Nowe MameUI w wersji 64 bitowej autorstwa JohnIV, zgodne oczywiście z najnowszą wersją MAME 0.155. Wersja 32 bitowa za emufrance, ale autorstwa red'a z mameworld.
Przy okazji JohnIV zaktualizował zestawy ikonek i snapshotów do Mame 0.155.
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!!! Czwartek, 16 Października 2014 21:40 CET [15-10-2014 20:46 CET]Nowe MameUI w wersji 64 bitowej autorstwa JohnIV, zgodne oczywiście z najnowszą wersją MAME 0.155. Wersja 32 bitowa za emufrance, ale autorstwa red'a z mameworld.
Przy okazji JohnIV zaktualizował zestawy ikonek i snapshotów do Mame 0.155.
New Games
New Games
New Games
Please note that gameinit.dat which previously only contained arcade-related info now additionally has console, computer, and pinball information. You can grab a copy at https://github.com/Robbbert/Startup/blob/main/gameinit.dat. This information will show at the top of the history tab.
In case you're unaware, many of UI controls on the function keys have been reassigned. For example, instead of P for Pause, now it's F5.
We got annoyed one time too many at the interactions of the P key with drivers that would need it (keyboards, virtual piano keyboards, lots of stuff). So we decided an overhaul was in order. Of course, all that is still customizable, so one can trivially change things back in the UI if needed.
Plus a number of unchanged controls:
Hopefully, that will help. Also, the easier-to-access save/load keys could be nice.
New Games
New Games
Interim release because there's nothing official this month.
Changes:
Changes:
Changes:
Changes:
Changes:
Changes:
New Games
New Games
New Games
In HBMAMEUI, the History tab has been updated. The supported dat files are:
Support of the following has been dropped:
New Games
Notes for ngmvs and ngneo:
ngneo:
ngmvs:
New Games
New Games
New Games
19YY now has full background music included.
New Games
New Games
New Games
New Games
New Games
New Games
New Games
New Games
New Games
New Games
New Games
New Games
There's been a truckload of new and invasive bugs in MAME recently, so you'll most likely get some weird things happening, especially if you use a joystick or game controller. Make sure you read the new document about setting up your controller:
https://docs.mamedev.org/advanced/ctrlr_config.html
If MAME crashes, then most likely it will take down the frontend with it.
The support for arcade.ini, console.ini, computer.ini and othersys.ini have been removed from MAME, and so these files will be ignored. In MAMEUI the support of arcade.ini was restored.
In MAME, the files arcade.flt and mess.flt were deleted, however you can create your own and it will work as before. The only difference is that you need to maintain them yourself instead of being done by the developers.
There's a new development branch being created for MAMEUI - it will have a new name (suggestions?) and a lot of improvements. It's not a priority though, so it could be many months before you see anything.
In the meantime the old worn-out MAMEUI has been rebranded as "Classic" - it will require GCC 10.1, and will only get updates to keep it working. There won't be any new features. The release schedule is (at this time) expected to be every 3 months.
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