[arcade] Mame/Mess x64 i x86 0.164

[1] @ !!! środa, 29 Lipca 2015 23:39 CET [29-07-2015 23:38 CET]

Nowa wersja MAME/MESS 0.164, bo i koniec miesiąca za pasem. I trzecia wersja z oficjalnie połączonymi obydwoma projektami MAME/MESS w jedną aplikację.

Mame 0.164 29/07/2015

MAMETesters Bugs Fixed
  • 01444: [Sound] (seta2.c) gundamex: The music is only emitted from the right channel. (system11)
  • 01943: [Sound] (seta2.c) pzlbowl: Right heavy stereo balance. (system11)
  • 05981: [Graphics] (aerofgt.c) turbofrc: Sprite priority bugs in some stages (Mamesick)
  • 04405: [Graphics] (seta.c) tndrcade + others: Offset issues in seta drivers (Mamesick)
  • 04877: [Graphics] (seta.c) usclssic: Graphics are shifted. (Mamesick)
  • 00317: [Graphics] (seta.c) daioh: On the attract mode screen with the earth down, there is a glitchy line at the bottom and the explosion is glitched. (Mamesick)
  • 05959: [Sound] (alpha68k.c) kyros, kyrosj: A few sound FX are missing (Mamesick)
  • 05968: [Graphics] (hornet.c) gradius4, nbapbp: Most of colours are completly wrong (MooglyGuy)
  • 05318: [Crash/Freeze] (djmain.c) bm1stmix and other: Error on loading CHD / disk error (peterferrie)
  • 04918: [Flip Screen/Cocktail] (dooyong.c) gulfstrm, lastday and clones: Screen slightly offset left when flipped (Osso)
  • 05711: [Graphics] (msx.c) cf3300, expertdp, svi738 (and possibly all MSX and MSX2): [possible] The MSX demo "Riyadh by Bandwagon" does not works properly. (Wilbert Pol)
  • 05949: [Crash/Freeze] (msx.c) expert11 [hero]: H.E.R.O. - Game does not start anymore (Wilbert Pol)
  • 05986: [Core] (msx.c) All sets in msx.c: Cartridge mapper not detected using Full Path (Wilbert Pol)
Source Changes
  • memory: Remove support for decrypted bases, use an address space instead [O. Galibert]
  • atarisy2: Slapstic doesn't need a direct update handler anymore [O. Galibert]
  • dsp56k: Remove the not required direct update handler [O. Galibert]
  • namcos1: Remove direct-update-handler-using optimization, will be done differently later [O. Galibert]
  • psx: Remove quickload, may be handled differently later [O. Galibert]
  • apple2gs: Remove the not required direct update handler [O. Galibert]
  • spc1000 added the centronics printer port [Miso Kim]
  • topland: Fix the background gradient [O. Galibert]
  • Unitron AP II: New Brazilian Apple 2 clone [Felipe Sanches]
  • M1COMM update, S32COMM initial commit [SailorSat]
  • Polymax Maxxi: New brazilian Apple2 clone. [Felipe Sanches]
  • validity: add basic signed integer arithmetic tests to core validation [Alex Jackson]
  • idehd.c: decrease IDE read fill-time to avoids timeouts [Peter Ferrie]
  • Improved kidniki sound quality while maintaining speed by adding more frontiers. Added LOGIC_INPUT to netlist which allows to specify a logic family, i.e. output characterics. Used this for improved AY8910 port modeling. [Couriersud]
  • m68k: fix '020 cache emulation corner case. [Hans Ostermeyer]
  • 3c505: move option ROM to the card to reflect real h/w [Hans Ostermeyer]
  • apollo: improved mouse emulation [Hans Ostermeyer]
  • Add MCFG_FORCE_NO_DRC. [MooglyGuy]
  • Redumped bad rom from Mayjinsen 3 (Aleck64), internal checksum now matches ROM dump [Brizzo, theboy181, Zoinkity]
  • pet_flop.xml: Added alternate Commodore SFD-1001 Test/Demo diskette. [Curt Coder]
  • Netlist now compiles with
    • std=c++98 -Wall -Wpedantic -Wextra -Wno-long-long -Wno-variadic-macros and
    • std=c++11 -Wall -Wpedantic -Wextra [Couriersud]
  • Arkanoid.c: Add rom numbering list, add more info and more correct rom labels for first version arkanoid (US, Romstar License) board from pcb pics [Brizzo, Lord Nightmare]
  • Added macro object registration and dynamic includes to netlist. This allows the creation of macro libraries going forward. Any IC which can be described by a truthtable and a package wrapper can now be entirely described in netlist syntax. [Couriersud]
  • m20: 8086 apb [Carl, rfka01, Christian Groessler]
  • firebeat: Completely rewrote the graphics chip emulation [Ville Linde]
  • Identify size_t usage in printf by enclosing the argument in SIZET_PRINTF(). This is typesafe, can be identified and allows to use proper 64bit computing with compilers up to it. [Couriersud]
  • fixed SAA1099 driver to actually use clock (nw); corrected Game- Blaster/SB1.0 clock to 7.159mhz [NewRisingSun]
  • Added MM5837 Noise Generator used by Congo Bongo. [Couriersud]
  • pet_cass.xml: Added tapes. [Dagarman]
  • pet_flop.xml: Added disks. [Dagarman]
  • Further improvements + two missing files. Congo Bongo netlist now parses without issues. [Couriersud]
  • DEC Rainbow: fixed Z80 access to shared RAM, motor on/off signal, and ROM labels. [Karl-Ludwig Deisenhofer]
  • winfile.c: Stop crashing after saving to a disk image loaded from a software list. [Curt Coder]
  • g64_dsk: Respect the number of tracks specified in the image header. [Curt Coder]
  • c128_flop.xml: Added Paperback Writer 128, Term Paper Writer, The Great War, and Your Personal Financial Planner 128 disk images. [Curt Coder]
  • Document progress on congo bongo. Gorilla sound now works. Performance up from 30% to 170%. Use ./nltool -c run -f nl_examples/congoBongo.c -t 2 to test. Minor enhancements and bugfixes. [Couriersud]
  • m68k: fix unaligned pc-relative accesses [O. Galibert]
  • scfinals: Add correct default eeproms [O. Galibert]
  • Add a second rom label variant to NSS Super Mario World IC1 [byuu]
  • peoplepc: split from pc.c and make it work [Carl]
  • peoplepc: new roms [rfka01]
  • verified protection data on gaialast [system11]
  • Created macro libraries for CD4XXX and 74XX chip families. Going forward, these will contain all devices which can be described using truthtables and DIPPINS. [Couriersud]
  • SDL: fix 0.160 aspect ratio regression. [Hans Ostermeyer]
  • correct PROMs for 'mayac' set, fixes colours [system11]
  • thedealr.c: Figured out Coinage, Max Bet, Payout, Double up, Jacks or Better and Fever Mode dipswitches. [Brian Troha]
  • sdk80.c: Begun hooking up devices [MooglyGuy]
    • Hooked up i8251 USART and RS232 device. Can use standard RS232 slot devices, including the internal serial terminal, or a terminal program running on the host machine.
    • Hooked up USART baud rate selection switch.
  • chihiro.c: bruteforced DES key for "Sega Network Taisen Mahjong MJ 3 Evolution" [f205v]
  • jvs13551.c: Sega 838-13683 and 837-13551 JVS I/O MCU firmwares dumped [Soyandroid]
  • VK100.c: correct prom locations based on schematics; Mark one PROM as bad pending a redump. [Lord Nightmare]
  • VK100: More work based on schematic. Self test doesn't get much farther yet. [Lord Nightmare]
  • Hooked up speech in "Harem". Added save-states. Verified colors [Luca Elia, tirino73]
  • sdk80.c: Added video board control PROM. Promoted to Working [MooglyGuy]
  • Fixed World Heroes Perfect (Sega Saturn) TH Control Mode in SMPC. [Angelo Salese]
  • Added preliminary CD-DA routing to SCSP EXTS parallel port, fixes CD-Rom player equalizer in Sega Saturn. [Angelo Salese]
  • "1942p" improvements
    • dumped correct sound ROM for this set [mastercello]
    • hooked up alt. memory map needed by new sound rom [David Haywood]
    • retagged as a Tecfri bootleg PCB rather than prototype
    • fixed interrupt generation for this version, allowing powerups to scroll correctly [David Haywood]
  • Re-add NetBSD support. [Thomas Klausner]
  • n64: Fix crash when fast-forwarding. [MooglyGuy]
  • VK100: Fix diagrams for memory map decoding in comments, based on schematics. [Lord Nightmare]
  • firebeat: Added basic SPU board emulation [Ville Linde]
  • rspcp2: Make the align declarations gcc-compatible [O. Galibert]
  • Decrypted external ARM code in slqz3 [iq_132]
  • a7800: fix 0x2800 mirroring behavior [Mike Saarna, Robert Tuccitto]
  • Commodore VIC-1515 printer. [Curt Coder]
  • Commodore VIC-1520 plotter [Jim Brain, Curt Coder]
  • add rom locations to zookeeper sets [Lord Nightmare]
  • Improve sound in some Mortal Kombat Yawdim bootlegs [Luca Elia]
  • Added nlwav to tools. nlwav converts netlist logs into wav files. [Couriersud]
    • Example usage:

      ./nlwav -i netlist.log_RO.1.log -o tt.wav
      ./nlwav -h

  • Commodore 1526/MPS-802/4023 printer [Curt Coder]
  • c128: Added a skeleton for the PARTNER 128 cartridge. [Curt Coder]
  • ti99: MFM low-level hard disk emulation, removed legacy floppy [Michael Zapf]
  • 315_5124.c: avoid saving the dynamic RAM used for temp rendering, the save state system does not currently agree with RAM that gets reallocated at run time which was happening whenever the resolution changed.
  • shadfrce: remove runtime tag lookups and optimized video rendering to restore speed back to what it was in versions prior to 0.161. [David Haywood]
  • dreamwld.c: fix visible areas based on PCB tests, fixed linescroll modes, fixed tilemap sizes etc. This improves visuals in cutefght, rolcrush, baryon etc. [David Haywood]
  • sm510: initial Sharp SM510 MCU core [hap]
  • tb303: hooked up basic button inputs and ext. RAM [hap]
  • additional gameking dumps listed in Software List, including 2 for Game King 3 [Team Europe]
  • some additional famiclone bios sets [Team Europe]
  • Added / completed /enabled save state support to the following drivers: decos32.c, destroyr.c, gstriker.c, itech8.c, namcona1.c, namcond1.c, namcos86.c, naughtyb.c, nbmj9195.c, paranoia.c, pcktgal.c, poolshrk.c, sbowling.c, spbactn.c,spdodgeb.c, starcrus.c, tank8.c, tapatune.c, ttchamp.c, vicdual.c [Osso]
New games added or promoted from NOT_WORKING status
  • Intel SDK-80 [Nigel Barnes, MooglyGuy]
  • Gaia - The Last Choice of Earth [David Haywood, system11]
  • The Dealer (Visco Games) [Luca Elia, Fabrice Arzeno, Porchy, rtw, The Dumping Union]
  • Mahjong Magic Lamp (v. JAA02) [Dyq, Guru, Luca Elia]
  • Mahjong Super Dai Chuuka Ken (Japan, D115) [Dyq, Guru, Luca Elia]
  • Mahjong Gorgeous Night (Japan, TSM003-01) [Dyq, Guru, Luca Elia]
  • The Round Up [Brian Troha, The Dumping Union]
  • Monkey Magic [Smitdogg, *=/STARRIDER=*, BrianT, russ h., Mucci, Justin Kerk, Bigster, Dave France, Dulleron, Nicolas Francfort, f205v, Gilby, rtw, gregf, Andy Welburn, Shoutime, MooglyGuy, balrog, Gor, The Dumping Union, Dirk Best]
New clones added
 
  • The Rumble Fish 2 (prototype) [Brizzo, MetalliC, Coolmod, The Dumping Union]
  • X-Men Vs. Street Fighter (USA 960910) [kawaks]
  • Turbo (encrypted, program 1363-1365 rev B) [Andrew Welburn]
  • Turbo (encrypted, program 1363-1365) [Andrew Welburn]
  • Indianapolis (bootleg of Turbo) [f205v]
  • Sunset Riders (4 Players ver JAD) [Fraspe]
  • Quizard (v1.0) [TeamEurope] (and reorganized sets)
  • Vendetta (Asia, 4 Players, ver. Z) [Fraspe]
  • Karate Blazers (bootleg) [Gerald (Coy) and Thierry (ShinobiZ)]
  • Run and Gun (ver EAA 1993 9.10, prototype?) [caius, mastercello]
  • Maya (set 4, clean) [system11]
  • Hot Rod (Japan, 4 Players, Floppy Based, Rev C) [Ordyne]
  • Varth: Operation Thunderstorm (Japan Resale Ver. 920714) [Alex Cmaylo, The Dumping Union]
  • Hot Chase (set 2)
  • Shinobi (Datsu bootleg, set 2) [Andrew Welburn]
  • Midnight Resistance (Joystick bootleg) [Guru]
  • Super Cobra (Stern Electronics) (encrypted, KONATEC XC-103SS CPU) [Kevin Eshbach, David Haywood]
  • Mortal Kombat (Yawdim bootleg, set 4) [Marco, Guru]
  • Gang Hunter [Smitdogg, The Dumping Union]
  • Spatter (315-5099) [Andrea Palazzetti]
  • Phoenix (Assa, Spanish bootleg) [Rockman & Edcross]
  • Ave Fenix (Laguna, Spanish bootleg of Phoenix) [Rockman]
  • Vautour (bootleg of Phoenix) (Z80 CPU, single PROM) [system11]
  • Hana to Ojisan [BET] (ver 1.00, 1991/08/23) [AeroCityMayor]
  • Power Spikes (Italian bootleg) [Manual Assoni]
  • NFL Blitz '99 (ver 1.2, Aug 28 1998) [SiftWare]
  • California Speed (Version 1.0r8 Mar 10 1998, GUTS Mar 10 1998 / MAIN Mar 10 1998) [jmurjr]
  • PuzzLove (Korea) [system11]
  • Bubble Bobble II (Ver 2.6O 1994/12/16) [rtw, Team Europe, The Dumping Union]
  • Crush Roller (Famaresa PCB) [Rockman, Edcross] (not working, different protection?)
New games marked as GAME_NOT_WORKING
  • Microdigital ONYX: new colecovision prototype (unreleased).[Felipe Sanches]
  • Daruma DS348 dot-matrix printer skeleton driver. [Felipe Sanches]
  • Aqua Stage [MooglyGuy, Smitdogg, Charles MacDonald, The Dumping Union]
  • Sega Network Taisen Mahjong MJ 3 Evolution (Rev B) (GDX-0021B) [Andy Geezer]
  • Mahjong Shuang Long Qiang Zhu 3 [Dyq, Guru]
  • Konami Top Gun [hap, Sean Riddle]
  • Konami TMNT [hap, Sean Riddle]
  • Game & Watch: Mickey & Donald [hap, Sean Riddle, segher, O. Galibert]
  • Gakken Jungler [hap, Kevin Horton, Rik]
  • Bandai Zaxxon [hap, Kevin Horton, Rik]
  • Bandai Ultra Man [hap, Kevin Horton, Rik]
  • Bandai Pengo [hap, Kevin Horton, Rik]
  • Bandai Burger Time [hap, Kevin Horton, Rik]
  • NBA Showtime Gold / NFL Blitz 2000 (ver 3.0) (Sports Station?) [?]

 

Tagi: Mame

wstecz29/07/2015 23:39
Inne treści związane z tematem
[Arcade] Arcade x64/x86 0.213 29/08/19 [Arcade] Arcade x64/x86 0.213 29/08/19
Jeden z najlepszych klonów MAME wcześniej rozwijany przez MameSick jako MameUIFX a teraz przez Robbberta (MameUI32, MessUI, HomebrewMame). Znów przed "oficjalną" wersją nowego MAME 0.213    
[Arcade] MAMEUI x86/x64 0.213
Brak jeszcze binarek nowej wersji 0.210 (whats new też pochodzi z repo i trudno go nazwać oficjalnym:P) ale jest już dinozaur MAMEUI MameUI w wersji x86 (Robberta) i x64 (John L. Hardy IV (JohnIV) . Wersja zgodna z MAME 0.210, którego to należy się spodziewać w przeciągu kilku godzin.
[tools] RomVault V3 RC 1 30/08/19 [tools] RomVault V3 RC 1 30/08/19
RomVault pozwoli nam zachować porządek w co raz to bardziej chaotycznym (dla użytkownika) kolekcji dumpów dla MAME i MESS. Jest to całkiem interesująca alternatywa jeśli chodzi o możliwości tego programu w stosunku do clrMAME.  Od tej wersji autor programu GordonJ uwolnił kod swojej aplikacji a jego repozytorium znajdziemy na GitHubie - dzięki temu istnieje szansa, że ...
[Arcade] DevMAME [log only] [Arcade] DevMAME [log only]
Raz na jakiś czas będę publikował nowe deweloperskie binarki projektu MAME, natomiast BobBudowniczy będzie się starał na bieżąco śledzić zmiany w changelogu tego  największego projektu emulacyjnego. W wypadku binarek udostępniam także resztę plików z folderu MAME. Link przy każdym wpisie umożliwia samodzielne pobranie źródeł i skompilowanie na własne ...
[arcade] Mame x64 i x86 0.213 13/09/19 [arcade] Mame x64 i x86 0.213 13/09/19
Z dużym opóźnieniem w stosunku do klonów, w końcu pojawiła się nowa wersja MAME 0.213.
Dodatkowe informacje
Komentarze

T-shirt "Great Escape"

Retro T-Shirt Great Escape - męski podkoszulek
Newsy Linkownia Emulatory na PC Wideoteka Screenshoty Bajtek Reduks Ready.Run

© Try2emu 1999 - 2020 | Krzysztof 'Faust' Karkosza Google+Kontakt