[arcade] Mame x64 i x86 0.212 3/08/19

[59] @ Poniedziałek, 5 Sierpnia 2019 00:25CET

[arcade] Mame x64 i x86 0.212 3/08/19

Oj trochę się działo przez ten okres urlopowy - więc czas nadgonić sucharami i całkowicie nowymi rzeczami - miesięcznica Mame i numerek 0.212...

MAME 0.212 03 Aug 2019

It’s the moment you’ve surely been waiting for: the release of MAME 0.212! A huge amount of work has gone into this release in a number of different areas. Starting with the software lists, you’ll find hundreds more clean cracks for Apple II, the Rainbow on Disk collection for Tandy Color Computer, all the latest Game Boy Advance dumps, and thousands more ZX Spectrum cassette images. Chess computers now support chess piece simulation using the built-in artwork, support has been added for several more chess computers from Hegener & Glaser, Novag and Saitek, and the Tasc ChessSystem R30 is now working. Three Game & Watch titles, Bomb Sweeper, Gold Cliff and Safe Buster, have been added for this release.

Protection microcontrollers continue to fall, with Rainbow Islands – Extra Version, Choplifter, Wyvern F-0, 1943: The Battle of Midway and Bionic Commando no longer needing simulation, hacks or patches. In some cases, the dumps have confirmed that the protection had been reverse-engineered correctly and the simulation was correct, but it's still important to preserve these programs. It’s also important for people repairing these systems if the original microcontrollers have failed.

There are three important sound-related fixes in this release: FM Towns CD audio playback positions have been fixed, Konami System 573 digital audio synchronisation has been improved, and a special low latency mode has been added for the PortAudio sound module.

For more advanced users and developers, more functionality has been exposed to Lua scripts and plugins. The layout file format has been overhauled to better support systems that make creative use of LEDs and LCDs. Disassembler support has been added for the Fujitsu F2MC-16 and National Semiconductor CompactRISC CR16B architectures. And if you've been following along, you might notice that we’ve waved goodbye to a little more of our C legacy with the removal of the MACHINE_CONFIG_START macro and its associated crud.

MAMETesters Bugs Fixed
  • 00349: [Graphics] (shaolins.cpp) kicker: Graphical artefacts after going through service mode tests. (Angelo Salese)
  • 02060: [Graphics] (aerofgt.cpp) spinlbrk, spinlbrku, spinlbrkj: Incorrect graphics priorities. (Mamesick)
  • 04159: [DIP/Input] (segas24.cpp) sgmast, sgmastc, sgmastj: Swing power input doesn't work correctly. (Angelo Salese)
  • 05516: [Misc.] Systems using TZX cassette format: [debug] Allocated memory is not freed correctly. (AmatCoder)
  • 06231: [Interface] (poly88.cpp) poly88: Cassette is not working. (Robbbert)
  • 06654: [Interface] (c64.cpp) c64: In some cases, changing slot cards and choosing RESET crashes MAME. (AmatCoder)
  • 06655: [Interface] cgenie, coco3: Unloading and big changes in interface slots can cause crash. (AmatCoder)
  • 06677: [Interface] MAME may crash when selecting a new machine if current machine has empty image slots. (AmatCoder)
  • 06716: [Media Support] (spectrum.cpp) specpl3e: Fatal error when launching ZX Spectrum disks. (AmatCoder)
  • 06756: [Interface] (nascom1.cpp) nascom2, nascom1: Cassette records no signal. (Robbbert)
  • 06880: [Crash/Freeze] (coco3.cpp) All machines in coco12.cpp, coco3.cpp: UI/MAME crash when configuring MPI options. (AmatCoder)
  • 07098: [Sound] (itech32.cpp) gt3d, gt97, gt98, gt99, gt2k, gtclassc: Incorrect sounds play during gameplay. (AJR)
  • 07188: [DIP/Input] (zr107.cpp) jetwave and clones: Analog controls do not respond in game. (Hydreigon)
  • 07331: [DIP/Input] (vsnes.cpp) pc_duckh, pc_hgaly, pc_wgnmn, duckhunt, hogalley: Lightgun games doesn't work. (enik2)
  • 07357: [Crash/Freeze] (taitojc.cpp) All sets in taitojc.cpp: Reset loop after startup screen. (AJR)
  • 07362: [Crash/Freeze] (vii.cpp) jak_spdm, jak_pooh, others: [debug] DRC assertion failure. (Ryan Holtz)
  • 07370: [Crash/Freeze] (namconb1.cpp) sws95, sws96, sws97: Crash during attract mode. (hap)
  • 07373: [Gameplay] (iteagle.cpp) gtfore02, gtfore03, gtfore04, gtfore05, gtfore06 and clones: Games fail to boot. (Samuele Zannoli)
  • 07377: [Crash/Freeze] Crash or segmentation fault when removing some slot cards. (AmatCoder)
  • 07385: [Interface] (wrally.cpp) wrally: Coin inputs are don't work. (O. Galibert)
New working machines
  • The Boat [AJR, Roberto Fresca, TeamEurope, The Dumping Union]
  • Commodore Chessmate [hap]
  • Double Joker Poker (CGI) [Stu, hammy, The Dumping Union]
  • Energopribor Debut-M [hap, Berger]
  • Game & Watch: Bomb Sweeper [algestam, jeffpar, mattl]
  • Game & Watch: Gold Cliff [algestam, hydef, Ewzzy, laurenstrenger, antimoof]
  • Game & Watch: Safe Buster [algestam, Rygar9, Moose, foxxtrot]
  • Hegener & Glaser Mephisto Berlin 68000 [Sandro Ronco]
  • Hegener & Glaser Mephisto Mondial [CB-Emu, Sandro Ronco]
  • Kazaam (handheld) [hap, Sean Riddle, handheldgamefan89]
  • Novag Constellation [hap, Berger]
  • Novag Savant [hap, Berger, Sean Riddle]
  • The Open University Hektor III [Nigel Barnes, jltursan]
  • Saitek Kasparov Corona (ver. D+) [hap, Berger, CB-Emu]
  • Saitek Kasparov Turbo King (ver. D) [hap, Berger, CB-Emu]
  • Super 21 [Roberto Freeze, Grull Osgo, TeamEurope]
  • Tangerine/ETI Space Invasion (ETI) [Nigel Barnes]
New working clones
  • Dragon World 3 EX / Zhongguo Long 3 EX / Dungfong Zi Zyu 3 EX / Chuugokuryuu 3 EX (ver. 101CN) [GC8TECH]
  • F1 Super Lap (World, Unprotected) [Corral Tomaselli, The Dumping Union]
  • Hegener & Glaser Mephisto B&P [CB-Emu, Sandro Ronco]
  • Hegener & Glaser Mephisto Berlin 68000 London Upgrade [Sandro Ronco]
  • Hegener & Glaser Mephisto Super Mondial (Ver B) [CB-Emu, Sandro Ronco]
  • New Lucky 8 Lines (set 7, W-4, encrypted) [TeamEurope]
  • Novag Chess Champion: MK II (ver. 2) [hap]
  • Royal Casino (D-2608208A1-1, Smaller Board, set 2) [TeamEurope, The Dumping Union]
  • Saitek Kasparov Corona (ver. C) [hap, Berger, CB-Emu]
  • Saitek Kasparov Turbo King (ver. B, set 1) [hap, Berger, CB-Emu]
  • Saitek Kasparov Turbo King (ver. B, set 2) [hap, Berger, CB-Emu]
  • SciSys Kasparov Stratos (set 2) [hap, Berger, CB-Emu]
  • Tangerine Micron [Nigel Barnes]
  • Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver UEA) [Stephan Suys]
  • Wyvern F-0 [jordigahan, ClawGrip, The Dumping Union]
  • Zip & Zap (Less Explicit) [system11, The Dumping Union]
  • Machines promoted to working
  • David Griffiths DG680 with DGOS-Z80 1.4 [Robbbert]
  • Hegener & Glaser Mephisto MM IV [Sandro Ronco]
  • Ninja Gaiden (handheld) [hap, Sean Riddle]
  • SciSys Kasparov Stratos (set 1) [hap, Berger, CB-Emu]
  • Tasc ChessSystem R30 [Sandro Ronco]
  • VEB Mikroelektronik Erfurt Chess-Master (set 1) [Sandro Ronco]
  • VEB Mikroelektronik Erfurt Chess-Master Diamond [Sandro Ronco]
  • Clones promoted to working
  • hack Mephisto MM IV (TurboKit) [Sandro Ronco]
  • Hegener & Glaser Mephisto MM II [Sandro Ronco]
  • Hegener & Glaser Mephisto MM V [Sandro Ronco]
  • Hegener & Glaser Mephisto Rebell 5.0 [Sandro Ronco]
  • Street Fighter II: The World Warrior (RK, bootleg) [hammy, ClawGrip]
New machines marked as NOT_WORKING
  • Bingo Time [TeamEurope]
  • Bonanza Enterprises' Joker Poker [TeamEurope, The Dumping Union]
  • Coleco / Ganz Talking Wrinkles [hap, David Viens]
  • Cue (Prototype) [The Sanctum, PinMAME]
  • H/H Microcomputers H/H Tiger [Centre for Computing History]
  • Kodai Ouja Kyouryuu King - Mezame yo! Arata-naru Chikara!! (Japan, Ver 4.000) (MDA-C0061) [SauraphaganaxRex, MetalliC]
  • Lucky 21 [TeamEurope]
  • Lucky 21-D [TeamEurope]
  • Lucky 25 [TeamEurope]
  • Lucky 37 [TeamEurope]
  • Reuters Model SK 101 BL [MCbx Old Computer Collection]
  • Silicon Graphics Inc Personal Iris 4D/25 [Patrick Mackinlay]
  • Southwest Technical Products Corporation SWTPC 8212 [Robbbert]
  • Space Byte 8085 [AJR, S100Computers.com]
  • unknown Chang Yu Electronic gambling game 1 [TeamEurope]
  • unknown Chang Yu Electronic gambling game 2 [TeamEurope]
New clones marked as NOT_WORKING
  • Black Tiger (Modular System) [Juan Romero, Recreativas.org, ClawGrip]
  • Casino Poker (Ver PM88-01-21, German) [TeamEurope]
  • Gold Strike (Barcrest) (MPU5) (V1.00, Spanish, Bilso S.A.) [jordigahan, ClawGrip, Recreativas.org]
  • Honeywell Bull Questar/M [rfka01, aquarius]
  • Legend of Hero Tonma (Gaelco bootleg, Modular System) [ArcadeHacker, Recreativas.org, ClawGrip]
  • Lion 3500 [rfka01]
  • Octek Fox II [rfka01]
  • Photo Y2K 2 / Chaoji Bi Yi Bi 2 / Dajia Lai Zhao Cha 2 / Real and Fake 2 Photo Y2K (ver. 100, Japanese Board) [GC8TECH]
  • Tangerine Microtan 6809 System [Nigel Barnes]
  • Video Hustler (bootleg, set 4) [f205v]
New working software list additions
  • apple2_flop_clcracked:
  • Ace Explorer (cleanly cracked), Ace Inquirer (cleanly cracked), Ace Reporter (cleanly cracked),
  • AceCalc (Version 2.0) (cleanly cracked), Acid/Base Reactions (cleanly cracked), Adding Fractions (cleanly cracked),
  • Addition (Prescription Learning) (cleanly cracked), Addition Magician (cleanly cracked),
  • Addition of Fractions: Common Denominators (cleanly cracked), Addition: 4-Digit Numerals with Renaming (cleanly cracked),
  • Addition: Multiple Renamings (cleanly cracked), Addition: Two Renamings (cleanly cracked), The Address Book (cleanly cracked),
  • Advanced Analogies (Version 29.06.84) (cleanly cracked), Advanced Math Shop (cleanly cracked), Adventure (cleanly cracked),
  • Adventure Alpha (cleanly cracked), Adventure Construction Set (cleanly cracked), The Adventures of Sinbad (cleanly cracked),
  • Alge-Blaster (800K 3.5") (cleanly cracked), Alge-Blaster Plus (800K 3.5") (Version 1.0) (cleanly cracked),
  • The Algebra Coach II: Introduction to Quadratic Equations (cleanly cracked), Alibi (cleanly cracked),
  • Alien Munchies (cleanly cracked), Aliencounter and Face Flash (cleanly cracked),
  • Alphabet Fun: Learning The Alphabet (cleanly cracked), The Ancient Art of War (cleanly cracked),
  • The Apple Grade Book (Version 2.5) (cleanly cracked), The Apple Grade Book (Version 4.1) (cleanly cracked),
  • The Artist (Version 1.3) (cleanly cracked), The Astronomy Disk (cleanly cracked),
  • ATI Training Power for CP/M (Version 2.25a) (cleanly cracked), ATI Training Power for MultiPlan (Version 2.25a) (cleanly cracked),
  • ATI Training Power for SuperCalc (Version 2.25a) (cleanly cracked),
  • ATI Training Power for WordStar Volume 1 (Version 2.25a) (cleanly cracked),
  • ATI Training Power for WordStar Volume 2 (Version 2.25a) (cleanly cracked),
  • ATI Training Power for dBASE II Volume 1 (Version 2.25a) (cleanly cracked),
  • ATI Training Power for dBASE II Volume 2 (Version 2.25a) (cleanly cracked),
  • Around The World: Getting The Main Idea (cleanly cracked), The Babysitting Experience (cleanly cracked),
  • The Bard's Tale (cleanly cracked), The Bard's Tale II (cleanly cracked), The Battle of Shiloh (cleanly cracked),
  • Basic Fraction Concepts (cleanly cracked), Bats in the Belfry (cleanly cracked),
  • The Battle of the Bulge: Tigers in the Snow (cleanly cracked), The Bilestoad (cleanly cracked),
  • Binomial Multiplication (Microcomputer Workshops) (cleanly cracked), The Black Cauldron (cleanly cracked),
  • The Boars Tell Time (cleanly cracked), The Boars' Store (cleanly cracked), The Body Transparent (cleanly cracked),
  • The Botanist's Apprentice: Desert, Forest, and Wetland (cleanly cracked),
  • The Botanist's Apprentice: Farmland, Grassland, and Town (cleanly cracked), The Brain Game (cleanly cracked),
  • The Brain Surgeon (Nikrom) (cleanly cracked), The Breckenridge Caper of 1798 (cleanly cracked),
  • Buzz Bang Harvey (cleanly cracked), The Caverns of Freitag (cleanly cracked), The Caves of Olympus (cleanly cracked),
  • The Chalice of Mostania (cleanly cracked), The Chambers of Vocab (cleanly cracked), The Changing Earth (cleanly cracked),
  • The Chief of Detectives: Drawing Conclusions (cleanly cracked), Choplifter (cleanly cracked),
  • The Circuit Simulator (cleanly cracked), The Coin Changer (cleanly cracked), The Comic Book Maker (Version 1.2) (cleanly cracked),
  • The Comic Book Maker (cleanly cracked), The Complete Scarsdale Medical Diet (cleanly cracked),
  • The Computer Almanac (cleanly cracked), The Counting Bee (Version 1.2, 14-MAY-83) (cleanly cracked),
  • Creative Contraptions (cleanly cracked), The Crimson Crown (1985 Version) (cleanly cracked),
  • The Curse of Crowley Manor (cleanly cracked), The Dark Crystal (cleanly cracked), The Decades Game 2 (cleanly cracked),
  • The Decades Game 3 (cleanly cracked), Un Dia Tipico (cleanly cracked), Diet Analysis Program (cleanly cracked),
  • The Digestive and Excretory Systems (cleanly cracked), Dino Dig: Dictionary Skills (cleanly cracked),
  • The Disappearing Dinner: The Digestive System (cleanly cracked), Dragonworld (cleanly cracked), Dueling Digits (cleanly cracked),
  • The Early Church (cleanly cracked), The Eating Machine (Version 08.15.83)(cleanly cracked), Eggs-It (cleanly cracked),
  • The Eidolon (cleanly cracked), The Electric Crayon: ABCs (cleanly cracked),
  • The Electric Crayon: This Land Is Your Land (cleanly cracked), The Electronic Atlas (cleanly cracked),
  • Elements of Music (cleanly cracked), The Elysian Fields and Other Greek Myths (cleanly cracked),
  • The Eternal Dagger (Version 1.2) (cleanly cracked), The Factory (1983 Revision 2) (cleanly cracked),
  • The Factory (1983 Version) (cleanly cracked), The Factory (cleanly cracked), The Final Conflict (cleanly cracked),
  • The First Thanksgiving (cleanly cracked), Fish Scales (cleanly cracked), Forbidden Castle (cleanly cracked),
  • The Flying Carpet (cleanly cracked), Fore (cleanly cracked), The Fourth R - Reasoning (cleanly cracked),
  • Fractions (Version 3.1 / 25-NOV-83) (cleanly cracked), The Function Game (cleanly cracked), The Game (cleanly cracked),
  • The Game (self-running demo) (cleanly cracked), Garfield Trivia Game (cleanly cracked),
  • The Geometric Supposer: Quadrilaterals (cleanly cracked), The Geometric Supposer: Triangles (cleanly cracked),
  • Good Thinking - Cause and Effect Level Two (cleanly cracked), Good Thinking - Details Level One (cleanly cracked),
  • Good Thinking - Details Level Two (cleanly cracked), Good Thinking - Drawing Conclusions Level Two (cleanly cracked),
  • Good Thinking - Fact and Opinion Level Two (cleanly cracked), Good Thinking - Main Idea Level Two (cleanly cracked),
  • Good Thinking - Predicting Outcomes Level One (cleanly cracked), Good Thinking - Sequencing Events Level Two (cleanly cracked),
  • The Goofy Ghost (cleanly cracked), The Grabit Factory (cleanly cracked), The Grammar Examiner (cleanly cracked),
  • Grammar Gremlins (800K 3.5") (cleanly cracked), The Great American Cross-Country Road Race (cleanly cracked),
  • The Great American States Race (cleanly cracked), The Great Computer GameWorks (cleanly cracked),
  • The Great Maine to Calfornia Race (cleanly cracked), The Great Number Chase (cleanly cracked),
  • The Great States Race (cleanly cracked), The Gruneberg Linkword Language Course: French (cleanly cracked),
  • The Gruneberg Linkword Language Course: German (cleanly cracked),
  • The Gruneberg Linkword Language Course: Spanish (cleanly cracked), The Halley Project (cleanly cracked),
  • The Hangtown Trilogy (Version 2.2) (cleanly cracked), High Orbit (cleanly cracked),
  • High Wire Logic (Revision 2) (cleanly cracked), The Hitchhiker's Guide to the Galaxy (Release 47 / 840914) (cleanly cracked),
  • The Hitchhiker's Guide to the Galaxy (Release 56 / 841221) (cleanly cracked), The Home Accountant (Version 2.0) (cleanly cracked),
  • The Home Accountant (Version 2.01) (cleanly cracked), Horizon V (cleanly cracked),
  • The Human Body and How It Works: The Skeletal and Muscular Systems (cleanly cracked), The Human Fly (cleanly cracked),
  • Ikari Warriors 2: Victory Road (cleanly cracked), The Incredible Laboratory: Strategies in Problem Solving (cleanly cracked),
  • The Inferno (cleanly cracked), The Invoice Factory (Version 1.5) (cleanly cracked), The Jar Game and Chaos (cleanly cracked),
  • Jenny of the Prairie (cleanly cracked), Kaves of Karkhan (cleanly cracked), Keyworks: First Keyboarding Skills (cleanly cracked),
  • The King's Rule (cleanly cracked), The Kingdom of Facts (cleanly cracked), Labyrinth (cleanly cracked),
  • The Last Gladiator (Revision 2) (cleanly cracked), The Last Gladiator (cleanly cracked), Latin Tutor (cleanly cracked),
  • Lazer Silk (cleanly cracked), Let's Learn About Computers (cleanly cracked), Mad Rat (cleanly cracked),
  • The Magic String (cleanly cracked), Magic Words (cleanly cracked), Marty's Reading Workout (cleanly cracked),
  • The Mask of the Sun (Version 2.1) (cleanly cracked), Masquerade (cleanly cracked), Mastering the SAT (cleanly cracked),
  • Math Blaster Mystery (800K 3.5") (cleanly cracked), Math Blaster Plus (800K 3.5") (Version 3.7) (cleanly cracked),
  • Math Blaster Plus (Version 3.6) (800K 3.5") (cleanly cracked), The Math Busters (Version 1) (cleanly cracked),
  • The Math Busters (cleanly cracked), The Math Doctor (cleanly cracked), Math Strategy (cleanly cracked),
  • Math and Me (800K 3.5") (Version 1.6) (cleanly cracked),
  • MECC A-732 Elementary Volume 8 Geometry (Points and Angles) (Version 1.0) (cleanly cracked),
  • MECC-A191 Odell Lake (Version 1.1) (cleanly cracked), MECC-A756 Food Facts (Version 1.1) (cleanly cracked),
  • MECC-A771 Grade Manager (Version 1.2) (cleanly cracked), The Memory Machine (cleanly cracked),
  • Micro Skillbuilder Set II: The Summer of the Swans (cleanly cracked), Micro-Typewriter (Version 3.1) (cleanly cracked),
  • MicroTutor II - Prefixes, Suffixes, Capitalization (cleanly cracked),
  • MicroType - The Wonderful World of Paws (Version 1.1) (cleanly cracked), Microwave (cleanly cracked),
  • The Milliken Word Processor (cleanly cracked), Millionaire (Version 2.0) (cleanly cracked),
  • Millionaire Release 2 (cleanly cracked), Milt's Math Drills - Addition and Subtraction (cleanly cracked),
  • Milt's Math Drills - K-1 Concepts (cleanly cracked), Mind Castle II (cleanly cracked), Mind Mirror (cleanly cracked),
  • Mind Prober demo (cleanly cracked), Miner 2049er (Revision 2) (cleanly cracked), Miner 2049er II (cleanly cracked),
  • Minit Man (cleanly cracked), Minus Mission (1985 Version) (cleanly cracked), Minus Mission (Version 1982.0) (cleanly cracked),
  • MIRV (cleanly cracked), Missile Defense (cleanly cracked), Mission Algebra (cleanly cracked),
  • Mission Control Word Games - Homonyms, Antonyms, and Synonyms (Version 4.1.6) (cleanly cracked),
  • Mission Impossible (Version 2.1/306), The Mist (cleanly cracked), Mix and Match (cleanly cracked),
  • Mixed-Up Mother Goose (cleanly cracked), Moebius, Money Money (Version 07.24.87) (cleanly cracked),
  • Money Money (Version 09.13.84) (cleanly cracked), Money Munchers (cleanly cracked),
  • Money and Time Adventures of the Lollipop Dragon (cleanly cracked), The Money Series - Step 1 Counting (cleanly cracked),
  • The Money Series: Step 2 More Counting (Version 12.21.89) (cleanly cracked), Monkey Business (cleanly cracked),
  • Monkey Math (cleanly cracked), Monster Mash (cleanly cracked), Monsters and Make Believe Plus (cleanly cracked),
  • Monstrous Monsters (cleanly cracked), Montana Reading Program (cleanly cracked),
  • Monty Plays Scrabble (Version 2.0) (cleanly cracked), Monty Plays Scrabble (Version 4.0) (cleanly cracked),
  • Moon Bingo (cleanly cracked), Moptown (1981 Version) (cleanly cracked), Moptown Hotel (Version 1.3) (cleanly cracked),
  • Moptown Hotel (cleanly cracked), Moses Leads His People (cleanly cracked), Motorcycles (cleanly cracked),
  • Mountain Climbing - Cause and Effect (cleanly cracked), Movie Maker, Mr. and Mrs. Potato Head (cleanly cracked),
  • Mr. and Mrs. Potato Head demo (cleanly cracked), Mr. Cool (cleanly cracked), Mr. Pixel's Cartoon Kit (cleanly cracked),
  • Mr. Pixel's Programming Paint Set (cleanly cracked), Mr. Popper's Penguins (cleanly cracked),
  • Mr. Robot and His Robot Factory (cleanly cracked), Mrs. Wigglesworth's Secret (cleanly cracked), Mud Pies (cleanly cracked),
  • MultiPloy (K-12 Micromedia) (cleanly cracked), MultiPloy (cleanly cracked), Multiple Choices (cleanly cracked),
  • Multiplication (Prescription Learning) (cleanly cracked), Multiplication Advanced Level (cleanly cracked),
  • Multiplication Brigade (Version 1.5) (cleanly cracked), Multiplication One-Digit x Multi-Digit Two Renamings (cleanly cracked),
  • Multiplication One-Digit x Three-Digit No Renaming (cleanly cracked),
  • Multiplication One-Digit x Three-Digit One Renaming (cleanly cracked),
  • Multiplication One-Digit x Two-Digit No Renaming (cleanly cracked),
  • Multiplication One-Digit x Two-Digit with Renaming (cleanly cracked),
  • Multiplication Two-Digit Numbers No Renaming (cleanly cracked), Multiplication Two-Digit Numbers with Renaming (cleanly cracked),
  • Multiplication and Division of Fractions (cleanly cracked),
  • Multiplication of 2, 3, and 4 Digits by 1 Digit with Renaming (cleanly cracked),
  • Multiplication of 2-Digits by 1-Digit Numerals No Renaming (cleanly cracked), Mummy's Curse (cleanly cracked),
  • Muppet Slate (cleanly cracked), Muppet Word Book (cleanly cracked), Muppets On Stage (Revision 2) (cleanly cracked),
  • Muppets On Stage (cleanly cracked), Muppetville (cleanly cracked), Murder on the Mississippi (cleanly cracked),
  • Murder on the Zinderneuf (cleanly cracked), The Music Class - Symbols (cleanly cracked),
  • The Music Class Series: Fundamentals (cleanly cracked), Music Construction Set (cleanly cracked),
  • Music Fundamentals I (cleanly cracked), Music Maestro (cleanly cracked), MusiComp (cleanly cracked),
  • Mystery Double Feature (cleanly cracked), Mystery House (cleanly cracked),
  • Mystery Mazes Case 1 - The Carnival Caper (cleanly cracked), Mystery Sentences (cleanly cracked),
  • Mystery of the Witch's Shoes (cleanly cracked), NAM (cleanly cracked), Nemesis (cleanly cracked), Neptune (cleanly cracked),
  • Neutrons (cleanly cracked), The Newsroom (Self-Running Demo) (cleanly cracked), Nikrom Disk Drive Analyzer (cleanly cracked),
  • Nine Princes in Amber, North Atlantic 86 (cleanly cracked), The Notable Phantom (cleanly cracked),
  • NoteCard Maker (cleanly cracked), Nouns-Pronouns (Version 04.13.84) (cleanly cracked),
  • Nouns-Pronouns (Version 09.04.87) (cleanly cracked), Nouns-Pronouns (cleanly cracked),
  • Now You See It Now You Don't - Pick The Part (cleanly cracked),
  • Now You See It Now You Don't - Was It There - Was It Missing (cleanly cracked), Nuclear Reactions (cleanly cracked),
  • Number Concepts (cleanly cracked), Number Farm (cleanly cracked), Number Patterns (cleanly cracked),
  • Number Please (cleanly cracked), Number Quest (cleanly cracked), Number Stumper (cleanly cracked),
  • Number Words Level 1 (cleanly cracked), Numeration and Missing Elements (cleanly cracked), The Observatory (cleanly cracked),
  • OGRE (cleanly cracked), Oil Rig (cleanly cracked), Oil's Well (cleanly cracked), Oliver's Crosswords (cleanly cracked),
  • Omega (cleanly cracked), Oo-Topos (cleanly cracked), Operation Apocalypse (cleanly cracked), Operation Frog (cleanly cracked),
  • Opposites (Version 09.15.87) (cleanly cracked), Opposites Attract (cleanly cracked), Order of Operations (cleanly cracked),
  • Ordering Letters and Words (cleanly cracked), Ortho's Personalized Plant Selector (cleanly cracked),
  • The Otters' Adventure (cleanly cracked), Outpost (cleanly cracked), Overview of The Bible (cleanly cracked),
  • Pandora's Box (cleanly cracked), Panzer Grenadier (cleanly cracked), Parallel and Perpendicular Lines (cleanly cracked),
  • Parquetry and Pictures (Version 06.24.86) (cleanly cracked), Parts of Speech - Fun with Nouns and Pronouns (cleanly cracked),
  • Parts of Speech - Fun with Verbs (cleanly cracked), Parts of Speech: Fun with Nouns and Pronouns (cleanly cracked),
  • Pathwords (Thunder Mountain) (cleanly cracked), Pattern Completion (cleanly cracked), PatternMaker (cleanly cracked),
  • Paul Bunyan (cleanly cracked), Paul's Missionary Journeys (cleanly cracked), Peanuts Maze Marathon (cleanly cracked),
  • Peanuts Picture Puzzlers (cleanly cracked), Pecos Bill (cleanly cracked), Pegasus II (cleanly cracked),
  • Pentapus (cleanly cracked), The Perfect College (cleanly cracked),
  • The Perfect Score: Computer Preparation for the SAT (cleanly cracked),
  • Perimeter, Area, and Volume (Version 2.1.6) (cleanly cracked), Perry Mason: The Case of the Mandarin Murder (cleanly cracked),
  • Personal Finance Manager (cleanly cracked), Peter Rabbit Reading (cleanly cracked), Peter and the Wolf (cleanly cracked),
  • Phantasie (cleanly cracked), Phantasie II (cleanly cracked), Phaser Fire (cleanly cracked), The Philistine Ploy (cleanly cracked),
  • PHM Pegasus (cleanly cracked), Photar (cleanly cracked), Physical Science Series - Sound (cleanly cracked),
  • Picnic Paranoia (cleanly cracked), Pictographs Bar Graphs (cleanly cracked), Picture Parade (Version 11.24.88) (cleanly cracked),
  • Picture Perfect (cleanly cracked), Pie-Man (cleanly cracked), Pinball Construction Set (cleanly cracked),
  • Pirate's Treasure (cleanly cracked), Place Value Recognition I (cleanly cracked), Place Value Recognition II (cleanly cracked),
  • The Planetary Guide (cleanly cracked), Platoon (cleanly cracked), Play Ball, Kate (cleanly cracked),
  • The Playroom (cleanly cracked), Pollywog (cleanly cracked), The Pond (cleanly cracked), Pop 'R Spell (cleanly cracked),
  • Power Drill (cleanly cracked), Practical Algebra (cleanly cracked),
  • Practical Composition II - Clear Logical Sentences (cleanly cracked), Practical Grammar (cleanly cracked),
  • Prescriptive Math Drill (cleanly cracked), President Elect (1988 Edition) (cleanly cracked), President Elect (cleanly cracked),
  • Principal's Assistant (cleanly cracked), The Print Shop Companion (Version 1.2) (cleanly cracked),
  • Prisoner 2 (Version 1.0) (cleanly cracked), Prisoner 2 (Version 1.0.1) (cleanly cracked),
  • Professional Tour Golf (cleanly cracked), Project Space Station (cleanly cracked), Pronouns I (cleanly cracked),
  • Pronouns II (cleanly cracked), Property Management System demonstration disk,
  • PSAT Word Attack Skills - Diagnostic (cleanly cracked), PSAT Word Attack Skills - Prefixes (cleanly cracked),
  • PSAT Word Attack Skills - Roots (cleanly cracked), PsychDisk (cleanly cracked), Publishing (cleanly cracked),
  • A Puff of Air: The Respiratory System (cleanly cracked), Punctuation II - Commas, Commas, Commas (cleanly cracked),
  • Puzzle Master (cleanly cracked), Puzzle Tanks (cleanly cracked), The Puzzler (cleanly cracked), Pyramid Puzzler (cleanly cracked),
  • Quadrilaterals (cleanly cracked), The Quarter Mile (Version 4.1) (cleanly cracked), The Quarter Mile (cleanly cracked),
  • Queen of Hearts (cleanly cracked), The Queen of Phobos (cleanly cracked),
  • Quest - Math 3-1 Place Value to 6 Digits (cleanly cracked), Quest - Math 3-6 Bar Graphs (cleanly cracked),
  • Quest - Reading 1-13 Main Idea for Passages Level 1 (cleanly cracked),
  • Quest - Reading 1-15 Making Inferences from Passages 1 (cleanly cracked), Quest - Reading 2-1 Consonant Blends (cleanly cracked),
  • Quest - Reading 2-2 Consonant Digraphs (cleanly cracked), Quest - Reading 2-3 Vowel Digraphs (cleanly cracked),
  • Quest - Reading 2-4 Vowel Dipthongs (cleanly cracked), Quest - Reading 2-5 Context Clues (cleanly cracked),
  • Quest - Reading 2-7 Variant Consonant Sounds (cleanly cracked), Quest - Reading 3-1 Silent Sleeping Letters (cleanly cracked),
  • Quest - Reading 3-2 R-Controlled Vowels (cleanly cracked),
  • Quest - Reading 3-3 Making Inferences from Passages 3 (cleanly cracked), The Quest (Revision 2, 1984) (cleanly cracked),
  • The Quest for the Scarlet Letter (cleanly cracked), Quest Intro Disk (Prescription Learning) (cleanly cracked),
  • Questprobe featuring The Hulk (cleanly cracked), Quink (Thunder Mountain) (cleanly cracked), Quotation Marks (cleanly cracked),
  • Race Cars (cleanly cracked), Race the Clock (cleanly cracked), RAF - The Battle of Britain (cleanly cracked),
  • The Railroad Works (cleanly cracked), Rails West! (cleanly cracked), Rainbow Keyboarding (cleanly cracked),
  • Rapid Reader (cleanly cracked), Read 'N Roll (800K 3.5") (Version 1.1) (cleanly cracked), Read 'N Roll (cleanly cracked),
  • Read and Spell with Affixes (cleanly cracked), Read and Spell: Affixes, Compounds, and Syllables (cleanly cracked),
  • Read and Spell: In the Days of Knights and Castles (cleanly cracked), Readability Analysis (Version 1.5) (cleanly cracked),
  • Reader Rabbit (Version 1.1) (cleanly cracked), Reader Rabbit (Version 1.3) (cleanly cracked),
  • Reading & Writing! with The Boars (cleanly cracked), Reading Adventure 1 (cleanly cracked), Reading and Me (cleanly cracked),
  • Reading Comprehension (cleanly cracked), Reading Comprehension Skills 2 (cleanly cracked),
  • Reading Comprehension: What's Different (cleanly cracked), Reading for Meaning Level 1 (Version 03.11.86) (cleanly cracked),
  • Reading for Meaning: Level 2 (cleanly cracked), Reading Fun: Beginning Consonant Sounds (cleanly cracked),
  • Reading Fun: Final Consonant Sounds (cleanly cracked), Reading Fun: Vowel Sounds (cleanly cracked),
  • The Reading Machine (Version 1.3, 1984-03-02) (cleanly cracked), The Reading Machine (Version 1.4, 06/25/85) (cleanly cracked),
  • Reading Magic Library: Jack in the Beanstalk (cleanly cracked), Reading Workshop: Distant Views (cleanly cracked),
  • Reading Workshop: Running Free (cleanly cracked), Realm of Impossibility (cleanly cracked),
  • Rebel Charge at Chickamauga (cleanly cracked), Reference Micro Mysteries: Textbook Skills (cleanly cracked),
  • Reforger 88 (cleanly cracked), Regrouping (27-JUN-1989 Version) (cleanly cracked), Regrouping (cleanly cracked),
  • Remember (Revision 2, 1985) (cleanly cracked), Rendezvous (Version 1.1) (cleanly cracked),
  • Rendezvous (Version 1.2) (cleanly cracked), Rendezvous (Version 1.4) (cleanly cracked),
  • Rendezvous with Rama (Revision 2) (cleanly cracked), Reptiles (cleanly cracked), Repton (cleanly cracked),
  • Return of Heracles (cleanly cracked), Return to Reading: Charlotte's Web (cleanly cracked),
  • Return to Reading: Lord of the Flies (cleanly cracked), Return to Reading: The Hobbit (cleanly cracked),
  • Return to Reading: The Lion, The Witch, and the Wardrobe (cleanly cracked), Return to Reading: Tom Sawyer (cleanly cracked),
  • Rhyme Land (cleanly cracked), Rhyme-A-Line (cleanly cracked), Rhymes and Riddles (cleanly cracked),
  • Rhyming Pictures (cleanly cracked), Rhymo's Falling Star (cleanly cracked), Ribbit (cleanly cracked),
  • Riddle Magic (cleanly cracked), The Right Resume Writer II (cleanly cracked), The Right Turn (Revision 0) (cleanly cracked),
  • The Right Turn (cleanly cracked), Rings of Saturn (cleanly cracked), Rings of Zilfin (cleanly cracked),
  • Ringside Seat (cleanly cracked), The Ripple That Changed American History (cleanly cracked), Road Rally USA (cleanly cracked),
  • Roadwar 2000 (Version 1.2) (cleanly cracked), Roadwar 2000 (cleanly cracked), Roadwar Europa (cleanly cracked),
  • RoboMath (Revision 2) (cleanly cracked), RoboMath (cleanly cracked), Robot Odyssey (Version 1.1) (cleanly cracked),
  • Robot Odyssey I (Version 2.0) (cleanly cracked), Robot Rascals (cleanly cracked), RobotWar (cleanly cracked),
  • Robotron 2084 (cleanly cracked), Robots of Dawn (cleanly cracked), Rocky Horror Picture Show (cleanly cracked),
  • Rocky's Boots (Version 1.0) (cleanly cracked), Rocky's Boots (Version 4.0) (cleanly cracked),
  • Roman Numerals: Numbers from 1 to 100 (cleanly cracked), Rosie the Counting Rabbit (cleanly cracked),
  • Round Two-Digit and Three-Digit Numbers (cleanly cracked), Round Up, Round Down (cleanly cracked), Roundabout (cleanly cracked),
  • Rounding 2- and 3-Digit Numerals (cleanly cracked), The Royal Rules (cleanly cracked), Rubik's Cube Unlocked (cleanly cracked),
  • Rumpelstiltskin (cleanly cracked), Run For It (cleanly cracked), Run Your Own Train (cleanly cracked),
  • Russki Duck (cleanly cracked), Safari Search (Version 1987.08.24) (cleanly cracked),
  • Safari Search: Problem Solving and Inference (cleanly cracked), Sailing Through Story Problems (cleanly cracked),
  • Salina Math Games Volume 1 (cleanly cracked), Salina Math Games Volume 2 (cleanly cracked),
  • Salina Math Games Volume 3 (cleanly cracked), Sammy Lightfoot (4am and san inc crack),
  • SAT Score Improvement System: Algebra (cleanly cracked), SAT Score Improvement System: Geometry (cleanly cracked),
  • SAT Score Improvement System: Quantitative Comparisons (cleanly cracked),
  • SAT Score Improvement System: Reading Comprehension (cleanly cracked), SAT Score Improvement System: Vocabulary (cleanly cracked),
  • Scholastic Reading Comprehension (cleanly cracked),
  • The School Speller Manager for Magic Slate II 40-/80-column (Version 1.0) (cleanly cracked),
  • The School Speller for Magic Slate II 40-column (Version 1.0) (cleanly cracked),
  • The School Speller for Magic Slate II 80-column (Version 1.0) (cleanly cracked),
  • The Science Professor Unit 10: Resources (cleanly cracked), The Science Professor Unit 1: Insects (cleanly cracked),
  • The Science Professor Unit 2: Machines (cleanly cracked), The Science Professor Unit 3: Muscles and Bones (cleanly cracked),
  • The Science Professor Unit 4: Matter (cleanly cracked), The Science Professor Unit 5: Our Atmosphere (cleanly cracked),
  • The Science Professor Unit 6: The Solar System (cleanly cracked), The Science Professor Unit 7: Planet Hopping (cleanly cracked),
  • The Science Professor Unit 8: Rocks and Minerals (cleanly cracked), The Science Professor Unit 9: Green Plants (cleanly cracked),
  • Science Volume 2: Geology (cleanly cracked), Science Volume 3: Matter, Liquid, and Solid (cleanly cracked),
  • Science Volume 4: Space (cleanly cracked), Scott Adams Graphic Adventure 1: Adventureland (Version 2.0/416) (cleanly cracked),
  • Scott Adams Graphic Adventure 1: Adventureland (Version 2.1/416) (cleanly cracked),
  • Scott Adams Graphic Adventure 2: Pirate Adventure (Version 2.1/408) (cleanly cracked),
  • Scott Adams Graphic Adventure 4: Voodoo Castle (Version 2.1/119) (cleanly cracked),
  • Scott Adams Graphic Adventure 5: The Count (Version 2.1/115) (cleanly cracked),
  • Scott Adams Graphic Adventure 6: Strange Odyssey (Version 2.1/119) (cleanly cracked), Scrambled Eggs (cleanly cracked),
  • Scrambled Words: Red Level (cleanly cracked), Screen Writer (Version 2.0) (cleanly cracked),
  • Scuffy and Friends (Version 03.19.86) (cleanly cracked), Scuffy and Friends (Version 07.05.89) (cleanly cracked),
  • Seafox (cleanly cracked), Search (Version 1.4) (cleanly cracked), Searching for a King (cleanly cracked),
  • Seasons (cleanly cracked), Seastalker (Release 15 / 840501) (cleanly cracked), Secret Filer (cleanly cracked),
  • The Secrets of Science Island (cleanly cracked), The Semantic Calculator (cleanly cracked),
  • Sentence Diagramming (cleanly cracked), Sentence Fun (cleanly cracked), Sentence Structure (cleanly cracked),
  • Sequence: Blue Level (cleanly cracked), Sequence: Red Level (cleanly cracked), The Serpent's Star (Version 1.0) (cleanly cracked),
  • Serpentine (cleanly cracked), Shape and Color Rodeo (cleanly cracked), Shapes and Patterns (cleanly cracked),
  • The Shard of Spring (Version 1.0) (cleanly cracked), The Shard of Spring (Version 1.1) (cleanly cracked),
  • The Shattered Alliance (cleanly cracked), Sheila (cleanly cracked), Sherlock Holmes in Another Bow (cleanly cracked),
  • Shifty Sam (cleanly cracked), Shiloh: Grant's Trial in the West (cleanly cracked), Shop Right (cleanly cracked),
  • Shopping with the Yellow Pages (cleanly cracked), Short Circuit (cleanly cracked),
  • The Shot Heard Round The World (cleanly cracked), Shuttle Intercept (cleanly cracked),
  • Sierra Championship Boxing (cleanly cracked), Simon Says... (cleanly cracked), Simple Sentence Structure (cleanly cracked),
  • Simplest Form of a Fraction (cleanly cracked), The Simplest Living Things (cleanly cracked),
  • Simultaneous Linear Functions (cleanly cracked), Sir Isaac Newton's Games (cleanly cracked), Sky Blazer (cleanly cracked),
  • Skyfox (cleanly cracked), Slide Shop (Version 1.0) (cleanly cracked), Sliding Block (cleanly cracked),
  • Smartype (Version 1.0) (cleanly cracked), Snack Attack and Friends (cleanly cracked),
  • Snooper Troops 1: The Case of the Granite Point Ghost (cleanly cracked),
  • Snooper Troops 2: The Case of the Disappearing Dolphin (Revision 2) (cleanly cracked),
  • Snooper Troops and the Case of the Disappearing Dolphin (cleanly cracked), Snoopy Writer (cleanly cracked),
  • Snoopy to the Rescue (cleanly cracked), Snoopy's Reading Machine (cleanly cracked), Softporn Adventure (cleanly cracked),
  • Soko-Ban (cleanly cracked), Solar Reading Flight 1: Blast Off (cleanly cracked),
  • Solar Reading Flight 1: Jupiter (cleanly cracked), Solar Reading Flight 1: Neptune (cleanly cracked),
  • Solar Reading Flight 1: Saturn (cleanly cracked), Solar Reading Flight 1: Uranus (cleanly cracked),
  • Solar Reading: Mercury (cleanly cracked), Solar Reading: Venus (cleanly cracked), Solve It (cleanly cracked),
  • Solving Quadratic Equations (cleanly cracked), Sorcerer of Siva (cleanly cracked), Sound Ideas: Consonants (cleanly cracked),
  • Sound Ideas: Vowels (Revision 2) (cleanly cracked), Sound Ideas: Vowels (cleanly cracked),
  • Sound Ideas: Word Attack (Version 5220C) (cleanly cracked), Sound Ideas: Word Attack (cleanly cracked),
  • Southern Command (cleanly cracked), Space Games: Appointment at Aldebaran and Procyon Warrior (cleanly cracked),
  • Space Kadet (cleanly cracked), Space Math (cleanly cracked), Space Quest I (cleanly cracked),
  • Space Quest II (Version 2.0A) (cleanly cracked), Space Vikings (cleanly cracked), Spanish Achievement I (cleanly cracked),
  • Spanish Classroom Words (cleanly cracked), Spanish Foreign Frenzy (cleanly cracked), Spanish Fun and Games (cleanly cracked),
  • Spanish Grammar Review: Familiar and Formal Commands in the Affirmative and Negative (cleanly cracked),
  • Spanish Grammar Review: Future and Conditional Tenses of Regular and Irregular Verbs (cleanly cracked),
  • Spanish Verb Concepts (cleanly cracked), Spanish Verb Concepts and Exercises (1987 Version) (cleanly cracked),
  • Spanish Verb Drill (1987 Version) (cleanly cracked), Spanish Verb Pairs (cleanly cracked),
  • Spanish Vocabulary Builder (cleanly cracked), Spanish Vocabulary Drill (cleanly cracked), Spectrum (cleanly cracked),
  • The Speed Reader (cleanly cracked), Speed Reader II (Version 06.12.85) (cleanly cracked),
  • Speed Reader II (Version 09.12.86) (cleanly cracked), Speed Reader II (cleanly cracked), Speedy Delivery (cleanly cracked),
  • Spell It (800K 3.5") (cleanly cracked), Spell It Plus (800K 3.5") (cleanly cracked), Spell It Plus (cleanly cracked),
  • Spell It! (cleanly cracked), Spellagraph (cleanly cracked), Spellakazam (Revision 2) (cleanly cracked),
  • Spellicopter (cleanly cracked), Spelling and Sound Relationships (cleanly cracked),
  • Spelling Attack (Version 84-01) (cleanly cracked), The Spelling Bee (cleanly cracked),
  • Spelling Bee (Version 1.0) (cleanly cracked), Spelling Bee Games (Version 1.1.1) (cleanly cracked),
  • Spelling Bee and Reading Primer (Version 2.0) (cleanly cracked), Spelling Carnival (cleanly cracked),
  • The Spelling Machine (cleanly cracked), Spelling Mastery (cleanly cracked), Spelling Rules (Optimum Resource) (cleanly cracked),
  • Spelling Rules (cleanly cracked), Spelling Strategy (cleanly cracked), The Spelling System (cleanly cracked),
  • Spelltronics Lessons 3-4 (cleanly cracked), Spelltronics Lessons 5-6 (cleanly cracked), Spotlight (cleanly cracked),
  • Spy Hunter (cleanly cracked), The Spy Strikes Back (cleanly cracked),
  • The Spy's Adventures in Europe (Version 1987-05-04) (cleanly cracked),
  • The Spy's Adventures in North America (Version 1987-05-04) (cleanly cracked),
  • The Spy's Adventures in South America (Version 1987-08-12) (cleanly cracked), Squeegee Learns About Drugs (cleanly cracked),
  • Squire: The Financial Planning Simulation (Version 1.1) (cleanly cracked), Star Blazer (cleanly cracked),
  • Star Maze (Scott, Foresman and Company) (cleanly cracked), Star Trek: The Kobayashi Alternative (cleanly cracked),
  • Star Warrior (cleanly cracked), Starblaster (Softsmith) (cleanly cracked), Starblaster (cleanly cracked),
  • Starcross (Release 15 / 820901) (cleanly cracked), Stargate (cleanly cracked), Starting with Phonics (cleanly cracked),
  • States and Traits (Revision 2) (cleanly cracked), States and Traits (cleanly cracked), The States Game (cleanly cracked),
  • Station 5 (cleanly cracked), Stellar 7 (cleanly cracked), Stepwise Multiple Regression (cleanly cracked),
  • Stickybear ABC (cleanly cracked), Stickybear Basket Bounce (Revision 2) (cleanly cracked),
  • Stickybear Basket Bounce (cleanly cracked), Stickybear Math (Revision 3) (cleanly cracked),
  • Stickybear Math (Revision 4) (cleanly cracked), Stickybear Math 2 (Revision 2) (cleanly cracked),
  • Stickybear Math 2 (cleanly cracked), Stickybear Music (cleanly cracked), Stickybear Numbers (Revision 2) (cleanly cracked),
  • Stickybear Numbers (Version 18-JAN-89) (cleanly cracked), Stickybear Numbers (cleanly cracked),
  • Stickybear Opposites (Revision 3) (cleanly cracked), Stickybear Opposites (Version 13-JUL-1989) (cleanly cracked),
  • Stickybear Opposites (cleanly cracked), Stickybear Parts of Speech (cleanly cracked), Stickybear Reading (cleanly cracked),
  • Stickybear Reading Comprehension (cleanly cracked), Stickybear Shapes (Revision 2) (cleanly cracked),
  • Stickybear Shapes (Version 03-FEB-1989) (cleanly cracked), Stickybear Shapes (cleanly cracked),
  • Stickybear Spellgrabber (Revision 2) (cleanly cracked), Stickybear Spellgrabber (Revision 3) (cleanly cracked),
  • Stickybear Town Builder (cleanly cracked), Stickybear Typing (Revision 2) (cleanly cracked), Stickybear Typing (cleanly cracked),
  • Stickybear Word Problems (cleanly cracked), Stoichiometry (cleanly cracked), Story Machine (cleanly cracked),
  • The Story Machine (Revision 2) (cleanly cracked), Story Maker (64K Version) (cleanly cracked),
  • The Story of Miss Mouse (cleanly cracked), Story Starters: Science (cleanly cracked), Story Tree (Version 1.4) (cleanly cracked),
  • Strategies for Problem Solving II (cleanly cracked), Sub Mission (cleanly cracked), Submarine Commander (cleanly cracked),
  • Subtract with Balancing Bear (cleanly cracked), Subtracting Mixed Fractions (cleanly cracked),
  • Subtraction (Prescription Learning) (cleanly cracked), Subtraction Defenders (Version 1.5) (cleanly cracked),
  • Subtraction of Fractions - Common Denominators (cleanly cracked), Subtraction with Zero in the Minuend (cleanly cracked),
  • Subtraction: 3-Digit Subtraction with Regrouping (cleanly cracked), Subtraction: 4-Digit Numerals with Renaming (cleanly cracked),
  • Success with Math: Addition/Subtraction (cleanly cracked),
  • Success with Math: Multiplying and Dividing Fractions (cleanly cracked), Success with Reading (cleanly cracked),
  • Success with Typing (Version 1.2) (cleanly cracked), Success with Typing (cleanly cracked),
  • Success with Writing (cleanly cracked), Succession (cleanly cracked), Sum Ducks (cleanly cracked), Super Bunny (cleanly cracked),
  • The Super Factory (cleanly cracked), Super Huey (cleanly cracked), Super Sunday (Version 1.0) (cleanly cracked),
  • Super Taxman II (cleanly cracked), Super Wordfind (Version 03.13.86) (cleanly cracked), Super-Text II (cleanly cracked),
  • Super-Text II Form Letter Module (cleanly cracked), SuperPrint (cleanly cracked), Survey Taker (cleanly cracked),
  • Survival Math (Version 2.0) (cleanly cracked), Suspect (Release 14 / 841005) (cleanly cracked),
  • Suspended (Release 5 / 830222) (cleanly cracked), Suspended (Release 8 / 830521) (cleanly cracked),
  • Swashbuckler (cleanly cracked), Swiss Family Robinson (cleanly cracked), Swordthrust (cleanly cracked),
  • Syllabication (cleanly cracked), Syllable Stress (cleanly cracked), Syllable Stress, Affixes, and Compounds (cleanly cracked),
  • T.A.C.: Tactical Armour Command (cleanly cracked), Tag Team Wrestling (cleanly cracked), Take 1 (cleanly cracked),
  • Taking Chances (cleanly cracked), Tales From History (cleanly cracked), Tales of Fantasy (cleanly cracked),
  • Tales of Mystery (cleanly cracked), Tales of Suspense (cleanly cracked),
  • Talisman: Challenging the Sands of Time (128K) (cleanly cracked), Talking Text Writer (cleanly cracked),
  • Tangrams Puzzler (cleanly cracked), Tank Attack and Death Run (cleanly cracked), Targets: A Number Game (cleanly cracked),
  • TEAM Vocabulary: Science and Health (Version 1.0) (cleanly cracked), Teasers by Tobbs (cleanly cracked),
  • Teasers by Tobbs with Integers (cleanly cracked), Techno Cop (cleanly cracked), Teddy Bear-rels of Fun (cleanly cracked),
  • Teddy and Iggy (30-JUN-1989 Version) (cleanly cracked), Teddy and Iggy (cleanly cracked), TellStar II (cleanly cracked),
  • Ten Clues (cleanly cracked), Ten Little Robots (Older Version) (cleanly cracked), Ten Little Robots (cleanly cracked),
  • Terrapin Logo (Version 1.0) (cleanly cracked), Terrapin Logo (Version 1.2) (cleanly cracked),
  • Terrapin Logo (Version 1.3) (cleanly cracked), Terrapin Logo (Version 2.0) (cleanly cracked),
  • Terrapin Logo (Version 2.00) (cleanly cracked), Terrapin Logo (Version 3.0) (cleanly cracked),
  • The Testing Genie (cleanly cracked), Tetrad (cleanly cracked), Tharolian Tunnels (cleanly cracked),
  • That's My Job Level 1 (cleanly cracked), That's My Story (cleanly cracked), The Time Tunnel: The Presidents (cleanly cracked),
  • Think Quick 1.2 (cleanly cracked), Three Mile Island (cleanly cracked), Threshold (cleanly cracked),
  • Thunder and Lightning (cleanly cracked), Thunder Bombs (cleanly cracked), Thwart (cleanly cracked),
  • Tiger's Tales (cleanly cracked), Tim and the Cat and Jen the Hen (cleanly cracked),
  • Tim and the Cat and the Big Red Hat (cleanly cracked), Tim and the Cat and the Fish Dish (cleanly cracked),
  • Time Measurement: AM/PM (cleanly cracked), Time Traveler (Revision 0) (cleanly cracked),
  • Time Zone (Version 1.1) (cleanly cracked), Times of Lore (cleanly cracked), Tink Tonk - Tuk Goes to Town (cleanly cracked),
  • Tink! Tink! Tink's Subtraction Fair (cleanly cracked), Tink's Adventure (cleanly cracked),
  • Tiny Troll (Version 1.1) (cleanly cracked), Tiny Troll (Version 1.2) (cleanly cracked), Tip 'N Flip (cleanly cracked),
  • Titan Empire (cleanly cracked), Tobbs Learns Algebra (Version 1.1) (cleanly cracked), Tomahawk (cleanly cracked),
  • Tommy the Time Telling Turtle (cleanly cracked), Tonk in the Land of the Buddy-Bots (cleanly cracked),
  • Top Fuel Eliminator (cleanly cracked), Torpedo Fire (cleanly cracked), Toward Better Reading Skills (cleanly cracked),
  • The Tracer Sanction (cleanly cracked), Trading Post (cleanly cracked), Trains (cleanly cracked),
  • Transportation Transformation (cleanly cracked), Transylvania (1982 Version) (cleanly cracked),
  • Transylvania (1984 Version) (128K) (cleanly cracked), Transylvania (1985 Version) (cleanly cracked),
  • Trap-A-Zoid (cleanly cracked), Travels with Za-Zoom: The United States (cleanly cracked),
  • Travels with Za-Zoom: The World (cleanly cracked), Treasure Dive: Reading for Meaning Level B (Version 4.1.6) (cleanly cracked),
  • Treasure Hunter (cleanly cracked), Treasure Island (cleanly cracked), Triangles Through Octagons (cleanly cracked),
  • Trickster Coyote (Revision 2) (cleanly cracked), Troll First Start: Biographies (cleanly cracked),
  • Troll First Start: Science (cleanly cracked), Troll Printmaker: Holiday Fun (cleanly cracked),
  • Troll Reading Games: The Adventures of Tom Sawyer (cleanly cracked), Troll's Tale (cleanly cracked), Tsushima (cleanly cracked),
  • Tubeway (cleanly cracked), Tuesday Morning Quarterback (cleanly cracked), Tune It ][ (cleanly cracked),
  • Tutorial Quiz Master (cleanly cracked), Tycoon (cleanly cracked), Type to Learn (Version 08-OCT-85) (cleanly cracked),
  • The Typewriter (128K) (cleanly cracked), Typing Is A Ball, Charlie Brown (Demo) (cleanly cracked),
  • Typing Is A Ball, Charlie Brown (Random House release) (cleanly cracked), Typing Is A Ball, Charlie Brown (cleanly cracked),
  • Typing Strategy (cleanly cracked), U.S. Atlas Action: Geography Facts (cleanly cracked),
  • U.S. Atlas Action: Map Activities (cleanly cracked), U.S.A.A.F. (Version 1.2) (cleanly cracked),
  • Ultima I: The Beginning (cleanly cracked), Ultima V (cleanly cracked), Understanding Maps and Globes (cleanly cracked),
  • Up'N Down (cleanly cracked), The Usurper Book Three: The Mines of Qyntarr (cleanly cracked),
  • The Valentine's Day Grump (cleanly cracked), Vaults of Zurich (cleanly cracked),
  • VCR Companion (Version 1988-09-28) (cleanly cracked), Verb Usage 1 (Version 08.17.87) (cleanly cracked),
  • Verb Usage 2 (Version 08.17.87) (cleanly cracked), Verb Usage 3 (Version 08.17.87) (cleanly cracked),
  • Verb Usage 4 (Version 09.08.86) (cleanly cracked), Verb Viper (cleanly cracked),
  • Verbal Item Banks 1-14 (Version 3.1E) (cleanly cracked), Verbs (Version 05.23.87) (cleanly cracked),
  • Verbs (Version 09.15.87) (cleanly cracked), Verbs I (cleanly cracked), Verbs II (cleanly cracked),
  • Video Title Shop (cleanly cracked), Video Vegas (cleanly cracked), Viewmax-80 Pre-Boot (cleanly cracked),
  • The Visible Computer (cleanly cracked), Vocabulary Builder I (cleanly cracked), Vocabulary Challenge (cleanly cracked),
  • Vocabulary Development (cleanly cracked), Vocabulary Flashcards (Version 3.1E) (cleanly cracked),
  • The Vocabulary Game: Senior Level (cleanly cracked), Vocabulary Skills: Context Clues (cleanly cracked),
  • Voodoo Island (cleanly cracked), Vowel Corral (cleanly cracked), Voyage of the Mimi (cleanly cracked),
  • Voyages of Discovery: Lewis and Clark (cleanly cracked), Wagons West (cleanly cracked),
  • War in the South Pacific (cleanly cracked), Wargle (cleanly cracked), The Warp Factor (cleanly cracked),
  • Warship (Version 1.0) (cleanly cracked), Warship (Version 1.1) (cleanly cracked), Water in the Air (cleanly cracked),
  • Water in the Air Quiz (cleanly cracked), Wavy Navy (cleanly cracked), Weather Forecasting (Prentice-Hall) (cleanly cracked),
  • Weather Forecasting (cleanly cracked), The Weather Machine (cleanly cracked), A Week That Changed The World (cleanly cracked),
  • Whales and Dolphins (cleanly cracked), What Makes A Dinosaur Sore (cleanly cracked),
  • What's First? What's Next? (Version 03.07.86) (cleanly cracked), Where Did My Toothbrush Go (cleanly cracked),
  • Where in Europe is Carmen Sandiego? (cleanly cracked),
  • Where in the USA is Carmen Sandiego? (Version 26-APR-1989) (cleanly cracked),
  • Where in the World is Carmen Sandiego? (Version 15-AUG-1989) (cleanly cracked),
  • Who Am I? Birds, Trees, and Flowers (cleanly cracked), Who Am I? Mammals, Reptiles, and Insects (cleanly cracked),
  • Who Am I? Plants and Animals of the Desert (cleanly cracked), Who What When Where (cleanly cracked),
  • Who What When Where Why (Version 01.27.89) (cleanly cracked), Who What Where When Why (Version 02.05.86) (cleanly cracked),
  • Whole Number Practice (cleanly cracked), Widespread (cleanly cracked), Wild West Math Level 3 (cleanly cracked),
  • Wild West Math Level 4 (cleanly cracked), Wild West Math Level 5 (cleanly cracked),
  • Wilderness: Sierra Nevada (Version 1.1) (cleanly cracked), Windwalker (cleanly cracked), Winged Samurai (cleanly cracked),
  • Winnie the Pooh in the Hundred Acre Wood (Sierra On-Line) (cleanly cracked), WISC-R (cleanly cracked),
  • Winnie the Pooh in the Hundred Acre Wood (Sunburst Communications release) (cleanly cracked),
  • Witness (Release 13 / 830524) (cleanly cracked), Witness (Release 18 / 830910) (cleanly cracked),
  • The Wizard of Oz (cleanly cracked), Wizard of Words (Version 1.1) (cleanly cracked), WonderQuest (cleanly cracked),
  • Word Attack (800K 3.5") (cleanly cracked), Word Attack (Revision 06-12-85) (cleanly cracked),
  • Word Attack (Version 1983) (cleanly cracked), Word Attack (cleanly cracked), Word Attack German / Wortgefecht (cleanly cracked),
  • Word Attack Plus (cleanly cracked), Word Attack Plus French (800K 3.5") (Version 1.3) (cleanly cracked),
  • Word Attack Plus Spanish (800K 3.5") (cleanly cracked), Word Attack Plus! French (cleanly cracked),
  • Word Attack Plus! Spanish (cleanly cracked), Word Detective (cleanly cracked), Word Invasion (Revision 0) (cleanly cracked),
  • Word Invasion (cleanly cracked), Word Ladders (Version 12.29.88) (cleanly cracked), Word Man (cleanly cracked),
  • Word Master (cleanly cracked), Word Mentor: ABC Order (cleanly cracked), Word Mentor: Antonyms 2 (cleanly cracked),
  • Word Mentor: Blends (cleanly cracked), Word Mentor: Early Words (cleanly cracked), Word Mentor: Endings (cleanly cracked),
  • Word Mentor: Fact or Opinion (cleanly cracked), Word Mentor: Homonyms (cleanly cracked),
  • Word Mentor: Picture Matching (cleanly cracked), Word Mentor: Rhyming Words (cleanly cracked),
  • Word Play (Version 01.27.85) (cleanly cracked), The Word Problem Game Show Level B (Version 4.1.5) (cleanly cracked),
  • Word Problems Level B (Version 3.1.6) (cleanly cracked),
  • Word Problems: Combinations of Addition and Subtraction (cleanly cracked),
  • Word Problems: Multiplication or Division Basic Facts (cleanly cracked), Word Puzzles for Creative Teaching (cleanly cracked),
  • Word Quest (cleanly cracked), Word Radar (cleanly cracked), Word Roulette (cleanly cracked),
  • Word Search (Version 09.20.84) (cleanly cracked), Word Search and Super Wordfind (Version 02.28.89) (cleanly cracked),
  • Word Unscramble (cleanly cracked), Word Walk (cleanly cracked), Word-a-Mation: Exploring Word Relationships (cleanly cracked),
  • WordMath: Addition and Subtraction (cleanly cracked), WordMath: Advanced Mixed Practice (cleanly cracked),
  • WordMath: Basic Problems (cleanly cracked), WordMath: Dictionary (cleanly cracked), WordMath: Extra Numbers (cleanly cracked),
  • WordMath: Forward Order, Reverse Order (cleanly cracked), WordMath: Hidden Numbers (cleanly cracked),
  • WordMath: Key Words (cleanly cracked), WordMath: Mixed Practice (cleanly cracked), Words and Concepts (cleanly cracked),
  • Wordspinner (cleanly cracked), Wordzzzearch (cleanly cracked), Working Together (cleanly cracked),
  • World Atlas Action: Map Activities (cleanly cracked), World Geography Trivia (cleanly cracked),
  • The World of Insects (cleanly cracked), World War II (Micro Learningware) (cleanly cracked), World War III (cleanly cracked),
  • Write It Right: Punctuation and Capitalization (cleanly cracked), Writer Rabbit (Version 1.0) (cleanly cracked),
  • Writer Rabbit (Version 1.2) (cleanly cracked), Writer Rabbit (Version 1.3) (cleanly cracked),
  • Writing Skills volume 2 (cleanly cracked), Writing Skills volume 3 (cleanly cracked), Writing Skills volume 4 (cleanly cracked),
  • Writing Skills volume 5 (cleanly cracked), The Writing Workshop (cleanly cracked), Xyphus (cleanly cracked),
  • Your Personal Net Worth (cleanly cracked), Your Universe Volume 2: The Planet Earth (cleanly cracked),
  • Your Universe Volume 3: The Weather (cleanly cracked), Yummy, Yummy (cleanly cracked), Zoo Builder (cleanly cracked),
  • Zoo Collector (cleanly cracked), Zoo Goer (cleanly cracked), Zoom Grafix (Revision 25-MAY-83) (cleanly cracked),
  • Zoom Grafix (Version 26-JAN-82) (cleanly cracked), Zoom Grafix (Version 29-APR-82) (cleanly cracked),
  • Zoom Grafix 05-OCT-83 (cleanly cracked), Zoom Grafix Second Edition (cleanly cracked),
  • Zork I (Release 26 / 820803) (cleanly cracked), Zork I (Release 75 / 830929 / earlier interpreter) (cleanly cracked),
  • Zork I (Release 75 / 830929) (cleanly cracked), Zork I (Release 88 / 840726 / interpreter B) (cleanly cracked),
  • Zork I (Revision 15 / UG3AU5) (cleanly cracked), Zork I (Revision 5) (cleanly cracked),
  • Zork II (Release 22 / 830331) (cleanly cracked), Zork II (Release 48 / 840904 / interpreter B) (cleanly cracked),
  • Zork II (Release 7 / UG3AU5) (cleanly cracked), Zork III (Release 10 / 820818) (cleanly cracked),
  • Zork III (Release 16 / 830410) (cleanly cracked), Zork III (Release 17 / 840727) (cleanly cracked),
  • Zork Quest II: The Crystal of Doom (cleanly cracked), Zork Quest: Assault on Egreth Castle (cleanly cracked),
  • Zykron Hearts (cleanly cracked) [4am, Firehawke]
  • apple2_flop_orig:
  • 2400 A.D., Advanced Math Shop, Algebra Shop, Alice in Wonderland, Alternate Reality: The Dungeon (Version 2.1), Both Barrels,
  • Bureaucracy (Release 116 / 870602), Congo, Copy II Plus (Version 2.0), The Dark Crystal, Dark Lord,
  • Dr. Ruth's Computer Game of Good Sex, Enchanter (Release 15 / 831107), Escape!, Hollywood Hijinx (Release 37 / 861215),
  • Infidel (Release 22 / 830916), Maniac Mansion, Math Shop, Math Shop Jr., Maxwell Manor,
  • MECC-A279 Lewis and Clark Stayed Home (Version 1.0), MECC-A315 Freedom! (Version 1.0), Moonmist (Release 9 / 861022),
  • The Neverending Story, Operation: FROG, Quadrant 6112, Sherwood Forest, Short Circuit, Space Shuttle: A Journey Into Space,
  • The Sporting News: Baseball, Suspect (Release 14 / 841005), Suspended (Release 8 / 830521), Tetrad, Witness (Release 22 / 840924),
  • World War III [4am, Firehawke]
  • coco_flop:
  • Rainbow on Disk 1986-10 issue, Rainbow on Disk 1986-11 issue, Rainbow on Disk 1986-12 issue, Rainbow on Disk 1987-01 issue,
  • Rainbow on Disk 1987-02 issue, Rainbow on Disk 1987-03 issue, Rainbow on Disk 1987-04 issue, Rainbow on Disk 1987-05 issue,
  • Rainbow on Disk 1987-06 issue, Rainbow on Disk 1987-07 issue, Rainbow on Disk 1987-08 issue, Rainbow on Disk 1987-09 issue,
  • Rainbow on Disk 1987-10 issue, Rainbow on Disk 1987-11 issue, Rainbow on Disk 1987-12 issue, Rainbow on Disk 1988-01 issue,
  • Rainbow on Disk 1988-02 issue, Rainbow on Disk 1988-03 issue, Rainbow on Disk 1988-04 issue, Rainbow on Disk 1988-05 issue,
  • Rainbow on Disk 1988-06 issue, Rainbow on Disk 1988-07 issue, Rainbow on Disk 1988-08 issue, Rainbow on Disk 1988-09 issue,
  • Rainbow on Disk 1988-10 issue, Rainbow on Disk 1988-11 issue, Rainbow on Disk 1988-12 issue, Rainbow on Disk 1989-01 issue,
  • Rainbow on Disk 1989-02 issue, Rainbow on Disk 1989-03 issue, Rainbow on Disk 1989-04 issue, Rainbow on Disk 1989-05 issue,
  • Rainbow on Disk 1989-06 issue, Rainbow on Disk 1989-07 issue, Rainbow on Disk 1989-08 issue, Rainbow on Disk 1989-09 issue,
  • Rainbow on Disk 1989-10 issue, Rainbow on Disk 1989-11 issue, Rainbow on Disk 1989-12 issue, Rainbow on Disk 1990-01 issue,
  • Rainbow on Disk 1990-02 issue, Rainbow on Disk 1990-03 issue, Rainbow on Disk 1990-04 issue, Rainbow on Disk 1990-05 issue,
  • Rainbow on Disk 1990-06 issue, Rainbow on Disk 1990-07 issue, Rainbow on Disk 1990-08 issue, Rainbow on Disk 1990-09 issue,
  • Rainbow on Disk 1990-10 issue, Rainbow on Disk 1990-11 issue, Rainbow on Disk 1990-12 issue, Rainbow on Disk 1991-01 issue,
  • Rainbow on Disk 1991-02 issue, Rainbow on Disk 1991-03 issue, Rainbow on Disk 1991-04 issue, Rainbow on Disk 1991-05 issue,
  • Rainbow on Disk 1991-06 issue, Rainbow on Disk 1991-07 issue, Rainbow on Disk 1991-08 issue, Rainbow on Disk 1991-09 issue,
  • Rainbow on Disk 1991-10 issue, Rainbow on Disk 1991-11 issue, Rainbow on Disk 1991-12 issue, Rainbow on Disk 1992-01 issue,
  • Rainbow on Disk 1992-02 issue, Rainbow on Disk 1992-03 issue, Rainbow on Disk 1992-04 issue, Rainbow on Disk 1992-05 issue,
  • Rainbow on Disk 1992-06 issue, Rainbow on Disk 1992-07 issue, Rainbow on Disk 1992-08 issue, Rainbow on Disk 1992-09 issue,
  • Rainbow on Disk 1992-10 issue, Rainbow on Disk 1992-11 issue, Rainbow on Disk 1992-12 issue, Rainbow on Disk 1993-01 issue,
  • Rainbow on Disk 1993-02 issue, Rainbow on Disk 1993-03 issue, Rainbow on Disk 1994-01 issue [Firehawke]
  • bbc_rom: Uniterm, Vax [Nigel Barnes]
  • cd32: Vital Light (Amiga CD32 Special) [redump.org, FakeShemp]
  • dragon_cart: Test De Conducción [robcfg]
  • fmtowns_cd:
  • Cat's Part-1, DOR Best Selection Gekan, G5, Gokko Vol. 01 - Doctor, Leading Company, Professional Mahjong Goku, Sekigahara, Shinjuku Labyrinth, Taiken Shiyou! Marty Channel [redump.org, r09]
  • gba:
  • Aging Cartridge (World, Rev. 1), Bibi und Tina - Ferien auf dem Martinshof (Ger, Rev. 1),
  • Blue Angelo - Angels from the Shrine (Europe, Prototype 1), Blue Angelo - Angels from the Shrine (Europe, Prototype 2),
  • Disney's Peter Pan - Return to Neverland (USA, Rev. 1), Dogz 2 (USA, Rev. 1), EX Monopoly (Jpn, Rev. 1), Hardcore Pool (Fra),
  • Hunter X Hunter - Minna Tomodachi Daisakusen!! (Jpn, Rev. 1), J.League Pocket (Jpn, Rev. 1),
  • The Lord of the Rings - The Fellowship of the Ring (USA, Rev. 1),
  • King Kong - The Official Game of the Movie (Euro, English / Swedish / Norwegian / Danish / Finnish),
  • Matantei Loki Ragnarok - Gensou no Labyrinth (Jpn, Rev. 1), Paws & Claws - Pet Vet (USA),
  • Pocket Monsters - Leaf Green (Jpn, Rev. 1), Power Pro Kun Pocket 5 (Jpn, Rev. 1),
  • Prince of Persia - The Sands of Time (USA, Rev. 1), Racing Fever (Fra), Riviera - Yakusoku no Chi Riviera (Jpn, Rev. 1),
  • Shrek - Swamp Kart Speedway (USA, Rev. 1), Sim City 2000 (USA, Rev. 1), SN Systems (Jpn),
  • Strawberry Shortcake - Ice Cream Island - Riding Camp (Euro, Rev. 1), Super Dodge Ball Advance (USA, Rev. 1),
  • Super Puzzle Fighter II Turbo (USA, Rev. 1), Tweety and the Magic Gems (Ned), Ultimate Card Games (USA, Rev. 1),
  • Ultimate Card Games (USA, Rev. 2), Wizardry Summoner (Jpn, Rev. 1), Zoids Saga (Jpn, Rev. 1) [No-Intro, FakeShemp]
  • ibm5150:
  • SimEarth: The Living Planet (3.5", v1.1), SimEarth: The Living Planet (3.5", v1.3), SimEarth: The Living Planet (5.25", v1.1),
  • SimEarth: The Living Planet (Europe, 3.5", v1.0) [Justin Kerk]
  • mephisto:
  • Mephisto HG 240 Opening Library [CB-Emu, Sandro Ronco]
  • Mephisto HG 440 Opening Library, Mephisto HG 550 Opening Library [Sandro Ronco]
  • mt65_cass: Columbia Word, PGM Design Aid, Space Invasion, TUG EPROM Programmer, Tan-Forth [microtan.ukpc.net]
  • mt65_rom:
  • 2-Pass Assembler v1.2, DASM, Fig-FORTH 1.2, HRG Toolkit, Microsoft BASIC, Microsoft BASIC (Mousepacket Colour VDU), PGM Toolkit,
  • Space Invasion, Toolkit, Video 80/82 Toolkit, XBug 5.2, XBug 5.3 [microtan.ukpc.net]
  • odyssey2: AMOK!, Calculator!, Pong for Videopac and Odyssey2! [Justin Kerk]
  • saitek_egr: Endgame ROM (ver. 1), Endgame ROM (ver. 2) [hap, Berger]
  • sorcerer_cart: System Software Basic v1.1 [Robbbert]
  • spectrum_cass:
  • +80 Address Manager, +80 Finance Manager, +80 Finance Manager (set 2), +80 Finance Manager - Disciple Version,
  • +80 Full Screen Editor - Assembler, +80 Stock Manager, +80 VAT Manager, +80 Word Manager, 007 De-Pulsar, 007 Disassembler,
  • 007 Fast, 007 Header Reader, 007 MD, 007 Spy, 007 Spy (set 2), 007 Spy (set 3), 007 Spy - Cassette, 007 Spy - Microdrive,
  • 007 Spy H, 007 Spy M, 007 Spy M (set 2), 007 Spy N, 007 Spy Tape 2, 007 Spy v2, 007 Super File 2, 10 Adventure Game Pack,
  • 10 Adventure Game Pack - Volume 2, 10 Computer Hits 1, 10 Computer Hits 2, 10 Computer Hits 3, 10 Computer Hits 4,
  • 10 Computer Hits 5, 10 Great Games, 10 Great Games 3, 10 Great Games II (set 1), 10 Great Games II (set 2), 10 Juegos I,
  • 10 Juegos II, 10 Mega Games Volume One, 10 Mega Hits, 10 Pack, 10 Titles For The Spectrum Plus, 100 Programs For The ZX Spectrum,
  • 100% Dynamite, 105 Grafikzeichen, 10th Frame, 10th Frame (Erbe), 10th Frame (Kixx), The 11th Hour, The 11th Hour (set 2),
  • The 11th Hour (set 3), 123 (compilation), 128 - 4 Pack, 128 - 6 Pack, 128 Music, 128 Music & Carols, 128 Music & Carols (set 2),
  • 128-48 Copy v1.3, 128-48 Copy v1.3 (set 2), 13 Rue Del Percebe, 15 Giochi Grafici (J. Soft), 16-48 Boxe, 16-os Puzzle,
  • 1648 (Issue 01), 1648 (Issue 02), 1648 (Issue 03), 1648 (Issue 04), 1648 (Issue 05), 1648 (Issue 06), 1648 (Issue 07),
  • 1648 (Issue 08), 1648 (Issue 09), 1648 (Issue 10), 1648 (Issue 11), 1648 (Issue 12), 1648 (Issue 13), 1648 (Issue 14),
  • 1648 (Issue 15), 1648 (Issue 16), 1648 (Issue 17), 1648 (Issue 18), 1648 (Issue 19), 1648 (Issue 20), 1648 (Issue 21),
  • 1648 (Issue 22), 1648 (Issue 23), 1648 (Issue 24), 1648 (Issue 25), 1648 (Issue 26), 16k Superchess, 16k Value Pack,
  • 180, 180 (CCS), 180 (MAD), 180 (Sparklers), 19 Part 1 - Boot Camp, 1942, 1942 (EDOS), 1942 (Encore), 1942 Mission,
  • 1942 Mission (CCS), 1943, 1943 (Kixx), 1960's Locospotter, 1984, 1984 Locospotter, 1985, 1994, 1994 (Currys), 1994 (set 2),
  • 1994 Locospotter, 1999, 2 Hot 2 Handle, 2 Player Soccer Squad, 20 Character Sets (Tilt Software), 20 Game Pack, 20-20 Vision,
  • 2003, 2088, 2088 (Mastering Tape), 2088 (Summit), 2112 AD, 24 Colour Copy, 2D Game Maker, 3 Channel Sound Synthesiser,
  • 3 Deep Space, 3 Games For Children - 2nd Edition, 3 Reyes Magos, 3-2-1, 3-D Cube, 3-D Graphics, 3-D Monster Chase,
  • 30 Games (Argus Press Software) (Carpet Capers, Antics, Planetfall, Gridrunner, Bismark, Meteor Storm, Jet Set Gertie, Tunnel 3D,
  • Stock Market, Fridge Frenzy, The Valley, Dragonsbane, Demon Knight, Ned's Garden, Space Intruders, Mighty Magus, The Fall of Rome,
  • Draughts, Xadom, Detective, 20 Tons, The Chess Player, Micro Mouse Goes De-bugging, Tube Cube, Strategy 1 - Invasion, Escape,
  • Laser Zone, Strontium Dog - The Killing, Pyramania, Blood 'n' Guts), 30 Hour Basic, 30 Red Hot Hits, 321, 3D Bat Attack,
  • 3D Combat Zone, 3D Combat Zone & Spectrum Chess II, 3D Construction Kit, 3D Deathchase, 3D Deathchase (2.99 Classics),
  • 3D Deathchase (Mastering Tape), 3D Defenda (Contrast Software), 3D Desert Patrol, 3D Game Maker, 3D Game Maker (Dro Soft),
  • 3D Grand Prix, 3D Lunattack, 3D Maze, 3D Maze Of Gold, 3D Monstruos (Investronica), 3d Mover, 3D Paint, 3D Painter, 3D Plot,
  • 3D Pool, 3D Pool (Kixx), 3D Pool - French Instructions, 3D Quadracube, 3D Seiddab Attack, 3D Seiddab Attack (ZX Data), 3D Snooker,
  • 3D Snooker (EDOS), 3D Space Wars, 3D Space Wars (Riko Data), 3D Spawn Of Evil, 3D Speed Duel,
  • 3D Star Wars (Custom Cables International), 3D Star Wars (no loading screen), 3D Starstrike, 3D Starstrike (299),
  • 3D Starstrike (set 2), 3D Stock Car Championship, 3D Stock Car Championship (MCM), 3D Stock Cars 2, 3D Strategy, 3D Tank Duel,
  • 3D Tank Duel (299), 3D Tanx, 3D Tanx (Prism), 3D Tunel (Investronica), 3D Tunnel (ZX Data), 3D Tunnel (set 1), 3D Tunnel (set 2),
  • 3D Vortex, 3D-Interceptor, 3D-Labyrinth, 3D-Ravijn, 3DC, 4 Aces (compilation) (side b only) (Tomahawk, TT Racer),
  • 4 Adventure Games, 4 Crash Smashes, 4 Crash Smashes II, 4 Game Pack No. 1, 4 Game Pack No. 2, 4 Game Pack No. 3,
  • 4 Games For Children, 4 In 1 (set 1), 4 In 1 (set 2), 4 Logiciels, 4 Minute Warning, 4 Most Action, 4 Most Action (set 2),
  • 4 Most Adventures, 4 Most Airpower, 4 Most Balls, Boots & Brains, 4 Most Big Hits, 4 Most Cute, 4 Most Fight & Fright, 4 Most Fun,
  • 4 Most Horrors, 4 Most Megaheros, 4 Most Speedstunts, 4 Most Sport, 4 Most Super Sports, 4 Most Thrillers, 4 Most Toppers,
  • 4 Most War Zone, 4 Most World Sport, 4 Quality Games,
  • 4 Soccer Simulators (11 A-Side Soccer, Indoor Soccer, Soccer Skills, Street Soccer) (Codemasters Gold, 2 tapes),
  • 4 Soccer Simulators (11 A-Side Soccer, Indoor Soccer, Soccer Skills, Street Soccer) (Codemasters, single tape), 4 Spill,
  • 4 Super 4, 4 X 1 (Dinamic), 40 Characters Per Line, 40-80 Forth, 48K (Issue 02) - Panzer 3D, 48K (Issue 04) - Challenger,
  • 48K (Issue 07) - Especial Comecocos, 48K (Issue 08) - Pistolero, 48k Assembler, 48k Assembler (Peker Computers),
  • 48k Keyboard Program, 48k Super Saver, 48k Toolkit, 48k Value Pack, 4D Defender, 4Star, 4th Dimension (compilation),
  • 4x4 Off-Road Racing, 4x4 Off-Road Racing (Kixx), 5 Computer Hits, 5 In A Row, 5 Treasures Of Ryzar, 55, 6 Computer Hits,
  • 6 Game Action Pack, 6-Pak, 6-Pak (Zafiro), 6-Pak Vol 2, 6-Pak Vol 3, 6-Pak Vol 3 (Zafiro), 60 Games, 64 Column Text, 720,
  • 720 (Erbe), 720 (Kixx), 747 Flight Simulator, 8 Letter Anagrams, 8 Multi-Track Composer Program, 911TS, A Lenda Da Gavea,
  • The A Team, a,b,c...Lift-Off!, A. Remic's 4 Pack, A.T.A.C, A.T.RAM, A.Y. Tracker v1.0, Aaargh!, Aackoboek, Aackotax 83,
  • La Abadia Del Crimen (MCM), La Abadia Del Crimen (set 1), La Abadia Del Crimen (set 2), L'Abbaye Des Morts,
  • Abbey Of Crime - English Beta, ABC, Abersoft Forth, Abersoft Forth (Melbourne House), Abington, Abu Simbel Profanation,
  • Abu Simbel Profanation (Erbe), Abu Simbel Profanation (Gremlin), Abu Simbel Profanation - Medium Case, Abyss, Academy,
  • Academy (Pim Software), Academy (Summit), Accelerator, Accelerator (Mind Games Espana), Account, ACE, ACE (Encore),
  • ACE (Game Busters), ACE (Game Busters) (set 2), ACE (Issue 01), ACE (Issue 02), ACE (Issue 09), ACE (Issue 10), ACE (Issue 16),
  • ACE (Issue 17), ACE (MCM), Ace 1 & 2 (Encore), ACE 2 (Encore), ACE 2 (Zafiro), ACE 2 - 128k, ACE 2 - 128k (Game Busters),
  • ACE 2 - 48k, ACE 2 - 48k (Game Busters), ACE 2 {}, ACE 2088, Ace In The Hole, Ace In The Hole (Add-On Electronics), Ace Low,
  • Ace Of Aces, Ace Of Aces (Ablex), Ace Of Aces (Erbe), Ace Of Aces (Kixx), Acolyte, Acorn's Quest, Acro Jet, Acro Jet (Kixx),
  • Acro Jet - Bonus Game With Breakthru, Action Biker, Action Countdown, Action Double, Action Fighter, Action Fighter (Kixx),
  • Action Force, Action Force (Mastertronic), Action Force (set 2), Action Force 2, Action Pack, Action Pack 1, Action Pack 3,
  • Action Pack Lightgun, Action Reflex, Action Reflex (Ricochet), Action Replay, Active Computer Learning, Ad Astra,
  • Ad Astra (Rebound), Adaptador SITI, Add Venture, Add-On Demo Tape, The Addams Family, The Addams Family (The Hit Squad),
  • Adder Attack, Addicta Pack, Adding & Subtracting, Address Manager, Adidas Championship Football,
  • Adidas Championship Football (Erbe - Musical 1), Adidas Championship Tie Break, Admiral Graf Spee, Adultia,
  • Advanced Graphics With The Sinclair ZX Spectrum, Advanced Mathematics, The Advanced OCP Art Studio - 128k,
  • Advanced Soccer Simulator, Adventure 1, Adventure 1 (set 2), Adventure 1 (set 3), Adventure 10 Pack, Adventure 100,
  • Adventure 100 (set 2), Adventure 200, Adventure 2001, Adventure 4-Pack, Adventure Builder System, Adventure Holiday,
  • Adventure In Bristol, Adventure Island, Adventure Playground, Adventure Probe Offer Tape, Adventure Quest - Release 1,
  • Adventure Quest - Release 2, Adventure Tape 1, Adventure-Link - Issue 2, Adventureland, Adventureland (set 2),
  • Adventurer's Nightmare, Adventurers Nightmare, Adventures In The Lost Valley, The Adventures Of Barsak The Dwarf,
  • The Adventures Of Barsak The Dwarf (set 2), The Adventures Of Barsak The Dwarf (set 3),
  • The Adventures Of Barsak The Dwarf (set 4), The Adventures Of Brian The Bold, The Adventures Of Brian The Bold & Survival,
  • The Adventures Of Eric Bean - The Lost Gnomes, The Adventures Of Sinbad, The Adventures Of St. Bernard,
  • The Adventures Of St. Bernard (Mastertronic), The Adventures Of Winnie-the-Pooh, Adversary, Aegean Voyage, Afghan Attack,
  • Africa Gardens, Africa Gardens (set 2), After Shock, After Shock (set 2), After The War, Afterburner, Afterburner (MCM),
  • Afterburner (The Hit Squad), Aftermath, Aftermath (Alternative), Aftermath (Alternative) - Bugfix, Afteroids, Agatha's Folly,
  • Agent - X 2 (Dro Soft), Agent Orange, Agent X, Agent X (loading screen hack), Agent X 2, AGF Teletext Adaptor, Agua Ski,
  • Ah Diddums, Ah Diddums (set 2), Ah Diddums (set 3), Ahhh!!!, Air Defence, Air Raid, Air Raid (Pulsonic), Air Traffic Control,
  • Air Traffic Control (set 2), Air-Sea Supremacy (set 1), Air-Sea Supremacy (set 2), Airbase Invader, Airborne Ranger,
  • Airborne Ranger (Erbe), Airborne Ranger (Kixx), Airbrush, Aircraft, Airline, Airliner, Airwolf, Airwolf (Encore), Airwolf (MCM),
  • Airwolf (Zafiro), Airwolf 2, Ajedrez Para Maestros, Al's Double Bill - English, Al's Double Bill - French,
  • Al's Double Bill - German, Al's Double Bill - Italian, Al's Double Bill - Portuguese, Al's Double Bill - Spanish, Aladdin's Cave,
  • Albatrossity, Albert The Wolf, Alcatraz II - The Doomsday Mission, Alcatrazz Harry, The Alchemist, The Alchemist (Currys),
  • The Alchemist - Gold Inlay, The Alchemist - White Inlay, La Alhambra, Ali-Bebe, Alien, Alien (Bug-Byte), Alien (Stewart Green),
  • Alien (bugfix), Alien 8, Alien 8 (Ricochet), Alien 8 (Set 1), Alien 8 (loading screen hack),
  • Alien 8 (loading screen hack, alkatraz loader), Alien 8 (set 2), Alien Adventure, Alien Attack, Alien Attack (R D Foord Software),
  • Alien City, Alien City (set 2), Alien Command (Microware), Alien Curse, Alien Destroyer, Alien Evolution, Alien Evolution (Erbe),
  • Alien Highway (set 1), Alien Highway (set 2, Americana), Alien Highway (set 3), Alien Highway (set 4, Americana), Alien Insects,
  • Alien Kill, Alien Maze, Alien Planet & Lords Of Magic, Alien Research Centre & Hit, Alien Storm, Alien Swarm, Alien Swarm & Arena,
  • Alien Swarm (K-Tel), Alien Syndrome, Alien Syndrome (Dro Soft), Alien Syndrome (RAD), Aliens, Aliens (Proein),
  • Aliens (Professional Software), Aliens (Ricochet), Aliens US, Aliens US (Alternative), Aliens US (EDOS), Alky Ollie,
  • Alky Ollie (Firecracker), All In A Day's Work, All In A Days Work (set 2), All Or Nothing, All Or Nothing (Prism Leisure),
  • All Present And Correct, All Stars, All Time Great Tour (1), All Time Great Tour (2), All-American Basketball, All-Sort S1,
  • Alles Wat U Moet Weten Over De ZX Spectrum, Alma De Guerrero, Alpha Graph, Alpha-Gen, Alpha-Num, Alphabet, Alphabet Games,
  • Alphabet Soup, Alphabet Zoo, Alphabetter, Alpine Games, Alstrad, Alta Tension (Erbe), Alter Ego, Alter Ego (Custom Loader),
  • Alter-Earth, Altered Beast (set 1), Altered Beast (set 2, MCM), Altered Beast (set 3, The Hit Squad), Alternative World Games,
  • Alternative World Games (Erbe), Amadeus, Amateur Radio Log Book, Amateur Radio Log Book (set 2), Amateur Television Test Cards,
  • Amaurote, Amaurote (Dro Soft), Amaurote - v1.0, Amazing Ollie, Amazonia, Amazonia - Bugfix, American 3D Pool,
  • American Billards (Monser), American Football, American Football (Bug-Byte), American Football (Softstone),
  • American Football (Softstone) (set 2), American Football (Sparklers), American Turbo King (Mastertronic, Joystick),
  • American Turbo King (Mastertronic, Lightgun), Amity's Vile, Amity's Vile (set 2), Amnesia, Amnesia v1.02 - English, Amo Del Mundo,
  • Amo Del Mundo (alt 2), Amo Del Mundo (alt), Los Amores De Brunilda (English), Los Amores De Brunilda (Spanish), Amtrak Rail Pass,
  • The Amulet, The Amulet Of Darath, The Amulet Of Darath (Zenobi), Amunt La Informatica (Issue 02), AMX Art,
  • An Everyday Tale Of A Seeker Of Gold, Anaconda - 128k, Anaconda - 48k, Anagram (Ed. Soft), Anagrams, The Anamagon's Temple,
  • Anarchy, Ancient Battles, Ancient Battles (System 4), Ancient Quests, Andre's Night Off, Android 2 (Aackosoft),
  • Android 2 (Release 1), Android 2 (Release 2), Android One - The Reactor Run, Android One - The Reactor Run (Kempsoft),
  • Android One - The Reactor Run (Ventamatic, Spanish), Androide (1984, ERE Informatique, French), Androide (2014, Pixelsoft),
  • Androids, Androids (Firefly Software), Andromeda 3, The Andromeda Trophy, Andy Capp, Andy Capp (Alternative), Anfractuos,
  • Anfractuos (Compulogical), Angel Nieto Pole 500cc, Angel Nieto Pole 500cc - Large Cardboard Case, Angle,
  • Angle Turner - Demonstration 1, Angle Turner - Demonstration 2, Angle Turner - Practice, Angle Turner - Tutorial, Angleball,
  • Angler, ANGLES, Anglia Rover, Anglo Scot, Angry Birds, Anhk Morpork, Animal Anagrams, Animal, Vegetable, Mineral,
  • Animal, Vegetable, Mineral - Sample Tape, Animals, Animated Arithmetic, Animated Arithmetic (LCL), Animated Strip Poker,
  • Animator 1, Annals Of Rome, Another Brick On The Wall 2 - English version, Another Brick On The Wall 2 - Spanish version,
  • Answer Back Factfile 500 - Natural History, Answer Back Factfile 500 - Spelling, Answer Back Junior, Ant Attack,
  • Ant Attack (Hansesoft), Ant Town, Anteater, Antennas And Feeders, Anthony P Hamilton Mastering Tape / Development Tape collection,
  • Antiquity Jones, Antteroo & Prelude, The Anttilis Mission & Deep Probe, Anttilis Mission (Mastering Tape),
  • Anttilis Mission (set 1), Anttilis Mission (set 2), Anttown-3D (Monser), Apache Gold, Apache Raid, APB, APB (The Hit Squad),
  • Apfelkobold, Apocalypse, Apocalypse (Command Software), Apocalypse (set 2), Apocalypse - Expansion Volume 1,
  • Apocalypse - Expansion Volume 2 - Chapter 1, Apollo 11, Apollo 11 (Mastertronic), Apostle, The Apostrophe, Appel Vanger,
  • Apple Jam, The Appleton, The Appleton (set 2), The Apprentice, April 7th, Apulija-13 v1.1 - English, Apulija-13 v1.1 - German,
  • Apulija-13 v1.1 - Italian, Apulija-13 v1.1 - Spanish, Apulija-13 v1.2 - English, Aqua Squad, Aquarius, Arany Pince,
  • The Arc Of Yesod (128k release), The Arc Of Yesod (48k release), Arcade Classics (MCM), Arcade Classics (Silverbird),
  • Arcade Creator, Arcade Force Four, Arcade Fruit Machine, Arcade Hall Of Fame, Arcade Hall Of Fame (Erbe), Arcade Hits - 2 In 1,
  • Arcade Hits - 2 In 1 (Bomb Jack, Ghosts 'n Goblins), Arcade Muscle, Arcade Trivia Quiz, Arcade Trivia Quiz (Mastering Tape),
  • Arcadia, Arcadia (Ocean Software, compilation), Arcadia (set 2), The Arcadian, The Arcadian (Aackosoft), The Archers, Archon,
  • The Archon Collection, Arco Iris - TK95, ARCOS, ARCOS Redux - Beta 0.1, Arctic Fox, Arcturus, Area 51, Arena, Arena (Bug-Byte),
  • Arena (K-Tel), Arena 3000, Ari, Aritmeticas Basicas, The Ark, Arkanoid (set 1), Arkanoid (set 2, Erbe), Arkanoid (set 3, Erbe),
  • Arkanoid (set 4, The Hit Squad), Arkanoid (set 5), Arkanoid Editor, Arkanoid II, Arkanoid II (Erbe), Arkanoid II (The Hit Squad),
  • Arkos, Arlene, La Armadura Sagrada De Antiriad (Erbe - Serie Leyenda), Armageddon, Armageddon (Fashionsoft),
  • Armageddon (Silversoft), Armageddon (set 2), Armageddon (set 3), The Armageddon Man, Arnhem, Arnhem (Juegos Y Estrategia),
  • Arnold The Adventurer, Arnold The Adventurer 2, Arnold The Adventurer 3, Arquimedes XXI, Arrow Of Death Part I,
  • Arrow Of Death Part I (Channel 8), Arrow Of Death Part I (set 2), Arrow Of Death Part II, Arrow Of Death Part II (Channel 8),
  • Arrow Of Death Part II (set 2), Art Master (Summit), The Art Studio, Art Studio (set 1), Art Studio (set 2), Art-o-Matic,
  • Artcon 48, Artic Assembler, Artist, The Artist, The Artist 2 - 128k, Artura, Artworx (compilation), Arty, Ashes (Pulsonic),
  • Ashkeron!, The Asirus Settler, Aspar - GP Master, Aspect v4.2, Aspect v4.2 (set 2), Aspect v4.2 (set 3), Assalto A Embaixada,
  • The Assassins' Guild, The Assassins' Guild (set 2), The Assassins' Guild 2, Assault Course,
  • Assemblage (compilation) (Harry Hare's Lair, Mutant Monty and the Temple of Doom, Curse of the Seven Faces,
  • Adventure H - Robin Hood), Assembler And Machine Code Debugger, Assignment - East Berlin, Asterix And The Magic Cauldron,
  • Asterix Y El Caldero Magico (Erbe - Serie Leyenda), Asterix Y El Caldero Magico - Small Case (Erbe), Asteroides, Asteroids Ahead,
  • Astro, Astro Marine Corps (set 1, Spanish), Astro Marine Corps (set 2), Astro Marine Corps (set 3, English), Astro Maths,
  • Astrocade (compilation), Astrocalc, Astroclone, Astroclone (Erbe), Astrodata 3000 (Issue 01), Astrodata 3000 (Issue 02),
  • Astrodata 3000 (Issue 03), Astrologer's Crown, Astrologia (Edizioni JCE), Astron, Astronomer, Astronomer II, Astronomy,
  • Astronomy (Skysoft), Astronut, Astroplaner, Astrum+, At The Tapes, Ataque A La Flota, ATC Rome, ATF (Byte-Back), ATF (Zafiro),
  • ATF (set 1), ATF (set 2), Athena, Athena (Erbe), Athlete, Atic Atac, Atlantic Challenge, Atlantis, Atlantis Adventure,
  • Atlantis Adventure (set 2), The Atlas Assignment, Atom Ant, Atomix, Atomix (Sintech), Atomix 2 Hexagonia, Atoms, Atoms And Moles,
  • Atrog, Attack Of The Empire, Attack Of The Killer Tomatoes, Attack On Atlantis, Attack On Atlantis (Mind Games Espana), Attactics,
  • ATV - Amateur Television, ATV Pics Program, ATV Test Card, Audio Frequency Counter, Audio Spectrum (Issue 02),
  • Audio Spectrum (Issue 03), Audio Spectrum (Issue 07), Auf Wiedersehen Monty (Kixx), Auf Wiedersehen Monty - 128k,
  • Auf Wiedersehen Monty - 48k, Auf Wiedersehen Pet, Aufwiedersehen Monty (Erbe), Augusta, Aunt Velma's Coming To Tea! (Zenobi),
  • Aunt Velma's Coming To Tea! (set 2), Aura-Scope, Aura-Scope (Zenobi), Aural Quest, Aural Quest (set 2), Austerlitz 1805,
  • Australian Games (Erbe), Australian Rules Football - Amateur, Australian Rules Football - Amateur (Alternative),
  • Australian Rules Football - Victoria, Australian Rules Football - Victoria (Alternative), Auto Chef (Riko Data),
  • Auto Chef - Dec 1982, Auto Chef - Jan 1983, Auto-Sonics, Autoestopista Galactico, Autokopy 2, Autokopy 2a, Autokopy 3, Automania,
  • Automania (Aackososft), Automania (set 2) #1, Automania (set 3), Automania (set 5), Automat, Automata 10 Pack Volume 1,
  • Automata 10 Pack Volume 2, Automata 10 Pack Volume 3, Automonopoli, Automonopoli (set 2), Automonopoli (set 3), Autotrans,
  • Avalanche, Avenger, Avenger (Abacus), Avenger (Kixx), Avenger - Small Case (Erbe - Serie Leyenda), La Aventura Del Dragon,
  • La Aventura Espacial (set 1), La Aventura Espacial (set 2), La Aventura Original, Averages (Spartans), Avoir, Avoir (set 2),
  • Avon-Tawe, Awari, Awari (Foilkade), Axe, The Axe Of Kolt, The Axe Of Kolt (Adventure Probe), The Axe Of Kolt (set 2),
  • The Axe Of Kolt - 128k (set 3), Azimuth Head Alignment Kit, Aztec - Hunt For The Sun God, Aztec Assault, B.M.X. Jungle Bike,
  • Baba-Liba, Baba-Liba (Silversoft), Babaliba, Babbage (Issue 00) - Halley, Back To Skool (set 1), Back To Skool (set 2),
  • Back To Skool (set 3, Alternative), Back To The Future (Proein), Back To The Future (set 1), Back To The Future (set 2, Proein),
  • Back To The Future (set 3, Firebird), Back To The Future - Part II, Back To The Future - Part III,
  • Back To The Future Part II & III, Backgammon, Backgammon (CDS), Backgammon (CP Software), Backgammon (Hewson),
  • Backgammon (Pi Software), Backgammon (Postern), Backgammon (Soft & Easy), Backpackers Guide To The Universe,
  • Backpackers Guide To The Universe (Paxman), Backpackers Guide To The Universe - The Guide,
  • Backpackers Guide To The Universe - The Guide (Paxman), Backup Program, Badlands, Badlands (The Hit Squad), Balachors Revenge,
  • Baldy ZX, The Ball, Ball By Ball, Ball Crazy, La Ballade Du Lutin, Ballblazer (set 1), Ballblazer (set 2, Ricochet),
  • Ballblazer (set 3), Balle de Match, Ballistik, Ballonvaart, Ballooning, The Balrog And The Cat, The Balrog And The Cat (set 2),
  • Balrog's Big Four, Balrog's Box Of Delights, The Balrogian Trilogy, Bananaby, Bandera, Bandera A Cuadros (Investronica), Bandit,
  • Banger Management, Banger Racer, Bangers & Mash, Bank Account, Bank Account System, Barbarian, Barbarian (Erbe), Barbarian (Kixx),
  • Barbarian (Melbourne House), Barbarian (set 2), Barbarian 2, Barbarian 2 (Kixx), Barchou, The Bard's Tale, The Bardic Rites,
  • Bargain Basement, Bargain Basement (Alternative), Barmy Burgers, Barmy Burgers (set 2), Baron, The Baron, Baron Rojo (Zafiro),
  • Barreldrop, Barrow Quest, Barry McGuigan World Championship Boxing (set 1), Barry McGuigan World Championship Boxing (set 2),
  • Barry McGuigan World Championship Boxing (set 3, Mastertronic), The Base (Adventure Workshop) - 128k, The Base - 128k,
  • The Base - 48k, The Base - 48k (set 2), Base De Datos, Base De Datos (set 2) (Gem 01) (ABC Soft), Base Invaders,
  • Base Invaders & Scramble & High Noon, Base Invaders (Profisoft), Base Invaders (Work Force), Basic Arithmetic, Basic Etendu,
  • Basic+, Basicode 2+, Basil The Great Mouse Detective (set 1), Basil The Great Mouse Detective (set 2, Erbe - Serie Leyenda),
  • Basil The Great Mouse Detective (set 3, Erbe), Basil The Great Mouse Detective (set 4), Basket Master,
  • Basque Terrorists Loose In Dartford, Basurero (Microbyte), BASYS-ZX, Bat. Tanques, Bathyscaphe - English, Bathyscaphe - Spanish,
  • Batman (set 10, Erbe), Batman - El Super Heroe (Erbe), Batman - The Movie (set 1), Batman - The Movie (set 2, The Hit Squad),
  • Batman - The Movie (set 3), Batman The Caped Crusader (set 1), Batman The Caped Crusader (set 2, The Hit Squad),
  • Batteries Not Precluded (Cronosoft), Battle 1917, Battle Command, Battle Command (Erbe), Battle For Midway (set 1, PSS),
  • Battle For Midway (set 2, Classic Conflicts), Battle Of Austerlitz, Battle Of Britain (1983) (set 1, Microgame Simulations),
  • Battle Of Britain (1983) (set 2, Maincomp), Battle Of Britain (1983) (set 3, K'Soft), Battle Of Britain (1986) (set 1, PSS),
  • Battle Of Britain (1986) (set 2, Classic Conflicts), The Battle Of Broken Bridge & Icarus Igginbotham, The Battle Of The Bulge,
  • Battle Of The Planets, Battle Of The Planets (Erbe), Battle Of The Planets (set 2), Battle Of The Toothpaste Tubes,
  • Battle On Hoth, Battle Stations, Battle Tank Simulator, Battle Tank Simulator (Mastering Tape), Battle Valley (Rack-It),
  • Battleships, Battleships (EDOS), Battlezone, Batty, Batty (EDOS), Batty (Encore), Bazam, Bazooka Bill,
  • Bazooka Bill (Erbe - Serie Leyenda), Bazooka Bill (Erbe), BBC Mastermind, BBC Mastermind - Data, BBC Mastermind Quizmaster,
  • BC Bill, BC's Quest For Tires (set 1), BC's Quest For Tires (set 2), Beach Buggy Simulator, Beach Buggy Simulator (MCM),
  • Beach Head (set 1), Beach Head (set 2, Americana), Beach Head (set 3, Dro Soft), Beach Head (set 4),
  • Beach Head (set 5, Americana), Beach Head (set 6, Dro Soft), Beach Head II (set 1), Beach Head II (set 2, Dro Soft),
  • Beach Head II (set 3, Americana), Beach Head II (set 4), Beach Volley (Erbe), Beacon Adventure, Beaky And The Egg Snatchers,
  • Beaky And The Egg Snatchers (Paxman), Beamrider, Beamrider (Firebird), Bear Bovver, Bear Bovver (Dixons), The Beast (Zenobi),
  • The Beast Of Torrack Moor, The Beast Of Torrack Moor (set 2), Beat The Clock, Beatcha, Beatle Quest, Beatle Quest - Bugfix,
  • Beautiful Dreamer, Beautiful Dreamer (set 2), Beautiful Dreamer (set 3), Bedlam, Bedlam (Go!), Bedlam (MC Lothlorien), Beebul,
  • Beetlemania (AWA Software), Beetlemania (MC Lothlorien), The Beginning Of The End, Behind Closed Doors,
  • Behind Closed Doors (set 2), Behind Closed Doors - Customised Version, Behind Closed Doors - The Saga,
  • Behind Closed Doors 2 - The Sequel, Behind Closed Doors 2 - The Sequel (set 2), Behind Closed Doors 3 - Revenge Of The Ants,
  • Behind Closed Doors 3 - Revenge Of The Ants (set 2), Behind Closed Doors 4 - Balrog's Day Out, Behind The Lines, Behold Atlantis,
  • Behold Atlantis (set 2), Behold Atlantis - Pre Production, Bemutato es Oktato, Beneath Folly, Benefits, Benny Hill's Madcap Chase,
  • BerksMan, The Bermuda Triangle, The Bermuda Triangle (Zenobi), Besieged (Spellbound series), The Best Of 3D, The Best Of Beyond,
  • The Best Of Clive And Les, Best Of Elite Vol. 1, Best Of Elite Vol. 2, Best Of PCW - Software For The Spectrum,
  • Best Of Popular Computing Vol.1, Best Of The Indies I, Best Of The Indies II, The Best Of Speedway, Bestial Warrior,
  • Beta Basic v1.0, Beta Basic v1.8, Beta Basic v1.9, Beta Basic v3.0, Beta Basic v3.0 (set 2), Beta Basic v4.0,
  • Beta Basic v4.0 (set 2), Beta Basic v4.0 +D, BeTiled! (English), BeTiled! (Physical Version), BeTiled! (Spanish),
  • Beverly Hills Cop, Beware Collaborators, The Bewarehouse, Beyond Basic, Beyond Eldorado, Beyond Horizons, Beyond The Ice Palace,
  • Beyond The Ice Palace (EDOS), Beyond The Ice Palace (Encore), Beyond The Ice Palace (hack, 128k corrected music), Bibliofile,
  • Biff, Biff (EDOS), BIFROST ENGINE v1.0, BIFROST ENGINE v1.1, BIFROST ENGINE v1.2H, BIFROST ENGINE v1.2L, Big 4 Vol. I,
  • Big 4 Vol. II (set 1), Big 4 Vol. II (set 2), Big Bad John (Tynesoft), Big Ben Strikes Again, Big Ben Strikes Again (Tynesoft),
  • Big Box (compilation), Big Match Soccer, The Big Sleaze, The Big Sleaze (Alternative), The Big Sleaze (EDOS),
  • The Big Sleaze (GI Games), The Big Sleaze (Zenobi), Big Trouble In Little China (set 1),
  • Big Trouble In Little China (set 2, Alternative), Big Trouble In Little China (set 3, Alternative), Big Trouble!, Biggles,
  • Biggles (Silverbird), Billar Americano (Microbyte), Billy BlueBottle, Billy Bong, Billy Bong - Bugfix,
  • Billy The Kid (Mastertronic, Joystick), Billy The Kid (Mastertronic, Lightgun), The Bimbles, The Bimbles (set 2), Bimbo, Bingo,
  • Bingo (Dixons), Bingo (Tynesoft), Biniax 2, Biology, Biology (Charles Letts), Biology (Longman), Biology (Scisoft),
  • Biology - Examination Practice & Tests O Level, Bionic Commando, Bionic Commando (Kixx), Bionic Ninja, Biorhythms, Biorythmus,
  • Bipboi (with Nipik 2), Birds, The Birds, The Birds And The Bees, The Birds And The Bees 2 - Antics, Birdwatch, Birthday Surprise,
  • Birthday Surprise - Development Version, Bismarck, Bismarck (PSS), Bismarck (Summit), Bismark, The Biz, The Biz (compilation),
  • Bizzicom, Black Crystal, The Black Dwarf's Lair, Black Hawk, Black Hawk (Sparklers), The Black Hole, Black Hole (Paxman),
  • Black Jack (ZX Data), The Black Knight (Adventure Probe), Black Knight Adventure, Black Knight Adventure (set 2),
  • Black Knight Adventure (set 3), Black Lamp, Black Lamp (MCM), Black Magic, The Black Planet, Black Tiger (set 1),
  • Black Tiger (set 2), Black Tower, The Black Tower, The Black Tower (set 2), Black Tower 2 - A Serpentine Tale,
  • Black Tower 2 - A Serpentine Tale (Zenobi), Blade Alley, Blade Runner, Blade The Warrior, Blade The Warrior (set 2),
  • The Blandford Family Quiz, Blast v3.0, Blast v3.7, Blastermind, Blasteroids (set 1), Blasteroids (set 2, Kixx),
  • Blasteroids (set 3, MCM), Blasteroids (set 4, MCM), Blaze, Blazing Thunder, Blind Alley, BLINK, Blinky's Scary School, Blip Blop,
  • Blip! / Video Classics, Blipverts, Blitz & Codebreaker, Blitz (Andrew Potts), Blitzkrieg, Blizzard Pass, Blizzard Pass & H.A.R.D.,
  • Blizzard's Rift (with Kuiper Pursuit), Blob Quest, Blobbo, Block Busters, Block Busters (TV Games), Block Busters (set 2),
  • Block Busters Question Master, Block-Buster, Block-Buster - Questions Tape 1, Blockade Runner, Blockman, Blok Load - 128k,
  • Blok Load - 48k, Blood & Iron, Blood 'n' Guts, Blood Brothers, Blood Brothers (Erbe - Serie Leyenda), Blood Brothers (Erbe),
  • The Blood Of Bogmole, The Blood Of Bogmole & Shadows Of The Past, The Blood Of Bogmole (Mastering Tape),
  • The Blood Of Bogmole (set 2), Blood Valley, Blood Valley (Erbe - Serie Leyenda), Blood Valley (Erbe), Bloodwych, Bloody, Blow Out,
  • Blue Max, Blue Riband, Blue Thunder, Blue Thunder (Encore), Blue Thunder - Pre Production, BMX Kidz, BMX Kidz (MCM),
  • BMX Ninja (Alternative), BMX Racers, Boardroom, Boat Run, Bob & Barbera Spiers Compilation, Bobby Bearing,
  • Bobby Bearing (The Micro Selection), Bobo (Erbe), Bobs Full House, Bobsleigh (set 1), Bobsleigh (set 2, Byte-Back),
  • Bobsleigh (set 3), Bodorrio Real, Body Works, Bodyswap, Bog Of Brit, Bog Of Brit & The Menagerie, Bog Of Brit (Zenobi),
  • Bog Of Brit (set 2), The Boggit, The Boggit (GI Games), The Boggit (set 2), The Boggit (Zenobi),
  • Bogies Pick 1 (Herbert's Dummy Run, Lil'Alien, Black Hawk, Tarantula),
  • Bogies Pick 4 (Druids Moon, Metaldrone, Smudge & the Moonies, Desert Burner), Boid, Boiler House, Bomb Jack, Bomb Jack (EDOS),
  • Bomb Jack (Encore), Bomb Jack (Encore) - Not 128k Compatible, Bomb Jack (MCM), Bomb Jack (Zafiro), Bomb Jack II,
  • Bomb Jack II (EDOS), Bomb Jack II (Encore), Bomb Jack II - Pre Production, Bomb Munchies (preview, 12 Jan 2014),
  • Bomb Munchies (version 1005), Bomb Munchies (version 1035), Bomb Munchies (version 1100), Bomb Munchies (version 1260),
  • Bomb Munchies (version 1361), Bomb Munchies (version 1470), Bomb Munchies (version 1500, 8 May 2016),
  • Bomb Munchies (version 1654), Bomb Munchies (version 1930, 17 Nov 2017), Bomb Munchies (version 566), Bomb Munchies (version 600),
  • Bomb Munchies (version 770), Bomb Munchies (version 810), Bomb Munchies (version 820), Bomb Munchies (version 822),
  • Bomb Munchies (version 860), Bomb Munchies (version 875), Bomb Munchies (version 920), Bomb Munchies (version 950),
  • Bomb Munchies (version 985), Bombarder, Bomber, Bomber & Fruit Machine, Bomber Birds (The Birds), Bomber Bob In Pentagon Capers,
  • Bomber Man, Bombero, Bonanza Bros, Bonanza Bros (Erbe), Bongo, Bonkers, Book Of The Dead, Book Of The Dead (CRL),
  • Book Of The Dead (set 2) (CRL), Boots Action Pack, Booty, Booze Up, Bor-Fies, Border Harrier,
  • Border Harrier, Warlord & The Golden Cobra, Bored Of The Rings (CRL), Bored Of The Rings (GI Games),
  • Bored Of The Rings (Silversoft), Bored Of The Rings (Zenobi), Bored Of The Rings - Release 1, Bored Of The Rings - Release 2,
  • Bored Of The Rings - Release 3, Borer Deep, Borer Deep (Monser), BORZAK, Borzak (Zafiro), Bosconian 87, The Boss,
  • Boulder Dash (set 1, Front Runner), Boulder Dash (set 2, Prism Leisure), Boulder Dash (set 3), Boulder Dash 2 - Rockford's Riot,
  • Boulder Dash 2 - Rockford's Riot & Boulderdash, Boulder Dash Construction Kit (set 1),
  • Boulder Dash Construction Kit (set 2, Boulder Dash IV), Boulder Dash III (set 1), Boulder Dash III (set 2), Bounces,
  • Bounces (Firebird), Bouncing Berty, Bouncing Berty & Eskimo Capers, Bouncing Bomb, Bouncing Bomb - Redux, Bounder, Bounty,
  • Bounty Bob Strikes Back (set 1), Bounty Bob Strikes Back (set 2, Americana), Bounty Bob Strikes Back (set 3),
  • Bounty Bob Strikes Back (set 4, Americana), The Bounty Hunter, The Bounty Hunter (set 2), Bow, Bowls, The Boxer, Boxing,
  • Boxing Coach, Boxing Manager (Cult), Boxing Manager 2, The Boyd File, Bozy Boa, Brad Blasts The Galactic Barbarians, Brag,
  • Brag (Turtle Software), Brain Damage, Brain Damage (Paxman), Brain Damage (Prism), The Brain Train, Brainstorm (Micromega),
  • Brainstorm (set 2), Bram Stoker's Dracula, Brave Starr, Brave Starr (Erbe), Brave Starr (Kixx), Braxx Bluff, Braxx Bluff (Dixons),
  • Break Away, Break Thru, Break Thru - Small Case (Erbe), Breakout, Brewery, Brian And The Dishonest Politician,
  • Brian And The Dishonest Politician (set 2), Brian And The Dishonest Politician (Zenobi), Brian Bloodaxe,
  • Brian Clough's Football Fortunes, Brian Jack's Superstar Challenge, Brian Jack's Superstar Challenge (Ricochet), Brian The Bold,
  • Brian The Bold (set 2), Brian The Bold (set 3), Brian The Novice Barbarian, Brian The Novice Barbarian (Zenobi), Bricklayer 1,
  • Bride Of Frankenstein, Bridge Master - Computer Tape A, Bridge Master - Computer Tape B, Bridge Master - Computer Tape C,
  • Bridge Master - Computer Tape D, Bridge Player, Bridge Player 2, Bridge Player 3, Bridge Player 3 (set 2),
  • Bridge Player Galactica, Bridge Tutor Advanced, Bridge Tutor Beginners, The Brimardon Formula, Bristles, Britain Invaded,
  • British Lowland, British Pools, British Super League, British Super League (EDOS), A Broken Friend,
  • Bronx Street Cop (Mastertronic, Joystick), Bronx Street Cop (Mastertronic, Lightgun), Broodslayer, Brook The Barbarian,
  • Bruce Lee (set 1), Bruce Lee (set 2, Americana), Bruce Lee (set 3, Dro Soft), Bruce Lee (set 4, Erbe, Small Case),
  • Bruce Lee (set 5), Bruce Lee (set 6, Americana), Bruce Lee (set 7, Dro Soft), Bruce Lee (set 8, Erbe), Bruce Lee (set 9, Erbe),
  • Bruce Tulloh's Marathon Training Program, Brum Brum, Bryan Robson's Super League, Bubble Bobble, Bubble Bobble (The Hit Squad),
  • Bubble Bobble (The Hit Squad) (loading screen hack), Bubble Buster, Bubble Run, Bubble Trouble, Bubbler, Buccaneer,
  • Buck Rogers - Planet Of Zoom (set 1), Buck Rogers - Planet Of Zoom (set 2), Budokan (Dro Soft), Buffalo Bill's Wild West Show,
  • Buffer Adventure, Bug Blaster, Bug Race, Bug-Eyes, Bugaboo The Flea, Buggy, Buggy Blast, Buggy Blast - Gold Edition, Buggy Boy,
  • Buggy Boy (Encore), Buggy Boy (MCM) (set 1), Buggy Boy (MCM) (set 2), Bugsy, Bugsy (GI Games), Bugsy (set 2), Bugsy (Zenobi),
  • Builder, Building Blocks 1, Building Blocks 2, Building Elements, Bulbo And The Lizard-King (set 2),
  • Bulbo And The Lizard-King (set 3), Bulbo And The Lizard-King - Release 1, The Bulge, The Bulge (Argus Press), Bull Run,
  • Bull Tables, Bulls Eye, Bulls Eye (Macsen), Bulls Eye (TV Games), Bully, Bully's Sporting Darts, Bump Set Spike,
  • Bumper Boogie Pack (Squamble, Vigilante Patrol, Haunted House, Egghead to the Rescue, Megablast!, Super Fruit Machine, Egghead,
  • Shove Off, Pipework, Grand Prix Drivers), Bumper Pack 50, Bungo's Quest For Gold, Bunny & ETa, Buriabeast, Buriabeast (Aackosoft),
  • Burn The Lighter (Issue 01), Business, Business Bank Account, Business Bank Account (ZX Africa), Business Pack,
  • Business Pack (set 1), Business Pack - Interface 1, Butch - Hard Guy, Butch - Hard Guy (Alternative), Butcher Hill, Butterfly,
  • Buzz Off!, By Fair Means Or Foul, By Right Of Birth, Byte - Release 1, Byte - Release 2, Byte Bitten, Byte Kacceta 1,
  • Byte Kacceta 2, Byte Me, C & VG (Issue 73) (Side 1 Only), C & VG (Issue 88), C5 Clive, Cabal (set 1),
  • Cabal (set 2, The Hit Squad), Cabal (set 3, Erbe - The Hit Squad), Cabal (set 4), CABMAN, CAD - Computer Aided Designer,
  • CAD-Master Light Pen, CAD-Master Light Pen (set 2), CAD-Master Light Pen 2, Cadaverion (set 1, English),
  • Cadaverion (set 2, English), Cadaverion (set 3, Spanish), Cadaverion (set 4, Spanish), Caesar The Cat, Caesar's Travels, Cagara,
  • CAGD, Cage Match, Calendar, California Games, California Games (Erbe), California Games (Kixx), Call Me Psycho,
  • Call Me Psycho (System 4), The Calling Of The Demon (Adventure Workshop) - 128k,
  • The Calling Of The Demon (Adventure Workshop) - 48k, The Calling Of The Demon - 128k, The Calling Of The Demon - 48k,
  • Calpac Chemistry Series O Level Vol 1, Calpac Learning Series Volume 1, Calpac Learning Series Volume 2,
  • Calpac Learning Series Volume 3, Cambridge Colour Collection, Cambridge Intelligent Joystick, Camelot, Camelot Warriors,
  • Camelot Warriors (Ariolasoft), Camelot Warriors (SD1 Version), Camelot Warriors (Spanish), Camelot Warriors - Small Orange Case,
  • Campo De Minas & Speak Easy (Microbyte), Campo De Minas & Speakeasy (Investronica), Campo Minado, Campo Minado (Investronica),
  • The Canasto Rebellion, Candy Fruit Attack, Cannibal Island, Cannibals, Cannibals (System 4), Cannibals From Outer Space,
  • Cannon Ball, Cannon Bubble (set 1, 1500bps loader), Cannon Bubble (set 2, 2250bps loader), Canyon Warrior, Capcom Collection,
  • Capital Letters, Capitan Sevilla, El Capitan Trueno (Serie Leyenda), Capitan Trueno (set 1), Capitan Trueno (set 2),
  • Capitan Trueno (set 2) (Part 1 only), Captain America, Captain America (Erbe), Captain Blood, Captain Blood (EDOS),
  • Captain Blood (Players), Captain Fizz, Captain Fizz (Erbe), Captain Fizz (Sizzlers), Captain Kelly, Captain Kelly (Bug-Byte),
  • Captain Kook, Captain Kook & The Inner Lakes, Captain Kook (set 2), Captain Kook (set 3), Captain Planet, Captain S (Winner),
  • Captain Slog, Car Chase, Car Cure, Car Journey, Car Race, Caramelos & Batalla Naval (set 1), Caramelos & Batalla Naval (set 2),
  • Caramelos (set 1), Caramelos (set 2), Card Games, Cargo, Carl Young's Adventure, Carlisle Powerbox, Carlo The Clown,
  • Carlos Michelis - Demo, Carlos Sainz, Carmania, Carnival, Carols, Carpet Capers, Carrier Command, Carrier Command (MCM),
  • Cartoon Character Collection (Hong Kong Phooey, Ruff & Reddy In The Space Adventure, Top Cat Beverly Hills Cats,
  • Yogi's Great Escape), Cartoon Collection, Cascamuelas, The Case Of The Beheaded Smuggler,
  • The Case Of The Beheaded Smuggler (Zenobi), The Case Of The Mixed-Up Shymer, The Case Of The Mixed-Up Shymer (Adventure Probe),
  • The Case Of The Mixed-Up Shymer (set 2), The Case Of The Obscene Mural, The Case Of The Obscene Mural (set 2),
  • The Case Of The Obscene Mural (set 3), The Case Of The Obscene Mural (set 4), Casey Jones, Casey Jones (Prism), Cash Book,
  • Cash Controller - Release 1, Cash Controller - Release 2, Cash Dash, Cashcade, Cashcalc, Casino Royal, Casino Royal & Video Pool,
  • Casino Royal (Prism), Cassette 4 - Vol 1, Cassette 50, Cassette Copy, Cassette Manager, Cassette Printer, Castaway,
  • Castillo Maldito, The Castle, Castle Adventure, Castle Blackstar, Castle Blackstar (CDS), Castle Colditz,
  • Castle Colditz & Battle Of The Toothpaste Tubes, Castle Colditz (set 2), Castle Master & The Crypt, Castle Of Confusion - Preview,
  • The Castle Of Doom, Castle Of Dreams, Castle Of The Skull Lord, Castle Of The Skull Lord (set 2),
  • Castle Of The Skull Lord - Amended Version, Castle Quest, Castle Quest (Monser), Castle Quest (Wildest Dreams), Castle Spellerous,
  • Castle Thade, Castle Thade Revisited, Castle Thade Revisited (Global Games), Castle Thade Revisited (set 2),
  • Castle Thade Revisited (set 2) (Global Games), Castle Warlock, Castles And Clowns - Clown,
  • Castles And Clowns - King Of The Castle, Cat Walk, Catacombs Of Balachor, Catch 23, Caterpilla, Cattapiller Crunch,
  • Cattel IQ Test, Catterpillar, Cattivik, Cauldron (Silverbird), Cauldron (with The Evil Dead), Cauldron 2 (Erbe),
  • Cauldron I & II (EDOS), Cauldron I & II (Hi-Tec), Cauldron II, Cauldron II (French), Cauldron II (Silverbird), Cave Fight,
  • The Caves Of Doom, The Caves Of Skull, Cavelon, Caveman, Cavemania, Cavemania (EDOS), Cavern Fighter, Caverns Of Kontonia,
  • CD Player, Cecco's Collection, Cederick, Cell Of The Ridges, Cells And Serpents, Celtic Carnage, Centauri Challenge, Centi-Bug,
  • Centi-Bug (Prism), Centimunch, Centipede & Painter, Centipede (Vectis Software), Centipede - Release 1, Centipede - Release 2,
  • Centipod, Centrolink, Centronics Interface Software, Centronics Printer Software, Centronics Printer Software (DK'Tronics),
  • Centropods, Centurions, Cerius, Cerius (System 4), Cesta Bojovnika, Chain Reaction, Chain Reaction (Encore), Chain Reaction (MCM),
  • The Challenge, The Challenge & Davy Jones Locker, Challenge (Temptation Software), The Challenge (Zenobi), Challenge Of Iythus,
  • Challenge Of Iythus (set 2), Challenge Of The Gobots, Challenge Of The Gobots (Dro Soft), Challengers (compilation),
  • Chambers Of Horrors, The Chameleon Key, CHAMP Assembler, Champions, Champions (Football Follower), Champions (compilation),
  • Champions Of Cricket - 2 To 6 Version (side 2 only), Champions Of Cricket - 2 To 6 Version Mod,
  • Champions Of Cricket - All Time Greats, Champions Of Cricket - Body Line Series, Champions Of Cricket - Expanded Version,
  • Champions Of Cricket - Extended Version, Champions Of Cricket - Player Data Cassette 1991,
  • Champions Of Cricket - Player Data Cassette 1992, Champions Of Cricket - Player Data Cassette 1993,
  • Champions Of Cricket - Player Data Cassette 1994, Champions Of Cricket - Special, Championship 3D Snooker, Championship Baseball,
  • Championship Baseball (Alternative), Championship Boxing (Mastering Tape), Championship Darts, Championship Golf,
  • Championship Golf (Cult), Championship Golf (set 2), Championship Ice Hockey (Release 1),
  • Championship Ice Hockey (Release 2, with Face Off), Championship Run, Championship Run (Zeppelin), Championship Soccer,
  • Championship Sprint, Championship Sprint (Alternative), Championship Sprint (Proein), Changeling, The Changeling,
  • The Changeling (set 2), Chaos, Chaos (Firebird), Character Design Aid, Character Designer (Airline Software),
  • Character Designer (Gap Software), Character Designer (Procom), Character Designer - Set, Character Designer 2,
  • Character Generator, The Character Generator, Character Generator & Animator, Character Set 1 (Airline Software),
  • Character Set 2 (Airline Software), Character Set 3 (Airline Software), Character Set Designer, Characters (Gilsoft),
  • Charlie And The Chocolate Factory, Charlie Chaplin, Charlie Chaplin (Erbe), The Charm, Chart Attack, Chart Busters,
  • Chase HQ (set 1), Chase HQ (set 2, Erbe - Serie 5 Estrellas), Chase HQ (set 3, The Hit Squad), Chase HQ (set 4, Portugal),
  • Chase HQ (set 5), Chaser, Chat Box, Chatbox, Cheetah MK5 Mini Interface, Cheetah Midi Interface, Cheetah Sound Sampler, Chemistry,
  • Chemistry 'O' Level, Chemistry 'O' Level (Paxman), Chemistry (Charles Letts), Chemistry (Cloud 9 Software), Chemistry (Collins),
  • Chemistry (Hill MacGibbon), Chemistry (KH Software), Chemistry (Penguin Study Software),
  • Chemistry - Examination Practice & Tests O Level, Chemistry 1 (Think Tank), Chequered Flag, Chequered Flag (299), Cheril Perils,
  • Cheril The Goddess (version 2), Cheril The Goddess v2.0, Cheril of the Bosque, Chess, Chess (299), Chess (Profisoft),
  • Chess - The Turk, Chess - The Turk - French Version, The Chess Player, Chess Player 2150, Chess Tutor, Chess Tutor (Artic),
  • Chessboard Attack, Chessboard Attack v1.1, Chevy Chase, Chicago 30's (US Gold), Chicago's 30 & Coliseum, Chickin Chase,
  • The Children's Hour, Chiller, Chimera, Chinese Juggler, Chinese Patience, Chinese Patience (Zafiro), Chinos, Chip Chek,
  • Chip's Challenge, Chips Are Forever (set 2), Chiron, Cholo, Chomp!, Chomper, Chopper Drop - Release 1, Chopper Drop - Release 2,
  • Chopper Rescue, Chopper X1, Choy Lee Fut Kung Fu Warrior, Chrimblast!, Christmas Collection, Chrobak Truhlik, Chronos,
  • Chubby Gristle, Chubby Gristle (Bug-Byte Premier), Chuck Yeager's Advanced Flight Trainer - 128k,
  • Chuck Yeager's Advanced Flight Trainer - 48k, Chuckie Designer, Chuckie Egg, Chuckie Egg (Pick 'n' Choose), Chuckie Egg 2,
  • Chuckie Egg 2 (Pick 'n' Choose), Chuckie Egg Editor v2, Chuckman, Chuckman (Mastertronic), Church Of Death,
  • Church Of Death (set 2), El Cid (Mastertronic), El Cid - Double Case, El Cid - Small Case, Ciempies (Investronica),
  • Circuit Diagrams, Circuit Drawing, Circus, Circus (Channel 8), Circus (set 2), Circus (set 3), Circus Games, Cisco Heat, Citadel,
  • The Citadel, The Citadel (Zenobi) - Release 1, The Citadel (Zenobi) - Release 2, City, The City, The City (Sonic 91 Software),
  • City (Terminal), City Bomber, City Defence (Hansesoft), City Fighter, City Lander (Spanish), City Of Death, The City Of Ehdollah,
  • City Patrol, City Slicker, Ciudadela, Civil Service, Civil Service II, Civil Service II (set 2), Class 50 Fleet Manager,
  • Class 50 Rover, Classic Adventure, Classic Arcadia, Classic Arcadia (System 4 - Serie Leyenda), Classic Arcadia 2,
  • Classic Arcadia 3, Classic Axiens, Classic Collection 1, Classic Games 2 (System 4), Classic Games 4, Classic Muncher,
  • Classic Pattern Writer, Classic Punter, Classic Racing, Classic Trainer, Classic Trainer II, Classix, Classroom Chaos,
  • The Claws Of Despair, The Claws Of Despair - Text Only, Cleric Quest (set 2), Clerics Quest, Clerky, Clever And Smart,
  • Clever Clogs - Game : Blockbuster, Clever Clogs - Game: History Mystery, Clever Clogs - Game: Jungle Jumble,
  • Clever Clogs - Game : Star Trucker, Clever Clogs - Game: Whizz Quiz, Clever Clogs - General Knowledge,
  • Clever Clogs - Melody Maker, Clever Clogs - Music, Clever Clogs - Party Time, Clever Clogs - Sam Safety,
  • Clever Clogs - Shipshapes, Clever Clogs - Supplementary Knowledge Pack, Clever Clogs - The Arts, Cliff Hanger, Clive In Exile,
  • Clive Wink, Clock Chess '89, The Clone Ranger, Clone-It, Clone-it & Renumber, Close-In, Cloud 99, Cloud 99 (Zenobi),
  • Cloud 99 (set 2), Clown & Highwire, Club Record Controller, Club Record Controller (Rebit Computer), Cluches Of The Balrog,
  • Cluedo (set 1), Cluedo (set 2), Clues'o', Cobra, Cobra (The Hit Squad), Cobra (bugfix), Cobra (set 2), Cobra Force, The Code,
  • The Code (set 2), The Code Book Caper, Code Compressor 1, The Code Machine, Code Slicer 2, Code-Woord, Codebook Caper,
  • Codebook Caper (set 2), Codemaster, Codename Mat, Codename Mat (299), Codename Mat (Dixons), Codename Mat (Zeppelin),
  • Codename Mat (set 2), Codename Mat 2, Codename Mat 2 (Bug-Byte), Codermove, Codigo Secreto (Monser), Coin-Op Connexion,
  • Coin-Op Hits, Coin-Op Hits II, Colditz, Colditz Escape, The Colditz Story,
  • Coleccion De Exitos Dinamic (Game Over, Abu Simbel Profanation, Don Quijote, Camelot Warriors, Army Moves, Phantomas 2, Dustin,
  • Nonamed) (set 1), Coleccion De Exitos Dinamic (Game Over, Abu Simbel Profanation, Don Quijote, Camelot Warriors, Army Moves,
  • Phantomas 2, Dustin, Nonamed) (set 2), Colin The Cleaner, Colin The Cleaner & Big Ben Strikes Again,
  • Colin The Cleaner & Who Said That, Collector's Pack, Collector's Pack - Version 0, Collector's Pack - Version 1, Collision Course,
  • Collision Course (Americana), Collywobbles, Colony, Colony (Dro Soft), Color Draw, Colossal Adventure - Release 1,
  • Colossal Adventure - Release 2, Colossal Adventure - Release 3, Colossal Cave Adventure, Colossal Caves, Colosseum,
  • Colossus Bridge 4, Colossus Chess 4 v4.0, Colossus Chess 4 v4.2, Colossus Chess 4 v4.2 (EDOS), Colossus Chess 4.0 (Zafiro),
  • Colour Clash, The Colour Of Magic, The Colour Of Magic (Alternative), The Colour Of Magic (set 2), Colregs1,
  • Columns (The Mojon Twins), Comall v1.0, Comando Tracer, Combat 3D (Microbyte), Combat Lynx, Combat Lynx (Encore),
  • Combat Lynx - Joystick, Combat Pack #3, Combat School, Combat School (The Hit Squad), Combat Zone (Alternative),
  • Combat Zone (Dixons), Combo Pack, Comecocos (+ Froggy) (Indescomp), Comecocos (Investronica), Comet Encounter, Comet Game,
  • Command Performance (compilation), Commando (Loriciels), Commando (Pocket Money Software), Commando (set 1), Commando (set 2),
  • Commando (set 3, EDOS), Commando (set 4, Encore), Commercial Accounts Program, Comms Loader, Comp-U-Share, Comp-U-Tax,
  • Compact Office, The Compass Collection, Compendium, Compiler (Investronica), The Complete Games Centre,
  • The Complete Home Entertainment Centre, The Complete Home Entertainment Centre - 128k, Complete Machine Code Package (set 1),
  • Complete Machine Code Package (set 2), The Complete Machine Code Tutor, Complica DX, Composer, Composer (Contrast Software),
  • Compress Copy, Compress Copy (Plomba Software), Computer Assisted Propagation Studies, Computer Christmas Card, Computer Classics,
  • The Computer Cook Book - Menu Planner, The Computer Cook Book - Recipes, Computer Gamer (Issue 09), Computer Kontact - Samm1ung,
  • Computer Maniac's Diary, Computer Scrabble (Leisure Genius), Computer Studies, Computer Studies (Letts),
  • Computer Studies (Longman Software), Computer Studies - 13 Years+, Computer Wordsearch, CONEXAO (ZX-SOFT) EN, Confidential,
  • Confidential (set 2), Conflict - Release 1, Conflict - Release 2, Conflict Command, Conflicts 1, Conflicts 2, Confrontation,
  • Confrontation Scenarios Volume 1, Confrontation Scenarios Volume 1 (Aackosoft), Confrontation Scenarios Volume 2,
  • Confusion (Prism), Confusion - Joystick, Confusion - Keyboard, Confuzion, Confuzion (Alternative), Confuzion (System 4),
  • Confuzion (set 2), Conman The Barbaric, Connect 4, Conquering Everest, Conquerors Of Space, La Constitucion Espanola,
  • Contabilidad Domestica & Minitextos & Fichero, Contabilidad Domestica (Investronica), Contabilidad Domestica (Microparadise),
  • Contabilidad Domestica (set 2) (Idealogic), Contabilidad Espanola, Contabilidad General, Contabilidad Personal V6,
  • Contabilidad Tape 1 (Paraninfo), Contabilidad Tape 2 (Paraninfo), Contact Sam Cruise (set 1), Contact Sam Cruise (set 2, Summit),
  • Contact Sam Cruise (set 3, Summit), Context Plus, Context Seikosha SP-800, Context v6, Continental Circus,
  • Continental Circus (Dro Soft), Continental Circus (Mastertronic Plus), Continental Circus (Tronix), Contract Bridge,
  • Control De Stocks (Microparadise), Conversor 2.0, Convoy, Convoy Raider, Convoy Raider (Erbe - Serie Leyenda),
  • Convoy Raider (Erbe), Cookie, Cookie (Sinclair), Cookie (Svenska Soft Service), Cop-Out, Copier, The Copier,
  • Copier (Alchemist Software), Copper, Copper Hopper, Copta, Copy All, Copy Cass(ette), Copy Cat, Copy It, Copy Pirat, Copy-Plus v6,
  • Copyfitter, Coracle, Core, Core (Argus Press), Core (Argus Press) (set 2), Core (Bug-Byte), Corn Cropper, Cornish Riviera,
  • Cornish Venturer, La Corona, Corporal Stone, Corporal Stone (set 2), Corridors Of Genon, Corruption, Corsarios,
  • Corya The Warrior Sage, Corya The Warrior Sage (set 2), Corya The Warrior Sage (set 3), Cosmazoigs, Cosmic Commerce,
  • Cosmic Cruiser, Cosmic Debris, Cosmic Debris (Forward Software), Cosmic Debris (Paxman), Cosmic Guerilla, Cosmic Pirate,
  • Cosmic Pirate (Byte-Back), Cosmic Pirate (set 2) (Byte-Back), Cosmic Raiders (Orion), Cosmic Raiders - Release 1,
  • Cosmic Raiders - Release 2, Cosmic Sheriff (set 1), Cosmic Sheriff (set 2), Cosmic Shock Absorber - 128k,
  • Cosmic Shock Absorber - 48k, Cosmic Wartoad (set 1), Cosmic Wartoad (set 2), Cosmic Wartoad (set 3, Erbe), Cosmic Wartoad (set 4),
  • Cosmopolis, Cosmos, Cosmos (Futuresoft), Cosmos (set 2) (Futuresoft), Cosmos - The Ultimate Challenge, Costa Capers, The Cottage,
  • Cotton ZX, Count About, Count And Add, Count Duckula, Count Duckula II, Count With Oliver, Countdown (Carol And Paul Bradbury),
  • Countdown (Carol And Paul Bradbury) (set 2), Countdown (Central Solutions), Countdown (Forward Software),
  • Countdown (Infected Software), Countdown (Macsen), Countdown (TV Games), Counting, Countries Of The World, Country Cottages,
  • County Cricket, County Cricket (Cult), Coup, Course Winner v3, Course Winner v3 Plus - Flat,
  • Course Winner v3 Plus - National Hunt, Coursemaster v2.88, Coursemaster v2.88 - Microdrive Version, Coursemaster v3.88,
  • The Covenant (set 1), The Covenant (set 2), Cover Up!, Cowboy Kidz, Cowboy Shootout, Cowl Index, CPM v2.2, Crack City,
  • Crack City (set 2), Crack Down, Crack Down (Erbe), Crack Down (Kixx), Crack It! Towers, Crack Up,
  • A Cracking Day Out - Starring Egghead, Crash, Crash (Issue 45), Crash (Issue 54), Crash (Issue 58), Crash (Issue 59),
  • Crash (Issue 60), Crash (Issue 63), Crash (Issue 65) (set 1) (Dizzy - Crash Special Edition, Micronaut One, Nick Roberts' POKEs,
  • Moon Cresta, Wanted - Monty Mole, Sanxion (demo)), Crash (Issue 65) (set 2) (Dizzy - Crash Special Edition, Micronaut One,
  • Nick Roberts' POKEs, Moon Cresta, Wanted - Monty Mole, Sanxion (demo)), Crash (Issue 66) (Quondam, One Man and His Droid,
  • Nick Roberts' POKEs, Robot Messiah, A Whole New Ball Game), Crash (Issue 67), Crash (Issue 68),
  • Crash (Issue 69) (Super Soccer, Zanthrax, Test Drive II The Duel (demo), Delta Wing, The Final Mission, Pokemania),
  • Crash (Issue 70), Crash (Issue 71) (Cosmic Wartoad, Super Stuntman, Incredible Shrinking Fireman, Gazza's Super Soccer (demo),
  • Hyperlane, Loco-Motion, Deja Vu, Pokemania), Crash (Issue 72) (Split Personalities, Winter Wonderland, Stars & Stripes,
  • Treasure Island Dizzy Crash Special Edition, Action Biker, Pokemania), Crash (Issue 73), Crash (Issue 74), Crash (Issue 75),
  • Crash (Issue 76), Crash (Issue 77), Crash (Issue 78),
  • Crash (Issue 79) (Gladiator, Satcom, Ruff and Reddy in the Space Adventure (demo), Assassin, Deja Vu - The Remix, Pokemania),
  • Crash (Issue 80), Crash (Issue 81), Crash (Issue 82),
  • Crash (Issue 83) (Technician Ted, Virus, St. Dragon (demo), Egghead to the Rescue, Shuriken, Pokemania), Crash (Issue 84),
  • Crash (Issue 85), Crash (Issue 86), Crash (Issue 87), Crash (Issue 88), Crash (Issue 89), Crash (Issue 90), Crash (Issue 91),
  • Crash (Issue 92), Crash (Issue 93), Crash (Issue 94), Crash (Issue 95), Crash (Issue 96), Crash (Issue 97), Crash (Issue 98),
  • The Crash Collection Vol 1, Crash Landing, Crash Landing & Journey To Death, Crash Review Index 1984 (set 1),
  • Crash Review Index 1984 (set 2), Crash Tech Tape (set 1), Crash Tech Tape (set 2), Crawler, Cray-5, Cray-5 - Turbo,
  • Crazy Balloons, Crazy Bugs, Crazy Cars, Crazy Cars (Erbe - The Hit Squad), Crazy Cars (Proein), Crazy Cars (The Hit Squad),
  • Crazy Cars II, Crazy Cars II (Proein), Crazy Caverns, Crazy Crane, Crazy Crane (Krypton Force), Crazy Crane - Pre Production,
  • Crazy Golf, Crazy Pingoin, Crazy Race, Crazy Sample 2, Cred Breaks Out, Creepy Crawler, Creepy Crawler (ZX Data), Crete 1941,
  • Crevasse & Hotfoot, Crib (D.J. Mutch), Cribbage, Cricket (TJ Owen), Cricket Averages (Hobby Software),
  • Cricket Averages (South Coast Software), Cricket Captain, Cricket Captain (Allanson Computing), Cricket Captain (Cult),
  • Cricket Captain (D&H Games), Cricket Challenge, Cricket Challenge (set 2), Cricket Crazy, Cricket Crazy (Alternative),
  • Cricket Duckworth-Lewis Calculator v1.5.4, Cricket Duckworth-Lewis Calculator v1.5.5, Cricket Duckworth-Lewis Calculator v1.6.0,
  • Cricket Master, Cricket Master (Challenge Software), Cricket Player Data Cassette 1960s, Cricket Player Data Cassette 1991,
  • Cricket Player Data Cassette 1994, Cricket Player Data Cassette All Time Greats 1, Cricket Player Data Cassette All Time Greats 2,
  • Crime Busters, Crime Busters (IJK Software), Crime Busters (set 2), Critical Mass, Critical Mass (Encore),
  • Critical Mass - Small Case (Erbe - Serie Leyenda / Small Case), Crom, Cromwell At War 1642-1645, Cronopios Y Famas - Deutsch,
  • Cronopios Y Famas - English, Cronopios Y Famas - French, Cronopios Y Famas - Italiano, Cronopios Y Famas - Portuguese,
  • Cronopios Y Famas - Spanish, Cronosoft Chronicles Volume 1 (Fun Park, Rough Justice, Gloop, Dead or Alive),
  • Cronosoft Chronicles Volume 2 (Higgledy Piggledy, Loco Bingo, Izzy Wizzy, Quantum Gardening),
  • Cronosoft Chronicles Volume 3 (MegaPlex, Stranded, Football Manager 2005, Stronghold), Crossfire (Atlantis), Crosswize,
  • Crosswize (MCM), Crossword Puzzler, The Crown, Crown Jewels, The Crown Of Lithrune,
  • The Crown Of Ramhotep & The Prospector (set 1), The Crown Of Ramhotep & The Prospector (set 2),
  • The Crown Of Ramhotep & The Prospector (set 3), Cruise Attack, Cruising (Sunshine), Cruising On Broadway, Crusader, Crusoe,
  • Crusoe - Bugfix, Crux 92, Cry Wolf, The Crypt, Crystal Castles, Crystal Castles (Kixx), The Crystal Cavern (Handasoft),
  • The Crystal Cavern (set 2) (Handasoft), Crystal Chip, The Crystal Frog, The Crystal Frog (Gilsoft), The Crystal Frog (Sentient),
  • The Crystal Frog (set 2), The Crystal Of Chantie, The Crystal Of Chantie (set 2), The Crystal Of Chantie (set 3),
  • The Crystal Of Power, Crystal Quest, Crystal Quest (Keith Burnard), Crystal Quest (Pocket Money Software), Crystals Of Doom,
  • Crystals Of Doom (set 2), Crystals Of Kings, CS Joystick Demo, CTE-80, CTE-80 (Monflair),
  • Las Cuatro En Raya & Rescate Del Tesoro (set 1), Las Cuatro En Raya & Rescate Del Tesoro (set 2), Cub Scout Pack, Cube, Cubey,
  • Cuddles, Cuddles (GI Games), Cuddly Cuburt, Cue Boy, The Cup, Cup And Bowl, Cup Football, Cup Football (EDOS), Cup Manager,
  • Currah Chatterpack, Currah MicroSpeech (set 2), Currah MicroSpeech (set 3), Currah MicroSpeech Demonstration,
  • Current Contenders Cassette - As At 28-02-90, The Curse, The Curse (set 2), The Curse Of Calutha, The Curse Of Nimue,
  • The Curse Of Nimue (Adventure Probe), The Curse Of Nimue (set 2), The Curse Of Shaleth, The Curse Of Shaleth & Desperado,
  • The Curse Of Shaleth (set 2), The Curse Of Shaleth (set 3), The Curse Of Sherwood, Curse Of The Serpents Eye,
  • Curse Of The Serpents Eye (set 2), Curse Of The Seven Faces, Curse Of The Seven Faces (Artic), Cursed Be The City, Cursor Draw,
  • Cursos Educativos - Matematicas, Curtain Estimator & Receipt Printer, The Custard Kid, Custerd's Quest, Custerd's Quest (set 2),
  • Cut Your Heating Bills, CW, CW (set 2), CW QSO, CW TX-RX (Scarab Systems), Cyber Rats, Cyber Zone, Cyberball,
  • Cyberball (The Hit Squad), Cyberbig, Cyberknights, Cybernation, Cybernoid, Cybernoid (Erbe), Cybernoid (Kixx),
  • Cybernoid (loading screen hack), Cybernoid II - The Revenge, Cybernoid II - The Revenge (Erbe), Cyberun, Cybex, Cybex (System 4),
  • Cybo Run, Cybo Run & Super Gran, Cybo Run (Dixons), Cybotron, Cybotron (Spanish), Cycle Planner & Growth Tracker, The Cycles,
  • Cyclone (set 1), Cyclone (set 2), Cylon Attack, Cylu, Cyrox, Cyrus II (Pim Software) - MK1 48k,
  • Cyrus II (Pim Software) - MK2 128k, Cyrus II - MK1 48k, Cyrus II - MK2 128k, Cyrus IS Chess, Cyrus IS Chess (set 2),
  • Czasowniki Nieregularne cz. 1, Cztery Dzialania, D-Logic, D.C. / Direct Current Electricity, Daemon, Daemon (Global Games),
  • Dalek Attack, Daley Thompson's Decathlon (set 1, large case), Daley Thompson's Decathlon (set 2, small case),
  • Daley Thompson's Decathlon (set 3, The Hit Squad), Daley Thompson's Decathlon (set 4, Zafiro),
  • Daley Thompson's Decathlon (set 6, large case), Daley Thompson's Decathlon (set 7, small case),
  • Daley Thompson's Decathlon (set 8, Zafiro), Daley Thompson's Olympic Challenge,
  • Daley Thompson's Olympic Challenge (The Hit Squad), Daley Thompson's Supertest (set 1, 128k),
  • Daley Thompson's Supertest (set 2, 48k), Daley Thompson's Supertest (set 3, 128k/48k, The Hit Squad),
  • Daley Thompson's Supertest (set 4, 128k, Investronica), Daley Thompson's Supertest (set 5, 48k), Dallas - Release 1,
  • Dallas - Release 2, Dallas - Release 3, Dam & Blast, Dam Busters (Professional Software) (side 1 only), The Dam Busters (set 1),
  • The Dam Busters (set 2, Erbe), The Dam Busters (set 3, Power House), The Dam Busters (set 4),
  • The Dam Busters (set 5, Power House), Dama 2005, Damn, The Damned Forest, The Damned Forest (set 2), Dan Dare,
  • Dan Dare (loading screen hack), Dan Dare (set 1), Dan Dare (set 2, Ricochet), Dan Dare II - Mekon's Revenge (set 1),
  • Dan Dare II - Mekon's Revenge (set 2, Ricochet), Dan Dare II - Mekon's Revenge (set 3), Dan Dare III - The Escape, Dance Fantasy,
  • Dances With Bunny Rabbits, Dandy, Dandy (Winner), Danger Adventurer At Work, Danger Adventurer At Work (set 2),
  • Danger Adventurer At Work 2, Danger Mouse - In Double Trouble, Danger Mouse - In Double Trouble (Alternative),
  • Danger Mouse - In Double Trouble (Sparklers), Danger Mouse - In Making Whoopee, Danger Mouse - In Making Whoopee (Alternative),
  • Danger Mouse - In Making Whoopee (Sparklers), Danger Mouse - In Making Whoopee (System 4),
  • Danger Mouse - In The Black Forest Chateau, Danger Mouse - In The Black Forest Chateau (Alternative), Dangerous Garden,
  • Dargonscrypt (set 1), Dargonscrypt (set 2), Darius+, Dark Castle, Dark Empire, Dark Force, Dark Fusion (set 1),
  • Dark Fusion (set 2, Erbe), The Dark Gladiator, Dark Lore (set 1), Dark Lore (set 2), Dark Sceptre, Dark Side,
  • Dark Sky Over Paradise (set 1, version 1.1), Dark Sky Over Paradise (set 2, version 1.1), Dark Star (set 1, with Spectacle),
  • Dark Star (set 2, Firebird), Dark Star (set 3, Firebird), Dark Star (set 4, with Spectacle), Dark Storm, The Dark Tower (Zenobi),
  • The Dark Tower - Release 1, The Dark Tower - Release 2, The Dark Tower - Release 2 (set 2), The Darkest Road, Darkman (set 1),
  • Darkman (set 2, Erbe), Darkman (set 3, The Hit Squad), Darts (set 1), Darts (set 2), Dartz, Das Boersenspiel, Das Schloss,
  • Data East's Arcade Alley, Data Genie - Release 1, Data Genie - Release 2 - 128k, Data Genie - Release 2 - 48k, Data Graph,
  • Data-Base & Morse, Databank (Richard Hull), Database, The Database (MiCROL), The Database (MiCROL) - Blue Tape,
  • The Database (MiCROL) - Red Tape, Database II, Datador, Datahits Softwhere, Datakit, Datapen, Datasette Legi,
  • Datel Lightwriter (set 1), Datel Lightwriter (set 2), Datel Snapshot 2, Datel Vox Box Demo, Dave's Dilemmas, Davy Jones Locker,
  • Dawnssley, A Day In The Life, A Day In The Life (Dixons), A Day In The Life Of A Tupperware Salesman - Part 1, Day Of The Match,
  • Day Trip, Days Of Thunder, DBMS v2, Deactivators (128k), Deactivators (Firebird), Dead By Dawn,
  • Dead End (Set 5, v3.00, Adventure Workshop), Dead End (set 1, v3.00), Dead End (set 2, v3.00), Dead End (set 3, v3.00),
  • Dead End (set 4, v3.00), Dead Or Alive (Cronosoft), Dead Or Alive (set 1, with A-Maze) (Alternative Software),
  • Dead Or Alive (set 2) (Alternative Software), Deadenders (set 1), Deadenders (set 2), Deadenders (set 3), Deadly Evil,
  • The Deadly Mission, Deadly Mission (set 1), Deadly Mission (set 2, bugfix), Deadly Silence, Deadly Silence (set 2),
  • Deadly Skeletons, Deadringer, Death Alley 3000, Death Before Dishonour, Death Bringer, Death Chase (Zeppelin), Death Chess 5000,
  • Death Cruiser, Death In Russia 1941, Death In The Snow 1812, Death Or Glory, Death Or Glory (Dream World Adventures),
  • Death Or Glory (set 2) (Dream World Adventures), Death Pit (set 1), Death Pit (set 2, keyboard fix),
  • Death Reprieve & Time Machine, Death Star, Death Star Interceptor (set 1), Death Star Interceptor (set 2), Death Wake,
  • Death Wake (Bug-Byte), Death Wish 3 (set 1), Death Wish 3 (set 2, Erbe - Serie Leyenda), Death's Head Hole, Deathball 2000,
  • Deathscape, Deception Of The Minds Eye, Decision Maker, Decode, Decode1 GC, Decor Wreckers, Deek's Deeds, Deek's Deeds (Zenobi),
  • The Deep, The Deep (Erbe), Deep Core Raider, Deep Probe, Deep Probe & The Micro Mutant, Deep Probe (Mastering Tape),
  • Deep Probe - +D Version, Deep Probe - Full FX, Deep Scan, Deep Scan (Octocom), Deep Space, Deep Space (Kryptronic), Deep Strike,
  • Deep Strike (Encore), Deep Strike (Erbe), Deep Waters 1, Deep Waters 2, Defcom, Defcom (Bug-Byte), Defcom 1, Defenda,
  • Defenda (Currys), Defender Light Gun (Bronx Street Cop, Billy The Kid, Jungle Warfare,
  • Advanced Pinball Simulator Lightgun Version, F16 Fighting Falcon, Supercar Trans-AM), Defenders Of The Earth,
  • Defenders Of The Earth (Hi-Tec), Deffendar, Deffendar (ZX Data), Deflektor, Dekorating Blues, Delbert's Hamster-Wheel Of Fortune!,
  • Delfox, Delta Charge!, Delta Wing, Delta Wing (Compulogical), Delta Wing (MAD), Deltic Fleet Manager, Demi-God,
  • Demi-God & Micro Drivin', Demi-God (Zenobi), Demo By MR Jones, Demolition & Crazy Golf, Demolition (Dorling Kindersley),
  • Demon From The Darkside, Demon From The Darkside & The Golden Mask, Demon From The Darkside & The O Zone,
  • Demon From The Darkside (Mastering Tape), Demon Knight, Demon Knight (Forward Software), Demon Lord, The Demon Trilogy,
  • Demon's Revenge, Demon's Revenge (MCM), Demons & Drivers, Demonslair, Denis Through The Drinking Glass,
  • Denis Through The Drinking Glass (set 2), Denis Through The Drinking Glass (set 3), Denis Through The Drinking Glass (set 4),
  • Denizen - 128k, Denizen - 48k, Depot Master Finsbury Park, Depot Master Old Oak Common, Der Hauch Des Todes, Der Krieg Der Welten,
  • Derby Day, Derrynmoor - The Book, Derrynmoor - The Town, Dervish, Desensamblador (Investronica), Desert Burner, Desert Hawk,
  • Desert Hawk (Compulogical), Desert Island, Desert Rats, Designer, The Designer's Pencil, Desmond And Gertrude,
  • Desmond And Gertrude & Aunt Velma Is Coming To Tea (Release 1), Desmond And Gertrude & Aunt Velma Is Coming To Tea (Release 2),
  • Desmond And Gertrude (set 2), Desolator, Desolator (Erbe), Desperado (Central Solutions), Desperado (Topo Soft),
  • Desperado 2 (set 1), Desperado 2 (set 2, hacked?), Destiny Mission, Destroyer (Impact Software) - Release 1,
  • Destroyer (Impact Software) - Release 2, The Destruction Of The Galactic Empire, The Destruction Of The Galactic Empire (set 2),
  • Detective, The Detective, Detective (Forward Software), The Detective (The Guild), Deus Ex Machina, Devastating Blow, Deviants,
  • Devil Diver, The Devil Rides In, Devil's Crown, Devil's Descent, The Devil's Hand, The Devil's Hand & Shadows Of The Past,
  • The Devil's Hand (Mastering Tape), Devil's Island, Devil's Island (set 2), Devils Of The Deep, Devils Sceptre,
  • Devils Sceptre (set 2), Dex, DFM Database, The Diabetics' Diet Program, Diablo! (Zenobi), Diablo! (Zenobi) (set 2),
  • Diablo! - 128k, Diablo! - 128k (set 2), Diablo! - 48k, Diablo! - 48k (set 2), Diamond, Diamond Dungeon, Diamond Quest,
  • Diamond Trail, Diamond Trail (set 2), Diamond Trail (set 3), The Diamond's (hack of Rocket Man Mike) (set 1),
  • The Diamond's (hack of Rocket Man Mike) (set 2, copyright string removed), Diarmid, Dicey Duck Race, Dick Tracy,
  • Dick Tracy (Proein), Dick Turpin, Dickie Diver, Dictator, Dictator (ABC Soft), Didaktik M, Die Alien Slime, Die Feuerfaust,
  • Die Feuerfaust (Adventure Probe), Diet, The Dietician, Dietron, Differentials In Diagnosis 1, Differentials In Diagnosis 2,
  • Dig Dug, Digger Dan, Digi Pop, The Digi Show, Digital Sound Samper (Datel Electronics), Digitale, Dildo And The Dark Lord,
  • Dildo And The Dark Lord (set 2), Dilithium Lift, Dimension Destructors, Dimension Destructors (Paxman), Dimension Omega,
  • Dinamic 5 Aniversario (Abu Simbel Profanation, Fernando Martin Basket Master, Rocky, Los Pajaros de Bangkok, West Bank, Dustin,
  • Meganova, Capitan Sevilla, Hundra, Freddy Hardest, Mega-Corp), The Dinamic Pack '92, Dingo, Dingo - 2015 Edition, Dingo v1.3,
  • Dining, Dinky Digger, Dinosaurs, Direct Current Electricity, Dirt Track Racer, Dirt Track Racer (Mastering Tape),
  • Dirty Tricks Demo, Dis-Assembler (Heise Software), Disc Organiser v1e, DISCiPLE System Tape v1, DISCiPLE System Tape v2,
  • DISCiPLE System Tape v2c, DISCiPLE System Tape v3a, DISCiPLE System Tape v3d, Disco - mk1, Disco Dan, Disco Dan (Sinclair),
  • Disco Screen, Discovery (CRL), Discs Of Death, Discs Of Death (Tynesoft), Disease Dodgers, Diseases Of The Heart,
  • Disenador De Juegos (Investronica), Disenador De Juegos (Microbyte), Disenador De Juegos II (Microbyte),
  • Diseno De Graficos Y Videojuegos, Dishmaster, Display (Work Force), Display-Solve, Disposable Heroes,
  • Distance, Bearing And Contest Score, Distron (set 1), Distron (set 2), Divertimentos (Issue 02), Divertimentos (Issue 03),
  • Divertimentos (Issue 04), Divertimentos (Issue Extra), Dix Jeux Fantastiques, Dix Mille, Dixons Premier Collection For Your +2,
  • Dizzy Collection (Dizzy, Fast Food, Treasure Island Dizzy, Fantasy World Dizzy, Magicland Dizzy), Dizzy Dice, Dizzy Dice (EDOS),
  • Dizzy's Excellent Adventures (Dizzy Down the Rapids, Spellbound Dizzy, Prince of the Yolk Folk, Dizzy Panic, Kwik Snax),
  • DK'Tronics Compilation, DK'Tronics Toolkit, DLAN, DNA Warrior, DNA Warrior (MCM), Do Not Pass Go (Riko Data),
  • Do Not Pass Go - Release 1, Do Not Pass Go - Release 2, Do-Do, Do-Do (Prism Leisure), Doc Croc's Outrageous Adventures!,
  • Doc The Destroyer, Doctor Goo And The Samorons, Doctor Goo And The Samorons (set 2), Doctor What, Dodge City - Action Game,
  • Dodge City - Adventure Game, Dodgy Geezers, Dodo And Damn, Dodo And Damn (set 2), Doe Mee Aan De Wedstrijd, The Dogboy,
  • The Dogboy (Zenobi), Dogfight (Slogger Software), Dogfight 2187, Dogsbody, Dollars In The Dust, Dome Trooper,
  • Dome Trooper - Debugged Version, Dome Trooper v2 (The Guild), Dome Trooper v2 - +D Bugfix (The Guild), The Domes Of Sha,
  • The Domes Of Sha & Letter Bomb, The Domes Of Sha (set 2), Dominator, Dominator (MCM), Dominator (set 2), Dominator {Portuguese},
  • Dominetris, Domino, Dominoes, Dominoes (Blue Ribbon), Dominoes (DJL), Dominoes (Micromega), Dominoes (Phipps Associates),
  • Don Quijote, Don't Buy This - Five of the Worst Games Ever (Race Ace, Fido, Weasel Willy, Fido 2 - Puppy Power, Fruit Machine),
  • Don't Panic, Don't Panic, Panic Now, Don't Say It, Spray It, Donald's Alphabet Chase, Donkey Kong, Donkey Kong (Erbe),
  • Donkey Kong (loading screen hack), Donkey Kong +2, Doombase, Doombase (Alternative), Doomdark's Revenge,
  • Doomdark's Revenge Editor v3, Doomdark's Revenge Editor v3A, Doomsday, Doomsday & Cell Of The Ridges, Doomsday Castle,
  • Doomsday Castle (Paxman), The Doomsday Papers - v2, The Doomsday Papers - v2 (set 2), The Doomsday Papers - v4,
  • The Doomsday Papers - v5, The Doomsday Papers - v5 (set 2), Doomwatch, Dope Wars, Dots, Dotty, The Double, The Double (Summit),
  • Double Agent, Double Agent & Escape (set 1), Double Agent & Escape (set 2), A Double Balrog, Double Bubble,
  • Double Bubble (set 1, 128k, Music Version), Double Bubble (set 2, 128k, Music Version), Double Bubble (set 3, 48k),
  • Double Bubble (set 4, 48k), Double Dare, Double Dash, Double Dealer, Double Dragon, Double Dragon (Mastertronic Plus),
  • Double Dragon (Tronix), Double Dragon 2 - The Revenge, Double Dragon 2 - The Revenge (128k only),
  • Double Dragon 2 - The Revenge (Tronix), Double Dragon 3 - Rosetta Stone, Double Dragon III & Rod-Land, Double Play Adventure 01,
  • Double Play Adventure 02, Double Play Adventure 03, Double Play Adventure 04, Double Play Adventure 05, Double Play Adventure 06,
  • Double Play Adventure 07, Double Play Adventure 08, Double Play Adventure 09, Double Play Adventure 10, Double Play Adventure 11,
  • Double Play Adventure 12, Double Take (set 1), Double Take (set 2, Erbe), Double Take (set 3),
  • Double The Horror (Perry Pumpkin, Stake Out!), Double Trouble, Double Value Cassette, Double Xinox, Doubler, Doubler MkII,
  • Down To Earth, Down Town, Down Under, Downhill Champion, Dr Genius, Dr Maddo (set 1), Dr Maddo (set 2, Americana),
  • Dr Maddo (set 3), Dr Maddo (set 4, Americana), Dr Scroll - VTX 5000, Dr Scroll - VTX 5000 (set 2), Dr Scroll - VTX 711mk2,
  • Dr Who - Dalek Attack, Dr. Franky And The Monster, Dr. Jackle and Mr. Wide, Dr. Jekyll And Mr Hyde (Zenobi) (set 2),
  • Dr. Jekyll And Mr. Hyde, Dr. Jekyll And Mr. Hyde (Zenobi), Dr. Jet Set Willy, Dr. Jet Set Willy Microdrive Tape,
  • Draconus (Mastering Tape), Draconus (set 1), Draconus (set 2, alt cover), Dracula, Dracula's Castle, Draculas Diamanten, Dragnet,
  • Dragnet (set 2), Dragon Breed, Dragon Isle - 2nd Edition, Dragon Maze, Dragon Ninja, Dragon Ninja (Erbe - The Hit Squad),
  • Dragon Ninja (Erbe), Dragon Ninja (The Hit Squad), The Dragon Of Notacare, The Dragon Of Notacare (set 2), The Dragon Star,
  • Dragon Quest, Dragon Quest (set 2), Dragon Spirit, Dragon Spirit (The Hit Squad), Dragon Spirit (bugfix), Dragon World,
  • Dragon's Lair, Dragon's Lair & Buggy Boy (MCM), Dragon's Lair (Encore), Dragon's Lair (loading screen hack), Dragon's Lair 2,
  • Dragon's Lair 2 (Encore), Dragonfire, Dragonia, Dragons Bane, Dragons Of Flame, Dragons Of Flame (Kixx),
  • The Dragonstar Trilogy (GI Games), Dragontorc, Dragontorc (loading screen hack), Drainlayer 2, Drakkar, Drakmaze,
  • Drama en el Barrio la Jota (Ko!), Draughts, Draughts (Oasis), Draughts Genius, Draughts Master, Draughts Master (set 2),
  • Draw Master, Draw Master (Aackosoft), Draw Master (Kellydata), Draw Poker, Dreadnoughts, The Dream Concert, The Dream Team,
  • Dream Walker v1.0 - 128k, Dream Walker v1.0 - 128k - Simple Loader, Dream Walker v1.0 - 48k, Dream Walker v1.1 - 128k,
  • Dream Walker v1.1 - 48k, Dream Warrior, Dreamare, Dreamare (Global Games), Driller, Driller (Erbe - Musical 1),
  • Driller (The Hit Squad), Driller Tanks, The Drive In, The Drive In (Paxman), Driver 2 - Leeds - Settle - Carlisle,
  • Droidz, Dropout, Drug File, Drug Watch, Druid, Druids Moon, Drum Beat & Interrupt Sound, DTP Pack, Dubbelsolve, Duckshoot,
  • Duckworth Highway Code, The Duct, Duet, Duke Bluebeard's Castle, Dukes Of Hazzard, Dumpy v2.0, Dumpy v2.0 (set 2), Dumpy v3.0.3,
  • Dun Darach, Dun Darach (Dro Soft), Dun Darach (Rebound), Dundee's European Challenge,
  • Dundee's European Challenge (Jocky Scott Version), The Dungeon, The Dungeon (Dave Newton), Dungeon & Astrospy,
  • Dungeon Adventure - Release 1, Dungeon Adventure - Release 2, The Dungeon Builder, The Dungeon Builder - Game Maker Utility,
  • The Dungeon Builder v2, Dungeon Dare, Dungeon Dare & Classroom Chaos, The Dungeon Master - Release 1,
  • The Dungeon Master - Release 2, The Dungeon Master - Release 2 (set 2), Dungeon Of Death, The Dungeon Of Torgar,
  • The Dungeon Of Torgar (Adventure Workshop), The Dungeon Of Torgar (set 2), A Dungeon Romp, Dungeons,
  • Dungeons & Dragons Character Creator, Dungeons (Calisto), Dungeons Of Doom, The Dungeons Of Maldread, The Dunshalt Donut,
  • The Dunshalt Donut (Adventure Probe), Dusk Over Elfinton, Dusk Over Elfinton (set 2), Dusk Over Elfinton (set 3), Dustbin 3PX,
  • Dustbin TXD-2, Dustbin Txp, Dustbin Ultimate Copier, Dustin, Dustin (set 2), Dustman,
  • Dusty Droid And The Garbage Gobblers (hack of Rocket Man Mike), Dwarf's Domain, Dwarf's Domain (set 2),
  • Dwarfs Domain (Krypton Force), Dyna Star, Dynamic Duo, Dynamic Graphics, Dynamic Graphics (Spanish), Dynamic Programming,
  • Dynamite Dan, Dynamite Dan (MCM), Dynamite Dan (Silverbird), Dynamite Dan II - Dr Blitzen and the Islands of Arcanum,
  • Dynamite Dux, Dynamite Dux (MCM), Dynamix, Dynasty Wars, Dynatron Mission, Dyslexia Beater, E-Motion,
  • E-Motion (Erbe - Serie 5 Estrellas) (set 1), E-Motion (Erbe - Serie 5 Estrellas) (set 2), E-SWAT, E-SWAT (Erbe), E.T. & Seekey,
  • E.T. (Breadhill Software), Early Punctuation, Earth Defence, Earth Shock, Earth Shock (GI Games), Earth Shock (set 2), Earthbound,
  • Earthbound (set 2), Earthlight, Earthlight (MCM), Easiledger, East Enders, East Front, Easy Speak, Echelon, Eclipse v1,
  • Eclipse v1 (set 2), Eclipse v2, Ed-On, Ed-On (Add-On Electronics), Eddie Edwards' Super Ski, Eddie Kidd Jump Challenge,
  • Eddie Kidd Jump Challenge (Ricochet), Edinburgh Powerbox, Edisprites, Edit Sampler v1.2, Editeur-Assembleur, Edition One,
  • Editor - Assembler (Profisoft), Editor Assembler, Educate 3, Education Tape For Infants And Juniors, Educational Compendium,
  • Edwina Brown's Zenobi Compilation, Egghead, Egghead 4 - Egghead Entertains, Egghead 5 - Egghead Round The Med, Egghead In Space,
  • The Eggsterminator, Eiffel Tower, Eights, The Eidolon (Ricochet), El Dorado, El Dorado (set 2), Elecciones Generales, Election,
  • Election (Virgin Games), Electra 9000, Electro, Elektro Storm, Elektro Storm (Kryptronic), Elevator Action,
  • Elevator Action (Bug-Byte), The Elfin Wars, Elfindor, Eliminator, Eliminator (Hewson), Eliminator (Players),
  • Elisa Analyst Program, Elite - 128k, Elite - 48k, Elite Commander Editor, Elite Editor, Elite Editor & Invadas,
  • Elite Shipbuilder - v2.0, The Elizabethan, The Ellisnore Diamond (Zenobi), The Ellisnore Diamond - Release 1,
  • The Ellisnore Diamond - Release 2, Elven Warrior, Elven Warrior (EDOS), Elvin The Elf, Embassy Assault, Emerald Elf,
  • The Emerald Elf, Emerald Isle, Emilio Butragueno 2 (Erbe - Serie Leyenda), Emilio Butragueno Futbol, Emilio Butragueno Futbol 2,
  • Emision - Recepcion Morse, Emlyn Hughes Arcade Quiz, Emlyn Hughes International Soccer, Emlyn Hughes International Soccer (EDOS),
  • Emlyn Hughes International Soccer (Proein), Emlyn Hughes International Soccer (Touch Down!), Empareja 2, Empire,
  • The Empire Fights Back, The Empire Strikes Back, The Empire Strikes Back (The Hit Squad), Empires, EMR Miditrack Performer v1.1,
  • Enchanted, The Enchanted Cottage & Jack And The Beanstalk, The Enchanted Cottage (Zenobi), Enciclopedia Bompiani - Arte,
  • Enciclopedia Bompiani - Diritto-Economia, Enciclopedia Bompiani - Filosofia, Enciclopedia Bompiani - Geografia,
  • Enciclopedia Bompiani - Letteratura I, Enciclopedia Bompiani - Letteratura II, Enciclopedia Bompiani - Medicina,
  • Enciclopedia Bompiani - Musica, Enciclopedia Bompiani - Religione, Enciclopedia Bompiani - Scienze Naturali,
  • Enciclopedia Bompiani - Scienze Pure, Enciclopedia Bompiani - Sintesi Cronologia, Enciclopedia Bompiani - Storia, Encounter,
  • Encounter (set 2), Encyclopedia Galactica, Encyclopedia Galactica Remixed, The End Is Nigh, Endurance, Enduro, Enduro (Firebird),
  • Enduro Racer (set 1), Enduro Racer (set 2, Proein), Enduro Racer (set 3, The Hit Squad), Enduro Racer (set 4), Endzone,
  • Endzone (EDOS), Endzone - 48k, Endzone - 87f Rosters, Endzone - 88e Program, Endzone - 88e Rosters, Endzone - 88f Rosters,
  • Endzone - 89e Rosters, Endzone - 90f Program, Endzone - 90f Rosters, The Energem Enigma, The Energem Enigma (GI Games),
  • The Energem Enigma (set 2), Energy 30,000, Energy Warrior & Molecule Man, Energy Warrior & Molecule Man (Dro Soft),
  • Engineer Humpty, Engines, English Literature 1, Englishskills I, Englishskills II, Eniac, Enigma (Brainbox Software),
  • Enigma (Dealer Deals Ltd), Enigma (Issue 07), Enigma Force, Enjoy Maths, Enlightenment - Druid II,
  • Enlightenment - Druid II (Dro Soft), The Enormous Turnip (side b only), Ensamblador (Investronica), Enter At Your Own Risk,
  • Enter At Your Own Risk (set 2), Enter At Your Own Risk (set 3), Enter Spectrum (Issue 13), Enter Spectrum (Issue 14), Enterprise,
  • Enterprise (Mastertronic), Entrepreneur - Applications Tape, Entrepreneur - Teaching Tape, Ephemeris, The Epic, Epyx Action,
  • Equation Of A Line, Equinox, Equinox (Erbe), El Equipo A, Equipoa, Era Of Enchantment, Erbe 88, Eric And The Floaters,
  • Eric Bristow's Pro-Darts, Erik - The Phantom Of The Opera, Erik - The Phantom Of The Opera (199 Range),
  • Erik - The Phantom Of The Opera (System 4), Erklaerung, Ervaders, Escaldo, Escape, Escape (Riko Data), Escape (Tartan Software),
  • Escape (set 2) Cover, Escape From Arkaron, Escape From Devil's Island, Escape From Devil's Island (set 2),
  • Escape From Devils Island & Barchou, Escape From Devils Isle, The Escape From Hodgkin's Manor, Escape From Khoshima,
  • Escape From Magic, Escape From Malachor, Escape From Malagar, Escape From Omicron, Escape From Prison Planet,
  • Escape From Prison Planet (Adventure Workshop), Escape From Prison Planet (set 2), Escape From Pulsar 7,
  • Escape From Pulsar 7 (Channel 8), Escape From Pulsar 7 (Tynesoft), Escape From Pulsar 7 (set 2), Escape From Pulsar 7 (set 3),
  • Escape From Sylon 6, Escape From Sylon 6 (set 2), Escape From The Planet Of The Robot Monsters,
  • Escape From The Planet Of The Robot Monsters (Erbe), Escape From The Planet Of The Robot Monsters (The Hit Squad),
  • Escape From The Shire, Escape From Time, Escape Into Space, Escape MCP, Escape To Eskelos, The Escaping Habit,
  • The Escaping Habit (Zenobi), Eskimo Capers, Eskimo Eddie, Espia & Platero (est 1), Espia & Platero (set 2),
  • La Espia Que Me Amo (Erbe), Espionage, Espionage (Grandslam), Espionage Island, Espionage Island (Profisoft),
  • Espionage Island (Sinclair), Estadistica (Investronica), Estimating, Estimator Racer, L'Ete Sera Chaud, Etikette, ETX, Eugene,
  • The Eunuch's Ball, The Eunuch's Ball (set 2), Eureka!, Eureka! - French, Eureka! - French (bugfixed) (side 2 only), Euro Boss,
  • European 5-A-Side, European Champions (EDOS), European Champions (set 1), European Champions (set 2), European Five-A-Side (MCM),
  • European II - Release 1, European II - Release 2, European II - Release 3, European II - The European Cup,
  • European Soccer Challenge, European Soccer League, European Superleague, European Superleague (Proein),
  • European Trophy - Release 1, European Trophy - Release 2, Evening Star, Everest Ascent, Everest Ascent (set 2),
  • Every Second Counts, Everyone's A Wally (Alternative), Everyone's A Wally (Ciberne), Everyone's A Wally (EDOS),
  • Everyone's A Wally (Sparklers), Everyone's A Wally (System 4), Everyone's A Wally - Release 1, Everyone's A Wally - Release 2,
  • Everyone's A Wally - Release 3, Everyone's A Wally - Release 4, Evil Crown, The Evil Crown (Premium Software), The Evil Crown {},
  • Evil Domain, Evil Encounter, Evil Realm Of Darkness, Evolution, EX-BASIC, Examiner, Excalibur - Sword Of Kings,
  • Excalibur - Sword Of Kings (set 2), Excavator-Drainlayer 1, Exiled, Exodus, Exolon, Exolon (Non-Playing Version), Expedice,
  • Expedice Compilation, Exploding Fist+ (set 1, MCM), Exploding Fist+ (set 2, MCM), Exploding Wall, Exploding Wall (Byte-Back),
  • Exploits In A Wheelie-Bin, El Explorador, Explorer, Explorer (Clockbyte), Explorer (Luca Bordoni), Explorer XXXI,
  • Exploring Adventures On The Spectrum 48k, Express Raider, Express Raider (Erbe), Extended BASIC, Exterminator, The Exterminator,
  • Exterminator (Prism Leisure), Exterminator (System 4), Extra Program No 1,
  • Los Extraordinarios Casos Del Dr. Van Halen - El Cuervo De La Tormenta V1.0,
  • Los Extraordinarios Casos Del Dr. Van Halen - Los Cantos De Anubis V1.0,
  • Los Extraordinarios Casos Del Dr. Van Halen - Misterio En La Catedral V2.0,
  • Los Extraordinarios Casos Del Dr. Van Halen - Tristes Alas Del Destino V1.0,
  • Los Extraordinarios Casos Del Dr. Van Halen - Ultimo Acto V1.0, Extreme, The Extricator (GI Games), The Extricator (set 2) #1,
  • The Extricator (set 3), The Extricator - Release 1, The Extricator - Release 2, The Extricator - Release 3, Eye, The Eye Of Bain,
  • The Eye Of Bain (set 2), Eye Of The Star Warrior, Eye Of The Star Warrior (set 2), Eye Of Vartan, Eye Of Vartan (set 2),
  • Eye Of Vartan (set 3), F-16 - Fighting Falcon - Keyboard (Mastertronic), F-16 - Fighting Falcon - Lightgun (Mastertronic),
  • F1 Tornado Simulator, F15 Strike Eagle, F15 Strike Eagle (Kixx), FA Cup '87, FA Cup Football, FA Cup Football (Ricochet),
  • The Fabled Black Rose, The Fabled Black Rose (set 2), The Fabled Treasure Of Koosar & Birthday Surprise, Factory Breakout,
  • Factory Daze, Faerie, Faerie (GI Games), Faerie (set 2), Fahrenheit 3000, Fahrenheit 3000 (Firebird), Fairlight (128k),
  • Fairlight (48k, Release 1), Fairlight (48k, Release 2), Fairlight (The Micro Selection), Fairlight - The Legend (compilation),
  • Fairlight II (128k), Fairlight II (48k), Fairlight II (Erbe), Fairlight II (The Micro Selection), Fairly Difficult Mission,
  • Fairly Difficult Mission (Fantasy Software), Fairly Difficult Mission (set 2), Fairshare, Falcon Patrol 2 (set 1),
  • Falcon Patrol 2 (set 2, Aackosoft), Falcon Patrol 2 (set 3, Bug-Byte), Falcon Patrol 2 (set 4), Falcon The Renegade Lord,
  • Falklands '82, Fall Guy, Fall Guy (Zafiro), The Fall Of Rome, Fallen Angel, Fallen Angel (Summit), False Gold, Family Pack,
  • Family Tree, The Famous Five, Famous Five (compilation), Fanky Punky, Fanky Punky (set 2) Cover, Fantasia, Fantasia Diamond,
  • Fantasia Diamond (MCN), Fantasia Diamond - Dutch, Fantastic Adventure, Fantastic American Football, Fantastic Four (compilation),
  • The Fantastic Mister Fruity, Fantastic Voyage, Fantastic Voyage (Orion), Fantasy, Fantasy (R'n'H Microtec), Fargo Wells,
  • Farmer Jack - Treasure Trove (set 1), Farmer Jack - Treasure Trove (set 2), Farmer Jack And The Hedge Monkeys!,
  • Farmer Jack In Harvest Havoc, Farmer Jack In Harvest Havoc (3 level demo),
  • Farmer Jack Trilogy (Farmer Jack in Harvest Havoc!, Farmer Jack and the Hedge Monkeys!, Farmer Jack - Treasure Trove),
  • Fase Bonus The Game, Fashion Tops And Batwing, The Fast And The Furious, Fast Save, Fast n Furious & Thunderceptor, Fastword,
  • Fat Worm Blows A Sparky, Father Of Darkness, Father Of Darkness (set 2), Father Of Darkness (set 3), Faulty Towers,
  • Faust's Folly, Fax, FAX - WX SATS, Fax For Your Spectrum, Fearless Frank, Feasibility Experiment,
  • Feasibility Experiment (Channel 8), Federation, Feline Sleepy, Feline Sleepy (set 2), Fergus Furgleton, Fergus Furgleton (set 2),
  • Fernandez Must Die, Fernandez Must Die (MCM), Fernando Martin Basket Master, Feud (release 1), Feud (release 2), Feudal Overlord,
  • Fichesprit, Fiendish Freddy's Big Top O' Fun, Fifth, The Fifth Quadrant, The Fifth Quadrant (Ricochet),
  • The Fifth Quadrant (System 4), Figaro 2, Fight For The Ashes - Part 1, The Fight For The Ashes - Part 1 (1946-1961),
  • Fighter Bomber, Fighter Bomber (MCM), Fighter Pilot (set 1, release 2), Fighter Pilot (set 2, release 2),
  • Fighter Pilot (set 3, release 1), Fighter Pilot (set 4, Byte-Back), Fighter Pilot (set 5, MCM), Fighter Pilot (set 6, Silverbird),
  • Fighter Pilot (set 7), Fighting Fantasy Status Keeper v5.3, Fighting Soccer, Fighting Warrior,
  • Fighting Warrior (Mastertronic Plus), File Copy, Filing, Filing System, FILL, Final Assault, Final Battle, Final Battle (set 2),
  • Final Battle (set 3), The Final Chorus, The Final Demand, The Final Demand (set 2), Final Fight, Final Fight (Kixx),
  • Final Frog, The Final Frontier, The Final Matrix, The Final Matrix (Erbe - Serie Leyenda), The Final Matrix (Erbe),
  • The Final Mission, Finance Manager, Finance Manager - Microdrive Compatible, Finders Keepers, Fire And Forget,
  • Fire And Forget (Proein), Fire Hawks, The Fire Ruby, The Fire Ruby (set 2), Firebirds, Fireflash & Destroyer, Firefly,
  • Firefly (Erbe), Firefly (The Hit Squad), Firelance, Firelance & Fortress Of Keler, Firelord, Firelord (set 2),
  • Firelord (set 3, Players Premier), Firelord (set 4, Erbe - Serie Leyenda), Fireman Fred, Fireman Fred (Dixons), Fireman Sam,
  • Firestorm, Firestorm (Alternative), Fireterm Scrolling Terminal, FireTrap, Firetrap (Proein), Fireview 2 (set 1),
  • Fireview 2 (set 2), Firework Music And Water Music, First Aid, First Moves, First Numbers, First Past The Post,
  • First Past The Post (Cult), First Steps With The Mr Men, The Fisher King, Fishpaste Volume 1, Fishpaste Volume 2,
  • Fist 2 (Mastertronic Plus), Fist II, Fist II - Medium Case (Erbe), The Fist Of Fire, Fist Plus, A Fistful Of Blood Capsules,
  • A Fistful Of Blood Capsules (set 2), A Fistful Of Necronomicons, Fists 'n' Throttles, Fists Of Fury (compilation), Five Dice,
  • Five Dice (Christopher James), The Five Doctors, The Five Doctors (set 2), The Five Doctors (set 3), Five Little Ducks,
  • Five Star Games, Five Star Games (set 2), Five Star Games 2, Five Star Games 3, Fixgen, Fizzy Wizzy, Flagi Panstw Europejskich,
  • Flak, Flameout, Flappy Bird ZX, Flash Beer, Flash Gordon, Flat Race Ratings, Flat Season, Fletcher's Castle, FlexiCalc, FlexiGraf,
  • Flight 191, Flight 191 (set 2), Flight Ace (compilation), Flight Master, Flight Path 737, Flight Path 737 (The Micro Selection),
  • Flight Simulation (299), Flight Simulation - Release 1, Flight Simulation - Release 2, Flight Simulator,
  • Flights Of Fantasy Vol. 1, Flights Of Fantasy Vol. 2, The Flintstones, The Flintstones (Bug-Byte), The Flintstones (EDOS),
  • The Flintstones (Zafiro), Flintstones - Yabba Dabba Dooo!, Flintstones - Yabba Dabba Dooo! (Bug-Byte), Flip Flap,
  • Flipfile Record Manager, Flipper, Flippit, Flix, Floarea Soarelui, Flowchart, Fluidum, Flunky, Flush Gordon, Flux, Flyer Fox,
  • The Flying Formula, Flying Scotsman, Flying Scotsman (set 2), Flying Shark, Flying Train, Flype, Fol-De-Rol, FolioBase, FolioGraf,
  • Font Editor & Script Designer, Fonts, Fonts (set 2), Football (Wintersoft), Football Champions, Football Club,
  • Football Club - Revision 2, Football Director, Football Director (Cult), Football Director - 2 Player Super League,
  • Football Director - 2 Player Super League (Cult Games), Football Director - 2 Player Super League - 128k,
  • Football Director - 2 Player Super League - Records File, Football Director 2, Football Fever, Football Follower, Football Frenzy,
  • Football Frenzy (EDOS), Football Glory, Football Glory (Cronosoft), Football League Analysis Programme, Football Manager,
  • Football Manager (French), Football Manager (Prism Leisure), Football Manager - World Cup Edition, Football Manager 2,
  • Football Manager 2 & FM2 Expansion Kit, Football Manager 2 (EDOS), Football Manager 2 (Prism Leisure), Football Manager 3,
  • Football Manager 3 (Prism Leisure), Football Manager World Cup Edition (Prism), Footballer, Footballer Of The Year,
  • Footballer Of The Year (Kixx), Footballer Of The Year 2, Footballer Of The Year 2 (GBH), For Gold Or Glory,
  • For Gold Or Glory (set 2), For Pete's Sake, For Your Thighs Only, Forbidden Planet (Mastering Tape), Forbidden Planet (Zeppelin),
  • Forbidden Planet - Release 1, Forbidden Planet - Release 2, The Force, Force Fighter, Force Fighter (Softstone),
  • Forensic (AVC Software), The Forest, The Forest (set 2), Forest At The Worlds End, Forest At The Worlds End (set 2),
  • The Forest Of Doom, Forest Of Long Shadows, Forest Of Long Shadows (set 2) Character Set, Forgotten City, Forgotten City (set 2),
  • Forgotten Island, Forgotten Island (set 2), The Forgotten Past, The Forgotten Past (set 2), Forgotten Worlds (Kixx),
  • Forgotten Worlds (set 1), Forgotten Worlds (set 2), Formaword & Password, Formula 1 Simulator, Formula 1 Simulator (Dro Soft),
  • Formula Grand Prix (Alternative), Formula Grand Prix (EDOS), Formula One, Formula One (Spirit Software), Formula Package,
  • Formulae And Compounds, Forth, Forth (Aackosoft), Forth (Investronica), Forth (K. Wierstra), Fortress Of Fear, Fortress Of Keler,
  • Forum 1, Four Great Games, Four Great Games Volume 2, Four Great Games Volume 3, Four Minutes From Glory,
  • Four Minutes To Midnight, Four Minutes To Midnight (GI Games), Four Minutes To Midnight (set 2), Four Minutes To Midnight (set 3),
  • Four Minutes To Midnight (set 4), The Four Rules, Four Smash Hits, Four Smash Hits (set 2), The Four Symbols,
  • The Four Symbols (set 2), Fourmost Adventures, The Fourth Dimension, The Fourth Dimension (set 2), The Fourth Dimension (set 3),
  • The Fourth Protocol, Foxx Fights Back, Foxx Fights Back (MCM), Foxx Fights Back (bugfix), Fraction Fever, Frames,
  • Frameworks X - The Mainframe Quest, Frameworks X - The Mainframe Quest (ZX81), Frank Bruno's Big Box, Frank Bruno's Boxing,
  • Frank Bruno's Boxing (Encore), Frank Bruno's World Championship Boxing, Frank N Stein, Frank N Stein (bugfix),
  • Frank N Stein Re-booted, Frank The Flea, Frankenstein, Frankenstein 2000, Frankie Goes to Hollywood - The Computer Game (set 1),
  • Frankie Goes to Hollywood - The Computer Game (set 2), Fred, Fred (Quicksilva), Fred's Fan Factory, Freddy Hardest,
  • Freddy Hardest (Alternative), Freddy Hardest En Manhattan Sur, Free Sample Programs, Freedom Fighter, Freedom Of Scotland,
  • Freex, Freez' Bees, Freez' Bees (Prism Leisure), French, French - O-Level Revision And CSE, French Is Fun,
  • The French Mistress - Level A - Release 1, The French Mistress - Level A - Release 2, The French Mistress - Level B - Release 1,
  • The French Mistress - Level B - Release 2, French Shopping, French Vocabulary Test, Frenzy (Aackosoft), Frenzy (Century),
  • Frenzy (Quicksilva Ltd), Frenzy (Spectrum Games), Friday The 13th, Friday The 13th (Bug-Byte), Friendly Face,
  • Frightmare (Summit, 128k), Frightmare (Summit, 48k), Frightmare (Summit, 48k) (bugfix), Frog 5, Frog 5 & Showdown,
  • Frog 5 & Showdown (Forward Software), Frog 5 & Showdown (set 2), Frog Hopper, Frog Hopper & Codename Mat, Frog Hopper (Dixons),
  • Frog Run, Frog Shooter, Frogger, Frogger & Crazy Chef, Frogger & Specman, Frogger (A 'n' F), Frogger (Deanysoft),
  • Frogger (ZX-Power), Froggy & 'Z' Man, Froggy - Release 1, Froggy - Release 2 - Joystick, Froggy - Release 2 - Keyboard,
  • From Out Of A Dark Night Sky, From Out Of A Dark Night Sky (set 2), From Out Of A Dark Night Sky (set 3), Front-Line,
  • Front-Line (Mastering Tape), Frontiers, Froot Loop, Frosch, Frost Byte, Frost Byte (Erbe), Frost Byte (Micro Value),
  • Frost Byte (Pim Software), Frozen Penguin, Fruit 2000, Fruit 2010, Fruit Machine, Fruit Machine & Pontoon (Astro Software),
  • Fruit Machine (Monser), Fruit Machine (NCH Software), Fruit Machine (Prism), Fruit Machine (Simon Micro-Soft),
  • Fruit Machine (Soft Sell), Fruit Snapper, Fruity, Fuckerman, Fuddo And Slam, Fuddo And Slam (set 2), Fuddo And Slam (set 3),
  • Fuddo And Slam - Release 1, Full Screen Editor Assembler, Full Throttle, Full Throttle (2.99 Classics),
  • Full Throttle (Mastering Tape), Full Throttle (Zeppelin), Full Throttle 2, Fun Park, Fun School 2 For 6-8 Year Olds,
  • Fun School 2 For 6-8 Year Olds (The Hit Squad), Fun School 2 For The Over-8s, Fun School 2 For The Over-8s (The Hit Squad),
  • Fun School 2 For The Under-6s, Fun School 2 For The Under-6s (The Hit Squad), Fun School 3 For 5-7 Year Olds,
  • Fun School 3 For The Over-7s, Fun School 3 For The Under-5s, Fun School 4 For 5-7 Year Olds, Fun School 4 For 7-11 Year Olds,
  • Fun School 4 For The Under-5s, Fun To Learn, Fun To Learn (Currys), Fundamental Algebra, Funhouse, Funky Fungus - Deutsch,
  • Funky Fungus - English, Funky Fungus - Italiano, Funky Fungus - Portuguese, Funky Fungus - Spanish, Funky Fungus v1.1 - Deutsch,
  • Funky Fungus v1.1 - English, Funky Fungus v1.1 - French, Funky Fungus v1.1 - Italiano, Funky Fungus v1.1 - Portuguese,
  • Funky Fungus v1.1 - Spanish, The Fury (Erbe), The Fury - 128k / 48k, Fuseman, Fussball, Futarposta, Futbol Manager,
  • Futbol Manager (Microbyte), Futbol-Party, Future Bike Simulator, Future Bike Simulator (EDOS), Future Games, Future Knight,
  • Future Knight (Erbe - Serie Leyenda), Future Tense, Future Tense (set 2), Future Zoo, Fuxoft Uvadi, Fysikh B Gymnasioy,
  • G-Force (Tempest), G-Loc & Out Run Europa, G-Loc (Side A only), G.C.E. Physics 'O' Level, G.E.B.-stand, Galactians,
  • Galactians (Prism), Galactic Abductors, Galactic Abductors (Aackosoft), Galactic Gambler, Galactic Games, Galactic Jail Break,
  • Galactic Jailbreak & Snake, Galactic Mechanic, Galactic Patrol, Galactic Patrol (Omega), Galactic Raiders, Galactic Trooper,
  • Galactic Warriors & Raceway, Galakzions - Release 1, Galakzions - Release 2, Galax, Galaxian, Galaxian '88, Galaxians,
  • Galaxians (Al Rushaid), Galaxians (Artic) - French, Galaxians (Profisoft), Galaxians (set 2), GALAXIAS, Galaxy 50,
  • Galaxy Adventure, Galaxy Attack, Galaxy Fighter, Galaxy Force, Galaxy Force (MCM), Galaxy Warlords & Squirmy Wormy,
  • Galivan (set 1), Galivan (set 2), Galletron, Galletron (Dro Soft), Gallilee, Gallipoli, Gamao, The Gambler,
  • Gambler (Diamond Games), Gambling Tape, Game Over (Imagine, loading screen hack), Game Over II (Imagine), Game Over II (Summit),
  • Game Without A Name, Game Without A Name (Zenobi), Game Without A Name (set 2), Game, Set And Match 2,
  • Games & Utilities (JEM Software), Games 1, Games 2, Games 3, Games 4, Games 4 (set 2), Games Crazy!, Games Designer (Quicksilva),
  • Games Maker, Games Of Strategy I, Games Of Strategy II, Games Pack, Games Pack 1 (Abacus), Games Pack 3, Games Pack 4,
  • Games Pack One, Games Pack One (Logic Systems), The Games Summer Edition, The Games Summer Edition (Kixx), Games Tape 1 (Gilsoft),
  • Games Tape 1 (Riko Data), Games Tape 2 (Gilsoft), Games Tape 2 (Pi Software), Games Tape 3 (Gilsoft) - Release 1,
  • Games Tape 3 (Gilsoft) - Release 2, Games Tape I (Riko Data), Games Tape II (Riko Data), The Games Winter Edition,
  • The Games Winter Edition (Erbe), The Games Winter Edition (Kixx), Gamestar 1, Gamestar 3, Gamex - The Games Exchange, Gangplank,
  • Gangsters, Gangsters (CCS), Ganyemede II, Garden Plant Directory, Garfield - Big, Fat, Hairy Deal,
  • Garfield - Big, Fat, Hairy Deal (set 2), Garfield - Winter's Tale, Gargoyle Classics, Gary Lineker's Hot Shot!,
  • Gary Lineker's Hot Shot! (Kixx), Gary Lineker's Super Star Soccer, Gary Lineker's Super Star Soccer (Kixx),
  • Gary Lineker's Superskills, Gary Lineker's Superskills (Kixx), Gas Bill Calculations, Gatecrasher, Gates Of Garralon,
  • Gates Of Garralon (set 2), Gateway To Hell (Summit), Gateway To The Skies, Gatwick Express, Gauntlet (loading screen hack),
  • Gauntlet - The Deeper Dungeons, Gauntlet 2 (Erbe), Gauntlet 3 (Erbe), Gauntlet II, Gauntlet II (Kixx),
  • Gauntlet II - Faulty Release, Gauntlet III, Gauntlet Of Meldir, GazRoids, Gazza 2, Gazza 2 (Proein), Gazza's Super Soccer,
  • Gazza's Super Soccer (Proein), Gazza's Super Soccer (Touchdown), GBA Championship Basketball,
  • GBA Championship Basketball (Winner), Gee Bee Air Rally (Proein), Gee-Bee Air Rally, Gee-Bee Air Rally (Winner),
  • Gehen Sie In Das Gefaengnis, Gem Chaser, Gem Chaser 2, Gemini Wing, Gemini Wing (Mastertronic Plus), Gemini Wing (Tronix),
  • Genehtik, Gener-80, The General, General Election, General Statistics, Genesis II, Genial (compilation), Genie 128, Genie v1.03,
  • Genus, Geoff Capes Strong Man, Geoff Capes Strong Man (Ricochet), Geography, Geography 1, Geometria (Software Spectrum),
  • Geometria Przestrzenna 1, The Gerbil Riot Of '67, The Gerbil Riot Of '67 (Adventure Workshop), German Is Fun,
  • The German Master - Level A - Release 1, The German Master - Level B - Release 2, Gerry The Germ, Gerry The Germ (Pim Software),
  • Get Set, Gettysburg, GFL Championship Football, GFL Championship Football (Proein), Ghost Castle,
  • Ghost Castle & Ghost Castle 2 SE, Ghost Castle 2, Ghost Old Castle, Ghost Town, Ghost Town (set 2), Ghost's Revenge,
  • Ghost-busters (Rafael Vico Costa, Spain), Ghostbusters (set 1, 128k), Ghostbusters (set 10, 48k, loading screen hack),
  • Ghostbusters (set 2, 48k), Ghostbusters (set 3, Proein), Ghostbusters (set 4, Spectrum Vision), Ghostbusters (set 5, Ricochet),
  • Ghostbusters (set 6, Proein), Ghostbusters (set 7, 128k), Ghostbusters (set 8, 48k),
  • Ghostbusters (set 9, 128k, loading screen hack), Ghostbusters II (set 1), Ghostbusters II (set 2, The Hit Squad),
  • Ghostbusters II (set 3, Cazafantasmas II, MCM), Ghostbusters II (set 4, Cazafantasmas II, MCM),
  • Ghostly Grange (Sparklers) (hack of Rocket Man Mike), Ghostly Grange Triple Decker, Ghostly Grange Triple Decker (System 4),
  • Ghosts 'n Goblins (Encore), Ghosts 'n Goblins (loading screen hack), Ghosts 'n Goblins (loading screen hack, no logo),
  • Ghosts 'n Goblins (set 1), Ghosts 'n Goblins (set 2), Ghoul Manor, Ghoul Manor (Gilsoft), Ghoulies, Ghouls n Ghosts,
  • Ghouls n Ghosts (Kixx), GI Hero, Giant's Dinner, Giant's Revenge, Giants, Giants (compilation), Giants (set 2),
  • The Giddy Game Show, Gift From The Gods (loading screen hack), Gift From The Gods (loading screen hack, MAC),
  • Gift From The Gods (set 1), Gift From The Gods (set 2), Gilbert - Escape From Drill, Gilbert - Escape From Drill (Alternative),
  • Gilligan's Gold (set 1), Gilligan's Gold (set 2), Gin Rummy, Ginormous Collection, The Ginormous Fishtank Adventure,
  • The Girl Who Was Death, The Girl Who Was Death (set 2), Gize, Gize (set 2), Gladiator, The Gladiator, Gladiator (Bug-Byte),
  • A Glasgow Murder, Glass, Glass (Bug-Byte), Glauzone, Glider, Glider Rider, Glider Rider (Bug-Byte), The Globe, Gloop,
  • Gloop (Cronosoft), Glug Glug, Gnasher & Spectipede, Gnasher (Mastertronic), Gnasher (Mastertronic) (set 2), Gnasher (Profisoft),
  • Gnasher - Release 1, Gnasher - Release 2, Gnome Ranger, Go Bear Go!, Go Crazy, Go For Gold,
  • Go Kart Simulator - Pre Production Sample, Go Micro, Go To Hell, Go To Jail - Release 1, Go To Jail - Release 2,
  • Go West Young Man, Gob Stopper (Calisto), Gobble A Ghost, Gobbleman - Release 1, Gobbleman - Release 2, Gobbler,
  • Gobbler & Games 1, Goblin Crusher, The Gods Of War - 128k, The Gods Of War - 128k (Zenobi), The Gods Of War - 48k (Zenobi),
  • The Gods Of War - 48k - Release 1, The Gods Of War - 48k - Release 2, The Gods Of War - 48k - Release 3, Godzilla & The Martians,
  • Going Critical, Goku Mal, Gold - Release 1, Gold - Release 2, The Gold Collection, The Gold Collection 2, The Gold Collection III,
  • The Gold Collection III (set 2), Gold Digger, The Gold Idol, Gold Mine (Monser), Gold Mine (Prism), Gold Mine - Main Game,
  • Gold Mine - Prospectors Demo, Gold Run, Gold Rush, Gold Seeker, Gold Silver Bronze, The Golden Apple, The Golden Apple (set 2),
  • The Golden Arrow, Golden Baton, Golden Baton (Channel 8), Golden Baton (set 2), Golden Baton (set 3), The Golden Chalice,
  • The Golden Chalice (set 2), The Golden Cobra, The Golden Cobra (CCS), Golden Figures Of Death, Golden Figures Of Death (set 2),
  • Golden Hawk, The Golden Key Racing Formula, The Golden Locket, The Golden Locket (Zenobi), The Golden Mask,
  • The Golden Mask (Mastering Tape), The Golden Pyramid, The Golden Rose, The Golden Rose (set 2), The Golden Sword Of Bhakhor,
  • The Golden Sword Of Bhakhor (set 2), The Golden Sword Of Bhakhor (set 3), Goldilocks, Goldwood, Golf, Golf & Bar Billiards,
  • Golf (Aackosoft), Golf (Abrasco), Golf (DK'Tronics), Golf (Hornby Software), Golf (Lyversoft), Golf (Monser) (set 1),
  • Golf (Monser) (set 2), Golf (Virgin), Golfing World, Golpe En La Pequena China (Proein), Gone Missin', Gonuffos, Gonzzalezz,
  • Good Luck (Top Ten Software), Good Luck - Fast, Good Luck - Loading Screen, Good Night Kanga, Good Questions - Lawbreaking,
  • Good Questions - Lifeskills, Good Questions - Relationships, The Goonies, The Goonies (Erbe), The Gordello Dynasty,
  • The Gordello Incident, Gordello's Demise, Gorfian Invaders, Gorgon, Gorila (Monser), Gotcha, Gothik, Gothik (MCM),
  • Grabbed By The Ghoulies & Personal Computer Whirled!, Grabbed By The Ghoulies! (FSF), Grabbed By The Ghoulies! (FSF) (set 2),
  • Graeme Souness Soccer Manager, Graeme Souness Soccer Manager (EDOS), Graffix, Grafica Per Tutti, Graficas De Gestion, Grafpad,
  • Graham Gooch's Test Cricket, Graham Gooch's Test Cricket (Alternative), Graham Gooch's Test Cricket - 1986 Version,
  • Graham Mason's Hack Pack, Grail, Gramatica Inglesa, The Grammar Tree - Nouns And Adjectives,
  • The Grammar Tree - Nouns And Adjectives EXCS, The Grammar Tree - Sentences, The Grammar Tree - Sentences EXCS,
  • The Grammar Tree - Verbs & Adverbs, The Grammar Tree - Verbs & Adverbs EXCS, El Gran Halcon (Erbe), Grand National,
  • Grand National (CRL), Grand National (Encore), Grand National (Zafiro), Grand National (set 2), Grand Prix, Grand Prix & Rally Z,
  • Grand Prix (ITD BBB), Grand Prix Challenge, Grand Prix Circuit, Grand Prix Driver, Grand Prix Manager, Grand Prix Master,
  • Grand Prix Selection (set 1), Grand Prix Selection (set 2), Grand Prix Tennis, La Grande Boucle, Grandpa Joe Plays The Open,
  • Grandstand, Grange Hill, Grange Hill (Bug-Byte), Granja, Granny's Garden (set 1), Granny's Garden (set 2), Graphic Creator,
  • Graphic Displays, Graphic Library, Graphic Pen (B&V Interface), Graphic Pen (Roy Eastwood) v12008, The Graphic Adventure Creator,
  • The Graphics Creator, Graphics Hacker, Grasp, Gravely Manor, Graveyard Nights, GraviBots (set 1), GraviBots (set 2),
  • Great Britain Limited (Mikro-Gen), Great Britain Limited - Release 1, Great Britain Limited - Release 2,
  • Great Britain Limited - Release 3, The Great Detective, The Great Escape (set 1), The Great Escape (set 2, Erbe),
  • The Great Escape (set 3, Erbe, Small Cassette), The Great Escape (set 4, The Hit Squad), The Great Escape (set 5, Portugal),
  • The Great Escape (set 6), The Great Escape (set 7, loading screen hack), The Great Fire Of London, Great Gurianos,
  • Great Gurianos (Encore), The Great Maze Game, The Great Peepingham Train Robbery, The Great Peepingham Train Robbery (set 2),
  • The Great Peepingham Train Robbery (set 3), The Great Space Race, The Great Western, The Greatest Show On Earth, Greedy Gulch,
  • Green Beret (set 1), Green Beret (set 2, The Hit Squad), Green Beret (set 3, Erbe, small case), Green Beret (set 4),
  • The Green Death, Green Sonja, Green Sonja (The Guild), Green Sonja - +D Bugfix (The Guild), Greg The Egg, Gregor,
  • Gregory Loses His Clock, Gremlin 10 Pack, Gremlins, Gremlins - The Adventure, Gremlins - The Adventure (German), Gremlins 2,
  • Gremlins The Adventure (set 2), Grey Island, Greyfell, Grid Bug, Grid Gate, Grid Iron, Grid Iron - American Football, Grid Iron 2,
  • Grid Patrol, Grid Quest, Grid Trap, Grid-Run & Pontoon, Gridmaster - Part 1, Gridmaster - Part 2, Gridrunner,
  • Gridrunner (ZX Data), Grimwolds Big Adventure, Grosser Preis, Groucho (Side A only), Ground Attack (Orion),
  • Ground Attack (Paxman), Ground Attack - Release 1, Ground Attack - Release 2, Ground Attack - Release 3, Ground Force Zero,
  • Ground Zero, The Growing Pains Of Adrian Mole, The Growing Pains Of Adrian Mole (Ricochet),
  • Grue-Knapped & Helvera - Mistress Of The Park (set 1), Grue-Knapped & Helvera - Mistress Of The Park (set 2),
  • Grue-Knapped (Adventure Probe), Gruft, Gruft (set 2), Grumpy Gumphrey Supersleuth, Gryzor, Gryzor (Erbe), Gryzor (The Hit Squad),
  • Guadalcanal, The Guardian, The Guardian (PSS), The Guardian (set 2), Guardian 2, Guerrilla War,
  • A Guide To International Broadcasting, Guideline, Guido, The Guildmasters Vol. 1, Guillermo Tell (Lightgun), Guitar Tutor,
  • Gun Law, Gunfighter, Gunfright, Gunpowder, Treason & Plot, Gunrunner, Gunrunner (Erbe - Serie Leyenda), Gunrunner (Erbe),
  • Gunrunner (Rack-It), Gunship (Kixx), Gunship - 128k, Gunship - 48k, Gunship - 48k (Erbe), Gunslinger, Gunsmoke, Gunstar, Gup,
  • Gutz, Gutz (Erbe), Gyron, Gyron (set 2), Gyron Arena, Gyron Demonstrator, Gyroscope, Gyroscope (Erbe), H & D Adventure Collection,
  • H.E.R.O, Habilit - Bugfix, Hack Attack (Ash Byproducts), Hack Pack, Hack Pack (Sigmasoft), Hacker (set 1, 128k),
  • Hacker (set 2, 48k), Hacker (set 3, Proein), Hacker (set 4, Ricochet), Hacker (set 5, 128k), Hacker (set 6, 48k),
  • Hacker (set 7, Proein), The Hacker (Utopia Software), Hacker 2, Hacker 2 (Mastertronic), Hacking Software,
  • Hacking Software Backup, Hacking Utilities, Hades, Hades (set 2), Hades Nebula, Hades Nebula (Game Busters), Hades Nebula (MCM),
  • Hajoverseny, Halaga, Halley, Halley's Comet, The Halls Of Doom, The Halls Of Doom - Development Tape,
  • Halls Of The Things (set 1, clam case), Halls Of The Things (set 2, Design Design), Halls Of The Things (set 3, Firebird),
  • Halls Of The Things (set 4), Halma 2005, The Hammer Of Grimmold, The Hammer Of Grimmold & Mutant, Hammerfist, Hammerfist (MCM),
  • Hampstead - Release 1, Hampstead - Release 1 (set 2), Hampstead - Release 2, Hampton's Caught, Hamster Droppings (compilation),
  • Hamte Damte, Handel Zagraniczny, A Handful Of Hamsters, Handicap Golf, Handicap Golf (set 2), Handicap Winner & Boxform,
  • Handy Andy, Handy Andy (Omega), Hangman - v1 (R D Foord Software), Hangman - v2 (R D Foord Software), Hanoi King,
  • Hanoi King & Little Boxes, Hanse-Fakt, Hansel And Gretel, The Happiest Days Of Your Life, Happy Flower, Happy Hour, HARD,
  • Hard Cheese, Hard Cheese (Prism), Hard Drivin', Hard Drivin' (The Hit Squad), Hardball, Hardball (Kixx), Hareraiser - Finale,
  • Hareraiser - Prelude, Harlequin, Harrier Attack!, Harrier Attack! (2.99 Classics), Harrier Attack! (Encore),
  • Harrier Attack! (Orion), A Harvesting Moon, A Harvesting Moon & Faerie (Powerplay), A Harvesting Moon (GI Games), Harry Goes Home,
  • Harvey Headbanger, HATE, Haunted Hedges, Haunted Hedges & Waxworks, Haunted Hedges (Dixons), Haunted Hedges (set 2),
  • Haunted House Adventure, Havoc, Havoc -128k (Players Premier), Havok - 48k (Players Premier), Hawk Storm, Hawkes, Hawks,
  • Hawks (King), Head Coach, Head Coach (Paxman), Head Over Heels (set 1), Head Over Heels (set 2, The Hit Squad),
  • Head Over Heels (set 3), Head Reader, Head The Ball, Headbangers Heaven - Release 1, Headbangers Heaven - Release 2,
  • Header Reader (Medsoft), Headliner, Headstart, Heart Stealer (set 1), Heart Stealer (set 2, one key version),
  • Heart Stealer (set 3, demo), Heart Stealer 2, Heartbroken, Heartland (set 1), Heartland (set 2), Heat Leader '87,
  • Heat Leader '91, Heat Leader '97, Heathrow Air Traffic Control, Heathrow International Air Traffic Control, Heatloss,
  • Heatwave (compilation), Heavy Metal, Heavy On The Magick, Heavy On The Magick (Rebound), Hectic Electric, Hedda Strikes Again,
  • Hedda's Revenge, Heist 2012, Helespont, Heli Chopper, Heli-Maths, Hellfire, Hellfire (ABC Soft), Hellfire Attack, The Helm,
  • The Helm (set 2), Helping Hands, Helping Hands - Sound, Helter Skelter, Helter Skelter (System 4), Helvera - Mistress Of The Park,
  • Helvera - Mistress Of The Park (Adventure Probe), Henrietta's Book Of Spells, Henry IV Part 1 (Charles Letts),
  • Henry's Hoard - 1985, Henry's Hoard - 1986, Herbert's Dummy Run, Herbert's Dummy Run (Jacksonsoft), Herbert's Dummy Run (set 2),
  • Herbert's Dummy Run (set 3), Herberts Dummy Run (Erbe), Hercules (Alpha-Omega Software), Hercules (The Power House),
  • Hercules Slayer Of The Damned, Hercules Slayer Of The Damned (Byte-Back), Here & There With The Mr Men, Here Be Tygers,
  • Here Be Tygers (set 2), Here Comes The Sun, Here Comes The Sun (Dixons), The Hermitage, The Hermitage (FSF Adventures),
  • The Hermitage (set 2), The Hermitage (set 3), The Hermitage v2, A Hero For Sorania, Hero Quest (GBH), Hero Quest - 128k,
  • Hero Quest - 48k, Hero Quest Twin Pack, Heroes (compilation), Heroes Of Karn, Heroes Of Karn (set 2), Heroes Of The Lance,
  • Heroes Of The Lance (Kixx), HEX Loader, Hex Package, Hi-Q-Quiz, HI-T v1.3, The Hi-Tec Hanna-Barbera Cartoon Character Collection,
  • Hi-Tech Pools Check, Hibernatus, Hicksted & Mathsted, Hidden City, Hidden Letters, Hide And Seek, Hide And Seek (Zenobi),
  • Hide And Seek (set 2), Hideaway & Panagram, Hideous, Higgledy Piggledy, High Frontier, The High Mountains, High Noon (Abbex),
  • High Noon (Profisoft), High Noon (Work Force), High Steel, High Steel (Alternative), High Steel (Erbe), Highlander (set 1),
  • Highlander (set 2), HIGHLO, Highrise Harry - Joystick, Highrise Harry - Keyboard, Highway Code, The Highway Code,
  • Highway Code (Datek), Highway Code Test, Highway Encounter (set 1), Highway Encounter (set 2), Highway Encounter (set 3), Hijack,
  • Hijack (Summit), Hilderbay Printer Program, Hired To Kill - 128k, HiSoft Assembler, HiSoft BASIC Compiler v1.0,
  • HiSoft BASIC Compiler v1.1, HiSoft C Compiler v1.3, HiSoft Colt Compiler, HiSoft Debugger, HiSoft Devpac, HiSoft Devpac 3M1,
  • HiSoft Devpac v2.0, HiSoft Devpac v3.0, HiSoft Devpac v3M, HiSoft Devpac v3M21, Hisoft Devpac v3M21 GENS (Ventamatic),
  • Hisoft Devpac v3M21 MONS (Ventamatic), HiSoft Devpac v4.0, HiSoft Devpac v4.1, HiSoft Devpac v4.1M, HiSoft Pascal 4 v1.3,
  • HiSoft Pascal 4S, HiSoft Pascal 4T v1.3, HiSoft Pascal 4T v1.5M, HiSoft Pascal 4T v1.6M, HiSoft Pascal 4T v1.7M,
  • HiSoft Pascal 4T v1.7M Turtle Graphics, HiSoft Pascal Turtle, HiSoft Pascal Turtle (set 2), HiSoft Ultrakit v1.1, Histoire,
  • La Historia Interminable II (System 4), History 1, History In The Making, Hit For Six, Hit Man, Hit Pack #1, Hit Pack #2,
  • The Hit Pack (Paxman), Hit Pak 4 In 1, Hit Pak Trio, Hit Pak Trio (Zafiro), The Hitch Hikers Guide To The Galaxy, Hive,
  • HL ZX Forth - 2nd Version, Hob's Hoard, Hob's Hoard (set 2), Hob's Hoard (set 3), El Hobbit (Vah-ka's Cut) (set 1, Spanish),
  • El Hobbit (Vah-ka's Cut) (set 2, Spanish), The Hobbit (Vah-ka's Cut) (set 1, English), The Hobbit (Vah-ka's Cut) (set 2, English),
  • The Hobbit (set 1, v1.2), The Hobbit (set 2, v1.2, text only), The Hobbit (set 3, v1.0), The Hobbit (set 4, Sinclair),
  • The Hobbit (v1.2, loading screen hack), The Hobble Hunter, The Hobble Hunter & The Micro Mutant,
  • The Hobble Hunter (Mastering Tape), Hobgoblin, Hocus Focus, Hocus Focus (Bug-Byte), Holiday In Sumaria, A Holiday To Remember,
  • A Holiday To Remember (Adventure Workshop), The Hollow - Graphic Version, The Hollow - Graphic Version (set 2),
  • The Hollow - Text Version, The Hollow - Text Version (set 2), Hollywood (Batman & The Untouchables), Hollywood Collection,
  • Hollywood Poker (set 2, Players), Hollywood Poker (set 3), Homac, Home Accounts Management, Home Budget, Home Builder, Home Calc,
  • Home Hungaroring, Home Investor, Home Knitter, Home Runner, Homebrew, Homicide Hotel, Homicide Hotel (The Guild),
  • Homicide Hotel - +D Bugfix (The Guild), Honey Assembler, Honey Assembler v2.1 (set 2), Hong Kong Phooey, Hooray For Henrietta,
  • Hop 'n' Chop (Cronosoft), Hop 'n' Chop (version 1), Hop 'n' Chop (version 2), Hopper, Hopper (Kryptronic), Hopper (Soft & Easy),
  • Hopper Copper, Hoppin' Mad, Hopping Mad (Encore) (set 1), Hopping Mad (Encore) (set 2), Hopping Mad (uniMicro),
  • Horace And The Spiders, Horace Goes Skiing, Horace Goes Skiing (Inlay Misprint),
  • Horace Goes To The Tower (The Mojon Twins) (set 1), Horace Goes To The Tower (The Mojon Twins) (set 2),
  • Horace In The Mystic Woods, Horace Miner, Horace Miner 2, Horace To The Rescue, Horace To The Rescue 2,
  • Horacio Gloton (Investronica), Horacio Y Las Aranas (Investronica), Horizons, Horizons (Microdigital), Horizons (Micropress),
  • Horizons (Octocon Data), Horizons (Rebit Computer), Horizons (TMX Portugal), Horizontes (Investronica),
  • Horror Atoll (Add-On Electronics), Horrorscope, Horrorscope (set 2), Horse Analysis, Horse Race Analyser & Prospect 2,
  • Horse Race Analyser - 1986, Horse Race Predictions, Horse Racing Analyser - 1984, Horses - Race Predictions, The Hospital,
  • Hostages, Hot Dot Spotter, Hot Rod, Hot Shot, Hot Shots (compilation), Hotch Potch, Hotfoot, Hotline Quiz, Hounds Of Hell (128k),
  • The House, The House (Zenobi), The House Jack Built, The House Mix, House Of Horrors, House Of Horrors (set 2),
  • The House Of Lockerby, House Of Orion, House Of Shadows, The House Of Shadows, House Of The Dead, House Of The Living Dead,
  • The House Of The Living Dead, The House On Damned Hill, The House On Damned Hill (Mind Games Espana),
  • The House On Damned Hill (set 2), The House On The Tor - A Series Quill, The House On The Tor - C04 Version,
  • The House On The Tor - Part 1, The House On The Tor - Part 2, House Out Of Town, House Out Of Town (Adventure Workshop),
  • How To Be A Complete Bastard, How To Be A Complete Bastard (Ricochet), How To Be A Hero, Howard The Duck,
  • Howard The Duck (Alternative), Howard The Duck (Hello! Games), Howard The Duck (Proein), Howzat, Howzat (Alternative), HRH,
  • HRH & Cuddles, HRH (GI Games), HS-Compiler v1.1, HS-Compiler v1.1 (Aackosoft), Hub-Schrauber Pilot, Hubert, Hudson Hawk,
  • Hudson Hawk (The Hit Squad), Human Killing Machine, Hummer House Of Horror, Humphrey, Humpty Dumpty Meets The Fuzzy Wuzzies,
  • The Humpty Dumpty Mystery, Humpty In The Garden, Hunchback (set 1), Hunchback (set 2), Hunchback - The Adventure,
  • Hunchback II (set 1), Hunchback II (set 2), Hunchback II (set 3, Zafi Chip), Hunchback II (set 4),
  • Hunchback II (set 5, loading screen hack), Hundra, Hungry Horace (set 1), Hungry Horace (set 2), Hunter, Hunter Killer,
  • Hunter Killer 2, HURG, Husband Chores, Hustler, Hustler (Top Ten Hits), Huxley Pig, Hybrid, Hybrid (Dro Soft), Hydra, Hydrofool,
  • Hydrofool (Rack-It), Hypa Raid, Hypaball, Hyper Sports (set 5, Erbe), Hyper Sports (set 6), Hyperaction, Hyperblaster, Hyperbowl,
  • Hypertron, Hysteria, Hysteria (Alternative), Hysteria (EDOS), Hysteria (Erbe), I Aint Got Nobody (The Caves Of Doom hack),
  • I Alien, I Dare You, I Dare You (Adventure Workshop), I Of The Mask, I Of The Mask (Silverbird), I Will Survive!, I'm In Shock,
  • I, Ball, I, Ball (MCM), I, Ball 2, I.C.E. Felix HC-91 Demonstratii, Ian Botham's Test Match, Ian Botham's Test Match & Pyjamarama,
  • Ian Botham's Test Match & Superfile, Ian's Night Out, Ice Attack, Ice Attack & Star Buster, Ice Attack (K'Soft),
  • Ice Station Zero (GI Games), Ice Station Zero - Release 1, Ice Station Zero - Release 1 (set 2), Ice Station Zero - Release 2,
  • Ice Station Zero - Release 3, Ice Station Zero - Release 4, The Ice Temple, The Ice Temple (Blue Ribbon), The Ice Temple (EDOS),
  • Icicle Works, The Icicle Works, The Icicle Works (Paxman), Icon Graphix, Icon Graphix - 128k, ICUPS, iD, Identikit,
  • IF Centronics (Pin Soft), Igor, IK+, IK+ (Erbe), IK+ (The Hit Squad), Ikari Warriors, Ikari Warriors (Encore),
  • Ikari Warriors (MCM), Ikari Warriors (loading screen hack), L'Ile Maudite, The Illustrator, Images, Imagination,
  • Imagination (Firebird), Immortality Rules OK, Impact (Audiogenic), Impact (EDOS), Impact (Zenobi), Implosion (Alternative),
  • Implosion (System 4), Implosion - 128k, Implosion - 48k, Impossaball, Impossaball (Erbe), Impossaball (Players), Impossamole,
  • Impossamole (EDOS), Impossamole (GBH), Impossible Mission (set 1), Impossible Mission (set 2, D3M Software),
  • Impossible Mission (set 3, Dro Soft - Ricochet), Impossible Mission (set 4, Erbe), Impossible Mission (set 5, Ricochet),
  • Impossible Mission (set 6, Erbe), Impossible Mission (set 7, Ricochet), Impossible Mission (set 8),
  • Impossible Mission (set 9, bugfix), Impossible Mission II, Impossible Mission II (Kixx), Impulsoft Cassette 001,
  • Impulsoft Cassette 003, Impulsoft Cassette 007, The In Crowd (compilation), In Deep, In Search Of Angels,
  • In Search Of Angels (GI Games), In Search Of Angels (set 2), In Search Of Angels (set 3), In Search Of The Lost Valley,
  • In Search Of The Orb, In The Loft, Inca Curse, Inca Curse (Sinclair), Inca Curse (set 2), Incredible Adventure,
  • The Incredible Shrinking Fireman, Incredible Shrinking Sphere, Indiana Jones And The Fate Of Atlantis,
  • Indiana Jones And The Last Crusade, Indiana Jones And The Last Crusade & Indiana Jones And The Temple Of Doom,
  • Indiana Jones And The Last Crusade (Kixx), Indiana Jones And The Temple Of Doom, Indiana Jones And The Temple Of Doom (Erbe),
  • Indiana Jones And The Temple Of Doom (Kixx), Indiana Jones Y La Ultima Cruzada (Erbe - Music),
  • Indiana Jones Y La Ultima Cruzada (Erbe - Serie 5 Estrellas), Indoor Soccer, Indoor Soccer (Alternative), Indoor Sports,
  • Ines-Denis-Sorti, Infection, Inferno, The Inferno, The Inferno (set 2), Inferno (Sintech), Infiltrado, Infiltrator,
  • Infiltrator (Kixx), The Infiltrator (Zenobi), The Infiltrator (Zenobi) (set 2), Infoload, Infrared, Infrared (set 2),
  • Infrared (set 3), Ingrid's Back!, The Inheritance, Inheritance (Mikro-Gen), Inheritance - Release 1, Inheritance - Release 2,
  • Inka-Tempel, Inkosi, The Inner Lakes, Inquisitor, Insector Hecti In The Interchange, Insert Coins, Inside Outing,
  • Inside Outing - Double Case (Dro Soft), Inspector Flukeit & The Great Peepingham Train Robbery,
  • Inspector Flukeit (Top Ten Software), Instant Recall, Insurgency, Integration, Intensity, Intensity (MCM), The Inter City,
  • Interactive BASIC Programming, Interalia, Interalia (EDOS), Intercepteur Cobalt, Intercepteur Cobalt (Software Center),
  • Interceptor, Interface 3 Printer Interface Tape, Intermediate English 1, Intermediate English 2 - Release 1,
  • Intermediate English 2 - Release 3, Intermediate Level Geography, Intermediate Level Maths, Intermediate Maths 1,
  • Intermediate Maths 2, Intermediate Science 1, International 3D Tennis, International 3D Tennis (Erbe),
  • International 3D Tennis (GBH), International 5-A-Side, International Cricket (Bug-Byte),
  • International Cricket (Bug-Byte) - Bugfix, International Cricket On Tour - 1 Day, International Cricket On Tour - 3,4 & 5 Days,
  • International Cricket On Tour 2 - 1 Day, International Cricket On Tour 2 - 3,4 & 5 Days, International Football,
  • International Karate (set 1), International Karate (set 2, Endurance Games), International Karate (set 3),
  • International Karate (set 4, Endurance Games), International Manager, International Manager (Cult Games),
  • International Manager (set 2), International Match Day (Set 3), International Match Day (set 1),
  • International Match Day (set 2, Erbe / Investronica), International Ninja Rabbits, International Rugby,
  • International Rugby (Blue Ribbon), International Rugby (Lambourne), International Rugby (Micro Value), International Speedway,
  • International Speedway (MCM), International Tennis, Interrupt Driven Clock, Interrupt Sound Effects & Characterset Collection,
  • Into Africa, Into The Eagle's Nest, Into The Eagle's Nest (Players), Into The Empire, Into The Mystic,
  • Introduction To Trigonometry, Intruder Alert, Intruder Alert & Hobble Hunter, Intruder Alert & Invaders From Planet X,
  • Intruder Alert (Mastering Tape), Intruder Alert - Ver.II, Intruder Alert - Ver.III, Invadas & Bomber, Invaders,
  • Invaders (Aackosoft), Invaders (Artic), Invaders (ZX Data), Invaders From Planet X, Invaders From Planet X (Mastering Tape),
  • Invaders From Planet X (set 2), Invasion, Invasion Force, Invasion Force (CCS), Invasion Force (Forward Software),
  • Invasion Force (Micromania), Invasion Luna, Invasion Of The Body Snatchas!, Invasion Of The Body Snatchas! (set 2),
  • Invasores 16K, Invasores Del Espacio & Galaxian (Investronica), Invasores Galacticos, Inventions 1, Inverse Compress Copy,
  • Investigations, The Investment - Release 1, The Investment - Release 2, Investment Program, Investronica Lapiz Optico,
  • Invincible Island, Invincible Island (set 2), Invisible Man - Release 1, Invisible Man - Release 2, Invoicing,
  • IQ Test (Alfa Soft) - English, IQ Test (Alfa Soft) - Norwegian, IQ Test (Flowchart), Iron Lord, Iron Sphere, Island, The Island,
  • The Island (The Guild), The Island (Virgin), Island Of Chaos, The Island of Dr. Destructo (set 1),
  • The Island of Dr. Destructo (set 2), The Islands Of Sinbad, The Islands Of Sinbad (set 2), ISO-Copy 2 v2.0, ISO-Copy v1.0,
  • Isotopia - +2a, Isotopia - 128k, It's A Knockout (set 1), It's A Knockout (set 2), It's Only Rock 'n' Roll,
  • It's TV Showtime (compilation), It's The Wooluf!, Italia '90 - World Cup Soccer, Italia '90 - World Cup Soccer (Dro Soft),
  • Italia '90 - World Cup Soccer (EDOS), Italia '90 - World Cup Soccer (Tronix), Italia 1990 - Cardboard Case (Erbe),
  • Italia 90 (Erbe), Italian Is Fun, Italy 1990, Italy 1990 (Kixx), Italy 1990 - Winners Edition, Itasundorious, Itemiada,
  • Ivan 'Ironman' Stewart's Super Off Road Racer, Ivan 'Ironman' Stewart's Super Off Road Racer (Tronix), Iwo Jima, Izzy Wizzy,
  • Jabato, Jack And The Beanstalk, Jack And The Beanstalk (Zenobi), Jack Charlton's Match Fishing,
  • Jack Charlton's Match Fishing (Zafiro), Jack Charlton's Match Fishing (set 2), Jack In Magicland, Jack In Magicland (set 2),
  • Jack The Nipper, Jack The Nipper (Kixx), Jack The Nipper II In Coconut Capers, Jack The Nipper II In Coconut Capers (Kixx),
  • Jack The Nipper II In Coconut Capers (Kixx) (set 2), Jack The Ripper, Jack The Ripper (GI Games), Jack The Ripper (Zenobi),
  • Jack The Ripper (set 2), Jack The Ripper (set 3), Jackal, Jackal (Serma), Jackpot, Jackpot & Submarine Attack, Jacks Night Out,
  • The Jade Necklace, The Jade Necklace & Lifeboat, The Jade Necklace (Zenobi), The Jade Stone (Zenobi), The Jade Stone - Release 1,
  • The Jade Stone - Release 2, The Jade Stone - Release 3, Jagd, Jahangir Khan's World Championship Squash,
  • Jahangir Khan's World Championship Squash (GBH), Jail Break (set 1), Jail Break (set 2), The James Bond 007 Collection (Dro Soft),
  • The James Bond Collection (Live and Let Die, Licence to Kill, The Spy Who Loved Me), Jangler, Jason & The Golden Fleece,
  • Jason & The Golden Fleece (set 2), Jason Of The Argonauts, Jason Of The Argonauts (Adventure Workshop), Jason's Gem, Jasper,
  • Jasper (2.99 Classics), Jasper (Dixons), Jasper (Mastering Tape), Jasper (TC 2068), Jasper (Zeppelin), Jaws (set 1),
  • Jaws (set 2, Alternative), Jaws (set 3, Tiburon, Erbe), Jaws Revenge, Jaws Revenge (Riko Data), Jawz, Jawz (DK'Tronics),
  • Jawz (Monser), Jawz (Prism), Jawz (Profisoft), Jega Tape 2, Jeremy, Jericho 2 & Farmer Horace, Jericho Road, Jersey Quest,
  • Jester Quest - 128k, Jester Quest - 128k (Zenobi), Jester Quest - 128k +2, Jester Quest - 48k (Zenobi),
  • Jester Quest - 48k - Release 1, Jester Quest - 48k - Release 2, Jester Quest - 48k - Release 3, Jester's Jaunt,
  • Jesters Jaunt (set 2), Jet Set Willy (Spain, Spectrum Vision), Jet Set Willy - 128k v.0.00 Hack Level 1,
  • Jet Set Willy - 128k v.0.03 Hack Level 6, Jet Set Willy - 128k v.0.04 Hack Level 7, Jet Set Willy - 128k v.0.04 Hack Level 9,
  • Jet Set Willy - A Bulgarian Requiem, Jet Set Willy - Again, Jet Set Willy - April Showers, Jet Set Willy - DefRoom v1.24,
  • Jet Set Willy - Dup Moor en t' Panat, Jet Set Willy - Escape Of The Snails - English,
  • Jet Set Willy - Escape Of The Snails - Francais, Jet Set Willy - FTB, Jet Set Willy - Frosya The Cat,
  • Jet Set Willy - Frosya The Cat - Lite, Jet Set Willy - Goodnite Luddite, Jet Set Willy - Ivy,
  • Jet Set Willy - J4 - The Fourth Remix, Jet Set Willy - Jet Cat Frosya, Jet Set Willy - Jet Set Emily - Final Edition,
  • Jet Set Willy - Jet Set Emily - Original Edition, Jet Set Willy - Jet Set Emily - Special Edition, Jet Set Willy - Jet Set Wibble,
  • Jet Set Willy - Join The Jet-Set!, Jet Set Willy - Lena vs Margo - English, Jet Set Willy - Lena vs Margo - Russki,
  • Jet Set Willy - Lord Of The Rings - Easy, Jet Set Willy - Lord Of The Rings - Hard,
  • Jet Set Willy - Madam Blavskja's Carnival Macabre, Jet Set Willy - Manic Miner - Release 1,
  • Jet Set Willy - Manic Miner - Release 2, Jet Set Willy - Maria On Tour, Jet Set Willy - Maria vs Some Bastards,
  • Jet Set Willy - Maria's Revenge, Jet Set Willy - Mind Control, Jet Set Willy - Mono, Jet Set Willy - Monstrum!,
  • Jet Set Willy - Mr Top Hat, Jet Set Willy - Party Willy - 128k, Jet Set Willy - Party Willy - 48k - Part 1,
  • Jet Set Willy - Party Willy - 48k - Part 2, Jet Set Willy - Perpetual Motion, Jet Set Willy - Soul Miner,
  • Jet Set Willy - Spectrum Computing, Jet Set Willy - Spectrum Computing - Bugfix, Jet Set Willy - Strangel, Jet Set Willy - Stupid,
  • Jet Set Willy - Sunday Afternoon Graphical Remix, Jet Set Willy - The 2005 Megamix,
  • Jet Set Willy - The Continuing Adventures - Special Edition, Jet Set Willy - The Sun Is No Longer Producing Heat,
  • Jet Set Willy - The Time Hole - Special Edition v2.0, Jet Set Willy - The Time Hole v1.1, Jet Set Willy - Utility Cubicles,
  • Jet Set Willy - We Pretty, Jet Set Willy - Where's Woody, Jet Set Willy - Willy Comes Home, Jet Set Willy - Willy Takes A Trip,
  • Jet Set Willy - Willy The Hacker, Jet Set Willy - Willy To The Rescue, Jet Set Willy - Willy vs The Vampire Lord,
  • Jet Set Willy - Willy vs The Vampire Lord - Special Edition, Jet Set Willy - Willy's Afterlife v2.0,
  • Jet Set Willy - Willy's Flashback, Jet Set Willy - Willy's Hoard, Jet Set Willy - Willy's New Mansion,
  • Jet Set Willy - ylliW teS teJ, Jet Set Willy - ZX Willy The Bug Slayer, Jet Set Willy 1-1, Jet Set Willy 5 - ZX Heroes,
  • Jet Set Willy 64 (v.0.01 - V Version - Hack Level 12), Jet Set Willy 64 (v.0.01 - W Version - Hack Level 12),
  • Jet Set Willy 64 (v.0.01 - X Version - Hack Level 12), Jet Set Willy 64 (v.0.01 - Y Version - Hack Level 12),
  • Jet Set Willy 64 (v.0.01 - YY Version - Hack Level 12), Jet Set Willy 64 (v.0.01 - Z Version - Hack Level 12),
  • Jet Set Willy 64 - Dragon, Jet Set Willy 64 - Manic Miner - Dragon, Jet Set Willy 64 - Manic Miner - W Version,
  • Jet Set Willy 64 - Manic Miner - Z Version, Jet Set Willy 64 - The DrUnKeN mAsTeR!!! - Special Edition,
  • Jet Set Willy 64 - Ultimate Manic Miner, Jet Set Willy 64 - Willy On A Transatlantic Cruise v2 - English,
  • Jet Set Willy 64 - Willy On A Transatlantic Cruise v2 - Espanol, Jet Set Willy 64 - Willy On A Transatlantic Cruise v2 - Francais,
  • Jet Set Willy 64 - Willy On A Transatlantic Cruise v2 - Polski, Jet Set Willy Construction Kit - Part 1,
  • Jet Set Willy Construction Kit - Part 2, Jet Set Willy Editor (Mark Jeffries), Jet Set Willy Editor - German,
  • Jet Set Willy Editor Mk2, Jet Set Willy Editor Mk2 (set 2), Jet Set Willy II, Jet Set Willy III,
  • Jet Set Willy In Paris v4.0 - Deutsch, Jet Set Willy In Paris v4.0 - English, Jet Set Willy In Paris v4.0 - Espanol,
  • Jet Set Willy In Paris v4.0 - Finnish, Jet Set Willy In Paris v4.0 - Francais, Jet Set Willy In Paris v4.0 - Italiano,
  • Jet Set Willy In Paris v4.0 - Polski, Jet Set Willy In Paris v4.0 - Portugues, Jet Set Willy In Paris v4.0 - Russian,
  • Jet Set Willy In Space, Jet Set Willy IV - Willy's New Hat, Jet Set Willy Meets Colossal Cave,
  • Jet Set Willy Room Designer (3 Room Test) (R D Foord Software), Jet Set Willy Room Designer (Master),
  • Jet Set Willy Room Designer (v1), Jet Set Willy Room Designer (v5 - Development Master), Jet Set Willy Room Designer (v5, set 1),
  • Jet Set Willy Room Designer (v5, set 2), Jet Set Willy Sprite Library, Jet-Story, Jetpac, Jetpac (Al Rushaid), Jetpac (Ricochet),
  • Jetpac (Sinclair), JetSet Editor - Release 1, JetSet Editor - Release 2, JetSet Editor - Release 3, The Jetsons, Jeu de Dames,
  • Jewel Of Power, Jewel Of Scotland, The Jewels Of Babylon, The Jewels Of Babylon (set 2), Jewels Of Darkness, The Jewels Of Honour,
  • The Jewels Of Honour (Global), The Jewels Of Honour (set 2) (Global), Jhothamia 6, Jhothamia 6 (set 2), Jigsaw,
  • Jimmy's Soccer Manager, Jimmy's Super League, JINJ, Jock & The Time Rings (Zafiro), Jock And The Beanstalk,
  • Jock And The Time Rings, Jocky Wilson's Compendium Of Darts, Jocky Wilson's Dart Challenge (Mastering Tape),
  • Jocky Wilson's Dart Challenge (set 1), Jocky Wilson's Dart Challenge (set 2, Jocky Wilson's enge, EDOS), Joe Blade,
  • Joe Blade - 2nd Release, Joe Blade 2, Joe Blade 2 - Demo, Joe Blade 3, Jogger, Jogger (Riko Data), Jogger's Log, John Brown,
  • John Caig Sailboat Racing, Johnny M, Johnny Reb, Johnny Reb 2, Joker, Jokers Wild - Action, Jokers Wild - Adventure,
  • Jolly Jack's Run Ashore, Jolly Roger, Jon North Hacking Utils, Jonah Barrington's Squash (set 1),
  • Jonah Barrington's Squash (set 2, Mastertronic), Jonah Barrington's Squash (set 3), Jonah Barrington's Squash (set 4, Zafiro),
  • Jonny Quest, The Journey, A Journey One Spring, Journey To Death, Journey To The Centre Of Eddie Smith's Head (set 2),
  • Journey To The Centre Of Eddie Smith's Head, Journey To The Centre Of The Earth, Journey's End, Joust,
  • Joystick (Nidd Valley Micro Products), Joystick Adaptor, Joystick Conversion Tape 1, Joystick Conversion Tape 2,
  • Joystick Conversion Tape III, Joystick Thunder (compilation), JSW Editor, The JSW Soaring Game, Judge Dredd,
  • Judge Morry vs. Baldo Midget, Jugador De Ajedrez (Microbyte), Juggernaut, Jumbly, Jumbly (Monser) (set 1),
  • Jumbly (Monser) (set 2), Jumbly (set 2), Jump, Jump (Zigurat), Jumping Jack, Jumping Jack (set 2),
  • Jumpy Snake Blues And Honky Tonk, Jungle Adventure, Jungle Fever - Release 1, Jungle Fever - Release 2, Jungle Jie, Jungle Maths,
  • Jungle Trouble, Jungle Warfare (Mastertronic, Joystick), Jungle Warfare (Mastertronic, Lightgun), Junior Arithmetic (Accord Data),
  • Junior Games, Junior Maths Pack, Junior Maths Tape 1, Junior Wordsplits, Just Imagine (set 1, with Laser Shoot),
  • Just Imagine (set 2, Pirate Software), K'set (Issue 01), K'set (Issue 02), KA1 Assembler & KD1 Disassembler, Kaa's Kingdom,
  • Kaa's Kingdom - Text Only, Kafer Anton, Kai Temple, Kalaha, Kaleidoscope (Ad Astra), Kaleidoskop, Kane, Kane - Greek,
  • Karate Ace (compilation), Karateka (Dro Soft), Karnov, Karnov (Proein), Kartyas Jatek, Karyssia - Queen Of Diamonds,
  • Karyssia - Queen Of Diamonds (set 2), Kasetten Inhalt, Kassette Fur Benutzer, Kat Trap, Kat Trap (Bug-Byte), Kayleth,
  • Ke Rulen Los Petas, The Keeper, Kempston Toolkit, Kemshu, Kendo Warrior, Kendo Warrior (MCM), Kenny Dalglish Soccer Manager,
  • Kenny Dalglish Soccer Manager (Mastering Tape), Kenny Dalglish Soccer Manager (Zeppelin), Kenny Dalglish Soccer Match,
  • Kenny Dalglish Soccer Match (EDOS), Kentilla, Kentilla (Mastertronic), Kentucky Racing, The Key (Keith Burnard, set 1),
  • The Key (Keith Burnard, set 2), The Key (Keysoft, v6), The Key (Keysoft, v7 / v1h), The Key (Venny Software, v15),
  • Key Speaker, The Key To Time, The Key To Time (Sentient), Keycode, Keyfile, The Khangrin Plans, The Khangrin Plans (set 2),
  • Khazzad-Dum, Kick Off, Kick Off (System 4), Kick Off (Top Shots), Kick Off 2, Kick Off Collection, Kick-Box Vigilante,
  • Kiddisoft (Issue 1), Kidnap, Kidnapped, Kids On Keys, Kids Pack, Kids Pack 2, Kids Play, KIJK, Kikstart 2, Kikstart 2 (Dro Soft),
  • Kikstart 2 (EDOS), Killed Until Dead, Killer Knight, Killer Kong, Killer Kong (Prism), Killer Kong (set 2), Killer Ring,
  • Kindercomp, Kinetik, King, King Arthur's Quest, King Of Pong, King Otto's Quest, King Otto's Quest (set 2), The King's Keep,
  • Kingdom (Richard Francis Altwasser) (set 2), Kingdom Of Krell, Kirel, Klax, Klax (Erbe), Klax (The Hit Squad),
  • Kliatba Noci (set 1), Kliatba Noci (set 2), Klingsor The Evil Magician, Klub Uzivatelu Desktopu 1, Klub Uzivatelu Desktopu 2,
  • Klub Uzivatelu Desktopu 3, Knight Driver, Knight Fall, Knight Fall (System 4), Knight Force, Knight Life, Knight Life (Zenobi),
  • Knight Lore (set 1), Knight Lore (set 2), Knight Lore (set 3, Ricochet), Knight Lore (set 4),
  • Knight Lore Designer (Development Version), Knight Lore Designer (Final Version), Knight Orc, Knight Rider (set 1),
  • Knight Rider (set 2, Erbe), Knight Rider (set 3), Knight Tyme, The Knights Quest, Knightmare, Knightmare (Proein),
  • Knightmare (Ricochet), Knightmare ZX, Knights & Demons DX, Knockout, Knockout (Alligata), Knockout (Americana),
  • Knockout (Vinsoft), Knot In 3D, Know Your Own PSI-Q, Know Your Own Personality, Know Your Tables, Knowledge Quiz - 9-99 Yrs,
  • Knuckle Busters, Knuckle Busters (Dro Soft), Knuckle Busters (Ricochet), Kobyashi Ag'Kwo, Kobyashi Naru, Kobyashi Naru (set 2),
  • Kobyashi Naru (Zenobi), Kockapoker, Koekoek-Koekoek, Kokotoni Wilf, Kokotoni Wilf (Encore), Kokotoni Wilf (MCM), Komplex, Kompos,
  • Kon, Konami's Arcade Collection, Konami's Coin-Op Hits, Konami's Coin-Op Hits +2, Konami's Golf (set 1), Konami's Golf (set 2),
  • Konami's Tennis, Konami's Tennis (The Hit Squad), Kong, Kong (Anirog), Kong (set 2) (Anirog), Kong Strikes Back (set 1),
  • Kong Strikes Back (set 2, Zafiro), Kong Strikes Back (set 3), Kong Strikes Back (set 4, Zafiro), Kong's Revenge, Konix Liberator,
  • Kopy Kat (Kopy-Kat Software), Kopykat - Release 1, Kopykat - Release 2, Kopykat - Release 3, Kopykat - Release 3 (set 2),
  • Kopykat - Release 4, Kopykat - Release 4 (set 2), Koronis Rift (Set 2), Koronis Rift (set 1),
  • The Korth Trilogy 2: Besieged (Simulator, Landfall, Alpha), Kosmic Kanga, Kosmik Pirate (Elephant Software), Kosmos, Krago Castle,
  • Krakatoa, Krakatoa (Paxman), Krakatoa (Profisoft), Krakatoa (set 2), Krakit, Krakout, Krakout (Erbe), Krakout (Kixx), Krazy Golf,
  • The Krazy Kartoonist Kaper & Grue-Knapped, The Krazy Kartoonist Kaper (Zenobi), Krazy Kong, Krazy Kong & Panic Island,
  • Krazy Kong & Panic Island & Rocket Raider, Krazy Kong (C-Tech), Krazy Kong (Soft & Easy), Kriss Kross, Krtek a Auticko,
  • The Krypton Factor, Krypton Raiders, Kucna Gerila, Kuiper Pursuit, Kung Fu, Kung Fu Knights, Kung-Fu Master (set 1),
  • Kung-Fu Master (set 2, Americana), Kung-Fu Master (set 3, Dro Soft - Seleccion Mastertronic), Kung-Fu Master (set 4),
  • Kung-Fu Master (set 5, loading screen hack), Kwah!, Kwik-Kalk, Kwikload - Release 1, Kwikload - Release 2, Kwikload 2,
  • Kyd Cadet II, Kyd Cadet III - The Eyeburx Plee, Kyd Cadet v1.0, Kyd Cadet v1.1, The L Game, L.A. Drugs Bust, Labarinth,
  • Labour Pains, The Labours Of Hercules, The Labours Of Hercules (Zenobi), The Labours Of Hercules (set 2), Labyrinth,
  • Labyrinth (Axis), Labyrinth (Christor Buening), Labyrinthion, Labyrman, Ladatologato Jatek, Lala Prologue, The Lamberley Mystery,
  • Lancelot, Lancer Lords, The Land Beyond Time, Land Of Mire Mare v1.03, Land Of Mire Mare v1.03 - QAOPM Keys,
  • Land Of Mire Mare v1.03 - WASDM Keys, Land Of Mire Mare v1.05, Land Of Mire Mare v1.06, Land Of Mire Mare v1.06 - Special Edition,
  • Land Of Sagan, Lander (R D Foord Software), Landfall On Rollus, The Landscape Creator, Language Development Series,
  • Lap Of The Gods, Lapiz Optico (Investronica), Larry The Lemming, Las Vegas, Las Vegas Casino, Las Vegas Casino (Mastering Tape),
  • Las Vegas Lady, Laser Attack, Laser Basic, Laser Compiler, Laser Genius, Laser II, Laser Lord, Laser Snaker, Laser Squad,
  • Laser Squad (Blade), Laser Squad - Expansion Kit One, Laser Wheel, Laser Zone, Laserstraal, Laserwarp - Release 1,
  • Laserwarp - Release 2, Laserwarp - Release 2 (set 2) #1, Laserwarp - Release 2 (set 3), Laserwarp - Release 3, Laskar's Crystals,
  • Laskar's Return, The Last Believer (set 1), The Last Believer (set 2, Adventure Workshop), The Last Believer (set 3),
  • The Last Commando, Last Duel, Last Duel (Kixx), Last Mission, The Last Mission (set 1, Opera Soft),
  • The Last Mission (set 2, Opera Soft), The Last Mohican, The Last Mohican (Zafiro), Last Ninja 2, Last Ninja 2 (MCM),
  • Last Ninja 2 (The Hit Squad), Last Ninja 2 (set 2), Last Ninja Remix, Last Ninja Remix - Final Level Fix, Last Sunset For Lattica,
  • Last Sunset For Lattica (bugfix), Last Vampire, Last Will And Testament, The Last Word SP2 v1.0, The Last Word v1.1,
  • The Last Word v2.1 (Saga Systems), Lazatron Plus Mazechase, Lazer Bykes, Lazer Cycles (Monser), Lazer Tag, Lazy Jones,
  • Lazy Jones {Portuguese}, Leaderboard (set 1), Leaderboard (set 2, Kixx), Leaderboard (set 3), Leaderboard (set 4, Erbe),
  • Leaderboard (set 5, Kixx), Leaderboard - Famous Courses Of The World Volume 1, Leaderboard Par 3, Leaderboard Tournament,
  • League Challenge, League Football, League Table, League Table (Football Follower), Leapfrog,
  • Learn BASIC Programming On The Sinclair ZX Spectrum, Learn to Read - Body Parts, Learn To Read 1, Learn To Read 2,
  • Learn To Read 3, Learn To Read 4, Learn To Read 5, Learn To Read Music, Learn To Read With Prof - Level 1, Learning With Leeper,
  • LED Storm Rally 2011, LED Storm Rally 2011 (Kixx), Lee Enfield Space Ace (set 1), Lee Enfield Space Ace (set 2), Leeds Powerbox,
  • Left And Right, Left Right, Left Right, Legacy, The Legacy, The Legacy (Tamsoft), A Legacy For Alaric, Legend,
  • Legend (Century Software), The Legend Of Avalon, The Legend Of Avalon (MCN), The Legend Of Avalon (loading screen hack),
  • The Legend Of Craldons Creek, The Legend Of Craldons Creek (v1.2), Legend Of Kage, Legend Of Kage (The Hit Squad),
  • Legend Of The Amazon Women (set 1), Legend Of The Amazon Women (set 2, Mastertronic Plus),
  • Legend Of The Amazon Women (set 3, Dro Soft), Legend Of The Lost Kingdom, Legions Of Death, Leitin,
  • Lenguaje Maquina Spectrum (Issue 01), Lenguaje Maquina Spectrum (Issue 03), Lenguaje Maquina Spectrum (Issue 09),
  • Leo Wanker's Quest, Leonardo, Leonardo's Lost Last Invention, Leopard Lord, Leopold The Minstrel,
  • Leovigildo (English, ver 20141103a), Leovigildo (Spanish, ver 20141103a), Lerm Advanced Header Reader v2,
  • Lerm Graphics And Sound Toolkit, Lerm Micromate, Lerm Microtape, Lerm Tape Copier 4.2, Lerm Tape Copier 5,
  • Lerm Tape Copier 5 (set 2), Lerm Tape Copier 5.1, Lerm Tape Copier 6, Lerm Tape Copier 6.0M, Lerm Tape Copier 7,
  • Lerm Tape Copier 7 (set 2), Lerm Tape Copier 7 (set 3), Lerm Tape Copier 7 (set 4), Lerm Tape Utility 8, Lerm Tape Utility 9,
  • Lerm Tape Utility 9 (set 2), Lerm Tape Utility 9 (set 3), Lerm Tape Utility A, Lerm Tape Utility B, Lerm Tape Utility B (set 2),
  • Lerm Tape Utility C, Lerm Tape Utility D, Les Diamants De Kheops, Les Flics, Les Flics (CLJ), Les Tresors De U.S. Gold, Letaset,
  • Letcher, Letta-Head, Letta-Head Plus, Letta-Head Plus (set 2), Letters (Chalksoft), Level 5, Leviathan,
  • Leviathan (Mastertronic Plus), Liberator, Liberator (PJ Soft), Libreria De Software Spectrum (Issue 17) (Xirius),
  • Libreria De Software Spectrum (Issue 26) (Gluman), Libreria De Software Spectrum (Issue 04), Licence To Kill,
  • Licence To Kill (The Hit Squad), Lickey Route, The Life And Adventures Of Crusoe, The Life Of A Lone Electron, Life Of Crime,
  • Life Of Harry, Lifeguard, Lifeterm, Lifeterm (Alternative), Lifeterm - Bugfix, The Light Corridor, Light Cycle,
  • Light Cycle (Kryptron Force), Light Cycle (Kryptronic), Light Force, Light Force (Rack-It), Light Force (set 2), Light Magic,
  • The Light Pen (Add-On), Light Pen MK 2-3, Light Pen v4.0, Light Pen v4.1, Lightgun Games (48k), Lightmare, Lightmare (Zenobi),
  • Lightning Simulator, Lightning Simulator (MCM), Lil'Alien, The Limehouse Mystery, The Limehouse Mystery & Survivor,
  • The Limehouse Mystery (set 2), The Limehouse Mystery (set 3), Lin-O-Type, Line Of Fire, Line Of Fire (Erbe - Musical 1),
  • Linear Programming, The Lineker Collection, The Liner 67, Linkword French, Linkword German, Linkword Spanish (Tape 1 only),
  • Linnet, Linnet (set 2), Lirus (128k version), Lirus (48k version), Lisp v1.3, Listfile, Listfile (set 2), Little Al,
  • Little Computer People, Little Pac 2, The Little Wandering Guru, Live Action (compilation), Live Ammo (compilation),
  • Live And Let Die, Live And Let Die (Encore), Liverpool (D. Corbishley), The Living Body, The Living Daylights,
  • Livingstone Supongo (loading screen hack), Livingstone Supongo II - Small Cardboard Case, Livingstone Supongo II - Small Case,
  • Livingstone, I Presume (128k), Load 48, Loads Of Midnight (set 1), Loads Of Midnight (set 2),
  • Loat In My Spectrum - 128k - English, Loch Ness Monster, Loco, Loco (Campbell Systems), Loco (Forward Software), Loco (ZX Data),
  • Loco Bingo, Loco-Motion, Locodriver, Locodriver 11, Locodriver 14, Locodriver 14 - (Mastering Tape), Locodriver 2, Locodriver 3,
  • Locodriver 4, Locodriver 5, Locodriver 5 - (Mastering Tape), Locodriver 6, Locodriver 7, Locodriver 8, Locodriver 9, Locofile,
  • Locospotter, Lode Runner, Lode Runner - 128k, Logic Levels, Logic Problems - Solving Program, Logo, Logo (Kuma), Logo Castellano,
  • Logomaster, Lojix, Lombrix, London Adventure, Lone Brave, Lone Wolf - Fire On The Water, Lone Wolf - Flight From The Dark,
  • Lone Wolf - The Mirror Of Death (set 1), Lone Wolf - The Mirror Of Death (set 2), The Long Journey Home, Loogaroo,
  • Loogaroo (set 2), Look At All The Pretty Lights, Look Sharp, The Loony Castle Quest, Loony Lander, Loony Zoo, Loopz, Loose Ends,
  • Lop Ears, Lord Harry, Lord Of The Dead, Lord Of The Rings, Lords Of Chaos, Lords Of Chaos - Expansion Kit 1, Lords Of Magic,
  • Lords Of Magic (set 2), The Lords Of Midnight (with Psytron demo), The Lords Of Midnight Editor,
  • The Lords Of Midnight Editor (v3.01), Lords Of Time, Lords Of Time (set 2), Lorna (set 1), Lorna (set 2), Los Angeles SWAT,
  • Los Angeles SWAT (Dro Soft), Lost, Lost Caves, The Lost Children, The Lost Children (Adventure Probe), The Lost City,
  • The Lost City (set 2), The Lost Dragon & Magic Treasure, The Lost Dragon & Magic Treasure (set 2),
  • Lost In My Spectrum - English - 48k, Lost In My Spectrum - Italiano - 128k, Lost In My Spectrum - Italiano - 48k,
  • Lost In My Spectrum v1.2 - English, Lost In My Spectrum v1.2 - Italiano, Lost In My Spectrum v1.3 - English,
  • Lost In My Spectrum v1.3 - Italiano, Lost In The Amazon, Lost In The Desert, Lost In Time, The Lost Orb, Lost Over Bermuda,
  • Lost Over Bermuda (Custom Cables International), Lost Over Bermuda (set 2), Lost Over Bermuda (set 3), The Lost Quill,
  • The Lost Ruby, The Lost Temple, The Lost Tomb Of Ananka, The Lost Tomb Of Ananka (Adventure Workshop),
  • The Lost Tomb Of Ananka (Mastering Tape), The Lost Twilight, The Lost Twilight (set 2), Loteria Primitiva, Lotto,
  • Lotus Esprit Turbo Challenge, Lotus Esprit Turbo Challenge (Erbe), Lotus Esprit Turbo Challenge (GBH), The Love Oracle, Lover,
  • LSD, The Ludoids, Luis Copy, LumASCII, LumASCII (4 Level WIP 20120909), LumASCII (4 Level WIP 20120911),
  • LumASCII (4 Level WIP 20120912), LumASCII (4 Level WIP 20120913), Luna Atac, Luna Crabs, Luna Rover, Lunar Attack, Lunar Jetman,
  • Lunar Landing (Hipocrates), Lunar Letters, Lunar Mission, Lunar Rescue, Lunar Rescue (CRL), Lycanthropy, Lynchmob, M Coder,
  • M Coder 2, M Coder 3, M-C Library, M-Doc, Mac Man And The Caber Eater, Mac Man And The Great Escape,
  • Mac Man In The Treasure Caves, Mac Mans Magic Mirror, Macadam Bumper, Macadam Bumper (EDOS), Macadam Bumper (EDOS) (set 2),
  • Macadam Bumper (PSS), Macadam Bumper (PSS) (set 2), Macadam Bumper (Players), Machine Code For Beginners, Machine Code Test Tool,
  • Machine Code Tools, Machine Lightning, Macro For Construction And Animation, Mad Arrows, Mad Caverns, Mad Flunky (Alternative),
  • Mad Flunky (EDOS), Mad Flunky (System 4), Mad In Cascais, Mad Martha - Release 1, Mad Martha - Release 1 (set 2),
  • Mad Martha - Release 2, Mad Martha - Release 3, Mad Martha II - Release 1, Mad Martha II - Release 2, Mad Mix, Mad Mix 2 (set 1),
  • Mad Mix 2 (set 2), Mad Mix Game (SLS 208), Mad Mix Game (Spectrum + Amstrad), Mad Mix Game (US Gold), Mad Nurse, Madcap Manor,
  • Madcap Manor (bugfix), Madhatter, The Mafia Contract, The Mafia Contract (set 2), The Mafia Contract (set 3),
  • The Mafia Contract II, The Mafia Contract II (set 2), Mag Max, Mag Max (Erbe), Mage Cage, Magic, Magic Carpet,
  • Magic Castle (set 2), Magic Castle (set 3), Magic Castle - Release 1, Magic Castle - Release 2, The Magic Isle,
  • Magic Johnson's Basketball (Spanish), Magic Meanies, Magic Message, Magic Missile 1, Magic Missile 2, Magic Missile 3,
  • Magic Missile 4, Magic Missile 5, Magic Mountain, The Magic Roundabout, The Magic Roundabout - German,
  • The Magic Shop (side b only), The Magic Sword, Magic Treasure Adventure, Magic Worm, Magical Mystery Tour,
  • Magical Mystery Tour (Adventure Probe), Magical Mystery Tour - Revised, A Magicians Apprentice (Adventure Probe), Magma Man,
  • Magnetic Moon (Adventure Probe), Magnetic Moon - 128k, Magnetic Moon - 128k (set 2), Magnetic Moon - 128k (set 3),
  • Magnetic Moon - 128k - Version 3.0, Magnetron, Magnetron (MCM), Magnets, The Magnificent 7, Magnum Pack Volume 1, Magus,
  • Magus (set 2), Mah Jong (Spectre), Mail Master, Mailstrom, Majik, Majik (EDOS), Make A Chip, Make Music, Make-A-Face, Malice,
  • Malice In Blunderland, Malice In Wonderland, Malice In Wonderland (Sentient), Malice In Wonderland (Sentient) (set 2),
  • Malice In Wonderland (set 2), De Malle Muur, Malvinas 82, Mambo, Man About The House, Man About The House (set 2), Man Hunt,
  • Man Trap, Man Trap (Mind Games Espana), Manage, The Manager, Manager (ERE Informatique), Manager (ERE Informatique) - Release 1,
  • Manager (ERE Informatique) - Release 2, Manchester United, Manchester United (GBH), Manchester United Europe,
  • Manchester United Europe (Buzz), Mandragore, Mandroid, Manic Badger, Manic Badger (set 2), Manic Miner #2, Manic Miner (set 1),
  • Manic Miner (set 2), Manic Miner (set 3, Al Rushaid), Manic Miner (set 4, MAD), Manic Miner (set 5, Software Projects),
  • Manic Miner (set 6, Software Projects -Version 1) (loading screen hack),
  • Manic Miner (set 7, Software Projects - Version 2) (loading screen hack), Manic Miner - 2000, Manic Miner - comp.sys.sinclair,
  • Manic Miner - Jet Set Willy - Part 1, Manic Miner - Jet Set Willy - Part 2, Manic Miner - Jet Set Willy - Part 3,
  • Manic Miner - Ma Jolie, Manic Miner - Ma Jolie - Special Edition, Manic Miner - Ma Jolite,
  • Manic Miner - Ma Jolite - Special Edition, Manic Miner - Neighbours - Allana Truman,
  • Manic Miner - Neighbours - Allana Truman - Lite, Manic Miner - Perpetual Motion, Manic Miner - reniM cinaM,
  • Manic Miner - The Hobbit - Easy, Manic Miner - The Hobbit - Hard, Manic Miner - ZX81, Manic Miner 2,
  • Manic Miner 3 - Tales From A Parallel Universe, Manic Miner 4, Manic Miner 4 - Special Edition,
  • Manic Miner 6 - The Buddha Of Suburbia, Manic Miner 6 - The Buddha of Suburbia - Special Edition,
  • Manic Miner Game Designer & Editor (v1), Manic Miner Game Designer & Editor (v2), Manic Miner Game Designer & Editor (v3),
  • Manic Miner Game Designer & Editor (v7), Manic Miner Game Designer & Editor (v8),
  • Manic Miner Mythologies - Eugene - Lord Of The Bathroom, Manic Miner Screen Editor & Manic Miner Loader, Manic Mower,
  • Manic Muslim, Manic Scribbler, Manollo El Cavernicola (set 1), Manollo El Cavernicola (set 2), Manor Of Doom,
  • Manor Of Doom (Krypton Force), Manor Of Doom (set 2), Manor Of Doom (set 3), Manor Of Doom (set 4), Manor Of Madness,
  • Manor Of Madness (set 2), Mansion Quest, Mantis 2, Mantronix (set 1), Mantronix (set 2), Manuale Di Geometria Solida, Map Design,
  • Map Of The UK, The Mapper, The Mapper - Players Guide, Marauder, Marauder (Erbe), Marauder (Kixx), Marble Madness (Dro Soft),
  • Marble Madness Construction Set, Marble Madness Deluxe Edition, Marcas, Margana, Maria's Christmas Box,
  • Mariano the Dragon in Capers in Cityland, Marie Celeste, Marie Celeste (set 2), Marie Celeste - C04 Version,
  • Marie Celeste Adventure, Mario Bros (Erbe / The Hit Squad), Mario Bros (Erbe), Mario Bros (set 1),
  • Mario Bros (set 2, Spectrum +2), Mario Bros (set 4), Mario Islands, Maritrini, Freelance Monster Slayer (set 1),
  • Maritrini, Freelance Monster Slayer (set 2),
  • Maritrini, Freelance Monster Slayer en: Las Increibles Vicisitudes de Despertarse Resacosa con Fred en la Cama y Tener que Llegar
  • Mas o Menos Puntual a la Prueba de "Monstruos Vigorosos de Pechos Lustrosos" featuring Los Fratelli (English, set 1),
  • Maritrini, Freelance Monster Slayer en: Las Increibles Vicisitudes de Despertarse Resacosa con Fred en la Cama y Tener que Llegar
  • Mas o Menos Puntual a la Prueba de "Monstruos Vigorosos de Pechos Lustrosos" featuring Los Fratelli (English, set 2),
  • Maritrini, Freelance Monster Slayer en: Las Increibles Vicisitudes de Despertarse Resacosa con Fred en la Cama y Tener que Llegar
  • Mas o Menos Puntual a la Prueba de "Monstruos Vigorosos de Pechos Lustrosos" featuring Los Fratelli (Spanish, set 1),
  • Maritrini, Freelance Monster Slayer en: Las Increibles Vicisitudes de Despertarse Resacosa con Fred en la Cama y Tener que Llegar
  • Mas o Menos Puntual a la Prueba de "Monstruos Vigorosos de Pechos Lustrosos" featuring Los Fratelli (Spanish, set 2), Marooned,
  • Marooned!, Marsport, Marsport (Dro Soft), Marsport (Rebound), Martianoids, Martianoids (loading screen hack),
  • Martianoids (loading screen hack, alkatraz Loader), Mask (set 1), Mask (set 2, Erbe - Serie Leyenda), Mask (set 3, Erbe),
  • Mask (set 4), Mask II, Mask II (Erbe - Serie Leyenda), Mask II (Erbe), Mask III - Venom Strikes Back,
  • Mask III - Venom Strikes Back (Erbe - Serie Leyenda), The Master, Master 33 Cracked, Master 4, Master And Servant,
  • Master And Servant - Loading Screen Fix, Master Chess (1983, Mikro-Gen) (set 1, release 3, Master Chess II),
  • Master Chess (1983, Mikro-Gen) (set 2, release 3, Master Chess II), Master Chess (1983, Mikro-Gen) (set 3, release 2),
  • Master Chess (1983, Mikro-Gen) (set 4, release 1), Master Chess (1987, Mastertronic) (set 1),
  • Master Chess (1987, Mastertronic) (set 2, Dro Soft), Master Code, Master Crack 2, Master Cutler, Master Cutler (set 2),
  • Master Key, Master Mariner, Master Mix (compilation), Master Music, Master Of Magic, Master Toolkit, Master Word, Masterfile v0.4,
  • Masterfile v06, Masterfile v09, Masterfile v09 (Aackosoft), Masterfile v09 (Edizioni JCE), Masterfile v09 (Profisoft),
  • The Masters Of Serebal, Masters Of The Universe (Erbe), Masters Of The Universe (Kixx), Masters Of The Universe - Super Adventure,
  • Masters Of The Universe - The Arcade Game, Masters Of The Universe - The Movie, Masters Of The Universe - The Movie (Kixx),
  • Masterspy, Masterwank, The Match, Match Day (set 1), Match Day (set 2, The Hit Squad), Match Day (set 3, Zafiro),
  • Match Day (set 4, The Hit Squad), Match Day (set 5, Zafiro), Match Day (set 6), Match Day 2 (Erbe), Match Day 2 (The Hit Squad),
  • Match Day 2 (set 2) (Erbe), Match Day II, Match Of The Day, Match Play & Handicap Golf, Match Point, Matching Pairs, Matchmaker,
  • Matchmaker (Zenobi), Matchmaze, Matematica (Software Spectrum), Matematica 1, Matematik, Math (ERE Informatique), Mathematics,
  • Mathematics 'O' Level, Mathematics 'O' Level (Paxman), Mathematics (Charles Letts & Co),
  • Mathematics - Examination Practice & Tests O Level, Mathematics - O-Level Revision And CSE, Mathematik, Maths,
  • Maths For Pre School & Grade's Children, Maths For Standard 1, Maths For Standard 2, Maths Invaders, Maths Part I,
  • Maths Test (Accord Data), Maths Test - 6 To 13 Year Olds, Maths Tutor For The Spectrum, Mathskills I, Mathskills II,
  • Matrices Y Sistemas Lineales, Matrix, Matrix (James Marrow), Matrix Operations, Matt Lucas, Matt Lucas (set 2), A Matter Of Evil,
  • A Matter Of Evil (set 2), Maverick, MAX (compilation), MAX (Erbe) (compilation), Max Headroom, Mayhem, The Maze,
  • Maze (Malan Associates), Maze Chase, Maze Death Race, Maze Death Race (Orion), Maze Death Race (Spectrum Vision), Maze Mania,
  • Mazeball, Mazecube, Mazeman - Release 1, Mazeman - Release 2, Maziacs, Maziacs (Monser), MCoder (Profisoft), McKensie,
  • McKensie (set 2), McKensie (set 3), Me & My Micro, Mean Streak, Meany Monster, Medieval Adventure, Medstat, Mega Apocalypse,
  • Mega Apocalypse (Erbe), Mega Basic v1.0, Mega Basic v4.0, Mega Fruit, Mega Hits, Mega Mix (set 1), Mega Mix (set 2), Mega Plex,
  • Mega Sports, Mega-Hot (set 1), Mega-Hot (set 2), Megabucks, Megachess, Meganova, Meganova The Weapon (Alternative), Megapede,
  • Megaphoenix, Megaplay 1, Megaplay 2, Lo Mejor De Dinamic (set 1), Lo Mejor De Dinamic (set 2), Melbourne Draw, Melodian, Meltdown,
  • Meltdown (Kerian UK), Membership Directory, Menace, Menace (Fashionsoft), The Menagerie, The Menagerie (Zenobi),
  • The Menagerie (Zenobi) (set 2), The Menagerie (set 2), Mendips Stone, Mental Arithmetic, Mercenary, Mercenary (EDOS),
  • Mercenary - The Second City (add-on for Mercenary), Mercs, Mercs (Kixx), Merhownie's Light, Merhownie's Light (set 2),
  • Merhownie's Light (set 3), Merkkisaannot Ja Potenssit, Merlin, Merlin (Adventure Workshop), Merlin (Michael Hunt),
  • Merlin (The Guild), Merlock The Mede, Mermaid Madness, Merry Go Round, Merry Xmas Santa, Message From Andromeda,
  • Message From Andromeda (set 2), Message Scoller, Metabolis, Metagalactic Llamas Battle At The Edge Of Time, Metal Army,
  • Metaldrone, Metalyx (Alternative), Metalyx (System 4), Metaplex, Meteor, Meteor (Micromania), Meteor Storm,
  • Meteor Storm & Space Invaders (Investronica), Meteoroids, Meteoroids (DK'Tronics), Methyhel, Methyhel (The Guild),
  • Methyhel - The Special Edition, Metrics Quiz, Metrocross, Metrocross (Kixx), Metropol (Zafiro), Metropolis,
  • Metropolis - Loading Screen Fix, Mexico '86 - Finals, Mexico '86 - Qualifiers, MF-Print, Miami Cobra GT, Miami Dice, Miami Vice,
  • Miami Vice (Erbe), Miami Vice (The Hit Squad), Miami Vice (bugfix), Michel Futbol Master, Michel Futbol Master - Large Case,
  • Mickey Mouse, Mickey Mouse (Erbe), The Micro At Work Software Cassette 1, The Micro At Work Software Cassette 2,
  • Micro Command Cassette, Micro Draw, Micro Fitness, The Micro Man & The O Zone, Micro Maths - Tape 1, Micro Maths - Tape 2,
  • Micro Maze, Micro Maze (Krypton Force), Micro Mouse Goes De-Bugging (1983, MC Lothlorien Ltd),
  • Micro Mouse Goes De-Bugging (1989, Mastertronic / Lothlorien), The Micro Mutant, The Micro Mutant (Mastering Tape),
  • Micro Olympics, Micro Olympics / Olympic Spectacular, Micro Olympics / Olympic Spectacular (System 4),
  • Micro Primer - Software Pack 3, Micro Primer - Software Pack 4, Micro Prolog, Micro Simulation, Micro Trivia, Micro-Print 42-51,
  • Micro-print 85, Microball, Microball (System 4), Microbot, Microbridge, Microbug, Microchess (Investronica), MicroDrive 1,
  • MicroDrive 1B, Microdrive Cloner I, Microdrive Copier I, Microdrive Kopykat, Microdrive Kopykat (set 2),
  • Microdrive Sector Copy v1.1, Microdrive Sector Copy v2.0, Microdrive Utility Program v1.1, Microdriver,
  • Microfair Madness (Zenobi), Microfair Madness - 128k - Release 1, Microfair Madness - 128k - Release 2,
  • Microfair Madness - 48k - Release 1, Microfair Madness - 48k - Release 2, Microgold Adventure,
  • MicroHobby (Issue 015) Hobby Suerte + Moon Battle, MicroHobby (Issue 182) Seleccion 01, MicroHobby (Issue 183) Seleccion 02,
  • MicroHobby (Issue 184) Seleccion 03, MicroHobby (Issue 185) Seleccion 04, MicroHobby (Issue 186) Seleccion 05,
  • MicroHobby (Issue 187) Seleccion 06, MicroHobby (Issue 188) Seleccion 07, MicroHobby (Issue 189) Seleccion 08,
  • MicroHobby (Issue 190) Seleccion 09, MicroHobby (Issue 190) Seleccion 10, MicroHobby (Issue 191) Seleccion 11,
  • MicroHobby (Issue 192) Seleccion 12, MicroHobby (Issue 192) Seleccion 13, MicroHobby (Issue 193) Seleccion 14,
  • MicroHobby (Issue 194) Seleccion 15, MicroHobby (Issue 194) Seleccion 16, MicroHobby (Issue 195) Seleccion 17,
  • MicroHobby (Issue 195) Seleccion 18, MicroHobby (Issue 196) Seleccion 19, MicroHobby (Issue 197) Seleccion 20,
  • MicroHobby (Issue 198) Seleccion 21, MicroHobby (Issue 199) Seleccion 22, MicroHobby (Issue 200) Seleccion 23,
  • MicroHobby (Issue 200) Seleccion 24, MicroHobby (Issue 201) Seleccion 25, MicroHobby (Issue 201) Seleccion 26,
  • MicroHobby (Issue 202) Seleccion 27, MicroHobby (Issue 203) Seleccion 28, MicroHobby (Issue 204) Seleccion 29,
  • MicroHobby (Issue 204) Seleccion 30, MicroHobby (Issue 205) Seleccion 31, MicroHobby (Issue 205) Seleccion 32,
  • MicroHobby (Issue 206) Seleccion 33, MicroHobby (Issue 207) Seleccion 34, MicroHobby (Issue 208) Seleccion 35,
  • MicroHobby (Issue 209) Seleccion 36, MicroHobby (Issue 210) Seleccion 37, MicroHobby (Issue 211) Seleccion 38,
  • MicroHobby (Issue 211) Seleccion 39, MicroHobby (Issue 212) Seleccion 40, MicroHobby (Issue 212) Seleccion 41,
  • MicroHobby (Issue 213) Seleccion 42, MicroHobby (Issue 214) Seleccion 43, MicroHobby (Issue 215) Seleccion 44,
  • MicroHobby (Issue 215) Seleccion 45, MicroHobby (Issue 216) Seleccion 46, MicroHobby (Issue 217) Seleccion 47,
  • MicroHobby (Issue 217) Seleccion 48, The Microman, The Microman (Mastering Tape), The Microman (set 2), Micronaut One,
  • Micronet Software Reviews, Micros For Children, Microsoftware Magazine (Issue 04), Microsoftware Magazine (Issue 05),
  • Microsoftware Magazine (Issue 06), Microsoftware Magazine (Issue 07), Microsoftware Magazine (Vol.2 Issue 01),
  • Microsoftware Magazine (Vol.2 Issue 02), Microsoftware Magazine (Vol.2 Issue 03), Microtax, Microtrans, Microvalue Vol. 2,
  • Microvalue Vol. 3, Microweight, The Mid-Day Scot, Midland Peak Fleet Manager, Midnight Resistance, Midnight Resistance (Erbe),
  • Midnight Resistance (The Hit Squad), Midrail, A Midsummer Days Dream, A Midsummers Day Dream (set 2), Mig Busters,
  • Mig Busters (EDOS), Mighty Final Fight (v1.0), Mighty Final Fight (v1.1), The Mighty Magus, Mike Gunner (Lightgun),
  • Mike Read's Pop Quiz, Mike Read's Pop Quiz (Encore), Mikie (The Hit Squad), Mikie (bugfix), Mikie (set 1), Mikie (set 2),
  • Milk Race, Millikilla, Millimon, Millimon & Wally Kong, Millimon (Dixons), The Million Dollar Great Jewel Heist,
  • The Million Dollar Great Jewel Heist (Adventure Probe), The Million Dollar Great Jewel Heist (Adventure Probe) (set 2),
  • The Million Dollar Great Jewel Heist (Adventure Workshop), Millionaire, Millionaire (Currys), Le Millionnaire, Millipede,
  • Millypede, Millypede (Custom Cables International), Mimic v3.1, Mind Fighter, Mind Games (compilation), Mind Shadow (set 1),
  • Mind Shadow (set 2), Mind Stretchers (compilation), Mind That Hole!, Mind Your Head, Mindbender, Mindbender & Stretcher,
  • Mindbender (set 2), Minder, Mindstone, Mindtrap, Mined Out, Minefield, Minenfeld, Minero Loco, The Mines Of Lithiad,
  • The Mines Of Lithiad (Zenobi) - Release 1, The Mines Of Lithiad (Zenobi) - Release 2, Mines Of Moriez, Mines Of Saturn,
  • Mines Of Saturn & Return To Earth, Mines Of Saturn & Return To Earth (Mikro-Gen) (set 1),
  • Mines Of Saturn & Return To Earth (Mikro-Gen) (set 2), Mines Of Saturn (set 2), Mini Office, Mini Office (Summit), Mini Sector,
  • Mini-Putt, Minicalc, Minicalc (Aackosoft), Minitape 6, Mira Pascal, Mira Pascal - Release 2, Mirror, The Miser, The Miser (set 2),
  • The Miser (Zenobi), Missile Command Base, Missile Command Base (set 2), Missile Defence, Missile Defence (Currys),
  • The Missing Princess, Missing Words, Mission 1 - Project Volcano, Mission 1 - Project Volcano (set 2),
  • Mission 2 - Project Gibraltar (set 1), Mission 2 - Project Gibraltar (set 2), Mission Elevator, Mission Elevator (Kixx),
  • Mission Impossible (Paxman), Mission Impossible (Silversoft), Mission Impossible (Synacroop), Mission Mars, Mission Omega,
  • Mission Omega (Bug-Byte), Mission Omega (Pulsonic), Mission X, Mission Z-27 X, Mister Mac's Day, El Misterio Del Nilo (Erbe),
  • Mithos - 128k, Mithos - 48k, Mix 'n' Match & Mistermind, Mix And Match With Maggie, MJ Demo, Mlynek, Model Maths, Modeller X,
  • Moder-80, Modern Day Locospotter, Moggy, Moggy Adventure,
  • The Mojon Twins Covertape 1 (Phantomas Tales 4 - Severin Sewers demo, Lala Prologue demo, El Conde Macula, Maritrini,
  • Freelance Monster Slayer demo, Julieta Noseque, Eleuterio, el Mono Serio demo, Toki and Miremare cheats),
  • The Mojon Twins Covertape 2 (English) (Sir Ababol 2 demo, Lala Lah, D'Veel'Ng, Julifrustris in the City, Bootee, Jet Paco,
  • El Vampiro Ramiro en el Bosque del Suspiro, BALOWWWN!, Dogmole Tuppowski vs. the Mesmerizing Meemaid From Miskatonic, Monono,
  • Journey to the Centre of the Nose, Mega Meghan), The Mojon Twins Covertape 2 (Spanish) (Sir Ababol 2 demo, Lala Lah, D'Veel'Ng,
  • Julifrustris in the City, Bootee, Jet Paco, El Vampiro Ramiro en el Bosque del Suspiro, BALOWWWN!,
  • Dogmole Tuppowski vs. the Mesmerizing Meemaid From Miskatonic, Monono, Journey to the Centre of the Nose, Mega Meghan),
  • Molar Maul, Mole On The Dole, Molecule Man, Molecule Man Designer, Molemania, Molesworth, Molgrum V89.1, Money, Money Manager,
  • Mongoose & Bear Island, Monitor And Disassembler, Monitor And Disassembler (Sinclair), Monitor-Debug (Profisoft), Monkey Biznes,
  • Monkey Biznes (Dixons), Monkey Biznes (set 2), MONO, Monopoly (set 1), Monopoly (set 2), Monopoly (set 3),
  • Monster & Star Reporter, Monster Mine (Richard Shepherd), Monster Mine - Release 1, Monster Mine - Release 2, Monster Muncher,
  • Monsters In Hell, Monstruo Pack, Monte Carlo (compilation), Monty Is Innocent (set 1), Monty Is Innocent (set 2),
  • Monty On The Run, Monty On The Run (Kixx), Monty Python's Flying Circus, Monty Python's Flying Circus (Erbe),
  • Monty Python's Flying Circus (Tronix), Moon Alert, Moon Cresta (set 1), Moon Cresta (set 2, Alternative),
  • Moon Cresta (set 3, System 4), Moon Patrol (Atarisoft, unreleased), Moon Patrol (unknown developer), Moon Strike,
  • Moonlight Madness, Moonlight Madness (Blue Ribbon), Moonlight Magic, Moonlighter, Moonquake, Moonquake (set 2), Moonquake - v4,
  • Moons Of Tantalus - Program, Moons Of Tantalus - Story, Moonscape - Escape From The Moon, Moonshards Of Sacrimore, Moonsweeper,
  • Moontorc, Moonwalker, Moonwalker (Kixx), Moonwalker (Portuguese) (side 2 only), Mordon's Quest, Mordon's Quest (set 2),
  • More Tea Vicar (128k version), More Tea Vicar (48k version), The Moreby Jewels, The Moreby Jewels (set 2),
  • The Moreby Jewels (set 3), Morgan's Seal, Moria, Moria (Riko Data), Moron Spaceship, Morris Meets The Bikers,
  • Morris Meets The Bikers (ZX Data), Morse Code Tutor (Technical Software), Morse Code Tx And Rx, Morse Reader (JEP Electronics),
  • Morse Reader (JEP Electronics) (set 2), Morse Terminal, Morse Test (D_D Clifford), Morse Transceive, Morse Tutor & Sattrack,
  • Morse Tutor (Binary Star Technology), Morse Tutor (G4RWT), Mortadelo Y Filemon (Double Case) (Dro Soft),
  • Mortadelo Y Filemon (Small Case) (Dro Soft), Mortadelo Y Filemon 2 (set 1), Mortadelo Y Filemon 2 (set 2), Mot (compilation),
  • Mot - Double Case, Mot - Small Cardboard Case, Mothership, Mothership (Prism), Motion, Moto Rallye, Motor Mania, Motor Massacre,
  • Motor Massacre (Erbe), Motorbike Madness, Motorbike Madness (Dro Soft), Motorcycle 500, Motorcycle Crazy!,
  • Motorcycle Crazy! (set 2), Motorcycle Diagnostic Programs, Motorway Mastermind, Motos, Mount Challenge, Mountain Bike Racer,
  • Mountains Of Ket, Mountie Mick's Death Ride, Mouse, Mouse Man, Mouse Man (set 2), Movie (set 1), Movie (set 2, Erbe),
  • Movie (set 3), Movie Premier (compilation), Moving Target, Mpthrilla (set 1), Mpthrilla (set 2), Mr Heli,
  • Mr Heli (loading screen hack, version 1), Mr Heli (loading screen hack, version 2), MR Jones Basic Progs Tape 20,
  • MR Jones Computer Games Tape 40, MR Jones Development Tape 1, MR Jones Development Tape 2, Mr Patrick Tovey's World Of Squares,
  • Mr T Meets His Match, Mr T Tells The Time, Mr T's Alphabet Games, Mr T's Jungle Stories, Mr T's Measuring Games,
  • Mr T's Money Box, Mr T's Number Games, Mr T's Shape Games, Mr T's Simple Sums, Mr Wimpy, Mr Wino, Mr Wong's Loopy Laundry,
  • Mr Wong's Loopy Laundry (Dixons), Mr. Copy v1, Mr. Freeze, Mr. Weems And The She Vampires,
  • Mr. Weems And The She Vampires (Alternative), Mrs Mopp, Mrs Mopp (Atlantis), MScript (Micro-Systems Software),
  • Muggins The Spaceman, Mugsy, Mugsy's Revenge, The Multi File, Multi File (Interactive Software People), Multi Sports (set 1),
  • Multi Sports (set 2), Multi-Chop, Multi-Coloured Sprite Graphics, Multi-Player Soccer Manager, Multi-Player Soccer Manager (Cult),
  • Multiface One Crack-Killer, Multifont 2, Multikont, Multiload, Multimixx 1, Multimixx 2, Multimixx 3, Multimixx 4, Multimixx 5,
  • Mummy Mummy, Mummy's Crypt v1.0, Mummy's Crypt v2.1, Munch Man (DK'Tronics), Munch-Man (Astro Software), Muncher, The Muncher,
  • Muncher (Forward Software), Munchman (Contrast), Mundial De Futbol, Mundo Magico, El Mundo Perdido (Set 1),
  • El Mundo Perdido (set 2), Munnery's Mergatroids & Night Driver, The Munsters, The Munsters (Alternative), MUP, Murder, The Murder,
  • The Murder (set 2), Murder & Father Of Darkness, Murder (Central Solutions), Murder (set 2) (Central Solutions), Murder - He Said,
  • Murder - He Said (Zenobi) - Release 1, Murder - He Said (Zenobi) - Release 2, Murder At Hamilton Halls,
  • Murder At Hamilton Halls (set 2), Murder At The Manor, Murder At The Manor (Omega Software), Murder Hunt,
  • Murder Hunt (Moonchild Software), Murder Hunt (Zenobi), Murder Hunt (set 2), Murder Hunt 2, Murder Hunt 2 (set 2),
  • Murder In The Rue Morgue, Murder Mystery, A Murder Mystery Weekend, Murder Mystery Weekend (set 2), Murder Off Miami,
  • Murder Off Miami (set 2), Muren, Murkwood, Murphy, Murphy's Murder Hunt, Murphy's Murder Hunt (set 2), Mushroom Alley,
  • Mushroom Mania, Mushrooms From Mars, Music (R D Foord Software), Music (Scotsoft), Music 1, Music And Lights, Music Box - 128k,
  • Music Box - 48k, Music Composer, Music Composer & Music Writer, Music Composer - S5.10, Music Composer - S5.10a - Tape 1,
  • Music Composer - S5.10a - Tape 2, Music Composer - S5.10a - Tape 3, Music Composer - S5.10a - Tape 4, Music Logic, Music Machine,
  • Music Maestro, Music Maker, Music Master, Music Synth, Music Typewriter, Music Writer, Music Writer (R D Foord Software),
  • Music Writer (set 2), Music Writer - Series 5 Version D, Music Writer Data Tape, The Musical Megademo 1, Mutan Zone,
  • Mutan Zone - Part 1, Mutan Zone - Part 2, Mutant, Mutant (River Software), Mutant Ant Attack, Mutant Fortress,
  • Mutant Monty (set 1), Mutant Monty (set 2), Mutants, Mutants (Erbe), Mutations, Muter - Tech Demo, Mutiny - Part 1,
  • Mutiny - Part 2, My Secret File, My Word (set 1), My Word (set 2), Myla Di'Kaich, Mysterious Fairground,
  • Mysterious Fairground (set 2), Mystery Manor, The Mystery Of Arkham Manor, The Mystery Of Arkham Manor (set 2),
  • Mystery Of Silver Mountain, Mystery Of The Indus Valley, Mystery Of The Indus Valley (set 2), Mystery Of The Nile,
  • Mystery Of The Nile (set 2), Mystical, Myth (MCM), Myth - History In The Making, Myth - History In The Making (Kixx),
  • N.O.M.A.D. (set 1), N.O.M.A.D. (set 2), Naanas, The Nameless One, Nanako Descends To Hell,
  • Nanako in Classic Japanese Monster Castle, Napoleon At War, Napoleon's Wars, Narc, Narc (Erbe), Narc (The Hit Squad),
  • Narco Police, Narco Police (GBH), Nat West Trophy, The National, National Hunt Race Ratings, NATO Alert, Nato Assault,
  • NATO Assault Course, Nature Trail, Navex v3.0, Navy Moves, Navy Moves (Serie Leyenda), Navy Moves (set 2),
  • Navy Moves (The Hit Squad), Navy Moves - Small Orange Case, Navy Seals, Navy Seals (Erbe), Nebula, Nebulus, Nebulus (set 2),
  • Necris Dome, The Necronomycon, The Necronomycon (set 2), Negy A Nyero, Neighbours, Neighbours (Zeppelin), Neil Android,
  • NEIL Android (EDOS), Neil Android - Bugfix, Nemesis (set 1), Nemesis (set 2, The Hit Squad), Nemesis The Warlock (set 1),
  • Nemesis The Warlock (set 2, Erbe - Serie Leyenda), Nemesis The Warlock (set 3), Nemo's Island, Neptune's Caverns,
  • Nervos This Position, Nervos This Position (set 2), Nether Earth, The Nether Poppleton Treasure Hunt,
  • Netherworld (Erbe - Serie Leyenda), Netherworld (Erbe), Netherworld (set 1), Netherworld (set 2), Network Exeter,
  • Network Waterloo, The Never Ending Story (128k release), The Never Ending Story (48k release), Never Go With Strangers,
  • Never Trust A Blond, Never Trust A Blond (Add-On Electronics), New Anatomy, New Birkdale, New Cylon Attack, New Format Copy V1.0,
  • New Frogger & Specman, New Testament Background, New Venture, New Wheels John, New York Warriors, The New Zealand Story,
  • The New Zealand Story (Erbe), The New Zealand Story (The Hit Squad), Newcastle Upon Tyne Power Box, Newsdesk 1,
  • Newsdesk 2 & What Now 4, Newtext, Newton Almaja, Nexor, Nexor (Mastering Tape), Nexor (Zeppelin), Next War, Nexus, Nexus (Prism),
  • Nick Faldo Plays The Open, Nick Faldo Plays The Open (Bug-Byte), Nick Faldo Plays The Open (Mind Games Espana),
  • Nick Faldo Plays The Open (Software House), Nicotine Nightmare, Nifty Lifty, Nifty Lifty (Currys), Nigel Mansell's Grand Prix,
  • Nigel Mansell's Grand Prix (Erbe), Nigel Mansell's Grand Prix (React), Nigel Mansell's World Championship, Night Bomber,
  • Night Bomber (King), Night Breed, Night Breed (The Hit Squad), Night Gunner, Night Gunner (Byte-Back), Night Gunner (Silverbird),
  • Night Gunner {Portuguese}, Night Hunter, Night Raider, Night Raider (Ad Astra), Night Raider (Erbe), Night Raider (Kixx),
  • Night Shift, The Night Sky, The Night Sky - Second Edition, The Night Sky v0.01, The Night Sky v3.08, Night Stalker, Nightflite,
  • Nightflite (set 2) Cover, Nightflite II, Nightmare (Jill Cooper), Nightmare (K'Soft Ltd), Nightmare Journey, Nightmare Park,
  • Nightmare Park & Blok, Nightmare Park & Power Blok, Nightmare Park (Aackosoft), Nightmare Rally (set 1), Nightmare Rally (set 2),
  • Nightmare Rally (set 3, Erbe), Nightmare! (William Quinn), Nightshade, Nightshade (Ricochet), Nightshade (loading screen hack),
  • Nightshade (loading screen hack, alkatraz loader), Nightwing, Nightwing & Solaris, Nightwing (Zenobi), Nihilist,
  • Nine Currant Buns, Nineteen Boot Camp (MCM), Ninja, Ninja - Bugfix, Ninja Commando, Ninja Commando (Mastering Tape),
  • Ninja Grannies, Ninja Grannies - Demo, Ninja Hamster, Ninja Hamster (Dro Soft), The Ninja Master, The Ninja Master (MCM),
  • Ninja Scooter Simulator, Ninja Scooter Simulator (MCM), Ninja Spirit, Ninja Spirit (MCM), Ninja Warriors, The Ninja Warriors,
  • The Ninja Warriors (Dro Soft), Ninja Warriors (Tronix), Ninjajar! (English, v1.1), Ninjajar! (English, v1.1, turbo loader),
  • Ninjajar! (Spanish, v1.1), Ninjajar! (Spanish, v1.1, turbo loader), Niteflite 1 (Aackosoft), No Limits (compilation), Noah,
  • Noah (ESP), Noah (set 2), Noche Agitada, Nodes Of Yesod (128k release), Nodes Of Yesod (48k release), Nohzdyve,
  • Nominas (Investronica), Nonocross, Nonterraqueous, Norman, Norman's Lament, Norman's Lament (Zenobi),
  • North Wales 47 Fleet Manager, Nosferatu, Nosferatu El Vampiro (Zafiro), Nosferatu The Vampyre,
  • Nosferatu The Vampyre (Alternative), Nosferatu The Vampyre (System 4), Not A Penny More, Not A Penny Less,
  • Not The Lord Of The Rings, Note Invaders, Notlandung, Notorik, Novagen, Now Games, Now Games 2 (set 1), Now Games 2 (set 2),
  • Now Games 3,
  • Now Games 4 (Dan Dare - Pilot of the Future, Back to the Future, Hacker, Mission Omega, Jonah Barrington's Squash),
  • Now Games 5, The Nowotnik Puzzle, Nuclear Attack, Nuclear Bowls (Serie Leyenda), Nuclear Countdown, Nudger, Nuke Lear, Nukescan,
  • Number 6 In The Village, Number 6 In The Village (Global), Number 6 In The Village (Zenobi), Number 7, Number 7 - 16k, Number Fun,
  • Number Maze (Mac-Mac Software), Number Painter, Number Tumblers, Number Wonderland, Numbers (R D Foord Software),
  • Numbers At Work - Application Program, Numbers At Work - Teaching Program, Nursery Rhyme Adventure (set 1),
  • Nursery Rhyme Adventure (set 2), Nutrion (Riko Data), Nythyhel, Nythyhel (The Guild), O Level French Revision - Vocabulary,
  • O Level Maths Revision - Equations & Inequalities - Release 1, O Level Maths Revision - Equations & Inequalities - Release 2,
  • O Level Maths Revision - Geometry - Release 1, O Level Maths Revision - Geometry - Release 2,
  • O Level Maths Revision - Trigonometry, O Level Physics Revision - Light And Heat, The O Zone, The O Zone & Intruder Alert,
  • The O Zone (Mastering Tape), The O Zone (set 2), O' Level - CSE Chemistry, O'Level Biology, O'Level Chemistry,
  • O'Level Computer Science, O'Level Electronics, O'Level French, O'Level Maths, O'Level Physics, O.K. Yah!, Obliterator,
  • Obliterator (Dro Soft), Oblivion, Obroty i Symetrie, Ocean Conqueror, The Ocean Dancer, The Ocean Dancer (set 2),
  • The Ocean Dancer (set 3), The Ocean Dancer (set 4), Ocean Racer, Ocean Racer (Alternative), Ocean's Greatest Hits,
  • The OCP Art Studio (Datel), Octagon, Octagon Squad, Octan, Octopus, Octopussy, OctuKitty, Odbicie Swiatla,
  • Odczytywanie Skali Miernika, Odd Ball, Odd Job Eddie, Odd Job Eddie & Witchfiend, Odd One Out, Oddi The Viking, Odyssey 1,
  • Odyssey 1 (Softstone), The Odyssey Of Hope, Off The Hook, Offenbach Meteo, Office Master, The Official Father Christmas,
  • The Official Father Christmas (Alternative), Oh Mummy, Oh Mummy (Sinclair), Oil Strike, Oil Tycoon, Oink, Oink (Alternative),
  • Old 49'er, Ole Toro (set 1, Spanish, medium case), Ole Toro (set 2, English, Americana), Ole Toro (set 3, English, Americana),
  • Olga I, Oligopoly - Release 1, Oligopoly - Release 2, Oliver's Music Box, Olli & Lissa - The Ghost Of Shilmoore,
  • Olli & Lissa 2 - Halloween, Ollie Octopus' Sketchpad, Olympiad '86, Olympic Challenge, Olympic Challenge (Mind Games Espana),
  • Olympicon, Olympics, Olympics 84, Olympimania, Omadan Attack, Omega 1, Omega Run, Ometron, Ommadawn v0.4, Omni Copy, Omnicalc,
  • Omnicalc 2, Omnicalc 2 Expansion Tape, Omnicopy 2, Omnicopy 2 (set 2), Omnicopy 2 (set 3), On Cue, On Reflection, On The Bench,
  • On The Bench (EDOS), On The Flat, On The Oche, On The Oche (Paxman), On The Ropes II, On The Run, On The Run (Alfo Software),
  • On The Run (MCM), On The Run (Silverbird), Once Upon A Lily Pad, One Dark Night, One Dark Night (set 2), One For The Road,
  • One For The Road & Mutations, One Man And His Droid, One Man And His Droid (set 2), One Man And His Droid II,
  • One Of Our Wombats Is Missing (set 2), One Of Our Wombats Is Missing!, One On One, One On One (Serma), Oops!, Op-Amp, The Open,
  • The Open (Watson Software Services), The Open - Augusta, The Open - Pebble Beach, The Open - Pebble Beach (set 2),
  • The Open - Pinehurst, The Open - Sandwich, The Open - Sunningdale, The Open - Troon, The Open - Turnberry,
  • The Open - Turnberry (set 2), Opera Storys 1 (compilation), Operacion Conquista, Operation Alignment, Operation Berlin,
  • Operation Caretaker, Operation Cerberus, Operation Colossus, Operation Colossus (set 2), Operation Colossus (set 3),
  • Operation Hanoi, Operation Hormuz, Operation Hormuz (Alternative), Operation Hormuz (EDOS), Operation Nightingale,
  • Operation Stallion, Operation Thunderbolt (set 1), Operation Thunderbolt (set 2, Erbe), Operation Thunderbolt (set 3, Portugal),
  • Operation Thunderbolt (set 4, The Hit Squad), Operation Thunderbolt (set 5, Erbe - Musical 1), Operation Thunderbolt (set 6),
  • Operation Thunderbowel, Operation Turtle, Operation Turtle (set 2), Operation Wolf, Operation Wolf (Erbe) (set 1),
  • Operation Wolf (Erbe) (set 2), Operation Wolf (The Hit Squad), Opposition, The Oppressed Land, The Oracle's Cave, Orb, Orb Quest,
  • Orb Quest (set 2), Orbit Of Doom, Orbiter (Paxman), Orbiter - Release 1, Orbiter - Release 2, Orbiter - Release 3,
  • Orbix The Terrorball, Orbix The Terrorball (Bug-Byte), Orbix The Terrorball (Zafiro), Orc Attack, Orc Attack (Compulogical),
  • Orc Attack (Sparklers), Orc Attack (Top Ten), Orc Island, Orc Island (set 2), Orc Island (set 3), Orc Slayer, Orc Slayer (set 2),
  • Orchestra (side b only), Ordidactic (multi-format), Orfeus, Orfeus (Sintech), Organ Master, Oriental Games, Oriental Hero, Orion,
  • Orm And Cheep - Narrow Squeaks, Orm And Cheep - The Birthday Party, Orpheus In The Underworld, Ortografia 1,
  • El Oso Bobo (Investronica), Ostron, Otan Alerta & War Zone, Otan Alerta!, Othello, Othello (ERE),
  • Othello (Professional Software) (side 1 only), OTHELLO (ZX-SOFT) EN, Othello 2005a, Otodolo 2, Out For The Count,
  • Out Of The Limelight, Out Of The Shadows, Out Of This World, Out Of This World Vol. 1, Outcast (set 1), Outcast (set 2), Outlaw,
  • Outlaw (EDOS), Outlet (Issue 001-003), Outlet (Issue 030), Outlet (Issue 051), Outlet (Issue 052), Outlet (Issue 053),
  • Outlet (Issue 054), Outlet Extra (Issue 001), OUTplay v1.3+, Outrun, Outrun (Erbe), Outrun (Kixx), Outrun Europa,
  • Outrun Europa (Erbe), Outrun Europa (Kixx), Over The Spectrum Cassette 1, Over The Spectrum Cassette 2,
  • Over The Spectrum Cassette 3, Overkill, Overlander, Overlander (Encore), Overlander (MCM), Overlord, Overlord & Stalingrad,
  • Overlords, P-47 Thunderbolt (P-47 The Freedom Fighter) (set 1), P-47 Thunderbolt (P-47 The Freedom Fighter) (set 2, small case),
  • P-47 Thunderbolt (P-47 The Freedom Fighter) (set 3, MCM), P.H.M. Pegasus (set 1), P.H.M. Pegasus (set 2, Dro Soft),
  • P.H.M. Pegasus (set 3), P.H.M. Pegasus (set 4, Dro Soft), P.O.D. (Proof Of Destruction), P.S.E. Games Tape 2, P.S.E. Games Tape 3,
  • Pac-Land, Pac-Man Emulator (v1.1), Pac-Man Emulator (v1.2 - Monochrome), Pac-Man Emulator (v1.2 Colour), Pac-Mania, Pacific War,
  • Pack Angel Garcia Delgado, Pack Army Moves + Dustin, Pack Monstruo (Army Moves, Dustin, Livingstone Supongo, Highway Encounter),
  • Pack Of Aces (compilation), Packhouse Pete, Packhouse Pete (Quicksilva), PACO (Investronica), Paddington And The Disappearing Ink,
  • Paddington's Early Visit, Paddington's Garden Game, Paddington's Problem Picture, Paddington's Shopping Mix-Up, The Page Maker,
  • Page's Castle Quest, Paint Craze, Paint Plus, Paint-Demo (Profisoft), Paintbox, Painter, The Painter 58, Paintpot,
  • Los Pajaros De Bangkok, Pakacuda, Pakacuda - Bugfix, Pan-Galactic Cocktail Mixer, Panama Joe, Panama Joe - Prototype #1,
  • Pandemia - Joystick, Pandemia - Teclado, Pandemonia, Pang, Panic (Mikro-Gen) (release 1), Panic (Mikro-Gen) (release 2),
  • Panic (Monsters In Hell) (Investronica), Panic (Monsters In Hell) (Microbyte), Panic (PSS / Krypton Force), Panic (PSS),
  • Panico En El Express (Monser), Panique, Panther, Panzadrome, Panzer 3D, Panzer Attack, Papa Noel, Paper Book (J. Soft),
  • Paper Chase, Paperboy, Paperboy (Encore), Paperboy 2, Para Academy, Para Academy (Mastering Tape), Para Assault (Mastering Tape),
  • Para Assault Course, Parabel, Parabola, Parachute (Miguetelo) (set 1), Parachute (Miguetelo) (set 2), The Paradise Connection,
  • The Paradise Connection (set 2), Paradise In Microdot, Paradox, Paradroids, Paragram, Paranoid Pete, Paras, Paratroopers,
  • Parchis (Investronica), Parejas, Paris Trip, Park Patrol, Parole, Parole (set 2), Party Program, Pascal (GCE Tutoring),
  • Pascal Compiler, Pascal v2.3 (AAC Software), Pascal's Triangle, Pasion Por El Water, Pass Your Driving Test, Passing Shot,
  • Passing Shot (Encore), Passing Shot (MCM), Passing Shot (The Hit Squad), Past The Cyclop's Lair, Past The Cyclops Lair (set 2),
  • Pasteman Pat, Pastimes 1, Pastimes 2, Pat The Postman - Release 1, Pat The Postman - Release 2,
  • Patagoras (Issue 01) - Ley De Boyle-Mariotte, Patagoras (Issue 03) - Espejos Planos, Patagoras (Issue 05) - Caida Libre,
  • The Patch, Path Find, Pathfinder, Paul McCartney's Give My Regards To Broad Street, Paul Woakes' Mercenary 1 Compendium, Pawn,
  • The Pawn, The Pawn (set 2), The Pawn (set 3), Pawns Of War, Pawns Of War (Zenobi), Pawns Of War (Zenobi) (set 2),
  • Pawns Of War (set 2), Paws, Payroll (Hilderbay Ltd), Payroll v3.1, Pazazz - Files, Pazazz - Programs, PB-U1 Audiokeft,
  • PCB Designer, PCW Games Collection For The Spectrum, PD Tape 01 Spectrum Comms, PD3, PD4, Peak Fleet Manager, Pearl Harbour,
  • Pebble Beach, Pedro, Pedro Na Ostrove Piratov, Peep Show, Peepshow (Awk Software), Pegasus, Pegasus Bridge,
  • Pegasus Bridge (Summit), The Pen And The Dark, The Pen And The Dark (set 2), Penalty Soccer, Pendant Of Logryn,
  • The Pendant Of Logryn, The Pendant Of Logryn (set 2), Pendragon, PENELESS, Peneless & Toot'n Come In (set 1),
  • Peneless & Toot'n Come In (set 2), Penetrator, Penetrator (Microbyte), Pengy, Pengy (Micromania), The Pentacle, Pentagram,
  • Pentagram (loading screen hack), Pentagram (Review Copy), The Penticle, Pentominoes, Perico Delgado Maillot Amarillo,
  • Perico Delgado Maillot Amarillo (Erbe), Perigos Na Selva, Perils Of Bear George, Perils Of Bear George (MCI), Periscope Up,
  • Perry Pumpkin, Persecucion En Australia, Perseus, Perseus And Andromeda, Perseus And Andromeda (Channel 8),
  • Perseus And Andromeda (set 2), Personal Banking System (Micromega), Personal Banking System - Master Modified Copy,
  • Personal Banking System - Version 1 - Release 1, Personal Banking System - Version 1 - Release 2,
  • Personal Banking System - Version 4, Personal Best, Personal Computer Games (Issue 03), Personal Computer Games (Issue 13),
  • Personal Computer Whirled!, Personal Computer Whirled! (Electric Storm), Personal Computer Whirled! (Zenobi), Personal Finance,
  • Personal Investor, Personality Check, Pete Bog, Peter Beardsley's International Football,
  • Peter Beardsley's International Football (Bug-Byte Premier), Peter Beardsley's International Football (Zafiro), Peter Pack Rat,
  • Peter Pan, Peter Shilton's Handball Maradona, Peter Shilton's Handball Maradona (Bug-Byte), Peterborough Powerbox,
  • Pettigrew Chronicles, Petulant Poogslay Powerful Parade (v1.3), PFN Editor, Phantasia, Phantasmagraphics, Phantis (set 1),
  • Phantis (set 2), Phantis (set 3, Small Black Case), Phantom Club, Phantom Club (Erbe), Phantomas, Phantomas En El Museo (set 1),
  • Phantomas En El Museo (set 2), Phantomas Saga 1 Infinity, Phantomas Tales #4 - Severin Sewers, Phantomasa (v3.0),
  • Phantomasa 2 - In the Land of the Grunge Wizards (128k version, v2.0),
  • Phantomasa 2 - In the Land of the Grunge Wizards (48k version, v2.0), Phantomasa 3 - Fundamentally Loathsome, Pharaoh's Tomb,
  • Pharaoh's Tomb (Software For All), Pharoahs Tomb (Al Rushaid), PHART, Phasor Chase, Phileas Fogg's Balloon Battles, Phineas Frogg,
  • The Philosopher's Stone & The Greatest Show On Earth, The Philosophers Stone, The Philosophers Stone (set 2),
  • The Philosophers Stone (set 3), Phoenix (Zenobi), Phoenix (Zenobi) (set 2), Photo Finish, Photon, Physics, Physics 'A' Level,
  • Physics (Charles Letts & Co) - Tape 1, Physics (Collins), Physics (Hill MacGibbon), Physics (Homestudy Ltd),
  • Physics (Penguin Study Software), Physics 0 - A Level (Paxman), Physics 1 (Think Tank),
  • Physics Examination Practise & Tests O Level, Physics O-A Level (Paxman), Physik Lernprogramm, Pi, Pi-Balled, Pi-Balled (set 2),
  • Pi-Eyed, Pi-In-'Ere, Pi-R Squared, Pi-R Squared (Bug-Byte), Los Picapiedra (MCM), Pick 'n' Mix 1, Pick 'n' Mix 2, Pick 'n' Pile,
  • Pick And Poke It, Pick Pocket, Pict Load, Pictionary, Pictionary (The Hit Squad), Picture Book, Picture Logic,
  • A Picture Of Innocence, A Picture Of Innocence (Central Solutions), A Picture Of Innocence (set 2), Piggy, Piggy (Bug-Byte),
  • Pilgrim's Progress, Pillage Cosmique, Pimania, Pimania (set 2), Pimania (set 3), Pinball (Sagittarian Software), Pinball Power,
  • Pinball Wizard, Pinehurst, Ping Pong (set 1), Ping Pong (set 2, Erbe), Ping Pong (set 3, The Hit Squad),
  • Ping Pong (set 4, Erbe, medium case), Ping Pong (set 5, Erbe, small case), Ping Pong (set 6), Pingo, Pingo (set 2), Pink Panther,
  • El Pintor (Microbyte), PIONEER, Pipe Mania, Pipe Mania (Proein), Pipe Mania (Touch Down!), Pipeline (with SOS revised version),
  • Pippo, Piramide (set 1), Piramide (set 2), Pirate, Pirate 7B - Special Agent, Pirate Adventure, Pirate Gold, Pirate Gold (set 2),
  • Piromania, Pit-Fighter, Pit-Fighter & Super Space Invaders, Pit-Fighter (The Hit Squad), Pitcalc, Pitfall II - Lost Caverns,
  • Pitfall II - Lost Caverns (Firebird), Pitfall ZX (set 1), Pitfall ZX (set 2), Pitman 7, Pitman Seven, Piton, Los Pitufos,
  • Pizza Bar, The Plagues Of Egypt, Plan And Design Your Own Garden, Planet Of Death, Planet Of Death (Profisoft),
  • Planet Of Death (Sinclair), Planet Patrol, Planet Protector, Planetfall, Planetfall (Argus Press), Planetoids & Missile,
  • The Planets, The Planets - 128k, The Planters Guide, Plasma Ball, Platform Game Designer, Platinum (set 1) (compilation),
  • Platinum (set 2) (compilation), Platoon (Erbe - The Hit Squad), Platoon (Erbe), Platoon (The Hit Squad), Platoon - Release 1,
  • Platoon - Release 2, Play It Again, Play It Again Sam, Play Schweppes, Play What I Play - 128k, Play What I Play - 48k,
  • Play Your Cards Right, Play Your Cards Right (Britannia), Play, Type And Transpose, Plexar, The Plot, Plotting, Plotting (Erbe),
  • Pluggit, Plum Duff, Plummet, Plummet (ABC Soft), Plunder, Plus 3 PD2, Plus D Disc Manager, Plus D Hacker,
  • Plus D System Tape (MGT), Plus D System Tape v1.0, Plus D System Tape v2.3, Plus D System Tape v2a, Pneumatic Hammers,
  • Pocket Book Games, Pod (Centipedes), Podder, El Poder Oscuro (set 1), El Poder Oscuro (set 2), Podzielnosc Liczb, Pogo,
  • Pogostick Olympics, Pogostick Olympics (MCM), Pogotron, Pogotron (MCM), Poker (Duckworth), Poker v3.1 (V&M Soft),
  • Pokerama Main Code, Pokerama Tape 1, Pokerama Tape 2, Pokes Galore, Pokes Tape 1, Pokes Y Cargadores (Micromania), Polaris,
  • Pole Position, Pole Position (G. Whitehead) (release 1), Pole Position (G. Whitehead) (release 2), Pole Position (set 2),
  • Pole Position (set 3), Pole Position (set 4, US Gold), Pole Position (set 5, US Gold),
  • Polearn - A Cornish Tale of Mystery and the Supernatural (version 1.0), Poli Diaz, Poli Diaz Boxeo, Polmer, Polynomials,
  • Polynomials (set 2), Polynomit, Pontoon Plus Cribbage And Mastermind, Pony Express, Poogaboo, Pool, Pool (299), Pool (Abrasco),
  • Pool (Blue Ribbon), Pool (CDS), Pool (Omega), Pool Perm, Pools Forecast, Pools Predictor, Pools System, Pools Winner (copy?),
  • Poolsdata, Poolsmaster, Poolsmaster (Asirus), Poolswinner, Poolswinner - Australian 1985 Version, Pooyan, Pop Quiz '85,
  • Pop Quizz, Popeye (Alternative), Popeye (Dk'Tronics), Popeye (Macmillan), Popeye (System 4), Popeye (Zafiro), Popeye 2,
  • Popeye 3 - Wrestle Crazy, The Popeye Collection, Popie, Pornocopy, Porzellan, Poseidon Planet Eleven, Post Mortem, Poster Machine,
  • Postman Pat, Postman Pat (EDOS), Postman Pat 2, Postman Pat 3, The Postman Pat Hit Collection, Postman Pat's Trail Game,
  • Potegi i Pierwiastki, Potsworth & Co, Potty Painter, Potty Pigeon (set 1), Potty Pigeon (set 2), Potty Planter, Power Drift,
  • Power Drift (set 2), Power Drift (set 3, The Hit Squad), Power Graphics, Power Graphics (set 2), Power House, Power Magic,
  • The Power Pack, Power Plays, Power Pyramids, Power Pyramids (Bug-Byte Premier), Power Up (compilation), Powerama,
  • Powerbox Reading, Powergraphics (set 3), Powerplay - The Game of the Gods, Powerplay - The Game of the Gods (MCM), Powerprint 2,
  • Praca z Tekstem 1, Practical Wireless Magazine Radio Programs 3, Practically Impossible, Prawa Dziedzicznosci, Prawa Kirchhoffa,
  • Prawa Zalamania Swiatla, Pre School - Early School Tutor, Pre-history, Predator (Set 1), Predator (set 2, Erbe / The Hit Squad),
  • Predator (set 3, Proein), Predator (set 4, The Hit Squad), Predator 2, Predator 2 (MCM), The Prediction Birthday File,
  • Prelude & Antteroo, Prelude To D-Day, Prelude To D-Day (set 2), Premier II - Release 1, Premier II - Release 2,
  • Premier II - Superleague, Premier League, Premier League & European Trophy, Premier Promoter, President, The Press,
  • The Prestige Collection, The Price Of Magik, The Price Of Magik (set 2), Pride Of The Federation, Pride Of The Federation (set 2),
  • Pride Of The Federation (set 3), Pride Of The Federation (set 4), Pride Of The Federation (set 5), Pride Utilities, De Prijsvraag,
  • Primary Arithmetic, Primeall Instinct, The Prince, The Prince (ACS Software), The Prince Of Tyndal,
  • Prince Of Tyndal & Jekyll And Hyde Part 1, The Prince Of Tyndal (set 2), The Prince Of Tyndal - YS Freebie, La Princesa,
  • Print Shop, Print Utilities, Printer Software (McGraw-Hill), Prison Blues & Magicians Apprentice, Prison Riot,
  • The Prisoner (Carol & Paul Bradbury), The Prisoner (Commodore Plus), The Prisoner - Who Is Number 1,
  • The Prisoner - Who Is Number 1 (set 2), Prisoner Of The Village, The Prisoner v1, The Prisoner v2, The Prisoner v2 (set 2),
  • The Prisoner v2 (set 3), Privat Budget, Privateer, The Prize, Pro DOS Basic, Pro DOS Basic v1.1, Pro Go Kart Simulator, Pro Golf,
  • Pro Golf II, Pro Loader, Pro Mountain Bike Simulator, Pro Pinball, Pro Tennis Tour, Pro Tennis Tour (MCM),
  • Pro Tennis Tour (The Hit Squad), Pro-Mat (Side A only), Proceeding Electronic System Printer Interface - 16k-48k Printer,
  • Proceeding Electronic System Printer Interface - 16k-48k Seikosha, The Prodigy (set 1), The Prodigy (set 2),
  • Professional Adventure Writer - A04C, Professional Adventure Writer - A06C, Professional Adventure Writer - A09C,
  • Professional Adventure Writer - A17C, Professional Adventure Writer - Microdrive Version,
  • Professional Adventure Writer - User Overlays, Professional Footballer, Professional Linear Programming,
  • Professional Ski Simulator, Professional Soccer, Profile 1, Profile 2, Program Head Reader, Program Pack 1 (Solar Software),
  • Program Protection Toolkit, Programmable Joystick Software, Programmable Sound Generator, Programmeer Cursus BASIC,
  • Programmer's Workshop, Programmers Dream, Progs-File v2.1, Prohibition, Prohibition (Players), Project Future,
  • Project Future (Currys), Project Nova, Project Nova (Zenobi), Project Stealth Fighter, Project Stealth Fighter (Kixx),
  • Project Stealth Fighter - +2 Compatible, Projector 1, Promer-SP, Promer-SP (set 2), The Prophecy,
  • The Prophecy & The Gladiator (set 1), The Prophecy & The Gladiator (set 2), Prospect 2, Prospect 4, The Prospector,
  • The Prospector (set 2), The Prospector - No Bugs, Protect And Survive, Protect And Survive (alt), Protect And Survive (set 2),
  • Protector, Proteus & Android Pit Rescue, Proteus (Ultrasoft), Protext v1.0, Protitler 3, Prowler, Prowler (Pride Utilities),
  • PRT 64 - Release 1, PRT 64 - Release 2, Przewodnik Uzytkownika ZX Spectrum +, Przewodnik Uzytkownika Zx Spectrum,
  • Psi 5 Trading Company, Psi Chess, Psi Chess (The Micro Selection), PSI Games, PSI Games (Paxman), Psi-Spy, Pssst,
  • Pssst (Sinclair), Psychedelia, Psycho City, Psycho Hopper, Psycho Pigs U.X.B., Psycho Soldier, Psycho Soldier (Erbe), Psytraxx,
  • Psytron, Psytron (French), Pub Crawl, Pub Games, Pub Games (Prism Leisure), Pud Pud (set 1), Pud Pud (set 2, Americana),
  • Pud Pud (set 3), Pud Pud (set 4, loading screen hack), Puffball, Puffy's Saga, Puffy's Saga (The Hit Squad), La Pulga,
  • Pulsator (set 1), Pulsator (set 2, Erbe - Serie Leyenda), Pulsator (set 3), Pulse Warrior, Pulsoid, Punch And Judy, Punchy,
  • Punchy (Sinclair), Puncman 1 And 2, Puncman 3 And 4, The Punisher - Mock Screen, Punctuation Pete, Punctuation Pete & Wordfinder,
  • Punters Pal, Purchase Day Book, Purchase Ledger, Purple Saturn Day, Purple Saturn Day (Erbe), Push Off, Pusher, Puslespill,
  • Pussy - Love Story From Titanic (set 1), Pussy - Love Story From Titanic (set 2), Puzzle Drama, Puzzled!,
  • Puzzled! (Adventure Workshop), Puzznic, Puzznic (Erbe), Puzznic (The Hit Squad), Pyjamarama (Italian), Pyjamarama - Release 1,
  • Pyjamarama - Release 2, Pyjamarama - Release 3, Pyjamarama - Release 4, Pyjamarama - Release 5, Pyjamarama - Trade Copy,
  • Pyracurse, Pyracurse (Rack-It), Pyramania (Bug-Byte), The Pyramid, The Pyramid (GI Games), The Pyramid (Paxman),
  • Pyramid Of Rameses, Q10 Tankbuster, QRA, QRA - Maidenhead Locator Program, Quack-Shot, Quackers, Quackers (set 2),
  • Quadrax (set 1), Quadrax (set 2), Qualitas, Qualitas Plus Display Pack 1, Quann-Tulla, Quann-Tulla (GI Games),
  • Quann-Tulla (set 2), Quann-Tulla (set 3), Quantum Gardening, Quarks, Quarterback, Quarterback (Nab Software), Quarterly Analysis,
  • Quartet (Vortex Software, compilation), Quartet (set 1), Quartet (set 2, The Hit Squad), Quartet (set 3),
  • Quattro Adventure (Ghost Hunters, Super Robin Hood, Dizzy, Vampire),
  • Quattro Arcade (Advanced Pinball Simulator, Fruit Machine Simulator, Grand Prix Simulator 2, 3D Starfighter),
  • Quattro Cartoon (Little Puff in Dragonland, Wizard Willy, Frankenstein Jnr, Olli & Lissa 3 - The Candlelight Adventure),
  • Quattro Coinops (Advanced Pinball Simulator, Pub Trivia, Fruit Machine Simulator, Fast Food! Dizzy),
  • Quattro Combat (SAS Combat Simulator, Ninja Massacre, Death Stalker, Arcade Flight Simulator),
  • Quattro Fantastic (Fruit Machine Simulator, Wacky Darts, Pub Trivia, Monte Carlo Casino),
  • Quattro Fighters (The Guardian Angel, Kamikaze, Mig-29 Soviet Fighter, SAS Combat Simulator),
  • Quattro Firepower (Mig-29 Soviet Fighter, Operation Gunship, Terra-Cognita, 3D Starfighter),
  • Quattro Megastars (CJ's Elephant Antics, Little Puff in Dragonland, Bigfoot, Sky High Stuntman) (set 1),
  • Quattro Megastars (CJ's Elephant Antics, Little Puff in Dragonland, Bigfoot, Sky High Stuntman) (set 2),
  • Quattro Power (Motocross Simulator, Twin Turbo V8, ATV Simulator, Power Boat Simulator),
  • Quattro Racers (ATV Simulator, BMX Simulator 2, BMX Freestyle Simulator, Championship Jetski Simulator),
  • Quattro Skills (Pro Skateboard Simulator, International Rugby Simulator, 11-A-Side Soccer, Pro Tennis Simulator),
  • Quattro Sports (BMX Simulator, Grand Prix Simulator, Professional Ski Simulator, Professional Snooker Simulator),
  • Quattro Super Hits (Super Stunt Man, KGB SuperSpy, Super Tank Simulator, Super Hero), Quazatron, Quazer, Que Es El Pert,
  • The Quest, The Quest (Riko Data), Quest Adventure, Quest Adventure (Riko Data), Quest For Eternity, Quest For The Crystal Gloworm,
  • The Quest For The Golden Eggcup, The Quest For The Golden Eggcup (Mastertronic), Quest For The Holy Grant Cheque,
  • The Quest For The Holy Grail, The Quest For The Holy Grail (Mastertronic), Quest For The Holy Joystick,
  • Quest For The Holy Joystick (GI Games), Quest For The Holy Something, Quest For The Holy Something (set 2),
  • Quest For The Poorly Snail, Quest For The Poorly Snail (set 2), Quest For The Poorly Snail (set 3),
  • The Quest For The Holy Something, Quest For The Power Rod, Quest For Witchcraft (set 1), Quest For Witchcraft (set 2),
  • Quest For Witchcraft (set 3, demo), The Quest Of The Golden Orange Peel, A Question Of Scruples - 128k,
  • A Question Of Scruples - 48k, A Question Of Sport, A Question Of Sport (EDOS), A Question Of Sport (Encore),
  • Questprobe 1 - The Hulk, Questprobe 1 - The Hulk (Americana), Questprobe 1 - The Hulk (set 2), Questprobe 2 - Spiderman,
  • Questprobe 2 - Spiderman (Americana), Questprobe 2 - Spiderman (set 2), Questprobe 3 - Human Torch & The Thing,
  • Questprobe 3 - Human Torch & The Thing (set 2), Questprobe 3 - Human Torch & The Thing (set 3), Quetzalcoatl, Quick Draw McGraw,
  • Quick Thinking, Quicksave II, Quicksave II v1.0, Quicksave v1.3, The Quill, The Quill & Illustrator,
  • The Quill Adventure System - A03, The Quill Adventure System - A03 (set 2), The Quill Adventure System - A06,
  • The Quill Adventure System - A08, The Quill Adventure System - C02, The Quill Adventure System - C02 (set 2),
  • The Quill Adventure System - C04, The Quill Adventure System - C05, Quill Thrill Vol. 1, Quill Thrill Vol. 2, Quincy,
  • Quiniela Hipica, Quinielas, Quiz Of Europe, Quiz Quest, Quiz Timer, R-SWYPE, R-Type, R-Type (MCM), R-Type (The Hit Squad),
  • R.B.I. 2 Baseball, R.B.I. 2 Baseball (The Hit Squad), Rabbit In Nightmareland, Rabbit In Wonderland (128k, English/Spanish),
  • Rabbit In Wonderland (48k, English), Rabbit In Wonderland (48k, Spanish), Rabbit Shoot, The Race, Race Ace, Race Ace (Micro Gold),
  • Race Fun, Race Pack #4, Racehorse Trainer & Stock Car, The Racing Game, Racing League, Racing Manager, Racing Manager Data,
  • Racing Predictions - Flat Racing, Racing Predictions - National Hunt Racing, Rad Ramp Racer, Radio Programs 5, Radio Teletype,
  • Radio World, Radio-Hams, Radio-Hams (set 2), Radiomania, Radix VII, Raffles, Raid On Lethos, Raid Over Moscow (set 1),
  • Raid Over Moscow (set 2, Americana), Raid Over Moscow (set 3), Raid Over Moscow (set 4, Dro Soft),
  • Raid Over Moscow (set 5, Americana), Raider, Raider 41, Raider Of The Cursed Mine, Raider Of The Forgotten Ark,
  • Raiders Of The Lost Tomb, Rail Tour Scotland, Rail Traffic Control Crewe, Rail Traffic Control Crewe (set 2),
  • Rail Traffic Control Doncaster, Rail Traffic Control Exeter, Rail Traffic Control Kings Cross 1990, Rail Traffic Control Leeds,
  • Rail Traffic Control Powerbox Bristol Temple Meads, Railtour South, Railtour West,
  • Rainbow Collection (Bubble Bobble, Rainbow Islands, The New Zealand Story), Rainbow Copia, Rainbow Islands (set 1),
  • Rainbow Islands (set 2, Erbe), Rainbow Islands (set 3, The Hit Squad), Rainbow Islands (set 4), Rainy Day, Rakattak,
  • Rally Bug (with Banger Management), Rally Driver, Rally Driver (Alternative), Rally Driver (Micro Mart),
  • Rally Simulator (Mastering Tape), Rallybug, RAM, RAM (alt), Ram Test 48, Rambo (set 1), Rambo (set 2, The Hit Squad),
  • Rambo (set 3, Erbe), Rambo (set 4, Erbe - Serie Leyenda), Rambo (set 5), Rambo (set 6, bugfix), Rambo III, Rambo III (Ablex),
  • Rambo III (Erbe) (set 1), Rambo III (Erbe) (set 2), Rambo III (The Hit Squad), Ramire, El Vampire (set 1, Spanish),
  • Ramire, El Vampire (set 2, Spanish), Ramiro El Vampiro Revamp (English), Ramiro El Vampiro Revamp (Spanish),
  • Ramiro El Vampiro Revamp (Spanish/English double sided tape) (set 1),
  • Ramiro El Vampiro Revamp (Spanish/English double sided tape) (set 2), Ramiro, The Vampire (set 1, English),
  • Ramiro, The Vampire (set 2, English), Ramon Rodriguez (Erbe - Serie Leyenda), Rampage, Rampage (The Hit Squad), Ramparts,
  • Ramparts (Erbe), RAMS IV, Rana Rama, Rana Rama (Erbe), Rana Rama (Players Premiere), La Rana Z-Man, Ranch,
  • Randy Warner And The Aztec Idol, RAPEDES, Rapid Fire, Rapscallion, Raptores De La Galaxia (Investronica), RAS List 93,
  • Rasputin, Rastan, Rastan (Erbe), Rastan (The Hit Squad), Raster Runner, Raster Scan, Rath-Tha, The Rats, Rattler, The Raven,
  • Ravine, Raw Recruit, Raymond Pringle's Quest For The Fabled Jar Of Pickled Cabbage, Razas De Noche (Erbe - Musical 1),
  • RD Digital Tracer - Issue 2, Re-Evolucion, Reaction Tester, REACTOR, Read Right Away - Reading Pack 1, Reader, Ready Steady Go,
  • Ready Steady Go (System 4), Real Debug, The Real Ghostbusters, The Real Ghostbusters (MCM), The Real Ghostbusters (The Hit Squad),
  • The Real Stunt Experts (Alternative), The Real Stunt Experts (Winner), The Real You, Reality Hacker, The Realm & Boxing Manager,
  • The Realm (Cult Games), Realm Of Darkness, Realm Of Darkness & Matchmaker, Realm Of Darkness (Zenobi), Realm Of Impossibility,
  • Realm Of Impossibility (Dro Soft), Realm Of The Undead, Realm Of The Undead (MC Lothlorien), Reaper, Reasoning, Rebel,
  • Rebel (Ricochet), Rebel Planet, Rebelstar, Rebelstar 2, The Rebelstar Collection, Rebelstar Raiders, Reckless Rufus, Red Alert,
  • Red Alert (set 2), Red Arrows, Red Arrows (Alternative), Red Attack, Red Attack - Pre-Release Sample, Red Baron,
  • Red Baron (set 2), The Red Book, Red Dragon, Red Hawk, Red Hawk Demo, Red Heat (set 1), Red Heat (set 2, Erbe),
  • Red Heat (set 3, The Hit Squad), Red Heat (set 4), Red Led, The Red Lion, The Red Lion (set 2), Red Moon, Red Riding Hood,
  • Red Scorpion, Red Scorpion (Bug-Byte), Red Weed, Redcoats, Reflections, Reflections (Forward Software),
  • Regreso Al Futuro - Parte II (MCM), Reichswald, Renaud (Zafiro), Renegade, Renegade (Erbe), Renegade - 128k (The Hit Squad),
  • Renegade 2 - Target Renegade, Renegade 2 - Target Renegade (The Hit Squad), Renegade 3 - The Final Chapter,
  • Renegade 3 - The Final Chapter (Erbe), Renegade 3 - The Final Chapter (The Hit Squad), Rentakill Rita, Rentakill Rita (Dro Soft),
  • Renumber & Delete, Replicate, Repton, Repton 2, Repton Mania (compilation), Repulsar, Rescate Atlantida (set 1, IB-S-006),
  • Rescate Atlantida (set 2), Rescate Atlantida (set 3), Rescate En El Golfo (Serie Leyenda), Rescue (CRL), Rescue (CRL) (set 2),
  • Rescue (Mastertronic), Rescue (Professional Software) (side 1 only), Rescue From Atlantis, Rescue From Doom,
  • Rescue From Doom (The Guild), Rescue On Fractalus (set 1), Rescue On Fractalus (set 2, Mastertronic), Rescue On Fractalus (set 3),
  • Retarded Creatures And Caverns, Retarded Creatures And Caverns (set 2), Retroinvaders (128k version), Retroinvaders (48k version),
  • Retrospect's BAR-X, The Return Of The Holy Joystick (GI Games), Return Of The Jedi, Return Of The Jedi (Erbe),
  • Return Of The Jedi (The Hit Squad), Return Of The Jedi - Death Star Battle, Return Of The Jedi - Death Star Battle (prototype 1),
  • Return Of The Jedi - Death Star Battle (prototype 2), Return Of The Things, Return Of The Warrior, Return Of The Witch Lord,
  • Return Of The Witch Lord (Dro Soft), Return To Earth, Return To Earth (set 2), Return To Eden, Return To Ithaca,
  • Return To Ithaca (bugfix), Return To Oz, Reveal, Revenge Of Chaos, Revenge Of The C5, Revenge Of The C5 (Zafiro),
  • Revenge Of The Killer Tomatoes, Revenge Of The Space Pirates, Revenge Of The Space Pirates (Adventure Probe), Reversals,
  • Reversi, Reversi (Artic), Reversi (CDS), Reversi (Forward Software),
  • Revised Champions Of Cricket - 2 To 6 Version Mark 5 -(side 2 only), Revised Champions Of Cricket 1993,
  • Revised Champions Of Cricket 1994, Revised World Cup Cricket - Great Players Of The Sixties, Revised World Cup Cricket 1993,
  • Revision, Revision (Ditto Data), Revolution (set 1), Revolution (set 2), Revolution (set 4, bugfix), Revolver, Rex, Rex (Winner),
  • Rex Hard, Rhyme Cryme, Rhyme Cryme (Adventure Probe Software), Rhyme Cryme (Zenobi), Rick Dangerous, Rick Dangerous (Kixx),
  • Rick Dangerous (MCM), Rick Dangerous (MCM, medium case), Rick Dangerous 2, Rick Dangerous 2 (Erbe), Rick Dangerous 2 (Kixx),
  • Ricochet (Antonio Mateus) v1, Ricochet (Antonio Mateus) v2, Ricochet (Antonio Mateus) v2.1,
  • Ricochet (Antonio Mateus) v2.1 - Load Screen, Ricochet (Firebird Software), Riddle Of The Sphinx, Riddler's Den (set 1),
  • Riddler's Den (set 2, Silverbird), Riddler's Den (set 3, Proein), Riddler's Den (set 4, Proein), Riddler's Den (set 5), Rider,
  • Riding The Rapids, Rifle Range, The Rifts Of Time, The Rifts Of Time (set 2), The Rifts Of Time (set 3), Rigel's Revenge,
  • Rigel's Revenge (Bulldog), A Right Pile Of Crap, Rik The Roadie, The Ring Of Darkness, The Ring Of Dreams,
  • The Ring Of Dreams (set 2), The Ring Of Inger, The Ring Of Inger (set 2), The Ring Of Inger (set 3), Ring Quest,
  • Ring Quest (set 2), Ring Wars, Ring-O, Ringmaster, Rings Of Merlin, Rings Of Merlin (set 2), The Rings Of Saturn, RITTY-9,
  • River Raid, River Raid (Firebird), River Rescue, River Rescue (Alternative), River Rescue (Compulogical),
  • River Rescue (Creative Sparks), River Rescue (Sparklers), River Software Compilation, RJ's Ultimatum, RMS-3, Road Blasters,
  • Road Blasters (Erbe), Road Blasters (Kixx), Road Frog, Road Frog (set 2), Road Race & Soccer, Road Racer, Road Racer (Thorn EMI),
  • Road Racers, Road Racers (Paxman), Road Runner (Protek), Road Runner (set 1), Road Runner (set 2, Kixx),
  • Road Runner (set 4, Correcaminos, Erbe), Road Runner And Wile E. Coyote, Road Safety Made Fun, Road Toad, Road Toad (DK'Tronics),
  • Road Toad (Monser), Road Toad (Prism), Road Toad (Profisoft), Road Wars, Robber, Robin Candy's Playing Tips (set 1),
  • Robin Candy's Playing Tips (set 2), Robin Candy's Playing Tips (set 3), Robin Of Sherlock, Robin Of Sherlock (CRL),
  • Robin Of Sherlock (GI Games), Robin Of Sherlock (Zenobi), Robin Of Sherlock (set 2), Robin Of Sherwood, Robin Of Sherwood (set 2),
  • Robin Of The Wood - 128k, Robin Of The Wood - 48k, Robin Smith's International Cricket,
  • Robin Smith's International Cricket (set 2), Robin The Outlaw, Robo-City, Robocop (Erbe), Robocop (set 1),
  • Robocop (set 2, Erbe - Musical 1), Robocop (The Hit Squad), Robocop 2, Robocop 2 (Erbe), Robocop 2 +2, Robocop 3,
  • Robocop 3 (Erbe), Robocop 3 (loading screen hack), Robon, Robore, Robot Attack, Robot Factory, Robot Messiah, Robot Riot,
  • Robot Rumpus, Robot Runner, Robotic Capers - Promo, Robotics, Roboto, Robotron (Krypton Force),
  • Robotron 2084 (Atarisoft, unreleased), Robots Rumble (set 1), Robots Rumble (set 2), Robozone, Robyn Hode, Robyn Hode (set 2),
  • Robyn Hode (set 3), Robyn Hode (set 4), Robyn Hode - A06, Rocco, Rock 'N Wrestle, Rock 'N Wrestle (Erbe),
  • Rock 'N Wrestle (Firebird), Rock 'N Wrestle (MCM), Rock 'n'Roll, Rock Star Ate My Hamster (Portugal), Rock Star Goes Bizarre,
  • Rocket Command, Rocket Man Mike, Rocket Raider, Rockfall (Top Ten), Rockford - The Arcade Game (with Rockman), Rockman,
  • Rockman (Alligata), Rocky, Rocky - Medium Case, Rocky - Small Case, The Rocky Horror Show (EDOS),
  • The Rocky Horror Show (System 4), The Rocky Horror Show - 128k, The Rocky Horror Show - 128k (Alternative),
  • The Rocky Horror Show - 128k (set 2), The Rocky Horror Show - 48k, The Rocky Horror Show - 48k (Alternative), Rocman (Spanish),
  • Rod Pike's Horror Compilation, Rod-Land, Rod-Land (Dro Soft), Rod-Land (Kixx), Rodeo Games (Micro Value), Rodillo, Rogue,
  • Rogue Comet, Rogue Trooper, Rogue Trooper (Alternative), Rogue Trooper (System 4), Roland's Rat Race (set 1),
  • Roland's Rat Race (set 2), Rollaround, Rollaround (Dro Soft), Roller Coaster, Roller Coaster (Encore), Rolling Thunder,
  • Rolling Thunder (Kixx), Roly Poly In Hospital, Roman Empire, Romantic Robot Videoface, Rome 90, Rommel's Revenge,
  • Romper Room's I Love My Alphabet, Ronnie Goes To Hollywood, Ronnie Goes To Hollywood (GI Games), Ronnie Goes To Hollywood - Help,
  • Room Ten, Rotatrix, Rothman's Football Quick Quiz, Rouge Midget, Rouge Midget (Adventure Workshop), Rouge Midget (set 2),
  • Rough Justice, Roulette, Roulette (Dymond Software), Round The Bend, Roundheads, Rownania Chemiczne, Rox III, Roy Of The Rovers,
  • Royal Adventure Of A Common Frog, Royal Birkdale, Royal Birkdale (Hornby), Royal Scot, Rozwiazywanie Rownania Kwadratowego,
  • RTC Birmingham, RTC Buxton, RTC Crewe, RTC Doncaster, RTC Kings Cross, RTC Lime Street, RTC Paddington, RTC Penzance, RTC Reading,
  • RTC Rugby, RTTY, RTTY (Binary Star Technology) v2.0, RTTY (G1FTU) (set 3), RTTY (G40IK G40IL), RTTY (Scarab Systems),
  • RTTY (set 2), Rubicon, Rubik's Cube & Hangman, Ruby Runabout, Ruby Runabout (Scorpio), Ruedas,
  • Ruff And Reddy In The Space Adventure, Rugby Boss, Rugby Coach, Rugby Fifteen, Rugby Manager, Rugby Manager & Automania,
  • Rugby Manager (Artic), Rule Of The Road Tutor, Rulett - 128k, Run Baby Run (Firebird), Run Baby Run - Release 1,
  • Run Baby Run - Release 2, Run Bill Run, Run Casete No 2, Run For Gold, Run For Gold (Alternative), RUN International,
  • Run International (Issue 01), Run International (Issue 10), Run Rabbit Run (Hill MacGibbon), Run The Gauntlet,
  • Run The Gauntlet (The Hit Squad), The Run Your Own League System, Run, Bronwynn, Run!, Run, Bronwynn, Run! (Adventure Probe),
  • Run, Bronwynn, Run! (set 2), The Runes Of Zendos, Runestone, The Runestone Of Zaobab, The Runestone Of Zaobab & Escape From Magic,
  • The Running Man, The Running Man (EDOS), The Running Man (MCM), The Running Man (Unique), The Running Man - Double Case (MCM),
  • Rupert And The Ice Castle, Rupert And The Toymaker's Party, Rupert The Bear And Jack Frost, RX-4, RX-4 (set 2),
  • RX-4 - Version 1 (set 2), RX4 With SIA, Rygar, Rygar (Erbe) (alternate), Rygar (Kixx), Rysowanie Wykresu Funkcji, S.O.S.,
  • S.T.U.N. Runner, S.T.U.N. Runner (The Hit Squad), The Sabat Of Milton Gordon, The Sabat Of Milton Gordon (set 2),
  • Sabotage (Quicksilva Ltd) (cracked), Sabotage (Zeppelin Games), Sabotage (Zeppelin Games, Mastering Tape),
  • Saboteur (Dai-Itchi Productions), Saboteur (set 1), Saboteur (set 2, Erbe - Serie Leyenda), Saboteur (set 3, Encore),
  • Saboteur (set 4, Encore), Saboteur (set 5, Erbe), Saboteur II - Avenging Angel (set 1),
  • Saboteur II - Avenging Angel (set 2, Erbe), Saboteur II - Avenging Angel (set 3, Encore), Sabre, Sabre Wulf,
  • Sabre Wulf (Version 1), Sabre Wulf (Version 2), Sabre Wulf (loading screen hack), The Sacred Armour Of Antiriad,
  • The Sacred Armour Of Antiriad (Hi-Tec), The Sacred Armour Of Antiriad (Silverbird), Sacred Ruby Of The Toggalids,
  • Sacred Ruby Of The Toggalids (set 2), SAGA - Sprites And Graphic Animator, The Saga Of A Mad Barbarian,
  • The Saga Of A Mad Barbarian (The Guild), The Saga Of A Mad Barbarian - +D Bugfix (The Guild), The Saga Of Erik The Viking,
  • The Saga Of Erik The Viking (set 2), Sai Combat, Sai Combat (Silverbird), Saigon Combat Unit, Sailing, Sailing (Mastertronic),
  • Sailing (Proein), Saimazoom (Silversoft), Saint And Greavsie, Salamander, Salamander (Erbe), Salamander (Imagine),
  • Salamander (The Hit Squad), Sales Day Book, Sales Journal, Sales Ledger, Saltabert (Monser), Salvage, Salvage (set 2),
  • SAM - Simulator Boda Revenge, Sam Spade, Sam Spade (Paxman), Sam Stoat Safebreaker, Sam's Un-Excellent Adventure,
  • Samantha Fox Strip Poker (set 1, 128k, with 7 Card Stud), Samantha Fox Strip Poker (set 2, 48k, with 7 Card Stud),
  • Samantha Fox Strip Poker (set 4, 48k, React), Samantha Fox Strip Poker (set 5, 48k, EDOS),
  • Samantha Fox Strip Poker (set 6, 48k, with 7 Card Stud), Samurai, Samurai (set 2), Samurai Trilogy, Samurai Trilogy (Erbe),
  • Samurai Trilogy (Kixx), Samurai Warrior, Samurai Warrior (MC Lothlorien), Sand Conversion, Sand Scorchers, The Sandman Cometh,
  • Sandwich, Santa, Santa's Christmas Caper, Santa's Workshop 2, Sanxion, Saracen, Saracen (Americana), The Sargasso Shell,
  • Sarlmoor, SAS Assault, SAS Assault (Micromania), SAS Assault (ZX Data), SAS Operation Thunderflash (Super Sparklers),
  • SAS Operation Thunderflash (System 4), SAS Operation Thunderflash (Top Ten), Satan, Satan - Small Case, Satan's Pendulum, Satcom,
  • Savage, Savage Island, Savage Island Part 1, Savage Island Part 1 (set 2), Savage Island Part 1 (set 3), Savage Island Part 2,
  • Savage Island Part 2 (set 2), Savage Island Part 2 (set 3), Save The Trees, Sbugetti Junction, Scalextric (set 1),
  • Scalextric (set 2), Scapeghost - 128k, Scapeghost - 48k, Scaramouche, Scary Mansion, Scary Mansion (Delbert The Hamster Software),
  • Scary Mansion (set 2) (Delbert The Hamster Software), Sceptre Of Bagdad, Schiphol Luchtverkeersleider, Schizofrenia, Schizoids,
  • Schwert, Sci-File, Science - 12-14 Yrs, Scooby And Scrappy Doo, Scooby Doo, Scooby Doo (Encore), Scoop, Scoop (set 2),
  • Scoop (set 3), Scope, Scope II, SCORE, Score 3020, Scoreboard, Scoredraw, Scorpion, Scotrail Class 47 Fleet Manager,
  • Scotrail Class 47S Fleet Manager, Scotrail Express, Scott Adams Scoops, Scott Adams Scoops (set 2), Scout Troop, Scrabble,
  • Scrabble (Sinclair), Scrabble - Francais, Scrabble De-Luxe, Scramble (Krypton Force), Scramble (Profisoft), Scramble (ZX Data),
  • Scramble - Release 1, Scramble - Release 2, Scramble Spirits, Scramble Spirits (MCM), Scramble Spirits (Unique), Scrambler 2,
  • Screaming Demons, Screen Display 128, Screen Heroes, Screen Heroes (set 2), Screen Machine, Screen Machine (ISP), Screen Play,
  • Screen$ Snatcha, Scrollin, The Scrolls Of Thram, Scrumpy, Scuba Attack, Scuba Dive (set 1), Scuba Dive (set 2, 2.99 Classics),
  • Scuba Dive (set 3, Orion), Scuba Dive (set 4, Spectrum Vision), Scuba Kidz, Scuba Kidz (MCM), Scumball,
  • SD4+ Tape To Microdrive Utility, SDI - Strategic Defence Initiative, SDI - Strategic Defence Initiative (The Hit Squad),
  • Se-Kaa Of Assiah, Se-Kaa Of Assiah (Mastertronic), Se-Kaa Of Assiah (Zenobi), Sea Battles, Sea Hawk, Sea Of Zirun,
  • Sea Of Zirun (set 2), The Sea Spray Incident, Sea Surfer, Sea War, Seabase Delta, Seabase Delta (set 2), Seabase Delta (set 3),
  • The Sealed City, The Search For Terrestrial Intelligence, The Search For The Nether Regions, The Search For The Wonderful Whotsit,
  • The Search For The Wonderful Whotsit (Adventure Probe), Seas Of Blood, Seas Of Blood (set 2), Seaside Sorcery,
  • Seaside Sorcery (set 2), The Secret Diary Of Adrian Mole, The Secret Diary Of Adrian Mole (Alternative), Secret Mission,
  • Secret Mission Radio, The Secret Of Levitation, The Secret Of Little Hodcome, The Secret Of Little Hodcome (set 2),
  • The Secret Of St. Brides, The Secret Of St. Brides (GI Games), The Secret Of St. Brides (set 2), The Secret Of St. Brides (set 3),
  • The Secret Of St. Brides (set 4), Secret Valley, Secret Valley (set 2), Sector (set 1, release 2), Sector (set 2, release 1),
  • Sector - Release 2, Sector - Release 3, Sector-90, Sector-90 (Quicksilva), Sector: Invasion (set 1), Sector: Invasion (set 2),
  • Security Shelter, See-Saw, Seek And Find, Seekey, Seekey (Aackosoft), The Sefton Manor Assignment,
  • The Sefton Manor Assignment (set 2), The Sefton Manor Assignment (set 3), The Sefton Manor Assignment - Debugged Version,
  • The Sefton Manor Assignment - Debugged Version #2, The Sega Collection, Select 1, Selectron 36, Self Destruct,
  • Self Destruct (Zafiro), The Semi-Detached At The End Of The Street, The Semi-Detached At The End Of The Street (set 2),
  • Senda Salvaje, Sentinel, The Sentinel, The Sentinel (Dro Soft), Sentinels, Sentinels (Mind Games Espana),
  • Sentinels - Small Case (Mind Games Espana), Sequences, Serendipity, The Serf's Tale, Serpent From Hell, Serpent From Hell (set 2),
  • SET, Set Up!, Set Up! - Debugged, Settlement XIII, Settlement XIII (set 2), The Seven Parchments Of Kandos,
  • Sewer Rage (set 1, 128k), Sewer Rage (set 2, 48k), Sex Machine, Sex-Simulator 1, Sgrizam (set 1), Sgrizam (set 2, Americana),
  • Sgrizam (set 3, medium case), Sgrizam (set 4, Americana), Sgt. Helmet Training Day (set 1, English),
  • Sgt. Helmet Training Day (set 2, English), Sgt. Helmet Training Day (set 3, Spanish), Sgt. Helmet Training Day (set 4, Spanish),
  • Sgt. Helmet Zero, Shackled, Shadow Dancer, Shadow Dancer & Alien Storm, Shadow Dancer (Erbe), Shadow Dancer (Kixx),
  • Shadow Of The Beast, Shadow Of The Beast(GBH), A Shadow On Glass, A Shadow On Glass (set 2), Shadow Skimmer,
  • Shadow Skimmer (Erbe - Serie Leyenda), Shadow Skimmer (Erbe), Shadow Skimmer (The Micro Selection), Shadow Warriors,
  • Shadow Warriors (Erbe), Shadow Warriors (The Hit Squad), Shadowfax, Shadowfire, Shadowfire (C64 & Spectrum) (Aackosoft),
  • Shadowfire Tuner, Shadows Of Mordor, Shadows Of Mordor (set 2), Shadows Of The Past, Shadows Of The Past (Mastering Tape),
  • Shadows Of The Past (set 2), Shake! (Issue 04), Shake! (Issue 10), Shaken But Not Stirred, Shakespeare - Henry IV Part One,
  • Shakespeare - Julius Caesar, Shakespeare - Macbeth, Shakespeare - Merchant Of Venice, Shakespeare - Romeo And Juliet,
  • Shakespeare - Twelfth Night, The Shaky Game, Shanghai Karate, Shanghai Warriors, Shao Lin's Road (set 1),
  • Shao Lin's Road (set 2, The Hit Squad), Shape Shifter, Shape Sorter, Shard Of Inovar, Shard Of Inovar (Zenobi), Share Bizz, Shark,
  • Shark Attack, Sharkey's Moll, She Vampires, Shedmaster Bounds Green, Shedmaster Finsbury Park, Sheepdog, Sheepwalk, Sheer Panic,
  • Shell Shock, Sherlock, Sherlock v2.0, Sherwood Forest, Sherwood Forest (GI Games), Shift Shaft, Shifty, Shimmerkin,
  • Shimmerkin (Adventure Probe), Shinobi (set 1), Shinobi (set 2, Mastertronic Plus), Shinobi (set 3, Tronix), The Ship Of Doom,
  • The Ship Of Doom (Sinclair), Ship Of The Line - Release 1, Ship Of The Line - Release 2, Shipwreck & Castle Eerie, Shithead,
  • Shock Wave, Shockway Rider (set 1), Shockway Rider (set 2, Rack-It), Shockway Rider (set 3, Zafiro), The Shoe People,
  • The Shoe People (GBH), Shoot Redux, Marifrisky Space Warrior, Shoot-Em-Up-Designer, Shootout, Shore Leave, Short Circuit (set 1),
  • Short Circuit (set 2, The Hit Squad), Short Circuit (set 3, Erbe), Short Circuit (set 4), Show Jump (IMS Software), Show Jumping,
  • Show Jumping (Software Center), Show-Down, Shrewsbury Key, Shuffler, Shutdown, Shuttle, Shuttle Shock, Sid Spanners,
  • Sid Spanners 2 - The Slackening, Sid Spanners 3 - The Nuthouse (v1.2), Sid Spanners 4 - Timeloop (v1.1), Side Arms,
  • Side Arms (Kixx), Side Walk, Sidewinder II (Mastertronic Plus), Sidewize, The Sidney Affair, Siedmiu Gornikow, Siege,
  • Siege On The Volga, Siege Simulator, Sigma 7, Sigma 7 (Encore), Sigma 7 (Erbe - Serie Leyenda), Signals, Signals (compilation),
  • Sila-Tsikl, Silent Service (set 1), Silent Service (set 2, Kixx), Silent Shadow (set 1), Silent Shadow (set 2, Kixx),
  • Silicon Dreams, Silicon Dreams (Portugal), Silk Worm, Silk Worm (Erbe), Silk Worm (Mastertronic Plus), Silk Worm (Tronix),
  • Silly Adventure Number One, Silverwolf (set 1), Silverwolf (set 2, GI Games), Silverwolf (set 3, GI Games), Sim City,
  • Simon (BH'Soft), Simon Games 1, Simon Games 2, Simon Micro-Soft - Collection One, Simon Micro-Soft - Collection Two, Simon Saw,
  • Simple Arithmetic, A Simple Guide To Using Computers, Simple Business Accounts, Simple Word Processor,
  • The Simpsons - Bart Vs The Space Mutants, The Simpsons - Bart Vs The Space Mutants (Erbe),
  • The Simpsons - Bart Vs The Space Mutants (The Hit Squad), Simulador De Control De Procesos, Simulador De Vuelo (Investronica),
  • Simulation Hits (Proein), Sinbad, Sinbad And The Golden Ship, Sinclair 128k To 8056 Serial Printer,
  • Sinclair Action Pack (Spanish),
  • Sinclair Action Pack - Lightgun Games (Missile Ground Zero, Solar Invasion, Operation Wolf, Rookie, Robot Attack, Bullseye),
  • Sinclair Game Compilation P15G (compilation), Sinclair User (Issue 072),
  • Sinclair User (Issue 073) (Go Bear Go!, Poke City, The Bard's Tale (demo)), Sinclair User (Issue 074), Sinclair User (Issue 075),
  • Sinclair User (Issue 076), Sinclair User (Issue 077), Sinclair User (Issue 078), Sinclair User (Issue 079),
  • Sinclair User (Issue 080) (Bear a Grudge, Operation Wolf (demo)), Sinclair User (Issue 081), Sinclair User (Issue 082),
  • Sinclair User (Issue 083), Sinclair User (Issue 084), Sinclair User (Issue 085), Sinclair User (Issue 086),
  • Sinclair User (Issue 087) (Electro Bingo, Iron Soldier, Task Force (demo), Street Cred' Football (demo)),
  • Sinclair User (Issue 088), Sinclair User (Issue 089), Sinclair User (Issue 090), Sinclair User (Issue 091),
  • Sinclair User (Issue 092), Sinclair User (Issue 093), Sinclair User (Issue 094), Sinclair User (Issue 095),
  • Sinclair User (Issue 096), Sinclair User (Issue 098), Sinclair User (Issue 099), Sinclair User (Issue 100),
  • Sinclair User (Issue 101), Sinclair User (Issue 102), Sinclair User (Issue 103), Sinclair User (Issue 104),
  • Sinclair User (Issue 105), Sinclair User (Issue 106), Sinclair User (Issue 107), Sinclair User (Issue 108),
  • Sinclair User (Issue 109), Sinclair User (Issue 110), Sinclair User (Issue 111), Sinclair User (Issue 112),
  • Sinclair User (Issue 113), Sinclair User (Issue 114), Sinclair User (Issue 115), Sinclair User (Issue 116),
  • Sinclair User (Issue 117), Sinclair User (Issue 118), Sinclair User (Issue 119), Sinclair User (Issue 120),
  • Sinclair User (Issue 121), Sinclair User (Issue 122), Sinclair User (Issue 123), Sinclair User (Issue 124),
  • Sinclair User (Issue 125), Sinclair User (Issue 126), Sinclair User (Issue 127), Sinclair User (Issue 128),
  • Sinclair User (Issue 129), Sinclair User (Issue 130), Sinclair User (Issue 131), Sinclair User (Issue 132),
  • Sinclair User (Issue 134), Sinclair User Club (Issue 05), Sinclair User Club (Issue 06), Sinclair User Club (Issue 07),
  • Sinclair User Club (Issue 08), Sinclair User Club (Issue 09), Sinclair User Club (Issue 10), Sinclair User Club (Issue 11),
  • Sinclair User Club (Issue 12), Sinclair User Club DE (Issue 01), Sinclair User Club DE (Issue 02),
  • Sinclair User Club DE (Issue 03), Sinclair User Club DE (Issue 04), Sinclair User Club DE (Issue 05),
  • Sinclair User Club DE (Issue 06), Sinclair User Club DE (Issue 07), Sinclair User Club DE (Issue 08),
  • Sinclair User Club DE (Issue 09), Sinclair User Club DE (Issue 10), Sinclair User Club DE (Issue 11),
  • Sinclair User Club DE (Issue 12), Sinclair User Club DE (Issue 13), Sinclair User Club DE (Issue 14),
  • Sinclair User Club DE (Issue 15), Sinclair User Club DE (Issue 16), Sinclair User Club DE (Issue 17),
  • Sinclair User Club DE (Issue 18), Sinclair User Club DE (Issue 19), Sinclair User Club DE (Issue 20),
  • Sinclair User Club DE (Issue 21), Sinclair User Club DE (Issue 23), Sinclair User Club DE (Issue 27-28),
  • Sinclair User Club DE (Issue 29), SIP, Sir Ababol, Sir Ababol 2 (128k version, English), Sir Ababol 2 (128k version, Spanish),
  • Sir Ababol 2 (48k version, English), Sir Ababol 2 (48k version, Spanish), Sir Ababol DX (English), Sir Ababol DX (Spanish),
  • Sir Camelot, Sir Francis Drake, Sir Fred (Mikro-Gen), Sir Fred (Mikro-Gen) (set 2), Sir Fred (Spanish),
  • Sir Froggy (set 1, English), Sir Froggy (set 2, Spanish), Sir Lancelot, Sir Loin, Sirwood, SITI Calc, Sito Pons 500cc Grand Prix,
  • Sivi Dom, Six Appeal, Six Card Cribbage, Six-In-One, Skate Crazy, Skate Crazy (Erbe), Skate Crazy (Kixx), Skate Or Die,
  • Skate Wars, Skate Wars (The Hit Squad), Skateball, Skateball (MCM), Skateboard Construction System, Skateboard Joust,
  • Skateboard Kidz, Skatin' USA, Skatteberegning, Skatteberegning 1983-1984, Skelby - The Schizophrenic Droid, Skeleton,
  • Skelvullyn Twine, Skelvullyn Twine (set 2), Sketch Pad, Ski Star 2000, Skool Daze, Skool Daze (2.99 Classics),
  • Skool Daze (Alternative), Skuldugery, Skuldugery (Alternative), Skull & Crossbones (set 1),
  • Skull & Crossbones (set 2, The Hit Squad), Skull (set 1, version 2), Skull (set 2, version 1), Sky Diver, Sky Ranger,
  • Sky Ranger (Mastertronic), Sky Ranger (Mastertronic) (set 2), Sky Runner, Sky Runner (MCM), Sky Runner (The Micro Selection),
  • Sky Runner (Zafiro), Sky Warrior, SKYFOX, Skyline Extended Basic, Skyway, SL3 Advanced Super Speedloader,
  • SL4 Advanced Speedloader Utility, Slack Bladder, Slaine, Slap Dab, Slap Fight, Slap Fight (Erbe), Slap Fight (The Hit Squad),
  • The Slaughter Caves, Sleep Walker, Sleepin' Again, Sleepin' Again (set 2), Slicker Puzzle, Slide Puzzle, Slingshot, Slippery Sid,
  • Slippery Sid (Forward Software), Slippery Sid (Paxman), Slither, Slow Scan Television, Slow Scan Television (Scarab Systems),
  • Slow Scan Television (Scarab Systems) (set 2), Slowglass Leader, Slowscan Television, Slubberdegullion, Slug, Sly Spy (set 1),
  • Sly Spy (set 2, The Hit Squad), Sly Spy (set 3, Erbe), Sly Spy (set 4, Erbe), SM1 Multiface Suite, Smaily,
  • Small Business Accounts, Smash 16, Smash Out!, Smash Out! (System 4), Smash TV, Smash TV (The Hit Squad), SMASHED,
  • SMASHED (set 2), Smok Wawelski, Smudge And The Moonees, Smuggler, Smuggler's Cove, Smuggler's Cove (set 2), Snaffle, Snail Logo,
  • Snake, Snake (Artic), Snake Byte, Snake Maze (Monser), Snake Pit, Snakes (S.Zyckowski), Snapple Hopper, Snoball In Hell, Snodgits,
  • Snodgits (Sparklers), Snooker, Snooker (Artic), Snooker (Currys), Snooker (G.R. Bonfield), Snooker (Paxman), Snooker (Shards),
  • Snooker (set 2) (Artic), Snooker Management, Snooker Management (Cult), Snooker Manager, Snooker Masters - 1988 Version,
  • Snooker Masters - 1989 Version, Snookered, Snoopy, Snow Joke!, The Snow Queen, The Snow Queen (GI Games), Snowball, Snowfight,
  • The Snowman, Snowstrike, So Little Time, So Little Time (Adventure Probe), So Little Time (set 2), So Little Time (set 3),
  • SO4 Tape To Opus Utility, Soap Land & For Your Thighs Only, Soapland - Part 1, Soccer 6 (compilation), Soccer 7, Soccer 7 (EDOS),
  • Soccer Boss, Soccer Boss (EDOS), Soccer Boss (set 2), Soccer Challenge, Soccer Director, Soccer Double, Soccer Double (Challenge),
  • Soccer Double 2, Soccer Double 3, Soccer Mania (set 1), Soccer Mania (set 2), Soccer Q, Soccer Rematch,
  • Soccer Rematch - Italia 90, Soccer Rematch - Misc Datafiles, Soccer Rematch Data Cassette (1), Soccer Rematch Data Cassette 1,
  • Soccer Rivals, Soccer Spectacular, Soccer Star, Soccer Stars (compilation), The Soccer Squad, Soccer Supremo, Sodov The Sorcerer,
  • Sofkit 1, Sofmon, Soft & Cuddly, Soft Aid, Soft Rom, Soft Spectrum (Issue 05),
  • Soft Spectrum (Issue 19) - La Gruta De Los Cuatro Diamantes, Soft Spectrum (Issue 20) - Jack Y El Arca Maravillosa,
  • Soft Spectrum (Issue 23) - Star Fighter, Soft Spectrum (Issue 25) - Bomberos, Softalk 1, Softalk II, Softape 3, Softape One,
  • Softek 'IS' Basic Compiler v1.2, Softek 'IS' Basic Compiler v1.7, Softek FP Full Compiler v1.0, Softek Super C Compiler,
  • Softek Super C Compiler (set 2), Softheque Ordinateur n.1, Softheque Ordinateur n.2, Softheque Ordinateur n.4,
  • Softheque Ordinateur n.5, Softheque Ordinateur n.6, Softlink 1, Software Club (multi-format), Software House,
  • Software Magazine 10a - 3D Speed Duel, Software Magazine 10b - Road Toad, Software Magazine 11a - Gorila,
  • Software Magazine 11c - Snake Maze, Software Magazine 12b - Pincel-3D, Software Magazine 13b - Ghost Hunt,
  • Software Magazine 14a - Jefe De Estacion, Software Magazine 14b - Tension, Software Magazine 15a - Lazer Cycles,
  • Software Magazine 15b - Les Flics, Software Magazine 18a - Training, Software Magazine 18b - Back,
  • Software Magazine 7b - Fruit Machine, Software Magazine 8a - Zig-Zag, Software Magazine 9b - Jawz (set 1),
  • Software Magazine 9b - Jawz (set 2), Software Pirate, Software Service No 10, Software Service No 3, Software Service No 7,
  • Software Service No 8, Software Service No 9, Software Star, Soho Sex Quest, Soho Sex Quest (set 2), Sokoban - English, Sol Negro,
  • Solar Empire, Solar Fire, Solar Fire - 128k, Solar Fire - Deluxe, Solar Fire Expansion Tape, SolarGun (v1.0), Solaris,
  • Solaris (set 2) - Part 1, Soldier Of Fortune (MCM), Soldier Of Fortune - Release 1, Soldier Of Fortune - Release 2,
  • Soldier Of Fortune - Release 3, Soldier Of Light, Soldier Of Light (Dro Soft), Soldier Of Light (RAD), Soldier Of Light (alt),
  • Soldier Of Light (set 2) (Dro Soft), Solid Gold (compilation), Solitaire (CCS), Solitaire (No Man's Land), Solo Whist,
  • Solomon's Key, Solomon's Key (Erbe), Solomon's Key (Kixx), Solvaldol-X, Solvaldol-X & Million Dollar Great Jewel Heist,
  • Son Of Blagger, Son Of Blagger (Dixons), Sonar Salvage, The Song Of Taliesin, Sonic Boom, Sootland, Sooty And Sweep,
  • Sooty's Fun With Numbers, Sooty's Fun With Numbers (EDOS), Sophistry, Sophistry (Zafiro), The Sorcerer, The Sorcerer's Mountain,
  • Sorcerer Lord, Sorcerer Of Claymorgue Castle, Sorcerer Of Claymorgue Castle (set 2), Sorcerer's Castle (ZX Data),
  • Sorcerer's Castle - Release 1, Sorcerer's Castle - Release 2, The Sorceror, Sorcery, Sorderon's Shadow, SOS (S de Soft),
  • SOS (Visions), The Soul Hunter, The Soul Hunter (set 2), Soul Of A Robot, Souls Of Darkon, Souls Of Darkon (Bug-Byte),
  • Sound Analiser, Sound Compilation, Sound Designer, Sound FX, Sound FX - Polish, Sound Sampler, Soundabout, A Soupcon Of Trouble,
  • A Soupcon Of Trouble - Revised Version, South Devon Hydraulics, South Rail, Southern Belle, Soviet, SP3 Tape To +3 Disc Utility,
  • Space Ace (compilation) (Zynaps, Exolon, Xevious, Trantor, North Star, Cybernoid, MASK III VENOM Strikes Back), Space Command,
  • Space Crusade, Space Crusade (Dro Soft), Space Crystal, Space Detective, Space Detective 2 v1.2, Space Detective 2 v1.2 (set 2),
  • Space Disposal, Space Fright, Space Gun, Space Gun (The Hit Squad), Space Harrier, Space Harrier (Encore),
  • Space Harrier (loading screen hack), Space Harrier (MCM), Space Harrier 2, Space Harrier 2 (MCM), Space Harrier 2 (Unique),
  • Space Hunter, Space Intruders, Space Invaders (Kiwi), Space Invaders 2, Space Invasion, Space Island, Space Jack,
  • Space Junk (set 1, 128k), Space Junk (set 2, 128k), Space Junk (set 3, 48k), Space Junk (set 4, 48k), Space Lanes & Laser Lander,
  • Space Missile Command, Space Mission, Space Panic, Space Professor, Space Raiders, Space Raiders {Portuguese},
  • Space Rescue & 3D Penalty Kick, Space Rescue & Star Quest, Space Resque, Space Resque (Aackosoft), Space Rider Jet Pack Co.,
  • Space Rider Jet Pack Co. (EDOS), Space Scan, Space Shuttle (Accord Data Ltd), Space Shuttle - A Journey into Space (Activision),
  • Space Shuttle - A Journey into Space (Firebird), Space Shuttle / Shuttle Simulator (Microdeal), Space Station Zebra, Space Walk,
  • Space Warp, Space Warp (Hitech), Space Wreck, Space Wreck (Christopher James), Space Wreck (Paxman), Space X,
  • Space Zombies - Release 1, Space Zombies - Release 2, Spaced Out, Spaceman Bob, Spaceman Bob (set 2), Spaceman Willy,
  • Spaghetti Western Simulator, Spanish Gold, The Spanish Tutor - Level A - Release 1, The Spanish Tutor - Level B - Release 1,
  • Sparklers Special, Spawn Of Evil - Release 1, Spawn Of Evil - Release 2, SPDE, SPDE (ZX Data), SPDE+, Speak Easy,
  • Speakeasy (Investronica), Spec Chess, Spec Drum, Spec Drum (Pre Production), Spec Drum Afro Kit, Spec Drum Electro Kit,
  • Spec Drum Latin Kit, Spec Forth, Spec Man, Spec Soccer (compilation), Spec-GAC-ular Vol. 1, Spec-Sound, Specball, Speccies,
  • Speccies 2, Speccifax, Speccy Pairs, Specdicul! - v2, Specdicul! - v5, Specgraph, Special Action, Special Agent,
  • Special Christmas Pack, Special Criminal Investigation - Chase HQ 2, Special Criminal Investigation - Chase HQ 2 (Erbe),
  • Special Delivery, Special Delivery (Sparklers), Special Operations, Special Operations (set 2), Specpanel & Dumpit, Specta Draw 2,
  • Specta Draw 3, Spectasort, Specterm v1.03, Specterm v2.03, Specterm v6.01, Specterm v7.03, Spectext, Spectipede,
  • Spectipede (Mastertronic) - Release 1, Spectipede (Mastertronic) - Release 2, Spectool, Spectool (Aackosoft), Spectra Smash,
  • Spectra Smash & Break Out, Spectral Invaders - Release 1, Spectral Invaders - Release 2, Spectral Panic,
  • Spectral Panic (Riko Data) - English, Spectral Panic (Riko Data) - Svensk, Spectral Writer (Tasman Software), Spectramon,
  • Spectrapede, Spectraprobe, Spectraprobe (Forward Software), Spectraxx (Issue 01), Spectraxx (Issue 02), Spectraxx (Issue 05),
  • Spectraxx (Issue 08), Spectraxx (Issue 09), Spectraxx (Issue 11), Spectraxx (Issue 12), The Spectre Of Booballyhoo,
  • The Spectre Of Castle Coris, The Spectre Of Castle Coris (Adventure Probe), The Spectre Of Castle Coris (set 2),
  • The Spectre Of Larry Horsfield, Spectrealm, Spectrechess, Spectrechess (Soft & Easy), Spectres, Spectring, SpectroSim,
  • Spectrographics, Spectroid Storm, Spectron, Spectrum 4, Spectrum 4 Pack, Spectrum 48k Sample Cassette, Spectrum 50 Games,
  • Spectrum 6 Pack, Spectrum Action Pack, Spectrum Adventure Builder System, Spectrum Adventure Starter Pack,
  • Spectrum Adventurer (Issue 07), Spectrum Adventurer (Issue 08), Spectrum Adventurer (Issue 09), Spectrum Adventurer (Issue 10),
  • Spectrum Adventurer (Issue 11), Spectrum Adventurer (Issue 12), Spectrum Adventurer (Issue 13), Spectrum Adventurer (Issue 14),
  • Spectrum Adventurer (Issue 15), Spectrum Adventurer (Issue 16), Spectrum Adventurer (Issue 17), Spectrum Adventurer (Issue 18),
  • Spectrum Adventurer (Issue 19), Spectrum Adventurer (Issue 20), Spectrum Adventurer (Issue 21), Spectrum Adventurer (Issue 22),
  • Spectrum Adventurer (Issue 23), Spectrum Adventurer (Issue 24), Spectrum Adventures, Spectrum Arcade Pack,
  • Spectrum Assembler (set 1), Spectrum Assembler (set 2), Spectrum Assembler II, Spectrum Assembly Language Course,
  • Spectrum Basic Programming Course, Spectrum Bug 2, Spectrum Bug 2 (F+K Ware), Spectrum C.A.D. (Profisoft), Spectrum Cassette 4802,
  • Spectrum Chess (set 1), Spectrum Chess (set 2, Paxman), Spectrum Chess (set 3, alt colours), Spectrum Chess 2 (set 1),
  • Spectrum Chess II (set 2, Dixons), Spectrum Collection 1, Spectrum Colour Codes, Spectrum Computing (Aackosoft) (Issue 09),
  • Spectrum Computing (Datacompaniet A.S) (Issue 01), Spectrum Computing (Datacompaniet A.S) (Issue 02),
  • Spectrum Computing (Datacompaniet A.S) (Issue 03), Spectrum Computing (Datacompaniet A.S) (Issue 04),
  • Spectrum Computing (Datacompaniet A.S) (Issue 05), Spectrum Computing (Issue 01), Spectrum Computing (Issue 02),
  • Spectrum Computing (Issue 03), Spectrum Computing (Issue 04), Spectrum Computing (Issue 05), Spectrum Computing (Issue 06),
  • Spectrum Computing (Issue 07), Spectrum Computing (Issue 08), Spectrum Computing (Issue 09), Spectrum Computing (Issue 10),
  • Spectrum Computing (Issue 11), Spectrum Computing (Issue 12), Spectrum Computing (Issue 13), Spectrum Computing (Issue 14),
  • Spectrum Computing (Issue 15), Spectrum Computing (Issue 16), Spectrum Computing (Issue 17), Spectrum Computing (Issue 18),
  • Spectrum Computing (Issue 19), Spectrum Computing (Issue 20), Spectrum Computing (Issue 21), Spectrum Cricket, Spectrum Doodler,
  • Spectrum Electronics - CCT, Spectrum Forth (CP Software), Spectrum Game Writers' Pack, Spectrum Games Compilation,
  • Spectrum Games Pack 48k, Spectrum Golf (set 1, version 3), Spectrum Golf (set 2, version 2), Spectrum Golf (set 3, version 2),
  • Spectrum Golf (set 4, version 1), The Spectrum Graphics Kit, Spectrum Home Accounts, Spectrum Home Pack 2 - Database & Homacc,
  • Spectrum Home Pack 2 - Graphplot & Mailist, Spectrum Integer Compiler, The Spectrum Investment Monitor, Spectrum Jackpot,
  • Spectrum Junior Education J1, Spectrum Machine Language For The Absolute Beginner, Spectrum Mailist, Spectrum Markbook,
  • Spectrum Micro Chess (set 1), Spectrum Micro Chess (set 2, Aackosoft), Spectrum Mirror, Spectrum Monitor (set 1, v2.1),
  • Spectrum Monitor (set 2), Spectrum Monitor (set 3), Spectrum Morse Program (set 1, version 2),
  • Spectrum Morse Program (set 2, version 1), Spectrum Online Tape A, Spectrum Organ, Spectrum Plot (set 1, release 2),
  • Spectrum Plot (set 2, release 1), Spectrum Plus User Guide, The Spectrum Pocket Book, Spectrum Safari, Spectrum Safari (CDS),
  • Spectrum Scramble, Spectrum Scramble (Riko Data), Spectrum Slow Scan, Spectrum Software, Spectrum Sound Compiler,
  • Spectrum Special 1, Spectrum Special 2, Spectrum Special 3, Spectrum Sports Pack, Spectrum Sprites, Spectrum Starter Pack 1,
  • Spectrum Starter Pack 2, Spectrum Starwar Pack, Spectrum Stingers (compilation), Spectrum Tape 1, Spectrum Tape 2,
  • Spectrum Toolkit, Spectrum Top Hits 1 (Ventamatic), Spectrum Top Hits 2 (Ventamatic), Spectrum User Tape (Issue 01),
  • Spectrum Utilities, Spectrum Utilities (Medsoft), Spectrum View To A Kill Pack, Spectrum Voice Chess (Hansesoft),
  • Spectrum Zap & ZX-Reactor, Spectrumania (Age 01 - Issue 02), Spectrumania (Age 02 - Issue 01), Spectrumania (Age 02 - Issue 02),
  • Spectrumania (Age 02 - Issue 03), Spectrumania (Age 02 - Issue 04), Spectrumania 3, Spectsound, Spectune, Speculator,
  • Specvaders (Riko Data), Specvaders - Release 1, Specvaders - Release 2, SPED 52, Speech Marks, Speech Software,
  • Speech Synthesis Sound Sampler, Speech Synthesiser, Speed Duel, Speed King 2, Speed King 2 (Dro Soft), Speed Read,
  • Speedboat Assassin, Speedway - Datafile, Speedway - League Cup Knockout, Speedway - Team Championship,
  • Speedway - Team Championship - 1960 National League, Speedway - Team Championship - 1960 Provincial League,
  • Speedway - Team Championship - World League, Speedway - World Cup, Speedway Replay, Speedway Replay - 1991,
  • Speedway Team Championship, Speedy Load & Program Protect, Speedyload, Speedzone, Speldorado, Spell Of Christmas Ice, Spellbound,
  • Spellbound (Beyond), Spellbox, Spellcaster, Spelling Bee, Sphere Of Q'li, Spherical, Spherical (Erbe), Spherical (Top Shots),
  • Spideron, Spiders Web, Spidoid, Spielesammlung, Spike, Spiky Harold, Spindizzy, Spitfire, Spitfire '40' (Alternative),
  • Spitfire '40' (Zafiro), Spitfire '40' - 128k, Spitfire '40' - 48k - Release 1, Spitfire '40' - 48k - Release 2,
  • Spitfire (Encore), Spitfire 40 & Strike Force Harrier, Spitting Image, Spitting Image (Erbe), Spitting Image (The Hit Squad),
  • SPIX, SPIX (set 2), Splat! (Alternative), Splat! - Release 1, Splat! - Release 1 (set 2), Splat! - Release 2,
  • Splat! - Release 2 (set 2), splATTR (demo), splATTR (set 1), SplATTR (set 2), Spleiser'n, Split Personalities,
  • Split Personalities (Bug-Byte), Splitting Images, Spoof - The Magic Dragon, Spoof - The Magic Dragon (set 2), SPOOKED,
  • Spooky Castle, Spooky Castle (EDOS), Spookyman, Spookyman (set 2), Spore, The Spore, Sport & Skill Pack #5, Sport Of Kings,
  • The Sport Of Kings Challenge, Sporting Combination, Sports Hero, Sports Hero (ABC Soft), Sports Hero (Firebird),
  • The Sports Pack (compilation), The Spreadsheet, Springer, Sprite Designer (R D Foord Software), Sprite Machine, Sputnik,
  • Spy Hunter (set 1), Spy Hunter (set 2, Erbe - Serie Leyenda), Spy Hunter (set 3, Erbe - Serie Leyenda), Spy Hunter (set 4, Erbe),
  • Spy Hunter (set 5, Kixx), Spy Hunter (set 6), Spy Hunter (set 7, Kixx), Spy Story, Spy Trek (set 1, Americana),
  • Spy Trek (set 2, Americana), Spy Trek (set 3, Americana), Spy Trek (set 4, no loading screen), The Spy Trilogy (set 1),
  • The Spy Trilogy (set 2), Spy vs Spy, Spy vs Spy (Hi-Tec), Spy Vs Spy (Zafiro), Spy vs Spy 2 - The Island Caper,
  • Spy vs Spy 2 - The Island Caper (Hi-Tec), Spy vs Spy 3 - Arctic Antics, Spy vs Spy 3 - Arctic Antics (Hi-Tec), Spy vs Spy Trilogy,
  • The Spy Who Loved Me, The Spy Who Loved Me (The Hit Squad), Spy-Plane, Spy-Plane (set 2), Spyship SOS, Sqij, SSTV, SSTV (Am-Tec),
  • SSTV Printing Program, SSTV Transceive, St. Andrews, St. Andrews (Paxman Promotions), St. Crippens, St. Dragon,
  • St. Dragon (Dro Soft), St. Dragon (Kixx), The St. Petersburg Ikon, Stack Light Rifle, Stack Up, The Staff Of Power,
  • The Staff Of Power (set 2), The Staff Of Power v3, Staff Of Zaranol, Staff Of Zaranol (set 2), Stage Coach Triple Decker,
  • Stagecoach, Stagecoach (Compulogical), Stagecoach (Sparklers), Stainless Steel, Stainless Steel (Erbe - Serie Leyenda),
  • Stainless Steel - Medium Case (Erbe), Stake Out!, Stalingrad, Stalker, Stalker (set 2), Stanley And The Wallbangers - Episode 2,
  • Star Chess, Star Control, Star Control (Dro Soft), Star Crash, The Star Crystal, The Star Crystal (set 2),
  • The Star Crystal (set 3), Star Dragon Collection, Star Farce, Star Fighter, Star Fighter (Unicornio Soft), Star Flaws,
  • Star Flaws & Raymond Pringle's Quest For The Fabled Jar Of Pickled Cabbage - Release 1,
  • Star Flaws & Raymond Pringle's Quest For The Fabled Jar Of Pickled Cabbage - Release 2, Star Games 1, Star Games 2, Star Maker,
  • Star Paws, Star Paws (Alternative), Star Pilot, Star Quest, Star Quest & Space Rescue, Star Quest (Aackosoft),
  • Star Quest (Breadhill), Star Raiders II (Proein), Star Reader, Star Searcher, Star Seeker, Star Soccer, Star Trader,
  • Star Trader (Spectrum Vision), Star Trail, Star Trek & Munch Man, Star Trek (Airline Software), Star Trek (Fullersoft),
  • Star Trek (Gemini Software), Star Trek (Mikro-Gen), Star Trek (Profisoft), Star Trek - 16k, Star Trek - The Computer Program,
  • Star Trek 3000, Star Trip, Star Trip (set 2), Star Warrior, Star Warrior (Currys), Star Warrior (set 2),
  • Star Wars (The Hit Squad), Star Wars (release 1), Star Wars (release 2), Star Wars Droids, Star Wars Droids (Dro Soft),
  • Star Wars Droids (bugfix), Star Wars Trilogy, Star Watcher - Applications Program, Star Watcher - Teaching Program, Star Wreck,
  • Star Wreck (set 2), Starbike, Starblitz, Starbuster, Starclash, Starclash (Dixons), Stardust, Stardust (Kixx), Starfire, Starfox,
  • Stargazer, Stargazer Secrets, Starglider (release 1), Starglider (release 2), Starglider (release 3), Starglider 2, Starion,
  • Starion (Unknown), Starquake, Starquake (Ricochet), Starquake (Zafiro), Stars (Gumi), Stars On The 128,
  • Stars Spectrum - Juegos (Issue 01), Stars Spectrum - Juegos (Issue 02), Stars Spectrum - Juegos (Issue 03),
  • Stars Spectrum - Juegos (Issue 04), Stars Spectrum - Juegos (Issue 05), Stars Spectrum - Juegos (Issue XX),
  • Stars Spectrum - Utilidades (Issue 01), Stars Spectrum - Utilidades (Issue 02), Stars Spectrum - Utilidades (Issue 03),
  • Stars Spectrum - Utilidades (Issue 04), Stars Spectrum - Utilidades (Issue 05), Starship Enterprise, Starship Enterprise (Prism),
  • Starship Enterprise (set 2), Starship Quest - 128k, Starship Quest - 128k (set 2), Starship Quest - 48k, Starspell, Starstrike,
  • Starstrike I & II, Starstrike II (Cobra), Start To Program, Starter Wordsplits, Starter's Orders, Startrek & Towers Of Brahma,
  • Startrek (Chromasoft), Startrek Adventure, Statement, Statistics (University Software), Statistics (University Software) C1.11,
  • Statistics (ZX Africa), Statistics - Groups Comparison, Statistics - Multiple Observation Designs, Statistics 2 - Second Edition,
  • Statutory Sick Pay, Stay Kool, Steel Eagle, Steeplejack, Steve Davis Snooker, Steve Davis Snooker (Blue Ribbon),
  • Steve Davis Snooker (Zafiro), Steve Silver Adventure 1, Steve Silver Adventure 2, Stifflip & Co., Stifflip & Co. (Kixx),
  • Stir Crazy Featuring Bobo, Stock Control, Stock Control (Alphasoft), Stock Control (Hilderbay), Stock Control (Hilderbay) (set 2),
  • Stock Control (Kemp), Stock Control (Transform Ltd), Stock Market Speculator, Stockmarket, Stocks, Stocks And Shares,
  • Stocks And Shares Master, Stomp, Stomp (DK'Tronics), Stomping Stan, Stone Space, Stonkers, Stop + Reveal, Stop Ball,
  • Stop The Express, Stop The Express (Microbyte), Stopit, Storm, Storm Fighters, Storm-Fighters, Storm-Fighters (Dixie Software),
  • Stormbringer, Stormlord, Stormlord (Erbe), Stormlord 2 - Deliverance, Stormlord 2 - Deliverance (Erbe), Story House,
  • The Story Of Dave - Part II, The Story Of Dave - Part III, The Story So Far Vol 2, The Story So Far Vol 4, Storymaker,
  • Straight Dealer, Stranded (Cronosoft), Stranded (Cronosoft) (4 level demo), Stranded (Zenobi), Stranded 2.5 (Cronosoft),
  • Stranded 2.5 (Cronosoft) (demo), Strange Loop, Strange Loop (Bug-Byte), Strangeloop (Virgin Espana S.A.), Strategy One,
  • Stratford Depotmaster, Streaker, Street Cred, Street Cred Boxing, Street Cred Boxing (EDOS), Street Cred Football,
  • Street Cred Football (EDOS), Street Fighter, Street Fighter (Kixx), Street Fighter II - The World Warrior, Street Gang,
  • Street Hassle, Street Hassle (Mastertronic), Street Hawk (1985) (Crash Subscribers Edition), Street Hawk (1986) (set 1),
  • Street Hawk (1986) (set 2, Erbe), Street Hawk (1986) (set 3, Erbe), Street Racer, Street Sports Basketball, Strider,
  • Strider (Kixx), Strider II, Strider II (Kixx), Strike, Strike 4, Strike Attack, Strike Attack 2, Strike Force Cobra,
  • Strike Force Cobra (Alternative), Strike Force Cobra (Krajowe Wydawnictwo Czasopism), Strike Force Cobra (Zafiro),
  • Strike Force Harrier, Strike Force Harrier (Alternative), Strike Force SAS, Striker, Striker (Cult), Striker (EDOS),
  • Striker Manager, Strip Poker 2+, Strip Poker 2+ (Byte-Back), Strip Poker 2+ (System 4), Strip Pontoon,
  • A Stroll In The Bleak Forest, Stronghold, Stronghold (Jerri), Strontium Dog - The Killing, Stuart Henry's Pop Quiz,
  • Study Chemistry, Study Computer Studies, Study Computer Studies (set 2), Study Maths I - 13 Years+, Study Maths I - 9-13 Years,
  • Study Maths II - 9-13 Years, Study Physics, Stunt Bike Simulator, Stunt Car Racer, Stunt Car Racer (Kixx), Stunt Car Racer (MCM),
  • Style, Styx, Su Mejor Hora (Juegos Y Estrategia), Sub, Sub Chase, Sub Hunter, Sub Track, Subacuatic (set 1), Subacuatic (set 2),
  • Subacuatic Reloaded (set 1), Subacuatic Reloaded (set 2), Subbuteo, Subbuteo & Subgame, Subliminal Suggestion & I-Ching,
  • Submarine Strike, Submariner, Submarino - U-Boat, Submarino Amarillo, Submarinos U-95 Batalla Naval, Subsunk, Subsunk (set 2),
  • Subterranean Nightmare, Subterranean Stryker, Subway Vigilante, SUDD, Sudoku, Sudoku (Tangram design) (v0.577), Suffolk 1,
  • Sugarino, Suicide Island, Sum Scruncher, Summer Gold (compilation), Summer Santa, Summertime Specials (compliation),
  • Sun Star, Sunbucket, The Sundered Sword, The Sundered Sword (set 2), The Sunflower Number Show, Sunningdale,
  • Sunrise Over Bethselamine, Super 48k Box, Super 48k Box - 47 Loader,
  • Super All-Stars Collection (CJ in the USA, Captain Dynamo, Steg, Magicland Dizzy, Turbo the Tortoise) (set 1),
  • Super All-Stars Collection (CJ in the USA, Captain Dynamo, Steg, Magicland Dizzy, Turbo the Tortoise) (set 2), Super Bowl (set 1),
  • Super Bowl (set 2, The Hit Squad), Super Bowl (set 3), Super Brat, Super Bridge, Super Cars, Super Cars (GBH), Super Chess 3 v3.0,
  • Super Chess 3 v3.5, Super Chess II v2.1, Super Chopper, Super Com, Super Cycle, Super Cycle (Erbe), Super Cycle (Kixx),
  • Super Digger & Chase, Super Draughts, Super Draw, Super Draw (set 2), Super Dustbin, Super File (Data-Skip), Super Golf,
  • Super Gran (set 1), Super Gran (set 2, Dixon's), Super Gran (set 3), Super Gran - The Adventure (set 1),
  • Super Gran - The Adventure (set 2), Super Gran - The Adventure (set 3), Super Handicap, Super Hang-On, Super Hang-On (Proein),
  • Super Hang-On (The Hit Squad), Super Heroes (compilation), Super League, Super League (EDOS), Super League (Players Premier),
  • Super League Soccer, Super League Soccer (EDOS), Super Monaco GP, Super Monaco GP (Kixx), Super Mutt, Super Mutt (Prism Leisure),
  • Super Nova, Super Nudge 2000, Super Pipeline II (set 1), Super Pipeline II (set 2), Super Plan, Super Quiz 1, Super Quiz 2,
  • Super Quiz 3, Super Sabre, Super Sam, Super Scramble Simulator, Super Scramble Simulator (Ablex), Super Scramble Simulator (Erbe),
  • Super Scramble Simulator (Kixx), Super Shuffle, Super Sim Pack, Super Sinc, Super Ski, Super Ski Challenge,
  • Super Slammer & Passage 3D, Super Snails, Super Soccer (set 1), Super Soccer (set 2), Super Soccer (set 3, Erbe),
  • Super Soccer (set 4), Super Space Invaders, Super Space Invaders (Dro Soft), Super Space Invaders (The Hit Squad), Super Spell,
  • Super Sports, Super Sports - The Olympic Challenge (Kixx), Super Sprint, Super Sprint (Proein), Super Sprint (The Hit Squad),
  • Super Sprites, Super Spy, Super Spy (Riko Data), Super Star Seymour (Seymour Goes to Hollywood, Super Seymour Saves the Planet,
  • Stuntman Seymour, Sergeant Seymour Robot Cop, Wild West Seymour), Super Stock Car, Super Story, Super Talk, Super Ted,
  • Super Ted - The Search For Spot, Super Ted - The Search For Spot (set 2), Super Toolkit, Super Trolley,
  • Super Trolley (Flippy Flippy) (Side A Only), Super Wonder Boy (Wonder Boy in Monster Land),
  • Super Wonder Boy (Wonder Boy in Monster Land) (MCM), Super Wonder Boy (Wonder Boy in Monster Land) (bugfix), Super Writer,
  • Super-Basic (Profisoft), Super-Regression, Super-Regression (set 2), SuperTape (set 1), Superball, Superchamps, Superchess,
  • Supercode, Supercode 3 v3.5, Supercode Toolkit, Supercopier SC2, Supercopier SC3, Supercopier SC5, Supercopier SC6,
  • Supercopier SC7, Superdeflex - Release 1, Superdeflex - Release 2, Superfile 2 & Listfile 3, Supergraficos (Investronica),
  • Superintro, Superkid, Superkid In Space, Superleague Soccer (Energize), Superman, Superman - The Game,
  • Superman - The Man Of Steel, Superman - The Man of Steel (System 4), Superplan Pack 2, Superpower, Superpower (Howard Marketing),
  • Supertape v1.2 (set 2, Side 1 only), Superview, Supreme Challenge (compilation) (set 1), Supreme Challenge (compilation) (set 2),
  • Sur Le Bon Chemin, Surf Champ, Surround, Survey II, Survival, Survival (Central Solutions), Survival (Central Solutions) (set 2),
  • Survive, Survivor (Global Games, text adventure) (set 1), Survivor (Global Games, text adventure) (set 2), Survivor (Topo Soft),
  • Survivor (US Gold), The Survivors, SW1 Tape To Wafa Drive Utility, The Swamp, The Swamp (set 2), Swat!, Sweevo's Whirled,
  • Sweevo's World, Sweevo's World (Rebound), Switch Blade, Switch Blade (GBH), SWIV, SWIV (Kixx), Swoop, Sword And Shield,
  • Sword Of The Samurai, Sword Slayer, Swordfight At Midnight, Swords And Sorcery (set 1), Swords And Sorcery (set 2, Summit),
  • Swords And Sorcery (set 3), Swords Of Bane, Synonimy i Antonimy, Syntax, Synthset, Sys, Sys (Individual Software), SYS 64,
  • System 15000, System 15000 - 2nd Edition, System 8, System II, Szorejto Jatek, Szybka Pamiec Tasmowa, T Bird,
  • T.L.L. (Tornado Low Level) (set 1), T.L.L. (Tornado Low Level) (set 2, 2.99 Classics), Table Football, Table Invaders, Table Sums,
  • Tables (J Moore), Tables Wizard, Tablica Mendelejewa, Tachyon Command, Taffy Turner, Tag Team Wrestling, Tai Pan (Mikro-Gen),
  • Tai-Chi Tortoise, Tai-Pan, Tai-Pan (Erbe), Taipan (Jaysoft), Taito Coin-Op Hits (compilation), Tajpan, Take 2 (XXX 1905), Take 4,
  • Take 4 Games, The Tales Of Mathematica, Tales Of The Arabian Nights, Tales Of The Arabian Nights (set 2), Talisman,
  • Talisman (Dee-Kay), Talisman (Games Workshop), Talisman Of Lost Souls, Talisman Of Lost Souls (set 2), A Tall Tale, Talos,
  • A Tangled Tale, A Tangled Tale (Pocket Money Software), Tango & Magic Dice, Tango & Magic Dice (Sintech), Tanium, Tank,
  • Tank (Erbe), Tank Attack, Tank Battle, Tank Busters, Tank Busters (MCM), Tank Command, Tank Trax, Tank Trax & Bulls Eye,
  • Tank Trax (Mastertronic), Tantalus, Tantalus (Bug-Byte),
  • Tape 1 (The PResS Adventure, compilation) (Shipwreck / Sea Cruise, PlanetQuest, The Crown of Ramhote / The Legacy, Doom Castle),
  • Tape 3, Tape Cloner II, Tape Cloner III, Tape Cloner IV, Tape Four (The Northern Underground),
  • Tape Header Reader (Contrast Software), Tape One (The Northern Underground), Tape Three (The Northern Underground),
  • Tape Two (The Northern Underground), Tape-Snap, Tapesnap, Tapper (set 1), Tapper (set 2), Tapper (set 3), Tarantula (Sparklers),
  • Target (Summit), Tarot Cibernetico, The Tartan Eleven, The Tartan Five, The Tartan Seven, Tarzan (Wicosoft, German) (set 1),
  • Tarzan (Wicosoft, German) (set 2), Tarzan (set 1), Tarzan (set 2, React), Tarzan (set 3), Tas-Trig, TasCalc, TasCopy,
  • TasCopy (set 2) - Greyscale, TasCopy (set 2) - Monochrome, TasDiary, TasMath 1, TasMerge, TasPrint,
  • TasPrint (French Language Edition), TasPro, TasSign, TasWide, TasWord, TasWord 2, TasWord 2 (Profisoft), TasWord 2 (Sinclair),
  • TasWord 2 Demonstration, TasWord Plus Two, TasWord Twee, Tascon +2 v1.01, Tascon128, Tasimeq, Task Force, Task Force (Abbex),
  • Task Force (EDOS), Tasman Parallel Printer Interface, Tattoo, Tau Ceti, Tau Ceti (Ricochet), Tau Ceti - Special Edition,
  • Tax Bills, Tax Returns, Tax Returns (set 2), Tax Returns (set 3), Taxi!, The Taxman Cometh, Teacher Trouble,
  • Teacher Trouble (The Guild), Teacher Trouble (Zenobi), The Tears Of The Moon, Teastrainer,
  • Technician Ted (The Chip Factory: Featuring), Technician Ted (The Chip Factory: Featuring) (Rack-It),
  • Technician Ted - The Megamix, Technician Ted - The Megamix (Review Copy), Techno Cop, Techno Cop (Kixx), TED - Text Editor,
  • Teenage Emergency, Teenage Mutant Hero Turtles (set 1), Teenage Mutant Hero Turtles (set 2, MCM),
  • Teenage Mutant Hero Turtles - The Coin-Op (set 1), Teenage Mutant Hero Turtles - The Coin-Op (set 2, MCM), Tees Tyne Pullman,
  • Tekos, Teladon, Telephone & Address Pad, Teleread 5.0, Telling The Time & Money, Telly Heroes, Telly Wise, Tempest, Tempest (EMM),
  • Tempest (Mikro-Gen), Tempest (Mikro-Gen) (Development Tape), Tempest (Proein), Tempest (Ricochet), Temple Of Terror,
  • Temple Of Vran, Temple Terror, Ten Green Bottles, Ten Green Bottles (Adventure Probe), Ten Green Bottles (Zenobi),
  • Ten Little Adventurers, Ten Little Indians (Mysterious Adventure #10) (set 1),
  • Ten Little Indians (Mysterious Adventure #10) (set 2), Ten Little Indians (Mysterious Adventure #10) (set 3, Channel 8),
  • Ten-Pin Challenge, Tenebra Macabre, The Tengen Trilogy, Tenkolek Light Pen Interface, Tennis (Wintersoft),
  • Tennis (Wintersoft) (set 2), Tennis Champ, Tennis Master, Tense French, Terminator 2 - Judgement Day (set 1),
  • Terminator 2 - Judgement Day (set 2, The Hit Squad), Terminator 2 - Judgement Day (set 3, Erbe), Terminus, Terminy Geograficzne,
  • Terra Cresta (set 1), Terra Cresta (set 2, Erbe), Terra Cresta (set 3), Terra Force, Terraform, Terrahawks,
  • Terrahawks (Phillips Videopac conversion), Terramex, Terramex (Bug-Byte Premier), Terramex (Quicksilva), Terror From The Deep,
  • Terror Of The Deep, The Terror Of Trantoss, Terror Reef, Terror-Daktil 4D, Terror-Daktil 4D (bugfix), Terrorballs, De Terrorist,
  • Terrormolinos!, Terrorpods, Terrorpods (Dro Soft), Terry On The Move, Terry's Travels, The Test (The Guild) (set 1),
  • The Test (The Guild) (set 2), The Test (unknown developer), Test And Alignment Cassette, Test De Adaptacion,
  • Test De Capacidad De Concentracion (set 2), Test De Caracter (set 2), Test Drive 2 - The Duel,
  • Test Drive II - The Duel (Dro Soft), Test Inteligencji, Test Master, Test Master (Challenge Software),
  • Test Match & One Day Cricket, Test Tape, Tetris, Tetris (MCM), Tetris (Mastertronic Plus), Tetris 2, Teufels-Fahrer, Textar,
  • TH!MBLE, Thames Local, Thanatos, Thanatos (Encore), Thanatos (Erbe - Serie Leyenda), Thanatos (Erbe), Thank You, Thanos - Bugfix,
  • That's The Spirit, The Theorem Of Pythagoras, Theatre Europe, Theatre Europe (Classic Conflicts), Theatre Europe (Summit),
  • Theatre Of Death, Their Finest Hour, Them, Theme Park UK, Theme Park UK (set 2), Theme Park UK (set 3), Theme Park USA (set 1),
  • Theme Park USA (set 2), Theory Of Music Level 1, Theory Of Music Questions And Exercises - 128k,
  • Theory Of Music Questions And Exercises - 48k, Therbo, There's A Bomb Under Parliament, There's A Hole In Your Bucket,
  • There's A Hole In Your Bucket (Adventure Probe), There's A Hole In Your Bucket (Adventure Probe) (set 2), Thermo-Nuclear War,
  • Theseus And The Minotaur - Part 1, Theseus And The Minotaur - Part 1 (The Guild), Theseus And The Minotaur - Part 1 (Zenobi),
  • They Call Me Trooper, They Say The World Will Die In Fire And Ice, They Say The World Will Die In Fire And Ice (set 2),
  • They Sold A Million (Erbe), They Sold A Million (set 1), They Sold A Million (set 2), They Sold A Million II,
  • They Sold A Million III, They Sold A Million III (Erbe), They Stole A Million, Thief, Thief (Experimental Phase Software),
  • A Thief In The Night, A Thief's Tale, Thing, Thing Bounces Back, Thing Bounces Back (Erbe), Thingy And The Doodahs, Think!,
  • Think! (Firebird), Thinker, The Thinker (Zafiro), The Thirty-Nine Steps, Thomas The Tank Engine, Thomas The Tank Engine (EDOS),
  • Thomas The Tank Engine's Fun With Words, The Thompson Twins Adventure, Thor, Thor (Global Games), Three In One,
  • Three Weeks In Paradise (Erbe), Three Weeks In Paradise - 128k, Three Weeks In Paradise - 48k,
  • Three Weeks In Paradise - 48k (set 2), Thrill Time Gold 1, Thrill Time Gold 2, Thrill Time Gold 3 (set 1),
  • Thrill Time Gold 3 (set 2), Thrill Time Platinum, The Thriller Pack, Throne Of Byzrone, Throne Of Fire (set 1),
  • Throne Of Fire (set 2, Erbe), Throne Of Fire (set 3, review copy), Through The Keyhole, Through The Trap Door,
  • Through The Trap Door (Alternative), Thrust, Thrust II, Thrusta, Thunder Blade, Thunder Blade (Erbe - Musical 1),
  • Thunder Blade (Erbe), Thunder Blade (Kixx), Thunderbirds (1985, Firebird), Thunderbirds (1989, Grandslam) (set 1),
  • Thunderbirds (1989, Grandslam) (set 2, MCM), Thundercats, Thundercats (Encore), Thundercats (MCM), Thundercats (set 2),
  • Thunderhawks, Thunderturds, Thunderturds 2, A Ticket To Ride, Tiger Road (Kixx), Tiger Road - 128k, Tiler, Tiler (ABC Soft),
  • Tiles V2 - Saved On +2, Tiles V2 - Saved On 48k, Time, Time And Magik (compilation), Time And Motion (compilation), Time Bandits,
  • Time Flies, Time Flies (MCM), Time Flight, Time Gate (Microbyte), The Time Lords Amulet, The Time Machine,
  • Time Machine (Activision), The Time Machine (Channel 8), Time Machine (MCM - Musical 1), The Time Machine (Tynesoft),
  • The Time Machine (set 2), The Time Machine (set 2) (Channel 8), Time Machine - Small Cardboard Case (MCM),
  • The Time Of The End (amended), The Time Of The End (original release, side 1 only), Time Quest (Adventureworld),
  • Time Quest (Peter Robinson), Time Quest (Peter Robinson) (set 2), Time Quest (Pocket Money Software),
  • Time Quest (Scorpio Gamesworld), Time Sanctuary, Time Scanner, Time Switch, Time Switch - v2, Time Switch - v3, Time Traveller,
  • Time Trax, Time Trax (Bug-Byte), Time Trax (MGE Software), Time Tunnels, Time Tunnels (Paxman), Time Warrior - 128k,
  • Time Warrior - 128k (set 2), Time Warrior - 48k, Time Watch, Time Watch (set 2), Time Wreck, Time Zone,
  • Time Zone (R D Foord Software), Time-Gate, Time-Gate (Aackosoft), Time-Gate (set 2), Time-Gate (ZX Data), Time-Line, Timebomb,
  • Timequest, Timequest (ZX Data), The Times Book Of Computer Puzzles & Games, Times Crosswords Volume 1, Times Of Lore,
  • TIMEWISE, Tin Tin On The Moon, Tin Tin On The Moon (Byte-Back), Tinderbox, Tinderbox (set 2), Tinocopy, Tiny Tots Seven,
  • Tiny Touch 'n' Go, Tip Secrets, Tir Na Nog, Tir Na Nog (loading screen hack), Tir Na Nog (Rebound), Titan, Titanic (Kixx),
  • Titanic (Prism), Titanic (R & R Software), Titanic Blinky, Titanic Blinky (EDOS), Titlemaker, Tizmatrix, TIZPAN,
  • Tizpan (The Guild), TNT (compilation), TNT (compilation) (Dro Soft), TNT 2 - Double Dynamite (compilation), To The Manor Bourne,
  • Toad Runner, Tobor, Tobor (Add-On Electronics), Tobor (Profisoft), TOBRUK, A Toda Maquina, A Toda Maquina 2, Toddler Trouble,
  • Toi Acid Game, The Tolkien Trilogy, Tom & Jerry (Erbe), Tom & Jerry 2, Tom Frost's Six Pack, Tomahawk (set 2, Byte-Back),
  • Tomb Of Akhenaten, Tomb Of Dracula, The Tomb Of Dracula, The Tomb Of Dracula & It's Only Rock 'n' Roll, Tomb Of Syrinx, Tomcat,
  • Tommy, Toobin', Toobin' (The Hit Squad), Toofy In Fan Land, Toofys Winter Nuts v1.2, Toolbox (Paul Murray),
  • Toolkit (IMS Software), Toolkit (Kerian), Toolkit (Profisoft), Toot'n Come In, Top By Topo, Top By Topo 2,
  • Top Cat In Beverly Hills Cats, Top Gun, Top Gun (Erbe - The Hit Squad), Top Gun (Erbe), Top Gun (The Hit Squad),
  • Top Ten Collection, Tops And Tails, Torpedo Shoot, Tot Check, Total (compilation), Total Eclipse, Total Eclipse & The Sphinx Jinx,
  • Total Reality Delusion & Warlock (The Guild) (compilation), Total Reality Delusion (set 1), Total Reality Delusion (set 2),
  • Total Reality Delusion (set 3, Adventure Workshop), Total Recall, Total Recall (The Hit Squad), Totocalcio v2.1, A Touch Too Much,
  • Touch Type v2, Touch Typing Tutor, Tour 91, Tour De Force, Tour De Force (Erbe), Tourist Trap, Tourist Trouble,
  • Tourmaline (set 1), Tourmaline (set 2), Tournament Snooker, Tournament Tennis, Tournament Tennis (set 2),
  • Tournament Tennis - Mens & Ladies, The Tower Of Despair, The Tower Of Despair (set 2), Tower Of Evil, Tower Of Evil (Alternative),
  • Tower Of Evil (Sparklers), Tower Of Light, Toy Bizarre (set 1), Toy Bizarre (set 2, Proein), Toy Bizarre (set 3, Ricochet),
  • Toy Bizarre (set 4), Toyota Celica GT Rally, Toyota Celica GT Rally (GBH), Trabajo Basura (set 1), Trabajo Basura (set 2), Trace,
  • Track And Field, Track Suit Manager, Track Suit Manager (EDOS), Track Suit Manager (Hi-Tec), Trackbasher, The Trader Trilogy,
  • The Trading Game, El Tragamanzanas, El Tragamanzanas (Monser), Trail, Trail (Tony Byrne), Trail Racer, Trailblazer,
  • Trailblazer (Erbe), Trailblazer (Ricochet), The Train, The Train (Dro Soft), The Train Game, The Train Game (Alternative),
  • Trans-Atlantic Balloon Challenge, Trans-Atlantic Balloon Challenge (set 2), Trans-Europa BV, Trans-Europe Rally (ABC Soft),
  • Trans-Express, Trans-Express - Tape To Microdrive, Trans-Express - Tape To Tape, Trans-Express 85, Trans-Express 85.2,
  • Trans-Express 85.2 (set 2), Trans-Express 85.2 (set 3), Trans-Former, Trans-Pennine, Transformers (set 2), Transistorberechnung,
  • Transmat, Transpack 1, Transpo '95, Transversion, Transylvanian Tower, Trantor, Trantor (Kixx), Tranz Am, Trap, The Trap,
  • Trap (Zafiro), The Trap Door & Through The Trap Door, Trashman, Travel With Trashman, The Traveller, The Traveller (set 2),
  • Traveller's Tales (compilation), Trax, Traxx, Traxx (Investronica), Traz, Traz (Zafiro), Treasure, Treasure Hunt,
  • Treasure Hunt (Amba), Treasure Hunt (TV Games), Treasure Hunt Took-Kit, Treasure Hunt Tool-Kit, Treasure Island,
  • Treasure Island (River Software), Treasure Island (Sinclair), Treasure Island (Zenobi), Treasure Island (Zenobi) (set 2),
  • The Treasure Of Lumos (set 1, 128k, final version), The Treasure Of Lumos (set 2, 48k, initial version),
  • The Treasure Of Meathos (set 1), The Treasure Of Meathos (set 2), The Treasure Of The Santa Maria, Treble Champions,
  • Treble Champions (Challenge Software), Treble Chance, Treble Chance Gold, The Tree Stones, The Tree Stones (amended version),
  • Tremor (Americana), Le Tresor Du Dr Spectradamus, Trevor Brookings World Cup Glory, Triad (compilation), The Trials Of Kronos,
  • Triaxos, Tribble Trouble, Tribbles, Triblox, A Trick Of The Tale, Trickstick (compilation), Trident PD List 1, Tridex,
  • Trio (Silicon Joy) (Dracula's Castle, Ascot, Chaotic Caverns), Trio (Sparklers) (Desert Burner, Quack-shot, St. Crippens),
  • Triple Decker 2, Triple Decker 3, Triple Decker 4, Triple Program, The Triple Crown Quiz, Triplex, Tripods, Tritz,
  • Trivia - The Ultimate Quest, Trivial Pursuit - A New Beginning, Trivial Pursuit - A New Beginning (set 2),
  • Trivial Pursuit - Baby Boomer - Question Pack, Trivial Pursuit - Baby Boomer Edition, Trivial Pursuit - Genus Edition,
  • Trivial Pursuit - Genus Edition (+2 version), Trivial Pursuit - Genus Edition (+2 version) (set 2),
  • Trivial Pursuit - Genus Edition (The Hit Squad), Trivial Pursuit - Genus Edition (set 2) #1,
  • Trivial Pursuit - Genus Edition (set 3), Trivial Pursuit - Young Players Edition, Trixies Quest, Trixies Quest (set 2), Trog,
  • Trojan Light Pen, Troll (Kixx), Trom, Tron, Trondheim Bors, Tronn 2, Tronn 3, Troon, Troon v1, Troon v2, Trouble At Bridgeton,
  • Trouble At Bridgeton (Adventure Probe), Trouble Brewin', The Trouble With Trolls, The Trouble With Trolls (set 2), Trzy Wymiary,
  • TT Racer (set 1), TT Racer (set 2, Byte-Back), TT Racer (set 3), TT Racing Simulator, TT-S, Tu Micro, Tuareg, Tubaruba, The Tube,
  • The Tube (Bug-Byte), Tube Cube, Tube Train Terror, Tube Train Terror (set 2), Tujad, Tumler, Tuner, Tunnel 3D (Microbyte),
  • Tunnel Adventure, Turbo Accounts, Turbo Base, Turbo Bike (Alternative), Turbo Boat Simulator,
  • Turbo Boat Simulator (MCM) / Turbo Road, Turbo Calc, Turbo Chess, Turbo Compiler v2.1, Turbo Compress Copy,
  • Turbo Cup Challenge (Players Premiere), Turbo Driver, Turbo Dustbin, Turbo Esprit, Turbo Esprit (Encore), Turbo Esprit (Erbe),
  • Turbo Esprit (loading screen hack, version 1), Turbo Esprit (loading screen hack, version 2), Turbo Esprit - Joystick, Turbo Girl,
  • Turbo Girl (Spanish), Turbo Kart Racer, Turbo Outrun, Turbo Outrun (Erbe), Turbo Outrun (Kixx), Turbo Skate Fighter, Turbo Text,
  • Turbomania, Turf Form, Turmoil, Turntaking, Turrican, Turrican (Erbe - Musical 1), Turrican (Erbe), Turrican (Kixx), Turrican 2,
  • Turrican 2 (Erbe), Turrican 2 (Kixx), Turtle 2, Turtle Timewarp (Softstone), Turtogas, Tus Juegos 1, Tus Juegos 2,
  • Tus Juegos Single 1, Tus Juegos Single 2, Tus Juegos Single 3, Tus Juegos Single 4, Tus Juegos Single 5, Tusker, Tusker (Kixx),
  • Tusker (MCM), Tutankhamun, Tutor De Ingles, Tutorstar (Profisoft), Tutto Spectrum No 3, TV Special (compilation),
  • Twas A Time Of Dread, The Twelve Days Of Christmas, Twenty Crossword Puzzles, Twice Shy, Twice Shy (set 2), Twilight Zone,
  • Twin Kingdom Valley, Twin Kingdom Valley (set 2), Twin World, Twinlight (set 1), Twinlight (set 2, turbo loader),
  • Twister - Mother Of Charlotte, Twister - Mother Of Charlotte (set 2) Encoding, Two Gun Turtle, Two-In-One, Tycoon, Tycoon Trevor,
  • Type Rope, Typeliner & Font Editor, Typeliner & Font Editor (set 2), Typeset, Typesetter, Typhoon, Typhoon (Erbe), Typograph,
  • Tyrant Of Athens, Tyrant Of Athens (set 2), U-Boat, U-Boat Hunt, U-BOOT, U.S. Basket Master (Alternative),
  • Uchi-Mata (Alternative), Uchi-Mata (Erbe), UDG Generator, Ugh!, Ugh! - Bugfix, Ukladanka, Ulamki, Ulises, Ultima Ratio,
  • Ultimate - The Collected Works (PSST, Cookie, Trans AM, Atic Atac, Jetpac, Lunar Jetman, Sabre Wulf, Knight Lore, Alien 8,
  • Night Shade, Gun Fright), The Ultimate Collection, Ultimate Combat Mission, The Ultimate Experience,
  • Ultimate First Communion Simulator, The Ultimate Soccer Quiz, Ultraviolet, UN Squadron, Un, Dos, Tres Responda Otra Vez,
  • Unbelievable Ultimate Vol 1, The Unborn One, Underground Adventure, The Underworld, The Underworld (set 2), Underwurlde (set 1),
  • Underwurlde (set 2), Unifile, United, Unitrax, Universal Hero, The Untouchables (set 1), The Untouchables (set 2, The Hit Squad),
  • The Untouchables (set 3, Los Intocables, Erbe - Musical 1), The Untouchables (set 4, Los Intocables), The Untouchables (set 5),
  • UO2-EAR - G4IDE, Up & Add 'em, Up For Grabs, Urban, Urban - Final Version, Urban Upstart, Urban Upstart (set 2), Uridium,
  • Uridium & Firelord, Uridium (Erbe), Uridium (Rack-It), Uridium (set 2), Uridium Plus, Urquahart Castle, Use And Learn,
  • Use Your Loaf, User Defined Graphics, User To User Terminal, Using Your Computer III, USP232, Usurper, Usurper (set 2),
  • Utilidades 1, Utilidades 1 (Microparadise), Utter Tripe, Uwol, Quest For Money, V (set 1), V (set 2, Erbe), V (set 3),
  • V - The Silver Saucer, V-notch, Vade Retro, Vagan Attack, Valhalla, Valhalla (299), Valkyrie 17, Valkyrie 17 (set 2),
  • Valkyrie 17 (The Tape Gallery), Vallation (set 1, 128k), Vallation (set 2, 128k), Vallation (set 3, 48k), Vallation (set 4, 48k),
  • The Valley, The Valley (Kayde), Valley Of The Dead, Valley Of The Kings, Vampire Hunter Willy - Bugfixed, Vampire Killer,
  • Vampire Killer (Firecracker Software), Vampire Village, Vampire's Empire, Vampire's Empire (Dro Soft), Vanquisher, Variload,
  • VariTYPE10, VARSaver, VAT Manager, Vector Ball, Vector Mathematics, Vectron, Vectron 3D, Vega Solaris (set 1),
  • Vega Solaris (set 2), Vega Solaris (set 3), Vega Solaris (set 4, beta version), Vega-Table, Vegas Jackpot, Vegetable Crash,
  • Velnor's Lair, Velnor's Lair (Aackosoft), Velnor's Lair (Quicksilva), Vendetta, Vendetta (Kixx), Venedig, Venom, Venom (set 2),
  • Venom (Zenobi), Ventamatic Centronics, Ventamatic Lapiz Optico, Ventamatic Midi Interface (DX7 Library + Editor),
  • Ventamatic Midi Interface (Micon), Venture (Protek), Venture (Protek) - Release 2, Venture (set 1), Venture (set 2), Vera Cruz,
  • Vertigo, The Very Big Cave Adventure, The Very Big Cave Adventure (GI Games), The Very Big Cave Adventure (set 2),
  • The Very Big Cave Adventure (Zenobi), Viaje Al Centro De La Tierra (Serie 5 Estrellas), Viaje al Centro de la Napia, Vice Versa,
  • Victory Road, Video Basic (Issue 13), Video Basic (Issue 14), Video Basic (Issue 15), Video Basic (Issue 16),
  • Video Basic (Issue 17), Video Basic (Issue 18), Video Basic (Issue 19), Video Basic (Issue 20), Video Card Arcade,
  • Video Card Arcade (Blue Ribbon), Video Graffiti, Video Olympics, Video Poker, Video Pool, Video Pool (Paxman), Video Stop,
  • Video Vault, Videomaster - Demo, Videomaster - Master Tape, Videospectrum (Issue 01), Videospectrum (Issue 10),
  • Videospectrum (Issue 12), Videospectrum (Issue 14), Videospectrum (Issue 15), Videospectrum (Issue 16), Videospectrum (Issue 20),
  • Videospectrum (Issue 21), Videospectrum (Issue 22), Videospectrum (Issue 23), Videospectrum (Issue 24), Videospectrum (Issue 26),
  • Vidi Source - Viditel En Telesoftware, Vidi-ZX, A View To A Chip (set 2), A View To A Kill, A View To A Kill (Bug-Byte),
  • A View To A Kill - Bugfix, View To A Kill Pack, Viewpoint, Vigilante, Vigilante (Erbe), Vigilante (Kixx), Viking Raiders,
  • Vikings - Menai Straits, Vikings - Stamford Bridge, The Village Underworld, The Village Underworld (set 2),
  • The Vindicator! - 128k, The Vindicator! - 128k (The Hit Squad), Vindicators, Vindicators (The Hit Squad), Vino File,
  • The Violator Of Voodoo, Violent Universe, Violent Universe (Paxman), Violent Universe (ZX Africa), Viper III,
  • Virgin Atlantic Challenge, Virtual Worlds (compilation), Virus, Virus (Delbert The Hamster), Virus (Global Games),
  • Virus (Spectrum Adventure Exch Club), The Visual Processor, Vixen, Vixen (Erbe - Serie Leyenda), Vixen (Erbe), Vixen (React),
  • Viz - The Computer Game, Viz - The Computer Game (Tronix), Vocabulario Infantil Aleman (Mariposas), Vocabulario Ingles (Espia),
  • Voetbal Manager, Voice Chess, Voice Chess (Aackosoft), Voice Chess - Fuller Orator, Voidrunner, Volcanic Dungeon,
  • Volcanic Dungeon (Mastertronic), Volcanic Dungeon (Mastervision), Volcanic Planet, Volcano, Voodoo Castle, Vowels Of The Earth,
  • VOX, Voyage Into The Unknown, Vreme T1-2, VTX 5000 User To User Communications Software, VTX Editor, VTX Editor v4.6, VTX Enhance,
  • VU-3D, VU-3D (Rebit Computer), VU-Calc, VU-Calc (Rebit Computer), VU-File, VU-File (Octocon Data), VU-File (Rebit Computer),
  • Vulcan, Vulcan (System 4), W*H*B, W*H*B (Cronosoft) (with Dominetris), W.A.R (set 1), W.A.R (set 2, Winner), W.A.R (set 3),
  • W.A.R (set 4, Winner), W.E.C. Le Mans, W.E.C. Le Mans (The Hit Squad), Wacky Races, Wafa-drive 1, Wafa-drive 1 (set 2),
  • Wage Rate Analysis, Wake Me Up (v2.0, English), Wake Me Up (v2.0, Spanish), Wally Family, Wally Kong, Wally Kong (Calisto),
  • Wally Kong (Dixons), Wanderer, Wanderer (Encore), Wanderers - Chained In The Dark, Wanted - Monty Mole (set 1),
  • Wanted - Monty Mole (set 2), War 70, War Cars Construction Set, War Cars Construction Set (MCM), War Game,
  • War Game (Reelax Games), War In Middle Earth, War In Middle Earth (Dro Soft), War In The East, War Machine, War Machine (EDOS),
  • War Of The Roses, The War Of The Worlds, War Zone (set 1), War Zone (set 2), War-Lord, The Warlock Of Firetop Mountain,
  • The Warlock's Treasure, Warlord, Warlord (Interceptor Micros), Warlord (Interceptor Micros) (set 2), Warlord (Lothlorien),
  • Warlords, Warmaster Pack, Warp Factor 6, Warrior Mage, Wash 'n' Slosh & Scrap-Yard & The Colliery, Waterloo, Waxworks,
  • Waxworks (Channel 8), Waxworks (Dixons), Waxworks (set 2), The Way Of The Exploding Fist,
  • The Way Of The Exploding Fist (Dro Soft), The Way Of The Exploding Fist (Erbe), The Way Of The Exploding Fist (Ricochet),
  • The Way Of The Exploding Fist (set 2), Way Of The Tiger, Way Of The Tiger (Boots), Way Of The Tiger (Kixx),
  • We Are The Champions (compilation), Weather Picture Printing, Weather Station, Weathermaster, Weathermaster - Pre Production,
  • The Weaver Of Her Dreams, The Weaver Of Her Dreams (GI Games), The Weaver Of Her Dreams (set 2), Weetabix Versus The Titchies,
  • Wegwijs Op Uw ZX Spectrum 48k, The Well Of Zol, Wellington At Waterloo, Wells & Fargo, Welltris, Wembley Greyhounds,
  • Wembley Greyhounds (Cult), Wembley Greyhounds (EDOS), Wender Bender, Wentworth West And East - Release 1,
  • Wentworth West And East - Release 2, Wentworth West And East - Release 3, Werewolf Simulator, Werewolves Of London,
  • Werewolves Of London (bugfix), Wergild, West Bank, West Bank (Spanish), West Bank - Small Case, West Gun, West Rail - Release 1,
  • West Rail - Release 2, Western, WHAM! The Music Box, What Now 1, What The Butler Saw, What's The Time, What's The Time (set 2),
  • What's This MIDI, Wheeler Dealer, Wheelie, Wheelie (Alternative), Wheelin Wallie, Where Is Zeus, Where Is Zeus (Adventure Probe),
  • Where Is Zeus - PC Only Version (Adventure Probe), Where Time Stood Still, Where Time Stood Still (Erbe),
  • Where Time Stood Still (loading screen hack, version 0), Where Time Stood Still (loading screen hack, version 1),
  • Where Time Stood Still (loading screen hack, version 2), Where Time Stood Still (loading screen hack, version 3),
  • Which Tax Calculator 1983-84, Which Tax Calculator 1984-85, Which Tax Calculator 1985-86, Which Tax Calculator 1986-87,
  • Which Tax Calculator 1987-88, Which Tax Calculator 1988-89, Whirlwind, Whistle, Whistle (set 2), Whistle - C04 Version,
  • The White Barrows, White Diamond, The White Feather Cloak, The White Feather Cloak (GI Games), White Lightning,
  • White Lightning - Microdrive Version, White Noise, Whizz Kid, Who Dares Wins II, Who Dares Wins II (Alternative),
  • Who Dares Wins II (Software Center), Who Said That, Who Would Be King, Whodunnit, Whodunnit & Alcatraz Harry,
  • Whodunnit (Mastertronic), Whopper Chase (set 1), Whopper Chase (set 2), Why Is The World Round Anyway,
  • Why Is The World Round Anyway - Evaluation Copy, Wibstars, The Wicker Woman, Width Of The World, Width Of The World (set 2),
  • Wild Bunch, The Wild Bunch - Pre Production, Wild Streets, Wild Water, Wild West, Wild West Hero, Wild Words,
  • Wilds Sreets (Proein), Wilfred The Hairy, Olaf The Hungry, William Wobbler, William Wobbler (uniMicro), Willibald, Willow Pattern,
  • Willow Pattern (Silver Range), Willy Meets The Beatles, Willy Meets The Beatles - Old Music, Willy The Wasp, Willy The Wasp 2,
  • Willy Tournament 2004, Willy's New Mansion - Special Edition, Wimbledon Challenge, Winacomp, Wind Surfer, WinDOS,
  • Windows - Division, The Winged Avenger, Winged Avenger & Cowboy (Investronica), The Winged Avenger Mk II,
  • The Winged Avenger Mk II (Profisoft), Winged Warlords, Winners (compilation), The Winning Team (compilation),
  • Winter Games (set 1, 128k), Winter Games (set 2, 48k), Winter Games (set 3, 48k), Winter Games (set 4, 48k, Compulogical),
  • Winter Games (set 5, 48k, Erbe), Winter Games (set 6, 48k, Kixx), Winter Olympiad '88, Winter Olympiad (Micro Value),
  • Winter Sports, Winter Sports (Firebird), Winter Sports (Proein), Winter Sports (Zafiro), Winter Wonderland,
  • Winter Wonderland (set 2), WinterTerm, Witch Hunt, Witch Hunt & The Cup, Witch Hunt (Zenobi), Witch Hunt - Quilled Version,
  • Witch Hunter (Mastering Tape), The Witch's Cauldron, The Witch's Cauldron (set 2), Witchfiend, Wiz, Wiz-Biz, Wiz-Biz (set 2),
  • Wizard Box, Wizard Box (set 2), Wizard Of Akyrz, Wizard Of Akyrz (Channel 8), Wizard Of Akyrz (set 2), The Wizard Of Oz,
  • The Wizard Of Tallyron, Wizard Of Wor, Wizard Quest, Wizard Warz, Wizard Warz (Erbe), Wizard What Wizard - 2007 (CCC),
  • Wizard's Lair, Wizard's Lair (Blue Ribbon), Wizard's Spell, Wizard's Warrior, The Wizard's Warriors, The Wizards Orb,
  • The Wizards Scrolls, The Wizards Scrolls (set 2), The Wizards Skull, The Wizards Skull (Mastering Tape), The Wizards Warrior,
  • Wizball, Wizball (EDOS), Wizball (Erbe), Wizball (The Hit Squad), Wolfan, Wolfman, Wolfman (set 2), The Wombles (Alternative),
  • Wonder Boy (The Hit Squad, bugfix), Wonky Chateau, Woods Of Winter, Woorden Maken, Word Finder, Word Finder (Bradway),
  • Word Finder (Bradway) (set 2), Word Games, Word Games With The Mr Men, Word Master, Word Master (set 2), Word Power,
  • The Word Processor, Word Processor (Airline Software), Word Processor (set 1), Word Processor (set 2), Word Search (G. Jamieson),
  • Word Seeker, Word Spell, Word Wizard, Words & Pictures, Wordsetter, World Champions - Release 1, World Champions - Release 2,
  • World Championship Boxing Manager, World Championship Boxing Manager (GBH), World Championship Soccer, World Class Darts,
  • World Class Leaderboard, World Class Leaderboard (Kixx), World Class Rugby, World Cricket, World Cup, World Cup '86,
  • World Cup (Cult), World Cup (Dixon's 4 Pack), World Cup - Mexico 86, World Cup Carnival (set 1), World Cup Carnival (set 2),
  • World Cup Challenge, World Cup Cricket, World Cup Cricket & Champions Of Cricket - Sides 2,
  • World Cup Cricket - 2 To 6 Version (side 2 only), World Cup Cricket - All Time Greats,
  • World Cup Cricket - Player Data Cassette 1991, World Cup Cricket - Player Data Cassette 1992,
  • World Cup Cricket - Player Data Cassette 1993, World Cup Cricket - Player Data Cassette 1994, World Cup Cricket - Special,
  • World Cup Football, World Cup Football (Paxman), World Cup Glory, World Cup Soccer, World Cup Year 90 Compilation, World Flags,
  • World Games, World Games (Kixx), World Globe, World Heavyweight Boxing, The World Of Grand Prix Racing,
  • The World Of Grand Prix Racing - 1950s All Time Greats, The World Of Grand Prix Racing - 1960s All Time Greats,
  • The World Of Grand Prix Racing - 1964-1967, The World Of Grand Prix Racing - 1989-1991, The World Of Grand Prix Racing - 1993,
  • The World Of Grand Prix Racing 2, World Of Soccer, World Rugby, World Series Baseball (set 1),
  • World Series Baseball (set 2, Erbe), World Series Baseball (set 3, The Hit Squad),
  • World Series Baseball (set 4, Unknown Re-Release), World Series Baseball (set 5), World Series Basketball (set 1),
  • World Series Basketball (set 2, Erbe, medium case), World Series Basketball (set 3, Erbe, small case),
  • World Series Basketball (set 4), World Series Cricket, World Soccer, World Soccer League, World Soccer League (EDOS),
  • World Team Championships, World War 1, World War 1 (Bug-Byte), World's First Computer Joke Book, Worlds Of Fantasy, Worm,
  • The Worm, The Worm In Paradise, Worm Attack, Worms & Defusion, Worse Things Happen At Sea, The Worx!, Wotson, WOW Games,
  • The Wrath Of Magra, Wrath Of The Killer Pigs, Wreckage, Wreckage (Unique), Wriggler, Wriggler (set 2), Write On,
  • The Writer - 128k, The Writer - 48k, Wulfpack, Wulfpack (EDOS), WWF Wrestle Mania, WWF Wrestle Mania (Erbe),
  • WWF Wrestle Mania (The Hit Squad), Wychwood, Wye Compiler, Wye Compiler (Spanish), Wykonywanie Programow w Mikrokomputerze,
  • Wyplan Project Planner, Wyplay Fun To Learn, X Basic, X-Loader v2.30, X-Out, X-Out (Kixx), X-Ray v2.7, X=Y=Z v1.2,
  • X=Y=Z v1.2a - Packed, X=Y=Z v1.2a - Turbo, XADOM, Xadom (F+K-Ware), XAM (compilation), Xanagrams, Xanthius, Xarax, Xarax (MCM),
  • Xark, Xark (Hi-Tech Games Plus), Xark - Fuller Box Version, Xarq (set 1), Xarq (set 2), Xavior, Xavior (bugfix),
  • Xavior (CLJ Industries), Xcel, Xcel (Mastertronic), Xecutor, Xecutor (Dro Soft / Erbe), Xecutor (The Micro Selection),
  • Xen (Sparklers), Xen (Top Ten), Xeno, Xeno (Bug-Byte), Xeno (Kidsplay), Xeno (Mind Games Espana), Xeno II, Xenon,
  • Xenon (Mastertronic Plus), Xenophobe, Xevious, Xevious (Americana), Xevious (Erbe), XIV-2, XL1, XLR-8 Demo - Basic Loader,
  • XLR-8 Mastering Tape, XLR-8 Mastering Utilities, XLR-8 Mastering Utilities - Polarity Fix, XOR, XP Basic, XTend,
  • Xtroth The Adventure, Xtroth The Adventure - 128k, Xybots, Xybots (Erbe), Xybots (The Hit Squad), Xyzolog,
  • Yacht Race (Hill MacGibbon), Yahtzee (Pegasus), Yahtzee (Spectre), Yahtzi (Work Force), Yakzee, Yakzee (set 2),
  • Yankee - Chickamauga, Yankee - Gettysburg, A Yankee In Iraq, Yars Revenge ZX, Yatzee, Yellow Door - Rays, Yenght (set 1),
  • Yenght (set 2), Yes Prime Minister, Yes Prime Minister (Mastertronic Plus), Yeti, Yeti (Alternative), Yie Ar Kung Fu (set 1),
  • Yie Ar Kung Fu (set 2, The Hit Squad), Yie Ar Kung Fu (set 3, Erbe, medium case), Yie Ar Kung Fu (set 5, The Hit Squad),
  • Yie Ar Kung Fu (set 6), Yie Ar Kung Fu 2 (set 1), Yie Ar Kung Fu 2 (set 2), Yie Ar Kung-Fu (set 4, Erbe, small case),
  • Yogi Bear (set 1), Yogi Bear (set 2, Alternative), Yogi Bear (set 3, System 4), Yogi Bear And Friends - In The Greed Monster,
  • Yogi's Great Escape, Yomp (Side 1 only), Young Learners 1 - Release 1, Young Learners 1 - Release 2, Young Learners 2 - Release 1,
  • Young Learners 2 - Release 2, Young Learners 2 - Release 3, The Young Ones, Young Persons Computer Bible,
  • Your Computer (Issue 05), Your Computer (Vol. 2 No. 12), Your Next Move, Your Personal Health Test, Your Sinclair (Issue 01),
  • Your Sinclair (Issue 17), Your Sinclair (Issue 22), Your Sinclair (Issue 24), Your Sinclair (Issue 25),
  • Your Sinclair (Issue 29) Smash Tape 6 (Blind Panic), Your Sinclair (Issue 30) Smash Tape 7 (People from Sirius),
  • Your Sinclair (Issue 31) Smash Tape 8 (Test Cricket),
  • Your Sinclair (Issue 34) Smash Tape 9 (Dustin, Cybernoid II - The Revenge Demo),
  • Your Sinclair (Issue 35) Smash Tape 10 (Orbix the Terrorball, Rambo III Demo, Mad Mix Game Demo, Rex Demo),
  • Your Sinclair (Issue 36) Smash Tape 11 (Star Raiders II, Afterburner arcade soundtrack) & Smash Tape 12 (Qarx, Skate or Die Demo),
  • Your Sinclair (Issue 37), Your Sinclair (Issue 38), Your Sinclair (Issue 39), Your Sinclair (Issue 40), Your Sinclair (Issue 41),
  • Your Sinclair (Issue 42), Your Sinclair (Issue 43), Your Sinclair (Issue 44), Your Sinclair (Issue 45), Your Sinclair (Issue 46),
  • Your Sinclair (Issue 47) Smash Tape 23 (Flashpoint, Power Drift Demo),
  • Your Sinclair (Issue 48) Smash Tape 24 (Wonder Boy) & Smash Tape 25 (Thing, Riding the Rapids, Heroes of Karn, Shark YS demo),
  • Your Sinclair (Issue 48) Smash Tape 24 (Wonder Boy) & Smash Tape 25 Special Edition (Heroes of Karn, Forest at World's End,
  • Warlord, Anfractuos, Riding the Rapids, Thing, Shark SU demo), Your Sinclair (Issue 49), Your Sinclair (Issue 50),
  • Your Sinclair (Issue 51), Your Sinclair (Issue 52), Your Sinclair (Issue 53), Your Sinclair (Issue 54), Your Sinclair (Issue 55),
  • Your Sinclair (Issue 56), Your Sinclair (Issue 57), Your Sinclair (Issue 58), Your Sinclair (Issue 59), Your Sinclair (Issue 60),
  • Your Sinclair (Issue 61), Your Sinclair (Issue 62), Your Sinclair (Issue 63), Your Sinclair (Issue 64), Your Sinclair (Issue 65),
  • Your Sinclair (Issue 66), Your Sinclair (Issue 67), Your Sinclair (Issue 68), Your Sinclair (Issue 69), Your Sinclair (Issue 70),
  • Your Sinclair (Issue 71), Your Sinclair (Issue 72), Your Sinclair (Issue 73), Your Sinclair (Issue 74), Your Sinclair (Issue 75),
  • Your Sinclair (Issue 76), Your Sinclair (Issue 77), Your Sinclair (Issue 78), Your Sinclair (Issue 79), Your Sinclair (Issue 80),
  • Your Sinclair (Issue 81), Your Sinclair (Issue 82), Your Sinclair (Issue 83), Your Sinclair (Issue 84), Your Sinclair (Issue 85),
  • Your Sinclair (Issue 86), Your Sinclair (Issue 87), Your Sinclair (Issue 89), Your Sinclair (Issue 90), Your Sinclair (Issue 91),
  • Your Sinclair Digitape (Issue 01), Your Sinclair Digitape (Issue 03), Your Sinclair Digitape (Issue 04),
  • Your Sinclair Digitape (Issue 05), Your Sinclair Digitape (Issue 07), Your Sinclair Digitape (Issue 08),
  • Your Sinclair Digitape (Issue 09), Your Sinclair Pokes Party Pack, Your Sinclair Special Adventure Offer,
  • Your Spectrum Digitape (Issue 01), Your Spectrum Digitape (Issue 02), Your Spectrum Digitape (Issue 03),
  • Your Spectrum Digitape (Issue 04), Your Spectrum Digitape (Issue 05), Your Spectrum Mega Basic, Your Team,
  • Yumiko In The Haunted Mansion, Yuppie, Z-Man, Z4 Football Forecast Program, Z5 Horse Race Forecast, Z80 Analyst,
  • z80 Disassembler - 48k, Z80 Toolkit, Z80 Toolkit (set 2), The Zacaron Mystery, Zampabolas, Zanthrax, Zany Adventure, Zap, Zap 2,
  • Zap The Alien, Zaraks, Zaxxan, Zaxxon (set 1), Zaxxon (set 2), Zblast SD+, Zeichensatze, ZEN, Zen Quest, Zenji, Zenji (Firebird),
  • Zepherus, Zeus Assembler (Sinclair), Zeus Assembler - German, Zeus Assembler - Release 1, Zeus Assembler - Release 2,
  • Zig Zag (Monser) (set 2), Zig-Zag, Zig-Zag (Monser) (set 1), Ziggarat Of Dread, Ziggarat Of Dread (Custom Cables International),
  • Ziggurat - The Temple of Doom, Zip Compiler v1.3, Zip-Zap, Zip-Zap (set 2), Zipi Y Zape, Zipper Flipper, Zodiac Master,
  • Zogan's Revenge, Zogan's Revenge & The Wizards Skull, Zogan's Revenge (Mastering Tape), Zoids (set 1), Zoids (set 2, Alternative),
  • Zoids (set 3), Zoids (set 4), Zoids (set 5, Alternative), The Zolan Adventure, Zolyx (Firebird), Zombi, Zombi Terror (set 1),
  • Zombi Terror (set 2), Zombie Calavera Prologue, Zombie Zombie, Zombo, Zona 0, Zone Trooper, Zoom, Zoot,
  • Zorro (loading screen hack), Zorro (set 1), Zorro (set 2, Americana), Zorro (set 3, Erbe), Zorro (set 4), Zub, Zulu War,
  • Zut Alors!, Zwierciadla Plaskie, Zwierciadla Sferyczne, Zx Awari, ZX Base, ZX Berserk - Release 1, ZX Berserk - Release 2,
  • ZX Big-Shot, ZX Big-Shot (set 2), ZX Big-Shot Typeface Machine Codes, ZX Cecil, ZX Centi, ZX Columns, ZX Files Megatape 1,
  • ZX Files Megatape 2, ZX Files Megatape 3, ZX Files Megatape 4, ZX Football Manager 2005, ZX Forth, ZX Lprint Mk2, ZX Mines 2,
  • ZX Mines 2.0 - 1500 Baud, ZX Mines 2.0 - 3000 Baud, ZX Mines 2.0 - 4500 Baud, ZX Mines 2.0 - 6000 Baud, ZX Othello, ZX Poker,
  • ZX RTTY, ZX Reversi, ZX Slowloader, ZX Soft (Issue 2), ZX Soft (Issue 3), ZX Spectrum 128 Retail Demonstration Cassette,
  • ZX Spectrum Assembler, ZX Spectrum Assembler (Elettronica CS), ZX Spectrum Demo Cassette, ZX Spectrum Golf,
  • ZX Spectrum Interfacing Programs, ZX Spectrum Patience, ZX Spectrum+ Graphics Pack, ZX Spectrum+ Guia De Funcionamiento,
  • ZX Spectrum+ Guia Para El Empleo, ZX Spectrum+ User Guide Companion Cassette,
  • ZX Spectrum+ User Guide Companion Cassette (Goldstar), ZX Spectrum+ User Guide Companion Cassette (Goldstar) - Dutch,
  • ZX Spectrum+ User Guide Companion Cassette (Goldstar) - Finnish, ZX Spectrum+ User Guide Companion Cassette (Goldstar) - French,
  • ZX Spectrum+ User Guide Companion Cassette (Goldstar) - French (set 2),
  • ZX Spectrum+ User Guide Companion Cassette (Goldstar) - Italian,
  • ZX Spectrum+ User Guide Companion Cassette (Goldstar) - Norwegian,
  • ZX Spectrum+ User Guide Companion Cassette (Goldstar) - Spanish, ZX Spectrum+ User Guide Companion Cassette (Goldstar) - Turkish,
  • ZX Spectrum+ User Guide Companion Cassette (set 2), ZX Sprinter, ZX Term, ZX Tool Kit, ZX Toolkit, ZX Trek, ZX-7, ZX-DISCOM,
  • ZX-Sideprint, ZX82 Spectacular, ZXED, ZXED Spectrum Toolkit, ZXodus Engine, Zybex, Zybex (Mastering Tape), Zynaps, Zynaps (Erbe),
  • Zynaps - Non-Playing Version, Zythum, Zzoom, Zzoom (set 2), Zzoom - Big Box Release, Zzzz, Zzzz (Zenobi)
  • [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler,
  • Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide,
  • Ramsoft, Dunny, Woody, Mikie]
  • ti99_cart: Myarc Extended Basic II [Michael Zapf]
  • vsmile_cart:
  • Disney's Princess Cinderella - Lernen im Maerchenland (Germany, Rev. 204),
  • Disney/Pixar Findet Nemo - Nemos Unterwasserabenteuer (Germany) [TeamEurope]
Software list items promoted to working
  • fmtowns_cd: The Legend of Kyrandia [redump.org, r09]
  • spectrum_cass:
  • Batman (set 8, The Hit Squad), Seymour - Take 1 (Minigame / Demo), Turbo The Tortoise (set 2, Codemasters), Wonder Boy (set 1),
  • Wonder Boy (set 2) [AmatCoder, David Haywood]
New NOT_WORKING software list additions
  • cd32:
  • Brutal Sports Series: Football, Cannon Fodder, Castles II: Siege & Conquest, Frog Feast (Demo), Gulp!, PGA European Tour,
  • Pierre Le Chef is... Out to Lunch, Power Drive, Power-Games, Prey: An Alien Encounter, The Seven Gates of Jambala, Sheer Delight,
  • Simon the Sorcerer, The Speris Legacy, Strip Pot, Subwar 2050, Summer Olympix, Super Methane Bros., Super Skidmarks (set 2),
  • Superfrog, Surf Ninjas, Syndicate, Theme Park, Trivial Pursuit, Trolls, UFO: Enemy Unknown, Ultimate Body Blows,
  • Wembley International Soccer, Whale's Voyage, Wild Cup Soccer, Worms, Zool 2, Zool: Ninja of the "Nth" Dimension
  • [redump.org, FakeShemp]
  • dragon_cart: AMTOR/AX25 [David Linsley]
  • fmtowns_cd: Scavenger (1993-11-11) [redump.org, r09]
  • gba: Farbe (Ger), Game Boy Advance Video - Shrek (USA, Rev. 6), Game Boy Advance Video - Shrek 2 (USA, Rev. 6) [No-Intro, FakeShemp]
  • mt65_rom: DVWord, EPROM Programmer, XBug 5.2 (patched tape for 1.5MHz) [microtan.ukpc.net]
  • spectrum_cass:
  • Edd The Duck!, Edd The Duck! (Zeppelin), Hollywood Poker (set 1),
  • James Bond 007 Action Pack (set 1) (Lord Bromley's Estate, Q's Armoury, The Living Daylights), Lemmings, Road Runner (set 3),
  • Samantha Fox Strip Poker (set 3, 48k, Micropool, with 7 Card Stud),
  • The James Bond 007 Action Pack (Tape 2 only) (The Living Daylights),
  • The James Bond 007 Action Pack (set 2) (Lord Bromley's Estate, Q's Armoury, The Living Daylights), Tomahawk (set 1),
  • Tomahawk (set 3), Tomahawk (set 4)
  • [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler,
  • Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide,
  • Ramsoft, Dunny, Woody, Mikie]
  • vsmilem_cart: Disney Micky Maus Wunderhaus (Germany), Fussball Meisterschaft (Germany), Sportskanone (Germany) [TeamEurope]
Translations added or modified
  • Turkish [Kadir Eksi]
Source Changes
  • mc68hc11: Implemented more of the instructions, and cleaned up code. [68bit]
  • tilemap: Added note about misleading variable names. [68bit]
  • mc6846.cpp: Fixed timer modes. [68bit]
  • m68040: Stop CINV DATA instruction from causing F-line exception. [AJR]
  • wy100.cpp: Added keyboard, preliminary character display, and serial ports. [AJR]
  • wy50kb: Fixed incorrect mapping for F4 key. [AJR]
  • i8275: Calculate refresh rate from software-configured parameters. [AJR]
  • Fixed calculation of TMS34010/020 shifted memory addresses for debugger save and load commands (fixes GitHub #5309). [AJR]
  • Added disassembler and skeleton CPU device for CompactRISC CR16B architecture. [AJR]
  • z8: Fixed calculation of half carry flag*Z8671 BASIC no longer prints "12" when the result is 18. [AJR]
  • m37710: Added internal clock divider. [AJR]
  • itech32.cpp: Use generic latch device for sound communications, and added second latch to 68EC020 systems. [AJR]
  • cw7501, cdr4201: Added preliminary Creative CD-R 4210 and Panasonic CW-7501 SCSI CD-ROM devices.
  • [AJR, Metropoli BBS Archive, Dirk Best]
  • mcs51 disassembler updates: [AJR]
    • Restored some 8052 special-function register and bit names for more advanced models.
    • Added a few more T2-related names to disassembler.
    • Added i8xc51fx and i8xc51gb disassemblers with additional special-function register and bit names.
    • Removed i80c51 from unidasm (differences from i8051 are not significant).
  • poly88, poly8813: Added S-100 bus. [AJR]
  • Moved Video Terminal Interface and additional RAM to S-100 cards, and added skeleton disk controller card.
  • i8155: Update port outputs on mode change. [AJR]
  • tzx_cass.cpp udpates: [AmatCoder]
    • Add 1 ms pause to ensure the last edge finishes properly at the end of the tape.
    • Fixed loading of Generalized Data blocks.
    • Fixed pulses on Standard Data blocks.
  • dsk_dsk.cpp: Corrected sector size for some copy-protected tracks (fixes MT06716). [AmatCoder]
  • namcos2.cpp: Removed ROZ optimization hack as it caused missing backgrounds in Phelios. [Angelo Salese]
  • usgames.cpp: Changed drawing to use 6845 row update callbackundefinedfixes screen alignment. [Angelo Salese]
  • seibucop.cpp: Fixed flipped sprite alignment in macro $C480undefinedimproves SD Gundam Rainbow stage 3 mid-boss. [Angelo Salese]
  • nemesis.cpp updates: [Angelo Salese]
    • Changed machine configurations to use raw screen parameters.
    • Fixed raster interrupt generation for Hyper Crash (fixes coin insertion and gameplay glitches).
  • taito_en.cpp: Improved MB87078 divider ratiosundefinedfixes regression with Taito F3 volume control being too quiet. [Angelo Salese]
  • senjyo.cpp: Fixed long-standing regression in background pixel layer width/enable handling. [Angelo Salese]
  • riscpc.cpp: changed rpc700 to use proper ARM710a core, and fixed video transfers. [Angelo Salese]
  • pgm.cpp: Added notes, improved metadata, and cleaned up code. [cam900]
  • dooyong.cpp updates: [cam900]
    • Added tilemap attribute callback, implemented tilemap ROM limits, and added support for masked tilemap priority.
  • Updated notes and metadata.
  • nmk16.cpp updates: [cam900]
    • Moved Afega-specific code to a derived state class.
    • Invalidate tilemaps when RAM bank is changed.
    • Cleaned up twinactn Oki sound ROM bank switching.
    • Changed Afega games to mono sound output and fixed sound output balance.
    • Derive clock frequencies from crystals/oscillators found on boards.
  • cps1.cpp: Moved palette initialization into machine configuration. [cam900]
  • deco32.cpp: Reduced runtime tag map lookups and cleaned up code. [cam900]
  • seta2.cpp: Verified sound tempo and pitch, and CPU clock frequency. [cam900]
  • pgmprot_igs027a_type3.cpp: Corrected ARM7 CPU clock frequency for killbldp. [cam900]
  • vamphalf.cpp updates: [cam900]
    • Don't change screen resolution and refresh rate when changing flip screen state.
    • Restricted sprite drawing to clipping rectangle.
    • Reduced duplication, added notes, and cleaned up code.
  • qvt103.cpp: Implemented basic screen rendering. [Dirk Best]
  • att630.cpp: Implemented screen rendering, and added more information to address map. [Dirk Best]
  • falco5220.cpp: Identified keyboard addresses, and implemented RAM banking and preliminary graphics. [Dirk Best]
  • bionicc: Correctly hooked up microcontroller, fixed audio CPU non-maskable interrupt source, and removed hacks. [Dirk Best]
  • 1943.cpp: Replaced microcontroller simulation with emulation. [Dirk Best, Brian Troha, TeamEurope, The Dumping Union]
  • nes, sms: Fixed light gun regressions. [Enik Land]
  • 315_5124: Adjusted horizontal screen positions based on new research. [Enik Land, Charles MacDonald]
  • k573dio: Fixed played sample count reporting. [Eric Vidal]
  • Added an ultra-low-latency mode for PortAudio sound output module. [Eric Vidal]
  • luaengine.cpp: Added accessors for snapshot target size, screen refresh interval, and snapshot bitmap. [feos]
  • Disable UI startup screens when using the dummy video output module. [feos]
  • MIDI: Fixed reception of several System Common messages. [Golden Child, R. Belmont]
  • Added a sensorboard device mainly meant for chess piece simulation, and updated all chess drivers to use it. [hap, Sandro Ronco]
  • ti99: Added support for for RAM-only standard cartridges (Myarc Exbasic II), and fixed RS-232 card DIP switches. [Michael Zapf]
  • i386: Added hardware breakpoint support. [MoochMcGee]
  • Moved UI colors and menu metrics into MAME UI manager class. [Nathan Woods]
  • mc6847.cpp: Respond to changes in the video artifact configuration. [Nathan Woods]
  • Lua engine updates: [Nathan Woods]
    • Exposed effective frame skip from video manager.
    • Exposed sound manager and natural keyboard objects.
    • Added support for saving snapshots to absolute paths.
    • Added ability to set input sequences on I/O port fields and exposed more properties.
    • Exposed more device_image_interface properties and fields.
    • Separated plugin options from core options, simplified boot.lua and made enabling/disabling non-existent plugins fatal.
    • Added support for multiple semicolon-separated paths in the -pluginspath option.
    • Added support for profiling Lua.
    • Added ability to disable UI input from Lua.
  • Moved the clipboard paste function from the MAME UI manager to the natural keyboard class. [Nathan Woods]
  • Added an option to skip showing the file manager for mandatory slots on start. [Nathan Woods]
  • mindset updates: [O. Galibert]
    • Added floppy drives and LEDs.
    • Implemented more video features, including 80-column mode, and improved blitter.
    • Implemented I/O traps and display VRAM lookup.
  • mindset: Added mouse and joystick inputs, improved palette, and added more register details. [O. Galibert, Al Kossow]
  • ncd16: Fixed BERT QLC mode work, allowing terminal to boot. [O. Galibert]
  • floppy: Added initial implementation of weak zone emulation. [O. Galibert]
  • via6522: Changed most users to install handlers using map delegate. [O. Galibert]
  • i186: Fixed bug in end-of-interrupt write handling. [O. Galibert]
  • mk14: Added original SCIOS V1 monitor as a BIOS option. [Nigel Barnes]
  • Overhauled microtan.cpp driver: [Nigel Barnes]
    • Added TANBUG V3.1, TANBUG V.3B, TUGBUG V1.1 and TANBUG V1 monitor ROMs as BIOS options.
    • Replaced XBug with original 0.75MHz version (fixes cassette loading).
    • Added Micron system (MT65 and Tanex boards only).
    • Implemented the Microtan motherboard backplane and moved Tanex to slot device.
    • Implemented additional Tanbus expansion cards.
    • Added Space Invasion (ETI) and preliminary Microtan 6809 System emulation.
  • Added SeeQ 8003 Ethernet data link controller device. [Patrick Mackinlay]
  • Added Weitek WTL3132 floating-point coprocessor device. [Patrick Mackinlay]
  • nscsi_cd: Made SGI CD-ROM identify as hard disk (SGI Personal Iris depends on this). [Patrick Mackinlay]
  • apple2gs: Fixed game port regression. [R. Belmont]
  • Added Fujitsu F2MC-16 disassembler, initial CPU core, and preliminary MB90610A and MB90611A microcontroller devices. [R. Belmont]
  • enmirage: Use PWM device to get readable LED messages. [R. Belmont]
  • mac128, mac512: Added preliminary GCC HyperDrive hard disk interface expansion (not working). [R. Belmont, Guru]
  • fmtowns_cd.xml: Replaced disk images lacking offset correction and pre-gaps with dumps matching the redump.org database. [r09]
    • Also expanded and corrected metadata.
  • fmtowns.cpp updates: [r09]
    • Fixed CD-DA start/end position (should be relative to beginning of table of contents).
  • Fixed crash on out-of-bounds palette writes in 16-color mode.
  • dbp7000: Added initial Framestore and Brush Store Card devices. [Ryan Holtz]
  • pockstat: Modernized logging and machine configuration, and cleaned up code. [Ryan Holtz]
  • Removed MACHINE_CONFIG_START/MACHINE_CONFIG_END and almost all remaining MCFG macros. [Ryan Holtz]
  • midtunit: Added debugger commands for logging DMA drawing bitmaps in PNG format and metadata in JSON format. [Ryan Holtz]
  • debugcon: Added helpcustom command to display help for custom debugger command registered by devices. [Ryan Holtz]
  • SGI Newport graphics updates: [Ryan Holtz]
    • Split out XMAP9, CMAP, VC2, and RB2 to separate devices.
    • Merge popup, overlay and CID planes into a single buffer to better reflect hardware behavior.
  • Removed support for TEXFORMAT_PALETTEA16 (16-bit indexed with alpha). [Ryan Holtz]
  • aviio: Added support for reading uncompressed RGB24 and YUV420p format video frames. [Ryan Holtz]
  • scc68070: Moved Quizard microcontroller simulation to cdi.cpp, and modernized logging. [Ryan Holtz]
  • tascr30: Added display, inputs and SmartBoard. [Sandro Ronco]
  • agat.cpp: Added basic Agat-9 emulation, including video, Apple-compatible mode, and low-level floppy drive emulation. [shattered]
  • De-unrolled pixel-drawing loops in various devices and drivers. [shattered]
  • Made layout format more flexible and deprecated artwork "layer" concept. [Vas Crabb]
  • nemesis.cpp: Improved Bubble System interrupt sources and timings, and expanded notes. [ArcadeHacker, Lord Nightmare]
  • toki_ms.cpp: Dumped missing PROM for tokims. [ArcadeHacker, Recreativas.org, ClawGrip]
  • naomi.cpp: Dumped "Sammy Atomiswave MPSYSTEM" four-cabinet splitter device. [Brian Hargrove]
  • mpu5.hxx: Added PIC microcontroller dump to m5gstriks (not properly hooked up). [Caps0ff, jordigahan, ClawGrip]
  • rbisland.cpp: Dumped the Rainbow IslandsundefinedExtra Version C-chip data EPROM. [Caps0ff, Kevin Eshbach]
  • Added dump and skeleton device for Philips CDD2000 CD-R. [Cyberia/2 Filebase]
  • spectrum_cass.xml: Documented some hacks that are actually engine re-implementations. [David Haywood]
  • sorcerer_cart.xml: Added developer for ssbasic. [exidyboy]
  • cd32.xml: Added additional information. [FakeShemp]
  • gba.xml: Added cartridge information from No-Intro. [FakeShemp]
  • cps1.cpp: Re-dumped sf2rk. [hammy, Clawgrip]
  • cps1.cpp: Dumped full ROM set for sf2m6. [hammy, The Dumping Union]
  • zr107, gticlub, nwk-tr, hornet: Changed default DIP switch settings and changed input descriptions. [Hydreigon]
  • Added dump and skeleton device for Caravalle CD-R N820s. [I-Shou University File Server]
  • spectrum_cass.xml: Added proper metadata for MicroHobby stuff. [ICEknight]
  • bfm_ad5.cpp, bfm_sc5.cpp: Dumped PLDs from the Bellfruit Scorpion Five main PCB and ISS Adder 5 Video Card. [jordigahan, ClawGrip]
  • hiscore.dat: Updated for latest changes in MAME. [Leezer]
  • model2.cpp: Dumped correct sound ROMs for Sega Rally DX sets. [Mattia Negri]
  • system1.cpp: Re-dumped Choplifter microcontroller, allowing ROM patches to be removed. [Porchy]
  • at.cpp: Added additional RAM and BIOS options, and updated some notes and metadata. [rfka01]
  • wyvernf0.cpp: Dumped and hooked up 68705 microcontroller. [Sean Riddle, jordigahan, ClawGrip, David Haywood]
  • cps1.cpp: Dumped CDT 21 ROM for dinoa. [SHVB]
  • socrates.cpp: Verified that French system and cartridge ROMs match existing dumps. [TeamEurope]
  • konmedal.cpp: Dumped color PROMs for Fuusen Pentai. [TeamEurope, SpinalFeyd]
→ NOWSZY [arcade] ClrMamePro 4.040

4.040

  • fixed: falsely hiding some missing information (split merged sets with nodump chds)

4.039a

  • fixes a crash bug when loading dats with bad date entries

4.039

  • fixed: www profiler, don't truncate protocol from page url, so you can use http or https (however you need to update your settings once)
  • fixed: www profiler shows downloaded and updated dats still as update
  • fixed: don't prompt user that the download was ok when www profiler loaded a decompressed dat
  • fixed: downloaded and not moved decompressed dats get removed when closing cmpro
  • fixed: some sets don't get marked as unneeded or weird renames are proposed in mame/software list combined mode only
  • fixed: parent/clone relationship of software list roms got lost under some circumstance
  • fixed: 32k pathlength support doesn't work for profiles/datfiles
  • fixed: fixing a wrong sysdefpath issue only worked when you got "ask before fixing" enabled
  • fixed: xml parser fails on xml files with
  • fixed: falsely trim "." characters at the end of filenames
  • fixed: falesly check 'marked disabled sets as unneeded' sets for wrong names
  • fixed: falsely hide missing bios roms in bios sets when separate bios sets is disabled
  • fixed: falsely skip rebuilding bios roms in bios sets when separate bios sets is disabled
  • fixed: falsely load not updated profiler cache after delete profile operations
  • fixed: 32k path support failed for paths which are exactly MAX_PATH long
  • fixed: scanner font selection isn't applied/saved when you use the default font (blank name)
  • fixed: misleading wrong merged messages when using regions/languages
  • misc: www profiler, allow redownload of local datfiles
  • misc: use UTC based time/date for date/time fixing
  • misc: allow odd second values (MS DOS times are over)
  • misc: allow yyyymmddTHHMMSS as date/timestamp in dat
  • misc: www profiler can handle urls which provide filenames by content-disposition header information
  • misc: updated rar ddl
  • added: %L=1/0 option for set-info select sets to enable/disble sets which reference software lists
  • added: show number of selected profiles/datfiles in profiler window title
→ NOWSZY [Arcade] MAMEUI x64 0.227

MameUI 0.227

  • sync with mame v0.227
  • Fixed bug where invalid slots could get into the ini file.

Changes (MESSUI and MAMEUI)

  • Added splash screen
  • Can specify multiple icon directories
  • Main audit results window is larger
  • After doing F5, can sort on Roms or Samples column
  • In the Game Properties, enabled all controls, even when they are not relevant
  • Removed Debug tab and controls
  • Removed verbose.log
  • If game started with debugger enabled, it is turned off
  • Fixed a bug with setting up software paths
  • On Display tab, added Integer scaling options
  • On Screen tab, fixed size/refresh options on the default screen
  • On Sound tab, added Port Audio Latency
  • Added new OpenGL/BGFX tab, and various associated settings
  • Added new OpenGL Shaders tab and up to 4 shaders of each kind. Shaders are to be saved in the HLSL folder.
  • Added new Snap/Input/Output tab and associated settings
  • Added new LUA tab, with various settings and plugin controls
  • On Miscellaneous tab, replaced old artwork controls with new ones. Added 6 various extra settings.
  • On Controller Mapping tab, added 6 provider dropdowns
  • In the Tree, you can right-click on Horizontal, Vertical, Computer, Console, Raster or Vector, select Properties and modify the settings.
  • Removed Reset buttons. Once you hit Apply or OK settings are saved.
  • Fixed bios selection that could corrupt ini files
  • On messui, fixed splitter that caused software area to become narrower over time.
  • Interface options restored Snapshot Pattern option, added Skip Game Warnings setting.
→ NOWSZY [arcade] Mame x64 0.227 31/12/2020

MAME 0.227 31 Dec 2020

It’s time to say goodbye to 2020, and we’re doing that with the release of MAME 0.227, the fruit of our extended November/December development cycle. A lot has happened in these two months, in terms of internal improvements to MAME as well as user-visible changes. If you’ve been following along with development, you’ll have noticed that we’ve migrated MAME to C++17, overhauled the Lua interface, further streamlined and enhanced the emulated memory system, and cleaned up a lot of ageing code.

MAME 0.227 adds preliminary support for macOS on AArch64, also known as “Apple Silicon”. Please note that we lack a native A64 recompiler back-end, and there are some issues with our C recompiler back-end. If you’re running an A64 build of MAME, you can disable recompilers for most systems that use them with the -nodrc option on the command line. You may get better performance for emulated systems with MIPS III or PowerPC processors by running an x86-64 build of MAME under Rosetta 2 with recompilers enabled. (Yo, ’sup dawg. I heard you like recompilers…)

Lots of long-standing issues have been fixed in this release. Missing platforms in stage 15 of Sega’s Quartet now appear properly. This relies on a protection microcontroller feature that we were previously unaware of. Protection features that are only used late in the game have been a recurring source of frustration not just for emulator developers, but also for arcade bootleggers, and even publishers re-issuing old games in new formats. It seems Sega missed this feature in their Astro City Mini release. Another long-standing protection issue was fixed this month that made Atari’s Rampart impossible to complete on Veteran difficulty. This one was actually a regression that managed to stay unresolved for years, possibly because the game’s high difficulty makes it difficult to reach. While we’re on the topic, protection simulation has been added for the versions of Sega’s Carnival that run on Head On hardware.

While protection emulation may encompass the most noticeable fixes, lots of other things that have been improved as well. Graphical issues have been fixed in Chase Bombers, Championship Bowling, and Prop Cycle. NFL Blitz ’99 no longer skips animations in attract mode. DIP switch descriptions have been corrected in 3-D Bowling, Bloxeed and Mahjong Tenkaigen. Game switching now works on Multipede, and Klax bootlegs are playable, with working sound.

It wouldn’t be a MAME release without new supported systems. This month we’ve got TV games from dreamGEAR, JungelTac, LexiBook and Senario. As always, the quality varies enormously. New versions of 1944: The Loop Master, Cookie & Bibi 2, F-1 Grand Prix, Forgotten Worlds, and Narc have been found and dumped. One of the newly supported Narc versions is particularly interesting, as it appears to be an early test version, lacking a substantial amount of content found in other versions of the game. Another incomplete copy of Unico’s Master’s Fury was found, which could be combined with the previous incomplete set to make the game playable.

Finally, there are a few improvements to the internal user interface. There are more controls for screenshots, aspect ratio and scaling accessible from the Video Options menu. You can now use NOT codes when assigning analog joystick axes to digital inputs. The menus for the Cheat and Autofire plugins have been made more consistent.

New working machines
  • Black Touch II (Korea) [Jorge Silva, Fernando Oliveira, David Haywood]
  • dreamGEAR / JungleTac Plug 'N' Play 50-in-1 (DGUN-853) [David Haywood, Sean Riddle, Kamaal Brown]
  • dreamGEAR My Arcade Pac-Man Pocket Player (DGUNL-3227) [Sean Riddle]
  • dreamGEAR My Arcade Retro Micro Controller - 220 Built-In Video Games (DGUN-2869) [Zup, TeamEurope, Sean Riddle]
  • Excalibur / Nice Code The New York Times Sudoku [David Haywood, Sean Riddle, Kamaal Brown]
  • Hewlett-Packard HP 2641A [Gavin Scott, F.Ulivi]
  • Ingo Devices SL / Senca Code Lyoko (25-in-1 handheld) [KaruzoHikari, TeamEurope, David Haywood]
  • LexiBook / JungleTac / NiceCode Cyber Console Center 200-in-1 (JL2050) [TeamEurope, taizou]
  • Lexibook / JungleTac Lexibook JG7410 100-in-1 [David Haywood, TeamEurope]
  • MSI / Capcom / Sega Street Fighter II: Special Champion Edition (MSI Plug & Play) (Europe) [TeamEurope]
  • Nice Code 6-in-1 Sudoku Plug & Play [David Haywood, Sean Riddle]
  • Novag Super Nova (Novag) [hap, Berger]
  • The Open University Hektor II [Nigel Barnes, Binary Dinosaurs, Centre for Computing History]
  • Senario / JungleTac Vs Maxx 25-in-1 (VT03 hardware) [David Haywood, Sean Riddle, Kamaal Brown]
  • Tsurikko Penta [Phil Bennett, MetalliC, R. Belmont]
  • Ultimate Products / TaiKee Plug 'N' Play Rockstar Guitar / Guitar Rock (PAL) [Peter Wilhelmsen, David Haywood, TeamEurope]
  • Waveblaster-based expander [O. Galibert]
  • WinFun / JungleTac Joypad 65 [David Haywood, Sean Riddle, Kamaal Brown]
  • WinFun / JungleTac Joystick 30 [David Haywood, Sean Riddle, Kamaal Brown]
New working clones
  • 1944: The Loop Master (Euro 000620) [undamned]
  • Astro Ambush (Scramble bootleg on Galaxian hardware) [Genaro Rodarte, Guru]
  • Cadash (US, version 1?) [coolmod, The Dumping Union]
  • Come-Cocos (Ms. Pac-Man) ('Made in Greece' Triunvi bootleg, set 2) [Aritza, Victor Fernandez (City Game), ClawGrip]
  • Cookie & Bibi 2 (set 3) [Kevin Eshbach, The Dumping Union]
  • Croquis (Korea) [xuserv, juking]
  • Cuore 1 (Italian, set 2) [f205v]
  • Cuore 1 (Italian, set 3) [f205v]
  • Cuore 1 (Italian, set 4) [f205v]
  • Cuore 1 (Italian, set 5) [f205v]
  • Endless Riches (Ver 1.21) [hammy, ekorz]
  • F-1 Grand Prix (set 1) [zozo, The Dumping Union]
  • Final Lap R (Japan Rev. B) [Jorge Silva]
  • Flying Shark (World, bootleg) [Ivan Vangelista, Tomasz Slanina]
  • Forgotten Worlds (Japan) [Irongiant, The Dumping Union]
  • G-Darius (Ver 2.02O) [The Dumping Union]
  • Hegener + Glaser Mephisto III (set 2) [Berger]
  • Hegener + Glaser Mephisto III (set 3) [Berger]
  • Hishou Zame (Japan, bootleg) [Ivan Vangelista, Tomasz Slanina]
  • Mattel Aquarius (PAL) [Nigel Barnes]
  • Moune Creste (Jeutel French Moon Cresta bootleg) [Michel BLANCO]
  • Ms. Pac-Man (bootleg, set 4) [Guru]
  • Narc (rev 1.80) [CoolMod, Phil Bennett, Brian Troha, The Dumping Union]
  • Narc (rev 4.00) [Phil Bennet, Brian Troha, The Dumping Union]
  • The Open University Hektor [Nigel Barnes, Centre for Computing History]
  • P.O.W. - Prisoners of War (US version 1, mask ROM sprites) [hammy, The Dumping Union]
  • Pool 10 (Italian, set 10) [f205v]
  • Prop Cycle (Rev. PR1 Ver.A, Japan) [Brian Troha, The Dumping Union]
  • Radica / Sega Mega Drive Collection Volume 2 (Radica, Arcade Legends) (UK) [David Haywood, Sean Riddle]
  • Radica / Sega Super Sonic Gold (Radica Plug & Play) (UK) [David Haywood, Sean Riddle]
  • Radofin Aquarius II [Martin v.d. Steenoven]
  • Riot (Woong Bi license) [system11, zak]
  • Ryu Jin (Japan, ET910000A PCB) [Battlesmurf]
  • Sauro (set 2) [Victor Fernandez (City Game), ClawGrip]
  • Street Fighter II': Champion Edition (Playmark bootleg, set 3) [f205v]
  • Super Cup Finals (Ver 2.1O 1993/11/19, single PCB) [nnap]
  • Twinkle (set 2) [Jorge Silva]
  • Wardner (World, bootleg) [Ivan Vangelista, Tomasz Slanina]
  • Wardner no Mori (Japan, bootleg) [jordigahan]
  • Machines promoted to working
  • Master's Fury [YarPromat, David Haywood]
  • Multipede (Centipede/Millipede multigame kit) [Devin Acker]
  • Sharp PC-E220 [Sandro Ronco]
  • Sharp PC-G815 [Sandro Ronco]
  • Votrax/Phonic Mirror HandiVoice HC-110 [Lord Nightmare]
  • Clones promoted to working
  • Klax (version 5, bootleg set 1) [Devin Acker]
  • Klax (version 5, bootleg set 2) [Devin Acker]
New machines marked as NOT_WORKING
  • Akai VX600 Programmable Matrix Synthesizer [DBWBP]
  • AT&T Blit [shattered]
  • Azkoyen Design (Euro) [maquinasdetabaco.com, Dirk Best]
  • Azkoyen Design D6 [jordigahan, ClawGrip, Dirk Best]
  • BaoBaoLong Portable Game Player BBL-338 (BaoBaoLong, 48-in-1) [TeamEurope, taizou]
  • Basic Fun Fix It Felix Jr. (Mini Arcade) [Sean Riddle, Kamaal Brown]
  • Basic Fun Where in the World is Carmen Sandiego? (Handheld) [foone]
  • Biplane [TTL] [Andrew Welburn]
  • Dancing Fever Gold (J 000821 V2.001) [Lydz]
  • Defence Products Datacast Controller (The Stock Exchange) [Tony Jewell, Nigel Barnes]
  • Digital Pocket Hand Held System 20-in-1 - Model 8213 [TeamEurope, taizou]
  • dogstation Deluxe [HeroponRikiBestest]
  • DreamGear My Arcade Caveman Ninja [Tim Schuerewegen]
  • dreamGEAR My Arcade Data East Classics - Pixel Classic (308-in-1) (DGUNL-3201) [TeamEurope]
  • dreamGEAR My Arcade Data East Classics - Pixel Player (308-in-1) (DGUNL-3202) [Sean Riddle, Kamaal Brown, Ruairi]
  • dreamGEAR Plug 'N' Play 25-in-1 (DGUN-806) [David Haywood, Sean Riddle, Kamaal Brown]
  • Fizz Creations Arcade Classics Mini Handheld Arcade (Supreme 150) [TeamEurope]
  • Fizz Creations Mini Arcade Console (Arcade 10-in-1) [TeamEurope]
  • Hasbro Palace Arcade [Sean Riddle, Kamaal Brown]
  • HengSheng 36-in-1 (Black pad) [TeamEurope, taizou]
  • HengSheng 36-in-1 (Red pad) [TeamEurope, taizou]
  • Hewlett Packard Jornada 720 [Ryan Holtz]
  • HKB-502 268-in-1 (set 1) [jacaba]
  • IVL Technologies Easy Karaoke Groove Station [TeamEurope, David Haywood]
  • Jungle's Soft Mini Game Player 48-in-1 [TeamEurope]
  • LeapFrog IQuest 4.0 (US) [David Haywood, Sean Riddle, Kamaal Brown]
  • LeapFrog Turbo Extreme (US) [David Haywood, Sean Riddle]
  • LeapFrog Turbo Twist Brain Quest (US) [Sean Riddle, David Haywood]
  • LeapFrog Turbo Twist Math (US) [Sean Riddle, David Haywood]
  • Lexibook Compact Cyber Arcade - PJ Masks [Zup, TeamEurope]
  • Lexibook Cyber Arcade Pocket (JL1895) [Tim Schuerewegen]
  • MGA Entertainment MIUCHIZ Virtual Companions [Lord Nightmare]
  • Moto GP (MGP1004-NA-B) [Guru]
  • Pro Evolution Soccer The Arcade (ver EAA) [Victor Fernandez (City Game), ClawGrip]
  • Red5 Mini Arcade Machine 240-in-1 (Red5) [ne7!]
  • Retro Arcade 16 Bits Classic Edition Mini TV Game Console - 145 Classic Games - TV Arcade Plug and Play (Mega Drive bootlegs)
  • [TeamEurope, David Haywood]
  • Retro FC 400-in-1 [Time Schuerewegen]
  • Sharp IQ-7000 [Sean Riddle, Recreativas.org]
  • Slime Kun [SpinalFeyd]
  • Storm [JunoMan]
  • Tantel AlphaTantel [Binary Dinosaurs, Nigel Barnes]
  • TimeTop Ultimate Pocket Console GM-235 [TeamEurope, taizou]
  • Space Pokan [SpinalFeyd, R. Belmont]
  • Sym Systems / Torque Systems MBC020-65 CPU/Video Board (Torque Systems OEM) [Bitsavers]
  • TecToy Pense Bem (2017) [Felipe Sanches]
  • Thumbs Up Mini Arcade Machine (Thumbs Up, 240IN1ARC) [David Haywood, TeamEurope]
  • Trio de Bingo [Yasuhiro Ogawa]
  • Twin Basket [Museo Del Recreativo]
  • unknown 960606-5 based machine [jordigahan, ClawGrip]
  • unknown Cirsa slot machine on 820501 A PCB [jordigahan, ClawGrip]
  • unknown Cointek game [Siftware]
  • unknown Konami medal game (game code GS662) [SpinalFeyd, R. Belmont]
  • unknown Recreativos Franco slot machine (model RF51W14-CG) [jordigahan, ClawGrip]
  • Venom TV Dance Mat 4 Games in 1 (Mix Party 3 / Dance Mix 3) [TeamEurope, David Haywood]
  • Virtual TV Soccer [David Haywood, Sean Riddle]
  • VTech InnoTAB 2 (UK) [TeamEurope]
  • VTech InnoTV [TeamEurope]
  • Win Bingo 2006 [f205v]
  • Yamaha MU-5 [Edward d-tech, DBWBP, R. Belmont]
  • Yamaha PSR-340 PortaSound [R. Belmont, HIGHWAYMAN]
New clones marked as NOT_WORKING
  • Ator (set 1, 2 bumpers) [Sergio y Vicente de www.electronicavys.es]
  • Death Crimson OX (USA) [Arzeno Fabrice]
  • Diana Olakoa (v8.27) [Victor Fernandez (City Game), ClawGrip]
  • Dragon Ball Z 2 - Super Battle (bootleg) [Jorge Silva]
  • DreamGear My Arcade Retro Machine 200-in-1 (DGUN-2577) [ne7!]
  • E-Game! 150-in-1 [gelotus]
  • Gaming Tech CT-885 [kludge]
  • Le Grand 8 [flipprojets.fr, PinMAME]
  • HKB-502 268-in-1 (set 2) [Tim Schuerewegen]
  • Jurassic Park (USA 3.05, display A5.10) [MLM, Victor Fernandez (City Game), ClawGrip]
  • Last Action Hero (unknown CPU, display L1.05) [Sergio y Vicente de www.electronicavys.es]
  • LeapFrog, Zippity (UK) [David Haywood, TeamEurope]
  • Lexibook / Sit Up Limited / Jungle's Soft Seal 30-in-1 (VT based, Model FN098134) [David Haywood, TeamEurope]
  • Lexibook Cyber Arcade 200-in-1 [pascal_frigoriste]
  • Magic's 10 2 (ver. BETA3) [f205v]
  • Next Software Inc NeXTcube [Davide Cavalca]
  • Olympic Darts K7 (v3.00) [jordigahan, ClawGrip]
  • Pool Player (1.0) [PinMAME]
  • Scramble (unknown bootleg) [caius, hammy]
  • Thumbs Up 240-in-1 Mini Arcade Machine [emuboy85]
New working software list additions
  • apple2_flop_clcracked:
  • Algebra Drill and Practice I (version 1.1, June 1985 on disk label) (cleanly cracked),
  • Algebra Drill and Practice II (Version 1.1, January 1985 on disk label) (cleanly cracked), Artesians (cleanly cracked),
  • Bezare (cleanly cracked), Campaign Trilogy (cleanly cracked), Canyon Climber (cleanly cracked),
  • Cavern Creatures (cleanly cracked), Cosmic Combat (cleanly cracked), Dondra: A New Beginning (Revision 2) (cleanly cracked),
  • Fathoms 40 (cleanly cracked), Goblins (cleanly cracked), Grandma's House (cleanly cracked), The Lion's Share (cleanly cracked),
  • Kukulcan (cleanly cracked), Latin Vocabulary I (cleanly cracked), Oo-Topos (Sentient Software release) (cleanly cracked),
  • Sargon III (cleanly cracked), Space Waste Race: Storybooks Of The Future (cleanly cracked),
  • Stellar 7 (Software Entertainment Company release) (cleanly cracked), SuperCube (cleanly cracked), Vortex (cleanly cracked)
  • [4am, Firehawke]
  • apple2_flop_misc: Anti-M (version 1.8) [4am, Firehawke]
  • apple2_flop_orig:
  • The Adventures of Kristen and Her Family, The Adventures of Sarah and Her Friends, Alien Rain, Alligators and Crocodiles,
  • Audubon Wildlife Adventures: Whales!, Bats in the Belfry, Borrowed Time, Case of the Great Train Robbery: Fact and Opinion,
  • Case of the Missing Chick: Finding The Main Idea, Cave Girl Clair, Chelsea of the South Sea Islands, Corruption (Version 1.11),
  • Death in the Caribbean, Dragonworld, The Escape from Traam, Extra K (Version 1985-08-30), Fahrenheit 451,
  • Germany 1985 (Version 2.0), Horses, I.O. Silver, Jenny of the Prairie, Kukulcan, Learning to Tell Time, The Lion's Share,
  • Lucifer's Realm, Mini-Pix #2 (Version 1986-11-01), Mini-Pix #3 (Version 1986-11-17), Motorcycles, Mrs. Wigglesworth's Secret,
  • Nine Princes in Amber, Paul Bunyan, The Quest, The Quest (Version 2.0), Ring Quest, The Scoop, The Seasons,
  • The Serpent's Star (Version 1.0) (Broderbund release), The Spelling Bee, Supermartian: The Adventure,
  • Talisman: Challenging the Sands of Time, Vortex [4am, Firehawke]
  • aquarius_cart:
  • Aquaricart [Jay Snellen, III]
  • Mini Expander Diagnostics [Ian Baronofsky]
  • bbc_rom:
  • Amcom E-Net Client 6.14B, Amcom WFS 5.21, Amcom WFS 6.23B, Amcom WFS 6.34B, Opus DDOS 3.15 Rev.10, Opus DDOS 3.15 Rev.20,
  • Opus DDOS 3.15 Rev.30, Opus DDOS 3.35 Rev.30, Opus DDOS 3.35 Rev.35, Opus DDOS 3.45 Rev.12, Opus DDOS 3.45 Rev.20,
  • Opus DDOS 3.45 Rev.30, Timefix 1.00 [Nigel Barnes]
  • ekara_pal: e-kara UK / Europe Volume 4 (UK-E004), e-kara UK / Europe Volume 5 (UK-E005) [David Haywood, TeamEurope]
  • fmtowns_cd:
  • Bell's Avenue Vol. 3, Collector D - Bangai-hen - Gokurakudai Nishichiku Sales Daisakusen,
  • Eikan wa Kimi ni 2 - Koukou Yakyuu Zenkoku Taikai (HMC-144), F-BASIC386 v1.1 L21, FM Towns Free Soft Nyuumon Kit,
  • Gokichi-kun Series - Igo Nyuumon Doujou, Hajimete no Ryokou Eikaiwa, Heike Monogatari (Joukan), Hiragana no Ehon, Hirou,
  • Hyper Planet Shiki Vol. 1, Idol Project (1995-06-16 15: 06:42), Igo Doujou Shodan - Kaigan! Kyuu kara Dan e no Chousen,
  • Igo II (HMA-219), Joshikousei Shoujo Densetsu - Cosplay Special, Mahjong Gensoukyoku II - Mahjong Fantasia,
  • Mahjong Gensoukyoku III - Mahjong Fantasia the 3rd Stage, Maruanki Eitango - Chuugaku 2-nensei,
  • Maruanki Eitango - Chuugaku 3-nensei, NHK Jissen Eikaiwa (HMC-120), Nihon no Yachou (FM Towns Marty version),
  • Special & Delicious! Original CD-ROM, Terra Towns (HMA-110), Vampire High School [redump.org]
  • L'Empereur [redump.org, KailoKyra]
  • Soft de Hard na Monogatari, Soft de Hard na Monogatari 2 [redump.org, wiggy2k]
  • fmtowns_flop:
  • Oh! Pai [akira_2020]
  • F-BASIC86HG Interpreter V1.2 L31A, F-BASIC86HG Interpreter/Compiler V1.2 L31A [anonymous]
  • Might and Magic - World of Xeen [Neo Kobe Collection]
  • Dinosaur, Dragon Knight 4 Special Disk, Futoppara FD Heisei 1-gou [r09]
  • gameking:
  • 4 in 1 - Manhunt + Bobby + Tantivy + Racing Car (512KB cartridge)
  • 4 in 1 - TrojanLegend (Trojan) + HappyBall + Supermotor (Motor) + Lanneret (Hawk) (512KB cartridge) [TeamEurope]
  • ibm5150:
  • Alien Syndrome, Altered Destiny (3.5"), Altered Destiny (5.25"), Altered Destiny (5.25", older), Battle Chess II: Chinese Chess,
  • California Games 2, Dick Tracy: The Crime-Solving Adventure, Double Dragon 3 - The Rosetta Stone (3.5"),
  • Duck Tales: The Quest for Gold, Omega, The Punisher, SimCity Classic Graphics (SimCity Classic addon),
  • World Championship Soccer (3.5"), World Championship Soccer (5.25") [ArcadeShadow]
  • ibm5170:
  • Dogfight: 80 Years of Dogfighting (Euro), DragonSphere, Dune (3.5"), Dune II - The Building Of A Dynasty (USA),
  • EcoQuest: The Search For Cetus, Inca, The Legacy: Realm of Terror (Euro), Legends of Valour,
  • Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work (3.5"),
  • Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work (5.25"), Monkey Island 2: LeChuck's Revenge (3.5", Germany),
  • The Prophecy (USA), Rise of the Triad: Dark War, SimAnt (3.5", v1.08), SimAnt (5.25", v1.06), SimAnt (5.25", v1.08),
  • SimAnt (windows 3.x release), Special Forces (3.5"), Special Forces (5.25"), Star Trek - 25th Anniversary (3.5" DD, v1.0),
  • Star Trek - 25th Anniversary (USA, 3.5" DD, v1.00) (includes 'Out Of This World' demo),
  • Wacky Wheels (v1.1 registered & upgraded patch), Wacky Wheels (v1.1), Xargon: Volume 1 - Beyond Reality,
  • Xargon: Volume 2 - The Secret Chamber, Xargon: Volume 3 - Xargon's Fury [ArcadeShadow]
  • megadriv: L'Abbaye des Morts [Alexis B.]
  • next_cdrom:
  • 3rd Party Products Fall 1995, 3rd Party Software Sampler Fall 1993, Electronic AppWrapper 2 [Davide Cavalca]
  • 3rd Party Products 1993, NeXT Education Software Sampler 1992, SoftPC 3.0 [fsck.technology, Davide Cavalca]
  • next_hdd:
  • NeXTSTEP 2.0, NeXTSTEP 2.1, NeXTSTEP 2.2, NeXTSTEP 3.0, NeXTSTEP 3.3, NeXTSTEP 4.0, OPENSTEP 4.0, OPENSTEP 4.2
  • [archive.org, Davide Cavalca]
  • orao: Bioritam, Geografija, Mined Out, Otto Motor, Rocky, Space Invaders (Alt), Westbank, Zodiac Strip [Josip Perušanec]
  • sgi_mips:
  • Alias|Wavefront Composer 4.5, Intranet Junction 1.0.2 for IRIX 6.2, 6.3, 6.4 and 6.5,
  • Media Value Pack WebFORCE August 1998 for IRIX 6.5, PDF Generator 1.2 for IRIX 6.2, 6.3, 6.4 and 6.5 [archive.org, darkstar]
  • sorcerer_cart: Compudata Scan 6.1 Test Pack v1.0 [exidyboy, Sean Corr]
  • sorcerer_cass: Defense Command (ported from TRS-80), Killer Gorilla (ported from TRS-80) [exidyboy]
  • vgmplay:
  • After Burst (Nintendo Game Boy), Armed F (Arcade), Armed F (PC Engine), Batman - Return of the Joker (Nintendo Game Boy),
  • Bionic Commando (Nintendo Game Boy), Bubble Bobble Part 2 (NES), Bubble Bobble Part 2 (Nintendo Game Boy),
  • Cobra Mission - Panic in Cobra City (IBM PC AT), Cyber Cycles (Namco System 22), Desire - Haitoku no Rasen (FM Towns),
  • Digital Champ - Battle Boxing (PC Engine), Dragon Ball Z (Arcade), EVE burst error (NEC PC-9801),
  • Elvira - Mistress of the Dark (IBM PC AT), Elvira - Mistress of the Dark (NEC PC-98),
  • Elvira II - The Jaws of Cerberus (IBM PC AT), FZ Senki Axis (Sharp X68000), Final Fantasy (MSX2, PSG), Fray (MSX2, PSG),
  • Game Master 2 (MSX, PSG), Golf (Nintendo Virtual Boy), Kid Kool and the Quest for the Seven Wonder Herbs (NES),
  • King of Fighters R-2 (Neo Geo Pocket Color), Kozure Ookami (Arcade), Madou Monogatari - ARS (NEC PC-9801),
  • Mario Clash (Nintendo Virtual Boy), Metal & Lace - Battle of the Robo Babes (IBM PC AT),
  • Ottifanten - Kommando Stoertebeker (Nintendo Game Boy Color), Penguin Wars (Nintendo Game Boy), Penguin-Kun Wars 2 (MSX),
  • Pokemon Red-Blue Version (Nintendo Game Boy), Princess Maker (MSX2, PSG), Samurai Shodown! (Neo Geo Pocket),
  • Silent Debuggers (TurboGrafx-16), Sky Robo (Arcade), Space Squash (Nintendo Virtual Boy), Super Chase H.Q. (Nintendo Game Boy),
  • Time Crisis II (Namco System 23), Time Pilot (MSX, PSG), Tony La Russa's Ultimate Baseball (IBM PC AT),
  • Totsugeki! Mix (NEC PC-9801, OPN), Totsugeki! Mix (NEC PC-9801, OPNA), The Tower of Gazzel (MSX2, PSG),
  • Trip World (Nintendo Game Boy), The Ultimate Stuntman (NES), Xenon - Mugen no Shitai (FM Towns),
  • Xuanyuan Jian Waizhuan - Feng Zhi Wu (IBM PC AT) [vgmrips.net, Tafoid]
Software list items promoted to working
  • fmtowns_cd:
  • True Heart [r09]
  • Alice no Yakata 3 [redump.org]
  • Ms. Detective File #2 - Sugata-naki Irainin [wiggy2k]
  • ibm5170: Alien Legacy [ArcadeShadow]
New NOT_WORKING software list additions
  • bbc_rom: I2C (4 U) 3.0B, I2C (4 U) 3.1B [Martin Barr]
  • easy_karaoke_cart: Golden Greats Vol.3, Golden Greats Vol.4 [TeamEurope, David Haywood]
  • fmtowns_cd:
  • Hyper Planet for Marty, Lettuce Cooking - Tanoshiku Tsukureru Obentou, Nemurenu Yoru no Chiisana Ohanashi, Sensual Angels [redump.org]
  • Cyber Motion V1.0 [redump.org, wiggy2k]
  • fmtowns_flop: Jissen Igo Taikyoku - Gokichi-kun - Chuukyuu (Jou) [wiggy2k]
  • ibm5170: America Online for Windows 1.5, America Online for Windows 2.0 MI (Manual Installer) [Justin Kerk]
  • leapfrog_iquest_cart: IQuest 4.0 Starter Pack, Science Grade 5 [David Haywood, Sean Riddle, Kamaal Brown]
  • leapfrog_turboextreme_cart: Grade 2 (500-10652) [Sean Riddle, David Haywood]
  • leapfrog_turbotwistbrainquest_cart: Grades 5 & 6 (500-00745) [Sean Riddle, David Haywood]
  • next_hdd: NeXTSTEP 0.8, NeXTSTEP 0.9, NeXTSTEP 1.0, NeXTSTEP 1.0a, NeXTSTEP 3.1, NeXTSTEP 3.2 [archive.org, Davide Cavalca]
  • orao: Crtanje (Alt), Kalkulator, Konverzija, Mega Fruit, Monster Copy 2, Orijentacija Kompasom, Teksted v1.03 [Josip Perušanec]
  • picno: Chibi Maruko-chan no Tashizan Hikizan, Picno de Kuku, Picno de Nihon Chizu [TeamEurope]
  • pockchalv2:
  • Chuu 1 Eisuukoku Pack (7P), Chuu 2 Eisuukoku Pack (NEW CROWN, TOTAL ENGLISH Taiouban) (6PF),
  • Chuu 2 Eisuukoku Pack (SUNSHINE, ONE WORLD Taiouban) (7PE), Chuu 3 Ei-Suu-Koumin Pack (NEW CROWN, TOTAL ENGLISH Taiouban) (5PI),
  • Chuu 3 Ei-Suu-Koumin Pack (NEW CROWN, TOTAL ENGLISH Taiouban) (7PI), Chuugaku Chiri (4C), Chuugaku Rika (1-bun'ya) (4L1),
  • Chuugaku Rika (1-bun'ya) (5L1), Chuugaku Rika (2-bun'ya) (4L2), Chuugaku Rika (2-bun'ya) (5L2) [skaman]
  • stv: Final Fight Revenge / Final Revenge (JUET 990714 V1.000) [Ivan Vangelista]
  • vtech_innotab_cart: Mickey Mouse Clubhouse (UK) [TeamEurope]
  • vtech_innotv_innotabmax_cart:
  • DC Comics - Gotham City Robots (80-274803 UK), Finding Dory (80-274903 UK), The Lion Guard (80-275203 UK),
  • Paw Patrol - Pups Save a UFO! (80-274103 UK) [TeamEurope]
  • wizard_cart:
  • 3 Dimensional Spreadsheet (IQ-8B01), Time Expense Manager (IQ-701A) [Recreativas.org]
  • 8-Language Translator (IQ-703A) [Sean Riddle, Recreativas.org]
Translations added or modified
  • Portuguese (Brazil) [Masc Guy]
  • Merged pull requests
  • 7375: viedo/snes_ppu.cpp: Converted to device_palette_interface and fixed direct color mode behavior. [cam900]
  • 7379: bus/coco: Added Speech Systems Stereo Composer cartridge. [Tim Lindner]
  • 7391: vicdual.cpp: Added protection simulation to Tranquillizer Gun so that the game plays correctly. [David Haywood]
  • 7393: coco12.cpp, coco3.cpp, dragon.cpp: Removed IRQ trampolines. [Tim Lindner]
  • 7396: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Updated Apple II software lists for October 2020. [4am, Firehawke]
  • 7397: photoplysx.cpp: Added notes about the USB dongle and a partial dump of its non-volatile memory. [ClawGrip]
  • 7398: sound/ymf262.cpp: Fixed off-by-one error in OPL3_SLOT_CONNECT. [moralrecordings]
  • 7400: pacman.cpp: Removed “mspacmanbg3”, it was a bad dump of “pacmansp”. [ClawGrip]
  • 7401: Added six working TV games, and improved Mega Drive-derived TV game drivers. [David Haywood]
  • 7405: microdar.cpp: Added Diana Olakoa (v8.38). [Victor Fernandez (City Game), ClawGrip]
  • 7406: Fixed uninitialized variables in a number of devices used by the HP9000/300 series systems. [Sven Schnelle]
  • 7407: Added driver for the 2017 version of the TecToy Pense Bem. [Felipe Sanches]
  • 7409: apple2_flop_orig.xml: Added latest Apple II original floppy dumps. [4am, Firehawke]
  • 7412: fmtowns_flop.xml: Added Might and Magic: World of Xeen. [Neo Kobe Collection, r09]
  • 7313: klax.cpp: Got the Klax bootlegs working, including sound. [Devin Acker]
  • 7414: nes_vt369_vtunknown_soc.cpp: Improved VT1682 ALU behavior, and made some progress towards VT369. [David Haywood]
  • 7415: cpu/avr8: Fixed crash on using timer 1. [Felipe Sanches]
  • 7416: imb5170.xml: Added six entries, and re-dumped one entry. [ArcadeShadow]
  • 7421: cpu/tms7000: Fixed JPZ mnemonic and offsets for BTJO/BTJZ in disassembly. [Tim Lindner]
  • 7422: chdman: Added support for importing redump.org GD-ROM extended bin/cue format (GitHub #6466). [nhand42]
  • 7423: Added some TV games/software, and modernised code in segac2.cpp, tsamurai.cpp, tubep.cpp and weclemans.cpp. [David Haywood]
  • 7425: Added two TV games, and fixed VT1682 out-of-bounds accesses. [David Haywood]
  • 7429: spectrum.cpp: Added some diagnostic ROMs; bus/spectrum: Added additional Multiface ROMs. [rfka01]
  • 7430: unk6502_st2xxx.cpp: Added two TV games. [TeamEurope, David Haywood]
  • 7431: centiped.cpp: Added support for switching games in the Multipede kit sets. [Devin Acker]
  • 7432: hp3478a.cpp: Added LCD annunciators and button labels to layout. [fenugrec]
  • 7434: model2.cpp, model3.cpp: Improved descriptions of Daytona USA and Scud Race games (MT5701). [ArtLine]
  • 7435: Added skeleton driver and software list for VTech InnoTV, and two Game King cartridge dumps. [TeamEurope, David Haywood]
  • 7437: lindbergh.cpp: Added Psy-Phi to list of known games. [HeroponRikiBestest]
  • 7439: sound/c140.cpp: Tidied up sample fetching code. [cam900]
  • 7440: Added support for N2A03 CPU to GDB stub debugger, and swapped field order of 6502 PC/SP to SP/PC. [LucienMP]
  • 7441: Added eleven TV games based on V.R. Technology VT chips. [David Haywood]
  • 7443: Added Motorola 6809 CPU support to the GDB stub debugger. [Gustavo del Dago]
  • 7444: cpu/m6502: Added preliminary ST2205U DMA support. [David Haywood]
  • 7445: ms32.cpp:, bnstars.cpp, tetrisp2.cpp: Made system control unit a device and fixed some bugs. [Angelo Salese, Alex Marshall]
  • 7446: centiped.cpp: Added watchdog reset address to bootlegs. [Devin Acker]
  • 7447: ibm5150.xml: Marked Blockout as a bad dump as it has modified OEM ID and root directory. [ArcadeShadow]
  • 7448: kpython.cpp: Added dump of dogstation Deluxe hard disk. [HeroponRikiBestest]
  • 7449: agat.cpp: Added native keyboard emulation, and improved video and floppy emulation. [shattered]
  • 7450: Added several TV games, and two LeapFrog IQuest cartridge dumps. [David Haywood]
  • 7452: bus/spectrum: Fixed ROM loading for double-size Multiface 3 clone ROM. [rfka01]
  • 7453: 4enlinea.cpp: Added Olympic Darts K7 (v3.00). [jordigahan, ClawGrip]
  • 7454: nes_vt369_vtunknown.cpp, spg2xx_zone.cpp: Added two TV games. [David Haywood, TeamEurope]
  • 7455: ibm5170.xml: Added five items, and re-dumped one item. [ArcadeShadow]
  • 7456: galastrm.cpp: Added link to video showing correct rotation effects. [cam900]
  • 7457: slapshot.cpp: Corrected notes about MC68000P12F clock frequency. [cam900]
  • 7458: frontend: Exposed emu_options to Lua scripts. [Nathan Woods]
  • 7459: goldstar.cpp: Corrected crazybon U79 PROM location. [Ioannis Bampoulas]
  • 7460: undrfire.cpp: Converted to use TC0360 device, fixing graphical priority issues (MT01807). [cam900]
  • 7461: Added two TV games, and fixed some issues affecting beijuehh. [David Haywood]
  • 7463: machine/ie15.cpp: Modernised logging, and converted keyboard to use device_matrix_keyboard_interface. [shattered]
  • 7464: wizard_cart.xml, wizard.cpp: Added notes and fixed year for iq7000. [ClawGrip]
  • 7465: segac2.cpp: Clarified Bloxeed credit DIP switch settings. [Devin Acker]
  • 7466: picno.xml: Added Picno de Kuku and Chibi Maruko-chan no Tashizan Hikizan. [TeamEurope, ClawGrip]
  • 7468: dragon.cpp: Fixed Dragon Alpha disk controller status read (fixes disk I/O). [Tim Lindner]
  • 7569: blit.cpp: Added skeleton driver for AT&T Blit terminal. [shattered]
  • 7470: de_3.cpp: Added another version of Jurassic Park, and cleaned up metadata. [MLM, Victor Fernandez (City Game), ClawGrip]
  • 7471: sauro.cpp: Added Sauro (set 2). [Victor Fernandez (City Game), ClawGrip]
  • 7472: bus/coco: Added Speech Systems Symphony Twelve cartridge. [Tim Lindner]
  • 7473: machine/coco.cpp: Improved behaviour of high-resolution joystick interface. [Tim Lindner]
  • 7474: emu/drawgfxt.ipp: Moved drawscanline_core leftover pixel handling out of unrolled loop. [Romain Tisserand]
  • 7477: Identified purported “Sea Hunter” game as Black Touch II, and moved it to the correct source file. [David Haywood]
  • 7478: starshp1.cpp: Fixed tilemap size. [Frank Palazzolo]
  • 7480: ibm5170.xml: Added three items. [ArcadeShadow]
  • 7481: ibm5150.xml: Added three items and re-dumped one item. [ArcadeShadow]
  • 7482: cpu/m68000: Added support for addressing mode 6 for FSAVE and FRESTORE instructions. [shattered]
  • 7483: leapfrog_iquest.cpp: Added preliminary banking and screen buffer implementation. [David Haywood]
  • 7484: naomi.cpp: Documented AICA clock source jumper JP1. [hachirokumiku]
  • 7486: nes_vt32.cpp: Added My Arcade Data East Classics Pixel Player (308-in-1). [Sean Riddle, Kamaal Brown, Ruairi, David Haywood]
  • 7488: segas32.cpp: Fixed YMW-258-F (MultiPCM) clock frequency. [cam900]
  • 7489: vg5k.cpp: Improved printer communication. [Sylvain Glaize]
  • 7490: sauro.cpp: Switched the order of Sauro sets, making the newly-dumped parent, as it has bug fixes. [ClawGrip]
  • 7491: Made more use of constexpr qualifier in rendering code. [Romain Tisserand]
  • 7492: picno.xml: Added Picno de Nihon Chizu, fixed some metadata, and sorted items by serial number. [TeamEurope, ClawGrip]
  • 7493: vicdual.cpp: Added protection simulation for carnivalh and carnivalha. [David Haywood]
  • 7495: n64.xml: Added notes about known Mario no Photopi SmartMedia cards. [ClawGrip]
  • 7496: bus/coco: Fixed SSC TMS7000 busy flag and reset handling (fixes speech in Pegsaus and the Phantom Riders). [Tim Lindner]
  • 7497: toaplan1.cpp: Converted drawing code to use standard priority handling for sprites. [cam900]
  • 7498: peyper.cpp: Added Ator (set 1, 2 bumpers). [Sergio y Vicente de www.electronicavys.es, ClawGrip]
  • 7499: segas16a.cpp: Allow 8751 to access tile RAM on pre-System 16 boards (fixes Quartet stage 15). [David Haywood]
  • 7501: fmtowns_cd.xml: Added 20 items, replaced 35 items, and added floppy disk image for msdet2. [redump.org, wiggy2k, r09]
  • 7502: coco12.cpp, bus/coco: Cleaned up CoCo cartridge slot configuration code. [Nathan Woods]
  • 7503: sgi_mips.xml: Added four items. [archive.org, darkstar]
  • 7506: ibm5150.xml: Added The Punisher. [ArcadeShadow]
  • 7507: ibm5170.xml: Added four items and identified some bad dumps. [ArcadeShadow]
  • 7508: frontend: Exposed image format information to Lua scripts. [Nathan Woods]
  • 7509: Promoted a TV game to working, added three TV games, and added a skeleton list for the VTech InnoTAB 2. [David Haywood]
  • 7511: Fixed issues in Brazilian Portuguese translation noted in GitHub #7510. [Masc Guy]
  • 7514: neptunp2.cpp: Added unknown 960606-5 based machine. [jordigahan, ClawGrip]
  • 7515: cosmic.cpp: Fixed bug in sound output handler and cleaned up sample playback code. [Gerg Kennedy]
  • 7517: design.cpp: Add notes about coin selector. [ClawGrip]
  • 7519: leapfrog_iquest.cpp: Added Turbo Extreme (US). [David Haywood, Sean Riddle]
  • 7520: hp2640.cpp: Added HP2641A APL terminal. [Gavin Scott, F.Ulivi]
  • 7521: frontend: Exposed cassette image devices to Lua scripts. [Carl]
  • 7523: de_3.cpp: Added another Last Action Hero version, and improved metadata for all games. [ClawGrip]
  • 7525: kpython.cpp: Added Pro Evolution Soccer The Arcade (ver EAA). [Victor Fernandez (City Game), ClawGrip]
  • 7526: fmtowns_flop.xml: Added seven entries, and updated notes. [r09, wiggy2k, anonymous]
  • 7527: audio/seibu.cpp, cabal.cpp, deadang.cpp, shanghai.cpp: Fixed clock frequencies, cleaned up code, and added notes. [cam900]
  • 7530: leapfrog_turboextreme_cart.xml: Added Grade 2. [Sean Riddle, David Haywood]
  • 7531: video/deco_zoomspr.cpp: Replace sprite alpha blending with alternate frame flicker. [cam900]
  • 7533: ibm5170.xml: Added eight items. [ArcadeShadow]
  • 7534: pacman.cpp: Fixed inputs for Birdiy. [Ian Eure]
  • 7537: Fixed compilation on older macOS/Xcode releases (GitHub #7536). [Masc Guy]
  • 7538: missbamby.cpp: Added notes about Cirsa PCB models. [ClawGrip]
  • 7539: neptunp2.cpp: Re-dumped sound ROM for unk960606 (was previously dumped at half size). [ClawGrip]
  • 7540: fmtowns_cd.xml: Added 13 items, re-dumped 23 items and added two missing floppies. [redump.org, wiggy2k, KailoKyra, r09]
  • 7541: Added seven TV games, and skeleton for IVL Technologies Easy Karaoke Groove Station. [David Haywood]
  • 7542: machine/generalplus_gpl16250soc.cpp: Fixed device type validation. [David Haywood]
  • 7543: easy_karaoke.cpp: Added system ROM dump. [TeamEurope, David Haywood]
  • 7545: Added a TV game, and moved dancmix3 to nes_sh6578.cpp. [David Haywood, TeamEurope]
  • 7546: machine/t10mmc.cpp: Fixed relative frame number calculation for read subchannel command. [Windy Fairy]
  • 7549: firebeat.cpp: Corrected main CPU clock speed to 64 MHz. [Windy Fairy]
  • 7551: coco3.cpp: Corrected PIA register mirroring. [Tim Lindner]
  • 7552: dynax.cpp: Corrected descriptions for some tenkai DIP switches. [CecilHarvey]
  • 7553: megadriv.cpp: Added notes about LaserActive Mega Drive Pack. [cam900]
  • 7555: megadriv_rad.cpp, nes_vt09.cpp, st22xx_bbl338.cpp: Added three TV games. [David Haywood, TeamEurope, taizou]
  • 7556: next.cpp: Added 68040-based NeXTcube as a separate system. [Davide Cavalca]
  • 7557: next_hdd.xml: Added pre-installed NeXT hard disk images. [archive.org, Davide Cavalca]
  • 7558: drgnmst.cpp: Re-dumped Master's Fury from partially-populated Dragon Master 96 PCB. [YarPromat, David Haywood]
  • 7560: next.cpp: Removed magneto-optical drive from machines that lack it. [Davide Cavalca]
  • 7561: next.cpp: Added five additional ROM versions. [NeXTComputers.org, Davide Cavalca]
  • 7562: leapfrog_iquest.cpp: Added two Turbo Twist systems and accompanying software list. [Sean Riddle, David Haywood]
  • 7563: twinbskt.cpp: Fixed manufacturer name for Twin Basket. [ClawGrip]
  • 7565: Added aspect ratio control settings to video options menu in internal UI. [AJR]
  • 7568: st22xx_bbl338.cpp, unk6502_st2xxx.cpp: Moved LCD controller used by BaoBaoLong handhelds to a device. [David Haywood]
  • 7569: seta2.cpp: Added description for grdians bonus life DIP switch. [AugiteSoul]
  • 7572: wardner.cpp: Added Wardner no Mori (Japan, bootleg). [jordigahan, ClawGrip]
  • 7573: apple2_flop_clcracked.xml, apple2_flop_misc.xml, apple2_flop_orig.xml: Added latest dumps and cracks. [4am, Firehawke]
  • 7574: st22xx_bbl338.cpp: Manually put some code in RAM to allow software to progress. [David Haywood]
  • 7575: ibm5150.xml: Added five items and re-dumped one item. [ArcadeShadow]
  • 7576: ibm5170.xml: Added Special Forces (3.5"). [ArcadeShadow]
  • 7578: next_cdrom.xml: Added initial software list for NeXT CD-ROM software. [fsck.technology, Davide Cavalca]
  • 7580: twinbskt.cpp: Added ASCII PCB layout, fixed system flags, and added placeholder for undumped ISD2590P. [ClawGrip]
  • 7584: Renamed source files for BaoBaoLong ST2302U-based handhelds, and gave bbl338 its own memory map. [David Haywood]
  • 7587: drgnmst.cpp: Improved graphics priorities for mastfury. [David Haywood]
  • 7589: bus/coco: Added CoCo and Dragon MIDI cartridges. [Tim Lindner]
  • 7591: rf51w14cg.cpp: Added unknown Recreativos Franco slot machine (model RF51W14-CG). [jordigahan, ClawGrip]
  • 7592: next.cpp: Changed logging code to use machine error log. [Davide Cavalca]
  • 7593: rx78.xml: Updated list of known software in comments. [David Silva]
  • 7595: ibm5150.xml: Added four items. [ArcadeShadow]
  • 7597: rx78.cpp: Removed redundant list of software from comments. [David Silva]
Source Changes
  • New working software list additions (apple2_flop_clcracked.xml)
  • Cavern Creatures (cleanly cracked) [4am, Firehawke]
  • Grandma's House (cleanly cracked) [4am, Firehawke]
  • Latin Vocabulary I (cleanly cracked) [4am, Firehawke]
  • Oo-Topos (Sentient Software) (cleanly cracked) [4am, Firehawke]
  • Sargon III (cleanly cracked) [4am, Firehawke]
  • Fathoms 40 (cleanly cracked) [4am, Firehawke]
  • Canyon Climber (cleanly cracked) [4am, Firehawke]
  • emu/machine.h: Deprecate machine resource pool. [Vas Crabb]
    • undefined This has outlived its usefulness. Use smart pointers (std: :unique_ptr, std::shared_ptr, etc. from ) to manage object lifecycles.
  • M50753: add support for the 8-bit IN port. [R. Belmont]
  • macpb100: Now boots also instead of going into Target Disk Mode. [R. Belmont]
  • ci-windows.yml: Disable linking with LLD (broken currently) [Dirk Best]
  • namcos22: remove 1 usage of auto_alloc (2 remaining) [hap]
  • snes_ppu.cpp: Use device_palette_interface for Palette handling (#7375) [cam900]
    • undefined Use device_palette_interface for palette, fixed CGRAM size and direct color behavior
New working clones
  • Ms. Pac-Man (bootleg, set 4) [Guru]
  • M740 family updates [AJR]
  • undefined Add cycle clock dividers
    • undefined Remove SO input line (not apparently supported on any Mitsubishi model)
New machines marked as NOT_WORKING
  • Moto GP (MGP1004-NA-B) [Guru]
New clones marked as NOT_WORKING
  • Scramble (unknown bootleg) [caius, hammy]
  • add protection handling to Tranquillizer Gun so that the game plays correctly [David Haywood]
  • Street Fighter II': Champion Edition (Playmark bootleg, set 3) [f205v]
  • ci-windows.yml: Fix linking with lld [Dirk Best]
New working clones
  • Ms. Pac-Man ('Made in Greece' bootleg, set 3) [Aritza, Victor Fernandez (City Game), ClawGrip]
  • Come-Cocos (Ms. Pac-Man) ('Made in Greece' Triunvi bootleg, set 2) [Aritza, Victor Fernandez (City Game), ClawGrip]
  • M50753: Finish A/D converter, including completion IRQ. [R. Belmont]
  • macpwrbk030.cpp: Converted to use real M50753 PMU code. [R. Belmont, AJR]
  • undefined mac.cpp: Removed now unused PMU HLE simulation. [R. Belmont]
  • sound: Fix bug where gain was doubly-applied in some cases. [Aaron Giles]
  • 3rdparty.lua: Another build fix for older OS X versions [AJR]
  • macpwrbk030.cpp: Turned off Target Disk Mode and fixed 1bpp boot screen drawing on all machines. [R. Belmont]
  • New working software list additions (apple2_flop_orig.xml)
  • Extra K (Version 1985-08-30) [4am, Firehawke]
  • bus/coco: Added Speech Systems Stereo Composer cartridge. (#7379) [tim lindner]
  • lc57, msm65x2: Add disassemblers [O. Galibert]
  • pacman.cpp: Remove 'mspacmanbg3', it was a bad dump of 'pacmansp' (#7400) [ClawGrip]
  • ymf262: fix off-by-one error in OPL3_SLOT_CONNECT [Scott Percival]
  • Uninitialized variable fixes (#7406) [Sven Schnelle]
    • undefined hp98265a: initialize members
    • undefined hp98543: initialize members
    • undefined hp98544: initialize members
    • undefined hp98550: initialize members
    • undefined hp98620: initialize members
    • undefined hp98644: initialize members
    • undefined hp_dio: initialize members
    • undefined human_interface: initialize members
    • undefined hlebase: initialize members
    • undefined hlemouse: initialize members
    • undefined hp_hil: initialize members
    • undefined 8291a: initialize members
    • undefined ins8250: initialize members
    • undefined tms9914: initialize members
    • undefined catseye: initialize members
  • docs: Add links to some internal layouts that demonstrate various features, and udpate required MSYS64 packages for using lld.
  • [Vas Crabb]
New clones marked as NOT_WORKING
  • Diana Olakoa (v8.38) [Victor Fernandez (City Game), ClawGrip]
  • hp98620: fix Clang build. [arbee]
  • catseye.cpp: fix Clang compile. [arbee]
  • Miscellaneous clean-up. [Vas Crabb]
    • undefined Replaced several uses of auto_alloc.
    • undefined Removed a trampoline in bus/isa/xtide.cpp.
New machines marked as NOT_WORKING
  • Win Bingo 2006 [f205v]
  • m740: Fix cycle timings for CLB/SEB ($zz), BBC/BBS (all modes) & RRF [AJR]
  • invrvnge: adjusted sound timings to more closely match a real machine (info from Tafoid) [Robbbert]
  • Apple calls llvm/clang 10 Xcode 12, update warning flags. [Vas Crabb]
  • New working software list additions (apple2_flop_orig.xml)
  • Mini-Pix #2 (Version 1986-11-01) [4am, Firehawke]
  • Mini-Pix #3 (Version 1986-11-17) [4am, Firehawke]
  • I.O. Silver [4am, Firehawke]
  • ncr5380: bug fixes [Patrick Mackinlay]
    • undefined clear ACK upon exit from DMA mode
    • undefined assert DRQ at start of DMA initiator send cycle
  • fixed sta/lda instruction name [smf]
  • Plug and Play work (lots of new sets from Sean etc.) (#7401) [David Haywood]
  • new WORKING machines
  • The New York Times Sudoku [David Haywood, Sean Riddle, Kamaal Brown]
  • Vs Maxx 25-in-1 (VT03 hardware) [David Haywood, Sean Riddle, Kamaal Brown]
  • 6-in-1 Sudoku Plug & Play [David Haywood, Sean Riddle]
  • Plug 'N' Play 50-in-1 (DGUN-853) [David Haywood, Sean Riddle, Kamaal Brown]
  • new WORKING clones
  • Mega Drive Collection Volume 2 (Radica, Arcade Legends) (UK) [David Haywood, Sean Riddle]
  • Super Sonic Gold (Radica Plug & Play) (UK) [David Haywood, Sean Riddle]
  • new NOT WORKING machines
  • Plug 'N' Play 25-in-1 (DGUN-806) [David Haywood, Sean Riddle, Kamaal Brown]
  • IQuest (US) [David Haywood, Sean Riddle, Kamaal Brown]
  • Added MegaDrive side ROM to sarc110 sets, moved to skeleton 'hybrid' driver based on megadriv_rad.cpp and demoted to not working
  • for now as they're meant to boot from the MD side with the VT03 games as bonus items [Sean Riddle, Team Europe]
  • Moved reactmd to a skeleton 'hybrid' driver, demoted to not working, it's also meant to boot from the MD side with the SunPlus
  • games as bonus items. [David Haywood]
  • photoplysx.cpp: Add notes about the USB dongle and a partial dump of its non-volatile memory (#7397) [ClawGrip]
  • new driver: TecToy Pense Bem (2017) [Felipe Corrêa da Silva Sanches]
  • undefined Equivalent to VTech Smart Start from the 80s.
  • mess.lua: Fix build [AJR]
  • photoplysx.cpp: srcclean, yet again [AJR]
  • m5074x.cpp: Protect interrupt request bits against being set by writes [AJR]
  • undefined m740: A few more timing corrections
  • Make the initializer comma order consistent in audio/midway.cpp [Lord Nightmare]
New clones marked as NOT_WORKING
  • Magic's 10 2 (ver. BETA3) [f205v]
New working clones
  • Cuore 1 (Italian, set 2) [f205v]
  • Added pensebem.cpp to mess.flt [Robbbert]
  • aim65: added notes [Robbbert]
New working clones
  • Forgotten Worlds (Japan) [Irongiant, Dumping Union]
  • Ryu Jin (Japan, ET910000B PCB) [Battlesmurf]
  • Extremely early / rare version of Forgotten Worlds for the Japanese market, before the name change to Lost Worlds. Serial number
  • indicates it's #22! [Brian Troha]
  • segas16b.cpp: verified 315-5298 dump and added it to all ROM boards which use it (171-5797, 171-5521, 171-5704) [Guru]
  • mpu4: initialized some variables to avoid asserts / regressions in drvnoclear builds [Ivan Vangelista]
  • jalmah.cpp, metlfrzr.cpp: initialized some variables to avoid asserts / regressions in drvnoclear builds [Ivan Vangelista]
  • segac2.cpp: initialized one variable to avoid asserts / regressions in drvnoclear builds [Ivan Vangelista]
  • new NOT_WORKING clone
  • Death Crimson OX (USA) [Fabrice Arzeno]
  • cps1.cpp: Use proper sound CPU code for the Forgotten Worlds (Japan) set [Brian Troha]
  • thomson.cpp: Initialize more state variables; clean up video code slightly [AJR]
  • busicom: init a variable, marked as MNW again (see note). [Robbbert]
  • instruct: initialised a variable [Robbbert]
  • srmp2: initalized a couple variables to avoid asserts in drvnoclear debug builds [Ivan Vangelista]
  • ksys573.cpp: initialized one variable to avoid asserts in drvnoclear builds [Ivan Vangelista]
  • aerofgt, bbc, ksys573, kyocera, mlanding, pc9801, snk, spg2xx_zone_32bit, tek405x, v1050, zx: initialized variables which were
  • causing asserts / regressions in drvnoclear builds [Ivan Vangelista]
  • bus/a2bus: Added Apple II Parallel Printer Interface Card. [Vas Crabb]
  • frontend/mame/audit.cpp: Fixed another annoying edge case. [Vas Crabb]
  • Cleaned up RawInput code slightly. [Vas Crabb]
  • astrocde, drw80pkr, fm7, hp9845, igs011, mc1000, nmk16, ti99_8, williams, xor100: initialized some variables which were causing
  • asserts / crashes / regressions in drvnoclear builds [Ivan Vangelista]
  • fmtowns_flop.xml: add the World of Xeen disk (#7412) [r09]
New working software list additions
  • Might and Magic - World of Xeen [Neo Kobe Collection]
  • avr8: Converted from using an IO address space to devcb for GPIO I/O. [Ryan Holtz]
  • wavesynth: waveblaster-based virtual expander, ks1064 for now [O. Galibert]
  • aquarius: Peripherals implemeted as slot devices: 4K/16K/32K/16K+ Memory Cartridges, Mini Expander (now with controllers), Quick
  • Disk (not working), C1541 DOS Interface (not working) [Nigel Barnes]
    • undefined Implemented memory mapper for CP/M.
    • undefined Serial printer port.
    • undefined External RAM is now scrambled.
    • undefined SuperCart bankswitching board implemented for Aquaricart.
    • undefined Cartridge images of size 4K, 8K, 16K now supported, was previously 16K only.
New working clones
  • Aquarius (PAL) [Nigel Barnes]
  • Aquarius II [Martin v.d. Steenoven]
  • ks0164: Pitch is floating point [O. Galibert]
  • pce220.cpp: split HD61202 and SED1560 into separate devices. [Sandro Ronco]
  • Machines promoted to WORKING
  • Sharp PC-E220 [Sandro Ronco]
  • Sharp PC-G815 [Sandro Ronco]
  • New working software list additions (apple2_flop_orig.xml)
  • Germany 1985 (Version 2.0) [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Bezare (cleanly cracked) [4am, Firehawke]
  • Artesians (cleanly cracked) [4am, Firehawke]
  • Goblins (cleanly cracked) [4am, Firehawke]
  • 20pacgal, advision, archimds, aristmk5, segajw: initialized some variables that were causing crashes in drvnoclear builds
  • [Ivan Vangelista]
  • exerion, nbmj8688, nbmj8891: initialized some variables [Ivan Vangelista]
  • saitek_risc2500.cpp: Use SED1520 device for the LCD screen. [Sandro Ronco]
  • avr8: Fixed crash with pensebem / timer1 crash. [Felipe Sanches]
  • Update ci-windows.yml [Dirk Best]
    • undefined ci-windows.yml: Remove update step to prevent errors about outdated mirrors
  • cinemat.cpp: Improved armora artworkr [Vas Crabb]
    • undefined Better alignemnent and transmission colours in particular.
  • cinemat.cpp: Adjust alignment of armora overlay. [Vas Crabb]
    • undefined I adjusted the alignment based on where the shots hit the buildings. It doesn't seem possible to not have the tanks partly overlap the buildings but still have the hitboxes inset into the buildings by the right amount on all sides.
  • lethalj, m72, megatech, punchout, tumbleb, xerox820: initialized some variables to avoid crashes in drvnoclear builds
  • [Ivan Vangelista]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Cosmic Combat (cleanly cracked) [4am, Firehawke]
  • Vortex (cleanly cracked) [4am, Firehawke]
  • fm7.cpp: First cleanup pass [AJR]
    • undefined Separate state classes
    • undefined Scope down macros and structs
    • undefined Shorten many handler names
    • undefined Eliminate a little of the RAM region abuse
  • New machines added as NOT_WORKING
  • Yamaha MU-5 [Edward d-tech, DBWBP.com, R. Belmont]
  • fm7.cpp: Second cleanup pass [AJR]
    • undefined Eliminate RAM regions
    • undefined Eliminate device_timer and anonymous timer usage
    • undefined Add bad dump flags for hardware-inaccurate ROM dumps
    • undefined Add NO_DUMP entries for a few minor missing parts
    • undefined Remove a lot of dead code
  • fm7: Fix editing error in a41012e8c201ca2494380da453960bcd78376cd8 [AJR]
  • mc68681: output counter ready on op3 [Patrick Mackinlay]
    • undefined suppress unnecessary interrupt callbacks
    • undefined fix counter clock rate calculation
  • ceres: wip checkpoint [Patrick Mackinlay]
    • undefined implement the mouse
    • undefined connect the fpu
    • undefined crude hard/floppy disk controller hle
    • undefined add debugger rom
    • undefined boots oberon from hard disk image
  • emumem: Simplify memory management. [O. Galibert]
  • undefined API impact:
  • - install_ram/rom/writeonly now requires a non-null pointer. If you want automatically managed ram, add it to a memory map, not
  • in machine_start
  • - install_undefined_bank now requires a memory_bank *, not a string
  • - one can create memory banks outside of memory maps with memory_bank_creator
  • - one can create memory shares outside of memory maps with memory_share_creator
  • undefined Memory maps impact:
  • - ram ranges with overlapping addresses are not shared anymore. Use .share()
  • - ram ranges touching each other are not merged anymore. Stay in your range
  • undefined Extra note:
  • - there is no need to create a bank just to dynamically map some memory/rom. Just use install_rom/ram/writeonly
  • namcos22: remove an unneeded machine_start [hap]
  • chessmsr,fcc: fix ram savestate problem [hap]
  • klax.cpp: get bootleg sets working (#7413) [Devin Acker]
  • Clones promoted to working
  • Klax (version 5, bootleg set 1) [Devin Acker]
  • Klax (version 5, bootleg set 2) [Devin Acker]
  • vsnes: fix compile error [hap]
  • Plug and Play workundefinedimprove vt1682 ALU behavior, small steps towards vt369 including adding of soundcpu for denv150 (#7414) [David Haywood]
    • undefined some VT bits, use ALU device
    • undefined misc refactoring bits
    • undefined pushing forward, denv150 uploads a sound program
    • undefined add a subcpu
  • remove some unneeded usage of save_pointer + .get() [hap]
  • weclemans.cpp cleaned up MACHINE_START_OVERRIDE / MACHINE_RESET_OVERRIDE / VIDEO_START [David Haywood] (#7423) [David Haywood]
  • tsamurai.cpp cleaned up MACHINE_START_OVERRIDE / MACHINE_RESET_OVERRIDE / VIDEO_START [David Haywood]
  • tubep.cpp cleaned up MACHINE_START_OVERRIDE / MACHINE_RESET_OVERRIDE / VIDEO_START [David Haywood]
  • segac2.cpp cleaned up MACHINE_START_OVERRIDE / MACHINE_RESET_OVERRIDE / VIDEO_START [David Haywood]
  • new WORKING machines
  • Street Fighter II: Special Champion Edition (MSI Plug & Play) (Europe) [Team Europe]
  • new WORKING software list entries
  • ekara_pal.xml: [David Haywood]
  • uk_vol4 e-kara UK / Europe Volume 4 (UK-E004) [David Haywood. Team Europe]
  • uk_vol5 e-kara UK / Europe Volume 5 (UK-E005) [David Haywood. Team Europe]
  • Clean-up and consistency fixes after memory system changes. [Vas Crabb]
  • atarisy1, bfcobra, gts80b, hp48, hyhoo, jpmsys5, malzak, system16, tecmosys, tmnt: initialized some variables that were causing
  • crashes in drvnoclear builds [Ivan Vangelista]
  • fixed out of bounds access in vt1682_alu.cpp [DavidHaywood]
  • new WORKING machines
  • Plug 'N' Play Rockstar Guitar / Guitar Rock (PAL) [Peter Wilhelmsen, David Haywood, Team Europe]
  • new NOT WORKING clones
  • Zippity (UK) [David Haywood, Team Europe]
  • ns32000: Initialize members [AJR]
  • fm16beta: Fix missing object error; reduce region size [AJR]
  • twincobr.cpp, wardner.cpp: decapped TMS32010C based MCUs for fshark, hishouza and ktiger. The fshark one is also compatible with
  • skyshark and wardner [Caps0ff, Nathan Gilbert, Guru]
  • pgm.cpp: minor documentation update according to PCB scans [JacKc]
  • ymmu5.cpp: Hook up keyboard matrix, now it makes noise. [R. Belmont]
  • ymmu5.cpp: fix typo [R. Belmont]
  • gimix: fix crash when using 128kB RAM or more [Barry Rodewald]
  • General maintenance on emu/devfind: [Vas Crabb]
    • undefined Harmonised memory region/share finder/creator APIs.
    • undefined Moved .found() to optional object finders.
    • undefined Added truth test operator to optional object finders.
    • undefined Fixed things that were testing .found() on required object finders.
    • undefined Improved Doxygen API documentation.
  • dec8.cpp: Moved csilver to its own state class. [Vas Crabb]
  • docs: Added some notes about setting up and using MSYS2. [Vas Crabb]
  • arcadia, beathead, bw12, calchase, halleys, mediagx, model2, namcos10, s3, s4, seattle: initialized some variables that were
  • causing crashes in drvnoclear builds [Ivan Vangelista]
  • Fix a [Olivier Galibert]
  • Fix a typo in a ROM filename (1607->1670) [Frank Palazzolo]
  • Fixed some MSVC failure to resolve overloaded operator errors. [Vas Crabb]
    • undefined MSVC isn't trying the object finders' cast-to-pointer operators when looking for a suitable operator+. Since GitHub actions can only find 100 occurrences of a string and don't actually give you the full raw log when you ask for it, it's going to take
  • several passes to catch all of these.
  • hp3478a: layout: LCD annunciators, button labels [fenugrec]
  • undefined LCD has 12 text annunciators (1 segment each) which now work
  • undefined some buttons have an extra label printed above, for shift-functions
    • undefined generally improved the layout : parametrized some of the elements
  • hp3478a.cpp: Made LCD segments dark in internal artwork. [Vas Crabb]
  • Fixed another batch of MSVC errors resolving overloaded operators. [Vas Crabb]
  • mulcd: Switch to a svg [O. Galibert]
  • Brain not found, Abort, Retry, Fail? [Olivier Galibert]
  • docs: Started writing page on object finders with worked examples. [Vas Crabb]
  • hp3478a.cpp: Removed outdated TODO comment from layout. [Vas Crabb]
  • Hopefully fixed all remaining MSVC operator resolution failure errors. [Vas Crabb]
  • mulcd: re-add background, contrast control, and leds [hap]
  • Added ymmu5 to mess.flt [Robbbert]
  • eolith, gameplan.cpp, jr100, lisa, model1, opwolf, pcw, peyper, pinball2k, poly, vega, wecleman, x68k, xtom3d: initialized some
  • variables that were causing crashes in drvnoclear builds [Ivan Vangelista]
  • argus, atarig42, gamecom, ghosteo, suna16, tm990189: initialized variables that were causing crashes in drvnoclear builds
  • [Ivan Vangelista]
  • model2.cpp, model3.cpp: Removed regions from descriptions of Daytona USA/Scud Race games where region is freely configurable.
  • (#7434) [FMecha]
  • new NOT WORKING machines (InnoTV) (#7435) [David Haywood]
  • new NOT WORKING machines
  • InnoTV [Team Europe]
  • new NOT WORKING software list entries
  • vtech_innotv_innotabmax_cart.xml: [David Haywood]
  • pawpatrl: Paw Patrol - Pups Save a UFO! (80-274103 UK) [Team Europe]
  • dcgcr: DC Comics - Gotham City Robots (80-274803 UK) [Team Europe]
  • finddory: Finding Dory (80-274903 UK) [Team Europe]
  • liongrd: The Lion Guard (80-275203 UK) [Team Europe]
  • new WORKING software list entries
  • gameking.xml: [David Haywood]
  • mc_4v07a: 4 in 1 - TrojanLegend (Trojan) + HappyBall + Supermotor (Motor) + Lanneret (Hawk) (512KB cartridge) [Team Europe]
  • mc_4v16a: 4 in 1 - Manhunt + Bobby + Tantivy + Racing Car (512KB cartridge) [Team Europe]
  • sorcerer: reverted unneeded change from memory upgrade. [Robbbert]
New working clones
  • Cuore 1 (Italian, set 3) [f205v]
  • mu5: Add the lc7985nd and the lcd [O. Galibert]
  • mu5: Hook up battery level [R. Belmont]
  • sorcerer: quickload, need more time for the system to fully initialise. [Robbbert]
  • ymmu5: fix problem with multiplexed inputs [hap]
  • centiped.cpp: support switching games in multipede (#7431) [Devin Acker]
    • undefined centiped.cpp: support switching games in multipede
    • undefined centiped.cpp: move multipede stuff into a new class, optimize memory map switching a little
  • emu/devfind.h: Made read_safe avaiable for optional I/O ports only. [Vas Crabb]
  • docs: Added the next couple of sections explaining object finders. [Vas Crabb]
  • atarist, hng64, system1, taitowlf, viper: initialized variables that were causing crashes in drvnoclear builds [Ivan Vangelista]
  • cxhumax, jeutel, pdp1, osi, sms: initialized variables which were causing crashes in drvnoclear builds [Ivan Vangelista]
  • peyper.cpp: fixed regression [Ivan Vangelista]
New clones marked as NOT_WORKING
  • Le Grand 8 [flipprojets.fr, PinMAME]
  • Fix b except for avg which does something rather annoying [Olivier Galibert]
  • mu5: fix overlapping key assignments [R. Belmont]
  • multipcm: ported 12-bit sample support from swp30, still needs work [R. Belmont]
  • New working software list additions (apple2_flop_orig.xml)
  • Stellar 7 (Penguin Software) [4am, Firehawke]
  • Dazzle Draw (Version 1.1) [4am, Firehawke]
  • Wizardry III: Legacy of Llylgamyn (Version 4, 20-Aug-1983 update) [4am, Firehawke]
  • Journey (Version 16) [4am, Firehawke]
  • Carmen's North Dakota Almanac Database (Version 1.0) [4am, Firehawke]
  • The Lion's Share [4am, Firehawke]
  • The Scoop [4am, Firehawke]
  • Corruption (Version 1.11) [4am, Firehawke]
  • Dragonworld [4am, Firehawke]
  • The Escape from Traam [4am, Firehawke]
  • Ring Quest [4am, Firehawke]
  • The Serpent's Star (Version 1.0) (Broderbund release) [4am, Firehawke]
  • The Quest [4am, Firehawke]
  • The Quest (Version 2.0) [4am, Firehawke]
  • Supermartian: The Adventure [4am, Firehawke]
  • Kukulcan [4am, Firehawke]
  • Lucifer's Realm [4am, Firehawke]
  • Talisman: Challenging the Sands of Time [4am, Firehawke]
  • Nine Princes in Amber [4am, Firehawke]
  • Fahrenheit 451 [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Stellar 7 (Penguin Software) (cleanly cracked) [4am, Firehawke]
  • Oo-Topos (Sentient Software release) (cleanly cracked) [4am, Firehawke]
  • Campaign Trilogy (cleanly cracked) [4am, Firehawke]
  • The Lion's Share (cleanly cracked) [4am, Firehawke]
  • Stellar 7 (Software Entertainment Company release) (cleanly cracked) [4am, Firehawke]
  • SuperCube (cleanly cracked) [4am, Firehawke]
  • Kukulcan (cleanly cracked) [4am, Firehawke]
  • ci-windows.yml: Bump microsoft/setup-msbuild to 1.0.2 [Dirk Best]
  • Fix c [Olivier Galibert]
  • cvs, galaxian, galaxold, igs017, snes, supracan, taitotz, trs80m3, vectrex, x1: initialized variables that were causing crashes in
  • drvnoclear builds [Ivan Vangelista]
  • Fix d, e [Olivier Galibert]
  • naomi: make dimm board work again after memory system changes [Samuele Zannoli]
  • naomigd.cpp: remove usage of auto_alloc_array [yz70s]
  • video/avgdvg.cpp: Modernised code somewhat. [Vas Crabb]
  • undefined bwidow is still broken, all other games seem to work.
  • Fix f, g [Olivier Galibert]
  • Fix buildundefinedvideo/decodmd3.h had got out of sync with the source. [Vas Crabb]
  • centiped.cpp: add watchdog reset address to bootlegs, and nop some other address ranges to match original sets [Devin Acker]
  • Add m6809 support for gdb remote debugger. [Gustavo Del Dago]
  • Add "n2a03" (6502 CPU clone) to gdbstub for NES, and swapped 6502 PC/SP to SP/PC (#7440) [Lucien Murray-Pitts]
  • c140.cpp: Reduce duplication in fetching sample (#7439) [cam900]
  • Sinclair ZX Spectrum Multiface128 and diagnostic ROMs (#7429) [rfka01]
    • undefined bus/spectrum: Added several Multiface One and Multiface 128 ROMs.
    • undefined spectrum.cpp: Added diagnostic ROMs as BIOS options.
  • cpu/tms7000: Fixed JPZ mnemonic and offsets for BTJO and BTJZ (inherent) in disassembly (#7421) [tim lindner]
  • new Plug and Play (VT) sets (#7441) [David Haywood]
  • new NOT WORKING machines
  • HKB-502 268-in-1 (set 1) [jacaba]
  • My Arcade Caveman Ninja [Tim Schuerewegen]
  • Retro FC 400-in-1 [Tim Schuerewegen]
  • Mini Arcade Machine 240-in-1 (Red5) [ne7!]
  • Mini Game Player 48-in-1 [Team Europe]
  • new NOT WORKING clones
  • E-Game! 150-in-1 [gelotus]
  • HKB-502 268-in-1 (set 2) [Tim Schuerewegen]
  • Gaming Tech CT-885 [kludge]
  • Cyber Arcade 200-in-1 [pascal_frigoriste]
  • My Arcade Retro Machine 200-in-1 (DGUN-2577) [ne7!]
  • 240-in-1 Mini Arcade Machine (Thumbs Up) [emuboy85]
  • ef9364: Erase character is now configurable, defaults to 0x00. [Nigel Barnes]
  • undefined Removed 1K character ROM limit.
New working machines
  • Hektor II [Nigel Barnes, Binary Dinosaurs, Centre for Computing History]
New working clones
  • Hektor [Nigel Barnes, Centre for Computing History]
New machines marked as NOT_WORKING
  • Trio de Bingo [Yasu]
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
    • undefined Added: Rise of the Triad: Dark War, The Legacy: Realm of Terror (Euro), The Prophecy (USA), Xargon: Volume 1 - Beyond Reality,
  • Xargon: Volume 2 - The Secret Chamber, Xargon: Volume 3 - Xargon's Fury Redumped: Alien Legacy (Disk 1 has modified ROOT - now
  • the game is playable)
  • hng64.cpp: major documentation update [Guru]
  • kongs470.cpp: documented release year [eientei]
  • taitopjc.cpp: decapped TMS320BC53PQ80 DSP [Caps0ff, jordigahan, ClawGrip, Philip Åkesson, Nathan Gilbert, James Sun]
  • kongs470.cpp: minor documentation update [Ivan Vangelista]
  • video/avgdvg.cpp: Fixed bwidow.cpp games, tidied up code some more. [Vas Crabb]
  • Correctly fix armedf (post db79120 ) [Olivier Galibert]
  • arb,ggm: fix problem with install_ram [hap]
  • seattle.cpp: Fix blitz99 input port mapping by setting default values for unused io bits [Ted Green]
  • Plug and Play work (some working VT additions) + some non-working + 2 IQuest cartridges (#7450) [David Haywood]
  • new NOT WORKING software list entries
  • leapfrog_iquest_cart.xml: [David Haywood]
  • start40 IQuest 4.0 Starter Pack [David Haywood, Sean Riddle, Kamaal Brown]
  • scig5 Science Grade 5 [David Haywood, Sean Riddle, Kamaal Brown]
  • new WORKING machines
  • Joystick 30 [David Haywood, Sean Riddle, Kamaal Brown]
  • Joypad 65 [David Haywood, Sean Riddle, Kamaal Brown]
  • new NOT WORKING machines
  • Virtual TV Soccer [David Haywood, Sean Riddle]
  • Cyber Arcade Pocket (JL1895) [Tim Schuerewegen]
  • new NOT WORKING clones
  • Seal 30-in-1 (VT based, Model FN098134) [David Haywood, Team Europe]
  • apple2 updates: [R. Belmont]
    • undefined Modernized types and some minor cleanup
    • undefined Improved Zip Chip support for IIe and IIc
    • undefined Added ZipGS support for IIgs
  • emu/devfind.h: Added missing memory_share_array_creator. [Vas Crabb]
  • undefined Also some miscellaneous tidying up.
  • Post b8c33885 fixes: hyperduel, indigo, and all pic16c5x games [Olivier Galibert]
  • system1.cpp: zeroed m_dakkochn_mux_data at machine_reset(), like it was before e13d0d433e70b6f7797f35ba770c4e8e83edf07c
  • [Ivan Vangelista]
  • video/avgdvg.cpp: Fix a bug (pre-dating the recent conversion to bitswap) in the sparkle LFSR preset load value, and add a comment
  • explaining what the source is for bits 4, 5 and 6 of the preset load value. [Lord Nightmare]
  • docs: Wrote another section of object finder documentation. [Vas Crabb]
    • undefined Also improved formatting of code snippets in a few pages.
  • sm8521: added instructions as per issue #7451 [Robbbert]
  • emu/dirom.{h,ipp}: Cleaned up and made it stricter. [Vas Crabb]
    • undefined Made it an error to specify address map and explicit ROM region.
    • undefined Made it an error if explicitly specified ROM region is not found.
    • undefined Made the ROM region tag apply relative to the current device.
  • Cleaned up formatting for a couple more documentation pages. [Vas Crabb]
  • multipcm: fix endianness of word reads. Some 12-bit samples sound almost reasonable now. [R. Belmont]
  • Got rid of a couple of easy auto_alloc_array [Vas Crabb]
  • New clones marked as NOT_WORKING (#7453)
  • Olympic Darts K7 (v3.00) [jordigahan, ClawGrip]
  • mface.cpp: Multiface 3 clone ROM is bigger than the others. (#7452) [rfka01]
  • undefined Clone uses a 16K ROM with identical halves – just ignoring the second half.
  • multipcm: fix the 12bits mode decoding, the trigger bit is incorrect though [O. Galibert]
  • multipcm: Found the real 12-bit format flag. [R. Belmont]
    • undefined mu5: Adjusted PCM clock closer to correct. [R. Belmont]
  • Add missing file. [arbee]
  • New working software list additions (apple2_flop_orig.xml)
  • Death in the Caribbean [4am, Firehawke]
  • Borrowed Time [4am, Firehawke]
  • Cave Girl Clair [4am, Firehawke]
  • The Adventures of Kristen and Her Family [4am, Firehawke]
  • mu5: Some lcd fixes [O. Galibert]
  • slapshot.cpp: Updated commentundefinedMC68000P12F is rated for 16 MHz (#7457) [cam900]
  • neogeo.cpp, neogeo.xml: fixed MT07785 [Ivan Vangelista]
  • amiga: initialized variable that was causing crashes in drvnoclear builds [Ivan Vangelista]
  • stv.cpp, stv.xml: fixed MT07782. Also added missing set to stv.xml [Ivan Vangelista]
  • Fix the opl4 low byte order in 12bits so that it matches the datasheet and the multipcm (GEW8) [O. Galibert]
  • meadows.cpp: fixed MT07783 [Ivan Vangelista]
  • stv.xml: fixed validation error I introduced [Ivan Vangelista]
  • vgmplay.xml: Added 11 new entries from most recent package release + some shortname consistency fixes [vgmrips.net, Tafoid]
  • agat.cpp: Native keyboard, video and floppy improvements. (#7449) [shattered]
New working clones
  • Cookie & Bibi 2 (set 2) [Kevin Eshbach, The Dumping Union]
  • apple2: Support the SUP'R'TERMINAL 80-column card. [R. Belmont]
  • goldstar.cpp: Corrected U79 PROM location. (#7459) [jbtx77gr]
  • undefined U70 is a HD74LS157P logic IC, the correct location is u79.
  • new WORKING & NOT WORKING machines (Plug and Play) (#7454) [David Haywood]
new NOT WORKING machines
  • Mini Arcade Machine (Thumbs Up, 240IN1ARC) [David Haywood, TeamEurope]
  • new WORKING machines
  • Lexibook JG7410 100-in-1 [David Haywood, TeamEurope]
New machines marked as NOT_WORKING
  • IQ-7000 [Sean Riddle, Recreativas.org]
New NOT_WORKING software list additions
  • 3 Dimensional Spreadsheet (IQ-8B01) [Recreativas.org]
  • 8-Language Translator (IQ-703A) [Sean Riddle, Recreativas.org]
  • Time Expense Manager (IQ-701A) [Recreativas.org]
  • vegas.cpp: fixed MT07757 [Ivan Vangelista]
  • New working software list additions (apple2_flop_misc.xml)
  • Anti-M (version 1.8) [4am, Firehawke]
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
    • undefined Added: SimAnt (3.5", v1.08), SimAnt (3.5", v1.06), SimAnt (5.25", v1.08), SimAnt (5.25", v1.06), SimAnt (windows 3.x release)
  • Redumped: [simant] old set has a modified OEM Id and a modified root
  • ibm5150.xml: Marked blockout as bad dump (modified OEM ID and modified root) (#7447) [ArcadeShadow]
  • ibm5170.xml: Fix part names on xargon2 and xargon3 [Justin Kerk]
  • ay8910: remove old printf msg [hap]
  • wizard_cart.xml: Added notes; wizard.cpp: Fixed year, added notes. (#7464) [ClawGrip]
  • pce220: added a few missing natural keys [Robbbert]
  • New NOT_WORKING software list additions (#7466)
  • picno.xml: [ClawGrip]
  • Picno de Kuku, Chibimaruko-chan no Tashizan Hikizan [TeamEurope]
  • dgnalpha: fix typo in address map. Disk I/O works again. (#7468) [tim lindner]
  • ie15: update logging, use device_matrix_keyboard_interface (#7463) [shattered]
  • undrfire.cpp: Hooked up TC0360PRI priority controller (fixes priorities in cbombers). (#7460) [cam900]
new NOT WORKING machines
  • Mini Arcade Console (Arcade 10-in-1) [Team Europe]
  • Arcade Classics Mini Handheld Arcade (Supreme 150) [Team Europe]
  • taito_f3: fixed regression [Ivan Vangelista]
  • st2205u: DMA required by PR #7430 (#7444) [David Haywood]
  • misc comments: very unimportant corrections [hap]
  • New working software list additions (apple2_flop_orig.xml)
  • The Adventures of Sarah and Her Friends [4am, Firehawke]
  • Chelsea of the South Sea Islands [4am, Firehawke]
  • Jenny of the Prairie [4am, Firehawke]
New working clones
  • Endless Riches (Ver 1.21) [Hammy, Ekorz]
  • Super Cup Finals (Ver 2.1O 1993/11/19, single PCB) [nnap]
  • G-Darius (Ver 2.02O) [The Dumping Union]
  • emu/devfind: More cleanup/consistency changes. [Vas Crabb]
    • undefined Removed .mask(), as it’s not reliable in the general case.
    • undefined Added asserts to things that assume power-of-two sizes.
    • undefined Got rid of virtual qualifier on pointer-to-member operator.
    • undefined Made helpers a bit more assertive about logging warnings.
  • emu/rendlay.cpp: Use delegates to avoid hot conditional branches. [Vas Crabb]
  • docs: Finished off description of object finders and output finders. [Vas Crabb]
  • coco12.cpp, coco3.cpp, dragon.cpp: Removed IRQ trampolines from CoCo driver family. (#7393) [tim lindner]
  • undefined Also fixed dragon 32 parallel port.
  • rendlay.cpp: Set initial value for bounds callback, it can be called before tags are resolved. [Vas Crabb]
  • namcos22: add Pr3tty F1y's bugreport to TODO list [hap]
  • taito_f3.h: fix wrong endianness I introduced yesterday [Ivan Vangelista]
  • alpha68k_n.cpp: added a note about the kyros MCU [Guru]
  • metro.cpp: fixed MT07786 [Ivan Vangelista]
  • New working clones (#7471) [ClawGrip]
New working clones
  • Sauro (set 2) [Victor Fernandez (City Game), ClawGrip]
  • Add 'sauroa' [ClawGrip]
  • seta2.cpp: Minor ROM name correction for Puzzle De Bowling and fix cut-n-paste [Brian Troha]
  • lindbergh.cpp: Add Psy-Phi to driver game list (#7437) [HeroponRikiBestest]
  • galastrm.cpp: Add notes for rotation (#7456) [cam900]
  • miqslvr.cpp: avoid outright crashes as per discussion in 074385edd69786e6d506fcb8a86fc212057046fe [Ivan Vangelista]
  • lindbergh.cpp: minor spelling fixes [Ivan Vangelista]
  • ti99: Reimplementation of the Horizon RAMdisk card with all config options of the real hardware. [Michael Zapf]
  • namcos22: window clip camera vl/vr was wrong way around [hap]
  • Switch to building MAME as C++17. [Vas Crabb]
    • undefined Updated sol2 to 3.2.2
    • undefined Updated pugixml to 1.10
    • undefined Increased minimum clang version to 6
    • undefined Cleaned up some stuff that can use new features
    • Minimal changes to sol2 and bgfx to compile as C++17. [Vas Crabb]
    • undefined These changes should be sent upstream as pull requests.
  • Enable GCC implicit fallthrough warning. [Vas Crabb]
  • undefined I've guessed whether break or [[fallthrough]] is appropriate. In cases where it looked particularly suspicious, I added a FIXME
  • comment. All of these changes should be reviewed by someone familiar with the code.
  • dspp: Fix erroneous fallthroughs. [Ryan Holtz]
  • machine/n64: Fixed an incorrect fallthrough. The situation should never occur in practice, but it's better to be safe. [Ryan Holtz]
  • clang doesn't like how we're using std: :void_tundefinedswitch back to our own void_t-alike until it can be investigated [Vas Crabb]
  • tlcs90: this fallthrough at opcode must be wrong [hap]
  • bbc_tube_arm: Use tap to page out the ROM. [Nigel Barnes]
  • tanbus_mpvdu/tanbus_ravdu: Cards support inverse video. [Nigel Barnes]
  • saa5050: Implemented TLC (Transmitted Large Character) output line. [Nigel Barnes]
New machines marked as NOT_WORKING
  • AlphaTantel [Binary Dinosaurs, Nigel Barnes]
  • tlcs90: add missing break; [hap]
  • 3do: remove wrong fallthrough [hap]
  • luaengine.cpp: Use sol::lua_nilundefinedsol::nil is an alias of it that may not always be available [Vas Crabb]
  • Fix drawscanline_core leftover loop, should not live inside unrolled loop (#7474) [Romain TISSERAND]
  • Plug and Play improvements (#7461) [David Haywood]
  • undefined Improve rendering, banking, inputs for beijuehh
  • undefined Identified register used for PRNG on GPL16250, needed for beijuehh
  • new NOT WORKING machines
  • My Arcade Retro Micro Controller - 220 Built-In Video Games (DGUN-2869) [Zup, Team Europe]
  • Lexibook Compact Cyber Arcade - PJ Masks [Zup, Team Europe]
  • xtal: Added XTAL for AlphaTantel. [Nigel Barnes]
  • Add C++17 flag for visual studio (hopefully in the right place) [Vas Crabb]
  • Fixed drivers itech32, jangou, konamigs and konamigx broken by b8c3388 [Olivier Galibert]
  • luaengine: fix constructable usertypes [cracyc]
  • luaengine: change definition for rest of usertypes [cracyc]
  • Remove some deprecated instantiations of static constexpr members (MSVC complains about them now) [Vas Crabb]
  • emu/emumem.cpp: Use if constexpr to make code clearer [Vas Crabb]
  • New clones marked as NOT_WORKING (#7470)
  • Jurassic Park (3.05) [MLM, Victor Fernandez (City Game), ClawGrip]
  • de_3.cpp: Fix some parent-clone relationships, sorted the sets and change set names to follow a common pattern. [ClawGrip]
New machines marked as NOT_WORKING
  • Sea Hunter [Jorge Silva, Fernando Oliveira]
  • Fix memory leak on address_space_specific destruction and add a missing init [O. Galibert]
  • identify 'seahuntr' as Black Touch II, move to correct driver (#7477) [David Haywood]
  • seahunter.cpp: remove the driver now that it was determined to be a shanghai.cpp hw clone [Ivan Vangelista]
  • shanghai.cpp: updated release year for blktch2 [Ivan Vangelista]
  • Removed seahunter from arcade.flt [Robbbert]
New working clones
  • Pool 10 (Italian, set 10) [f205v]
  • naomigd.cpp: add Altera FPGA firmware from original DIMM [Porchy]
  • cv1k.cpp: a bit more accurate frame rate (nw) [MetalliC]
  • dccons.cpp few more Dreamcast factory flash structure docs bits [MetalliC]
  • naomi.cpp docs [MetalliC]
  • cps3.cpp: docs, Red Earth ASIA NOCD version really exists [MetalliC]
  • fix compile [Lord-Nightmare]
  • Better itech32 fix [Olivier Galibert]
  • aquarius: Added original non S2 ROM [Jay Snellen, III]
  • osd/modules/input: Fixed a couple of X11 resource leaks. [Vas Crabb]
  • naomi.cpp: Explain mainboard jumper JP1 (Aica clock source) (#7484) [FenFenJVS]
  • luaengine.cpp: Apparently sol::make_user is a recipe for dangling references, get rid of it [Vas Crabb]
  • luaengine: sol3 needs non-const device reference to wrap [Vas Crabb]
  • frontend: split lua_engine user type registrations across a few files to make it a bit more manageable [Vas Crabb]
  • Fix atarisy2 way too magic use of shares [O. Galibert]
  • Fix aristmk4. May be slightly incorrect, but was is sure is that the current video update routine needs 0x804 bytes, not 0x800
  • [O. Galibert]
  • luaengine.cpp: Moved clang warning suppression to the right file, disabled MSVC C4503 suppression for now, will see which files
  • need it for sol3 [Vas Crabb]
  • m68k: accept addressing mode 6 for FSAVE/FRESTORE (#7482) [shattered]
  • coco12.cpp, coco3.cpp: Fixed hi-res joystick interface. (#7473) [tim lindner]
  • undefined Increased resolution and and adjusted timer value so you can reach the right edge of the screen in .length() for objectram_size;
  • undefined bnstars: template video handlers
  • undefined bnstars: fix config, split sprite chips/gfxdecode/palette into two, fix palette ranges
  • undefined ms32.cpp: implement proper irq acknowledge lines
  • undefined Add config setter in sysctrl for inverted vblank/field lines, make tp2ms32 and wpksocv2 happy
  • undefined Move f1superb to own state
  • undefined MS32 merge sound maps
  • undefined Remove TIMER_DEVICE_CALLBACK_MEMBER in favour of emu_timer
  • saitek_kso: correct dataarea size [hap]
  • Fix m10, shares can't pick up pointers in regions anymore [Olivier Galibert]
  • psr340: add LCD controller [R. Belmont]
  • mc10: fixed crash at start [Robbbert]
  • g65816: add a todo note about irq [hap]
New working clones
  • Astro Ambush (Scramble bootleg on Galaxian hardware) [Genaro Rodarte, Guru]
  • sfcbox.cpp: dumped grom for pss64 set [Frans van Egmond]
  • sapizps3b: Fix garbage on screen after emumem update [AJR]
  • luaengine_render.cpp: Work around MSVC ambiguous overload error. [Vas Crabb]
  • docs: Clean up a little. [Vas Crabb]
  • undefined Includes typo fixes from Alexander Miller.
  • psr340 preliminary lcd, needs it to work better to go further [Olivier Galibert]
  • alm16/32.lay: correct a wrong value defstate [hap]
  • views: Fix recursion on dup and lookup, reintroduce the correct tim100 view use, fix #7516 [Olivier Galibert]
  • Forgot to switch off the control [Olivier Galibert]
  • Williams: set the videoram as a single 48k block (which it is), derive everything from it [Olivier Galibert]
  • wmg: probable fix [Olivier Galibert]
  • wmg: fix the fix, must be tired [Olivier Galibert]
  • Fix gaelco3d, perhaps the 16 and 32 versions should be spit at some point [Olivier Galibert]
  • adp, chinagat, ddragon, divebomb, gberet, lastbank, lsasquad, m10, mcr68: removed MACHINE_*_MEMBER and VIDEO_START_MEMBER
  • [Ivan Vangelista]
  • bnstars.cpp: make it boot again [angelosa]
  • pce, ti99_8: removed MACHINE_*_MEMBER and VIDEO_START_MEMBER [Ivan Vangelista]
  • naomi.cpp: Atomiswave ANET.Net board docs, clarify NAOMI jumper info [MetalliC]
  • Fix sega usb sound device, was using more memory than allocated (fixes zaxxon, segag80) [Olivier Galibert]
  • votrhv.cpp: fixed keypress polarity and logic so the HC-110 properly accepts inputs, and retooled the reset wake latches, logic and
  • behavior to better match the schematics and differences between the hc-110 and hc-120 input boards. Switched to logmacro.h, input_merger.h for the reset logic, and general cleanup. Fixed the HC-110 LED polarity so the correct LEDs get lit when selecting an input color/level. [Lord Nightmare]
machines promoted to WORKING
  • Votrax/Phonic Mirror HandiVoice HC-110 [Lord-Nightmare]
  • m10.cpp: fix compile on some compilers [Ivan Vangelista]
  • design.cpp: Add notes about coin selector [ClawGrip]
  • midwunit.cpp get rid of spaces in ROM names (nw) [MetalliC]
  • vsnes: fixed crash in suprmrio etc [Robbbert]
  • Fix wangpc, incorrect memory size allocation. Also remove a use-before-init in pic8259 [Olivier Galibert]
  • Fix vcombat, messy sharing of shares [Olivier Galibert]
  • Fix vamphalf, multi-sized share [Olivier Galibert]
  • Fix unico, usual width issues [Olivier Galibert]
  • Fix tunhunt, bringing the driver to this side of 2020 [Olivier Galibert]
  • Fix tugboat, required full-on memory access [Olivier Galibert]
  • Fix rallybik, has a different spriteram size [Olivier Galibert]
  • tunhunt.cpp: restored save state support [Ivan Vangelista]
  • Fix spset, waylaid share [Olivier Galibert]
  • Fix funcube, may have side effects on ablastb which really doesn't work on the first place so I do not really care
  • [Olivier Galibert]
  • Fix segas16b, don't try to set the soundbank if it doesn't exist [Olivier Galibert]
  • ui: add mame version to About menu header [hap]
  • Fix royalmah, incorrectly sized videoram [Olivier Galibert]
  • Fix poisk1, correct and simplify videoram banking [Olivier Galibert]
  • Fix nova2001, incorrect palette size [Olivier Galibert]
  • vendetta.cpp: switched from bankdev to memory_view [Ivan Vangelista]
  • Fix magtouch, fake the bios shadow a little less badly [Olivier Galibert]
  • Fix magic10, incorrect tilemap size [Olivier Galibert]
  • Fix m72, sprite drawing routine [Olivier Galibert]
  • Fix liberate, bank hack turned into share hack [Olivier Galibert]
  • segas16b.cpp: fix Tough Turf (Japan) voice samples not playing back properly [Angelo Salese]
  • Fix in213, kinda. The screen can be anywhere in ram, which is probably incorrect [Olivier Galibert]
  • gottlieb: fix defaut nvrams [Olivier Galibert]
  • goldstar: fix the decrypted_opcodes share size [Olivier Galibert]
  • seta2: forgot to report the funcube fix to funcube 2+ [Olivier Galibert]
  • spc1000_fdd_exp: General cleanup; correct XTAL value [AJR]
  • microdec.cpp: Clock correction and cleanup [AJR]
  • galaxold.cpp, scramble.cpp: Modernize S2650 interrupts [AJR]
  • mimonkey, mimonsco, mimonscr, mimonscra: Transplant to modern galaxian.cpp driver [AJR]
  • Miscellaneous cleanup/fixes: [Vas Crabb]
    • undefined segac2.cpp: Fixed bloxeedu credits to start DIP switches.
    • undefined luaengine*.cpp: Used unchecked optional getter after explicit check.
    • undefined informer_213.cpp: Comment out very noisy logerror.
    • undefined votrhv.cpp: XTAL is for crystals/resonators, not any old oscillator.
  • luaengine.cpp: Fix very dumb bug when retrieving self for containers. [Vas Crabb]
  • luaL_error doesn't actually return, but it lacks the noreturn attribute, so the compiler must be appeased [Vas Crabb]
New working clones
  • Prop Cycle (Rev. PR1 Ver.A, Japan) [Brian Troha, The Dumping Union]
  • Make janoh not crash, it is missing roms anyway [Olivier Galibert]
  • Make mjsiyoub not crash [Olivier Galibert]
  • Make exidy compilable with SOURCES= and fix sidetrac [Olivier Galibert]
  • namcos22: correct propcyclj comment [hap]
  • vcombat: Separate the memory maps for single and dual i860 [Olivier Galibert]
  • astrohome, fromance, hyprduel, pipedrm, playmark, powerbal: removed MACHINE_*_MEMBER macros [Ivan Vangelista]
  • new NOT WORKING machines
  • Turbo Extreme (US) [David Haywood, Sean Riddle]
  • bongo: Transplant to modern galaxian.cpp driver [AJR]
  • ozon1: Transplant to modern galaxian.cpp driver; add PPI [AJR]
  • Fix an address space number collision in vgmplay [Olivier Galibert]
  • vgmplay.xml: Fixed unassigned shortname from recent additions. [Scott Stone]
  • h8_intc.cpp: fix interpretation of IPR bits for the H8S CPUs. psr340 boots now. [R. Belmont]
  • fmtowns_cd.xml: 20 new dumps, 35 replacements, add msdet2 floppy [r09]
New working software list additions
  • Collector D - Bangai-hen - Gokurakudai Nishichiku Sales Daisakusen [r09]
  • [redump.org] [r09]
  • Eikan wa Kimi ni 2 - Koukou Yakyuu Zenkoku Taikai (HMC-144) [redump.org]
  • Gokichi-kun Series - Igo Nyuumon Doujou [redump.org]
  • Hiragana no Ehon [redump.org]
  • Hirou [redump.org]
  • Hyper Planet Shiki Vol. 1 [redump.org]
  • Igo II (HMA-219) [redump.org]
  • Joshikousei Shoujo Densetsu - Cosplay Special [redump.org]
  • Mahjong Gensoukyoku II - Mahjong Fantasia [redump.org]
  • Mahjong Gensoukyoku III - Mahjong Fantasia the 3rd Stage [redump.org]
  • NHK Jissen Eikaiwa (HMC-120A) [redump.org]
  • Soft de Hard na Monogatari [redump.org, wiggy2k]
  • Soft de Hard na Monogatari 2 [redump.org, wiggy2k]
  • Vampire High School [redump.org]
  • New not working software list additions
  • Cyber Motion V1.0 [redump.org, wiggy2k]
  • Hyper Planet for Marty [redump.org]
  • L'Empereur [redump.org]
  • Lettuce Cooking - Tanoshiku Tsukureru Obentou [redump.org]
  • Nemurenu Yoru no Chiisana Ohanashi [redump.org]
  • Sensual Angels [redump.org]
  • Replaced software list items
  • AIV - A Ressha de Ikou 4 [redump.org, wiggy2k]
  • AmbivalenZ - Niritsu Haihan [redump.org]
  • America Oudan Ultra Quiz [redump.org]
  • Beast III [redump.org]
  • Cybercity [redump.org]
  • Digital Pinup Girls Vol. 1 - Sexy Shooting [redump.org]
  • DOR Special Edition Sakigake [redump.org]
  • Emerald Dragon [redump.org]
  • Eye of the Beholder II - The Legend of Darkmoon [redump.org]
  • Game Technopolis Super Collection 1 [redump.org]
  • Gekirin - Ushinawareshi Houken [redump.org]
  • Image Fight [redump.org]
  • Jangou 4 [redump.org]
  • Jankirou [redump.org]
  • Joshikousei Shoujo Hatsunetsu [redump.org]
  • Joshua [redump.org]
  • Lemmings 2 - The Tribes [redump.org]
  • Libble Rabble [redump.org]
  • Many Colors [redump.org]
  • Metal Eye [redump.org]
  • Mirrors [redump.org]
  • Murder Club DX [redump.org]
  • My Eyes! [redump.org]
  • Prince of Persia 2 - The Shadow and the Flame [redump.org]
  • Rainbow Islands - The Story of Bubble Bobble 2 - Extra Version [r09]
  • [redump.org] [r09]
  • Regional Power II [redump.org]
  • Sayaka + Miho [redump.org]
  • The 4th Unit 4 - Zero [redump.org]
  • The Atlas II [redump.org, wiggy2k]
  • Tokio - Tokyo-to Dai-24-ku [redump.org]
  • Toudou Ryuunosuke Tantei Nikki - Ougon no Rashinban - Shouyoumaru San [r09]
  • Francisco Kouro Satsujin Jiken [redump.org]
  • Ultima Trilogy I-II-III [redump.org]
  • Volfied [redump.org]
  • Wing Commander II - Vengeance of the Kilrathi - Special Operations 1 & [r09]
  • Special Operations 2 [redump.org]
  • Words Worth [redump.org]
Software list items promoted to working
  • Ms. Detective File #2 - Sugata-naki Irainin [wiggy2k]
  • cpu/drcbex64.cpp, cpu/drcbex86.cpp: Don't leak using namespace from the header. [Vas Crabb]
  • psr340: hooked up front panel button matrix, patched battery low check. [R. Belmont]
  • segas16b.cpp: Update board documentation for Dunk Shot [Brian Troha]
  • sfcbox.cpp: dumped KROM 2.0 [Frans van Egmond]
  • luaengine_mem.cpp: Cleanup and enhancements. [Vas Crabb]
    • undefined Changed memory manager banks, regions and shares to lightweight wrappers.
    • undefined Exposed tag, width and Endianness of regions and shares.
    • undefined Exposed memory tag and entry of banks (scripts can change entry).
    • undefined Modernised syntax and switched to abbreviated integer types.
  • psr340: Reorganized the key matrix but still doesn't seem to work... [Olivier Galibert]
  • namcos21.cpp: decapped TMS320C25 for winrungp [Caps0ff, Nathan Gilbert, Guru]
  • hng64.cpp: dumped EEPROMs for the IO boards [Guru]
  • psr340: add external clock for MIDI UART, fix button matrix read address [R. Belmont]
  • psr340: Essentially revert my patch, I was hopelessly confused [Olivier Galibert]
  • neptunp2.cpp: removed the mexlindo set as Haze verified it as completely bad [Ivan Vangelista]
  • psr340: key matrix seems to work better as active high [R. Belmont]
  • Typo fix [Olivier Galibert]
  • psr340: matrix scanning is positive too, but I suspect the PAD bit order is wrong too [Olivier Galibert]
  • h8: fix shal2 [Olivier Galibert]
  • frontend: Lua engine improvements. [Vas Crabb]
    • undefined Added methods for enabling and disabling breakpoints and watchpoints, and made debugger views update when breakpoints/watchpoints are manipulated from Lua. Made breakpoints and watchpoints objects rather than tables. (It’s not possible to enable/disable a breakpoint or watchpoint from the object itself, you have to go through its owners' debug interface.)
    • undefined Exposed more device_t members for dealing with child/sibling tags and devices. Also provided a way to get regions/shares/banks from a device using relative tags rather than going through the memory manager with absolute tags.
  • luaengine_debug.cpp: Fix unused lambda capture. [Vas Crabb]
  • h8: fixed race condition in SCI where a new byte was written right before the last tick and froze the transmitter. [R. Belmont]
  • psr340: lcd update [Olivier Galibert]
  • h8: Fix the watchdog read, fixes mu80 test mode [Olivier Galibert]
  • h8 watchdog: remove logging no really needed anymore [Olivier Galibert]
  • romp: various improvements [Patrick Mackinlay]
    • undefined implement multiply/divide step instructions
    • undefined privileged instruction exceptions
    • undefined corrected borrow flag logic
  • swp20: Add some verbosity [Olivier Galibert]
  • psr340: couple bits more [Olivier Galibert]
  • Seta video encapsulation [AJR]
    • undefined seta001: Move gfxdecode down into device; add putative master clocks
    • undefined x1_012: Separate emulation of tile layers as new device
New working machines
  • Hewlett-Packard HP 2641A [Gavin Scott, F.Ulivi]
  • Fixed the build: variables set but not used. [Robbbert]
  • seta.cpp: Slight further cleanup [AJR]
  • seta.cpp: Separate this state class a little [AJR]
  • seta.h: Revert premature derivation [AJR]
  • porter, portera: Transplant to modern galaxian.cpp driver [AJR]
  • m63.cpp: fixed MT07803 [Ivan Vangelista]
New NOT_WORKING software list additions
  • pockchalv2.xml: 10 new dumps [skaman]
New machines marked as NOT_WORKING
  • Biplane [TTL] [Andrew Welburn]
  • Corrected biplane4 ROM labels [Stephen Beall]
  • galaxold.cpp, scramble.cpp: Transfer ckong bootlegs to modern galaxian.cpp driver [AJR]
  • magictg.cpp: verified exact CPU model [Siftware]

New Working software

  • Defense Command [exidyboy]
  • luaengine.cpp: Exposed cassette image devices. [cracyc]
  • de_3.cpp: New clones marked as NOT_WORKING, added CPU and display version on games descriptions, and fixed some games metadata
  • (#7523) [ClawGrip]
    • undefined Added display version when available and fixed some metadata.
    • undefined Added CPU version information to descriptions and used the region version string from the display ROM on the description also.
New clones marked as NOT_WORKING
  • Last Action Hero (unknown CPU, display L1.05) [Sergio y Vicente de www.electrónicavys.es]
  • New Working software
  • Killer Gorilla [exidyboy]
New working clones
  • Cuore 1 (Italian, set 4) [f205v]
  • Cuore 1 (Italian, set 5) [f205v]
  • de_3.cpp: srccleaned [Ivan Vangelista]
  • magictg.cpp: fixed typo [eientei]
  • mame.lst, nl.lst: readd and add biplane set [Ivan Vangelista]
  • funworld.cpp: restored (intentional?) typo as it was [Ivan Vangelista]
  • rallyx.cpp: Note [AJR]
  • cabal.cpp: added hardware documentation [Guru]
  • seta.cpp: Acknowledge 65C02 IRQs [AJR]
  • cabal.cpp: added PROMs to all original sets, corrected M5205 measurement [Guru]
  • kpython.cpp: Add dogstation Deluxe hdd dump (#7448) [HeroponRikiBestest]
  • Fix calibr50 and usclssic after fe7a07186745954cc7a4de4f14ef9f356d9ec60f [AJR]
  • majtitl2: Use parallel EEPROM device [AJR]
  • m5.cpp: Correct clocks [AJR]
  • tms9928a: Fix failure to output initial interrupt state [AJR]
  • m5.cpp: Updates and fixes [AJR]
    • undefined Install main ROM and RAM directly
    • undefined Disable the 64K expansions (all already marked as unsupported) for now
    • undefined Add clock for CTC channel 2
    • undefined brno: Add 8251 SIO and serial port
    • undefined brno: Make RAM size configurable
    • undefined Modernize various bits of code
  • luaengine.cpp: Exposed device_slot_interface, emu_options, and slot options. (#7458) [npwoods]
  • alphatan: Default NVRAM to 0. [Nigel Barnes]
  • bbc_tube_rc6502: Fixed shared ram sizes. [Nigel Barnes]
  • accomm: Added PCF8573 RTC. [Nigel Barnes]
  • undefined Added RTC interrupt, fixes TIME function.
  • undefined Realigned video handling with the Electron.
  • luaengine.cpp: Expose device_t interface on screen_device and cassette_image_device, and some cleanup. [Vas Crabb]
  • pockchalv2.xml: A couple of Romaji corrections. [Vas Crabb]
  • seta.cpp: Eliminate strcmp for per-game hacks [AJR]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Dondra: A New Beginning (Revision 2) (cleanly cracked) [4am, Firehawke]
  • Space Waste Race: Storybooks Of The Future (cleanly cracked) [4am, Firehawke]
  • dec8.cpp: added dip locations [Guru]
  • Expose enough of the layout system to Lua to allow position and colour to be animated. [Vas Crabb]
  • luaengine.cpp: Shut up clang warning about unused lambda capture [Vas Crabb]
  • luaengine.cpp: Fix actual unused lambda capture. [Vas Crabb]
New games added as MACHINE_NOT_WORKING
  • Space Pokan [SpinalFeyd, R. Belmont]
  • Fixed audio in Space Duel as per MT#7808 [Scott Stone]
  • ymz280b: Fix major mixer overdriving [R. Belmont]
  • linenoise: properly handle numpad enter [cracyc]
  • x1_012: Fix insidious variable type mistake that caused tilemap regressions [AJR]
  • nmk16.cpp: Add PCB locations to the Task Force Harrier sets. [Brian Troha]
New working clones
  • Pool Player (1.0) [PinMAME]
  • vic10: fixed regression [Robbbert]
  • liberate: better fix? [Robbbert]
  • locomo: Added a skeleton device for the LoCoMo peripheral controller used in some Sharp Zaurus models. [Ryan Holtz]
  • sa1110: Added OS Timer, RTC, Reset, GPIO, and partial UART3 controller module support. [Ryan Holtz]
  • scoop: Added skeleton device for Sharp "Scoop" peripheral IC from the Zaurus PDA line. [Ryan Holtz]
  • ucb1200: Added skeleton device for Philips UCB1200 audio/telecom codec. [Ryan Holtz]
  • sa1110: Added rudimentary framework for the MCP codec interface module. [Ryan Holtz]
  • hhtiger: Added ROMs for Release 1.3 [Peter Todd]
New working software list additions
  • aquarius: Aquaricart [Jay Snellen, III]
  • Mini Expander Diagnostics [Ian Baronofsky]
New working software list additions
  • bbc_rom: Amcom E-Net Client 6.14B, Amcom WFS 5.21, Amcom WFS 6.23B, Amcom WFS 6.34B, Timefix 1.00 [Nigel Barnes]
New NOT_WORKING software list additions
  • bbc_rom: I2C (4 U) 3.0B, I2C (4 U) 3.1B [Martin Barr]
  • Fix loading orao tapes [Miodrag Milanovic]
  • orao103: Support new TAP format and format now done properly [Miodrag Milanovic]
  • ibm5150undefinedNew working software list additions (#7506) [ArcadeShadow]
  • undefined ibm5150 - New working software list additions
  • - Added: The Punisher [ArcadeShadow]
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
  • undefined Added: Legends of Valour, Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work (3.5"), Leisure Suit Larry 5:
  • Passionate Patti Does a Little Undercover Work (5.25"), Special Forces (5.25") Dump Status: [lionkingd] Disney's The Lion King
  • (Playable Demo) -> Marked as bad dump (cause: Modified OEM ID) Removed: [monkey2] Monkey Island 2: LeChuck's Revenge (3.5") ->
  • cause: the files in the floppy disk are exactly the same of the [monkey2a] Monkey Island 2: LeChuck's Revenge (3.5", Alt). The
  • CRC and SHA1 are different because the [monkey2] has modified root in the floppies. Changed [monkey2a] to [monkey2]
  • ibm5170.xml: Move cruisecr set to ibm5150.xml, remove sserv2 set already present in ibm5150.xml (#7505), organization fixes
  • [Justin Kerk]
  • tecmo.cpp: document silkworm PCBs and updated Rygar's documentation. Adjusted silkworm main CPU clock according to measurements
  • [Guru]
  • twincobr.cpp, wardner.cpp: created bootleg sets to preserve actual bootleg dsp code dumps [Ivan Vangelista]
  • toaplan1.cpp: added note about missing MCU dump for demonwld and marked currently used code as bad since it's not from an original
  • board [Ivan Vangelista]
  • new NOT WORKING Software List entries (Turbo Extreme Grade 2) (#7530) [David Haywood]
  • new NOT WORKING Software List entries
  • leapfrog_turboextreme_cart.xml: [David Haywood]
  • grade2 - Grade 2 [Sean Riddle, David Haywood]
  • improve description [David Haywood]
  • fungames.cpp: added infos on undumped games [gregf]
  • tmpz84c015: Add WDT emulation [AJR]
  • unidasm: Add disassembler for M32C architecture [AJR]
  • pacman.cpp: Fix Birdiy inputs [Ian Eure]
    • undefined The inputs for Birdiy were copied from Pac-Man and were incorrect.
    • - P1 attack button was incorrectly mapped to the service mode DIP.
    • - P2 attack wasn't mapped at all.
    • - "Stop Screen" DIP does nothing, so mark it as unused.
    • - "Rack test" is some kind of test mode, not Pac-Man style level skip, label it as such.
New working software
  • Compudata Scan 6.1 Test Pack v1.0 (tests floppy drives) [Robbbert]
  • [exidyboy, Sean Corr] [Robbbert]
  • zira, cerberus: Minor adjustment to sound communications [AJR]
  • deco_zoomspr.cpp: Replace sprite alpha blending with alternate frame flicker. (#7531) [cam900]
  • sgi_mips: New software list additions (#7503) [Michael D]
    • undefined PDF Generator 1.2
    • undefined Intranet Junction 1.0.2
    • undefined Media Value Pack WebFORCE August 1998
    • undefined Alias|Wavefront Composer 4.5
  • Lua engine cleanup, input edition: [Vas Crabb]
    • undefined Modernised and cleaned up Lua bindings for input classes.
    • undefined Exposed the input_sequence_poller class to Lua and updated the autofire and cheat plugins to use it, rather than continuing to pretend it's part of the input manager.
    • undefined Exposed more of the natural keyboard manager, including the ability to enable/disable individual keyboard and keypad devices like you can from the keyboard mode menu.
  • undefined Exposed a few more things on ioport_port and input_device.
  • plugins/cheat: Fixed menu item not updating visually when disabling a cheat with UI Left. [Vas Crabb]
  • plugins/cheatfind: Fixed not finding the first screen after screen enumerator was exposed as an object rather than using a table.
  • [Vas Crabb]
  • bwidow.cpp, pacman.cpp: Minor cleanup to recent changes. [Vas Crabb]
  • luaengine_input.cpp: Fix clang error: lambda capture 'this' is not used [-Werror,-Wunused-lambda-capture]
  • docs: Fix a bunch of errors from not reading what I wrote (thanks Ryan). [Vas Crabb]
  • plugins: Replace environment variable substitution function with core version [AJR]
  • plugins/portname: Use emu.subst_env [AJR]
New working clones
  • Final Lap R (Japan Rev. B) [Jorge Silva]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Algebra Drill and Practice I (version 1.1, June 1985 on disk label) (cleanly cracked) [4am, Firehawke]
  • Algebra Drill and Practice II (Version 1.1, January 1985 on disk label) (cleanly cracked) [4am, Firehawke]
New working clones
  • Croquis (Korea) [xuserv, juking]
  • add new clone to mame.lst [Brian Troha]
  • New working software list additions (apple2_flop_orig.xml)
  • Vortex [4am, Firehawke]
  • Bats in the Belfry [4am, Firehawke]
  • Alien Rain [4am, Firehawke]
  • Audubon Wildlife Adventures: Whales! [4am, Firehawke]
  • Mame: Fix compilation errors in 'posixfile.cpp', for older MacOS/Xcode releases [Masc Guy]
  • system1.cpp: Redumped & verified Shooting Master's EPR-7100. Removes the EVG clones as it's 100% identical. [Brian Troha, The Dumping Union]
  • C++17 string handling updates (without charconv so as not to break GCC 7) [AJR]
    • undefined render.cpp, rendlay.cpp, ui/ui.cpp, ui/menu.cpp: Change argument types for text processing functions from const char * to
    • std: :string_view
    • undefined ui/menu.cpp: Add overloads of item_append omitting the frequently empty subtext argument
    • undefined cheat.cpp: Remove some c_str() calls that became unnecessary a while ago
  • debug/textbuf.cpp: Another obvious use for std::string_view [AJR]
  • romp: various improvements and fixes [Patrick Mackinlay]
    • undefined handle mmu exceptions in load/store instructions
    • undefined implement wait instruction
    • undefined fix "and link register" instructions when target == link
    • undefined fix illegal branch subject instruction exception address
    • undefined fix i/o instruction exception type
    • undefined fix lps address space selection
    • undefined don't use irb for hardware interrupts
    • audio/seibu.cpp: Use interface to MSM5205 device for seibu_adpcm. (#7527) [cam900]
    • undefined audio/seibu.h: Fix hardware notes
    • undefined cabal.cpp, deadang.cpp, shanghai.cpp: Fix ADPCM clock
    • undefined shanghai.cpp: Fix CPU clock (CXQ70116 can't support 16MHz), add notes
  • ksys573.cpp: fixed MT07813 [Ivan Vangelista]
New machines marked as NOT_WORKING
  • Dancing Fever Gold (J 000821 V2.001) [Lydz]
  • balsente.cpp: Remove outdated ACIA hack (sound communications now work better without it) [AJR]
  • missbamby.cpp: Added Cirsa PCB model numbers to comments. (#7538) [ClawGrip]
New working clones
  • F-1 Grand Prix (set 1) [zozo, The Dumping Union]
  • romp: fix divide step carry and overflow flags [Patrick Mackinlay]
  • rampart: (hyper)-modernise the slapstic hookup and the slapstic logging, sadly but as expected does not change a thing to level 4
  • [Olivier Galibert]
  • slapstic: Remove legacy init/reset, use the start device ones [Olivier Galibert]
  • gauntlet: modernize slapstic hookup [Olivier Galibert]
  • theglobpb was found to be a homebrew hack, so has been moved to HBMAME. [Robbbert]
  • slapstic: make the modern interface even nicer, convert rampart and gauntlet [Olivier Galibert]
  • xybots: modernize slapstic hookup [Olivier Galibert]
  • cyberbal: modernize slapstic hookup [Olivier Galibert]
  • cyberbal: forgot to remove an important line [Olivier Galibert]
  • atarig1: Modernize slapstic hookup [Olivier Galibert]
  • atarisy1: modernize slapstic hookup [Olivier Galibert]
  • slapstic: remove legacy stuff, reduce logging [Olivier Galibert]
  • slapstic: between a guess, the opcode going through the memory and and the cycle-perfect 6502 the kludge is not needed anymore.
  • Remove access68k and space as a secondary consequence [Olivier Galibert]
  • esb: convert to the slapstic bank interface [Olivier Galibert]
  • cr16b: Fix disassembler crashing on invalid 0x15E0 opcode [AJR]
  • neptunp2.cpp: Redumped 'unk960606' sound ROM (#7539) [ClawGrip]
  • New machines marked as NOT_WORKING (#7525) [ClawGrip]
New machines marked as NOT_WORKING
  • Pro Evolution Soccer The Arcade (ver EAA) [Victor Fernandez (City Game), ClawGrip]
  • new NOT WORKING machines (Plug and Play) (#7541) [David Haywood]
    • undefined set additions, see main decription
    • undefined not working additions, see main description
    • undefined more not working bits, see main description
    • undefined more not working additions, see main description
    • undefined consistency fix
  • validation fix [DavidHaywood]
  • bbl338: Change CPU type based on apparent PSG accesses in ST23XX range [AJR]
  • added dump of system ROM to Easy Karaoke [Team Europe]
  • new NOT WORKING machines
  • Easy Karaoke Groove Station [Team Europe, David Haywood]
  • amigaocs_flop: issue #7522 [Robbbert]
  • New Working Software
  • L'Abbaye des Morts [arcadehistory]
  • (from PR #7524) [Robbbert]
  • bublbobl.cpp, kikikai.cpp: Eliminate set_input_line_vector [AJR]
  • stfight.cpp: fixed MT07817 [Ivan Vangelista]
  • move dancmix3 to nes_sh6578.cpp [DavidHaywood]
New working clones
  • 1944: The Loop Master (Euro 000620) [undamned]
  • new NOT WORKING machines
  • My Arcade Data East Classics - Pixel Classic (308-in-1) (DGUNL-3201) [Team Europe]
  • Fix calculating relative value in T10MMC_CMD_READ_SUB_CHANNEL [987123879113]
New working software
  • bioritam, geografija, minedout, ottomotor, rocky, spaceinv2, westbank, zodiac [Robbbert]
  • New Not working software
  • crtanje2, kalkulator, konverzija, megafruit, monster, orijentacija, teksted [Robbbert]
  • [Josip Perušanec] [Robbbert]
  • quizpun2: Fix service mode (MT 07812) [AJR]
  • fmtowns_flop.xml: 7 new dumps (#7526) [r09]
    • undefined fmtowns_flop.xml: 7 new dumps
    • - Also added more information about all the Futoppara coverdisks, and some notes about images known to be dumped from originals.
New working software list additions
  • Dinosaur [r09]
  • Dragon Knight 4 Special Disk [r09]
  • Futoppara FD Heisei 1-gou [r09]
  • F-BASIC86HG Interpreter/Compiler V1.2 L31A [anonymous]
  • F-BASIC86HG Interpreter V1.2 L31A [anonymous]
  • Oh! Pai [akira_2020]
  • New not working software list additions
  • Jissen Igo Taikyoku - Gokichi-kun - Chuukyuu (Jou) [wiggy2k]
  • fmtowns_flop.xml: fix gokickj publisher [r09]
  • fmtowns_cd.xml: 13 new dumps, 22 replacements, 2 missing floppies added (#7540) [r09]
New working software list additions
  • Bell's Avenue Vol. 3 [redump.org]
  • F-BASIC386 v1.1 L21 [redump.org]
  • FM Towns Free Soft Nyuumon Kit [redump.org]
  • Hajimete no Ryokou Eikaiwa [redump.org]
  • Heike Monogatari (Joukan) [redump.org]
  • Idol Project (1995-06-16 15: 06:42) [redump.org, wiggy2k]
  • Igo Doujou Shodan - Kaigan! Kyuu kara Dan e no Chousen [redump.org]
  • Maruanki Eitango - Chuugaku 2-nensei [redump.org]
  • Maruanki Eitango - Chuugaku 3-nensei [redump.org]
  • Nihon no Yachou (FM Towns Marty version) [redump.org]
  • Special & Delicious! Original CD-ROM [redump.org]
  • The Manhole (HMB-181A) [redump.org]
  • Terra Towns (HMA-110) [redump.org]
  • Replaced software list items
  • Alice no Yakata CD II [redump.org]
  • Alice no Yakata 3 [redump.org]
  • Ayumi-chan Monogatari - Jisshaban [redump.org]
  • Burai Joukan [redump.org]
  • Can Can Bunny Extra [redump.org]
  • Crystal Rinal - Ouma no Meikyuu [redump.org]
  • Dennou Ehon - Kyouryuu no Sekai [redump.org]
  • Doki Doki Disk CD-ban Dai-1-kan - Club D.O. Jimukyoku [redump.org]
  • Enkaiou no Gyakushuu Ver. 2 - Return of Enkaio [redump.org]
  • Idol Project (1995-06-16 17: 22:18) [redump.org]
  • Mega Lo Mania [redump.org]
  • Mirage [redump.org]
  • Might and Magic - Clouds of Xeen [redump.org]
  • Moonlight-chan Rinshan [redump.org]
  • Powermonger [redump.org]
  • Schwarzschild [redump.org]
  • SimCity 2000 [redump.org]
  • Samurai Spirits [redump.org]
  • Tenka Gomen [redump.org]
  • Touch My Heart [redump.org]
  • Ultima VI - The False Prophet [redump.org]
  • Wizardry - Bane of the Cosmic Forge [redump.org]
Software list items promoted to working
  • Alice no Yakata 3 [redump.org]
  • L'Empereur [KailoKyra]
  • True Heart [r09]
  • cps2.cpp: Treat new 1944 parent like other sets, correct Cut-n-paste [Brian Troha]
  • apple2: Apple II Rev. C SCSI card's bank register is write-only [gorlik]
  • Exposing image format information to LUA (#7508) [npwoods]
    • undefined Exposing image format information to LUA
    • undefined crazyc feedback
    • undefined Addressing what I expect would become Vas feedback
    • undefined Vas feedback, minus making image formats a container wrapper
    • undefined Changed image formats to have a proper container wrapper. Now indexed by an integer index
  • debugcon.cpp, textbuf.cpp: More uses for std::string_view [AJR]
  • cps2.cpp: ROM labels as per photo [Brian Troha]
  • firebeat: Change clock speed from 64 MHz to 66 MHz (#7549) [987123879113]
    • undefined firebeat: Change clock speed from 64 MHz to 66 MHz
  • marble: The slapstic seems to trigger on more than the banking zone. [Olivier Galibert]
  • Forgot to remove some logging [Olivier Galibert]
  • nmk16.cpp: Add in PCB location and point ROM is sldh (same label, different hash) [Brian Troha]
  • luaengine.cpp: Clean up render classes and expose screen image adjustments. [Vas Crabb]
    • undefined Started moving Lua class reference to docs. Expecting people to find the class reference material in the source isn’t going to help make it approachable. The docs allow longer explanations, better formatting, and cross reference links.
    • undefined Added another layout scripting example to the docs.
  • goldnpkr.cpp: Minor clean-up. [Vas Crabb]
    • undefined Improved the short names for Witch Card and Witch Game clone sets.
    • undefined Made Witch Up & Down artwork clickable.
    • undefined Added working Video Klein sets where the parent is a working Video Klein set to the tiny subtarget.
    • undefined Removed history from the header comment - we have version control for a readon.
  • rendfont.cpp: Convert another function to std::string_view [AJR]
  • undefined cmddata.h: Remove long-disused UI button color tables
  • Add macosx_arm64_clang target support [R. Belmont, Miodrag Milanovic]
  • pasopia.cpp: Fix VRAM-related regression; make keyboard more responsive; add save state [AJR]
  • vgmplay.xmlundefinedAdded 36 new entries [vgmrips.net, Tafoid]
  • Adjust CoCo 3 PIA mirrors (#7551) [tim lindner]
    • undefined readjust pia mirrors in coco3. set proper step rates for wd1773. factor out wdc in floppy controller logging.
    • undefined refined some logging. fixed up pia mirrors.
    • undefined set step rates back to what they were
  • SDL2: temp macOS compile fix for bundled SDL2 pending the 2.0.14 release [R. Belmont]
  • drivers/dynax: (tenkai) clarify some unknown dip switches [Wei Mingzhi]
  • cps2.cpp: Changed 96061 in ddsoma's name to 960619 (#7554) [QX4]
  • Fixed name of ddsomjr2 [Robbbert]
  • pasopia: Add colors and graphics modes [AJR]
  • pasopia: Fix potential misbehavior with out-of-range RA values [AJR]
  • ui/menu.cpp: Fix highlighting glitch with input menu for inputs bound to O (regressed in c22cb17f326b4939d8ff4219410909e32e70ab86) [AJR]
  • pasopia, pasopia7: Add kana symbols to key names [AJR]
  • simple_st0016.cpp: Improve documentation and add PCB locations to Neratte Chu. [Brian Troha]
  • Add AudioToolbox framework when building SDL2 on macOS, fixes TOOLS=1 link errors [R. Belmont]
  • 3rdparty: use -Wno-strict-prototypes when building SDL2 on macOS [R. Belmont]
  • New games added as MACHINE_NOT_WORKING
  • Unknown Konami medal game (game code GS662) [SpinalFeyd, R. Belmont]
  • new WORKING / not WORKING Plug and Play (#7555) [David Haywood]
  • new NOT WORKING machines
  • Retro Arcade 16 Bits Classic Edition Mini TV Game Console - 145 Classic Games - TV Arcade Plug and Play (Mega Drive bootlegs) [Team Europe, David Haywood]
  • new WORKING machines
  • Cyber Console Center 200-in-1 (JL2050) [Team Europe, taizou]
new NOT WORKING machines
  • Digital Pocket Hand Held System 20-in-1 - Model 8213 (China) [Team Europe, taizou]
  • flag ra145 as bad_dump [David Haywood]
  • next: add NeXTcube and tidy up (#7556) [Davide Cavalca]
  • next_hdd: initial hdd software list for next (#7557) [Davide Cavalca]
  • model1.cpp: fixed MT07820 [Ivan Vangelista]
  • hdc92x4: Fixed wrong fill byte after data CRC (had no functional impact) (nw) [Michael Zapf]
New machines marked as NOT_WORKING
  • unknown Cirsa slot machine on 820501 A PCB [jordigahan, ClawGrip]
  • unk820501: An attempt to map some things [AJR]
  • redump of 'mastfury' set from partially populated PCB marked "Dragon Master 96" [YarPromat / Yuri] + fix driver and promote it (#7558) [David Haywood]
Machines promoted to WORKING
  • Master's Fury [YarPromat / Yuri, David Haywood]
  • redump of 'mastfury' set from partially populated PCB marked "Dragon Master 96" [YarPromat / Yuri]
  • remove outdated comment [David Haywood]
  • use the proper ym type and mapping while we're here [David Haywood]
  • rebalance [David Haywood]
  • some scollreg tweaks [David Haywood]
  • tweak regs again [David Haywood]
  • more guesswork on scrolling [David Haywood]
  • further improve scrolling [David Haywood]
  • comment no longer applies [David Haywood]
  • buffer sprites [David Haywood]
  • notes on offsets [David Haywood]
  • promote it, remaining issues are minor [David Haywood]
  • rampart: Fix MT#7119, big thanks to rodneylives for all his help [Olivier Galibert]
  • Ahem, let's call that a typo [Olivier Galibert]
  • pacman.cpp, rallyx.cpp: Eliminate set_input_line_vector and HOLD_LINE; misc. cleanups [AJR]
  • Prevent certain register values from being formatted with invalid characters added in debugger state views (e.g. upd7810) [AJR]
  • Don't one love copy/pasted typos? [Olivier Galibert]
  • next: only NeXTcube systems used the MO drive (#7560) [Davide Cavalca]
  • Lua cleanup and documentation migration checkpoint. [Vas Crabb]
    • undefined Cleaned up some more of the Lua inteface. Mostly replacing methods with properties, some consistency fixes, a few renames, some
    • more exposed functionality, and a couple of properties that have no business being set from scripts made read-only. undefined Moved a lot more Lua documentation out of source comments into the documentation, and expanded on it in the process.
    • undefined Got more UI code out of the input manager.
    • undefined Changed input sequence poller to a polymorphic class where you specify your intention upfront.
    • undefined Changed the cheat plugin to use UI Clear to clear hotkey assignments and leave them unchanged if the user starts assignment but
    • doesn't press any switches.
    • undefined Ported AJR's fix for over-eager double-click recognition from SDL to Windows OSD.
  • goldnpkr.cpp: Cleaned up inputs, using standard keyout and payout types and key assignments. [Vas Crabb]
  • Lua engine: fix a dumb copy/paste error and an unused lambda capture from previous commit. [Vas Crabb]
  • unicode.h: Updates [AJR]
    • undefined Remove from emu.h (except for UTF8_xxx macros, which have been transplanted to emucore.h since a lot of drivers use them) and osdepend.h
    • undefined Add std: :string_view overrides for uchar_from_utf8 and normalize_unicode
New machines marked as NOT_WORKING
  • Twin Basket [Museo Del Recreativo]
  • st62xx: Various changes. [Ryan Holtz]
    • undefined Fixed RETI and LD rr,A opcodes.
    • undefined Optimized internal register handling.
    • undefined Converted to use logmacro.
    • undefined Added initial timer support.
  • debughlp.cpp: document loadr and saver debugger commands [Ivan Vangelista]
New working clones
  • Twinkle (set 2) [Jorge Silva]
New clones marked as NOT_WORKING
  • Dragon Ball Z 2 - Super Battle (bootleg) [Jorge Silva]
  • stv.cpp: updated notes and added NO_DUMP place-holder for missing ROM for dfeverg [Ivan Vangelista]
  • mspacii, mspacii2: Fix regression [AJR]
  • font_windows.cpp: include unicode.h [Ivan Vangelista]
  • Hopefully fixed compile of imgtool. [Robbbert]
  • imgtool: Fix build by updating charconv.cpp to use string_view internally [AJR]
  • twinbskt.cpp: Fix manufacturer name (#7563) [ClawGrip]
    • undefined twinbskt.cpp: Fix manufacturer name
  • - It was my bad, I submitted the dump with the wrong name.
    • undefined twinbskt.cpp: Add note about MCU type
    • undefined twinbskt.cpp: Remove comment about the MCU type
  • next: add some more roms (#7561) [Davide Cavalca]
  • megadriv.cpp: Add notes for LaserActive (#7553) [cam900]
    • undefined megadriv.cpp: Add notes for Laseractive
    • undefined megadriv.cpp: LaserActive PCE PAC can't support CD
    • undefined megadriv.cpp: Correct model and slot name
  • pasopia.h: Add u8 to strings containing u escapes [AJR]
  • Add CompactRISC CR16C disassembler to unidasm (largely untested) [AJR]
  • ui/filemngr.cpp: Fix crash with unmounted images [AJR]
  • Add "Non-Integer Scaling" and "Keep Aspect" settings to UI video options menu and remove SDL hotkeys for same [AJR]
New games added as MACHINE_NOT_WORKING
  • Tsurikko Penta [Phil Bennett, R. Belmont]
  • tsupenta: actually mark as MACHINE_NOT_WORKING [R. Belmont]
  • Remove keepaspect and fullstretch members of osd_video_config [AJR]
  • midyunit.cpp: Correct ROM labels for the Narc sets. [Brian Troha]
  • midyunit.cpp: Re-add deleted lineundefinednot sure why test build was successful without it [Brian Troha]
new NOT WORKING machines (#7562)
  • Turbo Twist Math (US) [Sean Riddle, David Haywood]
  • Turbo Twist Brain Quest (US) [Sean Riddle, David Haywood]
  • new NOT WORKING software list entries
  • leapfrog_turbotwistbrainquest_cart.xml: [David Haywood]
  • grades5_6 - Grades 5 & 6 (500-00745) [Sean Riddle, David Haywood]
  • Added twinbskt to arcade.flt [Robbbert]
  • Fixed the build. [Robbbert]
new NOT_WORKING machine
  • Slime Kun [SpinalFeyd]
machine promoted to working
  • Tsurikko Penta [MetalliC]
  • support Redump extended bin/cue format for Dreamcast discs (#7422) [nhand42]
    • undefined initial check-in of Redump bin/cue support for Dreamcast GDI
    • undefined correctly identifies multi-cue format and sets GDROM flags
    • undefined creates a working Crazy Taxi chd from a Redump bin/cue
    • undefined disabled debugging code and started tidying up
    • undefined simple tool to compare chdman bin/cue and bin/gdi conversions, should be identical
    • undefined final tidy up, the testing is going well
    • undefined testing failed for Aero Dancing i (Japan), didnt zero last track
    • undefined added some comments about .gdi compatibility
    • undefined addressing review feedback on pull request #7422
    • undefined match TOSEC layout for Pattern I discs (3 tracks)
    • undefined initial support for Pattern III discs
    • undefined Pattern III discs now work and match TOSEC layout
    • undefined reading datasize from wrong track, same result though
    • undefined identify the GDI pattern, makes the code clearer
    • undefined support for Pattern II and consecutive AUDIO tracks
    • undefined use C99 type not POSIX type to build on Windows
    • undefined support Redump tracks split across two .bin files
  • st2302u: Add logging stubs for unknown registers [AJR]
  • st2205u, st2302u: Improve DMA; add multiplicator [AJR]
  • More Lua engine clean-up and documentation, resulting in core cleanup. [Vas Crabb]
    • undefined More Lua interface cleanup, additional properties and methods, and documentation migration/expansion. Emulated switch inputs can have "not" codes applied to host input axis directions. It works the same way as host switch inputs - push twice for a "not" prefix.
    • undefined Input polling helpers no longer need to store state in the input device items. There’s less leakage, and less chance of things interfering with each other.
    • undefined Allow snapshot view options to be configured through the internal UI via the video options menu. Made video options menus place initial focus on the currently selected view item. Removed some crud from the menu base class.
    • undefined Fixed the description of the "snapview" option. The value to get raw screen pixels was changed to "native" a long time ago but the description was never updated.
    • undefined Re-arranged the Golden Poker button lamps so that the 6-button layouts for Jolli Witch and Wild Witch make sense. In 6-button mode, the hold buttons double as bonus game and bet buttons, but the lamp outputs don't change. The simplest way to deal with this without requiring the user to switch views or using layout scripting is to place the dedicated buttons directly below the hold buttons that correspond to them.
    • undefined Removed some software list data that was redundantly copied into device_image_interface (m_supported was never even set, so it didn't even work), and made crc() work better (previously it wasn't recalculuated after unloading and loading another image).
    • undefined Made strformat.h and devcb.h play nicer with C++17 and pre-standard C++20. Format precision now correctly limits the length of string views. Confirmed that strformat.{h,cpp} works with pre-standard C++20 support in GCC 9.
    • undefined Removed an auto_alloc from cpu/arm7.
  • slapstic: Some more information [Olivier Galibert]
  • ti99: Allow smaller ROMs in paged378 cartridge to be mirrored in the bank space. [Michael Zapf]
  • dbz.cpp: fixed typo in address map range [Ivan Vangelista]
  • sg1000a.cpp: preliminary work on sderbys' decryption [Ivan Vangelista]
  • segacrpt_device.cpp: fixed typo in comments [Ivan Vangelista]
  • vreadere: Add LCD driver and connect it to MCU ports [AJR]
  • Rename the circusb set to circuso as it has been verified to be identical to the older version of circus with the revision 9004
  • ROM, and fix the ROM names on that set to match the labels on the actual pcb. Fix the ROM label on the later circus set to reflect
  • that it uses ROM revision 9004A. [Andy Welburn]
  • hc110.lay: add proper IPA characters to the HC-110 built-in layout where needed, and fix some minor spacing and spelling errors vs
  • the original membrane button text. [Lord Nightmare]
  • refactored LCDC code used by bbl handhelds into a device [David Haywood] (#7568) [David Haywood]
    • undefined refactored LCDC code used by bbl handhelds into a device [David Haywood]
  • dphh8213: Improve inputs; work around unemulated SPI device [AJR]
  • epl43102: Recognize some specific registers [AJR]
  • apple2gs slot handling updates [gorlik, R. Belmont]
    • undefined SLOTROMSEL overrules INTCXROMON. Fixes listing card ROMs in the Monitor.
    • undefined When no card claims $C800, reads return 0xff, not the floating bus.
  • apple2gs: $C800 lets cards claim it regardless of INTCXROM. [gorlik, R. Belmont]
  • vreadere: Add preliminary (badly glitched) LCD display [AJR]
  • undefined riscii: Add idle mode, Port A wakeup and Timer 0
  • vreadere: Fix display glitch [AJR]
  • updated previously unknown DIP switch of grdians (#7569) [AugiteSoul]
    • undefined changed previously unknown DIP switch of grdians
  • - Figured out that this one DIP switch on Denijn Makai II/Guardians, when toggled on, makes the game give an extra life at
  • 500,000 points, instead of 300,000 points when toggled off.
  • dphh8213: Fix Up+Left test mode [AJR]
  • nyny.cpp, spiders.cpp: Replace bogus "temporary" screen parameters with correct CRTC configuration, making reported refresh rates
  • more reasonable [AJR]
  • galpanic2: cleanup the mcu commands, add the slave ones [Olivier Galibert]
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
    • undefined Added: Dogfight: 80 Years of Dogfighting (Euro), DragonSphere, Dune (3.5"), Dune II - The Bulding Of A Dynasty (USA), EcoQuest:
  • The Search For Cetus, Monkey Island 2: LeChuck's Revenge (3.5", Germany), Star Trek - 25th Anniversary (3.5" DD, v1.0), Star
  • Trek - 25th Anniversary (USA, 3.5" DD, v1.00) (include 'Out Of This World' demo) Renamed: [dune2] Dune II - The Battle for
  • Arrakis -> [dune2] Dune II - The Battle for Arrakis (Euro) Renamed: [dune] Dune (3.5") -> [dunea] Dune (3.5", alt)
  • ibm5170.xml: Fix spelling, standardize on "de" for Germany [Justin Kerk]
New not working software list additions
  • ibm5170: America Online for Windows 1.5, America Online for Windows 2.0 MI (Manual Installer) [Justin Kerk]
New working software list additions (apple2_flop_orig.xml)
  • Horses [4am, Firehawke]
  • Motorcycles [4am, Firehawke]
  • Paul Bunyan [4am, Firehawke]
  • The Seasons [4am, Firehawke]
  • The Spelling Bee [4am, Firehawke]
  • Case of the Missing Chick: Finding The Main Idea [4am, Firehawke]
  • Case of the Great Train Robbery: Fact and Opinion [4am, Firehawke]
  • Mrs. Wigglesworth's Secret [4am, Firehawke]
  • Learning to Tell Time [4am, Firehawke]
  • Alligators and Crocodiles [4am, Firehawke]
  • Fix some oversights and emergent behaviour with view selection. [Vas Crabb]
    • undefined Exposed the "native snapview" option on the video manager. Trying to use presence of a single view is a poor proxy that breaks with multi-screen systems.
    • undefined Allow rotation to be changed for native snapshot views, and disable the zoom to screen area control when it has no effect on the selected view.
    • undefined Treat an empty string identically to "auto" for view selectction. Previously this was being used for prefix matching so it would force the first view. (This caused the bad snapshot view selection. It had been relying on "internal" not being a common view name prefix so it fell through to automatic selection, but when changed to an empty string it forced the first view.)
    • undefined Documented "auto" as well as "native" for the -snapview option and changed the default to auto rather than an empty string for consistency with the -viewN options.
    • undefined Added [w]string_view handlers to the stuff that's instantiated in strformat.cpp since we'll be increasingly using them.
    • undefined Cleaned up and updated some documentation.
  • galpanic2: Fix command completion [Olivier Galibert]
  • New working clones (#7572) [ClawGrip]
New working clones
  • Wardner no Mori (Japan, bootleg) [jordigahan]
  • ibm5150undefinedNew working software list additions [ArcadeShadow]
    • undefined Added: [dicktrcs] Dick Tracy: The Crime-Solving Adventure Added: [ducktale] DuckTales: The Quest for Gold Added: [simcityclg]
  • SimCity Classic Graphics (add-on for Classic version) Added: World Championship Soccer (5.25") Added: World Championship Soccer
  • (3.5") Redumped: [simcitycl] - SimCity Classic (3.5", v2.00) -> The old set has a modified root and OEM ID Renamed: [paprboy2]
  • Paperboy 2 -> [paperbo2] Paperboy 2 -> standardize name, like the others software lists (megadriv, snes, amigaocs_flop)
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
    • undefined Added: [specfrce] Special Forces (3.5") Renamed: [specfrce] Special Forces (5.25") -> [specfrce525] Special Forces (5.25")
  • 6821pia: Improve PA and CA2 output handling [AJR]
  • nyny: Fix emumem-related regression; make video flip controls more accurate [AJR]
  • tsamurai.cpp: Add missing item to save state (was incorrectly being saved only for vsgongf) [AJR]
  • twincobr.cpp: Remove state-changing postload method that makes no sense now [AJR]
  • metlclsh: Remove tag lookup for RAM bank and fix save state loading [AJR]
  • circus.cpp: swap the older and newer circus sets in the source file so the parent set appears above the (older) clone set.
  • [Lord Nightmare]
New machines marked as NOT_WORKING
  • MBC020-65 CPU/Video Board (Torque Systems OEM) [AJR]
  • next_cdrom: initial cdrom software list for next [Davide Cavalca]
New working clones
  • Narc (rev 4.00) [Phil Bennett, Brian Troha, The Dumping Union]
  • mbc020: Activate CRT display [AJR]
  • twinbskt.cpp: Add PCB ASCII layout, fix flags and add ROM placeholder for ISD2590P [ClawGrip]
  • vicdual.cpp: corrected lives dips for hocrash [Guru]
    • undefined devices/machine/roc10937.cpp: initialized one variable in the constructor to avoid race condition
  • bbl338 : manually put some code in RAM, I can't see where this is coming from (probably internal) (#7574) [David Haywood]
    • undefined bbl338 : manually put some code in RAM, I can't see where this is coming from, looks like internal ROM.
    • undefined add logging for commands that will need to be simulated
    • undefined some notes on how dphh8213 uses the internal calls, because they seem to map to the same features
    • undefined better document inputs
  • view: Save their state [Olivier Galibert]
  • vreadere: Improve palette and power controls (still not entirely right?) [AJR]
  • mbc020: Improve memory map; add dump of mapping PROM [AJR]
  • mbc020.cpp: Fix unused variable error [AJR]
  • bagmanmc, bagmanm2: Transplant to modern galaxian.cpp driver [AJR]
  • device.cpp: Do a little less logging [AJR]
  • Eliminate many unnecessary c_str calls [AJR]
  • util/png: Update add_text to take std::string_view for arguments [AJR]
  • bgfx/chainmanager.cpp: Remove another entirely useless string_format call [AJR]
  • midwunit.cpp: Correct NBA Hangtime / NBA Maximum Hangtime ROM labels. Additional Documentation as well. [Brian Troha]
New machines marked as NOT_WORKING
  • Super Nova (Novag) [hap, Berger]
  • util/png: Use std::string_view internally in another function [AJR]
  • pc_kbdc: Merge "PC KBDC" device with slot connector [AJR]
  • at.cpp: Fix some mistakes in last commit [AJR]
  • at.cpp: Fix megapc again [AJR]
  • Add skeleton driver for MGA MIUCHIZ handhelds [Lord Nightmare, ChrisMiuchiz]
New machines marked as NOT_WORKING
  • MIUCHIZ Virtual Companions [Lord-Nightmare]
  • lbpc: Updates [AJR]
    • undefined Fix DMA
    • undefined Correct FDC hookup; add floppy drive and software list
    • undefined Add jumper port
  • - v40, v50: Enable a few OPCN-related internal connections
  • lbpc: Add keyboard interface [AJR]
  • apple2: Support for the Videx Uniprint parallel card [R. Belmont, Golden Child]
New working clones
  • Narc (rev 1.80) [CoolMod, Phil Bennett, Brian Troha, The Dumping Union]
  • apple2gs: more slot mapping fixes based on hardware tests [gorlik, R. Belmont]
  • snova: added inputs and leds [hap]
  • cps1: remove usage of octal literals, probably a typo [hap]
  • cps3: remove GAME_FLAGS alias now that it's not multiple flags anymore [hap]
  • cdp1864, eti660: fixed colour bugs [Robbbert]
  • Add dump and skeleton devices for Emerald Technology 3XTwin ISA board [AJR]
  • champbwl.cpp: removed MACHINE_*_MEMBER macros [Ivan Vangelista]
  • segas16b: Demoted bayroute1 to MACHINE_NO_SOUND. [Dunard Garaus]
  • Modified crt-geom-deluxe to track the power-law fall-off for longer (up to 1024 frames). Ensured that the intensity falls to zero
  • afterward. Note that this is currently only compiled for GLSL. [cgwg]
  • bgfx: Shader recompile after cgwg's changes. [Ryan Holtz]
  • snova: added lcd screen [hap]
  • mastfuryundefinedtweak some priorities, although still not 100% how they derive from the register (doesn't seem identical to cps1)
  • [DavidHaywood]
  • drgnmst.cpp: Add PCB layout for Master's Fury. [Brian Troha]
  • amstrad: add support for the Cheetah 125 Special rotational joystick, supported in Victory Road. [Barry Rodewald]
  • champbwl.cpp: minor adjustment to foreground offset in flip screen [Ivan Vangelista]
  • New device: Fairchild 4702B Bit Rate Generator [AJR]
  • a2bus: Add (corrected) ROM dumps and emulation of CCS Model 7710 Asynchronous Serial Interface
  • [AJR, Apple II Documentation Project]
  • mits680b: Use BRG device instead of hardcoded clock; correct XTAL value [AJR]
  • shuffle a few things around re: the BBL ST2302U based handhelds, give bbl338 its own map due to internal ROM etc. (#7584)
  • [David Haywood]
  • undefined shuffle a few things around re: the BBL ST2302U based handhelds, give bbl338 its own map due to internal ROM etc.
    • undefined fake some interrupts on bbl338
    • undefined better document test draw command, so that we can verify we're in test mode
  • Machines promoted to working
  • Super Nova (Novag) [hap, Berger]
New machines marked as NOT_WORKING
  • Hewlett-Packard Jornada 720 [Ryan Holtz]
  • arm7: Fixed interaction between instruction prefetching with the MMU enabled. [Ryan Holtz]
  • sa111: Added skeleton device for Intel SA-1111 Microprocessor Companion Chip. [Ryan Holtz]
  • sed1356: Added skeleton device for Epson/Seiko SED1356 video controller. [Ryan Holtz]
  • sa1110: Various cleanups. Added rudimentary SSP module support. [Ryan Holtz]
  • Fix clang error: constexpr if condition evaluates to 2, which cannot be narrowed to type 'bool' [-Wc++11-narrowing]
  • docs: Update list of default keys due to recent removals [AJR]
  • docs: Fix mistake on which key was SDL-specific and which was non-SDL [AJR]
  • pcf8583: Reimplemented I2C protocol, and added clock and alarm modes. [Nigel Barnes]
  • saa5240.cpp: Preliminary SAA5240/43 Computer Controlled Teletext emulation. [Nigel Barnes]
  • i2cmem.cpp: Added PCF8582 device. [Nigel Barnes]
  • accomm: Added SAA5240 teletext device, and SCN2641 for RS423 port. [Nigel Barnes]
New machines marked as NOT_WORKING
  • Datacast Controller (The Stock Exchange) [Tony Jewell, Nigel Barnes]
  • datacast: Fixed clang build. [Nigel Barnes]
New working software list additions
  • bbc_rom: Opus DDOS 3.15 Rev.10, Opus DDOS 3.15 Rev.20, Opus DDOS 3.15 Rev.30, Opus DDOS 3.35 Rev.30, Opus DDOS 3.35 Rev.35, Opus
  • DDOS 3.45 Rev.12, Opus DDOS 3.45 Rev.20, Opus DDOS 3.45 Rev.30 [Nigel Barnes]
  • bus/coco Added CoCo and Dragon MIDI cartridges. (#7589) [tim lindner]
New machines marked as NOT_WORKING (#7591)
  • RF51W14-CG [jordigahan, ClawGrip]
  • miuchiz.cpp: Added more notes, added CPU crystal, more emulation progress, OTPROM now runs, the flash rom is now mapped (unclear if
  • correctly), preparations for working on the display controller. fix anonymous namespace scopes being wrong for logmacro.h [Lord Nightmare]
  • Updated RX-78 machine / software information [Dave 'Foxhack' Silva] (#7593) [David 'Foxhack' Silva]
  • next.cpp: Use logerror rather than printf for debugging output. (#7592) [Davide Cavalca]
  • sa1110, sa1111, sed1356: Turned off error logging. [Ryan Holtz]
  • jornada: Turned off error logging, fixed ROM hashes, and tidied savestate registration. [Ryan Holtz]
New working clones
  • P.O.W. - Prisoners of War (US version 1, mask ROM sprites ) [hammy, The Dumping Union]
  • ibm5150undefinedNew working software list additions [ArcadeShadow]
  • undefined Added: [altdest] Altered Destiny (5.25") Added: [altdesta] Altered Destiny (5.25", older) Added: [altdest35] Altered Destiny
  • (3.5") Added: [btlches2] Battle Chess II: Chinese Chess
  • arm7: Added rudimentary TLB support. Allows HP Jornada 720 to boot further. [Ryan Holtz]
  • arm7: Fixed the build. [Ryan Holtz]
  • sa1110: Added initial attempt at UART receiving. LSB of received data seems missing, however. [Ryan Holtz]
  • jornada: Added enough keyboard keys to boot with kernel debugging enabled. [Ryan Holtz]
  • sa1111, sed1356: Turned logging back off. [Ryan Holtz]
  • snk68: remove an extra space in string [hap]
  • Updated RX-78 hash/driver comments (#7597) [David 'Foxhack' Silva]
New machines marked as NOT_WORKING
  • unknown Cointek game [Siftware]
  • More Lua interface cleanupundefinedit's simpler with cleaner underlyng APIs. [Vas Crabb]
  • undefined Made the sound manager mute controls readable, and got rid of system enable since it just controls system mute anyway. This was
  • causing confusion: phantom2 was trying to use both independentlyt casuing the mute bit to be ignored.
  • undefined THe Lua interface changes are mostly changing methods to properties, some renames to make things clearer, and some additional
  • properties for better control over snapshots.
  • docs: Fix up the instantiation sections in the Lua reference. [Vas Crabb]
  • util/wavwrite.cpp: Hopefully fix build with clang libc++. [Vas Crabb]
  • Fixed crash of dcat16 at start [Robbbert]
  • Expose a couple more things to Lua so the plugins can show the actual key mapped to UI clear. [Vas Crabb]
  • srcclean for 0.227 [Vas Crabb]
  • Fix linking the virutal subtarget. [Vas Crabb]
  • views: Remove the lambdas, seems to make the compiler usage resources less catastrophic [Olivier Galibert]
  • views: pre-inline h_make_1, reduces the memory a little more [Olivier Galibert]
  • imagetek_i4100_device: Add some missing initializations, hopefully fixing random metro.cpp crashes at startup [Olivier Galibert]
  • gaelco_gae1_device: fix channels init, fixes random crashes and possibly audio issues in surf planet [Olivier Galibert]
  • storming: fix videoram oob access [Olivier Galibert]
  • tms57002: clear some forgotten registers [Olivier Galibert]
  • k053247: put the real memory size. Fixes the soccerss crashes, if not the memory test itself. [Olivier Galibert]
  • konamigx: missing part of the patch [Olivier Galibert]
  • hitpoker.cpp: Fix mistake in allocation size [AJR]
  • Temporary hack so most DRC games work on the M1/Apple Silicon. [R. Belmont, balr0g, Vas Crabb]
  • ncr5380n: fix MAME lockup introduced in the previous change [R. Belmont]
  • rebalance sound after ymz280b change [DavidHaywood]
→ NOWSZY [arcade] HbMameUI x64 0.227 30/12/2020

0.227  2020-12-30

New Games

  • [bonusstage] Bonus Stage
  • [frombelow] Vs. From Below (beta 0.8.0 2020-12-21)
  • [headonch] Head On Channel
  • [kof98ult] Kof'98 (Ultimate Match)
  • [lhbb] Last Hope (Blue Bullets)
  • [mslug6h09] Metal Slug 6 (Enemies Resetting Version 2019-09-30)
  • [nblktiger] Neo Black Tiger (incomplete)
  • [nsmb] New! Super Mario Bros.
  • [pzlcrz] Puzzle Crazy
  • [samsh5pf] Samurai Shodown V Perfect
  • [sf2cemix97] Street Fighter II': Champion Edition (Mix 0.97)
  • [sf2cemix98] Street Fighter II': Champion Edition (Mix 0.98)
  • [sf2cemix98a] Street Fighter II': Champion Edition (Mix 0.98a)
  • [sf2cemix98b] Street Fighter II': Champion Edition (Mix 0.98b)
  • [sf2cemix98c] Street Fighter II': Champion Edition (Mix 0.98c)
  • [teotd] The Eye of Typhoon (Tsunami Edition, demo)
  • [theglobpb] The Glob (English translation of German sprglbpg)

 

→ NOWSZY [arcade] HbMameUI x64 0.226a 25/11/21

0.226.A  2020-11-25

  • HBMAMEUI received lots of updates.

New Games

  • [sf2cemix] Street Fighter II': Champion Edition (Mix 0.96)
→ NOWSZY [arcade] Mame x64 0.226 28/10/2020

MAME 0.226 28 Oct 2020

You know what day it is? It’s MAME 0.226 day! A lot has happened in this development cycle, and plenty of it is worth getting excited about! First of all, there’s a change that affects all systems with keyboard inputs, including most computers. MAME now allows you to activate and deactivate keyboard and keypad inputs per emulated device in the Keyboard Mode menu. When a system has multiple keyboards (for example a computer with a terminal connected to a serial port), you can choose which keyboard you want to type on rather than effectively typing on all the keyboards at once. If a system has multiple devices with keyboard inputs, MAME will start with only one enabled by default. Sadly, MAME doesn’t have mind-reading capabilities yet, so it may not always choose the keyboard you want to type on. If you find you can’t type on an emulated computer, check that the right keyboard is enabled in the Keyboard Mode menu.

Another batch of layout/artwork system updates are ready this month. More image formats are supported, several long-standing alignment and clipping bugs have been fixed, more parameter animation features are available, and external artwork loads faster. Lots of systems using built-in layouts look prettier, but Cosmo Gang probably shows the biggest improvement in this release (yes, the electromechanical redemption game). Try it out in MAME 0.226, and maybe do a before/after comparison to see how far we’ve come.

Apple II systems have seen some significant development this month. Firstly, a number of issues with demos using raster split effects have been fixed. The Apple II has no hardware support for raster effects, so these demos rely on open bus read behaviour to work out what the video hardware is doing. Getting this to work requires precise emulation of memory access timings. Secondly, two parallel printer cards are now working: Orange Micro’s popular Grappler+ and Apple’s Parallel Interface Card. The Grappler+ is well-supported by Apple II software and provides a better out-of-the-box experience if you want to try one of them.

Sega’s Tranquillizer Gun was a somewhat ambitious title for 1980, but was largely overlooked at the time. It’s finally fully emulated in MAME, with audio emulation and protection simulation being added in this release. We’ve also added support for Must Shoot TV, an unreleased prototype developed at Incredible Technologies. Step into the shoes of disgruntled ITS Cable employee Chuck and go on a rampage!

Far more has been added this month than we can cover in detail here, like another batch of TV games (including several Vs Maxx titles), support for Mattel Aquarius CAQ format cassette images, and working Sega Mega Play games.

MAME Testers Bugs Fixed

  • 02508: [Color/Palette] (bagman.cpp) bagmans: Stern/Seeburg logo colors are incorrect. (Steven McLeod)
  • 03181: [Graphics] (enigma2.cpp) enigma2: Colors are possibly incorrect. (Guru)
  • 06320: [Core] any computer with lx800 printer: Various problems when using Centronics printers. (Vas Crabb)
  • 06675: [Interface] UI: BIOS selection menu shows devices that don’t allow user BIOS selection. (Vas Crabb)
  • 07410: [Interface] verifyroms: ROM set may be reported as bad if checksums are same as parent. (Vas Crabb)
  • 07762: [Gameplay] (pdp1.cpp) pdp1: Unable to load or run a game since being recently worked on. (AJR)
  • 07764: [Gameplay] (galaga.cpp) galaga and clones: Player ship behaves strangely in attract mode. (hap)
  • 07765: [Sound] (seattle.cpp) sfrush, sfrushrk and clones: Sound is distorted after loading saved state. (Aaron Giles)
  • 07769: [Sound] (gradius3.cpp) gradius3js: Noise repeatedly plays over music in attract mode. (Ivan Vangelista)

New working machines

  • dreamGEAR / JungleTac Plug 'N' Play 30-in-1 (DGUN-851) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • dreamGEAR / JungleTac Turbo GT 50-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Must Shoot TV (prototype) [Ryan Holtz, Brian Troha, Aaron Giles, Al Kossow, Gaming Alexandria, ClawGrip, anonymous]
  • Performance Designed Products (licensed by Taito / Data East) / JungleTac VG Pocket Caplet Fast Acting 35-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • RCA / JungleTac RCA NS-500 30-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Senario 101 Games in 1 (Senario, NES/Famicom bootlegs) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Senario / JungleTac 25 Video Games - All in 1 Video System (Senario) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Senario / JungleTac Vs Maxx TX-2 50-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Senario / JungleTac Vs Maxx Video Extreme 50-in-1 (with Speed Racer and Snood) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Senario / JungleTac Vs Maxx Wireless 77-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • <unknown> / JungleTac Venturer '25 Games' 25-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]

New working clones

  • Astro Fighter (Famaresa bootleg, set 2) [jordigahan, Recreativas.org]
  • Bagman (Stern Electronics, revision A3) [Steven McLeod]
  • Radica / Sega Mega Drive Collection Volume 1 (Radica, Arcade Legends) (Europe) [Sean Riddle, ClawGrip]
  • Ray Crisis (V2.03O 1998/11/15 15:43) [Corrado Tomaselli, rtw]
  • Reality Tennis (set 2) [Maria Morpalier, jordigahan, ClawGrip]
  • VF (bootleg of Hang-On) [Recreativas.org, Roberto Fresca]

Machines promoted to working

  • Applied Technology Microbee 16 Standard [Robbbert]
  • Atari / Nice Code Atari Flashback Mini 7800 [David Haywood, Sean Riddle]
  • Bio-hazard Battle (Mega Play) [Devin Acker]
  • Columns III (Mega Play) [Devin Acker]
  • Golden Axe II (Mega Play) (Rev B) [Devin Acker]
  • Gondomania (World) [Brian Troha, TeamEurope, The Dumping Union, Dirk Best]
  • Grand Slam (Mega Play) [Devin Acker]
  • Gunstar Heroes (Mega Play) [Devin Acker]
  • Majesco (licensed from Konami) / JungleTac Konami Collector's Series Arcade Advanced [David Haywood]
  • Mazin Wars / Mazin Saga (Mega Play) [Devin Acker]
  • Mega Play BIOS [Devin Acker]
  • Pacman Club / Club Lambada (Argentina) [Devin Acker]
  • Polaroid / JungleTac TV MegaMax active power game system 30-in-1 (MegaMax GPD001SDG) [David Haywood]
  • Sonic The Hedgehog (Mega Play) [Devin Acker]
  • Sonic The Hedgehog 2 (Mega Play) [Devin Acker]
  • Streets of Rage II (Mega Play) [Devin Acker]
  • Tecmo World Cup (Mega Play) [Devin Acker]

Clones promoted to working

  • Golden Axe II (Mega Play) [Devin Acker]
  • Non Linear Systems Kaypro 2x [Robbbert]
  • Pacman Club (Argentina) [Devin Acker]
  • Vs. Super Mario Bros. (bootleg with Z80, set 1) [Devin Acker]
  • Vs. Super Mario Bros. (bootleg with Z80, set 2) [Devin Acker]

New machines marked as NOT_WORKING

  • Casio SK-10 [DBWBP]
  • Casio SK-2 [DBWBP]
  • Cosmic Flash (NSM) [PinMAME]
  • Cow Tipping - Shake Cattle & Roll (set 1) [Recreativas.org, Francisco Ortiz]
  • Beijue 16 Bit Handheld Games (Game Boy style case) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • E-mu Systems Emax Digital Sampling Keyboard [DBWBP]
  • Eidgenössische Technische Hochschule Zürich Ceres-1 [Bitsavers]
  • The Games (NSM) [PinMAME]
  • LeapFrog Zippity (US) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Mega Double Strip (Ver. 1.10b) [Jorge Silva, Fernando Oliveira]
  • Mushiking The King Of Beetles 2006 Second (Japan) [Jorge Valero, MetalliC, rtw]
  • Photo Play Spirit Xtreme (Spanish) [Victor Fernandez (City Game), ClawGrip]
  • Santa Fe Golden [jordigahan, ClawGrip]
  • Senario / JungleTac Vs Maxx 15-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Senario / JungleTac Vs Maxx 25-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Sony BETACAM-SP Videocassette Player UVW-1200 RGB [Felipe Sanches]
  • Sony BETACAM-SP Videocassette Player/Recorder UVW-1600 RGB [Felipe Sanches]
  • Sony BETACAM-SP Videocassette Player/Recorder UVW-1800 RGB [Felipe Sanches]
  • Sony DFS-500 DME Video Switcher [Felipe Sanches]
  • Sony U-Matic Videocassette Recorder VO-5850PM [Felipe Sanches]
  • Super Impulse Space Invaders (Tiny Arcade) [Rik]

New clones marked as NOT_WORKING

  • Cow Tipping - Shake Cattle & Roll (set 2) [Recreativas.org, Francisco Ortiz]
  • Diana Bifuca (v7.43) [Alfonso, Victor Fernandez (City Game), ClawGrip]
  • Diana Bifuca (v9.25) [Alfonso, Victor Fernandez (City Game), ClawGrip]
  • E-mu Systems Emax Plus Digital Sampling Keyboard [DBWBP]
  • Lethal Weapon 3 (2.04, display A2.02) [Victor Fernandez (City Game), ClawGrip]
  • Photo Play Spirit Xtreme (update, Spanish) [Victor Fernandez (City Game), ClawGrip]
  • Tinsley Medical Instruments Henson CFA 3000 (B+) [Nigel Barnes]
  • unknown IGS game (V100A) [Jorge Silva, Fernando Oliveira]

New working software list additions

  • apple2_flop_clcracked: The Math Twister (cleanly cracked), The Negotiation Edge (cleanly cracked) [4am, Firehawke]
  • apple2_flop_orig: Alpha Plot, Apple Mechanic (Version 1984-10-05), Beagle Bag, Beagle BASIC, The Beagle Compiler (Version 1.0), Beagle Graphics (Version 1985-03-01), The Big U (Version 1985-12-02), Bill Budge's Space Album, Bill Budge's Trilogy of Games, Bop-A-Bet, D Code (Version 1.1), DiskQuik, DOS Boss, Double-Take (Version 2.1) (DOS 3.3), FatCat (Version 2.0-1984-10-26), Fathom's 40, Flex Text (Version 1.0), Flight: The Aerodynamics of Model Rockets, Font Mechanic (DOS 3.3), Frame-Up (Version 1.4), G.P.L.E. (Version 4.1, November 1st 1985), The Human Fly, Mini-Pix #1 (DOS 3.3 Version), Power Print (Version 1.0), Pro-Byter, Program Writer (Version 2.0-1989-04-21), ProntoDOS (Version 1984-08-22), A Puff of Air: The Respiratory System, Silicon Salad, Swimware (Version 2.1), The Time Tunnel: A Nation Emerges, The Time Tunnel: American History Series, Time Lord, Tip Disk #1, Triple-Dump (DOS 3.3), Typefaces for Apple Mechanic, Utility City (Version 1984-08-22) [4am, Firehawke]
  • aquarius_cart: Aquariworm [Roy Templeman]
  • aquarius_cass: 3D Battle Zone, Adventure A: The Planet of Death, Aliens, Bounder, Break Out, Chess, Chuckman, D-Fenders, D-Fenders (alt), Demo Cassette, Disco Fever, Ed-On, Fall of the Eastern Blocks, Games Pack 1, Games Pack 2, Games Pack 4, Grid Bug, Invaders, Kronos Europea Cassette, Maths Armada, Mazantics, Millypede, Modem Program, N-Vaders, Pac Mr, Pac Mr (Oh Shit!), Phrogger, Postman Pot, Pries BASIC v1.02, Read-It, Space Helicopter, Space Ram, Spell-It, Tablets of Hippocrates, Yie Ar Kung Fu Music [James the Animal Tamer]
  • bbc_rom: 128 File DFS, Acorn ADFS 1.51 (patched), Acorn ADFS 1.52 (patched), Acorn ADFS 1.56 (patched), Acorn ADFS-32B 1.40 (32016 Tube), Acorn ADFS-32M 1.40 (32016 Tube), Acorn DNFS 1.21 (patched for 3.5"), Acorn DNFS 1.22 (patched for 3.5"), Archive, CPN 0.71, DataGem 2.039, Digivision Cats, Digivision Demo1, Edword 2.02C, MCP v0.41 (CBL), MCP v1.20 (CBL), MCP v1.21 (ABL), MCP v1.21 (ABW), MCP v1.22 (ABM), MCP v1.22 (ABW), MCP v2.02 (CBM), Sprite Rom [Nigel Barnes]
  • fmtowns_cd:
    CRISS Ver. 1.00, Demon City, Free Software Collection 5 (HMD-117), Free Software Collection 5 (HMD-117A), Free Software Collection 6 (HME-141), Free Software Collection 7 (HME-225), Hacchake Ayayo-san IV - Sexy Olympic / Ayayo's Live Affection, if 3 - Invitations from Fantastic Stories, Kyouko no Ijiwaru!! Hachamecha Daishingeki, Moeru Asoko no Paipai Yuugi - Fukkatsu! Mahjong Oukoku, New 3D Golf Simulation - Eight Lakes G.C., Only You - Seikimatsu no Juliet-tachi, Pi's Solitaire Royale + Tom Snyder's Puppy Love, Sayonara no Mukougawa, Terra Towns, WonPara Wars II [redump.org]
    Dengeki Nurse 2 - More Sexy, The Queen of Duellist Gaiden + Gaiden Alpha (1994-03-02) [redump.org, wiggy2k]
  • fmtowns_flop:
    Metal Blade [CoolFox]
    Traffic Confusion, Wedding Errantry - Gyakutama Ou [wiggy2k]
    Premium, Quiz Banchou, Shangrlia, Yajiuma Pennant Race 2 [r09]
  • gameboy: The Adventures of Rocky and Bullwinkle (USA), America Oudan Ultra Quiz Part 2 (Japan, Rev 1), Bokujou Monogatari GB (Japan, NP), Boxxle (USA), Disney's Mulan (USA), Fastest Lap (USA), Gargoyle's Quest - Ghosts'n Goblins (Europe, Rev 1), Goukaku Boy GOLD - Shikakui Atama o Maruku Suru - Kanji no Tatsujin (Japan, Alt), Goukaku Boy GOLD - Shikakui Atama o Maruku Suru - Keisan no Tatsujin (Japan, Alt), Hyper Lode Runner (World, Rev 1), The Jetsons - Robot Panic (USA, Rev 1), Jungle Strike (USA), Kaseki Sousei Reborn (Japan, Rev 1), Kinin Koumaroku Oni (Japan, Rev 1), Mickey Mouse V (Japan, Rev 1), Nettou World Heroes 2 Jet (Japan, Rev 1), Pac-In-Time (Europe, Rev 1), Pang (UK), Pocket Puyo Puyo Tsuu (Japan, Rev 1, NP), Popeye 2 (Japan, Rev 1), Purikura Pocket - Fukanzen Joshikousei Manual (Japan, Rev 1, NP), Roger Clemens' MVP Baseball (USA, Rev 1), Suzuki Aguri no F-1 Super Driving (Japan), Teenage Mutant Hero Turtles III - Radical Rescue (Europe, Rev 1), Tetris 2 (Europe, Rev 1), Tintin in Tibet (Europe, En / Es / It / Sv) [ICEknight]
  • gbcolor: Barcode Taisen Bardigun (Japan, Rev 1), Bokujou Monogatari GB3 - Boy Meets Girl (Japan, Rev 1), Donkey Kong Country (USA, Not for resale), Dragon Quest Monsters 2 - Maruta no Fushigi na Kagi - Ruka no Tabidachi (Japan, Rev 1), The Emperor's New Groove (Europe), F1 Championship Season 2000 (Brazil), F1 Racing Championship (Europe, Prototype), Frogger 2 (USA, Rev 1), Gakkyuu Ou Yamazaki (Japan), Gambler Densetsu Tetsuya - Shinjuku Tenun Hen (Japan, Rev 1), Hype - The Time Quest (Brazil), Jissen ni Yakudatsu Tsumego (Japan), Kawaii Pet Shop Monogatari 2 (Japan, Rev 1), Laura (Europe), Love Hina Pocket (Japan, Rev 1), Minna no Shougi - Shokyuu Hen (Japan, Rev 1), Mission Impossible (Europe, Rev 1), Monster Traveler (Japan), Mr. Driller (Japan, NP), NBA In the Zone (USA), Pocket Puyo Puyo-n (Japan, Rev 1), Pocket Puyo Puyo-n (Japan, Rev 2), Pokémon - Crystal Version (Australia), Pokémon Trading Card Game (Europe, English / French / German, Rev 1), Pokémon Trading Card Game (Europe, English / Spanish / Italian), Pro Pool (USA), Les Roi Lion - Les Adventures de Simba (France, Rev 1), Sanrio Timenet - Kako Hen (Japan, Rev 1), Sanrio Timenet - Mirai Hen (Japan, Rev 1), Sei Hai Densetsu (Japan), Sewing Machine Operation Software (Europe), Shanghai Pocket (Europe), Shin Megami Tensei Devil Children - Aka no Sho (Japan, Rev 1), Shin Megami Tensei Devil Children - Kuro no Sho (Japan, Rev 1), Spy vs. Spy (Japan, Rev 1, NP), Super Mario Bros. Deluxe (Japan, NP, Rev 1), Survival Kids - Kotou no Boukensha (Japan), Tetris Adventure - Susume Mickey to Nakama-tachi (Japan, Rev 1), Tom and Jerry - Mousehunt (Europe, Rev 1), Tom and Jerry - Mousehunt (USA, Rev 1), Trade & Battle Card Hero (Japan, Rev 1), Tsuri Sensei 2 (Japan, Rev 1), VR Sports Powerboat Racing (USA), Yakouchuu GB (Japan) [ICEknight]
  • ibm5150: Battle Chess (3.5", EGA version - first release), Battle Chess (3.5", EGA version - second release), Battle Chess (5.25", EGA version), Battle Chess (5.25", VGA version), Sex Vixens from Space, Silent Service II (v457.01, 3.5"), Silent Service II (v457.01, 5.25"), Silent Service II (v457.03, 5.25"), Super Space Invaders (3.5"), Super Space Invaders (5.25"), Super Tetris (5.25") [ArcadeShadow]
  • ibm5170: Fables & Fiends - Book Two: The Hand of Fate, Master of Magic (v1.0), Master of Magic (v1.1) [ArcadeShadow]
  • kaypro: CP/M 2.2 for Kaypro IV, CP/M 2.2F, CP/M 2.2G, Kaypro 10 Games [Robbbert]
  • sgi_mips: Developer Toolbox 4.2, Developer Toolbox 6.1, Hot Mix Volume 1, Hot Mix Volume 10, Hot Mix Volume 13, Hot Mix Volume 14, Hot Mix Volume 15, Hot Mix Volume 16, Hot Mix Volume 9 [nixzone.nl, darkstar]
  • sorcerer_cass:
    Air Traffic Controller (Mt Purscent), Arithmetic CAI, Asteroids, Basic Compiler v1.21, Bio-Rhythm, Biochart, Black Jack, Cassette Disk database system, DYBUG2, Flip, Home Run, Hunt the Wumpus, Kaleidoscope, Lost Dutchman's Gold [Tezza, Robbbert]
    Armored Patrol, Robot Attack (ported from TRS-80) [exidyboy]
    Mastermind, The Sorcerer Dumb Terminal, Sorcerer Invaders (alt) [Robbbert]
  • ssem_quik: DIFFEQT, FLASH, HCF, HFR989, INTDIV, LONGDIV2, MEDCLOCK, NIGHTMARE, Noodle Timer, PRIMEGEN, Slide Show, Virtual Pet [Robbbert]
  • videopac: The Adventures of Sherlock Holmes (US, prototype), Attack of the Timelord! (US, plus, prototype), Des Chiffres et des Lettres (France), Freedom Fighters! (US, plus, prototype), Killer Bees! (US, plus, prototype), Killer Bees! (US, prototype, set 1), Killer Bees! (US, prototype, set 2), Linguaduc (Europe, prototype), Sound Tool (Europe), Terminal Program (US, prototype) [René van den Enden (Rene_G7400)]
  • vgmplay:
    Overdrive 2 (Megadrive Demo) [Tafoid]
    46 Okunen Monogatari ~The Shinka Ron~ (NEC PC-9801), Burning Rival (Sega System 32), The Cheetahmen II (NES), Door Door (Family Computer), Double Dribble (IBM PC AT), Dragon Ball Z 2 - Super Battle (Arcade), Duck Maze (NES), Elevator Action (NEC PC-8801), F1 Douchuuki (MSX2, OPLL), F1 Douchuuki (MSX2, PSG), Famista 3 (Nintendo Game Boy), Fire Dragon (Dendy), Hydefos - Hyper Defending Force System (MSX2, OPLL), Hydefos - Hyper Defending Force System (MSX2, PSG), Hyper Somen (MSX2, PSG), Hyper Somen (MSX2, SCC), Konami's Baseball (MSX), Konami's Golf (MSX), Konami's Ping Pong (MSX, PSG), Konami's Ping Pong (MSX, SCC), Microsoft Windows 3.x (IBM PC AT), Monkey Academy (MSX), Mopi Ranger (MSX), Motos (Sharp X68000), Ms. Pac-Man (Nintendo Game Boy), NBA Jam (Midway T Unit), Pang (Mitchell), The Pro Baseball Clash Pennant Race (MSX2, SCC), Road Fighter (MSX, PSG), Road Fighter (MSX, SCC), Samurai Shodown III - Blades of Blood (Neo Geo), Samurai Shodown IV - Amakusa's Revenge (Neo Geo), Samurai Shodown V (Neo Geo), Samurai Shodown V Special (Neo Geo), Shalom (MSX), Sonic 3D Blast 5 (Nintendo Game Boy), Sorcerian (MSX2, OPLL), Sorcerian (MSX2, PSG), Super Street Fighter II - The New Challengers (Sharp X68000), Thunder Blade (Sharp X68000), Tiny Toon Adventures (NES), Touhou Kaikidan ~ Mystic Square. (NEC PC-9801), X Rock (IBM PC AT) [vgmrips.net, Tafoid]
  • vsmile_cart: Alphabet Park Adventure (USA, rev. 2) [DiscoStarslayer]

Software list items promoted to working

  • ibm5170: 1830 - Railroads & Robber Barons [ArcadeShadow]
  • vsmile_cart: Gimnasio Interactivo V.Smile (Spain), V.Smile Défi Gym (France), V.Smile Tanz Mit Center (Germany) [Ryan Holtz]

New NOT_WORKING software list additions

  • bbc_rom: Epromer II 2.3, Epromer III 3.1, Epromer III 3.3 [Nigel Barnes]
  • fmtowns_cd: Custom Mate + Denwa no Bell ga..., Sangokushi IV, Toushin Toshi II (1995-04-26) [redump.org]
  • fmtowns_flop: Bun-kun Series - Youji Kiso Nouryoku Training Soft Set [wiggy2k]
  • laser2001_flop: Käärmepeli (Finland) [Curt Coder]
  • megadriv: Overdrive 2 (Demo) (Euro) [Tafoid]

Translations added or modified

  • Turkish [Kadir Ekşi]

Merged pull requests

  • 6704: machine/rescap.h: Credit the actual authors. [AJR]
  • 6841: Implemented TT5665 sound chip emulation. [cam900]
  • 7203: nwk-tr.cpp: Added second K001604 and updated comments. [Hydreigon]
  • 7274: sound/dac.cpp, sound/volt_reg.cpp: Improved performance and reduced unnecessary re-sampling. [Aaron Giles]
  • 7280: p2000t.cpp: Added support for selecting memory size and memory bank switching. [Erwin Jansen]
  • 7290: Re-implemented HC55516 and HC55532 CVSD sound devices, and added biquadratic audio filter device. [Lord Nightmare]
  • 7292: macrossp.cpp: Added note about apparent issues with quizmoon attract mode. [cam900]
  • 7294: namcos10.cpp: Added EXIO and MEM(P3) PCB configuration skeletons, and expanded notes. [cam900]
  • 7295: Fixed build issues on FreeBSD. [Emmanuel Vadot]
  • 7296: namcos12.cpp: Added notes about RAM size. [cam900]
  • 7297: Updated remaining sound devices to new interface. [Aaron Giles]
  • 7298: imagedev/picture.cpp: Don’t dereference potentially null pointer. [Kelvin Sherlock]
  • 7299: Changed VT NES clone devices to use N2A03 CPU core (fixes vsmaxx17). [David Haywood]
  • 7302: nes_vt.cpp, machine/nes_vt_soc.cpp: Fixed memory mapping issues affecting majkon. [David Haywood]
  • 7305: rltennis.cpp: Added Reality Tennis (set 2) and made CPU clock source more plausible. [Maria Morpalier, jordigahan, ClawGrip]
  • 7306: fmtowns.cpp: Added support for SCSI card slot and FMT-121 card used on first-generation models. [r09]
  • 7307: sgi_mips.xml: Added more Hot Mix CDs. [nixzone.nl, darkstar]
  • 7308: drdmania.cpp: Added preliminary video emulation and patches for damaged ROM dump. [David Haywood]
  • 7311: darius.cpp: Fixed MSM5205 output routing. [eito]
  • 7312: generalplus_gpl_unknown.cpp: Moved handhelds apparently based on GPL162xx technology to a separate file. [David Haywood]
  • 7313: sgi_mips.xml: Added Developer Toolbox CDs. [nixzone.nl, darkstar]
  • 7316: fmtowns_flop.xml: Added four entries. [CoolFox, wiggy2k, r09]
  • 7318: gaelco.cpp, gaelco2.cpp, wrally.cpp: Added PLD dumps to several Gaelco games. [caius, ClawGrip]
  • 7319: deco_mlc.cpp: Added notes on zoom algorithm. [cam900]
  • 7320: ninjaw.cpp, warriorb.cpp: Fixed pan control mapping. [eito]
  • 7321: Added ten TV games, and improved VT NES clone background pen handling. [David Haywood]
  • 7322: segasp.cpp: Changed flags to imperfect graphics and sound rather than no sound. [Onmp314]
  • 7323: Added GitHub Action to validate software lists and hash files. [Dirk Best]
  • 7324: cpu/unsp: Fixed copy-paste errors in debugger state registration. [Simon Eriksson]
  • 7325: ibm5150.xml: Added four entries, and marked fireforget2 as a bad dump. [ArcadeShadow]
  • 7327: ibm5170.xml: Re-dumped 1830 and marked it as working, and marked doombbs as a bad dump. [ArcadeShadow]
  • 7328: Added netlist-based sound emulation to Borderline and clones. [beta-tester, Aaron Giles]
  • 7329: ibm5150.xml: Added four entries. [ArcadeShadow]
  • 7330: ibm5170.xml: Added one entry and marked two entries as bad dumps. [ArcadeShadow]
  • 7331: bus/neogeo/prot_fatfury2.cpp: Fixed address/data bus connections to protection chip. [cam900]
  • 7332: audio/vicdual.cpp: Improved Borderline sound trigger assignments. [beta-tester]
  • 7334: astrof.cpp: Added Astro Fighter (Famaresa bootleg, set 2). [jordigahan, Recreativas.org, ClawGrip]
  • 7335: Added GitHub Actions for continuous integration builds. [Dirk Best]
  • 7337: pacman.cpp: Fixed inputs and added protection simulation for clubpacm and clubpacma. [Devin Acker]
  • 7338: sound/spkrdev.cpp: Changed sample volume averaging to use absolute value. [AJR]
  • 7340: psikyo.cpp: Suppress microcontroller communication side effects for debugger accesses. [cam900]
  • 7341: ibm5150.xml: Added three entries and re-dumped one entry. [ArcadeShadow]
  • 7342: vsmile_cart.xml: Added Alphabet Park Adventure (USA, rev. 2). [DiscoStarslayer, ClawGrip]
  • 7343: nes_vt.cpp: Added three working TV games. [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • 7346: Added preliminary drivers for Sony video production equipment. [Felipe Sanches]
  • 7348: photoplysx.cpp: Added two Photo Play Spirit Xtreme skeleton drivers. [Victor Fernandez (City Game), ClawGrip]
  • 7349: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Added latest dumps and clean cracks. [4am, Firehawke]
  • 7351: segaybd.cpp: Fixed shifter state connection in new Power Drift layouts. [Firehawke]
  • 7352: sound/tt5665.cpp: Use put_int to update samples. [cam900]
  • 7353: fmtowns_flop.xml: Added four entries, and added notes for dumps known to come from original disks. [r09]
  • 7354: microdar.cpp: Added two versions of Diana Bifuca. [Alfonso, Victor Fernandez (City Game), ClawGrip]
  • 7355: photoplysx.cpp: Cleaned up code a little. [ClawGrip]
  • 7357: chameleonrx1.cpp: Cleaned up code a little. [ClawGrip]
  • 7358: Improved Turkish translation. [Kadir Ekşi]
  • 7359: Re-named Konami Python driver to kpython.cpp, moved popn9 from viper.cpp to kpython.cpp, and expanded notes. [cam900]
  • 7360: vsnes.cpp: Fixed sound and improved graphics for Vs. Super Mario Bros. bootlegs emulating NES APU using Z80. [Devin Acker]
  • 7361: rfslotspcpent.cpp: Added Santa Fe Golden. [jordigahan, ClawGrip]
  • 7362: Re-added preliminary drivers for Sony video production equipment with issues addressed. [Felipe Sanches]
  • 7363: megadriv_rad.cpp, nes_vt.cpp: Added three TV games. [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • 7364: mame.lst: Moved kpython.cpp to keep source files sorted alphabetical. [cam900]
  • 7365: ibm5170.xml: Added two versions of Master of Magic. [ArcadeShadow]
  • 7366: machine/e05a30.cpp: Added 24-bit shift register (used for ninth pin on Epson LX-810L/ActionPrinter 2000). [Golden Child]
  • 7367: Removed the “voltage regulator” sound device. [Aaron Giles]
  • 7370: fmtowns_cd.xml: Added 21 entries, and replaced 21 entries with better dumps. [redump.org, wiggy2k, r09]
  • 7373: nes_vt.cpp: Split into three files by system-on-a-chip family. [David Haywood]
  • 7377: video/315_5124.cpp: Improved behavior of registers 03 and 04 in mode 4, and disabled sprites in mode 1. [Enik Land]
  • 7378: megadriv_acbl.cpp: Added PIC microcontroller dump to barek2mb. [Victor Fernandez (City Game), ClawGrip]
  • 7382: de_3.cpp: Added Lethal Weapon 3 (2.04, display A2.02) [Victor Fernandez (City Game), ClawGrip]
  • 7384: sound/msm5232.cpp: Fixed behaviour when arm flag is set while envelope generator is in decay state. [eito]
  • 7385: Moved systems using VT32 NES clone chip to a separate driver file, and started splitting up NES clone SoC devices. [David Haywood]
  • 7388: video/k001005.cpp: Added 80000106 as an additional Gouraud shaded polygon command. [Hydreigon]
  • 7390: video/315_5313.cpp: Only set odd interlace frame bit if interlace is enabled (fixes Mega Play inter-CPU communications). [Devin Acker]
Source Changes
  • New working software list additions (apple2_flop_orig.xml)
  • Swimware (Version 2.1) [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • The Negotation Edge (cleanly cracked) [4am, Firehawke]
    • Cleaned up bitmap API. [Vas Crabb]
    • Made const-qualified pixel accessors (pix, pixt, raw_pixptr) return const-qualified references/pointers to pixesl, and added non-const versions. This makes bitmap more like standard library containers where const protects the content as well as the dimensions.
    • Made the templated pixt accessor protected - having it public makes it too easy to inadvertently get a pointer to the wrong location.
    • Removed the pix(8|16|32|64) accessors from the specific bitmaps. You could only use the "correct" one anyway, and having the "incorrect" ones available prevented explicit instantiations of the class template because the static assertions would fail. You can still see the pixel type in the bitmap class names, and you can't assign the result of &pix(y, x) to the wrong kind of pointer without a cast.
    • Added fill member functions to the specific bitmap template, and added a explicit instantiations. This allows the bitmap size check to be skipped on most bitmap fills, although the clipping check is still there. Also fixed a couple of places that were  trying to fill an indexed 16-bit bitmap with rgb_t: :black() exposed by this (replaced with zero to get the same net effect). The explicit template instantiations in the .cpp file mean the compiler can inline the function if necessary, but don't need to generate a local out-of-line body if it chooses not to.
    • Extended the size of the fill value parameter in the base bitmap class to 64 bits so it works correctly for 64-bit bitmaps.
    • Fixed places where IE15 and VGM visualiser weren't accounting for row bytes potentially being larger than width.
    • Fixed an off-by-one in an HP-DIO card where it was treating the Topcat cursor right edge as exclusive.
    • Updated everything to work with the API changes, reduced the scope of many variables, added more const, and replaced a few fill/copy loops with stuff from .
  • FreeBSD fixes (#7295) [Emmanuel Vadot]
    • psixptty: Fix for FreeBSD
      • We need to check for __FreeBSD__ not __FreeBSD_kernel__
      • FreeBSD: Use gl includes from pkg-config
      • FreeBSD doesn't install the includes from 3rdparty software in a default location so use pkg-config to get the correct path.
    • undefined FreeBSD: genieos is named simple bsd
  • netlist: Fix astro blaster sonar sound [couriersud]
  • undefined Also fix two singular matrices being created.
  • picture_image_device: :get_bitmap was returning a possibly-null reference [Kelvin Sherlock]
    • null references are not valid/undefined in C++ so compilers like to eliminate the null pointer check.
    • switched to returning a pointer instead.
  • mac: fix crash regression on macqd700 [R. Belmont]
  • mac128: possible fix for out-of-bounds ROM access [R. Belmont]
  • bus/hp_dio/hp98544.cpp: Don't crash when cursor is outside screen area. [Vas Crabb]
  • imagedev/picture.cpp: Get rid of indirection to the bitmap. [Vas Crabb]
  • Complete sound modernization of remaining devices. Legacy callbacks and stream_sample_t removed. (#7297) [Aaron Giles]
    • a2mcms/coco_ssc/gus/cassette/floppy/8364_paula/laserdsc/s2636/spg2xx_audio/arcadia/channelf/cmi01a/cps3/dai_snd: Update to new
    • stream callbacks
  • dsbz80/elan_eu3a05/exidy/exidy440/flower/geebee/gomoku/gridlee: Update to new stream callbacks
    • hyprolyb/lynx/micro3d/phoenix/pleiads/polepos: Update to new sound stream callback
    • redbaron/segag80r/segausb/seibu/snk6502/socrates/special/svis_snd: Update to new stream callbacks.
    • tiamc1/turrett/tvc/tx1/vboy/vc4000: Update to new stream callbacks
    • warpwarp/wiping/wswan/xavix/esq1/istrebiteli/milton6805/pv1000/mega32x/gic: Update to new stream callback
    • sound: Remove legacy stream support and stream_sample_t
    • * gomoku/wiping: Remove silly mixer tables in favor of math
    • micro3d: Remove tiny vectors in favor of fixed arrays
    • phoenix: Went back to std::unique_ptr array for LFSR
    • wiping: Fixed the scale factor.
New working machines
  • Gondomania (World) [Brian Troha, TeamEurope, The Dumping Union, Dirk Best]
  • am9519: has no clock input [Patrick Mackinlay]
  • m3002: expose irq callback [Patrick Mackinlay]
  • Don't clear memory before constructing devices, with the exception of drivers for now. [Vas Crabb]
    • This substantially reduces the overhead of running -validate, -romident, etc. and brings us a little closer to not needing to disable lifetime dead store elimination optimisations. There are likely to be some issues that weren't fixed while this was still on a branch, so everyone be alert.
  • ns32000: templatize on data bus width [Patrick Mackinlay]
New machines marked as NOT_WORKING
  • ETH Ceres-1 [Bitsavers]
  • bus/bbc: remove remaining stream_sample_t [Vas Crabb]
  • Fixed BQ4847 to always return 0 for its register 15; required for proper chip detection. [Michael Zapf]
  • mess.lua: forgot to add ceres [Patrick Mackinlay]
  • konamigv.cpp: Added option to use joystick/button inputs for weddingr. [Vas Crabb]
    • Control panel type can be selected in service mode. This allows playing with joystick/button inputs, and also allows the completely unused second and third button inputs to be tested in service mode. It's still possible to navigate service mode and correct the control panel setting if the wrong type is selected.
  • Fix clang build [-Werror,-Wunused-const-variable]
New working software list additions
  • videopac: Killer Bees! (US, prototype, set 1), Killer Bees! (US, prototype, set 2), Killer Bees! (US, plus, prototype), Des Chiffres et des Lettres (France), Freedom Fighters! (US, plus, prototype), Linguaduc (Europe, prototype), The Adventures of Sherlock Holmes (US, prototype), Sound Tool (Europe), Terminal Program (US, prototype), Attack of the Timelord! (US, plus, prototype) [René van den Enden (Rene_G7400)]
  • Remove embed files unintentionally added to Emscripten build [Justin Kerk]
  • odyssey2: shorthand variable types in source code [hap]
  • odyssey2: sourcecode style cleanup (mostly bracket spacing) [hap]
  • f8: Adjust disassembly format to better match Fairchild listings [AJR]
  • astrob: Fix slowdown. [couriersud]
    • Fix a connection error.
    • Fixed order of PARAM overwrite.
  • netlist: Remove "extended validation mode" [couriersud]
    • No longer added value.
  • netlist: implement stricter validation. [couriersud]
    • Devices like BJTs and FETs which are defined but not used will now cause an error.
    • An unused device will create an additional solver with a singular matrix.
      • - This is adding unnecessary performance overhead.
      • - It complicates debugging because the unused device will cause an arithmetic signal if used with --fperr (nltool).
    • Fixed all validation errors.
  • Update arcade.lua [Roberto Fresca]
    • Fix the arcade build (MASH)
  • New clones added... [Roberto Fresca]
New working clones
  • VF (bootleg of Hang-On) [Recreativas.org, Roberto Fresca]
  • mame.lst: add missing hangonvf entry [hap]
  • Added PLDs to VF (bootleg of Hang-On) [Roberto Fresca]
  • VF (bootleg of Hang-On) PLDs locations [Roberto Fresca]
  • apple3: fix low-memory indirection through the X byte and get slot IRQs working [Rob Justice]
  • Clean up uses of picture image device some more. [Vas Crabb]
  • machines promoted to WORKING (plug play) (#7299) [David Haywood]

machines promoted to WORKING

  • TV MegaMax active power game system 30-in-1 (MegaMax GPD001SDG) [David Haywood]
  • added files for the VT APU type, currently no extra functionality, but will be built upon [David Haywood]
  • lc58: Add disassembler [O. Galibert]
  • tms9995.cpp: initialized one variable which caused crashes in formula1.cpp. [Ivan Vangelista]
  • video/apple2e.cpp: initialized variable which caused the drivers to start sometimes in color and sometimes in monochrome mode, now
  • that the framework doesn't initialize everything by default [Ivan Vangelista]
  • imagetek_i4100.cpp: initialized a couple of variables [Ivan Vangelista]
  • chihiro.cpp Type-1 media-board dumped [Darksoft]
  • namcos12.cpp: Add notes for RAM size (#7296) [cam900]
  • macrossp.cpp: Add notes for quizmoon (#7292) [cam900]
  • machines promoted to WORKING
  • Konami Collector's Series Arcade Advanced [David Haywood]
  • pdp11.cpp, terak.cpp: Add CPU notes [AJR]
  • Got rid of most of the remaining problematic uses of make_unique_clear. [Vas Crabb]
  • sound/discrete.cpp: Use C++ std::vector and range-based for. [Vas Crabb]
  • netlist: applied some clang tidy recommendations [couriersud]
  • netlist: Rewrote frontier documentation. [couriersud]
    • Also includes a small optimization for FP signal code.
  • netlist: Fix a net splitting issue with four term devices. [couriersud]
    • Under cirtum circumstances the splitter would create "ghost" solvers consisting of terminals already used in another and complete
    • solver. This may impact all netlist which use opamps and thus is committed early in the cycle.
    • This commit adds functionality to instruct the splitter code to include terminals which will not create matrix elements into the
  • parsing of net groups for solvers.
  • netlist: Convert driver filenames to lower case. [couriersud]
  • emu/machine.cpp: Get rid of remaining make_unique_clear on 'manager' objects. [Vas Crabb]
  • cpu/pdp1: Initialise a couple of pointer members. [Vas Crabb]
  • sound/discrete: Reserve space before taking addresses of new vector items. [Vas Crabb]
    • This code is still unsafe, 16 just happens to be enough for the systems in MAME. (The old vector_t implicitly reserved space for 16 items on construction.)
  • sound/discrete.cpp: Fix more crashes, and modernise a little. [Vas Crabb]
    • Reserve some space in another vector that it takes addresses to members of (fixes lack of sound in dkong and dkongjr).
    • Removed dependence on auto_alloc and friends. There's one more problematic make_unique_clear now, but there are several fewer
  • auto_alloc family calls.
  • sound/discrete: Get rid of vtables in factories. [Vas Crabb]
  • undefined This speeds up compilation.
  • pdp1.cpp: initialized some emu_timer s that were causing crashes [Ivan Vangelista]
  • pdp1.cpp: initialized 3 more variables that were causing crashes while running in gdb [Ivan Vangelista]
  • Fix zexall target compile [Miodrag Milanovic]
  • 6840ptm.cpp: initialized array to fix listxml and validate crash [Ivan Vangelista]
  • discrete.h: Fix build on old compilers not compliant with retroactive C++11 revisions [AJR]
  • pdp11.cpp: More consistent indentation [AJR]
  • trs80m4 marked as MNW, because it can't boot its own floppy disk. [Robbbert]
  • naomi.cpp: redumped vfurlong (Atomiswave) [brizzo]
  • mbee: replaced dump of ic16 [Robbbert]
  • phc25: upgraded sound flag from none to imperfect. [Robbbert]
  • fp6000: PORT_CHAR(0) is invalid; added '_' natural key [Robbbert]
  • imagedev/cassimg.cpp: Make the interface look something like C++. [Vas Crabb]
  • sound/tiasound.cpp: Use some vaguely C++-like code internally. [Vas Crabb]
  • pdp1: Fix read-in mode [AJR]
  • pdp1: Better fix for read-in mode [AJR]
  • sgi_mips.xml: more Hot Mix CDs for SGI [Darkstar]
  • mac: move macqd700 to its own driver and clean up more cruft [R. Belmont]
  • formats/cassimg.cpp: Finish encapsulation of cassette_image class. [Vas Crabb]
  • mess.flt: added macquadra700.cpp [Robbbert]
  • votrax: Adjust the final filter [O. Galibert]
  • ac1: swapped around brackets and braces in natural keyboard. [Robbbert]
  • dragon: added [_] natural keys. [Robbbert]
  • x1: moved note to make it clear it applies to x1turbo only [Robbbert]
  • ti99_8: fixed some grammar. [Robbbert]
  • elekscmp: Fixed paste. [Robbbert]
  • partner: fixed spacebar,@,^ natural keys [Robbbert]
  • radio86: fixed ^ natural key [Robbbert]
  • sdk86: fixed Paste; got rid of terminal, since the system is meant to interface with an intellec unit, and this requires floppy
  • disks and drives. [Robbbert]
  • Got rid of global_alloc/global_free. [Vas Crabb]
    • undefined The global_alloc/global_free functions have outlived their usefulness. They don't allow consistently overriding the default memory allocation behaviour because they aren't used consistently, and we don't have standard library allocator wrappers for them that we'd need to use them consistently with all the standard library containers we're using. If you need to change the  default allocator behaviour, you can override the new/delete operators, and there are ways to get more fine-grained control thatway. We're already doing that to pre-fill memory in debug builds.
    • Code was already starting to depend on global_alloc/global_free wrapping new/delete. For example some parts of the code (including the UI and Windows debugger) was putting the result of global_alloc in a std: :unique_ptr wrappers without custom deleters, and the SPU sound device was assuming it could use global_free to release memory allocated with operator new. There was also code misunderstanding the behaviour of global_alloc, for example the GROM port cartridge code was checking for nullptr
  • when a failure will actually throw std: :bad_alloc.
    • As well as substituting new/delete, I've made several things use smart pointers to reduce the chance of leaks, and fixed a couple of leaks, too.
  • netlist: rename more files to lower case. [couriersud]
  • netlist: Add parse optimization to pfunction. [couriersud]
    • "(1 + 2)*a" now during parse step will be rewritten to "3*a".
  • netlist: more clang lint fixes. [couriersud]
  • netlist: move core_terms to netlist_state. [couriersud]
    • These are used during creation and reset only. No need to maintain them on net_t level.
  • netlist: simplify code. [couriersud]
  • emu/render.cpp: Consider that screens can be hidden when choosing a default view. [Vas Crabb]
  • Fix clang error: exception specification of explicitly defaulted move assignment operator does not match the calculated one [AJR]
  • upd765: Explicitly emulate reset line [AJR]
  • undefined hx5102: Add addressable latches
  • split off the handhelds that seem to be based around gpl162xx technology into their own file from generalplus_gpl_unknown.cpp(#7312) [David Haywood]
  • undefined - split off the handhelds that seem to be based around gpl162xx technology into their own file from generalplus_gpl_unknown.cpp
  • to generalplus_gpl162xx_lcdtype.cpp
  • identify unkunsp based on new information [David Haywood]
    • typo
  • drdmania: add some basics, still seems to do nothing of note (#7308) [David Haywood]
    • undefined drdmania: add some basics, still seems to do nothing of note
    • there are clear signs this is just a bad dump anyway
    • fix loading issue from refactor
    • improve patches
    • another bad byteUpdate darius.cpp (#7311) [eito]
    • undefined darius: fix swapped MSM5205 left/right channels volume control
  • bus/hexbus/hexbus.cpp: Fix initialization problem (device_start was overridden and never called, also broken) [AJR]
  • netlist: Revert changes intended to make the code work on OSX 10.10. [couriersud]
    • This is working on all contemporary compilers. If outdated compilers are to be used it is fine but a suitable compile path shouldbe used.
  • pmatrix_cr.h: More logical fix for the nothrow issue [AJR]
  • ut88: fixed ^ natural key; ut88mini: added note [Robbbert]
  • sound/namco: Eliminate auto_alloc [AJR]
  • sound/namco: Eliminate more auto_alloc [AJR]
  • champbas.cpp: redumped exctscc2. Added correct PROMs (fixes MT05026). Verifed it only has 2 AY8910. Measured clocks.
  • [caius, der Kommissar]
  • Exception specifications on deleted operators/constructors aren't useful. [Vas Crabb]
  • 6840ptm.cpp: updated m_gate initialization as per comments to d026d1ba845f899b9faa3f45e5f44fba526f5948. It seems to fix the
  • remaining on and off crashes in cmi2x [Ivan Vangelista]
  • z80scc: Fix vector modification in high bits [Dirk Best]
  • sidepckt: Hook up MCU, remove simulation [Brian Troha, TeamEurope, Dirk Best]
  • New working software list additions (apple2_flop_orig.xml)
  • A Puff of Air: The Respiratory System [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • The Math Twister (cleanly cracked) [4am, Firehawke]
  • Fix stray space char in osd_opengl.h [Miodrag Milanović]
  • lviv: fixed asterisk and colon natural keys [Robbbert]
  • netlist: catch parenthesis count mismatch in formulas. [couriersud]
  • nl_boxingb: Fix error in formula. [couriersud]
  • netlist: fix VS build. [couriersud]
  • emu/rendlay.cpp: Pre-load image components when changing video options. [Vas Crabb]
  • frontend/mame/audit.cpp: Fix failure to recognise device ROMs that use continue/ignore load commands (see GitHub #7314).[Vas Crabb]
  • z80ne: added notes about paste [Robbbert]
  • vector06: fixed brackets natural keys [Robbbert]
  • shine: added ^ natural key [Robbbert]
  • c128: added ^ natural key [Robbbert]
  • atom: removed lowercase natural keys, since machine only has uppercase. [Robbbert]
    • Removed duplicate keys assigned to ESC.
  • hec2hrp: fixed natural keyboard [Robbbert]
  • elwro800: fixed natural keyboard [Robbbert]
  • kim1: fixed paste [Robbbert]
  • tmaster.cpp: Correct ROM label. It's actually "SPAN" (as in Spanish) and not "Spain" [Brian Troha]
  • sidepckt.cpp: Correct ROM labels, add correct sound ROM and misc informational updates for Side Pocket (Japan, Cocktail)
  • [Brian Troha]
  • apple2: fixed glitches when switching lo-res, double-lo-res, or text pages mid-raster. (GitHub issue #5595) [R. Belmont]
  • apple2: correct value for floating bus offset, fixes a bunch of Deater rastersplit demos [R. Belmont]
  • frontend/mame/audit.cpp: Better heuristics for matching shared ROMs. [Vas Crabb]
    • This should address at least some of the remaining issues from MT07410 and GitHub #7314. If this causes issues like MT07756 to
  • reappear, it will need to be fixed/reverted before release.
  • 3rdparty/sqlite3: Updated to SQLite 3.33.0 [Vas Crabb]
  • apple2: adjust Mockingboard and Phasor balances, and properly clock the Phasor AYs twice as fast [R. Belmont]
  • ui: Show software selection menu before doing system audit, for casual browsing. [Vas Crabb]
  • sidepckt.cpp: very minor clean-up [Ivan Vangelista]
  • ti99_4: fixed ., natural keys [Robbbert]
  • galaga: re-add max quantum for multi cpu synchronization [hap]
  • emu/rendlay.cpp: Allow item animation. [Vas Crabb]
  • cgang.cpp: Make internal artwork more fun. [Vas Crabb]
  • in213: Hook up banking and SCC [Dirk Best]
  • cgang.lay: small tweak [hap]
  • Change from MNS to MIS [Onmp314]
    • I used to test it and the sound works similar to NAOMI. Additionally, MACHINE_IMPERFECT_GRAPHICS.
  • bus/vsmile/rom.cpp: fixed reported crash [Ivan Vangelista]
  • unkeinv.lay: use parameter animation for the player led row [hap]
  • unsp: Fix copy-paste typo in debugger registering [Simon Eriksson]
  • ibm5150: New working software list additions [ArcadeShadow]
    • Added: Silent Service 2 (v457.03, 5.25"), Silent Service 2 (v457.01, 5.25"), Silent Service 2 (v457.01, 3.5"), Sex Vixens from
  • Space Marked: "fireforget2" -> marked as bad dump (modified root)
  • ibm5170: Redumpedundefined1830 [ArcadeShadow]
    • Redumped: 1830 - Railroads & Robber Barons (software promoted to working) Marked: "doombbs" marked as bad dump (modified OEM IDand modified root)
  • apple2: Phasor only goes to double clock when native mode is enabled. [R. Belmont]
New working clones
  • Bagman (Stern Electronics, revision A3) [Steven McLeod]
  • ns32000dasm: floating point fixes [Patrick Mackinlay]
    • show floating point register names
    • correct floating point immediate lengths
  • ns32000: add slave processor interface [Patrick Mackinlay]
    • implement slave processor interface and protocol
    • decode and issue fpu operands
    • improve operand access class and size logic
    • support 64-bit immediate operands
  • ns32081: new device [Patrick Mackinlay]
  • 3rdparty/nanosvg: Re-base on latest upstream. [Vas Crabb]
    • Now based on upstream cc6c08d3a80f1a305021af3d6394cdf1535d02a2.
    • Among other things, this version is supposed to be less sensitive to the global locale.
  • New working clones (#7305) [ClawGrip]
    • rltennis.cpp: Added PLD dump to 'rltennis' [caius]
    • Also fixed the clock per the crystal on the PCB
    • As per the game speed, we've recorded a small video for reference: https://www.youtube.com/watch?v=C1rzWiFDItA
New working clones
  • Reality Tennis (set 2) [Maria Morpalier, jordigahan, ClawGrip]
  • deco_mlc.cpp: Add notes for zoom algorithm (#7319) [cam900]
  • sgi_mips.xml: Add Developer Toolbox CDs and label information (#7313) [Michael D]
  • darius2 darius2d warriorb: fix: stereo output channels are inverted (#7320) [eito]
  • fmtowns_flop.xml: 4 new dumps (#7316) [r09]
    • New working software list items: Metal Blade [CoolFox] Traffic Confusion [wiggy2k] Wedding Errantry - Gyakutama Ou [wiggy2k]
    • New not working software list items: Bun-kun Series - Youji Kiso Nouryoku Training Soft Set [wiggy2k]
  • Hook up Borderline netlist, provided by 'beta-tester' (#7328) [beta-tester]
    • netlist: Explicitly trim connection names.
    • Hook up Borderline netlist, provided by 'beta-tester'
    • brdrline: Add static solver, using dynamic timestep, update driver flags.
  • namcos10.cpp: Add EXIO and MEM(P3) PCB config skeleton, Add notes (#7294) [cam900]
  • fix compile error due to nested c-style comments by changing some of the comment types [Lord-Nightmare]
  • ms32.cpp: extend ROZ notes (nw) [Angelo Salese]
  • ns32000: undefined operation assumptions [Patrick Mackinlay]
  • ns32000: avoid potential slave dependency issue [Patrick Mackinlay]
  • cinemat: Remove redundant code, move speakers to game drivers [Aaron Giles]
  • cgang: bit smoother animation [hap]
  • prot_fatfury2.cpp: Fix bitswap, Add notes (#7331) [cam900]
    • prot_fatfury2.cpp: Fix bitswap, Add notes
    • prot_fatfury2: typo
    • prot_fatfury2.cpp: Fix copy-paste issue
  • Plug and Play work (new sets) (#7321) [David Haywood]

new WORKING machines

  • 101 Games in 1 (Senario) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Vs Maxx TX-2 50-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Vs Maxx Wireless 77-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Vs Maxx Video Extreme 50-in-1 (with Speed Racer and Snood) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • VG Pocket Caplet Fast Acting 35-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]

new NOT WORKING machines

  • Beijue 16 Bit Handheld Games (Game Boy style case) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Space Invaders (Tiny Arcade) [Rik]
  • Vs Maxx 25-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Vs Maxx 15-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Zippity (US) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • ibm5170undefinedNew working software list additions (#7330) [ArcadeShadow]
    • Added: Fables & Fiends - Book Two: The Hand of Fate Marked: [hof] Fables & Fiends - Book Two: The Hand of Fate (Germany) ->marked as bad dump (some floppies have the OEM ID and the root modified), [f1gpa] Formula One Grand Prix (Euro, v1.03) -> Markedas bad dump (modified root)
  • IBM5150

New working software list additions

  • (#7329) [ArcadeShadow]
    • Added: Battle Chess (5.25", VGA version), Battle Chess (3.5", EGA version - first release), Battle Chess (3.5", EGA version - second release), Battle Chess (5.25", EGA version)
  • bagman.cpp: Demote bagman3 to not working [Brian Troha]
  • megadriv.xml: Added Overdrive 2 Demo vgmplay.xml: Added Overdrive 2 VGM [Scott Stone]
  • brdrline: sound improvements (#7332) [beta-tester]
    • cleaned some parts of nl_brdrline.cpp (removed test points)
    • changed MB4391 function to pow2 to shorten sounds a bit
    • changed trigger inputs in vicdual.cpp to fit more to the sounds i remember.
    • moved trigger mapping from vicdual to nl_brdrline
  • vicdual: Add frogs netlist. Make sound board interface more general. [Aaron Giles]
  • ns32000: many bug fixes [Patrick Mackinlay]
    • fixed many instruction bugs
    • implemented cmpm instruction
    • reworked pc increment to better support prefetch
    • tightened up decoding
  • ns32081: movif bug fixes [Patrick Mackinlay]
    • fixed byte-sized operand case
    • fixed sign extension
  • kaypro: added back save state support; [Robbbert]
    • fixed attributes off by one position;
    • removed anonymous timer
  • bbc_tube_32016: Added FPU and fixed dipswitches. [Nigel Barnes]
  • astrof.cpp: dumped PROMs for asterion [Lorenzo Fongaro, Xadhoom, Paolo Bolognesi, Paolo Rinoldi]
  • astrof.h: missing file update for 43fe5ff51b986121de338bb7b4c19714205c1fcc [Ivan Vangelista]
  • Mega Double Strip (Ver. 1.10b) [Jorge Silva, Fernando Oliveira]
  • Various improvements to image file handling: [Vas Crabb]
    • Moved MS DIB parser out of ICO file reader and made it available for artwork and layout images.
    • Added more efficient I/O and better error checking for JPEG file loading (MAME will no longer exit immediately on a bad JPEG
    • file).
    • Made caller responsible for opening files for loading images, to avoid decompressing images used in ZIP/7z artwork multiple
    • times.
    • Added support for JPEG and Windows DIB to picture_image_device.
    • Added support for SVG image files in external artwork.
    • Added support for using I/O port value for animation state and masking animation state values.
    • Made bounds elements more flexible in layouts.
    • Reworked headers to reduce dependencies.
    • Updated layout file format documentation.
  • Fix MSVC build [Aaron Giles]
  • vicdual: Tranquilizer Gun uses the same sound board as Borderline [Aaron Giles]
  • vicdual: 'Fix' spelling of Tranquillizer according to title screen [Aaron Giles]
  • fmtowns: add devices for the SCSI card slot and the FMT-121 card (#7306) [r09]
    • fmtowns: add a SCSI card slot for the original models
      • - Add a slot device for the Model 1/2 dedicated SCSI slot
      • - Add a device for the FMT-121 SCSI Card
      • - Modify the I/O maps and machine configurations so the slot and the integrated controller don't overlap
  • kaypro: delineate the swlist items further, for when extra items get added. [Robbbert]
  • Add PLDs to several Gaelco games [caius] (#7318) [ClawGrip]
    • gaelco2.cpp: Add PLDs to bang, bangj [caius]
    • gaelco.cpp: Add PLDs to thoop, squash and bigkarnk [caius]
    • wrally.cpp: Add PLDs [caius]
  • P2000t: Add support for selecting memory and bankswitching. (#7280) [Erwin Jansen]
  • p2000t.h: Indent initialiser lists, remove unnecessary virtual qualifiers. [Vas Crabb]
  • netlist: Disable logging accidentally left on. [Aaron Giles]
  • ns32000: one more bug fix [Patrick Mackinlay]
  • ns32000: consume execution clock cycles [Patrick Mackinlay]
  • sorcerer_cass.xml: New working software [unknowingly provided by Tezza]
  • Air Traffic Controller (Mt Purscent) [Robbbert]
  • Arithmetic CAI [Robbbert]
  • Asteroids [Robbbert]
  • Biochart [Robbbert]
  • Bio-Rhythm [Robbbert]
  • Black Jack [Robbbert]
  • Cassette Disk database system [Robbbert]
  • Basic Compiler v1.21 [Robbbert]
  • DYBUG2 [Robbbert]
  • Flip [Robbbert]
  • Home Run [Robbbert]
  • Hunt the Wumpus [Robbbert]
  • Kaleidoscope [Robbbert]
  • Lost Dutchman's Gold [Robbbert]
  • Robot Attack [this one from Exidyboy]
  • netlist: Add LM348, CD4071, CD4081 devices [Aaron Giles]
  • Allow layout files to embed image data. [Vas Crabb]
    • Also improved symmetry of disk components, fixed positioning of components when fitting to the pixel grid, and fixed inherited color when item has no color specified.
    • Removed the dotmatrix components from complay.py - there are more flexible ways to achieve the same thing.
  • frogs: Add AFUNC frontiers to improve performance [Aaron Giles]
  • emu3: Fixed floppy implementation. [Nigel Barnes]
  • cfa3000: Added romsets for issues 10.2, 9, and 7. [Nigel Barnes]
  • undefined Added a B+ variant that runs the issue 5 romset.
  • csw_cas: Added support for v1.xx format, non-compressed RLE, and removed LegacyWaveFiller. [Nigel Barnes]
  • rendutil.h: C99 doesn't need float-to-double-float for floor. [Vas Crabb]
  • touchme.lay: undo mass replace error [hap]
New working software list additions
  • bbc_rom: 128 File DFS, Acorn ADFS-32B 1.40 (32016 Tube), Acorn ADFS-32M 1.40 (32016 Tube), Acorn ADFS 1.51 (patched), Acorn ADFS
  • 1.52 (patched), Acorn ADFS 1.56 (patched), Archive, CPN 0.71, Acorn DNFS 1.21 (patched for 3.5"), Acorn DNFS 1.22 (patched for
  • 3.5"), Digivision Cats, Digivision Demo1, Edword 2.02C, MCP v0.41 (CBL), MCP v1.20 (CBL), MCP v1.21 (ABL), MCP v1.21 (ABW), MCP
  • v1.22 (ABW), MCP v1.22 (ABM), MCP v2.02 (CBM), Sprite Rom [Nigel Barnes]
  • apple3: enable and use MM58167 IRQs [Rob Justice]
  • bagman.cpp: redumped & corrected color PROMs for the Stern Bagman sets. [Steven McLeod]
    • Fixes: MT #02508 "// according to MT #02508 Stern/Seeburg logos should have different colors." New color PROM produces title
  • screens that match screenshots from PCBs. Updated Stern's Super Bagman and now the title also match screenshots from PCBs.
  • undefined Redumped all ROMs and PROMs so we now have verified correct ROM / PROM labels.
  • Fix cut-n-paste error in bagman.cpp & correct list sorting in mame.lst [Brian Troha]
  • Optimise some SVG images [Vas Crabb]
  • osi: removed anonymous timer [Robbbert]
  • zrt80: removed anonymous timer [Robbbert]
  • bigboard: removed anonymous timer [Robbbert]
  • amust: removed anonymous timer [Robbbert]
  • brdrline: Add frontiers, reduce timestep to improve performance [Aaron Giles]
  • dai: removed anonymous timer [Robbbert]
  • mekd2: removed anonymous timer [Robbbert]
  • docs: Cleaned up some geometry on MAME logo. [Vas Crabb]
  • bagman.cpp: got bagmans3 to start the game [Ivan Vangelista]
  • video/mc6845.cpp: Fix some uninitialised variables. [Vas Crabb]
  • mbee: removed anonymous timer [Robbbert]
  • formats/apridisk.cpp: Don't use megabytes of stack space. [Vas Crabb]
  • ut88mini: removed anonymous timer; fixed keyboard; fixed data display [Robbbert]
  • Miscellaneous cleanup: [Vas Crabb]
    • osd/windows: Use steady clock for timing double-clicks.
    • emu/uiinput.cpp: Made the event type a scoped enum.
  • special: removed anonymous timer. [Robbbert]
  • spkrdev: Fix sample volume averaging [AJR]
  • pc98_cd.xml: This change fixes the mismatch for the only known case where CHD label ended in a "." (in this case "...") which is typically an extension separation. CHD label entries in source are always ".CHD" as actual filenames and extensions are stripped off which is why the 'toshin2s' entry scanned internally and with most common external utilities as not needing the trailing period marks. [Scott Stone]
  • pacman.cpp: promoted clubpacm and clubpacma to working (#7337) [Devin Acker]
    • Corrected inputs for clubpacm.
    • Added inputs and protection latch for clubpacma.
    • Restructured clubpacm I/O stuff a bit.
  • Major update for HC55516 CVSD audio device and related filtering, as well as hooking it to drivers. (#7290) [Jonathan Gevaryahu]
    • Split hc55516 core into separate cores/subclasses for hc55516 and hc55532 (new 'digital' implementation based on decap/die tracing) as well as mc3417 and mc3418 (old existing 'analog' implementation left alone) and hooked the hc55516 and mc3417implementations to the appropriate hardware drivers. This should vastly improve CVSD sound quality in drivers that use the hc55516. [Lord Nightmare, Sean Riddle]
    • Made Exidy's mouse trap use a timer to clock the mc3417 and update the state readable by the z80 rather than relying on themc3417 to accept a clock parameter and update the z80 state via a callback. The timer implementation ensures proper synchronization and prevents missed clock transitions from the z80 side causing noise in the CVSD audio. [Lord Nightmare]
    • Added a biquad-based 2nd order filter emulation for an audio stream (to go along with flt_rc 1st order filter emulation) and hooked it to Exidy's mouse trap (mc3417) and williams drivers (hc55516) following the original schematics. For hc55516 this is necessary as the original chip produces a very pronounced audible 16khz 'carrier' in its output audio even on the real chip, andthese filters suppress this. This also happens to a lesser extent with the 8khz quieting waveform noise on both mc3417 and  hc55516. [Lord Nightmare]
    • Made Williams System 11 and s11_bg relative sound mixing more accurate to the original audio flow on the PCB itself.[Lord Nightmare]
    • Switched Williams Joust 2 to use the s11_bg common sound device rather than its own implementation. [Lord Nightmare]
  • emu3: Removed unneeded fdc reset. [Nigel Barnes]
  • cfa3000bp: Corrected region tag of speech phrom. [Nigel Barnes]
  • Cleanup of recently added uppercase hashes in source files [Scott Stone]
  • newton: Fleshed out a couple of registers. [Ryan Holtz]
Software list items promoted to working
  • vsmile_cart: V.Smile Tanz Mit Center (Germany), V.Smile Défi Gym (France), Gimnasio Interactivo V.Smile (Spain) [Ryan Holtz]
  • vsmile: Added support for the Jammin' Gym Class dance mat. [bmx, Ryan Holtz]
  • apple2 updates: [R. Belmont]
    • Adjusted horizontal position for "vapor lock" reads to better match MAME video timing
    • Fixed most 8-bit A2 rendering to respect the cliprect
    • The French Touch "Crazy Cycles" mode-splitting demo now renders correctly
    • This also solves glitching in some Total Replay games like Gumball
  • ps2sony.cpp: dumped a couple BIOSes [Guru]
  • dec0.cpp: fixed midres lives dips [Ivan Vangelista]
  • ps2sony.cpp: slightly changed the filename for one of the just added BIOSes [Ivan Vangelista]
  • ns32081: better fix for movif [Patrick Mackinlay]
  • news_hid: correct status bits [Patrick Mackinlay]
  • ns32202: new device (wip) [Patrick Mackinlay]
New machines marked as NOT_WORKING
  • unknown IGS game (V100A) [Jorge Silva, Fernando Oliveira]
  • wd1010: Improve implementation [Dirk Best]
  • kaypro: fixed crash with omni2 [Robbbert]
New machines marked as NOT_WORKING
  • Cow Tipping - Shake Cattle & Roll (set 1) [Recreativas.org, Francisco Ortiz]
New clones marked as NOT_WORKING
  • Cow Tipping - Shake Cattle & Roll (set 2) [Recreativas.org, Francisco Ortiz]
  • emu/natkeyboard.cpp: Allow keyboard devices to be enabled/disabled. [Vas Crabb]
    • This fixes the "typing on all keyboards at once" issue. You can now enable and disable keyboard/keypad inputs per device in the Keyboard Mode menu. Default is to enable the first device with keyboard inputs, and all device with keypad inputs but no keyboard inputs. The settings are saved in the CFG file for the machine.
    • Typing in natural keyboard mode only ever types on one keyboard at a time, but now you can control which keyboard it types on, as it will be the first enabled keyboard.
  • undefined You can easily try this out with something like: mame64d zorba -rs232 terminal cpm
  • ui/inputmap.cpp: Show device descriptions as well as tag paths. [Vas Crabb]
  • mac128.cpp: Fixed mouse axis wrap compensation, cleaned up mouse code, eliminated static variables for mouse input state. [Vas Crabb]
    • You could see the issue with wrap detection easily enough just by running mac128k/mac512k/macplus and tapping the arrow keys to move the mouse one pixel at a time. As you moved past the point where the axis count wrapped, it would move one pixel in the opposite direction.
    • There were two function static variables related to mouse input state, probably still lurking from when the code was initially made to use a driver state class. This obviously messes with save states and prevents multiple instances.
  • bus/a2bus/mouse.cpp: Fixed mouse axis wrap compensation. [Vas Crabb]
    • This device had the same bug with wrap compensation as mac128k.cpp.
  • kaypro: merged software lists, using compatibility flag instead. [Robbbert]
  • New working software
  • Kaypro284 boot disk [Robbbert]
  • Kaypro IV boot disk [Robbbert]
  • Kaypro 10 boot disk [Robbbert]
  • Kaypro 10 Games [Robbbert]
  • apple2 updates: [R. Belmont]
    • Further tuned floating bus read timing; Crazy Cycles II now works, and Cycle Counting Megademo is much better
    • Cleaned up some unused/unnecessary variables in the text drawing
    • Added 50 Hz support for apple2euk, apple2ees, apple2eeuk, and apple2eefr, including floating-bus sync support
    • Fixed //c and //c Plus mouse wrap issue found by Vas Crabb
  • apple2 updates: [R. Belmont]
    • Ignore keys that come in immediately on startup (fixes some programs not showing intro screens)
    • Fix Apple IIc and IIc Plus having Video 7 RGB modes, which isn't possible on hardware
  • apple2: Fixed debug print left on in last commit. [arbee]
  • apple2: Fixed a number of compile errors: functions not defined; misleading guard [Robbbert]
  • apple2e.cpp: srcclean and reformat an if/else. [arbee]
  • New working software list additions (apple2_flop_orig.xml)
  • Fathom's 40 [4am, Firehawke]
  • Bop-A-Bet [4am, Firehawke]
  • Flight: The Aerodynamics of Model Rockets [4am, Firehawke]
  • Bill Budge's Space Album [4am, Firehawke]
  • Bill Budge's Trilogy of Games [4am, Firehawke]
  • Time Lord [4am, Firehawke]
  • The Human Fly [4am, Firehawke]
  • The Time Tunnel: American History Series [4am, Firehawke]
  • The Time Tunnel: A Nation Emerges [4am, Firehawke]
  • Beagle BASIC [4am, Firehawke]
  • DOS Boss [4am, Firehawke]
  • Tip Disk #1 [4am, Firehawke]
  • Frame-Up (Version 1.4) [4am, Firehawke]
  • Alpha Plot [4am, Firehawke]
  • D Code (Version 1.1) [4am, Firehawke]
  • emu/ioport.cpp: Improved initial keyboard enable settings when changing slot options. [Vas Crabb]
  • arcade.lua: fixed compiling ARCADE target [Ivan Vangelista]
  • mc6845: enable strobe output (RA4) in transparent mode. [Robbbert]
  • mbee: use sy6545 strobe [Robbbert]

new NOT_WORKING machine

  • Mushiking The King Of Beetles 2006 Second (Japan) [Jorge Valero, MetalliC, rtw]
  • mcs48: check irq before opcode to fix firefox, but re-add wy100 hack [hap]
  • mcs48: execute_jcc param is a bool, not u8 [hap]

New working software list additions (apple2_flop_orig.xml)

  • Triple-Dump (DOS 3.3) [4am, Firehawke]
  • Font Mechanic (DOS 3.3) [4am, Firehawke]
  • Double-Take (Version 2.1) (DOS 3.3) [4am, Firehawke]
  • DiskQuik [4am, Firehawke]

new WORKING machines (#7343)

  • Venturer '25 Games' 25-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Turbo GT 50-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • RCA NS-500 30-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]

New working software list additions (#7342)

  • vsmile_cart: [ClawGrip]
  • Alphabet Park Adventure (USA, rev. 2) [DiscoStarslayer]
  • ibm5150undefinedNew working software list additions (#7341) [ArcadeShadow]
    • Added: Super Space Invaders (3.5"), Super Space Invaders (5.25"), Super Tetris (5.25") Redumped: [stunts35] The old set has a
  • modified OEM ID and config files saved. Renamed: [supertet] Super Tetris => [stetris35] Super Tetris (3.5")
  • psikyo.cpp: Fix side effect in debugging (#7340) [cam900]
  • emu/debug: Removed more macros, added more const, make a couple more things use smart pointers. [Vas Crabb]
  • emu/render.cpp: Load from all external artwork paths. [Vas Crabb]
  • emu/rendlay.cpp: Made real component drawing code a bit less gross. [Vas Crabb]
  • emu/debugcon.cpp: Less screaming now that things aren't macros. [Vas Crabb]
  • a2hsscsi: some additional reverse-engineering. firmware now issues 3 SCSI commands before giving up. [R. Belmont]
  • Fix clang compile. [Curt Coder]
New NOT_WORKING software list additions
  • laser2001_flop: Käärmepeli (Finland) [Curt Coder]
  • emu/rendlay.cpp: Draw disk components with area-based anti-aliasing. [Vas Crabb]
  • undefined Also fixed alpha blending within an element for rect and disk components.
  • igs017.cpp: added inputs for starzan, happyskl and unkigs [Ivan Vangelista]
  • emu/fileio.cpp: Fix an issue reporting the full path of files found in archives that was breaking artwork. [Vas Crabb]
  • mbee: keyboard is better; still some issues being worked on. [Robbbert]
  • emu/rendlay.cpp: Fix accumulation error causing black pixels on certain transparent colours. [Vas Crabb]
  • emu/rendlay.cpp: Got rid of an unused capture that upsets clang. [Vas Crabb]
  • emu/natkeyboard.cpp: Fixed uninitialised variable. [Vas Crabb]
  • cpu/pic16c5x: Initialise a couple of variables that can be problematic. [Vas Crabb]
  • vgmplay.xml: Added 35 new entries and updated 24 entries based on recent releases. [vgmrips.net, Tafoid]
  • vgmplay.xml: Adjusted a few short names to correct some badly applied machine tags. [Tafoid]
  • segas16b.cpp: Documentation update for the Passing Shot (Japan, 4 Players) (FD1094 317-0070) set. [Brian Troha]
  • render.cpp: Fixed issue causing elements to be clipped on bottom/right. [Vas Crabb]
  • rendlay.cpp: Tidied up and optimised ellipse drawing code a little. [Vas Crabb]
  • Reduced space between LEDs on several systems with matrix displays. [Vas Crabb]
  • cgang.cpp: Restored ratio of LED-to-bezel size, because apparently I can't count. [Vas Crabb]
  • mbee: default printer to none, as it can cause an interrupt which disrupts some games. MBEE marked as Working again. [Robbbert]
  • sentx6p: Use transparent rectangles for forcing bounds rather than arbitrarily hight state numbersundefinedtexture slots are actually
  • allocated for them. [Vas Crabb]
  • emu/rendlay.cpp: Work around error accumulation issue that could cause hang with x87 floating-point. [Vas Crabb]
  • sol20: fixed keyboard regression [Robbbert]
  • outrun.lay: Fixed port tag/mask for shifters in 'widescreen' views [Vas Crabb]
  • sorcerer: new Working software
  • Armored Patrol [exidyboy]
  • Mastermind [the collection]
  • The Sorcerer Dumb Terminal [the collection]
  • 3rdparty/expat: Update to 2.2.10." [Vas Crabb]
  • Fixed tiny build (missing s11c_bg_device) and unused lambda capture in emu/rendlay.cpp. [Vas Crabb]
  • New working clones (#7334) [ClawGrip]
New working clones
  • Astro Fighter (Famaresa bootleg, set 2) [jordigahan, Recreativas.org]
  • New working software list additions (apple2_flop_orig.xml)
  • Beagle Graphics (Version 1985-03-01) [4am, Firehawke]
  • ProntoDOS (Version 1984-08-22) [4am, Firehawke]
  • Program Writer (Version 2.0-1989-04-21) [4am, Firehawke]
  • The Beagle Compiler (Version 1.0) [4am, Firehawke]
  • Utility City (Version 1984-08-22) [4am, Firehawke]
  • The Big U (Version 1985-12-02) [4am, Firehawke]
  • Power Print (Version 1.0) [4am, Firehawke]
  • Apple Mechanic (Version 1984-10-05) [4am, Firehawke]
  • Typefaces for Apple Mechanic [4am, Firehawke]
  • Pro-Byter [4am, Firehawke]
  • Silicon Salad [4am, Firehawke]
  • Beagle Bag [4am, Firehawke]
  • G.P.L.E. (Version 4.1, November 1st 1985) [4am, Firehawke]
  • Mini-Pix #1 (DOS 3.3 Version) [4am, Firehawke]
  • FatCat (Version 2.0-1984-10-26) [4am, Firehawke]
  • Flex Text (Version 1.0) [4am, Firehawke]
  • clipper, cammu: Initialize more members [AJR]
  • New non-working driver: SONY DFS-500 DME Video Mixer (1994) [Felipe Corrêa da Silva Sanches]
  • undefined And a few new skeleton drivers for some other SONY video equipment:
    • U-Matic vo5850PM
    • BETACAM-SP UVW-1200
    • BETACAM-SP UVW-1600
    • BETACAM-SP UVW-1800
  • c64_cass.xml: Restored some descriptive tape labels. [Vas Crabb]
  • machine/nes_vt_soc.h: Fixed #include guard format. [Vas Crabb]
  • ssem: fixed regression in quickload; added protection against possible buffer overflows. [Robbbert]

New machines marked as NOT_WORKING (#7348)

  • Photo Play Spirit Xtreme (Spanish) [ClawGrip]
New clones marked as NOT_WORKING
  • Photo Play Spirit Xtreme (update, Spanish) [ClawGrip]
  • natkeyboard: Fix natural mods for pc_keyboard & at_keyboard devices; add more logging [AJR]
  • machine/pckeybrd.cpp: Internalize input ports [AJR]
  • Implement TT5665 emulation (#6841) [cam900]
    • Implement TT5665 emulation Similar as OKIM6295, but with Support more ROM capacity and phrase spaces, 2 sound outputs used in
  • bowltry, igs_m036 (for some hardwares with TT5665, ex: cjddzsp) bowltry.cpp: Fix game name (BOWLING TRY! in both poster and PCB)
    • bowltry.cpp: Typo
    • Fix endline
    • tt5665.cpp: Reduce unnecessary argument
  • dfs500.cpp: Const-incorrectness fixed [AJR]
    • photoplysx.cpp: srcclean
  • Some nwk-tr changes (#7203) [Hydreigon]
    • Updated documentation as well as added some code from hornet.cpp's driver to correct the the whole "dual screen" situation.
    • Added the second K001604. Since nwk-tr does use two CG boards, there should be a second K001604 as well. Also had to add
    • additional read/write parameters to support using two K001604s for now.
      • Updated network board documentation to better explain the chip at 2G, XICOR X76F041, and functions. Added NO_DUMP placeholders to
  • the games that use this specific network board with the added eeprom.
    • Renamed 'Thrill Drive (EAA) (thrilldae)' to 'Thrill Drive (EAB) (thrilldbe)' because the program rom used for this set uses the 'B' version. Also removed the "BAD_DUMP" flag from the timekeeper because the network board and timekeeper region data do not match. I would add a parameter for thrilldbe to change the network region data to "EA" but I don't know if it's even worth
  • changing the simulation (imo better to hook the correct device like with ksys573).
  • Demoted thrilld and thrilldb to NOT_WORKING. The two never really worked to begin with and have gotten worse in later versions (freezes and crashes more often). I did test versions of mame with and without my edits and both act the same.
    • Added voodoo and screen parameter changes by @cam900 from hornet.cpp. So far so good for this driver too.
    • Added additional CG board roms for racingj and racingj2/j. According to racingj2's kit manual, it prompts the operator to change
  • roms from the master and slave CG boards thus giving proof of the two using extra CG board roms. thrilld's kit manual doesn't
  • prompt the operator to replace the slave CG board roms.
    • Made some attempts to fix the handbrake with no avail. Adding another pedal input port may have to be necessary.
  • nwk-tr.cpp: fixed validation crash [Ivan Vangelista]
  • gradius3.cpp: fixed MT07769 [Ivan Vangelista]
  • m68000: Separate FPU code from header [AJR]
  • Revet #7346. [Vas Crabb]
  • undefined The project won't move forward if we're not proactive about ensuring legacy code isn't added. In particular, this PR contained
  • the kind of code that we need to remove in order to be able to move to proper per-device outputs and to allow clients to
  • enumerate a system's outputs on start; and runtime tagmap lookups for I/O ports, which can't be checked on validation and hence
  • require exercising all code paths to detect errors (as well as the performance issues).
    • The pull request had outstanding reviews requesting changes. It's not acceptable to ignore that and merge it. This reverts changes from e3dbb0fa43b78cf01e1f74b6dcc6fc8a7f4fc474 and fc8330e65cb0713a1931b7b3d771c37d5ffd020b.
  • Fixed small oversight in Power Drift widescreen layouts [Firehawke]
  • driver housekeeping [Patrick Mackinlay]
    • eliminated interpro, jazz, jensen and mips driver headers
    • wrapped same drivers in anonymous namespace
  • tt5665.cpp: Use put_int for update samples [cam900]
  • ssem: removed VLA [Robbbert]
  • photoplysx.cpp: Misc. quality fixes [ClawGrip]

New clones marked as NOT_WORKING (#7354)

  • Diana Bifuca (v9.25) [Alfonso, Victor Fernandez (City Game), ClawGrip]
  • Diana Bifuca (v7.43) [Alfonso, Victor Fernandez (City Game), ClawGrip]
  • Create GitHub Action to validate hash XML files (#7323) [Dirk Best]
  • undefined Create GitHub Action to validate hash XML files
  • - This GitHub Action will run on any commit or pull request that changes a file in the "hash" directory. It will do a simple
  • xmllint run for the HSI files and will check the softwarelist XML files against their DTD.
    • Delete c64_flop_clcracked.xml
      •  No content, can be recreated if needed.
    • Remove references to removed softwarelist c64_flop_clcracked.xml
  • rescap.h: Credit the actual authors (nw) [AJR]
  • machine/rescap.h: Use constexpr where it won't change semantics. [Vas Crabb]
    • The other function-like macros will invoke type decay or promotion depending on what the argument expressions evaluate to, so chaning them to constepr functions could change semantics.
  • fmtowns_flop.xml: 4 new dumps (#7353) [r09]

New working software list additions (fmtowns_flop)

  • Premium [r09]
  • Quiz Banchou [r09]
  • Shangrlia [r09]
  • Yajiuma Pennant Race 2 [r09]
  • chameleonrx1.cpp: Misc quality fixes [ClawGrip]
  • gbcolor.xml: Improved metadata and added some dumps. [ICEknight]
  • gbcolor.xml: Started tidying up titles of Chinese cartridges. [Vas Crabb]
  • mhavoc.cpp: verified PROM [Andrew Welburn]
  • mhavoc.cpp: added one more note about the PROM [Ivan Vangelista]
  • Update strings.po (#7358) [Kadir Ekşi]
    • strings.po: Small fixes and just a few new translations for Turkish translation. [kadireksi]
  • Rename Konami Python driver to kpython.cpp, Add notes (#7359) [cam900]
    • Move popn9 into kpython.cpp
    • viper.cpp: Fix source name
    • kpython.cpp: Add notes for popn9 ds2430 data
    • kpython.cpp: internal ROM of H8 mcu isn't 32 bit
  • dac/volt_reg: improve performance (#7274) [Aaron Giles]
  • undefined dac/volt_reg: improve performance
    • modify dac to accept streams of any input rate to avoid resampling
    • modify dac to assume input voltage streams are constant by only grabbing the first input sample
    • modify volt_reg to output at the minimum sample rate
  • undefined dac: Restructure the DAC sound devices a bit
    • centralize implementation based on lookup tables
    • add set_constant_vref() method for the common case where references are constant, thus avoiding the need for voltage regulator
    • devices
    • convert williams.cpp to using this new method as a test
  • gameboy.xml: Improved metadata and added some dumps. [ICEknight]
  • bbc.cpp, electron.cpp: Eliminate output().set_value [AJR]
  • ssem: New Working Software
  • diffeqt, flash, hcf, hfr989, intdiv, longdiv2, medclock, nightmare, [Robbbert]
  • Noodle Timer, [Robbbert]
  • primegen, [Robbbert]
  • Slide Show, [Robbbert]
  • Virtual Pet [all from "the collection"]
  • ssem: missed a file [Robbbert]
  • ssem: added usage for virpet. [Robbbert]
  • macqd700: clean up where the 60.15 Hz heartbeat comes from, start adding SCSI. [R. Belmont]
  • ns32202: Fix MSVC compile [Aaron Giles]
  • disound: Create m_specified_inputs_mask to track which inputs have been specified. [Aaron Giles]
    • dac: Various improvements:
      • - Default to output range -1..1, by far the most common case
      • - Detect if inputs are specified and use those for output range
    • leland: Update to leverage new DAC capabilities.
  • mame.lst: Reorder list (#7364) [cam900]
  • New machines marked as NOT_WORKING (#7361) [ClawGrip]
  • undefined holeland.cpp: Fix typo ("Refreativos Franco" -> "Recreativos Franco")
New machines marked as NOT_WORKING
  • Santa Fe Golden [jordigahan, ClawGrip]
  • gladiatr.cpp: Extracted AQ 007 microcontroller program from original PCB. [Caps0ff, Phil Bennett, Vas Crabb]
  • mac: Move macprtb and macpb100 to their own driver. [R. Belmont]
  • fidel_dsc.lay: small tweak after rendlay element clipping bugfix [hap]
  • dac: Make default range for 1-bit DACs 0-1 instead of -1-1 [Aaron Giles]
  • Numerous drivers: Modernization and runtime tag lookup elimination [AJR]
    • Substitute output finders for output().set_value
    • Use more array finders, particularly for keyboard ports
  • mac: move '030 PowerBooks to a separate driver. [R. Belmont]
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
    • Added: Master of Magic (v1.1), Master of Magic (v1.0)
  • macprtb.cpp: Preliminary MCU configuration [AJR]
  • undefined m5074x: Add preliminary M50753 type; eliminate custom ROM tag
  • Fix link errors with new versions of Emscripten [Justin Kerk]
  • emu/rendlay.cpp: Avoid another issue with floating point error accumulation when drawing disk components. [Vas Crabb]
  • fidel_dames.cpp: Draw buttons as single elementsundefinedimproves appearance at small sizes. [Vas Crabb]
  • m740: Add missing JSR ($zz) instruction mode [AJR]
  • m740: Add file accidentally uncommitted in faff4e6c2da83187f3d09de669e7b9e128251328 [AJR]
  • macprtb: Add preliminary (not working) LLE PMU support. [R. Belmont]
  • emu/rendlay.cpp: Fixed one more place where disk drawing had error accumulation issues. [Vas Crabb]
  • hh_ucom4.cpp: Work around nanosvg style propagation bug in tmtennis layout. [Vas Crabb]

new WORKING machines (Plug & Play) (#7363) [David Haywood]

  • new WORKING machines
  • 25 Video Games - All in 1 Video System (Senario) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Plug 'N' Play 30-in-1 (DGUN-851) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]

new WORKING clones

  • Mega Drive Collection Volume 1 (Radica, Arcade Legends) (Europe) [Sean Riddle, ClawGrip]
  • Plug & Play metadata improvements [David Haywood]
  • hh_ucom4.cpp: Fix real issue in tmtennis layoutundefinednanosvg just isn't rejecting invalid input. [Vas Crabb]
  • driversigs017.cpp, machineigs025.cpp: some state saving [Ivan Vangelista]
  • 07765: Sample rate now saved as part of the stream [Aaron Giles]
  • jungleyo.cpp: started work on decryption [Ivan Vangelista]
  • savia84.cpp: Fix output array [AJR]
  • bus/bbc/rom: Added support for the Gemini DataGem ROM carrier board. [Nigel Barnes]
New working software list additions
  • bbc_rom: DataGem 2.039 [Nigel Barnes]
New NOT_WORKING software list additions
  • bbc_rom: Epromer II 2.5, Epromer III 3.1, Epromer III 3.3 [Nigel Barnes]
  • aquarius: Added support for .CAQ cassette images. [Nigel Barnes]
    • Select 20K RAM as default.
  • m740: Add TST $zz instruction [AJR]
  • m740: Fix return address for JSR ($zz) [AJR]
  • aquarius: fix compile [R. Belmont]
  • aquarius: Added missing header for caq format. [Nigel Barnes]
  • M50753: Add both IRQ lines and route them to the correct interrupt bits. [R. Belmont]
  • machine/e05a30.cpp: Added support for shift register. (#7366) [goldnchild]
  • undefined Used to drive ninth pin on Epson LX-810L/ActionPrinter 2000.
  • nesvt.cpp: Better identify SoC types, begin to reorganize with a view to cleaner code. (#7373) [David Haywood]
  • frontend: Only populate BIOS Selection menu with system and slot cards that actually have BIOS options (addresses crash in
  • MT06675). [Vas Crabb]
  • ti83, dgnbeta: marked MNW, haven't worked for many years, see MT. [Robbbert]
  • volt_reg: Remove uses that are not needed anymore with the recent (#7367) [Aaron Giles]
    • DAC changes. Which is all of them. Remove the device as well.
  • some drivers: vref device removal validation cleanup [Ivan Vangelista]
  • jungleyo.cpp: corrections to the preliminary decryption routine [Ivan Vangelista]
  • SONY video equipment (DFS-500 Video Mixer and VCRs) (#7362) [Felipe Corrêa da Silva Sanches]
  • undefined New non-working driver: SONY DFS-500 DME Video Mixer (1994)
  • And a few new skeleton drivers for some other SONY video equipment: [Felipe Corrêa da Silva Sanches]
    • U-Matic vo5850PM
    • BETACAM-SP UVW-1200
    • BETACAM-SP UVW-1600
    • BETACAM-SP UVW-1800
  • homelab: removed useless code from the quickloader. [Robbbert]
  • mess.flt: added new mac sources [Robbbert]
  • Fixed mess build. [Robbbert]
  • sorcerer: New Working Software
  • Sorcerer Invaders (alt) [Robbbert] [from "the collection"] [Robbbert]
  • Create GitHub Actions for CI (#7335) [Dirk Best]
    • This is intended as a replacement for AppVeyor and parts of TravisCI. It will create full builds of MAME (including tools) for
  • the following platforms:
    • - Linux (GCC and Clang)
    • - macOS (Clang)
    • - Windows (GCC and MSVC 2019)
      • It will also upload the resulting executable as artifact so that it can be used for regression testing.
      • This commit also removes the unused TeaCI drone files.
  • ci-macos.xml: Remove brew update step [Dirk Best]
  • cammu: Attempted fix for build problem on more recent clang versions [AJR]
New machines marked as NOT_WORKING
  • Cosmic Flash (NSM) [PinMAME]
  • The Games (NSM) [PinMAME]
New machines marked as NOT_WORKING
  • Emax Digital Sampling Keyboard [DBWBP]
New clones marked as NOT_WORKING
  • Emax Plus Digital Sampling Keyboard [DBWBP]
  • emax2: Add dump of serial EEPROM [DBWBP]
New machines marked as NOT_WORKING
  • Casio SK-10 [DBWBP]
  • Casio SK-2 [DBWBP]
  • gigatron: patched the cpu to stop crash at start. [Robbbert]
  • emax.cpp: Add some peripherals [AJR]
  • emaxp, emax2: Add SCSI [AJR]
  • video/315_5124.cpp: Improved registers 03 and 04 behavior in mode 4 [Enik Land] (#7377) [enikland2]
    • Registers 03 and 04 behavior in mode 4
    • Disable sprites in mode 3 for real
    • Use logmacro.h for configurable logging
  • video/315_5124.cpp: Minor tidying up. [Vas Crabb]
  • Add DAC filtering to Midway "Sounds Good" hardware, and add notes/mirroring regarding the undumped memory mapper PAL.[Lord Nightmare]
  • Revert of 5a545f9undefinedunwanted. [Robbbert]
  • vsnes.cpp: working sound + "improved" graphics in Vs. SMB bootleg sets (#7360) [Devin Acker]
    • vsnes.cpp: Improvements to Vs SMB bootleg sets based on kevtris' schematics/video.
    • video/ppu2c0x.cpp: Add 2C04 PPU clone device and use the real palette ROMs for the bootlegs.
    • video/ppu2c0x.cpp: Implement most PPU behavior differences for VS System bootlegs.
    • video/ppu2c0x.cpp: add the 2c04 clone's delayed sprite rendering.
New working software list additions
  • aquarius_cass: 3D Battle Zone, Adventure A: The Planet of Death, Aliens, Fall of the Eastern Blocks, Bounder, Break Out, Chess,
  • Chuckman, D-Fenders, D-Fenders (alt), Demo Cassette, Disco Fever, Ed-On, Games Pack 1, Games Pack 2, Games Pack 4, Grid Bug,
  • Invaders, Kronos Europea Cassette, Maths Armada, Mazantics, Millypede, Modem Program, N-Vaders, Pac Mr, Pac Mr (Oh Shit!),
  • Phrogger, Postman Pot, Pries BASIC v1.02, Read-It, Space Helicopter, Space Ram, Spell-It, Tablets of Hippocrates, Yie Ar Kung Fu
  • Music [James the Animal Tamer]
  • aquarius: Renamed softlist aquarius.xml->aquarius_cart.xml [Nigel Barnes]
  • bbc_voicebox: Callback to CB1 line is inverted. [Nigel Barnes]
  • betacam.cpp, umatic.cpp: Videocassete -> Videocassette [Ivan Vangelista]
New working machines
  • Must Shoot TV (prototype) [Ryan Holtz, Brian Troha, Aaron Giles, Al Kossow, Gaming Alexandria, ClawGrip, anonymous]
  • itech32.cpp: Added additional safety to prevent out-of-bounds GROM access, at the cost of some cycles. [Ryan Holtz]
  • Add DAC filtering to Midway "Turbo Cheap Squeak" sound hardware. [Lord Nightmare]
  • hiscore.dat: update with changed sets [cracyc]
  • bus/a2bus: Added Orange Micro Grappler+ Printer Interface. [Vas Crabb, Golden Child, archive.org]
  • juku: added usage, natural keyboard. [Robbbert]
  • bus/a2bus: Removed some unused LOG arguments, added another assertion. [Vas Crabb]
  • enigma2.cpp: added PCB infos, dip locations, corrected colors [Guru]
  • Emscripten: Allow memory size to grow at runtime when targeting WebAssembly as there is no longer a performance hit [Justin Kerk]
  • pacman.cpp: removed clubpacmb set, since it´s a bad dump. See comments for PR #7337 [Ivan Vangelista]
  • bus/a2bus: Make Grappler+ cnxx writes select low ROM bank for completeness. [Vas Crabb]
  • fmtowns_cd.xml: 21 new dumps, 21 replacements (#7370) [r09]

New working software list additions (fmtowns_cd)

  • CRISS Ver. 1.00 [redump.org]
  • Demon City [redump.org]
  • Dengeki Nurse 2 - More Sexy [redump.org, wiggy2k]
  • Free Software Collection 5 (HMD-117A) [redump.org]
  • Free Software Collection 5 (HMD-117B) [redump.org]
  • Free Software Collection 6 (HME-141A) [redump.org]
  • Free Software Collection 7 (HME-225A) [redump.org]
  • Hacchake Ayayo-san IV - Sexy Olympic / Ayayo's Live Affection [r09] [redump.org] [r09]
  • if 3 - Invitations from Fantastic Stories [redump.org]
  • Kyouko no Ijiwaru!! Hachamecha Daishingeki [redump.org]
  • New 3D Golf Simulation - Eight Lakes G.C. [redump.org]
  • Only You - Seikimatsu no Juliet-tachi [redump.org]
  • Moeru Asoko no Paipai Yuugi - Fukkatsu! Mahjong Oukoku [redump.org]
  • Pi's Solitaire Royale + Tom Snyder's Puppy Love [redump.org]
  • Sayonara no Mukougawa [redump.org]
  • Terra Towns [redump.org]
  • The Queen of Duellist Gaiden + Gaiden Alpha (1994-03-02) [redump.org, [r09]
  • wiggy2k] [r09]
  • WonPara Wars II [redump.org]
  • New not working software list additions (fmtowns_cd)
  • Custom Mate + Denwa no Bell ga... [redump.org]
  • Sangokushi IV [redump.org]
  • Toushin Toshi II (1995-04-26) [redump.org]
  • Replaced software list items (fmtowns_cd)
  • The 4th Unit 1-2 Towns - Linkage [redump.org]
  • The 4th Unit 3 - Dual Targets [redump.org]
  • Angel Halo [redump.org]
  • Appare CD Vol. 2 - Houou no Maki [redump.org]
  • Bell's Avenue Vol. 1 [redump.org]
  • D.P.S. Zenbu [redump.org]
  • Daikoukai Jidai II [redump.org]
  • De.FaNa [redump.org]
  • Desire - Haitoku no Rasen [redump.org]
  • Doukyuusei [redump.org]
  • Doukyuusei 2 [redump.org]
  • Etsuraku no Gakuen [redump.org]
  • F29 Retaliator [redump.org, wiggy2k]
  • Gakuen King - Hidehiko Gakkou o Tsukuru [redump.org]
  • Hatchake Ayayo-san 1-2-3 [redump.org]
  • Mandala-ke Ichizoku [redump.org]
  • Monkey Island 2 - LeChuck's Revenge [redump.org]
  • Mugen Houyou [redump.org]
  • Rance 4.1 - Okusuri Koujou o Sukue! [redump.org]
  • Rance 4.2 - Angel-gumi [redump.org]
  • The Date - Kore de Kanojo wa Boku no Mono! [redump.org]
  • megadriv_acbl.cpp: Add PIC dump to 'barek2mb' [Victor Fernandez (City Game), ClawGrip] (#7378) [ClawGrip]
  • msm5232: fix: behaviour when the 'arm' flag set while envelope generator is on a decay state [eito]
    • msm5232, a tone generator chip which is used by some early TAITO and Alpha Denshi arcade PCBs, has 'arm' flag that alters behavoiur of envelope generation.
    • Basically, the 'arm' flag turns Attack-Decay-Release envelope generation to simpler ON/OFF states. If the 'arm' flag set, the transition from Attack to Decay doesn't occur unless explicitly indicated.
    • On current implement, when this 'arm' flag is set on a channel which is on a Decay state, the Decay state continues. It seems that, the state should be turned into a Attack state in this situation.
New working clones
  • Ray Crisis (V2.03O 1998/11/15 15: 43) [Corrado Tomaselli, rtw]
New working software list additions
  • aquarius_cart: Aquariworm [Roy Templeman]
  • nes_vtundefinedfurther refactoring, split out vt32 driver, started splitting up SoC + Atari Flashback Mini 7800 promotion (#7385) [David Haywood]

machines promoted to WORKING

  • Atari Flashback Mini 7800 [David Haywood, Sean Riddle]
  • bus/a2bus: Re-wrote Apple II Parallel Interface Card emulation. [Vas Crabb]
  • gigatron: fix mame crash at start [hap]
  • frontend: Apply shift to analog fields in preview. [Vas Crabb]
  • fix a Genesis VDP status bit which was breaking Mega Play 68k->Z80 comms (#7390) [Devin Acker]
    • undefined 315_5313.cpp: only set interlace frame status bit when interlace is enabled
    • undefined megaplay.cpp: promote to working
  • k001005.cpp: Add missing command (#7388) [Hydreigon]
    • undefined Added a missing command only used in jetwave's "How to Control" screen. This screen would show some model of the jetski in turning the handlebars and leaning on the jetski for controls. This fixes an issue where not only the model(s) wouldn't be present but the game would slow down complaining about an unknown polygon command.
  • vgmplay.xml: Added 8 new entries from most recent package release [vgmrips.net, Tafoid]
  • dfs500: fixed crash at start and did srcclean on it. Also srccleaned picture.cpp because of excessive spaces. [Robbbert]
  • macprtb: Got comms with real M50753 PMU code working, system now boots. [R. Belmont]

New clones marked as NOT_WORKING (#7382)

  • Lethal Weapon 3 (2.04, display A2.02) [Victor Fernandez (City Game), ClawGrip]
  • srcclean in preparation for 0.226 release branch [Vas Crabb]
  • taitogn.cpp: Marked raycrisj as a clone of raycris. [Vas Crabb]
  • apple2_flop_clcracked.xml: Correct typo in title (checked against title screen). [Vas Crabb]
  • laser2001_flop: Add unsupported flag to kaarme. [Vas Crabb]
  • sound: Fix bug where gain was doubly-applied in some cases. [Aaron Giles]
    • undefined (cherry picked from commit 0e4e6a5db7c0d7adc83fbaaad2dc841918a7781b)
  • add protection handling to Tranquillizer Gun so that the game plays correctly [David Haywood]
  • 3rdparty.lua: Another build fix for older OS X versions [AJR]
  • megaplay.cpp: Marked mp_shnb3 as not working. [Vas Crabb]
→ NOWSZY [arcade] Mame x64 0.225 30/09/2020

MAME 0.225 30 Sep 2020

Whether it’s the Autumn harvest moon, or the ornamental plum blossoms are blowing in the Spring breeze, it’s time for something special: MAME 0.225 is out today! We’ve got some big updates that benefit everyone! First of all, MAME’s sound output system has been overhauled, with better sample rate conversion and mixing. This makes pretty much everything sound sweeter, but on top of that, the Votrax SC-01 speech synthesiser has been tuned up. Does anyone here speak Q*Bertese? SC-01 speech has been added to the Apple II Mockingboard card, too. While we’re talking about Apple II cards, Rhett Aultman has ported the CS8900A Crystal LAN Ethernet controller from VICE, allowing MAME to emulate the a2RetroSystems Uthernet card.

Other across-the-board enhancements include more artwork system features (you’ll start to see this show up in external artwork soon), an option to reduce repeated warnings about imperfectly emulated features, and several internal improvements to make development simpler. Significant newly emulated system features include the Philips P2000T’s cassette drive from Erwin Jansen, the Acorn BBC Micro Hybrid Music 4000 Keyboard, internal boot ROM support for the WonderSwan hand-helds, and initial support for the NS32000 CPU.

Newly emulated systems include several TV games from MSI based on arcade titles, a couple of Senario Double Dance Mania titles, Sun Mixing’s elusive Super Bubble Bobble, a location test version of Battle Garegga, a couple more versions of Jojo’s Bizarre Adventure, and three more Street Fighter II': Champion Edition bootlegs. Some of the immediately noticeable fixes this month include 15-bit graphics mode refinements for FM Towns from r09, gaps in zoomed sprites on Data East MLC and Seta 2 fixed by cam900, Galaga LED outputs lost during refactoring restored, and clickable artwork remaining clickable when rotated.


 

New working machines
  • Janken Game Acchi Muite Hoi! (Japan 1.3) [Phil Bennett, ShouTime, Surgeville, Sean Sutton, Jred, Mike Krug, Smitdogg, The Dumping Union]
  • Macro Winners (Play Vision license) Wireless Tennis (PAL, Play Vision) [David Haywood, Sean Riddle]
  • Mattel Hot Wheels (2 player, pad controllers) [Sean Riddle, David Haywood]
  • MSI / Arc System Works Double Dragon - 30 Years Anniversary (Plug & Play) [Sean Riddle]
  • MSI / Bandai Namco Ms. Pac-Man (MSI Plug & Play) [Sean Riddle]
  • MSI / Capcom Mega Man 2 (MSI Plug & Play) [Sean Riddle]
  • MSI / Konami Frogger (MSI Plug & Play, white joystick) [David Haywood, Sean Riddle]
  • MSI / Taito Space Invaders (MSI Plug & Play) [Sean Riddle]
  • MSI WWE Wrestlemania Steel Cage Challenge (Plug & Play) (set 1) [Sean Riddle]
  • Novag Constellation Expert [hap, Berger]
  • Radica / Sega Out Run 2019 (Radica Plug & Play, Europe) [David Haywood, Sean Riddle]
  • Senario Double Dance Mania: Mega 12 [Sean Riddle, David Haywood]
  • Senario Double Dance Mania: Supreme / Dance Supreme [Sean Riddle, David Haywood, Kamaal Brown]
  • Senario Vs. Maxx 17-in-1 [Sean Riddle, David Haywood]
  • Solar Games 80-in-1 (PAL) [David Haywood, Sean Riddle]
  • Super Bubble Bobble (Sun Mixing, Megadrive clone hardware) [Jorge Silva, David Haywood]
  • Taikee World Soccer TV Game 10-in-1 (PAL) [David Haywood, Sean Riddle]
  • TimeTop Super Game 7-in-1 (TimeTop SuperGame) (PAL) [Takashi Omoto, Sean Riddle]
New working clones
  • Air Duel (World, M72 hardware) [Jon Exidy]
  • Asterion [Lorenzo Fongaro, Xadhoom, Paolo Bolognesi, Paolo Rinoldi]
  • Le Bagnard (Itisa, Spain) [Juan Romero, ClawGrip]
  • Battle Garegga (location test) (Wed Jan 17 1996) [Moffitt]
  • Cruis'n USA (v4.4) [Simzy, Brian Troha, The Dumping Union]
  • CTA Invader [Dirk Best, Guru]
  • Gundam Wing: Endless Duel (SNES bootleg, set 2) [Jorge Silva]
  • The History of Martial Arts (set 2) [hammy]
  • JoJo's Bizarre Adventure (Euro 990913) [Darksoft]
  • JoJo's Bizarre Adventure (Euro 990927) [Darksoft]
  • The Legend of Kage (bootleg set 4) [hammy]
  • Meteor (bootleg of Asteroids) [Bea, Iris]
  • Midnight Run: Road Fighter 2 (AAA, Asia v1.10, newer sound program) [Guru]
  • MSI WWE Wrestlemania Steel Cage Challenge (Plug & Play) (set 2) [Sean Riddle]
  • Olivmandingo (Spanish bootleg of Mandinga on Galaxian hardware, set 2) [Retromaniacs]
  • P.O.W. - Prisoners of War (bootleg of US version 1) [Victor Fernandez (City Game)]
  • Pac-Man (Calfesa, Spanish bootleg on Galaxian hardware) [Juan Romero, ClawGrip]
  • Pacom Invader (set 2) [Dirk Best, Guru]
  • Polaris (latest version) [Andrew Welburn, The Dumping Union]
  • Route X (bootleg, set 2) [Juan Romero, ClawGrip]
  • Speed Up (Version 2.20) [Victor Fernandez (City Game), ClawGrip]
  • Street Fighter II': Champion Edition (bootleg, set 1) [f205v, maru79]
  • Street Fighter II': Champion Edition (bootleg, set 2) [f205v, maru79]
  • Street Fighter II': Champion Edition (Playmark bootleg, set 2) [Janniz, f205v]
  • Super Space Invaders '91 (World, earlier?) [caius]
  • Traverse USA (bootleg, set 2) [Juan Romero, ClawGrip]
  • VTech V.Smile Baby (France, with 'En Ville avec l'ourson Patoune') [Sean Riddle, TeamEurope]
  • VTech V.Smile Baby (France, with 'Winnie et ses amis dans la Foret des Reves Bleus') [Sean Riddle, TeamEurope]
  • VTech V.Smile Baby (Germany, with 'Puuhs Hundert-Morgen-Wald') [Sean Riddle, TeamEurope]
  • Machines promoted to working
  • Majesco Golden Nugget Casino [David Haywood, Sean Riddle]
  • My Wico Guitar [David Haywood, ClawGrip, Sean Riddle]
  • Performance Designed Products (licensed by Konami) VG Pocket Tablet (VG-4000) [David Haywood]
  • Quick Pick 5 [MetalliC]
  • SilverLit 35 in 1 Super Twins [David Haywood, Sean Riddle]
  • Smart Planet Sudoku Plug & Play TV Game '6 Intelligent Games' [David Haywood, Sean Riddle]
  • Clones promoted to working
  • Cadillacs and Dinosaurs (bootleg with PIC16C57, set 2) [TwistedTom]
  • Tetris (bartop, prototype) [Devin Acker]
New machines marked as NOT_WORKING
  • 10 Jeux Interactifs / Jeux Pour Filles (France) [David Haywood, Sean Riddle, TeamEurope]
  • Adacom CP-150 Plus [Bitsavers]
  • Apple Computer MessagePad [Pablo Marx]
  • Apple Computer MessagePad 110 [Pablo Marx]
  • Apple Computer MessagePad 120 [Pablo Marx]
  • Apple Computer MessagePad 130 [Pablo Marx]
  • Apple Computer MessagePad 2000 [Pablo Marx]
  • Apple Computer MessagePad 2100 [Pablo Marx]
  • Apple Computer Newton Notepad (prototype) [Pablo Marx]
  • Bare Knuckle III / Sunset Riders (bootleg of Megadrive versions) [hammy]
  • BornKid Handheld Game Console BC-19 - 218 in 1 [Sean Riddle, David Haywood]
  • dreamGEAR My Arcade Wireless Video Game Station 200-in-1 (DGUN-2572) [Sean Riddle, David Haywood]
  • Generalmusic GEM RealPiano RP200 [DBWBP]
  • Informer 207/100 [Bitsavers]
  • Informer 207/376 [Dirk Best]
  • Informer 213 [Bitsavers]
  • Informer 213 AE [Dirk Best, MattisLind]
  • JAKKS Pacific Inc / HotGen Ltd Camp Rock Guitar Video Game (JAKKS Pacific TV Game) [Sean Riddle, TeamEurope, David Haywood]
  • Lucky Player [jordigahan, ClawGrip]
  • Matrix [bytestorm]
  • Mexico Lindo [Eduardo Humberto Menezes]
  • Mini Super Fruits [jordigahan, ClawGrip]
  • Motorola Marco [Pablo Marx]
  • New Pro Bowl [Phil Bennett]
  • Orb Retro Handheld Console 152-in-1 [Sean Riddle, David Haywood]
  • Pac-Carnival [Phil Bennet]
  • Photo Play 1998 (Spanish) [Victor Fernandez (City Game), ClawGrip]
  • Photo Play 2001 (Italian) [Alex Meijer, TeamEurope]
  • Play Vision / Taikee / V-Tac Worldwide Casino Tour 12-in-1 [David Haywood, Sean Riddle]
  • Roland JD-800 Programmable Synthesizer [DBWBP]
  • Roland MKS-7 Super Quartet [DBWBP]
  • Roland TR-505 Rhythm Composer [DBWBP]
  • Sharp ExpertPad PI-7000 [Pablo Marx]
  • Sony Trinitron Color Video Monitor BVM-20F1E [Corrado Tomaselli]
  • Star Horse 2002 (live) [f205v, rtw]
  • Star Horse 2002 (main screens) [f205v, rtw]
  • Star Horse 2002 (sound and backup, Rev A) [f205v, rtw]
  • unknown Hobby Play slot machine [jordigahan, ClawGrip]
  • unknown Konami slot medal game (set 1) [SpinalFeyd]
  • unknown Konami slot medal game (set 2) [Phil Bennett]
  • unknown MGA or Costa Net slot machine [jordigahan, ArcadeHacker, ClawGrip]
  • UNO the Medal [Darksoft, rtw]
  • Votrax/Phonic Mirror HandiVoice HC-110 [Kevin Horton]
  • Wai Wai Jockey [Phil Bennet]
  • Wild Guns (SNES bootleg) [Jorge Silva]
  • Zeebo Inc. Zeebo (Brazil) [Triple Oxygen]
New clones marked as NOT_WORKING
  • Bubble Bobble (bootleg of Japan Ver 0.0 with 8749) [ArcadeHacker, Recreativos.org, The Dumping Union]
  • Gals Panic II (English, 2 PCB ver.) [Jorge Silva]
  • Master Bond (bootleg of Secret Agent) [caius]
  • Panic Park (Japan, PNP1 Ver. B, set 2) [Guru]
  • Photo Play 2000 (Spanish) [jordigahan, ClawGrip]
  • Professional Data Computer Clipper [Jos Dreesen, Curt Coder]
  • Sahara Love (France) [PinMAME]
  • Tecnodarts (Recreativos G.R. license) [Victor Fernandez (City Game), ClawGrip]
  • Votrax/Phonic Mirror HandiVoice HC-120 [Kevin Horton]
New working software list additions
  • apple2_flop_clcracked:
  • Bop-A-Bet (cleanly cracked), Learning to Add and Subtract (cleanly cracked), Playing with Science: Temperature (cleanly cracked) [4am, Firehawke]
  • apple2_flop_orig:
    • Alf (Version 3.2), The American Challenge: A Sailing Simulation, Apple Galaxian (StarCraft), Apple World, Apventure to Atlantis, Bank Street Storybook (Version 1.2), BattleTech: The Crescent Hawk's Inception, Bop 'N Wrestle, Centauri Alliance, The Coveted Mirror (1983 Penguin Software release), Crossword Magic (Version 4.0), Dawn Patrol, Dungeon!, Forbidden Castle, Jaws, The Last Ninja, Midnight Malady, Mission on Thunderhead, The Mist, Mummy's Curse, NBA (Version 1.0), Nibbler, Panzer Strike! (Version 1.0), Police Quest, Riddle Magic, Space Rogue, Techno Cop, Theseus and the Minotaur, Valentine's Day Grump, Voodoo Island, Write It Right! Capitalization and Punctuation [4am, Firehawke]
  • bbc_flop_hybrid:
    • AMPLE Bytes Back R1, AMPLE Bytes Back R2, AMPLE Toolbox, AMPLE Vibrations, Amplinex 001, Amplinex 002, Amplinex 003, Amplinex 004, Amplinex 005, Amplinex 006, Amplinex 007, Amplinex 008, Amplinex 009, Amplinex 010, Amplinex 011, Amplinex 012, Amplinex 013, Amplinex 014, Amplinex 015, Amplinex 016, Amplinex 017, Amplinex 018, Amplinex 019, Amplinex 020, Amplinex 021, Amplinex 022, Amplinex 023, Amplinex 024, Amplinex 025, Amplinex 026, Amplinex 027, Amplinex 028, Amplinex M06, Amplinex M09, Amplinex M13, Amplinex U11, Ashes R1, ATPL Symphony, Cosmix R2, Inside Stories, Jazz Disc Vol.1, The Legend of Obernell, Music 500, Music 5000 Volume 10: Monster Computations 3, Music 5000 Volume 11: Phil Comber "Deux", Music 5000 Volume 12: The Noige's "Moments in Time", Music 5000 Volume 13: Jean-Michel Jarre, Music 5000 Volume 14: Take a Bite, Music 5000 Volume 15: Children in Need 2, Music 5000 Volume 16: Monster Computations 4, Music 5000 Volume 1: Monster Computations 1, Music 5000 Volume 2: Phil Comber 1, Music 5000 Volume 3: Bernie Dawson 1, Music 5000 Volume 4: Monster Computations 2, Music 5000 Volume 5: Paul Nuttall 1, Music 5000 Volume 6: Andy Knight 1, Music 5000 Volume 7: David King 1, Music 5000 Volume 8: Children in Need 1, Music 5000 Volume 9: The Noige "Echoes", Music 87 Software Music City 2, Music City R2, Notes, Plaice R1, Return to the Homeland R1, Return to the Homeland R2, Shivering Again, Sound Worlds 1: Soundspace, Sound Worlds 2: Soundscape, Sound Worlds 4: Soundscore, Soundshow, Soundstory, Studio 5000, Studio 5000-4B, Studio-2, Studio-3, Wave Designer [Nigel Barnes]
  • electron_cart: Commstar E1.10, ROMPlus-144 v2.1 [Nigel Barnes]
  • fmtowns_cd:
    • Bible Master 2 - The Chaos of Aglia, Dungeon Master (1989-11-14), F-BASIC386 Compiler v2.1 L10, FM Towns Demonstration CD-ROM '90. Fuyu - The Galaxy of FM Towns, Ginga Eiyuu Densetsu II DX+ Towns Special, Hyper Planet (1990-09-15), Illusion CG Collection Vol. 1 - Yawahada Bishoujo, Indiana Jones and the Last Crusade (Pre-Release Version), Kyouiku & FM Towns Vol. 2, NHK Eigo de Asobo Vol. 3 - Bernard no Amusement Park, NHK Special - Ginga Uchuu Odyssey Vol. 2 - Choushinsei Bakuhatsu, Presence, Psychic Detective Series Vol. 2 - Memories (Demo), Sherlock Holmes - Consulting Detective (Demo), Steepia Lite, Trigger 2, Z's Triphony DigitalCraft Towns (HMB-212), Zan II - Towns Special (1992-03-19) [redump.org, r09]
    • Oshiete Noobow [sampson, r09]
  • fmtowns_flop: 386|ASM Tool Kit V1.1, Super Daisenryaku [anonymous, r09]
  • hp9k3xx_cdrom:
    • HP-UX 8.0 Application Software May 1992, HP-UX Release 8.0 for Series 300/400 [archive.org, Davide Cavalca]
    • HP LaserROM HP-UX Release 9.0 April 1994, HP Precision Enginnering Systems December 1992, HP-UX 8.0 Application Software September 1992, HP-UX 9.0 Application Software June 1993, HP-UX 9.0 Application Software October 1992 [Bitsavers, Davide Cavalca]
  • ibm5150:
    • 4D Sports Driving (3.5", Euro), 4D Sports Driving (5.25", Euro), Indiana Jones and the Last Crusade - The Graphic Adventure (Germany), Space Harrier, Test Drive III - The Passion (3.5") [ArcadeShadow]
    • Fire & Forget 2 [darkstar]
  • ibm5150_hdd: SCO XENIX System V release 2.1.3 for i8086 [Davide Cavalca]
  • ibm5170:
    • Alien Carnage (FormGen release), Alien Carnage (set 2, older), Bloodstone: An Epic Dwarven Tale, Fables & Fiends - Book One: The Legend of Kyrandia (v1.0, 5.25"), Formula One Grand Prix (Euro, v1.05), In Extremis, Indiana Jones and the Last Crusade - The Graphic Adventure (3.5", VGA version, re-release), Innocent Until Caught, Little Big Adventure (Euro), Mega lo Mania (Germany), NASCAR Racing, NASCAR: Track Pack, SSN-21 SeaWolf, Soccer Kid (Euro) [ArcadeShadow]
    • DOOM (1.2, Shareware for BBS SysOps) [Davide Cavalca]
    • GayBlade [Ryan Best]
  • ibm5170_hdd:
    • DR DOS 6.0, IBM PC DOS 2000, Microsoft Windows Version 3.0, MS-DOS (Version 5.00), MS-DOS (Version 6.00), MS-DOS (Version 6.22), Novell DOS 7, Novell DR Multiuser DOS Release 5.1, PC DOS (Version 6.3), Windows Version 3.1 [Davide Cavalca]
  • videopac:
    • Baseball (US, plus, prototype), Flash Point (US, prototype), Service Test Cartridge (Europe) [René van den Enden (Rene_G7400)]
  • vsmilem_cart: Yingyu Yundongyuan (China) [tenyuhuang]
Software list items promoted to working
  • cpc_flop:
  • Indiana Jones, Indiana Jones and the Fate of Atlantis (UK), Indiana Jones and the Fate of Atlantis (UK) (2 faces), Indiana Jones and the Fate of Atlantis (UK) [a1], Indiana Jones and the Fate of Atlantis (US Gold)[cr XOR][t XOR],
  • Indiana Jones and the Last Crusade, Indiana Jones and the Last Crusade #1, Indiana Jones and the Last Crusade #2, Indiana Jones and the Last Crusade #3, Indiana Jones and the Last Crusade #5, Indiana Jones and the Last Crusade (UK) [a1],
  • Indiana Jones and the Last Crusade (US Gold), Indiana Jones and the Last Crusade (US Gold)[cr CACH][t CACH], Indiana Jones and the Last Crusade (US Gold)[cr XOR][t +2 XOR], Indiana Jones and the Temple of Doom,
  • Indiana Jones and the Temple of Doom & Dan Dare, Indiana Jones and the Temple of Doom (Euro), Indiana Jones and the Temple of Doom (UK), Indiana Jones and the Temple of Doom (UK) [Original],
  • Indiana Jones and the Temple of Doom (UK) [h1], Indiana_Jones_2-The_Temple_of_Doom__CHANY-NPS, Thunder Burner (Loriciels)[cr XOR][t XOR], Thunder Burner (Loriciels)[cr XOR][t XOR][a], Thunder Burner (UK) [t1],
  • Thunderbirds (Euro), Thunderbirds (Grandslam Entertainments)[cr Jupiter], Thunderbirds (UK) (2 faces) (CPM) [Original], Thunderbirds (UK) [a2] [Barry Rodewald]
  • fmtowns_cd:
  • Railroad Tycoon [anonymous, r09]
  • Lip 3 - Lipstick Adventure 3 [r09]
  • Wizardry - Crusaders of the Dark Savant [redump.org, r09]
  • ibm5170: The Humans (3.5" DD) [ArcadeShadow]
New NOT_WORKING software list additions
  • bbc_flop_hybrid: Soundstage [Nigel Barnes]
  • clipper_flop: System [Jos Dreesen, Curt Coder]
  • fmtowns_cd: Hyper Address Ver. 2.0, Megamorph (Demo) Record of Lodoss War II - Goshiki no Maryuu [redump.org, r09]
  • mac_hdflop: GayBlade [Ryan Best]
  • vsmile_cart: V.Smile Smart Keyboard (USA) [tenyuhuang]
  • Merged pull requests
  • 6833: sound/es5506.cpp: Use device_memory_interface for samples; audio/taito_en.cpp: Implemented device_mixer_interface. [cam900]
  • 7090: machine/cs8900a.cpp: Ported Crystal LAN MAC from VICE, and utilised it for Apple II Uthernet card. [Rhett Aultman]
  • 7095: pgm.cpp: Adjusted kof98umh refresh rate to match a video recording. [cam900]
  • 7111: bagman.cpp: Added clone Le Bagnard (Itisa, Spain). [Juan Romero, ClawGrip]
  • 7114: photoply.cpp: Added Photo Play 1998 (Spanish). [Victor Fernandez (City Game), ClawGrip]
  • 7115: ibm5170.xml: Added six entries. [ArcadeShadow]
  • 7116: spg2xx_zone_32bit.cpp: Fixed mywicogt inputs; vegas.cpp: Corrected metadata. [David Haywood]
  • 7119: ibm5150.xml: Added two and re-dumped two entries. [ArcadeShadow]
  • 7120: tecnodar.cpp: Added clone Tecnodarts (Recreativos G.R. license). [Victor Fernandez (City Game), ClawGrip]
  • 7127: apple2_flop_clcracked.xml: Cleaned up metadata and added placeholders for missing disk dumps. [Firehawke]
  • 7128: clickstart.cpp: Added note about cartridge pinout. [ClawGrip]
  • 7129: leapfrog_leappad.cpp: Added note about cartridge pinout. [ClawGrip]
  • 7130: sega_beena.cpp: Added note about cartridge pinout. [clawgrip]
  • 7134: elan_eu3a05.cpp: Added Worldwide Casino Tour 12-in-1 (boots but doesn’t work). [David Haywood, Sean Riddle]
  • 7136: mpu5.cpp: Added note about undumped microcontroller on auxiliary output demultiplexing PCB. [clawgrip]
  • 7137: spg2xx.cpp: Added Hot Wheels (2 player, pad controllers). [Sean Riddle, David Haywood]
  • 7138: startouch.cpp: Added two new BIOS dumps. [Victor Fernandez (City Game). ClawGrip] [clawgrip]
  • 7139: cps1bl_pic.cpp: Dumped re-dumed bad graphics ROM for dinopic2, and missing PALs for slampic and dinopic2. [TwistedTom]
  • 7140: toaplan2.cpp: Added location test version of Battle Garegga, and fixed YM2151/M6295 sound balance. [Moffitt]
  • 7141: startouch.cpp: Improved BIOS descriptions and notes. [ClawGrip]
  • 7142: zeebo_qualcomm_adreno130.cpp: Added Zeebo (Brazil). [Triple Oxygen, David Haywood]
  • 7143: photoply.cpp: Added Seagate ST31722A hard disk firmware dump to photoply98sp. [ClawGrip]
  • 7144: megadriv_acbl.cpp: Added Super Bubble Bobble (Sun Mixing, Megadrive clone hardware). [Jorge Silva, David Haywood]
  • 7149: photoply.cpp: Added clone Photo Play 2000 (Spanish). [jordigahan, ClawGrip]
  • 7150: nes_vt.cpp: Added MSI Ms. Pac-Man and Space Invaders TV games. [Sean Riddle, David Haywood]
  • 7151: photoply.cpp: Added Photo Play 2001 (Italian). [Alex Meijer, TeamEurope, ClawGrip]
  • 7152: generalplus_gpl_unknown.cpp: Started using internal ROM for pcp8718/pcp8728; nes_vt.cpp: Added MSI Mega Man 2 TV game. [Sean Riddle, David Haywood]
  • 7153: hp9k3xx_cdrom.xml: Added seven entries. [archive.org, Bitsavers, Davide Cavalca]
  • 7154: Added two entries, re-dumped one entry, and corrected some metadata. [ArcadeShadow]
  • 7156: asteroid.cpp: Added clone Meteor (bootleg of Asteroids). [Bea, Iris, ClawGrip]
  • 7157: ibm5150_hdd.xml: Added software list with pre-installed SCO XENIX operating system image. [Davide Cavalca]
  • 7158: spg2xx_wiwi.cpp, vt_unknown.cpp: Added three TV games. [Sean Riddle, David Haywood, Kamaal Brown]
  • 7160: ibm5170.xml: Added two entries, and re-dumped one entry. [ArcadeShadow]
  • 7162: osd/sdl: Removed unused MASK parameter from taputil.sh script. [Rhett Aultman]
  • 7163: ddealer.cpp: Converted drawing to use tilemaps, reduced tag map lookups, and cleaned up code. [cam900]
  • 7164: fmtowns_cd.xml: Added six entries, and replaced 13 entries with better dumps. [redump.org, r09]
  • 7165: vg5k.cpp: Added support for WAV tape files, and fixed timings. [Sylvain Glaize]
  • 7166: Detect clang version when building for Android. [Tiago Pierezan Camargo]
  • 7167: startouch.cpp: Added notes about undumped games and hard disks used. [ClawGrip]
  • 7168: generalplus_gpl_unknown.cpp: Added some experimental code allowing pcp8718/pcp8728 to progress further. [David Haywood]
  • 7169: Refactored sound stream code and interface, improving mixing and re-sampling. [Aaron Giles]
  • 7170: vg5k.cpp: Added support for the “Delta” (NMI) key. [Sylvain Glaize]
  • 7172: missbamby.cpp: Added Lucky Player and Mini Super Fruits. [jordigahan, ClawGrip]
  • 7173: y2.cpp: Added placeholder comments for undumped games. [cam900]
  • 7174: machine/wd33c93.cpp: Added delays necessary for systems that poll the DRQ line. [shattered]
  • 7175: cps1bl_5205.cpp, cps1bl_pic.cpp, midyunit.cpp: Dumped PALs for captcommb2, knightsb3 and mkyawdim2. [TwistedTom]
  • 7179: cpu/unsp: Fixed µ'nSP 2.0 extended push/pop; generalplus_gpl_unknown.cpp: Simulated pcp8718/pcp8728 menu controller. [David Haywood]
  • 7181: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Added latest cracks and dumps. [4am, Firehawke]
  • 7182: apple2_flop_orig.xml: Synchronized metadata for The Sorcerer of Claymorgue Castle. [Firehawke]
  • 7184: deco_mlc.cpp: Fixed invisible pixel rows in vertically zoomed sprites. [cam900]
  • 7185: atetris.cpp: Added support for bar-top prototype’s bank switching scheme. [Devin Acker]
  • 7186: nex_vt.cpp, Added TimeTop Super Game 7-in-1 and MSI Frogger TV games. [Takashi Omoto, Sean Riddle, David Haywood]
  • 7187: ibm5170.xml: Added disk labels for msos2_13. [Davide Cavalca]
  • 7188: ibm5170_hdd.xml: Added software list with pre-installed operating system images. [Davide Cavalca]
  • 7189: cps1bl_pic.cpp: Dumped PALs for jurassic99. [TwistedTom]
  • 7190: fmtowns.cpp: Fixed 15-bit sprite color masking and bottom layer drawing (fixes Niko² and Hatchake Ayayo 1-2-3). [r09]
  • 7191: vsmileb.cpp: Added V.Smile Baby (Germany, with 'Puuhs Hundert-Morgen-Wald'). [Sean Riddle, TeamEurope, ClawGrip]
  • 7192: ibm5170_hdd.xml: Added six more pre-installed operating system images. [Davide Cavalca]
  • 7195: vsmileb_cart.xml: Added two entries for built-in games from special console versions. [Sean Riddle, TeamEurope, ClawGrip]
  • 7196: pc98.xml: Removed stray trailing space character from SHA1 digest. [Thomas Klausner]
  • 7197: ibm5170.xml: Added four entries and corrected a parent/clone relationship. [ArcadeShadow]
  • 7198: seta2.cpp: Fixed missing rightmost column of pixels in horizontally zoomed sprites, and updated notes. [cam900]
  • 7200: drdmania.cpp: Added dump of physically damaged ROM chip to drdmania. [Caps0ff, ClawGrip]
  • 7202: imgtool: Removed tests for pointers that can never be null. [Nathan Woods]
  • 7204: drdmania.cpp: Added ASCII PCB layout diagram. [ClawGrip]
  • 7205: vsmileb.cpp: Added clones for French consoles with built-in games. [Sean Riddle, TeamEurope, ClawGrip]
  • 7206: hobbyplay.cpp: Added note about dot-matrix displays used by slot machines. [ClawGrip]
  • 7207: rfslots8085.cpp: Add ASCII PCB layout diagram. [ClawGrip]
  • 7208: unk6502_st2xxx.cpp: Load preliminary dump of internal CPU ROM for several sets. [David Haywood, Sean Riddle]
  • 7209: rfslots8085.cpp: Add note about games on this hardware. [ClawGrip]
  • 7210: fmtowns_cd.xml Added 13 entries, and replaced 16 entries with better dumps. [redump.org, r09]
  • 7212: nes_vt.cpp, unk6502_st2xxx.cpp: Added two TV games; generalplus_gpl16250_romram.cpp: Added inputs for jak_ths. [Sean Riddle, David Haywood]
  • 7214: netlist: Added MCM14524, CD4029, CD4030, CD4042 and CD4049 devices. [Lord Nightmare]
  • 7215: p200t.cpp: Added support for mini digital cassette recorder (MDCR). [Erwin Jansen]
  • 7218: gaelco3d.cpp: Added clone Speed Up (Version 2.20). [Victor Fernandez (City Game), ClawGrip]
  • 7220: neptunp2.cpp: Corrected game metadata. [ClawGrip]
  • 7222: docs: Overhauled the default key bindings documentation. [Firehawke]
  • 7223: apple2_flop_clcracked.xml: Added disk labels; apple2_flop_orig.xml: Added latest dumps. [4am, Firehawke]
  • 7224: Converted Alpha Denshi ALPHA-8921 sprite serializer (used as protection on Neo Geo PROG-G2 boards) to a device. [cam900]
  • 7227: ibm5170.xml: Added DOOM (1.2, Shareware for BBS SysOps). [Davide Cavalca]
  • 7229: ibm5170.xml: Added one entry and re-dumped one entry. [ArcadeShadow]
  • 7230: bublbobl.cpp: Dumped and verified PROM from bub8749. [ArcadeHacker, ClawGrip]
  • 7231: bublbobl.cpp: Removed outdated comment about bootlegs with 8749 microcontroller. [ClawGrip]
  • 7232: zn.cpp: Added option to use six-button controls to tgm, for use with hidden debugging features. [Devin Acker]
  • 7233: megaplay.cpp: Enabled the commented-out DIP switches for mp_col3, as they seem to work fine. [Devin Acker]
  • 7235: galaxian.cpp: Added Olivmandingo (Spanish bootleg of Mandinga on Galaxian hardware, set 2). [Retromaniacs, ClawGrip]
  • 7236: microdar.cpp: Added note about undumped game. [ClawGrip]
  • 7237: generalplus_gpl16250_nand.cpp: Added Camp Rock Guitar Video Game. [Sean Riddle, TeamEurope, David Haywood]
  • 7238: plugins/cheat: Copy the cheat table so as not to expose internal state. [Carl]
  • 7244: vsmilem_cart.xml: Added Yingyu Yundongyuan (China). [tenyuhuang, ClawGrip]
  • 7245: vsmile_cart.xml: Added V.Smile Smart Keyboard (USA). [tenyuhuang, ClawGrip]
  • 7248: prehisle.cpp: Fixed text/sprite priorities, and corrected regional titles. [cam900]
  • 7251: docs: Removed contentious note about -syncrefresh option. [Firehawke]
  • 7252: apple2_flop_orig.xml: Added latest dumps. [4am, Firehawke]
  • 7253: p2000t.cpp: Added MDCR device to p200m, reset phase decoder on tape-end signal, and detect presence of tape. [Erwin Jansen]
  • 7254: emscripten: Added function to exception whitelist needed for pong, and allowed -video accel to use WebGL. [Couriersud]
  • 7255: generalplus_gpl_unknown.cpp, nes_vt.cpp: Added two TV games, and replaced a lot of obsolete simulation code. [Sean Riddle, David Haywood]
  • 7258: segag80r.cpp: Improved performance of audio circuit emulation. [Couriersud]
  • 7259: sound/ay8910.cpp: Reduced performance impact of using AY8930 expanded mode. [cam900]
  • 7262: plugins/cheat: Fixed potentially accessing an uninitialised dictionary item. [Nathan Woods]
  • 7263: fmtowns_flop.xml: Added two entries. [anonymous, r09]
  • 7264: generalplus_gpl32612.cpp: Added some bootstrap code so that the ARM CPU has something to run. [David Haywood]
  • 7265: util/bitmap.cpp: Improved performance of fill member function on modern CPUs. [Vas Crabb]
  • 7269: megadriv_rad.cpp, nes_vt.cpp, spg2xx.cpp: Added five TV games. [David Haywood, Sean Riddle, TeamEurope]
  • 7270: generalplus_gpl_unknown.cpp: Made pcp8718/pcp8728/bkid218 menu controller a device. [David Haywood]
  • 7276: vtech_storio_cart.xml: Completed list of released software in comment, and added notes on product codes/EANs. [David Silva]
  • 7277: wswan.cpp: Added support for boot ROM, and fixed background color selection in color mode. [Wilbert Pol]
  • 7278: taitoair.cpp: Added not about rotate/zoom chip. [cam900]
  • 7279: Made mulcd.hxx file depend on GEN_FOLDERS target. [Jamie]
  • 7281: fmtowns_cd.xml: Added three entries, replaced five entries with better dumps, and added floppies for lipsadv3 and railtycn. [redump.org, sampson, anonymous, r09]
  • 7282: video/ppu2c0x_vt.cpp: Implemented emphasis modes and fixed a number of issues with VT palette modes. [David Haywood]
  • 7283: sound/ay8910.cpp: Fixed regression in noise rate calculation. [cam900]
  • 7284: bus/bw2/ramcard.cpp: Fixed address range; bw2.cpp: Fixed floppy write protect polarity. [lfantoniosi]
  • 7285: nes_vt.cpp: Fixed logic for external memory/internal mapper selection, and tweaked control input handling. [David Haywood]
  • 7287: ibm5150.xml: Added Fire & Forget 2. [darkstar]
  • 7288: bl_handhelds_menucontrol.cpp, nes_vt.cpp: Improved save state support. [David Haywood]
  • 7289: formats/imd_dsk.cpp: Fixed issue when changing images. [lfantoniosi]
Source Changes
  • ibm5150undefinedNew working software list additions [ArcadeShadow]
  • undefined Added: Indiana Jones and the Last Crusade - The Graphic Adventure (Germany), Space Harrier, Test Drive III - The Passion (5.25") Reuploaded a redumped [martmemo] set (the old one has a modified OEM ID and modified root) Reuploaded a redumped [td3] set (the
  • old one has configuration file - TD3.CFG) Renamed set [td3] Test Drive III - The Passion --> [td3_35] Test Drive III - The Passion (3.5")
  • ibm5170undefinedNew working software list additions (#7115) [ArcadeShadow]
  • undefined ibm5170: Alien Carnage (set 2, older), Alien Carnage (FormGen release), Bloodstone: An Epic Dwarven Tale, Formula One Grand Prix (Euro, v1.05), Little Big Adventure (Euro), Soccer Kid (Euro)
  • undefined Renamed set [aliencrn]: Alien Carnage --> Alien Carnage (set 1) Renamed set [f1gp] Formula One Grand Prix --> [f1gpa] Formula One Grand Prix (Euro, v1.03)
  • dpb7000: Hooked up keyboard. First pass at TDS Box hookup. [Ryan Holtz]
  • new WORKING machines
  • WWE Wrestlemania Steel Cage Challenge (Plug & Play) [Sean Riddle]
  • Double Dragon - 30 Years Anniversary (Plug & Play) [Sean Riddle]
  • netlist: Macro DIP definitons for TMS4800, 9314, 9334 [couriersud]
  • odyssey2: add notes [hap]
  • cpc_flop.xml: Separated and reorganised Thunderbirds, Thunder Blade and Thunder Burner. [Barry Rodewald]
  • sgi_mips.xml: Fix double bracket in description (nw) [Scott Stone]
  • sc01: Fix pitch and closure [O. Galibert] wow, gorf: Fix sc01 hookup [O. Galibert, Frank Palazzolo, plgDavid]
    • undefined Note that the dynamic clock changes will sound bad until Aaron's sound stream fixes are in.
  • netlist: macro dip definition for 8277,am2847,mm5837. [couriersud]
  • fixed MPU4 flags (nw) [James Wallace]
  • odyssey2: rename hash files to videopac and videopacp [hap]
  • netlist: templatize 74107 and code maintenance. [couriersud]
    • undefined removed some dead friend declarations
    • undefined optimized template times_ns2
  • netlist: Fix visibility in some devices. [couriersud]
    • undefined private rules.
  • netlist: References to subdevices should be symbolic. [couriersud]
    • undefined Exposing sub-device members is not best practice.
    • undefined The need for sub-devices is a clear indication that a netlist language implementation would be a better solution.
  • 6522via.cpp: Add support for CB2 pulse mode [R. Belmont, Peter Ferrie]
  • apple2: add SC-01 speech to the Mockingboard emulation [R. Belmont, O. Galibert]
  • z8: Add interface notes [AJR]
  • some misc loose ends / small changes (set descripton tweaks + promoted my wico guitar with better input mappings) (#7116) [David Haywood]
    • undefined both nbanfl and nbagold are 'SportStation' (not SportsStation) as that is what these 2-in-1 units were sold as, and is what is shown on the game select menu.
    • undefined tweak comments
machines promoted to WORKING
  • My Wico Guitar [David Haywood, ClawGrip, Sean Riddle]
  • tweak [David Haywood]
  • consistency [David Haywood]
  • netlist: in devices folder all DIP devices were removed. [couriersud]
    • undefined NE555 and MC1455P were the last devices with DIP definitions in devices.
  • electron_romboxp: Fixed printer interface. [Nigel Barnes]
  • bus/electron: Added the P.R.E.S. AP1/AP6 and First Byte Printer Interface devices. [Nigel Barnes]
  • clickstart.cpp: Add note about cartridges pinout (#7128) [ClawGrip]
  • leapfrog_leappad.cpp: Add note about the cartridges pinout (#7129) [ClawGrip]
  • sega_beena.cpp: Add note about cartridges pinout (#7130) [ClawGrip]
  • z8: Add optional logging for SIO [AJR]
  • diserial: Use logmacro for optional logging and make the messages more useful [AJR]
  • docs: Add naming conventions for certain things. [Vas Crabb]
    • undefined This isn’t supposed to be too prescriptive. The C++ stuff just codifies some things we’ve managed to mostly agree on for public interfaces. The stuff for titles/descriptions is also just codifying existing rules so there’s something to point people towards. This will need to be refined as we go forward.
  • unk6502_st2xxx.cpp: Better guess [AJR]
  • i8244: change pos hold strobe again, add sound interrupt [hap]
  • videopac.xml: sync most internal rom names with rene, use alt_title where title is different in other region [hap]
New working software list additions
  • videopac: Service Test Cartridge (Europe) [René van den Enden (Rene_G7400)]
  • videopacp: Baseball (US, plus, prototype), Flashpoint (US, prototype) [René van den Enden (Rene_G7400)]
  • splash.cpp: added some notes about ringball inputs [Ivan Vangelista]
  • cinemat: Fix naming convention violation. [Aaron Giles]
  • cv1k.cpp slightly more accurate frame rate [rtw, MetalliC]
  • alpha68k_n.cpp: improved Kyros no Yakata PCB documentation [Guru]
New working clones
  • Route X (bootleg, set 2) [Juan Romero, ClawGrip]
  • Pac-Man (Calfesa, Spanish bootleg on Galaxian hardware) [Juan Romero, ClawGrip]
  • More metadata cleanups on Apple II disks. (#7127) [Firehawke]
  • New clones marked as NOT_WORKING (#7120) [ClawGrip]
New clones marked as NOT_WORKING
  • Tecnodarts (Recreativos G.R. license) [Victor Fernandez (City Game), ClawGrip]
  • New machines marked as NOT_WORKING (#7114) [ClawGrip]
New machines marked as NOT_WORKING
  • Photo Play 1998 (Spanish) [Victor Fernandez (City Game), ClawGrip]
  • New working clones (#7111) [ClawGrip]
New working clones
  • Le Bagnard (Itisa, Spain) [Juan Romero, ClawGrip]
  • netlist: build system improvements [couriersud]
  • undefined Medium term this will significantly ease adding devices to netlist.
  • netlist: clang tidy include order fixes. [couriersud]
  • netlist: Add 7417, 7438, 74290/74293 devices. Fix PROM DIPs. [Aaron Giles]
  • netlist: more standalone makefile changes [couriersud]
    • undefined On windows a simple make is now enough to build.
    • undefined Devices, macro and tests folders now included with wildcard.
    • undefined No more makefile changes if a device is added.
    • undefined Moved nld_devinc.h to generated folder
    • undefined Added to python scripts to create nld_devinc.h and lib_entries.hxx
  • undefined TEST MODE: these two files are created automatically but are not used currently. Once I get feedback that the python scripts work in different environments I will remove header files from devices and macro and start using these files in production.
  • luaengine: add load_software [cracyc]
  • bbc_autocue: Corrected RAM page register. [Nigel Barnes]
  • electron_plus1, electron_plus2, electron_romboxp: Allow cartridges to write to bank 13. [Nigel Barnes]
  • electron_sndexp: ROM is mapped to bank 13. [Nigel Barnes]
  • ef9340: fix drawing over wrong area when service row is disabled [hap]
  • mac: fix ADB for SE and early II-series machines [R. Belmont]
  • Get rid of a bunch of _Namesundefinedany name starting with an underscore followed by an uppercase letter is reserved [Vas Crabb]
  • netlist: Fix various issues around include directories. [couriersud]
    • undefined removed include directory src/lib/netlist from various genie files to avoid potential issues.
    • undefined Code using netlist should use #include "netlist/*".
    • undefined Updated includes.
    • undefined Fixed standalone makefile depend target to properly deal with relative paths.
  • Updated netlist licenses to CC0. Various minor adjustments based on PR comments. [Aaron Giles]
  • new NOT WORKING machines (#7134) [David Haywood]
  • new NOT WORKING machines
  • Worldwide Casino Tour 12-in-1 [David Haywood, Sean Riddle]
  • new NOT WORKING machines (#7137) [David Haywood]
  • new NOT WORKING machines
  • Hot Wheels (2 player, pad controllers) [Sean Riddle, David Haywood]
  • mpu5.cpp: Add note about aux mux PCB with undumped MCU (#7136) [ClawGrip]
  • odyssey2: make videopac the parent set [hap]
  • videopac.xml: merge with videopacp, there's too little amount of vp+ exclusives [hap]
  • videopac.xml: sort out cloneof sets [hap]
  • mpu4vid.cpp: Added preliminary layout, inputs for Double Take [James Wallace]
    • undefined BACTA Datalogger: Attempt at a fix for missed character transmissions.
  • netlist: Change license to CC0 in macro folder. [couriersud]
    • undefined Got agreement from contributors over social media.
  • 39in1.cpp: some improvements to the decryption of the newer games, still missing something [Ivan Vangelista]
  • startouch.cpp: Add two new BIOS dumps [Victor Fernandez (City Game), ClawGrip] (#7138) [ClawGrip]
  • mac: eliminated runtime region lookups and fixed several non-booting models. [R. Belmont]
  • sp0250: Apparently this is how STRUCT_MEMBER is supposed to work. [Aaron Giles]
  • Apollo updates: [Hans Ostermeyer]
    • undefined Changed "20 years ago" Y2K-avoidance option to "30 years ago"
    • undefined Removed runtime device lookup
    • undefined Fixed reset command handling in 3C505
  • BACTAundefinedturn off log pollution (nw) [James Wallace]
  • videopac.xml: add usage notes to testcart [hap]
  • segausb.cpp: STRUCT_MEMBER allows you to avoid loops and unclutter the source list in debugger memory windows [Vas Crabb]
  • audio/cinemat.cpp: small cleanup/safety improvement [Vas Crabb]
  • zr107.cpp: corrected texture ROMs loading for jetwave and clones. They now pass the mask ROM check. Partially fixes MT07731 [Ivan Vangelista]
  • zr107.cpp: make the rest of the games pass the texture mask ROM test. The tile mask ROM test still fails [Ivan Vangelista]
  • midxunit.cpp corrected ROM labels [MetalliC]
  • netlist: standalone makefile support for OSX [couriersud]
  • netlist: Truth tables are now standalone objects. [couriersud]
    • undefined Added TRUTHTABLE_ENTRY to netlist language.
    • undefined Please see nlm_ttl74xx for reference implementation.
  • ef9365: remove improper hyperlink from notes [hap]
  • new WORKING machine (Super Bubble Bobble Sun Mixing Megadrive HW) (#7144) [David Haywood]
  • new WORKING machine
  • Super Bubble Bobble (Sun Mixing, Megadrive clone hardware) [Jorge Silva, David Haywood]
  • toaplan2.cpp: Add Battle Garegga location test (#7140) [Hatsune Mike]
    • undefined Added bgareggap loctest set to toaplan2.cpp
    • undefined Fixed YM2151/OKI level balancing for Battle Garegga and Armed Police Batrider
New working machines
  • Battle Garegga (location test) (Wed Jan 17 1996) [Hatsune Mike]
  • validity.cpp: Limit characters allowed in I/O port tags, and check ROMs and I/O ports for devices individually. [Vas Crabb]
  • Fix clang version detection under Emscripten. [Justin Kerk]
  • sgi_mips.xml: Fix labels (should not have .chd extention) (nw) [Scott Stone]
  • crvision: added usage; fixed stoneage freeze; fixed MT 07338. [Robbbert]
  • bus/bbc/userport: Added the Sprow LCD Display. [Nigel Barnes]
  • es5506.cpp: Updates [cam900]
    • undefined Correct Taito ES5505 Bankswitching behavior
    • undefined Sample bank per ES5505 voice is actually taito_en.cpp specific
    • undefined Move external bank behavior into taito_en.cpp, Add getter for voice index
    • undefined Add precalculated ES5505 bank table for reduce performance issue, Add getter for CPU
  • photoply.cpp: Add HDD firmware dump to 'photoply98sp' (Seagate ST31722A) (#7143) [ClawGrip]
  • undefined photoply.cpp: Add HDD firmware dump to 'photoply98sp' (Seagate ST31722A)
  • undefined photoply.cpp: Add some notes about BIOS versions and rename the files accordingly
  • new NOT WORKING machines (#7142) [David Haywood]
  • New NOT WORKING machines
  • Zeebo (Brazil) [Triple Oxygen]
  • startouch.cpp: Sorted out BIOS versions (#7141) [ClawGrip]
  • cps1.cpp updates: [TwistedTom]
  • undefined add slampic, dinopic2 pals
  • undefined redump dinopic2 bad gfx rom
New machines marked as NOT_WORKING
  • unknown SNES bootleg [Jorge Silva]
  • odyssey2: put voice roms in softwarelist [hap]
  • cpc_flop.xml: Separate and reorganise the Indiana Jones games (Temple of Doom, Last Crusade and Fate of Atlantis). [Barry Rodewald]
  • apple2gs: fixed Option key name, $C025 bit ordering, and Control-Reset not working [R. Belmont]
  • validity.cpp, devfind.cpp: Catch missing required I/O ports in systems (excluding slot cards) [Vas Crabb]
  • snesb.cpp: renamed unksnesb to wldgunsb [Ivan Vangelista]
  • devices/video/k001006.cpp: removed alternate texture layout [Ivan Vangelista]
  • netlist: Fix processing of TRUTHTABLES for generated files. [couriersud]
    • undefined also made nld_devinc.h srcclean friendly.
    • undefined nld_devinc.h and lib_entries.hxx are currently not used. You can try the automated build by changing NL_AUTO_DEVICES in setup.h to 1.
  • xtal: Add 9.732 MHz (used by CTA Invader) [Dirk Best]
  • samcoupe/mouse: Use save_item to save array [Dirk Best]
  • eacc: Fixed broken link in the notes. [Robbbert]
  • kim1: minor cleanup; added usage. [Robbbert]
  • devfind.cpp: move explicit template instantiations below all member bodies to make clang behave [Vas Crabb]
  • vtech2: Fixed case of pasted letters [Robbbert]
  • netlist: Remove copyright-infringing descriptions copy/pasted from datasheets. [Vas Crabb]
    • undefined Certain things are not considered "creative works" under copyright law, making them ineligible for copyright protection. This includes pinouts (facts), descriptions of circuits (utilitarian), integrated circuit lithography masks (utilitarian, but there's a separate field of IP law protecting them), and character shapes (utilitarian).
    • undefined However, many of these descriptions are substantial enough to be treated creative works. A number of them include suggested applications. There are situations where reproducing the descriptions may be permitted, for example:
      • - The publisher may permit reproducing the entire datasheet for reference.
      • - In some jurisdictions, fair use doctrine may allow the description to be quoted in its entirety in a larger creative work (e.g. in a research paper, patent application, or an original description of a circuit utilising the device).
      • - Some jurisdictions allow reproduction of no more than 50% of a creative work for inclusion in teaching materials.
        • undefined I am not confident that these soure code comments qualify as a situation where the long-form descriptions can be copied verbatim lawfully, especially without reproducing copyright notices for them. If you want long form plain language descriptions in the comments, you need to write them yourself. That way, you will be the copyright holder of the creative work, and you can make it availble under a permissive or "copyleft" license.
  • snesb.cpp: added decryption for wldgunsb. Seems protected in a similar way to endless cps1bl_pic.cpp: updated outdated comment
  • [Ivan Vangelista]
  • mcs48: fix problem with strt_cnt if counter was already enabled [hap]
New clones marked as NOT_WORKING
  • Photo Play 2000 (Spanish) [jordigahan, ClawGrip]
  • Add 'photoply2ksp' and rename 'photoply' -> 'photoply2k' [ClawGrip]
  • snesb.cpp: simplified decryption for wldgunsb [iq_132]
  • concept: Add note about baud rates [AJR]
  • snesb.cpp: bare minimum protection sim for wldgunsb, making it to boot [angelosa]
  • snesb.cpp: wldgunsb add lives dips (nw) [angelosa]
  • snesb.cpp: ofc dips needs to be sorted out (nw) [angelosa]
  • williams.cpp: Document and correct Joust ROM labels. [Brian Troha]
New machines marked as NOT_WORKING
  • Roland MKS-7 Super Quartet [DBWBP]
  • makedep.py: Deal with loops when there are parent directory references in #include directives. [Vas Crabb]
    • undefined As an aside, it would be nice if the loops weren't there in the first place.
New machines marked as NOT_WORKING
  • GEM RealPiano RP200 [DBWBP]
  • new WORKING machines (#7150)
  • Ms. Pac-Man (MSI Plug & Play) [Sean Riddle]
  • Space Invaders (MSI Plug & Play) [Sean Riddle]
  • New machines marked as NOT_WORKING (#7151) [ClawGrip]
New machines marked as NOT_WORKING
  • Photo Play 2001 (Italian) [Alex Meijer, TeamEurope]
  • MPU4Videoundefinedadded an experimental LUA script to the Double take layout. This takes individual lamp lines that are used for LED selects and recombines them. To see the effect, plugin -layout is needed. [James Wallace]
  • rax: Modernize RAM allocation and object lookups [AJR]
  • segas32.cpp: Eliminate auto_alloc and a bizarre comparison between bitmap pointers [AJR]
  • crvision: improved keyboard. hapmon marked back to working. [Robbbert]
  • fix for mess.flt [Robbbert]
New working software list additions
  • ibm5170: GayBlade [Ryan Best]
  • New not working software list additions
  • mac_hdflop: GayBlade [Ryan Best]
  • pc_dsk: Ignore 84-byte Disk Copy 4.2 header [Justin Kerk]
  • pcp8718 / pcp8728 start using extracted internal ROM [Sean Riddle, David Haywood] (#7152) [David Haywood]
  • undefined pcp8718 / pcp8728 start using extracted internal ROM [Sean Riddle, David Haywood]
  • new WORKING machine
  • Mega Man 2 (MSI Plug & Play) [Sean Riddle]
  • hp9k3xx_cdrom: new software list additions (#7153) [Davide Cavalca]
  • New working clones (#7156) [ClawGrip]
New working clones
  • Meteor (bootleg of Asteroids) [Bea, Iris]
  • ibm5150_hdd: new software list (#7157) [Davide Cavalca]
  • crvision: used 2-dimensional ioport array to clean up code [Robbbert]
    • undefined added reset button to manager/lasr2001 so that carts can be played
    • undefined added notes
    • undefined adjusted xml usage to accommodate manager/lasr2001
New working clones
  • Cruis'n USA (v4.5) [Simzy, Brian Troha, The Dumping Union]
  • formats: Get rid of more inappropriate use of emu_fatalerror (and fix some spelling issues, etc. while I'm at it) [Vas Crabb]
  • formats/flopimg.cpp: Use appropriate standard exceptions for reporting errors, allowing libemu to be removed from imgtool and
  • floptool. [Vas Crabb]
  • add nullptr check to some strtoul calls [hap]
  • crvision: corrected name of rameses [Robbbert]
  • laser2001_cart.xml: added note [Robbbert]
  • new WORKING machines (Plug & Play Double Dance Mania x2) (#7158) [David Haywood]
  • new WORKING machines
  • Double Dance Mania: Supreme / Dance Supreme [Sean Riddle, David Haywood, Kamaal Brown]
  • Double Dance Mania: Mega 12 [Sean Riddle, David Haywood]
new NOT WORKING
  • My Arcade Wireless Video Game Station 200-in-1 (DGUN-2572) [Sean Riddle, David Haywood]
  • luaengine: add time_until_pos [cracyc]
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
    • undefined Added: Indiana Jones and the Last Crusade - The Graphic Adventure (3.5", VGA version, re-release), Innocent Until Caught Redumped: [micromac] Micro Machines (the old set has a modified OEM ID and a modified root)
  • wd_fdc.cpp: Corrected register commit delay for WD177x according to datasheet. [Nigel Barnes]
  • namco51: Reimplement outputs that were accidentally disabled when device switched to using low-level emulation. This restores start LEDs and coin lockouts for various games in galaga.cpp and polepos.cpp. [AJR]
  • tr707, tr727, mks7: Add skeleton MB63H114 device [AJR]
  • bus/a2bus: Added Uthernet card emulation for Apple IIgs (#7090) [Rhett Aultman]
    • undefined Ported Cirrus Logic CS8900A Crystal LAN MAC emulation from VICE and hooked it up to Apple II card device.
    • undefined Adds Ethernet networking support for Apple IIgs.
New machines marked as NOT_WORKING
  • Roland TR-505 Rhythm Composer [DBWBP]
  • nbajamex: Fix region width [AJR]
  • Move axis movement checking code down into input devices [AJR]
  • ioport: Transfer crosshair polling loop to render_crosshair [AJR]
  • Remove memarray.h from emu.h [AJR]
  • device_state_interface overhaul [AJR]
    • undefined device_state_entry: :value and device_state_entry::set_value now do everything except the register lookup, allowing them to be made public. The debugger expression engine now uses these.
    • undefined device_state_entry: :dvalue and device_state_entry::set_dvalue have also been made public, theoretically permitting outside code layers to inspect and modify floating-point registers.
    • undefined The double specialization of device_pseudo_state_register (now renamed device_functional_state_register) has been added to the core.
    • undefined state_add now has an additional specialization that takes both a reference and a write function, using the former for reads only.
  • undefined state_max_length has been eliminated in favor of obtaining the relevant info through device_state_entry: :max_length.
    • undefined The debugger state view no longer adds "flags" as "???" if none have been registered.
    • undefined set_state_string has been removed. It was never properly implemented, and it is difficult to see how it could have been done in a useful and consistent way.
    • undefined state_find_entry and its typical callers state_int and set_state_int have been inlined for some hopeful efficiency gains.
  • inputdev.cpp: Fix oversight [AJR]
  • megadriv.xml: fixed MT07735 [Ivan Vangelista]
  • apple2: Uthernet works in the //e too. [R. Belmont]
  • android: auto-discover clang version (#7166) [Tiago Camargo]
    • undefined Fix android builds after mame-0.224.
  • VG5000µ updates: [Sylvain Glaize]
    • undefined Add wavfile support for reading/writing tapes, for more accuracy. The currently supported K7 file type misses timing data.
    • undefined VG5000µ adds a wait cycle after the second T state of the M1 cycle of the Z80. Because it was not emulated, the timings were off, especially in the sensible cassette read/write routines.
    • undefined With wavfile support added and timings fixed, the emulation can now read/write cassette at 1200 and 2400 bauds.
    • undefined Still keeping the MACHINE_NOT_WORKING flag, as real hardware tests need to be complete.
  • Drop MASK from taputil.sh (#7162) [Rhett Aultman]
  • st2xxx: Add many more register stubs [AJR]
  • inteladv, dyndesk: Add power buttons [AJR]
  • Misc QA, add self in copyright for poker72.cpp and pinkiri8.cpp (nw) [angelosa]
  • st2205u: fix Clang compile. [arbee]
  • st2205u: Fix duplicate state registration; add more UART stubs [AJR]
New working clones
  • Traverse USA (bootleg, set 2) [Juan Romero, ClawGrip]
  • startouch.cpp: Add note (#7167) [ClawGrip]
  • VG5000µ update: [Sylvain Glaize]
    • undefined Add support for the "Delta" key
  • - The "Delta" key on the VG5000µ keyboard is wired to directly assert the NMI line of the Z80. The handler for the NMI in the BASIC ROM checks if the CTRL key is also depressed and then causes a soft reset.
  • - This routine can be hooked to produce other effects than soft reset.
New machines marked as NOT_WORKING
  • Votrax/Phonic Mirror HandiVoice HC-110 [Kevin Horton]
  • Votrax/Phonic Mirror HandiVoice HC-120 [Kevin Horton]
New machines marked as NOT_WORKING
  • Mini Super Fruits [jordigahan, ClawGrip]
  • Lucky Player [jordigahan, ClawGrip]
  • Add 'minisupf' and 'luckyplr' [ClawGrip]
  • ti99: Added SID Master expansion card. [Michael Zapf]
  • st2205u: Add DMA register stubs [AJR]
  • some experimental code for pcp8728 / pcp8718 [David Haywood] (#7168) [David Haywood]
    • undefined handhelds test code
    • undefined more experiments
    • undefined change some terminology for now
    • undefined some kind of input
    • undefined looking better
    • undefined bump up CPU clock
    • undefined dma isn't as abnormal as thought, use was misunderstood
    • undefined better palette
    • undefined only use data for screen for screen
    • undefined make 'fast read' mode work for the cases we have
    • undefined some inputs as per test mode
  • crvision: turn on tape motor when CRUN or CLOAD issued. [Robbbert]
New working clones
  • Air Duel (World, M72 hardware) [Jon Exidy]
  • mz80: added missing natural keys [Robbbert]
  • frontend: Added option to skip repeated imperfect emulation warnings. [Vas Crabb]
    • undefined The option is called skip_warnings, and it must be set in ui.ini (it can be set using the internal UI). Red warnings cannot be skipped; yellow warning can be skipped under certain circumstances.
    • undefined For a yellow warning to be skipped, the system must have been launched in a way that allows warnings to be displayed, in a configuration with the same set of devices flagged with unemulated/imperfect features, within the last seven days, and the warning must have been displayed within the past 14 days.
    • undefined Also fixed a bug with display of the MACHINE_NO_COCKTAIL flag in the internal UI, and increased the size of XML integer attributes to 64 bits.
new NOT_WORKING machine
  • UNO the Medal [Darksoft, rtw]
New working clones
  • Pacom Invader (set 2) [Dirk Best, Guru]
  • CTA Invader [Dirk Best, Guru]
  • sn76496: remove u8106 alias [hap]
  • rd100: added shift and control keys [Robbbert]
  • eacc: cleanup; zx: fixed typo [Robbbert]
  • rd100.cpp: Move default key assignments to better match the machine's unconventional keyboard layout. [Vas Crabb]
  • Don't ignore config elements with attributes but no child nodes. [Vas Crabb]
  • svi318: fixed typos [Robbbert]
  • tv910: fixed natural keyboard & paste [Robbbert]
  • bingor1, bingor2, bingor3, bingor4, bingor5: Mark all PIC dumps as bad [AJR]
  • mrdo: update note [hap]
  • tk2000: corrections for natural keyboard [Robbbert]
  • teleray10: left & down swapped [Robbbert]
  • snes.xml: improved documentation for nbahang cart [Heihachi_73]
  • mz700: natural keyboard corrections [Robbbert]
New clones marked as NOT_WORKING
  • Gals Panic II (English, 2 PCB ver.) [Jorge Silva]
  • geneve: Add support for new SID Master card. [Michael Zapf]
  • wd33c93: handle 'polled DMA' in vme_hcpu30 (nw) [Sergey Svishchev]
  • add misc pal dumps [TwistedTom]
  • unsp: Fix disassembly of unsigned*signed multiply instructions [AJR]
  • frontend: Make unimplemented graphics and sound severe warnings. [Vas Crabb]
    • undefined This means you'll get an unskippable red warning for systems that have unimplemented sound or graphics that are otherwise marked working. This also applies to subdevices, so for example plugging a non-working video card or sound card into a computer driver will now cause a red warning. This should make it clearer when a game is playable but missing sound, or when a video or sound card doesn't work.
    • undefined The downside is that this could cause annoyance in a couple of situations. Workstations/servers with unemulated video that have working serial terminals and networking will now cause a red warning, and terminals/keyboards/etc. with missing beepers, key click, etc. will now cause a red warning even if they're otherwise usable.
    • undefined It may be worth making unimplemented controls and keyboard a severe error as well, since plugging in a non-working emulated keyboard is likely to make a system unusable.
  • bus/hp9845_io: add missing prefix header to 98036.cpp, get rid of space-before-comma [Vas Crabb]
  • rmnimbus: move m1_r to callback [cracyc]
  • midzeus.cpp add Mortal Kombat 4 security PIC dump [Team CAPS0ff]
New machines marked as NOT_WORKING
  • unknown Hobby Play slot machine [jordigahan, ClawGrip]
  • hiscore.dat: gauntlet high scores are in the nvram, these cause more problems then they are worth [cracyc]
  • New working software list additions (apple2_flop_orig.xml)
  • Jaws [4am, Firehawke]
  • Dawn Patrol [4am, Firehawke]
  • Theseus and the Minotaur [4am, Firehawke]
  • Dungeon! [4am, Firehawke]
  • The Coveted Mirror (1983 Penguin Software release) [4am, Firehawke]
  • Write It Right! Capitalization and Punctuation [4am, Firehawke]
  • Valentine's Day Grump [4am, Firehawke]
  • NBA (Version 1.0) [4am, Firehawke]
  • Panzer Strike! (Version 1.0) [4am, Firehawke]
  • Police Quest [4am, Firehawke]
  • Techno Cop [4am, Firehawke]
  • Nibbler [4am, Firehawke]
  • Midnight Malady [4am, Firehawke]
  • Alf (Version 3.2) [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Bop-A-Bet (cleanly cracked) [4am, san, Firehawke]
  • Playing with Science: Temperature (cleanly cracked) [4am, Firehawke]
  • Learning to Add and Subtract (cleanly cracked) [4am, Firehawke]
  • fmtowns_cd.xml: 6 new dumps, 13 replacements (#7164) [r09]
  • undefined New dumps from redump.org (working):
  • - Bible Master 2 - The Chaos of Aglia Dungeon Master (1989-12-08) Hyper Planet (1990-09-20) Kyouiku & FM Towns Vol. 2 Illusion CG Collection Vol. 1 - Yawahada Bishoujo
  • undefined New dumps from redump.org (not working):
  • - Record of Lodoss War II - Goshiki no Maryuu
  • undefined Replaced entries with dumps from redump.org:
  • - Alone in the Dark 2 Castles Centurion - Defender of Rome De-Ja II Excellent 10 Ikazuchi no Senshi Raidy Madou Gakuin R Soko-ban Perfect Super Real Mahjong PII & PIII + Super Shooting Towns Wizardry - Crusaders of the Dark Savant Xak II - Rising of the Redmoon Xenon - Mugen no Shitai
    • undefined Promoted wizardr7 to working, as the previous dump didn't work due to a bad conversion to CUE/BIN.
  • express.cpp: Replace simple_list with std::list in parsing [AJR]
    • undefined Report too few or too many function parameters in debug expressions as expression errors instead of exiting MAME with a fatal error
  • s11c_bg.cpp: update comments with more accurate information, and reorder header includes to be in alphabetical order [Lord Nightmare]
  • Synchronize metadata for The Sorcerer of Claymorgue Castle [Firehawke]
  • kyocera: fixed m10 keyboard [Robbbert]
    • undefined fixed pc8201 keyboard
    • undefined added savestate support
    • undefined small tidy up
  • intvkbd: fixed typo in natural keyboard [Robbbert]
  • microtan: added natural keyboard [Robbbert]
  • ti99: Extend gromemu cartridge type to support bank-switched ROMs. [Michael Zapf]
  • dpb7000: Improved DIP defaults for tablet. Started looking at tablet touch controls. [Ryan Holtz]
  • bw2: added Ctrl+C to natural keyboard so you can exit the menu [Robbbert]
  • chihiro.cpp brute forced key for "Sega Golf Club Network Pro Tour 2005" [f205v]
  • kramermc: added a few missing natural key mappings. [Robbbert]
  • pcp8718 / pcp8728 work, including unsp2.0 fixes [David Haywood] (#7179) [David Haywood]
    • undefined possible unsp20 fixes
    • undefined better
    • undefined tidy ups
    • undefined reorgainize
    • undefined force it to run interrupt instead of simulating behavior
    • undefined more guesses
    • undefined change how hack works while we figure this out
    • undefined some kind of external devcice seems to manage the game selection number.
    • undefined some cleanups of old HLE
    • undefined modify logging
    • undefined stop menu crashing, sim code is still very rough tho
  • sawatte: Add CPU; load cartridge ROMs [AJR]
  • new WORKING machine
  • Super Game 7-in-1 (TimeTop SuperGame) (PAL) [Takashi Omoto, Sean Riddle]
  • new NOT WORKING machine
  • Frogger (MSI Plug & Play, white joystick) [Sean Riddle]
  • promote hotwhl2p, no functional change, so same credits, ROM was simply verified to be trustworthy so status updated [DavidHaywood]
  • microtan: adjusted keyboard to be more like a real one [Robbbert]
  • sawatte: Hack in some timer IRQs [AJR]
  • pb1000: added some natural keyboard keys. [Robbbert]
  • util/xmlfile: Escape attribute and element content. [Vas Crabb]
    • undefined The previous behaviour was unintuitive - parsing an XML file and writing it out immediately would produce invalid XML if the file contained any characters that needed escaping. It makes far more sense to escape on writing rather than expecting the user to escape input.
  • Add preliminary support for visibility toggles to artwork system. [Vas Crabb]
    • undefined This allows the user to show/hide related elements in a view, with nesting. The view can specify whether elements are shown or hidden by default. Settings are saved per host window/screen per view. There is no way to set the initial visibility state on the command line. Legacy "Space Invaders cabinet model" layers are mapped onto visibility toggles.
    • undefined This is not stable yet. In particular, the XML element/attribute names have not been finalised. The new features have not been added to complay.py to prevent them from being used before they're finalised.
  • pet2001: fixed paste of letters [Robbbert]
  • render.cpp: May need to recompute selected view when loading visibility toggle configuration. [Vas Crabb]
  • xmlfile.cpp: Put newline where it’s supposed to go after element content. [Vas Crabb]
  • plus4: fixed shifted characters in natural keyboard [Robbbert]
  • ibm5170: add disk labels for msos2_13 [Davide Cavalca]
  • micronic: Fix hyperlinks in source; add release date [AJR]
  • micronic: More info [AJR]
  • ibm5170_hdd: new software list [Davide Cavalca]
  • vsmile.cpp: Fix for vsmilem exception when starting without a cartridge image (per Ryan Holtz) (nw) [Scott Stone]
  • add jurassic99 pals [TwistedTom]
  • netlist: code maintenance and performance optimizations. [Couriersud]
    • undefined rename some misleading type names
    • undefined remove callback_t and replace by better scalable approach
    • undefined hide implementations details
    • undefined move sources classes from putil.h to psources.h
    • undefined reduce code complexity
    • undefined improve parsing performance, parsing netlists now is twice as fast.
    • undefined fix issues around multi-byte string support
    • undefined moved psplit into pstrutil.h
  • netlist: Fix a compile issues with mingw. [couriersud]
  • fmtowns: changes to 15-bit layer/sprite drawing, fixes niko2 (#7190) [r09]
    • undefined Sprite color values are masked to their 15 least significant bits before they are rendered to VRAM.
    • undefined Pixels on the bottom layer (or in single-layer mode) are always drawn, even if the transparency bit is set to 1.
  • atetris.cpp: add support for bartop proto bank switching (#7185) [Devin Acker]
  • undefined atetris.cpp: add support for bartop proto bank switching
  • undefined atetris.cpp: move bartop proto handler into new subclass of atetris_state
  • deco_mlc.cpp: Fix invisible pixel issue in vertical zooming algorithm (#7184) [cam900]
    • undefined Fix invisible pixel issue in vertical zooming
    • undefined Reduce unnecessary line check
New not working machine
  • Informer 207/376 [Dirk Best]
  • p2000t: minor fixes to natural keyboard [Robbbert]
  • pb2000c: fixed numerous errors from yesterday [Robbbert]
  • crvision: have to indicate that joystick is 16-way (for MT 07338) [Robbbert]
  • netlist: fix multi byte string issues. [couriersud]
  • Votrax/Phonic Mirror HC-110 and HC-120: hook up the HC-120 keypad, fix HC-110 and HC-120 wake latch behavior and readback; HC-120 is mostly functional now, HC-110 still needs more work. Add the 1818C phoneme ROMs as placeholders for pending work on emulating the 1818C speech board as its own device. Add board locations to all ROMs and PROMs. [Lord Nightmare, Kevin Horton]
  • oric: fixed some natural keyboard issues; added savestate. [Robbbert]
  • Finished adding new mechanism for allowing parts of views to be hidden. [Vas Crabb]
    • undefined Changed name of element to "collection" and initial visibility attribute to "visible", and added them to documentation. Also
    • added them to complay.py.
    • undefined Fixed issue with collection inside group, and improved initial view selection behaviour.
    • undefined Updated some internal layouts to demonstrate new features, including et3400, irrmaze, ltcasino, mekd3/mekd4, seawolf and vgmplay.
    • undefined Removed all uses of cpanel, marquee and overlay from internal layouts and removed them from complay.py to actively discourage use. Also cleaned up view names in layouts that were using them in place of spaces, and removed some superfluous name attributes on elements that won't do anything useful with an output value anyway.
    • undefined Made vgmplay cycle visualiser modes when visualiser screen is clicked.
    • undefined Fixed a copy/paste error in bus/rs232/hlemouse.cpp while I'm at it.
  • ti74: fixed +/* for natural keyboard [Robbbert]
  • Bulk-updated layouts using bezels without backgrounds or screen. [Vas Crabb]
    • undefined These layouts had bezel elements only. It makes no sense to allow turning off all elements in a layout leaving the user with a blank window. (It's possible some of them are suited to breaking up using collections, but that's a bigger job.)
  • nubus: Minor cleanup to fix deprecation warnings [AJR]
  • pc98.xml: Remove whitespace in hash [Thomas Klausner]
  • Bulk-updated layouts using backdrops without bezels or screens. [Vas Crabb]
    • undefined These are mostly automatically generated/converted fruit machine layouts. They were fortuitously triggering the "alternate" layout mode by having multiple background elements without overlays, so alpha blending mode was used for all elements.
  • tispellb: allow natural keyboard to operate the menu [Robbbert]
  • sorcerer: corrected case of pasted text [Robbbert]
  • Fixed issue that automatically generated unnecessary internal views. [Vas Crabb]
  • Updated a few more internal layouts, mostly bezel-only ones. [Vas Crabb]
    • undefined brkball wasn't using the DMD dots at all (it has a screen).
    • undefined The Aristocrat layouts could use collections to allow buttons and tower lamps to be enabled/disabled independently.
  • netlist: Pedantic and clang tidy updates [couriersud]
    • undefined also fix an issue with netlist vs build
  • z8: Fix reads from Ports 0 & 1; add Z86E02 type [AJR]
  • puzzlet: Replace coin MCU simulation with low-level emulation [AJR]
  • super80: natural keyboard cleanup; handle the @-key mistake [Robbbert]
  • ibm5170undefinedNew working software list additions (#7197) [ArcadeShadow]
    • undefined Added: Fables & Fiends - Book One: The Legend of Kyrandia (v1.0, 5.25"), NASCAR Racing, NASCAR: Track Pack, SSN-21 SeaWolf, Renamed [kyrandia] Fables & Fiends - Book One: The Legend of Kyrandia -> Fables & Fiends - Book One: The Legend of, Kyrandia(v1.3, 3.5") Renamed [kyrandiafr] Fables & Fiends - Book One: The Legend of Kyrandia (France) -> Fables & Fiends - Book, One: The Legend of Kyrandia (v1.7, 3.5", France) Corrected [mkg] Mortal Kombat (Germany) to clone of [mk] Mortal Kombat
New NOT_WORKING software list additions (#7195)
  • vsmileb_cart: [ClawGrip]
  • Winnie et ses amis dans la Foret des Reves Bleus (France), En Ville avec l'ourson Patoune (France) [Sean Riddle, DisizDream]
  • ibm5170_hdd: new software list additions (#7192) [Davide Cavalca]
  • New working clones (#7191) [ClawGrip]
New working clones
  • V.Smile Baby (Germany, with 'Puuhs Hundert-Morgen-Wald') [Sean Riddle, TeamEurope]
  • Add 'vsmilebg' [ClawGrip]
  • nubus: Fix regression in 27aa4fe0750cd128c10d580c82ab95dbef960e8b [AJR]
  • williams.cpp: Correct ROM names for Joust, Stargate & Splat [Brian Troha]
New machines marked as NOT_WORKING
  • Informer 207/100 [Bitsavers]
  • drdmania.cpp: Add missing ROM [Caps0ff, ClawGrip]
    • undefined Now the dump is complete.
  • machine/tube: Added save state. [Nigel Barnes]
  • bus/electron: Use input_merger for IRQs where required and various minor cleanups. [Nigel Barnes]
  • bbc_tube_zep100m: Added latest known MCP 2.02, and removed imperfect disk flags. [Nigel Barnes]
  • bbc_tube_arm: HIRQ line is not connected. [Nigel Barnes]
  • bbc_tube_z80: HIRQ line is not connected. [Nigel Barnes]
  • bus/electron/cart: Added the Pace RS423 Communications cartridge. [Nigel Barnes]
New working software list additions
  • electron_cart: Commstar E1.10, ROMPlus-144 v2.1 [Nigel Barnes]
New working clones
  • Super Space Invaders '91 (World, earlier?) [caius]
  • Update another batch of layouts. [Vas Crabb]
    • undefined The majority of these were using for control panels.
    • undefined Cleaned up the stactics layout, made laser LEDs use additive blending, and made it possible to hide just the control panel.
    • undefined Added several view options to the Jockey Club family of games.
    • undefined Added ability to show/hide parts of several other layouts.
New machines marked as NOT_WORKING
  • Bare Knuckle III / Sunset Riders (bootleg of Megadrive versions) [hammy]
  • drdmania.cpp: Add ASCII PCB layout [ClawGrip]
  • williams.cpp: Minor documentation update for Bubbles & minor cut-n-paste corrections [Brian Troha]
  • New machines added as MACHINE_NOT_WORKING
  • Newton Notepad [Pablo Marx]
  • MessagePad [Pablo Marx]
  • ExpertPad PI-7000 [Pablo Marx]
  • MessagePad 110 [Pablo Marx]
  • MessagePad 120 [Pablo Marx]
  • Marco [Pablo Marx]
  • MessagePad 130 [Pablo Marx]
  • eMate 300 [Pablo Marx]
  • MessagePad 2000 [Pablo Marx]
  • MessagePad 2100 [Pablo Marx]
  • newton: Forgot to commit this new file with the most recent commit. [Ryan Holtz]
New machines marked as NOT_WORKING
  • Informer 213 AE [Dirk Best, MattisLind]
  • selz80: added keys so that Paste can work. [Robbbert]
  • undefined oric: removed Todo and Notes because of a complaint.
New machines marked as NOT_WORKING
  • PDC Clipper [Jos Dreesen, Curt Coder]
New NOT_WORKING software list additions
  • clipper_flop: System [Jos Dreesen, Curt Coder]
  • ns32000: initial cpu emulation [Patrick Mackinlay]
    • undefined implemented most instructions
    • undefined preliminary interrupt/trap support
    • undefined no fpu or mmu yet
    • undefined took over copyright with permission
    • undefined minor disassembler improvements
  • emu3: wip checkpoint [Patrick Mackinlay]
    • undefined hooked up the lcd controller
    • undefined hooked up some interrupts
    • undefined partially hooked up the debug board
    • undefined corrected some address mappings (documentation appears incorrect)
    • undefined separated emu3 and emax2 driver state (for now)
  • trs80dt1: completed the keyboard [Robbbert]
  • hobbyplay.cpp: Add note [ClawGrip]
  • tube_32016: Fix build [AJR]
  • emu/rendlay.cpp: Fixed bug calculating group bounds with repeats. [Vas Crabb]
    • undefined Bounds were being miscalculated when the first element inside the group was inside a repeat or a collection. Most visible in md6802.
  • Updated another batch of layouts. [Vas Crabb]
    • undefined A lot of these were using a black backdrop element to force bounds when either explicit view bounds or an empty element is a better way to achieve the same thing.
    • undefined Bally by17/by35 pinball layouts have had a bit of an overhaul with the three sections of the display now abled to be toggled independently.
    • undefined Ensoniq VFD layouts refactored to reduce a very large number of lines down to a few nested repeats.
  • rfslots8085.cpp: Add ASCII PCB layout [ClawGrip]
  • ddenlovr.cpp: Separate state class a little [AJR]
  • emate.cpp: Remove driver file replaced with newton.cpp [AJR]
  • Fix layout regressions in spacezap/ebases and ccompan. [Vas Crabb]
  • emu/rendlay.cpp: Actually add the group bounds calculation fix. [Vas Crabb]
  • Update a few more layouts. [Vas Crabb]
  • st2205u: Minor corrections [AJR]
  • st2xxx: Add some SPI stubs [AJR]
  • ns32000: Fix EXIT [AJR]
  • efootb4,einvader,einvaderc: update layouts to zoom view when hiding score display [hap]
  • st2205u: Add 12-bit timers [AJR]
  • cheat_simple: with game genie codes try 32k nes banks then fall back to 8k and warn with 6 char codes and banked prg [cracyc]
  • unk6502_st2xxx.cpp : load preliminary dump of internal ROM for several sets [David Haywood, Sean Riddle] (#7208) [David Haywood]
    • undefined unk6502_st2xxx.cpp : load preliminary dump of internal ROM for several sets [David Haywood, Sean Riddle]
    • undefined disable this for now
  • unk6502_st2xxx.cpp: Load internal ROM at the correct offset [AJR]
  • undefined st2205u: Temporary kludge
New working clones
  • Polaris (Latest version) [Andrew Welburn, The Dumping Union]
  • ns32000: fix jump instruction [Patrick Mackinlay]
  • emu/rendlay.cpp: Fixed uninitialised variable breaking sdtor. [Vas Crabb]
  • undefined Also added some optional verbose logging for debugging group bounds calculation.
  • Updated another batch of layouts. [Vas Crabb]
    • undefined Some chess layouts have had elements reordered in the XML to maintain stacking order when drawing.
  • ns32000: more fixes, string instructions [Patrick Mackinlay]
  • apc,attache: added missing natural-keyboard keys [Robbbert]
  • emu3: scsi fixes [Patrick Mackinlay]
  • alphatro,alphatpxundefinedsmall natural keyboard fixes [Robbbert]
  • ns32000: fix shift/rotate instruction decoding bug [Patrick Mackinlay]
  • Updated most of the layouts using elements [Vas Crabb]
  • Eliminate remaining elements from internal layouts. [Vas Crabb]
    • undefined These layouts have changes to element stacking order that can't be avoided without changing the group structure in the layout files. I think it's harmless, but it's possible it could have had a detrimental effect on risc2500 (I tested it and didn't seeany changes, but I might not have known what to look for).
  • complay.py: Added basic checks for dupicate collection names. [Vas Crabb]
    • undefined As with other checks of this kind, it doesn't actually instantiate the layout so it doesn't check things when variable
  • substitution is involved.
  • Migrate layouts in src/emu as well [Vas Crabb]
  • New working clones (#7205) [ClawGrip]
New working clones
  • V.Smile Baby (France, with 'Winnie et ses amis dans la Foret des Reves Bleus') [Sean Riddle, TeamEurope]
  • V.Smile Baby (France, with 'En Ville avec l'ourson Patoune') [Sean Riddle, TeamEurope]
  • Add 'vsmilebf' and 'vsmilebfp' [ClawGrip]
  • vsmileb_cart.xml: Remove 'poohhawaf' and 'poohhawaf' that were mistakenly added on commit #7195 [ClawGrip]
    • undefined These are console BIOSes with a bundled in-ROM game and not cart dumps.
  • Fixing an Imgtool build issue with LLVM on MSVC [npwoods]
  • megadriv_acbl.cpp: preliminary dips for bk3ssrmb [Ivan Vangelista]
New machines marked as NOT_WORKING
  • Matrix [bytestorm]
New working clones
  • Midnight Run: Road Fighter 2 (AAA, Asia v1.10, newer sound program) [Guru]
  • Street Fighter II': Champion Edition (bootleg, set 1) [f205v, maru79]
  • Street Fighter II': Champion Edition (bootleg, set 2) [f205v, maru79]
  • Street Fighter II': Champion Edition (bootleg, set 3) [Janniz, f205v, maru79]
  • video/bfm_dm01.cpp: Convert back to using outputs and update layouts. [Vas Crabb]
  • undefined Outputs no longer require string formatting and hash lookups, and only changes to output values result in notifications.
  • Performance is better than before. We never had any kind of post-processing to make the "alternate pixels" screen bitmap look
  • like a DMD, and the bilinear scaling looked awful.
  • st2205u: Start pumping data out of the PSG FIFO [AJR]
  • Remove last remaining uses of elements in layouts, and print warning messages on encountering deprecated elements. [Vas Crabb]
  • seta2.cpp: Fix invisible pixel issue in horizontal zoom algorithm (#7198) [cam900]
    • undefined Add notes for background color
  • cc40,cgenie: natural keyboard corrections [Robbbert]
  • netlist: Implement voltage dependent timing for CD4006 [couriersud]
  • netlist: add listmodels command to nltool. [Couriersud]
    • undefined nltool --help is your friend.
  • rfslots8085.cpp: Add note [ClawGrip]
  • st2xxx.cpp: Update notes [AJR]
  • unk6502_st2xxx.cpp: Change MCU to new type [AJR]
  • st2205u.cpp: Fix last-minute copy/paste mistake [AJR]
  • bus/bbc/tube/32016: Fixed paging out of ROM in lower memory only, and added the Large 4M board. [Nigel Barnes]
  • acw443: Use Large 32016 2nd Processor. [Nigel Barnes]
  • bbc.cpp: Centronics ack line is not inverted. [Nigel Barnes]
  • electron: Use set_perfect_quantum, fixes timing issues with AP3/4 floppy interfaces and AP5 Tube devices. [Nigel Barnes]
  • 8080bw.cpp: Re-added missing 'polariso' machine rom lost in renaming (nw) [Scott Stone]
  • Fix issues from layout migration. [Vas Crabb]
    • undefined Removed problematic bounds from SDA5708 layout - automatic bounds works fine.
    • undefined de_2.cpp: Cleaned up laoyouts using loops and made bounds fit the content.
    • undefined gts80a.cpp: Made caveman screen match the height of the backglass, fixed bounds, and added backglass-only view.
    • undefined dct11em.cpp: Fixed layout bounds, corrected screen aspect ratio, and centred LED displays.
  • ns32000: implemented dei, corrected neg [Patrick Mackinlay]
  • in213ae: Small fixes [Dirk Best]
    • undefined Add more RAM
    • undefined Screen rendering updates, chars are only 6 pixels wide
    • undefined Note debug tricks
  • in207376: Keyboard fixes [Dirk Best]
  • in207376: Redumped chargen ROM [charcole]
  • in213ae: Set screen type to LCD [Dirk Best]
  • in207376: Remove BAD_DUMP flag from chargen ROM [Dirk Best]
  • geniusiq: minor fixes for natural keyboard [Robbbert]
  • husky,hunter2,hp80: fixed case of paste [Robbbert]
  • y2.cpp: Add placeholder for undumped games (#7173) [cam900]
  • in207376: Add beeper [Dirk Best]
  • att3b2.cpp: Update release years and device configuration [AJR]
New machines marked as NOT_WORKING
  • Constellation Expert [hap, Berger]
  • jupace: corrected a few natural keys; save-state enabled [Robbbert]
  • misc chess layouts: no need for shuffling blocks around [hap]
  • mchess: bezel/overlay toggles don't make much sense here [hap]
  • Adjust a few layouts from the last batch. [Vas Crabb]
    • undefined splus.cpp: Corrected screen aspect, moved LEDs/labels off screen.
    • undefined z80ne.cpp: Restored additive screen blending for z80net/z80netb/z80netf.
  • Machines promoted to working
  • Constellation Expert [hap, Berger]
  • mstation: fixed enter and backspace in natural keyboard [Robbbert]
  • nascom1: fixed @ and ^ natural keys [Robbbert]
new NOT WORKING machines (#7212)
  • Retro Handheld Console 152-in-1 [Sean Riddle, David Haywood]
new WORKING clones
  • WWE Wrestlemania Steel Cage Challenge (Plug & Play) (set 2) [Sean Riddle]
  • set all GPL16250 games to 96Mhz as this seems to be accurate (will look for speedups where possible later) [David Haywood]
  • fmtowns_cd.xml: 13 new dumps, 16 replacements (#7210) [r09]
    • undefined New dumps from redump.org (working):
    • - F-BASIC386 Compiler v2.1 L10 FM Towns Demonstration CD-ROM '90. Fuyu - The Galaxy of FM Towns Ginga Eiyuu Densetsu II DX+ Towns
    • Special Indiana Jones and the Last Crusade (Pre-Release Version) NHK Special - Ginga Uchuu Odyssey Vol. 2 - Choushinsei
    • Bakuhatsu Presence Psychic Detective Series Vol. 2 - Memories (Demo) Sherlock Holmes - Consulting Detective (Demo) Steepia
    • Lite Trigger 2 Zan II - Towns Special (1992-04-23)
    • undefined New dumps from redump.org (not working):
      • - Hyper Address Ver. 2.0 Megamorph (Demo)
    • undefined Replaced entries with dumps from redump.org:
      • - Abel - Shin Mokushiroku Taisen Cyberia Dead of the Brain - Shiryou no Sakebi Dragon Half Dragon Knight III Elm Knight - A
      • Living Body Armor Ningyou Tsukai Power DoLLS Power DoLLS 2 Rinkan Gakkou Shinseiki Kouboushi - Dead Force Strike Commander The
      • Best Play Baseball Viper-V6 Turbo RS Zan II - Towns Special (1992-03-19) Zatsuon Ryouiki
  • ddealer.cpp: Use tilemap_t for splittable foreground tilemap (#7163) [cam900]
  • undefined ddealer.cpp: Use tilemap_t for splittable foreground tilemap
    • undefined Fix MCU input with side effects, Reduce runtime tag lookup, Reduce duplicates, Use shorter type values, Add/Fix notes, Fix naming
  • undefined ddealer.cpp: Fix masking
  • emu/render.cpp: Apply target orientation when mapping points to layout elements. [Vas Crabb]
    • undefined Addresses MT07375.
    • undefined Also increase efficiency when layouts contain large numbers of non-interactive elements (e.g. thousands of matrix display dots).
    • undefined Also includes work in progress for future improvements.
  • pgm2.cpp: Changed kof98umh refresh rate to match PCB video (#7095) [cam900]
  • osbexec: added ctrl keys to natural keyboard [Robbbert]
  • pgm2: lores refresh rate was approximated from video recording, hsync/vtotal are not verified [hap]
  • spc1500: added backspace and directional natural keys [Robbbert]
  • in207376: Hook up PIT, remove clock device [Dirk Best]
  • netlist: clang tidy fixes. [couriersud]
  • luaengine: add ioport():type_seq [cracyc]
New clones marked as NOT_WORKING
  • Master Bond (bootleg of Secret Agent) [caius]
  • gaelcof3.cpp: decapped and dumped pic device for donpepito [Caps0ff, ClawGrip, Victor Fernández (City Game)]
  • magicard.cpp: decapped and dumped pic devices for magicarde, magicardw, puzzleme and unkte06 [Caps0ff, TeamEurope]
  • bingor.cpp: decapped and dumped pic device for bingor6 [Caps0ff, TeamEurope]
New clones marked as NOT_WORKING
  • Bubble Bobble (bootleg of Japan Ver 0.0 with 8749) [ Arcadehacker, Recreativas.org, The Dumping Union]
New clones marked as NOT_WORKING
  • Panic Park (Japan, PNP1 Ver. B, set 2) [Guru]
  • microvision: put internal artwork paddle state in a vistoggle [hap]
New working clones
  • The History of Martial Arts (set 2) [hammy]
  • squale: added notes; fixed various keyboard issues. [Robbbert]
New working clones
  • The Legend of Kage (bootleg set 4) [hammy]
New machines marked as NOT_WORKING
  • unknown MGA or Costa Net slot machine [jordigahan, ArcadeHacker, ClawGrip]
  • tutor: fixed ^ natural key [Robbbert]
  • osd/windows: Don't restrict borderless full-screen windows to monitor work area (MT07745). [Vas Crabb]
  • pencil2: fixes for natural keyboard [Robbbert]
New machines marked as NOT_WORKING
  • Sony Trinitron Color Video Monitor BVM-20F1E [Corrado Tomaselli]
  • bvm.cpp: Missed in 8edc2c5f91aaaa6dbc81400b54c584bb489b619d [AJR]
  • New working clones (#7218) [ClawGrip]
New working clones
  • Speed Up (Version 2.20) [Victor Fernandez (City Game), ClawGrip]
  • alphatpx.cpp, hp80.cpp: Adjust keyboard mapping. [Vas Crabb]
  • undefined alphatpx.cpp: Corrected QWERTZ layout, added u8 qualifier to key names with characters outside ASCII.
  • undefined hp80.cpp: Added default assignment for KP. and restored PORT_CHAR for keypad digits.
  • alphatpx.cpp: Fix stray quote.' [Vas Crabb]
New machines marked as NOT_WORKING
  • Mexico Lindo [Eduardo Humberto Menezes]
  • squale: altered note; removed non-existing software list (#3041) [Robbbert]
  • vic20: Added ^ natural key [Robbbert]
new WORKING clones
  • JoJo's Bizarre Adventure (Euro 990927) [Darksoft]
  • JoJo's Bizarre Adventure (Euro 990913) [Darksoft]
  • in207376: Various fixes [Dirk Best, charcole]
    • undefined Replace bad ROM
    • undefined Render line above status line
    • undefined Support display enable bit
    • undefined Verify PIT clock
  • netlist: move to generated header and link support files files. [couriersud]
    • undefined Removed device and macro header files.
    • undefined All of those can be generated automatically so going forward there is no need for these any longer.
    • undefined Introduced the modules concept. Modules are netlists for which automatic lib entries are generated.
    • undefined Going forward you just store them in macro/modules and they will be automatically registered as device elements.
    • undefined You need to do a "make generated" is src/lib/netlist/build
    • undefined Some_device.cpp still needs to be added to netlist.lua
    • undefined Added documentation on how to add devices to netlist.
    • undefined Please refer to adding_devices.md for more information.
new NOT_WORKING machine
  • Unknown Konami slot medal game [SpinalFeyd]
  • netlist: Move selected NET_MODELS into the core [couriersud]
  • neptunp2.cpp: Fix games metadata [ClawGrip]
New working software list additions (apple2_flop_orig.xml)
  • The Last Ninja [4am, Firehawke]
  • Centauri Alliance [4am, Firehawke]
  • Apple Galaxian (StarCraft) [4am, Firehawke]
  • Apple World [4am, Firehawke]
  • rx78: added direction, backspace, ^ natural keys [Robbbert]
  • netlist: move more models into the core. [couriersud]
  • in207376: Push hardcoded line 1 line down, verify video clocks [Dirk Best, charcole]
  • octopus: added a few missing natural keys [Robbbert]
  • Device-fied PRO-CT0 for protection, aka ALPHA-8921(in Some later 80s alpha denshi PCBs) or SNK-9201 prot_fatfury2.cpp: Convert protection into alpha_8921.cpp device [cam900]
  • alpha_8921: remove empty comment blocks [hap]
  • netlist: remove obsolete headers from netlist.lua [couriersud]
  • poisk1: added direction natural keys [Robbbert]
  • mm1kb: added quote natural key [Robbbert]
  • emu/save.h: Added support for saving arrays of attotimes and renamed macros to make purpose more obvious. [Vas Crabb]
  • plugins: add emu.plugin table to contain plugin exported interfaces [cracyc]
  • mbc55x: fixed number pad, fixed '&' natural key [Robbbert]
  • pwm: remove now-obsolete savestate workaround [hap]
  • Significant internal changes to sound streams (#7169) [Aaron Giles]
    • undefined Significant internal changes to sound streams:
    • undefined Abstracted buffers of sound data into an internal stream_buffer class, with helper classes read_stream_view and write_stream_view which offer readable/writable "views" into the buffers
    • undefined Internal sound calculations are all done using stream_buffer: :sample_t, which is a 32-bit float; existing callbacks are supported through an adapter that converts to/from signed 32-bit integers
    • undefined Improved behavior of dynamic stream sample rate changes to resample a short runway of data to preserve continuity across transitions
    • undefined Created a new stream update callback which passes a std: :vector of read_stream_views for inputs, and a std::vector of write_stream_views for outputs
    • undefined Updated core mixer and speaker devices to the new stream update callback
    • undefined Updated the following sound cores to the new stream update callback: ay8910, dac, k054539, msm5205, namco, netlist, okim6295, pokey, samples, sn76496, sp0250, tms5220, tms57002, upd7759, vgm_visualizer, volt_reg
    • undefined Changed existing stream update callback to make inputs explicitly const and the output pointers const as well, since they are re-used across calls; fixed several engines that violated this rule
    • undefined Sound_manager: :stream_alloc can no longer automatically connect to a device's sound_stream_update callback; instead, the stream_alloc() on the sound_device_interface should be called; updated many violators of this rule
    • undefined Streams can be created with SAMPLE_RATE_OUTPUT_ADAPTIVE, which dynamically tracks the sample rate of its first downstream output, or with SAMPLE_RATE_INPUT_ADAPTIVE, which tracks the sample rate of its first input
    • undefined Changed resampling to be a separate sound_stream that is invoked as needed, opening the path for selectable resampling implementations
    • undefined Added a flags parameter to the new stream allocation method that allows you to specify a that input streams should not be resampled
    • undefined Exposed stream_input and stream_output classes directly, simplifying access to user gains and stream names
    • undefined Added a simple dynamic compressor to sound_manager to provide nicer results when overdriven sound happens; compression does not affect speaker_report results
    • undefined Improved verbose speaker_report to print a graph of peaks over time
    • undefined More aggressive debugging enabled for now even in release builds (should be disabled prior to next release) via SOUND_DEBUG define in sound.h; report any assertions for fixing
  • sensorboard: add support for ctrl modifier with magnet boards [hap]
  • sensorboard: makes no sense to apply Ctrl for lifted pieces on magnet board [hap]
  • alpha_8921.cpp: Fix clang error: switch condition has boolean value [-Werror,-Wswitch-bool]
  • multipcm.cpp: Work around template error introduced in 9b582574922cb7af1a9a31c1182c300b90a20c43 [AJR]
  • es5503: don't overdrive the output [R. Belmont]
  • taito_en: fix overdriving that caused distortion and pops in previous versions [R. Belmont]
  • plugin/cheat: flesh out the exported interface a bit more [cracyc]
  • bublbobl.cpp: Dumped and verified PROM from 'bub8749' [ArcadeHacker]
  • emu/save.cpp: Fix bad SFINAE trick breaking segapcm.cpp, fix saving attotime array on 32-bit Linux targets that align u64 on 32-bit boundaries [Vas Crabb]
  • bublbobl.cpp: Remove outdated comment about 8749 [ClawGrip]
  • plugin/cheat: check value is a mulitple of step [cracyc]
  • plugin/cheat: subtract min before dividing [cracyc]
  • pdp1: Clean up callbacks and start encapsulating peripherals [AJR]
  • undefined pdp1, pdp8: Apply word shift to address spaces
  • pdp8/unidasm: Consistency [AJR]
  • votrax: Updated to new stream callback. [Aaron Giles]
  • qbert: Better approximation of Votrax frequencies, pending deeper analysis. [Aaron Giles]
  • Converted 'a' sound devices to new callbacks. [Aaron Giles]
  • pdp1: More cleanups and fixes [AJR]
  • tx0: Fix CPU address calculation [AJR]
  • starwbc: increase cpu speed a bit [hap]
  • microdar.cpp: Add small note about undumped game [ClawGrip]
  • zn.cpp: add config port for Tetris: The Grand Master debug buttons (#7232) [Devin Acker]
  • in207376: Hook up brightness control and switch to X2212 [Dirk Best]
  • mcs48: fix a regression with previous change to strt_cnt [hap]
  • sound: Drive updates more sensibly from the sound manager, fixing some asserts. [Aaron Giles]
  • i8244: update to use newsound [hap]
  • sound: Fix edge case where pending sample rate matches output. [Aaron Giles]
  • kl5c80a12, kl5c80a16: Added emulation of KP63(A) Timer/Counter unit. This improves timings in animalc, haekaka, pyenaget and tdoboon. [AJR]
    • undefined animalc: Pile kludge upon kludge for poorly understood video timing register
    • undefined gocowboy, itazuram: Increase frequency of one timer interrupt (and hopper timing in gocowboy)
    • undefined kc82, kp69: Modernize state_add syntax
  • kl5c80a12, kl5c80a16: Actually add timers to configuration (files overlooked in 7e121d68bb443f579da3271e43255d69925d71a3) [AJR]
  • jaguar.cpp: Document alternate ROM labels for Maximum Force v1.02 [Brian Troha]
  • beep/bsmt2000/c140/c352/c6280/cdda: Update to new stream callbacks [Aaron Giles]
  • emu3.cpp: Fix clang build. [Curt Coder]
  • abc1600.cpp: Improve debug logging. [Curt Coder]
  • kp63: probably fixed compile error [hap]
  • plugins/cheat: copy the cheat table to not expose internal state (#7238) [cracyc]
  • cyberbal: Fix SAC communications between 6502 and 68000 (MT 7749) [AJR]
  • emu/rendlay.cpp: Added parameter animation and state masks. [Vas Crabb]
    • undefined Components may have multiple bounds and/or color child elements with state attributes, allowing for piecewise linear position/size/colour animation.
    • undefined Components may have a statemask attribute, allowing for things like using external images to draw a multi-segment LED/VFD display without requiring dozens of outputs for the individual lines or thousands of images for all possible states. (Texture caching still never releases anything, so MAME can still exceed the maximum number of textures, but that’s a separate issue.)
    • undefined Image components with alpha now blend over previously drawn components.
    • undefined Layouts have been changed to use yes/no for inputraw to match what's used for flipx/flipy. External layouts with 1/0 will still work, but complay.py will complain.
  • supercon: trying a different blend method in internal artwork [hap]
  • megadriv.xml, vgmplay.xml: Change release years for Chester Cheetah games (nw) [Scott Stone]
  • megadriv.xml, vsmileb_cart.xml: Fixed typo and format fix (nw) [Scott Stone]
  • cem3394: Major rework [Aaron Giles]
    • undefined Updated to new stream callback
    • undefined All calculations are now doing in floating point
    • undefined External input is now done via an input stream
    • undefined First attempt at implementing a proper filter -- needs some major work; checking in current state to get some assistance
  • Docs: Overhaul the default keys list (#7222) [Firehawke]
  • undefined Docs: Overhaul the default keys list
    • undefined Second phase of documenting default inputs better, also change Score to Take Score in Mahjong inputs
  • undefined Phase two of default keys docs adjustment.
  • plugins/cheat: small simplification [cracyc]
  • Cleaned up inputs a little. [Vas Crabb]
    • undefined Removed the IPT_POKER_BET, replacing it with IPT_GAMBLE_BET.
    • undefined Re-organised the order of input types in the source and the documentation to better reflect how they're logically grouped or organised on a mahjong or gambling control panel.
    • undefined Made the blackjack, poker and slots documentation headings subheadings under the gambling heading.
    • undefined Cleaned up inputs for a number of gambling games.
  • Fix artwork labeld for tisub buttons [Vas Crabb]
  • sound: Fix #7241, crash when restoring save state. [Aaron Giles]
new NOT_WORKING machines
  • Star Horse 2002 (main screens) [f205v, rtw]
  • Star Horse 2002 (sound and backup, Rev A) [f205v, rtw]
  • Star Horse 2002 (live) [f205v, rtw]
  • arcade.lua: remove nonexistent file [hap]
  • super80: fixed artwork regression [Robbbert]
  • new NOT_WORKING machine
  • Unknown Konami slot medal game (set 2) [Philip Bennett]
  • konmedal68k.cpp fix slot games palette format [MetalliC]
  • uts400kbd: fixed @ and tic natural keys [Robbbert]
  • cdp1863/cdp1864/cpd1869: update to new stream callbacks [Aaron Giles]
  • cdp1863/cdp1864/cpd1869: update to new stream callbacks [Aaron Giles]
  • ginganin.cpp: remove trivial ROM patch, use nopw() instead. [Angelo Salese]
  • dac76/dave/digitalk/discrete: update to new stream callbacks [Aaron Giles]
  • Fix some layouts that were depending on emergent behaviour rather than specifying state="0" on components explicitly. [Vas Crabb]
  • Mac updates [R. Belmont]
    • undefined Moved macadb out of mac_state into a device
    • undefined Moved SE and Classic to mac128 where they fit in much better
    • undefined Removed a bunch of cruft from mac_state
    • undefined Slowed Egret and Cuda down to the correct clocks
New working software list additions (#7244)
  • vsmilem_cart: [ClawGrip]
  • Yingyu Yundongyuan (China) [tenyuhuang]
New NOT_WORKING software list additions (#7245)
  • vsmile_cart: [ClawGrip]
  • V.Smile Smart Keyboard (USA) [tenyuhuang]
new NOT WORKING (plug play) (#7237) [David Haywood]
new NOT WORKING
  • Camp Rock Guitar Video Game (JAKKS Pacific TV Game) [Sean Riddle, Team Europe, David Haywood]
  • megaplay.cpp: make the existing Columns 3 dip switch definitions actually used (#7233) [Devin Acker]
  • apple3: restore default boot ROM to original [R. Belmont]
  • apple2: CFFA2 is actually named "CFFA 2.0", not 2000. [R. Belmont]
  • sound: Improved view interfaces to match usage patterns [Aaron Giles]
    • undefined read/write_stream_views now have an internal index
    • undefined get/put/add/fill/copy now implicitly use and advance this index
    • undefined new method reset() can (re)set the internal index
    • undefined new method done() checks if index is past the end
    • undefined new method remaining() indicates how many samples remain
    • undefined get_indexed/put_indexed/etc available for random access
    • undefined updated all consumers to new interfaces
  • Revert "sound: Improved view interfaces to match usage patterns" [Aaron Giles]
    • undefined This reverts commit dc0ede3c90717ed25de0695c555b861f06344f18.
  • Add MDCR support for P2000t (#7215) [Erwin Jansen]
    • undefined This adds support for the mini digital cassette recorder that can be found inside a P2000t. This implementation is based on documentation that can be found in https: //github.com/p2000t/documentation.
  • undefined In memory of NPM Jansen, who taught me all the magic of bits and bytes.
  • fix build [MetalliC]
New machines marked as NOT_WORKING
  • Informer 213 [Bitsavers]
  • compis: added some missing natural keys; fixed "orphaned streams". [Robbbert]
  • dmac_0266: fixes and a hack [Patrick Mackinlay]
    • undefined changed handlers to reflect documented names
    • undefined removed non-existant interrupt output
    • undefined corrected number and width of map entries
    • undefined added a hack to allow NEWS-OS to boot
  • news_68k: incorporate dmac changes [Patrick Mackinlay]
    • undefined NEWS-OS now boots and runs in serial console mode
  • machine.lua: revert unwanted addition [Patrick Mackinlay]
  • in207376: Fix NMI hookup [Dirk Best, charcole]
  • rainbow: fixed < > natural keys [Robbbert]
  • news: hopefully fixed the build [Robbbert]
  • dmv: fixed various natural keys [Robbbert]
  • k7659kb: fixed some natural keys [Robbbert]
  • Fix clang error: using integer absolute value function 'abs' when argument is of floating point type [-Werror,-Wabsolute-value]
New machines marked as NOT_WORKING
  • Roland JD-800 Programmable Synthesizer [DBWBP]
  • kaypro: fixed '!' natural key [Robbbert]
  • netlist: Move ICL8038_DIP and NE556_DIP to core. [couriersud]
    • undefined Remove code duplication.
  • netlist: optimize headers. [couriersud]
    • undefined where possible rely on forward declarations to optimiuze compile time.
  • netlist: emscripten can not use specialization efficiently. [couriersud]
    • undefined Consequently prefer to save on compile time and size.
  • sound: Some optimizations for common cases [Aaron Giles]
    • undefined Reuse resamplers if routing the same output to multiple targets at the same rate
    • undefined Avoid copying when there's only one stream going through a mixer
  • dmadac/dspv: update to new stream callbacks [Aaron Giles]
  • 6522via: port B special modes are only on write, not read [Rob Justice]
  • prehisle.cpp: Fix priority, Add notes for romanization [cam900]
  • Remove VRR statement until it can be retested. [Firehawke]
  • New working software list additions (apple2_flop_orig.xml)
  • BattleTech: The Crescent Hawk's Inception [4am, Firehawke]
  • Voodoo Island [4am, Firehawke]
  • Forbidden Castle [4am, Firehawke]
  • The American Challenge: A Sailing Simulation [4am, Firehawke]
  • The Mist [4am, Firehawke]
  • Bop 'N Wrestle [4am, Firehawke]
  • Bank Street Storybook (Version 1.2) [4am, Firehawke]
  • Crossword Magic (Version 4.0) [4am, Firehawke]
  • Riddle Magic [4am, Firehawke]
  • Apventure to Atlantis [4am, Firehawke]
  • Mummy's Curse [4am, Firehawke]
  • Mission on Thunderhead [4am, Firehawke]
  • Space Rogue [4am, Firehawke]
  • Netlist devices for MCM14524, CD4029, CD4030, CD4042, CD4049, CD4076 [Lord Nightmare]
  • es1373/es5503/es5506/esqpump: update to new stream callbacks [Aaron Giles]
  • Patch up a few more layouts [Vas Crabb]
  • flt_rc/flt_vol: update to new stream callbacks [Aaron Giles]
  • esqpump: missed change [Aaron Giles]
  • gaelco/gb/hc55516/huc620: update to new stream callback [Aaron Giles]
  • Cleaned up some more layouts, made videopkr/fortune1 layout clickable [Vas Crabb]
  • videopkr.cpp: Clean up layouts and make layouts clickable for poker and slots games. [Vas Crabb]
  • ssystem3.lay: fix regression due to missing state=0 [hap]
  • ssystem3.lay: retry fix regression due to missing state=0 (previous didn't work on bgfx) [hap]
  • Add MDCR support to P2000m (#7253) [Erwin Jansen]
    • undefined The P2000M shipped with an MDCR as well. We now turn the MDCR into a required device and initialize it for the M model as well.
    • undefined This fixes a nullptr exception upon access of ports 0x10, 0x20.
    • undefined Includes a fix to reset the phase decoder when the end of tape signal is raised.
    • undefined We now properly detect presence of a tape, and whether or not it is write enabled.
    • undefined Test: Official maintenance module ROM status test succeeds.
  • in207100: Get something on screen [Dirk Best]
  • emscripten: netlist and OpenGL improvements. (#7254) [couriersud]
    • undefined Most OpenGL link issues fixed. Two remain from drawogl.cpp. This isn't working anyhow.
    • undefined "-video accel" now uses WebGL. This allows GL based scaling and provides a performance improvement.
    • undefined Fixed pong and other games by adding another function to the exception whitelist
    • undefined Target now is mame.html. This allows emrun to be used for testing. mame.js is created as well and thus the current behaviour
  • unchanged.
  • Fix a minor error in the CD4076 netlist library device implementation definition. [Lord-Nightmare]
  • i5000/ics2115/iopspu/iremga20: update to new stream callbacks [Aaron Giles]
  • pc1512: fixed a few natural keys [Robbbert]
  • distate: remove unused variable [hap]
  • apple2gs: cleaned up VGC interrupt registers, fixes music tempo and hang on death in Rastan [R. Belmont]
  • Clean up some more layouts. [Vas Crabb]
  • pcd: added control, shift, break natural keys [Robbbert]
  • cem3394: switch to alternate filter that is more stable [Aaron Giles]
  • victor9k: fixed [ and ] natural keys [Robbbert]
  • emu/rendlay.cpp: Small optimisation for opaque pixels in image component. [Vas Crabb]
  • machine/pc1512kb.cpp: Put | and #~ on the right keys by default. [Vas Crabb]
  • docs: Re-organised default keys, added P2-4 defaults, added mahjong panel diagram. [Vas Crabb]
  • wangpc: fixed [ and ] natural keys, added ^C. [Robbbert]
  • xerox820: fixed 9,0,|,,~,` natural keys, added ^C. [Robbbert]
  • adam: fixed tic natural key [Robbbert]
  • Fix clang error: private field 'm_filter_in' is not used [-Werror,-Wunused-private-field]
  • debug/express.h: Remove leftover declaration [AJR]
  • Fixing a cheat plugin bug [npwoods]
  • plan80: added shift and control natural keys. [Robbbert]
  • ptcsol: added directional natural keys [Robbbert]
  • new NOT_WORKING machine
  • Goemon Medal Game [Philip Bennett]
  • new NOT WORKING machines (Plug & Play) + replace a bunch of no longer used / needed HLE (#7255) [David Haywood]
new NOT WORKING machines
  • Handheld Game Console BC-19 - 218 in 1 [Sean Riddle, David Haywood]
  • Vs. Maxx 17-in-1 [Sean Riddle, David Haywood]
  • reworked pcp8718 / pcp8728 / bkid218 to not HLE certain syscalls and to instead use the proper ROM code, removed excessive HLE
  • logging and no longer relevant notes etc.. [David Haywood]
    • undefined identify a few IO related bits
    • undefined revise notes
    • undefined sync to latest cleanups, no functional change
    • undefined re-srcclean
  • undefined remove another HLE related comment
  • k005289/k007232/k051649/k053260/k054539/ks0164: update to new stream callbacks [Aaron Giles]
  • sound: Fix asserts due to sample-rate ping-pong in esq5505 driver [Aaron Giles]
  • esqpump: A bit more cleanup thanks to synchronous streams [Aaron Giles]
  • la7a1045/lmc1992/mas3507d/mea8000/mos6560/mos6581/mos7360/msm5232/multipcm: update to new stream callbacks [Aaron Giles]
  • generalplus_gpl32612.cppundefinedadd some bootstrap code so that the ARM has something to run [DavidHaywood]
  • karnov: Hook up MCU dumps for karnov [Brian Troha, TeamEurope, The Dumping Union, Dirk Best]
    • undefined Use dumped MCU for karnov and karnova
    • undefined Use a handcrafted MCU dump based on the US version for karnovj
  • Cleaned up Williams System 11 pinball layouts. [Vas Crabb]
  • rendlay.cpp: Correct output alpha for rect and disk components. [Vas Crabb]
    • undefined This corrects alpha for cases when both the rect/disk and whatever it's drawing over are translucent, and also optimises for fully opaque and fully transparent pixels.
  • util/bitmap.cpp: Use std::fill_n to get better code for modern CPUs. [Vas Crabb]
  • comx35: fixed quote natural key, removed spurious ones [Robbbert]
  • clcd: added various natural keys [Robbbert]
  • sound: fix some crackling when upsampling [Aaron Giles]
  • namco_163/nes_apu/nile: Update to new stream callbacks [Aaron Giles]
  • fm7: added '_' and '|' natural keys [Robbbert]
  • fmtowns: added various natural keys [Robbbert]
  • h19: fixed colon natural key [Robbbert]
  • mc8020: fixed some natural keys; fixed display of '@' character. [Robbbert]
new WORKING machines (Plug & Play) (#7269) [David Haywood]
new WORKING machines
  • Wireless Tennis (PAL, Play Vision) [David Haywood, Sean Riddle]
  • World Soccer TV Game 10-in-1 (PAL) [David Haywood, Sean Riddle]
  • Solar Games 80-in-1 (PAL) [David Haywood, Sean Riddle]
  • Out Run 2019 (Radica Plug & Play, Europe) [David Haywood, Sean Riddle]
new NOT WORKING machines [David Haywood]
  • 10 Jeux Interactifs / Jeux Pour Filles (France) [David Haywood, Sean Riddle, Team Europe]
  • added a note to indicate that the ROM from the Out Run 2019 Radica Plug & Play matches what is considered to be a 'Beta /
  • Prototype' US version in NoIntro / MAME Software Lists. [David Haywood]
    • undefined correct hash
  • fc100: various corrections and additions of natural keys. [Robbbert]
  • karnovjbl: Make it run as well as before [Dirk Best]
  • netlist: code refactoring. [couriersud]
    • undefined rename mat_cr.h to pmatrix_cr.h
    • undefined Optimization to the gmres solver.
    • undefined Simplifcation of vector operation code
  • astrob: significant performance increase [couriersud]
    • undefined uses all 4 Sonar oscillators
    • undefined uses randomized resistor values (5% range)
    • undefined uses frontiers to separate oscillators
    • undefined improves performance to 340% locally.
  • lcmate2: a few natural keyboard fixes/ [Robbbert]
  • instruct: added notes, fixed artwork. [Robbbert]
New machines marked as NOT_WORKING
  • Pac-Carnival [Phil Bennett]
  • mm5837: unify implementations [Aaron Giles]
    • undefined create base mm5837_source device to provide raw output
    • undefined mm5837_device is based on it
    • undefined mm5837_stream_device generates a sound stream from it
    • undefined frequency calculation now computed instead of table-based
  • mm5837: validation error [Robbbert]
  • mame.lst: moved macse,macsefd,macclasc to mac128.cpp [Robbbert]
  • nscsi: have bad hard disk reads actually fail instead of just returning zeroes [R. Belmont]
  • sound: Add a few new helpers to write_stream_view [Aaron Giles]
    • undefined put_clamp - clamps the input value before writing
    • undefined put_int - takes an integer and coverts it to float
    • undefined put_int_clamp - converts and clamps an integer
    • undefined add_int - converts an int and adds to the current sample
  • apple2: preliminary support for the Sider SASI card and the Xebec OEM version [R. Belmont]
  • es5503: revert to last version that plays correctly [arbee]
  • okim6258/okim6376/okim9810/pcd3311/qs1000/qsound: update to new stream callbacks [Aaron Giles]
  • Fix merge error [Aaron Giles]
New working clones
  • P.O.W. - Prisoners of War (bootleg of US version 1) [Victor Fernandez (City Game)]
  • New working clones (#7235) [ClawGrip]
New working clones
  • Olivmandingo (Spanish bootleg of Mandinga on Galaxian hardware, set 2) [Retromaniacs]
  • laser3k: corrected a few natural keys [Robbbert]
  • rf5c400/rf5c68/rolandpcm/git status [Aaron Giles]
    • Fix for last commit [Aaron Giles]
  • applix: added many missing natural keys [Robbbert]
  • dauphin: adjusted notes. [Robbbert]
  • m5: Put backslash on the correct key [Robbbert]
  • dp8344: Simulate data loopback; misc. tweaks and fixes [AJR]
New machines marked as NOT_WORKING
  • Adacom CP-150 Plus [Bitsavers]
  • mz2500: added numerous missing keys [Robbbert]
  • dm3270: added directional natural keys [Robbbert]
  • nc: fixed C,G,backspace,shift natural keys [Robbbert]
  • pmi80: added ability to Paste. [Robbbert]
  • apf: added notes about monitor mode [Robbbert]
  • bml3: added natural keys; added break-nmi key. [Robbbert]
New clones marked as NOT_WORKING
  • Sahara Love [PinMAME]
  • pcp8718 / pcp8728 / bkid218undefinedmake menu controller a shared device (#7270) [David Haywood]
  • pc4: added a few natural keys [Robbbert]
  • fmtowns_flop.xml: add 2 new dumps (#7263) [r09]
    • undefined 386|ASM Tool Kit V1.1 Super Daisenryaku
  • ay8910.cpp: Reduce performance when expanded mode is enable (#7259) [cam900]
New machines marked as NOT_WORKING
  • Janken Game Acchi Muite Hoi! (Japan 1.3) [Phil Bennett, ShouTime, Surgeville, Sean Sutton, Jred, Mike Krug, Smitdogg, The Dumping Union]
  • Fix for qsoundhle [Aaron Giles]
  • s_dsp/saa1099/scsp/segapcm/sn76477/snkwave/sp0256/spkrdev/spu/st0016/swp*: Update to new stream callbacks [Aaron Giles]
New working clones
  • Asterion [Lorenzo Fongaro, Xadhoom, Paolo Bolognesi, Paolo Rinoldi]
  • bus/bbc/userport: CB lines are bi-directional. [Nigel Barnes]
  • t6963c: decrease warning serverity [hap]
  • m92.cpp: Add PCB IC locations to the In The Hunt sets. [Brian Troha]
  • t6721a/t6w28/tc8830f/tia/tms36xx/tms5110/upd1771/upd7752/upd934g/vlm5030/vrc6/vrender0/wave/x1_010: update to new stream callbacks [Aaron Giles]
  • ym2203/ym2608/ym2610/ym2612/ymf262/ym3526/ym3812/y8950/ym2413/ymf271/ymf278b/ymz280b/ymz770/zsg2: update to new stream callbacks [Aaron Giles]
  • deco_mlc.cpp: acchi PCB hasn't got a Deco 146, so removed it from the machine config [Ivan Vangelista]
  • deco_mlc.cpp: fixed GFX loading and decoding [Phil Bennett]
  • fm/fmopl: Minor cleanups [Aaron Giles]
  • quickpick5.cpp checkpoint: rename goemedal to waijockey, add quickpick5 serial IO device, input ports [MetalliC]
  • in213: Implement some basic functionality [Dirk Best]
    • undefined Hook up periodic and keyboard interrupts
    • undefined Implement keyboard and hook it up
    • undefined Render according to vram address and add basic cursor support
    • undefined Hook up bell sound
  • apple3 updates: [Rob Justice, R. Belmont]
    • undefined Fix missed typo in the BIOS loading
    • undefined Update slot IRQ handling
    • undefined Start infrastructure to allow emulating the Titan cards
  • deco_mlc.cpp: worked around hangs in acchi astrof.cpp: corrected year for asterion cps1bl_5205.cpp: sf2ceb4 manufacturer is Playmark [Ivan Vangelista]
  • quickpick5.cpp add remaining quickpick5 inputs, promote to working [MetalliC]
  • in213: Implement reverse video [Dirk Best]
New machines marked as NOT_WORKING
  • New Pro Bowl [Phil Bennett]
  • bus/bbc/userport: Added the Hybrid Music 4000 Keyboard. [Nigel Barnes]
  • Fix the compile. [arbee]
  • hiscore.dat: fix set names [cracyc]
  • apple2: Sider updates [Peter Ferrie, R. Belmont]
    • undefined Renamed cards. The card we were calling "Xebec" was actually the Sider 1, which used 256 byte blocks and a special on-disk
    • format.
    • undefined Removed ROM patches for the Sider 1 card.
    • undefined Included source of short program to convert standard disk images to Sider 2 format.
  • deco_mlc.cpp: only Stadium Hero '96 has the DECO146 on cart, so updated the maching configs to reflect this. Also removed some unused variables [Ivan Vangelista]
  • taitoair.cpp: Add notes for ROZ chip (#7278) [cam900]
  • Update vtech_storio_cart.xml (#7276) [David 'Foxhack' Silva]
  • undefined Added full list of Storio releases
New working clones
  • Gundam Wing: Endless Duel (SNES bootleg, set 2) [Jorge Silva]
  • vtech_storio_cart.xml: srcclean output and a couple minor German titles corrections [Ivan Vangelista]
  • wswan/wscolor: Add boot rom support (#7277) [wilbertpol]
    • undefined wswan: Add boot rom. [Wilbert Pol]
    • undefined wswan: merge drivers/wswan.cpp, includes/wswan.h, and machine/wswan.cpp (nw)
    • undefined wswan: fix background color selection in wsc mode (nw)
    • undefined wswan: add defaults for the internal eeproms (nw)
    • undefined wswan: add some documentation; rename a few methods (nw)
  • swp00: new sound doesn't like it if you don't fill your buffer [Aaron Giles]
  • in213: Various keyboard fixes [Dirk Best]
  • in213: Major rendering updates [Dirk Best]
    • undefined Add support for scrolling
    • undefined Implement per character attributes
    • undefined Custom cursor shapes and blinking
  • bus/bbc/joyport: CB lines are bi-directional. [Nigel Barnes]
  • machines promoted to WORKING (Plug and Play) (#7282) [David Haywood]
  • machines promoted to WORKING
  • Golden Nugget Casino [David Haywood, Sean Riddle]
  • Sudoku Plug & Play TV Game '6 Intelligent Games' [David Haywood, Sean Riddle]
  • Frogger (MSI Plug & Play, white joystick) [David Haywood, Sean Riddle]
  • 35 in 1 Super Twins [David Haywood, Sean Riddle]
  • Vs. Maxx 17-in-1 [David Haywood, Sean Riddle]
  • made use of the code that was already partially present in the NES PPU code to handle emphasis modes, used to highlight tally bars
  • etc. in 'nes rampart', apply a red tint to 'fds bublbobl' and dim the screen in a number of other games. [David Haywood]
    • undefined fixed a number of issues with VT palette modes that was causing black screens in many games, allowing them to be promoted
    • undefined added a timing kludge for interrupts in the NES Frogger titles, until timings are better overall,makes playfield stable here and in a number of other places so that other things can be improved
    • undefined note "Vs. Maxx 17-in-1" was added as NOT WORKING in this same cycle so if this gets merged before freeze they'll need to be moved to the 'new working' section.
    • undefined This is a checkpoint, further code improvements and refactors will come later.
  • audio/gottlieb.cpp: Tweaked Votrax speech frequency settings to better match samples/recording for Q*bert. [Scott Stone]
  • apple2: reduced speaker volume to avoid overdriving the mixer. [R. Belmont]
  • es5503: re-modernized, no breakage this time. [R. Belmont]
  • ay8910.cpp: Fix noise rate regression (#7283) [cam900]
  • kaypro: removed save supported flag until it can be investigated. [Robbbert]
  • es5503: use put_int for sample scaling, use fill_n for faster clear [R. Belmont]
  • netlist: code refactoring [couriersud]
    • undefined use default move and copy constructors
    • undefined various minor edits like adding noexcept
    • undefined removed a lot of inline keywords - you can't beat the compiler
    • netlist: Improve queue handling documentation in code. [couriersud]
    • undefined Document that for performance reasons pushes to queue are allowed even if they may not change state and are filtered out during process.
    • undefined Provide alternative code path. This is currently not used.
  • netlist: Fix 128 bit integer support. [couriersud]
  • netlist: clearly identify void * casts. [couriersud]
  • netlist: make pstring length/size use consistent. [couriersud]
    • undefined length reports the number of character codes in the string
    • undefined size reports the size in memory units
    • undefined Reminder: Set PSTRING_USE_STD_STRING to 1 in pstring.h and get native std::string
    • undefined pstrings are compatible to std: :string but only support a limited subset of functionality.
    • undefined By default (always like this) utf8 is supported and thus length reports the number of multi-byte characters.
  • netlist: Fixed a couple of issues with various compilers. [couriersud]
  • pc8001: fixed a few natural keys [Robbbert]
  • t11: Disassembly updates [AJR]
    • undefined Correct mnemonics for CLC, CLV, CLZ and CLN
    • undefined Add MFPT mnemonic
    • undefined Rename JSR/RTS short forms to CALL and RETURN
    • undefined Eliminate alternate PUSH and POP mnemonics
  • undefined Add notes on instructions not implemented on T-11
  • Fix Bondwell 2 machine (#7284) [lfantoniosi]
  • undefined The write protection bit was inverted, with that change you can write into IMD files without error.
  • undefined The ramcard was broken, it should only respond to addresses below 0x8000, now the option -exp ramcard works and boots up correctly
  • fix build [MetalliC]
  • informer_213.cpp: Fix clang error: explicitly assigning value of variable of type 'uint8_t' (aka 'unsigned char') to itself [-Werror,-Wself-assign]
  • machines promoted to WORKING (Plug and Play, vgtablet) (#7285) [David Haywood]
  • machines promoted to WORKING
  • VG Pocket Tablet (VG-4000) [David Haywood]
  • nes_vtundefinedfixed logic for external memory / internal mapper selection [David Haywood]
  • nes_vtundefinedtweak vt control handling [David Haywood]
  • Makefile: add GEN_FOLDERS dependency to mucld.hxx (#7279) [Jamie]
  • okim9810: Make address space big-endian [AJR]
  • small quality of life fixes [DavidHaywood]
  • es5503 updates: [R. Belmont]
    • undefined Fix some corner cases with swap mode on even vs. odd oscillators
    • undefined Use std: :vector as intermediate buffer and resize on sample rate changes
  • sound: Fix assertion when loading save state from command line. [Aaron Giles]
  • pcw: added missing @ key [Robbbert]
  • bus/bbc/1mhzbus: Added the Acorn Music 500, Hybrid Music 5000 Synthesiser, Hybrid Music 3000 Expander, and Peartree Music 87 Synthesiser. [Nigel Barnes]
New working software list additions
  • bbc_flop_hybrid: Various discs for use with the Hybrid Music System. [Nigel Barnes]
  • psion5mx: added/corrected some natural keys. [Robbbert]
  • bbc_flop_hybrid.xml: 383: Validation error. [Robbbert]
  • Fix MT07756 (ROM sets incorrectly being reported as missing) by partially reverting 44416bee2d3b14dabc32df064f93af5b6bb740c0. [Vas Crabb]
    • undefined Also some random minor cleanup.
  • osi: added notes and a few extra natural keys [Robbbert]
  • d6800: The design of this system makes it impossible for paste to work, so removed the definitions. [Robbbert]
  • jr100: added [@] natural keys; turned down the volume. [Robbbert]
  • d6800: fixed duplicate keys in Input(this machine) and added key labels. [Robbbert]
  • aristmk4.cpp: corrected ROM labels for fhunter and fhuntera [Heihachi_73] astrof.cpp: added manufacturer for sstarbtl bootleg [Ivan Vangelista]
  • pgm2.cpp measured common resolution refresh rate [ekorz]
  • sbc6510: added lowercase natural keys [Robbbert]
  • imd_dsk: Fix bug when changing IMD image [lfantoniosi] (#7289) [lfantoniosi]
    • undefined Fix bug when changing IMD image. These arrays weren't zeroed when changing a IMD disk for saving.
  • spc1000: added directional natural keys [Robbbert]
  • ti85: fixed typo [Robbbert]
  • d6800: cleaned up keyboard code [Robbbert]
  • mc6845: Fix off-by-one error in calculating bottom of DE window [AJR]
  • netlist: minor code cleanup. [couriersud]
    • undefined a number of minor fixes leading to an increase of 570% to 588% on pongf.
    • undefined admittedly micro optimization.
    • undefined Includes some comments why certain decisions have been taken.
  • ymf271: Modernize save state registration; allow disabling of side effects for reading [AJR]
  • Add abs, bit, s8, s16, s32 functions to debugger [AJR]
  • tmc600: a few natural keyboard corrections. [Robbbert]
  • nmk16.cpp: dumped mask ROMs for tdragon3h [hammy]
  • nmk16.cpp: removed unintendedly committed line [Ivan Vangelista]
  • vidbrain: added function keys as natural keys; added notes. [Robbbert]
  • vixen: various natural key fixes [Robbbert]
  • seibuspi: allow recovery if MAME is exited during the initial flash process [R. Belmont]
  • x1: various keyboard fixes [Robbbert]
    • undefined added support for capslock and control
    • undefined default to lowercase like real machine
    • undefined fixed Z not shifting
    • undefined fixed missing natural keys
  • Changed some sound devices back to using std: :unique_ptr for things that don't need to change size. [Vas Crabb]
    • undefined Using a std: :vector has additional overhead for keeping the size and allocated size, and it means you can inadvertently resizeit. Also, if you register one for save state then cause it to reallocate, very bad things happen.
    • undefined Fixed some mixed tab/space indents in sound/mm5837.h
    • undefined Changed namco_163.cpp to have registers as an array in the device, since there aren't many of them, and also restored zeroing them on start.
  • mbee: marked mbee as MNW, because the keyboard broke a few months ago. [Robbbert]
  • omti8621: Reimplement FDC rate selection [AJR]
  • nforcepc/xbox: set values for various configuration space pci registers [yz70s]
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
    • undefined Added: In Extremis, Mega lo Mania (Germany) Redumped: The Humans (3.5" DD) (redump disk 1 - game is now working)
  • omti8621: Add as standard 16-bit ISA device [AJR]
  • ibm5170: new software list addition (#7227) [Davide Cavalca]
New working software list additions
  • ibm5170: DOOM (1.2, Shareware for BBS SysOps) [Davide Cavalca]
  • ibm5170.xml: Fix validity check [Justin Kerk]
  • ibm5150.xml: Add Fire & Forget 2 [Darkstar]
  • fmtowns_cd.xml: 3 new dumps, 5 replacements, railtycn/lipsadv3 floppies (#7281) [r09]
    • undefined fmtowns_cd.xml: 3 new dumps, 5 replacements, railtycn floppy
  • - New dumps (working):
    • undefined NHK Eigo de Asobo Vol. 3 - Bernard no Amusement Park [redump.org] Oshiete Noobow [sampson] Z's Triphony DigitalCraft Towns(HMB-212) [redump.org]
  • - Replaced entries with dumps from redump.org:
    • undefined Burai Kanketsu-hen Jealousy Kindan no Ketsuzoku Lunatic Dawn II Necronomicon
  • - Added floppy disk dump to Railroad Tycoon and promoted to working [anonymous]
    • undefined fmtowns_cd.xml: add recreated floppy image for lipsadv3
    • ibm5150undefinedNew working software list additions [ArcadeShadow]
    • undefined Added: 4D Sports Driving (3.5", Euro), 4D Sports Driving (5.25", Euro) Redumped: [stunts] (the old one has a modified OEM ID)
    • undefined Misc: [stunts] and [stunts35] are now clones of [4dsdrv] ; Renamed developer info on [cadaver], [menace], [caveugh],[indycrus35], [serenia], [kingqst], [mineshft]
  • Disable SOUND_DEBUG for non-debug builds, and srcclean [Vas Crabb]
  • microtan.cpp: Swap a couple of default key mappings to better reflect layout. [Vas Crabb]
  • adjusted some titles (lowercase for things that aren't actually part of the title itself) [Vas Crabb]
  • mac: fix crash regression on macqd700 [R. Belmont]
  • mac128: possible fix for out-of-bounds ROM access [R. Belmont]
  • Remove embed files unintentionally added to Emscripten build [Justin Kerk]
  • Update arcade.lua [Roberto Fresca]
    • undefined Fix the arcade build (MASH)
    • undefined (cherry picked from commit 04a21129e8f3d5650809b48d368a473e263f09e0)
→ NOWSZY [Arcade] Mame Classic 9.4.0
Mame Classic GUI 9.3.0

New In This Version (For MAME - 0.224)

  • Added : Control for Beam Dot Size.
  • Changed : Beam Width Minimum and Beam Width Maximum values now match the slider values in the built-in GUI.
  • Changed : The MESS Machine listview column headers are now visible
→ NOWSZY [arcade] Mame x64 0.224 26/08/2020

MAME 0.224 26 Aug 2020

Are you ready kids? MAME 0.224 (our August release) is out now! As always, there’s plenty to talk about. First of all, the Magnavox Odyssey² and Philips Videopac+ G7400 have had a major overhaul, with many graphical errors fixed, most software working, and support for the Chess and Home Computer modules. The Gigatron 8-bit homebrew computer, created by the late Marcel van Kervinck and based entirely on 7400-series logic chips, is now working with graphics and controller support. Acorn 8-bit expansions continue to arrive, with several additions for the BBC Micro and Electron. Speaking of expansions, regular contributor F.Ulivi has delivered serial modules for the HP Integral PC and HP9825/HP9845 families.

Analog arcade audio continues to advance. If you’ve played Namco’s Tank Battalion, ancestor of the NES classic Battle City, you’ll be acutely aware of the limitations of the sample-based audio. That has been addressed this month, with netlist-based audio emulation. For Midway, 280 ZZZAP sound has been further refined, and netlist-based audio has been implemented for Laguna Racer and Super Speed race, which use similar circuitry. Sega G-80 games have received some long-overdue attention, with netlist-based audio added for Astro Blaster, Eliminator, Space Fury and Zektor, as well as better Universal Sound Board emulation for Star Trek and Tac/Scan, and more accurate CPU timing. Other games receiving netlist-based audio are Destroyer and Flyball from Atari, and Fire One and Star Fire from Exidy. On the topic of audio emulation, the ultra low cost GameKing now has preliminary sound emulation, making the games feel more complete.

Work on UK gambling systems has continued, with several more Barcrest, BWB and JPM games working in this release. There are also a number of new European gambling games, including several Cherry Master and Jolly Joker sets. A significant number of arcade driving games have had additional internal layouts optimised for use on wide aspect ratio displays added. Other advances in home computer emulation include Apple IIe RGB monitor mode support, Apple II CMS SCSII II card support, and proper emulation speed for the VTech Laser 500.


New working machines
  • Break Ball [anonymous]
  • C. Itoh Electronics CIT-101e Video Terminal [AJR, Bitsavers]
  • Gratis Poker (V.204, set 1) [TeamEurope, Roberto Fresca]
  • Macro Winners Game Sporz Wireless Boxing [Sean Riddle, David Haywood]
  • Senario Vs Maxx 10-in-1 Casino / Senario Card & Casino Games [Sean Riddle, David Haywood]
  • Senario Vs Maxx 5-in-1 Casino / Senario Card & Casino Games [Sean Riddle, David Haywood]
New working clones
  • Cherry Master I (ver.1.01, set 10, BET stops all) [Ioannis Bampoulas, Roberto Fresca]
  • Cherry Master I (ver.1.01, set 11, TAKE stops all) [Ioannis Bampoulas, Roberto Fresca]
  • Cherry Master I (ver.1.01, set 9) [Roberto Fresca, TeamEurope]
  • Gkoulit (encrypted GFX) [Ioannis Bampoulas, Roberto Fresca]
  • Gratis Poker (V.204, Set 2) [TeamEurope, Roberto Fresca]
  • Hegener + Glaser Mephisto Polgar (v1.10) [Berger]
  • Huanle Liuhe Yi (Happy 6-in-1) (M68K ver. V100, ARM ver. V100CN) [GC8TECH, Team FBNeo]
  • Jolly Card (Italian, encrypted bootleg, set 3) [Roberto Fresca, Ioannis Bampoulas]
  • Jolly Joker (40bet, lower paytable) [Roberto Fresca]
  • Jolly Joker (Solid State module in suicide board) [TeamEurope, Roberto Fresca]
  • Knights of Valour 2 Plus - Nine Dragons / Sanguo Zhan Ji 2 Qunxiong Zhengba / Sanguo Zhan Ji 2 Feilong Zai Tian / Sangoku Senki
  • Busyou Souha (ver. M203XX, 200, 100CN) [GC8TECH, Team FBNeo]
  • Mighty! Pang (Asia 001010) [parramon]
  • Monopoly (JPM) (Version 3) (SYSTEM5 VIDEO) [Phil Bennett, James Wallace, David Haywood]
  • Monopoly (JPM) (Version 4) (SYSTEM5 VIDEO) [Phil Bennett, James Wallace, David Haywood]
  • Monopoly (JPM) (Version 4H, Protocol) (SYSTEM5 VIDEO) [Phil Bennett, James Wallace, David Haywood]
  • Monopoly Classic (JPM) (Version 5, Protocol) (SYSTEM5 VIDEO) [Phil Bennett, James Wallace, David Haywood]
  • Monopoly Deluxe (JPM) (Version 6, Protocol) (SYSTEM5 VIDEO) [Phil Bennett, James Wallace, David Haywood]
  • Mr. Do! (bootleg) [Juan Romero, ClawGrip]
  • Oriental Legend / Xiyou Shi E Chuan (ver. 105, Taiwanese Board) [GC8TECH, Team FBNeo]
  • Philips Videopac C52 (France) [hap]
  • Reflex Cards (English, serial protected) [Roberto Fresca, Ioannis Bampoulas]
  • Ring of Destruction: Slammasters II (Brazil 940902) [SHVB, Filipe Nascimento, The Dumping Union]
  • Sector Zone (set 2, Tecfri hardware) [Juan Romero, ClawGrip, David Haywood, Recreativas.org]
  • Sector Zone (set 3) [Real, f205v]
  • Tougenkyou - Road of the Sword (M68k label V100) (ARM label V101, ROM 03/13/03 SHEN JIAN) (Japan, JAMMA PCB) [GC8TECH, Team FBNeo]
  • Zhongguo Long II (ver. 101C, China) [GC8TECH, Team FBNeo]
  • Zhongguo Long Pretty Chance [Dragon World Pretty Chance] (V110 03/19/02 11: 13:16, China) [GC8TECH, Team FBNeo]
  • Zoo Keeper (bootleg) [Andrew Welburn]
Machines promoted to working
  • C. Itoh Electronics CIT-101 Video Terminal [AJR]
  • Fidelity Electronics Chess Challenger [Berger, Mike Watters]
  • Macro Winners Game Sporz Wireless Duet Play Ping-Pong [David Haywood, Sean Riddle]
  • Marcel van Kervinck / Walter Belgers Gigatron TTL Microcomputer [Sterophonick]
  • Clones promoted to working
  • Adders and Ladders (v2.1d) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • Barquest (v2.6d) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • Blox (SJM BLOX, 50p/20p Play, Version 2.0) (Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
  • The Mating Game (v0.4, Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • Prize Space Invaders (BWB INV1, 50p/30p Play, Version 1.2) (Datapak) (MPU4 Video)
  • [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
  • Prize Tetris (BWB) (Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
  • Prize Tetris (BWB) (Showcase) (Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
  • Strike it Lucky (v0.5, Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • Strike it Lucky (v0.53, Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • Super 98 (3-hands, ICP-1) [Roberto Fresca]
New machines marked as NOT_WORKING
  • Bare Knuckle II (bootleg of Megadrive version) [Jorge Silva, Ricardo Goncalves]
  • Bingo 75 [TeamEurope, Roberto Fresca]
  • CIE Terminals CIT-101XL Video Display Terminal [Bitsavers, Al Kossow]
  • dreamGEAR My Arcade Gamer Mini 160-in-1 (DGUN-2953) [Sean Riddle, David Haywood]
  • Epoch / SSD Company LTD Super PC TV (Epoch) [Preservat!on Quest / Noah Bacon, Hubz]
  • Hola Don Pepito [Victor Fernandez (City Game), aidneub41 (José Antonio), ClawGrip]
  • I'm Game! GP120 (Family Sport 120-in-1) [Sean Riddle, David Haywood]
  • Lee Data 1220 Display Terminal [Bitsavers]
  • Lexibook Compact Cyber Arcade - Cars [TeamEurope, David Haywood]
  • Lexibook Compact Cyber Arcade - Paw Patrol [TeamEurope]
  • My Wico Guitar [ClawGrip, Sean Riddle, David Haywood]
  • NJ Pocket 60-in-1 handheld 'X zero' (NTSC) [Takashi Omoto, TeamEurope, David Haywood]
  • PCP 8728 - 788 in 1 [David Shah]
  • Photo Play 1999 (Spanish) [jordigahan, ArcadeHacker, ClawGrip, Recreativas.org]
  • Qume QVT-82 [Bitsavers]
  • Sega Golf Club Network Pro Tour 2005 (Rev C) (GDX-0010C) [Jorge Valero, rtw]
  • SNES 4 Slot arcade switcher (NBA Jam) [Jorge Silva, Ricardo Goncalves]
  • Taikee / V-Tac Ordenador-TV (Spain) [ClawGrip, Sean Riddle, David Haywood]
  • Tiger / SSD Company LTD U-Dance [Sean Riddle, David Haywood]
  • TikTokTech Ltd. / 3T Games / Senario Moving Music (MM-TV110) [Sean Riddle, David Haywood]
  • Ultimate Products / Jungle's Soft Zone Fusion [Sean Riddle, David Haywood]
  • unknown unSP-based handheld [unknown]
  • unknown VT1682-based 101-in-1 handheld (PAL) [Takashi Omoto, TeamEurope, David Haywood]
  • Virtual Ping Pong (Protocol) [Sean Riddle, David Haywood]
  • WinFun Centro TV de Diseno Artistico (Spain) [ClawGrip, Sean Riddle, David Haywood]
New clones marked as NOT_WORKING
  • Baywatch (2.01 French) [PinMAME]
  • Cuatro en Linea (rev. A-06) [Victor Fernandez (City Game), ClawGrip]
  • Dead or Alive (Model 2B, Revision C) [Trol]
  • Gold Rush (BWB) (Release 3, 20p Fixed, Cash+Token) (MPU4 Video) [unknown]
  • Miami Dice (BWB) (Release 6, Arcade Standard, 20p-£8 Token - Fixed) (MPU4 Video) [unknown]
  • Middle Earth (alternate) [PinMAME]
  • Monte Carlo Or Bust (BWB) (German) (MPU4 Video) [unknown]
  • Monte Carlo Or Bust (BWB) (Release 5, Arcade Special, 20p Fixed, Cash and Tokens) (MPU4 Video) [unknown]
  • Monte Carlo Or Bust (BWB) (Release 5, S/Site Standard, 20p Fixed, £8 All Cash) (MPU4 Video) [unknown]
  • Monte Carlo Or Bust (BWB) (Release B, Arcade Special, 20p Switchable, Cash and Tokens) (MPU4 Video) [unknown]
  • Oriental Legend 2 (Korea) / Xiyou Shi E Chuan Qunmoluanwu (World, China, Japan, Hong Kong, Taiwan) (ver. 203) [Oriental Ex]
  • [GC8TECH, Team FBNeo]
  • Piccadilly Night (Nova, German) (set 1) (MPU4 Video) [unknown]
  • Piccadilly Night (Nova, German) (set 3) (MPU4 Video) [unknown]
  • Puzzle Star / Mohuan Xingzuo (ver. 100MG, 09/20/99 build) [GC8TECH, Team FBNeo]
  • Monopoly Deluxe (JPM) (Version 1) (SYSTEM5 VIDEO) [Phil Bennett, James Wallace, David Haywood]
  • Shan Liang San He Yi (Flash 3-in-1) (V102 08/23/04 13: 03:26) [GC8TECH, Team FBNeo]
New working software list additions
  • apple2_flop_clcracked:
  • Addition: Fractions Concepts Steps 1-8 (cleanly cracked), Addition: Fractions Steps 9-21 (cleanly cracked),
  • Addition: Whole Numbers Steps 1-17 (cleanly cracked), Analytical Reasoning (cleanly cracked),
  • Apple Galaxian (StarCraft) (cleanly cracked), Averages (cleanly cracked), Casa Del Misterio (cleanly cracked),
  • Computer Assisted Problem Solving for Intermediate Algebra (Revision 2) (cleanly cracked), Conceptor (cleanly cracked),
  • Daily Computer Crosswords from The New York Times (cleanly cracked), Dawn Patrol (cleanly cracked),
  • Decimals Steps 7-10 (cleanly cracked), Division: Whole Numbers Steps 1-19 (cleanly cracked), Dungeon! (cleanly cracked),
  • Epyx 3-Pack (cleanly cracked), Estimation: Bull's Eye (cleanly cracked), Exploring Maps and Globes (cleanly cracked),
  • Fraction Word Problems (cleanly cracked), French Achievement III (Version 1.0) (cleanly cracked),
  • Geometry Pool and Billiards (cleanly cracked), Geometry: Area and Perimeter (cleanly cracked),
  • Geometry: Rectilinear Regions (cleanly cracked), Graphing is Fun: Pie and Line Graphs (cleanly cracked),
  • Harvey by Primes (cleanly cracked), Integers (A Contest) (cleanly cracked), Kaves of Karkhan (Revision 2) (cleanly cracked),
  • La Corrida de Toros (cleanly cracked), La Guillotine (cleanly cracked), M-ss-ng L-nks: Al Pie De La Letra (cleanly cracked),
  • Math Demo Disk #1: Secondary Mathematics (cleanly cracked),
  • Math Demo Disk #2: Graphing Equations and Interpreting Graphs (cleanly cracked),
  • Math Demo Disk #3: Postsecondary Mathematics (cleanly cracked), Math Skills: Elementary Level (cleanly cracked),
  • Math Skills: Junior High Level (cleanly cracked), MECC-A308 Rocket Factory (Version 1.0) (cleanly cracked),
  • MECC-A746 English Volume 1: Parts of Speech (Version 1.5) (cleanly cracked), Metric System Tutor (cleanly cracked),
  • Multiplication/Division Fractions: Steps 1-20 (cleanly cracked), Multiplication: Whole Numbers Steps 1-14 (cleanly cracked),
  • Newbery Winners: A Wrinkle in Time (cleanly cracked), Newbery Winners: Bridge to Terabithia (cleanly cracked),
  • Newbery Winners: Sounder (cleanly cracked), Newbery Winners: The Westing Game (cleanly cracked),
  • Nouns/Pronouns (08.31.86 Version) (cleanly cracked), Opposites v01.30.87 (cleanly cracked),
  • Percent Concepts Steps 1-5 (cleanly cracked), Percent Steps 7-10 (cleanly cracked), Problem Solving in Algebra (cleanly cracked),
  • Proper and Improper Fractions: Fractions, Decimals, and Percent (2nd Edition) (cleanly cracked),
  • Reading Comprehension: Main Idea and Details (cleanly cracked), Return to Reading: Johnny Tremain (cleanly cracked),
  • Return to Reading: The Red Pony (cleanly cracked), Rounding and Estimation (cleanly cracked),
  • Scoring Higher: Mathematics A, Grade Level 3 (cleanly cracked), Scoring Higher: Verbal Grade Level 3 (cleanly cracked),
  • Snooper Troops 1: The Case of the Granite Point Ghost (Revision 2) (cleanly cracked),
  • Solving Equations and Inequalities (Version 2) (cleanly cracked), Solving Word Problems 1 (cleanly cracked),
  • Solving Word Problems II (cleanly cracked), The Sorcerer of Claymorgue Castle (Version 2.2/122) (cleanly cracked),
  • Space Journey (cleanly cracked), Spanish Achievement II: Grammar (cleanly cracked), The Spanish Contest (cleanly cracked),
  • The Spanish Hangman (cleanly cracked), Subtraction: Fractions Steps 1-11 (cleanly cracked),
  • Subtraction: Whole Numbers Steps 1-17 (cleanly cracked), Testing Basic Math Skills 1 (cleanly cracked),
  • Theseus and the Minotaur (cleanly cracked), U-Boat Command (cleanly cracked), Verbs 2 (Version 08.31.86) (cleanly cracked)
  • [4am, Firehawke]
  • Troll's Tale (Revision 2) (cleanly cracked) [4am, san, Firehawke]
  • MECC-A157 Oregon Trail (Version 1.4) (cleanly cracked) [LoGo, Firehawke]
  • apple2_flop_misc: Anti-M (version 1.7) [4am, qkumba, Firehawke]
  • apple2_flop_orig:
  • Quickflash! (Version 1.0), The Sorcerer of Claymorgue Castle (Version 2.2/122), Speedway Math (Version 1.0),
  • Those Amazing Reading Machines IV (Version 1.0) [4am, Firehawke]
  • bbc_rom:
  • Kenda Professional DMFS with PADS 1.02, Master ROM 1.04, Supervisor 2 - DFS, Supervisor 3 - Floppy, Supervisor 3 - Winchester
  • [Nigel Barnes]
  • UDM DDFS 0.98 [Paul Klintworth]
  • UDM DDFS 3.10 [Steve Williams]
  • electron_cart: Sound Expansion 2.0 [MarkH]
  • electron_rom: Mode 7 Simulator v1.5 [Nigel Barnes]
  • fm7_cass: Inoue's Dragon Slayer [Samuel Messner]
  • g7400:
  • Home Computer Module (Euro) [hap, unknown]
  • Clay Pigeon (Euro, Plus, Prototype, Alt) [unknown]
  • gamate: Incantational Couple [Peter Wilhelmsen, David Haywood, Morten Shearman Kirkegaard]
  • hp9k3xx_cdrom: HP LaserROM HP-UX Release 9.0, HP-UX 9.1 Y2K Patches, HP-UX 9.10 Programming Language Tools, HP-UX Application Software,
  • HP-UX Release 9.10 for Series 300/400 [Bitsavers, Davide Cavalca]
  • hp9k3xx_hdd: HP-UX Release 9.10 for Series 300/400 [Davide Cavalca]
  • ibm5150: Prince of Persia (3.5", v1.1), Wolfpack (USA) [ArcadeShadow]
  • ibm5170: Alone in the Dark 2 (USA), Battle Chess 4000, Beneath a Steel Sky (Euro), Fury of the Furries (Euro), Goblins Quest 3 (Germany), Indiana Jones and the Fate of Atlantis - The Action Game, Indiana Jones and the Last Crusade - The Graphic Adventure (VGA version), Jungle Strike,  Leisure Suit Larry 1: In the Land of the Lounge Lizards (3.5", VGA release, v2.0),  Leisure Suit Larry 1: In the Land of the Lounge Lizards (5.25", VGA release, v2.1), Mortal Kombat (Germany), UFO - Enemy Unknown (Euro), X-COM - UFO Defense (USA) [ArcadeShadow]
  • Rise of the Dragon (5.25") [TGOD, Justin Kerk]
  • kaypro484:
  • CP/M 2.2G (81-292-A) [Don Maslin]
  • CP/M 2.2F (81-292) [Scott G Taylor]
  • odyssey2: Martian Threat (Euro, Prototype, Alt), Power Lords (Euro, Prototype), Red Baron (Euro, Prototype, Alt), Route 66, Spider-Man (Euro, Prototype, Alt) [unknown]
  • pc98: Nirvana - Zeta II (cracked) [Macaw45, Justin Kerk]
  • F-15 Strike Eagle, F29 Retaliator (1992-10-10), Fantasy Knight Fukkokuban, Farland Story - Juuou no Akashi,Farland Story - Juuou no Akashi (cracked), Farland Story - Kamigami no Isan, Fermion - Mirai kara no Houmonsha, Figure - Ubawareta Houkago, Figure - Ubawareta Houkago (Alt), Finish Hold, Finish Hold 2 - Tag, Finish Hold Hissatsuwaza Zukan,First Queen, First Queen (Alt), First Queen III, FlixMix, Floppy Bunko 09 - Bishoujo Graphic Data Shuu Vol. 04, FontWave, Foresight Dolly, Four Flush, Frontier, Frontier (cracked), Fuurin Kazan, Fuzoroi no Lemon [Neo Kobe Collection, r09]
  • sgi_mips:
  • Adobe FrameMaker 5 and Adobe Frame Developer's Kit, Adobe FrameMaker 5.5.6, Mathematica 5.2 [archive.org, Davide Cavalca]
  • FORTRAN 77 Compiler 4.0.1, IRIS Development Option 5.2, IRIX 5.2 Patches, Support Advantage Int'l 11/93, Support Advantage Int'l 3/94 [darkstar]
  • Chalice 1.5.12, Chalice 1.6.1, Chalice 2.0, RAYZ 2.2, RAYZ 2.2.12 [Davide Cavalca]
  • Tripos SYBYL 7.2 [unixfiles.org, Davide Cavalca]
  • t1000: MS-DOS (Version 3.30, Tandy version 3.30.22) (Tandy 1000 SL/2) [Jon Guidry, Justin Kerk]
  • vgmplay:
  • Ago Board (MSX2, PSG), Ago Board (MSX2, SCC), Aleste (MSX2, OPLL), Aleste (MSX2, PSG), Altered Beast (ZX Spectrum 128), Athletic Land (MSX), Bubble Bobble (ZX Spectrum 128), Cabbage Patch Kids (MSX), Circus Charlie (MSX), Clash Pennant Race 2 (MSX2, SCC), Cyber Commando (Namco System 22), Don Doko Don 2 (Family Computer), Famicom Yarou Vol. 1 (NES),Frogger (MSX), Great Sluggers '94 - New World Stadium (Namco NB-1), Great Sluggers - New World Stadium (Namco NB-1), Great Sluggers Featuring 1994 Team Rosters (Namco NB-1), Heart Heat Girls (NEC PC-9801), Hyper Rally (MSX, PSG), Hyper Rally (MSX, SCC), Looney Tunes (Nintendo Game Boy), Metal Slug 2 (SNK Neo Geo), Nester's Funky Bowling (Nintendo Virtual Boy), Orphe Music Disk (NEC PC-8801), Pit-Fighter (ZX Spectrum 128), R-Type (NEC PC-88VA), Samurai Shodown (Neo Geo), Samurai Shodown II (Neo Geo), SegaSonic Cosmo Fighter (Sega System C-2), South Park (Nintendo Game Boy Color), Spider-Man - The Videogame (Sega System 32), Star Ship Rendezvous (NEC PC-9801), Super Cobra (MSX, PSG), Super Cobra (MSX, SCC), Super Mario Bros. Deluxe (Nintendo Game Boy Color), Super World Stadium '95 (Namco NB-1), Super World Stadium '98 (Namco System 12), The Jetsons - Cogswell's Caper! (NES),The Jetsons - Robot Panic (Nintendo Game Boy), Toy Story (Dendy) [vgmrips.net, Tafoid]
Software list items promoted to working
  • electron_cart: Sound Expansion [Nigel Barnes]
  • g7400:
  • Air Battle (Euro, Plus), Basket Bowling+ (Fra, Plus), Billard+ (Fra, Plus), Billiard (Euro, Plus, Prototype),
  • Clay Pigeon (Euro, Plus, Prototype), Cosmic Conflict (Euro, Plus), Cosmos+ (Fra, Plus), Demon Attack+ (Fra, Plus), Exojet+ (Fra),
  • Flashpoint (USA, Prototype, PAL Conversion), Flipper Game (Euro, Plus, Prototype), Flipper+ (Fra, Plus),
  • Freedom Fighters (Euro, Plus), Grand Prix+ (Fra, Plus), Helicopter Rescue (Euro), Killer Bees (Euro, Plus),
  • Loony Balloon (Euro, Plus), Moto-Crash+ (Fra), Neutron Star (Euro, Plus), Nightmare (Euro, Plus), Norseman (Euro),
  • Pickaxe Pete (Euro, Plus), Race/Spin-out/Cryptogram (Euro, Plus), La Ruche Infernale (Fra, Plus), Satellite Attack (Euro, Plus),
  • Stone Sling (Euro, Plus), Tenpin Bowling/Basketball (Euro, Plus, Prototype), Terrahawks (Euro, Plus), Le Tresor Englouti+ (Fra),
  • Trans American Rally (Euro) [hap]
  • odyssey2: Chess Module (Euro) [hap]
  • pc98:
  • F-1 Databox (Demo), FILE - Kokubou Soushou Jouhoukyoku Jouhou Rouei Taisakubu Josei Jinmon'in, Fantasy Knight,
  • Farland Story - Daichi no Kizuna, Farland Story Denki - Arc Ou no Ensei, Feed no Gyakushuu - Backlash of Feed,
  • File: 0 - Ghost Killer Kamimura Rei, Foreigner, Kazuma CG Collection - Fantastic Girls Vol.1, Lotus Freelance (Demo)
  • [r09, Angelo Salese]
New NOT_WORKING software list additions
  • bbc_rom: Terminal for Rank-Cintel/BBC Slide File, VideoROM: Videodisc Player Control Software [Nigel Barnes]
  • bbcm_cart: MasterPieCe 1.10, Prisma-3 1.30, Prisma-3 2.30 [Ian Bradbury]
  • electron_cart: UPURS 1.0E [Martin Barr]
  • electron_rom: GoMMC Tools 1.03, Mode 7 Mk2 v1.1, Mode 7 Mk2 v2.2 [Nigel Barnes]
  • pc98: Fairie's Residence, Farce - Yuuwaku Hakusho, Finish Hold 2 - Tag (cracked), Finish Hold (cracked) [Neo Kobe Collection, r09]
  • picno: Dokkin Shinri Game, Hello Kitty no Eikaiwa, Paint Ehon: Cinderella Monogatari [TeamEurope]
  • princ: Doraemon [BacoKarel, rootifera, Cupcake, ClawGrip, TeamEurope]
  • snotec: Gokinjo Monogatari, Tare Panda [ClawGrip, TeamEurope]
  • t1000: DeskMate 3 (Tandy 1000 SL/2) [Jon Guidry, Justin Kerk]
  • Merged pull requests
  • 6995: Added new -speaker_report option to help developers tune sound levels. [Aaron Giles]
  • 6996: sound/k054539.cpp: Suppress read side effects for debugger, and flagged imperfect sound emulation. [cam900]
  • 7001: hp_ipc.cpp: Added I/O slots, and implemented HP82919 RS-232 serial module. [F.Ulivi]
  • 7003: 4enlinea.cpp: Added Cuatro en Linea (rev. A-06). [Victor Fernandez (City Game), ClawGrip]
  • 7005: renegade.cpp: Corrected clocks, interrupt sources and coin counters for renegade and kuniokun. [TwistedTom]
  • 7007: Added latest Apple II disk dumps and cracks for July 2020. [Firehawke]
  • 7008: ibm5170.xml: Added three entries. [ArcadeShadow]
  • 7009: nes_sh6578.cpp, nes_vt.cpp: Added three TV games. [Sean Riddle, David Haywood]
  • 7010: cinemat.cpp: Added internal layout and cleaned up gear shift input for Speed Freak. [Aaron Giles]
  • 7012: tecnodar.cpp: Added ASCII PCB layout. [ClawGrip]
  • 7013: vsmilem_cart.xml: Added notes about undumped Chinese cartridges. [ClawGrip]
  • 7014: 3rdparty/sol2: Worked around GCC 10.2 operator overload resolution issues. [AJR]
  • 7015: formats/mdos_dsk.cpp: Added legacy floppy format, and added support for XDOS format. [68bit]
  • 7016: machine/mc6843.cpp: Added a delay between reading the last byte of a sector and reporting the CRC. [68bit]
  • 7017: Added one working and six non-working TV games. [David Haywood]
  • 7018: Added additional internal layouts for Spy Hunter optimised for wide screen host displays. [Firehawke]
  • 7019: Fixed redundancy in AppVeyor pacman key import command. [Belegdol]
  • 7020: funworld.cpp: Follow convention for jolycdii manufacturer. [cam900]
  • 7021: nes_vt.cpp, vt1682.cpp: Added two TV games. [David Haywood]
  • 7022: vsmile_cart.xml: Updated cartridge dump status lists. [ClawGrip]
  • 7024: bus/hp9845_io: Emulated HP98036 serial I/O module for HP9825 and HP9845 systems. [F.Ulivi]
  • 7026: ibm5170.xml: Added four entries. [ArcadeShadow]
  • 7027: xavix_2000.cpp, xavix2002.cpp: Added three TV games. [David Haywood]
  • 7028: mw8080bw.cpp: Added missing diode to MC3340 netlist, correcting 280zzzap engine sound pitch. [Colin Douglas Howell]
  • 7029: tecmo.cpp: Fixed silkwormb graphics ROM loading (fixes missing background tiles on final level). [TwistedTom]
  • 7032: gaelcof3.cpp: Added ASCII PCB layout. [ClawGrip]
  • 7033: gigatron.cpp: Implemented graphics and outputs, added internal layout, and promoted machine to working. [Sterophonick]
  • 7035: gaelcof3.cpp: Added Hola Don Pepito and updated notes. [Victor Fernandez (City Game), aidneub41 (Jose Antonio), ClawGrip]
  • 7038: mpu4vid.cpp: Fixed some palette issues and identified more sets. [David Haywood]
  • 7040: Added recently-added netlists for carpolo and fireone to tiny subtarget. [Belegdol]
  • 7041: Added ci subtarget including recompiling CPU cores to identify build issues on non-x86 targets faster. [Belegdol]
  • 7042: sgi_mips.xml: Added five entries. [darkstar]
  • 7045: video/epic12.cpp: Fixed preprocessor condition for enabling video RAM viewer, and updated notes. [cam900]
  • 7047: generalplus_gpl16250_nand.cpp: Tweaked GPL16250 handmade bootstrap; mpu4vid.cpp: Located some missing ROMs. [David Haywood]
  • 7048: ibm5170.xml: Added three entries. [ArcadeShadow]
  • 7049: generalplus_gpl_unknown.cpp, nes_vt.cpp, unk6502_st2xxx.cpp: Added four TV games. [David Haywood]
  • 7051: seta.cpp: Corrected description for title screen language switch. [cam900]
  • 7052: Added additional internal layouts optimised for wide screen host displays for systems with gear shift inputs. [Firehawke]
  • 7054: raiden_ms.cpp: Added ASCII PCB layout, added year, and updated machine flags. [ClawGrip]
  • 7056: docs: Fixed compilation with newer, stricter versions of Sphinx. [Firehawke]
  • 7057: pc98.xml: Added 28 entries, re-tested software, added usage notes, and removed some duplicates. [Neo Kobe Collection, r09]
  • 7058: mw8080bw.cpp: Added netlist audio for lagunar, and made some improvements to the 280zzzap netlist. [Colin Douglas Howell]
  • 7059: Added Apple II disk dumps and cracks up to mid-August 2020. [Firehawke]
  • 7060: picno.xml: Added three entries. [TeamEurope, ClawGrip]
  • 7062: drdmania.cpp: Dumped and added missing PROM and updated year for drdmania. [Juan Romero, ClawGrip]
  • 7063: Define IMGUI_DISABLE_OBSOLETE_FUNCTIONS consistently to avoid differing definitions of ImGuiIO. [Belegdol]
  • 7064: Added recently-added netlist for starfire to ci subtarget. [Belegdol]
  • 7065: fm7_cass.xml: Added Inoue's Dragon Slayer [Samuel Messner, Sterophonick]
  • 7068: gamate.xml: Added Incantational Couple [Peter Wilhelmsen, David Haywood, Morten Shearman Kirkegaard]
  • 7070: Reverted #7051. [Angelo Salese]
  • 7073: vigilant.cpp: Added PAL and PROM dumps to vigilantbl. [TwistedTom]
  • 7074: tnzs.cpp: Fixed a typo in a comment. [Rolel 42]
  • 7075: cpu/upd7810: Improved ADC behavior; bus/centronics/epson_lx810l.cpp: Improved inputs. [Golden Child]
  • 7079: bus/centronics/epson_lx810l.cpp: Added enough inputs to get ActionPrinter 2000 to start properly. [Golden Child]
  • 7080: vsmile.cpp: Added simple controller LED display. [Simon Eriksson]
  • 7081: sspeedr.cpp: Added netlist-based audio implementation. [Colin Howell]
  • 7083: mrdo.cpp: Added Mr. Do! (bootleg). [Juan Romero, ClawGrip]
  • 7084: ibm5170.xml: Added three entries. [ArcadeShadow]
  • 7085: n64.xml: Added some cartridge PCB metadata. [ClawGrip]
  • 7087: sgi_mips.xml: Added nine entries. [Davide Cavalca]
  • 7088: n64.xml: Fixed validity issues introduced in #7085. [ClawGrip]
  • 7089: ibm5150.xml: Added two entries. [ArcadeShadow]
  • 7094: hp9k3xx_cdrom.xml, hp9k3xx_hdd.xml: Added HP-UX CD-ROMs and installed hard disk image for HP9000/3xx. [Davide Cavalca]
  • 7096: cps2.cpp: Added Mighty! Pang (Asia 001010). [parramon, ClawGrip]
  • 7097: machine/microtch.cpp: Add revision 2.2 BIOS. [Victor Fernandez (City Game), ClawGrip]
  • 7098: generalplus_gpl_unknown.cpp: Re-dumped pcp8718; cpu/unsp: Implemented some bit operations. [Sean Riddle, David Haywood]
  • 7099: nmk16.cpp: Fixed DMA timing regression (MT07730). [cam900]
  • 7100: photoply.cpp: Added notes about BIOS versions. [ClawGrip]
  • 7103: Improved sound emulation for games on Sega G-80 platform, including netlist-based audio for four games. [Aaron Giles]
  • 7104: photoply.cpp: Added Photo Play 1999 (Spanish). [jordigahan, ArcadeHacker, ClawGrip, Recreativas.org]
  • 7106: netlist: Use posix_memalign on Android as well as macOS. [Tiago Pierezan Camargo]
  • 7107: Pass FORCE_C_DRC_BACKEND=1 for PowerPC targets to prevent build failing in AsmJit. [Belegdol]
  • 7108: generalplus_gpl_unknown.cpp: Added crude FIFO for pcp8718 and pcp8728, allowing them to progress further. [David Haywood]
  • 7109: generalplus_gpl_unknown.cpp: Allow pcp8718/pcp8728 to progress further; cpu/unsp: Improved bit operations. [David Haywood]
  • 7112: Added latest Apple II disk dumps and cracks for August 2020, and cleaned up metadata. [Firehawke]
  • 7113: Enabled Travis CI ppc64le build, allowing it to fail until #3157 can be resolved. [Belegdol]
Source Changes
  • montec: fix lockup [hap]
  • netlist: hopefully fix issue #7006 [couriersud]
  • gaiden: combine shadoww D sprite roms verified with redump, apply the same to Japanese set [Victor Fernandez (City Game)]
  • nl_palestra.cpp: fix building with gcc-10.1 on mingw32. [couriersud]
  • casloopy.cpp kill some wrong info [MetalliC]
  • z80.cpp HALT notes [MetalliC]
  • bus/spectrum/lprint.cpp add "Hilderbay / Kempston Centronics S" interace [MetalliC]
  • z80: don't continue cpu when halt opcode gets overwritten [hap]
  • ibm5150.xml: Correct spelling, reorganize [Justin Kerk]
new WORKING machines (plug and play) (#7009) [David Haywood]
new WORKING machines
  • Vs Maxx 5-in-1 Casino / Senario Card & Casino Games [Sean Riddle, David Haywood]
  • Game Sporz Wireless Boxing [Sean Riddle, David Haywood]
  • new NOT WORKING machines
  • Zone Fusion [Sean Riddle, David Haywood]
  • 2004 seems to be the release year of these [David Haywood]
  • Hopefully not too late for merge for 223. Here's the Apple II stuff for July 2020. (#7007) [Firehawke]
  • New working software list additions (apple2_flop_orig.xml)
  • Those Amazing Reading Machines IV (Version 1.0) [4am, Firehawke]
  • Speedway Math (Version 1.0) [4am, Firehawke]
  • Quickflash! (Version 1.0) [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Apple Galaxian (StarCraft) (cleanly cracked) [4am, Firehawke]
  • Space Journey (cleanly cracked) [4am, Firehawke]
  • Exploring Maps and Globes (cleanly cracked) [4am, Firehawke]
  • Snooper Troops 1: The Case of the Granite Point Ghost (Revision 2) (cleanly cracked) [4am, Firehawke]
  • Newbery Winners: A Wrinkle in Time (cleanly cracked) [4am, Firehawke]
  • Newbery Winners: Bridge to Terabithia (cleanly cracked) [4am, Firehawke]
  • Newbery Winners: Sounder (cleanly cracked) [4am, Firehawke]
  • Newbery Winners: The Westing Game (cleanly cracked) [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Geometry: Area and Perimeter (cleanly cracked) [4am, Firehawke]
  • Harvey by Primes (cleanly cracked) [4am, Firehawke]
  • Computer Assisted Problem Solving for Intermediate Algebra (Revision 2) (cleanly cracked) [4am, Firehawke]
  • Geometry: Rectilinear Regions (cleanly cracked) [4am, Firehawke]
  • Problem Solving in Algebra (cleanly cracked) [4am, Firehawke]
  • Integers (A Contest) (cleanly cracked) [4am, Firehawke]
  • Solving Equations and Inequalities (Version 2) (cleanly cracked) [4am, Firehawke]
  • Estimation: Bull's Eye (cleanly cracked) [4am, Firehawke]
  • Return to Reading: The Red Pony (cleanly cracked) [4am, Firehawke]
  • Return to Reading: Johnny Tremain (cleanly cracked) [4am, Firehawke]
  • Testing Basic Math Skills 1 (cleanly cracked) [4am, Firehawke]
  • Geometry Pool and Billiards (cleanly cracked) [4am, Firehawke]
  • Casa Del Misterio (cleanly cracked) [4am, Firehawke]
  • M-ss-ng L-nks: Al Pie De La Letra (cleanly cracked) [4am, Firehawke]
  • Fraction Word Problems (cleanly cracked) [4am, Firehawke]
  • The Spanish Contest (cleanly cracked) [4am, Firehawke]
  • Analytical Reasoning (cleanly cracked) [4am, Firehawke]
  • Rounding and Estimation (cleanly cracked) [4am, Firehawke]
  • Proper and Improper Fractions: Fractions, Decimals, and Percent (2nd Edition) (cleanly cracked) [4am, Firehawke]
  • Averages (cleanly cracked) [4am, Firehawke]
  • Nouns/Pronouns (08.31.86 Version) (cleanly cracked) [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Metric System Tutor (cleanly cracked) [4am, Firehawke]
  • Addition: Whole Numbers Steps 1-17 (cleanly cracked) [4am, Firehawke]
  • Addition: Fractions Concepts Steps 1-8 (cleanly cracked) [4am, Firehawke]
New working clones
  • Jolly Joker (Solid State module in suicide board) [Team Europe, Roberto Fresca]
New working machines
  • Gratis Poker (V.204) (2 sets) [Team Europe, Roberto Fresca]
  • Jolly Joker (Solid State module in suicide board): Module specs. [Roberto Fresca]
  • vsmile, nes_clone: Fixed issues for release. [Ryan Holtz]
New clones marked as NOT_WORKING
  • Cherry Master I (ver.1.01, set 9) [Team Europe]
  • Cherry Master I (ver.1.01, set 9) improvements [Roberto Fresca, Team Europe]: [Roberto Fresca]
  • undefined Redumped the NMC27CP128Q devices as 27C256 and found complete/perfect binaries.
  • undefined Descrambled the program.
  • undefined This is weird... The National NMC27CP128Q datasheet says that these devices are 16k x8 (0x4000). Also the diagram lacks of A14
  • line. Surprisingly they can hold 32k x8 (0x8000) binaries. We're thinking if the ones present in the board are fake.
  • Machines promoted to working
  • Cherry Master I (ver.1.01, set 9) [Roberto Fresca, Team Europe]
  • cp2000: put sboard interface on left side like everywhere else [hap]
New machines marked as NOT_WORKING
  • Bingo 75 [Team Europe, Roberto Fresca]
  • HP IPC: support for I/O slots and 82919 serial card added (#7001) [fulivi]
  • undefined mc68681: tx/rx clocking from timer fixed, added partial support for break signal
  • undefined hp_ipc: support for I/O slots added, 82919 serial I/O card added
  • k054539.cpp: Allow side effects, Add imperfect_features (#6996) [cam900]
  • undefined k054539.cpp: Allow side effects, Add imperfect_features related to unverified/unemulated effects and some registers.
  • New clones marked as NOT_WORKING (#7003) [ClawGrip]
New clones marked as NOT_WORKING
  • Cuatro en Linea (rev. A-06) [Victor Fernandez (City Game), ClawGrip]
  • kl5c80a12: Emulate interrupt controller [AJR]
  • pcx: some page protection bits [cracyc]
  • dblewing.cpp: Added PAL dumps to the Double Wing sets. [Corrado Tomaselli]
  • midvunit.cpp: Confirmed the P2 and L1 revision U2 sound code to be identical for Cruis'n USA [Keven Eshbach]
  • sigmab98.cpp: Change CPU to new KC82-derived type for Sigma/Banpresto games [AJR]
  • undefined dashhero: Add back NVRAM (and more of it) now that memory map has been corrected
  • undefined getbass: Add KL5C80A16 I/O CPU to configuration
  • cinemat.cpp: Add internal layout for Speed Freak. Clean up gearing logic. (#7010) [Aaron Giles]
  • speaker.cpp: Add new option -speaker_report to help devs tune volume (#6995) [Aaron Giles]
  • undefined Add new option speaker_report to report clipping and other statistics after each session. This replaces the previous compile-time
  • define and offers more detail.
  • mpu4vid.cpp: Fix Prize Space Invaders switches [James Wallace]
  • ckmaster,ch2001: change irq frequency [hap]
  • hp_ipc_io.cpp: validation error. [Robbbert]
New machines marked as NOT_WORKING
  • Bare Knuckle II (bootleg of Megadrive version) [Jorge Silva, Ricardo Goncalves]
New working clones
  • Zoo Keeper (bootleg) [Andrew Welburn]
  • tecnodar.cpp: Add PCB ASCII layout [ClawGrip]
  • vsmilem_cart.xml: Add notes about missing carts [ClawGrip]
  • lviv: small cleanup [Robbbert]
New working clones
  • Cherry Master I (ver.1.01, set 10, BET stops all) [Ioannis Bampoulas, Roberto Fresca]
  • Cherry Master I (ver.1.01, set 11, TAKE stops all) [Ioannis Bampoulas, Roberto Fresca]
  • netlist: remove test code [couriersud]
  • netlist: further nl_base.h splitting into headers in core subdir. [couriersud]
  • netlist.cpp: Fix a crash if an exception happened during validation. [couriersud]
  • netlist: fix a bug in preprocessor if and elif parsing. [couriersud]
  • netlist: Add a missing directive to the file parser. [couriersud]
  • netlist: necessary changes towards runtime processing of macro directory [couriersud]
  • netlist: source stream refactoring [couriersud]
  • undefined This is an infrastructure change to enable better error reporting including file/source and line numbers in the future
  • netlist: Add CD4011, CD4024, 7407 and CD4053 devices. [Aaron Giles]
  • netlist: Fix 4011 implementation. [couriersud]
  • netlist: Convert CD4013 DIP to macro. [Aaron Giles]
  • netlist: Fix an issue during proxy hookup. [couriersud]
  • undefined Add cd4053 to netlist.lua
  • undefined Recreated nld_devinc.h
  • mpu4vid.cpp: Added inputs to BWB games [James Wallace]
  • undefined Added overlay for Prize Space Invaders
New machines marked as NOT_WORKING
  • CIT-101XL Video Display Terminal [Bitsavers, Al Kossow]
  • Fix SOL2 build on GCC 10.2 by working around overload resolution problem [AJR]
  • misc spelling corrections. [braintro]
  • nld_4053.cpp: Remove unused lambda capture [AJR]
  • mdos dsk: support legacy floppy images, add XDOS support [68bit]
    • Add legacy floppy image support which is currently required for the mc6843 FDC emulator and used by the EXORset which run XDOS a
    • variant of MDOS.
    • Add support for 5.25 inch XDOS floppy drive formats as used by the EXORset.
    • Make some of the identity tests more permissive to work with observer disks. The date day and month are reversed on some disks,
  • and the boot rib cluster is lower.
  • mc6843: add a delay reading the CRC [68bit]
    • Code using programmed I/O may read the last byte of a sector and then expect to have some time to store that to memory before receiving an interrupt on the completion of the command. The interrupt was occurring on the last read and the last byte was being lost by some drivers. This change adds a delay after reading the last byte, roughly the time needed to read the 16 bit CRC, before the end of a read command is processed.
    • Avoid side effects when these are disabled.
New machines marked as NOT_WORKING
  • SNES 4 Slot arcade switcher (NBA Jam) [Jorge Silva, Ricardo Goncalves]
  • starcrus: Added netlist sound. [Ryan Holtz, Colin Howell, Aaron Giles]
  • interact.xml works with hector1,hec2hr,victor,hec2hrp as well. [Robbbert]
  • ssystem3: added chess unit lcd svg screen [hap, Berger, Achim]
  • Machines promoted to working
  • Super 98 (3-hands, ICP-1) [Roberto Fresca]
  • ibm5170undefinedNew working software list additions (#7008) [ArcadeShadow]
    • Beneath a Steel Sky (Euro), Goblins Quest 3 (Germany), Jungle Strike
  • gtfore.xml: Fix invalid setname character (!) not detected on -validate sweep because the softlist is not hooked up to MAME
  • currently (nw) [Scott Stone]
  • vgmplay.xml: Added 25 new entries [vgmrips.net, Tafoid]
  • ssystem3: update notes [hap]
  • Use swapendian_int16/int32 in more devices [AJR]
new WORKING machines (Plug Play) (#7017) [David Haywood]
new WORKING machines
  • Vs Maxx 10-in-1 Casino / Senario Card & Casino Games [Sean Riddle, David Haywood]
  • new NOT WORKING machines
  • Ordenador-TV (Spain) [ClawGrip, Sean Riddle, David Haywood]
  • Centro TV de Diseno Artistico [ClawGrip, Sean Riddle, David Haywood]
  • I'm Game! GP120 (Family Sport 120-in-1) [Sean Riddle, David Haywood]
  • My Wico Guitar [ClawGrip, Sean Riddle, David Haywood]
  • unknown VT1682 based 101-in-1 handheld (PAL) [Takashi Omoto / https: //twitter.com/takashioomoto, TeamEurope, David Haywood]
  • Lexibook Compact Cyber Arcade - Paw Patrol [TeamEurope]
  • taito_f3.cpp: Correct the memory range in the documentation statement. [braintro]
  • vgmplay.xml: 238365: validation error [Robbbert]
  • mpu4vid.cpp: Fixed fatalerror for v4monte and clones [James Wallace]
  • Merged interact into hec2hrp as they are almost the same. [Robbbert]
  • savant: add sensorboard click delay [hap]
  • tankbatt: Various fixes and cleanups [AJR]
  • Correct CPU and video clocks
  • IRQ is scanline-based, not coin-triggered
  • Clean up and modernize VBLANK NMI handling
  • Add watchdog timer
  • Verify memory map and add mirrors
  • Add imperfect colors flag (color PROM usage is now known to be wrong)
  • Fix redundancy in pacman-key --verify call [Julian Sikorski]
  • Appveyor VS2017 image only ships with pacman 5.1.3 as of now. In that version pacman-key --verify only takes one argument, the
  • signature.
  • voodoo.cpp: Disabled debug statistics popup [Ted Green]
New working clones
  • Jolly Card (Italian, encrypted bootleg, set 3) [Roberto Fresca, Ioannis Bampoulas]
  • funworld.cpp: Minor correction [cam900]
  • new NOT WORKING machines
  • Lexibook Compact Cyber Arcade - Cars [TeamEurope, David Haywood]
  • NJ Pocket 60-in-1 handheld 'X zero' (NTSC) [Takashi Omoto / https: //twitter.com/takashioomoto, TeamEurope, David Haywood]
  • hector: cleanup [Robbbert]
  • vsmile_cart.xml: Add note about missing carts [ClawGrip]
  • ssystem3: added the new lcd screen to internal artwork [hap]
  • cdi.cpp: cdimono1 and cdibios DEMOTED per developer request (nw) [Scott Stone]
  • Funworld.cpp: Cleaned-up the driver. Added and corrected technical notes. [Roberto Fresca]
New working machines
  • Nkoulit (Gullit) (encrypted GFX) [Ioannis Bampoulas, Roberto Fresca]
  • hector: added save state [Robbbert]
  • odyssey2/chess: add notes [hap]
  • Jolly Joker (40bet) improvements: [Roberto Fresca]
  • undefined Removed the 'Croatian hack' description because it's only a simple text hack for commercial purposes.
  • undefined Splitted the second program to a new set since it's handled through a PLD, so isn't user selectable.
  • undefined Changed descriptions to 'higher' and 'lower' paytable, since they have different ones.
New working clones
  • Jolly Joker (40bet, lower paytable) [Roberto Fresca]
New machines marked as NOT_WORKING
  • CIT-101e Video Terminal [Bitsavers]
  • dct11em: added devices and digital display [Robbbert]
New working machines
  • Reflex Card (English, serial protected) [Roberto Fresca, Ioannis Bampoulas]
New working machines
  • Reflex Cards (English, serial protected) [Roberto Fresca, Ioannis Bampoulas]
  • Card"S" Plural... [Roberto Fresca]
  • cit101, cit101e: Add dumps and low-level emulation of keyboard MCUs [AJR, Witchy, Bitsavers]
New NOT_WORKING software list additions
  • odyssey2: Home Computer Module (Euro) [unknown]
  • Machines promoted to working
  • Chess Challenger [Berger, Mike Watters]
  • dct11em: machine is now usable [Robbbert]
  • netlist: Fix CD4053 device [couriersud]
  • undefined also fix signedness warning (clang) in CD4020
  • netlist: Device refactoring [Aaron Giles]
  • undefined Move DIPs for 82S16, 82S115, and 2102A devices into nlm_proms
  • undefined Moved 7448 DIP to a macro. Replaced 7442 with truthtable and macro.
  • undefined Moved 74LS629 DIP into macro.
  • undefined Expand truthtable to handle 10 outputs.
  • netlist: Fix 74ls629 implementation and some cherry-picking issues. [couriersud]
  • netlist: Disable dangerous optimization. [couriersud]
  • undefined This was an over-aggressive optimization. Now prints an info and recommends to comment out if appropriate.
  • netlist: More dip macros and device refactoring [Aaron Giles]
  • undefined Updated 7450, 7473/7473A, 7474, 7475/7477 devices to use DIP macros instead of C++ DIPs.
  • undefined Reworked 7475/7477 more in the style of 7474, leveraging system signal activation and edge detection.
  • netlist: Fix incorrect sense in warning. [Aaron Giles]
  • netlist: Better implementation of CD4053. [Aaron Giles]
  • netlist: Added CD4017/4022 devices. [Aaron Giles]
  • undefined Also contains squashed clang signedness fixes
  • hp9825: hp98036 serial I/O module added (#7024) [fulivi]
Software list items promoted to working
  • odyssey2: Chess Module (Euro) [hap]
  • odyssey2: move homecomp to g7400.xml [hap]
  • addrmap: remove unsupported setter, emumem enforces unmapval 0 or ~0 [hap]
  • Reflex Cards: Fixed wrong default NVRAM hash. [Roberto Fresca]
New NOT_WORKING software list additions
  • odyssey2: Backgammon (Euro) [unknown]
  • odyssey2.xml: typo [hap]
  • odyssey2: mark 4in1 as not working [hap]
  • Add 'fill' command to debugger. Syntax and operation are similar to 'find' command. [AJR]
  • cit101e: Add ROM banking [AJR]
  • apple2: add DIP switch to "The Mill" 6809 card to select between original and OS-9 memory mappings. [R. Belmont]
  • apple2e: Add RGB monitor mode, including monochrome and mixed color/mono DHGR and full-color text. [R. Belmont]
  • midvunit.cpp: Document Cruis'n World mask ROM format. [braintro]
  • netlist: Fix 7492 and roms include bug. [couriersud]
  • housekeeping fixes [Robbbert]
  • netlist: Macro-ized 7483 DIP [Aaron Giles]
  • netlist: Macro-ized 7485 DIP [Aaron Giles]
  • netlist: Macro-ized 7490 DIP [Aaron Giles]
  • netlist: Macro-ized 7492 DIP [Aaron Giles]
  • netlist: Macro-ized 7493/7497 DIPs [Aaron Giles]
  • netlist: Macro-ized 9310/9316/74161/74163 DIPs [Aaron Giles]
  • netlist: Macro-ized 9322 DIPs. [Aaron Giles]
  • netlist: Macro-ized 74107 DIPs [Aaron Giles]
  • netlist: Macro-ized 74113 DIPs [Aaron Giles]
  • netlist: Macro-ized 74153 DIPs [Aaron Giles]
  • netlist: Macro-ized 74164 DIPs [Aaron Giles]
  • netlist: Macro-ized 74165 DIPs [Aaron Giles]
  • netlist: Macro-ized 74166 DIPs [Aaron Giles]
  • netlist: Macro-ized 74393 DIPs [Aaron Giles]
  • netlist: Macro-ized CD4006 DIPs [Aaron Giles]
  • netlist: Macro-ized 74174 DIPs [Aaron Giles]
  • netlist: Minor optimization to remove sqrt from inner loop. [Aaron Giles]
  • netlist: Move documentation from header to cpp file. Batch 1. [couriersud]
  • netlist: Move documentation from header to cpp file. Batch 2. [couriersud]
  • odyssey2: make Videopac C52 a clone set(different XTAL), make g7400 a parent set [hap]
  • netlist: Move documentation from header to cpp file. Batch 3. [couriersud]
  • undefined Header files will disappear and only nld_devinc.h which is can be created by nltool will stay.
  • undefined These commits ensure that the documentation is preserved when the header files are deleted at some point in the future
  • votrtnt: small clean [Robbbert]
  • dai: cleanup [Robbbert]
  • tankbatt: Added netlist audio. [Ryan Holtz]
  • netlist: add example documentation to SN74LS629_DIP [couriersud]
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
  • undefined Fury of the Furries (Euro), Indiana Jones and the Last Crusade - The Graphic Adventure (VGA version), Indiana Jones and the Fate
  • of Atlantis - The Action Game, Mortal Kombat (Germany)
  • cit101e: Display improvements (all lines show now) [AJR]
  • odyssey2.xml: backgammon was already in g7400.xml, it is not a g7400 game [hap]
  • odyssey2: add support for 4in1 cartridge [hap]
  • mw8080bw: engine sound tone fix for 280zzzap netlist audio (#7028) [Colin Douglas Howell]
  • tankbatt: Removed MACHINE_IMPERFECT_SOUND flag. [Ryan Holtz]
  • i8244: fix register mirroring [hap]
  • i8244: use device rom instead of lookup table for character set [Kevin Horton]
  • new NOT WORKING (plug & play) (#7027) [David Haywood]
  • new NOT WORKING machines
  • Super PC TV (Epoch) [Preservat!on Quest / Noah Bacon, Hubz]
  • U-Dance [Sean Riddle, David Haywood]
  • Moving Music (MM-TV110) [Sean Riddle, David Haywood]
  • splitting up xavix a bit, preparation for better device encapsulation [David Haywood]
  • i8244: fix problem with missing characters, add dot grid [hap]
New NOT_WORKING software list additions
  • princ.xml: Doraemon [BacoKarel, rootifera, Cupcake, Clawgrip, TeamEurope]
  • snotec.xml: Gokinjo Monogatari, Tare Panda [Clawgrip, TeamEurope]
New clones marked as NOT_WORKING
  • Middle Earth (alternate) [PinMAME]
  • i8244: remove leftover from testing [hap]
  • Renegade/kuniokun fixes (#7005) [Tom]
  • undefined renegade/kuniokun fixes
  • undefined revert 6809 soundlatch irq, improve 6502 irq timing
  • i8244: don't collide grid with itself [hap]
New working machines
  • Break Ball [Anonymous]
  • Revert "mdos dsk: support legacy floppy images, add XDOS support" [Vas Crabb]
  • undefined This reverts commit 8ada258ec7f74ed37945d91467e3827e2f4fbc63.
  • undefined We are not accepting further legacy floppy formats.
  • odyssey2: mcs48 already takes care of reset [hap]
  • i8244: fix y cam register mask [hap]
  • i8244: return 0 on write-only registers [hap]
  • odyssey2/voice: add more cartridge pin passthroughs [hap]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Multiplication: Whole Numbers Steps 1-14 (cleanly cracked) [4am, Firehawke]
  • La Guillotine (cleanly cracked) [4am, Firehawke]
  • La Corrida de Toros (cleanly cracked) [4am, Firehawke]
  • Math Demo Disk #1: Secondary Mathematics (cleanly cracked) [4am, Firehawke]
  • Math Demo Disk #2: Graphing Equations and Interpreting Graphs (cleanly cracked) [4am, Firehawke]
  • Math Demo Disk #3: Postsecondary Mathematics (cleanly cracked) [4am, Firehawke]
  • Math Skills: Elementary Level (cleanly cracked) [4am, Firehawke]
  • Math Skills: Junior High Level (cleanly cracked) [4am, Firehawke]
  • Graphing is Fun: Pie and Line Graphs (cleanly cracked) [4am, Firehawke]
  • Addition: Fractions Steps 9-21 (cleanly cracked) [4am, Firehawke]
  • Subtraction: Whole Numbers Steps 1-17 (cleanly cracked) [4am, Firehawke]
  • Subtraction: Fractions Steps 1-11 (cleanly cracked) [4am, Firehawke]
  • odyssey2: Require a cartridge [Justin Kerk]
  • odyssey2/voice: small cleanup after failed attempt to fix a bug [hap]
  • odyssey2: improve keyboard handling [hap]
  • add simple .editorconfig [Vas Crabb]
  • i8244: don't access unused registers [hap]
  • gaelcof3.cpp: Add PCB ASCII layout [ClawGrip]
  • arm7thmb: Fixed THUMB ROR behavior for shift values of 0 or >= 32. All tests in FuzzARM now pass. [Ryan Holtz]
  • bus/spectrum/kempdisc.cpp: replace K-DOS v2.1 bad dump with good one, add KDOS 2.1 Italian translation, add "Watford SP-DOS
  • Interface" (technically not working without boot disk) [Luzie, James McKey, MetalliC]
  • arm7thmb.cpp this should be more accurate ROR fix [MetalliC]
  • circus.cpp: Corrected ROM names for Robot Bowl. [Andrew Welburn]
  • netlist: Fix build under Emscripten (#7031) [Justin Kerk]
  • undefined netlist: Fix crash under Emscripten by disabling aligned optimizations
  • netlist: Better fixes for Emscripten (#7031) [Justin Kerk]
  • undefined Silence indentation warning in 3rdparty/ under Emscripten (#7031)
  • z80ne: cleanup [Robbbert]
  • bbl380: Add notes on BIOS calls [AJR]
  • 39in1.cpp: added preliminary decryption for rodent [Ivan Vangelista]
  • Added an implementation of the BACTA Datalogging protocol used in many of the AWP drivers. The logged data is currently served to
  • the error log. Hooked the BACTA logger up to the MPU4 driver to fix Datapak/Protocol games. [James Wallace]
  • machines promoted to WORKING (#7033) [Sterophonick]
  • Machines promoted to WORKING
  • Gigatron TTL Microcomputer [Sterophonick]
  • Widescreen layouts (#7018) [Firehawke]
  • undefined Added widescreen layout options for Spy Hunter.
  • undefined Add widescreen vertical layouts for Spy Hunter.
  • silkwormb: fix last level graphics [Tom]
  • Documentation update for vector options. [Aaron Giles]
  • cit101, cit101_kbd: Update notes; minor keyboard tweaks [AJR]
  • williams.cpp: Correct ROM names for the Sinistar sets & add documentation. [Brian Troha]
  • kp69: Clean up code a bit; don't latch masked-out requests; prepare for device variant [AJR]
  • netlist: Refactored pokenizer. [couriersud]
  • undefined Separated tokenizing and reading of tokens.
  • undefined This enables caching of parsing results on the token level.
  • undefined Implemented caching of token stream.
  • undefined Overall this significantly improves parsing performance (~10x)
  • undefined Next step towards a bare-bone nltool which does not depend on macro devices.
  • netlist: Add CD4013 to net_lib.cpp [couriersud]
  • netlist: Added documentation for devices in nlm_ttl74xxx.cpp [Aaron Giles]
  • undefined Documentation for all devices in nlm_ttl74xxx now is available in the doxygen documentation.
  • netlist: Rename DM9312 to TTL_9312 for consistency. [Aaron Giles]
  • netlist: Documentation updates for CDxxxx devices [Aaron Giles]
  • netlist: Make new documentation items appear in doxygen output. [couriersud]
  • netlist: add man target to netlist makefile. [couriersud]
  • 39in1.cpp: decrypted 4in1a, 4in1b; started working on decryption of 19in1 and 48in1 [Ivan Vangelista]
  • 39in1.cpp: corrected last minute clean up gone terribly wrong [Ivan Vangelista]
  • cit101: Fix reverse screen mode [AJR]
  • pmd85: cleanup; added sound. [Robbbert]
  • fireone: Committed netlist for couriersud to have a look at. [Ryan Holtz]
  • starfire: Added left/right mixer and left/right boom, but the booms don't trigger for some reason. [Ryan Holtz]
  • fireone: Added L/R mixer and L/R explosions. [Ryan Holtz]
  • fireone: Netlist sound now works other than the Alert trigger. [Ryan Holtz, Colin Howell, couriersud]
  • netlist: Typo [Ryan Holtz]
  • sa1: Fixed up compatibility comments for kirby3, pebble, smrpg [Ryan Holtz]
  • williams.cpp: Correct comment, it's Decoder "PROM" [Brian Troha]
  • exidy.cpp: Correct ROM labels for the Targ & Targ (Cocktail?) sets. [Andrew Welburn]
  • New working clones [Brian Troha]
New working clones
  • Ring of Destruction: Slammasters II (Brazil 940902) [SHVB, Filipe Nascimento, The Dumping Union]
  • targ: Improve PROM notes [AJR]
  • guab.cppundefinedHooked up BACTA datalogger, fixes coinup issues [James Wallace]
  • guab.cppundefinedMinor cleanups [James Wallace]
  • vector06: cleanup; added natural keys [Robbbert]
  • spg2xx_io: Put side-effect guards around potentially volatile reads. [Ryan Holtz]
  • mpu4vid tweaksundefinedimproved set identification, fixed some palette issues (#7038) [David Haywood]
  • New machines marked as NOT_WORKING (#7035) [ClawGrip]
New machines marked as NOT_WORKING
  • Hola Don Pepito [Victor Fernandez (City Game), aidneub41 (José Antonio), ClawGrip]
  • Fix PIC type. [ClawGrip]
  • Fix notes about song authors. [ClawGrip]
  • Fix game names (as per the official song titles). [ClawGrip]
  • vtech2: small clean; added savestate [Robbbert]
  • 39in1.cpp: hooked up dips [Ivan Vangelista]
  • Separated Williams System 11 BG sound boards into the 5 functionally different types that existed, and hooked the appropriate types
  • to each system 11/a/b/c driver. Switched to using a rom load region with a listed parent: sub space rather than using a
  • set_romregion function within the device for all users of the s11c_bg device. Replaced the embedded bg sound and bg music board
  • emulation on s11.cpp with the appropriate devices. Updated notes for the WPC Sound board. [Lord Nightmare]
  • screen: add getter for pixeltime [hap]
  • fix MT07552 [MetalliC]
  • Fix tiny build (#7040) [Julian Sikorski]
  • mcs48: fix cycles not deducted for timer irq, get rid of kaypro10 hack [hap]
  • BACTA Datalogger: Moved to shared library, improved message handling [James Wallace]
  • new NOT_WORKING clone
  • Dead or Alive (Model 2B, Revision C) [Trol]
  • model2.cpp redumped Dead or Alive ic19 [Trol]
  • carpolo: Fixed validation error. [Ryan Holtz]
  • Minor update to notes for Williams System 11/a/b games. [Lord Nightmare]
  • sgi_mips: new software list additions [Darkstar]
  • vtech1: small cleanup [Robbbert]
New machines marked as NOT_WORKING
  • Qume QVT-82 [Bitsavers]
  • mikro80: fixed cass load; kristall2,radio99: fixed cassette [Robbbert]
  • mcs48: burn opcode cycles before executing opcode [hap]
  • mcs48: get rid of wy100 irq hack [hap]
  • upd78k1/k2/k3 disassemblers: Fix branch destinations for A.n, X.n and PSW.n modes of BT(CLR) and BF(SET) [AJR]
  • champbas.cpp: updated ROM labels and PCB infos for exctscc2 [Der Kommissar, caius]
  • Fixed audit finding sets that you don't have when [smf] 1. A clone has a rom that hasn't been dumped but it has the same name as a
  • rom in the parent that has been dumped. Partly fixes issue #6985/#6981 2. If roms are the same between parent and clone but loaded
  • differently. Fixes remaining issues in #6985/#6981 & Fixes MT05556 3. If parent has all the roms in the clone & you have neither
  • set but you have a device rom that is used. Fixes MT07410 [smf-]
  • apple2: Added support for the CMS SCSI II Card [R. Belmont, Apple II Documentation Project]
  • apple2: add new files for CMS SCSI II card [R. Belmont, Apple II Documentation Project]
  • apple2: Clean up CMS SCSI II support and naming [R. Belmont]
  • netlist: more header file separation [couriersud]
  • Document rowsize parameter for dump command in debugger help [AJR]
  • screen/update_now(): fix overwriting last pixel of previous update, fix rendering whole scanline when update was called inside
  • hblank [hap]
  • smc777, mikro80: removed unneeded, added usage. [Robbbert]
  • netlist: fix creation of static solvers. [couriersud]
  • netlist: fix line-number tracking when at end of line. [couriersud]
  • undefined Also remove a semicolon from nlm_opamp.cpp
  • Added carpolo and fireone to SUBTARGET nl. [couriersud]
  • gpl16250 bootstrap tweak [DavidHaywood]
  • located some missing mpu4vid parts [DavidHaywood]
  • epic12.cpp: #if instead #ifdef (#7045) [cam900]
  • Add and hook up a device for the D-12338-567 Williams Pin Sound '88 board, used on the Williams System 11B 'Jokerz!' pinball.
  • [Lord Nightmare]
  • mpu4vid.cpp: Added inputs to Big 40 Poker. [James Wallace]
  • Switched Williams Pin Sound 88 board to use two device_mixer_interface outputs for its output channels, instead of having speakers
  • handled internally to the device. Fixed the Pin Sound 88 /SYNC_PULSE line to connect to Jokerz' System 11B PIA@3400 CA1 instead of
  • CB1, based on board pictures of the W2/W3 jumper positions. Added a note about the infamous audio hum issue on the real Jokerz!
  • pinball table, and updated device comments to clarify things and fix some minor errors. [Lord Nightmare]
  • ibm5170undefinedNew working software list additions (#7048) [ArcadeShadow]
New working software list additions
  • ibm5170: Alone in the Dark 2 (USA), Leisure Suit Larry 1: In the Land of the Lounge Lizards (3.5", VGA release, v2.0), Leisure Suit
  • Larry 1: In the Land of the Lounge Lizards (5.25", VGA release, v2.1) [ArcadeShadow]
  • Add ws layouts for a ton of machines with shifters [Firehawke]
  • undefined Add widescreen layouts for working machines: 280-ZZZAP, Buggy Boy Jr/Speed Buggy, Buggy Challenge, Change Lanes, Chase Bombers,
  • Chequered Flag, Cisco Heat, Continental Circus, Destroyer, Double Axle, Enforce (Japan, Analog Controls), Final Lap, Grand
  • Champion, Grand Prix Star, Laguna Racer, Namco System FL, Outrun, Pole Position, Power Drift, Rad Rally, Speed Freak, Speed
  • Race, Stocker, Top Racer, Top Speed, Turbo Tag (Prototype), and WEC Le Mans 24.
  • undefined Added widescreen layouts for non-working machines: Round-Up 5 - Super Delta Force, Spy Hunter (bootleg on Tecfri PCB), and Over
  • Drive.
  • icm7170: make it tick and generate interrupts [Patrick Mackinlay]
  • mpu4vid.cppundefinedfixed descriptions [James Wallace]
  • nl.lua, nl.lst: added starcrus [Ivan Vangelista]
  • segattl.cpp: added PCB code for Road Race [Ivan Vangelista]
  • netlist: align naming of files within the macro folder. [couriersud]
  • undefined Use a consistent naming scheme. This is a preparational step towards improved parsing performance.
  • raiden_ms.cpp: Add PCB ASCII layout, add year and promote from skeleton to MACHINE_NOT_WORKING [ClawGrip]
  • midwunit.cpp hook security PICs [MetalliC]
  • starfire: Removed MACHINE_IMPERFECT_SOUND flags. Added missing music and Alert sound effect to Fire One netlist and added Star Fire
  • netlist. [Ryan Holtz, Colin Howell, Aaron Giles]
  • olypeopl: Correct clocks; add RS232C serial port [AJR]
  • midwayic.cpp RTC notes [MetalliC]
New working software list additions
  • t1000: MS-DOS (Version 3.30, Tandy version 3.30.22) (Tandy 1000 SL/2) [Jon Guidry, Justin Kerk]
  • New not working software list additions
  • t1000: DeskMate 3 (Tandy 1000 SL/2) [Jon Guidry, Justin Kerk]
  • Fixed compilation of docs for HTML and manfiles. [Firehawke]
  • Add missing file to tiny build [AJR]
  • olypeopl: Specify year [AJR]
  • flyball: Added netlist sound. [Ryan Holtz, Ivan Vangelista]
  • cpu/nec: use anonymous namespaces to avoid ODR violations with enums [Vas Crabb]
  • nl.lua: fixed NL subtarget compile [Ivan Vangelista]
  • mcs48: fix possible missed timer overflow if burn_cycles is larger than 2 [hap]
  • destroyr: Added netlist sound. [Ryan Holtz]
  • copsnrob, flyball: Use raw parameters for screen timing [AJR]
  • destroyr: Use raw parameters for screen timing; correct IRQ timing [AJR]
  • add security PIC dumps for wargods, mace, blitz99, carnevil, gauntleg, gauntdl [ekorz, Caps0ff]
  • redo prev using 'full' PIC dumps with ID and config word (nw) [MetalliC]
  • odyssey2: add support for 16KB bankswitched roms [hap]
  • untangle bus/odyssey2/rom.cpp [hap]
New machines marked as NOT_WORKING
  • Lee Data 1220 Display Terminal [Bitsavers]
  • mw8080bw: add lagunar to 280zzzap netlist audio, other tweaks [Colin Douglas Howell]
  • undefined Added Laguna Racer to the 280-ZZZAP netlist audio driver, with conditional changes to the netlist for the circuitry differences
  • between the two games.
  • undefined Adjust some netlist components that apparently changed from the 280-ZZZAP schematic to production machines.
  • undefined Removed the driver's private MC3340 netlist, using the equivalent one in the netlist library instead.
  • New working software list additions (apple2_flop_clcracked.xml)
  • Dungeon! (cleanly cracked) [4am, Firehawke]
  • Theseus and the Minotaur (cleanly cracked) [4am, Firehawke]
  • Dawn Patrol (cleanly cracked) [4am, Firehawke]
  • Conceptor (cleanly cracked) [4am, Firehawke]
  • Epyx 3-Pack (cleanly cracked) [4am, Firehawke]
  • Troll's Tale (Revision 2) (cleanly cracked) [4am, san, Firehawke]
  • Daily Computer Crosswords from The New York Times (cleanly cracked) [4am, Firehawke]
  • U-Boat Command (cleanly cracked) [4am, Firehawke]
  • MECC-A308 Rocket Factory (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • Spanish Achievement II: Grammar (cleanly cracked) [4am, Firehawke]
  • Solving Word Problems 1 (cleanly cracked) [4am, Firehawke]
  • Solving Word Problems II (cleanly cracked) [4am, Firehawke]
  • Multiplication/Division Fractions: Steps 1-20 (cleanly cracked) [4am, Firehawke]
  • Division: Whole Numbers Steps 1-19 (cleanly cracked) [4am, Firehawke]
  • Percent Concepts Steps 1-5 (cleanly cracked) [4am, Firehawke]
  • Percent Steps 7-10 (cleanly cracked) [4am, Firehawke]
  • Decimals Steps 7-10 (cleanly cracked) [4am, Firehawke]
  • stactics: Use raw parameters for screen timing [AJR]
  • progolf.cpp: added hardware info, verified clocks [Guru]
New working software list additions
  • pc98: Nirvana - Zeta II (cracked) [Macaw45, Justin Kerk]
  • mcs48: fix cond jump address if argument fetch was at 0x7ff or 0xfff [hap]
  • new NOT WORKING machines (#7049) [David Haywood]
  • new NOT WORKING machines
  • PCP 8728 - 788 in 1 [David Shah]
  • unknown unSP based handheld [unknown]
  • new NOT WORKING machines
  • Virtual Ping Pong (Protocol) [Sean Riddle, David Haywood]
  • My Arcade Gamer Mini 160-in-1 (DGUN-2953) [Sean Riddle, David Haywood]
  • odyssey2: add preliminary Videopac+ C7420 Home Computer Module emulation [hap]
  • Fix clang error: private field 'm_ioctrl' is not used [-Werror,-Wunused-private-field]
  • unk6502_st2xxx.cpp: More BIOS notes [AJR]
  • z8: fixed bug in decimal adjust. Fixes PRINT 654 in bert. [Robbbert]
  • i8244: fix problem with zoomed sprites, update sound/video at tighter intervals [hap]
  • drdmania.cpp: Add missing PROM [Juan Romero, ClawGrip]
  • shine: added sound [Robbbert]
  • Define IMGUI_DISABLE_OBSOLETE_FUNCTIONS consistently [Julian Sikorski]
  • undefined IMGUI_DISABLE_OBSOLETE_FUNCTIONS was defined in osd/modules.lua but not in 3rdparty.lua. As a result, two different variants of
  • struct ImGuiIO were being defined, causing a C++ One Definition Rule violation
  • Fix non-x86 build and try to make sure it does not break silently again (#7041) [Julian Sikorski]
  • undefined Do not build x64 DRC backend when C backend is forced
  • undefined New CI target (mametiny + kinst)
  • undefined Switch travis to CI target
  • undefined Switch appveyor to CI target
  • cischeat.cpp, progolf.cpp: updated hardware notes [Guru]
  • Fix ci build [Julian Sikorski]
  • netlist: improve parsing performance [couriersud]
  • undefined preparational work for easier device addition.
  • netlist: more include untangling. [couriersud]
  • undefined nl_base.h now basically only includes files from core.
  • undefined all headers in core compile on their own.
New working clones
  • Oriental Legend / Xiyou Shi E Chuan (ver. 105, Taiwanese Board) [GC8TECH.COM, Team FBNeo]
  • Zhongguo Long II (ver. 101C, China) [GC8TECH.COM, Team FBNeo]
  • Knights of Valour 2 Plus - Nine Dragons / Sanguo Zhan Ji 2 Qunxiong Zhengba / Sanguo Zhan Ji 2 Feilong Zai Tian / Sangoku Senki
  • Busyou Souha (ver. M203XX, 200, 100CN) [GC8TECH.COM, Team FBNeo]
  • Zhongguo Long Pretty Chance [Dragon World Pretty Chance] (V110 03/19/02 11: 13:16, China) [GC8TECH.COM, Team FBNeo]
  • Puzzle Star / Mohuan Xingzuo (ver. 100MG, 09/30/99 build) [GC8TECH.COM, Team FBNeo]
  • Oriental Legend 2 (Korea) / Xiyou Shi E Chuan Qunmoluanwu (World, China, Japan, Hong Kong, Taiwan) (ver. 203) [Oriental Ex]
  • [GC8TECH.COM, Team FBNeo]
  • netlist: commit missing files in last commit. [couriersud]
  • odyssey2/homecomp: add cassette i/o [hap]
  • odyssey2: add g7400 keyboard [hap]
  • Add an overload to input_to_stream_input in disound.cpp, fixes the input_gain and set_input_gain functions being unusable on
  • device_mixer_interface type. [Lord Nightmare]
  • z180: Updates [AJR]
  • undefined Correct FRC counting rate and direction
  • undefined Run programmable reload timer off FRC
  • undefined Emulate a subtle difference from Z80 behavior in fetching opcode after DD CB or FD CB
  • New NOT_WORKING software list additions (#7060) [ClawGrip]
New NOT_WORKING software list additions
  • picno: [ClawGrip]
  • Dokkin Shinri Game, Paint Ehon: Cinderella Monogatari, Hello Kitty no Eikawa [TeamEurope]
  • Revert "Add an overload to input_to_stream_input in disound.cpp, fixes the input_gain and set_input_gain functions being unusable
  • on device_mixer_interface type. [Lord Nightmare]" [Lord-Nightmare]
  • undefined This reverts commit 03f3e1ff42f4171d7ef8f484b5b4843183e95a17.
  • 4dpi: add another firmware version [Tanner Collins, Tom Miller]
  • undefined 4D/20 firmware revision 3.1a added
  • undefined gr1 fix enables all 4D/20 and 4D/25 firmware to pass power-on diagnostics
  • undefined added layout for diagnostic led display
  • odyssey2.xml: sort list [hap]
  • g7400.xml: sort list, rename conflicts with odyssey2.xml [hap]
New working software list additions
  • odyssey2: Red Baron (Euro, Prototype, Alt), Route 66 [unknown]
  • altos486: added prom [Robbbert]
  • odyssey2: avoid tabs in port names [hap]
  • mame/layout/brkball.lay: greatly simplified layout [Vas Crabb]
  • shine: removed duplicate cassette definition, added notes. [Robbbert]
  • ef9340: bgcolor is remembered for alphanumeric chars [hap]
  • odyssey2: more PORT_CHAR for g7400 keys [hap]
  • ef9340: add keyboard cursor [hap]
  • new WORKING software list additions (#7065) [Sterophonick]
  • undefined fm7_cass: Inoue's Dragon Slayer [Samuel Messner]
  • seta.cpp: Add notes for madshark title (#7051) [cam900]
  • pc98.xml: softlist updates, part 7 (F) (#7057) [r09]
  • undefined pc98.xml: softlist updates, part 7 (F)
  • - Added new software items from the Neo Kobe Collection (working):
  • - F-15 Strike Eagle F29 Retaliator (1992-10-10) Farland Story - Kamigami no Isan Farland Story - Juuou no Akashi Farland Story -
  • Juuou no Akashi (cracked) Fermion - Mirai kara no Houmonsha Figure - Ubawareta Houkago Figure - Ubawareta Houkago (Alt) Finish
  • Hold Finish Hold Hissatsuwaza Zukan Finish Hold 2 - Tag Fantasy Knight Fukkokuban First Queen First Queen (Alt) First Queen
  • III FlixMix Floppy Bunko 09 - Bishoujo Graphic Data Shuu Vol. 04 FontWave Four Flush Frontier Frontier (cracked) Foresight
  • Dolly Fuurin Kazan Fuzoroi no Lemon
  • - Added new software items from the Neo Kobe Collection (not working):
  • - Fairie's Residence Farce - Yuuwaku Hakusho Finish Hold (cracked) Finish Hold 2 - Tag (cracked)
  • - Replaced these software items which were incomplete or modified (with save data, etc):
  • - F-14 Fleet Defender Fantasy Knight Feti
  • - Renamed the Frontier Universe shortname to "frontunv" to avoid confusion with the newly-added Frontier
  • - Re-tested software entries with current MAME
  • - Relabeled disks with their actual names
  • - Added usage notes for software that needs DOS
  • - Removed duplicate images where the only differences are in the saved game data or the image format
  • - Reordered some disks so they are auto-mounted in a more logical way
  • - Some minor title / spelling fixes
  • Revert "seta.cpp: Add notes for madshark title (#7051)" (#7070) [Angelo Salese]
  • undefined This reverts commit 4b97bf3b9ad88233cf3cdc7eb6fca594f8304afe.
  • odyssey2: improve 824x/ef934x layer mixing [hap]
  • seta.cpp: Improve madshark DIP switch description. [cam900]
  • undefined The DIP switch doesn't change any regional licensing warnings or messages, all it does is change select between English and
  • traditional Chinese title. It's better to explicitly document what the switch does.
  • seta.cpp: correct madshark DIP switch settings [Vas Crabb]
New working clones
  • Tougenkyou - Road of the Sword (M68k label V100) (ARM label V101, ROM 03/13/03 SHEN JIAN) (Japan, JAMMA PCB)
  • [GC8TECH.COM, Team FBNeo]
  • Shan Liang San He Yi (Flash 3-in-1) (V102 08/23/04 13: 03:26) [GC8TECH.COM, Team FBNeo]
  • leland.cpp: Fill in some missing ROM labels for Alley Master. [Brian Troha]
  • segas16a.cpp: Document some Sega game ID numbers for Quartet 2 [Brian Troha]
  • Clean up command-line -h output, tidy up emulator_info class a little, add trim trailing whitespace to .editorconfig [Vas Crabb]
  • Properly fix confsettings for Mad Shark [Angelo Salese, hap, DopefishJustin]
  • seta.cpp: we do not transliterate Chinese titles as Japanese [Vas Crabb]
  • odyssey2: disable logging [hap]
  • Let's please IDEs (nw) [Angelo Salese]
  • x1.cpp: improve video documentation and make some QA (nw) [Angelo Salese]
  • odyssey2: add notes [hap]
  • i8244: add external collision detection [hap]
  • midvunit.cpp: crusnwld uses newer type PIC midwayic.cpp: remove few unneeded HLE hacks, add debugger access guards [MetalliC]
  • blktiger_ms.cpp: decrypted main CPU ROMs brkball.lay: removed superfluous lines [Ivan Vangelista]
  • new WORKING Software List Entry (#7068)
  • gamate.xml: Incantational Couple [Peter Wilhelmsen, David Haywood, Morten Kirkegaard]
  • vigilantbl: add pal + proms [TwistedTom]
  • Fix a typo in TNZS driver [Rolel 42]
  • undefined Replaced "datails" by "details".
  • ef9340: move read commands to readhandler and add slice mode [hap]
  • gameking: Add preliminary sound emulation using external DAC device [AJR]
  • Some Ap2000 fixes and UPD7810 analog fixes (#7075) [goldnchild]
  • undefined Upd7810 analog conversion fixes (conversion registers, scan mode)
  • undefined Epson Ap2000 fixes for controls (remap controls to keypad)
  • cchip: Fix analog input values [AJR]
  • apple cassettes: sound added, notes updated. [Robbbert]
  • New working software list additions (apple2_flop_misc.xml)
  • Anti-M (version 1.7) [4am, qkumba, Firehawke]
  • a2600,apogee: updated notes [Robbbert]
  • c128.cpp: Corrected software lists associated with the machine which had a reference to a non-existent file. [Scott Stone]
Software list items promoted to working
  • g7400: [hap]
  • Air Battle (Euro, Plus), Basket Bowling+ (Fra, Plus), Tenpin Bowling/Basketball (Euro, Plus, Prototype), [hap]
  • Billard+ (Fra, Plus), Billiard (Euro, Plus, Prototype), Clay Pigeon (Euro, Plus, Prototype), [hap]
  • Cosmic Conflict (Euro, Plus), Demon Attack+ (Fra, Plus), Exojet+ (Fra, Plus), Flipper+ (Fra, Plus), [hap]
  • Flipper+ (Fra, Plus, Alt?), Freedom Fighters (Euro, Plus), Combattants de la Liberté (Fra, Plus), [hap]
  • Killer Bees (Euro, Plus), La Ruche Infernale (Fra, Plus), Le Tresor Englouti (Fra, Plus), [hap]
  • Loony Balloon (Euro, Plus), Neutron Star (Euro, Plus), Nightmare (Euro, Plus), Pickaxe Pete (Euro, Plus), [hap]
  • Race/Spin-out/Cryptogram (Euro, Plus), Grand Prix+ (Fra, Plus), Satellite Attack (Euro, Plus), [hap]
  • Stone Sling (Euro, Plus), Terrahawks (Euro, Plus), Flashpoint (USA, Prototype, PAL Conversion), [hap]
  • Helicopter Rescue (Euro), Home Computer Module (Euro), Moto-Crash (Fra), Norseman (Euro), Trans American Rally (Euro) [hap]
New clones marked as NOT_WORKING
  • Baywatch (2.01 French) [PinMAME]
New working clones
  • Sector Zone (set 2, Tecfri hardware) [Juan Romero, ClawGrip, David Haywood, Recreativas.org]
  • netlist: untangle sound and cpu devices. [couriersud]
  • member variables are now where they belong.
  • Avoid over/underclocking of netlist sound devices.
  • mame/audio/cage.cpp: added one missing variable to state saving, should address MT07724 [Ivan Vangelista]
  • upd7810: Fix semantics of SKIT NMI and SKNIT NMI; simplify analog input code [AJR]
  • netlist: make streams accept logic parameters as well. [couriersud]
  • netlist: Add THRESH parameter to AFUNC [Aaron Giles]
  • netlist: machine.time() rules. [couriersud]
    • avoid overshooting sound devices, i.e. advancing past machine.time().
    • removed 2us adjustment in sound_stream_update.
  • netlist: improve two error messages. [couriersud]
    • Provide more detail and rephrase to make them more clear.
  • midxunit.cpp revx issue notes, marked revx and invasnab PIC "dumps" as BAD [MetalliC]
  • pgm.cpp: overhauled ROM labels according to PCB pics [JacKc, GC8TECH.COM]
  • Ap2000 fixes to get it to start up properly; Also adding green ready led indicator to printhead box to see status. (#7079)
  • [goldnchild]
  • undefined ap2000: Fixes to get it to start up properly
    • - Proper initialization NMI delay
    • - Make printhead display ready status
  • netlist: Fix elif processing. [couriersud]
  • netlist: Remove printf debugging. [couriersud]
    • also raises error if during parsing a local source is not found.
  • gkigt.cpp: add major authors to copyright notice [R. Belmont]
  • netlist: buffered_param_setter refactoring [couriersud]
    • Each parameter to set now has a dedicated buffered_param_setter device.
    • This allows different sample times per device
    • Updated netlist.cpp for new approach
    • buffered_param_setter is a template. The template parameter is a class which is expected to support the [] operator. The value
  • passed to [] operator is the requested sample number.
  • netlist: Fix compileundefinedsorry. [couriersud]
  • apple2: start modernizing card rom handling [R. Belmont]
  • bus/centronics/epson_lx801l.cpp: cleaned up indentation, got rid of some preprocessor macros leaking from the header [Vas Crabb]
  • clean up #include stuff, make trampoline constructors protected, restore blank lines between paragraphs in seicross.cpp comment
  • [Vas Crabb]
  • exidy.cpp: Corrected ROM labels for Venture (version 5 set 2) and verified vel_11d-2.11d [Andrew Welburn]
  • williams.cpp: Correct ROM label typo in Sinistar Rev 3. [Brian Troha]
  • seicross.cpp: made friskytb use an M6802 [Ivan Vangelista]
New working software list additions
  • ibm5170: Rise of the Dragon (5.25") [TGOD, Justin Kerk]
  • n64.xml: Add some carts PCBs metadata [ClawGrip]
  • bus/bbc/fdc: Added the Kenda Professional DMFS and Microware/UDM DDFS boards. [Nigel Barnes]
  • acorn_dsk: Added support for Kenda formatted SSD images. [Nigel Barnes]
  • bbc.cpp: Reset devices before CPU reset is cleared on BREAK. [Nigel Barnes]
  • sgi_mips: new software list additions [Davide Cavalca]
  • MT 07729 [AJR]
  • atarittl: Added netlist for Tank. currently runs at about 0.005% of full speed, unsure why. [Ryan Holtz]
  • atom: cleanup [Robbbert]
  • netlist: Regenerated static solvers, and fixed errors preventing static solvers from generating. [Ryan Holtz]
  • ef9340: add character blink/underline modes [hap]
  • apple2: added HAL Labs Gizmo digital joystick adapter [R. Belmont, Golden Child]
  • ef9340: internal chr rom was bitswapped, also mark it bad dump [hap]
  • netlist: increase queue sizes to accomodate nl_tank complexity. [couriersud]
  • netlist: Add tank to nl subtarget, update static_solvers. [couriersud]
  • Share the memory maps for the System 11/A/B/C mainboard maincpu and audiocpu between the s11, s11a, s11b, s11c drivers to remove
  • redundant identical copies in each driver. Made the MC1408 dac a member device of the s11 main class to get rid of some init-time
  • tag lookups and prepare for future enhancements. Put the initialization order of devices in the sound-board specific machine
  • configs in a more sane order. [Lord Nightmare]
  • Change status of Oregon Trail (Version 1.1) (cleanly cracked) to unworking. [Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • MECC-A157 Oregon Trail (Version 1.4) (cleanly cracked) [LoGo, Firehawke]
  • sspeedr: new netlist audio implementation (#7081) [Colin Douglas Howell]
    • undefined sspeedr: new netlist audio implementation
    • Netlist-based audio implementation for sspeedr (Super Speed Race, 1979) derived from Midway audio schematics, and based on that used for 280zzzap (280-ZZZAP) and lagunar (Laguna Racer) in the mw8080bw driver. The Super Speed Race audio circuits are clearly derived from those games; the biggest difference is the use of a linear feedback shift register for noise generation.
    • Updated netlist static solvers with recent netlist changes.
  • n64.xml: Fix validation errors (#7088) [ClawGrip]
  • vgmplay.xml: Added 15 new entries [vgmrips.net, Tafoid]
  • vgmplay.xml: Fixed a good number of entries for correct shortnames, increased description info and filled in "no_data" fields.
  • [Tafoid]
  • video/mc6845.cpp: Copying some switch statements doesn't constitute copyrightable creative work (thanks Nigel Barnes for pointing
  • this out) [Vas Crabb]
  • nld_9321: Fixed Enable input, it should be inverted. [Ryan Holtz]
  • tank: Commented out CPU-choking motor sound for now. Fixed a transcription error. At least partially fixed screen parameters.
  • [Ryan Holtz]
  • netlist: Properly fixed 74165 implementation. Fixed MK28000 address latching. [Ryan Holtz]
  • tank: Attempted to hook up proper timing params, doesn't seem to work. [Ryan Holtz]
  • Clean up clang options now that clang 5 is a hard requirement, and suppress xor-used-as-pow warning introduced in clang 10 [Vas Crabb]
  • hiscore.dat: updates [Leezer]
  • btiger.cpp, gameking.cpp, hng64.cpp, segas16a.cpp: very minor spelling fixes [Ivan Vangelista]
  • sspeedr.cpp: added save state support [Ivan Vangelista]
  • blktiger_ms.cpp: flagged as MACHINE_IS_SKELETON [Ivan Vangelista]
  • thunderx.cpp: added ROM locations for scontra and documented hashes for ROMs of same contents but different sizes found on some
  • PCBs [Guru]
New working clones
  • Huanle Liuhe Yi (Happy 6-in-1) (M68K ver. V100, ARM ver. V100CN) [GC8TECH.COM, Team FBNeo]
  • pgm.cpp: standardized set names [JacKc]
  • ef9340: add support for double width/height characters [hap]
  • hd6345: Added all registers and implemented screen split. [Nigel Barnes]
New working software list additions
  • bbc_rom: [Nigel Barnes]
  • Kenda Professional DMFS with PADS 1.02, Master ROM 1.04, Supervisor 2 - DFS, Supervisor 3 - Floppy, Supervisor 3 - Winchester
  • [Nigel Barnes]
  • UDM DDFS 0.98 [Paul Klintworth]
  • UDM DDFS 3.10 [Steve Williams]
New NOT_WORKING software list additions
  • bbc_rom: Terminal for Rank-Cintel/BBC Slide File, VideoROM: Videodisc Player Control Software [Nigel Barnes]
New working clones
  • Sector Zone (set 3) [Real, f205v]
New working software list additions
  • odyssey2: Power Lords (Euro, Prototype), Spider-Man (Euro, Prototype, Alt) [unknown]
  • g7400: Clay Pigeon (Euro, Plus, Prototype, Alt) [unknown]
New working clones
  • Adders and Ladders (v2.1d) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • Strike it Lucky (v0.5, Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • Strike it Lucky (v0.53, Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • The Mating Game (v0.4, Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • Barquest (v2.6d) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • Prize Space Invaders (BWB INV1, 50p/30p Play, Version 1.2) (Datapak) (MPU4 Video)
  • [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
  • Blox (SJM BLOX, 50p/20p Play, Version 2.0) (Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
  • Prize Tetris (BWB) (Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
  • Prize Tetris (BWB) (Showcase) (Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
  • Monopoly (JPM) (Version 4H, Protocol) [Philip Bennett, James Wallace, David Haywood]
  • Monopoly (JPM) (Version 4) [Philip Bennett, James Wallace, David Haywood]
  • Monopoly (JPM) (Version 3) [Philip Bennett, James Wallace, David Haywood]
  • Monopoly Classic (JPM) (Version 5, Protocol) [Philip Bennett, James Wallace, David Haywood]
  • Monopoly Deluxe (JPM) (Version 6, Protocol) [Philip Bennett, James Wallace, David Haywood]
  • new not working clones
  • Monopoly Deluxe (JPM) (Version 1) [Philip Bennett, James Wallace, David Haywood]
  • BACTA datalogger: Rewrote to improve logging and internal data handling. [James Wallace]
  • netlist: dead code removal. [couriersud]
    • moved dead code into examples/lostfound.cpp
    • This work didn't improve performance but still may serve as examples for complex truth table implementations.
  • netlist: fix some pedantic clang warnings. [couriersud]
  • fixedfreq.cpp: Improve handling of interlaced video [couriersud]
    • will now detect half lines before vsync and determine field.
  • tank: fix video parameters [couriersud]
  • kc82: Log MMU changes [AJR]
  • archimedes.xml: minor validations (nw) [angelosa]
  • cit101_kbd: Use alternate key names when AZERTY layout is selected [AJR]
  • cit101_kbd: Fix editing error in 2fa849f25aafba9c1c5ac2dfb9fe933888c0270e [AJR]
  • tank: Assorted fixes and changes. For some reason, GNE (H4.6) never goes low at the start of the game. [Ryan Holtz]
  • bus/electron/cart/sndexp.cpp: Fixed banking of 8K RAM, command *LRAM now works. [Nigel Barnes]
New working software list additions
  • electron_cart: Sound Expansion 2.0 [MarkH]
New NOT_WORKING software list additions
  • electron_cart: UPURS 1.0E [Martin Barr]
New NOT_WORKING software list additions
  • bbcm_cart: MasterPieCe 1.10, Prisma-3 1.30, Prisma-3 2.30 [Ian Bradbury]
  • bbc_ramdisc: Fix passthrough interrupt lines. [Nigel Barnes]
  • Machines promoted to WORKING
  • CIT-101 Video Terminal [AJR]
  • CIT-101e Video Terminal [AJR]
  • machine/ncr5380n.cpp: Use explicitly sized storage type for enum registered for save state [Vas Crabb]
  • midxunit.cpp issue note update, cleanup security chip access [MetalliC]
  • adam: fixed some bugs with quickloader [Robbbert]
    • display name instead of pointer
    • fixed 1-byte buffer overflow
    • fixed basic program corrupting itself when run
    • fixed autostart of machine-language programs
  • hp9k3xx: add hp9k3xx_cdrom and hp9k3xx_hdd software lists (#7094) [Davide Cavalca]
  • undefined New working software list additions:
    • - HP-UX Release 9.10 for Series 300/400 (CD-ROM)
    • - HP-UX 9.1 Y2K Patches
    • - HP-UX Application Software
    • - HP-UX 9.10 Programming Language Tools
    • - HP LaserROM HP-UX Release 9.0
    • - HP-UX Release 9.10 for Series 300/400 (hard disk)
  • microtch.cpp: Add BIOS 2.2 [Victor Fernandez (City Game), ClawGrip] (#7097) [ClawGrip]
  • New working clones (#7096) [ClawGrip]
New working clones
  • Mighty! Pang (Asia 001010) [parramon]
  • ibm5150undefinedNew working software list additions (#7089) [ArcadeShadow]
  • undefined Added: Prince of Persia (3.5", v1.1), Wolfpack (USA) Renamed [ppersia35a]: Prince of Persia (3.5", v1.1) --> Prince of Persia
  • (3.5", v1.1, Hit Squad release)
  • ibm5170undefinedNew working software list additions (#7084) [ArcadeShadow]
  • undefined Battle Chess 4000, UFO - Enemy Unknown (Euro), X-COM - UFO Defense (USA)
  • New working clones (#7083) [ClawGrip]
New working clones
  • Mr. Do! (bootleg) [Juan Romero, ClawGrip]
  • vsmile: Simple controller LED visualization support (#7080) [Simon Eriksson]
  • hp9k3xx_cdrom: line 76: validation error [Robbbert]
  • odyssey2: add cartridge B pin [hap]
  • Massive cleanup of metadata on Apple software lists. [Firehawke]
  • New working software list additions (apple2_flop_orig.xml)
  • Sorcerer of Claymorgue Castle (Version 2.2/122) [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Opposites v01.30.87 (cleanly cracked) [4am, Firehawke]
  • MECC-A746 English Volume 1: Parts of Speech (Version 1.5) (cleanly cracked) [4am, Firehawke]
  • Reading Comprehension: Main Idea and Details (cleanly cracked) [4am, Firehawke]
  • Scoring Higher: Mathematics A, Grade Level 3 (cleanly cracked) [4am, Firehawke]
  • Verbs 2 (Version 08.31.86) (cleanly cracked) [4am, Firehawke]
  • Kaves of Karkhan (Revision 2) (cleanly cracked) [4am, Firehawke]
  • The Spanish Hangman (cleanly cracked) [4am, Firehawke]
  • Scoring Higher: Verbal Grade Level 3 (cleanly cracked) [4am, Firehawke]
  • The Sorcerer of Claymorgue Castle (Version 2.2/122) (cleanly cracked) [4am, Firehawke]
  • French Achievement III (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • bmjr: cleanup; fixed cassette; added savestate [Robbbert]
  • bmjr: adjusted the notes [Robbbert]
  • nmk16.cpp: Fix DMA timing related regression ex:hachamf ttle [cam900]
  • cps2.cpp: use ROM_LOAD_64_BYTE macro where appropriate [Vas Crabb]
  • atom: fixed capslock freeze [Robbbert]
  • ibm5150,pasopia,pc8801: hooked up cassette software lists [Robbbert]
  • dpb7000: Improved disk controller emulation, somewhat improved brush loading. [Happy, Ryan Holtz]
  • vtech2: added one waitstate to resolve MT 07094 and MT 07141. [Robbbert]
  • Filesize fix for microtouch_5604340_rev_2.2.u1 (nw) [Scott Stone]
  • ibmpcjr: added ability to cassette save from rom basic. [Robbbert]
  • flt cleanup [Robbbert]
New working software list additions
  • odyssey2: Martian Threat (Euro, Prototype, Alt) [unknown]
  • screen: fix possible issue if update_now and update_partial are both called from driver [hap]
  • photoply.cpp: Add notes about BIOS versions (#7100) [ClawGrip]
    • replaced pcp8718 dump with correct one [Sean Riddle] (#7098) [David Haywood]
    • replaced pcp8718 dump with correct one [Sean Riddle]
  • m72.cpp: Redumped and verified the i8751 MCU for Legend of Hero Tonma (World) [Hammy, TeamEurope]
  • odyssey2.xml: remove unidentified compat tag [hap]
  • BACTA Datalogger: fixed regressions [James Wallace]
  • TMS340X0 updates [AJR]
    • undefined tms34020: Upgrade data bus to 32 bits and add preliminary masking for 16-bit operations
    • undefined tms34010, tms34020: Eliminate pure 8-bit read/write bus accesses (these are always read-modify-write, even if aligned)
    • undefined btoads, midxunit: Use 8-bit handlers for NVRAM, reducing size to 8192 bytes
    • undefined midwunit, midxunit: Eliminate dependencies on midtunit driver
  • bus/electron: Added the JAFA Mode 7 Display Unit. [Nigel Barnes]
  • Fix MAME error: install_read_handler: In range 80800000-80800007 mask 0 mirror 0 select 0, end address has low bits unset, did you
  • mean 8080001f ? [AJR]
  • New machines marked as NOT_WORKING (#7104) [ClawGrip]
New clones marked as NOT_WORKING
  • Photo Play 1999 (Spanish) [jordigahan, ArcadeHacker, ClawGrip, Recreativas.org]
  • dpb7000: Fixed disk loading of brushes. Fixed stepped brush accesses via BIXOS and BIYOS. [Lord Nightmare, Happy, Ryan Holtz]
  • vp101: Fleshed out inputs, fixed sound POST hanging, found framebuffer base address register. [Ryan Holtz]
  • Sound and other improvements to Sega G-80 games. (#7103) [Aaron Giles]
    • undefined Sound and other improvements to Sega G-80 games: [Aaron Giles, couriersud]
    • - Added netlist-based sound to Eliminator, Zektor, Space Fury, and Astro Blaster.
    • - Split the Sega Universal Sound Board and Speech Boards into their own separate files.
    • - Improved Universal Sound Board implementation for better accuracy in Star Trek and Tac/Scan.
    • - Wrote netlist-based backend for Universal Sound Board; currently disabled due to limitations in the system.
    • - Wrote netlist-based backend for Speech Board; currently disabled pending future sound system changes.
    • - Implemented wait states and the vector DRAW flag to help improve timing.
    • - SP0250 Improvements: [Aaron Giles]
    • - Matched clock divider to real chip measurements.
    • - Fixed behavior when not fed enough data; addresses "gapping" in speech in Sega games.
    • - Implemented accurate LFR noise generator according to real chip measurements.
    • - Added pulse-width modulation DAC output mode for future consumption by netlist.
    • - Netlist additions: [Aaron Giles]
    • - Added compile-time option to record nltool-compatible CSV files.
    • - Improved CD4020 implementation.
    • - Fixed CD4053 behavior.
    • - Added 74139 device.
    • - Added TL082 device.
    • - 8253 PIT changes: [Aaron Giles]
    • - Added explicit synchronization to all writes.
    • - Cleaned up some timing calculations to avoid double<->attotime conversions.
  • Updated static solvers. [Aaron Giles]
  • midxunit.cpp regression fix [MetalliC]
  • odyssey2.xml: add file index for numbered videopac carts [hap]
  • odyssey2: remove unused port handlers [hap]
New working software list additions
  • electron_rom: Mode 7 Simulator v1.5 [Nigel Barnes]
New NOT_WORKING software list additions
  • electron_rom: GoMMC Tools 1.03, Mode 7 Mk2 v1.1, Mode 7 Mk2 v2.2 [Nigel Barnes]
  • palloc: use posix_memalign with android [Tiago Pierezan Camargo]
  • seta001.cpp: fix typo (nw) [Angelo Salese]
  • netlist: optimized 7416 [couriersud]
  • Pass FORCE_C_DRC_BACKEND=1 on ppc architectures [Julian Sikorski]
    • PowerPC architecture is special in a way that it has some inline assembly code but no DRC support. As a result, NOASM=1 was never
  • configured. In contrast to the old DRC, asmjit only compiles on the architectures it supports. FORCE_C_DRC_BACKEND=1 needs to be
  • passed to the makefile or the compilation will fail.
  • netlist: Add AN6551 opamp [couriersud]
  • crude FIFO for pcp8718 / pcp8728, they now copy a block which attempts to checksum the internal ROM (#7108) [David Haywood]
    • SPI needs to be byte accessible
    • crude FIFO for pcp8718 / pcp8728, they now copy a block which attempts to checksum the internal ROM
    • note
new NOT_WORKING machine
  • Sega Golf Club Network Pro Tour 2005 (Rev C) (GDX-0010C) [Jorge Valero, rtw]
  • atronic.cpp: Fix address mapping issue [AJR]
  • pit8253: Fix cycles computation error due to using floating-point. [Aaron Giles]
  • Switch Midway MCR-68k hardware to use the s11c_bg implementation of the Williams System 11 BG sound board instead of the older
  • implementation. [Lord Nightmare]
  • metalmx: Probably fix regression [AJR]
  • Clean up the preprocessor glue for selecting RGB utility implementation a little [Vas Crabb]
  • m72.cpp: Add, fix and standardize comments about sets [Brian Troha]
  • New working software list additions [smf-]
  • kaypro484: CP/M 2.2F (81-292-A) [Scott G Taylor] kaypro484: CP/M 2.2G (81-292-A) [Don Maslin]
  • fixed copy/paste (nw) [smf-]
  • fix compile (nw) [smf-]
  • docs: update for changes in MSYS2 packages, fix a typo, add note about using LLVM linker with GCC [Vas Crabb]
  • Fixed typo noticed by MASH. [Robbbert]
  • emu/video: check macros are defined before doing comparisons, also fix a typo in docs [Vas Crabb]
  • metalmx.h: Add file mistakenly omitted in baa872748d5f4c26d018e545297009345612ceb3 [AJR]
  • apple3: add SOSHDBoot as the default BIOS; system can now boot from CFFA2 in addition to floppies. [R. Belmont, Rob Justice]
New working clones
  • Mephisto Polgar (v1.10) [Berger]
  • apple3: Allow use of the CMS SCSI II Card, which works with SOSHDBoot. [R. Belmont]
  • m72.cpp: Correct Cut-n-paste statements to reflect corresponding ROM [Brian Troha]
  • sp0250: count one more for pitch; update comments. [Aaron Giles]
  • midxunit.cpp bad PIC16 dump was manually restored, hooked to driver [MetalliC]
  • midxunit.cpp small cleanup [MetalliC]
  • i8244: simplify pos strobe hold [hap]
  • Enable ppc64le for travis (#7113) [Julian Sikorski]
    • Added akkaarrh to the ci target.
    • Switched Travis CI to Ubuntu Focal.
    • Allow ppc64le CI build to fail.
    • Report CI status as soon as a job has failed or remaining jobs are allowed to fail.
  • m92.cpp: Correct ROM labels for the Undercover Cops World & US sets. [Brian Troha]
  • sp0250: Further verification from real hardware. [Aaron Giles]
  • push pcp8718 / pcp8728 foward, fix some unsp20 bit opcode bugs [David Haywood] (#7109) [David Haywood]
    • Cleaned up save/load state menu code. [Vas Crabb]
    • Fixed display names for states saved with keyboard keys
    • Wait for at least one frame with no keys pressed before saving/loading.
  • hp9k3xx_cdrom.xml: XML format fix (nw) [Scott Stone]
  • abc80: Added a note regarding the slow floppy controller copy protection feature. [Curt Coder]
  • z80dma: Added IEO callback. [Curt Coder]
  • nscsi: Implemented REZERO command. [Curt Coder]
  • nscsi_s1410: Fixed format unit command and data input. [Curt Coder]
  • abc1600: Implemented Luxor 4105 SASI card according to schematics. [Curt Coder, Dataindustrier AB DIAB Intressegrupp]
  • splash.cpp: decrypted ringball. Currently stuck at initialization / test mode. [Ivan Vangelista]
  • netlist: Fix some pedantic clang warnings. [couriersud]
  • netlist: Fix some documentation issues. [couriersud]
  • netlist: Add NETLIB_DELEGATE_NOOP() [couriersud]
    • This should be used for inputs which do not need a handler.
    • Examples are data inputs which are only accessed on a clock change.
  • netlist: fix clang build. [couriersud]
  • karnov.cpp: Correct ROM labels for the Karnov sets. [Brian Troha]
  • i8244: reduce partial screen update calls [hap]
  • gnat10: Add lots of stubs and notes for later [AJR]
  • electron_sndexp3: ROM is mapped to bank 13. [Nigel Barnes]
  • electron_romboxp: Empty ROM sockets contain RAM by default. [Nigel Barnes]
  • odyssey2: different video xtal for jopac [hap]
  • karnov.cpp: Use OCS to derive clock speeds. [Brian Troha]
  • netlist: remove duplicate device definitions. [couriersud]
  • netlist: use macro dips for 74175, 74192, 74193, 74194, 74365. [couriersud]
  • chdman.cpp: GCC 9.3 is actually the cutoff point for legacy MSVC-style long long format flags. [Vas Crabb]
  • vgmplay.xml updates [Scott Stone]
    • Added proper dates to nearly all ?? YEAR fields.
    • Fixed dozens of short names to better match MAME's softlist metadata.
    • Enhanced some descriptions for many Sega titles - properly denoting the actual console when possible.
  • formats: Removed some inappropriate uses of emu_fatalerror and stderr. [Vas Crabb]
  • makefile: Make cleansrc target use shell type to select correct syntax rather than assuming Windows uses cmd shell. [Vas Crabb]
  • srcclean for 0.224 [Vas Crabb]
  • Metadata corrections: [Vas Crabb]
    • Consistent use of leading article in The Sorcerer of Claymorgue Castle across Apple II software lists.
    • Missing space in ibm5170.xml and stray right angle bracket in sgi_mips.xml.
    • Lowercase disambiguators and ISO 843 Greek transliteration in funworld.cpp.
    • Removed not working flag inadvertently left on a machine in mpu4vid.cpp.
  • cinemat: Fix naming convention violation. [Aaron Giles]
  • pc98.xml: Mark fh2tagc as not working. [Vas Crabb]
→ NOWSZY [arcade] Mame x64 0.219 29/02/2020

MAME 0.219 29 Feb 2020

MAME 0.219 arrives today, just in time for the end of February! This month we’ve got another piece of Nintendo Game & Watch history – Pinball – as well as a quite a few TV games, including Dream Life Superstar, Designer’s World, Jenna Jameson’s Strip Poker, and Champiyon Pinball. The previously-added Care Bears and Piglet’s Special Day TV games are now working, as well as the big-endian version of the MIPS Magnum R4000. As always, the TV games vary enormously in quality, from enjoyable titles, to low-effort games based on licensed intellectual properties, to horrible bootlegs using blatantly copied assets. If music/rhythm misery is your thing, there’s even a particularly bad dance mat game in there.

On the arcade side, there are fixes for a minor but long-standing graphical issue in Capcom’s genre-defining 1942, and also a fairly significant graphical regression in Seibu Kaihatsu’s Raiden Fighters. Speaking of Seibu Kaihatsu, our very own Angelo Salese significantly improved the experience in Good E-Jan, and speaking of graphics fixes, cam900 fixed some corner cases in Data East’s innovative, but little-known, shoot-’em-up Boogie Wings. Software list additions include the Commodore 64 INPUT 64 collection (courtesy of FakeShemp) and the Spanish ZX Spectrum Load’N’Run collection (added by ICEknight). New preliminary CPU cores and disassemblers include IBM ROMP, the NEC 78K family, Samsung KS0164 and SSD Corp’s Xavix 2.


New working machines
  • Advance Bright Ltd / V-Tac Technology Co Ltd. Decathlon [Sean Riddle, ClawGrip]
  • Bandai / SSD Company LTD Mahou Taiketsu Magiranger - Magimat de Dance & Battle (Japan)
  • [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Conny / VideoJet Teenage Mutant Ninja Turtles - Pocket Dream Console (France) [TeamEurope, David Haywood]
  • Consumenta Computer / Loproc Conchess (standard) [hap, Berger]
  • Game & Watch: Pinball [algestam, Ryan Holtz]
  • Hasbro / Tiger Electronics Dream Life Superstar (Version 0.3, Mar 16 2007) [Sean Riddle, David Haywood, Ryan Holtz]
  • Hasbro / Tiger Electronics Mission: Paintball Powered Up [Sean Riddle, David Haywood]
  • Hasbro / Tiger Electronics Star Wars - The Clone Wars [Sean Riddle, David Haywood]
  • Hasbro Designer's World (Version 1.0, Dec 20 2005) [Sean Riddle, David Haywood, Ryan Holtz]
  • Hegener + Glaser Mephisto 1X [Berger, blitzchess.fr]
  • HP 86B [F.Ulivi]
  • Merry Circus (Version 1.0.2) [Ioannis Bampoulas]
  • MGT 20-in-1 TV-Spielekonsole (Germany) [TeamEurope, David Haywood]
  • Mortal Kombat (JAKKS Pacific TV Game) [Sean Riddle]
  • Performance Designed Products / Disney / Jungle Soft Disney Game It! Classic Pals [Sean Riddle, David Haywood]
  • Plug & Play Game Controller with 200 Games (Supreme 200) [TeamEurope]
  • Retro Dance Mat (110 song Super StepMania + 9-in-1 games) (PAL) [TeamEurope, David Haywood]
  • Senario / V-Tac Technology Co Ltd. My Sports Challenge (5-in-1 version) [Sean Riddle, David Haywood, Ryan Holtz]
  • Senario / V-Tac Technology Co Ltd. My Sports Challenge (6-in-1 version, QVC license) [Sean Riddle, David Haywood, Ryan Holtz]
  • Senario / V-Tac Technology Co Ltd. My Sports Challenge Plus / Wireless Sports Plus [Sean Riddle, David Haywood]
  • Senario Guitar Super Star (Fender Stratocaster style) [Sean Riddle, David Haywood]
  • Shiggles Inc. Club Jenna Presents: Jenna Jameson's Strip Poker [Sean Riddle, David Haywood, Ryan Holtz]
  • Sports Trivia Professional Edition (Senario, Plug and Play) [Sean Riddle, David Haywood]
  • TaiKee Interactive TV Games 49-in-1 (PAL) [TeamEurope, David Haywood]
  • Tech2Go / WayForward Teenage Mutant Ninja Turtles: Mutant and Monster Mayhem [Sean Riddle, David Haywood]
  • Tomy / SSD Company LTD Champiyon Pinball (Japan) [Sean Riddle, Peter Wilhelmsen, ShouTime, David Haywood]
New working clones
  • Albert Computers, Inc. Albert [rfka01]
  • ASEM S.p.A. AM100 [rfka01]
  • Ataque Androide - Moon Cresta (FAR S.A. Spanish bootleg) [Juan Romero, ClawGrip]
  • Battle Balls (Portugal) [Apocalypse]
  • Blood Bros. (Korea) [Jorge Silva]
  • Dharma Doujou (Germany) [Darksoft]
  • Double Wings (Asia) [Asayuki, pacman70]
  • The End (SegaSA / Sonic) [jordigahan, ClawGrip]
  • El Estivador (Spanish bootleg of Port Man on Galaxian hardware) [Juan Romero, ClawGrip]
  • Final Star Force (World?) [Jorge Silva]
  • Galaktron (Petaco S.A.) [Juan Romero, ClawGrip]
  • Galaxian (Spanish bootleg) [Juan Romero, ClawGrip]
  • GTAC Do-Do [R. Belmont, rfka01]
  • Hegener + Glaser Mephisto Academy (German, 04-10-88) [hap]
  • Hegener + Glaser Mephisto Academy (German, 06-03-89) [hap]
  • Hegener + Glaser Mephisto Berlin 68000 (v0.02) [hap]
  • Hegener + Glaser Mephisto Blitz- und Problemloesungs-Modul (set 2) [hap]
  • Hegener + Glaser Mephisto Genius 68030 (v4.00) [hap]
  • Hegener + Glaser Mephisto II (set 2) [Berger]
  • Hegener + Glaser Mephisto MM II (set 2, v4.00 2 EPROMs) [hap]
  • Hegener + Glaser Mephisto MM II (set 3, v3.00) [hap]
  • Hegener + Glaser Mephisto MM II (set 4) [hap]
  • Hegener + Glaser Mephisto MM II (set 5) [hap]
  • Hegener + Glaser Mephisto MM IV (v6.00) [hap]
  • Hegener + Glaser Mephisto MM IV (v7.00) [hap]
  • Hegener + Glaser Mephisto MM V (set 2) [hap]
  • Hegener + Glaser Mephisto Mega IV (set 2) [hap]
  • Hegener + Glaser Mephisto Milano (v1.01) [hap]
  • Hegener + Glaser Mephisto Modena (set 2) [hap]
  • Hegener + Glaser Mephisto Modena (set 3) [hap]
  • Hegener + Glaser Mephisto Monte Carlo (ver. MC2) [hap]
  • Hegener + Glaser Mephisto Polgar 10 MHz (v10.1) [hap]
  • Hegener + Glaser Mephisto Portorose 32 Bit (v1.01) [hap]
  • Hegener + Glaser Mephisto Rebell 5,0 (set 2) [hap]
  • Hegener + Glaser Mephisto Super Mondial (ver. AB) [hap]
  • The Lord of King (bootleg) [hammy, caius]
  • Master Boy (1987, Z80 hardware, Ichi-Funtel) [Juan Romero, ClawGrip]
  • Mr. Do! (Fabremar bootleg) [Juan Romero, ClawGrip]
  • New Fruit Bonus '96 Special Edition (v3.60, DK PCB) [Ioannis Bampoulas]
  • New Fruit Bonus '96 Special Edition (v3.61, DK PCB) [Ioannis Bampoulas]
  • New Fruit Bonus '96 Special Edition (v3.61a, C1 PCB) [Ioannis Bampoulas]
  • New Fruit Bonus '96 Special Edition (v3.61a, DK PCB) [Ioannis Bampoulas]
  • Olivmandingo (Spanish bootleg of Mandinga on Galaxian hardware) [Juan Romero, ClawGrip]
  • P-47 Aces (ver 1.1) [Derick2K, rtw, trap15]
  • Pang (bootleg, set 7) [jordigahan, Pikolo, ClawGrip]
  • Puzzle & Action: Tant-R (Japan) (bootleg set 4) [jordigahan]
  • Puzzli (revision A) [SpinalFeyd]
  • Raiden II (easier, US, prototype? 11-16) [neSneSgB]
  • Rampart (Joystick, smaller ROMs) [Juan Romero, ClawGrip]
  • Ribbit! (Japan) [Apocalypse]
  • Saitek / Tasc Kasparov RISC 2500 (v1.03) [hap]
  • Seicross (set 2) [Zab, The Dumping Union]
  • Sirio II (Calfesa S.L. Spanish Moon Cresta bootleg, set 2) [Juan Romero, ClawGrip]
  • Space Pilot (set 2) [chaneman]
  • Street Fighter II: The World Warrior (USA 920312) [Lions3]
  • SWTPC swtpc S/09 OS9 [68bit]
  • Tasc ChessSystem R30 (Gideon 2.1, prototype) [hap]
  • Tasc ChessSystem R30 (The King 2.20) [hap]
  • Tasc ChessSystem R30 (The King 2.23, unreleased) [hap]
  • Teenage Mutant Ninja Turtles (US 4 Players, version N) [coolmod, The Dumping Union]
  • Three Ds - Three Dealers Casino House (set 2) [Patrik Styrnell]
  • Time Killers (v1.00) [Brian Troha, The Dumping Union]
  • Triumph-Adler Alphatronic P10 [rfka01]
  • Triumph-Adler Alphatronic P50 [rfka01, Carl]
  • Viper Phase 1 (New Version, Portugal) [Jorge Silva]
  • Machines promoted to working
  • Care Bears TV Games (JAKKS Pacific TV Game, Game-Key Ready) [Ryan Holtz]
  • Gimix 6809 System [68bit]
  • MIPS Magnum R4000 (be) [Patrick Mackinlay]
  • Simba / V-Tac Technology Co Ltd. TV Sports 10-in-1 / Decathlon Athletic Sport Games [David Haywood]
  • Winnie the Pooh - Piglet's Special Day (JAKKS Pacific TV Game, Game-Key Ready) [Ryan Holtz, Sean Riddle, David Haywood]
  • Clones promoted to working
  • Witch Card (ICP-1) [Ivan Vangelista]
New machines marked as NOT_WORKING
  • 3 Cards Poker 96 (V1.6) [Ioannis Bampoulas]
  • Advance Bright Ltd Guitar Fever (2007.07.03 Ver 2.7) [TeamEurope, Peter Wilhelmsen, David Haywood]
  • Advance Bright Ltd. Wikid Joystick [TeamEurope, David Haywood]
  • Alcatel / Telefonica TeleTUP [Juan Romero, ClawGrip]
  • Alcatel / Telefonica TRMA VIA [Juan Romero, ClawGrip]
  • Ampex 230 plus Terminal (v4.0) [Bitsavers]
  • Applied Microelectronics Institute/The Weather Channel WeatherSTAR 4000 [R. Belmont, Techknight]
  • Atari Flashback Mini 7800 [Sean Riddle, GameHistory.org]
  • AtGames / Sega Reactor MD (PAL) [TeamEurope, David Haywood]
  • Bandai Multi Game Player Gamepad [Sean Riddle, GameHistory.org]
  • Basic Fun The Oregon Trail [anonymous]
  • Big Buck Hunter Safari (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
  • Cadaco Buzztime Home Trivia System [Sean Riddle]
  • Casio ROM Pack Software List holder [David Haywood, ClawGrip]
  • Cefa Toys Super Quique / Mega Duck (Spain) [Sean Riddle, ClawGrip]
  • City Patrolman [unknown]
  • CompuData Tulip System I [rfka01, nIGHTFALL crew, Dirk Best]
  • Digital Pocket Hand Held System Model: 8630 - 230-in-1 [Peter Wilhelmsen, David Haywood]
  • dreamGEAR My Arcade Retro Arcade Machine - 300 Handheld Video Games (DGUN-2593) [TeamEurope, David Haywood]
  • Duck Commander (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
  • Epoch / SSD Company LTD Excite Sports Tennis x Fitness (Japan) [Sean Riddle, Peter Wilhelmsen, ShouTime]
  • Formula 1 [PinMAME]
  • Gegege no Kitaro Yokai Yokocho Matsuri De Batoru Ja (GYM1 Ver.A) [Porchy, SpinalFeyd]
  • Ice Mania [PinMAME]
  • Imaginarium / ItsMagical Karao Kids Songs 2 (Spain) [Sean Riddle, ClawGrip]
  • JAKKS Pacific Inc / Code Mystics TV Touch Games: Spider-Man in Villain Round-Up [Sean Riddle, David Haywood, Ryan Holtz]
  • JAKKS Pacific Inc / Code Mystics TV Touch Games: Star Wars Original Trilogy [Sean Riddle, David Haywood]
  • JAKKS Pacific Inc DreamWorks Dragons Hero Portal [Sean Riddle, David Haywood]
  • Keroro Gunso Chikyu Shinryaku Shirei Dearimasu! (KRG1 Ver.A) [Porchy, SpinalFeyd]
  • Konami Endeavour BIOS [R. Belmont]
  • Lexibook Compact Cyber Arcade - Disney Princess [TeamEurope, David Haywood]
  • Lexibook Retro TV Game Console - 300 Games [TeamEurope, David Haywood]
  • MGT Fitness Konsole (NC1470) [TeamEurope]
  • Mini Arcade Machine (Red5) [TeamEurope, David Haywood]
  • Orb Retro Arcade Game Controller 153-in-1 [Peter Wilhelmsen, David Haywood]
  • Rapid Fire 5 (Konami Endeavour, NSW) [Heihachi_73]
  • Roland D-50 Linear Synthesizer (Ver. 2.xx) [DBWBP, depblue]
  • Senario Guitar Star [Sean Riddle, David Haywood, Ryan Holtz]
  • Star Wars Clone Trooper (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
  • STM Electronics Pied Piper Communicator 1 [Adrian Graham]
  • Super Roller (v7.0) [hammy]
  • Super Shanghai 2001 [Ioannis Bampoulas]
  • Symbol PDT 3100 (v1.10-00) [ArcadeHacker, ClawGrip]
  • Tomy / SSD Company LTD Nihon Isshuu - Boku wa Plarail Untenshi (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Toy Story - Toys on the Move (JAKKS Pacific TV Motion Game) [Sean Riddle, David Haywood]
  • Triumph-Adler alphatronic PC-16 [Carl, rfka01]
  • VTech MobiGo [Sean Riddle, ClawGrip]
  • VTech MobiGo 2 (Germany) [TeamEurope]
  • Waixing Megapad 31-in-1 [Sean Riddle, GameHistory.org]
  • The Walking Dead: Battleground (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
  • The Walking Dead: Zombie Hunter (JAKKS Pacific TV Game) [Sean Riddle]
  • WinFun / KidConnection SmarTV Adventures [Sean Riddle, David Haywood]
New clones marked as NOT_WORKING
  • 3 Cards Poker 96 (V1.0) [Ioannis Bampoulas]
  • Cherry Angel (set 2) [Ioannis Bampoulas]
  • Club Kart: European Session (2003, prototype, set 2) [coolmod, MetalliC]
  • Ferrari F355 Challenge (private show version) [coolmod]
  • Roland D-50 Linear Synthesizer (Ver. 1.xx) [DBWBP]
  • Roland D-550 Linear Synthesizer [DBWBP]
  • Sanyo MBC-16LT [rfka01]
  • Sirio II (Calfesa S.L. Spanish Moon Cresta bootleg, set 1) [Juan Romero, ClawGrip]
  • Time Crisis 4 (Japan, TSF1001-NA-A) [Guru]
  • Victor V286C [rfka01]
New working software list additions
  • altos8600: Altos Diagnostic Executive [Robbbert]
  • apple2_flop_clcracked:
  • Algebra Volume 6 (Version 1.0) (cleanly cracked), Alkemstone (cleanly cracked), Building Perspective (cleanly cracked),
  • The Dragon's Eye (cleanly cracked), Fraktured Faebles (cleanly cracked), Generic Computer Games (cleanly cracked),
  • Gruds in Space (cleanly cracked), Other-Venture #3: The Escape from Traam (cleanly cracked), Pick The Part (cleanly cracked),
  • Ulysses and the Golden Fleece (Version 1.1) (cleanly cracked), World Atlas Action: Geography Facts (cleanly cracked)
  • [4am, Firehawke]
  • apple2_flop_orig:
  • 221B Baker Street (Version 1.1), Adventure Programming Kit (Versoin 10.84), Alter Ego (female version), Alter Ego (male version),
  • The Dallas Quest, The Dragon's Eye, Expedition Amazon, Garfield Trivia Game, Generic Computer Games, Legacy of the Ancients,
  • Manhunter: New York (Version 1.0I), MasterType (Version 2.1), Micro Cookbook (Version 3.00), Miner 2049er II, Ming's Challenge,
  • The Serpent's Star (Version 1.0), Spectrum: Programs and Patterns, Summer Games II, Time Zone (Version 1.1), The Tracer Sanction,
  • Transylvania (1985 Version), Treasure Island, Tumble Bugs [4am, Firehawke]
  • applix: Boot disk [Robbbert]
  • aussiebyte: Boot disk [Robbbert]
  • buzztime_cart:
  • Series 1 - Everything Trivia, Series 1 - History Trivia, Series 1 - Sports Trivia, Series 1 - TV Trivia [Sean Riddle, David Haywood]
  • c64_cass:
  • The CF Power Pack Tape 6, The CF Power Pack Tape 9, Dan Dare - Pilot of the Future, Excaliba, Postman Pat 2, Saracen [FakeShemp]
  • INPUT 64 1/85, INPUT 64 1/86, INPUT 64 1/87, INPUT 64 10/86, INPUT 64 11/85, INPUT 64 11/86, INPUT 64 12/85, INPUT 64 12/86,
  • INPUT 64 2/85, INPUT 64 2/86, INPUT 64 2/87, INPUT 64 3/85, INPUT 64 3/86, INPUT 64 3/87, INPUT 64 4/85, INPUT 64 4/86,
  • INPUT 64 4/87, INPUT 64 5/85, INPUT 64 5/86, INPUT 64 5/87, INPUT 64 6/85, INPUT 64 6/86, INPUT 64 6/87, INPUT 64 7/85,
  • INPUT 64 7/86, INPUT 64 7/87, INPUT 64 8/85, INPUT 64 8/86, INPUT 64 8/87, INPUT 64 9/85, INPUT 64 9/86 [pagetable, FakeShemp]
  • c64_flop_orig:
  • INPUT 64 1/87, INPUT 64 1/88, INPUT 64 10/86, INPUT 64 10/87, INPUT 64 10/88, INPUT 64 11/86, INPUT 64 11/87, INPUT 64 11/88,
  • INPUT 64 12/86, INPUT 64 12/87, INPUT 64 12/88, INPUT 64 2/87, INPUT 64 2/88, INPUT 64 3/87, INPUT 64 3/88, INPUT 64 4/87,
  • INPUT 64 4/88, INPUT 64 5/87, INPUT 64 5/88, INPUT 64 6/87, INPUT 64 6/88, INPUT 64 7/87, INPUT 64 7/88, INPUT 64 8/87,
  • INPUT 64 8/88, INPUT 64 9/87, INPUT 64 9/88 [pagetable, FakeShemp]
  • fmtowns_cd:
  • Cyber Sculpt V1.0 (HMC-140A), Mahjong Bishoujoden Ripple, Microcosm (HMD-215), Secre Volume I - Naoko Iijima [redump.org, r09]
  • gamegear: Sonic The Hedgehog 2 (World, final prototype 19920925) [drx, FakeShemp]
  • hp86_rom:
  • Advanced programming 1 ROM, Advanced programming 2 ROM, Assembler ROM, Extended Mass Storage ROM, I/O ROM, Language ROM,
  • Matrix 1 ROM, Matrix 2 ROM, MIKSAM ROM, Printer/plotter ROM [F.Ulivi]
  • ibm5150:
  • Magic Pockets [ArcadeShadow]
  • Domino 1.0 [FakeShemp]
  • ibm5170:
  • Cannon Fodder 2, Epic Pinball (shareware version - Mr. Disk release), Epic Pinball: Crash and Burn, Epic Pinball: Cyborgirl,
  • Epic Pinball: Enigma [ArcadeShadow]
  • Tagplusguiden - Vinter-Varen 1998 [FakeShemp]
  • jakks_gamekey_nm: Pac-Man & Bosconian (01 APR 2005 A SKU G) [Sean Riddle, Ryan Holtz, David Haywood]
  • jazz:
  • Windows NT Workstation Version 3.5, Windows NT Workstation Version 3.51, Windows NT Workstation Version 4.0 Service Pack 1 [Patrick Mackinlay]
  • lynx: Weltenschlaechter [anonymous]
  • megadriv: Sonic the Hedgehog 2 (World, final prototype 19921102), Sonic the Hedgehog 3 (World, prototype 19931103) [drx, FakeShemp]
  • nes: English Pyramid (Pirate) [Gaming Alexandria]
  • odyssey2:
  • Death Race (Euro) [anonymous]
  • Death Race (USA) [SSJ, TeamEurope]
  • sbrain: Boot disk [Robbbert]
  • sdk85: Mastermind [AJR]
  • spectrum_cass:
  • Load'N'Run (Spain) (Especial) [Manu128k]
  • Load'N'Run (Spain) (Issue 00), Load'N'Run (Spain) (Issue 01), Load'N'Run (Spain) (Issue 02), Load'N'Run (Spain) (Issue 03),
  • Load'N'Run (Spain) (Issue 04), Load'N'Run (Spain) (Issue 05), Load'N'Run (Spain) (Issue 06), Load'N'Run (Spain) (Issue 07),
  • Load'N'Run (Spain) (Issue 08), Load'N'Run (Spain) (Issue 09), Load'N'Run (Spain) (Issue 10), Load'N'Run (Spain) (Issue 11),
  • Load'N'Run 2a epoca (Spain) (Issue 00), Load'N'Run 2a epoca (Spain) (Issue 01), Load'N'Run 2a epoca (Spain) (Issue 02),
  • Load'N'Run 2a epoca (Spain) (Issue 03), Load'N'Run 2a epoca (Spain) (Issue 04), Load'N'Run 2a epoca (Spain) (Issue 05),
  • Load'N'Run 2a epoca (Spain) (Issue 06), Load'N'Run 2a epoca (Spain) (Issue 07), Load'N'Run 2a epoca (Spain) (Issue 08)
  • [SPA2, RetroLEL, Jander, ICEknight]
  • uzebox:
  • Final Blood, Frog Feast, Laser Puzzle, Laser Puzzle II, Melli's RetroLand, Reels of Fortune, Uzebox Tactics, Uzi Wars [uzebox.org]
Software list items promoted to working
  • fmtowns_cd: King's Quest V - Absence Makes the Heart Go Yonder, Kyuukyoku Tiger, Mixed-Up Mother Goose, Panzer Division - Kikou Shidan, Taito Chase H.Q. (Demo), The Case of the Cautious Condor [Barry Rodewald, Carl, r09], Life & Death [redump.org, Barry Rodewald, Carl, r09]
  • pc98: Mahjong Gokuu Tenjiku, Mahjong Taikai [Angelo Salese]
New NOT_WORKING software list additions
  • casio_rompack: How to Play your Casio ROM Keyboard (RO-251) [Sean Riddle, avlixa, ClawGrip], World Songs (RO-551) [Sean Riddle]
  • fmtowns_cd: Doki Doki Vacation - Kirameku Kisetsu no Naka de, Para Para Paradise [redump.org, r09]
  • ique: Dongwu Senlin (version 8), F-Zero X Weilai Saiche (manual, version 2), F-Zero X Weilai Saiche (manual, version 4), F-Zero X Weilai Saiche (trailer), F-Zero X Weilai Saiche (version 3), iQue Club (version 1), iQue Club (version 2), iQue Club (version 3), Maliou Kadingche (manual, version 2), Maliou Kadingche (manual, version 6), Maliou Kadingche (trailer), Maliou Kadingche (version 4), Maliou Kadingche (version 5), Maliou Yisheng (manual, version 2), Maliou Yisheng (manual, version 4), Maliou Yisheng (trailer), Maliou Yisheng (version 4), Rentiantang Mingxing Da Luan Dou (manual, version 1), Rentiantang Mingxing Da Luan Dou (version 5), Shui Shang Motuo (manual, version 2), Shui Shang Motuo (manual, version 4), Shui Shang Motuo (trailer, version 1), Shui Shang Motuo (trailer, version 2), Shui Shang Matuo (version 4), Shen You Maliou (manual, version 2), Shen You Maliou (manual, version 6), Shen You Maliou (trailer, version 1), Shen You Maliou (trailer, version 2), Shen You Maliou (version 4), Saierda Chuanshuo: Shiguang zhi Di (manual, version 2),  Saierda Chuanshuo: Shiguang zhi Di (manual, version 4), Saierda Chuanshuo: Shiguang zhi Di (trailer), Saierda Chuanshuo: Shiguang zhi Di (version 1), Saierda Chuanshuo: Shiguang zhi Di (version 4) [FakeShemp], leapster: The Disney-Pixar Collection (USA), Letterpillar (v1.0, USA) [TeamEurope]
  • mobigo_cart: Ben 10 - UltimateAlien - Mine der Gedanken (Germany) (80-250604), Cars 2 (Germany) (80-251904), Chuggington (Germany) (80-251804), Cars Toon - Hooks unglaubliche Geschichten (Germany) (80-251204), Disney Princess (Germany) (80-251104), Dora - Tag des Zwillings (Germany) (80-250804), Fuer immer Shrek (Germany) (80-250004), Kung Fu Panda 2 (Germany) (80-252004), Micky Maus - Wunderhaus (Germany) (80-250504), Mobigo Kiosk (Germany), Die Pinguine aus Madagascar - Operation Krone (Germany) (80-250304), Rapunzel - Neu Verfoehnt (Germany) (80-251704), Team Umizoomi - Die grosse Umiauto Rettung (Germany) (80-252504), Toy Story 3 (Germany) (80-250104) [TeamEurope], Mickey Mouse, Tangled, Toy Story 3 [Sean Riddle]
  • n64: Aidyn Chronicles - The First Mage (USA, prototype 20000210), Aidyn Chronicles - The First Mage (USA, prototype 20000509), Cruis'n World (Europe), Die Hard 64 (prototype 20000315, set 1), Die Hard 64 (prototype 20000315, set 2), Die Hard 64 (prototype 20000315, set 3), Dragon Sword (prototype), Duke Nukem - Zero Hour (USA, final prototype), ECW Hardcore Revolution (Germany), Frogger 2 (USA, prototype, "Milestone 4"), GT64 - Championship Edition (prototype 19980525), International Superstar Soccer 2000 (USA, rev 1), Madden NFL 99 (USA, prototype 19980805, "Beta 10 NTSC"), Madden NFL 99 (USA, rev 1), Mario Kart 64 (USA, set 2), Mission: Impossible (Spain, rev 1), Mortal Kombat Trilogy (prototype 19960513), NBA Hangtime (USA, set 2), Robotech: Crystal Dreams (USA, prototype, earlier), SpaceStation Silicon Valley (USA, rev 1), Top Gear Hyper-Bike (prototype), Top Gear Rally (Asia), Top Gear Rally 2 (prototype 19990831), Turok 3 - Shadow of Oblivion (Europe, prototype 20000606), Wipeout 64 (prototype), [FakeShemp]
  • pi_storyreader_cart: Scooby Doo - Miniature Golf Mystery / Museum Mystery / Haunted Theater [Porchy], Barney: Barney Cares / Best Manners Show / Let's Work Together, Blue's Perfect Picnic Spot, Disney No Rumbly In Pooh's Tumbly,  Disney Pooh Windy Day, Disney Princess: Jasmine / Mulan / Pocahontas, Disney Princess: The Little Mermaid / Snow White / Beauty and the Beast, Disney's Bambi / Lady and the Tramp / Peter Pan, Disney's Pinocchio / Disney/Pixar Toy Story 2 / The Jungle Book, Disney's The Lion King, Disney's The Little Mermaid, Disney/Pixar Cars / The Incredibles / Monsters Inc., Disney/Pixar Finding Nemo, Dora the Explorer: Dora's Garden Adventure / The Gingerbread Boy / Dora's Art Adventure, Dora's Garden Adventure, Noah's Ark, Petter Rabbit / Jemima Puddle-Duck / Tom Kitten, Scooby-Doo! Miniature Golf Mistery,  Sesame Street: Elmo's Colorful Adventure / Grover Stays Up Very Very Late / Me Loves Cookies, Spongebob Squarepants Grand Price Winner!, Spongebob Squarepants Grand Price Winner! / Dora's Garden Adventure / Blue's Perfect Picnic Spot,  Thomas & Friends: Cheer up Cranky! / The Big Race / Carnival Capers [Sean Riddle, ClawGrip], Cars (Germany), Das Dschungelbuch (Germany), Findet Nemo (Germany), Der Koenig der Loewen (Germany), Peter Pan (Germany),  Winnie Puuh - Ein stuermischer Tag (Germany), Winnie Puuh hat keinen Hunger (Germany) [TeamEurope]
  • sdk85: AP-29 Serial I/O Routines [AJR]
  • smarttv_cart: Amusement Park [Sean Riddle, David Haywood]
  • telestory_cart: Dora the Explorer - En la feria ambulante / Dora va a la escuela (Spanish), Power Rangers Mystic Force - Code Busters / Whispering Voices (UK / USA?) [TeamEurope, David Haywood], Cinderella - Cinderella / Beauties in Bloom (USA), Dora the Explorer - At the Carnival / Dora Goes to School (USA), The Lion King - The Lion King / The Lion King II - Simba's Pride (USA), SpongeBob SquarePants - Ice-Cream Dreams / Stop the Presses! (USA), Winnie the Pooh - Bounce Tigger Bounce / Pooh's Honey Tree (USA) [Sean Riddle, TeamEurope], Thomas & Friends - Thomas Visits the Toy Shop / Thomas' Milkshake Mix [Sean Riddle, ClawGrip]
Source Changes
  • formats/wd177x_dsk.cpp: Allowed derived classes to override the format per track/head. [68bit]
  • formats/flex_dsk.cpp: Simplified code, and added support for variants with single-density initial tracks. [68bit]
  • formats/os9_dsk.cpp: Added support for variants with single-density initial track and base sector zero. [68bit]
  • floptool: Added OS9 disk format. [68bit]
  • bus/ss50: Added MFI, OS9 and UniFLEX formats to DC5 floppy drive controller. [68bit]
  • gimix.cpp updates: [68bit]
    • undefined Connected interrupts, removed timed interrupt hack, and added two additional floppy drivers.
    • undefined Added disassembly override for OS9 system calls.
    • undefined Added OS9 Level 1 version 1.2 BIOS option.
  • tti.cpp: Made the two firmware revisions BIOS options. [AJR]
  • sdk85.cpp improvements: [AJR]
    • undefined Made second 8355 into a ROM expansion slot that can load custom 8755 programs.
    • undefined Added optional TTY interface.
    • undefined Added vectored interrupt and soft reset buttons.
    • undefined Improved accuracy of button labels and changed default key mappings.
  • jaguar: Eliminated unsafe raw memory pointer use from blitter (fixes several exceptions, including tempst2k). [AJR]
  • i8155.cpp: Made timer more efficient by not counting each cycle. [AJR]
  • bus/a2bus: Added 8251-based RS-232 serial interface described in BYTE magazine. [AJR]
  • Added disassemblers for NEC 78K/0, 78K/I, 78K/II and 78K/III microcontrollers. [AJR]
  • naomi.cpp: Made "Gun Sense" board used by hotd2 a separate device. [AJR]
  • wd_fdc.cpp updates: [AJR]
    • undefined Predicate command completion interrupt on busy flag having been set.
    • undefined Increased HLD idle timeout to fifteen revolutions for variants other than FD1771 and FD1781.
  • i8279.cpp updates: [AJR]
    • undefined Removed timing hack, ensuring SL3 is output (required by Pied Piper Communicator 1).
  • undefined Corrected keyboard scan rate and logging thereof.
  • goodejan.cpp updates: [Angelo Salese]
    • undefined Corrected OKI M6295 pin 7 level to high (fixes voice pitches).
    • undefined Added difficulty DIP switches
    • undefined Converted to raw screen timing parameters.
  • toki.cpp: Converted screen refresh rate to raw timing parameters. [Angelo Salese]
  • ddenlovr.cpp: Added coin counters and corrected metadata for all games. [Angelo Salese]
  • subsino2.cpp: Fixed missing ron button. [Angelo Salese]
  • Synchronized with upstream GENie (addresses GitHub #6248). [Belegdol]
  • armedf.cpp updates: [cam900]
    • undefined Converted to use single-pass priority drawing for sprites.
    • undefined Fixed I/O writes for systems without NB1414M4.
    • undefined Cleaned up code, memory maps, ROM loading and graphics decoding, and expanded comments.
  • twin16.cpp: Restrict sprite drawing to clipping rectangle. [cam900]
  • sound/vrc6.cpp, sound/ym2413.cpp: Changed descriptions to match chip markings/part numbers. [cam900]
  • sound/msm5205.cpp updates: [cam900]
    • undefined Added support for MSM5205 10-bit DAC.
    • undefined Derive timing and sample rate from input clock
    • undefined Updated notes.
  • video/stvvdp1.cpp: Fixed Gouraud shading flag test. [cam900]
  • vgmplay.cpp: Fixed YMF262 register mapping and YMF278B volume. [cam900]
  • sound/ymf262.cpp: Added support for variants with different clock dividers. [cam900]
  • sound/ymf278b.cpp: Fixed FM output rate and clock divider, fixed mixing behavior, and expanded notes. [cam900]
  • sound/ymf271.cpp: Corrected envelope release time. [cam900]
  • bus/isa/gus.cpp: Calculate GF1 sample rate from input clock. [cam900]
  • ics2115.cpp: Calculate sample rate from input clock. [cam900]
  • video/deco16ic.cpp: Fixed of-by-one clipping in tilemap drawing. [cam900]
  • boogwing.cpp: Improved blending, priority drawing and palette effects. [cam900]
  • video/deco_ace.cpp: Use fixed-point palette fade calculation. [cam900]
  • gstream.cpp: Implemented per-frame sprite limit. [cam900]
  • cpu/z80: Added skeleton LZ8420M device (Z80 with internal RAM and additional I/O). [cam900]
  • psikyo.cpp: Derived gunbird clocks from crystal values. [cam900]
  • Netlist library updates: [Couriersud]
    • undefined Fixed issue separating nets into independent groups for four-terminal devices without external feedback loops.
    • undefined Added current-controlled voltage source (CCVS).
    • undefined Improved SPICE format conversion - official TI uA741 model can now be converted without errors.
    • undefined Added support for evaluating expressions in parameters when netlist is created.
    • undefined Added support for potentiometers to SPICE format conversion.
  • sound/mm5837.cpp: Measured frequency versus supply voltage. [Couriersud]
  • cpu/ks0164: Added preliminary Samsung KS0164 disassembler. [David Carne, O. Galibert]
  • machine/spg2xx_video.cpp: Removed row scroll offset hack. [David Haywood]
  • undefined Problematic cases where different games in multi-game systems required different values are fixed.
  • nes_vt.cpp: Untangled from NES state class and NES controller bus. [David Haywood]
  • cpu/spc700: Fixed TCLR1 and TSET1 operations, and removed page-crossing penalty on Y-relative accesses. [David Viens]
  • mjsister.cpp, xyonics.cpp: Hooked up 6845 CRT controllers and added raw screen timing parameters. [Dirk Best]
  • machine/mc6844.cpp: Added preliminary MC6855 DMA controller device, based on implementations in drivers. [Edstrom]
  • machine/mc6854.cpp: Added support for external clocks and DMA mode. [Edstrom]
  • Added Alfaskop 4110 keyboard emulation. [Edstrom]
  • cpu/jaguar: Fixed disassembly of movei instruction (GitHub #6314). [ElectronAsh]
  • Changed alternate versions of ChessSystem R30, Kasparov RISC and various Mephisto chess computers from BIOS options to clones. [hap]
  • machine/spg2xx_audio.cpp: Added preliminary ADPCM36 decodingundefinedsignificantly improves pballpup. [Lord Nightmare, Ryan Holtz]
  • roland_d50.cpp: Added additional ROM versions to d50, d50a and d550 as BIOS options. [Lord Nightmare, anonymous, Erik Gavriluk]
  • undefined Also added chip labels and locations, PCB notes, and version strings.
  • video/k052109.cpp Fixed and cleaned up tilemap scroll effects (fixes fuusenpn and MT6790). [MetalliC]
  • bus/ti99: Added VRAM size option to Enhanced Video Processor card. [Michael Zapf]
  • machine/sunplus_gcm394.cpp: Re-worked some of the DMA and NAND Flash handling so that jak_tsm loads more code. [N. Gilbert]
  • cpu/xavix2: Added preliminary Xavix 2 CPU emulation and disassembler. [O. Galibert, N. Gilbert]
  • cpu/romp: Added preliminary IBM Research/Office Products Division Microprocessor (ROMP) device. [Patrick Mackinlay]
  • konendev.cpp: Hooked up H8/3007 "IFU" CPU. [R. Belmont]
  • Added a tip on how to enter the debugger to the online documentation. [R. Belmont]
  • cpu/m68000: Allow RTE instruction to unwind 68010 bus error (type 1000) stack frames. [R. Belmont]
  • bus/nubus: Fixed macse30 Sigma Designs L-View SE/30 PDS card. [R. Belmont]
  • apple2.cpp, apple2e.cpp, apple2gs.cpp: Exposed CFFF accesses to slot cards. [R. Belmont]
  • bus/a2bus: Added support for Applesurance floppy drive controller card. [R. Belmont, DiskBlitz]
  • video/apple2.cpp: Improved monochrome-mode drawing in lores, hires and double lores modes. [R. Belmont]
  • undefined Gives correct NTSC color with -video bgfx, effect hlsl, NTSC on, NTSC A and B to 0, scanline length to 39.1uS.
  • uzebox.cpp: Use filename extension to detect UZE format, as some early games lack the identification string. [Robbbert]
  • iris3130.cpp: Modernized logging, added preliminary MMU support, and added ROM board support. [Ryan Holtz]
  • machine/6840ptm.cpp: Made logging more configurable. [Ryan Holtz, Phil Bennett]
  • machine/i8214.cpp: Improved interrupt level check, and added setters for combined B/SGS and R inputs. [Ryan Holtz, Phil Bennett]
  • audio/cmi01a.cpp: Derived PTM clocks from /CAS clockundefinedfixes TIM tests in CMITST diagnostics. [Ryan Holtz]
  • cmi.cpp updates: [Ryan Holtz]
    • undefined Improved interrupt handling - nearly all CMIINT tests pass now.
    • undefined Hooked up peripherals and MIDI ports on the SMPTE/MIDI board.
    • undefined Mapped handlers for the TVT second display board.
    • undefined Adjusted video board PTM clocks to be based on /CAS clock - fixes TIM tests in LGTST diagnostics.
    • undefined Adjusted master card PTM clock to be based on /CAS clock - fixes TIM tests in MAST diagnostics.
    • undefined Hooked up AIC interrupt - all interrupt tests now pass.
  • machine/spg2xx_audio.cpp updates: [Ryan Holtz]
    • undefined Fixed off-by-one error on Beat Count timer - fixes timing in icanpian, and in shredmjr to some extent.
    • undefined Hooked up channel FIQ.
    • undefined Hooked up software wave-in channel (used by jak_care for voices).
  • cpu/unsp: Implemented MULS and FIR_MOV operations. [Ryan Holtz, N. Gilbert, smf]
  • audio/elan_eu3a05.cpp: Added OKI ADPCM decoding. [Ryan Holtz]
  • 1942.cpp: Fixed sprite priorities, implemented sprite line buffering, fixed logo on title screen, and improved interrupt timing.
  • [Ryan Holtz, David Haywood, smf, O. Galibert]
  • machine/spg2xx_io.cpp: Added watchdog timer support and rudimentary SPI support. [Ryan Holtz]
  • machine/i2cmem.cpp: Added 24C04 device. [Ryan Holtz]
  • Split spg2xx_jakks.cpp into separate files for plain, game-key and touch variants. [Ryan Holtz]
  • spg2xx_jakks.cpp Hooked up jak_batm I2C EEPROMundefinedenables saving. [Ryan Holtz]
  • atarittl.cpp: Fixed various errors in stuntcyc netlist. [Ryan Holtz]
  • machine/315-6154.cpp: Converted to real PCI host device, and updated NAOMI DIMM board accordingly. [Samuele Zannoli]
  • superga2.cpp: Fixed player 2 inputs for kuzmich. [xotmatrix]
  • atarigx2.cpp: Corrected program ROM labels for motofren. [Brian Troha]
  • tsamurai.cpp: Corrected ROM labels for the Ring Fighter sets and added PCB locations to them. [Brian Troha]
  • snk.cpp: Corrected ROM labels for fitegolfu. [Brian Troha]
  • midzeus.cpp: Decapped PIC microcontroller for thegrid. [Caps0ff]
  • sdk80.cpp: Replaced monitor program with corrected version (GitHub #6324). [Colin Douglas Howell, Robbbert]
  • isbc8010.cpp: Corrected an OCR issue in monitor ROM that prevented M command from working. [Colin Douglas Howell, Robbbert]
  • naomi.cpp: Dumped Sega Atomiswave BIOS. [CoolFox, MetalliC]
  • model3.cpp: Re-dumped ecap ROMs. [coolmod, MetalliC]
  • vsmile_cart.xml: Added some French releases to the list of undumped cartridges. [DisizDream]
  • n64.xml: Added a lot more PCB documentation, and replaced bad dumps with re-dumps. [FakeShemp]
  • esq5505.cpp: Added PCB layout for SQ-2. [Guru]
  • stadhero.cpp: Added PCB layout. [Guru]
  • psikyo.cpp: Measured some frequencies for s1945, including horizontal and vertical video sync. [Guru]
  • konendev.cpp: Mapped additional inputs, expanded documentation, and cleaned up code. [Heihachi_73]
  • bloodbro_ms.cpp: Dumped some of the PROMs and PLDs for bloodbrom. [jordigahan, ClawGrip]
  • gameboy.xml, nes.xml, snes.xml: Corrected some metadata and added some parent/clone relationships. [quasiscroto]
  • fmtowns_cd.xml: Re-tested software, and updated metadata and notes. [r09]
  • fmtowns_cd.xml: Switched to dumps with proper track indexes and offset correction. [redump.org, r09]
    • undefined 3x3eyes, 4dboxing, branmark, chasehq, fsc4, fsc5, libido7, lifendth, loom, marble, mcosmo, msdet2, mspectre, nadia, nova, raiden,
  • rance4, srmp23, srmp4, ssf2, tnzs, vaindrem, vaindrm2, yojusenk, yumimimx.
  • ssv.cpp: Identified ROM boards for Monster Slider, Super Real Mahjong P7 and Gourmet Battle Quiz Ryorioh CooKing. [twistedsymphony]

Tagi: Mame, Arcade

wstecz05/08/2019 00:25
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