KindRed, dawniej SuperSlueth, ma pozwolić zaemulować nam większość konsol z rodziny Nintendo - póki co, pozwala poemulować Nintendo Entertainment System, Super Nintendo Entertainment System, Game Boy, IBM PC AT, IBM PC XT i Sega Master System z różnymi efektami
Version 1.12 Preview Build 3 (2020-12-28)
- [IBM] Fixed Sound Blaster 2.0 DSP DMA issue
- [ALL] Added more IDE data files
- [ALL] Updated Scheduler
→ [Multi] kindred 1.12 Preview Build 2 29/11/20
Version 1.12 Preview Build 2 (2020-11-30)
- [IBM] Added Sound Blaster 2.0 DSP and DAC
- [IBM] Redirected IRQ 2 to IRQ 9 for AT class
- [IBM] Fixed a bug in AT state descriptor
- [IBM] Updated ibmreadme.txt
- [RT ] Added ROMP, MMU, IOCC and Keyboard/Locator Controller
- [X86] Updated DMA request protocol
- [C64] Rewrote 6502 core
- [ALL] Added 65C02 core
- [ALL] Added User Preferences Dialog
- [ALL] Added Virtual Devices
- [ALL] Added Audio Device options
- [ALL] Added Runtime and re-enabled folder options
- [ALL] Added option to hide/trap the windows mouse cursor
- [ALL] Added the option to save and restore the last session
- [ALL] Added more Quick Load/Save hotkeys
- [ALL] Updated Window Sizes
- [ALL] Added more config.ini options
→ [Multi] kindred 1.12 Preview Build 1 08/11/19
Version 1.12 Preview Build 1 (2019-11-11)
- [PCW] Added Pocket Challenge W
- [PCW] Added MPU, row and column drivers, LCD, sound, mappers
- [ALL] Added TLCS-90 disassembler
- [ALL] Updated the single step process for all cpu cores
- [All] Cleaned up the inspector code
- [ALL] Updated kindred.db
→ [Multi] kindred 1.11 Preview Build 6(f2) 19/09/19
Version 1.11 Preview Build 6 (2019-09-19)
- [IBM] Fixed VGA line compare register
→ [Multi] kindred 1.11 Preview Build 6(f) 11/08/19
→ [Multi] kindred 1.11 Preview Build 5 23/04/19
Version 1.11 Preview Build 5 (2019-04-23)
- [SFC] Fixed another WRAM bug introduced in the last release
- [ALL] Rewrote the audio streaming code
→ [Multi] kindred 1.11 Preview Build 4 07/04/19
Release information for kindred version 1.11 Preview Build 4 (2019-04-07)
- [SFC] Reworked mapping code
- [SFC] Adjusted timing scheme to match other systems
- [SFC] Further extended scheduler (increased performance of coprocessors)
- [SFC] Fixed a recent change to WRAM transfer code (Secret of Evermore)
- [SFC] Fixed a bug in the Super Wildcard split file loading code
- [ALL] General code cleanup
- [ALL] Updated kindred.db
→ [Multi] kindred 1.11 Preview Build 3 29/01/19
Release information for kindred v1.11 Preview Build 3
- [IBM] Fixed virtual floppy disk mounting at startup
- [IBM] Added some undocumented instructions to 8088 core
- [IBM] Updated parallel port interrupt to match hardware
- [N98] Added Mapper, PIC, PIT, RAM, DMA
- [ALL] Updated the terminal window
- [ALL] Updated toolsninja.exe
→ [Multi] kindred 1.11 Preview Build 2 28/08/18
Version 1.11 Preview Build 2 (2018-08-28)
Happy 20th Birthday
- [IBM] Updated PIT
- [IBM] Added .ini files for XT and AT
- [IBM] Added all standard floppy formats
- [IBM] Added ibmreadme.txt, ideinfo.txt
- [ALL] Fixed OpenGL driver (white screen on some systems)
- [ALL] Added Parser for INI files
→ [Multi] kindred 1.11 Preview Build 1 28/05/18
Version 1.11 Preview Build 1 (2018-05-28)
- [IBM] Added IBM PC AT
- [IBM] Added some more EGA/VGA mapping modes
- [IBM] Added RTC for IBM PC AT
- [ALL] Added more screen rendering options, Direct3D and OpenGL
- [ALL] Fixed Screen Capture Buffer Overrun
At the moment there is only support for IDE harddrives (an AT compatible bios that supports IDE is needed). Not all AT compatibles will work due to advanced features not yet supported. Protected Mode is nowhere near complete, don't bother trying to install Windows 3.1 just yet.
wstecz02/01/2021 22:30
Inne treści związane z tematem
[CGB] SameBoy 0.16.7 4/10/2024
SameBoy jest emulatorem sprzętu Nintendo GameBoy, ColorGameBoy i w przyszłości GBAdvance (być może i coś już odpala, nie trafiłem jednak na nic, co dałoby się uruchomić) napisanym z myślą o Macintoshu, jednak i nam blaszakowcom dostała się wersja (SDL), którą z powodzeniem można używać.
Ostatnie zmiany to praca nad SameBoy'em pod IOS'em
[multi] BizHawk x64 2.10.1 RC1 14/09/2024
Jeśli pojawia się RC to wiedz, że pełna wersja niebawem się ukaże. Multiemulator BizHawk, pozwala udawać konsole: Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS), Super Nintendo (SNES), Nintendo 64, Gameboy, Gameboy Color, Super Gameboy, Sega Master System, SG-1000, Game Gear, Sega Genesis / Sega-CD, Sega Saturn, PC-Engine (TurboGrafx-16) / CD-ROM, ...
[VBA] VisualBoy Advance - M 2.1.11 15/09/2024
Ukazała się nowa wersja emulatora konsol NINTENDO (CGB,GB,GBA) VisualBoy Advance-M.
[pce] GearFX 0.0.4
Ignacio Sanchez Gines (drhelius), autor emulatora GearBoy (Nitendo GameBoy), GearSystem (Sega Master System) i GearColeco (Colecovision) zabrał się za nowego udawacza - tym razem na ogień poszła konsola Turbographx 16 lub jak to woli PCE Engine.
Na obecnym etapie grać się da na tym średnio (naprawdę nie brakuje dobrych emulatorów tej platformy - wystarcze wspomnieć o bardzo ...
[multi] DSP 0.23 VIP4 29/09/2024
Emulator DSP sygnowany przez imć Leniada, pozwalaja na zabawę maszynkami arcade i ośmiobitowcami - CPC, ZX Spectrum (z bardzo fajnie rozwiązanym podglądem plików), a także Colecovision, Nintendo 8 i CGB/GB - wszystko, co ma Z80 na pokładzie jest mile widziane;)
Ostatnia pełna wersja tego DSP Emulator DSP 0.22 Final pojawiła się 19 listopada 2023 r.