!

[n64] Gopher64 0.1.12 29/12/2024

[0] @ !!! Niedziela, 29 Grudnia 2024 16:53 CET [26-11-2023 01:23 CET]

[n64] Gopher64 0.1.12 29/12/2024

Gopher jest emulatorem Nintendo 64 napisanym w języku Rust, jego twórca - Logan McNaughton, odpowiedzialny również za Simple64, opracował go z myślą o słabszych konfiguracjach i... prostocie jego obsługi. 
Cóż... jak wyszło - można przekonać się samemu, warto rozpocząć zabawę z tym emulatorem od zdefiniowania profilu sterowania, a potem dopiero testować tytuły.

Ostatnia wersja (0.1.6) wyrzuciła mi alert od Windows Defendera - trudno, nie pierwszy false positive jakie już wśród emulatorów widziałem - ale czujcie się ostrzeżeni:P

Gopher64 0.1.12 / 29.12.2024

 

Gopher64 0.1.11 / 23.12.2024

  • Bump to 0.1.11 by @loganmc10 in #91
  • Update governor requirement from 0.7 to 0.8 by @dependabot in #92
  • Update eframe requirement from 0.29 to 0.30 by @dependabot in #93
  • deal with out-of-bounds reads for RDRAM->RSP DMA by @loganmc10 in #94
  • fix out-of-bound access in sram by @loganmc10 in #95

Gopher64 0.1.10 / 10.12.2024

  • Bump to 0.1.10 by @loganmc10 in #79
  • Update parallel-rdp by @loganmc10 in #80
  • Add unsafe keyword for extern C by @loganmc10 in #83
  • Update rfd requirement from 0.14 to 0.15 by @dependabot in #86
  • update eframe to 0.29 by @loganmc10 in #87
  • Update governor requirement from 0.6 to 0.7 by @dependabot in #88
  • Update parallel-rdp by @loganmc10 in #90

Gopher64 0.1.9 / 2.09.2024

  • Bump version to 0.1.9 by @loganmc10 in #75
  • Fix build target for optimizations by @loganmc10 in #76
  • Add x86_64 build flag for parallel-rdp by @loganmc10 in #77
  • Update parallel-rdp by @loganmc10 in #78

Gopher64 0.1.8 / 25.08.2024

  • Bump to 0.1.8 by @loganmc10 in #69
  • Update rust sdl2 to 0.37 by @loganmc10 in #72
  • Update eframe to 0.28 by @loganmc10 in #74
  • Update parallel-rdp

Gopher64 0.1.7 / 13.06.2024

  • Bump ver to 0.1.7 by @loganmc10 in #62
  • re-enable mac os build by @loganmc10 in #63
  • Fix some crashes with test rom by @loganmc10 in #64
  • Update RDP by @loganmc10 in #66
  • Add annotations suggested by linter by @loganmc10 in #68
  • Update parallel rdp by @loganmc10 in #67

Gopher64 0.1.6 / 27.05.2024

Gopher64 0.1.5 / 24.05.2024

Gopher64 0.1.4 / 21.03.2024

  • Update download link by @loganmc10 in #42
  • bump version to 0.1.4 by @loganmc10 in #41
  • Update eframe requirement from 0.25 to 0.26 by @dependabot in #46
  • Use rust beta by @loganmc10 in #44
  • Update rfd requirement from 0.13 to 0.14 by @dependabot in #48
  • clean up RFD features by @loganmc10 in #49
  • use stable rust by @loganmc10 in #39

Gopher64 0.1.3 / 28.11.2023

The Last Mission (Opera Soft S.A., 1987)
AeroFighters Assault (1997, Video System Ltd.)

Gopher64 - Revision 101 /24.11.2023

WipeOut (1998, Psygnosis)
WipeOut (1998, Psygnosis)

Author: logan.mcnaughton | Date: piątek, 24 listopada 2023 17:03:23

  • bump ver to 0.1.2

Revision 100

Author: logan.mcnaughton | Date: czwartek, 2 listopada 2023 19:17:39

  • fix crash

Revision 99

Author: logan.mcnaughton | Date: czwartek, 2 listopada 2023 17:45:11

  • gui (#24)
  • * gui
  • * name
  • * more
  • * more
  • * fix
  • * warn
  • * more
  • * remove dnd
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more
  • * linter
  • * more
  • * more
  • * more
  • * more
  • * linter
  • * more
  • * linter
  • * fix
  • * more

Revision 98

Author: logan.mcnaughton | Date: piątek, 24 listopada 2023 17:03:23

  • bump ver to 0.1.2

Revision 97

Author: logan.mcnaughton | Date: piątek, 24 listopada 2023 17:03:01

  • Update eframe/egui (#29)

Revision 96

Author: logan.mcnaughton | Date: poniedziałek, 6 listopada 2023 05:51:41

  • fix linter

Revision 95

Author: logan.mcnaughton | Date: poniedziałek, 6 listopada 2023 04:31:08

  • fix window resize

:Gopher64 - Revision 94 /6.11.2023

Author: logan.mcnaughton | Date: poniedziałek, 6 listopada 2023 04:08:59

  • update ver to 0.1.1

Revision 93

Author: logan.mcnaughton | Date: sobota, 4 listopada 2023 19:54:15

  • Create FUNDING.yml

Revision 92

Author: logan.mcnaughton | Date: piątek, 3 listopada 2023 16:03:01

  • fix small gui bug

Revision 91

Author: logan.mcnaughton | Date: czwartek, 2 listopada 2023 19:44:49

  • more

Revision 90

Author: logan.mcnaughton | Date: czwartek, 2 listopada 2023 19:17:39

  • fix crash

Revision 89

Author: logan.mcnaughton | Date: czwartek, 2 listopada 2023 17:45:11

  • gui (#24)
  • * gui
  • * name
  • * more
  • * more
  • * fix
  • * warn
  • * more
  • * remove dnd
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more
  • * linter
  • * more
  • * more
  • * more
  • * more
  • * linter
  • * more
  • * linter
  • * fix
  • * more

Revision 88

Author: logan.mcnaughton | Date: środa, 25 października 2023 08:45:07

  • move func

Revision 87

Author: logan.mcnaughton | Date: wtorek, 24 października 2023 15:07:31

  • add windows icon (#23)
  • * add windows icon
  • * more

Revision 86

Author: logan.mcnaughton | Date: wtorek, 24 października 2023 14:54:28

  • add icon

Revision 85

Author: logan.mcnaughton | Date: wtorek, 24 października 2023 13:20:48

  • clippy fixes (#22)
  • * clippy fixes
  • * typo fix
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more
  • * add workflow

Revision 84

Author: logan.mcnaughton | Date: wtorek, 24 października 2023 10:45:22

  • don't use !0 (#21)
  • * don't use !0
  • * fix type

Revision 83

Author: logan.mcnaughton | Date: poniedziałek, 23 października 2023 20:44:14

  • controller config (#19)
  • * controller config
  • * more
  • * list controllers
  • * add config file
  • * save at end
  • * fix path
  • * more
  • * clean
  • * readme
  • * more
  • * assign controller
  • * clear option
  • * more
  • * add bind profile
  • * pretty
  • * stub
  • * comments
  • * add comment
  • * move
  • * more
  • * use i
  • * use none
  • * add types
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more controller stuff
  • * some joystick
  • * cleaner
  • * func
  • * func
  • * more
  • * clean
  • * more func
  • * more
  • * hat
  • * change defauly
  • * only p1
  • * bind using guid
  • * more
  • * windows
  • * add font
  • * more
  • * clean
  • * warnins
  • * more
  • * more
  • * more
  • * more
  • * more
  • * joystick
  • * clean
  • * more
  • * more

Revision 82

Author: logan.mcnaughton | Date: poniedziałek, 16 października 2023 21:26:36

  • remove unused

Revision 81

Author: logan.mcnaughton | Date: poniedziałek, 16 października 2023 20:20:58

  • rom saves (#18)
  • * rom saves
  • * more
  • * more
  • * more
  • * works but slow
  • * use json
  • * clean
  • * clean
  • * clean

Revision 80

Author: logan.mcnaughton | Date: niedziela, 15 października 2023 18:56:54

  • shift jis support

Revision 79

Author: logan.mcnaughton | Date: niedziela, 15 października 2023 18:09:17

  • RTC (#17)
  • * RTC
  • * fix

Revision 78

Author: logan.mcnaughton | Date: sobota, 14 października 2023 22:41:18

  • use desktop fullscreen mode (#16)

Revision 77

Author: logan.mcnaughton | Date: sobota, 14 października 2023 22:19:38

  • fix branch offset (#15)

Revision 76

Author: logan.mcnaughton | Date: sobota, 14 października 2023 15:31:30

  • zero alloc rdram

Revision 75

Author: logan.mcnaughton | Date: piątek, 13 października 2023 04:43:23

  • move to function

Revision 74

Author: logan.mcnaughton | Date: piątek, 13 października 2023 04:32:17

  • fix controller detection

Revision 73

Author: logan.mcnaughton | Date: piątek, 13 października 2023 04:28:09

  • command and conquer boots

Revision 72

Author: logan.mcnaughton | Date: piątek, 13 października 2023 02:20:06

  • allow exiting full screen

Revision 71

Author: logan.mcnaughton | Date: piątek, 13 października 2023 02:11:08

  • fullscreen option

Revision 70

Author: logan.mcnaughton | Date: czwartek, 12 października 2023 22:16:43

  • fix some rdp issues

Revision 69

Author: logan.mcnaughton | Date: czwartek, 12 października 2023 20:51:17

  • avoid error

Revision 68

Author: logan.mcnaughton | Date: czwartek, 12 października 2023 20:21:58

  • resizeable window

Revision 67

Author: logan.mcnaughton | Date: czwartek, 12 października 2023 18:19:49

  • mempak support (#14)
  • * mempak support
  • * fix
  • * read and write
  • * format func
  • * formatting
  • * finish

Revision 66

Author: logan.mcnaughton | Date: czwartek, 12 października 2023 06:08:22

  • 7z support

Revision 65

Author: logan.mcnaughton | Date: czwartek, 12 października 2023 05:22:11

  • only read first file

Revision 64

Author: logan.mcnaughton | Date: czwartek, 12 października 2023 05:21:39

  • zip support

Revision 63

Author: logan.mcnaughton | Date: czwartek, 12 października 2023 04:42:30

  • support swapped roms

Revision 62

Author: logan.mcnaughton | Date: czwartek, 12 października 2023 01:48:22

  • fix dk64

Revision 61

Author: logan.mcnaughton | Date: czwartek, 12 października 2023 01:44:13

  • dp freeze

Revision 60

Author: logan.mcnaughton | Date: czwartek, 12 października 2023 01:35:52

  • 6105 cic challenge

Revision 59

Author: logan.mcnaughton | Date: czwartek, 12 października 2023 01:13:49

  • paper mario fixes

Revision 58

Author: logan.mcnaughton | Date: czwartek, 12 października 2023 01:05:23

  • flash saves (#13)
  • * flash saves
  • * clean
  • * remove byte swap

Revision 57

Author: logan.mcnaughton | Date: środa, 11 października 2023 21:24:20

  • use func

Revision 56

Author: logan.mcnaughton | Date: środa, 11 października 2023 21:21:50

  • cleanup sram

Revision 55

Author: logan.mcnaughton | Date: środa, 11 października 2023 21:16:00

  • standardize file size

Revision 54

Author: logan.mcnaughton | Date: środa, 11 października 2023 20:33:31

  • fix powerpuff girls

Revision 53

Author: logan.mcnaughton | Date: środa, 11 października 2023 20:23:14

  • fix ppl

Revision 52

Author: logan.mcnaughton | Date: środa, 11 października 2023 18:36:06

  • fix wdc

Revision 51

Author: logan.mcnaughton | Date: środa, 11 października 2023 05:31:51

  • wrapping sub

Revision 50

Author: logan.mcnaughton | Date: środa, 11 października 2023 05:31:04

  • clean up compare

Revision 49

Author: logan.mcnaughton | Date: środa, 11 października 2023 04:52:17

  • fix again

Revision 48

Author: logan.mcnaughton | Date: środa, 11 października 2023 04:38:11

  • fix masking

Revision 47

Author: logan.mcnaughton | Date: środa, 11 października 2023 04:03:13

  • fix flush mode

Revision 46

Author: logan.mcnaughton | Date: środa, 11 października 2023 03:43:25

  • event fixes (#12)
  • * fix vi stuff
  • * more
  • * more fix
  • * rename

Revision 45

Author: logan.mcnaughton | Date: wtorek, 10 października 2023 06:11:02

  • fix pal rom loading

Revision 44

Author: logan.mcnaughton | Date: wtorek, 10 października 2023 04:54:17

  • clean up speed limiter

Revision 43

Author: logan.mcnaughton | Date: wtorek, 10 października 2023 00:15:19

  • watch for dp freeze

Revision 42

Author: logan.mcnaughton | Date: wtorek, 10 października 2023 00:13:03

  • fix typo

Revision 41

Author: logan.mcnaughton | Date: niedziela, 8 października 2023 22:33:39

  • fix tlb return

Revision 40

Author: logan.mcnaughton | Date: niedziela, 8 października 2023 20:47:59

  • fix crash

Revision 39

Author: logan.mcnaughton | Date: niedziela, 8 października 2023 20:38:12

  • fix multu

Revision 38

Author: logan.mcnaughton | Date: niedziela, 8 października 2023 16:27:57

  • small cleanup

Revision 37

Author: logan.mcnaughton | Date: niedziela, 8 października 2023 16:27:13

  • Revert "jalr"
  • This reverts commit a094b3a7d3537a6c5d2ad5c0c238ac4a34bead5b.

Revision 36

Author: logan.mcnaughton | Date: niedziela, 8 października 2023 05:00:09

  • jalr

Revision 35

Author: logan.mcnaughton | Date: niedziela, 8 października 2023 03:49:50

  • startup values

Revision 34

Author: logan.mcnaughton | Date: niedziela, 8 października 2023 03:23:44

  • small opt

Revision 33

Author: logan.mcnaughton | Date: sobota, 7 października 2023 16:21:00

  • more simple

Revision 32

Author: logan.mcnaughton | Date: sobota, 7 października 2023 16:18:52

  • cache rsp opcode

Revision 31

Author: logan.mcnaughton | Date: sobota, 7 października 2023 06:00:43

  • not needed

Revision 30

Author: logan.mcnaughton | Date: sobota, 7 października 2023 06:00:05

  • audio stuff

Revision 29

Author: logan.mcnaughton | Date: sobota, 7 października 2023 05:39:54

  • make func

Revision 28

Author: logan.mcnaughton | Date: sobota, 7 października 2023 05:36:15

  • move ai signal

Revision 27

Author: logan.mcnaughton | Date: sobota, 7 października 2023 05:05:39

  • install sdl2 headers (#11)

Revision 26

Author: logan.mcnaughton | Date: sobota, 7 października 2023 04:58:35

  • add sdl headers

Revision 25

Author: logan.mcnaughton | Date: sobota, 7 października 2023 04:43:20

  • audio tweak

Revision 24

Author: logan.mcnaughton | Date: sobota, 7 października 2023 04:30:49

  • only once

Revision 23

Author: logan.mcnaughton | Date: sobota, 7 października 2023 04:23:59

  • rework frame limiter

Revision 22

Author: logan.mcnaughton | Date: sobota, 7 października 2023 02:50:25

  • simplify audio

Revision 21

Author: logan.mcnaughton | Date: piątek, 6 października 2023 21:37:43

  • Tlb fixes (#10)
  • * tlb fixes
  • * more
  • * more
  • * more
  • * more
  • * back
  • * clean

Revision 20

Author: logan.mcnaughton | Date: piątek, 6 października 2023 19:15:49

  • fix rsp test

Revision 19

Author: logan.mcnaughton | Date: piątek, 6 października 2023 19:07:50

  • pi dma fixes

Revision 18

Author: logan.mcnaughton | Date: piątek, 6 października 2023 18:51:30

  • masking fix

Revision 17

Author: logan.mcnaughton | Date: piątek, 6 października 2023 17:47:41

  • update build steps

Revision 16

Author: logan.mcnaughton | Date: piątek, 6 października 2023 17:41:27

  • clean up build process (#9)
  • * clean up build process
  • * more
  • * more
  • * add mac
  • * more
  • * more
  • * Update build.rs

Revision 15

Author: logan.mcnaughton | Date: piątek, 6 października 2023 05:17:40

  • add readme

Revision 14

Author: logan.mcnaughton | Date: piątek, 6 października 2023 05:01:27

  • cache rsp instructions (#8)
  • * cache rsp instructions
  • * more
  • * fix

Revision 13

Author: logan.mcnaughton | Date: piątek, 6 października 2023 03:57:12

  • Events cleanup (#7)
  • * cleanup
  • * more
  • * more
  • * clean

Revision 12

Author: logan.mcnaughton | Date: piątek, 6 października 2023 02:42:23

  • change cop unusable code

Revision 11

Author: logan.mcnaughton | Date: czwartek, 5 października 2023 21:05:35

  • optimize vte

Revision 10

Author: logan.mcnaughton | Date: czwartek, 5 października 2023 20:23:35

  • default data for saves

Revision 9

Author: logan.mcnaughton | Date: czwartek, 5 października 2023 20:20:37

  • add cycles

Revision 8

Author: logan.mcnaughton | Date: czwartek, 5 października 2023 20:17:56

  • no save for PPG

Revision 7

Author: logan.mcnaughton | Date: czwartek, 5 października 2023 20:10:01

  • better rsp timing (#6)

Revision 6

Author: logan.mcnaughton | Date: czwartek, 5 października 2023 19:43:13

  • sram support (#5)
  • * sram support
  • * more

Revision 5

Author: logan.mcnaughton | Date: czwartek, 5 października 2023 18:01:33

  • eeprom saves (#4)
  • * eeprom start
  • * finish

Revision 4

Author: logan.mcnaughton | Date: czwartek, 5 października 2023 06:43:36

  • more

Revision 3

Author: dependabot.bot. | Date: czwartek, 5 października 2023 06:03:12

  • Bump actions/checkout from 3 to 4 (#3)
  • Bumps [actions/checkout](https://github.com/actions/checkout) from 3 to 4.
  • - [Release notes](https://github.com/actions/checkout/releases)
  • - [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
  • - [Commits](https://github.com/actions/checkout/compare/v3...v4)

Revision 2

Author: logan.mcnaughton | Date: czwartek, 5 października 2023 01:52:58

  • add build workflow (#2)
  • * add build workflow
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more
  • * more
  • * fix
  • * more
  • * more
  • * more
  • * more
  • * more
  • * remove pkg-config
  • * remove
  • * more
  • * fix
  • * last
NOWSZY [n64] Gopher64 1.1.34 8/07/2026

Gopher64 1.1.34 8/07/2026

  • Updated Rust and SDL.
  • Update input profile to support 2 bindings per N64 button. Because of the change in layout, input profiles will need to be re-created.

Gopher64 1.1.32 26/06/2026

  • Fixed a netplay desync issue.

Gopher64 1.1.30 26/06/2026

  • A few more netplay fixes to improve the stability when the game starts.

Gopher64 1.1.28 16/06/2026

  • Netplay stability and latency fixes. Sorry for the frequent updates. I released the new netplay code a little prematurely, I'm hoping it is solid now.

Gopher64 1.1.26 14/06/2026

  • Fixed an issue where the wrong VI registers were used for the image display.
  • Improvements to the netplay waiting room.
  • Improved netplay connectivity for users who can't make direct P2P connections.

Gopher64 1.1.24 9/06/2026

  • The netplay system has been rewritten from the ground up, and is now based on GGRS.
  • Despite the fact that GGRS supports rollback, Gopher64 does not support rollback (yet, maybe one day).
  • In the netplay lobby, you choose your input delay, and a number is recommended to you. This can be increased/decreased in-game by pressing Alt+[/Alt+].
  • There is a server that handles match making and NAT traversal, but all inputs are now transmitted P2P, they no longer go through the server.
  • Rewind option (can go back up to 30 seconds). You can press F6 (or Hotkey Activator+CLeft on a gamepad) to rewind. Rewind happens in 1-second steps.
  • Fixed an issue with the Game Boy tower when the Game Boy save is empty.

Gopher64 1.1.22 28/05/2026

 

 

 

 

 

 

 

  • Android release
    • You can consider this an early beta; it is not available on the Play Store.
    • You need a controller, there is no onscreen/touch controller.
    • Android 13+ only. It's fairly demanding, and won't perform well on old/cheap devices.
    • No, I don't know if it will work on your phone.
  • Re-designed the UI to work better on different screen shapes/sizes
  • Discord Rich Presence option (when RetroAchievements is enabled)
  • Fixed opening .bin files from compressed archives
  • Fixed issue with some DirectInput controller triggers
  • Better handling of RTC data in Gameboy save files
  • Fixed an issue/crash when loading states while RetroAchievements is enabled
  • Fixed an issue with the emulator freezing when minimized on Windows
  • Localization: Initial translations are included for German, Spanish, French, Portuguese, Dutch, Russian and Japanese. If you see errors, or would like to contribute a translation for a new language, please see here.
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    Gopher64 1.1.20 7/05/2026

     

     

     

     

     

     

     

     

     

     

  • Controller hotkeys (see here and here)
  • The button that was bound to "pak change" (Select, by default) is now the hotkey activator. To change paks, you now do: hotkey activator+B.
  • Auto-reconnect disconnected controllers
  • Added option for SSAA downscaling
  • Minor bug fixes
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    Gopher64 1.1.19 25/04/2026

    • Fixed a netplay issue - servers not showing up.

    Gopher64 1.1.18 23/04/2026

    • Fix a crash on MacOS 15

    Gopher64 1.1.17 23/04/2026

    • Press F1 to toggle showing FPS (internal game FPS) and VI/S (emulated refresh rate)
    • Added support for opening a ROM by dropping it onto the window
    • Added option for VSync
    • Added list of recently opened ROMs
    • GameBoy RAM is now written back to the save file
    • Improved transferpak loading (file dialogs appear when you enable a transferpak, not when the game starts)

    Gopher64 1.1.16 16/04/2026

    • MacOS (ARM) support
    • RetroAchievements support
      • Please see this note about RetroAchievements support
    • Windows ARM support
    • Updated Rust and SDL3 to latest versions
    • Improved speed limiter
    • Reset hotkey (F12). Simulates pushing the Reset button on the console
    • Minor bug fixes

    Gopher64 1.1.15 5/03/2026

    • Just updated Rust and other dependencies to their latest versions.

    Gopher64 1.1.14 6/02/2026

    • Updated to the latest version of Slint (GUI framework), which should hopefully fix some issues people have been having.

    Gopher64 1.1.13 29/01/2026

    • addressing hack to fix compatibility with latest libdragon by @loganmc10 in #620
    • only update controller assignment after user input by @loganmc10 in #629
    • Update to Rust 1.92.0 by @loganmc10 in #634

    Gopher64 1.1.12 22/01/2026

     

    NOWSZY [n64] Gopher64 1.1.11 11/12/2025

    Gopher64 1.1.11 11/12/2025

    • addressing hack to fix compatibility with latest libdragon by @loganmc10 in #620
    • only update controller assignment after user input by @loganmc10 in #629
    • Update to Rust 1.92.0 by @loganmc10 in #634

    Gopher64 1.1.10 05/11/2025

    Gopher64 1.1.9 31/10/2025

    • Update to Rust 1.91
    • Update to latest SDL3
    • Fix issues with NHL Breakaway and Fifa 98 Road to World Cup
    • Fix hanging during games that don't poll for input (some demos)

    Gopher64 1.1.8 28/09/2025

    • Fix some audio crackling issues in the last release

    Gopher64 1.1.7 28/09/2025

    BIO F.r.e.a.k.s (1998, Midway)
    • Enable option for 8x resolution
    • Improve framebuffer tracking code
    • Fix compatibility with the latest Libdragon SDK

    Gopher64 1.1.6 19/09/2025

    • Update to Rust 1.90 and SDL 3.2.22
    • Re-enable "selective RDP sync", a performance enhancement that should improve FPS
    • Re-arrange and cleanup some RSP code, hopefully without introducing any bugs...
    • Other minor code cleanup

    Gopher64 1.1.5 24/08/2025

    • Add option for analog deadzone when creating a controller profile (defaults to 5%)
      • Because this changes the data structure of the profiles, existing profiles will need to be re-created
    • Fixing pausing so that it pauses after drawing screen, rather than before drawing

    Gopher64 1.1.4 21/08/2025

    South Park (1998, Nintendo)
    South Park (1998, Nintendo)
    • Add frame advance hotkey (/, for use while paused)
    • UNFLoader/N64-Netlib support. Currently requires a pre-release build of UNFLoader.
    • Fix an issue with uppercase extensions (like .N64) not being recognized.
    • Fix an issue with diagonal d-pad inputs not being recognized on some controllers.

    Gopher64 1.1.3 7/8/2025

    • Save state slots are supported. Press Alt+0-9 to change which save state you are saving/loading from.
    • On-screen messages (no more robotic Scottish voice). These will let you know when you change your controller pak, save or load a state, when cheats are enabled, etc..
    • Small improvements to the controller selection dropdowns
    • Update to latest versions of Rust and SDL
    • Use nearest filtering for final image rendering (results in a sharper image)

    Gopher64 1.1.2 3/8/2025

    • On-demand netplay cloud servers. Previously, there were 3 always-running netplay servers (US West, US East, and Europe). Now, you can create a netplay server across many different regions (as of now, there are 12 regions, please let me know if you would like one that isn't there today).
      • This works by creating the server on demand when you request it. This means that when you create a server, it will take about 20-30 seconds for it to complete. This is the time it takes to provision the server.
      • There is also now a unified session browser. All games from across all regions are shown in the "Join Session" window.

    Gopher64 1.1.1 26/07/2025

    • Windows build now signed with a certificate from SignPath
    • New icon
    • Pause/unpause emulator with Alt+P
    • Update parallel-rdp vulkan backend
    • Fix crash in wrestlemania
    • Netplay IPv6 support
    • Support for connecting to a custom netplay server
    • Remember previous ROM dir when selecting a ROM to open

     

    NOWSZY [n64] Gopher64 1.1.0 11/07/2025

    Gopher64 1.1.0 11/07/2025

    • I am very happy to announce v1.1.0! With this release, I can say that Gopher64 has reached feature parity with Simple64 (with the inclusion of cheat support). I have also squashed a couple minor bugs along the way.

    Gopher64 1.0.20 7/07/2025

    Gopher64 1.0.19 5/07/2025

    Gopher64 1.0.18 26/06/2025

    Frogger 2 (2005,Interactive Studios)
    Frogger 2 (2005,Interactive Studios)
    • Bump to 1.0.18 by @loganmc10 in #418
    • Bump bindgen from 0.71.1 to 0.72.0 by @dependabot in #420
    • Bump cc from 1.2.25 to 1.2.27 by @dependabot in #425
    • Bump zip from 4.0.0 to 4.1.0 by @dependabot in #424
    • Bump tungstenite from 0.26.2 to 0.27.0 by @dependabot in #426
    • Bump sevenz-rust2 from 0.14.1 to 0.15.1 by @dependabot in #428
    • Don't panic on invalid transferpak access by @loganmc10 in #430
    • Use Slint for GUI by @loganmc10 in #432
    • Slint fixes by @loganmc10 in #433
    • Don't enable VRU during netplay by @loganmc10 in #445
    • use rust 1.88 by @loganmc10 in #447

    Gopher64 1.0.17 05/06/2025

    • bump to 1.0.17 by @loganmc10 in #384
    • Update rust to 1.87 by @loganmc10 in #400
    • update linux deps by @loganmc10 in #401
    • Bump zip from 3.0.0 to 4.0.0 by @dependabot in #404
    • Potential fix for code scanning alert no. 4: Workflow does not contain permissions by @loganmc10 in #413
    • Potential fix for code scanning alert no. 2: Workflow does not contain permissions by @loganmc10 in #416
    • Fix netplay crash when server is down by @loganmc10 in #417

    Gopher64 1.0.16 15/04/2025

    • bump to 1.0.16 by @loganmc10 in #368
    • Bump zip from 2.5.0 to 2.6.0 by @dependabot in #369
    • update 7z package by @loganmc10 in #370
    • Cleanup some controller code by @loganmc10 in #378
    • remove framebuffer tracking by @loganmc10 in #381

    Gopher64 1.0.15 03/04/2025

    Highlights 

    • Fixed a graphics issue in Works Armageddon
    • Controller input works even if window doesn't have focus

    What's Changed

    • bump to 1.0.15 by @loganmc10 in #358
    • gather controller input even without focus by @loganmc10 in #360
    • Bump governor from 0.9.0 to 0.10.0 by @dependabot in #362
    • sync parallel rdp for texture images by @loganmc10 in #361
    • Update rust to 1.86.0 by @loganmc10 in #367

    Gopher64 1.0.14 26/03/2025

    • bump to 1.0.14 by @loganmc10 in #328
    • add way to change audio volume by @loganmc10 in #330
    • allow up to 200% audio volume by @loganmc10 in #331
    • disable mempak for Chameleon Twist by @loganmc10 in #332
    • remove un-needed mut by @loganmc10 in #333
    • remove more mut by @loganmc10 in #334
    • catch possible error in loading save state by @loganmc10 in #335
    • fix windows cross compile by @loganmc10 in #336
    • Fix freeze in Bass Hunter 64 by @loganmc10 in #339
    • Bump zip from 2.2.3 to 2.4.1 by @dependabot in #341
    • add cic entry for libdragon ipl3 by @loganmc10 in #344
    • fix crash when attempting to read zip without rom by @loganmc10 in #345
    • use loop for cache by @loganmc10 in #346
    • add a few more loops by @loganmc10 in #347
    • Add RDP to savestate by @loganmc10 in #348
    • add audit action by @loganmc10 in #349
    • fix audit workflow by @loganmc10 in #350
    • remove rusttype by @loganmc10 in #355
    • Bump zip from 2.4.2 to 2.5.0 by @dependabot in #354
    • let server determine netplay buffer target by @loganmc10 in #356
    • Bump governor from 0.8.1 to 0.9.0 by @dependabot in #357

    Gopher64 1.0.13 13/03/2025

    • bump to 1.0.13 by @loganmc10 in #318
    • use glow for egui by @loganmc10 in #321
    • use vector for rdram_dirty by @loganmc10 in #322

    Gopher64 1.0.12 10/03/2025

    • bump to 1.0.12 by @loganmc10 in #316
    • fix image scale when using upscaling by @loganmc10 in #317

    Gopher64 1.0.11 10/03/2025

    • bump to 1.0.11 by @loganmc10 in #301
    • always make the window resizeable by @loganmc10 in #305
    • condense code by @loganmc10 in #308
    • GB MBC1 support by @loganmc10 in #309
    • re-arrange UI struct by @loganmc10 in #310
    • show VRU dialog in main window by @loganmc10 in #311
    • Add option for CRT shader by @loganmc10 in #314
    • update shaders by @loganmc10 in #315
    NOWSZY [n64] Gopher64 1.0.10 5/03/2025

    Gopher64 v1.0.10 5/03/2025

    • bump to 1.0.10 by @loganmc10 in #290
    • add widescreen stretch option by @loganmc10 in #291
    • add option to crop out letterbox by @loganmc10 in #292
    • Add option for overclocking by @loganmc10 in #293
    • add some randomness by @loganmc10 in #297
    • remove some code duplication by @loganmc10 in #298
    • make is viewer optional by @loganmc10 in #299
    • set netplay buffer target by @loganmc10 in #300

    v 1.0.9

    • Highlights
    • Transferpak support
    • N64FlashCartMenu emulation
    • Fixed an issue that would sometimes cause the emulator to crash

    What's Changed

    • Bump to 1.0.9 by @loganmc10 in #272
    • check for new version by @loganmc10 in #273
    • more tpak code by @loganmc10 in #274
    • more tpak code by @loganmc10 in #275
    • more tpak code by @loganmc10 in #276
    • move UI elements around by @loganmc10 in #277
    • tpak cleanup by @loganmc10 in #278
    • Transfer Pak UI by @loganmc10 in #279
    • fix GB tower by @loganmc10 in #280
    • fix Stadium 2 GB games by @loganmc10 in #281
    • add links to wiki and discord by @loganmc10 in #282
    • flash cart menu support by @loganmc10 in #283
    • some mbc3 rtc code by @loganmc10 in #284
    • use GL backend for GUI to avoid conflicts with game window by @loganmc10 in #287
    • use deterministic rtc time by @loganmc10 in #288
    • add button to open save folder by @loganmc10 in #289

    v 1.0.8

    • bump to 1.0.8 by @loganmc10 in #255
    • use audio for netplay messages by @loganmc10 in #256
    • rename artifacts by @loganmc10 in #257
    • Use struct instead of tuple by @loganmc10 in #258
    • toggle speed limiter by @loganmc10 in #260
    • track RDP RDRAM writes by @loganmc10 in #259
    • Bump clap from 4.5.29 to 4.5.30 by @dependabot in #261
    • clean up data struct by @loganmc10 in #262
    • reduce binary size by @loganmc10 in #263
    • add slider for resolution by @loganmc10 in #264
    • use struct in netplay code by @loganmc10 in #265
    • use better data struct for netplay servers by @loganmc10 in #269
    • use rust 2024 edition by @loganmc10 in #268

    v 1.0.7

    • bump to 1.0.7 by @loganmc10 in #249
    • update_screen after speed limiter by @loganmc10 in #250
    • add cycles for rsp mfc0 by @loganmc10 in #251
    • alt_return to toggle fullscreen by @loganmc10 in #252
    • set DPC_PIPEBUSY_REG by @loganmc10 in #253
    • Transferpak stub by @loganmc10 in #254

    v 1.0.6

    • bump to 1.0.6 by @loganmc10 in #239
    • Bump clap from 4.5.28 to 4.5.29 by @dependabot in #240
    • fix PAL aspect ratio by @loganmc10 in #241
    • PAL aspect ratio adjustment by @loganmc10 in #242
    • don't modify cart.rom by @loganmc10 in #243
    • add a way to show internal FPS by @loganmc10 in #244
    • dynamically calculate speed limit frequency by @loganmc10 in #245
    • fix rsp reserved commands by @loganmc10 in #246
    • add some sdl window flags by @loganmc10 in #247
    • only try to assign enabled controllers by @loganmc10 in #248

    v 1.0.5

    • bump to 1.0.5 by @loganmc10 in #232
    • add some CPU read cycles by @loganmc10 in #233
    • use git hash for netplay sync by @loganmc10 in #234
    • Remove fat LTO by @loganmc10 in #235
    • Savestate support by @loganmc10 in #236
    • update cargo packages by @loganmc10 in #237
    • use cache-apt-pkgs-action@v1 by @loganmc10 in #238

    v 1.0.4

    • Bump to 1.0.4 by @loganmc10 in #227
    • Improve RDP emulation performance by @loganmc10 in #228
    • disable rdp sync optimization to be safe by @loganmc10 in #229
    • modify rdp sync code by @loganmc10 in #230
    • update cargo packages by @loganmc10 in #231

    v 1.0.3

    • Bump to 1.0.3 by @loganmc10 in #215
    • Fix crash when game name cannot be parsed by @loganmc10 in #216
    • Ignore summercart64 USB commands by @loganmc10 in #217
    • emulate summercart64 ROM_WRITE_ENABLE flag by @loganmc10 in #218
    • No need to check for ROM bounds on write by @loganmc10 in #219
    • compress sd and rom saves during netplay by @loganmc10 in #220
    • Update eframe requirement from 0.30 to 0.31 by @dependabot in #221
    • Fix address masking in sc64 read/write by @loganmc10 in #222
    • Fix out-of-bounds ROM dma by @loganmc10 in #223
    • further sc64 cleanup by @loganmc10 in #224
    • add Cargo.lock by @loganmc10 in #225
    • remove some dependencies by @loganmc10 in #226

    v 1.0.2

    • minor tweak to interrupt system by @loganmc10 in #211
    • bump to 1.0.2 by @loganmc10 in #212
    • support for Advanced Homebrew ROM Header by @loganmc10 in #213
    • SD card emulation by @loganmc10 in #212
    NOWSZY [n64] Gopher64 1.0.1 01/02/2025

    Gopher64 v1.0.1 01/02/2025

    • Bump to 1.0.1 by @loganmc10 in #206
    • remove schedule_rcp_interrupt by @loganmc10 in #208
    • fix compare interrupt by @loganmc10 in #210

    v1.0.0 30 Jan 2025

    • Bump to 0.1.26 by @loganmc10 in #202
    • remove rdp_full_sync by @loganmc10 in #203
    • fix freeze in JFG by @loganmc10 in #204
    • Bump to 1.0.0 by @loganmc10 in #205

    v0.1.25 29 Jan 20:05

    • Bump to 0.1.25 by @loganmc10 in #195
    • static link MoltenVK by @loganmc10 in #196
    • Modify RSP sync points by @loganmc10 in #198
    • add another sync point for RSP by @loganmc10 in #199
    • dont run rsp task when dma is busy by @loganmc10 in #200
    • RDP sync updates by @loganmc10 in #201

    v0.1.24 28 Jan 13:32

    • Bump to 0.1.24 by @loganmc10 in #190
    • add rdram reg that libdragon seems to access by @loganmc10 in #191
    • fix masking pi regs by @loganmc10 in #192
    • use TCP_RECEIVE_SAVE_WITH_SIZE for netplay by @loganmc10 in #193
    • cache apt packages in github workflow by @loganmc10 in #194

    v0.1.23 27 Jan 17:11

    • Bump to 0.1.23 by @loganmc10 in #180
    • cleanup dir detection by @loganmc10 in #181
    • check accept value of netplay begin_game message by @loganmc10 in #182
    • use binary format for rom saves by @loganmc10 in #183
    • dont create new UI on close by @loganmc10 in #184
    • move sse2neon to versioned folder by @loganmc10 in #185
    • Use SDL_Vulkan_GetVkGetInstanceProcAddr by @loganmc10 in #186
    • Don't create UI in same thread as egui by @loganmc10 in #187
    • Use github arm runner by @loganmc10 in #188
    • on mac, run game in new process by @loganmc10 in #189

    v0.1.22 25 Jan 18:13

    • Bump to 0.1.22 by @loganmc10 in #174
    • Use SDL3 by @loganmc10 in #175
    • SDL code tweaks by @loganmc10 in #177
    • install proper SDL Dependencies by @loganmc10 in #178
    • add icon for windows by @loganmc10 in #179

    v0.1.21 23 Jan 19:10

    • Bump to 0.1.21 by @loganmc10 in #170
    • Netplay code improvements by @loganmc10 in #171
    • Slightly better rdram init by @loganmc10 in #172
    • Netplay fix for buffer reporting by @loganmc10 in #173

    v0.1.20 22 Jan 21:12

    • Bump to 0.1.20 by @loganmc10 in #158
    • cleanup loop detection by @loganmc10 in #160
    • remove pub keyword where it isn't needed by @loganmc10 in #161
    • Netplay create room GUI by @loganmc10 in #162
    • Finish netplay create room logic by @loganmc10 in #163
    • Netplay wait room by @loganmc10 in #164
    • Netplay join room by @loganmc10 in #165
    • Netplay registration by @loganmc10 in #166
    • disable VRU during netplay by @loganmc10 in #167
    • Netplay sync save files by @loganmc10 in #168
    • Netplay input sync by @loganmc10 in #169

    Gopher64 0.1.19 / 17.01.2025

    Gopher64 0.1.18 / 14.01.2025

    Gopher64 0.1.17 / 13.01.2025

    Gopher64 0.1.16 / 12.01.2025

    Gopher64 0.1.15 / 11.01.2025

    Gopher64 0.1.14 / 9.01.2025

    Gopher64 0.1.13 / 7.01.2025

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    wstecz29/12/2024 16:53
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