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[arcade] Mame x64 i x86 0.210

[46] @ !!! Czwartek, 30 Maja 2019 22:07 CET [30-05-2019 22:05 CET]

[arcade] Mame x64 i x86 0.210

Mame 0.210... trochę później od swoich klonów.

MAME 0.210 /30 May 2019

It’s time for the delayed release of MAME 0.210, marking the end of May. This month, we’ve got lots of fixes for issues with supported systems, as well as some interesting additions. Newly added hand-held and tabletop games include Tronica’s Shuttle Voyage and Space Rescue, Mattel’s Computer Chess, and Parker Brothers’ Talking Baseball and Talking Football. On the arcade side, we’ve added high-level emulation of Gradius on Bubble System hardware and a prototype of the Neo Geo game Viewpoint. For this release, Jack Li has contributed an auto-fire plugin, providing additional functionality over the built-in auto-fire feature.

A number of systems have had been promoted to working, or had critical issues fixed, including the Heathkit H8, Lola 8A, COSMAC Microkit, the Soviet PC clone EC-1840, Zorba, and COMX 35. MMU issues affecting Apollo and Mac operating systems have been addressed. Other notable improvements include star field emulation in Tutankham, further progress on SGI emulation, Sega Saturn video improvements, write support for the CoCo OS-9 disk image format, and preliminary emulation for MP3 audio on Konami System 573 games.

There are lots of software list additions this month. Possibly most notable is the first dump of a Hanimex Pencil II cartridge, thanks to the silicium.org team. Another batch of cleanly cracked and original Apple II software has been added, along with more ZX Spectrum +3 software, and a number of Colour Genie cassette titles.

MAMETesters Bugs Fixed
  • 02932: [Graphics] (tutankhm.cpp) tutankhm, tutankhms: Background stars are missing in attract mode. (Couriersud)
  • 05447: [Graphics] (studio2.cpp) studio2 and clones: Graphics display incorrectly. (Curt Coder)
  • 05553: [DIP/Input] (royalmah.cpp) mjdiplob: DIP switches are not documented. (kamilz)
  • 06242: [Graphics] (cgenie.cpp) cgenie [labyfear]: Missing graphics on labyrinth map. (Dirk Best)
  • 07232: [Crash/Freeze] (studio2.cpp) studio2: Cannot boot software. (Curt Coder)
  • 07286: [Media Support] (spectrum.cpp) spectrum and clones: Loading Sabre Wulf from a TZX cassette image fails. (AmatCoder)
  • 07287: [Sound] (jr100.cpp) jr100, jr100u: After pressing a key, machine freezes and emits a continuous tone. (Robbbert)
  • 07296: [Media Support] (neogeocd.cpp) neocdz: Software will not boot. (AJR)
  • 07297: [DIP/Input] (namcos22.cpp) aquajet, dirtdash, tokyowar: Analog controls are unresponsive. (AJR)
  • 07307: [Sound] (snes.cpp) snes: SPC700 plays at incorrect rate after restoring saved state. (Ivan Vangelista)
  • 07309: [Crash/Freeze] (8080bw.cpp) invrvnge, invrvngegw: Watchdog reset a few seconds after starting a game. (AJR)
  • 07310: [Graphics] (route16.cpp) route16, route16a, route16c: Map graphics missing or shifted. (Robbbert)
  • 07314: [Crash/Freeze] (homedata.cpp) mjikaga: Game boots, then immediately gets stuck at a white screen. (Ivan Vangelista)
  • 07315: [Misc.] (model2.cpp) rchase2, gunblade, topskatr, srallyc, manxtt: Settings are not preserved. (Dirk Best)
  • 07316: [Crash/Freeze] (vgmplay.cpp) vgmplay: MAME crashes when sliders are selected. (cam900)
  • 07317: [DIP/Input] (zorba.cpp) zorba: Keyboard is not working. (Patrick Mackinlay)
  • 07319: [Interface] (tmc600.cpp) tmc600s2: Keyboard is not working. (Robbbert)
  • 07323: [Graphics] (alpha68k.cpp) timesold and clones: Title screen is displayed incorrectly. (O. Galibert, AJR)
  • 07325: [Graphics] (sbowling.cpp) sbowling: Player 2 graphics are displayed incorrectly. (Ivan Vangelista)
  • 07326: [Crash/Freeze] (cosmicos.cpp) cosmicos: Machine doesn't boot correctly, just producing a blank display. (Robbbert)
  • 07332: [Gameplay] (galaxian.cpp) zigzagb, zigzagb2: Game will hang when you play a 2-player game. (AJR)
  • 07334: [DIP/Input] (microtan.cpp) microtan: Out-of-memory when trying to run BASIC. (Robbbert)
  • 07335: [Media Support] (comx35.cpp) comx35p,comx35n: Cannot load software from cassette. (Robbbert)
New working machines
  • Computer Chess (Mattel) [hap, Sean Riddle]
  • Gradius (Bubble System) [ArcadeHacker, Bryan McPhail]
  • Parker Brothers Starting Lineup Talking Baseball [hap, Kevin Horton]
  • Parker Brothers Superstar Lineup Talking Football [hap, Kevin Horton]
  • Player's Edge Plus (X000403P+XP000013) 4 of a Kind Bonus Poker [Brian Troha]
  • Player's Edge Plus (X000556P+XP000038) Dueces Joker Wild Poker [Brian Troha]
  • SciSys Chess Partner 2000 [hap, bataais]
  • SKB Kontur Krokha [shattered]
  • Tronica Shuttle Voyage [Sean Riddle, avlixa]
  • Tronica Space Rescue [algestam]
New working clones
  • Boxy Boy (World, SB2) [Corrado Tomaselli, The Dumping Union]
  • Carnival (upright, PIT8253 music) [hap, Andrew Welburn]
  • Deer Hunting USA V4.4.1 (Japan) [Brian Troha, The Dumping Union]
  • Elektronika Merry Cook [algestam]
  • Fidelity Electronics Chess Challenger 10 (model CCX) [bataais]
  • Game & Watch: Climber (crystal screen) [algestam]
  • GunNail (bootleg) [xodaraP, sylphia]
  • Gunlock (Ver 2.0O 1993/12/15) [Action Jackson]
  • Jack Potten's Poker (set 11, German, W.W.) [Roberto Fresca, TeamEurope]
  • Jack Potten's Poker (set 12, no Double-Up) [Roberto Fresca, TeamEurope]
  • Kid Niki (bootleg) [Bonky0013]
  • Last Fortress - Toride (Japan, VG460 PCB) [twistedsymphony]
  • Moon Cresta (bootleg set 4) [Darran, The Dumping Union]
  • Ms. Pac-Man (Impeuropex bootleg) [Corrado Tomaselli]
  • Player's Edge Plus (PP0550) Joker Poker (Two Pair or Better, set 2) [Brian Troha]
  • Point Blank 2 (World, GNB2/VER.A) [Guru, smf]
  • Point Blank 2 (World, GNB2/VER.A alt) [Guru, smf]
  • Royal Card Part-Two (Nichibutsu HW, Ver. 1.02) [Roberto Fresca, TeamEurope]
  • Street Fighter EX2 (Euro 980312) [Jorge Silva]
  • Super Bobble Bobble (bootleg, set 6) [Bonky0013]
  • Super Cobra (encrypted) [TeamEurope]
  • Tetris (D.R. Korea, set 2) [Fabrice Arzeno, The Dumping Union]
  • Touchmaster 7000 (v8.04 Germany) [Alex Meijer, The Dumping Union]
  • Viewpoint (prototype) [Brian Hargrove]
  • Machines promoted to working
  • Bubble System BIOS [ArcadeHacker, Bryan McPhail]
  • Eckhard Schiller BCS 3 rev 2.4 [Robbbert]
  • Electronic Milton [hap]
  • Heath Company Heathkit H8 Digital Computer [Robbbert]
  • Institut Ivo Lola Ribar Lola 8A [Robbbert]
  • RCA COSMAC Microkit [Robbbert]
  • Clones promoted to working
  • EC-1840 [shattered]
New machines marked as NOT_WORKING
  • Cricket [@LosTrastosDeXaX, ClawGrip]
  • Ensoniq TS-10 [R. Belmont, DBWBP.com]
  • MegaTouch XL Titanium (Version r0?, cracked) [C. Ward, R. Belmont]
  • Motorola MVME-162 [Edstrom, Bitsavers]
  • Percussion Freaks 2nd Mix (GE912 VER. KAA) [Windy Fairy, smf]
  • Power Sled (Slave, Revision A) [Phil Bennett]
  • Ensoniq TS-12 [R. Belmont, DBWBP.com]
  • Game & Watch: Chef [algestam]
  • Sega Network Taisen Mahjong MJ 3 Evolution Firmware Update (GDX-0023) [Wiggy2k]
  • Sega Yonin Uchi Mahjong MJ (Update Disc Ver.1.008, Japan) (CDP-10002B) [Wiggy2k]
  • SpongeBob SquarePants Ticket Boom [brizzo, MetalliC]
  • Star Horse 2002 (sound, Export/Taiwan) [CoolFox, MetalliC]
  • Star Rider [Vas Crabb, Matt Ownby, TrevEB]
  • Super Mini-Boy [Roberto Fresca, TeamEurope]
  • Telex Computer Products Telex 274-61C Sixteen Station Control Unit [Al Kossow, Bitsavers]
  • Video Technology Video Painter (PAL) [ClawGrip, The Dumping Union]
New clones marked as NOT_WORKING
  • 80286 Standard System (SARC RC2015 chipset) [rfka01, AJR]
  • Abit FU340 [rfka01, AJR]
  • Asus PCI/I-486SP3G [rfka01, AJR]
  • Asus PCI/I-A486S [rfka01, AJR]
  • Asus PVI-486AP4 [rfka01, AJR]
  • Asus PVI-486SP3 [rfka01, AJR]
  • Asus VL/EISA-486SV1 [rfka01, AJR]
  • Asus VL/I-486SV2G [rfka01, AJR]
  • Biostar MB8433-UUD-A [rfka01, AJR]
  • Commodore Business Machines DT386 [rfka01]
  • Commodore Business Machines DT486 [rfka01]
  • Commodore Business Machines Laptop C286LT [rfka01]
  • Commodore Business Machines Laptop C386SX-LT [rfka01]
  • Commodore Business Machines PC 45-III [rfka01]
  • Commodore Business Machines PC 50-II [rfka01]
  • Commodore Business Machines PC 60-III [rfka01]
  • Commodore Business Machines PC 70-III [rfka01]
  • Commodore Business Machines SL 286-16 [rfka01]
  • Commodore Business Machines Tower 386 [rfka01]
  • Commodore Business Machines Tower 486 [rfka01]
  • Compaq SLT/286 [rfka01]
  • CX Technology CX SXD [rfka01, AJR]
  • Cycle Warriors [Sugoi Helsinki]
  • Dell Computer Corporation System 200 [rfka01]
  • Dolphin Treasure (0101250V, Queensland) [Dam0, Heihachi_73]
  • Elitegroup Computer Systems ECS-386/32 [rfka01, AJR]
  • Elitegroup Computer Systems UM386 (Rev 1.1) [rfka01, AJR]
  • Everex Systems EV-1806 [rfka01, AJR]
  • First International Computer 486-VIP-IO [AJR]
  • First International Computer 486-VIP-IO2 [AJR]
  • Forex Computer Company unknown 386 AT clone with Forex chipset [rfka01, AJR]
  • Indian Dreaming (0101340V, Queensland) [Dam0, Heihachi_73]
  • J-Bond A433C-C/A450C-C [rfka01, AJR]
  • KT Technology KT216WB5-HI Rev.2 [rfka01, AJR]
  • LM-103S [rfka01, AJR]
  • Magitronic Technology Magitronic B233 [AJR]
  • MAT286 Rev.D [AJR]
  • NCR PC-8 [rfka01]
  • Nixdorf Computer AG 8810 M15 [rfka01]
  • Nixdorf Computer AG 8810 M16 CGA version [rfka01]
  • Nixdorf Computer AG 8810 M16 VGA version [rfka01]
  • Nixdorf Computer AG 8810 M30 [rfka01]
  • Nixdorf Computer AG 8810 M55 [rfka01]
  • Nixdorf Computer AG 8810/25 CPC - PC01 [rfka01]
  • Olivetti M290 [rfka01]
  • The Phantom of the Opera (3.1) [Gerald (COY)]
  • Power Sled (Main, hack of Relay) [Phil Bennet, MetalliC]
  • Power Sled (Relay, Revision A) [Phil Bennet]
  • Shuttle Computer InternationalHOT-409 [rfka01, AJR]
  • Siemends-Nixdorf PCD-3Nsx [rfka01]
  • Siemends-Nixdorf PCD-4H, PCD-4M [rfka01]
  • Siemends-Nixdorf PCD-4ND [rfka01]
  • Siemends-Nixdorf PCD-4NL [rfka01]
  • Toptek Micro Computer 286 Turbo [AJR]
  • Triumph-Adler Walkstation 386DX [rfka01]
  • Triumph-Adler Walkstation 386 SX [rfka01]
  • unknown 286 AT clone (HT12/A chipset) [rfka01, AJR]
New working software list additions
  • apple2_flop_clcracked: Concentrate on Words and Concepts (cleanly cracked), Concentrate on Words and Concepts II (cleanly cracked),
  • Concentration (cleanly cracked), Conflict in Vietnam (Version 2) (128K enhanced) (cleanly cracked),
  • Conglomerates Collide (cleanly cracked), Congo (cleanly cracked), Congo Bongo (cleanly cracked),
  • Conquering Worlds (cleanly cracked), Consonant Carnival (cleanly cracked), Contraction Concentration (cleanly cracked),
  • Converting Fractions and Percents - Problems with Percents (cleanly cracked),
  • Correct Behavior - The Mexican Way (cleanly cracked), Counting Coins (cleanly cracked), Counting Patterns I (cleanly cracked),
  • Counting Patterns II (cleanly cracked), Countries of the World (cleanly cracked), Cranston Manor (cleanly cracked),
  • Crazy Mazey (cleanly cracked), Create Lessons (cleanly cracked), Create with Garfield Deluxe Edition (cleanly cracked),
  • Create-Spell It (cleanly cracked), Creative Play (cleanly cracked), Creativity, Unlimited (cleanly cracked),
  • Creature Chorus (cleanly cracked), Creature Magic (cleanly cracked), Creatures of the Night (cleanly cracked),
  • Crime Stopper (cleanly cracked), Crime Wave (cleanly cracked), Cross Country California (cleanly cracked),
  • Crossbow (cleanly cracked), Crossfire (cleanly cracked), Crown of Arthain (cleanly cracked), Crozzzwords (cleanly cracked),
  • Crusade in Europe (128K version) (cleanly cracked), Crusade in Europe (64K version) (cleanly cracked),
  • Crush Crumble and Chomp (cleanly cracked), Crypto Cube (Revision 2) (cleanly cracked), Crypto Cube 1984 (cleanly cracked),
  • Crystal Caverns (cleanly cracked), Cubit (cleanly cracked), Curious George Visits The Library (cleanly cracked),
  • Customized Alphabet Drills (cleanly cracked), Cut and Paste (cleanly cracked), Cutthroats (Revision 23) (cleanly cracked),
  • Darkhorn (cleanly cracked), Dave Winfield's Batter Up (cleanly cracked), Deadline (Revision 18) (cleanly cracked),
  • Deadline (Revision 26) (cleanly cracked), Death in the Caribbean (cleanly cracked), Decimal Dungeon (cleanly cracked),
  • Decimals (Version 1.2) (cleanly cracked), Decimals - Multiplication and Division (Version 3.1.6) (cleanly cracked),
  • Decimals Practice (cleanly cracked), Deck the Halls with Random House Software (cleanly cracked),
  • Delta Drawing (Version 3.33) (cleanly cracked), Demolition Division (1985) (cleanly cracked),
  • Demolition Division (Version 1982.0) (cleanly cracked), Demolition Division (Version 1982.1) (cleanly cracked),
  • Design Your Own Home - Architectural Design (1986) (cleanly cracked),
  • Design Your Own Home - Interior Design (1987) (cleanly cracked), Design Your Own Home - Landscape Design (cleanly cracked), Design Your Own Train (cleanly cracked), Designasaurus (Version 2.12) (cleanly cracked), Destroyer (cleanly cracked), Developing Basic Writing Skills Level I (cleanly cracked), Developing Basic Writing Skills Level II (cleanly cracked), Diagramming Grammatical Relationships (cleanly cracked), Dig Dug (Datasoft) (cleanly cracked), Dino Spell (cleanly cracked), Dinosaur Days (cleanly cracked), Discover (cleanly cracked), Discovering the Scientific Method - Snigs, Flirks, and Blorgs (cleanly cracked), Diskovery Word Bird (cleanly cracked), Dividing Fractions (cleanly cracked), Division Made Easy (cleanly cracked), Division One Digit Divisor No Renaming (cleanly cracked), Division One-Digit Divisor One Renaming (cleanly cracked), Division Shooting Gallery (Version 1.5) (cleanly cracked), Division of 1, 2, 3 Digits by 1 Digit Numerals No Remainders (cleanly cracked), Dogs and Puppies (cleanly cracked), Don't Quote Me and Adjective Scramble (cleanly cracked), Donald Duck's Playground (cleanly cracked), Dondra - A New Beginning (cleanly cracked), Double 'N' Trouble (cleanly cracked), Double Trouble (cleanly cracked), Dr. Peet's Talk-Writer (cleanly cracked), Dr. Peet's Talk-Writer ABC Discovery (cleanly cracked), Dragon Fire (cleanly cracked), Dragon Mix (1982) (cleanly cracked), Dragon Mix (Revision 0) (cleanly cracked), Dragon's Keep (cleanly cracked), Drug Alert (Revision 0) (cleanly cracked), Drug Alert (cleanly cracked), Early Bird (cleanly cracked), Early Discoveries - Observation and Classification (Version 09.23.85) (cleanly cracked), Early Elementary (Compu-Tations) (cleanly cracked), Early Emerging Rules - Negation (cleanly cracked), Early Emerging Rules - Plurals (cleanly cracked), Early Games - Matchmaker (cleanly cracked), Early Games - Music (cleanly cracked), Early Heroes of the Bible (cleanly cracked), Early Skills (Version 06.05.86) (cleanly cracked), Earth Orbit Stations (cleanly cracked), Earthquake San Francisco 1906 (cleanly cracked), EasyGraph (cleanly cracked), Grammar Gremlins (1987) (cleanly cracked), Seven Cities of Gold (cleanly cracked), Stickybear Printer (Revision 2) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_orig: Adventureland (Version 2.0/416), The Arcade Machine, Battlezone, Blister Ball and Mad Bomber, Buzzard Bait, The Count (Version 2.1/115), The Crimson Crown, Cutthroats (Release 23), Dueling Digits, Elite, Firebug, Fore, Gold Rush (1982) (Sentient Software), Gorgon, Hacker, Heavy Barrel, Impossible Mission, Juggler, Locksmith 4.1, Magic Spells, Micro Invaders, Microsoft Adventure, Mission Impossible (Version 2.1/306), Neptune, Pirate Adventure (Version 2.1/408), The Print Shop Companion (Version 1.2), Robotwar, The Sands of Egypt, Sorcerer of Siva, Space Warrior, Stationfall (Release 107), Strange Odyssey (Version 2.1/119), Tass Times in Tonetown, Top Fuel Eliminator, Trinity (Release 11), Typing Tutor, Voodoo Castle (Version 2.1/119), Where in Europe is Carmen Sandiego, Wishbringer (Release 68 / 850501), Zork II (Revision 7), Zykron Hearts [4am, Firehawke]
  • c64_cart: The Final ChessCard (Eng, v0.9/v1.0) [hap, Ratuv]
  • The Final ChessCard (Ger, v1.3/v1.5) [hap, DDI]
  • c64_flop: The Final ChessCard [hap, Forum64.de]
  • cd32: Amiga CD32 - Volume 1, Amiga CD32 - Volume 2, Amiga CD32 Gamer - Volume 1, Amiga CD32 Gamer - Volume 2,
  • Amiga CD32 Gamer - Volume 3, Amiga CD32 Gamer - Volume 4, Arcade Pool, Arcade Pool (Alt), ATR: All Terrain Racing [FakeShemp]
  • cgenie_cass: Abenteuerland, Adressdatei II, Africa, Ballon, Basic-Packer 2.13 (alternate), Benchmark Test, Botschaft, Bruecke, Bumm Bumm, CIA-Agent, Cave Man, Charset, Chess Machine, Crazy Chaser, Deathstar, Deathtrap, Defender, Der Flohwalzer, Dez-Hex, Die Juwelen des Grafen Dracula, Die Physik des Transistors, Disastrous Villa, EBASIC (32k version), Editor fuer definierbare Zeichen, Empire, ExReversic, Extended Copy, Extra-Basic, Fast Food, Genie I II / TRS 80 Cassettenlader, Gorilla, Hektik (alternate), Horror Castle, House of Death, Joker Poker, King, Kniffel, Labyrinth of Fear, Las Vergas Spiel-Automat, Laender-Quiz, Madtree, Mord im Zeppelin, Mysterious Tavern, NODOS 80, Nato Morsing Standard Code, Peng, Primzahlsuche, Real-Compiler, Santa Paravia und Fuimaccio, Schiff des Grauens, Schnick Schnack Schnuck, Screen Editor (incl. Adventure screen), Shift Transformation, Sprite-Editor, Tape-Edit, Trash-Man, Utilities Package Ver. 2.0,
  • Wurm, Zalaga [Dirk Best]
  • ibm5170: The Final ChessCard [hap]
  • neogeo: Viewpoint (prototype) [Brian Hargrove]
  • ngpc: Rockman - Battle & Fighters (Jpn, Demo), Sonic the Hedgehog - Pocket Adventure (World, Oct 22 1999 Prototype) [The Hidden Palace]
  • pcw: CP/M Plus v1.4 (Swe) work copy [Edstrom]
  • pencil2: Treasure Hunt / Le Plongeur a la Recherche du Tresor [silicium.org, David Viens]
  • specpls3_flop: 1943, 3D Pool, 6-Pak Vol 1, The Alkatraz Protection System v 2.2, Answer Back Factfile 500 - General Science, Arcade Muscle, Ball Breaker, Bionic Commando, Chart Attack, Crack Down (Spa), DICE v2.0, Fun School 4 For The Under-5s, G1WVN ZX Pak Term v3.0 Beta Test, Granny's Garden, Hercules - Slayer Of The Damned, Judge Dredd, Lords Of Chaos Expansion Kit One, Lords Of Chaos Expansion Kit One (alt), M3 Unlock, Mercs, Motor Massacre, Navy SEALs, Obliterator (alt), Outcast, Outlet issue 058, Outlet issue 063, Outlet issue 075, Outlet issue 076, Outlet issue 078, Outlet issue 085, Outlet issue 117, Pirate, Platinum, Puffy's Saga, Rock Star Ate My Hamster, Shoot-Out, Skate Crazy, Skate or Die, The Spanish Tutor, The Star Wars Trilogy, Starship Quest + Helvera - Mistress of the Park, Strider, The Sunflower Number Show, Switchblade, SWIV,
  • Tiger Road, Tops and Tails, Ultimate Play The Game: The Collected Works, Winners [Antonio M, Fede Jerez, Gorski, Jaime Gonzalez Soriano, Jose Manuel, Marino Arribas, Metalbrain, robcfg, Simon Owen, Syx, Zup, TZX Vault, ICEknight],Coin-Op Hits [Dlfrsilver, ICEknight], 4 Soccer Simulators (Spa) [Gorski, ZXdenied, ICEknight]
  • LC-10 Colour Screen printer v 1.1 (+2a/+3) [Guy Bearman, ICEknight]
  • vsmile_cart: The Batman - Gotham City Rescue (UK), Disney Aladdin - Il magico mondo di Aladdin (Italy), Disney Topolino - Le Magiche Avventure di Topolino (Italy), Disney's Cinderella - Cinderella's Magic Wishes (UK), Disney's The Little Mermaid - Ariel's Majestic Journey (UK), Disney/Pixar Cars - Rev It Up in Radiator Springs (UK), Disney/Pixar Toy Story 2 - Operation-Rescue Woody! (UK), DreamWorks Shrek - Het Verhaal Van Draakje (Netherlands), Noddy - Detective for a Day (UK), Spider-Man & Friends - Missioni Segrete (Italy),Thomas & Friends - Engines Working Together (UK), Winnie the Pooh e la caccia al miele (Italy) [Walter Agazzi]
Software list items promoted to working
  • c64_cart: The Final ChessCard (Ger, v0.9/v1.0) [hap]
  • cd32: Alfred Chicken, Arabian Nights [FakeShemp]
New NOT_WORKING software list additions
  • cd32: Amiga CD32 Gamer - Volume 5, Amiga CD32 Gamer - Volume 6, Amiga CD32 Gamer - Volume 7, Amiga CD32 Gamer - Volume 8, Amiga CD32 Gamer - Volume 9, Amiga CD32 Gamer - Volume 10, Amiga CD32 Gamer - Volume 11, Amiga CD32 Gamer - Volume 12, Amiga CD32 Gamer - Volume 13, Amiga CD32 Gamer - Volume 14, Amiga CD32 Gamer - Volume 15, Amiga CD32 Gamer - Volume 16, Amiga CD32 Gamer - Volume 17, Amiga CD32 Gamer - Volume 18, Amiga CD32 Gamer - Volume 19, Amiga CD32 Gamer - Volume 20, Amiga CD32 Gamer - Volume 21, Amiga CD32 Gamer - Volume 22 [FakeShemp]
  • cgenie_cass: Exterminator II: The Mad Menagerie, Super Star Treck [Dirk Best]
  • ekara_japan_ac: KR-1 Kirarin Cartridge Vol.1 (Japan) (AC0009-KIR) [Sean Riddle, David Haywood]
  • gameboy: Game Boy Test Cartridge (Euro, USA) [ClawGrip]
  • icanguit: Barbie Guitar Party (K9901), Rock 101 (K9906) [Sean Riddle, David Haywood]
  • leapfrog_leappad_cart: Disney Princess - Princess Stories (UK), Disney's Pooh Gets Stuck (UK), Leap 1 - Reading - Cartoon Network Scooby-Doo! and the Disappearing Donuts (UK), Richard Scarry's Best Little Word Book Ever! (UK), Sed de Saber - Libro 1 - Spanish as a second Language Edition (UK), Sed de Saber - Libro 2 - Spanish as a second Language Edition (UK), Sed de Saber - Libro 3 - Spanish as a second Language Edition (UK), Sed de Saber - Libro 4 - Spanish as a second Language Edition (UK), Sed de Saber - Libro 5 - Spanish as a second Language Edition (UK), Sed de Saber - Libro 6 - Spanish as a second Language Edition (UK), Toy Story 2 (UK) [TeamEurope]
  • vsmile_cart: Bob The Builder - Bob's Busy Day (UK), DreamWorks Shrek the Third - Arthur's School Day Adventure (UK), Scooby-Doo! - Funland Frenzy (UK), Scooby-Doo! - Funland Frenzy (UK, Rev. 1?), Thomas & Friends - Engines Working Together (UK, Rev. 1?) [Walter Agazzi]
Source Changes
  • Added very preliminary Intel 82355 bus master interfaces controller device. [AJR]
  • miniboy7: Fixed lamp blinking. [AJR]
  • ti89, ti89t, ti92p, v200: Corrected Flash memory type and size. [AJR]
  • unidasm: Allow hexadecimal values for -skip with 0x prefix. [AJR]
  • m68000: Read the initial SP and PC from memory after rather than during machine reset time. [AJR]
    • Removes the need for many drivers to reset the CPU an extra time to load the correct vector.
  • z100 improvements: [AJR]
    • Render video through CRTC instead of working around it by caching registers, and map video RAM using PROM module.
    • Added 8253 timer and associated interrupt, cursor, video interrupt, and Centronics port.
    • Converted keyboard to low-level emulation, and added keyboard click/beep sound.
    • Corrected numerous clocks.
  • m68705: Don't register debug state entries for non-existent port latches and direction registers. [AJR]
  • Added Adaptec AIC-565 device. [AJR]
  • Added preliminary emulation of Toshiba T6963C and related LCD controllers [AJR]
  • bmcbowl: Added missing video-related interrupt, and re-guessed VIA clock. [AJR]
  • 5clown: Documented how to access the hidden settings table. [AJR]
  • pk8020.cpp updates: [AJR]
    • Emulated programmable logic device used for banked address decoding.
    • Improved serial port/USART hookup, added save state support, and cleaned up code.
  • z8000: Added save state support and cleaned up code. [AJR]
  • raiden2.cpp, r2dx_v33.cpp: Added sprite RAM buffering (fixes zeroteam starting bikes), and improved sprite sort DMA. [AJR]
  • polepos.cpp: Added save state support. [AJR]
  • i186 peripheral register refinements: [AJR]
    • Emulated strange but documented behavior of unaligned accesses and byte writes to internal peripheral registers.
    • Use more official register mnemonics.
  • i386: Improved splitting of unaligned accesses (excluding program fetches). [AJR]
  • at386, at486: Started splitting out and documenting mainboards. [AJR]
  • Added preliminary emulation of Advanced Storage Concepts ASC-88 SCSI adapter. [AJR, minuszerodegrees.net]
  • Improved sorting of items for machine input menu. [AJR]
    • Inputs of the same type are sorted by name, and keyboard keys are sorted by their assigned character codes (if any).
  • mc68340: Fixed interrupt vectoring. [AJR]
  • z80netf: Fixed error in keyboard configuration. [AJR]
  • tzx_cas.cpp: Pause for 1ms between data blocks (fixes MT07296). [AmatCoder]
  • cntsteer.cpp: Added PROM dumps to Counter Steer, and added preliminary color PROM decoding. [Anonymous, Angelo Salese]
  • Removed unnecessary handler arguments and unnecessary trampoline handlers for many devices and drivers. [cam900]
  • flkatck.cpp: Clarified 6809 CPU type and corrected clock source. [cam900]
  • tc0280grd.cpp, atarirle.cpp, tms57002, igs_m027.cpp, cubeqcpu.cpp: Cleaned up code. [cam900]
  • asic65.cpp, atarigen.cpp, deco_irq.cpp, taitoio.cpp: Suppress read side effects correctly, and cleaned up code. [cam900]
  • k033906.cpp: Deferred allocation of registers and RAM until start time, and cleaned up code. [cam900]
  • igs017_igs031.cpp updates: [cam900]
    • Made palette internal, made PIA tag configurable, and added save state support.
    • Improved region and member names, and cleaned up code.
  • k052109.cpp, vendetta.cpp, rungun.cpp, konamigx.cpp, moo.cpp, gijoe.cpp, dec8.cpp, gal3.cpp: Corrected comments. [cam900]
  • k054156_k054157_k056832.cpp, xmen.cpp: Updated code in comments. [cam900]
  • konmedal.cpp: Fix sound output routing. [cam900]
  • wswan.cpp: Implemented device_video_interface to obtain screen. [cam900]
  • dgpix.cpp: Reduced runtime tag map lookups, restricted drawing to clipping rectangle, and cleaned up code. [cam900]
  • cedar_magnet*.cpp updates: [cam900]
    • Reduced runtime tag map lookups and deferred frame buffer allocation to start.
    • Reduced redundancy and cleaned up code.
  • igs017.cpp, igs011.cpp, mlanding.cpp: Reduced runtime tag map lookups, reduced redundancy, and cleaned up code. [cam900]
  • taito_helper.cpp, pc080sc.cpp, tc0080vco.cpp: Implemented masked priority, and cleaned up code. [cam900]
  • k053246_k053247_k055673.cpp: Reduced redundancy and cleaned up code. [cam900]
  • overdriv.cpp: Corrected object DMA mapping. [cam900]
  • 1945kiii.cpp: Corrected flicker behavior, added notes, and cleaned up code. [cam900]
  • deco16ic.cpp: Implemented masked priority, and cleaned up code. [cam900]
  • tc0110pcr.cpp: Implemented device_palette_interface, and cleaned up code. [cam900]
  • ninjaw.cpp, warriorb.cpp: Split graphics decoding for screens that use different tiles, and cleaned up code. [cam900]
  • dec8.cpp: Fixed srdarwin sprite/tilemap priorities. [cam900]
  • taitoair.cpp, fcombat.cpp: Simplified graphics decoding, reduced runtime tag map lookups, and cleaned up code. [cam900]
  • taitoio_yoke.cpp: Reduced runtime tag map lookups. [cam900]
  • taito_h.cpp: Simplified graphics decoding, reduced redundant code, reduced runtime tag map lookups, and cleaned up code. [cam900]
  • taito_o.cpp updates: [cam900]
    • Simplified graphics decoding, reduced runtime tag map lookups, and reduced redundant code.
  • Corrected metadata for parentj, updated notes, and cleaned up code.
  • blockout.cpp: Converted palette to use a format handler, improved drawing behavior, improved member names, and cleaned up code. [cam900]
  • galgames.cpp: Added save state support, suppress side effects correctly, and cleaned up code. [cam900]
  • legionna.cpp: Simplified graphics decoding, reduced redundancy, mark tilemaps dirty on bank change, and cleaned up code. [cam900]
  • rohga.cpp, taito_x.cpp, klax.cpp: Simplified graphics decoding, and cleaned up code. [cam900]
  • tecmosys.cpp: Fixed graphics decoding. [cam900]
  • gunbustr.cpp, superchs.cpp, undrfire.cpp: Simplified graphics decoding, reduced redundancy, reduced runtime tag map lookups, and cleaned up code. [cam900]
  • alpha68k.cpp: Simplified graphics decoding, fixed sound ROM banking, and cleaned up code. [cam900]
  • deckarn.cpp: Simplified configuration, added a callback for color/priority mapping, and cleaned up code. [cam900]
  • groundfx.cpp, rastan.cpp, slapshot.cpp: Simplified graphics decoding, reduced runtime tag map lookups, and cleaned up code. [cam900]
  • xexex.cpp: Add note on audio emulation issue and link to reference. [cam900]
  • vgmplay.cpp: Fixed volume behavior, and fixed stereo output. [cam900]
  • limenko.cpp: Cleaned up sprite drawing, fixed some drawing behavior, and cleaned up code. [cam900]
  • decbac06.cpp: Allowed for priority drawing, and cleaned up code. [cam900]
  • taito_z.cpp: Simplified graphics decoding, eliminated register_postload, reduced redundancy, and cleaned up code. [cam900]
  • namcona1.cpp updates: [cam900]
  • Don't unnecessarily mark all tiles dirty, and set palette when relevant video register is written.
    • Correctly suppress read side effects, eliminated register_postload, simplified graphics decoding, and cleaned up code.
  • decmxc06.cpp: Added callback for colour/priority mapping, simplified configuration, and cleaned up code. [cam900]
  • dec0.cpp: Implemented priority drawing. [cam900]
  • kaneko_tmap.cpp: Internalized graphics decoding, and cleaned up code. [cam900]
  • tc0080vco.cpp: Internalized graphics decoding and sprite drawing routines, simplified configuration, and cleaned up code. [cam900]
    • Also expanded and updated notes.
  • taito_f2.cpp updates: [cam900]
    • Reduced runtime tag map lookups.
    • Fixed sound program banking.
    • Simplified graphics decoding, reduced redundancy, cleaned up code, and added notes.
  • namco_c355spr.cpp: Internalized graphics decoding, and cleaned up code. [cam900]
  • kaneko_spr.cpp: Internalized graphics decoding, and cleaned up code. [cam900]
  • namcos2_sprite.cpp: Simplified and corrected graphics select select behavior, and cleaned up code. [cam900]
  • namcos2.cpp: Simplified graphics decoding. [cam900]
  • galastrm.cpp: Simplified graphics decoding, cleaned up code, and added notes. [cam900]
  • kaneko16.cpp: Corrected buffered sprite RAM behavior, and added notes. [cam900]
  • seibucats.cpp, seibuspi.cpp: Simplified graphics decoding, fixed DMA drawing, and cleaned up code. [cam900]
  • seibucats.cpp: Separated configuration for machines without tilemaps, fixed sound routing, and added notes. [cam900]
  • pgm.cpp, pgmprot_*.cpp updates: [cam900]
    • Restricted sprite drawing to clipping rectangle, and corrected tile region sizes.
    • Reduced runtime tag map lookups, correctly suppress read side effects, cleaned up start/reset members, and reduced redundancy.
    • Simplified graphics decoding, made class members protected/private as appropriate, cleaned up code, and corrected comments.
  • cave.cpp updates: [cam900]
    • Separated graphics decoding, palettes and bitmaps for each screen in ppsatan.
    • Fixed save states for third tilemap in sailormn.
    • Added partial implementation of sprite mixing when multiple chips draw to the same screen.
    • Correctly suppress read side effects, reduced runtime tag map lookups, cleaned up code, and added notes.
  • segaic16_road.cpp: Simplified configuration, removed hard-coded takes, suppress read side effects, and cleaned up code. [cam900]
  • ms32.cpp, bnstars.cpp, tetrisp2.cpp: Made graphics decoding use native ROM arrangement, and updated notes. [cam900]
  • viewgfx.cpp: Show palette alpha values in graphics viewer. [cam900]
  • machine/segaic16.cpp: Moved palette shadow/highlight handling into palette write handler, and cleaned up code. [cam900]
  • 315_5124.cpp updates: [cam900]
    • Added a lookup table with correct levels and added SMS-compatible color mode for 315-5313.
    • Cleaned up code, and added notes. [cam900]
  • 315_5313.cpp updates: [cam900]
    • Converted to 32-bit direct color drawing, and implemented 3-bit color mode..
    • Fixed save states, fixed external palette mode, and cleaned up code.
  • mega32x.cpp: Implemented device_palette_interface, converted to use color lookup, and cleaned up code. [cam900]
  • sknsspr.cpp: Added link to reference video for jchan. [cam900]
  • jchan.cpp: Corrected sprite delay, reduced runtime tag map lookups, and cleaned up code. [cam900]
  • jalblend.cpp: Moved alpha table into palette, improved behavior, and cleaned up code. [cam900]
  • dreamwld.cpp: Corrected video RAM data type, converted line RAM to memory share, and cleaned up code. [cam900]
  • stvvdp2.cpp: Fixed blending when tilemap transparency pen is disabled, improved transparency behaviour, and cleaned up code. [cam900]
  • stvvdp1.cpp: Fixed transparency, Gouraud shading and end-code behavior, fixed sprite limit, added notes, and cleaned up code. [cam900]
  • avgdvg.cpp: Removed hard-coded absolute tags, reduced runtime tag map lookups, and cleaned up code. [cam900]
  • omegrace.cpp: Correctly suppress read side effects. [cam900]
  • audio/jaguar.cpp: Correctly derive serial timer rate from DSP clock speed. [cam900]
  • jaguar.cpp updates: [cam900]
    • Removed banked ROM from memory map for 68EC020 games that lack it (fixes crash).
    • Added palette device for pre-calculated YCC lookup.
    • Derive GPU timer rates from current clock frequency.
    • Updated comments.
  • igs022.cpp: Reduced hard-coded absolute tags and runtime tag map lookups, and cleaned up code. [cam900]
  • momoko.cpp: Reduced runtime tag map lookups and cleaned up code. [cam900]
  • rebound.cpp: Added performance hint. [Couriersud]
  • Netlist library updates: [Couriersud]
    • Added power terminals to most logic devices, removing the assumption that the negative supply rail is connected to ground.
    • Added additional validation checks and addressed issues identified.
    • Added validation support to nltool.
    • Changed from numeric to alphabetical identifiers for logic components within a package.
    • Added ability to enable runtime performance statistics via an environment variable or command-line option.
    • Changed netlist parsing code to explicitly set locale.
    • Fixed a memory leak in plib when a constructor throws an exception.
    • Added option to disable queue statistics at compile time, and prevented queue statistics from being printed when disabled.
    • Moved the 7448 truth table implementation into the macro file, and added power terminals.
    • Made nltool -v --version display valued of compile-time options.
    • Added example using state in truth tables to implement a J-K type flip-flop.
    • Changed 9316 to use an output array.
  • pong.cpp updates: [Couriersud]
    • Increased horizontal resolution for pong and pongf to improve alignment of graphical elements.
    • Fixed breakout SLOW_BUT_ACCURATE mode and updated notes.
  • tutankham.cpp: Implemented star field, and improved colors. [Couriersud, Guru]
    • Konami 084 and bootleg star fields are implemented, selectable in machine configuration.
    • Colors are now based on galaxian, giving a better approximation.
  • c64 updates: [Curt Coder]
    • Added BusCard IEEE-488/Centronics interface cartridge device, and added skeleton BusCard II cartridge device.
    • Added enhanced disassembly for zero page locations and Kernal vectors.
    • Route LORAM to expansion port interface for BusCard.
  • abc80: Added skeleton Owoco Super Smartaid device. [Curt Coder, Anders Sandahl]
  • c64: Added Westfalia Technica 1541 clone ROM. [Curt Coder, dec_hl]
  • cosmac: Fixed long branch instruction timing. [Curt Coder]
  • c1541: Added ROMs for a number of 1541 clones. [Curt Coder]
  • TV Game work in progress: [David Haywood]
    • Continued work on newer u'nSP CPU cores and GCM394 system-on-a-chip (used by smartfp and wrlshunt).
    • Started documenting GCM394 video register locations based on code analysis.
    • Started implementing GCM394 video DMA and sprite drawing.
  • cgenie updates: [Dirk Best]
    • Fixed color RAM accesses.
    • Confirmed floppy drive controller type and crystal, and added more DOS versions as BIOS options.
    • Re-organized software lists.
  • vtech1: Fixed cassette input polarity. [Dirk Best]
  • multi16 updates: [Dirk Best]
    • Corrected metadata, and added notes including a list of models.
    • Added PIT, floppy drive controller, and floppy drives.
    • Corrected CRT controller type to HD6845, added raw screen parameters, and added 3-bit RGB palette.
  • splus.cpp: Fixed segmentation fault on starting spset005, spset015, and spset026. [Dirk Best]
  • hotblock: Hooked up I2C EEPROM. [Dirk Best]
  • 315_5649.cpp: Set I/O lines to input on reset (fixes MT07315). [Dirk Best]
  • punchout: Use generic graphics decoding layouts. [Dirk Best]
  • pzletime.cpp: Split static and dynamic palettes, and changed screen update function to use direct RGB color. [Dirk Best]
  • quizo.cpp updates: [Dirk Best]
    • Cleaned up ROM banking, cleaned up video RAM banking, and converted screen update function to use direct RGB color.
    • Changed clocks to use crystal values, added second coin input, and documented more DIP switches.
  • flopimg.h: Uncluttered the global namespace. [Edstrom]
  • pcw.xml: Added Swedish CP/M v1.04undefinedadds Swedish keyboard mapping and error messages. [Edstrom]
  • force68k.cpp: Made latest firmware the default, and started work on internal layout for CPU-1. [Edstrom]
  • 6850acia.cpp: Silenced verbose logging by default. [Edstrom]
  • diablo1300 updates: [Edstrom]
    • Added new microcode and table ROM, and started looking at a callback interface.
    • Fixed conditional jump JNC and table ROM offset from XLAT instruction.
  • screen.cpp: Fixed screen_device::update_now() when drawing partial lines, and changed pixel accessors to use current screen bitmap. [Enik Land]
  • Lua engine: Exposed machine flags, and corrected and expanded documentation comments. [feos]
  • Add DS1994 1-wire real-time clock/backup RAM device, and hooked it up to Amatic Multi Game systems. [Grull Osgo]
  • by35.cpp sound improvements: [hackbar]
    • Added support for Bally AS3022, Sounds Plus, Sounds Good and Cheap Squeak sound boards.
    • Converted AS8888 sound system to a proper device.
    • Refactored and cleaned up code.
  • m6800: Fixed a bug where 6801 interrupt is never triggered. [hackbar]
  • Added an auto-fire plugin with more flexibility than the built-in auto-fire feature. [Jack Li]
  • galaga.cpp: Replaced star field lookup table with Galois LFSR implementation. [Jindrich Makovicka, Wolfgang Scherr, Couriersud]
  • X11 lightgun support improvements: [Kiall Mac Innes]
    • Changed build options to include X11 XInput support by default.
    • Added documentation for lightgun configuration on Linux.
    • Disabled Wii Remote lightgun hack by default.
  • mazerbla.cpp: Fixed inadvertent palette size reduction. [MASH]
  • Added new NCR 5380 device to arcade sub-target build. [MASH]
  • i960: Implemented logr and expr opcodes (used by Power Sled). [MetalliC]
  • sharc: Implemented compute_fcopysign. [MetalliC]
  • chihiro.cpp: Updated satellite DVD documentation. [MetalliC]
  • tms9901 updates: [Michael Zapf]
    • Changed input line reading from 8-bit units to single bits
    • Fixed decrementer so it continues counting even when initial value is zero.
    • Ensure INT3 input is disabled when clock is enabled.
  • sam6883: Mirror 32K RAM in 64K mode (fixes segmentation fault when Dunjunz checks for 32/64K). [Nigel Barnes]
  • bbc: Added ATPL AutoPrommer and User Port Splitter devices, and implemented PMS Genie ROM device. [Nigel Barnes]
  • coco12.cpp: Added handlers for CTS region $C000-$FEFF, allowing cartridges to implement devices in this region. [Nigel Barnes]
  • dragon.cpp updates: [Nigel Barnes]
    • Fixed cursor keys in natural keyboard mode.
    • Added support for Premier Sprites board.
  • coco2: Converted all coco/dragon extension devices to use CTS handlers. [Nigel Barnes]
  • mu50: Improved emulation, and added SWP00 device. [O. Galibert]
  • m680x0: Converted code generator to Python and refactored. [O. Galibert]
  • Fixed drivers that depended on RAM auto-sharing in preparation for its removal. [O. Galibert]
  • vsnes.cpp: Re-implemented bootlegs' Z80 interfacing according to schematics (still doesn't work). [R. Belmont, Kevin Horton]
  • apple2: Fixed long hang on SCSI Card boot when a CD-ROM is present with no disc inserted. [R. Belmont]
  • mac.cpp: Fixed missing audio for SE and Classic. [R. Belmont]
  • 8080bw.cpp: Added sound to Invader's Revenge. [Robbbert, Andrew Welburn]
  • Sound ROM dump for invrvngegw is bad.
  • jr100.cpp: Fixed speaker, got rid of superfluous beeper, fixed cassette save, and added notes about the CPU. [Robbbert]
  • h8.cpp: Fixed cassette, added reset button, and promoted machine to working. [Robbbert]
  • lola8a.cpp: Added missing keys, added some some notes, and promoted machine to working. [Robbbert]
  • poly880: Fixed booting sequence, machine now starts correctly. [Robbbert]
  • mc6847.cpp: Added PAL color artifact emulation. [robcfg]
  • goldnpkr.cpp: Fixed inputs, added default non-volatile RAM contents and added button lamps for potnpkrj. [Roberto Fresca]
  • miniboy7.cpp updates: [Roberto Fresca]
    • Fixed button lamp order.
    • Documented PIA input multiplexing, and additional notes.
    • Added support for Super Mini-Boy.
  • Added basic SGI GIO slot device support to the Indy and Indigo2 drivers. [Ryan Holtz]
  • SGI Newport graphics updates: [Ryan Holtz]
    • Converted to GIO slot card device, with 8-bit XL and 24-bit XL versions.
    • Added support for 4 bits per pixel RGB frame buffer display.
    • Added dithering support, and fixed shaded rendering mode.
    • Added several modes used by Metero Blast demo.
    • Added support for Scr2Scr Block transfers on planes other than RGB/CI (fixes pop-up menus).
    • Added support for single-pixel line iteration.
    • Added a few more command configurations (fixes SceneView, albeit with glitches).
    • Fixed start_y advancement to handle moving up, and fixed span-mode Z-patterning.
    • Added 12 and 24 bits per pixel RGB frame buffer modes.
    • Fixed host data port readback behavior.
    • Added 4, 12 and 32 bits per pixel host read support.
    • Fixed color fetching in RGB mode.
    • Added 12 bits per pixel dithering.
    • Removed unnecessary parameters from various functions.
    • Fixed fast-clear color packing, and fixed splatting of packed color fractions.
    • Added alpha blending support.
    • Re-implemented integer-line and added correct fractional-line support based on pseudocode in SGI REX3 docs.
    • Fixed off-by-one in Length32 handling.
    • Fixed erroneous advancing of start_y when in span mode.
    • Added 12-bit CI mode to frame buffer readout.
    • Added basic (untested) overlay/underlay support.
    • Added Length32 flag handling to line drawing.
    • Unified command handling - should function better and faster as a result.
    • Fixed fast-clear mode.
    • Base visible area and screen size on actual timing parameters.
    • Fixed video RAM tests and several fast-clear bugs.
    • Improved handling of COLORHOST mode bit.
    • Fixed pixel format conversion on HOSTRW access.
  • sgi_mc: Fixed fill-mode DMA not advancing memory address. [Ryan Holtz]
  • Added skeleton device for SGI VINO (Video In, No Out) chip. [Ryan Holtz]
  • SGI HPC3 updates: [Ryan Holtz]
    • Added intstat register and DAC volume controls.
    • Split into Indy (Guinness) and Indigo2 (Full House) versions.
    • Fixed second SCSI controller handling in Full House mode.
    • Fixed serial EEPROM hookup - Indigo2 now plays its boot tune.
    • Fixed several SGI IDE tests.
  • SGI IOC2 updates: [Ryan Holtz]
    • Fixed mappable interrupt checks - fixes IRIX 6.5 installer hanging on keyboard input.
    • Fixed System ID register handling - Indy and Indigo2 are now properly identified.
  • r4000: Added bus error functionality. [Ryan Holtz]
  • ec1840: Added separate motherboard device, and promoted to working. [shattered]
  • MISP3 DRC: Fixed TLB miss when fetching instruction in branch delay slot. [Ted Green]
    • Previously the branch would not be taken, even if the branch condition was met.
  • Added read/write support for OS-9 disk images. [Tim Lindner]
  • Corrected sector interleaving for JVC disk image format. [Tim Lindner]
  • coco_multi.cpp: Call ROM update handler if Multi-Pak switch is changed. [Tim Lindner]
  • Added AMD/Plessey 2812 FIFO device. [Vas Crabb]
  • Added IBGR 4444 format to palette_device. [Vas Crabb]
  • Added support for encrypted MP3 audio on Konami System 573 Digital I/O systems: [Windy Fairy]
    • Added minimp3 MP3 decoding library as a temporary solution until MAME's implementation is available.
    • Added high-level emulation of decryption and playback.
  • segahang.cpp: Verified ROM labels for the Hang-On (ride-on) set. [Andrew Welburn, The Dumping Union]
  • bus/a800: Added dumps of Atari 800 floppy controller ROMs. [Atari Age]
  • konamim2.cpp: Re-dumped totlvica CD-ROM. [AWBACON / Video Game Esoterica]
  • bublbobl.cpp: Re-dumped graphics ROMs for sboblboblf set. [Bonky0013]
  • oneshot.cpp: Corrected clocks for CPU and audio components. [caius, The Dumping Union]
  • mosaic.cpp: Decapped and dumped PIC microcontroller for mosaic. [Caps0ff, caius, The Dumping Union]
  • by35.cpp: Added DIP switch names for Bally Frontier, and fixed incorrect DIP switch labels for a number of machines. [d e]
  • wpc_95.cpp: Fixed typo in afm outputs. [d e]
  • castool: Use first argument as command name in usage message. [Dan Church]
  • msx: Added alternate ROM version Yamaha SFG05 sound cartridge. [David Viens]
  • lb186: Added RAM Disk BIOS. [Don Maslin Archive]
  • naomi.cpp: Brute forced DES key for Sega Yonin Uchi Mahjong MJ. [f205v]
  • seta.cpp: Improved PCB documentation for Crazy Fight. [Guru]
  • m68000: Fixed MMU problem preventing Domain/OS from working without breaking Mac system software. [Hans Ostermeyer]
  • 3c505: fixed Apollo DIP switch labels. [Hans Ostermeyer]
  • z100: Dumped 8041 keyboard controller program. [Herb Johnson]
  • specpls3_flop.xml: Improved and corrected metadata. [ICEknight]
  • ti85.cpp: Corrected OS version numbers for the CE calculators. [Julian Lachniet]
  • hiscore.dat: Updated for latest changes to MAME. [Leezer]
  • at.cpp: Added additional BIOS versions for at, at386sx, at386 and at486. [rfka01, minuszerodegrees.net]
    • Also added BIOS strings in comments for at, atvga, neat, at386sx, ct386sx, at386, at486 and ficpio2.
  • Moved Commodore PC-I from pc.cpp to compc.cpp, and added a BIOS version that runs. [rfka01]
  • genpc.cpp: Added additional BIOS versions for pc. [rfka01]
  • at.cpp: Added 8742 keyboard controller dump. [rfka01]
  • clickstart.cpp: Added note about the keyboard microcontroller. [Sean Riddle]
  • cromptons.cpp: Added timekeeper dump for ffruits. [SpinalFeyd, The Dumping Union]
NOWSZY [Arcade] Mame Classic 26.1 - 01/01/2026

MAME CLASSIC Version 26.1 - 01/01/2026

  • Added : Classic II theme (no starfield background).
  • Changed : Classic theme now only has the starfield background.
  • Changed : MAME Classic now uses the CalVer versioning convention.
  • Changed : Other.txt is now lists.txt. MAME Classic will no longer put an Other machine in the Arcade list because of an outdated file. It will just skip it.
  • Fixed : Check For Update would error.

MAME CLASSIC Version 10.6.1 - 19/12/2025

  • Changed: If Audit finds a newly added ROM set, you will need to refresh the list for MAME Classic to add it.
  • Fixed: Changing the font size of the lists would sometimes not give the desired results.
  • Fixed: Other Machine list would not show that the selected machine is unavailable in the Statusbar if the theme was Amethyst, Ruby or Sapphire.
  • Fixed : Software lists would not show CD-ROM software. Thanks to Patrick for reporting this.
  • Fixed: Software lists Requirement column may show N/A even though there is a requirement.
  • Fixed: Some machines may not show if using multiple paths and their ROM sets were .zip compressed. Thanks to Patrick for reporting this.

MAME CLASSIC Version 10.5.0 - 01/11/2025

  • Changed: Other Machines list is now positioned above the Software list.
  • Changed: Software lists are now populated from MAME's listsoftware output instead of hash files.
  • Fixed: First time viewing the Other Machine list may not show that the selected machine is unavailable in the Statusbar.
  • Removed: Delete ROM and Delete Samples right-click menu options from the lists.

MAME CLASSIC Version 10.4.0 - 19/09/2025

  • Added : Option to hide clone Other Machines
  • Changed : If an Other Machine is not available, the entire row is red instead of just the first column... per request
  • Changed : The Options form will load faster if it has already been opened once
  • Fixed : Unable to start a GP32 game
  • Removed : Orphan ROM Finder

MAME CLASSIC Version 10.2.0 - 05/01/2025

  • Added: Support for AntoPISA's gameinit.dat and command.dat.
  • Changed: Included mess.dat and portable.dat now have a .txt extension to differentiate them from official MAME .dat files. Be sure to replace or rename your portable.dat before running this version for the first time.
  • Changed : The Information screen now loads individual files selected by the user.
  • Fixed: MAME Classic would error if you clicked on a button or link during the delay while loading a software list.
NOWSZY [arcade] HbMameUI x64 0.245.29 2026/01/02

HBMAME x64 0.245.29 2026-01-02

New Games

  • [aof03] Art of Fighting (Brazil)
  • [bbb2d2] Bang Bang Busters 2 (demo 2) [Pixelheart]
  • [galaxian01] Galaxian (bootleg 01)
  • [galaxian02] Galaxian (bootleg 02)
  • [gradius2s01] Gradius II - GOFER no Yabou (Ver xH, 2008-08-28) [Tailsnic]
  • [karnovr05] Karnov's Revenge (Revolution v0.2)
  • [kof2001s50] The King of Fighters 2001 (All Boss Plus 2025-12-17)
  • [maglord03] Magician Lord (Again Changes From Hell v1.0.0, French/English)
  • [mkyawdim6] Mortal Kombat (Yawdim bootleg, set 6)
  • [mspacman05] Ms Pac-Man (alt bootleg dump)
  • [nbajam06] NBA Jam Tournament Edition SE (rev 5.05, 2025-12-23)(Wolf h/w, preview)
  • [nbajam07] NBA Rewind 4 Jam (unprotected, v1.2)
  • [ng4psyschk] MVS 4P Key System Check
  • [rastsaga01] Rastan Saga (Brazil)
  • [sfpp] Street Fighter (Plus Plus)
  • [sf2s16] Street Fighter II: The World Warrior (Plus Plus)
  • [toki01] Toki (Brazil)
  • [violentv] Violent Vengeance: the universe hero (beta)
  • [wrldracr] World Racer (2025-11-14) [Blastar]
  • [wrldracr01] World Racer (2025-12-12) [Blastar]
  • [xeviousn01] Zetsu Xevious (beta 1)
  • [xeviousn02] Zetsu Xevious (beta 2)
  • [xeviousn03] Zetsu Xevious (beta 3)
  • [xeviousn04] Zetsu Xevious (beta 4)
NOWSZY [Arcade] MAMEUI x64 0.284 31/12/2025

MAMEui x64 0.284 31/12/2025

sync with mame v0.284

MAMEui x64 0.283 29/11/2025

  • sync with mame v0.283
  • The column called « Directory » is now « Short Name ».

MAMEui x64 0.282 31/10/2025

MAMEui x64 0.281 26/09/2025

  • sync with mame v0.281
  • There’s almost 2000 games that crash/freeze MAME at start.
    Most of these have been patched to stop the crash, but there’s 6 left.These have been removed.
    They are:
    • hmxpro,imac,
    • thinkpad850,
    • wto2840sp,
    • sun_s10,
    • sun_s20.

MAMEui x64 0.280 31/08/2025

  • sync with mame v0.280
  • References to "SW Items" have been changed to "Loose SW", which is the more commonly known name.

 

NOWSZY [arcade] Mame x64 0.284 31/12/2025

MAME 0.284, 31 Dec 2025

MAME 0.284 is ready just in time for the end of the year! Two interesting arcade prototypes have turned up this month. One is Saurian Front, an early version of what became Strike Force, developed at Williams before they acquired the Midway name. The other is a completely unreleased Atari game called Jammin’ that runs on Donkey Kong hardware. There are a few more Sega Model 2 fixes this month, helping Virtua Cop 2 in particular.

The Brainchild PLS-1000, a hand-held educational device from the ’90s that you may not even have heard of, is now emulated. You can now use various replacement keyboards for early Apple II computers, some of which had advanced features like macro recording. There were some big software list updates this month for quite a few computers. The floptool disk image utility included with MAME has improved usability. You can even simulate receiving a Sega Channel broadcast on your emulated Sega Genesis.

MAME Testers bugs fixed

  • 02411: [Graphics] (taito/taito_f2.cpp) cameltryj: Glitches are visible on the stage select screen. (dink)
  • 08883: [Crash/Freeze] (konami/xmen.cpp) xmen and clones: The game can freeze after changing settings. (Dirk Best)
  • 09287: [Graphics] (sega/model2.cpp) vcop2: Shot enemies and burning cars flash magenta instead of white. (Matthew Daniels)
  • 09292: [Sound] (namco/namcos10.cpp) g13jnr: The emulator may crash processing sound. (O. Galibert)
  • 09300: [DIP/Input] (pacman/pacman.cpp) newpuc2, newpuc2b: Bonus life settings are labelled incorrectly. (UnclePetros)
  • 09310: [Sound] (pc/ibmpcjr.cpp) ibmpcjr: The SN76496 produces an audible buzz after starting the system. (AJR)
  • 09313: [Sound] (sega/model2.cpp) vcop2: Music does not play in the beginner stage. (Matthew Daniels)
  • 09315: [Sound] (taito/superchs.cpp) superchs and clones: Some sound effects do not play. (hap)
  • 09316: [Sound] (pc/ct486.cpp) ct486 with sb16_lle: Sound eventually stops working properly in Wolfenstein 3D. (Angelo Salese)
  • 09323: [Documentation] (misc/unkhorse.cpp) unkhorse: The game title is actually Derby Derby. (QtQ)
  • 09326: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Tilemap graphics appear to be cropped. (hap)
  • 09327: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Some sprites are not visible. (motomachi16)
  • 09328: [Sound] (nichibutsu/armedf.cpp) terraf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
  • 09329: [Sound] (nichibutsu/armedf.cpp) armedf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
  • 09331: [Graphics] (konami/finalizr.cpp) finalizr: The screen image is cropped incorrectly. (hap)
  • 09332: [DIP/Input] (konami/finalizr.cpp) finalizr: The screen orientation DIP switch settings are reversed. (hap)
  • 09333: [Gameplay] (dataeast/dec8.cpp) ghostb and clones, meikyuh and clone: Most sprites are missing in stage 2. (hap)
  • 09339: [Crash/Freeze] (esprit/esp250c.cpp) esp250c: The emulator may crash when updating the screen. (Dirk Best)

New working systems

  • Brainchild PLS-1000 [Sean Riddle, Angelo Salese]
  • Jammin' (prototype) [SynaMax, Dutchman2000, David Haywood]
  • MAME DSP563xx unit tests [O. Galibert]
  • Novag Industries Gomoku Computer [hap, Berger]
  • South Carolina Applied Technology The Dimension [hap, Sean Riddle]

New working clones

  • Cat AB ABC 80 with ABC80L [Curt Coder]
  • Crazy Monkey (bootleg, 050120, payout percentage modified) [hammy]
  • El Dorado (V1.5U, Dyna/Grayhound) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS01: American Gold, Star Sevens, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS02: Black Bart, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS03: Cash Cabaret, Wild West, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS04: Diamond Delight II, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS05: Diamond Double, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS06: Dream Catcher, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS07: Egyptian Gold, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS08: Flaming 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS09: Golden Treasure, Flaming 7's #2, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS10: Greenbacks, Lucky Shamrock, Red White & Blue 7's, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS11: Harley Davidson Black, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS12: Harley Davidson White, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS13: Hollywood Nights, Dynamite Diamonds, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS14: House of Fury, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS15: Independence Day, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS16: Infinity, Diamond Doubles, Cherry Bonus, All Sevens) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS17: Jackpot Junction, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS18: Jokers Wild, Deuces Wild, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS19: Konocti Gold, Bar TNT, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS20: Midnight 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS21: Mighty Buffalo, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS22: Moolah, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS23: Moon Over SA, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS24: Sturgeon 7's, Native American Gold, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS25: Native Nickels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS26: Native Nickels, Sun God, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS27: Palace of Riches, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS28: Phantom, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS29: Prospector's Gold, Red Hot Ice, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS30: Prospector's Gold, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS31: Red Hot Ice, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS32: Rising Star, Trophy Bucks, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS33: Rockin' Reels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS34: Rockin' Reels, Rising Star, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS35: Rolling Thunder, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS36: Super Stars & Stripes, Sweethearts & Sevens, Star Sevens, Cherry Bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS37: Sweethearts & Sevens, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS38: Wild Thing, Jokers Wild, Cherry Bonus Wild, Nevada Numbers Wild) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS39: Wild Fire, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.7) [Ioannis Bampoulas]
  • Gauntlet Legends (version 1.4) [Hydreigon]
  • hack (Videx) Apple ][+ (with Enhancer ][ lowercase display mod) [AJR, Apple II Documentation Project]
  • Head On 2 (Sega Slimline) [SNESNESCUBE64]
  • Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (prototype) [Mr. Lars]
  • Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (set 3) [Mr. Lars]
  • Hyperdrive (ver 1.31, Oct 21 1998) [Hydreigon]
  • IPM Invader (M11) [Apocalypse, Dwayne Kirkwood]
  • Janyou Part I (Double Bet) [hammy]
  • Lars Hjorth Mephisto Blitz- und Problemlösungs-Modul (version 25.2) [Mr. Lars]
  • Mingxing San Que Yi (Taiwan, V102TW) [Mr. Zhang, little0]
  • Ms. Pac-Man (bootleg, set 6) [Ioannis Bampoulas]
  • Omega Fighter (set 2) [Dwayne Kirkwood, Apocalypse Brian Troha]
  • Pit Boss Superstar (9221-10-00) [Brian Troha, The Dumping Union]
  • Progear (Europe 010117) [Eduardo Anay, smf]
  • Saurian Front (proto v5.0 8/07/90) [Enrique Robledo Arnuncio, Sean Sutton, Smitdogg, rtw, Gor, Brian Troha, Carl, coolmod, The Dumping Union]
  • Super Fruit Bonus (Version 2.3) [Ioannis Bampoulas]
  • Triple Draw Poker (Video Village) [Apocalypse, Dwayne Kirkwood]
  • Trivia ? Whiz Edition 4 (6221-10, U5-0A, alt Strange But True trivia) [Brian Troha, The Dumping Union]
  • World Invader [Domenico Cervini]
  • Xevious (Atari, set 4) [Siftware]

Systems promoted to working

  • Funtech Entertainment Super A'Can [Angelo Salese, Ryan Holtz]
  • Sega / International Business Machines Teradrive (Japan, Model 2) [Angelo Salese]

Clones promoted to working

  • Sega / International Business Machines Teradrive (Japan, Model 3) [Angelo Salese]

New systems marked not working

  • Akai / Roger Linn MPC 2000XL [R. Belmont]
  • The Aladdin (V1.2U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Animal Kaiser - The King Of Animals (ANA1004-NA-B) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (Evo 1, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (Evo 2, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (Evo 8, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (unknown Evo, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Casio Color Digital Diary (CSF-5550) [QUFB]
  • Casio My Magic Diary (JD-5000) [QUFB]
  • Casio Opinion (RX-850) [QUFB]
  • Casio Pet Avenue - My room fantasy [QUFB]
  • Casio Super Denshi Techou - Pet World [QUFB]
  • Casio Super Denshi Techou Jr. - Nigaoe Telepathy [QUFB]
  • Casio Super Denshi Techou Jr. - Pet Telepathy [QUFB]
  • Casio Super Denshi Techou Jr. - Puppy Telepathy [QUFB]
  • Da Huangguan [little0]
  • Dongshizhang (China, Ver. 212) [Mr. Kong]
  • Golden Egg (version U1.8) [Ioannis Bampoulas]
  • Golden Treasure Island (Ver. Alpha 100) [Ioannis Bampoulas]
  • Hard Puncher Hajime no Ippo - The Fighting! (VER.2.02J) [buffi, hammy]
  • Hewlett-Packard HP 620LX [QUFB]
  • Kidz Biz / Jakks Pacific VJ Starz Dance Mat [TeamEurope, David Haywood]
  • Mahjong Tokkyu Kaiten-ban Part 2 (Japan) [dyq, little0]
  • Pac-Man Battle Royale (US, PBR1022-NA-A) [Guru, Baffski, rtw, ekorz]
  • Pac-Man's Arcade Party (PMAAM12-NA-A) [Guru, Baffski, rtw, ekorz]
  • The Pirates of Dark Water (SNES bootleg) [hammy, little0, Mr. Kong]
  • Qianxi Jielong [little0]
  • Silicon Graphics IRIS 1400 [Bitsavers]
  • Torch Computers Quad X [Bitsavers]
  • Torch Computers Quad X (68030 prototype) [Plamen Mihaylov]
  • Umi Monogatari Lucky Marine Theater (ULS1001-ST-A) [Guru, Baffski, rtw, ekorz]
  • unknown 8085-based crane game [SpinalFeyd]
  • unknown Amstar cards game (set 1) [Siftware]
  • unknown Hom Inn cards game [little0]
  • Waku Waku Thomas (Japan) [hammy, SpinalFeyd]

New clones marked not working

  • The Aladdin (V1.1A) [Robertto Fresca, Grull Osgo, Ioannis Bampoulas]
  • AS-1 Controller (set 2) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
  • AS-1 Controller (set 3) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
  • AS-1 Controller (set 4) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
  • Backgammon (Wand) [stonedDiscord]
  • Cherry Master '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cyber Police ESWAT (bootleg with MC68705) [hammy]
  • Double Dragon (bootleg with 3xM6809, set 3) [Roberto Fresca, Walter Redondito Areco, Gabriel Vega (El Pampa), Emmanuel Firmapaz, Club Argentino de Arcades]
  • Double Dragon (bootleg with 3xM6809, set 4) [Roberto Fresca, f205v]
  • El Dorado (V1.1U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • New Texas '99 (QL-1 V9B.00, Kolom V1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Pac-Man Battle Royale (Japan, PBR101-1-NA-A) [Guru, Baffski, rtw, ekorz]
  • Radica Family Tetris (PAL) [TeamEurope]
  • Sky Robo (bootleg) [Apocalypse, Dwayne Kirkwood]
  • SSD Company LTD XaviX Aerostep MC (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • SSD Company LTD XaviX Baseball (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • SSD Company LTD XaviX Boxing / Jackie Chan PowerBoxing (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • Tarzan (V201FA) [Ioannis Bampoulas]
  • Texas '99 (QL-1 V9B.00) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QQ-1 V9B.00, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tonton (Japan, ver. 1.00) [hammy]
  • Treasure Ocean (v1.2) [Ioannis Bampoulas]
  • unknown Amstar cards game (set 2) [Siftware]

New working software list items

  • apple2_flop_clcracked:
    Comprehension Power Program: Level E-2 (4am crack), MIDI/4 Plus Enhanced Edition (version 1.1) (4am crack), Math Sequences: Percents (version 1984) (4am crack), Star Traders (4am crack) [4am, A-Noid]
    MIDI/8 Plus (version 1.2) (4am and san inc crack) [4am, san inc, A-Noid]
  • apple2_flop_misc: Enhancer ][ Utility Diskette [AJR, ASIMOV Apple II Collection]
  • apple2_flop_orig: 12-Bar Tunesmith, The 21st Century Music Series: Playing and Reading Music, 4-Track Editor for Soundchaser Computer Music System, Algebra Action: Courseware for Algebra I, Algebra Plotter Plus, Aliencounter & Face Flash (revision 1), Aliencounter & Face Flash (revision 2), Aliencounter & Face Flash (revision 3), Alpine Tram Ride (revision 0), Arithmekicks, Arithmetickle, Aural Skills Trainer: Basic Chords, Aural Skills Trainer: Intervals, Aural Skills Trainer: Seventh Chords, Award Maker Plus (version 23611), Balancing Act, Battling Bugs & Concentraction (revision 1), Battling Bugs & Concentraction (revision 2), Bike Hike (revision 0), Blazing Paddles (revision 0), Blazing Paddles (version 04421), Blazing Paddles (version 04431), Bolo, Cat 'n Mouse, Clef Notes Drill, Clowning Around (revision 1), Cotton Tales (version 1987), Cotton Tales (version 1990), Dinosaur's Lunch, Dungeon Campaign, Dyno-Quest, Ear Challenger: A Music Game, Early Music Skills, Easy Street, English MicroLab: Assessment of English Skills (version A1), Factor Blast, The Flying Carpet, Follow Me, FourWord & WordLift, Fraction-oids (version 1989), Frenzy & Flip Flop, Functional Harmony: Basic Chords, Functional Harmony: Borrowed and Altered Chords, Functional Harmony: Diatonic Seventh Chords, Functional Harmony: Secondary Dominants, Golf Classic & Compubar, The Great Maine to California Race, Guitar Wizard (version 11601), Guitar Wizard (version 11611), Gulp!! & Arrow Graphics, Gulp!! & Frenzy, Hear Today... Play Tomorrow: Descending/Ascending Intervals, Hear Today... Play Tomorrow: Ear Training Skills, Hear Today... Play Tomorrow: Find That Tune, Hear Today... Play Tomorrow: Melodic Dictation Beginning Level, Hear Today... Play Tomorrow: Melodic Dictation Intermediate Level, How to Weigh an Elephant, The Jar Game & Chaos, Jumblezzz (version 1987), Kamikaze, Keyboard Arpeggios, Keyboard Blues, Keyboard Chords, Keyboard Extended Jazz Harmonies, Keyboard Fingerings, Keyboard Intervals, Keyboard Jazz Harmonies, Keyboard Note Drill, Keyboard Speed Reading, Keyboard Tutor, King Cribbage, Korg 800 4-Track MIDI Sequencer (version 1.0), Laser Bounce, Leadsheeter, Learning to Add & Subtract (revision 1), Let's Go Fishing, Listen! A Music Skills Program, Master Tracks (version 1.8), Master Tracks Pro (version 1.2), Match Up!, Math Marvels, Math Masters, Math in a Nutshell, Micro League Baseball (Micro League Sports Association) (revision 1), Micro League Baseball (Micro League Sports Association) (revision 2), Micro League Baseball (Micro League Sports Association) (revision 3), Micro League Baseball: Box Score / Stats Compiler Disk, Micro League Baseball: General Manager / Owner Disk, Microscopic Journey, Microtyping II, MIDI/4 (revision 5), MIDI/8 Plus (version 1.2), MIDI/8 Plus for MPU-401 (version 1.2), Monkey Business (revision 1), Monkey Business (revision 2), Music Appreciation: A Study Guide, Music Composer Quiz, Music History Review: Composers, Music Theory Flash Cards (version 10/2/84), Musical Stairs (version 1984), Musical Terminology, Note Detective I: Elementary Level, Note Detective II: Intermediate Level, Note Speller, Number Please: Visual and Sequential Memory Practice (release 1), Patterns in Pitch (Composition and Dictation): Level One, Patterns in Pitch (Composition and Dictation): Level Two, Patterns in Rhythm (Composition and Dictation): Level Three, Patterns in Rhythm (Composition and Dictation): Level Two, Perspectives in Music History, Picture Perfect (version 1989), Pipeline, Pixit (revision 0), Pixit (version 01331), Pixit Shape Library #1: Shapes & Fonts, Pixit Shape Library #2: Science, Pixit Shape Library #3: Kid Stuff, PolyWriter (version 1.2), Pop 'R Spell & Pop 'R Spell Challenge, Prince (version 15521), Prince (version 15531), Qwerty's Alphabet Adventure, Race Car Keys, Race the Clock, Rainy Day Games (version 13501), RoboMath, Sargon II, Scrambled Eggs! (revision 1), Scrambled Eggs! (revision 2), Shutterbug's Pictures, Shuttle Intercept, Sliding Block (revision 1) (Learning Technologies), Speedy Delivery, Story Sketcher (800K 3.5"), Super Ear Challenger (version 1984), Take 1 (version 06431), Take 1 (version 06451), Take 1 Animation Library #1: Actors & Actions, Take 1 Animation Library #2: Heroes & Villians, Take 1 Animation Library #3: Business, Take 1 Programmer's Toolkit (version 10601-0000), Tank Attack & Death Run, Tap-It, Tranquility Base, Tune It ][, U-Boat Command, Wilderness Campaign, Word Machine & Word Machine with Spelling List, Zoo Puppet Theater [4am, A-Noid]
  • ibm5150:
    The Norton Utilities 2.00, The Norton Utilities 2.01 (1983-07-04), The Norton Utilities 2.01 (1983-11-03), The Norton Utilities 3.00, The Norton Utilities 4.00, The Norton Utilities 5.00 (1990-07-17) (5.25" disk), The Norton Utilities 5.00 (1990-09-25) (5.25" disk), The Norton Utilities 5.00 (1990-12-11) (3.5" disk), The Norton Utilities 6.00 (International) (3.5" disk), The Norton Utilities 6.01 (3.5" disk), The Norton Utilities 6.01 (5.25" disk), The Norton Utilities Advanced Edition 4.50 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (5.25" disk) [BetaArchive]
    The Norton Utilities Advanced Edition 4.01 [Circuit Rewind]
    The Norton Utilities Advanced Edition 4.50 (5.25" disk) [Jeff Parsons]
  • ibm5170:
    Norton Utilities for Windows 95 (version 1.0), Norton Utilities für Windows 95 (version 1.0) [archive.org]
    Die Norton Utilities 7.00 (1993-05-12) (3.5" disk), Die Norton Utilities 7.00 (1993-06-22) (3.5" disk), The Norton Utilities 7.00 (3.5" disk), The Norton Utilities 7.00 (beta) (5.25" disk), The Norton Utilities 7.00 (International) (3.5" disk), The Norton Utilities for Windows/DOS 8.00, The Norton Utilities for Windows/DOS 8.00 (1994-02-28), Die Norton Utilities für Windows/DOS 8.00, Die Norton Utilities für Windows/DOS 8.03, Le Norton Utilities per Windows/DOS 8.00, Norton Utilities для Windows 95 (версия 1.0) [BetaArchive]
    Cheops pyramid (Sweden) [conradtrout]
    Alfons påhittelåda (Sweden), Handla med Alfons (Sweden) [FakeShemp]
    Alfons på äventyr i trafiken (Sweden), Kom till Alfons hemliga kalas (Sweden), Måla med Alfons (Sweden), Pussla med Alfons (Sweden) [Max lundell]
    DOOM II: Hell on Earth (1.666) (Germany) [Mike Swanson]
    Mitt första datorprogram (Sweden) [retrotrollet]
    Norton Utilities for Windows 95 (version 1.0, upgrade) [WinWorld]
  • ibm5170_cdrom:
    Norton Utilities 4.0, Norton Utilities 2000, Norton Utilities 2001, Norton Utilities for Windows 95 (version 1.0), Norton Utilities for Windows 95 (version 2.0), Norton Utilities for Windows 95 (version 3.0), Norton Utilities for Windows NT 4.0 [archive.org]
    Norton Utilities 2002 [BetaArchive]
    Chasm: The Rift (Europe), Full Tilt! 2 Pinball (version 1.0), Full Tilt! Pinball (version 1.1), Full Tilt! Pinball (version 1.1) (Scholastic Edition), Full Tilt! Pinball (version 1.1) (Thrustmaster OEM), Mega Man X (USA, DOS) [redump.org]
    BSD on Windows (1.5) [vic485]
  • m5_cass: 3D Squash, Rainbow Block, Reflection, Sansuu Keisan, Synthesizer, Touchdown, UFO Game [bsittler]
  • mac_flop_clcracked: Earl Weaver Baseball (version 1.5) (san inc crack), Wizardry II: The Knight of Diamonds (version 4.0) (san inc crack) [4am, san inc, A-Noid]
  • mac_flop_orig: Earl Weaver Baseball (version 1.5), Wizardry II: The Knight of Diamonds (version 4.0) [4am, A-Noid]
  • msx1_cart: 3-D Bomberman (Japan), Akarui Nouen (Japan), Babbulkund 1999 (Japan), Binary Land (Japan), Biotech (Japan), Bomber Man Special (Japan), Bousou Tokkyuu SOS - Stop The Express (Japan), Busy Rainy Day (Japan), Chick Fighter (Japan), Dimensional Wars (Japan), Dog Fighter (Japan), Driller Tanks (Japan), Fireball (Japan), Gang Man (Japan), Gunman (Japan), Help (Japan), Kaeru Shooter (Japan), Killer Station (Japan), Mah-Jong Crazy (Japan), MJ-05 (Japan), Police Dog (Japan), Power Fail (Japan), Sea Bomber (Japan), Sky Diver (Japan), Star Soldier (Japan), Submarine Shooter (Japan), Super Doors (Japan), T-Plan (Japan), Vegetable Crash (Japan), Zero Fighter (Japan) [file-hunter]
  • mz2000_snap: BASIC MZ-1Z001 (v1.0c), BASIC MZ-1Z002 (v1.0a), Binary Land, Cloud Kingdom, Dawn Patrol, Falcon Adventure, Flicky, Front Line, Lucy, Mahjong, Mario Bros. Special, Plazma Line, Underground City, Wild Western, Xetter, Xetter II [TOSEC]
  • neogeo: Bang Bang Busters 2 (demo v1.0) [PixelHeart]
  • nes: Micro Mages Second Quest, Roniu's Tale, Roniu's Tale (demo version) [Mike Swanson]
  • pc6001_cass: The Amazon, Amita, Block, Break Through, Door Door, Earthbound, Eggy, Head On, Jintori Game, Power Knight, Pro Racer, Pyramid, Space Enemy, Super Ball, Tiny Xevious, Trick Boy [TOSEC]
  • pc6001mk2_cass: Bokosuka Wars, Cannon Ball, Castle Excellent, Chack 'n Pop, Chrith Ai no Tabidachi, Daidasso, Dig Dug, Door Door Mk. II, Dr. Slump Bubble Daisakusen, Flappy, Hisya, Ice Block, Nuts & Milk, Pascom Tower, Plazma Line, Punchball Mario, Thunder Force, Vegetable Crash [TOSEC]
  • pc98:
    Soapland Story [krugman]
    Metal Force, N88 Disk BASIC(86) (v2.0, 2HD) [Neo Kobe Collection]
  • pc98_flop_orig: Crux, Cycle Fight, DNA, Kaze, Slowdown [krugman]
  • pls1000_cart: Capitalization (v2.83), Decimal Math (v2.83), Introduction to Algebra (v2.83), Punctuation (v2.90), Word Knowledge (v2.83) [Sean Riddle]
  • psx:
    Xena - Warrior Princess (USA, prototype 19990811) [Hidden Palace]
    Xena - Warrior Princess (Europe), Xena - Warrior Princess (Europe, prototype 19990819), Xena - Warrior Princess (France), Xena - Warrior Princess (Germany), Xena - Warrior Princess (Spain) [redump.org]
  • s2000_flop: S2000 OS 2.00 [robcfg]
  • s3000_cdrom: Akai CD-ROM Sound Library Volume 1: Complete S3000 and CD3000 Sound Library, Akai CD-ROM Sound Library Volume 2: Complete S1000/S1100 Library, Akai CD-ROM Sound Library Volume 3: Drum Kit Collection, Akai CD-ROM Sound Library Volume 4: Rhythm Loop Collection, Akai CD-ROM Sound Library Volume 5: Percussion Collection, Akai CD-ROM Sound Library Volume 6: Sound Effects Collection, Akai CD-ROM Sound Library Volume 7: New Keyboard Collection, Akai CD-ROM Sound Library Volume 8: General MIDI Sets [archive.org]
  • specnext_sd:
    Fiona's Flight [rcallenbach]
    System/Next 24.11 [SpecNext Ltd]
  • spectrum_betadisc_flop:
    Aliens: Neoplasma 2 (demo v1.1, 50Hz), Aliens: Neoplasma 2 (demo v1.1, 60Hz), Aliens: Neoplasma 2 (demo v1.6, 50Hz), Aliens: Neoplasma 2 (demo v1.6, 60Hz) [Sinc LAIR]
    Dizzy II - Treasure Island Dizzy - Extended Edition 2023, Dizzy III - Fantasy World Dizzy - Extended Edition 2024, E-SWAT (mod), Final Fight (mod), Gremlins 2: The New Batch (mod), Gunrunner (mod), Pedro 1 + 2 + 3 (mod), Prince of Persia (mod), Rick Dangerous 1 + 2 (mod), Yandex Retro Games Battle 2025 [Virtual TR-DOS]
    Attack (v1.0, Party Version), Attack (v1.1), Cindy Block (v1.0, Party Version), Cindy Block (v1.1), Generals (v1.0, Party Version), Generals (v1.1), Kubanoid (v1.0, Party Version), Kubanoid (v1.1) [YRGB]
    Min! [ZX Art]
  • spectrum_cass:
    Y.A.S.G. [Planeta Sinclair]
    First Aid (Eastmead Computer Systems), Letter Bomb [Planeta Sinclair, Steven Brown]
    Ciudades del Mundo, How to Get the Most Out of Your Computer, Nightflite (ZX Data), S.T.U.N. Runner (Erbe), Tunel 3D (Timex) [Spectrum Computing]
    Asymmetry (v1.1), Cindy Block (v1.1), DS. Bodyguard (v1.1), Frostland (v1.1), Kubanoid (v1.1), Run Away Nose (v1.6), Travel Unlimited (v1.1) [YRGB]
  • st_flop_demos: Full Metal Jacket, George Michael - Faith, INXS - Need You Tonight, Madonna - Holiday, Michael Jackson - The Way You Make Me Feel, Rick Astley - Never Gonna Give You Up, Theme From Miami Vice, Yazz - The Only Way Is Up [pouet.net]
  • teradrive_flop: The Manhole [ZiggyTheHamster]
  • teradrive_hdd: IBM DOS (J4.06/V) [Nemesis]
  • zx81_cass:
    Antiaéreo (type-in, Encliclopédia Prática de Informática - Volume 1), O Barqueiro (type-in, Encliclopédia Prática de Informática - Volume 1), Jogo das Letras (type-in, Encliclopédia Prática de Informática - Volume 1), Tabuada (type-in, Encliclopédia Prática de Informática - Volume 1), Tempo de Reação (type-in, Encliclopédia Prática de Informática - Volume 1) [Datassette]
    4 Magnificent Machine Code Games, 4 Magnificent Machine Code Games (alt), Condition Red, Greatest Games V1, Trader Jack, ZX81 Arcade Pack, ZX81 Micro Computer Software [Planeta Sinclair, Mark Westmoreland, Steven Brown]
    Inheritance (alt 2) [Planeta Sinclair, Steven Brown]

Software list items promoted to working

  • m5_cart: Up Up Balloon [bsittler]
  • pc8801_flop: Hoehoe Team 199x Music Disk Vol. 1 - Explosion [Aaron Giles, hap]
  • pc98: Gao Gao! 1st - Radical Sequence, Grounseed [Angelo Salese]
  • x1_flop: Alpha [holub]

New software list items marked not working

  • ibm5170: PC-FXGA (ISA16 DOS/V version) [archive.org]
  • ibm5170_cdrom: Fallout (USA), Guimo (Germany, v2.2), Maniac Mansion: Day of the Tentacle (Europe) [redump.org]
  • pc98:
    PC-FXGA (C-Bus version) [archive.org]
    Microsoft LAN Manager for MS-DOS (v2.1c) [NEC PC-9800 Central]
  • pc98_flop_orig: Elysion (2HD version), Genesis, Mirai, Moon Child, Tritorn [krugman]
  • picno: Manfī no Fushigi na Bōken [TeamEurope]
  • pippin: Compton's Interactive Encyclopedia (USA, prototype 19961028), Mr. Potato Head Saves Veggie Valley (USA, prototype 19961030), Power Rangers Zeo Vs. The Machine Empire (USA, prototype 19961023) [redump.org]

Merged pull requests

  • 13161: midway/seattle.cpp: Added an additional version of Hyperdrive. [Hydreigon]
  • 13833: midway/vegas.cpp: Added an additional version of Gauntlet Legends and cleaned up ROMs for other games. [Hydreigon]
  • 14311: philips/minitel_2_rpic.cpp: Added additional BIOS options and a media option for loading user ROMs. [Fabio D'Urso]
  • 14429: mz2000_snap.xml: Added 16 MZ-2000 software items as snapshots since proper media support is currently lacking. [paul75s]
  • 14443: seibu/sei25x_rise1x_spr.cpp: Merged SEI25X and RISE1X sprite hardware emulation into a device. [cam900]
  • 14450: hyperscan.xml, hyperscan_card.xml, x68k_flop.xml, orina_stylish_plus_cart.xml: Tidied list descriptions. [ArcadeShadow]
  • 14453: Cleaned up code in VRender0-related drivers and devices. [cam900]
  • 14529: apple2_flop_orig.xml, apple2_flop_clcracked.xml, mac_flop_orig.xml, mac_flop_clcracked.xml: Added 27 items. [A-Noid]
  • 14534: ibm5170.xml: Added eight Swedish games from Scandinavian PC Systems. [FakeShemp]
  • 14537: spectrum_cass.xml: Added fifteen working items, and improved metadata. [ArcadeShadow]
  • 14539: pacman/pacman.cpp: Corrected the bonus life DIP switch setting labels for Newpuc2 games. [UnclePetros]
  • 14540: st_flop_demos.xml: Added eight music demos from AMJ. [pouet.net, Mike Swanson]
  • 14546: shared/namco_c355spr.cpp: Improved flexibility and cleaned up code. [cam900]
  • 14550: emu/rendlay.cpp: Improved performance of text component calculations and added an alignment mode. [Christian Brunschen]
  • 14554: apple/apple2video.cpp: Improved FLASH timing. [arekkusu42]
  • 14562: Improved the appearance of various Ensoniq layouts. [Christian Brunschen]
  • 14564: tvgames/xavix_sound.cpp: Allow systems to override the default tempo. [David Haywood]
  • 14565: ensoniq/esqpanel.cpp, ensoniq/esq5505.cpp: Use keypad inputs for buttons (rather than keyboard). [Christian Brunschen]
  • 14567: msx1_cart.xml: Added thirty working items. [file-hunter, paul75s]
  • 14573: midway/vegas.cpp: Hooked up outputs for Cart Fury. [Endprodukt]
  • 14575: sequential/prophet5.cpp: Added interactive internal artwork, and increased precision of adjuster inputs. [m1macrophage]
  • 14576: toaplan/raizing.cpp: Added licensee names to region setting labels for bgareggak. [AugiteSoul]
  • 14577: olivetti/att6300p_fdc.cpp: Emulated the AT&T 6300 Plus 1.2 MB floppy drive controller. [donohoe00]
  • 14578: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
  • 14579: tvgames/xavix_2002.cpp: Dumped three Japanese XaviXPORT games (not working). [David Haywood, TeamEurope]
  • 14580: hash/ibmpcjx.cpp: Cleared erroneously set execute bit. [Mike Swanson]
  • 14581: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
  • 14586: tvgames/xavix_m.cpp: Adjusted the timer logic so games no longer need the timer to be disabled. [David Haywood]
  • 14587: Dumped VJ Starz Dance Mat; Split Elan 3Axx video emulation into multiple devices for variants. [TeamEurope, David Haywood]
  • 14589: ensoniq/esq5505.cpp: Fixed the VFX and SD-1 DUART clock frequency. [Giulio Zausa]
  • 14590: apple: Fixed some issues with Apple II video emulation. [arekkusu42]
  • 14592: sega/model2.cpp, cpu/i960: Fixed some video and I/O emulation issues (fixes MT09287). [Matthew Daniels]
  • 14593: konami/nwk-tr.cpp: Added the force feedback motor output for driving games. [Endprodukt]
  • 14594: tecmo/gaiden.cpp: Made tilemap scrolling behave like real hardware (GitHub #14585). [Jim Westfall]
  • 14595: konami/zr107.cpp: Added the force feedback motor output. [Endprodukt]
  • 14596: pc6001_cass.xml, pc6001mk2_cass.xml: Added software lists for PC-6001 family cassette software. [TOSEC, paul75s]
  • 14597: misc/sfbonus.cpp: Added PCB type comments for a few games. [Ioannis Bampoulas]
  • 14598: casio/pickytlk.cpp, casio/superjr.cpp: Added eight more systems (not working). [QUFB]
  • 14599: hp/hp620lx.cpp: Added a skeleton driver for the HP 620LX palmtop computer. [QUFB]
  • 14604: sd132_flop.xml, sd1_flop.xml, vfxsd_flop.xml, ibm5170_cdrom-xml: Improved some metadata. [ArcadeShadow]
  • 14606: vtech_innotab_cart.xml: Added a list of games in the header comment. [vtarchive]
  • 14608: igs/goldstar.cpp: Corrected DIP switch settings for cb3c. [Ioannis Bampoulas]
  • 14609: tvgames/generalplus_gpl16250_mobigo.cpp: Changed release years and added a list of undumped systems. [vtarchive]
  • 14612: emu/rendlay.cpp: Fixed cropped and incorrectly positioned text in some layouts. [Christian Brunschen]
  • 14614: sinclair/specnext.cpp: Always use the specific access helper for register space accesses. [holub]
  • 14615: konami/gticlub.cpp: Added the force feedback motor output. [Endprodukt]
  • 14617: sega/model2.cpp: Added lamp outputs. [Endprodukt]
  • 14619: namco/namcos22.cpp: Added LED and force feedback motor outputs for driving games. [Endprodukt]
  • 14621: frontend/mame/luaengine.cpp: Allow scripts to check whether side effects are disabled. [holub]
  • 14622: olivetti/m24_kbd.cpp: Improved mouse emulation. [donohoe00]
  • 14623: Avoid passing -m flags for pointer size to the compiler on 64-bit RISC-V Linux. [Belegdol]
  • 14625: sharp/mz700.cpp: Added the MZ-80K cassette list as a compatible software list. [paul75s]
  • 14626: frontend/mame/luaengine.cpp: Expose machine::side_effects_disabled as a method rather than a property. [holub]
  • 14627: machine/z80dma.cpp: Don’t raise a fatal error when an unknown register is accessed. [holub]
  • 14629: mz2000_cass.xml: Reformatted notes for Polar Star II. [jflatt]
  • 14632: cpu/i86: Improved effective address calculation timing. [donohoe00]
  • 14633: casio/superjr.cpp: Fixed the ROM size for jd320, and made ROM region lengths match ROM sizes. [QUFB]
  • 14636: sega/model2.cpp: Added default backup RAM and EEPROM content for Hanguk Pro Yagu 98. [Matthew Daniels]
  • 14640: ibm5170.xml: Corrected the media type for Grandmaster Chess, and marked Crystal Caves as a bad dump. [Mike Swanson]
  • 14641: frontend/mame/infoxml.cpp: Provide device tags as well as types. [Nathan Woods]
  • 14643: m5_cart.xml: Replaced four items with better dumps; m5_cass.xml: Added seven working items. [bsittler, paul75s]
  • 14645: sega/model2.cpp: Delay enabling interrupts when interrupt mask register is written (fixes MT09313). [Matthew Daniels]
  • 14647: psx.xml: Added six versions of Xena - Warrior Princess. [redump.org, Hidden Palace, David Silva]
  • 14648: Added the PAL version of Family Tetris; Moved the Elan 3Axx devices into devices/machine. [David Haywood, TeamEurope]
  • 14649: ibm5170.xml: Added a reconstructed copy of the German version of DOOM II. [Mike Swanson]
  • 14650: nes.xml: Added three working items. [Mike Swanson]
  • 14651: machine/dp8390.cpp: Set CR bit 5 on DMA completion. [Angelo Salese]
  • 14654: neogeo.xml: Added a newer demo version of Bang Bang Busters 2. [PixelHeart, ArcadeShadow]
  • 14655: m5_cass.xml: Removed incorrect Japanese title for UFO Game. [paul75s]
  • 14657: ibm5170_cdrom.xml: Added BSD on Windows. [vic485, Mike Swanson]
  • 14660: nintendo/dkong.cpp: Added the Atari prototype Jammin' built from source. [SynaMax, Dutchman2000, David Haywood]
  • 14661: igs/goldstar.cpp: Show difficulty/payout rate DIP switch setting labels to match game. [Ioannis Bampoulas]
  • 14665: Sorted Macintosh and Newton system short names in mame.lst. [stonedDiscord]
  • 14666: misc/gamtor.cpp: Corrected CPU clock frequency, added real-time clock, and improved comments. [ClawGrip]
  • 14668: midway/omegrace.cpp: Implemented screen flipping and added cocktail cabinet overlay to internal artwork. [Mark Deslauriers]
  • 14669: atari/starwars.cpp: Changed the default DIP switch settings to match the manuals. [codefrog2002]
  • 14670: snk/hng64.cpp: Added lamp and force feedback motor outputs. [Endprodukt]
  • 14671: ibm5150.xml, ibm5170.xml, ibm5170_cdrom.xml: Added 1983 to 2002 versions of Norton Utilites. [Mike Swanson]
  • 14673: vtech_innotab_cart.xml: Expanded the list of known software in the header comment. [vtarchive]
  • 14674: zx81_cass.xml: Added thirteen working items. [ArcadeShadow]
  • 14645: capcom/cps2.cpp: Added a European release of Progear (decryption key is missing). [Eduardo Anay, ClawGrip]
  • 14677: sega/vicdual.cpp: Added an additional version of Head On 2. [SNESNESCUBE64]
  • 14678: cpu/z80: Corrected Z80N non-maskable interrupt behavior in stackless mode. [holub]
  • 14679: apple2_flop_orig.xml, Apple2_flop_clcracked.xml: Added 72 original dumps and improved metadata. [A-Noid]
  • 14680: sound/cem3394.cpp: Allow self-oscillation when no waveforms are enabled. [m1macrophage]
  • 14681: adp/manohman.cpp: Added an additional version of Merkur Backgammon. [stonedDiscord]
  • 14682: ibm5150.xml: Added two additional versions of Norton Utilities. [Mike Swanson]
  • 14683: sinclair: Fixed several issues with Spectrum Next emulation. [holub]
  • 14684: specnext_sd.xml: Added a software list with two Spectrum Next SD Card images. [David Haywood]
  • 14687: msx1_cart.xml: Replaced the bad ROM dump for Chick Fighter. [paul75s]
  • 14691: sinclair: Fixed some Spectrum Next graphical issues. [holub]
  • 14693: spectrum_betadisc_flop.xml: Added 23 working items. [ArcadeShadow]
  • 14697: vtech_innotab_cart.xml: Added a note about compatibility between regional variants. [vtarchive]
  • 14701: philips/mcd212.cpp: Fixed border colors in Mystic Midway (GitHub #14694). [Vincent-Halver]
  • 14704: ibm5170_cdrom.xml: Added four versions of Full Tilt! Pinball and its sequel. [reduump.org, Mike Swanson]
  • 14706: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 59 items and replaced one crack. [A-Noid]
  • 14707: 3do_m2.xml, bbc_cass.xml, electron_cass.xml, amiga_flop.xml: Improved descriptions. [ArcadeShadow]
  • 14711: tvgames/vtech_eu3a12.xpp: Added a list of similar undumped systems. [vtarchive]
  • 14712: bus/megadrive/cart/segach.cpp: Added a media option for loading a simulated transmission. [superctr]
  • 14714: seibu/sei25x_rise1x_spr.cpp: Added a configuration option for allocating the raw sprite graphics bitmap. [cam900]
  • 14715: cpu/se3208/se3208dis.cpp, sound/vrender0.cpp, video/vrender0.cpp: Cleaned up a few details. [cam900]
  • 14716: midway/williams.cpp: Removed the version of Alien Arena without a sound program. [MajorHavocOnKLOV]
  • 14718: pippin.xml: Added three items (not working). [redump.org, David Silva]
  • 14720: vtech_innotab_cart.xml: Expanded the list of language/region codes in part numbers. [vtarchive]
  • 14723: spectrum_cass.xml: Improved metadata. [ArcadeShadow]
  • 14726: namco/namcos2_sprite.cpp, namco/namcos2_roz.cpp: Use priority mechanism rather than multiple drawing passes. [cam900]
  • 14729: midway/williams.cpp: Renamed the Alien Arena clone to make the difference a bit more obvious. [MajorHavocOnKLOV]
NOWSZY [arcade] Mame x64 0.283 28/11/2025

MAME 0.283 29 Nov 2025

With the end of the year barely more than a month away, it’s time for MAME 0.283! As you may be anticipating, there are even more Sega Model 2 fixes this month. Trilinear luma filtering should be working now, and some glitches in tilemap layers are fixed. Microtexturing, used to good effect in The House of the Dead, is emulated for the first time. Some of the tilemap layer fixes have spilled across into Sega System 24 as well.

Several Ensoniq synthesisers have been promoted to working in this release. The Sequential Circuits Six-Trak analog synthesiser has also been promoted to working, with improvements there benefiting the related Bally/Sente 6VB sound board. There’s been quite a bit of work on NEC computers this month, and there are some new software lists for Sharp home computers. MAME now emulates all supported (and some unsupported) video modes on the IBM PCjr.

MAME Testers bugs fixed

  • 08917: [DIP/Input] (apple/apple2.cpp) apple2, apple2p: The shift key state is inverted with the shift key mod. (arekkusu42)
  • 09270: [Crash/Freeze] (bfm/bfm_sc5sw.cpp) All games in bfm/bfm_sc5sw and bfm/bfm_ad5sw: Emulator crashes on start. (Angelo Salese)
  • 09271: [Gameplay] (seta/seta2.cpp) funcube, funcube2, funcube3, funcube4, funcube5: Games fail to boot. (Angelo Salese)
  • 09294: [DIP/Input] (capcom/cps1.cpp) ffight: The undocumented third button is no longer available. (Vas Crabb)
  • 09296: [Graphics] (sega/mdconsole.cpp) megadriv [comix,goldnax3], genesis [comixu,sharrier,vecman]: Bad graphics. (Angelo Salese)
  • 09297: [DIP/Input] (taito/bublbobl.cpp) tokio, tokiou, tokioo: The highest lives setting is labelled incorrectly. (hap)

New working systems

  • Cherry Bonus (Dyna v1.01 20fev) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master (ED-98, Pick-A-Party) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas, Ivan Vangelista]
  • Lexibook Cyber Arcade TV - Ferrari 105-in-1 (JL2500FE) [David Haywood, TeamEurope]
  • New Cherry '98 (v4.3 1998/09/07, Gamemax bootleg, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Psion MC 600 [Nigel Barnes, anonymous]
  • Special 7 (Taiwanese Hardware, encrypted, set 1) [Roberto Fresca, Grull Osgo, Ivan Vangelista Ioannis Bampoulas]
  • Thorn EMI Wren Executive [Nigel Barnes, anonymous]

New working clones

  • Arlington Horse Racing (v1.21-I) [hammy, The Dumping Union]
  • Astro Wars (set 2) [IZ8DWF]
  • Atari Portfolio 2 [Nigel Barnes, derkom]
  • Cherry Master '97 (v1.6, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '97 (V1.7, set 2, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '97 (v1.8, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master I (ver.1.01, set 13, BET stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master I (ver.1.01, set 14, TAKE stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Daiku no Gensan (Japan, M84 hardware, set 2) [Apocalypse]
  • Flaming 7's (Cyberdyne Systems 7V5.00 (CB1000), 1000 bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (Taiwanese Hardware, v6.5) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Hot Mind (adjustable prize, set 2) [hammy]
  • Krypton / Timorite Challenge (1994 version) [hap, Berger]
  • M.I.A. - Missing in Action (Data East, 12/22/88, US, prototype?) [Mann of Wor, RetroCJT]
  • Mahjong Vegas (Japan, set 2) [hammy]
  • Moon Lander (bootleg of Lunar Rescue, set 2) [Domenico Cervini]
  • Moto Frenzy (Field Test Version, Jul 22, 1992) [chaneman]
  • New Cherry '96 (1996/06/01, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • New Cherry '98 (v4.3 1998/09/07, Gamemax bootleg, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Sequential Circuits Six-Trak (Model 610) Rev A [m1macrophage]
  • Skill Chance (W-7, set 3, 62-98 main) [Roberto Fresca, Grull Osgo, hammy, Ivan Vangelista]
  • Special 7 (Taiwanese Hardware, encrypted, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Special 7 (Taiwanese Hardware, encrypted, set 3) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Super Card Y2000K (Version 0.26) [ClawGrip]
  • Super Cherry Master (v1.1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tandy Radio Shack Tandy 1000 [Vas Crabb]
  • U.S. Navy (Japan Resale Ver. 901130) [manimani, Bonky]

Systems promoted to working

  • AT&T 6300 Plus [donohoe00]
  • Cherry Master '97 (V1.7, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Ensoniq SD-1 (32 voice) [Christian Brunschen]
  • Ensoniq VFX [Christian Brunschen]
  • Ensoniq VFX-SD [Christian Brunschen]
  • Huangpai Zuqiu Plus / Chaoji Shuangxing Plus (V103CN) [David Haywood]
  • Jackpot Knight (V1.1) [Roberto Fresca, Grull Osgo]
  • Majiang Zhengba (V103CN) [Vas Crabb]
  • Manguan Fuxing (V104T) [little0]
  • New Cherry '96 (1997/01/04, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Sequential Circuits Six-Trak (Model 610) Rev B/C [m1macrophage]

Clones promoted to working

  • Animal House (V1.0, set 2) [Roberto Fresca, Grull Osgo]
  • Cheri Mondo '97 (V1.4I) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Bonus III (Ivanhoe V46-0799) [Roberto Fresca, Grull Osgo]
  • Cherry Master '97 (V1.7, set 3, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Chong Chong Leyuan (V100CN) [David Haywood, Vas Crabb]
  • ComputerTechnik/IBS Space 84 [AJR]
  • El Dorado (V1.4D) [Roberto Fresca, Grull Osgo]
  • Ensoniq SD-1 (21 voice) [Christian Brunschen]
  • Fever Chance (W-6, cross-system for W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]

New systems marked not working

  • 500-in-1 Handheld Game [TeamEurope, David Haywood]
  • Akai CD3000XL [R. Belmont]
  • Akai CD3000i [R. Belmont]
  • Akai S2000 [R. Belmont]
  • Akai S3000 [R. Belmont]
  • Akai S3000XL [R. Belmont]
  • Arc System Works Kunio-kun TV! Bikkuri Nekketsu Shin Kiroku! Harukanaru Kin Medal (Japan) [TeamEurope]
  • AtGames / time 20 SEGA Master System & Game Gear Classics - Plug & Play on TV [TeamEurope, David Haywood]
  • Bandai Tamagotchi 4U (Japan) [David Haywood, TeamEurope]
  • Bandai Tamagotchi iD (Japan) [David Haywood, TeamEurope]
  • Bandai Tamagotchi m!x Melody Blue (Japan) [David Haywood, TeamEurope]
  • Bandai Tropical Rouge! PreCure Mermaid Aqua Pot (Japan) [TeamEurope]
  • Bonus Spin Bonanza (V1.1G) [hammy]
  • Convergent Technologies AWS-200 [Barry Rodewald, Bitsavers]
  • Crazy Bugs II (V102US) [Ioannis Bampoulas]
  • Creepy Reels [Ioannis Bampoulas]
  • F5 Handheld Game Console (620-in-1) [TeamEurope]
  • Foxy Ruby (Ver. US.01.01.A) [Ioannis Bampoulas]
  • G3 800 in 1 Handheld [TeamEurope]
  • G6 666 in 1 Handheld [David Haywood, TeamEurope]
  • G7 666 in 1 Handheld [David Haywood, TeamEurope]
  • Lexibook Arcade Center - 60-in-1 (JL1810GR) [TeamEurope]
  • Lexibook Compact Cyber Arcade - 250 in 1 (JL2377) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Cars (JL2360DC-1, 120-in-1) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Lilo & Stitch (JL2367D) [TeamEurope]
  • Lexibook Cyber Arcade Motion - Lilo & Stitch (JL3180D_01) [TeamEurope]
  • Lexibook Cyber Arcade Motion - Paw Patrol (JL3180PA) [TeamEurope]
  • Lexibook Cyber Arcade Motion - Superman (JL3180SU) [TeamEurope]
  • Lexibook Cyber Arcade Pocket - Frozen (JL1895FZ) [TeamEurope]
  • Lexibook Cyber Arcade TV - Barbie 75-in-1 (JL2500BB) [TeamEurope]
  • Mahjong Kokuryu (Japan, T040-RB-03) [buffi]
  • Mahjong Nigiri Itcho!! (Japan, T038-PB-002) [hammy]
  • Megacrane [stonedDiscord]
  • MGA Bratz Rock Angelz [TeamEurope]
  • Micro Arcade 250-in-1 [David Haywood, TeamEurope]
  • Multi Spin (v1.0) [hammy]
  • Orb Gaming Finger Dancing [TeamEurope]
  • Pac-Man HDMI TV Plug & Play [TeamEurope]
  • Pharaoh's Mystery [Ioannis Bampoulas]
  • Polar Star 2 (ver. 4.5) [stonedDiscord]
  • Retro FC 620-in-1 [TeamEurope, David Haywood]
  • S10 Handheld Game Console (520-in-1) [TeamEurope]
  • S5 Game Box (520-in-1) [TeamEurope, David Haywood]
  • San-X / Tomy Sumikko Gacha (Japan) [TeamEurope]
  • Sega Dreamcast Arcade Stick Checker (v2.00) [McRetro.net]
  • Sega Toys Anpanman: Touch de Asobo! Hajimete English (Japan) [TeamEurope]
  • Sega Toys Disney Cars Shake It! (Japan) [TeamEurope]
  • Shenzhen Shiji New Technology Tou ma Pet (OK-560) [David Haywood, TeamEurope]
  • Shenzhen Shiji New Technology Tou ma Pet (OK-568) [David Haywood, TeamEurope]
  • SSD Company LTD XaviX Golf (XaviXPORT) [TeamEurope, David Haywood]
  • Takara Tomy Hoppe-chan SuiColle (white, Japan) [David Haywood, TeamEurope]
  • Takara Tomy Mecha Nage! Monster Ball (Japan) [TeamEurope]
  • Takara Tomy Pokemon to Issho! Monster Ball (Japan) [TeamEurope]
  • Takara Tomy Pretty Rhythm Smart Pod Touch (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Punirunes Punistarz (pink, Japan) [TeamEurope]
  • Takara Tomy Rotom Zukan Sun & Moon Pokemon Quiz (Japan) [David Haywood, TeamEurope]
  • TC Electronic Triple-C Stereo Channel Multiband Compressor & Envelope [DBWBP]
  • Texas Holdem (V015US) [Ioannis Bampoulas]
  • Treasure 2000 (Ver. 107) [Ioannis Bampoulas]
  • Xiaochou Jianianhua (S100CN) [XingXing]

New clones marked not working

  • Blue Shark (Subsino, Ver. 1.0) [Ioannis Bampoulas]
  • Chaoji Daheng 6th (set 2) [little0]
  • Joker Master 2000 Special Edition (V1C) [Ioannis Bampoulas]
  • Koi Koi [hammy]
  • Lexibook Compact Cyber Arcade - Frozen (JL2365FZ-6) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Frozen (JL2367FZ) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Spider-Man (JL2350SP, 120-in-1) [David Haywood, TeamEurope]
  • Mahjong Tensinhai (Japan, set 1) [hammy]
  • NEC PC-9801M2 [anonymous]
  • Queen Bee (USA, Ver. 107) [Ioannis Bampoulas]
  • Queen Bee (Ver. 117) [Ioannis Bampoulas]
  • Queen Bee (Ver. 123A) [Ioannis Bampoulas]
  • Silent Scope EX (ver UAC 1.20) [ArcadeGamer1972]
  • SSD Company LTD XaviX Golf (XaviXPORT, Japan) [TeamEurope, David Haywood]
  • SSD Company LTD XaviX Tennis (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • Sup Game Box 400 in 1 (2022 PCB) [TeamEurope, David Haywood]
  • Triple Jack (V0.7) [Ioannis Bampoulas]
  • Triple Jack (V1.1) [hammy]

New working software list items

  • apple2_flop_misc: DOS 3.1 System Master, DOS 3.1.1 System Master, DOS 3.2 System Master (Plus Version), DOS 3.2 System Master (Standard Version), DOS 3.2 Utility Disk, DOS 3.2.1 System Master (Standard Version), [Apple II Documentation Project]
  • ibm5170_cdrom:
    Aracde's Greatest Hits: The Atari Collection 2, Atari Arcade Hits 2, Robotron X [gregf, Mike Swanson]
    Absolute Pinball (Europe), Absolute Pinball (USA) [redump.org]
  • ibmpcjr_flop: 64K RAM Ought to be Enough [Ricardo Quesada]
  • mpc3000_flop:
    MPC3000 OS 3.16 [Guru]
    MPC3000 Disk 3 - Funk Set, MPC3000 Disk 4 - Percussion Set [O. Galibert]
  • mz2000_cass: Gang Man, Ice Block, Itasandrias, Justice Knight, Super Doors, Zero Fighter [TOSEC]
  • mz80k_cass: Alien, Alien Attack, BASIC OM-500, BASIC SP-5025, Block Kuzushi, Bomber, Breakout, Bug Fire, Cosmic Cruiser 2, Crazy Climber, Crystall, Defender, F-1 Race, Fortress, Greedy Gremlins, HU-BASIC V1.3, Jampac, Lady Bug, Laser Command, Maze Man, Micropede, Minotaur's Cave, Munchies, Otori Attacker, Pacman, Phoenix, Puckman, Scrambler, Space Invader, Space Mouse, Space Panic, Space Patrol, Space Ruiner, Tank War, Towering Inferno, Trap, UFO Caves, Video Flipper, Zardos, Zeroid [TOSEC]
  • neogeo:
    Bang Bang Busters 2 (demo) [PixelHeart]
    Double Dragon One (beta 3, 20250916) [OzzyOuzo]
  • pc8801_cdrom:
    Mirrors (alt) [Neo Kobe Collection, Angelo Salese]
    CD Takarabako (alt) [redump.org, Angelo Salese]
  • psion_flop: MS-DOS Utilities & Laplink III [anonymous]
  • psx: Air Hockey (Europe), Alex Ferguson's Player Manager 2001 (Europe), Alex Ferguson's Player Manager 2002 (Europe), Alfred Chicken (Europe), Alien Resurrection (Europe), Alien Trilogy (Europe), Alien Trilogy (France, demo), Alien Trilogy (Germany), Alien Trilogy (Japan), Anna Kournikova's Smash Court Tennis (Europe), Anna Kournikova's Smash Court Tennis (Europe, rev. 1), DSF Fussball Manager 2001 (Germany), DSF Fussball Manager 2002 (Germany), Guy Roux Manager 2001 (France), Namco Tennis Smash Court (Europe), Smash Court (Japan), Smash Court 2 (Japan), Smash Court 3 (Japan), Sportweek Player Manager 2001 (Netherlands) [redump.org]
  • sd1_flop: SD-1 Sequencer OS version 3.0 [Christian Brunschen]
  • sd132_flop: Multi-Product Demo Disk #1, Multi-Product Demo Disk #2, SD-1 32 Voice Demo Disk #1, SD-1 Sequencer OS version 4.00, SD-1 Sequencer OS version 4.10, SQ 32 Voice Demo Disk #2 [Christian Brunschen]
  • vfxsd_flop: VFX-SD Sequencer OS version 1.37, VFX-SD Sequencer OS version 2.10 [Christian Brunschen]
  • wren_flop: Wren Executive System [Nigel Barnes]

Software list items promoted to working

  • pc8801_cdrom: CD Takarabako, Mirrors [Angelo Salese]
  • pc98: Kurayami [Carl]
  • pc98_cd: Angel, Ayumi-chan Monogatari, Chiemi & Naomi Ginga Eiyuu Densetsu IV, Sorcer Kingdom, Strike Commander, Umanari 1 Furlong Theater 2, Venus & Mug-R, Yumemizaka [Angelo Salese]

New software list items marked not working

  • ibm5170: Gary Grigsby's War in Russia [FakeShemp]
  • mz2000_cass: Polar Star II [TOSEC]
  • pc8801_cdrom: Dios CD-ROM-ban [krugman, redump.org]
  • psion_flop: File Manager [anonymous]

Merged pull requests

  • 14136: capcom/commando.cpp: Include region in description for all versions; snk/hng64.cpp: Corrected year for sams64. [sjy96525]
  • 14138: psx.xml: Added nineteen working items, and replaced five items with better dumps. [redump.org, ArcadeShadow]
  • 14394: mz2000_cass.xml: Added seven items (six working). [paul75s]
  • 14409: sinclair/specnext_sprites.cpp: Implemented sprite collision detection. [holub]
  • 14414: sinclair/specnext.cpp: Added configuration switches for disabling graphics layers. [holub]
  • 14416: handheld, nintendo, tvgames: Added 22 games/toys (one working). [David Haywood, TeamEurope]
  • 14418: olivetti/att6300p.cpp: Fixed DIP switch settings and added DIP switch locations. [donohoe00]
  • 14419: bus/qbus: Added BK Altpro and Samara combination floppy and ATA storage controllers. [shattered]
  • 14422: video/ef9345.cpp: Fixed the insert flag for the TS9347 variant in 80-column mode. [Fabio D'Urso]
  • 14423: video/ef9345.cpp: Use virtual member functions to handle some differences between variants. [Fabio D'Urso]
  • 14424: video/ef9345.cpp: Fixed the underline condition for the TS9345 variant. [Fabio D'Urso]
  • 14427: sega/model2rd.ipp: Fixed textured mesh polygons. [Matthew Daniels]
  • 14430: access/acvirus.cpp: Hooked up the LCD controller to P1 output bits. [Felipe Sanches]
  • 14432: mz80k_cass.xml: Added a software list for Sharp MZ-80A/MZ-80K cassettes with forty working items. [paul75s, TOSEC]
  • 14433: sega/model2_v.cpp, sega/model2rd.ipp: Implemented trilinear luma filtering and microtexturing. [Matthew Daniels]
  • 14437: sound/esqpump.cpp: Fixed a typographical error in a comment. [Christian Brunschen]
  • 14439: sega/model2rd.cpp: Limit microtexture blend factor to 127/256 (fixes wallpaper in The House of the Dead). [Matthew Daniels]
  • 14440: cpu/tms32031: The ABSF instruction should treat the mantissa as twos complement format. [codefrog2002]
  • 14441: skeleton/megacrane.cpp: Added a skeleton driver for the Elaut Megacrane crane game system. [stonedDiscord]
  • 14444: ensoniq/vfxcart.cpp, ensoniq/esq5505.cpp: Added ROM/EEPROM cartridge support to the VFX family. [Christian Brunschen]
  • 14445: skeleton/shoken_md06.cpp: Added Polar Star 2 (not working). [stonedDiscord]
  • 14446: sorcerer_cass.xml: Added release dates and publishers for several items. [exidyboy]
  • 14447: mips/mips.cpp: Added a SCSI tape drive as a peripheral option. [Chris Hanson]
  • 14451: mips/mips.cpp: Base class names on system board types rather than the names of the systems themselves. [Chris Hanson]
  • 14452: sega/model2_v.cpp, sega/model2rd.ipp: Draw polygons from front to back using a coverage buffer. [Matthew Daniels]
  • 14454: access/acvirus.cpp: Added the control panel button matrix for the Virus A and Virus B. [Felipe Sanches]
  • 14455: ensoniq/esqpanel.cpp: Added more views, including an interactive keyboard. [Christian Brunschen]
  • 14457: nintendo, tvgames: Added seven games and toys (not working). [TeamEurope, David Haywood]
  • 14459: apple: Fixed issues with Apple II C060 and C063 flags (fixes MT08917 and issues with tape loading). [arekkusu42]
  • 14460: ensoniq/esqvfd.cpp: Ignore 0xff command (handled elsewhere), and clear attributes on 0xe8 command. [Christian Brunschen]
  • 14461: access/acvirus.cpp: Added analog input knobs for the Virus A and Virus B. [Felipe Sanches]
  • 14465: apple/apple2e.cpp: Fixed the Apple IIc mouse not working without a joystick connected (GitHub #14463). [arekkusu42]
  • 14467: cpu/uml.cpp: Added UML bit field extract instructions. [Vas Crabb]
  • 14469: access/acvirus.cpp: Hooked up control panel LEDs for the Virus B. [Felipe Sanches]
  • 14470: philips/cdicdic.cpp: Avoid truncation decoding XA audio; philips/cdislavehle.cpp: Simplified mouse logic. [Vincent-Halver]
  • 14472: mips/mips_i2000.cpp, mips/mips_r3030.cpp: Moved I2000 and R3030 system board classes to their own files. [Chris Hanson]
  • 14475: toaplan_v25_tables.h: Corrected a RETI opcode for the DT7 sound CPU. [David Haywood]
  • 14476: sega/model2_v.cpp, sega/segaic24.cpp: Draw Model 2 tilemap B as opaque (visible in Behind Enemy Lines). [Matthew Daniels]
  • 14482: access/acvirus.cpp: Implemented RAM banking and fixed some controls. [Felipe Sanches]
  • 14483: igs/goldstar.cpp: Corrected some DIP switch settings for Cherry Master '97 V1.7. [Ioannis Bampoulas]
  • 14485: misc/paracaidista.cpp: Corrected a spelling error in a comment. [flama12333]
  • 14486: apple/apple2e.cpp: Fixed Apple IIc crashing with large RAM sizes. [arekkusu42]
  • 14487: ibm5170.xml: Added Gary Grigsby's War in Russia (not working). [FakeShemp]
  • 14489: skeleton/squale.cpp: Added monitor versions 1.2a and 1.2b as BIOS options. [Sylvain Glaize]
  • 14490: sega/model1_v.cpp, sega/segas24_v.cpp: Draw the bottom tilemap layer as opaque. [Matthew Daniels]
  • 14492: rare/kinst.cpp: Acknowledge that Nintendo was involved in development in manufacturer metadata. [cam900]
  • 14495: apple/apple2gs.cpp: Fixed inconsistent clock frequencies (fixes some beam-racing effects in demos). [arekkusu42]
  • 14496: tvgames: Added three games (not working), and replaced several hacks with better emulation. [David Haywood, TeamEurope]
  • 14497: sound/cem3394.cpp: Improved sound generation (fixes some sounds for the Bally/Sente 6VB sound board). [m1macrophage]
  • 14498: sd132_flop.xml sd132_flop.xml, vfxsd_flop.xml: Added Ensoniq floppy disk software lists. [Christian Brunschen]
  • 14499: formats/as_dsk.cpp: Fixed the size of FLUX chunks when writing FLUX chunks in MOOF files. [twvd]
  • 14500: ensoniq/esq5505.cpp: Marked the VFX, VFX-SD and SD-1 as working. [Christian Brunschen]
  • 14502: access/acvirus.cpp: Added MIDI ports, controls for more models, and a layout for the Virus A. [Felipe Sanches]
  • 14503: trs/gime.cpp: Emulated the vertical text scroll register. [Tim Lindner]
  • 14504: ensoniq/esq5505.cpp: Added support for HFE format floppy disk image files. [Christian Brunschen]
  • 14506: dataeast/battlera.cpp: Added an apparent prototype of M.I.A. - Missing in Action. [Mann of Wor, RetroCJT, David Haywood]
  • 14508: machine/gpl_renderer.cpp: Separated the GeneralPlus GPL SoC rendering code from the SPG renderer. [David Haywood]
  • 14509: sinclair/specnext.cpp: Added game controller inputs. [holub]
  • 14510: ibm5170_cdrom.xml: Added five working games. [Mike Swanson, gregf, redump.org]
  • 14511: olivetti/m24_kbd.cpp: Added incremental encoder inputs for mouse axes. [donohoe00]
  • 14513: itech/iteagle.cpp: Added a Golden Tee Fore! 2002 V1.02 boot ROM as a BIOS option. [FakeShemp]
  • 14515: sega/model2.cpp, sega/model2_v.cpp: Apply the color table to tilemap layers. [Matthew Daniels]
  • 14518: sd1.lay, sd132.lay vfx.lay, vfxsd.lay: Specify explicit bounds for element groups. [Christian Brunschen]
  • 14522: sharp/mz700.cpp: Added the MZ-700 cassette software list as a compatible software list for the MZ-800. [paul75s]
  • 14526: nintendo: Added six systems based on NES-derived SoCs. [David Haywood, TeamEurope]
  • 14527: sinclair/specnext.cpp, sinclair/specnext_tiles.cpp, sinclair/specnext_ula.cpp: Fixed interrupt and graphics issues. [holub]
  • 14528: access/acvirus.cpp: Added an internal layout for the Virus C. [Felipe Sanches]
  • 14530: igs/goldstar.cpp: Corrected DIP switch settings for Fruit Bonus 2010. [Ioannis Bampoulas]
  • 14531: sequential/sixtrak.cpp: Emulated sound and promoted the system to working. [m1macrophage]
  • 14536: igs/goldstar.cpp: Corrected DIP switch settings for Dyna El Dorado. [Ioannis Bampoulas]
  • 14538: access/acvirus.cpp: Added an internal layout for the Virus Rack XL. [Felipe Sanches]
  • 14541: nintendo, sega, tvgames: Added seven TV games and handheld games (not working). [David Haywood, TeamEurope]
  • 14542: access/acvirus.cpp: Added an internal layout for the Virus Rack. [Felipe Sanches]
  • 14543: usp/patinhofeio.cpp: Improved the internal layout for the Patinho Feio. [Felipe Nascimento, Nicoly Sampaio, Felipe Sanches]
  • 14545: access/acvirus.cpp: Added an internal layout for the Virus Classic. [Felipe Sanches]
  • 14548: sequential/sixtrak.cpp: Added default non-volatile RAM content with tuning and factory patches. [m1macrophage]
  • 14549: sinclair/specnext.cpp, sinclair/specnext_tiles.cpp: Added second SD Card, and fixed sound and graphics issues. [holub]
  • 14553: neogeo.xml: Added two working items. [PixelHeart, OzzyOuzo, ArcadeShadow]
  • 14556: sequential/sixtrak.cpp: Added the Rev A version as a clone. [m1macrophage]
  • 14557: apple2_flop_misc.xml: Corrected the label for the Apple DOS 3.2.1 Standard disk image. [Roman Donchenko]
  • 14558: kn5000.lay: Improved the internal layout for the Technics KN5000. [Felipe Sanches]
  • 14561: sound/cem3394.cpp: Fixed a misspelling in a constant name and updated comments. [m1macrophage]
  • 14566: sega/model2_v.cpp: Fixed interpretation of index in texture parameters (fixes Virtua Figter 2 issues). [Matthew Daniels]
  • 14568: tvgames/xavix_2002.cpp: Added the Japanese release of XaviX Tennis (not working). [David Haywood, TeamEurope]
  • 14569: igs/igs_m027.cpp: Fixed tile ROM loading for Huangpai Zuqiu Plus / Chaoji Shuangxing Plus. [David Haywood]
  • 14571: igs/igs_m027.cpp: Fixed tile ROM loading for Chong Chong Leyuan. [David Haywood]
NOWSZY [arcade] HbMameUI x64 0.245.28 2025/11/19

HBMAME x64 0.245.28 2025-11-19

  • [bbb2] Bang Bang Busters 2 (demo) [Pixelheart]
  • [dinos284] Cadillacs and Dinosaurs (with kod sound)
  • [drluigi] Dr. Luigi
  • [gmultib] Galaxian Multigame (2022) [Macro]
  • [gmultic] Galaxian Multigame (2025) [Macro]
  • [maglord02] Magician Lord (Again Changes From Hell v1.0.0) [Boomchild]
  • [mightybj01] Mighty Bomb Jack (Greek) [Vag]
  • [primrage01] Primal Rage (version X.0)
  • [primrage02] Primal Rage (Hack Menu)
  • [sf2mix] Street Fighter II: Dream Battle (Mix 1.6)
  • [sinvtest4] Space Invaders Test ROM (SMv1.1, 2025-07-11) [philmurr]
  • [smulti] Scramble MultiKit v1.0 (Not Working)
  • [sonson01] Son Son (Greek) [Vag]
  • [umk3wn] Ultimate Mortal Kombat 3 (WaveNet) [Neotendo]
  • [wjammers01] Windjammers (Let me play longer) [Boomchild]
  • [wwesstar] WWE Superstars (Basic Fun)
  • [wwewfest] WWE WrestleFest (Basic Fun)

HBMAME x64 0.245.27 2025-10-10

New Games

  • [baddudesn] Bad Dudes vs Dragonninja Burger Edition 2-stage demo (2025-06-28)
  • [bublboblu2] Bubble Bobble (Ultra)
  • [doubled1] Double Dragon One beta 3 (2025-09-16)
  • [foodfn] Food Fight (Neo-Geo port) [iq_132]
  • [inthuntn] In the Hunt 30-second demo (2025-05-18)
  • [jurl] Jurl (2025-06-14)
  • [kof2001s49] The King of Fighters 2001 (All Boss Plus 2025-05-31)
  • [kof2002s116] Kof2002 (Plus 2025)
  • [pacupacu1] Pacu Pacu (v1.1) [Sokurah]
  • [pbobblen04] Puzzle Bobble (precise controls)
  • [sf2ce68] Street Fighter II': Champion Edition (Re-edit v0.29.7)
  • [sf2mix] Street Fighter II: Dream Battle (Mix 1.5)
  • [sf2prime] Street Fighter II': Prime (v0.66) [zero800]
  • [sinistar01] Sinistar (balanced ver) [Synamax]

HBMAME x64 0.245.26 2025-08-09

  • HBMAMEUI: Changed reference of "Originals" to "Parents".

New Games

  • [chelnovn] Atomic Runner Chelnov (Neo-Geo port) [iq_132]
  • [galapxis] Galaxian Part X (Philip) [Darran]
  • [mk07] Mortal Kombat Plus (v5.0.0741)
  • [mmatrix01] Mars Matrix: Hyper Solid Shooting (250412U)(improvement) [Trap15]
  • [mmatrixj01] Mars Matrix: Hyper Solid Shooting (250412J)(improvement) [Trap15]
  • [nbajam05] NBA Jam Tournament Edition SE (rev 5.02)
  • [pacupacu] Pacu Pacu [Sokurah]
  • [sf2prime55] Street Fighter II': Prime (v0.55) [zero800]
  • [sf2prime56] Street Fighter II': Prime (v0.56) [zero800]
  • [sf2prime57] Street Fighter II': Prime (v0.57) [zero800]
  • [sf2prime59] Street Fighter II': Prime (v0.59) [zero800]
  • [sf2prime60] Street Fighter II': Prime (v0.60) [zero800]
  • [sf2prime] Street Fighter II': Prime (v0.63) [zero800]
  • [spkick2] Super Power Kick (beta 2)
  • [turfmast01] Neo Turf Masters - Course and Pin Randomiser v0.1
  • [y_test] Midway Y-unit Test Rom v1.40 

HBMAME x64 0.245.25 2025-10-05

New Games

  • [gladmort] Gladmort
  • [pulstara] Pulstar (alt 1)
  • [pulstar02] Pulstar (alt 2)
  • [sf2prime] Street Fighter II': Prime (v0.50)
  • [sf2prime45] Street Fighter II': Prime (v0.45)
  • [spkick] Super Power Kick (beta 1)
  • [vaporous] Vaporous intro

HBMAME x64 0.245.24 2025-02-27

New Games

  • [68kng] 68k Inside intro
  • [doubled1b] Double Dragon One demo (2025-02-17)
  • [mustache01] Mustache Boy (Europe)
  • [neopl] Neo Puzzle League (from CD)
  • [pakupaku3] Paku Paku (v0.03)
  • [roadkill] Roadkill demo (problems with inputs and sound)
  • [sf2mix] Street Fighter II: Dream Battle (Mix 1.4)
  • [sf2prime3] Street Fighter II': Prime (v0.3)
  • [sf2prime4] Street Fighter II': Prime (v0.4)
  • [sf2prime] Street Fighter II': Prime (v0.41)

HBMAME x64 0.245.23 2025-02-27

New Games

  • [bpanicdx] Block Panic DX (2025-01-01)
  • [flapchck] Flappy Chicken (2023-04-30)
  • [goldaxen] Golden Axe (Neo-Geo port)
  • [jumpnrund] Jump n Run Tech Demo
  • [karnovn] Karnov (Neo-Geo port)
  • [mpatrolut] Moon Patrol (Unknown Territories)
  • [pown] P.O.W. (Neo-Geo port)
  • [samsho2pe1] Samurai Shodown II (Perfect v2.4, 2025-01-27)

HBMAME x64 0.245.23 2025-02-02

  • NAM-1975: Enabled the demo in the attract mode
  • Galaxian hardware: fixed bugs in sprite drawing cocktail mode

New Games

  • [cbarrel] Captain Barrel
  • [doubled] Double Dragon One demo (2025-01-23)
  • [doubled1] Double Dragon One demo (2025-01-03)
  • [galaxiann2] Galaxians (beta 2, 2023-06-23) (Neo-Geo port)
  • [pakupaku] Paku Paku (v0.01)
  • [pakupaku2] Paku Paku (v0.02)
  • [sgz] Shadow Gangs demo
  • [shinobin] Shinobi v1.0 (Neo-Geo port)
  • [shinobin1] Shinobi v1.1 (Neo-Geo port)
  • [shinobint] Shinobi Test

HBMAME x64 0.245.21 2024-11-13

New Games

  • [bubblem01] Bubble Memories: Black Edition (World)
  • [bubblemu01] Bubble Memories: Black Edition (USA)
  • [dilith] Dilithium Lift
  • [dkongjr01] Donkey Kong Junior (bugfixed)
  • [galaga03] Galaga Challenging Only (2024-03-26)
  • [knightsch] Knight's Chance
  • [kof94s40] Kof'94 (Team Edit Edition v1.4.2)
  • [quarth01] Quarth (Cooperative)
  • [redearthep] Red Earth (NO CD, Easy Password)
  • [sf2ce59] Street Fighter II' (Golden Magic)
  • [sf2ce60] Street Fighter II': Champion Edition (Aimed Barrels)
  • [sf2ce61] Street Fighter II': Champion Edition (Aimed Fires)
  • [sf2ce62] Street Fighter II': Champion Edition (Barrels of Fun)
  • [sf2ce63] Street Fighter II': Champion Edition (Bird in Hand)
  • [sf2ce64] Street Fighter II': Champion Edition (Burning Fires)
  • [sf2ce65] Street Fighter II': Champion Edition (Fire Serpent)
  • [sf2ce66] Street Fighter II': Champion Edition (Vampiric)
  • [sf2ce67] Street Fighter II': Champion Edition (L735 [CL1785])
  • [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.31) [zero800]
  • [ssf2t10] Street Fighter II Turbo (940223U, difficulty fix)
  •  
NOWSZY [arcade] Mame x64 0.282 31/10/2025

MAME 0.282 31 Oct 2025

Today, we have a very spooky surprise… Oh wait, no we don’t. But what we do have is MAME 0.282! If you want to get into a haunted mood, you might want to try playing Beast Busters: Second Nightmare, because Hyper Neo Geo 64 sound is way better than it was a month ago. Just a friendly reminder, MAME still runs plenty of other ghastly classics, like Laser Ghost, Splatter House, Monster Bash, Haunted Castle and Ghouls’n Ghosts. And speaking of sound, XaviX sound emulation has just had a major overhaul, so you might want to give some e-kara cartridges another listen. Also, if you’re musically inclined, remember to keep an eye on MAME’s synthesiser emulation, because it just keeps getting better!

Sega Model 2 emulation is noticeably better again, with improved graphics and a number of logic bugs fixed. Speaking of 3D graphics, the severe graphical issues plaguing ARM users playing Namco System 22 games have been corrected. Apple II users can enjoy more accurate emulation for software that pokes dark corners of the hardware, including Zip Chip accelerators, interrupts and model-specific functionality. There’s also new D13 disk image write support for people using Apple DOS 3.1 and 3.2 disks. There’s been steady progress on emulating more features of the graphics chip used by the Minitel 2 terminal.

That’s all we’re going to talk about here, but as always, there’s lots more to enjoy, including better Namco System 23 performance, an overhaul for Mega Drive cartridges, plenty of software list additions, more features for the floppy disk image utilities and some additional functionality exposed to Lua scripts. You can read all about it in the whatsnew.txt file, or get the source code and 64-bit Windows binary packages from the download page.

MAME Testers bugs fixed

  • 05557: [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcejv2, shadfrcej: Settings do not match the manual. (sjy96525)
  • 08347: [Crash/Freeze] (sega/model2.cpp) vf2o, overrev, sgt24h: Emulated program crashes during work RAM test. (Matthew Daniels)
  • 09143: [Media Support] (altos/altos5.cpp) altos5: Errors reading files from floppy disks. (AJR)
  • 09260: [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcej: The world and Japanese versions only use three buttons. (sjy96525)
  • 09265: [Gameplay] (sega/model2.cpp) vcop2: Physics and collisions behave incorrectly. (Matthew Daniels)
  • 09276: [Graphics] (namco/namcos22.cpp) ridgerac: Severe graphical glitches are visible on ARM systems. (seleuco)
  • 09280: [Crash/Freeze] (misc/norautp.cpp) fastdrwp: Initial NVRAM data does not match NVRAM size. (Roberto Fresca)
  • 09284: [Core] (tvgames/xavix.cpp) Some games in xavix.cpp: Games fail to boot due to memory or EEPROM errors. (David Haywood)

>New working systems

  • Alesis MIDIFEX [m1macrophage, Peter Pearson]
  • Baccarat Special [hammy]
  • Gametech Pikorin 55 [Figur8, Felipe Sanches]
  • HAL Communications Corp DS 2000 KSR [O. Galibert, Al Kossow]
  • Lucky Pierrot (Japan, v1.1.0B) [hammy]
  • Miracle Seven - Heaven's Gate Turbo (Japan, v2.0.0) [hammy]
  • Tecnologia em Micro Sistemas VET 3000 (Brazil, v2.1) [Felipe Sanches, Datassette]
  • Yamaha PortaSound PSS-170 [Carl, Sean Riddle]

>New working clones

  • Cherry Master (ED-96, Corsica CM v8.23) [Ioannis Bampoulas, Roberto Fresca, Grull Osgo]
  • E.D.F.: Earth Defense Force (set 3) [Sergio Galiano]
  • Galaktron (Sede 3) [Gryeti]
  • Hanafuda Hana Ginga (Japan, ver 1.00, rev 1) [hammy]
  • Hegener + Glaser Mephisto (set 1) [Berger]
  • Hegener + Glaser Mephisto MM II (set 7) [mickihamster]
  • Samurai Aces (Korea?) [juking]
  • Tang Tang (ver. 0526, 26/05/2000, set 2) [hammy]
  • Wolsen 260 in 1 Handheld Game (Wolsen) [David Haywood, TeamEurope, AJR]

>Systems promoted to working

  • 3 Cards Poker 96 (V1.6) [Roberto Fresca, Grull Osgo]
  • Bonus Chance (W-8, set 1) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus II (V2.00 06/01) [Roberto Fresca, Grull Osgo]
  • Fever Chance (W-6, Japan, set 1) [Roberto Fresca, Grull Osgo]
  • Haunted House (IGS, V109US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • Jungle King 2004 (V101US) [TeamEurope, Peter Wilhelmsen, Ioannis Bampoulas, Vas Crabb]
  • Mega Lines (Wing W-7 System) [Roberto Fresca, Grull Osgo]
  • NEC PC-9801RS [Angelo Salese, Carl]
  • Royal 5+ / X'mas 5 (V101US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • Sharp MZ-2000 [Angelo Salese]
  • Skill Chance (W-7, set 1, 62-98 main) [Roberto Fresca, Grull Osgo]
  • Wild Cat 3 [Roberto Fresca, Grull Osgo]

>Clones promoted to working

  • 3 Cards Poker 96 (V1.0) [Roberto Fresca, Grull Osgo]
  • Bonus Chance (W-8, set 2) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus (A.A.I. bootleg) [Roberto Fresca, Grull Osgo]
  • Fever Chance (W-6, Japan, set 2) [Roberto Fresca, Grull Osgo]
  • Fever Chance (W-6, Taiwan) [Roberto Fresca, Grull Osgo]
  • Haunted House (IGS, V101US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • Haunted House (IGS, V107US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • NEC PC-9821Ap2/U8W (98MATE A) [Angelo Salese, Carl]
  • New Draw 8 Lines (Version 2.1) [Roberto Fresca, Grull Osgo]
  • Nove Diamante (bootleg) [Roberto Fresca, Grull Osgo]
  • Sharp MZ-2200 [Angelo Salese]
  • Skill Chance (W-7, set 2, 53-98 main) [Roberto Fresca, Grull Osgo]
  • Wild Cat S (CMV4 hardware) [Roberto Fresca, Grull Osgo]

>New systems marked not working

  • 100&Medal GekiKazaaan!! (MDA-C0098D) [Darksoft, rtw, MetalliC]
  • 100&Medal Kazaaan!! [Darksoft]
  • 630 Games in 1 Handheld (T3) [TeamEurope]
  • Arabian Jewel (MDA-C0090) [HRKT20, MetalliC, rtw]
  • Around The World [Naoki Saito]
  • AT&T 6300 Plus [donohoe00]
  • Bandai Asonde Manaberu! Mouse de Click! Anpanman PC (Japan) [David Haywood, TeamEurope]
  • Bandai Disney & Disney/Pixar Characters Wonderful Dream PC (Japan) [David Haywood, TeamEurope]
  • Bandai Disney & Disney/Pixar Characters Wonderful Sweet PC (Japan) [David Haywood, TeamEurope]
  • Bandai Doraemon Step Up PC (Japan) [David Haywood, TeamEurope]
  • Bandai Mazemaze Mix! Puni Tapi-chan (Japan) [David Haywood, TeamEurope]
  • Battle Kids [Darksoft, TeamEurope]
  • BL Wiii3 TV Entertainment System (7-in-1 Sports) [David Haywood, TeamEurope]
  • Champion (darts machine, v7.71) [Juan Romero]
  • Chaoji Jielong (V100CN) [little0]
  • Convergent Technologies AWS-220 [Barry Rodewald, Bitsavers]
  • Crystal Maze [SN]
  • D9 500 in 1 Handheld Game Console [David Haywood, TeamEurope]
  • Dasit S.p.A. Daphor 32 [Nigel Barnes, Alessandro Liberalato]
  • Digital Pocket Hand Held System 268-in-1 - Model 8661 [David Haywood, TeamEurope]
  • Dream Cube Cute Pet Park [David Haywood, TeamEurope]
  • dreamGEAR My Arcade Street Fighter II (DGUNL-4184, Nano Player Pro) [TeamEurope]
  • Flash Gun [Juan Romero, ClawGrip]
  • Game Star DanZ Kara (BS-888) [TeamEurope]
  • Games Power 500-in-1 Ultra Thin Handheld Game (K10) (2 languages) [David Haywood, TeamEurope]
  • Games Power 500-in-1 Ultra Thin Handheld Game (K10) (5 languages) [David Haywood, TeamEurope]
  • Grafix IN Motion - Motion Controlled Video Games Console (Hot Game 198 in 1) [David Haywood, TeamEurope]
  • H12 Pro 1000 in 1 Handheld Game Console [David Haywood, TeamEurope]
  • Hanafuda Hana Tsubaki (Japan) [hammy]
  • Heber Pluto 6 Devkit/Evaluation Board [Naoki Saito]
  • Lexibook Compact Cyber Arcade - Finding Dory [David Haywood, TeamEurope]
  • Lexibook Cyber Arcade Pocket - Paw Patrol (JL1895PA) [David Haywood, TeamEurope]
  • Lexibook Retro TV Game Console - Disney Cars - 300 Games (JG7800DC-1) [David Haywood, TeamEurope]
  • Lexibook Retro TV Game Console - PJ Masks - 300 Games (JG7800PJM-1) [David Haywood, TeamEurope]
  • Manguan Fuxing (V104T) [little0, Wayne Lyu]
  • M&D Q Pet (2nd version) [David Haywood, TeamEurope]
  • Monopoly the Medal 2nd Edition (MDA-C0056A) [Darksoft, MetalliC, rtw]
  • NEC PC-9821Ce (98MULTi CanBe) [spaztron64]
  • New Game Magistr16 (Russia) [MiGeRa.ru]
  • Nintendo Game & Watch: Super Mario Bros. 35th Anniversary [TeamEurope]
  • PPG Play Portable Game 118 Games (HH-0046) [David Haywood, TeamEurope]
  • Retro Arcade FC A6Plus - 8Bt Game Console [TeamEurope]
  • Roland PG-1000 Linear Synthesizer Programmer [Felipe Sanches]
  • Saikyou Saisoku Battle Racer [Darksoft, MetalliC, rtw]
  • San-X / Tomy Sumikko Gurashi (Japan, set 1) [David Haywood, TeamEurope]
  • Sega Toys Disney Characters Magical Pad -Girls Lesson- (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mocchifuwa Pet Mocchimaruzu (set 1) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2018 version, set 1) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2019 version, set 1) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Battle!! Kyouryuu Zukan PC (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Kisekae! Sumikko Gurashi PC (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Kisekae! Sumikko Gurashi PC Plus (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Kisekae! Sumikko Gurashi Premium Plus (Japan) [David Haywood, TeamEurope]
  • Space Computer (ver. 1.8a) [hammy]
  • Star Basket [Juan Romero, ClawGrip]
  • Sun Microsystems Enterprise 250 [ClawGrip, ArcadeHacker]
  • System Board Y2 [brizzo, Peter Wilhelmsen]
  • Table Game Classic 108-in-1 (KTFC-001B) [David Haywood, TeamEurope]
  • Takara Tomy Orina Stylish+ (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Camera de Link! Pokemon Zukan - SmaFo Rotom (Japan) [David Haywood, Team Europe]
  • Takara Tomy Gachitto Get da ze! Monster Ball (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Pokemon Encyclopedia Z Pokemon XY Quiz Game Rotom (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Pokemon Peaceful Place My Pad (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Shogakukan no Zukan NEO Pad - Ikimono-hen (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Spica Note (Japan) [David Haywood, TeamEurope]
  • Treasure Island Jackpots [Naoki Saito]
  • Treasure Hunting (US.09.A) [TeamEurope, Ioannis Bampoulas]
  • Tsuribori Taikai (JAE 980605 V1.000) [Darksoft]
  • Yule Yuan Xingzuo Dianzi Chongwu Ji [David Haywood, TeamEurope]
  • ZL-383 400-in-1 Handheld Console [David Haywood, TeamEurope]

>New clones marked not working

  • 100&Medal GekiKazaaan!! (MDA-C0098) [HRKT20, MetalliC, rtw]
  • 100&Medal GekiKazaaan!! (MDA-C0098C) [HRKT20, MetalliC, rtw]
  • 100&Medal Kazaaan!! (MDA-C0091A) [HRKT20, MetalliC, rtw]
  • Adventures of Rocky and Bullwinkle and Friends (Belgium 1.10, display I1.03) [inkochnito, PinMAME]
  • Arabian Jewel (main) [Darksoft]
  • Arabian Jewel (satellite) [Darksoft]
  • Bingo Galaxy (MDA-C0039B) [HRKT20, MetalliC, rtw]
  • Bingo Galaxy (MDA-C0039C) [HRKT20, MetalliC, rtw]
  • Cherry Master 2005 (Ver. 1.00H) [TeamEurope, Ioannis Bampoulas]
  • Convergent Technologies NGEN 386 [Bitsavers]
  • Cuty Line (LC-88 bootleg, ver.7.07C) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Doraemon Slot [hammy]
  • dreamGEAR My Arcade Ms. Pac-Man (DGUNL-7023, Nano Player Pro) [TeamEurope]
  • Elektronika BK 0011 [shattered]
  • Fever Chance (W-6, cross-system for W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lexibook Compact Cyber Arcade - Paw Patrol (JL2365PA-5) [David Haywood, TeamEurope]
  • Magic Tree (V200PR) [Ioannis Bampoulas]
  • Maverick, The Movie (Germany 4.04, Display Rev. 4.00) [inkochnito, PinMAME]
  • NEC PC-9821Xv13/W16 (98MATE X) [Will.Broke.It]
  • San-X / Tomy Sumikko Gurashi (Japan, set 2) [David Haywood, TeamEurope]
  • San-X / Tomy Sumikko Gurashi - Sumikko Mikke (Japan) [David Haywood, TeamEurope]
  • San-X / Tomy Sumikko Gurashi - Sumikko Sagashi (Japan, set 2) [David Haywood, TeamEurope]
  • Sega Toys Mocchifuwa Pet Mocchimaruzu (set 2) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2018 version, set 2) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2019 version, set 2) [David Haywood, TeamEurope]
  • Slot no Oujisama / Slot Prince (Japan, SLO1 Ver. A) [TeamEurope, Darksoft]
  • Sugorotic JAPAN (STJ1 Ver.B) [TeamEurope, Darksoft]
  • Tarzan II (V101XB) [Ioannis Bampoulas]
  • UFO Catcher 7 (rev. A) [TeamEurope, Darksoft]
  • UFO Catcher 7 (rev. C) [TeamEurope, Darksoft]

>New working software list items

  • mac_flop_clcracked:
    The Brock Keystroke Database and Report Generator (4am crack), MacMatch (4am crack) [4am, A-Noid]
    Crossword Magic (version 4.0) (san inc crack), Deluxe Music Construction Set (version 2.0) (san inc crack), Feathers & Space (version 1.1) (san inc crack), Fokker Triplane Flight Simulator (version 1985-10-31) (san inc crack), Harrier Strike Mission (version 1985-08-07) (san inc crack), Indiana Jones and the Last Crusade (version 1.7) (san inc crack), James Bond 007 in: Goldfinger (san inc crack), Jazz (version 1A) (san inc crack), KidTalk (version 1.0) (san inc crack), Mac Attack (revision 1-GC 1985-01-07) (san inc crack), MacRacquetball: The Exciting Racquetball Simulator (version 1.0) (san inc crack), MathTalk (version 1.0) (san inc crack), PageMaker (version 1.2) (san inc crack), Sargon III (san inc crack), pfs: file (version A.01) (san inc crack), pfs: report (version A.00) (san inc crack), Uninvited (version 1986-08-06) (san inc crack) [4am, san inc, A-Noid]
  • mac_flop_orig: Crossword Magic (version 4.0), Deluxe Music Construction Set (version 2.0), Fokker Triplane Flight Simulator (version 1985-10-31), Harrier Strike Mission (version 1985-08-07), Indiana Jones and the Last Crusade (version 1.7), James Bond 007 in: Goldfinger, Jazz (version 1A), KidTalk (version 1.0), MacMatch, MathTalk (version 1.0), MusicWorks (version 1.0), PageMaker (version 1.2), pfs: file (version A.01), pfs: report (version A.00), Sargon III, Uninvited (version 1986-08-06) [4am, A-Noid]
  • megadriv:
    Gunfight 3 in 1 (Taiwan), Shísān Zhāng Májiàng - Zhōngguó Měinǚ Piān (Taiwan) [archive.org]
    Nyuushi Chokuzen Check Nanmon Kimon Kiki Kaikai (Japan, Sega Channel), Planet Message Quiz (Japan, Sega Channel) [Hidden Palace]
  • neocd: Captain Barrel [OzzyOuzo]
  • neogeo:
    Hypernoid [archive.org]
    Captain Barrel, Cyborg Force [OzzyOuzo]
  • pc98_cd: Plamo Linux 3.3, Plamo Linux 3.x [Ring Server Project]
  • spectrum_cass:
    Aerial, AntiAir, Ascend, Battlot, Bootskell (cursor keys), Bootskell (OPQA keys), Cacorm, Cavit, Cracky, Guntus, Hopman, Impetus, Lift, Mazy, Mazy 2, Neuras, Osotos, Ruptus, Svellas [Inufuto]
    Pascal (GCE Tutoring) (one side), The Tartan Eleven Plus 2 [Planeta Sinclair, Steven Brown]
    Bruce Lee RX (set 12, mod), Curro Jimenez, Jungle Warrior, Patágoras: Corriente Continua - Ley de Ohm, Patágoras: Los Gases - Ley de Gay-Lussac, Patágoras: Reflexión de la Luz - Espejos Esféricos, Pheenix (Ventamatic), PSI Mission, The Time Robbers, The Time Robbers (English version modified) [Spectrum Computing]

>Software list items promoted to working

  • megadriv: College Slam (USA), Frank Thomas Big Hurt Baseball (Europe, USA), NFL Quarterback Club (World) [Angelo Salese]

>New software list items marked not working

  • megadriv:
    1800 in 1 (China, pirate), Golden Mega 250 in 1 (pirate), RockHeaven (hack of Alex Kidd Tenkuu Majou), RockWorld (hack of Wani Wani World) [archive.org]
    SSF Extended test (v2) [krikzz]
  • mpc3000_flop: MPC60 Disk 1 - Studio Set, MPC60 Disk 2 - Rock Set, MPC60 Disk 3 - Dry Set, MPC60 Disk 4 - Synth Set [R. Belmont, Guru]
  • mz800_rom: ROM Card (Sharpsoft, v1.1), ROM Karta Číslo 004 (Faixsoft), ROM-Pack (MSPEsoft, v1.04), Unknown ROM card [OldComp.cz]
  • orina_stylish_plus_cart: Sumikko Gurashi [David Haywood, TeamEurope]
  • sun_sparc: Raptor GFX Open Windows for Solaris - Version 2.1, Solaris 8 10-00 Media - SPARC Platform Edition for Sun Computer Systems, Sun Management Center 2.1.1 - February 2000 Revision A, SunSolutions CD Volume 1 2000 [ClawGrip]

>Translations added or modified

  • Chinese (Simplified) [Gently]

>Merged pull requests

  • 13587: Corrected some issues with the simplified Chinese UI translation. [Gently]
  • 14127: roland/roland_pg1000.cpp: Emulated the system and added internal artwork. [Felipe Sanches]
  • 14132: philips/cdi.cpp: Added the CD-i 210 F2 BIOS as an option for Mono-II hardware. [FakeShemp]
  • 14146: Split programmers into multiple info elements in all software lists. [holub]
  • 14149: olivetti/att6300p.cpp: Added preliminary AT&T 6300 Plus emulation (DOS runs). [donohoe00]
  • 14154: intel/intellec8.cpp: Dumped the remaining ROM for intlc8m80. [ArcadeHacker, ClawGrip]
  • 14173: spectrum_cass.xml: Added 31 working items, demoted Photon to not working, and improved metadata. [ArcadeShadow]
  • 14174: alesis/midiverb.cpp: Added the MIDIFEX variant, including internal artwork. [m1macrophage, Peter Pearson]
  • 14186: cpu/i960: Only trigger interrupts if the input changes to the asserted state. [Matthew Daniels]
  • 14190: cpu/tlcs900: Show SFR symbols in disassembled code for TMP95C061, TMP95C063 and TMP96C141 devices. [Felipe Sanches]
  • 14193: sega/segas32_v.cpp: Fixed NGB layer flipping. [mahoneyt944]
  • 14194: Updated Yamaha piano keyboard layouts for new hit testing rules. [Devin Acker]
  • 14195: misc/marywu.cpp: Made most inputs active low. [flama12333]
  • 14196: bus/rs232: Added a Heath H19 terminal as a peripheral option. [Mark Garlanger]
  • 14197: bus/megadrive/cart: Re-implemented Sega Mega Drive cartridge emulation. [Angelo Salese]
  • 14198: ussr/bk.cpp: Added BK 0011 support and implemented monochrome/color video selection. [shattered]
  • 14200: emu/ioport.cpp: Removed the “rotated” I/O port field flag (it hasn’t been used in years). [AJR]
  • 14202: roland/roland_tr707.cpp: Consider parallel discharge resistors when voices trigger simultaneously. [m1macrophage]
  • 14204: igs/goldstar.cpp: Corrected DIP switch settings for three games. [Ioannis Bampoulas]
  • 14205: sun/e250.cpp, sun_sparc.xml: Added a skeleton Enterprise 250 driver and SPARC software list. [ClawGrip, ArcadeHacker]
  • 14206: formats/tzx_cas.cpp: Fixed use of proprietary C++ language extensions. [holub]
  • 14207: bus/qbus: Added bus error and BEVENT signal callbacks. [shattered]
  • 14208: bus/isa/fdc.cpp: Added support for quadruple density floppy drives to the EC1841 controller. [shattered]
  • 14211: formats/ap2_dsk.cpp: Removed a duplicate lookup table. [Roman Donchenko]
  • 14213: handheld/hh_ht11xx.cpp: Added support for the Gametech Pikorin 55. [Figur8, Felipe Sanches]
  • 14214: formats/ap2_dsk.cpp: Added write support for the D13 (13 sectors per track) format. [Roman Donchenko]
  • 14215: cpu/i960: Fixed rounding and base 2 logarithm instructions. [Matthew Daniels]
  • 14216: paia/fatman.cpp: Emulated more controls and improved the internal artwork. [m1macrophage]
  • 14217: linn_linndrum.lay: Fixed rendering of rounded rectangle outlines. [Felipe Sanches]
  • 14219: Cleaned up code in various Konami devices and systems. [cam900]
  • 14220: robotron/rt1715.cpp: Added support for plain floppy disk images and adjusted keyboard assignments. [shattered]
  • 14221: sinclair/specnext.cpp: Improved Copper timings; sinclair/specnext_tiles.cpp: Reordered layers. [holub]
  • 14222: jaleco/megasys1.cpp: Dumped an additional version of E.D.F.: Earth Defense Force and the MCU for peekaboo. [Sergio Galiano]
  • 14224: sinclair/specnext_layer2.cpp: Produce transparent output when mixing layer 2 with transparent color. [holub]
  • 14227: bus/qbus: Added the DVK KMD intelligent floppy controller. [shattered]
  • 14227: megacd.xml: Marked the re-release of The Secret of Monkey Island as a clone of the original. [ArcadeShadow]
  • 14228: neogeo.xml: Added three working items. [OzzyOuzo, archive.org, ArcadeShadow]
  • 14229: yamaha/ympsr2000.cpp: Changed the LCD color palette to blue and white to match the backlight. [Felipe Sanches]
  • 14230: mac_flop_orig.xml; Added fifteen original dumps; mac_flop_clcracked.xml: Added nineteen cracks. [4am, san inc, A-Noid]
  • 14231: apple/lisa.cpp: Dumped the video ROM from a Macintosh XL. [ArcadeHacker, ClawGrip]
  • 14233: pinball/gts3a.cpp: Dumped a GAL for Cue Ball Wizard (Spanish). [Victor Fernandez (City Game), ClawGrip]
  • 14234: misc/microdar.cpp: Added Compumatic Champion (not working). [Juan Romero, ClawGrip]
  • 14235: atari/klax.cpp: Changed years to match build dates shown in the test menu. [f205v]
  • 14236: atari/eprom.cpp: Added comments with ROM dates from internal test routines for Klax prototypes. [f205v]
  • 14237: konami/konamigx.cpp: Corrected the date comment for Soccer Superstars version JAC. [f205v]
  • 14238: ussr/vm1timer.cpp, ussr/bk.cpp: Emulated the K1801VM1 on-chip timer for the Elektronika BK computers. [shattered]
  • 14239: Added sixteen TV games, hand-held games and electronic toys (not working). [David Haywood, TeamEurope]
  • 14240: konami/konamigx.cpp: Added date comments for Vs. Net Soccer games. [f205v]
  • 14241: igs/pgm3.cpp: Dumped the internal SoC ROM for Knights of Valour 3 HD. [XingXing, Peter Wilhelmsen, David Haywood]
  • 14242: sinclair/specnext_sprites.cpp: Fixed attributes for sprite 4/5. [holub]
  • 14243: igs/spoker.cpp: Added DIP switch settings for Super Poker v306US. [Ioannis Bampoulas]
  • 14244: ice/fcourtfev.cpp: Added a skeleton driver for ICE Full Court Fever hardware with Star Basket ROM. [Juan Romero, ClawGrip]
  • 14245: skeleton/flashgun.cpp: Added a skeleton driver for Itisa Flash Gun. [Juan Romero, ClawGrip]
  • 14246: ussr/bk.cpp: Added quickload support. [shattered]
  • 14247: sinclair/screen_ula.cpp: Fixed Timex screen 1 selection. [holub]
  • 14248: sinclair/specnext.cpp, sinclair/specnext_copper.cpp: Improved logging. [holub]
  • 14249: sinclair/specnext_tiles.cpp: Fixed tile categories. [holub]
  • 14250: sega/model2.cpp: Fixed TGP math lookup table logic (fixes MT09265). [Matthew Daniels]
  • 14254: docs: Fixed the default TCP communication port numbers in the command line options reference. [Christian Brunschen]
  • 14255: seibu/raiden2.cpp, seibu/r2dx_v33.cpp: Fixed save state support and cleaned up code. [cam900]
  • 14257: emu/emumem_hedr.ipp, emu/emumem_hedw.ipp: Fixed listing overlapping views. [Tim Lindner]
  • 14258: docs: Updated the link for the IV/Play front-end. [John IV]
  • 14259: igs/pgm3.cpp: Decrypt the first internal Flash block using keys from the internal ROM. [Peter Wilhelmsen, David Haywood]
  • 14260: sinclair/specnext_dma.cpp: Simplified and corrected logic for enhanced transfer functionality. [holub]
  • 14261: technos/shadfrce.cpp: Corrected inputs for Japan and world versions of Shadow Force (MT05557, MT09276). [sjy96525]
  • 14262: formats/ap2_dsk.cpp: Removed completely non-functional support for the RWTS18 format. [Roman Donchenko]
  • 14263: bus/bk: Added the Elektronika BK parallel expansion slot and five cards. [shattered]
  • 14264: sound/va_vcf.cpp: Added a CEM3320-based fourth order low-pass filter device (used by LinnDrum). [m1macrophage]
  • 14265: nes.xml, nintendo/nes.xml: Added compatibility filters for software that requires EXP port peripherals. [David Silva]
  • 14266: cpu/i960: Corrected logic for checking pending interrupts (fixes spurious interrupts causing MT08347). [Matthew Daniels]
  • 14267: machinee/nmk112.cpp: Use configured banking rather than writing to ROM regions. [cam900]
  • 14268: konami/dbz.cpp: Reduced duplication and cleaned up code. [cam900]
  • 14269: konami/gradius3.cpp: Fixed sound routing (audible in the Salamander stage) and cleaned up code. [cam900]
  • 14270: neocd.xml: Added Captain Barrel. [OzzyOuzo, ArcadeShadow]
  • 14271: astrcorp/astrocorp.cpp: Added password table comments for ten games. [Ioannis Bampoulas]
  • 14273: konami/moo.cpp: Separated original hardware and bootlegs in separate state classes and cleaned up code. [cam900]
  • 14275: snk/hng64*.cpp: Fixed save state and debugger issues and cleaned up code. [cam900]
  • 14277: apple/apple2gs.cpp: Improved interrupt emulation; cpu/g65816: Made interrupts level-sensitive. [arekkusu42]
  • 14278: ussr/1801vp033.cpp, ussr/dvk_kcgd.cpp: Partially emulated the 1801VP1-033 parallel/serial interface. [shattered]
  • 14279: cpu/g65816: Improved debugger flags display in emulation mode. [arekkusu42]
  • 14280: seta/champbwl.cpp: Added Doraemon Slot (not working). [Sergio Galiano, hammy]
  • 14281: seibu/seibu_helper.cpp: Use names less likely to cause conflicts for free functions. [cam900]
  • 14282: seibu/seibuspi.cpp: Split the driver state class for different hardware configurations. [cam900]
  • 14283: seibu/feversoc.cpp: Fixed sprite wrap-around and cleaned up code. [cam900]
  • 14284: shared/seibusound.cpp, seibu/sei80bu.cpp: Moved SEI80BU emulation into its own source file. [cam900]
  • 14285: cpu/mb86235: Use separate address spaces for data A and external memory (fixes collisions in stcc). [Matthew Daniels]
  • 14286: cpu/t11: Added preliminary LSI-11 support; skeleton/terak.cpp: Added Q-bus and LSI-11 CPU. [shattered]
  • 14287: nmk/nmk16.cpp: Don’t apply Macross tilemap offsets to the Many Block bootleg. [cam900]
  • 14288: video/ef9345.cpp: Implemented the CLF and CLG commands. [Fabio D'Urso]
  • 14289: cpu/mcs51: Fixed the destination for the exchange digit instruction. [Fabio D'Urso]
  • 14290: tvgames/xavix_a.cpp: Improved XaviX sound emulation; tvgames/xavix_m.cpp: Fixed I²C issues. [ramacat, David Haywood]
  • 14291: seta/jclub2.cpp, seta/st0020.cpp: Cleaned up code. [cam900]
  • 14293: sega/model2rd.ipp: Apply bilinear filtering to luma (not accurate). [Nitch2024]
  • 14294: z80/z80.cpp: Fixed BUSACK handling issues that caused missed interrupts. [holub]
  • 14295: sinclair/specnext.cpp: Improved video layer blending. [holub]
  • 14296: sinclair/specnext_dma.cpp: Implemented DMA timer prescaler. [holub]
  • 14298: sinclair/specnext_layer2.cpp: Fixed graphical issues in the overscan area. [holub]
  • 14299: cpu/i960: Fixed an error in roundrl instruction emulation. [Matthew Daniels]
  • 14302: nmk/nmk16.cpp: Fixed palette format for acrobatm and strahl, and use input merger for stagger1 sound interrupt. [cam900]
  • 14303: gaelco/gaelco_wrally_sprites.cpp: Use device_video_interface to obtain the screen and cleaned up code. [cam900]
  • 14304: gaelco/splash.cpp: Moved The Return of Lady Frog to a separate driver state class and cleaned up code. [cam900]
  • 14306: gaelco/gaelco2.cpp: Moved the dual monitor variant to a separate driver state class. [cam900]
  • 14307: apple: Cleaned up Apple II IOUDIS emulation and fixed a regression that reintroduced GitHub #12468. [arekkusu42]
  • 14308: moog/source.cpp: Improved the internal artwork. [m1macrophage]
  • 14309: Added an additional version of Tang Tang, and Sega System Y2 FPGA bitstream dumps. [David Haywood]
  • 14310: bus/qbus: Added BK and DVK serial interface cards. [shattered]
  • 14312: cpu/axc51: Fixed the destination for the exchange digit instruction. [Fabio D'Urso]
  • 14313: video/ef9345.cpp: Fixed TS9347 font rendering issues and IND ROM command. [Fabio D'Urso]
  • 14314: video/ef9345.cpp: Add margin in 80-column mode similarly to 40-column mode. [Fabio D'Urso]
  • 14316: nec, bus/cbus, pc98_cd.xml: Fixed various issues, improved media support and re-tested software for PC-98. [Angelo Salese]
  • 14317: frontend/mame/luaengine_input.cpp: Expose minimum and maximum values for adjuster inputs. [m1macrophage]
  • 14318: sega/model2_v.cpp, sega/model2rd.cpp: Added initial mipmap and trilinear filtering support. [Nitch2024]
  • 14319: sega/model2.cpp: Improved interrupt logic. [Matthew Daniels]
  • 14320: Get adjuster ranges from I/O port field rather than using hard-coded values in various layouts. [m1macrophage]
  • 14321: sega/model2.cpp: Cleaned up interrupt code, fixed USART interrupt merging. [Matthew Daniels]
  • 14322: moog_source.lay: Removed stray text from SVG image markup. [m1macrophage]
  • 14323: sega/model2rd.ipp: Fixed an arithmetic overflow in the trilinear filtering calculations. [Nitch2024]
  • 14325: cpu/t11: Added K1801VM2 interrupt handling and EIS instruction support. [shattered]
  • 14326: sega/model2_v.cpp: Reformatted a comment. [Nitch2024]
  • 14327: Added 32 TV games and handheld games and one associated cartridge (not working). [David Haywood, TeamEurope]
  • 14329: sound/es5506.cpp, sound/esqpump.cpp: Generate 20-bit audio samples (not 16-bit). [Christian Brunschen]
  • 14330: 3rdparty/asmjit: Updated to upstream version 1.20. [Patrick Mackinlay]
  • 14331: ensoniq/esq5505.cpp, ensoniq/vfxcart.cpp: Added cartridge support and improved floppy support. [Christian Brunschen]
  • 14333: ensoniq/esq5505.cpp, sound/esqpump.cpp: Added the auxiliary audio output (bypasses effects). [Christian Brunschen]
  • 14334: bus/ekara/rom.cpp: Fixed Jumping Popira cartridges. [David Haywood]
  • 14335: tvgames/xavix_a.cpp: Further improved XaviX sound emulation and cleaned up code. [ramacat, David Haywood]
  • 14338: seibu/seibucats.cpp, seibu/seibuspi.cpp: Use memory share creators and supply RAM sizes at construction. [cam900]
  • 14339: gaelco/gaelco2.cpp: Use updated DS5002FP programs for newer versions of World Rally 2. [David Haywood]
  • 14340: sinclair/specnext.cpp: Improved IRQ handling; sinclair/specnext_im2.cpp: Encapsulated Spectrum Next IM2. [holub]
  • 14341: ensoniq/esq5505.cpp: Made the internal RAM non-volatile for VFX gamily keyboards. [Christian Brunschen]
  • 14342: sound/va_vca.cpp: Added a specialization emulating a CEM3360 configured as a VCA (used by LinnDrum). [m1macrophage]
  • 14343: igs/goldstar.cpp: Added the hardware type to the description for a Crazy Bonus 2002 bootleg. [Ioannis Bampoulas]
  • 14344: dataeast/dassault.cpp: Fixed a regression in priority RAM writes introduced in GitHub #3103. [cam900]
  • 14346: machine/pic8259.cpp: Suppress side effects for debugger reads; gridcomp/gridcomp.cpp: Fixed screen resolution. [shattered]
  • 14347: cpu/t11: Added support for different unaligned I/O page access semantics. [shattered]
  • 14349: namco/namcos21_dsp.cpp: Corrected the TMS320 DSP clock frequency. [cam900]
  • 14350: toaplan/toaplan_txtilemap.cpp: Merged common text layer emulation in GP9001-based drivers into a device. [cam900]
  • 14351: toaplan/slapfght.cpp: Split the driver state class for different hardware configurations and cleaned up code. [cam900]
  • 14352: Added support for generating CodeView symbols in external PDB files when building with MinGW clang and lld. [Vas Crabb]
  • 14354: sinclair/screen_ula.cpp, sinclair/specnext_lores.cpp: Added support for half-pixel rendering. [holub]
  • 14355: access/acvirus.cpp: Added internal artwork for the Virus B. [Felipe Sanches]
  • 14356: seta/st0016.cpp: Moved ROM banking from drivers into the device. [cam900]
  • 14358: ensoniq: Added internal artwork for the VFX family keyboards. [Christian Brunschen]
  • 14361: igs/goldstar.cpp: Improved Tony-Poker Poker Master DIP switch settings. [Ioannis Bampoulas]
  • 14363: sinclair/specnext.cpp: Connected cascaded counter/timer outputs. [holub]
  • 14364: tms/vet3000.cpp: Emulated the VET 3000 video titler. [Felipe Sanches, Datassette]
  • 14365: sega/model2rd.ipp: Converted the render callback functions to C++ member function templates. [Matthew Daniels]
  • 14366: taito/tc0110pcr.cpp: Use callbacks and configuration for color format and address shift. [cam900]
  • 14367: psikyo/psikyo.cpp: Split driver classes for different hardware configurations. [cam900]
  • 14368: sequential/sixtrak.cpp: Added internal artwork (not all controls are interactive). [m1macrophage]
  • 14369: video/poly.h: Fixed portability issues in round_coordinate (fixes MT09276). [seleuco]
  • 14370: igs/goldstar.cpp: Improved DIP switch settings for the A.A.I. bootleg of Cherry Bonus. [Ioannis Bampoulas]
  • 14371: namco/polepos.cpp: Split driver state classes for different hardware configurations. [cam900]
  • 14373: Added a 16:9 aspect ratio layout for Sega Touring Car Championship. [AnthonyRyuki]
  • 14375: plugins/hiscore: Added an option to disable the plugin for individual systems. [aaciii]
  • 14378: astrocorp/hummer.cpp: Added password table comments for two games. [Ioannis Bampoulas]
  • 14380: namco/turrett.cpp: Suppress side effects for debugger reads, and fixed sound routing. [cam900]
  • 14381: sega/model2.cpp: Set the Sega Touring Car Championship games to use the 16:9 aspect ratio layout. [AnthonyRyuki]
  • 14383: bus/qbus, skeleton/terak.cpp: Added the Terak monochrome video board. [shattered]
  • 14384: bus/bk: Cleaned up code. [shattered]
  • 14386: sinclair/specnext_sprites.cpp: Include collision flag in status reads. [holub]
  • 14387: namco/namcos1_sprite.cpp: Moved Namco System 1/System 86 sprite functionality into a common device. [cam900]
  • 14388: apple/apple2e.cpp: Cleaned up Apple IIc C000 I/O emulation and fixed several bugs. [arekkusu42]
  • 14390: sega/model2.cpp: Reduced the number or render callback specializttions. [Matthew Daniels]
  • 14391: midw8080/8080bw.cpp: Added emulated the starfield for Cosmo. [Ivan Vangelista, Mike Coates, Guru]
  • 14395: bus/qbus: Added high-level emulation of the DVK MFM hard disk controller card. [shattered]
  • 14395: emu/video: Removed most specialisations of the RGB utilities, and added ARM NEON bilinear filtering. [Vas Crabb]
  • 14396: olivetti/att630p.cpp, olivetti/att6300p_mmu.cpp: Fixed numerous issues identified using customer diagnostics. [donohoe00]
  • 14397: apple/apple2e.cpp, apple/apple2gs.cpp: Improved Zip Chip status and control emulation I/O emulation. [arekkusu42]
  • 14399: sinclair/specnext.cpp: Improved interrupt handling. [holub]
  • 14400: sequential_sixtrak.lay: Made knobs and wheels interactive. [m1macrophage]
  • 14402: nintendo/nes_vt369_vtunknown.cpp: Added three systems (not working). [David Haywood, TeamEurope]
  • 14403: docs: Updated documentation for changes to the hiscore plugin. [aaciii]
  • 14404: machine/wozfdc.cpp: Improved data register read timing (fixes INIT command in DOS 2.2 and earlier). [Roman Donchenko]
  • 14405: namco/namcos23.cpp: Optimized rendering (improves performance by about 10%). [Ryan Holtz]
  • 14406: astrocorp/astropc.cpp: Added password table comments for four games. [Ioannis Bampoulas]
  • 14410: crvision.xml: Use lowecase for descriptive text in descriptions. [ArcadeShadow]
  • 14412: namco/namcos1_sprites.cpp: Fixed an off-by-one error in address map (end addresses are inclusive). [cam900]
  • 14413: nintendo/nes_vt369_vtunknown.cpp: Added Cyber Arcade Pocket - Paw Patrol (not working). [David Haywood, TeamEurope]
NOWSZY [Arcade] MAMEui x64 0.280 31/08/2025

MAMEui x64 0.281 26/09/2025

  • sync with mame v0.281
  • There’s almost 2000 games that crash/freeze MAME at start.
    Most of these have been patched to stop the crash, but there’s 6 left.These have been removed.
    They are:
    • hmxpro,imac,
    • thinkpad850,
    • wto2840sp,
    • sun_s10,
    • sun_s20.

MAMEui x64 0.280 31/08/2025

  • sync with mame v0.280
  • References to "SW Items" have been changed to "Loose SW", which is the more commonly known name.

 

NOWSZY [arcade] Mame x64 0.281 25/09/2025

MAME 0.281 26 Sep 2025

After what felt like a few short weeks, it’s time for MAME 0.281! First of all, with the proliferation of ARM-based notebook computers, we’re going to try offering binary packages for people running 64-bit ARM versions of Windows 10 or later. Please be aware that most MAME developers are still using x86-64 systems, so you may encounter issues specific to ARM systems (this goes for people running MAME on Apple M series CPUs and ARM-based Linux systems as well). When reporting issues, remember to specify the operating system and CPU family. And speaking of ARM CPUs, we’ve fixed a few lurking bugs in the 64-bit ARM recompiler back-end and improved performance a bit more. Emulated systems with Hitachi SuperH and Hyperstone E1 CPUs should benefit.

There are some big software list updates this month, with lots of original floppy and cassette dumps and modern homebrew releases added. More Sony NEWS workstations are now running. If you want to play with them, be aware that you’ll need to access them over an emulated network interface, as video output isn’t working. IBM RTPC emulation is still progressing steadily as well. There are some emulation improvements to the sound chip used by Akai MPC samplers as well as the SNK Hyper Neo Geo 64, although it’s still preliminary.

 

MAME Testers bugs fixed

  • 01148: [Graphics] (alpha/alpha68k.cpp) kyros, kyrosj: Graphical issues are present in stage 5. (hap)
  • 06277: [Crash/Freeze] (nintendo/gba.cpp) gba [dkkswingu]: The emulator crashes on the “Treacherous Twister” level. (Angelo Salese)
  • 08950: [Crash/Freeze] (sinclair/zx.cpp) zx80: Some invalid cassette image files cause the emulator to crash. (holub)
  • 08951: [Crash/Freeze] (sinclair/zx.cpp) zx81: Some invalid cassette image files cause the emulator to crash. (holub)
  • 09005: [Crash/Freeze] (misc/mtu130.cpp) mtu130: The emulator crashes if software item media is not found. (hap)
  • 09222: [Sound] (sega/mdconsole.cpp) genesis [pacman2]: Sound does not play during the introduction. (Angelo Salese)
  • 09240: [Sound] (konami/hornet.cpp) nbapbp and clones: The music tempo is too slow. (hap)
  • 09246: [Crash/Freeze] (trs/coco3.cpp) coco3p: The emulator crashes randomly after starting the system. (hap)
  • 09249: [Crash/Freeze] (miltonbradley/vectrex.cpp) vectrex: The emulated system hangs randomly. (hap)
  • 09251: [Crash/Freeze] (nmk/quizdna.cpp) All sets in quizdna.cpp: MAME allocates excessive memory. (O. Galibert)
  • 09252: [DIP/Input] Artwork: Dragging between overlapping clickable elements for the same input field releases the button. (hap)
  • 09253: [Crash/Freeze] (sgi/ip6.cpp) pi4d20, pi4d25: The SGI GE5/HQ1 needs to be marked as lacking saved state support. (hap)
  • 09254: [Gameplay] (omron/luna_68k.cpp) luna: The monitor environment fails to start. (AJR)
  • 09255: [Media Support] (lsi/m3.cpp) m3: The emulator crashes if software item media is not found. (hap)
  • 09258: [Sound] (sega/megatech.cpp) All Megatech games: Bad PSG sound is audible. (hap)
  • 09259: [Media Support] (sega/sega_beena.cpp) beena: The software list is instantiated twice. (Robbbert)
  • 09261: [DIP/Input] (technos/ddragon3.cpp) ctribe and clones: Only two action buttons are used for gameplay. (AJR)
  • 09262: [Media Support] (ussr/b2m.cpp) b2m: Software fails to boot from floppy disk. (AJR)
  • 09263: [Media Support] (skeleton/basf7100.cpp) basf7120: Software fails to boot from floppy disk. (AJR)
  • 09264: [Media Support] (skeleton/sbrain.cpp) sbrain, sagafox, sagafoxf80: The system firmware fails to start. (AJR)
  • 09266: [Media Support] (coleco/adam.cpp) adam: Writing to floppy disks fails. (AJR)

New working systems

  • Midway Y-Unit Test ROM (v1.40) [James Wallace, Asure]
  • Ultraman Club - Lucky Numbers [hammy]
  • Waku Waku Pajero [hammy, David Haywood]
  • Westminster Throwback Pocket Video Game Console 150+ 8-Bit Games [Sterophonick]

New working clones

  • All American Football (Tecmo, Japan) [hammy]
  • Asteroids 1981 (Tetris + Cherry Master with space graphics) [Robeerto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Battle Shark (US, older) [coolmod, The Dumping Union]
  • Blue Hawk (Japan, NTC license, set 2) [hammy]
  • Cherry Bonus III (Micronic v1.2, hack) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Bonus III (Reel Magic 7 bonus, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Bonus III (Reel Magic 7 bonus, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master I (ver.1.01, Spanish, CODERE, set 1) [Roberto Fresca, Grull Osgo]
  • Cherry Master I (ver.1.01, Spanish, CODERE, set 2) [Roberto Fresca, Grull Osgo]
  • Cherry Master I (ver.1.01, Spanish, CODERE, set 3) [Roberto Fresca, Grull Osgo]
  • Cherry Master I (ver.1.01, Spanish, Dyna) [Roberto Fresca, Grull Osgo]
  • Florida Skill Deluxe 2K (FBV2 ver.T) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Florida Skill Deluxe 99 (FBV2 ver.T) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Hacha Mecha Fighter (bootleg with Raiden sounds) [hammy, caius]
  • Joker Master 2000 Special Edition (V512/513) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lonestar Roundup (set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lonestar Roundup (set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Looping (US, set 3) [Siftware]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 2, Macedonia) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 3) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 5) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 6) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 7) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Miss Bingo (Crazy Bonus DB, dual game) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Miss Bingo (Poker Master HW, dual game) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Monster Maulers (ver UAA) [Tailsnic Retroworks]
  • New Lucky 8 Lines (set 19, W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • New Lucky 8 Lines (set 20, W-4, 58%) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Pack System (Game FB55 ver.2, encrypted) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Skill Master (ver.fst v3.0) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Skill Master (ver.fst v5.0) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Space King Part II (Space Invaders II bootleg) [Roger Parramon Junyent, Retromaniacs]
  • Super Reel Magic (ver.6.3.0, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Super Reel Magic (ver.6.3.0, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tetris + Cherry Master (unencrypted bootleg, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tetris + Cherry Master (unencrypted bootleg, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • TS-Labs EvoMAX3: TS-Configuration 2 [holub]

Systems promoted to working

  • Animal House (V1.0, set 1) [Roberto Fresca, Grull Osgo]
  • Animal Wonders (ver A900 66) [Roberto Fresca, Grull Osgo]
  • Bio-Hazard Battle (scrambled bootleg of Mega Drive version) [hammy, little0, iq_132]
  • Crazy Bonus 2002 (Ver. 1, dual game) [Roberto Fresca, Grull Osgo]
  • Cuty Line Limited (ver.1.30) [Roberto Fresca, Grull Osgo]
  • Hard Drivin's Airborne (prototype, rev 2.7) [Jamie McCadden, hap]
  • Joker Master 2000 Special Edition (V515) [Roberto Fresca, Grull Osgo]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 1) [Roberto Fresca, Grull Osgo]
  • Poker Master (ED-1993, dual game, set 1) [Roberto Fresca, Grull Osgo]
  • Si Se 7 [Roberto Fresca, little0]
  • Win Cherry (ver 0.16 - 19990219) [Roberto Fresca, Grull Osgo]

Clones promoted to working

  • Allien Attack (Game FBV2, ver.T) [Roberto Fresca, Grull Osgo]
  • Animal Wonders (ver A900, bootleg) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus III (ver.5.1) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus III (Ziogas V4.1 hack, set 1) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus III (Ziogas V4.1 hack, set 2) [Roberto Fresca, Grull Osgo]
  • Cherry Master (bootleg, Game FB55 Ver.2) [Roberto Fresca, Grull Osgo]
  • Cherry Master (ver.4, set 2) [Roberto Fresca, Grull Osgo]
  • F-16 Super 8 Lines [Roberto Fresca, Grull Osgo]
  • Golden Regular (version 388/2000) [Roberto Fresca, Grull Osgo]
  • Hamburger House [Roberto Fresca, Grull Osgo]
  • Hamburger House 9 [Roberto Fresca, Grull Osgo]
  • Joker Master 2000 Special Edition (V512) [Roberto Fresca, Grull Osgo]
  • Poker Master (ED-1993, dual game, set 2) [Roberto Fresca, Grull Osgo]
  • Super 97-2 (Witch Bonus) [Roberto Fresca, Grull Osgo]
  • Super Real Magic (V6.3) [Roberto Fresca, Grull Osgo]

New systems marked not working

  • Bahia [stonedDiscord]
  • Bare Knuckle III (Conny bootleg of Mega Drive version) [hammy, little0]
  • Big Jackpot [stonedDiscord]
  • Bullet Mark [Siftware]
  • Burning Rubber (Amcoe) [Ioannis Bampoulas]
  • Contra (Conny bootleg of Mega Drive version) [hammy, little0]
  • Criterium 75 [Orlando Gonzales, Recreativas.org]
  • Disc [stonedDiscord]
  • Disc Bonus [stonedDiscord]
  • Disc Jackpot [stonedDiscord]
  • Doppelstart [stonedDiscord]
  • Gunstar Heroes / Snake Rattle n' Roll / Joe & Mac (Conny bootleg of Mega Drive versions) [hammy, little0]
  • Hou Ye Leyuan (S103CN) [little0, Mr. Kong]
  • IBM ThinkPad 600X [ArcadeHacker]
  • IBM ThinkPad 760XD [ArcadeHacker]
  • IBM ThinkPad 770Z [ArcadeHacker]
  • Joker Poker (Merkur) [stonedDiscord]
  • Jumbo Jumbo Fun [stonedDiscord]
  • Love Generation (Power Link) [hammy]
  • Macao [stonedDiscord]
  • Philips PM 5644 color pattern generator (NTSC 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL 16:9 Colour Circle Rev 2) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL-G 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL-G 4:3 Indian Head) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL-M 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (SECAM 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Premium Double Eight (V5.3FA) [hammy]
  • Rasant [stonedDiscord]
  • Sanguo Lieche (880103 1.6 CHINA) [hammy, little0]
  • Sequential Circuits Prophet 5 (Model 1000) Rev 3.0 [DBWBP]
  • Sequential Circuits Six-Trak (Model 610) [DBWBP]
  • Side Pocket (Conny bootleg of Mega Drive version) [hammy, little0]
  • Sord Future 32α [O. Galibert, Plamen Mihaylov]

New clones marked not working

  • Jumbo Jumbo [stonedDiscord]
  • King Fruit (VZ 1.04) [Cristiano-MDQ]
  • Philips PM 5644 color pattern generator (PAL 16:9 Colour Circle Rev 1) [stonedDiscord, Matthew Millman]
  • Super Spacefortress Macross / Chou-Jikuu Yousai Macross (bootleg with Raiden sounds) [hammy]

New working software list items

  • apple2_flop_clcracked: Frag! Fragments in Context (4am crack) [4am, A-Noid]
  • apple2_flop_orig: Addition Magician, Adventure Creator, Alice in Wonderland (Spinnaker Software), Alpha Build, Bumble Games (version 1.3), Bumble Games (version 1.4), Bumble Plot (The Learning Company) (version 1.0), Bumble Plot (The Learning Company) (version 1.1), Bumble Plot (The Learning Company) (version 1.2), The Children's Writing & Publishing Center (version 1.0), Counting Parade, Crime Wave, Fat Jack, Gertrude's Puzzles (version 1.0), Gertrude's Puzzles (version 1.1), Gertrude's Puzzles (version 1.2), Gertrude's Secrets (version 1.0), Gertrude's Secrets (version 1.1), Gertrude's Secrets (version 1.2), Gertrude's Secrets (version 1.3), The Graphics Magician (version 1.0), The Graphics Magician (version 10.82), The Graphics Magician Junior, Juggles' Rainbow (version 1.0), Juggles' Rainbow (version 1.4), Logic Tools (prototype), Magic Spells (version 1.0) (Advanced Learning Technology), Magic Spells (version 1.1) (The Learning Company), Magic Spells (version 2.0d) (The Learning Company), Magic Spells (version 2.1x) (The Learning Company), Magic Spells (version 2.2) (The Learning Company) (800K 3.5"), The Math Busters, Math Rabbit (version 1.0), Math Rabbit (version 1.1), Moptown Hotel (version 1.2), Moptown Hotel (version 1.3), Moptown Parade (version 1.0), Number Stumper, Paper Graphics (version 1983 revision 1), Paper Graphics (version 1983 revision 2), Paper Graphics (version 1986), Pie-Man (revision 1), Pie-Man (revision 2), Reader Rabbit (version 1.0), Reader Rabbit (version 1.1), Reader Rabbit (version 1.3), Reader Rabbit (version 1.4), Reading II, Robot Odyssey I (version 1.0), Robot Odyssey I (version 2.0), Rocky's Boots (version 1.0 later), Shortcuts, Sum Ducks, Sword of Kadash, Think Quick! (version 1.1), Think Quick! (version 1.2), Trains, Transylvania (version 1982) (Penguin Software), Transylvania (version 1984) (Penguin Software), Writer Rabbit (version 1.0), Writer Rabbit (version 1.2) [4am, A-Noid]
  • bbc_rom: 6502 2nd Processor BASIC Selector, Beeb Support 1.00, Instant Mini Office II 2.01C, Keypad, The Master ROM 1.778, Sound Effects, Super Morse Tutor 1.03b, TNC-ASA [Nigel Barnes]
  • coleco: Adam's Musicbox Demo, Energy Quiz (limited release) [Dirk Best, TechZombie]
  • coleco_homebrew:
    Penguin Adventure [Dirk Best, Darmok654]
    L'Abbaye des Morts, Bagman, Battle of Hoth, Bomb Jack, Boot Hill, C-So! (with Cheat Menu), Chack'n Pop, Comic Bakery, Cosmo Challenge, Death Race, Digger, Dungeon and Trolls, Elevator Action, Flora and the Ghost Mirror (ROM File Edition), Frantic (demo), Gradius, Haunted Caves, HeliFire, Jump or Die, Kill Barney in Tokyo, Killer Instinct, Light Grid Racing, Lock'n Chase, Lode Runner, Mecha 8, Nibbli: Son of Nibbler, Ozma Wars, Pang, Pippols, Puzzli, Rip Cord, Search for the Stolen Crown Jewels 3 (demo v2008, alt), Spectar, Starcom, Sudoku (2008), Tank Mission, Tic Tac Toe, Vanguard [Dirk Best, TechZombie]
    Svellas [Inufuto]
  • megacd: Loadstar - The Legend of Tully Bodine (USA, prototype), Snatcher (USA, prototype 19941007), The Secret of Monkey Island (USA, re-release), Star Wars - Rebel Assault (USA, re-release), WireHead (Europe, prototype 19950912) [redump.org]
  • megadriv:
    Cave Story - Doukutsu Monogatari (v0.8.6, Chinese), Cave Story - Doukutsu Monogatari (v0.8.6, English), Cave Story - Doukutsu Monogatari (v0.8.6, Finnish), Cave Story - Doukutsu Monogatari (v0.8.6, French), Cave Story - Doukutsu Monogatari (v0.8.6, German), Cave Story - Doukutsu Monogatari (v0.8.6, Italian), Cave Story - Doukutsu Monogatari (v0.8.6, Japanese), Cave Story - Doukutsu Monogatari (v0.8.6, Korean), Cave Story - Doukutsu Monogatari (v0.8.6, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.6, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.6, Russian), Cave Story - Doukutsu Monogatari (v0.8.6, Spanish), Cave Story - Doukutsu Monogatari (v0.8.7, Chinese), Cave Story - Doukutsu Monogatari (v0.8.7, English), Cave Story - Doukutsu Monogatari (v0.8.7, Finnish), Cave Story - Doukutsu Monogatari (v0.8.7, French), Cave Story - Doukutsu Monogatari (v0.8.7, German), Cave Story - Doukutsu Monogatari (v0.8.7, Italian), Cave Story - Doukutsu Monogatari (v0.8.7, Japanese), Cave Story - Doukutsu Monogatari (v0.8.7, Korean), Cave Story - Doukutsu Monogatari (v0.8.7, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.7, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.7, Russian), Cave Story - Doukutsu Monogatari (v0.8.7, Spanish), Cave Story - Doukutsu Monogatari (v0.8.8, Chinese), Cave Story - Doukutsu Monogatari (v0.8.8, English), Cave Story - Doukutsu Monogatari (v0.8.8, Finnish), Cave Story - Doukutsu Monogatari (v0.8.8, French), Cave Story - Doukutsu Monogatari (v0.8.8, German), Cave Story - Doukutsu Monogatari (v0.8.8, Italian), Cave Story - Doukutsu Monogatari (v0.8.8, Japanese), Cave Story - Doukutsu Monogatari (v0.8.8, Korean), Cave Story - Doukutsu Monogatari (v0.8.8, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.8, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.8, Russian), Cave Story - Doukutsu Monogatari (v0.8.8, Spanish) [Andrew DeRosier]
    Insane Pain, Insane Pain (demo v1.0), Insane Pain (demo v3.0) [Blast Process Games]
    Brave Battle Saga - Legend of the Magic Warrior (Europe, USA), Sonic The Hedgehog 3 (USA) (movie promo) [No-Intro]
  • neogeo: Bad Dudes - Burger Edition (20250628), Double Dragon One (beta 2, 20250903), In The Hunt (demo 20250518) [OzzyOuzo]
  • psx: Actua Pool (Europe), Adiboo & Paziral's Secret (Europe), Adibou et l'Ombre Verte (France), Alone in the Dark 2 (Japan), Alone in the Dark: Jack is Back (Europe), L'Amerzone (France), Amerzone: Das Testament des Forschungsreisenden (Germany), Amerzone: El Legado del Explorador (Spain), Amerzone: Il Testamento dell'Esploratore (Italy), Amerzone: O Testamento do Explorador (Portugal), Amerzone: The Explorer's Legacy (Europe), Pool Shark (Europe), TechnoMage: De Terugkeer der Eeuwigheid (Netherlands), TechnoMage: Die Rüeckkehr der Ewigkeit (Germany), Technomage: El Retorno de la Eternidad (Spain), TechnoMage: En Quête de L'Eternité (France), TechnoMage: Return of Eternity (Europe), TechnoMage: Ritorno all'Eternitá (Italy) [redump.org]
  • sc3000_cart: BASIC Level III (Japan, version 1.1) [bsittler]
  • sg1000: Space Armor (Taiwan, v20, alt), Xun Bao Er Dai (Taiwan, alt) [SMS Power!]
  • sorcerer_cass: DUEL: A Dogfight in Space [exidyboy]
  • spectrum_cass: Asymmetry (Party Version), Attack (Party Version, English, Russian), Cindy Block (Party Version), Cubix (Party Version), DS. Bodyguard (Party Version), Escape from the Twilight Castle (Party Version), Frostland (Party Version, English), Frostland (Party Version, Russian), Galacic Nexus (Party Version), Generals (Party Version), Gunman Messiah (Party Version), Kubanoid (Party Version, English), Kubanoid (Party Version, Russian), Night Train Deluxe (Party Version, English, German, Russian), Run Away Nose (Party Version, English), Run Away Nose (Party Version, Russian), SibCity (Party Version, English, Russian), Travel Unlimited (Party Version) [YRGB]
  • zx81_cass:
    Mazy 2, Svellas [Inufuto]
    Adventure in Time, Dracula + Kong, Great Britain Limited (version 1), Stormforce + Starbuster [Planeta Sinclair, Mark Westmoreland, Steven Brown]
    Alien Attack (Bug-Byte) [Planeta Sinclair, Paul Farrow, Steven Brown]
    Calpac Patterns [Planeta Sinclair, Steve Cook, Steven Brown]
    Around Europe in Eighty Hours + Race Around Europe, Casino (type-in?), Fruit Collector (type-in, Sinclair Programs № 7 - May 1983), Inheritance (alt), Invincible (type-in, ZX Computing № 8 - August/September 1983), Monster Maths (type-in, Sinclair Programs № 5 - January 1983), Russian Roulette (type-in, Sinclair User № 14 - May 1983), Solitaire (type-in), Star Battle (type-in, Sinclair Programs № 4 - November 1982), Symmetry (type-in, Sinclair Programs № 7 - May 1983), Tank (type-in), Trap (type-in), Twos Up (type-in, Sinclair Programs № 3 - September/October 1982), VAT (type-in), Zapman (type-in, Sinclair Programs № 7 - May 1983), ZX Phone Home (type-in) [Planeta Sinclair, Steven Brown]
    Fruit Collector (type-in, Sinclair Programs № 7 - May 1983) (modified by Stuart Campbell) [Planeta Sinclair, Steven Brown, Stuart Campbell]
    Time Warden [Spectrum Computing]
    Moskão Fighter (English), Moskão Fighter (Portuguese) [Toddy Software]
    Asteróides (Microsoft), Gamão, O Gato e o Rato + Delphos, Guerra nas Estrelas, Guerra no Pacífico, Invasores 2K, Invasores do Espaço + Tubarão, Labirinto Tridimensional, Matemática I, Mil Milhas, Missão Andrômeda, Missão Andrômeda (hack), Parque dos Pesadelos, Patrulha Espacial, Pulo do Sapo, T-Kalc, TK Xadrez I, TK Xadrez II, TK-File, TKMan [ZX81 Never Die]

Software list items promoted to working

  • apple2_flop_orig: Classmate (version 2.1), Speed Reader II (version 06.12.85), Spell It!, Spell It! (version 07.03.85), Word Attack! (version 09.12.86) [AJR, A-Noid]
  • bbc_rom: PMS Genie 1.01, PMS Genie 1.02 [Nigel Barnes]
  • generic_flop_525: Gruppe, Gruppe (alt) [AJR]
  • pc8801_flop: The Return of Ishtar [AJR]
  • st_flop: Conquests of Camelot (Europe, v1.019), Gravity (Europe), RoboCop (Europe), Shadowgate (Europe), Trauma (Europe), War in Middle Earth (Europe) [O. Galibert, AJR, Angelo Salese]

New software list items marked not working

  • gamegear: Wonder Kid (USA, prototype) [SMS Power!]
  • megacd: Heavy Nova (Japan, prototype 19911102) [redump.org]
  • megadriv: Wonder MIDI (Japan) [andlabs]

Merged pull requests

  • 12867: ibm/thinkpad600.cpp: Dumped the ROMs from ThinkPad 600X, 760XD and 770Z models. [ArcadeHacker, ClawGrip]
  • 13317: formats/tzx_cas.cpp: Added support for block type 4B (MSX FSK data), and fixed issues handling block type 35. [holub]
  • 13372: sinclair/tsconf.cpp, sinclair/sprinter.cpp: Use Beta TR-DOS and ISA-to-ZXBUS adapter devices. [holub]
  • 13767: emu/debug: Extended memory commands to support memory regions and shares. [holub]
  • 13911: midway/midyunit.cpp: Added a system for running Y-Unit test ROMs. [James Wallace, Asure]
  • 13992: sinclair/specnext.cpp: Added support for VGA/HDMI and 50 Hz/60 Hz video mode selection. [holub]
  • 14003: handheld/st2302u_bbl_spi.cpp: Added an additional game and an additional internal CPU ROM. [Sterophonick, David Haywood]
  • 14008: sinclair/tsconf.cpp: Added a clone with the 100K FPGA variant, and implemented the Copper for it. [holub]
  • 14014: pinball/criter75.cpp: Dumped the ROMs from the Petaco Criterium 75 pinball. [Orlando Gonzales, Recreativas.org, ClawGrip]
  • 14017: adp/stellafr.cpp: Added six non-working games and hooked up more I/O. [stonedDiscord]
  • 14020: adp/stella8085.cpp: Added five non-working games and hooked up more I/O. [stonedDiscord]
  • 14034: sequential/sixtrak.cpp: Added a preliminary Sequential Circuits Six-Track driver. [m1macrophage, DBWBP]
  • 14036: sinclair/spectrum_ula.cpp: Moved contention emulation code to a separate helper device and added more variants. [holub]
  • 14041: megacd.xml: Added six items (five working). [redump.org, David Silva]
  • 14043: psx.xml: Added eighteen working items, and replaced two items with better dumps. [redump.org, ArcadeShadow]
  • 14045: vsystem/f1gp.cpp, vsystem/gstriker.cpp, vsystem/tail2nos.cpp: Added serial ports. [SailorSat]
  • 14048: adp/adp.cpp: Add default NVRAM content for Funny Land. [stonedDiscord]
  • 14049: ensoniq/esq1.cpp: Added internal interactive artwork for the Ensoniq ESQ-1. [Felipe Sanches]
  • 14054: spectrum_cass.xml: Added eighteen working items from the YRGB 2025 competition. [YRGB, holub]
  • 14060: philips/patgen.cpp: Added a skeleton driver for Philips PM 5644 pattern generators. [stonedDiscord, Matthew Millman]
  • 14061: zx81_cass.xml: Added 29 working items. [ArcadeShadow]
  • 14064: coleco_homebrew.xml: Added Svellas. [Inufuto, ArcadeShadow]
  • 14068: bus/technics/kn5000: Added the Technics KN5000 expansion bus and a skeleton HD-AE5000 board. [Felipe Sanches]
  • 14081: video/ef9345.cpp: Only change the busy flag in response to command execution (not rendering). [Fabio D'Urso]
  • 14083: namco/namcos23.cpp: Added analog controls for Race On! and Angler King. [sjy96525]
  • 14084: sc3000_cart.xml: Added BASIC Level III and cleaned up metadata. [David Silva, bsittler]
  • 14085: dec/jensen.cpp: Use the unabbreviated company name. [stonedDiscord]
  • 14086: gamegear.xml: Added a non-working prototype; sg1000.xml: Added additional versions of two games. [SMS Power!, David Silva]
  • 14089: taito/taitotz.cpp: Added note that Landing High Japan VER2.01OK is a single monitor version. [Necosada, FMecha]
  • 14090: bus/heathzenith/h8: Added three cards and refactored the code to use address space installers. [Mark Garlanger]
  • 14091: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 40 items (39 working). [4am, A-Noid]
  • 14092: philips/patgen.cpp: Corrected the size of the V38 PAL file for pm5644g924b. [stonedDiscord]
  • 14093: midw8080/mw8080bw.cpp: Added a bootleg called Space King Part II. [Roger Parramon Junyent, Retromaniacs, ClawGrip]
  • 14094: imagedev/floppy.cpp: Allow images loaded from software lists to be write protected. [AJR]
  • 14096: tvgames/generalplus_gpl16250_nand.cpp: Moved some hacks from the SoC device to the system driver. [David Haywood]
  • 14097: roland/pg1000.cpp: Added a skeleton device to hold ROMs for the PG-1000 control surface. [Felipe Sanches]
  • 14100: seq/prophet5.cpp: Added a preliminary driver for the Sequential Circuits Prophet 5. [m1macrophage DBWBP]
  • 14101: Split multiple languages/developers into separate info elements in all software lists. [holub]
  • 14103: konami/djmain.cpp: Use generic graphics decoding layouts, and cleaned up code. [cam900]
  • 14105: emu/diserial.cpp: Don’t reset reception when setting unchanged frame format values. [Mark Garlanger]
  • 14106: machine/ins8250.cpp: Only reconfigure framing on line control register writes that change settings. [Mark Garlanger]
  • 14116: machine/vrender0.cpp: Avoid depending on host system configuration details, and improved clock frequencies. [cam900]
  • 14118: misc/marywu.cpp: Added a note about inputs that can trigger errors. [flama12333]
  • 14119: Updated the LinnDrum and TR-707 layouts for new hit testing semantics. [m1macrophage]
  • 14120: misc/marywu.cpp: Corrected a note about inputs that cause errors if active on reset. [flama12333]
  • 14123: sony/news_68k.cpp: Added a note about the type of microcontroller in the included mouse. [ClawGrip]
  • 14125: emu/dinetwork.cpp: Added a helper function for logging data, and updated implementations to use it. [Patrick Mackinlay]
  • 14128: ensonq/esq1.cpp: Updated copyright and to-do comments. [Felipe Sanches]
  • 14129: konami/twin16_v.cpp: Encapsulated the Konami Twin 16 video subsystem as a device and cleaned up code. [cam900]
  • 14133: roland/roland_tr707.cpp: Improved emulation accuracy and cleaned up code. [m1macrophage]
  • 14134: formats/zx81_p.cpp: Fixed crashes when attempting to load some invalid tape image files (MT08950, MT08951). [holub]
  • 14135: skeleton/elcirculo.cpp: Added an internal layout showing the LEDs. [stonedDiscord]
  • 14137: formats/zx81_p.cpp: Improved detection of invalid tape image files (MT08951). [holub]
  • 14140: neogeo.xml: Added three working items. [OzzyOuzo, ArcadeShadow]
  • 14143: apple2_flop_orig.xml: Addeed 22 working items, and replaced one item with a better dump. [4am, A-Noid]
  • 14148: imgtool/modules/fat.cpp: Fixed interpretation of the total sectors header fields (fixes GitHub #14147). [Michael Karcher]
  • 14150: machine/upd765.cpp: Corrected the recalibrate step count for the Intel N82077 floppy drive controller. [Brice Onken]
  • 14151: sony/news_38xx.cpp: Got the NWS-3860 workstation working (usable but lacking video emulation). [Brice Onken]
  • 14152: docs: Fixed assorted typos and spelling errors. [Roman Donchenko]
  • 14153: konami/mystwarr.cpp: Added Monster Maulers version UAA. [Tailsnic Retroworks, ClawGrip]
  • 14155: zx81_cass.xml: Added nineteen working items. [ArcadeShadow]
  • 14156: formats/flopimg.cpp: Added a default implementation for supports_save to simplify read-only formats. [Roman Donchenko]
  • 14157: misc/sshanghai.cpp: Fixed inconsistent spacing in the source code. [Ioannis Bampoulas]
  • 14158: konami/tmnt2.cpp: Split the driver state class for different hardware configurations and cleaned up code. [cam900]
  • 14160: video/k053936.cpp: Reduced code duplication and added notes about emulation deficiencies. [cam900, furrtek]
  • 14161: konami/k007121.cpp: Use a callback to get sprite color bank/code bank, and moved global offsets to configuration. [cam900]
  • 14162: konami/k001006.cpp: Fixed save state support, and initialize bilinear filtering flag. [cam900]
  • 14163: megadriv.xml: Added 42 items (41 working). [ArcadeShadow]
  • 14164: paia/midi2cv8.cpp: Added DAC and octave trimmer emulation and improved the internal artwork. [m1macrophage]
  • 14165: sinclair/sprinter.cpp: Fixed DCP mapping. [TolikTrek, holub]
  • 14166: Updated layout element order for various Casio and Yamaha keyboards for new hit testing semantics. [Devin Acker]
  • 14167: apple/apple2gs.cpp: Fixed memory corruption with large RAM sizes for ROM01 systems. [arekkusu42]
  • 14169: sound/k053260.cpp: Added a to-do note about the reverse-engineered pan look-up table. [cam900, furrtek]
  • 14175: atari/harddriv.cpp: Corrected an apparent copy/paste error in Race Drivin’ Panorama audio ROM definitions. [Jamie McCadden]
  • 14176: konami/mystwarr.cpp: Corrected the default non-volatile RAM content for Monster Maulers version UAA. [sjy96525]
  • 14177: apple/apple2gs.cpp: Fixed the polarity of the vertical blanking bit read at $C019. [arekkusu42]
  • 14179: roland/roland_d50.cpp: Added button inputs for the D-50 and D-550 (not hooked up to anything). [Felipe Sanches]
  • 14181: cpu/tlcs900: Show special function register symbols in disassembled code for the TMP94C241. [Felipe Sanches]
  • 14182: ega/segas32_v.cpp: Fixed a bug drawing the text layer when flipped. [mahoneyt944]
  • 14183: sinclair/screen_ula.cpp: Initialize port #FF; sinclair/specnext.cpp: Clear ULA port #FF on reset. [holub]
  • 14188: sinclair/specnext.cpp: Fixed the Copper offset direction. [holub]
  • 14189: sinclair/sprinter.cpp: Allow access to internal Z80 I/O through BUS. [holub]
  • 14192: machine/z80dma.cpp: Release BUSRQ on reset (fixes emulated systems hanging on reset). [holub]
NOWSZY [arcade] Mame x64 0.280 31/08/2025

MAME 0.280 31 Aug 2025

t’s been a month, so it must be time for MAME 0.280 to be released! One interesting addition this month is the very rare 1986 arcade game 119 from Coreland and Sega (the game is named after the ambulance/fire emergency telephone number used in Japan). If you’ve been following along with the work on Namco System 23 emulation, you can now see several more video hardware features emulated. Sound issues in Konami’s Golfing Greats have finally been fixed properly.

You’ll also find improved Acorn BBC Micro emulation, a few more working TV games and handheld multi-game systems, and quite a few more playable video gambling systems. Improvements to Mega Drive emulation fix issues with some of the more sensitive games on the system. A number of graphical glitches plaguing arcade games have been solved, too.

You can read about everything we’ve been working on over the past few weeks in the whatsnew.txt file. As always, source code and 64-bit Windows binary packages are available from the download page.

MAME Testers bugs fixed

  • 01067: [Documentation] (taito/taito_l.cpp) kurikinta: Issues present mean this game is almost definitely a prototype. (sjy96525)
  • 01858: [Graphics] (konami/gijoe.cpp) gijoe: Incorrect backgrounds are drawn and zoomed tiles show glitches. (hap)
  • 04830: [Documentation] (bfm/bfm_sc4.cpp) sc4cvani and clones, sc4cvclb and clones: Descriptions should use full title. (sjy96525)
  • 05975: [Graphics] (konami/vendetta.cpp) vendetta: Incorrect sprite graphics are displayed. (hap)
  • 06228: [Graphics] (sega/mdconsole.cpp) megadriv [comix], genesis [comixu]: The title background wraps incorrectly. (Angelo Salese)
  • 07645: [Sound] (sega/mdconsole.cpp) megadrij [teddyboy]: Background music does not play. (Angelo Salese)
  • 07694: [Documentation] (namco/warpwarp.cpp) sos: The game title is just “SOS”. (sjy96525)
  • 07995: [Documentation] (nmk/nmk16.cpp) sbsgomo: This version should be marked as a Japanese release. (sjy96525)
  • 08182: [Media Support] (sharp/mz2000.cpp) mz2000, x1, pc8801: Some disks are compatible with multiple computers. (Angelo Salese)
  • 08323: [Documentation] (galaxian/galaxian.cpp) sfx: The listed licensee is not the correct subsidiary. (sjy96525)
  • 08429: [Documentation] (pinball/allied.cpp) heartspd: The title is incorrect in the description. (AntoPISA)
  • 08430: [Documentation] (pinball/allied.cpp) suprpick: The full title is not included in the description. (AntoPISA)
  • 08758: [Documentation] (midway/midwunit.cpp) openice and clones: The title was not read correctly for the description. (sjy96525)
  • 08799: [Color/Palette] (midway/midxunit.cpp) revx, revxp5: The “static” effect in cutscenes has incorrect colors. (AJR)
  • 09228: [Misc.] (misc/vamphalf.cpp) poosho: Collisions are not detected with the 32-bit x86 recompiler back-end. (Vas Crabb)
  • 09230: [Graphics] (konami/vendetta.cpp) vendetta: Boss enemy life bars show graphical glitches. (hap)
  • 09232: [Crash/Freeze] (taito/superqix.cpp) hotsmash: The emulator crashes during attract mode. (hap)
  • 09236: [Known Issues/To-Do's] (sinclair/pentagon.cpp) Reading sector addresses to determine interleaving fails. (AJR)
  • 09245: [DIP/Input] (atari/triplhnt.cpp) triplhnt: The X and Y gun axes are exchanged. (hap)

New working systems

  • 119 (bootleg?) [hammy, David Haywood, hap]
  • ADI VT52 [BikeForever, Dirk Best]
  • Conny / Takara PDC - Pocket Dream Console (Japan) [David Haywood, TeamEurope]
  • Fizz Creations Supreme 200 (handheld) [TeamEurope, David Haywood]
  • Game On 100-in-1 [TeamEurope, David Haywood]
  • Gold Strike (Japan, v1.1.1 - location test) [hammy]
  • ICP EX-Turbo-GT poker [Roberto Fresca]
  • ICP F40 poker (137 Fever, 10 bet) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137 Fever, 50 bet) [Roberto Fresca, Grull Osgo, hammy]
  • N-Vision Spider-Man 2 Web Action [TeamEurope, David Haywood]
  • Shuihu Feng Yun Zhuan [hammy, little0, Mr. Kong]
  • Songjiangyanyi Final [hammy, little0]
  • SZDiiER Power - Charging and playing games (D12) (416-in-1) [TeamEurope, David Haywood]
  • Unknown Turbo Poker (set 1) [Roberto Fresca, Grull Osgo, Hammy]
  • Zebra AS / Tiger Retail Spillekonsol Game console - 108-in-1 [TeamEurope, David Haywood]

New working clones

  • Apple Computer Macintosh Plus (Japan) [Pierre Dandumont]
  • beatmania 3rd MIX (ver JA-B) [Guru]
  • Classic Edition (Version 1.4R) [Ioannis Bampoulas]
  • Fidelity International Elite Avant Garde 2265 (model 6114-2/3/4, set 3) [Berger]
  • Fruit Bonus 2nd Edition (Version 1.6R) [Ioannis Bampoulas]
  • Fruit Bonus 2nd Generation (Version 1.8Q) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 2.3B) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 2.6 Special) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.1 Special) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.3 Special) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.4 Special, set 1) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.4 Special, set 2) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version T 2.3C) [Ioannis Bampoulas]
  • Gakken FX-Micom R-165 (older) [Jason Jacques]
  • Hope Computers Dolphin Microcomputer [anonymous]
  • ICP F40 poker (100yen) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F40 poker (137fv_10yen_f40) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F40 poker (jap_9a) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_50_100) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9.bin) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_0jap) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_10bet) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_50) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_60) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_70) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_90) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_jap) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_redsquare) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_number7) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (9_jap) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (9_reddot) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (abg) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (af_80_newer) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (af_80_older) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (blue-green-red dots) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (jap_9) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (jap_9_jap) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (redx_9_40_45_50_60) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (redx_9_7) [Roberto Fresca, Grul Osgo, hammy]
  • Mini Golf (cocktail, 10/18/85) [Andy Baldman, Christopher Bogart]
  • Money Machine (Version 1.3R) [Ioannis Bampoulas]
  • Ms. Pac-Man (bootleg, set 5) [Siftware]
  • New Lucky 8 Lines (set 16, W-4) [Roberto Fresca, Grull Osgo, hammy]
  • New Lucky 8 Lines (set 17, W-4, turbo, protected) [Roberto Fresca, Grull Osgo, hammy]
  • New Lucky 8 Lines (set 18, W-4, bingo/fever, protected) [Roberto Fresca, Grull Osgo, hammy]
  • Ozma Wars (set 3) [John Robertson]
  • Quiz (Revision 2.11, alt questions) [hammy]
  • Rally X (Tecnidiver bootleg) [Jordi Tuells]
  • Stone Age (Astro, Ver. AA.05.H, 2007/03/15) [Ioannis Bampoulas]
  • Techtron EX-Turbo-GT poker (set 1) [Roberto Fresca, Grull Osgo, hammy]
  • Techtron EX-Turbo-GT poker (set 2) [Roberto Fresca, Grull Osgo, hammy]
  • Tetris + New Lucky 8 Lines (W-4 + W4BET-VID sub board with MCU) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tutankham (bootleg) [Jordi Tuells]
  • Unknown Golden Poker (Japan Ver. 2.2) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 70%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 80%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 85%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 90%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 95%, set 1) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 95%, set 2) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Turbo Poker (set 2) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Turbo Poker (set 3) [Roberto Fresca, Grull Osgo, hammy]
  • Wing W90 poker (Wing 8510-A W90-3 PCB) [Roberto Fresca, Grull Osgo, little0]

Systems promoted to working

  • Beast Busters: Second Nightmare [David Haywood]
  • Buriki One: World Grapple Tournament '99 in Tokyo (rev.B) [David Haywood]
  • Fatal Fury: Wild Ambition / Garou Densetsu: Wild Ambition (rev.A) [David Haywood]
  • Hyper NeoGeo 64 BIOS [David Haywood]
  • Kaimen Hu (PAN Electronics) [Roberto Fresca, Grull Osgo]
  • Roads Edge / Round Trip RV (rev.B) [David Haywood]
  • Samurai Shodown 64 / Samurai Spirits / Paewang Jeonseol 64 [David Haywood]
  • Samurai Shodown 64: Warriors Rage / Samurai Spirits 2: Asura Zanmaden [David Haywood]
  • Taishan Wuxian Jiaqiang Ban (V101CN) [Vas Crabb]
  • Tiansheng Haoshou (V201CN) [Vas Crabb]
  • Xtreme Rally / Off Beat Racer! [David Haywood]

Clones promoted to working

  • New Lucky 8 Lines (A900 2nd gen, Cross and Bell Bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]

New systems marked not working

  • Amusement Inc. unknown Amusement Inc. vending machine [Siftware]
  • Bandai Chiikawa Learning PC (Japan) [TeamEurope, David Haywood]
  • Bandai Manabi no Sai-Kyo-Oh ni Nare! Sai-Kyo-Oh Zukan PC (Japan) [TeamEurope, David Haywood]
  • Bandai Smatomo (Japan) [TeamEurope, David Haywood]
  • Bandai Tamagotchi Meets (Japan) [TeamEurope, David Haywood]
  • BaoBaoLong Handheld Game Console 339-in-1 [TeamEurope, David Haywood]
  • Benesse Corporation Gakushuu Ouen AI Miracle Robo [TeamEurope, David Haywood]
  • Best of Nudge (Ver. 1.01) [Ioannis Bampoulas]
  • Bio-Hazard Battle (scrambled bootleg of Mega Drive version) [little0, iq_132]
  • Blaupunkt CDS 32-ID [OldComputers ES]
  • Crazy Circus (Ver. US.01.7) [Ioannis Bampoulas]
  • Dajia Dou Dizhu [little0]
  • Dash! (A37, ver 1998/10/22) [Roberto Fresca, Grull Osgo, hammy]
  • Digital Pocket Hand Held System 268-in-1 - Model 8633 [TeamEurope, David Haywood]
  • Dynamic Chance (Type-3.0 Part 1-2) [Roberto Fresca, Grull Osgo, hammy]
  • Fruit Poker (V.Swe 1.74) [FakeShemp]
  • Funny Fruit (Ver. 1.05, newer hardware) [Ioannis Bampoulas]
  • Gaelco DS5002FP Programmer [Javier Valero, Josep Quingles, Recreativas.org]
  • Gold Touch (Ver. 2.45) [Ioannis Bampoulas]
  • Gone Fishing (V602US) [Ioannis Bampoulas]
  • Hong Mayi (Xin Yun) [little0]
  • Krazy Keno (V105US) [Ioannis Bampoulas]
  • Lexibook Power Console - Paw Patrol [TeamEurope, David Haywood]
  • Lithon Kunio-kun TV (5-in-1) [TeamEurope]
  • Lucky Full House (ver 1.16, data ver 1.05) [Roberto Fresca, Grull Osgo, hammy]
  • Medal Quiz Panicuru Roulette [hammy, little0]
  • N-Vision / Toy Quest Power Rangers Dino Thunder: Thunder Action [TeamEurope, David Haywood]
  • Neo Print SP! Super Collection Version (Japan) [buffi]
  • Orb Gaming Retro Racer (30-in-1) [TeamEurope, David Haywood]
  • Pretty Present [buffi]
  • Retro Computers Ltd ZX Spectrum Vega+ [Andrew Bickers]
  • S10 Handheld Game Console (520-in-1, fake entries) [TeamEurope, David Haywood]
  • San-X / Tomy Sumikko Gurashi - Sumikko Atsume (Japan) [TeamEurope, David Haywood]
  • San-X / Tomy Sumikko Gurashi - Sumikko Catch (Japan) [TeamEurope, David Haywood]
  • Shen Zhen Shi Fei Xun Hu Dong Technology AR Dance Mat (Model DM02, YRPRSODF) [TeamEurope, David Haywood]
  • Shen Zhen Shi Fei Xun Hu Dong Technology Interactive Game Console (Model B608, YRPRSODF) [TeamEurope, David Haywood]
  • Silver Bar (Ver. 1.07) [Ioannis Bampoulas]
  • Sony NWS-1250 [Raúl Cortés]
  • Southern Gold (Ver. 1.16) [Ioannis Bampoulas]
  • Star Ball (v1.0.0S) [hammy]
  • Takara Tomy Gachitto Get da ze! Monster Ball Go! (210406, Japan) [TeamEurope, David Haywwod]
  • Takara Tomy Punirunes Punitomo Tsuushin (hot pink, Japan) [TeamEurope, David Haywood]
  • Tankers [Siftware]
  • Tomy Chiikawa Camera De Ya-! (Japan) [TeamEurope, David Haywwod]
  • Tomy Disney & Disney/Pixar Characters Dekita! ga Ippai Dream Toy Pad (Japan) [TeamEurope, David Haywood]
  • Tomy Kiratto Pri-Chan Design Palette (Japan) [TeamEurope, David Haywood]
  • Tomy Oshiri Tantei - Puputto Kaiketsu Game (Japan) [TeamEurope, David Haywood]
  • Tomy Pokegacha (20150902, Japan) [TeamEurope, David Haywood]
  • Tomy Pokegacha V2 Red (20151230, Japan) [TeamEurope, David Haywood]

New clones marked not working

  • Allien Attack [Ioannis Bampoulas]
  • Clutch Hitter (bootleg) [caius, hammy]
  • Dash! (A37, ver 1996/11/18) [Roberto Fresca, Grull Osgo, hammy]
  • Donkey Kong Jr. (Nuova Videotron bootleg) [hammy]
  • Dynamic Chance (Type-3.0 Part 1-2, alt) [Roberto Fresca, Grull Osgo, hammy]
  • Dynamic Plus One (SP Type ver 1.10) [Roberto Fresca, Grull Osgo, hammy]
  • Gold Touch (Ver. 2.39) [Ioannis Bampoulas]
  • Haunted House (IGS, V107US) [Ioannis Bampoulas]
  • Kingdom Grandprix (bootleg) [Darksoft, Ricardo G, hammy]
  • Lucky Full House (ver 1.15, data ver 1.04) [Roberto Fresca, Grull Osgo, hammy]
  • Monkey Land (Ver. AA.20.A) [Ioannis Bampoulas]
  • Multi Game III (V.Int 3.63) [FakeShemp]
  • Red5 Retro Arcade Game Controller (150-in-1) (set 2) [TeamEurope, David Haywood]
  • Rolling Stones (V21) [Billc479, Scott Charles]
  • Sea Invasion [John Robertson]
  • Sega / International Business Machines Teradrive (Japan, Model 3) [McRetro.net]
  • Sexy Gal Tropical (Japan 850715 SXG T-01) [hammy]
  • Softel Electronics SE3010 Teletext Editing Terminal [anonymous]
  • Southern Gold (Ver. 1.14) [Ioannis Bampoulas]
  • T.S.Harrison Harrison Trainer 280 CNC/Manual [anonymous]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_DICE_V1, mint, Japan) [TeamEurope, David Haywood]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_DICE_V1, pink, Japan) [TeamEurope, David Haywood]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_DICE_V1, purple, Japan) [TeamEurope, David Haywood]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_V2, pink, Japan) [TeamEurope, David Haywood]
  • Tiansheng Haoshou (V101CN) [little0]
  • Tomy Pokegacha V2 Yellow (20151230, Japan) [TeamEurope, David Haywood]

New working software list items

  • bbc_vsm: CM62064 (Kenneth Kendall), VM61002 (Industrial) [anonymous]
  • gbcolor: Super Mario Bros. Mini (v1.0.0), Super Mario Bros. Mini (v1.0.1), Super Mario Bros. Mini (v1.0.2), Super Mario Bros. Mini (v1.0.3), Super Mario Bros. Mini (v2.0.0), Super Mario Bros. Mini (v2.0.1), Super Mario Bros. Mini (v2.0.2), Super Mario Bros. Mini (v2.0.3), Super Mario Bros. Mini (v2.0.4), Super Mario Bros. Mini (v2.0.5), Super Mario Bros. Mini (v2.0.6), Super Mario Bros. Mini (v2.0.7), Super Mario Bros. Mini (v2.0.8) [Mico27]
  • megadriv:
    SGDK Bad Apple PV demo (v1.62) [Angelo Salese]
    Cave Story - Doukutsu Monogatari (v0.8.5, Chinese), Cave Story - Doukutsu Monogatari (v0.8.5, English), Cave Story - Doukutsu Monogatari (v0.8.5, Finnish), Cave Story - Doukutsu Monogatari (v0.8.5, French), Cave Story - Doukutsu Monogatari (v0.8.5, German), Cave Story - Doukutsu Monogatari (v0.8.5, Italian), Cave Story - Doukutsu Monogatari (v0.8.5, Japanese), Cave Story - Doukutsu Monogatari (v0.8.5, Korean), Cave Story - Doukutsu Monogatari (v0.8.5, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.5, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.5, Russian), Cave Story - Doukutsu Monogatari (v0.8.5, Spanish) [Adrew DeRosier]
    Devwill Too - Prologue, Devwill Too MD, Devwill Too MD (demo v1), Devwill Too MD (demo v2), Devwill Too MD (English, digital release), Devwill Too MD (Portuguese), Devwill Too MD (Portuguese, digital release) [No-Intro]
    Sovietborgs (demo) [Retro Sumus]
    Kirito - The Game (demo 1.1) [tulfared prod]
  • psion_ssd: En Route: United Kingdom, Eire, Finance Pack 3, Telenote Link [Nigel Barnes]
  • teradrive_flop: IBM DOS (J4.06/V), IBM DOS (J4.07/V), Teradrive Driver Disk (J4.0) [McRetro.net]

Software list items promoted to working

  • amigaocs_flop: Batman (Europe, Single Disk), Pang (Europe) [Dirk Best]
  • megadriv: Fatal Rewind (Europe, USA, rev. A), The Killing Game Show (Europe), The Killing Game Show (Japan), Sesame Street Counting Cafe (USA) [Angelo Salese]

New software list items marked not working

  • gaelco_ds5002fp_rom: Alligator Hunt, Glass, Goldart, Maniac Square, Target Hits, TH Strikes Back, Touch and Go, World Rally 2, World Rally 2 (older) [Javier Valero, Josep Quingles, Recreativas.org]
  • leapfrog_leappad_cart: Hirogaru Sekai-e Go! Go! Go! (Japan), Kagayaku Kimi no Mirai-e Let's Go English! (Japan), Minna de tanoshiku! CoCoPad (Otameshi soft) (Japan, older) [TeamEurope, David Haywood]
  • smartcycle_cart: Barbie - Fairytopia (UK), Dora the Explorer - Friendship Adventure (UK), Spongebob Squarepants - Ocean Adventure (UK) [TeamEurope, David Haywood]
  • teradrive_flop: IBM DOS (J5.00/V, rev 1.2) [McRetro.net]

Translations added or modified

  • Japanese [Fujix]
  • Polish [Onmp314]

Merged pull requests

  • 12735: Improved the internal layout for the Yamaha MU50. [Felipe Sanches]
  • 14560: bus/heathzenith/h8: Reimplemented the H8 emulation as a set of card devices. [Mark Garlanger]
  • 13618: toaplan/raizing_batrider.cpp: Added a note about an undumped Hong Kong version of Battle Bakraid. [Sergio Galiano]
  • 13883: skeleton/blaucds32.cpp: Dumped the ROMs from a Blaupunkt CDS 32-ID terminal. [OldComputers ES, ClawGrip]
  • 13901: Added two arcade games running on Mega Drive-derived hardware. [hammy, little0, Mr. Kong, David Haywood]
  • 13937: sega/segaufoh8.cpp: Added an additional version of UFO Catcher 7 and added some DIP switch descriptions. [pizzzza19]
  • 13940: Added a Polish user interface translation. [Onmp314]
  • 13944: sinclair/glukrs.cpp: Emit a validation warning for non-standard clock frequencies. [holub]
  • 13952: bus/interpro/sr/gt.cpp: Re-dumped the PROM for the msmt070 graphics board. [ArcadeHacker, ClawGrip]
  • 13956: gaelco/ds5002fp_programmer.cpp: Added a skeleton protection device programmer and software list. [David Haywood]
  • 13984: sony/news_68k.cpp: Dumped the ROMs from the Sony NWS-1250 portable workstation (not working). [Raúl Cortés, ClawGrip]
  • 13990: nmk/nmk16.cpp, pinball/allied.cpp: Corrected some descriptions (MT07995, MT08429, MT08430). [sjy96525]
  • 13994: namco/namcos23.cpp, sega/model3.cpp, sega/naomi.cpp: Improved descriptions and parent/clone relationships. [sjy96525]
  • 13995: misc/gluck2.cpp: Corrected a grammatical error in a comment. [cam900]
  • 13997: philips/mcd212.cpp: Implemented interlaced graphics output. [Vincent-Halver]
  • 13999: Added eight TV games and handheld games (four working). [TeamEurope, David Haywood]
  • 14000: sinclair/spectrum.cpp: Improved speaker configuration for ZX Spectrum-derived systems. [holub]
  • 14001: Added fourteen TV games and handheld games (one working). [TeamEurope, David Haywood]
  • 14004: smartcycle_cart.xml: Dumped three Fisher Price Smart Cycle cartridges (not working). [TeamEurope, David Haywood]
  • 14005: sony/pve500.cpp: Use conventional title case for the manufacturer name. [checktext00]
  • 14009: gaelco/lotoplay.cpp: Added a comment to make ROM definition grouping clearer. [ClawGrip]
  • 14010: konami/tutankhm.cpp: Added a bootleg of Tutankham. [Jordi Tuells, ClawGrip]
  • 14011: namco/rallyx.cpp: Added a Portuguese bootleg of Rally X from Tecnidiver. [Jordi Tuells, ClawGrip]
  • 14013: sinclair/tsconfdma.cpp: Refactored the code to separate address generation, read and write logic. [holub]
  • 14015: integraph/interpro.cpp: Dumped the PROMs and PLDs from an InterPro 2700 workstation. [ArcadeHacker, ClawGrip]
  • 14019: tools/chdman.cpp: Request write permission when opening a file to update the digests. [landfillbaby]
  • 14021: sound/k053260.cpp: Added the TIM2 counter output (used as an interrupt by Golfing Greats). [jotego]
  • 14023: capcom/mitchell.cpp: Added ROM locations for Quiz Tonosama no Yabou and Quiz Sangokushi. [Jim Westfall]
  • 14024: namco/namcos23.cpp: Implemented dynamic texture scrolling (see Downhill Bikers water and weather effects). [Ryan Holtz]
  • 14026: Improved the Japanese user interface translation. [Fujix]
  • 14027: namco/namcos23.cpp: Improved direct-polygon Z-sort handling (fixes Final Furlong 2 and Crisis Zone issues). [Ryan Holtz]
  • 14031: snk/hng64.cpp: Marked eight games as working with imperfect graphics and sound (no emulation changes). [David Haywood]
  • 14033: misc/amaticmg.cpp: Added a Swedish version of Fruit Poker (not working). [FakeShemp]
  • 14035: namco/namcos23.cpp: Added default non-volatile RAM contents for Downhill Bikers. [Ryan Holtz]
  • 14037: misc/sfbonus.cpp: Corrected a comment about the alphabetic codes in game versions. [Ioannis Bampoulas]
  • 14038: sega/megadriv.cpp, video/315_5313.cpp: Refactored interrupt generation and dispatching for better timings. [Angelo Salese]
  • 14042: Added fourteen TV games and handheld games, and three associated cartridges (not working). [TeamEurope, David Haywood]
  • 14044: misc/sfbonus.cpp: Documented more alphabetic codes used in game versions. [Ioannis Bampoulas]
  • 14047: juicebox.xml: Added two more releases to the comment listing known media. [simzy]
  • 14050: ensoniq/esq1.cpp: Added three older ESQ-1 ROM versions as BIOS options. [Felipe Sanches]
  • 14051: gbcolor.xml: Added all thirteen known versions of Super Mario Bros. Mini. [Mico27, Mike Swanson]
  • 14052: ta/alphatpx.cpp: Restrict drawing to the clipping rectangle (greatly improves performance). [donohoe00]
  • 14053: apple/apple2e.cpp, apple2/apple2gs.cpp, apple/apple2video.cpp: Fixed regressions affecting beam-racing demos. [arekkusu42]
  • 14055: matsushita/kn5000.cpp: Hooked up the computer interface selection switch. [Felipe Sanches]
  • 14056: misc/amaticmg.cpp: Added a version of Multi Game III for global markets (not working). [FakeShemp]
  • 14057: gaelco/goldart.cpp: Confirmed the protection MCU dump is good. [Javier Valero, Josep Quingles, Recreativas.org, ClawGrip]
  • 14058: tvgames/spg2xx.cpp: Added the Japanese version of the Pocket Dream Console handheld system. [David Haywood, TeamEurope]
  • 14059: ddr/kc_m.cpp: Improved the KC 85 colour palette and aligned the comments with the KC 85/3 manual. [ValleyBell]
  • 14062: pc/at.cpp: Removed obsolete code protecting against a predefined i386 macro. [Angelo Salese]
  • 14063: megadriv.xml: Added 21 working items. [ArcadeShadow]
  • 14065: ti/ti89.cpp: Marked systems as lacking sound hardware rather than lacking sound emulation. [stonedDiscord]
  • 14066: videoton/tvc.cpp: Marked systems as having imperfect (as opposed to completely unemulated) sound. [stonedDiscord]
  • 14070: galaxian/119.cpp: Emulated the rare game 119. [hammy, David Haywood]
  • 14071: namco/namcos23.cpp: Clear all machine state data members on reset. [Ryan Holtz]
  • 14078: bus/megadriv/ctrl: Moved the Mega Drive I/O block from the Sega project to a common location. [Angelo Salese]
  • 14079: generalplus_gpl16250_spi_direct.cpp.cpp: Moved a hack from the SoC device to driver initialisation. [David Haywood]
  • 14082: Improved metadata for various games (MT01067, MT04830, MT07694, MT08323, MT08758). [sjy96525]

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