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[arcade] Mame x64 i x86 0.198

[17] @ !!! środa, 30 Maja 2018 23:47 CET [30-05-2018 23:46 CET]

[arcade] Mame x64 i x86 0.198

Nowa wersja MAME 0.198 i co raz bliżej do 200 edycji.

MAME 0.198 30 May 2018

It’s the day you’ve been eagerly awaiting all month: MAME release day! MAME 0.198, our May release, is packed full of improvements in lots of areas. Newly supported arcade games include the rare video pinball game Tom Tom Magic, Jikkyou Powerful Pro Yakyuu EX ’98, and Keirin Ou. Newly supported computers include the TI-99/2, Dragon MSX-64, and BBC Master 512.

This release brings graphics emulation improvements to a number of systems, including more fixes for Sega Saturn/ST-V, missing effects emulated in 1945k III, and improvements to the title screen in Wolf Fang. The SH-4 recompiler now supports more FPU opcodes directly, and NAOMI keyboards are supported. Low-level floppy drive emulation improvements bring improved compatibility for Apple II software. Newly supported peripherals include a PC ISA LBA BIOS card, the Beeb Speech Synthesiser, and a number of BBC Micro pointing devices.

Other additions include new Tiger handhelds (Batman: The Animated Series, Operation: Aliens, Wayne’s World, and X-Men), the Fidelity Elegance and Prestige chess computers, and alternate versions of Battle Balls, Centipede, Final Fight, Karate Blazers, Last Mission, Real Puncher, Sengoku 3, Spy Hunter, and World Heroes 2. There are lots of additions to the Apple II cassette software list, and several additions to the Sorcerer cassette software list as well. MAME now supports Korean user interface thanks to a contribution from Neius.

For developers, we’ve fixed some issues in the debugger affecting CPUs that use word addressing, and the source list is sorted more intuitively in memory windows. We’ve made a number of changes to how machine configuration works to make driver development more intuitive and less error-prone.

MAMETesters Bugs Fixed
  • 04539: [Misc.] (stv.cpp) dnmtdeka, diehard: Illegal Sprite ModeundefinedContact MAMEDEV (Angelo Salese)
  • 05484: [Crash/Freeze] (jpmsys5sw.cpp) Various jpmsys5sw.c sets: [debug] Assert in Debug (Vas Crabb)
  • 06543: [Crash/Freeze] (segapico.cpp) All sets in segapico.cpp: [debug] Assert when starting emulation (Vas Crabb)
  • 06934: [Color/Palette] (x1.cpp) x1turbo40: Colors missing in all X1 Turbo (CZ-862C) software (Vas Crabb)
  • 06948: [Media Support] (ptcsol.cpp) sol20 [basic5]: Program does not start after loading (Robbbert)
  • 06954: [Core] (coco3.cpp) coco3dw1: Emulated system crashes when trying to access floppy disk image (David Ladd)
  • 06958: [Crash/Freeze] (attache.cpp) Fatal error: No screen specified for device ':crtc', but multiple screens found
  • (Ivan Vangelista)
  • 06960: [Crash/Freeze] (qtsbc.cpp) qtsbc: Exception when using certain -rs232 slot options (AJR)
  • 06962: [Crash/Freeze] (atlantis.cpp) Fatal error: No screen specified for device ':zeus2', but multiple screens found
  • (Ivan Vangelista)
  • 06963: [Crash/Freeze] (ms6102.cpp) Fatal error: No screen specified for device ':i8275_1', but multiple screens found
  • (Ivan Vangelista)
  • 06964: [Crash/Freeze] (apollo.cpp) dsp3000, dsp3500, dsp5500: Exception when using most -rs232 options (Vas Crabb)
  • 06966: [DIP/Input] (missile.cpp) missile: DIP switch “Trackball Size” label reversed and R8 dip switch graphic inverted (Tafoid)
  • 06971: [Graphics] (1945kiii.cpp) 1945kiiio, 1945kiiin, 1945kiii: Enemy damage flashes missing (AJR)
  • 06982: [Gameplay] (coco12.cpp) Other Coco related drivers: 1bit audio DAC issue (AJR)
New working machines
  • Batman: The Animated Series (Tiger handheld) [hap, Sean Riddle]
  • Dragon MSX-64 (MSX1) [David F.Gisbert aka Tromax, AUIC, Robcfg]
  • Fidelity Elegance Chess Challenger [hap, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, English) [hap, Berger, yoyo_chessboard]
  • Jikkyou Powerful Pro Yakyuu EX '98 (GC811 VER. JAA) [Charles MacDonald, Candy Wolff, Henrique Areias Pontes, Sean Sutton, Surgeville, Dane Biegert, Smitdogg, The Dumping Union, smf]
  • Keirin Ou [Michael Moffitt, Eric Diem, Angelo Salese, The Dumping Union]
  • Operation: Aliens (Tiger handheld) [hap, Sean Riddle]
  • Scorpio 68000 [hap, yoyo_chessboard]
  • Tom Tom Magic [Jeffrey Gray, ranger_lennier, Evan Korzon, Dane Biegert, MrGoodwraith, Charles MacDonald, Brian Troha, The Dumping Union]
  • Wayne's World (Tiger handheld) [hap, Sean Riddle]
  • World Adventure [ArcadeHacker, The Dumping Union]
  • X-Men (Tiger handheld) [hap, Sean Riddle]
New working clones
  • Battle Balls (Germany, earlier) [Fabrice Arzeno, The Dumping Union]
  • Centipede (Japan, revision 3) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
  • Donkey Kong Junior (US, bootleg?) [unknown]
  • Fidelity Prestige Challenger (Budapest program, English) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (Budapest program, French) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (Budapest program, German) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (Budapest program, Spanish) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, French) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, German) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, Spanish) [hap, Berger, yoyo_chessboard]
  • Final Fight (Japan 900405) [bonky0013, Manimani, The Dumping Union]
  • Grand Champion (set 3) [Malcor, MASH]
  • Karate Blazers (World, Tecmo license) [caius, The Dumping Union]
  • Last Mission (World revision 8) [caius, The Dumping Union]
  • Marvel Super Heroes (Brazil 951024) [SHVB, The Dumping Union]
  • Naughty Boy (bootleg, set 2) [f205v, Matteo]
  • Pit Boss Superstar III 30 (9233-00-06, California version) [Brian Troha, The Dumping Union]
  • Real Puncher (Japan, v2.12J) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
  • Sengoku 3 / Sengoku Densho 2001 (set 2) [Razoola]
  • Spy Hunter (Spain, Recreativos Franco S.A., Bally Midway license) [Carlos Matos Lara, Recreativas.org]
  • Street Fighter II': Champion Edition (bootleg with level selection) [hammy, The Dumping Union]
  • Tandy Color Computer (Extended BASIC 1.0; HD6309) [David Ladd]
  • Tandy Color Computer (HD6309) [David Ladd]
  • Tandy Color Computer 2 (HD6309) [David Ladd]
  • Tandy Color Computer 2B (HD6309) [David Ladd]
  • Tapper (Budweiser, 1/27/84 - Alternate graphics) [Brian Troha]
  • The King of Dragons (World 910731) [Sergio Galiano, Recre_Piscis, Spain]
  • The Rocketeer (Tiger handheld) [hap, Sean Riddle]
  • Trophy Hunting - Bear & Moose V1.0 (location test) [Brian Troha, The Dumping Union]
  • V-Liner (v0.53) [Razoola]
  • V-Liner (v0.7a) [Razoola]
  • V-Liner (v0.7e) [Razoola]
  • World Heroes 2 (ALH-006) [Razoola]
  • World Soccer Finals (rev 4) [Kevin Eshbach, The Dumping Union]
Machines promoted to working
  • Capcom Vs. SNK Millennium Fight 2000 Pro (Japan) (GDL-0004)
  • [Samuele Zannoli, R. Belmont, ElSemi, David Haywood, Angelo Salese, Olivier Galibert, MetalliC]
  • Cleopatra Fortune Plus (GDL-0012) [Samuele Zannoli, R. Belmont, ElSemi, David Haywood, Angelo Salese, Olivier Galibert, MetalliC]
  • Game & Watch: Super Mario Bros. (new wide screen) [Sean Riddle]
  • Genius 6 (V110F) [Luca Elia, Fabrice Arzeno, The Dumping Union]
  • TI-99/2 BASIC Computer (24 KiB ROM) [Michael Zapf]
  • TI-99/2 BASIC Computer (32 KiB ROM) [Michael Zapf]
  • unknown Sidam poker [AJR]
Clones promoted to working
  • Coco Loco (set 3) [Roberto Fresca, Roberto Cervera, Recreativas.org]
  • IQ Block (V113FR, gambling) [Luca Elia, Guru, Dyq, Bnathan]
  • BBC Master 512 [Nigel Barnes]
  • Shuzi Leyuan (V127M, gambling) [Luca Elia, Guru, Dyq, Bnathan]
New machines marked as NOT_WORKING
  • Air Hockey (6.03, encrypted) [AJR]
  • Donkey Kong Banana Kingdom (host) [Darksoft, Bill D, The Dumping Union]
  • Fonz [TTL] [Andrew Welburn, The Dumping Union]
  • HP Integral Personal Computer 9808A [shattered]
  • InterPro 6000 [Patrick Mackinlay]
  • InterPro 6400 [Patrick Mackinlay]
  • InterPro 6700 [Patrick Mackinlay]
  • InterPro 6800 [Patrick Mackinlay]
  • Kenshin Dragon Quest: Yomigaerishi Densetsu no Ken [Sean Riddle, Peter Wilhelmsen]
  • LD Quiz dai 4-dan - Kotaetamon Gachi! (Japan) [italiandoh]
  • Motogonki [IgorR76]
  • Multi Game V (AMGHU_V83.65) [Roberto Fresca, Pycur]
  • Pop'n Run - The Videogame (set 1) [Antonio Rodriguez, Recreativas.org, ShouTime, The Dumping Union]
  • Sharpshooter (coin pusher) [Joe Magiera]
  • The King of Fighters - Road to Revenge / The King of Fighters 2002 Unlimited Match [Peter Wilhelmsen, brizzo]
  • unknown Ace System 1 game [Joe Magiera, The Dumping Union]
  • War Mission (WM 4/6/87) [Jordi BeltrĂĄn Casany, Recreativas.org, The Dumping Union]
New clones marked as NOT_WORKING
  • Autocue 1500 [Mikko Heinonen]
  • Batman (1.03 France) [PinMAME]
  • Bow & Arrow (Prototype, rev. 22) [PinMAME]
  • Grand Champion (set 2) [Malcor, MASH]
  • Micronics M55Hi-Plus [Samuele Zannoli]
  • NEC PC-9801VM [Fujix]
  • Poly 1 Educational Computer (early) [Nigel Barnes, Andrew Trotman]
  • Poly 2 Learning System [Nigel Barnes, Andrew Trotman]
  • Poly Development System [Nigel Barnes, Andrew Trotman]
  • Pop'n Run - The Videogame (set 2) [Antonio Rodriguez, Recreativas.org, ShouTime, The Dumping Union]
  • Strider 2 (Euro 991213) [Nomax, Corrado Tomaselli, f205v, The Dumping Union]
New working software list additions
  • abc80_flop: ABCBook [Five Finger Punch]
  • abc800: ABC832 Systemskiva v2.5 (Swe) [unknown]
  • apple2_cass:
  • 3D Art Graphics, 3D Star Fire, 3D-Docking, A Beginner's Guide to Game Prgrams and Number Programs (Tape 2),
  • A Beginner's Guide to Game Programs (Tape 3), Ack-Ack, Adventure 0 - Special Sampler, Adventure 1 - Adventure Land,
  • Adventure 3 - Mission Impossible, Adventure 4 - Voodoo Castle, Air Traffic Controller, Andromeda Conquest, Apple Casino,
  • Apple Derby, Apple ][ Organ, Applesoft Utility Programs, Assembler, B-1 Nuclear Bomber, Baseball, Battlestar I,
  • Beneath Apple Manor, Black Jack / Slot Machine, Bomber, Bowling / Trilogy, Bridge Challenger, Canter Downs, Complex Mathematics,
  • Computer Acquire, Computer Acquire (original), Conflict 2500, Craps / Bright Pen Craps, Crazy Climber, Crazy Eights, Cubik,
  • Depth Charge, Disk-O-Tape, Dnieper River Line, Don't Fall, Don't Fall! / Memory Aide, DUNJONQUEST- Datestones of Ryn,
  • DUNJONQUEST- Morloc's Tower, Echo, Electronic Index-Card File, Enchanted Island, Engineering Mathematics - 1, Escape!, Fastgammon,
  • Financial Wizard 2, Financial Wizard 3, Financial Wizard 4, Football Predictions, Forte / Forte Music, Funpak I, Galaxian, Galaxy,
  • Galaxy Travel, Gammon Gambler, Global War, Grading Routine / Drawing, Guns of Fort Defiance, Haunted House,
  • Highres Graphic Printer, Highres Playground, Hires Boxing, House of Seven Gables / Journey to the Center of the Earth, I Got Mine,
  • Journey to Atlantis, Jupiter Express, Kaleidoscope, Kidstuff, Laserblast, Learning BASIC, Pt. 1 & 2, Learning BASIC, Pt. 3,
  • Lunar Lander, Lunar Lander II, Magic Squares, Match Wits, Maze Game, Memory Builder, Memory Check, Micro Invaders, Microchess 2.0,
  • Microgammon 1.0, microtrivia, Midway Campaign, Missile Command v1.2, Module 1, Module 2, Module 3, Module 4, Module 5, Module 6,
  • Module 7, Module 8, Moto-Cross, Music Box and Kaleidoscope, Music Kaleidoscope, North Atlantic Convoy Raider, Oil Tycoon, Othello,
  • Othello for Apple v2.1, Peg Jump, Phasor Zap, Pinball / Infinite Number of Monkeys, Pirates!, Planet Miners, Planetoids,
  • Preschool IQ-Builder, Quiz Baseball, RAM Test, Racer, Radar Interceptor, Raster Blaster, Renju, Retreat,
  • Revive - A Utility Program for the Apple, Road Race / Saucer War, Rocket Pilot, Roulette,
  • Sahara Warriors Commando / French Foreign Legion, Sargon I, Sargon II, Saucer Invasion, Softside August 1981,
  • Softside December 1981, Softside January 1982, Softside July 1981, Softside July 1982, Softside July 1982 Computers in Education,
  • Softside June 1981, Softside Mar 1981, Softside May 1981, Softside May 1982, Softside October 1981, Softside September 1981,
  • Songs in the Key of Apple, Space Maze, Space War, Speedway, Spider Tag, Star Blazer, Star Wars, STARQUEST Rescue at Rigel,
  • Statistics, Stocks & Bonds, Story Builder, Study Aide, Study Aide / Keyboard Organ, Super Arithmetica, Super Invader,
  • Super Math / True/False Quiz, Super Othello, Super Starwars, SuperMath, Tank War, Tanktics, The Bomber, The Patient Professor 16K,
  • The Patient Professor 24K, The Talking Calculator, Tic-Tac-Talker / Spectrum Analysis, Time Clock, Typing Tutor, U-Draw,
  • Variable Message / Matching Quiz, Voyager I, Warlords [Dagarman]
  • bbcm_cart: VideoROM: Videodisc Player Control Software [Michael Sadler]
  • fmtowns_cd: Mega Lo Mania [DamienD, Tokugawa Corporate Forums]
  • ibm5150: Gunship, Star Trek V: The Final Frontier (3.5"), Star Trek V: The Final Frontier (5.25") [ArcadeShadow]
  • ibm5170: Curse of Enchantia, Descent, Gunship 2000 [ArcadeShadow]
  • neogeo: Sengoku 3 / Sengoku Densho 2001 (set 2), World Heroes 2 (ALH-006) [Razoola]
  • pc98_cd: Windows NT 4.0 Server [WinWorld]
  • sorcerer_cass:
  • Arithmetic Practise, Racetrack, Shape Maker, Sightspell, Spelling, Star Wars, Stomper, Submarine Hunt,
  • The Sorcerers Fruit Machine, Yahtzee, ZETU v1.2 Editor Assembler [Robbbert]
  • vic10: MultiMAX [Curt Coder]
Software list items promoted to working
  • pc98_cd: Magical Squadron, Ms. Detective File #1 - Iwami Ginzan Satsujin Jiken, Ms. Detective File #2 - Sugata-naki Irainin, NEC Driver Kit for Windows 95, Policenauts, Psychic Detective Series Vol. 1 - Invitation - Kage kara no Shoutaijou, Psychic Detective Series Vol. 2 - Memories, Psychic Detective Series Vol. 3 - Aya, Ryouki no Ori Dai-2-Shou, Schwarzschild GX - Sabita Sousei, Sensual Angels, Shamhat - The Holy Circlet, Tanjou - Debut, Windows 95 (OSR2, v4.00.950 B), Windows 95 (Retail, v4.00.950) [Carl, r09]
New NOT_WORKING software list additions
  • apple2_cass: Sweet Talker [Dagarman]
  • dc:
    • DreamOn Volume 10 (Fra), Dreamcast Promotion Disk (Jpn), Eldorado Gate Dai-7-kan (Jpn), Erde: Nezu no Ki no Shita de (Jpn),
    • Es (Jpn), Ever 17: The Out of Infinity (Jpn), Fire Pro Wrestling D (Jpn), First Kiss Story II: Anata ga Iru kara (Jpn),
    • First Kiss Story II: Anata ga Iru kara - Tokubetsu Genteiban (Jpn), Fragrance Tale (Jpn), Godzilla Generations (Jpn),
    • Golem no Maigo (Jpn), Golf Shiyou yo (Jpn, Rev. 2), Grauen no Torikago Kapitel 1: Keiyaku (Jpn),
    • Grauen no Torikago Kapitel 2: Torikago (Jpn), Grauen no Torikago Kapitel 3: Kansei (Jpn),
    • Grauen no Torikago Kapitel 4: Kaikou (Jpn), Happy Breeding (Jpn), Heavy Metal: Geomatrix (Jpn), Heisei Mahjong-sou (Jpn),
    • Himitsu: Yui ga Ita Natsu (Jpn), KISS Psycho Circus: The Nightmare Child (Euro), KISS Psycho Circus: The Nightmare Child (USA),
    • Kaitou Apricot (Jpn), Kao the Kangaroo (Demo) (World), Kao the Kangaroo (Euro), Kao the Kangaroo (USA), Karous (Jpn),
    • Kidou Senshi Gundam Gaiden: Colony no Ochita Chi de... - Tokubetsuban (Jpn), Kidou Senshi Gundam: Renpou vs. Zeon & DX (Jpn),
    • Kitahei Gold (Jpn), Kiteretsu Boy's Gangagan (Jpn), Konohana 2: Todokanai Requiem (Jpn), Konohana: True Report (Jpn),
    • Kuon no Kizuna: Sairinshou (Jpn, Rev. 1) [FakeShemp]
  • pc98_cd: Windows NT 3.51 Workstation, Windows NT 3.51 Workstation (Checked Build) [WinWorld]
Translations added or modified
  • Chinese (Simplified) [YuiFAN]
  • Chinese (Traditional) [YuiFAN]
  • Dutch [Jos van Mourik]
  • German [RafTacker]
  • Greek [BraiNKilleRGR]
  • Japanese [Katsuhiko Kagami]
  • Korean [Neius]
  • Portuguese (Brazil) [Wellington Uemura]
  • Spanish [A. Viloria]
Source Changes
  • Separated MS7002 keyboard emulation from VT100 keyboard, changed to Cyrillic key names and JCUKEN layout. [AJR]
  • msm58321: Corrected duty cycle for busy output. [AJR]
  • duet16, fmtowns: Fixed RTC busy signal handling. [AJR]
  • mcs51: Added more interrupt and timer registers to debug state. [AJR]
  • asteroid: Swapped start LEDs and suppressed logging for many spurious writes [AJR]
  • asteroid, astdelux: Added cocktail configuration that flips screen for second player. [AJR]
  • cit101: Somewhat major improvements: [AJR]
    • Added high-level emulation of serial keyboard.
    • Implemented double-height, double-width, boldface, and blinking/half intensity attributes.
    • Implemented adjustable start-of-screen pointer (necessary for SET-UP mode).
    • Implemented screen reconfiguration for 80/132-column and 50/60 Hz modes.
  • ppu2c0x family: Made palette internal to device. [AJR]
  • z80ctc: Disabling a channel interrupt also turns it off. [AJR]
  • Made “Keypad ,” and “Keypad =” standard keys. [AJR]
  • Made debugger dump command work with unaligned addresses. [AJR]
  • vectrex: Fixed probable bug with lightpen-triggered interrupt. [AJR]
  • sidampkr: Made the cards appear. [AJR]
  • 1945kiii: Add sprite color flashes (MT06971), reduced palette size, and fixed OKIM6295 reads. [AJR]
  • i8275: Blank top and bottom row lines when underline is greater than 7. [AJR]
  • tomagic: Added sound system and inputs. [AJR, David Haywood]
  • exidy440.cpp, vertigo.cpp: Improved encapsulation of audio device. [AJR]
  • legionna.cpp: Kludged a few weird Godzilla collision checks. [Angelo Salese]
  • nb1412m2.cpp: Improved sound capabilities and added DAC sound to Mighty Guy. [Angelo Salese]
  • stvvdp1.cpp: Fixed transparent sprite shadows, and disabled transmask for mode 2 sprites. [Angelo Salese]
  • stvvdp2.cpp updates: [Angelo Salese]
    • Disabled ROZ optimization in modes 2 and 3 (fixes Bulk Slash and Death Crimson ROZ layer bugs).
    • Added support for line windows and vertical cell scroll.
    • Added support for undocumented rotation parameter read mirroring.
    • Don’t repeat ROZ when screen over process is equal to 1 (fixes D-Xhird practice stage).
    • Fixed potential bug with window Y sizes when double density interlace is enabled.
  • sub.cpp: Added flip screen support for Submarine (Sigma). [Angelo Salese]
  • ltcasino.cpp: Added preliminary palette implementation. [Angelo Salese]
  • blmbycar.cpp: Added optical and potentiometer wheel inputs. [Angelo Salese]
  • f1gp.cpp: Added some undocumented DIP switches, and 4-way joystick inputs. [Angelo Salese]
  • dc-ctrl.cpp updates: [Angelo Salese]
  • undefined Added preliminary keyboard support, hooked up to The Typing of the Dead, La Keyboard, and Lupin 3: the Typing on Naomi.
    • Fixed Dreamcast controller ID values, making it possible to suppress VMU not found errors in Dreamcast games.
  • pc9801.cpp updates:
    • Fix sound ROM mapping, and fixed sound board initialization for Eikan wa Kimi ni 2. [Angelo Salese]
    • Improved and reorganized -26 and -86 sound card ROM read-backs. [Angelo Salese, Takahiro Nogi]
    • Added SpeakBoard sound card emulation. [Angelo Salese, Takahiro Nogi]
  • tatsumi.cpp improvements: [Angelo Salese]
    • Added preliminary row/column scroll enable for tilemaps (fixes background scrolling and foreground text in Cycle Warriors).
    • Improved road colors in Cycle Warriors.
  • amstrad: Allow loading CPR cartridges with odd numbers of blocks. [Barry Rodewald]
  • Added VS Systems LBA Enhancer ISA card – adds PC BIOS extensions for 28-bit LBA support. [Bavarese]
  • aica.cpp: Changed register names to match development manual, documented unimplemented registers, and flagged imperfect features.
  • [cam900]
  • c6280.cpp: Implemented LFO and added notes. [cam900]
  • gunpey.cpp: Reduced code duplication, and deferred VRAM allocation to start time. [cam900]
  • renegade.cpp: Fixed bit manipulations. [cam900]
  • seibuspi: Fixed typo and added notes. [cam900]
  • fmtowns.cpp: Implemented stereo output, fixed PCM output level, and reduced code duplication. [cam900]
  • rohga.cpp: Fixed background color of title screen in wolffang. [cam900]
  • jaguar.cpp cleanup: [cam900]
    • Moved CoJag ROM board mapping to derived address maps, and moved banking configuration to machine start.
    • Reduced runtime tag lookups.
  • fuukifg2.cpp: Updated notes and cleaned up a little. [cam900]
  • m90.cpp: Reduced code duplication, added user_data for tilemap RAM base, reduced runtime tag lookups, and updated notes. [cam900]
  • dooyong.cpp: Cleaned up a little, and added input merger device for YM2203 interrupt handler. [cam900]
  • m72.cpp: Simplified graphics decode layouts. [cam900]
  • drgnmst.cpp: Changed to mono sound output – neither chip nor PCB supports stereo. [cam900]
  • argus.cpp: Fixed argus sound writes (only one YM2203), reduced code duplication, and reduced runtime tag lookups. [cam900]
  • pgm.cpp, pgm2.cpp: Corrected metadata so it matches title screens, transliterated Chinese names, and updated comments. [cam900]
  • sandscrp.cpp, puckpkmn.cpp: Transliterated Chinese titles. [cam900]
  • rf5c68.cpp: Converted to device_memory_interface and added save state support. [cam900]
  • megacd.cpp, segas18.cpp, segas32.cpp, system16.cpp: Reduced duplication, fixed bit manipulation, and reduced runtime tag lookups.
  • [cam900]
  • nmk16.cpp: Fixed tdragon2 banking, transliterated Chinese titles, simplified graphics decode layouts, and fixed spacing. [cam900]
  • highvdeo.cpp improvements: [cam900]
    • Split machine configuration and address maps for each game.
    • Reduced code duplication, cleaned up drawing code, cleaned up ROM loading, and removed redundant code.
    • Added pre-calculated color for games using RGB565.
  • funkyjet.cpp: Fixed company metadata for funkyjet and clones. [cam900]
  • simpl156.cpp: Changed company metadata to match title screens. [cam900]
  • topspeed.cpp: Cleaned up and used arrays to reduce code duplication. [cam900]
  • romload.h: Added macros for byte-wide ROMs on a 64-bit bus. [cam900]
  • Allowed internal register read-back on DECO HuC6280/YM2151 sound system. [cam900]
  • Reduced code duplication and changed to more meaningful tags in many Data East drivers. [cam900]
  • deco32.cpp: Moved dragngun*/lockload* m_sprgenzoom into dragngun_state and removed redundant code. [cam900]
  • argus, bigfight: Added links to reference videos in comments. [cam900]
  • tatsumi.cpp: Reduced runtime tag lookups, used more meaningful tags, and reduced code duplication. [cam900]
  • taitogn.cpp: Reduced code duplication. [cam900]
  • cbuster.cpp: Simplified tile banking. [cam900]
  • toaplan2.cpp, gp9001.cpp: Reduced duplicated and redundant code, reduced runtime tag lookups, and updated notes. [cam900]
  • leland.cpp improvements and modernisation: [cam900, Vas Crabb]
    • Cleaned up duplicated code, reduced runtime tag lookups.
    • Split out ataxx/wsf/indyheat/brutforc/asylum into separate state class.
    • Converted background to tilemap and restricted drawing to clip rectangle.
  • abc806: Fixed memory banking allowing CP/M to boot. [Curt Coder]
  • Sort save state items in alphabetical order in the memory viewer source list. [Curt Coder, Vas Crabb]
  • rad_eu3a14: Improved rendering for rad_foot by making more correct use of sprite registers/bits. [David Haywood]
  • Started looking at the extra opcodes in the SSD 2000 type XaviX chip. [David Haywood]
  • coolridr.cpp, model2.cpp, model3.cpp: Converted Sega 315-5649 to device. [Dirk Best]
  • model1io: Improved interface, and added drive board read/write callbacks. [Dirk Best]
  • model2: Fixed input issue with srallyc. [Dirk Best]
  • floppy: Initialize created floppy images the same way as loaded images. [Dirk Best]
  • 315_5338a: Cleaned up and improved code, and renamed ports to match other Sega I/O devices. [Dirk Best]
  • v60: Fixed disassembly of branch opcodes (displacement is signed). [Dirk Best]
  • tmpz84c015: Added missing callback for CTC zc3, and removed rxtxcb_w. [Dirk Best]
  • model1: Emulated I/O boards used by Wing War, Netmerc, and Virtua Cop. [Dirk Best]
    • Supports serial ports, watchdog, and diagnostic display (in addition to I/O).
  • hp_ipc: Added HPIB interface chip and remotizer device. [F.Ulivi]
  • tms9914 updates: [F.Ulivi]
    • Improved emulation – HPIB test of IPC diagb ROM now passes.
    • Added methods to read ACCRQ and CONT output lines.
    • Added RL state machine and other fixes – now passes HP9000/340 POST.
    • Fixed handling of GTS aux command.
  • remote488: Added “checkpoint” command that performs a synchronous out-of-band echo request. [F.Ulivi]
  • Output module changes: [headkaze, R. Belmont]
    • Cleaned up network provider protocol.
    • Added pause and savestate commands to both network and win32 providers.
  • markham.cpp: Modernised and merged with strnskil.cpp. [kazblox]
    • Added coin counters and added coinage DIP switch settings for markham, strnskil, banbam and clones.
    • Added raw screen parameters based of 20Â MHz clock on strnskil PCB.
  • citycon.cpp, ikki.cpp: Added raw screen parameters. [kazblox]
  • sega8_slot.cpp: Added check for Lode Runner SG-1000/SC-3000 ROM image. [Kalevi Kolttonen]
  • igs017.cpp: Emulated the protection in iqblocka, iqblockf, and genius6. [Luca Elia]
  • tutor: Turned off auto wait states – fixes cassette loading. [Michael Zapf]
  • tms9995: Fixed latching of pulsed interrupts. [Michael Zapf]
  • ti99: Fixed disk creation via OSD. [Michael Zapf]
  • hexbus: Added connectors to HX5102, allowing a second drive to be attached to the controller in the case. [Michael Zapf]
  • ti99_2: Added new/verified ROM dumps, and re-implemented driver. [Michael Zapf]
  • ti99_8: Inverted track count bits, and added DIP switches. [Michael Zapf]
  • gunpey: Emulated AG-1 sprite decompression algorithm. [Morten Shearman Kirkegaard]
  • bbc: Added various pointer devices on userport: [Nigel Barnes]
  • AMX Mouse, Acorn Master 512 Mouse, Marconi RB2 Tracker Ball.
  • bbcm512: Added mouse, and promoted to working. [Nigel Barnes]
  • bbcmaiv: Added tracker ball. [Nigel Barnes]
  • bbc: Added Beeb Speech Synthesiser device. [Nigel Barnes]
  • poly.cpp: Use original encrypted ROMs, and decrypt. [Nigel Barnes]
    • Implemented banking and system/user mode switching.
    • Added PolyBASICÂ 3.0, 3.1, and 3.4.
  • apple2: Added support for WOZ image format. [O. Galibert]
  • emumem: Renamed direct_read_handler to memory_access_cache. [O. Galibert]
    • Now templated on more information (data width, endianness) and capable of oversize/unaligned accesses.
  • debugger: Simplified now-obsolete and buggy memory access code. [O. Galibert]
  • cubeqst: Fixed cache endianness. [O. Galibert]
  • sound: Don’t try to generate a negative number of samples if stream->update() goes back in time. [O. Galibert]
  • floppy: Increased robustness and improved bitstream handling. [John Keoni Morris, Peter Ferrie, O. Galibert]
  • Added Brooktree Bt45x RAMDAC devices – Bt457 and Bt458 are used by InterPro graphics boards. [Patrick Mackinlay]
  • tms32031: Added tms320c30 variant and basic hold/holda support. [Patrick Mackinlay]
  • Moved Z80 daisy-chain mixin from src/devices/cpu/z80 to src/devices/machine. [Patrick Mackinlay]
  • interpro: Added low-level keyboard emulation (key mapping is incomplete). [Patrick Mackinlay]
  • interpro: Slowed down CPU – fixes graphical glitches and keyboard detection. [Patrick Mackinlay]
  • apple2: Recognize another form of DOS 3.3 image in ProDOS order. [R. Belmont, Peter Ferrie]
  • Apple II: Added 13-sector version of Disk II controller. [R. Belmont]
  • Added SoftFloat release 3E to 3rdparty. [R. Belmont]
  • sh4drc: Added UML implementations of FLDI0, FLDI1, FCMP_EQ, FCMP_GT, FSTS, FLOAT, FTRC, FNEG, FABS, FSCHG, and FRCHG. [R. Belmont]
  • neogeo: Added UniBios 3.3. [Robbbert]
  • apexc: Fixed regression/crash introduced on 2018-02-12. [Robbbert]
  • indy_indigo2: Cleaned up code, converted HAL2 and HPC3 to devices, and moved HAL2, HPC3, and IOC2 devices to separate source files.
  • [Ryan Holtz]
  • vp415: Added proper dumps of Module S and Module W MCUs, which have identical programs. [Ryan Holtz, Simon Inns]
  • adc0808: Reduced CPU overhead with smarter timer usage. [Ryan Holtz]
  • Removed name mangling functions from driver initialisation methods, and renamed init_0 to empty_init. [Ryan Holtz]
  • atpci.cpp: Move m55hi-plus motherboard stuff to a new machine called m55hipl. [Samuele Zannoli]
  • hp_ipc: Added diagnostic ROMs and model 9808A (prototype of desktop version). [shattered]
  • i8255: Improved read-back of port C high output latches when port A is in mode 1. [hap, shattered]
  • pk8020: Hooked up interrupt sources. [shattered]
  • popeye.cpp improvements: [smf]
    • Adjusted Popeye and Sky Skipper layer positions to match tests on real hardware.
    • Added preliminary emulation of corruption on Popeye bootleg logo.
  • hp9k_3xx improvements: [Sven Schnelle]
    • Added internal TMS9914 GPIB, clocked at 5MHz.
    • Added HP 46021A (ITF) HIL keyboard, and changed h9k_3xx to use this device.
    • Added “topcat” ASIC used on HP900/300 graphics cards, and hooked up to HP98544.
    • Fixed PTM6840 hookup – clock 2 is driven by output of timer 1.
  • HP IPC keyboard: fixed ID byte returned for IDD command, and changed logging to use logmacro.h. [Sven Schnelle]
  • gime.cpp: Fixed handling of number of scan lines for legacy VDG/SAM modes on CoCo 3. [David Ladd, Tim Lindner]
  • Initial work on next-generation machine configuration syntax: [Vas Crabb]
    • Made concrete device types callable and added support for device class constructor overloads.
    • Made machine_config aware of current device being configured and made finder/callback target tags apply relative to it.
    • Allowed devcb to be bound to a device/mix-in or the target of an object finder.
    • Allowed device finders to be used in place of literal tags in many places in machine configuration.
    • Replaced many MCFG_ macros with overloaded device constructors and removed many macros that provide limited value.
    • Removed implicit name mangling from macros for slot options, discrete sound descriptors, and graphics decode descriptors.
  • Further improvements to NeoGeo experience: [Vas Crabb]
    • Moved arcade start buttons to controllers and allowed AES joystick to be selected on systems with D-sub connectors.
    • Changed kizuna4p and irrmaze to use a configuration more like MV-1B/MV-1C as earlier models lack support for SIT/FTC1B.
    • Made fixed software using mahjong panel default to Japan BIOS as European BIOS only supports joysticks in service mode.
    • Changed mahretsu to use JAMMA joystick panel as it doesn’t support mahjong panel in MVS mode.
    • Allowed controls to be changed for MVS mahjong games (BIOS and bakatono support joysticks).
    • Gave the single-slot JAMMA variants parent/clone relationships.
  • Removed assert macro replacement as it can’t be used in destructors of classes that are literal types. [Vas Crabb]
  • Fixed incorrect device class for PCI APIC. [Vas Crabb]
  • Made slot device options menu localisable. [Vas Crabb]
  • ef9340/1: Made character set external an external ROM. [Wilbert Pol]
  • Completely eliminated deprecated indexed output functions. [Wilbert Pol, Ryan Holtz, Robbbert, Dirk Best, cam900, AJR]
  • galaxian.cpp: Updated ROM labels for froggers1. [Andrew Welburn, The Dumping Union]
  • alien.cpp: Re-dumped pingu CompactFlash card (sadly the source CompactFlash card is bad/corrupt). [Bill D]
  • ltcasino.cpp: Added PCB layout for Mini Vegas. [Brian Troha]
  • vamphalf.cpp: Redumped the graphics PORMs for Lup Lup Puzzle v1.05 from a second PCB. [Brian Troha, caius, The Dumping Union]
  • vamphalf.cpp: Added PCB layout for Boong-Ga Boong-Ga (Spank'em!). [Brian Troha]
  • hshavoc.cpp: Decapped and dumped PIC microcontroller. [Caps0ff]
  • gaelco2.cpp: Verified Dallas clock for World Rally 2. [Corrado Tomaselli]
  • gaelco2.cpp: Verified MCU clock for Touch & Go. [f205v]
  • holeland.cpp: Documented PALs for crzrallyg. [f205v]
  • splash.cpp: Documented some undumped PLDs. [f205v]
  • funworld.cpp, kingdrby.cpp: Identified some protected PAL dumps and marked them as bad. [f205v]
  • esd16.cpp: Verified different sound sample ROM for Multi Champ DX was bit-rot. [f205v, The Dumping Union]
  • pc9801.cpp: Dumped kanji ROMs for PC9801VM. [Fujix, hiromasha]
  • bionicc.cpp: Corrected MCU label for the original sets. [Guru]
  • chasehq, topspeed: Dumped motor CPU ROM and added detailed hardware description for chasehq. [Guru]
  • irrmaze: Improved internal artwork layout. [Jos van Mourik]
  • exidy.cpp: Added PROMs for venture. [Kevin Eshbach, The Dumping Union]
  • Updated hiscore.dat for recent changes. [Leezer]
  • spacewars: Fixed error in ROM definition introduced in MAMEÂ 0.37b2. [MASH]
  • model1io: Re-dumped epr14869b.25 used by Virtua Fighter. [Phil Bennett]
  • Amatic Multi Game 5: Added notes about the contents of Dallas DS1994 device. [Pycur]
  • pc98_cd.xml updates: [r09]
    • Re-tested all software entries that previously had video/audio issues – around 70% now work.
    • Demoted Miamisoft’s games to non-working since they seem to hang randomly.
    • Tested some software entries on real hardware (PC-9821Nw150) to make sure the issues are emulation-related.
  • neogeo.cpp: Added two new MVS BIOS dumps. [Razoola]
  • Coco Loco (set 3): Redumped the bit-rotted ROM. [Roberto Cervera, Recreativas.org]
  • Coco Loco: Corrected metadata and updated notes. [RobertoFresca]
  • phoenix.cpp: Documented the Next Fase sound device. [Roberto Fresca]
  • Corrected years for Groove on Fight, Pop'n Music 2, and Pop'n Music 3. [sjy96525]
  • starwars.cpp: Added locations to ROM labels for all machines. [Tafoid]
  • sun2.cpp updates:
    • Add boot ROM revisions N and 1.0F. [Ryan Eisworth]
    • Added boot ROM revision M. [Josh Dersch]
  • Software list corrections: [Wintermute 0110]
    • Made Acorn software list names more consistent.
    • Stripped leading/trailing spaces from ROM names.
    • Changed some ROM names that are problematic with Windows Explorer and Command Prompt.
NOWSZY [Arcade] MAMEUI x64 0.283 29/11/2025

MAMEui x64 0.283 29/11/2025

  • sync with mame v0.283
  • The column called « Directory » is now « Short Name ».

MAMEui x64 0.282 31/10/2025

MAMEui x64 0.281 26/09/2025

  • sync with mame v0.281
  • There’s almost 2000 games that crash/freeze MAME at start.
    Most of these have been patched to stop the crash, but there’s 6 left.These have been removed.
    They are:
    • hmxpro,imac,
    • thinkpad850,
    • wto2840sp,
    • sun_s10,
    • sun_s20.

MAMEui x64 0.280 31/08/2025

  • sync with mame v0.280
  • References to "SW Items" have been changed to "Loose SW", which is the more commonly known name.

 

NOWSZY [arcade] Mame x64 0.283 28/11/2025

MAME 0.283 29 Nov 2025

With the end of the year barely more than a month away, it’s time for MAME 0.283! As you may be anticipating, there are even more Sega Model 2 fixes this month. Trilinear luma filtering should be working now, and some glitches in tilemap layers are fixed. Microtexturing, used to good effect in The House of the Dead, is emulated for the first time. Some of the tilemap layer fixes have spilled across into Sega System 24 as well.

Several Ensoniq synthesisers have been promoted to working in this release. The Sequential Circuits Six-Trak analog synthesiser has also been promoted to working, with improvements there benefiting the related Bally/Sente 6VB sound board. There’s been quite a bit of work on NEC computers this month, and there are some new software lists for Sharp home computers. MAME now emulates all supported (and some unsupported) video modes on the IBM PCjr.

MAME Testers bugs fixed

  • 08917: [DIP/Input] (apple/apple2.cpp) apple2, apple2p: The shift key state is inverted with the shift key mod. (arekkusu42)
  • 09270: [Crash/Freeze] (bfm/bfm_sc5sw.cpp) All games in bfm/bfm_sc5sw and bfm/bfm_ad5sw: Emulator crashes on start. (Angelo Salese)
  • 09271: [Gameplay] (seta/seta2.cpp) funcube, funcube2, funcube3, funcube4, funcube5: Games fail to boot. (Angelo Salese)
  • 09294: [DIP/Input] (capcom/cps1.cpp) ffight: The undocumented third button is no longer available. (Vas Crabb)
  • 09296: [Graphics] (sega/mdconsole.cpp) megadriv [comix,goldnax3], genesis [comixu,sharrier,vecman]: Bad graphics. (Angelo Salese)
  • 09297: [DIP/Input] (taito/bublbobl.cpp) tokio, tokiou, tokioo: The highest lives setting is labelled incorrectly. (hap)

New working systems

  • Cherry Bonus (Dyna v1.01 20fev) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master (ED-98, Pick-A-Party) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas, Ivan Vangelista]
  • Lexibook Cyber Arcade TV - Ferrari 105-in-1 (JL2500FE) [David Haywood, TeamEurope]
  • New Cherry '98 (v4.3 1998/09/07, Gamemax bootleg, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Psion MC 600 [Nigel Barnes, anonymous]
  • Special 7 (Taiwanese Hardware, encrypted, set 1) [Roberto Fresca, Grull Osgo, Ivan Vangelista Ioannis Bampoulas]
  • Thorn EMI Wren Executive [Nigel Barnes, anonymous]

New working clones

  • Arlington Horse Racing (v1.21-I) [hammy, The Dumping Union]
  • Astro Wars (set 2) [IZ8DWF]
  • Atari Portfolio 2 [Nigel Barnes, derkom]
  • Cherry Master '97 (v1.6, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '97 (V1.7, set 2, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '97 (v1.8, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master I (ver.1.01, set 13, BET stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master I (ver.1.01, set 14, TAKE stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Daiku no Gensan (Japan, M84 hardware, set 2) [Apocalypse]
  • Flaming 7's (Cyberdyne Systems 7V5.00 (CB1000), 1000 bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (Taiwanese Hardware, v6.5) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Hot Mind (adjustable prize, set 2) [hammy]
  • Krypton / Timorite Challenge (1994 version) [hap, Berger]
  • M.I.A. - Missing in Action (Data East, 12/22/88, US, prototype?) [Mann of Wor, RetroCJT]
  • Mahjong Vegas (Japan, set 2) [hammy]
  • Moon Lander (bootleg of Lunar Rescue, set 2) [Domenico Cervini]
  • Moto Frenzy (Field Test Version, Jul 22, 1992) [chaneman]
  • New Cherry '96 (1996/06/01, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • New Cherry '98 (v4.3 1998/09/07, Gamemax bootleg, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Sequential Circuits Six-Trak (Model 610) Rev A [m1macrophage]
  • Skill Chance (W-7, set 3, 62-98 main) [Roberto Fresca, Grull Osgo, hammy, Ivan Vangelista]
  • Special 7 (Taiwanese Hardware, encrypted, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Special 7 (Taiwanese Hardware, encrypted, set 3) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Super Card Y2000K (Version 0.26) [ClawGrip]
  • Super Cherry Master (v1.1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tandy Radio Shack Tandy 1000 [Vas Crabb]
  • U.S. Navy (Japan Resale Ver. 901130) [manimani, Bonky]

Systems promoted to working

  • AT&T 6300 Plus [donohoe00]
  • Cherry Master '97 (V1.7, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Ensoniq SD-1 (32 voice) [Christian Brunschen]
  • Ensoniq VFX [Christian Brunschen]
  • Ensoniq VFX-SD [Christian Brunschen]
  • Huangpai Zuqiu Plus / Chaoji Shuangxing Plus (V103CN) [David Haywood]
  • Jackpot Knight (V1.1) [Roberto Fresca, Grull Osgo]
  • Majiang Zhengba (V103CN) [Vas Crabb]
  • Manguan Fuxing (V104T) [little0]
  • New Cherry '96 (1997/01/04, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Sequential Circuits Six-Trak (Model 610) Rev B/C [m1macrophage]

Clones promoted to working

  • Animal House (V1.0, set 2) [Roberto Fresca, Grull Osgo]
  • Cheri Mondo '97 (V1.4I) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Bonus III (Ivanhoe V46-0799) [Roberto Fresca, Grull Osgo]
  • Cherry Master '97 (V1.7, set 3, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Chong Chong Leyuan (V100CN) [David Haywood, Vas Crabb]
  • ComputerTechnik/IBS Space 84 [AJR]
  • El Dorado (V1.4D) [Roberto Fresca, Grull Osgo]
  • Ensoniq SD-1 (21 voice) [Christian Brunschen]
  • Fever Chance (W-6, cross-system for W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]

New systems marked not working

  • 500-in-1 Handheld Game [TeamEurope, David Haywood]
  • Akai CD3000XL [R. Belmont]
  • Akai CD3000i [R. Belmont]
  • Akai S2000 [R. Belmont]
  • Akai S3000 [R. Belmont]
  • Akai S3000XL [R. Belmont]
  • Arc System Works Kunio-kun TV! Bikkuri Nekketsu Shin Kiroku! Harukanaru Kin Medal (Japan) [TeamEurope]
  • AtGames / time 20 SEGA Master System & Game Gear Classics - Plug & Play on TV [TeamEurope, David Haywood]
  • Bandai Tamagotchi 4U (Japan) [David Haywood, TeamEurope]
  • Bandai Tamagotchi iD (Japan) [David Haywood, TeamEurope]
  • Bandai Tamagotchi m!x Melody Blue (Japan) [David Haywood, TeamEurope]
  • Bandai Tropical Rouge! PreCure Mermaid Aqua Pot (Japan) [TeamEurope]
  • Bonus Spin Bonanza (V1.1G) [hammy]
  • Convergent Technologies AWS-200 [Barry Rodewald, Bitsavers]
  • Crazy Bugs II (V102US) [Ioannis Bampoulas]
  • Creepy Reels [Ioannis Bampoulas]
  • F5 Handheld Game Console (620-in-1) [TeamEurope]
  • Foxy Ruby (Ver. US.01.01.A) [Ioannis Bampoulas]
  • G3 800 in 1 Handheld [TeamEurope]
  • G6 666 in 1 Handheld [David Haywood, TeamEurope]
  • G7 666 in 1 Handheld [David Haywood, TeamEurope]
  • Lexibook Arcade Center - 60-in-1 (JL1810GR) [TeamEurope]
  • Lexibook Compact Cyber Arcade - 250 in 1 (JL2377) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Cars (JL2360DC-1, 120-in-1) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Lilo & Stitch (JL2367D) [TeamEurope]
  • Lexibook Cyber Arcade Motion - Lilo & Stitch (JL3180D_01) [TeamEurope]
  • Lexibook Cyber Arcade Motion - Paw Patrol (JL3180PA) [TeamEurope]
  • Lexibook Cyber Arcade Motion - Superman (JL3180SU) [TeamEurope]
  • Lexibook Cyber Arcade Pocket - Frozen (JL1895FZ) [TeamEurope]
  • Lexibook Cyber Arcade TV - Barbie 75-in-1 (JL2500BB) [TeamEurope]
  • Mahjong Kokuryu (Japan, T040-RB-03) [buffi]
  • Mahjong Nigiri Itcho!! (Japan, T038-PB-002) [hammy]
  • Megacrane [stonedDiscord]
  • MGA Bratz Rock Angelz [TeamEurope]
  • Micro Arcade 250-in-1 [David Haywood, TeamEurope]
  • Multi Spin (v1.0) [hammy]
  • Orb Gaming Finger Dancing [TeamEurope]
  • Pac-Man HDMI TV Plug & Play [TeamEurope]
  • Pharaoh's Mystery [Ioannis Bampoulas]
  • Polar Star 2 (ver. 4.5) [stonedDiscord]
  • Retro FC 620-in-1 [TeamEurope, David Haywood]
  • S10 Handheld Game Console (520-in-1) [TeamEurope]
  • S5 Game Box (520-in-1) [TeamEurope, David Haywood]
  • San-X / Tomy Sumikko Gacha (Japan) [TeamEurope]
  • Sega Dreamcast Arcade Stick Checker (v2.00) [McRetro.net]
  • Sega Toys Anpanman: Touch de Asobo! Hajimete English (Japan) [TeamEurope]
  • Sega Toys Disney Cars Shake It! (Japan) [TeamEurope]
  • Shenzhen Shiji New Technology Tou ma Pet (OK-560) [David Haywood, TeamEurope]
  • Shenzhen Shiji New Technology Tou ma Pet (OK-568) [David Haywood, TeamEurope]
  • SSD Company LTD XaviX Golf (XaviXPORT) [TeamEurope, David Haywood]
  • Takara Tomy Hoppe-chan SuiColle (white, Japan) [David Haywood, TeamEurope]
  • Takara Tomy Mecha Nage! Monster Ball (Japan) [TeamEurope]
  • Takara Tomy Pokemon to Issho! Monster Ball (Japan) [TeamEurope]
  • Takara Tomy Pretty Rhythm Smart Pod Touch (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Punirunes Punistarz (pink, Japan) [TeamEurope]
  • Takara Tomy Rotom Zukan Sun & Moon Pokemon Quiz (Japan) [David Haywood, TeamEurope]
  • TC Electronic Triple-C Stereo Channel Multiband Compressor & Envelope [DBWBP]
  • Texas Holdem (V015US) [Ioannis Bampoulas]
  • Treasure 2000 (Ver. 107) [Ioannis Bampoulas]
  • Xiaochou Jianianhua (S100CN) [XingXing]

New clones marked not working

  • Blue Shark (Subsino, Ver. 1.0) [Ioannis Bampoulas]
  • Chaoji Daheng 6th (set 2) [little0]
  • Joker Master 2000 Special Edition (V1C) [Ioannis Bampoulas]
  • Koi Koi [hammy]
  • Lexibook Compact Cyber Arcade - Frozen (JL2365FZ-6) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Frozen (JL2367FZ) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Spider-Man (JL2350SP, 120-in-1) [David Haywood, TeamEurope]
  • Mahjong Tensinhai (Japan, set 1) [hammy]
  • NEC PC-9801M2 [anonymous]
  • Queen Bee (USA, Ver. 107) [Ioannis Bampoulas]
  • Queen Bee (Ver. 117) [Ioannis Bampoulas]
  • Queen Bee (Ver. 123A) [Ioannis Bampoulas]
  • Silent Scope EX (ver UAC 1.20) [ArcadeGamer1972]
  • SSD Company LTD XaviX Golf (XaviXPORT, Japan) [TeamEurope, David Haywood]
  • SSD Company LTD XaviX Tennis (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • Sup Game Box 400 in 1 (2022 PCB) [TeamEurope, David Haywood]
  • Triple Jack (V0.7) [Ioannis Bampoulas]
  • Triple Jack (V1.1) [hammy]

New working software list items

  • apple2_flop_misc: DOS 3.1 System Master, DOS 3.1.1 System Master, DOS 3.2 System Master (Plus Version), DOS 3.2 System Master (Standard Version), DOS 3.2 Utility Disk, DOS 3.2.1 System Master (Standard Version), [Apple II Documentation Project]
  • ibm5170_cdrom:
    Aracde's Greatest Hits: The Atari Collection 2, Atari Arcade Hits 2, Robotron X [gregf, Mike Swanson]
    Absolute Pinball (Europe), Absolute Pinball (USA) [redump.org]
  • ibmpcjr_flop: 64K RAM Ought to be Enough [Ricardo Quesada]
  • mpc3000_flop:
    MPC3000 OS 3.16 [Guru]
    MPC3000 Disk 3 - Funk Set, MPC3000 Disk 4 - Percussion Set [O. Galibert]
  • mz2000_cass: Gang Man, Ice Block, Itasandrias, Justice Knight, Super Doors, Zero Fighter [TOSEC]
  • mz80k_cass: Alien, Alien Attack, BASIC OM-500, BASIC SP-5025, Block Kuzushi, Bomber, Breakout, Bug Fire, Cosmic Cruiser 2, Crazy Climber, Crystall, Defender, F-1 Race, Fortress, Greedy Gremlins, HU-BASIC V1.3, Jampac, Lady Bug, Laser Command, Maze Man, Micropede, Minotaur's Cave, Munchies, Otori Attacker, Pacman, Phoenix, Puckman, Scrambler, Space Invader, Space Mouse, Space Panic, Space Patrol, Space Ruiner, Tank War, Towering Inferno, Trap, UFO Caves, Video Flipper, Zardos, Zeroid [TOSEC]
  • neogeo:
    Bang Bang Busters 2 (demo) [PixelHeart]
    Double Dragon One (beta 3, 20250916) [OzzyOuzo]
  • pc8801_cdrom:
    Mirrors (alt) [Neo Kobe Collection, Angelo Salese]
    CD Takarabako (alt) [redump.org, Angelo Salese]
  • psion_flop: MS-DOS Utilities & Laplink III [anonymous]
  • psx: Air Hockey (Europe), Alex Ferguson's Player Manager 2001 (Europe), Alex Ferguson's Player Manager 2002 (Europe), Alfred Chicken (Europe), Alien Resurrection (Europe), Alien Trilogy (Europe), Alien Trilogy (France, demo), Alien Trilogy (Germany), Alien Trilogy (Japan), Anna Kournikova's Smash Court Tennis (Europe), Anna Kournikova's Smash Court Tennis (Europe, rev. 1), DSF Fussball Manager 2001 (Germany), DSF Fussball Manager 2002 (Germany), Guy Roux Manager 2001 (France), Namco Tennis Smash Court (Europe), Smash Court (Japan), Smash Court 2 (Japan), Smash Court 3 (Japan), Sportweek Player Manager 2001 (Netherlands) [redump.org]
  • sd1_flop: SD-1 Sequencer OS version 3.0 [Christian Brunschen]
  • sd132_flop: Multi-Product Demo Disk #1, Multi-Product Demo Disk #2, SD-1 32 Voice Demo Disk #1, SD-1 Sequencer OS version 4.00, SD-1 Sequencer OS version 4.10, SQ 32 Voice Demo Disk #2 [Christian Brunschen]
  • vfxsd_flop: VFX-SD Sequencer OS version 1.37, VFX-SD Sequencer OS version 2.10 [Christian Brunschen]
  • wren_flop: Wren Executive System [Nigel Barnes]

Software list items promoted to working

  • pc8801_cdrom: CD Takarabako, Mirrors [Angelo Salese]
  • pc98: Kurayami [Carl]
  • pc98_cd: Angel, Ayumi-chan Monogatari, Chiemi & Naomi Ginga Eiyuu Densetsu IV, Sorcer Kingdom, Strike Commander, Umanari 1 Furlong Theater 2, Venus & Mug-R, Yumemizaka [Angelo Salese]

New software list items marked not working

  • ibm5170: Gary Grigsby's War in Russia [FakeShemp]
  • mz2000_cass: Polar Star II [TOSEC]
  • pc8801_cdrom: Dios CD-ROM-ban [krugman, redump.org]
  • psion_flop: File Manager [anonymous]

Merged pull requests

  • 14136: capcom/commando.cpp: Include region in description for all versions; snk/hng64.cpp: Corrected year for sams64. [sjy96525]
  • 14138: psx.xml: Added nineteen working items, and replaced five items with better dumps. [redump.org, ArcadeShadow]
  • 14394: mz2000_cass.xml: Added seven items (six working). [paul75s]
  • 14409: sinclair/specnext_sprites.cpp: Implemented sprite collision detection. [holub]
  • 14414: sinclair/specnext.cpp: Added configuration switches for disabling graphics layers. [holub]
  • 14416: handheld, nintendo, tvgames: Added 22 games/toys (one working). [David Haywood, TeamEurope]
  • 14418: olivetti/att6300p.cpp: Fixed DIP switch settings and added DIP switch locations. [donohoe00]
  • 14419: bus/qbus: Added BK Altpro and Samara combination floppy and ATA storage controllers. [shattered]
  • 14422: video/ef9345.cpp: Fixed the insert flag for the TS9347 variant in 80-column mode. [Fabio D'Urso]
  • 14423: video/ef9345.cpp: Use virtual member functions to handle some differences between variants. [Fabio D'Urso]
  • 14424: video/ef9345.cpp: Fixed the underline condition for the TS9345 variant. [Fabio D'Urso]
  • 14427: sega/model2rd.ipp: Fixed textured mesh polygons. [Matthew Daniels]
  • 14430: access/acvirus.cpp: Hooked up the LCD controller to P1 output bits. [Felipe Sanches]
  • 14432: mz80k_cass.xml: Added a software list for Sharp MZ-80A/MZ-80K cassettes with forty working items. [paul75s, TOSEC]
  • 14433: sega/model2_v.cpp, sega/model2rd.ipp: Implemented trilinear luma filtering and microtexturing. [Matthew Daniels]
  • 14437: sound/esqpump.cpp: Fixed a typographical error in a comment. [Christian Brunschen]
  • 14439: sega/model2rd.cpp: Limit microtexture blend factor to 127/256 (fixes wallpaper in The House of the Dead). [Matthew Daniels]
  • 14440: cpu/tms32031: The ABSF instruction should treat the mantissa as twos complement format. [codefrog2002]
  • 14441: skeleton/megacrane.cpp: Added a skeleton driver for the Elaut Megacrane crane game system. [stonedDiscord]
  • 14444: ensoniq/vfxcart.cpp, ensoniq/esq5505.cpp: Added ROM/EEPROM cartridge support to the VFX family. [Christian Brunschen]
  • 14445: skeleton/shoken_md06.cpp: Added Polar Star 2 (not working). [stonedDiscord]
  • 14446: sorcerer_cass.xml: Added release dates and publishers for several items. [exidyboy]
  • 14447: mips/mips.cpp: Added a SCSI tape drive as a peripheral option. [Chris Hanson]
  • 14451: mips/mips.cpp: Base class names on system board types rather than the names of the systems themselves. [Chris Hanson]
  • 14452: sega/model2_v.cpp, sega/model2rd.ipp: Draw polygons from front to back using a coverage buffer. [Matthew Daniels]
  • 14454: access/acvirus.cpp: Added the control panel button matrix for the Virus A and Virus B. [Felipe Sanches]
  • 14455: ensoniq/esqpanel.cpp: Added more views, including an interactive keyboard. [Christian Brunschen]
  • 14457: nintendo, tvgames: Added seven games and toys (not working). [TeamEurope, David Haywood]
  • 14459: apple: Fixed issues with Apple II C060 and C063 flags (fixes MT08917 and issues with tape loading). [arekkusu42]
  • 14460: ensoniq/esqvfd.cpp: Ignore 0xff command (handled elsewhere), and clear attributes on 0xe8 command. [Christian Brunschen]
  • 14461: access/acvirus.cpp: Added analog input knobs for the Virus A and Virus B. [Felipe Sanches]
  • 14465: apple/apple2e.cpp: Fixed the Apple IIc mouse not working without a joystick connected (GitHub #14463). [arekkusu42]
  • 14467: cpu/uml.cpp: Added UML bit field extract instructions. [Vas Crabb]
  • 14469: access/acvirus.cpp: Hooked up control panel LEDs for the Virus B. [Felipe Sanches]
  • 14470: philips/cdicdic.cpp: Avoid truncation decoding XA audio; philips/cdislavehle.cpp: Simplified mouse logic. [Vincent-Halver]
  • 14472: mips/mips_i2000.cpp, mips/mips_r3030.cpp: Moved I2000 and R3030 system board classes to their own files. [Chris Hanson]
  • 14475: toaplan_v25_tables.h: Corrected a RETI opcode for the DT7 sound CPU. [David Haywood]
  • 14476: sega/model2_v.cpp, sega/segaic24.cpp: Draw Model 2 tilemap B as opaque (visible in Behind Enemy Lines). [Matthew Daniels]
  • 14482: access/acvirus.cpp: Implemented RAM banking and fixed some controls. [Felipe Sanches]
  • 14483: igs/goldstar.cpp: Corrected some DIP switch settings for Cherry Master '97 V1.7. [Ioannis Bampoulas]
  • 14485: misc/paracaidista.cpp: Corrected a spelling error in a comment. [flama12333]
  • 14486: apple/apple2e.cpp: Fixed Apple IIc crashing with large RAM sizes. [arekkusu42]
  • 14487: ibm5170.xml: Added Gary Grigsby's War in Russia (not working). [FakeShemp]
  • 14489: skeleton/squale.cpp: Added monitor versions 1.2a and 1.2b as BIOS options. [Sylvain Glaize]
  • 14490: sega/model1_v.cpp, sega/segas24_v.cpp: Draw the bottom tilemap layer as opaque. [Matthew Daniels]
  • 14492: rare/kinst.cpp: Acknowledge that Nintendo was involved in development in manufacturer metadata. [cam900]
  • 14495: apple/apple2gs.cpp: Fixed inconsistent clock frequencies (fixes some beam-racing effects in demos). [arekkusu42]
  • 14496: tvgames: Added three games (not working), and replaced several hacks with better emulation. [David Haywood, TeamEurope]
  • 14497: sound/cem3394.cpp: Improved sound generation (fixes some sounds for the Bally/Sente 6VB sound board). [m1macrophage]
  • 14498: sd132_flop.xml sd132_flop.xml, vfxsd_flop.xml: Added Ensoniq floppy disk software lists. [Christian Brunschen]
  • 14499: formats/as_dsk.cpp: Fixed the size of FLUX chunks when writing FLUX chunks in MOOF files. [twvd]
  • 14500: ensoniq/esq5505.cpp: Marked the VFX, VFX-SD and SD-1 as working. [Christian Brunschen]
  • 14502: access/acvirus.cpp: Added MIDI ports, controls for more models, and a layout for the Virus A. [Felipe Sanches]
  • 14503: trs/gime.cpp: Emulated the vertical text scroll register. [Tim Lindner]
  • 14504: ensoniq/esq5505.cpp: Added support for HFE format floppy disk image files. [Christian Brunschen]
  • 14506: dataeast/battlera.cpp: Added an apparent prototype of M.I.A. - Missing in Action. [Mann of Wor, RetroCJT, David Haywood]
  • 14508: machine/gpl_renderer.cpp: Separated the GeneralPlus GPL SoC rendering code from the SPG renderer. [David Haywood]
  • 14509: sinclair/specnext.cpp: Added game controller inputs. [holub]
  • 14510: ibm5170_cdrom.xml: Added five working games. [Mike Swanson, gregf, redump.org]
  • 14511: olivetti/m24_kbd.cpp: Added incremental encoder inputs for mouse axes. [donohoe00]
  • 14513: itech/iteagle.cpp: Added a Golden Tee Fore! 2002 V1.02 boot ROM as a BIOS option. [FakeShemp]
  • 14515: sega/model2.cpp, sega/model2_v.cpp: Apply the color table to tilemap layers. [Matthew Daniels]
  • 14518: sd1.lay, sd132.lay vfx.lay, vfxsd.lay: Specify explicit bounds for element groups. [Christian Brunschen]
  • 14522: sharp/mz700.cpp: Added the MZ-700 cassette software list as a compatible software list for the MZ-800. [paul75s]
  • 14526: nintendo: Added six systems based on NES-derived SoCs. [David Haywood, TeamEurope]
  • 14527: sinclair/specnext.cpp, sinclair/specnext_tiles.cpp, sinclair/specnext_ula.cpp: Fixed interrupt and graphics issues. [holub]
  • 14528: access/acvirus.cpp: Added an internal layout for the Virus C. [Felipe Sanches]
  • 14530: igs/goldstar.cpp: Corrected DIP switch settings for Fruit Bonus 2010. [Ioannis Bampoulas]
  • 14531: sequential/sixtrak.cpp: Emulated sound and promoted the system to working. [m1macrophage]
  • 14536: igs/goldstar.cpp: Corrected DIP switch settings for Dyna El Dorado. [Ioannis Bampoulas]
  • 14538: access/acvirus.cpp: Added an internal layout for the Virus Rack XL. [Felipe Sanches]
  • 14541: nintendo, sega, tvgames: Added seven TV games and handheld games (not working). [David Haywood, TeamEurope]
  • 14542: access/acvirus.cpp: Added an internal layout for the Virus Rack. [Felipe Sanches]
  • 14543: usp/patinhofeio.cpp: Improved the internal layout for the Patinho Feio. [Felipe Nascimento, Nicoly Sampaio, Felipe Sanches]
  • 14545: access/acvirus.cpp: Added an internal layout for the Virus Classic. [Felipe Sanches]
  • 14548: sequential/sixtrak.cpp: Added default non-volatile RAM content with tuning and factory patches. [m1macrophage]
  • 14549: sinclair/specnext.cpp, sinclair/specnext_tiles.cpp: Added second SD Card, and fixed sound and graphics issues. [holub]
  • 14553: neogeo.xml: Added two working items. [PixelHeart, OzzyOuzo, ArcadeShadow]
  • 14556: sequential/sixtrak.cpp: Added the Rev A version as a clone. [m1macrophage]
  • 14557: apple2_flop_misc.xml: Corrected the label for the Apple DOS 3.2.1 Standard disk image. [Roman Donchenko]
  • 14558: kn5000.lay: Improved the internal layout for the Technics KN5000. [Felipe Sanches]
  • 14561: sound/cem3394.cpp: Fixed a misspelling in a constant name and updated comments. [m1macrophage]
  • 14566: sega/model2_v.cpp: Fixed interpretation of index in texture parameters (fixes Virtua Figter 2 issues). [Matthew Daniels]
  • 14568: tvgames/xavix_2002.cpp: Added the Japanese release of XaviX Tennis (not working). [David Haywood, TeamEurope]
  • 14569: igs/igs_m027.cpp: Fixed tile ROM loading for Huangpai Zuqiu Plus / Chaoji Shuangxing Plus. [David Haywood]
  • 14571: igs/igs_m027.cpp: Fixed tile ROM loading for Chong Chong Leyuan. [David Haywood]
NOWSZY [arcade] HbMameUI x64 0.245.28 2025/11/19

HBMAME x64 0.245.28 2025-11-19

  • [bbb2] Bang Bang Busters 2 (demo) [Pixelheart]
  • [dinos284] Cadillacs and Dinosaurs (with kod sound)
  • [drluigi] Dr. Luigi
  • [gmultib] Galaxian Multigame (2022) [Macro]
  • [gmultic] Galaxian Multigame (2025) [Macro]
  • [maglord02] Magician Lord (Again Changes From Hell v1.0.0) [Boomchild]
  • [mightybj01] Mighty Bomb Jack (Greek) [Vag]
  • [primrage01] Primal Rage (version X.0)
  • [primrage02] Primal Rage (Hack Menu)
  • [sf2mix] Street Fighter II: Dream Battle (Mix 1.6)
  • [sinvtest4] Space Invaders Test ROM (SMv1.1, 2025-07-11) [philmurr]
  • [smulti] Scramble MultiKit v1.0 (Not Working)
  • [sonson01] Son Son (Greek) [Vag]
  • [umk3wn] Ultimate Mortal Kombat 3 (WaveNet) [Neotendo]
  • [wjammers01] Windjammers (Let me play longer) [Boomchild]
  • [wwesstar] WWE Superstars (Basic Fun)
  • [wwewfest] WWE WrestleFest (Basic Fun)

HBMAME x64 0.245.27 2025-10-10

New Games

  • [baddudesn] Bad Dudes vs Dragonninja Burger Edition 2-stage demo (2025-06-28)
  • [bublboblu2] Bubble Bobble (Ultra)
  • [doubled1] Double Dragon One beta 3 (2025-09-16)
  • [foodfn] Food Fight (Neo-Geo port) [iq_132]
  • [inthuntn] In the Hunt 30-second demo (2025-05-18)
  • [jurl] Jurl (2025-06-14)
  • [kof2001s49] The King of Fighters 2001 (All Boss Plus 2025-05-31)
  • [kof2002s116] Kof2002 (Plus 2025)
  • [pacupacu1] Pacu Pacu (v1.1) [Sokurah]
  • [pbobblen04] Puzzle Bobble (precise controls)
  • [sf2ce68] Street Fighter II': Champion Edition (Re-edit v0.29.7)
  • [sf2mix] Street Fighter II: Dream Battle (Mix 1.5)
  • [sf2prime] Street Fighter II': Prime (v0.66) [zero800]
  • [sinistar01] Sinistar (balanced ver) [Synamax]

HBMAME x64 0.245.26 2025-08-09

  • HBMAMEUI: Changed reference of "Originals" to "Parents".

New Games

  • [chelnovn] Atomic Runner Chelnov (Neo-Geo port) [iq_132]
  • [galapxis] Galaxian Part X (Philip) [Darran]
  • [mk07] Mortal Kombat Plus (v5.0.0741)
  • [mmatrix01] Mars Matrix: Hyper Solid Shooting (250412U)(improvement) [Trap15]
  • [mmatrixj01] Mars Matrix: Hyper Solid Shooting (250412J)(improvement) [Trap15]
  • [nbajam05] NBA Jam Tournament Edition SE (rev 5.02)
  • [pacupacu] Pacu Pacu [Sokurah]
  • [sf2prime55] Street Fighter II': Prime (v0.55) [zero800]
  • [sf2prime56] Street Fighter II': Prime (v0.56) [zero800]
  • [sf2prime57] Street Fighter II': Prime (v0.57) [zero800]
  • [sf2prime59] Street Fighter II': Prime (v0.59) [zero800]
  • [sf2prime60] Street Fighter II': Prime (v0.60) [zero800]
  • [sf2prime] Street Fighter II': Prime (v0.63) [zero800]
  • [spkick2] Super Power Kick (beta 2)
  • [turfmast01] Neo Turf Masters - Course and Pin Randomiser v0.1
  • [y_test] Midway Y-unit Test Rom v1.40 

HBMAME x64 0.245.25 2025-10-05

New Games

  • [gladmort] Gladmort
  • [pulstara] Pulstar (alt 1)
  • [pulstar02] Pulstar (alt 2)
  • [sf2prime] Street Fighter II': Prime (v0.50)
  • [sf2prime45] Street Fighter II': Prime (v0.45)
  • [spkick] Super Power Kick (beta 1)
  • [vaporous] Vaporous intro

HBMAME x64 0.245.24 2025-02-27

New Games

  • [68kng] 68k Inside intro
  • [doubled1b] Double Dragon One demo (2025-02-17)
  • [mustache01] Mustache Boy (Europe)
  • [neopl] Neo Puzzle League (from CD)
  • [pakupaku3] Paku Paku (v0.03)
  • [roadkill] Roadkill demo (problems with inputs and sound)
  • [sf2mix] Street Fighter II: Dream Battle (Mix 1.4)
  • [sf2prime3] Street Fighter II': Prime (v0.3)
  • [sf2prime4] Street Fighter II': Prime (v0.4)
  • [sf2prime] Street Fighter II': Prime (v0.41)

HBMAME x64 0.245.23 2025-02-27

New Games

  • [bpanicdx] Block Panic DX (2025-01-01)
  • [flapchck] Flappy Chicken (2023-04-30)
  • [goldaxen] Golden Axe (Neo-Geo port)
  • [jumpnrund] Jump n Run Tech Demo
  • [karnovn] Karnov (Neo-Geo port)
  • [mpatrolut] Moon Patrol (Unknown Territories)
  • [pown] P.O.W. (Neo-Geo port)
  • [samsho2pe1] Samurai Shodown II (Perfect v2.4, 2025-01-27)

HBMAME x64 0.245.23 2025-02-02

  • NAM-1975: Enabled the demo in the attract mode
  • Galaxian hardware: fixed bugs in sprite drawing cocktail mode

New Games

  • [cbarrel] Captain Barrel
  • [doubled] Double Dragon One demo (2025-01-23)
  • [doubled1] Double Dragon One demo (2025-01-03)
  • [galaxiann2] Galaxians (beta 2, 2023-06-23) (Neo-Geo port)
  • [pakupaku] Paku Paku (v0.01)
  • [pakupaku2] Paku Paku (v0.02)
  • [sgz] Shadow Gangs demo
  • [shinobin] Shinobi v1.0 (Neo-Geo port)
  • [shinobin1] Shinobi v1.1 (Neo-Geo port)
  • [shinobint] Shinobi Test

HBMAME x64 0.245.21 2024-11-13

New Games

  • [bubblem01] Bubble Memories: Black Edition (World)
  • [bubblemu01] Bubble Memories: Black Edition (USA)
  • [dilith] Dilithium Lift
  • [dkongjr01] Donkey Kong Junior (bugfixed)
  • [galaga03] Galaga Challenging Only (2024-03-26)
  • [knightsch] Knight's Chance
  • [kof94s40] Kof'94 (Team Edit Edition v1.4.2)
  • [quarth01] Quarth (Cooperative)
  • [redearthep] Red Earth (NO CD, Easy Password)
  • [sf2ce59] Street Fighter II' (Golden Magic)
  • [sf2ce60] Street Fighter II': Champion Edition (Aimed Barrels)
  • [sf2ce61] Street Fighter II': Champion Edition (Aimed Fires)
  • [sf2ce62] Street Fighter II': Champion Edition (Barrels of Fun)
  • [sf2ce63] Street Fighter II': Champion Edition (Bird in Hand)
  • [sf2ce64] Street Fighter II': Champion Edition (Burning Fires)
  • [sf2ce65] Street Fighter II': Champion Edition (Fire Serpent)
  • [sf2ce66] Street Fighter II': Champion Edition (Vampiric)
  • [sf2ce67] Street Fighter II': Champion Edition (L735 [CL1785])
  • [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.31) [zero800]
  • [ssf2t10] Street Fighter II Turbo (940223U, difficulty fix)
  •  
NOWSZY [Arcade] Mame Classic 10.5.0 - 01/11/2025

MAME CLASSIC Version 10.5.0 - 01/11/2025

  • Changed : Other Machines list is now positioned above the Software list.
  • Changed : Software lists are now populated from MAME's listsoftware output instead of hash files.
  • Fixed : First time viewing the Other Machine list may not show that the selected machine is unavailable in the Statusbar.
  • Removed : Delete ROM and Delete Samples right-click menu options from the lists.

MAME CLASSIC Version 10.4.0 - 19/09/2025

  • Added : Option to hide clone Other Machines
  • Changed : If an Other Machine is not available, the entire row is red instead of just the first column... per request
  • Changed : The Options form will load faster if it has already been opened once
  • Fixed : Unable to start a GP32 game
  • Removed : Orphan ROM Finder

MAME CLASSIC Version 10.2.0 - 05/01/2025

  • Added: Support for AntoPISA's gameinit.dat and command.dat.
  • Changed: Included mess.dat and portable.dat now have a .txt extension to differentiate them from official MAME .dat files. Be sure to replace or rename your portable.dat before running this version for the first time.
  • Changed : The Information screen now loads individual files selected by the user.
  • Fixed: MAME Classic would error if you clicked on a button or link during the delay while loading a software list.
NOWSZY [arcade] Mame x64 0.282 31/10/2025

MAME 0.282 31 Oct 2025

Today, we have a very spooky surprise… Oh wait, no we don’t. But what we do have is MAME 0.282! If you want to get into a haunted mood, you might want to try playing Beast Busters: Second Nightmare, because Hyper Neo Geo 64 sound is way better than it was a month ago. Just a friendly reminder, MAME still runs plenty of other ghastly classics, like Laser Ghost, Splatter House, Monster Bash, Haunted Castle and Ghouls’n Ghosts. And speaking of sound, XaviX sound emulation has just had a major overhaul, so you might want to give some e-kara cartridges another listen. Also, if you’re musically inclined, remember to keep an eye on MAME’s synthesiser emulation, because it just keeps getting better!

Sega Model 2 emulation is noticeably better again, with improved graphics and a number of logic bugs fixed. Speaking of 3D graphics, the severe graphical issues plaguing ARM users playing Namco System 22 games have been corrected. Apple II users can enjoy more accurate emulation for software that pokes dark corners of the hardware, including Zip Chip accelerators, interrupts and model-specific functionality. There’s also new D13 disk image write support for people using Apple DOS 3.1 and 3.2 disks. There’s been steady progress on emulating more features of the graphics chip used by the Minitel 2 terminal.

That’s all we’re going to talk about here, but as always, there’s lots more to enjoy, including better Namco System 23 performance, an overhaul for Mega Drive cartridges, plenty of software list additions, more features for the floppy disk image utilities and some additional functionality exposed to Lua scripts. You can read all about it in the whatsnew.txt file, or get the source code and 64-bit Windows binary packages from the download page.

MAME Testers bugs fixed

  • 05557: [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcejv2, shadfrcej: Settings do not match the manual. (sjy96525)
  • 08347: [Crash/Freeze] (sega/model2.cpp) vf2o, overrev, sgt24h: Emulated program crashes during work RAM test. (Matthew Daniels)
  • 09143: [Media Support] (altos/altos5.cpp) altos5: Errors reading files from floppy disks. (AJR)
  • 09260: [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcej: The world and Japanese versions only use three buttons. (sjy96525)
  • 09265: [Gameplay] (sega/model2.cpp) vcop2: Physics and collisions behave incorrectly. (Matthew Daniels)
  • 09276: [Graphics] (namco/namcos22.cpp) ridgerac: Severe graphical glitches are visible on ARM systems. (seleuco)
  • 09280: [Crash/Freeze] (misc/norautp.cpp) fastdrwp: Initial NVRAM data does not match NVRAM size. (Roberto Fresca)
  • 09284: [Core] (tvgames/xavix.cpp) Some games in xavix.cpp: Games fail to boot due to memory or EEPROM errors. (David Haywood)

>New working systems

  • Alesis MIDIFEX [m1macrophage, Peter Pearson]
  • Baccarat Special [hammy]
  • Gametech Pikorin 55 [Figur8, Felipe Sanches]
  • HAL Communications Corp DS 2000 KSR [O. Galibert, Al Kossow]
  • Lucky Pierrot (Japan, v1.1.0B) [hammy]
  • Miracle Seven - Heaven's Gate Turbo (Japan, v2.0.0) [hammy]
  • Tecnologia em Micro Sistemas VET 3000 (Brazil, v2.1) [Felipe Sanches, Datassette]
  • Yamaha PortaSound PSS-170 [Carl, Sean Riddle]

>New working clones

  • Cherry Master (ED-96, Corsica CM v8.23) [Ioannis Bampoulas, Roberto Fresca, Grull Osgo]
  • E.D.F.: Earth Defense Force (set 3) [Sergio Galiano]
  • Galaktron (Sede 3) [Gryeti]
  • Hanafuda Hana Ginga (Japan, ver 1.00, rev 1) [hammy]
  • Hegener + Glaser Mephisto (set 1) [Berger]
  • Hegener + Glaser Mephisto MM II (set 7) [mickihamster]
  • Samurai Aces (Korea?) [juking]
  • Tang Tang (ver. 0526, 26/05/2000, set 2) [hammy]
  • Wolsen 260 in 1 Handheld Game (Wolsen) [David Haywood, TeamEurope, AJR]

>Systems promoted to working

  • 3 Cards Poker 96 (V1.6) [Roberto Fresca, Grull Osgo]
  • Bonus Chance (W-8, set 1) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus II (V2.00 06/01) [Roberto Fresca, Grull Osgo]
  • Fever Chance (W-6, Japan, set 1) [Roberto Fresca, Grull Osgo]
  • Haunted House (IGS, V109US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • Jungle King 2004 (V101US) [TeamEurope, Peter Wilhelmsen, Ioannis Bampoulas, Vas Crabb]
  • Mega Lines (Wing W-7 System) [Roberto Fresca, Grull Osgo]
  • NEC PC-9801RS [Angelo Salese, Carl]
  • Royal 5+ / X'mas 5 (V101US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • Sharp MZ-2000 [Angelo Salese]
  • Skill Chance (W-7, set 1, 62-98 main) [Roberto Fresca, Grull Osgo]
  • Wild Cat 3 [Roberto Fresca, Grull Osgo]

>Clones promoted to working

  • 3 Cards Poker 96 (V1.0) [Roberto Fresca, Grull Osgo]
  • Bonus Chance (W-8, set 2) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus (A.A.I. bootleg) [Roberto Fresca, Grull Osgo]
  • Fever Chance (W-6, Japan, set 2) [Roberto Fresca, Grull Osgo]
  • Fever Chance (W-6, Taiwan) [Roberto Fresca, Grull Osgo]
  • Haunted House (IGS, V101US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • Haunted House (IGS, V107US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • NEC PC-9821Ap2/U8W (98MATE A) [Angelo Salese, Carl]
  • New Draw 8 Lines (Version 2.1) [Roberto Fresca, Grull Osgo]
  • Nove Diamante (bootleg) [Roberto Fresca, Grull Osgo]
  • Sharp MZ-2200 [Angelo Salese]
  • Skill Chance (W-7, set 2, 53-98 main) [Roberto Fresca, Grull Osgo]
  • Wild Cat S (CMV4 hardware) [Roberto Fresca, Grull Osgo]

>New systems marked not working

  • 100&Medal GekiKazaaan!! (MDA-C0098D) [Darksoft, rtw, MetalliC]
  • 100&Medal Kazaaan!! [Darksoft]
  • 630 Games in 1 Handheld (T3) [TeamEurope]
  • Arabian Jewel (MDA-C0090) [HRKT20, MetalliC, rtw]
  • Around The World [Naoki Saito]
  • AT&T 6300 Plus [donohoe00]
  • Bandai Asonde Manaberu! Mouse de Click! Anpanman PC (Japan) [David Haywood, TeamEurope]
  • Bandai Disney & Disney/Pixar Characters Wonderful Dream PC (Japan) [David Haywood, TeamEurope]
  • Bandai Disney & Disney/Pixar Characters Wonderful Sweet PC (Japan) [David Haywood, TeamEurope]
  • Bandai Doraemon Step Up PC (Japan) [David Haywood, TeamEurope]
  • Bandai Mazemaze Mix! Puni Tapi-chan (Japan) [David Haywood, TeamEurope]
  • Battle Kids [Darksoft, TeamEurope]
  • BL Wiii3 TV Entertainment System (7-in-1 Sports) [David Haywood, TeamEurope]
  • Champion (darts machine, v7.71) [Juan Romero]
  • Chaoji Jielong (V100CN) [little0]
  • Convergent Technologies AWS-220 [Barry Rodewald, Bitsavers]
  • Crystal Maze [SN]
  • D9 500 in 1 Handheld Game Console [David Haywood, TeamEurope]
  • Dasit S.p.A. Daphor 32 [Nigel Barnes, Alessandro Liberalato]
  • Digital Pocket Hand Held System 268-in-1 - Model 8661 [David Haywood, TeamEurope]
  • Dream Cube Cute Pet Park [David Haywood, TeamEurope]
  • dreamGEAR My Arcade Street Fighter II (DGUNL-4184, Nano Player Pro) [TeamEurope]
  • Flash Gun [Juan Romero, ClawGrip]
  • Game Star DanZ Kara (BS-888) [TeamEurope]
  • Games Power 500-in-1 Ultra Thin Handheld Game (K10) (2 languages) [David Haywood, TeamEurope]
  • Games Power 500-in-1 Ultra Thin Handheld Game (K10) (5 languages) [David Haywood, TeamEurope]
  • Grafix IN Motion - Motion Controlled Video Games Console (Hot Game 198 in 1) [David Haywood, TeamEurope]
  • H12 Pro 1000 in 1 Handheld Game Console [David Haywood, TeamEurope]
  • Hanafuda Hana Tsubaki (Japan) [hammy]
  • Heber Pluto 6 Devkit/Evaluation Board [Naoki Saito]
  • Lexibook Compact Cyber Arcade - Finding Dory [David Haywood, TeamEurope]
  • Lexibook Cyber Arcade Pocket - Paw Patrol (JL1895PA) [David Haywood, TeamEurope]
  • Lexibook Retro TV Game Console - Disney Cars - 300 Games (JG7800DC-1) [David Haywood, TeamEurope]
  • Lexibook Retro TV Game Console - PJ Masks - 300 Games (JG7800PJM-1) [David Haywood, TeamEurope]
  • Manguan Fuxing (V104T) [little0, Wayne Lyu]
  • M&D Q Pet (2nd version) [David Haywood, TeamEurope]
  • Monopoly the Medal 2nd Edition (MDA-C0056A) [Darksoft, MetalliC, rtw]
  • NEC PC-9821Ce (98MULTi CanBe) [spaztron64]
  • New Game Magistr16 (Russia) [MiGeRa.ru]
  • Nintendo Game & Watch: Super Mario Bros. 35th Anniversary [TeamEurope]
  • PPG Play Portable Game 118 Games (HH-0046) [David Haywood, TeamEurope]
  • Retro Arcade FC A6Plus - 8Bt Game Console [TeamEurope]
  • Roland PG-1000 Linear Synthesizer Programmer [Felipe Sanches]
  • Saikyou Saisoku Battle Racer [Darksoft, MetalliC, rtw]
  • San-X / Tomy Sumikko Gurashi (Japan, set 1) [David Haywood, TeamEurope]
  • Sega Toys Disney Characters Magical Pad -Girls Lesson- (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mocchifuwa Pet Mocchimaruzu (set 1) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2018 version, set 1) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2019 version, set 1) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Battle!! Kyouryuu Zukan PC (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Kisekae! Sumikko Gurashi PC (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Kisekae! Sumikko Gurashi PC Plus (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Kisekae! Sumikko Gurashi Premium Plus (Japan) [David Haywood, TeamEurope]
  • Space Computer (ver. 1.8a) [hammy]
  • Star Basket [Juan Romero, ClawGrip]
  • Sun Microsystems Enterprise 250 [ClawGrip, ArcadeHacker]
  • System Board Y2 [brizzo, Peter Wilhelmsen]
  • Table Game Classic 108-in-1 (KTFC-001B) [David Haywood, TeamEurope]
  • Takara Tomy Orina Stylish+ (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Camera de Link! Pokemon Zukan - SmaFo Rotom (Japan) [David Haywood, Team Europe]
  • Takara Tomy Gachitto Get da ze! Monster Ball (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Pokemon Encyclopedia Z Pokemon XY Quiz Game Rotom (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Pokemon Peaceful Place My Pad (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Shogakukan no Zukan NEO Pad - Ikimono-hen (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Spica Note (Japan) [David Haywood, TeamEurope]
  • Treasure Island Jackpots [Naoki Saito]
  • Treasure Hunting (US.09.A) [TeamEurope, Ioannis Bampoulas]
  • Tsuribori Taikai (JAE 980605 V1.000) [Darksoft]
  • Yule Yuan Xingzuo Dianzi Chongwu Ji [David Haywood, TeamEurope]
  • ZL-383 400-in-1 Handheld Console [David Haywood, TeamEurope]

>New clones marked not working

  • 100&Medal GekiKazaaan!! (MDA-C0098) [HRKT20, MetalliC, rtw]
  • 100&Medal GekiKazaaan!! (MDA-C0098C) [HRKT20, MetalliC, rtw]
  • 100&Medal Kazaaan!! (MDA-C0091A) [HRKT20, MetalliC, rtw]
  • Adventures of Rocky and Bullwinkle and Friends (Belgium 1.10, display I1.03) [inkochnito, PinMAME]
  • Arabian Jewel (main) [Darksoft]
  • Arabian Jewel (satellite) [Darksoft]
  • Bingo Galaxy (MDA-C0039B) [HRKT20, MetalliC, rtw]
  • Bingo Galaxy (MDA-C0039C) [HRKT20, MetalliC, rtw]
  • Cherry Master 2005 (Ver. 1.00H) [TeamEurope, Ioannis Bampoulas]
  • Convergent Technologies NGEN 386 [Bitsavers]
  • Cuty Line (LC-88 bootleg, ver.7.07C) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Doraemon Slot [hammy]
  • dreamGEAR My Arcade Ms. Pac-Man (DGUNL-7023, Nano Player Pro) [TeamEurope]
  • Elektronika BK 0011 [shattered]
  • Fever Chance (W-6, cross-system for W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lexibook Compact Cyber Arcade - Paw Patrol (JL2365PA-5) [David Haywood, TeamEurope]
  • Magic Tree (V200PR) [Ioannis Bampoulas]
  • Maverick, The Movie (Germany 4.04, Display Rev. 4.00) [inkochnito, PinMAME]
  • NEC PC-9821Xv13/W16 (98MATE X) [Will.Broke.It]
  • San-X / Tomy Sumikko Gurashi (Japan, set 2) [David Haywood, TeamEurope]
  • San-X / Tomy Sumikko Gurashi - Sumikko Mikke (Japan) [David Haywood, TeamEurope]
  • San-X / Tomy Sumikko Gurashi - Sumikko Sagashi (Japan, set 2) [David Haywood, TeamEurope]
  • Sega Toys Mocchifuwa Pet Mocchimaruzu (set 2) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2018 version, set 2) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2019 version, set 2) [David Haywood, TeamEurope]
  • Slot no Oujisama / Slot Prince (Japan, SLO1 Ver. A) [TeamEurope, Darksoft]
  • Sugorotic JAPAN (STJ1 Ver.B) [TeamEurope, Darksoft]
  • Tarzan II (V101XB) [Ioannis Bampoulas]
  • UFO Catcher 7 (rev. A) [TeamEurope, Darksoft]
  • UFO Catcher 7 (rev. C) [TeamEurope, Darksoft]

>New working software list items

  • mac_flop_clcracked:
    The Brock Keystroke Database and Report Generator (4am crack), MacMatch (4am crack) [4am, A-Noid]
    Crossword Magic (version 4.0) (san inc crack), Deluxe Music Construction Set (version 2.0) (san inc crack), Feathers & Space (version 1.1) (san inc crack), Fokker Triplane Flight Simulator (version 1985-10-31) (san inc crack), Harrier Strike Mission (version 1985-08-07) (san inc crack), Indiana Jones and the Last Crusade (version 1.7) (san inc crack), James Bond 007 in: Goldfinger (san inc crack), Jazz (version 1A) (san inc crack), KidTalk (version 1.0) (san inc crack), Mac Attack (revision 1-GC 1985-01-07) (san inc crack), MacRacquetball: The Exciting Racquetball Simulator (version 1.0) (san inc crack), MathTalk (version 1.0) (san inc crack), PageMaker (version 1.2) (san inc crack), Sargon III (san inc crack), pfs: file (version A.01) (san inc crack), pfs: report (version A.00) (san inc crack), Uninvited (version 1986-08-06) (san inc crack) [4am, san inc, A-Noid]
  • mac_flop_orig: Crossword Magic (version 4.0), Deluxe Music Construction Set (version 2.0), Fokker Triplane Flight Simulator (version 1985-10-31), Harrier Strike Mission (version 1985-08-07), Indiana Jones and the Last Crusade (version 1.7), James Bond 007 in: Goldfinger, Jazz (version 1A), KidTalk (version 1.0), MacMatch, MathTalk (version 1.0), MusicWorks (version 1.0), PageMaker (version 1.2), pfs: file (version A.01), pfs: report (version A.00), Sargon III, Uninvited (version 1986-08-06) [4am, A-Noid]
  • megadriv:
    Gunfight 3 in 1 (Taiwan), Shísān Zhāng Májiàng - Zhōngguó Měinǚ Piān (Taiwan) [archive.org]
    Nyuushi Chokuzen Check Nanmon Kimon Kiki Kaikai (Japan, Sega Channel), Planet Message Quiz (Japan, Sega Channel) [Hidden Palace]
  • neocd: Captain Barrel [OzzyOuzo]
  • neogeo:
    Hypernoid [archive.org]
    Captain Barrel, Cyborg Force [OzzyOuzo]
  • pc98_cd: Plamo Linux 3.3, Plamo Linux 3.x [Ring Server Project]
  • spectrum_cass:
    Aerial, AntiAir, Ascend, Battlot, Bootskell (cursor keys), Bootskell (OPQA keys), Cacorm, Cavit, Cracky, Guntus, Hopman, Impetus, Lift, Mazy, Mazy 2, Neuras, Osotos, Ruptus, Svellas [Inufuto]
    Pascal (GCE Tutoring) (one side), The Tartan Eleven Plus 2 [Planeta Sinclair, Steven Brown]
    Bruce Lee RX (set 12, mod), Curro Jimenez, Jungle Warrior, Patágoras: Corriente Continua - Ley de Ohm, Patágoras: Los Gases - Ley de Gay-Lussac, Patágoras: Reflexión de la Luz - Espejos Esféricos, Pheenix (Ventamatic), PSI Mission, The Time Robbers, The Time Robbers (English version modified) [Spectrum Computing]

>Software list items promoted to working

  • megadriv: College Slam (USA), Frank Thomas Big Hurt Baseball (Europe, USA), NFL Quarterback Club (World) [Angelo Salese]

>New software list items marked not working

  • megadriv:
    1800 in 1 (China, pirate), Golden Mega 250 in 1 (pirate), RockHeaven (hack of Alex Kidd Tenkuu Majou), RockWorld (hack of Wani Wani World) [archive.org]
    SSF Extended test (v2) [krikzz]
  • mpc3000_flop: MPC60 Disk 1 - Studio Set, MPC60 Disk 2 - Rock Set, MPC60 Disk 3 - Dry Set, MPC60 Disk 4 - Synth Set [R. Belmont, Guru]
  • mz800_rom: ROM Card (Sharpsoft, v1.1), ROM Karta Číslo 004 (Faixsoft), ROM-Pack (MSPEsoft, v1.04), Unknown ROM card [OldComp.cz]
  • orina_stylish_plus_cart: Sumikko Gurashi [David Haywood, TeamEurope]
  • sun_sparc: Raptor GFX Open Windows for Solaris - Version 2.1, Solaris 8 10-00 Media - SPARC Platform Edition for Sun Computer Systems, Sun Management Center 2.1.1 - February 2000 Revision A, SunSolutions CD Volume 1 2000 [ClawGrip]

>Translations added or modified

  • Chinese (Simplified) [Gently]

>Merged pull requests

  • 13587: Corrected some issues with the simplified Chinese UI translation. [Gently]
  • 14127: roland/roland_pg1000.cpp: Emulated the system and added internal artwork. [Felipe Sanches]
  • 14132: philips/cdi.cpp: Added the CD-i 210 F2 BIOS as an option for Mono-II hardware. [FakeShemp]
  • 14146: Split programmers into multiple info elements in all software lists. [holub]
  • 14149: olivetti/att6300p.cpp: Added preliminary AT&T 6300 Plus emulation (DOS runs). [donohoe00]
  • 14154: intel/intellec8.cpp: Dumped the remaining ROM for intlc8m80. [ArcadeHacker, ClawGrip]
  • 14173: spectrum_cass.xml: Added 31 working items, demoted Photon to not working, and improved metadata. [ArcadeShadow]
  • 14174: alesis/midiverb.cpp: Added the MIDIFEX variant, including internal artwork. [m1macrophage, Peter Pearson]
  • 14186: cpu/i960: Only trigger interrupts if the input changes to the asserted state. [Matthew Daniels]
  • 14190: cpu/tlcs900: Show SFR symbols in disassembled code for TMP95C061, TMP95C063 and TMP96C141 devices. [Felipe Sanches]
  • 14193: sega/segas32_v.cpp: Fixed NGB layer flipping. [mahoneyt944]
  • 14194: Updated Yamaha piano keyboard layouts for new hit testing rules. [Devin Acker]
  • 14195: misc/marywu.cpp: Made most inputs active low. [flama12333]
  • 14196: bus/rs232: Added a Heath H19 terminal as a peripheral option. [Mark Garlanger]
  • 14197: bus/megadrive/cart: Re-implemented Sega Mega Drive cartridge emulation. [Angelo Salese]
  • 14198: ussr/bk.cpp: Added BK 0011 support and implemented monochrome/color video selection. [shattered]
  • 14200: emu/ioport.cpp: Removed the “rotated” I/O port field flag (it hasn’t been used in years). [AJR]
  • 14202: roland/roland_tr707.cpp: Consider parallel discharge resistors when voices trigger simultaneously. [m1macrophage]
  • 14204: igs/goldstar.cpp: Corrected DIP switch settings for three games. [Ioannis Bampoulas]
  • 14205: sun/e250.cpp, sun_sparc.xml: Added a skeleton Enterprise 250 driver and SPARC software list. [ClawGrip, ArcadeHacker]
  • 14206: formats/tzx_cas.cpp: Fixed use of proprietary C++ language extensions. [holub]
  • 14207: bus/qbus: Added bus error and BEVENT signal callbacks. [shattered]
  • 14208: bus/isa/fdc.cpp: Added support for quadruple density floppy drives to the EC1841 controller. [shattered]
  • 14211: formats/ap2_dsk.cpp: Removed a duplicate lookup table. [Roman Donchenko]
  • 14213: handheld/hh_ht11xx.cpp: Added support for the Gametech Pikorin 55. [Figur8, Felipe Sanches]
  • 14214: formats/ap2_dsk.cpp: Added write support for the D13 (13 sectors per track) format. [Roman Donchenko]
  • 14215: cpu/i960: Fixed rounding and base 2 logarithm instructions. [Matthew Daniels]
  • 14216: paia/fatman.cpp: Emulated more controls and improved the internal artwork. [m1macrophage]
  • 14217: linn_linndrum.lay: Fixed rendering of rounded rectangle outlines. [Felipe Sanches]
  • 14219: Cleaned up code in various Konami devices and systems. [cam900]
  • 14220: robotron/rt1715.cpp: Added support for plain floppy disk images and adjusted keyboard assignments. [shattered]
  • 14221: sinclair/specnext.cpp: Improved Copper timings; sinclair/specnext_tiles.cpp: Reordered layers. [holub]
  • 14222: jaleco/megasys1.cpp: Dumped an additional version of E.D.F.: Earth Defense Force and the MCU for peekaboo. [Sergio Galiano]
  • 14224: sinclair/specnext_layer2.cpp: Produce transparent output when mixing layer 2 with transparent color. [holub]
  • 14227: bus/qbus: Added the DVK KMD intelligent floppy controller. [shattered]
  • 14227: megacd.xml: Marked the re-release of The Secret of Monkey Island as a clone of the original. [ArcadeShadow]
  • 14228: neogeo.xml: Added three working items. [OzzyOuzo, archive.org, ArcadeShadow]
  • 14229: yamaha/ympsr2000.cpp: Changed the LCD color palette to blue and white to match the backlight. [Felipe Sanches]
  • 14230: mac_flop_orig.xml; Added fifteen original dumps; mac_flop_clcracked.xml: Added nineteen cracks. [4am, san inc, A-Noid]
  • 14231: apple/lisa.cpp: Dumped the video ROM from a Macintosh XL. [ArcadeHacker, ClawGrip]
  • 14233: pinball/gts3a.cpp: Dumped a GAL for Cue Ball Wizard (Spanish). [Victor Fernandez (City Game), ClawGrip]
  • 14234: misc/microdar.cpp: Added Compumatic Champion (not working). [Juan Romero, ClawGrip]
  • 14235: atari/klax.cpp: Changed years to match build dates shown in the test menu. [f205v]
  • 14236: atari/eprom.cpp: Added comments with ROM dates from internal test routines for Klax prototypes. [f205v]
  • 14237: konami/konamigx.cpp: Corrected the date comment for Soccer Superstars version JAC. [f205v]
  • 14238: ussr/vm1timer.cpp, ussr/bk.cpp: Emulated the K1801VM1 on-chip timer for the Elektronika BK computers. [shattered]
  • 14239: Added sixteen TV games, hand-held games and electronic toys (not working). [David Haywood, TeamEurope]
  • 14240: konami/konamigx.cpp: Added date comments for Vs. Net Soccer games. [f205v]
  • 14241: igs/pgm3.cpp: Dumped the internal SoC ROM for Knights of Valour 3 HD. [XingXing, Peter Wilhelmsen, David Haywood]
  • 14242: sinclair/specnext_sprites.cpp: Fixed attributes for sprite 4/5. [holub]
  • 14243: igs/spoker.cpp: Added DIP switch settings for Super Poker v306US. [Ioannis Bampoulas]
  • 14244: ice/fcourtfev.cpp: Added a skeleton driver for ICE Full Court Fever hardware with Star Basket ROM. [Juan Romero, ClawGrip]
  • 14245: skeleton/flashgun.cpp: Added a skeleton driver for Itisa Flash Gun. [Juan Romero, ClawGrip]
  • 14246: ussr/bk.cpp: Added quickload support. [shattered]
  • 14247: sinclair/screen_ula.cpp: Fixed Timex screen 1 selection. [holub]
  • 14248: sinclair/specnext.cpp, sinclair/specnext_copper.cpp: Improved logging. [holub]
  • 14249: sinclair/specnext_tiles.cpp: Fixed tile categories. [holub]
  • 14250: sega/model2.cpp: Fixed TGP math lookup table logic (fixes MT09265). [Matthew Daniels]
  • 14254: docs: Fixed the default TCP communication port numbers in the command line options reference. [Christian Brunschen]
  • 14255: seibu/raiden2.cpp, seibu/r2dx_v33.cpp: Fixed save state support and cleaned up code. [cam900]
  • 14257: emu/emumem_hedr.ipp, emu/emumem_hedw.ipp: Fixed listing overlapping views. [Tim Lindner]
  • 14258: docs: Updated the link for the IV/Play front-end. [John IV]
  • 14259: igs/pgm3.cpp: Decrypt the first internal Flash block using keys from the internal ROM. [Peter Wilhelmsen, David Haywood]
  • 14260: sinclair/specnext_dma.cpp: Simplified and corrected logic for enhanced transfer functionality. [holub]
  • 14261: technos/shadfrce.cpp: Corrected inputs for Japan and world versions of Shadow Force (MT05557, MT09276). [sjy96525]
  • 14262: formats/ap2_dsk.cpp: Removed completely non-functional support for the RWTS18 format. [Roman Donchenko]
  • 14263: bus/bk: Added the Elektronika BK parallel expansion slot and five cards. [shattered]
  • 14264: sound/va_vcf.cpp: Added a CEM3320-based fourth order low-pass filter device (used by LinnDrum). [m1macrophage]
  • 14265: nes.xml, nintendo/nes.xml: Added compatibility filters for software that requires EXP port peripherals. [David Silva]
  • 14266: cpu/i960: Corrected logic for checking pending interrupts (fixes spurious interrupts causing MT08347). [Matthew Daniels]
  • 14267: machinee/nmk112.cpp: Use configured banking rather than writing to ROM regions. [cam900]
  • 14268: konami/dbz.cpp: Reduced duplication and cleaned up code. [cam900]
  • 14269: konami/gradius3.cpp: Fixed sound routing (audible in the Salamander stage) and cleaned up code. [cam900]
  • 14270: neocd.xml: Added Captain Barrel. [OzzyOuzo, ArcadeShadow]
  • 14271: astrcorp/astrocorp.cpp: Added password table comments for ten games. [Ioannis Bampoulas]
  • 14273: konami/moo.cpp: Separated original hardware and bootlegs in separate state classes and cleaned up code. [cam900]
  • 14275: snk/hng64*.cpp: Fixed save state and debugger issues and cleaned up code. [cam900]
  • 14277: apple/apple2gs.cpp: Improved interrupt emulation; cpu/g65816: Made interrupts level-sensitive. [arekkusu42]
  • 14278: ussr/1801vp033.cpp, ussr/dvk_kcgd.cpp: Partially emulated the 1801VP1-033 parallel/serial interface. [shattered]
  • 14279: cpu/g65816: Improved debugger flags display in emulation mode. [arekkusu42]
  • 14280: seta/champbwl.cpp: Added Doraemon Slot (not working). [Sergio Galiano, hammy]
  • 14281: seibu/seibu_helper.cpp: Use names less likely to cause conflicts for free functions. [cam900]
  • 14282: seibu/seibuspi.cpp: Split the driver state class for different hardware configurations. [cam900]
  • 14283: seibu/feversoc.cpp: Fixed sprite wrap-around and cleaned up code. [cam900]
  • 14284: shared/seibusound.cpp, seibu/sei80bu.cpp: Moved SEI80BU emulation into its own source file. [cam900]
  • 14285: cpu/mb86235: Use separate address spaces for data A and external memory (fixes collisions in stcc). [Matthew Daniels]
  • 14286: cpu/t11: Added preliminary LSI-11 support; skeleton/terak.cpp: Added Q-bus and LSI-11 CPU. [shattered]
  • 14287: nmk/nmk16.cpp: Don’t apply Macross tilemap offsets to the Many Block bootleg. [cam900]
  • 14288: video/ef9345.cpp: Implemented the CLF and CLG commands. [Fabio D'Urso]
  • 14289: cpu/mcs51: Fixed the destination for the exchange digit instruction. [Fabio D'Urso]
  • 14290: tvgames/xavix_a.cpp: Improved XaviX sound emulation; tvgames/xavix_m.cpp: Fixed I²C issues. [ramacat, David Haywood]
  • 14291: seta/jclub2.cpp, seta/st0020.cpp: Cleaned up code. [cam900]
  • 14293: sega/model2rd.ipp: Apply bilinear filtering to luma (not accurate). [Nitch2024]
  • 14294: z80/z80.cpp: Fixed BUSACK handling issues that caused missed interrupts. [holub]
  • 14295: sinclair/specnext.cpp: Improved video layer blending. [holub]
  • 14296: sinclair/specnext_dma.cpp: Implemented DMA timer prescaler. [holub]
  • 14298: sinclair/specnext_layer2.cpp: Fixed graphical issues in the overscan area. [holub]
  • 14299: cpu/i960: Fixed an error in roundrl instruction emulation. [Matthew Daniels]
  • 14302: nmk/nmk16.cpp: Fixed palette format for acrobatm and strahl, and use input merger for stagger1 sound interrupt. [cam900]
  • 14303: gaelco/gaelco_wrally_sprites.cpp: Use device_video_interface to obtain the screen and cleaned up code. [cam900]
  • 14304: gaelco/splash.cpp: Moved The Return of Lady Frog to a separate driver state class and cleaned up code. [cam900]
  • 14306: gaelco/gaelco2.cpp: Moved the dual monitor variant to a separate driver state class. [cam900]
  • 14307: apple: Cleaned up Apple II IOUDIS emulation and fixed a regression that reintroduced GitHub #12468. [arekkusu42]
  • 14308: moog/source.cpp: Improved the internal artwork. [m1macrophage]
  • 14309: Added an additional version of Tang Tang, and Sega System Y2 FPGA bitstream dumps. [David Haywood]
  • 14310: bus/qbus: Added BK and DVK serial interface cards. [shattered]
  • 14312: cpu/axc51: Fixed the destination for the exchange digit instruction. [Fabio D'Urso]
  • 14313: video/ef9345.cpp: Fixed TS9347 font rendering issues and IND ROM command. [Fabio D'Urso]
  • 14314: video/ef9345.cpp: Add margin in 80-column mode similarly to 40-column mode. [Fabio D'Urso]
  • 14316: nec, bus/cbus, pc98_cd.xml: Fixed various issues, improved media support and re-tested software for PC-98. [Angelo Salese]
  • 14317: frontend/mame/luaengine_input.cpp: Expose minimum and maximum values for adjuster inputs. [m1macrophage]
  • 14318: sega/model2_v.cpp, sega/model2rd.cpp: Added initial mipmap and trilinear filtering support. [Nitch2024]
  • 14319: sega/model2.cpp: Improved interrupt logic. [Matthew Daniels]
  • 14320: Get adjuster ranges from I/O port field rather than using hard-coded values in various layouts. [m1macrophage]
  • 14321: sega/model2.cpp: Cleaned up interrupt code, fixed USART interrupt merging. [Matthew Daniels]
  • 14322: moog_source.lay: Removed stray text from SVG image markup. [m1macrophage]
  • 14323: sega/model2rd.ipp: Fixed an arithmetic overflow in the trilinear filtering calculations. [Nitch2024]
  • 14325: cpu/t11: Added K1801VM2 interrupt handling and EIS instruction support. [shattered]
  • 14326: sega/model2_v.cpp: Reformatted a comment. [Nitch2024]
  • 14327: Added 32 TV games and handheld games and one associated cartridge (not working). [David Haywood, TeamEurope]
  • 14329: sound/es5506.cpp, sound/esqpump.cpp: Generate 20-bit audio samples (not 16-bit). [Christian Brunschen]
  • 14330: 3rdparty/asmjit: Updated to upstream version 1.20. [Patrick Mackinlay]
  • 14331: ensoniq/esq5505.cpp, ensoniq/vfxcart.cpp: Added cartridge support and improved floppy support. [Christian Brunschen]
  • 14333: ensoniq/esq5505.cpp, sound/esqpump.cpp: Added the auxiliary audio output (bypasses effects). [Christian Brunschen]
  • 14334: bus/ekara/rom.cpp: Fixed Jumping Popira cartridges. [David Haywood]
  • 14335: tvgames/xavix_a.cpp: Further improved XaviX sound emulation and cleaned up code. [ramacat, David Haywood]
  • 14338: seibu/seibucats.cpp, seibu/seibuspi.cpp: Use memory share creators and supply RAM sizes at construction. [cam900]
  • 14339: gaelco/gaelco2.cpp: Use updated DS5002FP programs for newer versions of World Rally 2. [David Haywood]
  • 14340: sinclair/specnext.cpp: Improved IRQ handling; sinclair/specnext_im2.cpp: Encapsulated Spectrum Next IM2. [holub]
  • 14341: ensoniq/esq5505.cpp: Made the internal RAM non-volatile for VFX gamily keyboards. [Christian Brunschen]
  • 14342: sound/va_vca.cpp: Added a specialization emulating a CEM3360 configured as a VCA (used by LinnDrum). [m1macrophage]
  • 14343: igs/goldstar.cpp: Added the hardware type to the description for a Crazy Bonus 2002 bootleg. [Ioannis Bampoulas]
  • 14344: dataeast/dassault.cpp: Fixed a regression in priority RAM writes introduced in GitHub #3103. [cam900]
  • 14346: machine/pic8259.cpp: Suppress side effects for debugger reads; gridcomp/gridcomp.cpp: Fixed screen resolution. [shattered]
  • 14347: cpu/t11: Added support for different unaligned I/O page access semantics. [shattered]
  • 14349: namco/namcos21_dsp.cpp: Corrected the TMS320 DSP clock frequency. [cam900]
  • 14350: toaplan/toaplan_txtilemap.cpp: Merged common text layer emulation in GP9001-based drivers into a device. [cam900]
  • 14351: toaplan/slapfght.cpp: Split the driver state class for different hardware configurations and cleaned up code. [cam900]
  • 14352: Added support for generating CodeView symbols in external PDB files when building with MinGW clang and lld. [Vas Crabb]
  • 14354: sinclair/screen_ula.cpp, sinclair/specnext_lores.cpp: Added support for half-pixel rendering. [holub]
  • 14355: access/acvirus.cpp: Added internal artwork for the Virus B. [Felipe Sanches]
  • 14356: seta/st0016.cpp: Moved ROM banking from drivers into the device. [cam900]
  • 14358: ensoniq: Added internal artwork for the VFX family keyboards. [Christian Brunschen]
  • 14361: igs/goldstar.cpp: Improved Tony-Poker Poker Master DIP switch settings. [Ioannis Bampoulas]
  • 14363: sinclair/specnext.cpp: Connected cascaded counter/timer outputs. [holub]
  • 14364: tms/vet3000.cpp: Emulated the VET 3000 video titler. [Felipe Sanches, Datassette]
  • 14365: sega/model2rd.ipp: Converted the render callback functions to C++ member function templates. [Matthew Daniels]
  • 14366: taito/tc0110pcr.cpp: Use callbacks and configuration for color format and address shift. [cam900]
  • 14367: psikyo/psikyo.cpp: Split driver classes for different hardware configurations. [cam900]
  • 14368: sequential/sixtrak.cpp: Added internal artwork (not all controls are interactive). [m1macrophage]
  • 14369: video/poly.h: Fixed portability issues in round_coordinate (fixes MT09276). [seleuco]
  • 14370: igs/goldstar.cpp: Improved DIP switch settings for the A.A.I. bootleg of Cherry Bonus. [Ioannis Bampoulas]
  • 14371: namco/polepos.cpp: Split driver state classes for different hardware configurations. [cam900]
  • 14373: Added a 16:9 aspect ratio layout for Sega Touring Car Championship. [AnthonyRyuki]
  • 14375: plugins/hiscore: Added an option to disable the plugin for individual systems. [aaciii]
  • 14378: astrocorp/hummer.cpp: Added password table comments for two games. [Ioannis Bampoulas]
  • 14380: namco/turrett.cpp: Suppress side effects for debugger reads, and fixed sound routing. [cam900]
  • 14381: sega/model2.cpp: Set the Sega Touring Car Championship games to use the 16:9 aspect ratio layout. [AnthonyRyuki]
  • 14383: bus/qbus, skeleton/terak.cpp: Added the Terak monochrome video board. [shattered]
  • 14384: bus/bk: Cleaned up code. [shattered]
  • 14386: sinclair/specnext_sprites.cpp: Include collision flag in status reads. [holub]
  • 14387: namco/namcos1_sprite.cpp: Moved Namco System 1/System 86 sprite functionality into a common device. [cam900]
  • 14388: apple/apple2e.cpp: Cleaned up Apple IIc C000 I/O emulation and fixed several bugs. [arekkusu42]
  • 14390: sega/model2.cpp: Reduced the number or render callback specializttions. [Matthew Daniels]
  • 14391: midw8080/8080bw.cpp: Added emulated the starfield for Cosmo. [Ivan Vangelista, Mike Coates, Guru]
  • 14395: bus/qbus: Added high-level emulation of the DVK MFM hard disk controller card. [shattered]
  • 14395: emu/video: Removed most specialisations of the RGB utilities, and added ARM NEON bilinear filtering. [Vas Crabb]
  • 14396: olivetti/att630p.cpp, olivetti/att6300p_mmu.cpp: Fixed numerous issues identified using customer diagnostics. [donohoe00]
  • 14397: apple/apple2e.cpp, apple/apple2gs.cpp: Improved Zip Chip status and control emulation I/O emulation. [arekkusu42]
  • 14399: sinclair/specnext.cpp: Improved interrupt handling. [holub]
  • 14400: sequential_sixtrak.lay: Made knobs and wheels interactive. [m1macrophage]
  • 14402: nintendo/nes_vt369_vtunknown.cpp: Added three systems (not working). [David Haywood, TeamEurope]
  • 14403: docs: Updated documentation for changes to the hiscore plugin. [aaciii]
  • 14404: machine/wozfdc.cpp: Improved data register read timing (fixes INIT command in DOS 2.2 and earlier). [Roman Donchenko]
  • 14405: namco/namcos23.cpp: Optimized rendering (improves performance by about 10%). [Ryan Holtz]
  • 14406: astrocorp/astropc.cpp: Added password table comments for four games. [Ioannis Bampoulas]
  • 14410: crvision.xml: Use lowecase for descriptive text in descriptions. [ArcadeShadow]
  • 14412: namco/namcos1_sprites.cpp: Fixed an off-by-one error in address map (end addresses are inclusive). [cam900]
  • 14413: nintendo/nes_vt369_vtunknown.cpp: Added Cyber Arcade Pocket - Paw Patrol (not working). [David Haywood, TeamEurope]
NOWSZY [Arcade] MAMEui x64 0.280 31/08/2025

MAMEui x64 0.281 26/09/2025

  • sync with mame v0.281
  • There’s almost 2000 games that crash/freeze MAME at start.
    Most of these have been patched to stop the crash, but there’s 6 left.These have been removed.
    They are:
    • hmxpro,imac,
    • thinkpad850,
    • wto2840sp,
    • sun_s10,
    • sun_s20.

MAMEui x64 0.280 31/08/2025

  • sync with mame v0.280
  • References to "SW Items" have been changed to "Loose SW", which is the more commonly known name.

 

NOWSZY [arcade] Mame x64 0.281 25/09/2025

MAME 0.281 26 Sep 2025

After what felt like a few short weeks, it’s time for MAME 0.281! First of all, with the proliferation of ARM-based notebook computers, we’re going to try offering binary packages for people running 64-bit ARM versions of Windows 10 or later. Please be aware that most MAME developers are still using x86-64 systems, so you may encounter issues specific to ARM systems (this goes for people running MAME on Apple M series CPUs and ARM-based Linux systems as well). When reporting issues, remember to specify the operating system and CPU family. And speaking of ARM CPUs, we’ve fixed a few lurking bugs in the 64-bit ARM recompiler back-end and improved performance a bit more. Emulated systems with Hitachi SuperH and Hyperstone E1 CPUs should benefit.

There are some big software list updates this month, with lots of original floppy and cassette dumps and modern homebrew releases added. More Sony NEWS workstations are now running. If you want to play with them, be aware that you’ll need to access them over an emulated network interface, as video output isn’t working. IBM RTPC emulation is still progressing steadily as well. There are some emulation improvements to the sound chip used by Akai MPC samplers as well as the SNK Hyper Neo Geo 64, although it’s still preliminary.

 

MAME Testers bugs fixed

  • 01148: [Graphics] (alpha/alpha68k.cpp) kyros, kyrosj: Graphical issues are present in stage 5. (hap)
  • 06277: [Crash/Freeze] (nintendo/gba.cpp) gba [dkkswingu]: The emulator crashes on the “Treacherous Twister” level. (Angelo Salese)
  • 08950: [Crash/Freeze] (sinclair/zx.cpp) zx80: Some invalid cassette image files cause the emulator to crash. (holub)
  • 08951: [Crash/Freeze] (sinclair/zx.cpp) zx81: Some invalid cassette image files cause the emulator to crash. (holub)
  • 09005: [Crash/Freeze] (misc/mtu130.cpp) mtu130: The emulator crashes if software item media is not found. (hap)
  • 09222: [Sound] (sega/mdconsole.cpp) genesis [pacman2]: Sound does not play during the introduction. (Angelo Salese)
  • 09240: [Sound] (konami/hornet.cpp) nbapbp and clones: The music tempo is too slow. (hap)
  • 09246: [Crash/Freeze] (trs/coco3.cpp) coco3p: The emulator crashes randomly after starting the system. (hap)
  • 09249: [Crash/Freeze] (miltonbradley/vectrex.cpp) vectrex: The emulated system hangs randomly. (hap)
  • 09251: [Crash/Freeze] (nmk/quizdna.cpp) All sets in quizdna.cpp: MAME allocates excessive memory. (O. Galibert)
  • 09252: [DIP/Input] Artwork: Dragging between overlapping clickable elements for the same input field releases the button. (hap)
  • 09253: [Crash/Freeze] (sgi/ip6.cpp) pi4d20, pi4d25: The SGI GE5/HQ1 needs to be marked as lacking saved state support. (hap)
  • 09254: [Gameplay] (omron/luna_68k.cpp) luna: The monitor environment fails to start. (AJR)
  • 09255: [Media Support] (lsi/m3.cpp) m3: The emulator crashes if software item media is not found. (hap)
  • 09258: [Sound] (sega/megatech.cpp) All Megatech games: Bad PSG sound is audible. (hap)
  • 09259: [Media Support] (sega/sega_beena.cpp) beena: The software list is instantiated twice. (Robbbert)
  • 09261: [DIP/Input] (technos/ddragon3.cpp) ctribe and clones: Only two action buttons are used for gameplay. (AJR)
  • 09262: [Media Support] (ussr/b2m.cpp) b2m: Software fails to boot from floppy disk. (AJR)
  • 09263: [Media Support] (skeleton/basf7100.cpp) basf7120: Software fails to boot from floppy disk. (AJR)
  • 09264: [Media Support] (skeleton/sbrain.cpp) sbrain, sagafox, sagafoxf80: The system firmware fails to start. (AJR)
  • 09266: [Media Support] (coleco/adam.cpp) adam: Writing to floppy disks fails. (AJR)

New working systems

  • Midway Y-Unit Test ROM (v1.40) [James Wallace, Asure]
  • Ultraman Club - Lucky Numbers [hammy]
  • Waku Waku Pajero [hammy, David Haywood]
  • Westminster Throwback Pocket Video Game Console 150+ 8-Bit Games [Sterophonick]

New working clones

  • All American Football (Tecmo, Japan) [hammy]
  • Asteroids 1981 (Tetris + Cherry Master with space graphics) [Robeerto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Battle Shark (US, older) [coolmod, The Dumping Union]
  • Blue Hawk (Japan, NTC license, set 2) [hammy]
  • Cherry Bonus III (Micronic v1.2, hack) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Bonus III (Reel Magic 7 bonus, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Bonus III (Reel Magic 7 bonus, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master I (ver.1.01, Spanish, CODERE, set 1) [Roberto Fresca, Grull Osgo]
  • Cherry Master I (ver.1.01, Spanish, CODERE, set 2) [Roberto Fresca, Grull Osgo]
  • Cherry Master I (ver.1.01, Spanish, CODERE, set 3) [Roberto Fresca, Grull Osgo]
  • Cherry Master I (ver.1.01, Spanish, Dyna) [Roberto Fresca, Grull Osgo]
  • Florida Skill Deluxe 2K (FBV2 ver.T) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Florida Skill Deluxe 99 (FBV2 ver.T) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Hacha Mecha Fighter (bootleg with Raiden sounds) [hammy, caius]
  • Joker Master 2000 Special Edition (V512/513) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lonestar Roundup (set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lonestar Roundup (set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Looping (US, set 3) [Siftware]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 2, Macedonia) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 3) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 5) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 6) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 7) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Miss Bingo (Crazy Bonus DB, dual game) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Miss Bingo (Poker Master HW, dual game) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Monster Maulers (ver UAA) [Tailsnic Retroworks]
  • New Lucky 8 Lines (set 19, W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • New Lucky 8 Lines (set 20, W-4, 58%) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Pack System (Game FB55 ver.2, encrypted) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Skill Master (ver.fst v3.0) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Skill Master (ver.fst v5.0) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Space King Part II (Space Invaders II bootleg) [Roger Parramon Junyent, Retromaniacs]
  • Super Reel Magic (ver.6.3.0, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Super Reel Magic (ver.6.3.0, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tetris + Cherry Master (unencrypted bootleg, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tetris + Cherry Master (unencrypted bootleg, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • TS-Labs EvoMAX3: TS-Configuration 2 [holub]

Systems promoted to working

  • Animal House (V1.0, set 1) [Roberto Fresca, Grull Osgo]
  • Animal Wonders (ver A900 66) [Roberto Fresca, Grull Osgo]
  • Bio-Hazard Battle (scrambled bootleg of Mega Drive version) [hammy, little0, iq_132]
  • Crazy Bonus 2002 (Ver. 1, dual game) [Roberto Fresca, Grull Osgo]
  • Cuty Line Limited (ver.1.30) [Roberto Fresca, Grull Osgo]
  • Hard Drivin's Airborne (prototype, rev 2.7) [Jamie McCadden, hap]
  • Joker Master 2000 Special Edition (V515) [Roberto Fresca, Grull Osgo]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 1) [Roberto Fresca, Grull Osgo]
  • Poker Master (ED-1993, dual game, set 1) [Roberto Fresca, Grull Osgo]
  • Si Se 7 [Roberto Fresca, little0]
  • Win Cherry (ver 0.16 - 19990219) [Roberto Fresca, Grull Osgo]

Clones promoted to working

  • Allien Attack (Game FBV2, ver.T) [Roberto Fresca, Grull Osgo]
  • Animal Wonders (ver A900, bootleg) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus III (ver.5.1) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus III (Ziogas V4.1 hack, set 1) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus III (Ziogas V4.1 hack, set 2) [Roberto Fresca, Grull Osgo]
  • Cherry Master (bootleg, Game FB55 Ver.2) [Roberto Fresca, Grull Osgo]
  • Cherry Master (ver.4, set 2) [Roberto Fresca, Grull Osgo]
  • F-16 Super 8 Lines [Roberto Fresca, Grull Osgo]
  • Golden Regular (version 388/2000) [Roberto Fresca, Grull Osgo]
  • Hamburger House [Roberto Fresca, Grull Osgo]
  • Hamburger House 9 [Roberto Fresca, Grull Osgo]
  • Joker Master 2000 Special Edition (V512) [Roberto Fresca, Grull Osgo]
  • Poker Master (ED-1993, dual game, set 2) [Roberto Fresca, Grull Osgo]
  • Super 97-2 (Witch Bonus) [Roberto Fresca, Grull Osgo]
  • Super Real Magic (V6.3) [Roberto Fresca, Grull Osgo]

New systems marked not working

  • Bahia [stonedDiscord]
  • Bare Knuckle III (Conny bootleg of Mega Drive version) [hammy, little0]
  • Big Jackpot [stonedDiscord]
  • Bullet Mark [Siftware]
  • Burning Rubber (Amcoe) [Ioannis Bampoulas]
  • Contra (Conny bootleg of Mega Drive version) [hammy, little0]
  • Criterium 75 [Orlando Gonzales, Recreativas.org]
  • Disc [stonedDiscord]
  • Disc Bonus [stonedDiscord]
  • Disc Jackpot [stonedDiscord]
  • Doppelstart [stonedDiscord]
  • Gunstar Heroes / Snake Rattle n' Roll / Joe & Mac (Conny bootleg of Mega Drive versions) [hammy, little0]
  • Hou Ye Leyuan (S103CN) [little0, Mr. Kong]
  • IBM ThinkPad 600X [ArcadeHacker]
  • IBM ThinkPad 760XD [ArcadeHacker]
  • IBM ThinkPad 770Z [ArcadeHacker]
  • Joker Poker (Merkur) [stonedDiscord]
  • Jumbo Jumbo Fun [stonedDiscord]
  • Love Generation (Power Link) [hammy]
  • Macao [stonedDiscord]
  • Philips PM 5644 color pattern generator (NTSC 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL 16:9 Colour Circle Rev 2) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL-G 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL-G 4:3 Indian Head) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL-M 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (SECAM 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Premium Double Eight (V5.3FA) [hammy]
  • Rasant [stonedDiscord]
  • Sanguo Lieche (880103 1.6 CHINA) [hammy, little0]
  • Sequential Circuits Prophet 5 (Model 1000) Rev 3.0 [DBWBP]
  • Sequential Circuits Six-Trak (Model 610) [DBWBP]
  • Side Pocket (Conny bootleg of Mega Drive version) [hammy, little0]
  • Sord Future 32α [O. Galibert, Plamen Mihaylov]

New clones marked not working

  • Jumbo Jumbo [stonedDiscord]
  • King Fruit (VZ 1.04) [Cristiano-MDQ]
  • Philips PM 5644 color pattern generator (PAL 16:9 Colour Circle Rev 1) [stonedDiscord, Matthew Millman]
  • Super Spacefortress Macross / Chou-Jikuu Yousai Macross (bootleg with Raiden sounds) [hammy]

New working software list items

  • apple2_flop_clcracked: Frag! Fragments in Context (4am crack) [4am, A-Noid]
  • apple2_flop_orig: Addition Magician, Adventure Creator, Alice in Wonderland (Spinnaker Software), Alpha Build, Bumble Games (version 1.3), Bumble Games (version 1.4), Bumble Plot (The Learning Company) (version 1.0), Bumble Plot (The Learning Company) (version 1.1), Bumble Plot (The Learning Company) (version 1.2), The Children's Writing & Publishing Center (version 1.0), Counting Parade, Crime Wave, Fat Jack, Gertrude's Puzzles (version 1.0), Gertrude's Puzzles (version 1.1), Gertrude's Puzzles (version 1.2), Gertrude's Secrets (version 1.0), Gertrude's Secrets (version 1.1), Gertrude's Secrets (version 1.2), Gertrude's Secrets (version 1.3), The Graphics Magician (version 1.0), The Graphics Magician (version 10.82), The Graphics Magician Junior, Juggles' Rainbow (version 1.0), Juggles' Rainbow (version 1.4), Logic Tools (prototype), Magic Spells (version 1.0) (Advanced Learning Technology), Magic Spells (version 1.1) (The Learning Company), Magic Spells (version 2.0d) (The Learning Company), Magic Spells (version 2.1x) (The Learning Company), Magic Spells (version 2.2) (The Learning Company) (800K 3.5"), The Math Busters, Math Rabbit (version 1.0), Math Rabbit (version 1.1), Moptown Hotel (version 1.2), Moptown Hotel (version 1.3), Moptown Parade (version 1.0), Number Stumper, Paper Graphics (version 1983 revision 1), Paper Graphics (version 1983 revision 2), Paper Graphics (version 1986), Pie-Man (revision 1), Pie-Man (revision 2), Reader Rabbit (version 1.0), Reader Rabbit (version 1.1), Reader Rabbit (version 1.3), Reader Rabbit (version 1.4), Reading II, Robot Odyssey I (version 1.0), Robot Odyssey I (version 2.0), Rocky's Boots (version 1.0 later), Shortcuts, Sum Ducks, Sword of Kadash, Think Quick! (version 1.1), Think Quick! (version 1.2), Trains, Transylvania (version 1982) (Penguin Software), Transylvania (version 1984) (Penguin Software), Writer Rabbit (version 1.0), Writer Rabbit (version 1.2) [4am, A-Noid]
  • bbc_rom: 6502 2nd Processor BASIC Selector, Beeb Support 1.00, Instant Mini Office II 2.01C, Keypad, The Master ROM 1.778, Sound Effects, Super Morse Tutor 1.03b, TNC-ASA [Nigel Barnes]
  • coleco: Adam's Musicbox Demo, Energy Quiz (limited release) [Dirk Best, TechZombie]
  • coleco_homebrew:
    Penguin Adventure [Dirk Best, Darmok654]
    L'Abbaye des Morts, Bagman, Battle of Hoth, Bomb Jack, Boot Hill, C-So! (with Cheat Menu), Chack'n Pop, Comic Bakery, Cosmo Challenge, Death Race, Digger, Dungeon and Trolls, Elevator Action, Flora and the Ghost Mirror (ROM File Edition), Frantic (demo), Gradius, Haunted Caves, HeliFire, Jump or Die, Kill Barney in Tokyo, Killer Instinct, Light Grid Racing, Lock'n Chase, Lode Runner, Mecha 8, Nibbli: Son of Nibbler, Ozma Wars, Pang, Pippols, Puzzli, Rip Cord, Search for the Stolen Crown Jewels 3 (demo v2008, alt), Spectar, Starcom, Sudoku (2008), Tank Mission, Tic Tac Toe, Vanguard [Dirk Best, TechZombie]
    Svellas [Inufuto]
  • megacd: Loadstar - The Legend of Tully Bodine (USA, prototype), Snatcher (USA, prototype 19941007), The Secret of Monkey Island (USA, re-release), Star Wars - Rebel Assault (USA, re-release), WireHead (Europe, prototype 19950912) [redump.org]
  • megadriv:
    Cave Story - Doukutsu Monogatari (v0.8.6, Chinese), Cave Story - Doukutsu Monogatari (v0.8.6, English), Cave Story - Doukutsu Monogatari (v0.8.6, Finnish), Cave Story - Doukutsu Monogatari (v0.8.6, French), Cave Story - Doukutsu Monogatari (v0.8.6, German), Cave Story - Doukutsu Monogatari (v0.8.6, Italian), Cave Story - Doukutsu Monogatari (v0.8.6, Japanese), Cave Story - Doukutsu Monogatari (v0.8.6, Korean), Cave Story - Doukutsu Monogatari (v0.8.6, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.6, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.6, Russian), Cave Story - Doukutsu Monogatari (v0.8.6, Spanish), Cave Story - Doukutsu Monogatari (v0.8.7, Chinese), Cave Story - Doukutsu Monogatari (v0.8.7, English), Cave Story - Doukutsu Monogatari (v0.8.7, Finnish), Cave Story - Doukutsu Monogatari (v0.8.7, French), Cave Story - Doukutsu Monogatari (v0.8.7, German), Cave Story - Doukutsu Monogatari (v0.8.7, Italian), Cave Story - Doukutsu Monogatari (v0.8.7, Japanese), Cave Story - Doukutsu Monogatari (v0.8.7, Korean), Cave Story - Doukutsu Monogatari (v0.8.7, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.7, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.7, Russian), Cave Story - Doukutsu Monogatari (v0.8.7, Spanish), Cave Story - Doukutsu Monogatari (v0.8.8, Chinese), Cave Story - Doukutsu Monogatari (v0.8.8, English), Cave Story - Doukutsu Monogatari (v0.8.8, Finnish), Cave Story - Doukutsu Monogatari (v0.8.8, French), Cave Story - Doukutsu Monogatari (v0.8.8, German), Cave Story - Doukutsu Monogatari (v0.8.8, Italian), Cave Story - Doukutsu Monogatari (v0.8.8, Japanese), Cave Story - Doukutsu Monogatari (v0.8.8, Korean), Cave Story - Doukutsu Monogatari (v0.8.8, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.8, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.8, Russian), Cave Story - Doukutsu Monogatari (v0.8.8, Spanish) [Andrew DeRosier]
    Insane Pain, Insane Pain (demo v1.0), Insane Pain (demo v3.0) [Blast Process Games]
    Brave Battle Saga - Legend of the Magic Warrior (Europe, USA), Sonic The Hedgehog 3 (USA) (movie promo) [No-Intro]
  • neogeo: Bad Dudes - Burger Edition (20250628), Double Dragon One (beta 2, 20250903), In The Hunt (demo 20250518) [OzzyOuzo]
  • psx: Actua Pool (Europe), Adiboo & Paziral's Secret (Europe), Adibou et l'Ombre Verte (France), Alone in the Dark 2 (Japan), Alone in the Dark: Jack is Back (Europe), L'Amerzone (France), Amerzone: Das Testament des Forschungsreisenden (Germany), Amerzone: El Legado del Explorador (Spain), Amerzone: Il Testamento dell'Esploratore (Italy), Amerzone: O Testamento do Explorador (Portugal), Amerzone: The Explorer's Legacy (Europe), Pool Shark (Europe), TechnoMage: De Terugkeer der Eeuwigheid (Netherlands), TechnoMage: Die Rüeckkehr der Ewigkeit (Germany), Technomage: El Retorno de la Eternidad (Spain), TechnoMage: En Quête de L'Eternité (France), TechnoMage: Return of Eternity (Europe), TechnoMage: Ritorno all'Eternitá (Italy) [redump.org]
  • sc3000_cart: BASIC Level III (Japan, version 1.1) [bsittler]
  • sg1000: Space Armor (Taiwan, v20, alt), Xun Bao Er Dai (Taiwan, alt) [SMS Power!]
  • sorcerer_cass: DUEL: A Dogfight in Space [exidyboy]
  • spectrum_cass: Asymmetry (Party Version), Attack (Party Version, English, Russian), Cindy Block (Party Version), Cubix (Party Version), DS. Bodyguard (Party Version), Escape from the Twilight Castle (Party Version), Frostland (Party Version, English), Frostland (Party Version, Russian), Galacic Nexus (Party Version), Generals (Party Version), Gunman Messiah (Party Version), Kubanoid (Party Version, English), Kubanoid (Party Version, Russian), Night Train Deluxe (Party Version, English, German, Russian), Run Away Nose (Party Version, English), Run Away Nose (Party Version, Russian), SibCity (Party Version, English, Russian), Travel Unlimited (Party Version) [YRGB]
  • zx81_cass:
    Mazy 2, Svellas [Inufuto]
    Adventure in Time, Dracula + Kong, Great Britain Limited (version 1), Stormforce + Starbuster [Planeta Sinclair, Mark Westmoreland, Steven Brown]
    Alien Attack (Bug-Byte) [Planeta Sinclair, Paul Farrow, Steven Brown]
    Calpac Patterns [Planeta Sinclair, Steve Cook, Steven Brown]
    Around Europe in Eighty Hours + Race Around Europe, Casino (type-in?), Fruit Collector (type-in, Sinclair Programs № 7 - May 1983), Inheritance (alt), Invincible (type-in, ZX Computing № 8 - August/September 1983), Monster Maths (type-in, Sinclair Programs № 5 - January 1983), Russian Roulette (type-in, Sinclair User № 14 - May 1983), Solitaire (type-in), Star Battle (type-in, Sinclair Programs № 4 - November 1982), Symmetry (type-in, Sinclair Programs № 7 - May 1983), Tank (type-in), Trap (type-in), Twos Up (type-in, Sinclair Programs № 3 - September/October 1982), VAT (type-in), Zapman (type-in, Sinclair Programs № 7 - May 1983), ZX Phone Home (type-in) [Planeta Sinclair, Steven Brown]
    Fruit Collector (type-in, Sinclair Programs № 7 - May 1983) (modified by Stuart Campbell) [Planeta Sinclair, Steven Brown, Stuart Campbell]
    Time Warden [Spectrum Computing]
    Moskão Fighter (English), Moskão Fighter (Portuguese) [Toddy Software]
    Asteróides (Microsoft), Gamão, O Gato e o Rato + Delphos, Guerra nas Estrelas, Guerra no Pacífico, Invasores 2K, Invasores do Espaço + Tubarão, Labirinto Tridimensional, Matemática I, Mil Milhas, Missão Andrômeda, Missão Andrômeda (hack), Parque dos Pesadelos, Patrulha Espacial, Pulo do Sapo, T-Kalc, TK Xadrez I, TK Xadrez II, TK-File, TKMan [ZX81 Never Die]

Software list items promoted to working

  • apple2_flop_orig: Classmate (version 2.1), Speed Reader II (version 06.12.85), Spell It!, Spell It! (version 07.03.85), Word Attack! (version 09.12.86) [AJR, A-Noid]
  • bbc_rom: PMS Genie 1.01, PMS Genie 1.02 [Nigel Barnes]
  • generic_flop_525: Gruppe, Gruppe (alt) [AJR]
  • pc8801_flop: The Return of Ishtar [AJR]
  • st_flop: Conquests of Camelot (Europe, v1.019), Gravity (Europe), RoboCop (Europe), Shadowgate (Europe), Trauma (Europe), War in Middle Earth (Europe) [O. Galibert, AJR, Angelo Salese]

New software list items marked not working

  • gamegear: Wonder Kid (USA, prototype) [SMS Power!]
  • megacd: Heavy Nova (Japan, prototype 19911102) [redump.org]
  • megadriv: Wonder MIDI (Japan) [andlabs]

Merged pull requests

  • 12867: ibm/thinkpad600.cpp: Dumped the ROMs from ThinkPad 600X, 760XD and 770Z models. [ArcadeHacker, ClawGrip]
  • 13317: formats/tzx_cas.cpp: Added support for block type 4B (MSX FSK data), and fixed issues handling block type 35. [holub]
  • 13372: sinclair/tsconf.cpp, sinclair/sprinter.cpp: Use Beta TR-DOS and ISA-to-ZXBUS adapter devices. [holub]
  • 13767: emu/debug: Extended memory commands to support memory regions and shares. [holub]
  • 13911: midway/midyunit.cpp: Added a system for running Y-Unit test ROMs. [James Wallace, Asure]
  • 13992: sinclair/specnext.cpp: Added support for VGA/HDMI and 50 Hz/60 Hz video mode selection. [holub]
  • 14003: handheld/st2302u_bbl_spi.cpp: Added an additional game and an additional internal CPU ROM. [Sterophonick, David Haywood]
  • 14008: sinclair/tsconf.cpp: Added a clone with the 100K FPGA variant, and implemented the Copper for it. [holub]
  • 14014: pinball/criter75.cpp: Dumped the ROMs from the Petaco Criterium 75 pinball. [Orlando Gonzales, Recreativas.org, ClawGrip]
  • 14017: adp/stellafr.cpp: Added six non-working games and hooked up more I/O. [stonedDiscord]
  • 14020: adp/stella8085.cpp: Added five non-working games and hooked up more I/O. [stonedDiscord]
  • 14034: sequential/sixtrak.cpp: Added a preliminary Sequential Circuits Six-Track driver. [m1macrophage, DBWBP]
  • 14036: sinclair/spectrum_ula.cpp: Moved contention emulation code to a separate helper device and added more variants. [holub]
  • 14041: megacd.xml: Added six items (five working). [redump.org, David Silva]
  • 14043: psx.xml: Added eighteen working items, and replaced two items with better dumps. [redump.org, ArcadeShadow]
  • 14045: vsystem/f1gp.cpp, vsystem/gstriker.cpp, vsystem/tail2nos.cpp: Added serial ports. [SailorSat]
  • 14048: adp/adp.cpp: Add default NVRAM content for Funny Land. [stonedDiscord]
  • 14049: ensoniq/esq1.cpp: Added internal interactive artwork for the Ensoniq ESQ-1. [Felipe Sanches]
  • 14054: spectrum_cass.xml: Added eighteen working items from the YRGB 2025 competition. [YRGB, holub]
  • 14060: philips/patgen.cpp: Added a skeleton driver for Philips PM 5644 pattern generators. [stonedDiscord, Matthew Millman]
  • 14061: zx81_cass.xml: Added 29 working items. [ArcadeShadow]
  • 14064: coleco_homebrew.xml: Added Svellas. [Inufuto, ArcadeShadow]
  • 14068: bus/technics/kn5000: Added the Technics KN5000 expansion bus and a skeleton HD-AE5000 board. [Felipe Sanches]
  • 14081: video/ef9345.cpp: Only change the busy flag in response to command execution (not rendering). [Fabio D'Urso]
  • 14083: namco/namcos23.cpp: Added analog controls for Race On! and Angler King. [sjy96525]
  • 14084: sc3000_cart.xml: Added BASIC Level III and cleaned up metadata. [David Silva, bsittler]
  • 14085: dec/jensen.cpp: Use the unabbreviated company name. [stonedDiscord]
  • 14086: gamegear.xml: Added a non-working prototype; sg1000.xml: Added additional versions of two games. [SMS Power!, David Silva]
  • 14089: taito/taitotz.cpp: Added note that Landing High Japan VER2.01OK is a single monitor version. [Necosada, FMecha]
  • 14090: bus/heathzenith/h8: Added three cards and refactored the code to use address space installers. [Mark Garlanger]
  • 14091: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 40 items (39 working). [4am, A-Noid]
  • 14092: philips/patgen.cpp: Corrected the size of the V38 PAL file for pm5644g924b. [stonedDiscord]
  • 14093: midw8080/mw8080bw.cpp: Added a bootleg called Space King Part II. [Roger Parramon Junyent, Retromaniacs, ClawGrip]
  • 14094: imagedev/floppy.cpp: Allow images loaded from software lists to be write protected. [AJR]
  • 14096: tvgames/generalplus_gpl16250_nand.cpp: Moved some hacks from the SoC device to the system driver. [David Haywood]
  • 14097: roland/pg1000.cpp: Added a skeleton device to hold ROMs for the PG-1000 control surface. [Felipe Sanches]
  • 14100: seq/prophet5.cpp: Added a preliminary driver for the Sequential Circuits Prophet 5. [m1macrophage DBWBP]
  • 14101: Split multiple languages/developers into separate info elements in all software lists. [holub]
  • 14103: konami/djmain.cpp: Use generic graphics decoding layouts, and cleaned up code. [cam900]
  • 14105: emu/diserial.cpp: Don’t reset reception when setting unchanged frame format values. [Mark Garlanger]
  • 14106: machine/ins8250.cpp: Only reconfigure framing on line control register writes that change settings. [Mark Garlanger]
  • 14116: machine/vrender0.cpp: Avoid depending on host system configuration details, and improved clock frequencies. [cam900]
  • 14118: misc/marywu.cpp: Added a note about inputs that can trigger errors. [flama12333]
  • 14119: Updated the LinnDrum and TR-707 layouts for new hit testing semantics. [m1macrophage]
  • 14120: misc/marywu.cpp: Corrected a note about inputs that cause errors if active on reset. [flama12333]
  • 14123: sony/news_68k.cpp: Added a note about the type of microcontroller in the included mouse. [ClawGrip]
  • 14125: emu/dinetwork.cpp: Added a helper function for logging data, and updated implementations to use it. [Patrick Mackinlay]
  • 14128: ensonq/esq1.cpp: Updated copyright and to-do comments. [Felipe Sanches]
  • 14129: konami/twin16_v.cpp: Encapsulated the Konami Twin 16 video subsystem as a device and cleaned up code. [cam900]
  • 14133: roland/roland_tr707.cpp: Improved emulation accuracy and cleaned up code. [m1macrophage]
  • 14134: formats/zx81_p.cpp: Fixed crashes when attempting to load some invalid tape image files (MT08950, MT08951). [holub]
  • 14135: skeleton/elcirculo.cpp: Added an internal layout showing the LEDs. [stonedDiscord]
  • 14137: formats/zx81_p.cpp: Improved detection of invalid tape image files (MT08951). [holub]
  • 14140: neogeo.xml: Added three working items. [OzzyOuzo, ArcadeShadow]
  • 14143: apple2_flop_orig.xml: Addeed 22 working items, and replaced one item with a better dump. [4am, A-Noid]
  • 14148: imgtool/modules/fat.cpp: Fixed interpretation of the total sectors header fields (fixes GitHub #14147). [Michael Karcher]
  • 14150: machine/upd765.cpp: Corrected the recalibrate step count for the Intel N82077 floppy drive controller. [Brice Onken]
  • 14151: sony/news_38xx.cpp: Got the NWS-3860 workstation working (usable but lacking video emulation). [Brice Onken]
  • 14152: docs: Fixed assorted typos and spelling errors. [Roman Donchenko]
  • 14153: konami/mystwarr.cpp: Added Monster Maulers version UAA. [Tailsnic Retroworks, ClawGrip]
  • 14155: zx81_cass.xml: Added nineteen working items. [ArcadeShadow]
  • 14156: formats/flopimg.cpp: Added a default implementation for supports_save to simplify read-only formats. [Roman Donchenko]
  • 14157: misc/sshanghai.cpp: Fixed inconsistent spacing in the source code. [Ioannis Bampoulas]
  • 14158: konami/tmnt2.cpp: Split the driver state class for different hardware configurations and cleaned up code. [cam900]
  • 14160: video/k053936.cpp: Reduced code duplication and added notes about emulation deficiencies. [cam900, furrtek]
  • 14161: konami/k007121.cpp: Use a callback to get sprite color bank/code bank, and moved global offsets to configuration. [cam900]
  • 14162: konami/k001006.cpp: Fixed save state support, and initialize bilinear filtering flag. [cam900]
  • 14163: megadriv.xml: Added 42 items (41 working). [ArcadeShadow]
  • 14164: paia/midi2cv8.cpp: Added DAC and octave trimmer emulation and improved the internal artwork. [m1macrophage]
  • 14165: sinclair/sprinter.cpp: Fixed DCP mapping. [TolikTrek, holub]
  • 14166: Updated layout element order for various Casio and Yamaha keyboards for new hit testing semantics. [Devin Acker]
  • 14167: apple/apple2gs.cpp: Fixed memory corruption with large RAM sizes for ROM01 systems. [arekkusu42]
  • 14169: sound/k053260.cpp: Added a to-do note about the reverse-engineered pan look-up table. [cam900, furrtek]
  • 14175: atari/harddriv.cpp: Corrected an apparent copy/paste error in Race Drivin’ Panorama audio ROM definitions. [Jamie McCadden]
  • 14176: konami/mystwarr.cpp: Corrected the default non-volatile RAM content for Monster Maulers version UAA. [sjy96525]
  • 14177: apple/apple2gs.cpp: Fixed the polarity of the vertical blanking bit read at $C019. [arekkusu42]
  • 14179: roland/roland_d50.cpp: Added button inputs for the D-50 and D-550 (not hooked up to anything). [Felipe Sanches]
  • 14181: cpu/tlcs900: Show special function register symbols in disassembled code for the TMP94C241. [Felipe Sanches]
  • 14182: ega/segas32_v.cpp: Fixed a bug drawing the text layer when flipped. [mahoneyt944]
  • 14183: sinclair/screen_ula.cpp: Initialize port #FF; sinclair/specnext.cpp: Clear ULA port #FF on reset. [holub]
  • 14188: sinclair/specnext.cpp: Fixed the Copper offset direction. [holub]
  • 14189: sinclair/sprinter.cpp: Allow access to internal Z80 I/O through BUS. [holub]
  • 14192: machine/z80dma.cpp: Release BUSRQ on reset (fixes emulated systems hanging on reset). [holub]
NOWSZY [arcade] Mame x64 0.280 31/08/2025

MAME 0.280 31 Aug 2025

t’s been a month, so it must be time for MAME 0.280 to be released! One interesting addition this month is the very rare 1986 arcade game 119 from Coreland and Sega (the game is named after the ambulance/fire emergency telephone number used in Japan). If you’ve been following along with the work on Namco System 23 emulation, you can now see several more video hardware features emulated. Sound issues in Konami’s Golfing Greats have finally been fixed properly.

You’ll also find improved Acorn BBC Micro emulation, a few more working TV games and handheld multi-game systems, and quite a few more playable video gambling systems. Improvements to Mega Drive emulation fix issues with some of the more sensitive games on the system. A number of graphical glitches plaguing arcade games have been solved, too.

You can read about everything we’ve been working on over the past few weeks in the whatsnew.txt file. As always, source code and 64-bit Windows binary packages are available from the download page.

MAME Testers bugs fixed

  • 01067: [Documentation] (taito/taito_l.cpp) kurikinta: Issues present mean this game is almost definitely a prototype. (sjy96525)
  • 01858: [Graphics] (konami/gijoe.cpp) gijoe: Incorrect backgrounds are drawn and zoomed tiles show glitches. (hap)
  • 04830: [Documentation] (bfm/bfm_sc4.cpp) sc4cvani and clones, sc4cvclb and clones: Descriptions should use full title. (sjy96525)
  • 05975: [Graphics] (konami/vendetta.cpp) vendetta: Incorrect sprite graphics are displayed. (hap)
  • 06228: [Graphics] (sega/mdconsole.cpp) megadriv [comix], genesis [comixu]: The title background wraps incorrectly. (Angelo Salese)
  • 07645: [Sound] (sega/mdconsole.cpp) megadrij [teddyboy]: Background music does not play. (Angelo Salese)
  • 07694: [Documentation] (namco/warpwarp.cpp) sos: The game title is just “SOS”. (sjy96525)
  • 07995: [Documentation] (nmk/nmk16.cpp) sbsgomo: This version should be marked as a Japanese release. (sjy96525)
  • 08182: [Media Support] (sharp/mz2000.cpp) mz2000, x1, pc8801: Some disks are compatible with multiple computers. (Angelo Salese)
  • 08323: [Documentation] (galaxian/galaxian.cpp) sfx: The listed licensee is not the correct subsidiary. (sjy96525)
  • 08429: [Documentation] (pinball/allied.cpp) heartspd: The title is incorrect in the description. (AntoPISA)
  • 08430: [Documentation] (pinball/allied.cpp) suprpick: The full title is not included in the description. (AntoPISA)
  • 08758: [Documentation] (midway/midwunit.cpp) openice and clones: The title was not read correctly for the description. (sjy96525)
  • 08799: [Color/Palette] (midway/midxunit.cpp) revx, revxp5: The “static” effect in cutscenes has incorrect colors. (AJR)
  • 09228: [Misc.] (misc/vamphalf.cpp) poosho: Collisions are not detected with the 32-bit x86 recompiler back-end. (Vas Crabb)
  • 09230: [Graphics] (konami/vendetta.cpp) vendetta: Boss enemy life bars show graphical glitches. (hap)
  • 09232: [Crash/Freeze] (taito/superqix.cpp) hotsmash: The emulator crashes during attract mode. (hap)
  • 09236: [Known Issues/To-Do's] (sinclair/pentagon.cpp) Reading sector addresses to determine interleaving fails. (AJR)
  • 09245: [DIP/Input] (atari/triplhnt.cpp) triplhnt: The X and Y gun axes are exchanged. (hap)

New working systems

  • 119 (bootleg?) [hammy, David Haywood, hap]
  • ADI VT52 [BikeForever, Dirk Best]
  • Conny / Takara PDC - Pocket Dream Console (Japan) [David Haywood, TeamEurope]
  • Fizz Creations Supreme 200 (handheld) [TeamEurope, David Haywood]
  • Game On 100-in-1 [TeamEurope, David Haywood]
  • Gold Strike (Japan, v1.1.1 - location test) [hammy]
  • ICP EX-Turbo-GT poker [Roberto Fresca]
  • ICP F40 poker (137 Fever, 10 bet) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137 Fever, 50 bet) [Roberto Fresca, Grull Osgo, hammy]
  • N-Vision Spider-Man 2 Web Action [TeamEurope, David Haywood]
  • Shuihu Feng Yun Zhuan [hammy, little0, Mr. Kong]
  • Songjiangyanyi Final [hammy, little0]
  • SZDiiER Power - Charging and playing games (D12) (416-in-1) [TeamEurope, David Haywood]
  • Unknown Turbo Poker (set 1) [Roberto Fresca, Grull Osgo, Hammy]
  • Zebra AS / Tiger Retail Spillekonsol Game console - 108-in-1 [TeamEurope, David Haywood]

New working clones

  • Apple Computer Macintosh Plus (Japan) [Pierre Dandumont]
  • beatmania 3rd MIX (ver JA-B) [Guru]
  • Classic Edition (Version 1.4R) [Ioannis Bampoulas]
  • Fidelity International Elite Avant Garde 2265 (model 6114-2/3/4, set 3) [Berger]
  • Fruit Bonus 2nd Edition (Version 1.6R) [Ioannis Bampoulas]
  • Fruit Bonus 2nd Generation (Version 1.8Q) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 2.3B) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 2.6 Special) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.1 Special) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.3 Special) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.4 Special, set 1) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.4 Special, set 2) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version T 2.3C) [Ioannis Bampoulas]
  • Gakken FX-Micom R-165 (older) [Jason Jacques]
  • Hope Computers Dolphin Microcomputer [anonymous]
  • ICP F40 poker (100yen) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F40 poker (137fv_10yen_f40) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F40 poker (jap_9a) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_50_100) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9.bin) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_0jap) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_10bet) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_50) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_60) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_70) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_90) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_jap) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_redsquare) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_number7) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (9_jap) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (9_reddot) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (abg) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (af_80_newer) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (af_80_older) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (blue-green-red dots) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (jap_9) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (jap_9_jap) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (redx_9_40_45_50_60) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (redx_9_7) [Roberto Fresca, Grul Osgo, hammy]
  • Mini Golf (cocktail, 10/18/85) [Andy Baldman, Christopher Bogart]
  • Money Machine (Version 1.3R) [Ioannis Bampoulas]
  • Ms. Pac-Man (bootleg, set 5) [Siftware]
  • New Lucky 8 Lines (set 16, W-4) [Roberto Fresca, Grull Osgo, hammy]
  • New Lucky 8 Lines (set 17, W-4, turbo, protected) [Roberto Fresca, Grull Osgo, hammy]
  • New Lucky 8 Lines (set 18, W-4, bingo/fever, protected) [Roberto Fresca, Grull Osgo, hammy]
  • Ozma Wars (set 3) [John Robertson]
  • Quiz (Revision 2.11, alt questions) [hammy]
  • Rally X (Tecnidiver bootleg) [Jordi Tuells]
  • Stone Age (Astro, Ver. AA.05.H, 2007/03/15) [Ioannis Bampoulas]
  • Techtron EX-Turbo-GT poker (set 1) [Roberto Fresca, Grull Osgo, hammy]
  • Techtron EX-Turbo-GT poker (set 2) [Roberto Fresca, Grull Osgo, hammy]
  • Tetris + New Lucky 8 Lines (W-4 + W4BET-VID sub board with MCU) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tutankham (bootleg) [Jordi Tuells]
  • Unknown Golden Poker (Japan Ver. 2.2) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 70%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 80%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 85%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 90%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 95%, set 1) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 95%, set 2) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Turbo Poker (set 2) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Turbo Poker (set 3) [Roberto Fresca, Grull Osgo, hammy]
  • Wing W90 poker (Wing 8510-A W90-3 PCB) [Roberto Fresca, Grull Osgo, little0]

Systems promoted to working

  • Beast Busters: Second Nightmare [David Haywood]
  • Buriki One: World Grapple Tournament '99 in Tokyo (rev.B) [David Haywood]
  • Fatal Fury: Wild Ambition / Garou Densetsu: Wild Ambition (rev.A) [David Haywood]
  • Hyper NeoGeo 64 BIOS [David Haywood]
  • Kaimen Hu (PAN Electronics) [Roberto Fresca, Grull Osgo]
  • Roads Edge / Round Trip RV (rev.B) [David Haywood]
  • Samurai Shodown 64 / Samurai Spirits / Paewang Jeonseol 64 [David Haywood]
  • Samurai Shodown 64: Warriors Rage / Samurai Spirits 2: Asura Zanmaden [David Haywood]
  • Taishan Wuxian Jiaqiang Ban (V101CN) [Vas Crabb]
  • Tiansheng Haoshou (V201CN) [Vas Crabb]
  • Xtreme Rally / Off Beat Racer! [David Haywood]

Clones promoted to working

  • New Lucky 8 Lines (A900 2nd gen, Cross and Bell Bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]

New systems marked not working

  • Amusement Inc. unknown Amusement Inc. vending machine [Siftware]
  • Bandai Chiikawa Learning PC (Japan) [TeamEurope, David Haywood]
  • Bandai Manabi no Sai-Kyo-Oh ni Nare! Sai-Kyo-Oh Zukan PC (Japan) [TeamEurope, David Haywood]
  • Bandai Smatomo (Japan) [TeamEurope, David Haywood]
  • Bandai Tamagotchi Meets (Japan) [TeamEurope, David Haywood]
  • BaoBaoLong Handheld Game Console 339-in-1 [TeamEurope, David Haywood]
  • Benesse Corporation Gakushuu Ouen AI Miracle Robo [TeamEurope, David Haywood]
  • Best of Nudge (Ver. 1.01) [Ioannis Bampoulas]
  • Bio-Hazard Battle (scrambled bootleg of Mega Drive version) [little0, iq_132]
  • Blaupunkt CDS 32-ID [OldComputers ES]
  • Crazy Circus (Ver. US.01.7) [Ioannis Bampoulas]
  • Dajia Dou Dizhu [little0]
  • Dash! (A37, ver 1998/10/22) [Roberto Fresca, Grull Osgo, hammy]
  • Digital Pocket Hand Held System 268-in-1 - Model 8633 [TeamEurope, David Haywood]
  • Dynamic Chance (Type-3.0 Part 1-2) [Roberto Fresca, Grull Osgo, hammy]
  • Fruit Poker (V.Swe 1.74) [FakeShemp]
  • Funny Fruit (Ver. 1.05, newer hardware) [Ioannis Bampoulas]
  • Gaelco DS5002FP Programmer [Javier Valero, Josep Quingles, Recreativas.org]
  • Gold Touch (Ver. 2.45) [Ioannis Bampoulas]
  • Gone Fishing (V602US) [Ioannis Bampoulas]
  • Hong Mayi (Xin Yun) [little0]
  • Krazy Keno (V105US) [Ioannis Bampoulas]
  • Lexibook Power Console - Paw Patrol [TeamEurope, David Haywood]
  • Lithon Kunio-kun TV (5-in-1) [TeamEurope]
  • Lucky Full House (ver 1.16, data ver 1.05) [Roberto Fresca, Grull Osgo, hammy]
  • Medal Quiz Panicuru Roulette [hammy, little0]
  • N-Vision / Toy Quest Power Rangers Dino Thunder: Thunder Action [TeamEurope, David Haywood]
  • Neo Print SP! Super Collection Version (Japan) [buffi]
  • Orb Gaming Retro Racer (30-in-1) [TeamEurope, David Haywood]
  • Pretty Present [buffi]
  • Retro Computers Ltd ZX Spectrum Vega+ [Andrew Bickers]
  • S10 Handheld Game Console (520-in-1, fake entries) [TeamEurope, David Haywood]
  • San-X / Tomy Sumikko Gurashi - Sumikko Atsume (Japan) [TeamEurope, David Haywood]
  • San-X / Tomy Sumikko Gurashi - Sumikko Catch (Japan) [TeamEurope, David Haywood]
  • Shen Zhen Shi Fei Xun Hu Dong Technology AR Dance Mat (Model DM02, YRPRSODF) [TeamEurope, David Haywood]
  • Shen Zhen Shi Fei Xun Hu Dong Technology Interactive Game Console (Model B608, YRPRSODF) [TeamEurope, David Haywood]
  • Silver Bar (Ver. 1.07) [Ioannis Bampoulas]
  • Sony NWS-1250 [Raúl Cortés]
  • Southern Gold (Ver. 1.16) [Ioannis Bampoulas]
  • Star Ball (v1.0.0S) [hammy]
  • Takara Tomy Gachitto Get da ze! Monster Ball Go! (210406, Japan) [TeamEurope, David Haywwod]
  • Takara Tomy Punirunes Punitomo Tsuushin (hot pink, Japan) [TeamEurope, David Haywood]
  • Tankers [Siftware]
  • Tomy Chiikawa Camera De Ya-! (Japan) [TeamEurope, David Haywwod]
  • Tomy Disney & Disney/Pixar Characters Dekita! ga Ippai Dream Toy Pad (Japan) [TeamEurope, David Haywood]
  • Tomy Kiratto Pri-Chan Design Palette (Japan) [TeamEurope, David Haywood]
  • Tomy Oshiri Tantei - Puputto Kaiketsu Game (Japan) [TeamEurope, David Haywood]
  • Tomy Pokegacha (20150902, Japan) [TeamEurope, David Haywood]
  • Tomy Pokegacha V2 Red (20151230, Japan) [TeamEurope, David Haywood]

New clones marked not working

  • Allien Attack [Ioannis Bampoulas]
  • Clutch Hitter (bootleg) [caius, hammy]
  • Dash! (A37, ver 1996/11/18) [Roberto Fresca, Grull Osgo, hammy]
  • Donkey Kong Jr. (Nuova Videotron bootleg) [hammy]
  • Dynamic Chance (Type-3.0 Part 1-2, alt) [Roberto Fresca, Grull Osgo, hammy]
  • Dynamic Plus One (SP Type ver 1.10) [Roberto Fresca, Grull Osgo, hammy]
  • Gold Touch (Ver. 2.39) [Ioannis Bampoulas]
  • Haunted House (IGS, V107US) [Ioannis Bampoulas]
  • Kingdom Grandprix (bootleg) [Darksoft, Ricardo G, hammy]
  • Lucky Full House (ver 1.15, data ver 1.04) [Roberto Fresca, Grull Osgo, hammy]
  • Monkey Land (Ver. AA.20.A) [Ioannis Bampoulas]
  • Multi Game III (V.Int 3.63) [FakeShemp]
  • Red5 Retro Arcade Game Controller (150-in-1) (set 2) [TeamEurope, David Haywood]
  • Rolling Stones (V21) [Billc479, Scott Charles]
  • Sea Invasion [John Robertson]
  • Sega / International Business Machines Teradrive (Japan, Model 3) [McRetro.net]
  • Sexy Gal Tropical (Japan 850715 SXG T-01) [hammy]
  • Softel Electronics SE3010 Teletext Editing Terminal [anonymous]
  • Southern Gold (Ver. 1.14) [Ioannis Bampoulas]
  • T.S.Harrison Harrison Trainer 280 CNC/Manual [anonymous]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_DICE_V1, mint, Japan) [TeamEurope, David Haywood]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_DICE_V1, pink, Japan) [TeamEurope, David Haywood]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_DICE_V1, purple, Japan) [TeamEurope, David Haywood]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_V2, pink, Japan) [TeamEurope, David Haywood]
  • Tiansheng Haoshou (V101CN) [little0]
  • Tomy Pokegacha V2 Yellow (20151230, Japan) [TeamEurope, David Haywood]

New working software list items

  • bbc_vsm: CM62064 (Kenneth Kendall), VM61002 (Industrial) [anonymous]
  • gbcolor: Super Mario Bros. Mini (v1.0.0), Super Mario Bros. Mini (v1.0.1), Super Mario Bros. Mini (v1.0.2), Super Mario Bros. Mini (v1.0.3), Super Mario Bros. Mini (v2.0.0), Super Mario Bros. Mini (v2.0.1), Super Mario Bros. Mini (v2.0.2), Super Mario Bros. Mini (v2.0.3), Super Mario Bros. Mini (v2.0.4), Super Mario Bros. Mini (v2.0.5), Super Mario Bros. Mini (v2.0.6), Super Mario Bros. Mini (v2.0.7), Super Mario Bros. Mini (v2.0.8) [Mico27]
  • megadriv:
    SGDK Bad Apple PV demo (v1.62) [Angelo Salese]
    Cave Story - Doukutsu Monogatari (v0.8.5, Chinese), Cave Story - Doukutsu Monogatari (v0.8.5, English), Cave Story - Doukutsu Monogatari (v0.8.5, Finnish), Cave Story - Doukutsu Monogatari (v0.8.5, French), Cave Story - Doukutsu Monogatari (v0.8.5, German), Cave Story - Doukutsu Monogatari (v0.8.5, Italian), Cave Story - Doukutsu Monogatari (v0.8.5, Japanese), Cave Story - Doukutsu Monogatari (v0.8.5, Korean), Cave Story - Doukutsu Monogatari (v0.8.5, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.5, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.5, Russian), Cave Story - Doukutsu Monogatari (v0.8.5, Spanish) [Adrew DeRosier]
    Devwill Too - Prologue, Devwill Too MD, Devwill Too MD (demo v1), Devwill Too MD (demo v2), Devwill Too MD (English, digital release), Devwill Too MD (Portuguese), Devwill Too MD (Portuguese, digital release) [No-Intro]
    Sovietborgs (demo) [Retro Sumus]
    Kirito - The Game (demo 1.1) [tulfared prod]
  • psion_ssd: En Route: United Kingdom, Eire, Finance Pack 3, Telenote Link [Nigel Barnes]
  • teradrive_flop: IBM DOS (J4.06/V), IBM DOS (J4.07/V), Teradrive Driver Disk (J4.0) [McRetro.net]

Software list items promoted to working

  • amigaocs_flop: Batman (Europe, Single Disk), Pang (Europe) [Dirk Best]
  • megadriv: Fatal Rewind (Europe, USA, rev. A), The Killing Game Show (Europe), The Killing Game Show (Japan), Sesame Street Counting Cafe (USA) [Angelo Salese]

New software list items marked not working

  • gaelco_ds5002fp_rom: Alligator Hunt, Glass, Goldart, Maniac Square, Target Hits, TH Strikes Back, Touch and Go, World Rally 2, World Rally 2 (older) [Javier Valero, Josep Quingles, Recreativas.org]
  • leapfrog_leappad_cart: Hirogaru Sekai-e Go! Go! Go! (Japan), Kagayaku Kimi no Mirai-e Let's Go English! (Japan), Minna de tanoshiku! CoCoPad (Otameshi soft) (Japan, older) [TeamEurope, David Haywood]
  • smartcycle_cart: Barbie - Fairytopia (UK), Dora the Explorer - Friendship Adventure (UK), Spongebob Squarepants - Ocean Adventure (UK) [TeamEurope, David Haywood]
  • teradrive_flop: IBM DOS (J5.00/V, rev 1.2) [McRetro.net]

Translations added or modified

  • Japanese [Fujix]
  • Polish [Onmp314]

Merged pull requests

  • 12735: Improved the internal layout for the Yamaha MU50. [Felipe Sanches]
  • 14560: bus/heathzenith/h8: Reimplemented the H8 emulation as a set of card devices. [Mark Garlanger]
  • 13618: toaplan/raizing_batrider.cpp: Added a note about an undumped Hong Kong version of Battle Bakraid. [Sergio Galiano]
  • 13883: skeleton/blaucds32.cpp: Dumped the ROMs from a Blaupunkt CDS 32-ID terminal. [OldComputers ES, ClawGrip]
  • 13901: Added two arcade games running on Mega Drive-derived hardware. [hammy, little0, Mr. Kong, David Haywood]
  • 13937: sega/segaufoh8.cpp: Added an additional version of UFO Catcher 7 and added some DIP switch descriptions. [pizzzza19]
  • 13940: Added a Polish user interface translation. [Onmp314]
  • 13944: sinclair/glukrs.cpp: Emit a validation warning for non-standard clock frequencies. [holub]
  • 13952: bus/interpro/sr/gt.cpp: Re-dumped the PROM for the msmt070 graphics board. [ArcadeHacker, ClawGrip]
  • 13956: gaelco/ds5002fp_programmer.cpp: Added a skeleton protection device programmer and software list. [David Haywood]
  • 13984: sony/news_68k.cpp: Dumped the ROMs from the Sony NWS-1250 portable workstation (not working). [Raúl Cortés, ClawGrip]
  • 13990: nmk/nmk16.cpp, pinball/allied.cpp: Corrected some descriptions (MT07995, MT08429, MT08430). [sjy96525]
  • 13994: namco/namcos23.cpp, sega/model3.cpp, sega/naomi.cpp: Improved descriptions and parent/clone relationships. [sjy96525]
  • 13995: misc/gluck2.cpp: Corrected a grammatical error in a comment. [cam900]
  • 13997: philips/mcd212.cpp: Implemented interlaced graphics output. [Vincent-Halver]
  • 13999: Added eight TV games and handheld games (four working). [TeamEurope, David Haywood]
  • 14000: sinclair/spectrum.cpp: Improved speaker configuration for ZX Spectrum-derived systems. [holub]
  • 14001: Added fourteen TV games and handheld games (one working). [TeamEurope, David Haywood]
  • 14004: smartcycle_cart.xml: Dumped three Fisher Price Smart Cycle cartridges (not working). [TeamEurope, David Haywood]
  • 14005: sony/pve500.cpp: Use conventional title case for the manufacturer name. [checktext00]
  • 14009: gaelco/lotoplay.cpp: Added a comment to make ROM definition grouping clearer. [ClawGrip]
  • 14010: konami/tutankhm.cpp: Added a bootleg of Tutankham. [Jordi Tuells, ClawGrip]
  • 14011: namco/rallyx.cpp: Added a Portuguese bootleg of Rally X from Tecnidiver. [Jordi Tuells, ClawGrip]
  • 14013: sinclair/tsconfdma.cpp: Refactored the code to separate address generation, read and write logic. [holub]
  • 14015: integraph/interpro.cpp: Dumped the PROMs and PLDs from an InterPro 2700 workstation. [ArcadeHacker, ClawGrip]
  • 14019: tools/chdman.cpp: Request write permission when opening a file to update the digests. [landfillbaby]
  • 14021: sound/k053260.cpp: Added the TIM2 counter output (used as an interrupt by Golfing Greats). [jotego]
  • 14023: capcom/mitchell.cpp: Added ROM locations for Quiz Tonosama no Yabou and Quiz Sangokushi. [Jim Westfall]
  • 14024: namco/namcos23.cpp: Implemented dynamic texture scrolling (see Downhill Bikers water and weather effects). [Ryan Holtz]
  • 14026: Improved the Japanese user interface translation. [Fujix]
  • 14027: namco/namcos23.cpp: Improved direct-polygon Z-sort handling (fixes Final Furlong 2 and Crisis Zone issues). [Ryan Holtz]
  • 14031: snk/hng64.cpp: Marked eight games as working with imperfect graphics and sound (no emulation changes). [David Haywood]
  • 14033: misc/amaticmg.cpp: Added a Swedish version of Fruit Poker (not working). [FakeShemp]
  • 14035: namco/namcos23.cpp: Added default non-volatile RAM contents for Downhill Bikers. [Ryan Holtz]
  • 14037: misc/sfbonus.cpp: Corrected a comment about the alphabetic codes in game versions. [Ioannis Bampoulas]
  • 14038: sega/megadriv.cpp, video/315_5313.cpp: Refactored interrupt generation and dispatching for better timings. [Angelo Salese]
  • 14042: Added fourteen TV games and handheld games, and three associated cartridges (not working). [TeamEurope, David Haywood]
  • 14044: misc/sfbonus.cpp: Documented more alphabetic codes used in game versions. [Ioannis Bampoulas]
  • 14047: juicebox.xml: Added two more releases to the comment listing known media. [simzy]
  • 14050: ensoniq/esq1.cpp: Added three older ESQ-1 ROM versions as BIOS options. [Felipe Sanches]
  • 14051: gbcolor.xml: Added all thirteen known versions of Super Mario Bros. Mini. [Mico27, Mike Swanson]
  • 14052: ta/alphatpx.cpp: Restrict drawing to the clipping rectangle (greatly improves performance). [donohoe00]
  • 14053: apple/apple2e.cpp, apple2/apple2gs.cpp, apple/apple2video.cpp: Fixed regressions affecting beam-racing demos. [arekkusu42]
  • 14055: matsushita/kn5000.cpp: Hooked up the computer interface selection switch. [Felipe Sanches]
  • 14056: misc/amaticmg.cpp: Added a version of Multi Game III for global markets (not working). [FakeShemp]
  • 14057: gaelco/goldart.cpp: Confirmed the protection MCU dump is good. [Javier Valero, Josep Quingles, Recreativas.org, ClawGrip]
  • 14058: tvgames/spg2xx.cpp: Added the Japanese version of the Pocket Dream Console handheld system. [David Haywood, TeamEurope]
  • 14059: ddr/kc_m.cpp: Improved the KC 85 colour palette and aligned the comments with the KC 85/3 manual. [ValleyBell]
  • 14062: pc/at.cpp: Removed obsolete code protecting against a predefined i386 macro. [Angelo Salese]
  • 14063: megadriv.xml: Added 21 working items. [ArcadeShadow]
  • 14065: ti/ti89.cpp: Marked systems as lacking sound hardware rather than lacking sound emulation. [stonedDiscord]
  • 14066: videoton/tvc.cpp: Marked systems as having imperfect (as opposed to completely unemulated) sound. [stonedDiscord]
  • 14070: galaxian/119.cpp: Emulated the rare game 119. [hammy, David Haywood]
  • 14071: namco/namcos23.cpp: Clear all machine state data members on reset. [Ryan Holtz]
  • 14078: bus/megadriv/ctrl: Moved the Mega Drive I/O block from the Sega project to a common location. [Angelo Salese]
  • 14079: generalplus_gpl16250_spi_direct.cpp.cpp: Moved a hack from the SoC device to driver initialisation. [David Haywood]
  • 14082: Improved metadata for various games (MT01067, MT04830, MT07694, MT08323, MT08758). [sjy96525]
NOWSZY [arcade] Mame x64 0.279 31/07/2025

MAME 0.279 31 Jul 2025

MAME 0.279 is here at last! Building on the work in recent releases, this month you’ll get to see proper lighting and fixes for logic bugs in Sega Model 2 games. Philips CD-i emulation keeps improving as well, including better cursor behaviour and XA audio fixes this month. While we’re talking about things you can see, MAME now emulates the “snow” effect on early ZX Spectrum models caused by memory refresh cycles interfering with video RAM accesses. Graphical issues in various Konami and Irem games have been fixed, and there are noticeable improvements to graphics in some Namco System 23 games.

There’s been more work this month on support for NES-inspired chips from V.R. Technology, bringing some of these low-cost games closer to working. There are lots of improvements for emulated Macs, particularly the PowerBook Duo sub-notebooks, and fixes for a few issues with the Apple IIgs as well. The Casio FZ-1 and related sampling synthesisers now have preliminary sound output. The Sharp MZ-5500 computers are also starting to show some life, although emulation is far from complete.

MAME Testers bugs fixed

  • 00505: [Graphics] (konami/mainevt.cpp) devstors: Sprites are distorted at some sizes. (hap)
  • 00816: [Graphics] (irem/m72.cpp) bchopper, mrheli: The status bar is shown twice in the second stage. (hap)
  • 02014: [Graphics] (konami/aliens.cpp) All games in aliens.cpp: Some sprites are not displayed correctly. (hap)
  • 03644: [Graphics] (konami/tmnt2.cpp) tmnt2, ssriders, suratk: Highlight and shadow effects are incorrect. (hap)
  • 05342: [Crash/Freeze] (irem/m92.cpp) majtitl2, skingame, majtitl2j, skingame2: The game hangs if the screen is flipped. (hap)
  • 06021: [Graphics] (irem/m92.cpp) nbbatman, nbbatmanu: The game map and shadow effects are drawn incorrectly. (hap)
  • 06651: [Graphics] (konami/tmnt2.cpp) qgakumon: The bonus screen background is drawn incorrectly. (hap)
  • 06652: [Speed] (konami/tmnt2.cpp) qgakumon: Transitions between screens are very slow. (hap)
  • 06873: [Graphics] (konami/aliens.cpp) aliens and clones: The second player is sometimes displayed with incorrect graphics. (hap)
  • 07445: [DIP/Input] (sega/model2.cpp) sgt24h, overrev: Pedal controls are reversed. (Angelo Salese)
  • 07595: [Graphics] (technos/ddragon3.cpp) ctribe: The player sprite is displayed incorrectly in some situations. (hap)
  • 07725: [DIP/Input] (irem/m92.cpp) gunforc2, geostorm: The difficulty DIP switch setting labels are incorrect. (Leeloo)
  • 08275: [Graphics] (konami/tmnt2.cpp) thndrx2, thndrx2a, thndrx2j: Background graphics are incorrect on the second stage. (hap)
  • 08785: [Sound] (tecmo/tecmo.cpp) gemini and silkworm: The balance between the sound chips is incorrect. (hap)
  • 09191: [Graphics] (konami/bottom9.cpp) bottom9: Close-up action graphics are displayed incorrectly. (hap)
  • 09192: [Sound] PortAudio: The emulator exits if WASAPI is selected and no audio inputs are connected. (O. Galibert)
  • 09193: [Graphics] (igs/igs017.cpp) jking200pr and all starzan dependents: Pink whale symbols are displayed. (Ivan Vangelista)
  • 09195: [Misc.] PortAudio: Available audio outputs and inputs are not logged. (hap)
  • 09200: [Sound] (tecmo/senjyo.cpp) starforc: Some sounds intermittently fail to play. (hap)
  • 09201: [Sound] (yachiyo/ssingles.cpp) ssingles: The music pitch is incorrect. (hap)
  • 09204: [Interface] UI: The Audio Mixer menu highlight is not updated when changing settings that recreate routes. (hap)
  • 09205: [Graphics] (irem/m72.cpp) mrheli, bchopper: Some objects are incorrectly displayed above backgrounds. (hap)
  • 09212: [Misc.] (konami/twinkle.cpp) bmiidx2, bmiidx3, bmiidx4, bmiidx5, bmiidx6, bmiidx7, bmiidx8: Games fail to boot. (AJR)
  • 09220: [Speed] (eolith/ghosteo.cpp) bballoon: Attract mode does not run correctly and it is not possible to start a game. (AJR)
  • 09221: [Graphics] (capcom/cps2.cpp) msh: The Chaos Dimension super attack for Shuma Gorath is not displayed correctly. (hap)
  • 09223: [Crash/Freeze] (atlus/cave.cpp) crusherm, korokoro: The game stops with an error after completing a stage. (hap)
  • 09225: [Crash/Freeze] (exidy/circus.cpp) robotbwl: The emulated game fails to start properly. (hap)
  • 09226: [Crash/Freeze] (meadows/meadows.cpp) minferno: The emulator crashes on starting the system. (hap)

New working systems

  • Bandai Hyakujuu Sentai Gaoranger Soul Bird: Animal Kyuushutsu Daisakusen (Japan) [David Haywood, TeamEurope]
  • Conny / VideoJet Plug Play TV Games 1 (4-in-1) (VideoJet, France) [TeamEurope]
  • Conny / VideoJet Plug Play TV Games 3 (4-in-1) (VideoJet, France) [TeamEurope]
  • Conny / VideoJet Plug Play TV Games 4 (4-in-1) (VideoJet, France) [TeamEurope]
  • Hasbro / Tiger Electronics Mission: Paintball [David Haywood, TeamEurope]
  • Hasbro / Tiger Electronics Mission: Paintball Trainer [David Haywood, TeamEurope]
  • To Heart House [hammy]
  • Typo Vintage Gamer 240-in-1 [AJR, David Haywood, TeamEurope]

New working clones

  • 7 Smash (set 2) [hammy]
  • 280-ZZZAP (set 2) [Sillicon]
  • Arkanoid (bootleg of version Japan, older) [hammy]
  • Busicomputers Prophet 2 [anonymous]
  • Butterfly Video Game (version U863M) [Mr.Fu]
  • Dogyuun (bootleg) [Roberto Fresca, Gabriel Vega (El Pampa), Emmanuel Firmapaz, Club Argentino de Arcades]
  • Driving Force (Galaxian conversion, Seatongrove UK) [hammy, caius]
  • Emeraldia (Japan Version D) [hammy, Brian Troha, The Dumping Union]
  • Gals Hustler (set 2) [hammy]
  • Hegener + Glaser Mephisto III (set 4) [Berger]
  • Jiyou Gaoshou (China, Ver 1.2) [XingXing, AJR]
  • Psion Series 3mx (Dutch) [Tsu]
  • Saitek / Heuristic Software Kasparov Renaissance (set 2) [Berger]
  • Zuanshi II (version V153A) [Mr.Fu]

Systems promoted to working

  • JAKKS Pacific Inc / Jolliford Management Scooby-Doo! and the Mystery of the Castle (JAKKS Pacific TV Game, Game-Key Ready) [AJR, Sean Riddle, David Haywood]
  • Slime Kun [hap]
  • Tsururin Kun [hap]

New systems marked not working

  • ADP Merkur Service Testgerät [edal12, stonedDiscord]
  • Bandai / SSD Company LTD Let's! TV Play Dragon Ball Z Battle Experience Kamehameha (Japan) [David Haywood, TeamEurope]
  • Bandai / SSD Company LTD Let's! TV Play Kage Hatsudou Taikan! Blue Dragon - Kiwamero! Fire Crisis! (Japan) [David Haywood, TeamEurope]
  • Bandai / SSD Company LTD Yes! PreCure 5: Issho to Henshin! Metamorphose! (Japan) [David Haywood, TeamEurope]
  • Club Ultraman - Daichi Boeisen [hammy]
  • Cyber Troopers Virtual-On 4 Force (Rev E) [MetalliC, anonymous]
  • Disc 2000 [stonedDiscord]
  • Disc 2001 [stonedDiscord]
  • Disc 3000 [stonedDiscord]
  • Doppelpot [stonedDiscord]
  • dreamGEAR My Arcade Atari (DGUNL-7013, Micro Player Pro) [Sean Riddle]
  • dreamGEAR My Arcade Galaga (DGUNL-4195, Micro Player Pro) [Sean Riddle]
  • dreamGEAR My Arcade Mega Man (DGUNL-7011, Pico Player) [Sean Riddle]
  • dreamGEAR My Arcade Space Invaders (DGUNL-7006, Pocket Player Pro) [Sean Riddle]
  • Elite Disc [stonedDiscord]
  • Epoch / SSD Company LTD Doraemon Taiko AIUEO Zukan (Japan) [David Haywood, TeamEurope]
  • Epoch / SSD Company LTD Hello Kitty TV de Asobou! Manabou! Card de Omamagoto AIUEO Zukan (Japan) [David Haywood, TeamEurope]
  • Epoch / SSD Company LTD Kyuukyoku! Muscle Stadium! Sasuke Kanzen Seiha (Japan) [David Haywood, TeamEurope]
  • Epoch / SSD Company LTD TV de Asobou! Manabou! Pooh-san to Issho: ABC AIUEO Zukan (Japan) [David Haywood, TeamEurope]
  • Excellent [stonedDiscord]
  • GB-50 Retro Station Pocket System [Myrtle Shah]
  • Huanle Dou Dizhu (V104CN) [little0, Mr. Kong]
  • Jackpot Knight (V1.1) [hammy]
  • Jin Huangguan 6th [little0]
  • Jin Huangguan II (V310CN) [little0]
  • Jin Zuanshi [little0]
  • Kaimen Hu (PAN Electronics) [little0]
  • Keno 21 (Ver. A-2.30) [Ioannis Bampoulas]
  • Kniffi [stonedDiscord]
  • Lexibook Junior Barbie Drawing Board / Barbie Drawing Studio [TeamEurope]
  • Major Poker Deluxe (Ver. 1.12) [Ioannis Bampoulas]
  • Millennium 2000 GmbH Millennium Arcade Genius SE [TeamEurope]
  • Namco / Mitsubishi DS-6000 Driving Simulator [Phil Bennett]
  • Neo Print - European Version II (World) (T4i 3.07) [Darksoft]
  • Nissin / SSD Company LTD Dontore da bei 2 - Ouchi de, Minna de Fitness! (Japan) [David Haywood, TeamEurope]
  • Premiums Line [hammy]
  • Radica Family Tetris [David Haywood, Sean Riddle, TeamEurope]
  • Retro-Bit Go Retro Portable 260+ Games [David Haywood, TeamEurope]
  • Sharp MZ-5500 [Anna Wu]
  • Shizhan Majiang Wangchao (Version 2.0) [hammy, little0]
  • Super Dragon (Ver 211) [hammy]
  • Taishan Wuxian Jiaqiang Ban (V101CN) [little0]
  • Takara / Hasbro / SSD Company LTD Beyblade Arcade Challenge 5-in-1 (US) [David Haywood, Sean Riddle, TeamEurope]
  • Tieban Shensuan (Mainland version 2.0) [hammy, little0]
  • Tomy TV de Asobou! Mickey & Minnie Mouse Kids (Japan) [David Haywood, TeamEurope]
  • Treasure Ocean (v1.5A) [hammy]
  • unknown Alba game [hammy]
  • unknown Paradise poker game [hammy]
  • unknown YungYu game [Roberto Fresca, little0]
  • VideoJet / Conny PDC M2 [TeamEurope]
  • Zhongji Dou Dizhu (V204CN) [little0, Mr. Kong]

New clones marked not working

  • Acorn Computers Atom with RAMROM [Nigel Barnes]
  • Arthur's Knights (v1.00) [Ioannis Bampoulas]
  • Blackjack (Cadillac Jack, Ver. 1.22) [Ioannis Bampoulas]
  • dreamGEAR My Arcade Galaga (DGUNL-4199, Pocket Player Pro) [Sean Riddle]
  • dreamGEAR My Arcade Pac-Man (DGUNL-4194, Micro Player Pro) [Sean Riddle]
  • dreamGEAR My Arcade Tetris (DGUNL-7025, Micro Player Pro) [Sean Riddle]
  • Hana Awase (set 2) [hammy]
  • Konami Hashire! Tobe! Nagero! Hyper Sports Challenge (Japan) [David Haywood, TeamEurope]
  • Magic Bomb (Ver. A4.0A, 4/06/01) [Ioannis Bampoulas]
  • Magic Bomb (Ver. A4.1A, 5/4/01) [Ioannis Bampoulas]
  • Magic Bomb (Ver. A4.2A, 7/06/01) [Ioannis Bampoulas]
  • Magic Bomb (Ver. A4.2A, 8/09/01) [Ioannis Bampoulas]
  • Magic Bomb (Ver. AA.71.A, 30/04/04) [Ioannis Bampoulas]
  • Magic Bomb (Ver. AA.73.A, 17/10/06) [Ioannis Bampoulas]
  • Magic Bomb (Ver. AB4.3A, 11/22/01S) [Ioannis Bampoulas]
  • Magic Bomb (Ver. AB4.3A, 12/19/01S) [Ioannis Bampoulas]
  • Magic Bomb (Ver. AB4.5A, 05/24/02S) [Ioannis Bampoulas]
  • Magic Bomb (Ver. AB5.0, 09/26/02) [Ioannis Bampoulas]
  • Magic Bomb (Ver. AB5.1, 01/10/03) [Ioannis Bampoulas]
  • Magic Bomb (Ver. AB6.0J, 26/11/03) [Ioannis Bampoulas]
  • Magic Bomb (Ver. BB6.0, 02/24/04) [Ioannis Bampoulas]
  • Magic Bomb (Ver. EB4.3, 08/22/01) [Ioannis Bampoulas]
  • Magic Bomb (Ver. L3.7S) [Ioannis Bampoulas]
  • Magic Bomb (Ver. L4.0S) [Ioannis Bampoulas]
  • Magic Bomb (Ver. LB5.1 12/13/02) [Ioannis Bampoulas]
  • Mahjong Electron Base (parts 2 & 3, Japan bootleg set 2) [Mr.Dai]
  • Mahjong Electron Base (parts 2 & 3, Japan bootleg set 3) [Mr.Dai]
  • Major Poker Deluxe (Ver. 1.09) [Ioannis Bampoulas]
  • Monkey Land (Ver. A1.1) [Ioannis Bampoulas]
  • Pearce Signs ES5700 (LED Electronic Message System) [Nigel Barnes]
  • San Se Caishen (Version 0118) [hammy, little0]
  • Sharp MZ-6550 [sharpmz.org, Anna Wu]
  • Western Venture (Ver. AA.01.B) [Ioannis Bampoulas]
  • Western Venture (Ver. AA.02.E) [Ioannis Bampoulas]

New working software list items

  • ibmpcjx: Eiyuu Densetsu Saga, Polar Star III [Cyb2600]
  • juicebox: Dexter's Laboratory - Episode 51 (H6247), Ed, Edd n Eddy - Episode 39 (H2679), Juicebox Music Video - Avril Lavigne, The Calling, Clay Aiken (H2681), Juicebox Music Video - Liz Phair, Stacie Orrico, Skye Sweetnam, Zoegirl (H6254), Vans Triple Crown Volume 1 (BMX) (H2688), Vans Triple Crown Volume 2 (Skateboarding) (H2689) [Sean Riddle]
  • kim1_cass: Baseball, FOCAL-65 (V3D), Hexpawn, MOS TECH 6502 BASIC 6-digit, MOS TECH 6502 BASIC 9-digit v1.1, Micro-ADE [Hans Otten]
  • mz80b_flop: Disk BASIC/A SB-6510 Technik Diskette, MZ-80B Games [archive.org]
  • mz2000_cass: Amateur Tennis, Door Door, Kyofu no Alien, Space Bee, Spy Daisakusen, Walk Wan [archive.org]
  • mz2500_flop: Balloon Fight, F2 Grand Prix, Galaga, King Flappy, Lizard, Meurtre d'un Clown - Dokeshi Satsujin Jiken, Re-Birth, Sangokushi (Ver 3.2 05-Mar-1987) [archive.org]
  • psx: A2 Racer: Europa Tour (Netherlands), Ace Combat 2 (Europe), Ace Combat 2 (France), Ace Combat 2 (Germany), Ace Combat 2 (Japan), Ace Combat 2 (Japan, rev. 1) (PlayStation the Best), Ace Combat 3: Electrosphere (Direct Audio with AppenDisc) (Japan), Ace Combat 3: Electrosphere (Japan), Ace Combat 3: Electrosphere (Japan, rev. 1), Ace Combat 3: Electrosphere (Europe), Action Bass (Europe), Action Bass (Japan), Action Man - Destruction X (Europe), Action Man - Mission Xtreme (Europe) (with EDC), Action Man - Operation eXtreme (USA), Adidas Power Soccer 2 (Europe), AFL '99 (Australia), AirRace Championship (Japan), Anastasia (Europe) [redump.org]
  • pv1000: Mazy2, Mieyen [Inufuto]
  • zx81_cass:
    Cosmic Payback (v1.0) [John Connolly]
    Sconnex [orac81]
    Cassette 1 (Astro), Minefield, Space Shuttle, Spelling Tutor, Treasure Island, ZX81 Program Pack 4 (alt) [Planeta Sinclair, Mark Westmoreland, Steven Brown]
    ZX81 Program Pack 5 (alt) [Planeta Sinclair, Paul Farrow, Steven Brown]
    Battle Ships (type-in?), Chomp (type-in, ZX Computing № 2 - August 1982), Higher-Lower (type-in, Sinclair Programs), Personal Financial Planning (type-in, Sinclair Projects № 11 - August/September 1984), Sandown (type-in?), Squashed (type-in, Sinclair Programs № 3 - September/October 1982), Star Wars (type-in) [Planeta Sinclair, Steven Brown]
    Juego de las Parejas (type-in, Revista Española de Electrónica - Agosto-Septiembre 1982), Mini Comecocos (type-in), Short Circuit (type-in, Your Computer Vol. 5 № 11 - November 1985) [Planeta Sinclair, Toniu Puig]

Software list items promoted to working

  • 32x: SoulStar X (USA, prototype), Star Wars Arcade (Europe), Star Wars Arcade (Japan), Star Wars Arcade (USA), WWF WrestleMania - The Arcade Game (USA) [Angelo Salese]
  • cdtv: American Heritage Illustrated Encyclopedic Dictionary (USA, 1991a Edition), Apprenez l'Anglais Avec Astérix - Asterix and Son, The Assassins CD 3, The Assassins Ultimate CD Games Collection, The Assassins Ultimate Games Volume 2, Barney Bear Goes Camping, Battlestorm, The Case of the Cautious Condor, Casino Games, CDTV Demo Disc (Europe), Cinderella - The Original Fairy Tale (USA), Classic Board Games, Commodore Amiga CDTV, Amiga 600, Amiga 600HD Demo Disc 1, Commodore Amiga CDTV, Amiga 600, Amiga 600HD Demo Disc 2, Cover Girl Strip Poker, Dinosaurs for Hire, Dr. Wellman - A Guide to Good Health for You and Your Family, Eadweard Muybridge's Women in Motion, Garden Fax - Fruits, Vegetables, and Herbs (USA), Garden Fax - Indoor Plants (USA), Garden Fax - Trees, Shrubs, Roses, and Conifers (USA), The Guinness CDTV Disc of Records (1991 Edition), Heather Hits Her First Home Run, The Hutchinson Encyclopedia (Europe), Log!cal (Europe), A Long, Hard Day at the Ranch (UK, Spain), Monopoly, Moving Gives Me a Stomach Ache, Mud Puddle (USA, Multi 5), My Paint CDTV - The Paint Program Just for Kids!, The New Basics Electronic Cookbook (USA, 1991a Edition), The New Grolier Electronic Encyclopedia (5/6/91), The Night Before Christmas, North Polar Expedition (v1.01), Pandora's CD v1.0, Pandora's CD v1.0 (alt), The Paper Bag Princess, Prehistorik, Raffles (Sweden), Read with Asterix - Asterix and Son, Scary Poems for Rotten Kids, Super Games Pak, The Tale of Benjamin Bunny, The Tale of Peter Rabbit, Team Yankee (Europe), Thomas' Snowsuit, Tie Break, Time Table of History - Business, Politics & Media (USA, 1991a Edition), Time Table of History - Science and Innovation (USA, 1991a Edition), Trivial Pursuit - The CDTV Edition (Europe, v1.0a), Turrican (Germany, alt), Turrican II: The Final Fight (Germany, alt), Welcome to CDTV Multimedia (367808-01 33), Welcome to CDTV Multimedia (USA, CDRM-499000), World Vista [Dirk Best, Angelo Salese]
  • mz2500_flop: Dust Box '91 Special - August '91, Dust Box Vol. 2 [Angelo Salese]

New software list items marked not working

  • duelmast_cart: Duel Masters: Duel Station Ver.1 [David Haywood, TeamEurope]
  • ibmpcjx:
    Shiro Densetsu [Cyb2600]
    Jelda II [Justin Kerk]
  • mz80b_cass: BASIC SB-5510, BASIC SP-5025, Disk BASIC SB-6510, Disk BASIC SB-6511, Disk BASIC SB-6610, Vosque [archive.org]
  • mz2000_cass: Flight Simulator & Bacteria, Puck Man [archive.org]
  • mz2500_flop:
    Marvelous [archive.org]
    Hashire! Skyline (V1.2A) [unknown]
  • mz5500_flop:
    Extended CP/M-86 (V1.1A) MS-DOS v2.11 (MZ-5500 V1.1A) [sharpmz.org, Anna Wu]
    MS-DOS v2.11 (MZ-5500 V1.0A), MS-DOS v2.11 (MZ-6500 V2.0A), MS-DOS v2.11 (MZ-6550 V1.1A) [Anna Wu]
  • pasopia7_cass: 3D Golf Simulation, Space Battle Ship, Space Shooter [archive.org]
  • pc100_flop: Dynapix, MS-DOS v2.01, N-100 Basic (Ver 1.0), N-100 Basic (Ver 1.0, alt) [Anna Wu]
  • psx: Adidas Power Soccer (Europe) [redump.org]
  • smartcycle_cart: Dora l'Exploratrice - Dora L'Aventure de l'Amitié (France), Hot Wheels - Pédale à Toute Vitesse (France), À la Découverte des Dinosaures (France) [TeamEurope]

Merged pull requests

  • 13261: Emulated various components of the Heber Pluto 6 platform (used for gambling machines). [Naoki Saito]
  • 13533: bus/heathzenith/h89: Decode PROM contents to set up I/O addressing. [Mark Garlanger]
  • 13624: philips/mcd212.cpp: Implemented cursor blinking (GitHub #13522). [Vincent-Halver]
  • 13717: pv1000.xml: Added the Mieyen and Mazy2 homebrew games. [Inufuto, David Vicens]
  • 13768: adp/servicetastatur.cpp: Added preliminary ADP Merkur Service Testgerät emulation. [stonedDiscord]
  • 13869: sinclair/specnext.cpp: Added extra memory read wait cycles in 28 MHz mode. [holub]
  • 13877: Corrected SN76489 family sound chip types for various games based on photos. [negunma]
  • 13878: taito/arkanoid.cpp: Corrected the release year for Hexa based on the date it received a game rating. [AugiteSoul]
  • 13879: sinclair/spectrum.cpp, bus/spectrum/dma: Made the DMA controller type configurable as a slot option. [holub]
  • 13880: sega/model2_v.cpp, sega/model2rd.ipp: Fixed lighting and improved gamma table. [Matthew Daniels]
  • 13881: adp/stella8085.cpp, adp/stellafr.cpp: Removed inappropriate parent/clone relationships. [stonedDiscord]
  • 13885: Dumped PLDs for six Modular System games and bootlegs. [Josep Quingles, Recreativas.org, ClawGrip]
  • 13886: debug/debugcmd.cpp: Made the symlist command default to showing symbols for the visible CPU. [dave-br]
  • 13887: moog/nl_source.cpp: Changed license to CC0. [m1macrophage]
  • 13888: sound/flt_biquad.cpp: Added functions for calculating RC bandpass filter parameters. [m1macrophage]
  • 13889: gaelco/gaelco2.cpp: Marked sound ROMs as bad for wrally2d as the game plays some incorrect sounds. [David Haywood]
  • 13890: sound/coreaudio_sound.cpp: Corrected the feature test macro value for detecting macOS 12 “Monterey”. [Kelvin Sherlock]
  • 13902: debugger/debugwin.cpp: Only trap the debugger break key combination if a debugger window has focus. [Nathan Woods]
  • 13903: Don’t link against the Wayland EGL back-end library as it’s now loaded on demand. [Belegdol]
  • 13904: Cleared the execute bit from source files. [Belegdol]
  • 13907: sinclair/sprinter.cpp: Connected CD-DA sound outputs for ATA primary slave CD-ROM devices. [holub]
  • 13908: sound/sdl_sound.cpp: Assume two channels if a device reports zero channels (GitHub #13891). [Manuel Alfayate Corchete]
  • 13909: debugger/qt: Improved the colors for selected text in debugger views to improve legibility. [holub]
  • 13913: sinclair/sprinter.cpp: Improved performance of wait state handling and marked systems as supporting saved states. [holub]
  • 13915: konami/mainevt.cpp: Added the watchdog timer. [Jim Westfall]
  • 13916: toaplan/toaplipt.h: Made the test switch as a regular input and removed the default assignment (GitHub #13882). [Jack Li]
  • 13929: nintendo/nes_vt369_vtunknown.cpp: Dumped the GB-50 Retro Station Pocket System. [Myrtle Shah]
  • 13930: machine/i2cds1307.cpp: Emulated the Maxim DS1307 I²C real-time clock. [holub]
  • 13931: Added eighteen TV games and LCD games (three working) and one associated cartridge (not working). [David Haywood]
  • 13932: sinclair/glukrs.cpp: Reimplemented device as a MC146818 derivative. [holub]
  • 13933: nmk/nmk16.cpp: Removed duplicated PROMs from Arcadia. [Segio Galiano]
  • 13934: sinclair/specnext_sprites.cpp: Preserve high bits when incrementing the sprite index. [holub]
  • 13935: formats/all.cpp: Added IPF and 86F floppy disk formats so they can be used with floptool. [invertego]
  • 13936: tvgames/nes_vt32_soc.cpp: Added Typo Vintage Gamer 240-in-1 (not working). [AJR, David Haywood, TeamEurope]
  • 13942: sinclair/glukrs.cpp: Use clock frequency from schematics; sinclair/pentevo.cpp: Removed RTC register hacks. [holub]
  • 13943: sinclair/pentevo.cpp: Added two ERS v0.60.02 BIOS options. [holub]
  • 13945: gaelco/lotoplay.cpp: Removed a bad dump, and added additional notes about the PIC microcontroller version. [ClawGrip]
  • 13946: sinclair/sprinter.cpp: Added two additional BIOS options and cleaned up the existing options. [holub]
  • 13948: intergraph/interpro.cpp: Dumped missing PROMs and PLDs for the InterPro 27x0 workstation. [ArcadeHacker, ClawGrip]
  • 13949: Dumped some PLDs for the Modular System bootlegs of Bad Lands and Gals Panic. [Josep Quingles, Recreativas.org, ClawGrip]
  • 13950: cpu/mb86233: Overwrite the result of a transfer with the result of a concurrent floating point operation. [Matthew Daniels]
  • 13951: sinclair/specnext_layer2.cpp: Separated 16-color and 256-color drawing code to improve readability. [holub]
  • 13953: Added a TV game and three tabletop games (not working). [David Haywood, Sean Riddle, TeamEurope]
  • 13955: machine/smartmed.cpp: Get Flash ID from software list attributes; juicebox.xml: Added six working items. [David Haywood]
  • 13957: namco/namcos23.cpp: Implemented point ROM address auto-increment (fixes graphical issues and point ROM tests). [Ryan Holtz]
  • 13959: sinclair/specnext_dma.cpp: Implemented the pre-scaler register, allowing the factory test to pass. [holub]
  • 13959: irem/m62_bkungfu.cpp: Added notes about microcontroller data formats and communication. [David Haywood]
  • 13960: apple/macpwrbk030.cpp: Corrected the battery level ADC connections (fixes GitHub #13352). [jflatt]
  • 13961: konami/sbasketb.cpp: Changed the default starting score DIP switch setting to match the manual. [David Silva]
  • 13352: irem/m62_bkungfu.cpp: Simulated most of the in-game HUD drawing. [David Haywood]
  • 13963: sinclair/spectrum_v.cpp: Implemented “snow” effect when DRAM refresh interferes with video RAM accesses. [holub]
  • 13966: kim1_cass.xml: Added six working items. [Hans Otten, Dagarman]
  • 13967: sound/fz_pcm.cpp, casio/fz1.cpp: Added preliminary Casio FZ series sound emulation. [Devin Acker]
  • 13968: philips/mcd212.cpp: Fixed the alternate cursor width in double-resolution mode (GitHub #13968). [Vincent-Halver]
  • 13970: philips/mcd212.cpp: Fixed CLUT4 pixel hold (GitHub #13513). [Vincent-Halver]
  • 13971: philips/mcd212.cpp: Implemented double-CLUT seven-color mode. [Vincent-Halver]
  • 13972: philips/mcd212.cpp: Added missing CLUT select bit position constant. [Vincent-Halver]
  • 13973: cpu/m68000: Added constructors that take the device type and internal map to the 68010. [Adam Billyard]
  • 13974: psx.xml: Added twenty items (nineteen working), and replaced six items with better dumps. [redump.org, ArcadeShadow]
  • 13975: Added seven TV games and LCD games (three working) and three associated cartridges (not working). [David Haywood]
  • 13977: zx81_cass.xml: Added nineteen working items. [ArcadeShadow]
  • 13978: philips/mcd212.cpp: Emulated real-world behavior when changing the MF flag within a line (GitHub #13976). [Vincent-Halver]
  • 13981: 3rdparty/lzma: Re-enabled PPMD support after the feature macro was renamed to correct spelling. [landfillbaby]
  • 13983: casio/cz1.cpp: Fixed audio routing. [Devin Acker]
  • 13985: cpu/z80: Fixed timings for several Z80N instructions. [holub]
  • 13989: philips/mcd212.cpp: Fixed brightness of inverted cursor (GitHub #13980). [Vincent-Halver]
  • 13993: philips/cdicdic.cpp: Fixed XA audio header offset (GitHub #13991). [Vincent-Halver]
NOWSZY [Arcade] Nowe zestaw cheatów dla Mame 0.279

Changes in this release:

  • updated to MAME 0.279.
  • iAnother long time between releases due to RL stuff and motivation issues. This time ... I've fixed game renaming changes, cheat regions changes and some of the cheats posted on the forums and ones I never bothered posting on the forums.

Vox populi

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W ramach wolnego czasu odtwarzam stare magazyny komputerowe i prowadzę serwis emulacyjny try2emu. Jeżeli uważasz, że moja publiczna działalność możesz postawić mi kawę, a kawę lubię;). Wspierając mnie, otrzymujesz w nagrodę dostęp do pełnych pdf'ów publikowanych magazynów - czyli dokładnie takich jakie spełniają zamierzenia tego projektu.
Postaw mi kawę na buycoffee.to
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