now able to play digitized sounds (such as speech and special effects)
  • Different accelerated modes of operation ("Turbo", with and without CRTC synchronisation)
  • Debugger with optional CRTC single-stepping alongside the CPC screen, including crosshairs indicating the current electron beam position
  • Graphical menu (in addition to function keys)
  • Virtual on-screen joystick on Android and iOS
  • Keyboard configuration improved, enabling easier customization
  • Many small improvements (e. g., correct handling of CPU register R, support for ZIP file archives without external "unzip", V3 Snapshot files) and bug fixes (e. g., floppy disk controller now correctly reads strange sectors such as Speedlock)
→ [pc] PCemu 0.8
PC PCemu:Tandy:Another World:
 

PCem v8 released 20th December 2013

  • New machines - SiS496/497, 430VX
  • WinChip emulation (including MMX emulation)
  • New graphics cards - S3 Trio64, Trident TGUI9440AGi, ATI VGA Edge-16, ATI VGA Charger, OAK OTI-067, ATI Mach64
  • New sound cards - Adlib Gold, Windows Sound System, SB AWE32
  • Improved GUS emulation
  • MPU-401 emulation (UART mode only) on SB16 and AWE32
  • Fixed DMA bug, floppy drives work properly in Windows 3.x
  • Fixed bug in FXAM - fixes Wolf 3D, Dogz, some other stuff as well
  • Other FPU fixes
  • Fixed serial bugs, mouse no longer disappears in Windows 9x hardware detection
  • Major reorganisation of CPU emulation
  • Direct3D output mode
  • Fullscreen mode
  • Various internal changes

Vox populi

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wstecz06/10/2014 21:04
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