[NES] RockNES v5.24 [26/06/2016]

[3] @ Poniedziałek, 27 Czerwca 2016 23:47CET

[NES] RockNES v5.24 [26/06/2016]

Nowa wersja jednego z najstarszych emulatorów NINTENDO 8, oczywiście nie wprost, bo w końcu to nie to samo, co ponad 11 lat temu, ale który program oprócz MAME posiada ciągłą historię sięgającą ubiegłego wieku;). 

What's new for version 5.24 (06/26/2016)

  • Fixed sound playback with unsigned samples.
  • Added an option to save the last accessed folder as the main folder.
  • Added support for multiple files when recording music (like game 000.wav, game 001.wav and so on).
  • Changed the numbering system of multiple files from hexadecimal to decimal, except for savestate files.
  • Removed a few unused codes, plus cosmetic changes there and there.
→ NOWSZY [NES] RockNES v5.66 09/04/2021

 What's new for version 5.66 (04/09/2021)

fds driver

  • Disk inserted/ejected status is no more set to "true" on soft-RESET.
  • Improved disk information, added CRC32.


  • RAM is now completely filled with zeros.


  • Fixed a bug in the APU reset.
  • Fixed a bug in the stereo sound downsampling calculation.
  • Fixed NSF driver, major cleanups.


  • Fixed windowed mode when out of focus.
  • Fixed color calculations for various color styles.
  • Color style "sepia #2" was changed to a new non-monochrome calculation.
  • The loaded .NES filename is now displayed in the "File info" GUI option.
  • Minor cosmetic changes in the GUI.


  • Removed value $40 ORed at every joypad read.
  • Keyboard is now polled before checking keys.
  • Fixed emulator startup, several rewrites in the code, minor fixes.
  • Fixed a memory leak problem.
→ NOWSZY [NES] RockNES v5.65 11/03/2021
R.C. Pro-Am II (Tradewest, Inc., 1992)

What's new for version 5.65 (03/11/2021)

  • Fixed PPU soft reset.
  • Fixed sprite address clearing again (RC Pro AM II works).
→ NOWSZY [NES] RockNES v5.64
Who-Framed Roger Rabbit (LJN Toys, Ltd., Sep, 1989)

What's new for version 5.64 (10/02/2020)


  • Default palette is restored on new ROM loading (fix when a VS palette was selected).


  • Sprite address is always cleared on VBlank end, fixing a few unlicensed games.
  • [menu/GUI]
  • Now you can select GUI colors for menus.
  • Video options were separated from [Misc] menu.
  • Fixed custom fullscreen setting (on General settings), saves the current video mode.
  • Fixed a bug setting on/off percentage of FPS.
  • Fixed "general settings" and "set directories" GUI dialogs not "closing".
  • Fixed "sound options" GUI dialog (all options are working ok).
  • Fixed a few mapper/board names in order to be shorter, avoiding glitching the GUI.
  • General tweaks, cleanups and minor improvements.
→ NOWSZY [NES] RockNES v5.63c [19/09/2020]
Rockeeter (Bandai America, Inc., May, 1991)

What's new for version 5.63C (09/19/2020)

  •  Fixed bitmap clearing in triple buffering mode, no more screen flashing.
  •  Fixed some GUI colors and other minor tweaks.

What's new for version 5.63B (09/16/2020)

  •  Fixed a bug setting up CRC32 values.

What's new for version 5.63 (09/13/2020)


  • Fixed a bug in the MMC3 PPU IRQs (fixes Mega Man VI and others).


  • Added an option for DMC reversed bits decoding order.
  • Fixed NSF track change in triple buffering mode.
  • NSF mode no more allow changes to screen aspect ratio, or scanlines.


  • Fixed palette setting if an external palette was loaded.
  • Fixed a problem with triple buffering (should run at normal speed).
  • Rollback for color style calculations.
  • Changing the video resolution (using GUI dialog) now sets the game screen to 240p.
  • Vertical retrace is now enabled by default.


  • Fixed program version number in the binary.
  • Fixed a few obscure errors in the config file parsing.
  • Added display of the percentage of frames per second.
  • Code revision and rewrites for GUI dialogs.
  • Removed a few debug leftovers, plus minor improvements and cosmetic changes.
  • Documentation updated.


→ NOWSZY [NES] RockNES v5.62 [06/09/2020]
Monster in My Pocket (Konami, Inc., Jan, 1992)


What's new for version 5.62 (09/06/2020)

  •  Fixed compiler flags, no more DLLs (again).
  •  Fixed a few more references for setting up Allegro's gfx driver (AUTODETECT).
  •  Other minor fixes and tweaks.

What's new for version 5.61 (09/04/2020)

  • Fixed frequency value in the DMC sound driver reset, raw playback is fine.
  • Fixed a nasty bug in the PPU $2007 reads.
  • Fixed mouse as NES input device, you can adjust the movement sensibility.
  • Changed Allegro's graphics pseudo-driver to AUTODETECT for compatibility.
  •  A few cosmetic changes in the GUI.
→ NOWSZY [NES] RockNES v5.60b [02/09/2020]
Shadowgate (Kemco/Seika, Dec, 1989)




  • Another update! This version removes all external DLL dependencies. Let me know if it works for you!


    What's new for version 5.60 (09/01/2020)


    • Partial code rewrites, some optimizations and tweaks.
    • Savestate version is now 7 (old saves are not compatible).
    • Data at CPU $6000-$7FFF is now saved into savestates (SRAM/WRAM).
    • Fixed a few problems parsing the config file.
    • Fixed path for FDS BIOS loading (same of RockNES.exe folder).
    • Fixed a deadlock bug on application window close (X at corner).


    • Fixed CPU opcode $20 (JSR).
    • Fixed CPU branch timings.
    • Fixed a bug in the DMA operations of sprites and DMC sound channel.
    • Fixed a potential crash in the CPU schedule system.
    • Revision in the CPU opcodes.


    • Fixed sprite RAM data saving in savestates.
    • Fixed sprite refresh (R.C. Pro AM II works).
    • Added a check for expected CHR ROM/RAM in each mapper.
    • Revision in the PPU frame timing and CPU opcodes.


    • New NTSC palette.
    • Fixed a bug saving palettes (incorrect warning).
    • Fixed bitmap clearing in triple buffering mode.
    • Fixed switching to VS palettes.
    • Fixed loading an external palette file.
    • Fixed wallpaper loading path (should look at the binary folder too).
    • Scanlines effect code rewritten from scratch.
    • Reworked most of the color styles palette calculations.


    • Added missing joystick turbo settings on config file parsing.
    • Fixed incorrect assignment for BACKSPACE key.
    • Fixed support for joysticks, now D-pad works again!


    • Fixed APU noise channel reset (fixes Ghostbusters) and sweeps.
    • Fixed a bug in the APU mono/stereo switching.
    • Fixed sound startup and configuration.
    • Fixed DMC channel initial state.
    • Reworked the audio rendering a bit.
    • Changed the sound sample rate from 48000 back to 44100Hz, works on low-end PCs.
    • Reduced drastically the sound cache for minimal latency.

    [nsf driver]

    • Fixed a bug in the NSF savestate block.
    • Fixed NSF track selector, works for player 1 only.
    • If a NSF file has no game title, it's now replaced by its filename.


    • Added proper support for Acclaim's MC-ACC IRQs.
    • Added savestate data for mappers 46 & 187.
    • Revision in the MMC3/Acclaim PPU IRQ codes.
    → NOWSZY [NES] RockNES v5.54 [14/07/2017]

    What's new for version 5.54 (09/23/2017)

    • Improved Famicom Disk System PPU IRQ timing (thanks Sour).
    • Fixed "Skip Disk System license screen" option, working ok.
    • Fixed scanlines in NSF mode (while playing a tune & drawing circles).
    • Fixed version number in the file properties.
    • Minor fixes and improvements.

    What's new for version 5.53 (08/08/2017)

    • Improved mapper 64 IRQ timing.
    → NOWSZY [NES] RockNES v5.52 [14/07/2017]
    Rolling Thunder (Namco Limited, 1989)

    What's new for version 5.52 (07/14/2017)

    • Fixed mapper 19 (Rolling Thunder (J) works).
    • Internal cleanups and minor tweaks.
    • Documentation updated.
    → NOWSZY [NES] RockNES v5.51 [09/07/2017]

    What's new for version 5.51 (07/09/2017)

    New release! RockNES 5.51 brings a fix in the CHR bankswitching in the mapper 64. Now Rolling Thunder (U) works.

    • Fixed a CHR bankswitching bug in the mapper 64 (Rolling Thunder works).

    What's new for version 5.50 (07/07/2017)

    • New NTSC default palette, including color emphasis, by Joel Yliluoma.
    • All palette-related core was rewritten and fixed.
    • Fixed palettes for VS games, including GUI dialog for selection.
    • Fixed problems in the GUI 'general settings' dialog.
    • Fixed PPU left clipping on/off setting.
    • Fixed GUI alert box colors.
    • Fixed a bug in the "Olive" and "Nocturne" color styles.
    • Fixed gfx frame pointer reset, an obscure bug found by accident.
    • Fixed emulation reset if an invalid opcode is found.
    • Fixed mapper 64 IRQs (Hard Drivin' works again).
    • Fixed mapper 90 IRQs and savestates.
    • Fixed Famicom Disk System savestates, system RAM and PPU IRQs, major bugs!
    • Fixed initial scanline (fixes Time Lord).
    • Fixed an obscure bug setting file loading path.
    • Fixed ROM corruptor, it wasn't restoring changes.
    • Fixed a bug setting the CPU address range in the CPU state display.
    • Fixed a few bugs in the config file parsing.
    • Fixed resetting to the default settings.
    • Custom fullscreen mode is now disabled if the last video mode was windowed.
    • Improved color emphasis effect & MMC3 IRQs.
    • Improved $2006 behaviour, old hacking removed.
    • Removed restriction for running only 1 instance of RockNES.
    • Frame rate (FPS) is no more displayed in the program window.
    • Added mappers 190 (Magic Kid GooGoo) and 206.
    • Added full NES palette viewer, including all the color styles palettes!
    • Added 5 new color styles, related to R-G-B swapping.
    • Added Game Genie codes, up to 10.
    • Added NSF track number display on-screen.
    • Another huge code cleanup and fixes, plus minor changes and improvements.
    → NOWSZY [NES] RockNES v5.41 [20/01/2017]
    Solar Jetman: Hunt for the Golden Warpship (Tradewest, Inc., Sep, 1990)

    What's new for version 5.41 (01/20/2017)

    Yes, another release. A couple of major bugs were fixed. Even a huge beta testing wasn't enough, sorry. I'm on vacation, so I work almost 12 hours a day in this emulator. New updates may occur during the day/week.

    • RockNES 5.41 released! Your feedback, please?
    • Custom fullscreen mode should be working again.
    • Fixed input devices GUI dialog.
    • Fixed a few problems with the wallpaper.
    • Switching to fullscreen mode should look at custom fullscreen settings, instead of using the current desktop resolution! Problem fixed!
    • Switching to fullscreen mode should reset the upscaler to the original (256x240) if its height is greater than the screen height. Problem fixed!
    • Added a blitter checking on GUI init routine to avoid blitting problems.
    • Fixed blitting position on video resolution change.
    • Fixed a few annoyances in the upscaler stuff.
    • Added colors to a few GUI alert boxes, plus minor cosmetic changes.
    • Documentation updated with new information.

    Tagi: Nintendo, Nes, Mame

    wstecz27/06/2016 23:47
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