[n64] Project64k Update

[1] @ !!! Czwartek, 22 Sierpnia 2013 00:51 CET [22-08-2013 00:31 CET]

[n64] Project64k Update
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SmasherX zaktualizował mutację Project64k, która pozwoli nietylko cieszyć się emulacją NINTENDO64 a także pozwoli na grę poprzez sieć.

→ [n64] Project64k Update 170914

Project64k 17/09/2014

  • ???

 

→ [n64] Project64k Update030814

Project64k 08/03/2014

  • ???

 

→ [n64] Project64k Update181113
Nintendo 64 Project64k:WinBack: Covert Operations (a.k.a. Operation WinBack):KOEI Corporation:Omega Force:Sep 30, 1999:
WinBack: Covert Operations (a.k.a. Operation WinBack) (KOEI Corporation, Sep 30, 1999)

Project64k 18/11/2013

  • Fixed menu problem with the different languages. I also added extra plugin such as Rice video plugin for texture dumps when using AQZ or P2P.

 

→ [n64] Project64k Update 041113

Project64k 04/11/2013

  • Added new Rom hack information into the RDB.
  • Excellent connection as default
  • Removed broken/unreliably servers

 

→ [n64] Project64k Update 281013
  • I recently fixed the RSP problem some people where having which should fix the auto-lag out when the game starts. I went back to the old version's online name to play with others of the same emulator on Emulinker servers, I also updated the kaillera list with a more wide spread server list. The kailleraclient has resizable border has been changed so there will no longer be GUI problems with the buttons and text of the client

 

Big Mountain 2000(Imagineer Co., Ltd., 26.12.1998)
  • I recently fixed the RSP problem some people where having which should fix the auto-lag out when the game starts. I went back to the old version's online name to play with others of the same emulator on Emulinker servers, I also updated the kaillera list with a more wide spread server list. The kailleraclient has resizable border has been changed so there will no longer be GUI problems with the buttons and text of the client

 

→ [n64] Project64k Update
  • I made a list of the best kaillera servers that should be up for a good while, as well as changed the default connection to EXC since LAN is used for less delays and started because of super smash brothers 64 considering how frame delay effects competitive play but it causes more lag and more ds and some people can't run it as well. 
→ [n64] Project64k 1.4
 
Penny Racers (TAKARA Co., Ltd., 17.07.1998)
  • Now the emulator is separate from other Project 64k 0.13 versions this should stop (Some) of the lag and or desyncs. I suggest using MUPEN64K if you want to play anything besides Super Smash Brothers and Mario Kart 64. I've also re-added the CTRL-C shortcut, as well as fixing the full screen issue, after having open and closed your cheats. Everyone use this emulator, if people are on 0.13 you will not be able to play with them.
→ [n64] Project64k 1.2

Project64k 1.2

 

  • Put roms in Roms Folder
  • Click Auto Settings
  • Config input

 

 

→ [n64] Project64k 1.0 jeszcze raz

Project64k 1.0 Release Again! 

  • Star Road and SM64 Multiplayer rom info added to rdb (www.sm64online.tk for SM64MP tutorial and downloads)
  • Removed anti-3d dead server list
  • Added Kaillerabot and help file)

 

 

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