[multi] Speccy 4.5

[40] @ !!! Czwartek, 26 Października 2017 00:18 CET [25-10-2017 21:43 CET]

[multi] Speccy 4.5
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Speccy, jak nie trudno się domyślić jest jeszcze jednym emulatorem całej gamy mikokomputerów Sinclaira/Amstrada a także ich klonów począwszy od oficjalnych Timexów a skończywszy na produkcja za wschodniej granicy (cóż warto wymienić to co już potrafi speccy tak dla dokładności: Sinclair ZX Spectrum 16kB, Sinclair ZX Spectrum 48kB, Sinclair ZX Spectrum 128kB, Sinclair ZX Spectrum +2, Sinclair ZX Spectrum +2A, Sinclair ZX Spectrum +3, Timex Sinclair TC2048, Timex Sinclair TS2068, Sam Coupe (unfinished), Didaktik Gama, Pentagon, Scorpion). Posiada całkiem rozbudowaną listę peryferiów jaki możemy podpiąć do naszego wirtualnego spektruma. Ciekawostką jest fakt, iż autor Marat Fayzullin tego emulatora głównie zajmuje się pisaniem płatnych/darmowych (okrojona funkcjonalność i/lub reklamy) emulatorów pod Androida i Symbiana (fMSX, VGB, VGBA, iNES, MG, ColEm, Speccy, AlmostTI).

R-Type (Electric Dreams Software, 1988)

New in This Version

  • Added multiple monitor support to Speccy-Windows.
  • Fixed disappearing window in Speccy-Windows.
  • Fixed best full-screen mode detection in Speccy-Windows.
  • Fixed window flicker that appeared after recent Win10 updates.
  • Moved disk options to "Hardware" menu in Speccy-Windows.
  • Switched Speccy-Linux to using PulseAudio sound.
  • Updated old PulseAudio driver for 64bit Linux.

Author's comment

  • The latest Speccy version released on October 24 2017, adds support for multiple monitors and optimizes full-screen mode detection on Windows. I have also fixed flicker that plagued Win10 users after a recent system update.  Finally, I have moved disk drive options to the "Hardware" menu on Windows.

 

→ [multi] Speccy 4.4

New in This Version

  • Added support for DirectInput joysticks to Speccy-Windows.
  • Moved all input-related options to the "Input" menu in Speccy-Windows.
  • Fixed crash when changing audio sampling rate in Speccy-Windows.
  • Fixed "Wave To Melody" checkmark in Speccy-Windows.
  • Added "Draw 65% Frames" option to Speccy-Windows.
  • Fixed screen updates after changing scaling algorithm in Speccy-Windows.

Author's comment

  • The latest Speccy version for Windows and Linux, released on July 3 2017, adds support for DirectInput joysticks and gamepads on Windows, moves all input options into a separate "Input" menu, adds "Draw 65% Frames" option, and fixes a bunch of bugs on Windows.
→ [multi] Speccy 4.3
Fernandez Must Die (1988, MCM Software)

New in This Version

  • Computing effective waveform power in MIDI playback and recording.
  • Fixed "Hit MIDI Drums" option in Speccy-Windows.
  • Added "Nearest Neighbor" option to disable linear interpolation.

Author's comment

  • The latest Speccy version, released on March 8 2017, adds options to disable Direct3D linear interpolation and force 4:3 "television" window size. I also fixes sound sampling rate selection, MIDI playback and recording, and a bunch of Windows-specific issues.
→ [multi] Speccy 4.2
Dynamite Dan (1985)

New in This Version

  • Added "Force 4:3 Screen" option to Speccy-Windows.
  • Added -4x3 command line option to Speccy-Unix.
  • Speccy-Windows will not overwrite last software file name with other names.
  • Fixed file associations on Windows 8+.
  • Fixed sound sampling rate setting across all platforms.

Author's comment

  • The latest Speccy version, released on January 18 2017, fixes sound sampling rate selection on all platforms, adds the ability to force the 4:3 "television" window size, and contains a bunch of fixes for the Windows version.
→ [zx] UnrealSpeccy v0.38.2 21/12/2016

UnrealSpeccy version 0.38.3 December 21, 2016 (deathsoft)

  • ! Добавлена проверка превышения максимального числа трэков.
  • ! Добавлена проверка udi crc и вывод сообщения об ошибке.
  • udi crc не является crc32 (множественные ошибки в реализации алгоритма).
  • + Добавлена поддержка расширенного формата fdi 2 (с поддержкой сбойных байтов).
  • Теперь можно запустить оригинальную игру "черный ворон" с защитой.
  • ! Z-Controller: сделана задержка выдаваемых данных на одно чтение
  • (при чтении выдаются данные считанные на предыдущем этапе обмена). (blade)
  • ! Исправлена обработка команд чтения/записи sd-карт.
  • Исправлена служебная информация о карте.
  • Добавлено определение размера карты.
  • Добавлен сброс Sd карт при сбросе компьютера.
  • + Добавлено определение наличия invariant TSC (TSCINV:YES в консольном окне).
  • @ Высокий приоритет задается не толкьо для процесса, но и для основного потока,
  • приоритет повышен до максимально возможного (HighPriority=1 в .ini).
  • ! Добавлена перезагрузка ATM2 шрифта при смене ATM3->ATM2. (CHRV)
  • ! Исправлена проверка на пустой вычесленный rect при выводе на экран.
  • ! Исправлены шрифты и масштабирование диалогов для high dpi.
  • + Добавлена проверка наличия HW overlay.
  • * Исправлено определение размера видеопамяти для видеокарт с 4096Мб и больше.
  • + Реализован size/move окна без внутреннего модального цикла (при перетаскивани окна эмуляция не прерывается).
  • @ Размер памяти по умолчанию установлен 128кб (для исключения конфликтов с большинством дем).
  • + Трассировка halt по step over делается автотрассировка до первой инструкции обработчика прерывания.
  • + Добавлена информация cyl и head при выводе ошибки о невозможности создания диска нужного формата
  • (например когда загружен неверно снятый td0).
  • + Добавлена поддержка режима d3d exclusive (опция d3de в .ini).
  • + Добавлены пресеты ULA для KAY 1024. (Лас, krt17)
  • ! Исправлены тайминги ATM1/ATM2 (start of paper 3.5MHz). (DDp)
  • ! Исправлена загрузка блоков данных по alt-r, если конечный адрес выходил за FFFF. (savelij)
  • + В .ini файл добавлен каталог для screenshot'ов (ScrShotDir, по умолчанию текущий). (AAA)
  • @ Именование скриншотов именем последнего загруженного образа. (AAA)
  • ! Исправлено присваивание last_branch при возникновении прерывания (раньше не присваивалось).
  • + Задание размера бордюра через горячии клавиши. (AAA)
  • main.border_none=ALT 4
  • main.border_small=ALT 5
  • main.border_full=ALT 6
  • + Добавлены дополнительные кнопки джойстика (было реализовано еще в предыдущих версиях).
  • JB1=1
  • JB2=2
  • JB3=3
  • JB4=4
  • JB5=5
  • JB6=6
  • JB7=7
  • JB8=8
  • P.S. Тестируем и сообщаем о багах, если багов найдено не будет, через неделю выложу сорцы. (Проверьте работоспособность на windows xp).

Google Translation

  • ! Added check for exceeding the maximum number of tracks.
  • ! Added check udi crc and an error message. udi crc is no crc32 (multiple errors in the implementation of the algorithm).
  • + Added support for Advanced Format fdi 2 (with the support of bad bytes). Now you can run the original game, "Black Crow" to the defense.
  • ! Z-Controller: made to delay the data output on one reading
  • (When reading data are given matter at the previous stage of the exchange). (Blade)
  • ! Fixed handling of read / write commands sd-card.
  • Fixed service information on a map.
  • Added detection of card size.
  • Added reset Sd card when you reset the computer.
  • + Added detect invariant TSC (TSCINV: YES in the console window).
  • @ High priority is not really for the process, but also for the mainstream, priority is raised to the maximum possible (HighPriority = 1 in the .ini).
  • ! Added ATM2 restart when changing the font ATM3-> ATM2. (CHRV)
  • ! Fixed check for an empty rect calculated numbers when displayed.
  • ! Fixed scaling of fonts and dialogs for high dpi.
  • + Added check for HW overlay.
  • * Fixed detection of video memory size of the graphics card with 4096MB and more.
  • + Implemented size / move a window without internal modal cycle (when the emulation is not interrupted by dragging the window).
  • @ Default memory size is set 128kb (to avoid conflicts with the majority of dem).
  • + Trace halt by step over done autorouting to the first interrupt handler instruction.
  • + Added information cyl head and the derivation of the error on the impossibility to create a disk of the desired size (Eg when loaded incorrectly removed td0).
  • + Added support d3d exclusive mode (d3de option in .ini).
  • + Added presets for ULA KAY 1024. (Las, krt17)
  • ! Fixed timings ATM1 / ATM2 (start of paper 3.5MHz). (DDp)
  • ! Fixed loading of data blocks on the alt-r, if the destination address out of FFFF. (Savelij)
  • + In the .ini file is added to the catalog for more screenshots (ScrShotDir, the current default). (AAA)
  • @ Naming screenshots name of the last loaded image. (AAA)
  • ! Fixed assignment last_branch when interrupts occur (previously has been given).
  • + Setting a border size via hotkeys. (AAA)
  • main.border_none = ALT 4
  • main.border_small = ALT 5
  • main.border_full = ALT 6
  • + Added additional four-way controller (been implemented yet in the previous versions).
  • JB1 = 1
  • JB2 = 2
  • JB3 = 3
  • JB4 = 4
  • JB5 = 5
  • JB6 = 6
  • JB7 = 7
  • JB8 = 8

 

→ [multi] Speccy 4.1

New in Version 4.1

  • Made variable length pause work in .TZX tape loader.
  • Added Scale2X scaling algorithm.
  • Added Monochrome, Green, Amber, and Sepia CRT emulation.
  • Added -scale2x and -raster command line options.
  • Added -mono, -sepia, -green, and -amber command line options.
  • EMULib-specific command line options now processed inside EMULib.
  • Added "Scale2x Algorithm" and "LCD Raster" options on Windows.
  • Renamed "Color Raster" menu to "Color Filter" on Windows.
  • Deprecated -notv and -nolcd command line options.

Author's comment

  • Released on September 14 2016, adds mono, sepia, green, and amber CRT simulation filters, as well as Scale2x scaling algorithm, and fixes pause handling when loading .TZX tape files.

New in Version 4.0

  • Added special effects simulating individual pixel components.
  • Added EPX and EAGLE image scaling algorithms.
  • Merged scanline options into "Simulate Scanlines" in Speccy-Windows.
  • Merged scaling options into "Interpolate Video" in Speccy-Windows.
  • Merged palette options into "Color Palette" in Speccy-Windows.
  • Added "Clear File Associations" option to Speccy-Windows.
  • Added "Play Sound When Inactive" option to Speccy-Windows.
  • Added "Apply Color Raster" submenu to Speccy-Windows.
  • Added -rgb and -cmy command line options.
  • Added -epx and -eagle command line options.

New in Version 3.9

  • Fixed memory corruption bug in the instant replay recorder.
  • Fixed instant replay not restoring successive states.
  • Fixed instant replay not recording the first state.

New in Version 3.8.3

  • Fixed Cursor and Interface II joysticks, broken in version 3.8.
  • Fixed automatic fire functionality.
  • Fixed full-screen mouse operation in Speccy-Windows.

New in Version 3.8.1

  • Fixed tape/disk autoload feature, accidentally broken in version 3.8.
  • Added Replay function, letting you "rewind" gameplay (press [F8]).
  • Made fullscreen mode more robust in Speccy-Windows.
  • Added "Stretch Full Screen" option to Speccy-Windows.

 

→ [multi] Speccy 4.0
ZX Spectrum - Speccy 4.0 - Stardust

New in Version 4.0

  • Added special effects simulating individual pixel components.
  • Added EPX and EAGLE image scaling algorithms.
  • Merged scanline options into "Simulate Scanlines" in Speccy-Windows.
  • Merged scaling options into "Interpolate Video" in Speccy-Windows.
  • Merged palette options into "Color Palette" in Speccy-Windows.
  • Added "Clear File Associations" option to Speccy-Windows.
  • Added "Play Sound When Inactive" option to Speccy-Windows.
  • Added "Apply Color Raster" submenu to Speccy-Windows.
  • Added -rgb and -cmy command line options.
  • Added -epx and -eagle command line options.

Author's comment

  • Released on December 9 2015, adds CMY and RGB pixel raster simulation, EPX and EAGLE scaling algorithms, ability to keep playing music while you are working in a different window on Windows, and other enhancements.
→ [multi] Speccy 3.9

New in Version 3.9

  • Fixed memory corruption bug in the instant replay recorder.
  • Fixed instant replay not restoring successive states.
  • Fixed instant replay not recording the first state.

Author's comment

  • Released on October 19 2015, fixes several issues in the Instant Replay feature, including possible memory corruption, not recording the initial state, and not restoring successive states. To activate instant replay, press F8 at any time.
→ [multi] Speccy 3.8.3

New in Version 3.8.1

  • Fixed tape/disk autoload feature, accidentally broken in version 3.8.
  • Added Replay function, letting you "rewind" gameplay (press [F8]).
  • Made fullscreen mode more robust in Speccy-Windows.
  • Added "Stretch Full Screen" option to Speccy-Windows.

Author's comment

  • Released on September 2 2015, fixes tape/disk autoloading, autofire, Cursor and Interface II joysticks support, and adds the Instant Replay feature, which lets you "rewind" gameplay up to 16 seconds back in time. To activate instant replay, press F8. I have also improved fullscreen initialization in Speccy-Windows so that it is more reliable and works on more hardware now.

 

→ [multi] Speccy 3.8

New in This Version

  • Added Replay function, letting you "rewind" gameplay (press [F8]).
  • Made fullscreen mode more robust in Speccy-Windows.
  • Added "Stretch Full Screen" option to Speccy-Windows.

Author's comment

  • Released on July 23 2015, adds the Instant Replay feature, which lets you "rewind" gameplay up to 16 seconds back in time. To activate instant replay, press F8. I have also improved fullscreen initialization in Speccy-Windows so that it is more reliable and works on more hardware now.

 

Do ściągnięcia
Speccy45-Windows-bin-t2e.pl.zip
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