[FRONTEND] EmuLoader 8.7.2

[2] @ Sobota, 8 Grudnia 2018 16:37CET

[FRONTEND] EmuLoader 8.7.2

Nowa wersja frontendu EmuLoader - nakładki, uznawanej za jedną z najwygodniejszych tego typu rozwiązań, pozwalającą ułatwić nam obsługę emulatorów Arcade  - MAME, Demul,  SuperModel i innych.

version 8.7.2 change log - December 07, 2018

Fixed

  • Commented ROM / DISK entries were added as game files when creating MAME software games lists (softwarename.xml files)
    • ROM or DISK entries ending with "-->" tag will not be added ("rocnrope" from "msx1_cart.xml" is one of the affected games)
    •  you must create MAME software list games again to fix this bug (main menu "Arcade", "Create MAME Software Games List")

Changed

  • PDF game manual updates
    • support for MAME software lists
    • scan support for a sub-folder "manuals" added at the end of your selected PDF folder
  • File "console_computermame_systems_softwarelist.ini" updated to MAME .204

Removed

  • Some code cleanup, mostly commented out and deprecated

Added

  • "Search game" bar in "View Missing ROMs/CHDs" screen (audit results)
    • the frontend searches the entered string in game title and then game name if title is not a match
    • it works like the incremental search in the main games list, partial strings supported
    • you can press ENTER key in the edit box instead of clicking the "search" button
    • if there's no match, the edit box blinks red

 

→ NOWSZY [FRONTEND] EmuLoader 8.7.7

version 8.7.7 change log - June 07, 2019

Fixed

  • Popup menus can now display Unicode texts, but this implementation is far from perfect
  • Copy/move/delete game ROMs was not working due to an "Exit" command I forgot to remove, preventing further code from executing
  • Removed some beeps playing while creating games lists
  • Fixed bad Windows theme painting in my TPanelEx component, affecting all components in it... highly noticeable in light mode
  • Hint text of separator lines were missing in popup menus

Changed

  • Improvements to my TBitBtnEx component
    • font color is forced to black if button is not in "custom mode" and Windows theme is enabled
    • BitBlt() function used to paint bitmap buffer into button canvas instead of Canvas.Draw() function
    • replaced "Glyph" property by "Images" (TImageList container), for 32-bit+alpha channel icons (.ico)
  • Improvements to my TSpeedButtonEx component
    • font color is not changed when clicked (only applies if button style is set to "flat")
    • font color is forced to black if button is not in "custom mode" and Windows theme is enabled
    • BitBlt() function used to paint bitmap buffer into button canvas instead of Canvas.Draw() function
    • replaced "Glyph" property by "Images" (TImageList container), for 32-bit+alpha channel icons (.ico)

Added

  • Custom border for menu/popup menus
    • night mode only
    • you can customize the border color in preferences screen "Night Mode 2" page
    • experimental feature, might be buggy on Windows 10

version 8.7.6 change log - May 31, 2019

Fixed

  • Crash caused by my custom TBitBtnEx / TSpeedButtonEx components when frontend is in light mode (default theme)

version 8.7.5 change log - May 30, 2019

Fixed

  • Buttons font color was black when in night mode

version 8.7.4 change log - May 29, 2019

Fixed

  • Media type of Daphne games was not set to "Disc"
  • Game icons/systems TImageList containers were not emptied before reloading icons
  • Hint box colors of image panel #4 were not updated after exiting preferences screen
  • Game files of many MAME software list games were not recognized, tagging the game as "Game With No ROMs" ("a800.xml" software list for one)
  • Tweaks to prevent splash screen from hiding/showing multiple times when creating games / auditing games; this fix also prevents the timer from resetting

Changed

  • First atempt to set the correct media type icon for MAME arcade games with CHD files (HDD, Disc, Compact Flash Card, Game Video Tape VHS)
    • added an extra "ArcadeCHD_MediaType" game info tag just for this; tag is set when loading the ROMs database
    • the new media type icons are used everywhere: game status bar, run game dialog, last played games, delete game snapshot dialog, thumbnails view and others
    • HDD media type is set for games with multiple CHD files (HDD, CD, flash card) if at least one of them is HDD
    • you must re-create MAME games list to update the frontend ROMs database files
  • Improvements to the thumbnails view
    • icons are no longer drawn in the thumb image
    • icons are handled as overlays and, from now on, they are drawn in the top/left or top/right of the cell (depending on the "align" setting)
    • added a "Media Type Icon" to the mix
    • The system icon for MAME software lists is now the UME icon ("emu_ume.ico"), so you know that it's a MAME game but not arcade
    • when changing icons settings but not the thumb cell dimensions, only the icons are updated in main games list; thumbnails already created no longer have to be re-created
    • new setting "Show Icons With No Thumbnail", will display the overlay icons (system, game, media, favorite) even if no thumbnail is available
    • Media type icon is now drawn after the system icon, moved the game icon below it
    • new media/game/favorite icon size drop-down selection, no more fixed 24x24 size
  • Further tweaks to the night mode

Added

  • New alternate sub-folders for frontend icons, arcade/console/computer systems and arcade games icons so you don't have to replace frontend's default icons
    • toggle alternate icons on/off with the new "Use Alternate Frontend Icons" setting in main menu
    • console/computer system icons go in a new "frontend_dirconsole_computersystem_iconsalternate" folder
    • frontend icons and arcade system icons go in a new "frontend_dirresourcesmain_iconsalternate" folder
    • arcade game icons go in a new "frontend_dirresourcesgameslist_iconsalternate" folder
    • message box icons go in a new "frontend_dirresourcesmain_iconsmsgbox_iconsalternate" folder
    • NOTES:
      •   - tool bar filter icons, image category icons and image layout icons are not supported (basically all icons that use overlay icons)
      •   - all icons must be 32-bits color depth (RGB + alpha channel)
      •   - all required resolution icons must be added to the .ico file, or the frontend will show an "icon not found" error message
      •   - if you enable alternate icons without having them, the frontend will load the default ones
  • New media type: "Video Game Music"
    • initially used in MAME's "VGM Player" software list
    • new icon file "resourcesmain_iconsmedia_videogamemusic.ico"
  • New feature: "Special" tag
    • you can tag a game for any reason: finished games, games you want to play, games you hate, games you are playing, games you want to hide...
    • games list is stored in a new "ini_filesspecial.txt" file and the file format is the same as favorites files so if you are using favorites list for things like this, you can safely copy and rename the favorite profile to this new filename
    • there's a new column in details/grouped view named "Special"
    • add/remove games to/from special list in games popup menu (below "Add/Remove Favorite" menu items)
    • filter the games list with the new drop-down filter "Special List" in "Miscellaneous" tool bar filter
    • you can enable/disable the special icon for thumbnails view ("thumbnail settings" screen)
    • you can modify this new icon to your needs ("resourcesmain_iconsspecial.ico" file)
  • Night colors support for image hint boxes (preferences screen, "Night Mode 2" page)
    • separate colors from light mode
    • settings saved in "nightmode.ini" file
→ NOWSZY [FRONTEND] EmuLoader 8.7.6

version 8.7.6 change log - May 31, 2019

Fixed

  • Crash caused by my custom TBitBtnEx / TSpeedButtonEx components when frontend is in light mode (default theme)

version 8.7.5 change log - May 30, 2019

Fixed

  • Buttons font color was black when in night mode

version 8.7.4 change log - May 29, 2019

Fixed

  • Media type of Daphne games was not set to "Disc"
  • Game icons/systems TImageList containers were not emptied before reloading icons
  • Hint box colors of image panel #4 were not updated after exiting preferences screen
  • Game files of many MAME software list games were not recognized, tagging the game as "Game With No ROMs" ("a800.xml" software list for one)
  • Tweaks to prevent splash screen from hiding/showing multiple times when creating games / auditing games; this fix also prevents the timer from resetting

Changed

  • First atempt to set the correct media type icon for MAME arcade games with CHD files (HDD, Disc, Compact Flash Card, Game Video Tape VHS)
    • added an extra "ArcadeCHD_MediaType" game info tag just for this; tag is set when loading the ROMs database
    • the new media type icons are used everywhere: game status bar, run game dialog, last played games, delete game snapshot dialog, thumbnails view and others
    • HDD media type is set for games with multiple CHD files (HDD, CD, flash card) if at least one of them is HDD
    • you must re-create MAME games list to update the frontend ROMs database files
  • Improvements to the thumbnails view
    • icons are no longer drawn in the thumb image
    • icons are handled as overlays and, from now on, they are drawn in the top/left or top/right of the cell (depending on the "align" setting)
    • added a "Media Type Icon" to the mix
    • The system icon for MAME software lists is now the UME icon ("emu_ume.ico"), so you know that it's a MAME game but not arcade
    • when changing icons settings but not the thumb cell dimensions, only the icons are updated in main games list; thumbnails already created no longer have to be re-created
    • new setting "Show Icons With No Thumbnail", will display the overlay icons (system, game, media, favorite) even if no thumbnail is available
    • Media type icon is now drawn after the system icon, moved the game icon below it
    • new media/game/favorite icon size drop-down selection, no more fixed 24x24 size
  • Further tweaks to the night mode

Added

  • New alternate sub-folders for frontend icons, arcade/console/computer systems and arcade games icons so you don't have to replace frontend's default icons
    • toggle alternate icons on/off with the new "Use Alternate Frontend Icons" setting in main menu
    • console/computer system icons go in a new "frontend_dirconsole_computersystem_iconsalternate" folder
    • frontend icons and arcade system icons go in a new "frontend_dirresourcesmain_iconsalternate" folder
    • arcade game icons go in a new "frontend_dirresourcesgameslist_iconsalternate" folder
    • message box icons go in a new "frontend_dirresourcesmain_iconsmsgbox_iconsalternate" folder
    • NOTES:
      •   - tool bar filter icons, image category icons and image layout icons are not supported (basically all icons that use overlay icons)
      •   - all icons must be 32-bits color depth (RGB + alpha channel)
      •   - all required resolution icons must be added to the .ico file, or the frontend will show an "icon not found" error message
      •   - if you enable alternate icons without having them, the frontend will load the default ones
  • New media type: "Video Game Music"
    • initially used in MAME's "VGM Player" software list
    • new icon file "resourcesmain_iconsmedia_videogamemusic.ico"
  • New feature: "Special" tag
    • you can tag a game for any reason: finished games, games you want to play, games you hate, games you are playing, games you want to hide...
    • games list is stored in a new "ini_filesspecial.txt" file and the file format is the same as favorites files so if you are using favorites list for things like this, you can safely copy and rename the favorite profile to this new filename
    • there's a new column in details/grouped view named "Special"
    • add/remove games to/from special list in games popup menu (below "Add/Remove Favorite" menu items)
    • filter the games list with the new drop-down filter "Special List" in "Miscellaneous" tool bar filter
    • you can enable/disable the special icon for thumbnails view ("thumbnail settings" screen)
    • you can modify this new icon to your needs ("resourcesmain_iconsspecial.ico" file)
  • Night colors support for image hint boxes (preferences screen, "Night Mode 2" page)
    • separate colors from light mode
    • settings saved in "nightmode.ini" file
→ NOWSZY [FRONTEND] EmuLoader 8.7.3

version 8.7.3 change log - April 30, 2019

Fixed

  • Parent .ico file not showing up in clone sets if clonename.ico doesn't exist ("MAMu_ icons" feature)
  • Buttons "OK" / "Cancel" were invisible when viewing the simpler "arcade system select" dialog
  • Wrong read/write of game info "playtime" / "last played" / "times played" if your have multiple games in the same system with same zipped filename but of different media types
    • example: 2 files named "Elevator Action (1995) (Nidecom).zip", both MSX1 games, one is cartridge media type and the other is floppy disk
    • wrong game info written in played games files after exiting a console/computer game
    • wrong game info read from played games files when loading games lists at startup
    • the media type was missing when searching for the game entry
    • bugs related to files located in "console_computerplayed_games" folder
    • arcade systems and MAME software lists do not suffer from this bug
  • Wrong "extra game info" data parsing for "Games Editor" (main menu "Console/Computer")
  • Night mode was not toggled on/off correctly with the checkbox in messages dialog
  • PaneEx "inner border color" was not set correctly in procedure uCommon.SetPanelNightColors() causing it to be the same as outer border color
    • MAME arcade input files were not handled correctly in "Run Game (Extra Parameters)" screen
    • files "arcade_name.inp" in the "inp" root folder were not added to the files list, only "inpgamename*.inp" files
    • for arcade games only, excluding MAME softlist games
    • MAME save state files were not handled correctly in "Run Game (Extra Parameters)" screen
    • files from "stamachine_namesoftwarenamegamename" folder were completely ignored
    • for MAME software list games only, excluding arcade games
  • The image layout currently in use could be disabled in "Layout Settings" screen, causing corruption in layouts .ini file read/write routine
  • Extra title/machine type text color of selected systems were hard to read in night mode; light gray color replaced by dark gray
  • Selection bar was not red color for CHDs with bad checksum ("Arcade Audit Results" screen)
  • "CPU Filter" edit box was not correctly painted in night mode
  • Search games floating panel was not showing up at startup

Changed

  • Improvements to "version info" detection in "Arcade Emulators Setup" screen and at frontend startup
  • Changes and tweaks to AlterMAME feature
  • RAM variables were not initialized at startup, it could cause the frontend to crash
  • added a second AlterMAME slot so you can use two alternate emulators to run MAME games ("Arcade Emulators Setup" screen)
  • new "Autorun Game With AlterMAME 2" checkbox ("Arcade Emulators Setup" screen and games popup menu)
  • if game cannot be run with "AlterMAME 1", it will try again with "AlterMAME 2"
  • new "Run Game With AlterMAME 2" option in games popup menu to run games directly with AlterMAME 2
  • added proper detection for "FinalBurn Alpha" and "Raine" emulators in "Arcade Emulators Setup" screen and when running games
  • FBA website: https://www.fbalpha.com
  • Raine website: http://raine.1emulation.com
  • for Raine emulator, the "-nogui" parameter is added automatically to the execution command line and there's no way to toggle it off
  • better handling of CreateProcessW() exit codes "0, 1, 2, 5" after exiting emulators
  • Tweaks and fixes to texts in "run game confirmation" and "execution error" dialogs
  • Renamed file "image_category_overlay.ico" to "image_category_overlay_light.ico" ("resourcesmain_iconsoverlay" folder)
  • Image category/layout icons updated to support overlay icons ("resourcesmain_icons" folder)
  • Icon files "option_check.ico" and "option_radiogroup_on.ico" replaced by better versions, suitable for light and dark backgrounds ("resourcesmain_icons" folder)
  • Changes and fixes to menu/popupmenu drawing colors
  • fixed a couple painting bugs in the selection bar outer border
  • fixed unreadable shortcut text color in selected items
  • added "help text" and "selected help text" in the colors array, changed them to "gray" to fix unreadable texts
  • added inner frame color to the selected items, slightly darker than menu background color
  • Replaced TEdit standard component by my custom "TEditEx" component, to be used in "night mode"
    • new properties: "Color Frame", "Color Frame Focused", "Color Frame Disabled", "Round Frame"
    • property "Use Custom Border" for an easy on/off toggle when changing between light/dark backgrounds; this property if OFF by default
    • allow custom frame colors instead of the fixed Windows themed frame
    • remove the fixed white inner frame when setting edit box background color to anything other than white
    • Improvements to my custom "TShadowLabel" component for dark backgrounds compatibility
    • added new "Disabled Font Color" and "Disabled Font Shadow Color" properties so you can change font colors when the component is in "not enabled" state
    • added new "Use Disabled Font Color" property for an easy on/off toggle when changing between light/dark backgrounds; this property is OFF by default
  • Modified image category/layout .ico files, removed monitor frames / texts to use with overlay .ico files ("resourcesmain_icons" folder)
  • Moved "Tool Bar Overlay Icons Folder" setting to "Night Mode" page since this feature is not for the light mode (preferences screen)

Removed

  • All code related to "AlterMAME Default Emulator Settings" and "AlterMAME custom ini settings" completely removed from the source code

Added

  • New night mode .ico overlay files for image categories/layouts ("resourcesmain_iconsoverlayimg_dark" folder)
  • Support custom game icons for MAME software list games; "MAMu_ Icons" feature
    • file "softwarenamegamename.ico" in arcade "icons.zip" is no longer supported
    • zipped icons for each software list must be in: "user_mame_icons_pathsoftwarenameicons.zip" filename or
      • "user_mame_icons_pathsoftwarename.zip" filename (alternate .zip name, exclusive Emu Loader feature!)
    • unzipped icons must be in:
      • "user_mame_icons_pathsoftwarenamegamename.ico" or
      • "user_mame_icons_pathiconssoftwarenamegamename.ico"
    • minor tweaks to improve RAM usage and .zip files handling
    • don't know what this is ? see this thread in MAMEWorld's "News" forum:
  • http://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Number=380709&page=1&view=collapsed&sb=5&o=&fpart=1&vc=1&new=1549010727
  • New setting "Show MAME Machines Status Bar" so you can hide the status bar of the machines list panel (setting is in machines list popup menu)
  • Night mode colors for several dialogs and screens; colors are fixed and cannot be customizable
  • Custom frame color settings for the edit box in search bar (preferences screen, "Night Mode" page, "Search Games Panel Colors" group box)
  • New handheld system to the "Console/Computer" list: "Nintendo Switch"
    • only Yuzu emulator is supported: https://yuzu-emu.org
    • you must use "yuzu-cmd.exe" file
  • Tool bar menus, filter dialogs and popup menus in dark colors for the night mode
    • you can disable the dark menu with "Show Dark Menu in Night Mode" setting in main menu if you prefer light colors
    • colors cannot be customized
    • tweaks to selection bar, made it a bit darker
    • fixed function uMain.AddDefaultIcons(), it was not reloading overlay icons properly when switching between light/night modes and when changing "ToolBar Overlay Icons Folder" setting in preferences screen
  • New setting "Use Italic Font Style in System Title Bars" so you can disable italic fonts in system title bars (enabled by default)
  • Added support for "VisualBoyAdvance-M" emulator and updated "console_computeremulator_parameters[default].ini" file
→ [FRONTEND] EmuLoader 8.7.1

version 8.7.1 change log - December 02, 2018

Fixed

  • Minor adjustment in the audit system; some clone games fell thru the cracks
  • ROMs info in Game Details screen was not correct for some ROMs

version 8.7 change log - December 02, 2018

Fixed

  • Audit system hotfix, round 2
    • clone games you don't have wrongly tagged as "missing ROMs/CHDs"
    • games with CHDs and no game ROMs were deleted from "arcadegamesmame.miss", not listing them in "View Missing ROMs/CHDs" screen (scan results)
    • some good games were not removed from "arcadegamesmame.miss", listing them in "View Missing ROMs/CHDs" screen (scan results)
    • wrong "gamename.zip found" info shown in "View Missing ROMs/CHDs" screen for sets with no game ROMs (scan results)

Changed

  • Audit system adapted to scan clone sets the right way (and fixing some master games in the process)
    • from now on, if one clone game ROM is found, merged into parent set and "clonegamename.zip" is not found, it will be tagged as "missing ROMs/CHDs"
    • if no game ROMs/CHDs are found, but bios/device ROMs are present, the set is still tagged as "missing" (bios/device ROMs are not game ROMs)
    • if you have all clone ROMs merged into parent set but have parent ROMs missing, the clone set is still tagged as "merged" (crazy mode ON)...

version 8.6.9 change log - November 30, 2018

Fixed

  • Audit system was tagging clone games you don't have as "missing ROMs/CHDs", if you have the parent set
  • Merged tag is now properly displayed in "View Missing ROMs/CHDs" screen

 

→ [FRONTEND] EmuLoader 8.6.8

version 8.6.8 change log - November 29, 2018

Fixed

  • Setting "Add Leading Zero to Version Info Column" was always running after close preferences screen, even if you don't change it
  • Fixes and tweaks to MAME/HBMAME audit system; you must re-create MAME/HBMAME games lists to apply, no way around it
    • merged tag was not set in several clones
    • added two new fields in the game info to improve clone sets audit; generated in RAM while loading ROMs database "mame.elrom":
    •   - "Set with all game ROMs "nodump" state: just for the game ROMs (exclude bios/device ROMs and parent ROMs)
    •   - "Set with all parent game ROMs "nodump" state: check if parent set have only "nodump" ROMs (excludes bios/device ROMs and clone ROMs)
    • several MAME sets that have game ROMs were tagged as "set with no game ROMs"
    •   - filter "Games With No Main Set" was showing games that shouldn't be there
    •   - games audit system was also affected, specially if clone sets were merged into their parent
    •   - most affected: games in "Konami System 573" and several other MAME machines with similar ROMs/CHDs configuration
    • several MAME clone sets were not audited correctly because all game ROMs from parent set are tagged as "nodump" and the frontend could not finding "parentsetname.zip" file (not required by MAME when all ROMs are tagged as "nodump")
    • sets were all game ROMs have "nodump" tags but also have CHD files were not audited correctly, showing up as "missing"
    • Sega Chihiro games are now properly audited; SHA-1 checksum for "seganetw" device set wasn't handled correctly due missing to "CRC32 collision" tags
  • Games popup menus "Select Set" were not working properly for bios/device sets
  • Changed
  • Tweaks to "Game Details" screen
    • "Game Files" section now shows a green text if clone game is merged into parent set
    • sets with all game ROMs tagged as "nodump" now show in green with a "(nodump)" text
    • the ROMs list panel now shows "have/miss" proper info and icon even on "missing" games
    • other minor tweaks
  • Games list font settings do not change anymore when using "available/missing filter" in tool bar buttons

Added

  • Added "Arcade Italia" URL links to the "Internet Game Info" feature (Preferences screen, "General" tab)
  • Support for MAME PDF manuals (.pdf files)
    • select a folder in MAME Settings screen, "Folders" tab or in Preferences screen, "MAME Game Docs" tab
    • no zipped files support, .pdf files must be unzipped
    • relative path support (relative to MAME base directory)
    • default folder is "manuals"
    • parent set manual can be opened with clone games
    • files are opened with the Windows associated application for .pdf files (external utility)
    • setting saved in "arcadesysimagefolders_arcade.ini" file, "manuals_directory" entry in [MAME] section, but it's not part of the image categories
    • access in games popup menu and in images tool bar buttons
    • Support for "scores3.htm" so you can view MARP info again in "MAME Game Docs" feature
    • you must download "http://replay.marpirc.net/txt/scores3.htm" link from internet and put file into MAME's "dats" folder or the folder you selected for data files
    • the frontend will try to read the file and show the scores info
    • file "marp.dat" is still supported, but cannot be used not together with "scores3.htm"... pick one
→ [FRONTEND] EmuLoader 8.6.6

version 8.6.6 change log - August 31, 2018

Fixed

  • Wrong "Panels Colors" settings at startup, "Title Font/Shadow", "Title 2 Font/Shadow", "Text Font/Shadow" ("Night Mode" page, Preferences screen)
  • Wrong "Search Games Panel Colors" settings at startup, "Filter Font/Shadow" ("Night Mode" page, Preferences screen)

Changed

  • Modified the scope of "Ignore Exit Code 1: Invalid Function" setting to support all console/computer emulators
    • "KEGA Fusion" is no longer the only emulator returning exit code of "one" on exit this error might be related to a missing and/or incompatible plugin or badly configured emulator
    • even when nothing is wrong, the emulator might give you "code 1" as an exit code :( NOTE: this exit code is caused by the emulators, not the frontend
  • Updates to "Cleanse" feature in "Favorites Manager" screen
    • a list of all entries to be removed from the favorite profile is shown for review
    • you can remove entries from that list so they are not deleted from the profile .ini
    • there's no way to show titles, only game names and/or filenames and the system they belong to

Added

  • Requested setting "Add Leading Zero to Version Info Column (MAME)" so you can have "0.200" text in the version info column instead of ".200"
  • Multiple paths support for MAME preview images
    • MAME and HBMAME only
    • all image categories are supported: snaps, titles, covers, flyers, etc...
    • you can have define as many image directories you want
    • MAME softlist .zip files don't have to be in the same place as the arcade .zip files anymore, you can have "snap.zip" in one folder and "snap_sl.zip" in another
  • Support for MAME .201
    • vgmplay software list is now correctly detected and sets are correctly loaded by the frontend
    • new filter to hide vgmplay softlist entries from the games list: "Hide Video Game Music Files" ("Arcade Misc Filter" tool bar button)
→ [FRONTEND] EmuLoader 8.6.5
Emuloader 8.6.3 GUI for MAME

version 8.6.5 change log - August 04, 2018

Fixed

  • "Machines List Filter" implementation is complete
    • - if you hide the parent set, all clone will hide as well
    • - forgot to link the code for checkbox "Show Parent Sets Only" in "Customize Machines List" screen
    • - window width increases if screen width is 1280 pixels or higher so all columns are visible without showing a horizontal scrollbar
    • - proper colors in night mode
  • Machines list wrong font colors in "MAME Machines Filter Panel"
  • Icon alpha blending bug in "Machine Types And Systems Filters" screen when items are unchecked (tool bar button filter)

Changed

  • Renamed "MachinesList_SidePanel" section to "MAMEMachinesFilterPanel", for consistency
  • Renamed "Game Font Settings" to "Customize Game Fonts" in games popup menu and main menu "Games List"

Removed

  • Colors array vars of games selection bar are no more; colors are taken from ColorBoxes in Preferences screen

Added

  • Games list selection bar colors customization (Preferences screen)
    • - customize background color, frame color and font color
    • - there are two bar settings for MAME and arcade, one for available games (default blue color) and one for games with missing ROMs/CHDs (default red color)
    • - re-added "Gradient Bar" setting
    • - two separate sets, one for light mode in "Games List" page and another for the night mode in "Night Mode" page
    • - light mode settings are saved in "EmuLoader.ini"
    • - night mode settings are saved in "nightmode.ini"
    • - affected features so far: main games list, MAME Machines Filter Panel, "Customize Game Fonts" screen, "Customize Thumbnails" screen
  • NOTE: frame cannot be removed but it can be masked with "alpha blending" and frame colors like black or white
    Night mode custom user colors support in a couple more screens (no more forced blue frames)
    New "Slot Machines" catver.ini filter added to "Arcade Miscellaneous Filters" screen

version 8.6.4 change log - August 01, 2018

Fixed

  • Oh darn... I forgot to delete some beep/ding sound commands when initializing game zipped images lists
  • Re-added support to generate zipped snapshot thumbs in thumbnails view
    • - the code was removed by mistake more than a year ago when EmuCon was merged with Emu Loader, and nobody noticed, not even me
    • - all arcade systems are supported, "snap.zip" file; MAME also support "softwarename.zip" and "snap_sl.zip"
    • - Console/computer systems from EmuCon were Ok
  • Games list was not focused after a manual switch between light and night mode (main menu)

Changed

  • Minor optimizations to save some RAM when handling game image folders and improve game images preview search
  • Changes to "Image Category Settings" screen
    • - button "Default" folder was doing nothing
    • - category folders are now read directly from config files and not from RAM vars, which might contain different data
    • - relative paths in console/computer systems (from EmuCon) are now relative to the frontend root path since you can have multiple emulators per system
    • - minor code tweaks

Added

  • New "Machines List Filter" filter for "MAME Machines Filter Panel" (machines list popup menu)
    • - you can customize what machines appear in the list
    • - it works like the "Customize MAME Software List" feature
    • - excluded machines list is saved in "arcademame_machines_exclude.txt" file
    • - machines are only hidden from the list, not disabled
    • - it's only for the machines filter panel, not for the main games list
    • Support for "all-in-one" zipped image files (MAME software lists only)
    • - you can have snaps for all MAME softlist games combined into one humongous file instead of separate "softwarename.zip" files
    • - filename is the same as MAME's image .zip filenames, plus a "_sl" suffix
    • - filename format: "snap_sl.zip", "titles_sl.zip", "covers_sl.zip", etc (all categories are supported)
    • - files must be located in the same place as their "arcade/machine" files (snap.zip, titles.zip, etc)
    • - you can use "softwarename.zip" files together with these new files
    • - they will be scanned after "softwarename.zip"
    • - easy to use, just drop files in them proper folders and start the frontend
  • Mulitple image paths detection (MAME only)
    • - only the first path will be used, ignoring everything else after the ; char (snaps, titles, cabinets, covers, etc)
    • - removal of surrouning quotes, just to be safe (first and last char on the string)
  • NOTE: there is no multi directories scan to show game preview images!
    Added "videosnaps_sl" sub-folder scanning for video preview, MAME software lists
→ [FRONTEND] EmuLoader 8.6.3
Emuloader 8.6.3 GUI for MAME

version 8.6.3 change log - July 19, 2018

Fixed

  • Heavy tool bar flickering when resizing main screen / images panel
    • caused by the tool bar's "repaint" internal event (not accessible by the user)
    • tool bar "DoubleBuffer" property is now always enabled
  • Frontend crash when clicking "All Visible" button in "Customize Tool Bar" (games filters tool bar)
  • Image category icon in images tool bar was showing the night mode overlay while in light mode
  • Frontend crash when detecting "Atari 800" cartridge type from an unzipped game Unicode filename

Changed

  • "Search Games" panel is back in the games filters tool bar
    • floating panel is still available as an option (access in "Settings" button)
    • games list attached panel is gone
    • new "Use Small 16x16 Icons" option, access in "Settings" button (default 24x24 icons)
    • new "Show Filter Labels in Small Tool Bar" option to show labels, "small tool bar" mode only
    • the "Search" tool bar button is visible only for the floating panel
    • the floating panel "enabled" state is no longer restored at startup
  • "Games List Status Bar" colors limited to the light mode (Preferences screen, "Games List" page)
  • Setting "Panel Outer Frame Color (7 Pixels)" renamed to "Image 7 Pixels Border Color" to avoid confusion with night mode (Preferences screen, "Games List" page)
  • Behavior of panel frames have changed, two options to choose from:
  • "Outer Frame": enable this to use a single frame
  • "Inner Frame": enable this to use a double frame; "outer frame" must also be enabled
    • disabling both settings or just "outer frame" removes the panel border completely
    • tool bars updated to support the new setings
  • Message box now show top bar color and labels colors according to game's set status
    • green bar for available games
    • red bar for available games with missing ROMs/CHDs
    • gray bar for missing games

Added

  • New "Show Game Documents 7 Pixels Border" checkbox and "Border Color" settings, to align the panel with images panel (Preference screen, "Game Docs" page)
  • Night mode improvements ("Night Mode" page in Preferences screen)
    • "Search Games" panel colors customization expanded to include the edit box
    • customize games list frame color and visibility
    • tick the new "Use Windows Themed Border" to disable games custom frame color; it shows a single border
    • the frame in games filters tool bar is now drawn outside the client area, and it can be set to disabled, single or double frame
    • customize images panel frame colors and visibility
    • images tool bar height aligned with games filters "small tool bar", frame is now drawn outside the client area
    • "Customize Games List Status Bar Colors" settings for the night mode (colors box in "Games List" page is now only for the light mode)
  • New "Panels Colors" general settings for the night mode, so you can change frame colors, background color, font color and shadow font color
    • "Apply Filters" message box
    • "Initialize Zipped Images Contents" message box
    • Game Details
    • Select a Machine to Run Game
    • Load Multi-Slot MAME Games
    • Load Console/Computer Multi Floppy Disk Games
    • Search Games floating panel
    • Rename/Delete Game Images
    • Customize MAME Software List

 

  • NOTE 1: not all texts can have custom colors (font color and shadow font color)
  • NOTE 2: background color is it's not widely applied; only for a few panels
  • New setting "Tool Bar Overlay Icons Folder" (preferences screen, "Games List" page)
    • you don't have to overwrite frontend's overlay icons anymore, just create a sub-folder with your custom icons and select it in the drop-down box
    • sub-folder must be inside "frontend_dirresourcesmain_iconsoverlay" base folder
    • for both light mode and night mode
    • use ANSI directory names only, no Unicode support
    • you only need to add icons that are different than the ones from the base folder
    • if an icon doesn't exist in the sub-folder, the overlay icon from the base folder will be used
    • overlay icons are used in games filters tool bar and images tool bar (so far...)
    • folder name is used as the icons set title
    • added a "Dark Grey" icons set for the night mode; thanks to "Fabian" for creating the icons
→ [FRONTEND] EmuLoader 8.6.2

version 8.6.2 change log - July 06, 2018

Fixed

  • Forgot to include the updated file "arcadefiltersmame_filters.ini" for "Arcade Games Filters" tool bar button
    • some filters were renamed
    • one filter slip in two for easier games filtering
    • the frontend was crashing without this updated file

Changed

  • Color tweaks to night mode
  • Tweaks to "Delete/Rename Game Image File" screen
  • "Search Games" panel expanded, 3 view modes:
    • floating panel: default behavior, located just below the search button in filters tool bar
    • panel attached to the bottom of the games list: slim panel with 40 pixels height
    • panel attached to the top of the games list: slim panel with 40 pixels height
      • to switch between modes, click the new "tool bar" button next to the close button
      • you can customize "Night Mode" colors of the attached panel, "Night Mode" page in preferences screen
      • floating panel still have fixed colors - in light mode, colors are fixed
  • "Search Games" panel "enabled" state is now restored on a frontend restart

Removed

  • Minor source code cleanup

Tagi: Mame

wstecz08/12/2018 16:37
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