!

[Atari] Steem SSE 4.0.2 R32 15/02/2021

[0] @ !!! Poniedziałek, 15 Lutego 2021 01:38 CET [12-10-2020 23:32 CET]

[Atari] Steem SSE 4.0.2 R32 15/02/2021

Pojawiła się kolejna pełna wersja STEEM'a i oprócz poprawek pojawił się wątek nazewnictwa - pierwotnie ten fork Steem'a nazwany został Steaven Seagal Edition,  obecnie ponoć skrót SSE należy rozwijać jako ST Enhanced Emulator Sensei Software Edition - przynajmniej tak pisze jego twórca. Tak czy siak to Steem SSE, nie ważne jak go nazwać, jest jednym z ciekawszych emulatorów maszynek ze stajni Tramiela.
Po latach pozwala powrócić do tytułów na ATARI ST (co prawda bez fikuśnego i egzotycznego Falcona) i namacalnie sprawdzić, co ta platforma miała do zaoferowania (a że miała i co ciekawsze przetrwała jako symbol 16 biciaka do pracy, a nie do zabawy jest niepodważalne).

Do pobrania pod "okienka" trzy wersje - "DD" (Dx7) i "D3D" (DirectDraw3D9), ta ostatnia powinna fajniej chodzić pod Windows 10. Wersja debug jest wersją z dodatkowymi narzędziami, pozwalającymi na śledzenie procesu emulacji.

Game Over II (Electronic Arts, Inc., 1988)
Game Over II (Electronic Arts, Inc., 1988)

Steem SSE 4.0.2 R32

  • Fix regression in keyboard click check (Game Over II)

Steem SSE 4.0.2 R31

  • Fix large border at startup and other glitches
  • Emulation thread less hang-prone

Steem SSE 4.0.2 R30

  • Fix fullscreen colour bitmap of Colour control on second monitor
  • Emulation thread less crash-prone when changing ST Video/display options live As mentioned in the blog we say Steem SSE again instead of Steem 4
Xenomorph (Pandora, 1990)
Xenomorph (Pandora, 1990). Niektórzy kochali DUNGEON MASTERA, ja wolałem Xenomorph

Steem SSE 4.0.2 R29

  • Fix emulation thread/fullscreen random hanging
  • Fix fullscreen crash in Windows XP 64bit (thx Marc)

Steem SSE 4.0.2 R28

  • Fix some glitches for GUI, fullscreen, option Lock aspect ratio
Leisure Suit Larry III: Passionate Patti in Pursuit of the Pulsating Pectorals (a.k.a. Larry 3) (Sierra On-Line, Inc., 1990)
Leisure Suit Larry III: Passionate Patti in Pursuit of the Pulsating Pectorals (a.k.a. Larry 3) (Sierra On-Line, Inc., 1990). Dobrze od razu znaleźć wersję HD, bez tego rozwód i porzucenie dla innej kobiety będzie naszym najmniejszym zmartwieniem;)

Steem SSE 4.0.2 R27

  • Debugger fixes only
  • Patches for Monkey Island, Chrono Quest, Formula One Grand Prix (I saw the bugs while doing the patches!)

Steem SSE 4.0.2 R26

  • Fix save screenshot to file when freeimage.dll loaded

Steem SSE 4.0.2 R25

  • Fix crash on Disk manager 'Get contents' of a unrecognised, non-archive file

Steem SSE 4.0.2 R24

  • (re)Fix PRG/TOS support STF
  • Debugger (re)fix crash on config change
  • Fix save screenshot to clipboard when freeimage.dll loaded (D3D)
  • 6301 random mouse state on reboot
  • Faster rendering in medium resolution (32bit)
  • Fix overscan, no border corruption
  • Green disk manager

Steem SSE 4.0.2 R23

  • Reset LINEWID (thx Vincent Rivière)
  • Fix .TOS file support on STE
  • 64bit: real clippling for OSD texts
  • Some debugger fixes
Gunship (MicroProse Ltd., 1986)
Gunship (MicroProse Ltd., 1986). Ten moment, w którym bez manuala... nie polecisz.

Steem SSE 4.0.2 R22

  • Mapping files for US keyboard on UK TOS and UK keyboard on US TOS
  • Some Status info page fixes
  • Fix wrong doc files (v4.1.0) in package

Steem SSE 4.0.2 R21

  • R21 Fix PRG or TOS file not reloaded on startup
  • Fix loading AUTOMATION PACKER V2.3r PRG files
 Prophecy (Electronic Zoo, 1990)
Prophecy (Electronic Zoo, 1990)

Steem SSE 4.0.2 R20

  • MFM emulation write to disk (R9 bug)
  • Fix display rendering method on startup with no borders and other little glitches
Darklyte 2 (1993, Howard & Carl Tilley)
Darklyte 2 (1993, Howard & Carl Tilley)

Steem SSE 4.0.2 R19

  • Fix Use Pasti for all floppies and ACSI option (R9 bug)

Steem SSE 4.0.2 R18

  • Restore Windows XP compatibility of Steem 64
  • Disk manager little glitches
  • Bug using unrar multifiles
  • WD1772 clear CRC on good ID
  • EDIT quick fix autoinsert 2nd disk broken again :)

Steem SSE 4.0.2 R17

  • Fix Disk manager Get contents for archives handled by ArchiveAccess (such as 7z)

Steem SSE 4.0.2 R16

  • Some floppy drive fixes
  • Added some protection patches

 

Steem SSE 4.0.2 R15

  • Fix Steem can start on any screen (R13 bug)

Steem SSE 4.0.2 R14

  • Fix stretched display modes (R13 bug)
  • Monochrome rasters only for palette 0 (Starglider 2)

Steem SSE 4.0.2 R13

  • Auto insert disk B broken (R12 bug)
  • Fix file association (this one is older)
  • FPS: don't display if zero

Steem SSE 4.0.2 R12

  • Glitches on loading a config and other minor fixes

Steem SSE 4.0.2 R11

  • Steem can start on any screen
  • Fix timeout bug in MFM emulation

Steem SSE 4.0.2 R10

  • 64bit build not compatible with Windows XP for better performance
  • Fix regression mono digital  sound (Talk talk 2 steps, argh!)
  • Fix Microwire mixer write 0 (Pacemaker)
  • Fix potential bugs in ghost disk

 

Steem SSE 4.0.2 R9

  • Fix ACSI + STX mixing
  • Fix HD GEMDOS Atari Works (R8 bug)

Steem SSE 4.0.2 R8

  • Fix old bug when mixing MFM and STX or CAPS disk images
  • (Re)fix interference between interrupts and GEMDOS HD emulation
  • Remove confusing default A, W, S, Z joystick keys

Steem SSE 4.0.2 R7

  • Compatibility with Windows XP restored

Steem SSE 4.0.2 R6

  • Fix little GUI glitches
  • Improved resuming of memory snapshots involving an IPF/CTR disk image

Steem SSE 4.0.2 R5

  • Fix crash on take screenshot (R4 bug)

Steem SSE 4.0.2 R4

  • 14MB RAM hack
  • Extended monitor hack
  • Random corruption possible on load snapshot
  • Fullscreen in some display modes (DD)

 

Steem SSE 4.0.2 R3

  • Fix some large border glitches
  • Fix some other cases of stalling after loading memory snapshot
  • Revert recent mod in CAPS interface (OutRun CTR)
  • steem.ini-only option TrueFullScreenGui (see manual)

Steem SSE 4.0.2 R2

  • Fix some cases of stalling after loading memory snapshot
  • Remove misc. Warnings option

Steem SSE 4.0.2 R1

Main:

  • Fix reading HSCROLL updates the MCU register (Kultur Melk)

Debugger:

  • Can log IO writes in Trace.txt
  • Fix R/W log wrong end of line in Trace.txt
  • Fix history window with few instructions
  • Monitor distinguish CPU and DMA R/W
NOWSZY [Atari.Area] Steem SSE 4.2.0 R5
NOWSZY [Atari] Steem Steven Seagal Edition (SSE) 4.2.0 20/07/2025
Human Killing Machine (1989, U.S.Gold)

Steem SSE 4.2.0  20/07/2025

v4.2.0 Notices

  • Windows builds: Windows 2000 not supported anymore, Windows XP or later required, this is because of DirectMusic support.
  • GUI changes:
    • Left click and right click have been reversed for hard disk icons. Left to switch on/off, right to open the settings.
    • Wrench icon for configurations removed from tool box, it was a mistake (configs still available in settings)
  • Linux builds: RtAudio and PortAudio not supported anymore, Steem SSE supports Pulse Audio.

v4.2.0 Features

Native support for STX images (Windows, Linux)

  • If the pasti.dll plugin isn't available, Steem SSE will try to load those disk images on its own. This is based on the unofficial Pasti file format documentation by DrCoolZic and especially sarnau. 
    There's no option, if the plugin is present it is used. The plugin is only available as a 32bit Windows library, which means that the feature is especially useful for the 64bit builds and the Linux builds of Steem SSE.
    Native handling of STX images is less precise than the plugin, it isn't cycle-accurate (technically, it is based on the scanline timing and not CPU cycles).
    You can also convert STX images to STW (v2) through a simple right click on the disk image, but it will not always create working images.

TCP/IP connection (Windows)

  • New TCP/IP option for I/O ports. With this, you should be able to connect with someone else on the internet through Steem SSE. One instance of Steem SSE can play server (write server as address), the other can play client (type the address or the IP of the server). Reselect the TCP/IP option to start the connection if you change the address or the port. The server should be started first. It will probably trigger your firewall. The server can have multiple clients, if you think it's a bad idea or if your machine is client, just leave the option at 1. To terminate the connection, select the None option.

Imitation of the GEM Control Panel (Windows)

  • This is a major extension of the former keyboard click option. Now you can also change the colours. You find this in the settings window.

Emulation parameter controls (Windows)

  • Also available (if the all settings option is checked) are some emulation parameters. Normally they should be left alone, but it may help if some program isn't properly emulated. For example, emulation of the MFP (MC68901) is still trouble, adjusting parameters may compensate that.

Support for DirectMusic MIDI (Windows)

  • The DirectMusic drivers allow greater precision and potentially eliminate MIDI jitter, provided your audio interface has the correct drivers. This uses the DirectMidi library by Carlos Jiménez de Parga.

Monochrome

  • Smaller bottom border size for normal size if no overscan option is enabled

Mega Turbo button (hack)

  • The thing was missing on the real Mega STE, there wasn't even an option to set the CPU to 16MHz in the GEM.
  • It also works with the Mega ST, emulating an AdSpeed card.

Mouse auto-release

  • It's like "auto" but the mouse will be released each time a program is run. Useful if you need the mouse only to launch the program in GEM.

Display: Old sync

  • Use this if your computer has trouble with the way recent versions of Steem SSE handle video synchronisation.
  • When it's checked, settings for microseconds and the hard loop have no effect.

Disk Manager option Protect image files

  • If this is checked, Steem won't modify image files of floppy and hard disks.

v4.2.0 Emulation improvements

  • Software Overscan
    • Support for high resolution bottom border removal
  • TOS 2.06 on STF
    • It is possible again to run TOS 2.06 on STF-like models, Steem imitates the hardware hack that intercepts TOS address range decoding.

 

NOWSZY [Atari] Steem SSE 4.1.2 3/04/2022

Steem SSE 4.1.2 has been released on 3 April 2022.

v4.1.2 Features

  • Key mappings
    • New keyboard mappings for French and German PC keyboards targeting serious software running in UK TOS ("what you type is what you get"), or menu disks and games (what counts is the key position, check Megaroids and Thrust).
  • Joystics
    • 6 setups instead of 3
    • Shortcut to select the setup, as an alternative to selection through Num Lock and Scroll Lock (laptops typically don't have those keys).
  • Snapshot & screenshot (D3D)
    • Steem SSE will save a screenshot together with the memory snapshot, and on load it will display that screenshot instead of trying to draw the video memory (didn't work with overscan and Spectrum 512-like pictures).
    • If the option Restore previous state isn't checked, a nice picture will be loaded at startup, provided you copied it in Steem's directory. You can of course customise this.

Floppy Disk

  • Write-protect
    • New option to write-protect the disk (the sliding tab on the floppy is up), this is now used instead of the Read Only file property in drive emulation. When you insert a disk, the option will be set if the file is read-only or an archive, then you can change it if you will.
  • MFM emulation
    • Disk image format STW v2: handling fuzzy bits, timing variation and variable track length
  • New context option to convert SCP images to STW

ACSI hard drive

  • Create
    • New button to create a hdd image file. Enter the number of megabytes you wish (1MB=1,000,000 bytes). The file is filled with zeroes. It's up to you to make it a working hdd image. ICD Pro and other ST software may help. The feature isn't much but without it you need special utilities just to create the file.

Display

  • Single pixels
    • New option Single pixels, it is like scanlines but vertical.
  • Gamma correction
    • If option Show all settings isn't checked, there's only one slider for gamma control.

Sound

  • New option Slow fade for MicroWire emulation. The feature already existed but it was commanded by option Hacks before, now it is clearer. Use it If you want to avoid pops when the program changes the volume too fast.

Status bar

  • Little redesign, by default the 2nd pane contains useful info, ROM and RAM info is moved to the 3rd pane. Click on panes to change the behaviour.

Misc.

  • Save backup snapshot on reset. This was automatic, now it's optional (because saving is a file operation, it can cause a glitch).

Features enabled in Linux builds

Various features that were only available in Windows builds have been ported to Linux:
Ghost disks
MFM Emulation for standard disk images and conversion of image disks to STW
Option Count DMA cycles on disk operations
PRG/TOS support
Special adapters (dongles etc.)
YM -12db hack for STE
Freeboot
Joystick jump button

v4.1.2 Emulation improvements

  • Blitter
    • Closer to hardware for the NFSR flag
  • MFP (MC68901)
    • Some timing modifications to increase compatibility
  • Floppy Disk
    • MFM emulation
      • Better timings on SCP images
NOWSZY [Atari] Steem SSE 4.1.1 16/07/2021
James Pond 2: Codename: RoboCod (a.k.a. RoboCod) (Millennium Interactive Ltd., 1991)
James Pond 2: Codename: RoboCod (a.k.a. RoboCod) (Millennium Interactive Ltd., 1991)

Steem SSE 4.1.1 has been released on 16 July 2021.

v4.1.1 Notices

  • As of version 4.1.1, a 64bit build of Steem SSE is available for Linux.

v4.1.1 Features

  • Display
    • VSync (D3D): VSync now also works with double frequencies (eg 100Hz). Remark that VSync generally consumes more CPU on the 64bit builds.
    • Microseconds (Windows): Use precise hardware counters to time video rendering, if it's not checked milliseconds are used. Microseconds allow emulating the real video frequencies, which are fractional. Timing of display still depends on the hardware and OS (better with FreeSync). This setting is ignored when VSync is engaged.
    • BFI (D3D): BFI stands for Black Frame Insertion. When the option is checked, Steem SSE will update the display at twice the ST rate, one frame will be black, one frame will be the emulated image. It results in less movement blur on LCD screens, but video gets dimmer and some flicker may be perceptible. This option operates in windowed and fullscreen modes, with or without VSync, but better with VSync. The screen must be set at a high frequency or in FreeSync.
    • Timing Loop: Steem SSE will start a hard polling loop so many milliseconds before the planned time of blit (video rendering). A higher setting means more CPU use. Generally 2ms seems to be a good compromise (1ms is the previously hardcoded setting).However, if your PC is very busy, no matter how high the setting, Steem SSE may lag. The general option Make Steem high priority has a greater impact here. This setting is ignored when VSync is engaged.
    • US Border: The normal border size now depends on the TOS language, fewer scanlines for a US TOS, to avoid the black bands.
  • GUI
    • ACSI hard drive manager: For Linux too.
    • Joystick select: New shortcuts that simulate key presses on Num Lock or Scroll Lock for keyboards missing those keys (laptops...).
    • On Screen Display: Bad jokes. Yes, now it's an apart option!

Emulation improvements

  • CPU: Closer to a real MC68000 for BCD operations and for undefined flags.
  • ACSI hard drive: Some ICD-protocol SCSI commands are now emulated ($25, $28, $2A, $2B), disk image larger than 1GB are handled.
  • DMA: Refill FIFO buffer as soon as it's empty when writing to device (no more hack for laser printing).
  • 6301:
  • The 6301 uses an independent 1MHz quartz, not a fraction of the Shifter clock.
NOWSZY [Atari] Steem SSE 4.1.0 28/02/2021

Steem SSE 4.1.0 has been released on 28 February 2021.

v4.1.0 Notices
  • As of version 4.1.0, three full downloads (with doc and some plugins) are offered: Windows D3D 32bit and D3D 64bit, and Linux 32bit. All other builds, including the debugger builds, are in one separate archive.
v4.1.0 Features

Options design

  • Some options have been moved around again. The advanced settings concept has changed. Now it's called all settings and should be checked only if you want those rarely used settings. The GUI is clearer if it's not checked (for instance the ST model option is a radio button control and not a menu).

Big GUI (Windows)

  • Steem can now sport bigger icons and fonts. Useful for high DPI screens. It's a startup option, Steem doesn't adapt its GUI dynamically. Because of those bigger icons, the status bar has been moved to the bottom of the window, and its functionality extended. You even get the CAPS NUM SCRL info! Two "crisp" sizes have been added too: x3 and x4, also for those screens.

Printers (SMM804, SLM804)

  • The SMM804 was an Epson-compatible dot matrix printer, the SLM804 was Atari's famous laser printer. Output is an RTF file for formatting (SMM804) or BPM files for graphics (both printers).

Colour Control

  • Three new cool options for more vivid colours and for monochrome, grey or green.

CRT Pixel Shaders (D3D9)

  • New ST Video option. It uses the SweetFX Shader Suite from Guru3D.com. Available on D3D builds only, highly customisable (manually), with this you can emulate cathodic screens in Steem. Guess it's even possible to add new effects.

Smart Disk Swapper

  • Steem now features a disk swapper. It is smart because you don't need to create a list, Steem will look for disks in the current folder or archive. Accessible through shortcuts, the classic menu or the context menu. Optionally it can look for series with the same name and a different number or letter, or just load the next or previous disk images. If you so fancy, you can go through the full Automation set with just the disk swapper.

Configurations

  • More portable, using relative paths for TOS and disk in A, B. Can customise ST model name.
v4.1.0 Emulation improvements

Mega STE

  • Finally the last ST model is handled in Steem SSE. We emulate the essential: 16MHz CPU and cache, blitter timing differences, 1.44 MB floppy disks.

GEMDOS Hard Drive

  • GEMDOS hard drive emulation has been refactored and improved. Now operation on TOS 1.00 and 1.02 is quite reliable (there was a little memory leak in all previous versions of Steem). Also, it is now possible to save and restore state snapshots with open HD files.

Floppy Drive Sound

  • Still not perfect, but good enough to drive you crazy.

Freeboot

  • Your dream has come true, you can boot from the external drive.

MIDI

  • More realistic input and output timings.
    Note: this doesn't remove jitter, Steem still uses a real-time precision of about 1ms.

MFP

  • Computed relation between CPU clock and timer crystal instead of a random delay, different default crystal for STE (IMO the simple reason for some weird cases).

Game

  • Pirate alert! An STX image of Dungeon Master is included in the Windows 32bit download. The boot sector has been altered so that the game runs at 16MHz on the newly emulated Mega STE, for better response.
→ [Atari] Steem Steven Seagal Edition (SSE) 4.0.2 R21 04/10/2020

Steem SSE 4.0.2 R21

  • R21 Fix PRG or TOS file not reloaded on startup
  • Fix loading AUTOMATION PACKER V2.3r PRG files
 Prophecy (Electronic Zoo, 1990)
Prophecy (Electronic Zoo, 1990)

Steem SSE 4.0.2 R20

  • MFM emulation write to disk (R9 bug)
  • Fix display rendering method on startup with no borders and other little glitches
Darklyte 2 (1993, Howard & Carl Tilley)
Darklyte 2 (1993, Howard & Carl Tilley)

Steem SSE 4.0.2 R19

  • Fix Use Pasti for all floppies and ACSI option (R9 bug)

Steem SSE 4.0.2 R18

  • Restore Windows XP compatibility of Steem 64
  • Disk manager little glitches
  • Bug using unrar multifiles
  • WD1772 clear CRC on good ID
  • EDIT quick fix autoinsert 2nd disk broken again :)

Steem SSE 4.0.2 R17

  • Fix Disk manager Get contents for archives handled by ArchiveAccess (such as 7z)

Steem SSE 4.0.2 R16

  • Some floppy drive fixes
  • Added some protection patches

 

Steem SSE 4.0.2 R15

  • Fix Steem can start on any screen (R13 bug)

Steem SSE 4.0.2 R14

  • Fix stretched display modes (R13 bug)
  • Monochrome rasters only for palette 0 (Starglider 2)

Steem SSE 4.0.2 R13

  • Auto insert disk B broken (R12 bug)
  • Fix file association (this one is older)
  • FPS: don't display if zero

Steem SSE 4.0.2 R12

  • Glitches on loading a config and other minor fixes

Steem SSE 4.0.2 R11

  • Steem can start on any screen
  • Fix timeout bug in MFM emulation

Steem SSE 4.0.2 R10

  • 64bit build not compatible with Windows XP for better performance
  • Fix regression mono digital  sound (Talk talk 2 steps, argh!)
  • Fix Microwire mixer write 0 (Pacemaker)
  • Fix potential bugs in ghost disk

 

Steem SSE 4.0.2 R9

  • Fix ACSI + STX mixing
  • Fix HD GEMDOS Atari Works (R8 bug)

Steem SSE 4.0.2 R8

  • Fix old bug when mixing MFM and STX or CAPS disk images
  • (Re)fix interference between interrupts and GEMDOS HD emulation
  • Remove confusing default A, W, S, Z joystick keys

Steem SSE 4.0.2 R7

  • Compatibility with Windows XP restored

Steem SSE 4.0.2 R6

  • Fix little GUI glitches
  • Improved resuming of memory snapshots involving an IPF/CTR disk image

Steem SSE 4.0.2 R5

  • Fix crash on take screenshot (R4 bug)

Steem SSE 4.0.2 R4

  • 14MB RAM hack
  • Extended monitor hack
  • Random corruption possible on load snapshot
  • Fullscreen in some display modes (DD)

 

Steem SSE 4.0.2 R3

  • Fix some large border glitches
  • Fix some other cases of stalling after loading memory snapshot
  • Revert recent mod in CAPS interface (OutRun CTR)
  • steem.ini-only option TrueFullScreenGui (see manual)

Steem SSE 4.0.2 R2

  • Fix some cases of stalling after loading memory snapshot
  • Remove misc. Warnings option

Steem SSE 4.0.2 R1

Main:

  • Fix reading HSCROLL updates the MCU register (Kultur Melk)

Debugger:

  • Can log IO writes in Trace.txt
  • Fix R/W log wrong end of line in Trace.txt
  • Fix history window with few instructions
  • Monitor distinguish CPU and DMA R/W
→ [Atari] Steem Steven Seagal Edition (SSE) 4.0.2 R19 17/09/2020

Steem SSE 4.0.2 R1

Main:

  • Fix reading HSCROLL updates the MCU register (Kultur Melk)

Debugger:

  • Can log IO writes in Trace.txt
  • Fix R/W log wrong end of line in Trace.txt
  • Fix history window with few instructions
  • Monitor distinguish CPU and DMA R/W

Steem SSE 4.0.2 R2

  • Fix some cases of stalling after loading memory snapshot
  • Remove misc. Warnings option

Steem SSE 4.0.2 R3

  • Fix some large border glitches
  • Fix some other cases of stalling after loading memory snapshot
  • Revert recent mod in CAPS interface (OutRun CTR)
  • steem.ini-only option TrueFullScreenGui (see manual)

Steem SSE 4.0.2 R4

  • 14MB RAM hack
  • Extended monitor hack
  • Random corruption possible on load snapshot
  • Fullscreen in some display modes (DD)

Steem SSE 4.0.2 R5

  • Fix crash on take screenshot (R4 bug)

Steem SSE 4.0.2 R6

  • Fix little GUI glitches
  • Improved resuming of memory snapshots involving an IPF/CTR disk image

Steem SSE 4.0.2 R7

  • Compatibility with Windows XP restored

Steem SSE 4.0.2 R8

  • Fix old bug when mixing MFM and STX or CAPS disk images
  • (Re)fix interference between interrupts and GEMDOS HD emulation
  • Remove confusing default A, W, S, Z joystick keys

Steem SSE 4.0.2 R9

  • Fix ACSI + STX mixing
  • Fix HD GEMDOS Atari Works (R8 bug)

Steem SSE 4.0.2 R10

  • 64bit build not compatible with Windows XP for better performance
  • Fix regression mono digital  sound (Talk talk 2 steps, argh!)
  • Fix Microwire mixer write 0 (Pacemaker)
  • Fix potential bugs in ghost disk

Steem SSE 4.0.2 R11

  • Steem can start on any screen
  • Fix timeout bug in MFM emulation

Steem SSE 4.0.2 R12

  • Glitches on loading a config and other minor fixes

Steem SSE 4.0.2 R13

  • Auto insert disk B broken (R12 bug)
  • Fix file association (this one is older)
  • FPS: don't display if zero

Steem SSE 4.0.2 R14

  • Fix stretched display modes (R13 bug)
  • Monochrome rasters only for palette 0 (Starglider 2)

Steem SSE 4.0.2 R15

  • Fix Steem can start on any screen (R13 bug)

Steem SSE 4.0.2 R16

  • Some floppy drive fixes
  • Added some protection patches

Steem SSE 4.0.2 R17

  • Fix Disk manager Get contents for archives handled by ArchiveAccess (such as 7z)

Steem SSE 4.0.2 R18

  • Restore Windows XP compatibility of Steem 64
  • Disk manager little glitches
  • Bug using unrar multifiles
  • WD1772 clear CRC on good ID
  • EDIT quick fix autoinsert 2nd disk broken again :)

Steem SSE 4.0.2 R19

  • Fix Use Pasti for all floppies and ACSI option (R9 bug)
→ [Atari] Steem SSE Beta 15/08/2020

Steem SSE Beta, 15/08/2020

GitLog

Revision 1066

Author: steven-seagal | Date: sobota, 15 sierpnia 2020 15:23:36

  • Fix Steem can start on any screen (obsolete compile switches again)

Revision 1064

Author: steven-seagal | Date: piątek, 14 sierpnia 2020 13:56:16

  • Fix stretched display modes (R13 bug)

Revision 1063

Author: steven-seagal | Date: środa, 12 sierpnia 2020 10:10:21

  • Improved memory snapshot resuming with SCP images

Revision 1062

Author: steven-seagal | Date: poniedziałek, 10 sierpnia 2020 18:03:00

  • new breed of patches

Revision 1060

Author: steven-seagal | Date: sobota, 8 sierpnia 2020 12:43:17

  • refactoring stjoy

Revision 1059

Author: steven-seagal | Date: czwartek, 6 sierpnia 2020 16:54:08

  • Auto insert disk B broken (R12 bug)

Revision 1058

Author: steven-seagal | Date: środa, 5 sierpnia 2020 10:26:40

  • fix file associations +
  • 1 optimisation in draw.cpp +
  • code clean-up +
  • remove fiction of v403, next version is v410!

Revision 1056

Author: steven-seagal | Date: sobota, 1 sierpnia 2020 11:22:08

  • v402R12 final

Revision 1055

Author: steven-seagal | Date: piątek, 31 lipca 2020 14:56:18

  • print degas, refactoring

Revision 1054

Author: steven-seagal | Date: czwartek, 30 lipca 2020 14:50:32

  • move some code from acsi to printer

Revision 1053

Author: steven-seagal | Date: czwartek, 30 lipca 2020 14:05:05

  • dot matrix printer support, text to rtf, graphics to pbm

Revision 1052

Author: steven-seagal | Date: piątek, 24 lipca 2020 09:53:04

  • refactoring

Revision 1051

Author: steven-seagal | Date: środa, 22 lipca 2020 11:41:32

  • double click loads config

Revision 1050

Author: steven-seagal | Date: wtorek, 21 lipca 2020 10:43:09

  • can have precise ST model name in status bar +
  • R12 fixes

Revision 1049

Author: steven-seagal | Date: poniedziałek, 20 lipca 2020 10:04:46

  • linux status info

Revision 1048

Author: steven-seagal | Date: poniedziałek, 20 lipca 2020 09:12:17

  • linux kbd mapping

Revision 1047

Author: steven-seagal | Date: niedziela, 19 lipca 2020 15:05:22

  • code mods for linux quick build

Revision 1046

Author: steven-seagal | Date: niedziela, 19 lipca 2020 14:57:08

  • update linux scripts

Revision 1044

Author: steven-seagal | Date: sobota, 18 lipca 2020 11:35:13

  • v402 R11 final

Revision 1043

Author: steven-seagal | Date: piątek, 17 lipca 2020 10:56:05

  • linux drive sound (not working)

Revision 1042

Author: steven-seagal | Date: środa, 15 lipca 2020 10:43:02

  • linux build fix display size

Revision 1041

Author: steven-seagal | Date: środa, 15 lipca 2020 09:50:52

  • Fix timeout bug in MFM emulation + refactoring

Revision 1040

Author: steven-seagal | Date: poniedziałek, 13 lipca 2020 09:40:44

  • fix linux build + gamma control

Revision 1039

Author: steven-seagal | Date: niedziela, 12 lipca 2020 22:48:46

  • Steem can start on any screen

Revision 1037

Author: steven-seagal | Date: sobota, 11 lipca 2020 11:51:52

  • v402R10 really final

Revision 1036

Author: steven-seagal | Date: sobota, 11 lipca 2020 11:19:37

  • v402R10 final

Revision 1035

Author: steven-seagal | Date: czwartek, 9 lipca 2020 15:46:38

  • quick amalgamation scripts

Revision 1034

Author: steven-seagal | Date: czwartek, 9 lipca 2020 15:23:43

  • refactoring

Revision 1033

Author: steven-seagal | Date: środa, 8 lipca 2020 10:20:15

  • refactoring, beta bugfix

Revision 1032

Author: steven-seagal | Date: niedziela, 5 lipca 2020 11:20:13

  • linux build fix archive +
  • add st video page (HW overscan, border size, WS) +
  • refactoring

Revision 1031

Author: steven-seagal | Date: sobota, 4 lipca 2020 10:22:09

  • refactoring, fix linux build

Revision 1029

Author: steven-seagal | Date: wtorek, 30 czerwca 2020 15:35:48

  • 402R9 + beta Laser Printer +
  • Because of the SLM804 laser printer emulation, some files have a new name: dma instead of disk_dma and acsi instead of hd_acsi.cpp.
  • It's an upload in one go because I had to fix some bugs to implement the new feature.

Revision 1027

Author: steven-seagal | Date: sobota, 20 czerwca 2020 14:14:15

  • v402R8 final

Revision 1026

Author: steven-seagal | Date: piątek, 19 czerwca 2020 20:06:27

  • refactoring + beta bugfix HW overscan

Revision 1025

Author: steven-seagal | Date: czwartek, 18 czerwca 2020 11:15:13

  • refactoring + give real version of Windows >=8 in trace

Revision 1024

Author: steven-seagal | Date: środa, 17 czerwca 2020 19:37:17

  • refactoring, MFP fixes

Revision 1023

Author: steven-seagal | Date: wtorek, 16 czerwca 2020 17:03:09

  • beta bugfix Pacmania STE

Revision 1022

Author: steven-seagal | Date: wtorek, 16 czerwca 2020 15:33:42

  • refactoring, beta bugfix Wipe-Out

Revision 1021

Author: steven-seagal | Date: poniedziałek, 15 czerwca 2020 15:01:05

  • Refactoring + Fix old bug when mixing MFM and STX or CAPS disk images

Revision 1020

Author: steven-seagal | Date: niedziela, 14 czerwca 2020 12:56:33

  • refactoring mostly name changes but could be buggy

Revision 1019

Author: steven-seagal | Date: sobota, 13 czerwca 2020 12:00:15

  • bad and risky refactoring

Revision 1018

Author: steven-seagal | Date: środa, 10 czerwca 2020 10:41:36

  • GEMDOS HD emu mega improvements +
  • traces for VDI and AES calls +
  • log cartridge reads (option wasn't implemented!)

Revision 1016

Author: steven-seagal | Date: sobota, 30 maja 2020 11:01:20

  • GLUE predecode high byte of addresses

Revision 1015

Author: steven-seagal | Date: poniedziałek, 25 maja 2020 13:04:57

  • Mega STE 16MHz corrections
  • 1) ROM is not cached but it is as fast as cache
  • 2) Blitter runs at 8MHz anyway

Revision 1013

Author: steven-seagal | Date: piątek, 22 maja 2020 10:45:13

  • fix linux build

Revision 1012

Author: steven-seagal | Date: czwartek, 21 maja 2020 12:58:49

  • move log functions from acc to debug

Revision 1011

Author: steven-seagal | Date: czwartek, 21 maja 2020 11:12:18

  • refactoring

Revision 1010

Author: steven-seagal | Date: środa, 20 maja 2020 10:25:49

  • debugger: Monitors on reading ROM/cartridge
  • maybe it works

Revision 1009

Author: steven-seagal | Date: poniedziałek, 18 maja 2020 12:56:56

  • Improved resuming of memory snapshots involving an IPF/CTR disk image +
  • refactoring for performance

Revision 1008

Author: steven-seagal | Date: niedziela, 17 maja 2020 21:04:22

  • little refactoring, especially floppy disk

Revision 1007

Author: steven-seagal | Date: sobota, 16 maja 2020 11:21:17

  • fix CRT emu true fullscreen +
  • same fullscreen AR ratio options in D3D as in DD

Revision 1006

Author: steven-seagal | Date: piątek, 15 maja 2020 11:13:47

  • refactoring CPU flags

Revision 1005

Author: steven-seagal | Date: piątek, 15 maja 2020 08:30:16

  • refactoring GetRealVKCodeForKeypad(),StemWinResize() +
  • probably useless, buggy
  • + VS2008, 2015 settings

Revision 1004

Author: steven-seagal | Date: czwartek, 14 maja 2020 11:04:50

  • refactoring

Revision 1003

Author: steven-seagal | Date: środa, 13 maja 2020 10:36:52

  • CRT emu
  • using 3rd party SweetFX

Revision 1001

Author: steven-seagal | Date: wtorek, 12 maja 2020 17:53:41

  • Fix crash on take screenshot (R4 bug)

Revision 999

Author: steven-seagal | Date: sobota, 9 maja 2020 14:35:46

  • v402R4 final

Revision 998

Author: steven-seagal | Date: piątek, 8 maja 2020 21:04:32

  • refactoring SSE_D3D now necessary for D3D builds
  • so a Windows build can be no D3D no DD

Revision 997

Author: steven-seagal | Date: czwartek, 7 maja 2020 23:23:15

  • beta bugfix <4MB +
  • Fullscreen broken if stretch display mode (DiirectDraw)

Revision 996

Author: steven-seagal | Date: środa, 6 maja 2020 12:20:27

  • bugfixes 402R4

Revision 994

Author: steven-seagal | Date: piątek, 1 maja 2020 10:15:01

  • v402R3 final

Revision 993

Author: steven-seagal | Date: czwartek, 30 kwietnia 2020 16:06:46

  • refactoring for v402R3

Revision 992

Author: steven-seagal | Date: środa, 29 kwietnia 2020 19:52:21

  • disk fixes + spurious x64

Revision 991

Author: steven-seagal | Date: środa, 29 kwietnia 2020 10:32:03

  • no stall final? +
  • beta fix lle ym

Revision 990

Author: steven-seagal | Date: wtorek, 28 kwietnia 2020 20:21:06

  • Fix some large border glitches +
  • Fix some other cases of stalling after loading memory snapshot +
  • Some refactoring

Revision 988

Author: steven-seagal | Date: niedziela, 26 kwietnia 2020 13:14:02

  • some refactoring of sound + 402R2 fix

Revision 987

Author: steven-seagal | Date: sobota, 25 kwietnia 2020 11:25:04

  • refactoring + beta x64 fixes

Revision 986

Author: steven-seagal | Date: czwartek, 23 kwietnia 2020 15:07:49

  • VS2015 warnings

Revision 985

Author: steven-seagal | Date: czwartek, 23 kwietnia 2020 10:59:46

  • Steem64 uses a 32Mhz main timer instead of 8Mhz
  • poc ambition=runs the same, potential of higher precision

Revision 984

Author: steven-seagal | Date: czwartek, 23 kwietnia 2020 09:56:34

  • beta bugfix mfp
→ [Atari] Steem SSE Beta 4.0.2 R1 19/04/2020

Steem SSE R1 v.4.0.2, 19/04/2020

DD = DirectDraw7 D3D = Direct3D9

Main:

  • Fix reading HSCROLL updates the MCU register (Kultur Melk)

Debugger:

  • Can log IO writes in Trace.txt Fix R/W log wrong end of line in Trace.txt
  • Fix history window with few instructions
  • Monitor distinguish CPU and DMA R/W

GitLog

 

Revision 983

Author: steven-seagal | Date: poniedziałek, 20 kwietnia 2020 17:26:32

  • rename cpu cycles > sys cycles
  • less confusing for Mega STE ~16MHz

Revision 982

Author: steven-seagal | Date: poniedziałek, 20 kwietnia 2020 16:16:53

  • refactoring SSE_INT_MFP_410
  • + fix SSE_INT_MFP_EVENT_IRQ

Revision 980

Author: steven-seagal | Date: niedziela, 19 kwietnia 2020 17:55:04

  • oops

Revision 979

Author: steven-seagal | Date: niedziela, 19 kwietnia 2020 17:48:43

  • SSE402R1 refactoring + some debugger fixes

Revision 978

Author: steven-seagal | Date: niedziela, 19 kwietnia 2020 17:41:29

  • Fix reading HSCROLL updates the MCU register (Kultur Melk)

Revision 977

Author: steven-seagal | Date: środa, 15 kwietnia 2020 21:44:15

  • Mega STE feature (beta)
  • (for v4.1, it's been ready for a few weeks but waited for the release of v402, now we upload it before we need to fix v402 bugs!)

Revision 975

Author: steven-seagal | Date: środa, 15 kwietnia 2020 16:44:43

  • adapt copyright note

Revision 974

Author: steven-seagal | Date: środa, 15 kwietnia 2020 16:38:02

  • for v402

Revision 973

Author: steven-seagal | Date: wtorek, 14 kwietnia 2020 17:20:45

  • fix nasty blitter bug: Lethal Xcess green dragons
  • + refactor somewhat using stBlitter.sv by ijor
  • +fix yesterday's fix

Revision 972

Author: steven-seagal | Date: poniedziałek, 13 kwietnia 2020 09:12:49

  • bugfixes Antiques, Desktop Central, load old snapshot

Revision 971

Author: steven-seagal | Date: niedziela, 12 kwietnia 2020 12:46:23

  • -improve stats
  • -fix ste sound regression

Revision 970

Author: steven-seagal | Date: niedziela, 12 kwietnia 2020 09:51:34

  • Steem can use plugins32 or plugins64 folder

Revision 969

Author: steven-seagal | Date: sobota, 11 kwietnia 2020 10:35:00

  • refactoring

Revision 968

Author: steven-seagal | Date: sobota, 11 kwietnia 2020 09:22:22

  • compiler warning level 3
  • before it was 4 but with some pragmas to disable warnings
  • now only C4996 is disabled (deprecated POSIX/unsafe function)

Revision 967

Author: steven-seagal | Date: środa, 8 kwietnia 2020 09:08:27

  • STE sound precise fetch timing using sreq of STVL
  • (client part)

Revision 966

Author: steven-seagal | Date: poniedziałek, 6 kwietnia 2020 11:08:00

  • STE sound split fetch/play

Revision 965

Author: steven-seagal | Date: niedziela, 5 kwietnia 2020 21:47:27

  • refactoring + fix STE sound

Revision 964

Author: steven-seagal | Date: sobota, 4 kwietnia 2020 21:05:19

  • refactoring, new tos.cpp file
  • + linux build compiles again

Revision 963

Author: steven-seagal | Date: piątek, 3 kwietnia 2020 19:44:07

  • refactoring + fix old memory snapshots

Revision 962

Author: steven-seagal | Date: środa, 1 kwietnia 2020 19:39:01

  • Option 'Prompt on breakpoint'

Revision 961

Author: steven-seagal | Date: niedziela, 29 marca 2020 20:50:45

  • refactoring

Revision 960

Author: steven-seagal | Date: środa, 25 marca 2020 21:43:32

  • v402 features

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