Nie to nie zmartwychwstanie emulatora Nintendo 64 Project64 - tylko poprawki do ostatecznej wersji. Więcej informacji na discordzie.
Project64 v1.6 (Vulnerability Fix R2) - 2024.06.20
Changes:
- TLB: extra checks for overflow buffer mapping for user TLB entries
- Adds an extra check for user mapping TLB further than allowed buffer size.
- Embedded Manifest for better UI support (Thank you Fanatic 64 for pointing this issue out)
- Last known Update files from smiff
- PJ64_LangPack_v1605 (Folder)
- PJ64_RDBGameFAQ_v16016 (Folder)
Project64 v1.6 (Vulnerability Fix) - 2024.06.18
Zilmar and Myself (Gent) have decided to address the Arbitrary code vulnerability issue that was brought to light. This is purely the last Project64 1.6 release with the vulnerability issue addressed.
We do not fully understand why anyone would still choose to use Project64 1.6, and we cannot in good conscience allow its continued use without addressing safety concerns. For those who insist on using this version, please be aware that we have resolved the Arbitrary Code Vulnerability issue that was recently highlighted. .
This will be the final update for Project64 1.6, effectively addressing this specific vulnerability. Please note, this is also the last time we will be updating this project, and no source code will be released, consistent with past practice.
Changes:
- Arbitrary code vulnerability fix.
- tlb miss in write opcodes are now generating exceptions as expected.
- This solves a vulnerability that can allow roms to run arbitrary code in previous releases.
- Maintained Windows XP compatibility
- Jabo input updated to 1.6.1 can be found here: http://www.jabosoft.com/downloads/502
- smiff's last known File Update Package can be found here: https://www.emulation64.com/files/getfile/479
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