BgB jest emulatorem konsoli GameBoy i Color GameBoy, który w zasadzie posiada wszystko, co powinien mieć ten typ emulatora, od filtrów poprawiających jakość (albo pogorszających, w zależności od gustu), po możliwość gry poprzez sieć.
New in BGB 1.6.4 (2024-08-31)
- Fixed many bugs and problems
- Accuracy improvements
- Emulating GDMA conflict and improved inaccessible VRAM break for this
- Speed optimizations
- GBC reality colors: cyan was a bit too dark
- Recovery save state can now also be saved if another ROM is loaded or BGB is closed.
New in BGB 1.6.3 (2024-05-05)
- Added "MGB reality" (gameboy pocket) colorscheme and frame blend and doubler, and setting to automatically switch between DMG and MGB colorscheme and border
- Fixed a number of bugs
New in BGB 1.6.2 (2024-03-01)
- Fixed a number of stability related bugs
- Improved accuracy of joypad timing
New in BGB 1.6.1 (2024-02-01)
- Fixed a bug where the game state could get corrupted in a rare edge case
New in BGB 1.6 (2024-01-29)
-
Added rewind key (default: Tab) and reverse tracing
- Added support for loading and saving PNG images (windows XP and later)
- GB Camera emulation (using webcam, image file, or test pattern)
- Added support for x2, x3, x4 scale border images. Ability to apply doubler to x1 and SGB borders
- Improved GBC color options, including "GBC reality" and custom 3d LUT support (GBI compatible PNG format)
- realistic simulation of DMG and GBC LCD with new doublers (up to x4 scale) and frame blending options. new "DMG reality" colorscheme.
- Separate configurable border image and colors for SGB, and ability to show border image until a SGB border is set.
- changed default to the original, lighter, BGB 0.3 colorscheme. The darker "BGB LCD green" can still be chosen.
- new lock aspect ratio option, and ratio can be customized
- rapid A/B speed is now configurable, and default speed now works with more games
- mappable buttons can now be combinations with Ctrl, Alt, Shift. Ctrl+R is now an alternative shortcut for reset in the debugger.
- renamed "access breakpoints" to "watchpoints" to follow standard naming used by other gameboy debuggers
- "copy code" in the debugger in a format that can be edited and pasted back in modify code.
- common register names such as rLCDC, rNR10 can now be input in the debugger.
- Ability for breakpoint or watchpoint to log a debug message instead of breaking
- Xaudio2 sound output can now be automatically chosen by default
- Default audio samplerate is now automatic based on OS mixer samplerate (typically 48000 or 44100)
- Changed save filename handling of gzipped roms. old save files are still loaded. Setting for old behavior.
- Ini settings so debugger, vram viewer, and IO map windows can be visible on startup
- Improved accuracy
- Fixed many bugs
New in BGB 1.5.11 (2024-01-29)
- Bug and problem fixes and accuracy improvements only. New features are in 1.6.
→ NOWSZY [GB/CGB] BgB 1.6.6 20/07/2025
New in BGB 1.6.5 (2025-03-19)
- Fixed many bugs and problems, including regressions: unicode filenames in 1.6.5. link remote joy in 1.6.
- Fixed that a large sym file makes singlestepping slow
- Addressed a problem with non-smooth graphics on some windows 10 multi monitor setups
- Improved a problem with stuttering with openGL
- debugger: "log link transfers (to SGB window)" checkbox is now persistent
- added -ini parameter for running with a different ini file
- fixes and improvements to "GBC interlace" blending to simulate "persistence", in games such as "men in black"
- the default open file dialog in 32 bits bgb now supports unicode file names
- 64 bits bgb GUI now enables theming like 32 bits bgb
- Accuracy improvements
- Speed optimizations / performance fixes
New in BGB 1.6.5 (2025-03-19)
- Fixed many bugs and problems
- Added support for gbdk printf debug messages
- Fixed GBC reality colors non-smooth gradients
- Fixed problems with fullscreen mode such as taskbar showing, including on wine
- Speed optimizations
- Accuracy improvements
- Changed breakpoint condition to level trigger, unless PC any, and added setting to change this
- Added a mappable button to enable/disable SGB colors
→ [GB/CGB] BgB 1.5.10 18/10/2021
New in BGB 1.5.10 (2022-10-18)
- Added experimental Xaudio2 support
- Improved performance of VRAM viewer
- Added support for "correct" order MMM01
- Wine fixes: no graphcs on some setups. font related fixes.
- Many accuracy improvements
- Fixed many bugs
→ [GB/CGB] BgB 1.5.9 23/04/2021
1.5.9 (2021-04-23)
- Added Xinput support, fixes: gamepad stops working if bgb loses focus in windows 10. Re-run the configure wizard to utilize Xinput.
- Improved sound accuracy. "voice" sound works in perfect dark, donkey kong country, medarot 5 and others. added PCM registers.
- Improved HuC3 support (robopon sun, pocket family)
- Improvement to speedrun mode
- Added support for BESS, one can now interchange save states between bgb and other supporting emulators such as Sameboy
- Added support for the homebrew TPP1 mapper
- Many accuracy improvements
- Fixed many bugs
→ [GB/CGB] BgB 1.5.8 17/03/2020
1.5.8 (2020-03-17)
- Added mode where RTC stays at real time. Accuracy improvements. improved speedrun mode. Fixed graphics not showing on some wine setups. Improved fullscreen pageflipped mode. Improvements to debugger. Fixed many bugs.
→ [GB/CGB] BgB 1.5.7
1.5.7 (2018-09-14)
- Greatly improved accuracy, including pinball deluxe/fantasies, japanese crystal, koro dice, and many test roms
- speedrun mode
- recovery save state
- mappable button to start/stop recording audio/video
- setting to not break on invalid opcode, instead hang as in reality
- Made available a 64 bits version
- MBC1 multicart (MBC1M) support
- Improvements to debugger, including undo rom edits, ctrl+tab changes active control.
- Fixed many bugs
→ [GB/CGB] BgB 1.5.6
New in BGB 1.5.6 (2017-12-06)
- Fixed regression: choppy framerate and sound glitches after pause.
→ [GB/CGB] BgB 1.5.5
BGB 1.5.5 (2017-11-27)
- Added support for GUI display scaling. Improved input lag on 120 Hz display mode. Improvements to debug messages. A number of bug fixes and small improvements.
→ [GB/CGB] BgB 1.5.4
version history
- 1.5.4 (2017-07-17) - Fixed regression: pokemon yellow broken in SGB mode. Fixed a number of bugs.
→ [GB/CGB] BgB 1.5.3
version history
- New in BGB 1.5.3 (2017-03-04) - Accuracy improvements, including: pokemon (all versions) now has correct TID for speedruns. Fixed a large number of bugs and problems, including: "uncoverable direct3d error" on some Optimus laptops. Added improved support for automation/commandline use. Significant performance/efficiency improvement with most roms. Added support for loading RTC .sav files where a timestamp in the future does not (incorrectly) advance time.
- New in BGB 1.5.2 (2015-08-17) - Fixed a large number of bugs and problems, including: glitches in pokemon linking. Screensaver now doesn't start if you play with gamepad. Crash/stability fixes. Many small improvements, including efficiency improvements. Added support for more joypad axes (xbox 360 controller). Various debugger GUI improvements including local symbols.
Vox populi
Ten artykuł nie byl jeszcze komentowany:(
Dodaj komentarz!!!!
wstecz01/09/2024 00:14
Inne treści związane z tematem
[VBA] VisualBoy Advance - M 2.2.3 25/10/2025
Ukazała się nowa wersja emulatora konsol NINTENDO (CGB,GB,GBA) VisualBoy Advance-M.
[PSP] DevPPSSPP v1.19.3-1102 15/11/2025 22:03
PPSSPP to projekt emulatora przenośnej konsoli SONY PSP, napisanym w C++ przez jednego ze współautorów emulatora Dolphin udającego konsolę Nintendo Wii/GameCube Henrika Rydgarda, podobnie jak Dolphin, emulator posiada status open source i każdy może korzystać z repozytorium na githubie.
W chwili obecnej jest to bezsprzecznie najlepszy emulator, który pozwala nam ...
[multi] Nemulator 5.0 22/09/2025
Kolejna wersja emulatora Nintendo NES, Sega Master System, Sega Game Gear, Nintendo Game Boy / Game Boy Color i maszynek arcade - Pac-Man / Ms. Pac-Man, Space Invaders, który podobnie jak nes screensaver ekipy uberNES'a pozwala na tworzenie tapet z gier pracujących w tzw. attract mode.
Emulator zanim stał się multiemulatorem emulował całkiem znośnie Nintendo 8, od ...
[multi] BizHawk x64 2.11 20/09/2025
Wersja testowa multiemulatora BizHawk, specjalnie dla osób chcących sprawdzić i wspomóc projekt. Ten napisany w C# multiemulator pozwala udawać konsole: Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS), Super Nintendo (SNES), Nintendo 64, Gameboy, Gameboy Color, Super Gameboy, Sega Master System, SG-1000, Game Gear, Sega Genesis / Sega-CD, Sega ...
[GB/CGB] GearBoy 3.7.4 31/10/2025
Pojawiła się nowa wersja GearBoy autorstwa Ignacio Sancheza.
GearBoy jest kolejnym emulatorem konsoli Nintendo GameBoy i Color Gameboy, z całkiem dobrym współczynnikiem działających gier. Oprócz wersji pod Windowsy, istnieje także port iOS i Linuxa we wszystkich wypadkach aplikacja jest całkowicie darmowa.
![[GB/CGB] BgB 1.6.4 31/08/2024](/Photos/www/picLogoty/14136484271.jpg,134)


This is a gameboy emulator which runs on Windows