[arcade] Mame x64 i x86 0.193

[1] @ Czwartek, 28 Grudnia 2017 18:31CET

[arcade] Mame x64 i x86 0.193
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Kolejna wersja MAME, i parę przegapionych w czasach odpoczynku, za nami. I znów zatwardziali arcadowcy i fani multiemulatora narzędzia do wszystkiego mają, co testować.

Mame 0.193 27 Dec 2017

It’s a bit late for Christmas, but MAME 0.193 is ready today. First of all, let’s get the disclaimers out of the way. We’ve switched to GCC 7 for Windows binaries, and started requiring SSE 2 (Pentium 4, Opteron, Athlon 64, or equivalent) for 32-bit Windows binaries. In the unlikely event that either of these changes causes issues for your use case, you’ll have to build from source. There’s currently an issue with overlay artwork not being displayed when using bgfx video output. Unfortunately we haven’t been able to address this in time for the release. As a workaround, we recommend using Direct3D or OpenGL video output for systems that use overlay artwork (this includes many handheld/tabletop games, Space Invaders, and the Vectrex console). You can track progress on this issue at MAME Testers.

And now, the stuff you’ve all been waiting for: the highlights. We’ve added support for a whole lot of Tiger handhelds based on licensed IP in this release, including the unmissable MC Hammer, Batman Forever, Nightmare Before Christmas, and Robocop 2. We’ve also added some of Tiger’s handheld renditions of popular games from other platforms, like Mortal Kombat, Street Fighter II, Battletoads, and Space Harrier II. On the arcade side, newly working games include prototypes Calcune and In Your Face, a location test version of Teki Paki, PGM2 titles Oriental Legend 2 and Knights of Valour 2 New Legend, and a number of beatmania IIDX titles.

Computer fans don’t need to feel left out this Christmas, either. The Agat-7 floppy drive emulation has been improved to the point where it’s considered working, and the internal HP-9845 printer is now supported. If you’re at all interested in the FM Towns, you need to give this release a try, as r09 has made numerous improvements to sprites and scrolling, and greatly improved keyboard behaviour. There are also some big software list updates across a number of systems.

MAMETesters Bugs Fixed
  • 05902: [Crash/Freeze] (gba.cpp) gba [bombtour]: Game hangs unable to start. (R. Belmont)
  • 06683: [Graphics] (surpratk.cpp) suratk: Visible area is too small. (Robbbert)
  • 06779: [Crash/Freeze] (coco3.cpp) Mounting Zenix Floppy Disk crashes MAME with floating point exception error. (Dirk Best)
  • 06780: [Sound] (midtunit.cpp) Possible Volume balance Issue with Williams ADPCM Soundboard. (hap)
  • 06784: [Sound] (bagman.cpp) bagman, sbagman: bagman dying sound plays repetitively when game starts. (AJR)
  • 06785: [Interface] (coco3.cpp) Can't change into directories that have a "." prefix in their name. (Vas Crabb)
New working machines
  • 4-in-1 [Joe Magiera]
  • Apollo 13 (Tiger handheld) [hap, Sean Riddle]
  • Batman ForeverundefinedDouble Dose of Doom (Tiger handheld) [hap, Sean Riddle]
  • Battletoads (Tiger handheld) [hap, Sean Riddle]
  • Calcune (Japan, prototype) [David Haywood, ShouTime, gamez fan, Sacrilego, Paul Vining, Jeffrey Gray, Fabien Marsaud, Jarrod Wright, Darksoft, Rod_Wod, Sean Sutton, Surgeville, The Dumping Union]
  • Chess King Master [hap, Berger]
  • Fidelity Designer Mach III Master 2265 [hap, yoyo_chessboard]
  • Fonas 3 in 1: Football, Basketball, Soccer [hap, Sean Riddle]
  • Gakken Invader 2000 [hap, Sean Riddle]
  • HP 2645A [F.Ulivi]
  • In Your Face (North America, prototype) [ShouTime, Darksoft, Ryan Holtz, Surgeville, Sean Sutton, gamez fan, Smitdogg, The Dumping Union]
  • Joker Poker With Hi-Lo Double-Up [Joe Magiera]
  • Karnov (Tiger handheld) [hap, Sean Riddle]
  • MC Hammer: U Can't Touch This (Tiger handheld) [hap, Sean Riddle]
  • Mortal Kombat (Tiger handheld) [hap, Sean Riddle]
  • Nightmare Before Christmas (Tiger handheld) [hap, Sean Riddle]
  • Robocop 2 (Tiger handheld) [hap, Sean Riddle]
  • Slot (unknown bootleg?) [Alessandro Ghirardi, Lorenzo Fongaro]
  • Space Harrier II (Tiger handheld) [hap, Sean Riddle]
  • Street Fighter II (Tiger handheld) [hap, Sean Riddle]
  • TelePachi Fever Lion (V1.0) [Rod_Wod, Hammy, The Dumping Union]
  • The King of Fighters '98: Ultimate Match HERO (China, V100, 09-08-23) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • The Shadow (Tiger handheld) [hap, Sean Riddle]
  • Vulcan XL 25 [hap, Sean Riddle]
New working clones
  • A-Blast (Japan) [system11, The Dumping Union]
  • Amigo (bootleg of Amidar, set 2) [f205v, The Dumping Union]
  • Attack (Defender bootleg) [ARPA, Recreativas.org, The Dumping Union]
  • Blood Bros. (US) [Bill D., The Dumping Union]
  • Blue's Journey / Raguy (ALH-001) [Razoola]
  • Fantasy (Germany, set 2) [Corrado Tomaselli, The Dumping Union]
  • Fidelity Designer Mach IV Master 2325 [hap, yoyo_chessboard]
  • G.I. Joe (Asia, AA) [coolmod, The Dumping Union]
  • Galaxian Growing Galaxip / Galaxian Nave Creciente (Recreativos Covadonga Spanish bootleg) [ARPA, Recreativas.org, The Dumping Union]
  • Jolly Card (Italian, bootleg) [Team Europe, Rock Shebbich]
  • Coleco Head to Head Hockey (COP420L version) [hap]
  • Coleco Head to Head Soccer (COP420L version) [hap]
  • Oriental Legend 2 (V101, Oversea) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Oriental Legend 2 (V103, Oversea) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Oriental Legend 2 (V104, Oversea) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Robin Hood (Tiger handheld) [hap, Sean Riddle]
  • Super Bagman (Itisa, Spain) [f205v]
  • SWTPC 6800 Computer System (with MIKBUG) [AJR]
  • Teki Paki (location test) [ShouTime, Mouloud Bessaad, Dulleron, Christian Ricolleau, Marisol Nunez Serrano, Renato Mucciarelli, Jeffrey Gray, John Wilke, Darksoft, Ryan Holtz, Smitdogg, The Dumping Union]
  • Twin Brats (set 1) [caius, The Dumping Union]
  • West Story (bootleg of Blood Bros., set 2) [Osso, caius, The Dumping Union]
Machines promoted to working
  • beatmania IIDX 4th style (GCA03 JAA) [smf, R. Belmont, Sarah Purohit]
  • beatmania IIDX 6th style (GCB4U JAB) [smf, R. Belmont, Sarah Purohit]
  • beatmania IIDX 7th style (GCB44 JAA) [smf, R. Belmont, Sarah Purohit]
  • beatmania IIDX 8th style (GCC44 JAA) [smf, R. Belmont, Sarah Purohit]
  • beatmania IIDX Substream with DDR 2nd Club Version 2 (984 A01 BM) [smf, R. Belmont, Sarah Purohit]
  • Dodonpachi Daioujou Tamashii (V201, China) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Knights of Valour 2 New Legend (V302, China) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Oriental Legend 2 (V104, China) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • San Francisco Rush: The Rock (boot rom L 1.0, GUTS Oct 6 1997 / MAIN Oct 16 1997) [Ted Green]
Clones promoted to working
  • Action Fighter (FD1089B 317-unknown) [David Haywood]
  • Action Fighter (FD1089B 317-unknown, analog controls) [David Haywood]
  • Action Fighter (System 16B, FD1089A 317-0018) [David Haywood]
  • Action Fighter (System 16B, FD1089B 317-unknown) [David Haywood]
  • Action Fighter (System 16B, FD1089B 317-unknown, analog controls) [David Haywood]
  • Agat-7 [shattered]
  • beatmania IIDX 6th style (GCB4U JAA) [smf, R. Belmont, Sarah Purohit]
  • Knights of Valour 2 New Legend (V300, China) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Knights of Valour 2 New Legend (V301, China) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Oriental Legend 2 (V101, China) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Oriental Legend 2 (V103, China) [Jeremy Romine, Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
  • Tazz-Mania (Arfyc / Rodmar bootleg) [Ivan Vangelista]
New machines marked as NOT_WORKING
  • Chess Champion: Delta-1 [hap, Berger]
  • Golden Hexa [Yohji, Smitdogg, The Dumping Union]
  • Green Lizard (AHG1623, US) [Roberto Fresca]
  • Hexa President [Yasu]
  • Honkey TonkundefinedCash Express (BHG1455, US) [Roberto Fresca]
  • Keep Your Hat On (BHG1204, US) [Roberto Fresca]
  • Multi Game IV (V.Ger 3.44) [Team Europe]
  • Ninja Gaiden (Tiger handheld) [hap, Sean Riddle]
  • Konami Picno [Team Europe, SSJ, Robbbert]
  • Konami Picno 2 [Team Europe, SSJ, Robbbert]
  • Pitch HitterundefinedBaseball Challenge [unknown]
  • Real Battle Super Phoenix Mahjong (Version 4.1) [Peter Wilhelmsen, The Dumping Union]
  • Shuriken Boy [rod_wod, The Dumping Union]
  • TorarechattanoundefinedAV Kantoku Hen [system11, ShouTime, The Dumping Union]
  • Wild Africa (AHG1535, US) [Roberto Fresca]
New clones marked as NOT_WORKING
  • Boot Scootin' (AHG1547, US) [Roberto Fresca]
  • Bumble Bugs (CHG0479-99, US) [Roberto Fresca]
  • Chicken (01J01886, NSW/ACT) [Roberto Fresca]
  • Chicken (RHG0730-99, US) [Roberto Fresca]
  • Creature from the Black Lagoon (L-4) [PinMAME]
  • Dangerous Curves (Ver 2.9 O) [Muddymusic, Porchy, The Dumping Union]
  • Death Crimson OX (Rev A) [Jorge Valero, ClawGrip, DU]
  • Enchanted Forest (AHG1615, US) [Roberto Fresca]
  • Enchanted Forest (JHG0415-99, US) [Roberto Fresca]
  • Ericsson Step/One [Fredrik Ohrstrom]
  • Filthy Rich (English) [Roberto Fresca]
  • Inca Sun (01J01946, Venezuela) [Roberto Fresca]
  • Panasonic JB-3000 [Edstrom]
  • King Galah (AHG1625, US) [Roberto Fresca]
  • Mine, Mine, Mine (NHG0416-99, US) [Roberto Fresca]
  • Money To Burn (English) [Roberto Fresca]
  • Mountain Money (BHG1464, US) [Roberto Fresca]
  • Penguin PaysundefinedCash Express (AHG1544, US) [Roberto Fresca]
  • Penguin Pays (OHG0417-02, US) [Roberto Fresca]
  • Penguin Pays (OHG0417-03, US) [Roberto Fresca]
  • Queen of the Nile (AHG1608, US) [Roberto Fresca]
  • Queen of the Nile (GHG4091-03, US) [Roberto Fresca]
  • Reel 'Em In (English) [Roberto Fresca]
  • San Francisco Rush 2049: Tournament Edition Unlocked [rtw, Stig Remnes]
  • Striker Xtreme (1.01 Italy) [PinMAME]
  • Triumph-Adler alphatronic P2 [rfka01, helwie44]
  • Triumph-Adler alphatronic P2U [rfka01]
  • Triumph-Adler alphatronic P30 [rfka01, helwie44]
  • Wild Cougar (AHG1531, US) [Roberto Fresca]
  • Wild Cougar (NHG0296-07, US) [Roberto Fresca]
  • Wild Cougar (NHG0296-99, US) [Roberto Fresca]
  • Winning Bid (English) [Roberto Fresca]
New working software list additions
  • cd32: Akira, Banshee, Chambers of Shaolin, Fire IceundefinedThe Daring Adventures of Cool Coyote, Rise of The Robots, Seek And Destroy, Shadow Fighter [EoceneMiacid]
  • gmaster: Car Racing, Move It [SSJ, PeT]
  • ibm5150: Advanced Dungeons & DragonsundefinedCurse of the Azure Bonds (V1.0), Advanced Dungeons & Dragons - Pool of Radiance (5.25"), Super Hang-On [ArcadeShadow], Echecs 3D (French) [breiztiger], A-10 Tank Killer (1.1), A-10 Tank Killer (1.5), IBM Personal Computer DOS (Version 1.10, Master diskette),IBM Personal Computer DOS (Version 2.00, Master diskette), IBM Personal Computer DOS (Version 2.10, set 3) [Justin Kerk]
  • ibm5170: Ontrack Disk Manager [Curt Coder], 1869undefinedErlebte Geschichte Teil I (German), 3000 Icons for Windows, Classic Road 2, Gravis Utilities V2.1, Gravis UltraSound (GUS) Installation - V3.53, Lotus 1-2-3 Release 3 (5.25"), Lotus 1-2-3 Release 3.1, MS-DOS (Version 6.2/V, Upgrade) (Japanese) [Justin Kerk]
  • ibm5170_cdrom: Noi Siamo Angeli (Italian), Pompei AD LXXIX [Arena80.it], We Are Angels: Ein Engel schlaegt zu! (German) [archive.org], Alien Rampage (v1.13), CrusaderundefinedNo Remorse (v1.23), Iron Blood, Prototype, Rise 2 Resurrection - Director's Cut, Sideline, Turrican II - The Final Fight [EoceneMiacid], The UltraSound CD, The UltraSound Experience [Justin Kerk], Arabian Kid, Claw (Japan v1.2), Doka-chan no Building Panic (Japan), Doom II for Windows 95 (Japan), Electronic Popple (Japan), Golly! Ghosts! Goal! (Japan), Halloween Harry in Zombie Wars, Iwatobi Penguin Rocky & Hopper DeJig Puzzle (Japan), Orgaslave, Pauly Mouse (Japan), PoiPon (Japan), Segata Sanshirou Choujin Densetsu, Silkroad Hoshi no Shima no Monogatari, Space Invaders for Windows, W.Pressure (Japan) [Rod_Wod], Lexmark Z22 / Z32 Color Jetprinter, Mustek Power of Scanning, Rayman (US v1.21), Viper -V16- RISE (International), Viper -V16- Imagine (International) [The Onion Knight] Alien Incident (Eng, Fre, Ger, Fin) (v1.30) [unknown]
  • lynx: Ponx [anonymous]
  • pce_tourvision: Final Soldier, PC GenjinundefinedPithecanthropus Computerurus, Splatterhouse, Tenseiryuu - Saint Dragon, Tora e no Michi, Violent Soldier [system11, The Dumping Union]
  • psx: Chou Jikuu Yousai MacrossundefinedAi Oboete Imasu ka (Japan), Fire Pro Wrestling G (Japan) (v1.1), Gradius Gaiden (Japan) (v1.1), Gunners Heaven (Japan), Hokuto no Ken - Seikimatsu Kyuuseishu Densetsu (Japan), Jikkyou Oshaberi Parodius - Forever with Me (Japan), Kaette Kita Cyborg Kuro-chan (Japan), Macross Digital Mission VF-X (Japan), Macross VF-X2 (Japan), Super Robot Taisen Alpha Gaiden - Premium Edition (Japan), Super Robot Taisen Alpha Gaiden - Shokai Genteiban (Japan), Super Robot Taisen Alpha (Japan) (v1.1), Super Robot Taisen Complete Box (Japan), Super Robot Taisen F (Japan), Super Robot Taisen F Kanketsuhen (Japan), Zanac X Zanac (Japan) [EoceneMiacid]
  • ti95_cart: Mathematics Library, Statistics Library [unknown]
New NOT_WORKING software list additions
  • cd32: Alien Breed Special Edition + Qwak, Alien Breed 3D, Alien Breed - Tower Assault, Alfred Chicken, The Chaos Engine, The Classic Lotus Trilogy, Disposable Hero, Project-X + Ultimate Body Blows, Super Putty, Total Carnage [EoceneMiacid]
  • fmtowns_cd: Ishin no Arashi, Sangokushi II, Zan III Ten'un Ware ni Ari [Reuental]
  • ibm5150: IBM Personal Computer DOS (Version 1.10) (Master diskette, alt) [Justin Kerk]
  • ibm5170: Lotus 1-2-3 Realease 3 (3.5") [Curt Coder], 1942, The Pacific Air War, AIV Networks (German), Gravis UltraSound BONUS Software Installation v. 1.52 [Justin Kerk]
  • ibm5170_cdrom: Boorp's Balls, Geo ~The Iron Age~ (Japan), Heart of Darkness (Japan v1.1.05), Jake Burst (Japan), Kung-Fu Hero Akimbo Lee, Moon Dragon (Japan), Twinbee Paradise In Donburi Shima [Rod_Wod] Zyclunt [EoceneMiacid] King's Quest La Maschera dell'Eternita [The Onion Knight]
  • pcfx: Amateur Teikyou CD-ROM, Battle Heat, Can Can Bunny Extra DX, Der Langrisser FX, Doukyuusei 2, Dragon Knight IV, Farland Story FX, Fire Woman Matoigumi, Fushigi no Kuni no Angelique, Megami Paradise II, Pia Carrot e Youkuso!! We've Been Waiting for You, Sotsugyou II FX - Neo Generation [EoceneMiacid]
  • picno: Anime Enikki, Kanji Club, Montage, Picno Art Puzzle, Picno de 1 2 3, Picno de A B C, Picno de A I U E O, Real Montage, Shirayuki-hime Monogatari [Team Europe, SSJ]
Translations added or modified
  • French [SSTSylvain]
  • Italian [theheroGAC]
  • Portuguese (Brazil) [Wellington Uemura]
Source Changes
  • swtpc: Split into two systems (SWTBUG and MIKBUG), and added preliminary SS-50 I/O bus. [AJR]
  • et3400: Add Reset key and Segment Test input. [AJR]
  • Fixed -listdevices' misplacement of subdevices in some configurations. [AJR]
  • m6809: Started resolving the great MC6809/MC6809E device type/clock divider mix-up. [AJR]
  • Added generic ripple counter device. [AJR]
  • Added Seals 8K SC Memory Board to S-100 bus emulation. [AJR]
  • Fixed random strings of question marks in displayed key names. [AJR]
  • igs036crypt.cpp: Added support for kof98umh, and made key tables compatible with format uploaded by ARM CPU. [Andreas Naive]
  • i386: x87 bug fixes and FERR support. [Andrey Merkulov]
  • i8087: Fixed regression in Fanuc driver pending further investigation. [Andrey Merkulov]
  • route16.cpp: Added player 2 inputs to T.T. Mahjong. [Angelo Salese]
  • vgmplay.cpp: Added preliminary YM2608 OPNA support. [Angelo Salese]
  • attache816: Enabled MCFG_QUANTUM_PERFECT_CPU on the 8086undefinedfixes deadlock when writing to RAM disk. [Barry Rodewald]
  • z180: Fixed Z180_RCR_REFW, and added Wait State Generator (DCNTL) support. [BartmanAbyss]
  • i8087: Created seperate 8087 device. [Carl]
  • pet: Fixed video RAM mirroring. [Curt Coder]
  • weststory: Verified sprite data by converting to bootleg format and figuring out what was scrambled from there. [David Haywood]
  • micro3d: Added diagnostic terminals to the DrMath and VGB boards. [Dirk Best]
  • prodigy: Added basic LAY to SVG XSLT filter. [Edstrom]
  • myb3k updates: [Edstrom]
    • Added ISA8 bus, moved FDC to ISA8 card, and added COM card and two new FDC cards.
    • Added PIT, PIC, DMA and PPI devices.
    • Corrected clocks, crystals and switches.
    • Split ROM into BIOS and character generator, as physically present.
    • Added clones for Ericsson Step/One and Panasonic JB-3000 rebranded versions (ROMs undumped for latter).
  • myb3k.cpp: Fixed keyboard and audioundefinedDOS 1.25 boots and runs BASIC demo. [Edstrom, Fredik Ohrstrom, Mattis Lind]
  • trs80m2kb.cpp: Added missing keyboard controller ROM. [Edstrom, Sean Riddle]
  • Added a preliminary rewind feature based on save states. [feos]
  • myb3k: Added keyboard device and preliminary support for Ericsson Step/One keyboard. [Fredrik Ohrstrom]
  • hp9845: Added high-level emulation of internal printer. [F.Ulivi]
  • Fixed and improved metadata for CP-450 and CD-6809 CoCo FDCs. [Felipe Sanches]
  • omti8621: Use custom brief instance name "disk" for compatibility with previous MAME versions. [Hans Ostermeyer]
  • apollo_kbd: Handle virtual Num Lock toggle inside the devices. [Hans Ostermeyer]
  • Atmel AIC: Implemented most features. [MetalliC]
  • ymz774 improvements: [MetalliC]
    • Implemented sequencer and SQC, and fixed SEQ/SQC save states.
    • Added channel volume delayed transition.
    • Implemented channel/SEQ pause/resume.
  • ymz770: Implemented CHAN/SEQ "keep playing" command. [MetalliC]
  • tms9995: Fixed READY check on RESET (auto-waitstate). [Michael Zapf]
  • Updated GENie, BGFX, and BX, and added BIMG since it is separated now. [Miodrag Milanovic]
  • Converted disassemblers to independent classes. [O. Galibert]
    • All architectures are available in unidasm, and paged/non-linear program counters are supported better.
  • emumem: Templated address_space::direct on address shift. [O. Galibert]
    • Address passed to {read|write}_* on address_space or direct_read_data is now the logical address (not byte offset).
  • ide: Disambiguated 16- and 32-bit CS access, and added non-space CS access methods. [O. Galibert]
  • memory: Removed some space parameters from the apple2 domain. [O. Galibert]
  • interpro: CPU and MMU improvements. [Patrick Mackinlay]
    • Implemented most clipper CPU and MMU exceptions.
    • Completed C300 instructions, adjusted for C400.
    • Improved CAMMU dynamic translation and added faults.
    • Refactored C300 CAMMU into separate instruction/data instances.
    • Configurable IOGA and SR bus memory access.
  • dp8510: Added new device emulating the National Semiconductor DP8510 BITBLT processing uni. [Patrick Mackinlay]
    • Used in the InterPro GT family graphics boards.
  • nscsi: Use CHD ident metadata for inquiry. [Patrick Mackinlay]
  • Aristocrat MK5 updates: [Roberto Fresca]
    • undefined Redumped the following sets so they have correct checksums and boot: Inca Sun (DHG1577, US), Loco Loot (AHG1513, US), Unicorn Dreaming (BHG1584, US).
  • Removed Margarita Magic set 2 found to be a corrupt dump.
  • riscpc: Fixed ROM load for rpc600. [R. Belmont]
  • twinkle: Made many fixes to waveram banking and DMAundefinedmost sets are semi-playable now. [R. Belmont, Sarah Purohit]
  • gba: Added various mirrors and fixed byte-wide VRAM/PRAM/OAM access. [R. Belmont]
  • fmtowns improvements: [r09]
    • Improved horizontal scrolling/positioning.
    • Fixed mouse cursor moving on its own in Data West games.
    • Implemented half-size sprites and sprite rotation.
    • Fixed kana input and identified missing keys.
  • TMS9995: Fixed debugger do command (thanks to Ryan Holtz). [Robbbert]
  • Cortex: Made system usable although not complete. [Robbbert]
  • Amatic Multi Game IV: Decrypted program ROM, added proper keys, created new machine configuration (also used for Switched Multi Game III), and added third 8255 PPI. [Roberto Fresca]
  • mc1502: Added BIOS 7.2 and TODO list. [shattered]
  • agat7: Added 840KB floppy HLE and made some minor fixes, can be considered working. [shattered]
  • twinkle updates: [smf]
    • Changed RF5C400 clock to match notes added 8MB of dummy RAM to the RF5C400, and adjusted the banking so sounds play correctly.
    • Improved LED font from available reference sources, mapped lamps and DIP switches, and added basic internal artwork. [smf]
  • twinkle: Changed security card padding from 0x00 to 0xff, added dumps for 4th and 5th, and scrubbed serial numbers. [smf, Guru]
  • RF5C400 updates: [smf]
    • Converted to use device_rom_interface.
    • Save/restore the external memory registers.
    • Moved static variable into device state.
    • Fix the commented out osd_printf_debug.
    • Added skeleton for reading and writing channel register 0x0F (used by beatmania IIDX games).
  • Refactored 680x0 so that member variables aren't public. [smf]
  • Stopped save and load logging timers unless VERBOSE is set. [smf]
  • seattle: Added gearshift to sfrush and sfrushrk. [Ted Green]
  • atlantis/vegas: Fixed banking for DENVER and DSIO DCS audio. [Ted Green]
  • et3400: Added better layout views including display labels and clickable keypad (github issue #2862). [Vas Crabb]
  • arm7 changes:
    • Fixed misaligned 16-bit loads (thanks to MoochMcGee for report). [Vas Crabb]
  • Made IGS036 CPU derive from ARM946 (ARM9 implementation of ARMv5T with MPU). [David Haywood]
    • Made LDMIA/STMIA align to 32-bit boundary. [endrift, R. Belmont]
    • Made misaligned memory accesses match ARM9 behaviour. [MetalliC]
  • pgm2.cpp changes:
    • Made RTC tick and removed now-unnecessary patch from orleg2. [MetalliC]
    • Documented debug features. [MetalliC]
    • Made igs036 emulation use uploaded decryption tables for kov2nl and orleg2. [David Haywood]
    • Use sprite decryption keys uploaded by games where we have internal ROM. [MetalliC, David Haywood]
    • ICRW sim improvements. [MetalliC, Lord Nightmare]
    • Converted memory card to an image device and added default card images to ROM sets. [MetalliC, David Haywood]
    • Allow ddpdojh to run code from RAM rather than treating RAM as ROM. [David Haywood]
  • Fixed Batrider's audio CPU clock (should be 32MHz/6). [Alex Marshall]
  • mario.cpp: Verified marioo is revision G, and identified unknown PROM as main CPU memory map decoding PROM. [Bryan McPhail]
  • cps1.cpp: Added yi22b.1a PAL dump and confirmed lwio.12e dump for 1941j. [caius, robotype]
  • stlforce.cpp: Corrected OKI clock for twinbrat and clones. [caius]
  • gngprot: Added correct character ROM. [chris @ windy gaming, Joe Magiera, nightmaretony]
  • ironhors.cpp: Measured clocks. [Corrado Tomaselli]
  • Added hand-made priority PROM for In Your Face. [dink]
  • aristmk5: Updated layouts. [Heihachi_73]
  • alphatpx: Identified more keys. [helwie44]
  • pc_vga.cpp: Left-shift CRTC start address depending on mode, thanks to DOSBox-X (github issue #2954). [MoochMcGee]
  • play_2.cpp: Updated cop402 ROM for zira. [PinMAME]
  • cps1.cpp, kenseim.cpp: Reqplaced ioc1 PAL logical equivalent with real dump from an unprotected device. [Porchy, The Dumping Union]
  • alphatpx: Added sound emulation. [rfka01]
  • alphatpx: Made many improvements to emulation and documentation. [rfka01, helwie44, Carl]
  • compc.cpp, pc10iii: Added BIOS v4.35c and matching character generator ROM. [rfka01]
  • tispeak: Added correct Speak & Spell 1978 MCU ROM. [Sean Riddle]
  • segae.cpp: Corrected ROM labels for Hang On Jr. [ShouTime]
  • Corrected years for a number of systems: [sjy96525]
    • Galaxian 3 - Theater 6 : Project Dragoon, Galaxian 3 - Theater 6 J2: Attack of The Zolgear, LD Mahjong #4 Shabon-Dama, Master's Golf, Correct Operation Thunder Hurricane, Paca Paca Passion, Panic Park, Soreike! Anpanman Popcorn Factory, Virtua Striker 2 '99
  • Improved controls for Landing Gear, Hyper Bishi Bashi Champ, and Salary Man Champ. [sjy96525]
  • Raise a fatal error if lua console is requested but the console plugin is not found (rather than crashing). [Sylvain Glaize]
  • cdi.cpp: Decapped and dumped quizard3 MCU. [Team Europe]
→ [ARCADE] Mame History.dat 1.98 for MAME 0.198

HISTORY.DAT 2018 updates

May

  • History.dat 1.98
    • Updated to MAME 0.198.
→ [Arcade] MAMEUI x86/x64 0.198
→ [arcade] Mame x64 i x86 0.198

MAME 0.198 30 May 2018

It’s the day you’ve been eagerly awaiting all month: MAME release day! MAME 0.198, our May release, is packed full of improvements in lots of areas. Newly supported arcade games include the rare video pinball game Tom Tom Magic, Jikkyou Powerful Pro Yakyuu EX ’98, and Keirin Ou. Newly supported computers include the TI-99/2, Dragon MSX-64, and BBC Master 512.

This release brings graphics emulation improvements to a number of systems, including more fixes for Sega Saturn/ST-V, missing effects emulated in 1945k III, and improvements to the title screen in Wolf Fang. The SH-4 recompiler now supports more FPU opcodes directly, and NAOMI keyboards are supported. Low-level floppy drive emulation improvements bring improved compatibility for Apple II software. Newly supported peripherals include a PC ISA LBA BIOS card, the Beeb Speech Synthesiser, and a number of BBC Micro pointing devices.

Other additions include new Tiger handhelds (Batman: The Animated Series, Operation: Aliens, Wayne’s World, and X-Men), the Fidelity Elegance and Prestige chess computers, and alternate versions of Battle Balls, Centipede, Final Fight, Karate Blazers, Last Mission, Real Puncher, Sengoku 3, Spy Hunter, and World Heroes 2. There are lots of additions to the Apple II cassette software list, and several additions to the Sorcerer cassette software list as well. MAME now supports Korean user interface thanks to a contribution from Neius.

For developers, we’ve fixed some issues in the debugger affecting CPUs that use word addressing, and the source list is sorted more intuitively in memory windows. We’ve made a number of changes to how machine configuration works to make driver development more intuitive and less error-prone.

MAMETesters Bugs Fixed
  • 04539: [Misc.] (stv.cpp) dnmtdeka, diehard: Illegal Sprite ModeundefinedContact MAMEDEV (Angelo Salese)
  • 05484: [Crash/Freeze] (jpmsys5sw.cpp) Various jpmsys5sw.c sets: [debug] Assert in Debug (Vas Crabb)
  • 06543: [Crash/Freeze] (segapico.cpp) All sets in segapico.cpp: [debug] Assert when starting emulation (Vas Crabb)
  • 06934: [Color/Palette] (x1.cpp) x1turbo40: Colors missing in all X1 Turbo (CZ-862C) software (Vas Crabb)
  • 06948: [Media Support] (ptcsol.cpp) sol20 [basic5]: Program does not start after loading (Robbbert)
  • 06954: [Core] (coco3.cpp) coco3dw1: Emulated system crashes when trying to access floppy disk image (David Ladd)
  • 06958: [Crash/Freeze] (attache.cpp) Fatal error: No screen specified for device ':crtc', but multiple screens found
  • (Ivan Vangelista)
  • 06960: [Crash/Freeze] (qtsbc.cpp) qtsbc: Exception when using certain -rs232 slot options (AJR)
  • 06962: [Crash/Freeze] (atlantis.cpp) Fatal error: No screen specified for device ':zeus2', but multiple screens found
  • (Ivan Vangelista)
  • 06963: [Crash/Freeze] (ms6102.cpp) Fatal error: No screen specified for device ':i8275_1', but multiple screens found
  • (Ivan Vangelista)
  • 06964: [Crash/Freeze] (apollo.cpp) dsp3000, dsp3500, dsp5500: Exception when using most -rs232 options (Vas Crabb)
  • 06966: [DIP/Input] (missile.cpp) missile: DIP switch “Trackball Size” label reversed and R8 dip switch graphic inverted (Tafoid)
  • 06971: [Graphics] (1945kiii.cpp) 1945kiiio, 1945kiiin, 1945kiii: Enemy damage flashes missing (AJR)
  • 06982: [Gameplay] (coco12.cpp) Other Coco related drivers: 1bit audio DAC issue (AJR)
New working machines
  • Batman: The Animated Series (Tiger handheld) [hap, Sean Riddle]
  • Dragon MSX-64 (MSX1) [David F.Gisbert aka Tromax, AUIC, Robcfg]
  • Fidelity Elegance Chess Challenger [hap, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, English) [hap, Berger, yoyo_chessboard]
  • Jikkyou Powerful Pro Yakyuu EX '98 (GC811 VER. JAA) [Charles MacDonald, Candy Wolff, Henrique Areias Pontes, Sean Sutton, Surgeville, Dane Biegert, Smitdogg, The Dumping Union, smf]
  • Keirin Ou [Michael Moffitt, Eric Diem, Angelo Salese, The Dumping Union]
  • Operation: Aliens (Tiger handheld) [hap, Sean Riddle]
  • Scorpio 68000 [hap, yoyo_chessboard]
  • Tom Tom Magic [Jeffrey Gray, ranger_lennier, Evan Korzon, Dane Biegert, MrGoodwraith, Charles MacDonald, Brian Troha, The Dumping Union]
  • Wayne's World (Tiger handheld) [hap, Sean Riddle]
  • World Adventure [ArcadeHacker, The Dumping Union]
  • X-Men (Tiger handheld) [hap, Sean Riddle]
New working clones
  • Battle Balls (Germany, earlier) [Fabrice Arzeno, The Dumping Union]
  • Centipede (Japan, revision 3) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
  • Donkey Kong Junior (US, bootleg?) [unknown]
  • Fidelity Prestige Challenger (Budapest program, English) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (Budapest program, French) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (Budapest program, German) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (Budapest program, Spanish) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, French) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, German) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, Spanish) [hap, Berger, yoyo_chessboard]
  • Final Fight (Japan 900405) [bonky0013, Manimani, The Dumping Union]
  • Grand Champion (set 3) [Malcor, MASH]
  • Karate Blazers (World, Tecmo license) [caius, The Dumping Union]
  • Last Mission (World revision 8) [caius, The Dumping Union]
  • Marvel Super Heroes (Brazil 951024) [SHVB, The Dumping Union]
  • Naughty Boy (bootleg, set 2) [f205v, Matteo]
  • Pit Boss Superstar III 30 (9233-00-06, California version) [Brian Troha, The Dumping Union]
  • Real Puncher (Japan, v2.12J) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
  • Sengoku 3 / Sengoku Densho 2001 (set 2) [Razoola]
  • Spy Hunter (Spain, Recreativos Franco S.A., Bally Midway license) [Carlos Matos Lara, Recreativas.org]
  • Street Fighter II': Champion Edition (bootleg with level selection) [hammy, The Dumping Union]
  • Tandy Color Computer (Extended BASIC 1.0; HD6309) [David Ladd]
  • Tandy Color Computer (HD6309) [David Ladd]
  • Tandy Color Computer 2 (HD6309) [David Ladd]
  • Tandy Color Computer 2B (HD6309) [David Ladd]
  • Tapper (Budweiser, 1/27/84 - Alternate graphics) [Brian Troha]
  • The King of Dragons (World 910731) [Sergio Galiano, Recre_Piscis, Spain]
  • The Rocketeer (Tiger handheld) [hap, Sean Riddle]
  • Trophy Hunting - Bear & Moose V1.0 (location test) [Brian Troha, The Dumping Union]
  • V-Liner (v0.53) [Razoola]
  • V-Liner (v0.7a) [Razoola]
  • V-Liner (v0.7e) [Razoola]
  • World Heroes 2 (ALH-006) [Razoola]
  • World Soccer Finals (rev 4) [Kevin Eshbach, The Dumping Union]
Machines promoted to working
  • Capcom Vs. SNK Millennium Fight 2000 Pro (Japan) (GDL-0004)
  • [Samuele Zannoli, R. Belmont, ElSemi, David Haywood, Angelo Salese, Olivier Galibert, MetalliC]
  • Cleopatra Fortune Plus (GDL-0012) [Samuele Zannoli, R. Belmont, ElSemi, David Haywood, Angelo Salese, Olivier Galibert, MetalliC]
  • Game & Watch: Super Mario Bros. (new wide screen) [Sean Riddle]
  • Genius 6 (V110F) [Luca Elia, Fabrice Arzeno, The Dumping Union]
  • TI-99/2 BASIC Computer (24 KiB ROM) [Michael Zapf]
  • TI-99/2 BASIC Computer (32 KiB ROM) [Michael Zapf]
  • unknown Sidam poker [AJR]
Clones promoted to working
  • Coco Loco (set 3) [Roberto Fresca, Roberto Cervera, Recreativas.org]
  • IQ Block (V113FR, gambling) [Luca Elia, Guru, Dyq, Bnathan]
  • BBC Master 512 [Nigel Barnes]
  • Shuzi Leyuan (V127M, gambling) [Luca Elia, Guru, Dyq, Bnathan]
New machines marked as NOT_WORKING
  • Air Hockey (6.03, encrypted) [AJR]
  • Donkey Kong Banana Kingdom (host) [Darksoft, Bill D, The Dumping Union]
  • Fonz [TTL] [Andrew Welburn, The Dumping Union]
  • HP Integral Personal Computer 9808A [shattered]
  • InterPro 6000 [Patrick Mackinlay]
  • InterPro 6400 [Patrick Mackinlay]
  • InterPro 6700 [Patrick Mackinlay]
  • InterPro 6800 [Patrick Mackinlay]
  • Kenshin Dragon Quest: Yomigaerishi Densetsu no Ken [Sean Riddle, Peter Wilhelmsen]
  • LD Quiz dai 4-dan - Kotaetamon Gachi! (Japan) [italiandoh]
  • Motogonki [IgorR76]
  • Multi Game V (AMGHU_V83.65) [Roberto Fresca, Pycur]
  • Pop'n Run - The Videogame (set 1) [Antonio Rodriguez, Recreativas.org, ShouTime, The Dumping Union]
  • Sharpshooter (coin pusher) [Joe Magiera]
  • The King of Fighters - Road to Revenge / The King of Fighters 2002 Unlimited Match [Peter Wilhelmsen, brizzo]
  • unknown Ace System 1 game [Joe Magiera, The Dumping Union]
  • War Mission (WM 4/6/87) [Jordi BeltrĂĄn Casany, Recreativas.org, The Dumping Union]
New clones marked as NOT_WORKING
  • Autocue 1500 [Mikko Heinonen]
  • Batman (1.03 France) [PinMAME]
  • Bow & Arrow (Prototype, rev. 22) [PinMAME]
  • Grand Champion (set 2) [Malcor, MASH]
  • Micronics M55Hi-Plus [Samuele Zannoli]
  • NEC PC-9801VM [Fujix]
  • Poly 1 Educational Computer (early) [Nigel Barnes, Andrew Trotman]
  • Poly 2 Learning System [Nigel Barnes, Andrew Trotman]
  • Poly Development System [Nigel Barnes, Andrew Trotman]
  • Pop'n Run - The Videogame (set 2) [Antonio Rodriguez, Recreativas.org, ShouTime, The Dumping Union]
  • Strider 2 (Euro 991213) [Nomax, Corrado Tomaselli, f205v, The Dumping Union]
New working software list additions
  • abc80_flop: ABCBook [Five Finger Punch]
  • abc800: ABC832 Systemskiva v2.5 (Swe) [unknown]
  • apple2_cass:
  • 3D Art Graphics, 3D Star Fire, 3D-Docking, A Beginner's Guide to Game Prgrams and Number Programs (Tape 2),
  • A Beginner's Guide to Game Programs (Tape 3), Ack-Ack, Adventure 0 - Special Sampler, Adventure 1 - Adventure Land,
  • Adventure 3 - Mission Impossible, Adventure 4 - Voodoo Castle, Air Traffic Controller, Andromeda Conquest, Apple Casino,
  • Apple Derby, Apple ][ Organ, Applesoft Utility Programs, Assembler, B-1 Nuclear Bomber, Baseball, Battlestar I,
  • Beneath Apple Manor, Black Jack / Slot Machine, Bomber, Bowling / Trilogy, Bridge Challenger, Canter Downs, Complex Mathematics,
  • Computer Acquire, Computer Acquire (original), Conflict 2500, Craps / Bright Pen Craps, Crazy Climber, Crazy Eights, Cubik,
  • Depth Charge, Disk-O-Tape, Dnieper River Line, Don't Fall, Don't Fall! / Memory Aide, DUNJONQUEST- Datestones of Ryn,
  • DUNJONQUEST- Morloc's Tower, Echo, Electronic Index-Card File, Enchanted Island, Engineering Mathematics - 1, Escape!, Fastgammon,
  • Financial Wizard 2, Financial Wizard 3, Financial Wizard 4, Football Predictions, Forte / Forte Music, Funpak I, Galaxian, Galaxy,
  • Galaxy Travel, Gammon Gambler, Global War, Grading Routine / Drawing, Guns of Fort Defiance, Haunted House,
  • Highres Graphic Printer, Highres Playground, Hires Boxing, House of Seven Gables / Journey to the Center of the Earth, I Got Mine,
  • Journey to Atlantis, Jupiter Express, Kaleidoscope, Kidstuff, Laserblast, Learning BASIC, Pt. 1 & 2, Learning BASIC, Pt. 3,
  • Lunar Lander, Lunar Lander II, Magic Squares, Match Wits, Maze Game, Memory Builder, Memory Check, Micro Invaders, Microchess 2.0,
  • Microgammon 1.0, microtrivia, Midway Campaign, Missile Command v1.2, Module 1, Module 2, Module 3, Module 4, Module 5, Module 6,
  • Module 7, Module 8, Moto-Cross, Music Box and Kaleidoscope, Music Kaleidoscope, North Atlantic Convoy Raider, Oil Tycoon, Othello,
  • Othello for Apple v2.1, Peg Jump, Phasor Zap, Pinball / Infinite Number of Monkeys, Pirates!, Planet Miners, Planetoids,
  • Preschool IQ-Builder, Quiz Baseball, RAM Test, Racer, Radar Interceptor, Raster Blaster, Renju, Retreat,
  • Revive - A Utility Program for the Apple, Road Race / Saucer War, Rocket Pilot, Roulette,
  • Sahara Warriors Commando / French Foreign Legion, Sargon I, Sargon II, Saucer Invasion, Softside August 1981,
  • Softside December 1981, Softside January 1982, Softside July 1981, Softside July 1982, Softside July 1982 Computers in Education,
  • Softside June 1981, Softside Mar 1981, Softside May 1981, Softside May 1982, Softside October 1981, Softside September 1981,
  • Songs in the Key of Apple, Space Maze, Space War, Speedway, Spider Tag, Star Blazer, Star Wars, STARQUEST Rescue at Rigel,
  • Statistics, Stocks & Bonds, Story Builder, Study Aide, Study Aide / Keyboard Organ, Super Arithmetica, Super Invader,
  • Super Math / True/False Quiz, Super Othello, Super Starwars, SuperMath, Tank War, Tanktics, The Bomber, The Patient Professor 16K,
  • The Patient Professor 24K, The Talking Calculator, Tic-Tac-Talker / Spectrum Analysis, Time Clock, Typing Tutor, U-Draw,
  • Variable Message / Matching Quiz, Voyager I, Warlords [Dagarman]
  • bbcm_cart: VideoROM: Videodisc Player Control Software [Michael Sadler]
  • fmtowns_cd: Mega Lo Mania [DamienD, Tokugawa Corporate Forums]
  • ibm5150: Gunship, Star Trek V: The Final Frontier (3.5"), Star Trek V: The Final Frontier (5.25") [ArcadeShadow]
  • ibm5170: Curse of Enchantia, Descent, Gunship 2000 [ArcadeShadow]
  • neogeo: Sengoku 3 / Sengoku Densho 2001 (set 2), World Heroes 2 (ALH-006) [Razoola]
  • pc98_cd: Windows NT 4.0 Server [WinWorld]
  • sorcerer_cass:
  • Arithmetic Practise, Racetrack, Shape Maker, Sightspell, Spelling, Star Wars, Stomper, Submarine Hunt,
  • The Sorcerers Fruit Machine, Yahtzee, ZETU v1.2 Editor Assembler [Robbbert]
  • vic10: MultiMAX [Curt Coder]
Software list items promoted to working
  • pc98_cd: Magical Squadron, Ms. Detective File #1 - Iwami Ginzan Satsujin Jiken, Ms. Detective File #2 - Sugata-naki Irainin, NEC Driver Kit for Windows 95, Policenauts, Psychic Detective Series Vol. 1 - Invitation - Kage kara no Shoutaijou, Psychic Detective Series Vol. 2 - Memories, Psychic Detective Series Vol. 3 - Aya, Ryouki no Ori Dai-2-Shou, Schwarzschild GX - Sabita Sousei, Sensual Angels, Shamhat - The Holy Circlet, Tanjou - Debut, Windows 95 (OSR2, v4.00.950 B), Windows 95 (Retail, v4.00.950) [Carl, r09]
New NOT_WORKING software list additions
  • apple2_cass: Sweet Talker [Dagarman]
  • dc:
    • DreamOn Volume 10 (Fra), Dreamcast Promotion Disk (Jpn), Eldorado Gate Dai-7-kan (Jpn), Erde: Nezu no Ki no Shita de (Jpn),
    • Es (Jpn), Ever 17: The Out of Infinity (Jpn), Fire Pro Wrestling D (Jpn), First Kiss Story II: Anata ga Iru kara (Jpn),
    • First Kiss Story II: Anata ga Iru kara - Tokubetsu Genteiban (Jpn), Fragrance Tale (Jpn), Godzilla Generations (Jpn),
    • Golem no Maigo (Jpn), Golf Shiyou yo (Jpn, Rev. 2), Grauen no Torikago Kapitel 1: Keiyaku (Jpn),
    • Grauen no Torikago Kapitel 2: Torikago (Jpn), Grauen no Torikago Kapitel 3: Kansei (Jpn),
    • Grauen no Torikago Kapitel 4: Kaikou (Jpn), Happy Breeding (Jpn), Heavy Metal: Geomatrix (Jpn), Heisei Mahjong-sou (Jpn),
    • Himitsu: Yui ga Ita Natsu (Jpn), KISS Psycho Circus: The Nightmare Child (Euro), KISS Psycho Circus: The Nightmare Child (USA),
    • Kaitou Apricot (Jpn), Kao the Kangaroo (Demo) (World), Kao the Kangaroo (Euro), Kao the Kangaroo (USA), Karous (Jpn),
    • Kidou Senshi Gundam Gaiden: Colony no Ochita Chi de... - Tokubetsuban (Jpn), Kidou Senshi Gundam: Renpou vs. Zeon & DX (Jpn),
    • Kitahei Gold (Jpn), Kiteretsu Boy's Gangagan (Jpn), Konohana 2: Todokanai Requiem (Jpn), Konohana: True Report (Jpn),
    • Kuon no Kizuna: Sairinshou (Jpn, Rev. 1) [FakeShemp]
  • pc98_cd: Windows NT 3.51 Workstation, Windows NT 3.51 Workstation (Checked Build) [WinWorld]
Translations added or modified
  • Chinese (Simplified) [YuiFAN]
  • Chinese (Traditional) [YuiFAN]
  • Dutch [Jos van Mourik]
  • German [RafTacker]
  • Greek [BraiNKilleRGR]
  • Japanese [Katsuhiko Kagami]
  • Korean [Neius]
  • Portuguese (Brazil) [Wellington Uemura]
  • Spanish [A. Viloria]
Source Changes
  • Separated MS7002 keyboard emulation from VT100 keyboard, changed to Cyrillic key names and JCUKEN layout. [AJR]
  • msm58321: Corrected duty cycle for busy output. [AJR]
  • duet16, fmtowns: Fixed RTC busy signal handling. [AJR]
  • mcs51: Added more interrupt and timer registers to debug state. [AJR]
  • asteroid: Swapped start LEDs and suppressed logging for many spurious writes [AJR]
  • asteroid, astdelux: Added cocktail configuration that flips screen for second player. [AJR]
  • cit101: Somewhat major improvements: [AJR]
    • Added high-level emulation of serial keyboard.
    • Implemented double-height, double-width, boldface, and blinking/half intensity attributes.
    • Implemented adjustable start-of-screen pointer (necessary for SET-UP mode).
    • Implemented screen reconfiguration for 80/132-column and 50/60 Hz modes.
  • ppu2c0x family: Made palette internal to device. [AJR]
  • z80ctc: Disabling a channel interrupt also turns it off. [AJR]
  • Made “Keypad ,” and “Keypad =” standard keys. [AJR]
  • Made debugger dump command work with unaligned addresses. [AJR]
  • vectrex: Fixed probable bug with lightpen-triggered interrupt. [AJR]
  • sidampkr: Made the cards appear. [AJR]
  • 1945kiii: Add sprite color flashes (MT06971), reduced palette size, and fixed OKIM6295 reads. [AJR]
  • i8275: Blank top and bottom row lines when underline is greater than 7. [AJR]
  • tomagic: Added sound system and inputs. [AJR, David Haywood]
  • exidy440.cpp, vertigo.cpp: Improved encapsulation of audio device. [AJR]
  • legionna.cpp: Kludged a few weird Godzilla collision checks. [Angelo Salese]
  • nb1412m2.cpp: Improved sound capabilities and added DAC sound to Mighty Guy. [Angelo Salese]
  • stvvdp1.cpp: Fixed transparent sprite shadows, and disabled transmask for mode 2 sprites. [Angelo Salese]
  • stvvdp2.cpp updates: [Angelo Salese]
    • Disabled ROZ optimization in modes 2 and 3 (fixes Bulk Slash and Death Crimson ROZ layer bugs).
    • Added support for line windows and vertical cell scroll.
    • Added support for undocumented rotation parameter read mirroring.
    • Don’t repeat ROZ when screen over process is equal to 1 (fixes D-Xhird practice stage).
    • Fixed potential bug with window Y sizes when double density interlace is enabled.
  • sub.cpp: Added flip screen support for Submarine (Sigma). [Angelo Salese]
  • ltcasino.cpp: Added preliminary palette implementation. [Angelo Salese]
  • blmbycar.cpp: Added optical and potentiometer wheel inputs. [Angelo Salese]
  • f1gp.cpp: Added some undocumented DIP switches, and 4-way joystick inputs. [Angelo Salese]
  • dc-ctrl.cpp updates: [Angelo Salese]
  • undefined Added preliminary keyboard support, hooked up to The Typing of the Dead, La Keyboard, and Lupin 3: the Typing on Naomi.
    • Fixed Dreamcast controller ID values, making it possible to suppress VMU not found errors in Dreamcast games.
  • pc9801.cpp updates:
    • Fix sound ROM mapping, and fixed sound board initialization for Eikan wa Kimi ni 2. [Angelo Salese]
    • Improved and reorganized -26 and -86 sound card ROM read-backs. [Angelo Salese, Takahiro Nogi]
    • Added SpeakBoard sound card emulation. [Angelo Salese, Takahiro Nogi]
  • tatsumi.cpp improvements: [Angelo Salese]
    • Added preliminary row/column scroll enable for tilemaps (fixes background scrolling and foreground text in Cycle Warriors).
    • Improved road colors in Cycle Warriors.
  • amstrad: Allow loading CPR cartridges with odd numbers of blocks. [Barry Rodewald]
  • Added VS Systems LBA Enhancer ISA card – adds PC BIOS extensions for 28-bit LBA support. [Bavarese]
  • aica.cpp: Changed register names to match development manual, documented unimplemented registers, and flagged imperfect features.
  • [cam900]
  • c6280.cpp: Implemented LFO and added notes. [cam900]
  • gunpey.cpp: Reduced code duplication, and deferred VRAM allocation to start time. [cam900]
  • renegade.cpp: Fixed bit manipulations. [cam900]
  • seibuspi: Fixed typo and added notes. [cam900]
  • fmtowns.cpp: Implemented stereo output, fixed PCM output level, and reduced code duplication. [cam900]
  • rohga.cpp: Fixed background color of title screen in wolffang. [cam900]
  • jaguar.cpp cleanup: [cam900]
    • Moved CoJag ROM board mapping to derived address maps, and moved banking configuration to machine start.
    • Reduced runtime tag lookups.
  • fuukifg2.cpp: Updated notes and cleaned up a little. [cam900]
  • m90.cpp: Reduced code duplication, added user_data for tilemap RAM base, reduced runtime tag lookups, and updated notes. [cam900]
  • dooyong.cpp: Cleaned up a little, and added input merger device for YM2203 interrupt handler. [cam900]
  • m72.cpp: Simplified graphics decode layouts. [cam900]
  • drgnmst.cpp: Changed to mono sound output – neither chip nor PCB supports stereo. [cam900]
  • argus.cpp: Fixed argus sound writes (only one YM2203), reduced code duplication, and reduced runtime tag lookups. [cam900]
  • pgm.cpp, pgm2.cpp: Corrected metadata so it matches title screens, transliterated Chinese names, and updated comments. [cam900]
  • sandscrp.cpp, puckpkmn.cpp: Transliterated Chinese titles. [cam900]
  • rf5c68.cpp: Converted to device_memory_interface and added save state support. [cam900]
  • megacd.cpp, segas18.cpp, segas32.cpp, system16.cpp: Reduced duplication, fixed bit manipulation, and reduced runtime tag lookups.
  • [cam900]
  • nmk16.cpp: Fixed tdragon2 banking, transliterated Chinese titles, simplified graphics decode layouts, and fixed spacing. [cam900]
  • highvdeo.cpp improvements: [cam900]
    • Split machine configuration and address maps for each game.
    • Reduced code duplication, cleaned up drawing code, cleaned up ROM loading, and removed redundant code.
    • Added pre-calculated color for games using RGB565.
  • funkyjet.cpp: Fixed company metadata for funkyjet and clones. [cam900]
  • simpl156.cpp: Changed company metadata to match title screens. [cam900]
  • topspeed.cpp: Cleaned up and used arrays to reduce code duplication. [cam900]
  • romload.h: Added macros for byte-wide ROMs on a 64-bit bus. [cam900]
  • Allowed internal register read-back on DECO HuC6280/YM2151 sound system. [cam900]
  • Reduced code duplication and changed to more meaningful tags in many Data East drivers. [cam900]
  • deco32.cpp: Moved dragngun*/lockload* m_sprgenzoom into dragngun_state and removed redundant code. [cam900]
  • argus, bigfight: Added links to reference videos in comments. [cam900]
  • tatsumi.cpp: Reduced runtime tag lookups, used more meaningful tags, and reduced code duplication. [cam900]
  • taitogn.cpp: Reduced code duplication. [cam900]
  • cbuster.cpp: Simplified tile banking. [cam900]
  • toaplan2.cpp, gp9001.cpp: Reduced duplicated and redundant code, reduced runtime tag lookups, and updated notes. [cam900]
  • leland.cpp improvements and modernisation: [cam900, Vas Crabb]
    • Cleaned up duplicated code, reduced runtime tag lookups.
    • Split out ataxx/wsf/indyheat/brutforc/asylum into separate state class.
    • Converted background to tilemap and restricted drawing to clip rectangle.
  • abc806: Fixed memory banking allowing CP/M to boot. [Curt Coder]
  • Sort save state items in alphabetical order in the memory viewer source list. [Curt Coder, Vas Crabb]
  • rad_eu3a14: Improved rendering for rad_foot by making more correct use of sprite registers/bits. [David Haywood]
  • Started looking at the extra opcodes in the SSD 2000 type XaviX chip. [David Haywood]
  • coolridr.cpp, model2.cpp, model3.cpp: Converted Sega 315-5649 to device. [Dirk Best]
  • model1io: Improved interface, and added drive board read/write callbacks. [Dirk Best]
  • model2: Fixed input issue with srallyc. [Dirk Best]
  • floppy: Initialize created floppy images the same way as loaded images. [Dirk Best]
  • 315_5338a: Cleaned up and improved code, and renamed ports to match other Sega I/O devices. [Dirk Best]
  • v60: Fixed disassembly of branch opcodes (displacement is signed). [Dirk Best]
  • tmpz84c015: Added missing callback for CTC zc3, and removed rxtxcb_w. [Dirk Best]
  • model1: Emulated I/O boards used by Wing War, Netmerc, and Virtua Cop. [Dirk Best]
    • Supports serial ports, watchdog, and diagnostic display (in addition to I/O).
  • hp_ipc: Added HPIB interface chip and remotizer device. [F.Ulivi]
  • tms9914 updates: [F.Ulivi]
    • Improved emulation – HPIB test of IPC diagb ROM now passes.
    • Added methods to read ACCRQ and CONT output lines.
    • Added RL state machine and other fixes – now passes HP9000/340 POST.
    • Fixed handling of GTS aux command.
  • remote488: Added “checkpoint” command that performs a synchronous out-of-band echo request. [F.Ulivi]
  • Output module changes: [headkaze, R. Belmont]
    • Cleaned up network provider protocol.
    • Added pause and savestate commands to both network and win32 providers.
  • markham.cpp: Modernised and merged with strnskil.cpp. [kazblox]
    • Added coin counters and added coinage DIP switch settings for markham, strnskil, banbam and clones.
    • Added raw screen parameters based of 20Â MHz clock on strnskil PCB.
  • citycon.cpp, ikki.cpp: Added raw screen parameters. [kazblox]
  • sega8_slot.cpp: Added check for Lode Runner SG-1000/SC-3000 ROM image. [Kalevi Kolttonen]
  • igs017.cpp: Emulated the protection in iqblocka, iqblockf, and genius6. [Luca Elia]
  • tutor: Turned off auto wait states – fixes cassette loading. [Michael Zapf]
  • tms9995: Fixed latching of pulsed interrupts. [Michael Zapf]
  • ti99: Fixed disk creation via OSD. [Michael Zapf]
  • hexbus: Added connectors to HX5102, allowing a second drive to be attached to the controller in the case. [Michael Zapf]
  • ti99_2: Added new/verified ROM dumps, and re-implemented driver. [Michael Zapf]
  • ti99_8: Inverted track count bits, and added DIP switches. [Michael Zapf]
  • gunpey: Emulated AG-1 sprite decompression algorithm. [Morten Shearman Kirkegaard]
  • bbc: Added various pointer devices on userport: [Nigel Barnes]
  • AMX Mouse, Acorn Master 512 Mouse, Marconi RB2 Tracker Ball.
  • bbcm512: Added mouse, and promoted to working. [Nigel Barnes]
  • bbcmaiv: Added tracker ball. [Nigel Barnes]
  • bbc: Added Beeb Speech Synthesiser device. [Nigel Barnes]
  • poly.cpp: Use original encrypted ROMs, and decrypt. [Nigel Barnes]
    • Implemented banking and system/user mode switching.
    • Added PolyBASICÂ 3.0, 3.1, and 3.4.
  • apple2: Added support for WOZ image format. [O. Galibert]
  • emumem: Renamed direct_read_handler to memory_access_cache. [O. Galibert]
    • Now templated on more information (data width, endianness) and capable of oversize/unaligned accesses.
  • debugger: Simplified now-obsolete and buggy memory access code. [O. Galibert]
  • cubeqst: Fixed cache endianness. [O. Galibert]
  • sound: Don’t try to generate a negative number of samples if stream->update() goes back in time. [O. Galibert]
  • floppy: Increased robustness and improved bitstream handling. [John Keoni Morris, Peter Ferrie, O. Galibert]
  • Added Brooktree Bt45x RAMDAC devices – Bt457 and Bt458 are used by InterPro graphics boards. [Patrick Mackinlay]
  • tms32031: Added tms320c30 variant and basic hold/holda support. [Patrick Mackinlay]
  • Moved Z80 daisy-chain mixin from src/devices/cpu/z80 to src/devices/machine. [Patrick Mackinlay]
  • interpro: Added low-level keyboard emulation (key mapping is incomplete). [Patrick Mackinlay]
  • interpro: Slowed down CPU – fixes graphical glitches and keyboard detection. [Patrick Mackinlay]
  • apple2: Recognize another form of DOS 3.3 image in ProDOS order. [R. Belmont, Peter Ferrie]
  • Apple II: Added 13-sector version of Disk II controller. [R. Belmont]
  • Added SoftFloat release 3E to 3rdparty. [R. Belmont]
  • sh4drc: Added UML implementations of FLDI0, FLDI1, FCMP_EQ, FCMP_GT, FSTS, FLOAT, FTRC, FNEG, FABS, FSCHG, and FRCHG. [R. Belmont]
  • neogeo: Added UniBios 3.3. [Robbbert]
  • apexc: Fixed regression/crash introduced on 2018-02-12. [Robbbert]
  • indy_indigo2: Cleaned up code, converted HAL2 and HPC3 to devices, and moved HAL2, HPC3, and IOC2 devices to separate source files.
  • [Ryan Holtz]
  • vp415: Added proper dumps of Module S and Module W MCUs, which have identical programs. [Ryan Holtz, Simon Inns]
  • adc0808: Reduced CPU overhead with smarter timer usage. [Ryan Holtz]
  • Removed name mangling functions from driver initialisation methods, and renamed init_0 to empty_init. [Ryan Holtz]
  • atpci.cpp: Move m55hi-plus motherboard stuff to a new machine called m55hipl. [Samuele Zannoli]
  • hp_ipc: Added diagnostic ROMs and model 9808A (prototype of desktop version). [shattered]
  • i8255: Improved read-back of port C high output latches when port A is in mode 1. [hap, shattered]
  • pk8020: Hooked up interrupt sources. [shattered]
  • popeye.cpp improvements: [smf]
    • Adjusted Popeye and Sky Skipper layer positions to match tests on real hardware.
    • Added preliminary emulation of corruption on Popeye bootleg logo.
  • hp9k_3xx improvements: [Sven Schnelle]
    • Added internal TMS9914 GPIB, clocked at 5MHz.
    • Added HP 46021A (ITF) HIL keyboard, and changed h9k_3xx to use this device.
    • Added “topcat” ASIC used on HP900/300 graphics cards, and hooked up to HP98544.
    • Fixed PTM6840 hookup – clock 2 is driven by output of timer 1.
  • HP IPC keyboard: fixed ID byte returned for IDD command, and changed logging to use logmacro.h. [Sven Schnelle]
  • gime.cpp: Fixed handling of number of scan lines for legacy VDG/SAM modes on CoCo 3. [David Ladd, Tim Lindner]
  • Initial work on next-generation machine configuration syntax: [Vas Crabb]
    • Made concrete device types callable and added support for device class constructor overloads.
    • Made machine_config aware of current device being configured and made finder/callback target tags apply relative to it.
    • Allowed devcb to be bound to a device/mix-in or the target of an object finder.
    • Allowed device finders to be used in place of literal tags in many places in machine configuration.
    • Replaced many MCFG_ macros with overloaded device constructors and removed many macros that provide limited value.
    • Removed implicit name mangling from macros for slot options, discrete sound descriptors, and graphics decode descriptors.
  • Further improvements to NeoGeo experience: [Vas Crabb]
    • Moved arcade start buttons to controllers and allowed AES joystick to be selected on systems with D-sub connectors.
    • Changed kizuna4p and irrmaze to use a configuration more like MV-1B/MV-1C as earlier models lack support for SIT/FTC1B.
    • Made fixed software using mahjong panel default to Japan BIOS as European BIOS only supports joysticks in service mode.
    • Changed mahretsu to use JAMMA joystick panel as it doesn’t support mahjong panel in MVS mode.
    • Allowed controls to be changed for MVS mahjong games (BIOS and bakatono support joysticks).
    • Gave the single-slot JAMMA variants parent/clone relationships.
  • Removed assert macro replacement as it can’t be used in destructors of classes that are literal types. [Vas Crabb]
  • Fixed incorrect device class for PCI APIC. [Vas Crabb]
  • Made slot device options menu localisable. [Vas Crabb]
  • ef9340/1: Made character set external an external ROM. [Wilbert Pol]
  • Completely eliminated deprecated indexed output functions. [Wilbert Pol, Ryan Holtz, Robbbert, Dirk Best, cam900, AJR]
  • galaxian.cpp: Updated ROM labels for froggers1. [Andrew Welburn, The Dumping Union]
  • alien.cpp: Re-dumped pingu CompactFlash card (sadly the source CompactFlash card is bad/corrupt). [Bill D]
  • ltcasino.cpp: Added PCB layout for Mini Vegas. [Brian Troha]
  • vamphalf.cpp: Redumped the graphics PORMs for Lup Lup Puzzle v1.05 from a second PCB. [Brian Troha, caius, The Dumping Union]
  • vamphalf.cpp: Added PCB layout for Boong-Ga Boong-Ga (Spank'em!). [Brian Troha]
  • hshavoc.cpp: Decapped and dumped PIC microcontroller. [Caps0ff]
  • gaelco2.cpp: Verified Dallas clock for World Rally 2. [Corrado Tomaselli]
  • gaelco2.cpp: Verified MCU clock for Touch & Go. [f205v]
  • holeland.cpp: Documented PALs for crzrallyg. [f205v]
  • splash.cpp: Documented some undumped PLDs. [f205v]
  • funworld.cpp, kingdrby.cpp: Identified some protected PAL dumps and marked them as bad. [f205v]
  • esd16.cpp: Verified different sound sample ROM for Multi Champ DX was bit-rot. [f205v, The Dumping Union]
  • pc9801.cpp: Dumped kanji ROMs for PC9801VM. [Fujix, hiromasha]
  • bionicc.cpp: Corrected MCU label for the original sets. [Guru]
  • chasehq, topspeed: Dumped motor CPU ROM and added detailed hardware description for chasehq. [Guru]
  • irrmaze: Improved internal artwork layout. [Jos van Mourik]
  • exidy.cpp: Added PROMs for venture. [Kevin Eshbach, The Dumping Union]
  • Updated hiscore.dat for recent changes. [Leezer]
  • spacewars: Fixed error in ROM definition introduced in MAMEÂ 0.37b2. [MASH]
  • model1io: Re-dumped epr14869b.25 used by Virtua Fighter. [Phil Bennett]
  • Amatic Multi Game 5: Added notes about the contents of Dallas DS1994 device. [Pycur]
  • pc98_cd.xml updates: [r09]
    • Re-tested all software entries that previously had video/audio issues – around 70% now work.
    • Demoted Miamisoft’s games to non-working since they seem to hang randomly.
    • Tested some software entries on real hardware (PC-9821Nw150) to make sure the issues are emulation-related.
  • neogeo.cpp: Added two new MVS BIOS dumps. [Razoola]
  • Coco Loco (set 3): Redumped the bit-rotted ROM. [Roberto Cervera, Recreativas.org]
  • Coco Loco: Corrected metadata and updated notes. [RobertoFresca]
  • phoenix.cpp: Documented the Next Fase sound device. [Roberto Fresca]
  • Corrected years for Groove on Fight, Pop'n Music 2, and Pop'n Music 3. [sjy96525]
  • starwars.cpp: Added locations to ROM labels for all machines. [Tafoid]
  • sun2.cpp updates:
    • Add boot ROM revisions N and 1.0F. [Ryan Eisworth]
    • Added boot ROM revision M. [Josh Dersch]
  • Software list corrections: [Wintermute 0110]
    • Made Acorn software list names more consistent.
    • Stripped leading/trailing spaces from ROM names.
    • Changed some ROM names that are problematic with Windows Explorer and Command Prompt.
→ [Arcade] ThunderMAME32UI+ aka Kaminarimame UI+ 0.160X (2018.5.22)
ThunderMame GUI

MAME 32 Plus! Base. - I686 Compilation VER.0.106X (2018.5.22)

  • [google translate]Added unrelated work materials further.
  • Applying detune adjustment of k005289 to Gradius from 0.155.
  • for play kof 98 ae, turn m 68000 cpucore to ASM.
  • MAME32Plus!ベース。-I686コンパイル VER.0.106X (2018.5.22) ※未対応作品資料をさらに追加。 0.155よりグラディウスにk005289のデチューン調整を適用。 *for play kof98ae, turn m68000cpucore to ASM.
→ [ARCADE] Mame History.dat 1.97a for MAME 0.197

HISTORY.DAT 2018 updates

May

  • History.dat 1.97a
    • Added many info for Japanese computers games (x68k, pc98, etc...)
    • 5802 lines added/updated according to WinMerge.
→ [ARCADE] Mame History.dat 1.97 for MAME 0.197

HISTORY.DAT 2018 updates

April

History.dat 1.97

  • Updated to MAME 0.197.

History.dat 1.96

  • Updated to MAME 0.196.

 

→ [arcade] Mame x64 i x86 0.197

MAME 0.197 25 April 2018

For our April release, we’re bringing even more elusive electronic esoterica to light. MAME 0.197 finally includes support for the 1987 version of the Spanish quiz game Master Boy, believed to be Gaelco’s first release. There are now drivers for several Neo-Geo MVS variants, exposing different capabilities. Lamp outputs are now supported for The Irritating Maze, bringing the game to life a little more. We’ve added four more Tiger LCD games, all based on licensed IP: Home Alone, Home Alone 2, Independence Day, and Transformers – Generation 2.

The Sega Model 2 improvements keep coming, with Rail Chase 2 now working. With its protection MCU emulated, Capcom’s F-1 Dream is also working. MAME 0.197 adds support for alternate versions and bootlegs of a long list of systems, including Crazy Bonus 2002, Explosive Breaker, Fidelity Excel 68000, Lup Lup Puzzle, Pochi and Nyaa, Renegade, and Silkworm. In addition, there are graphical improvements to Sega ST-V/Saturn, and Magical Tetris Challenge.

There are some nice improvements for computer emulation this month, too. The Acorn Electron has improved video handling and support for the Mega Games Cartridge. The NEC PC-98 CD-ROM software list has been updated with the latest dumps and compatibility status – recent emulation improvements mean more fully supported titles. You can now boot HP-BASIC cartridges on the HP9000/340 series.

MAMETesters Bugs Fixed
  • 06775: [Media Support] (coco12.cpp) coco, coco2, dragon and clones: Software list does not work for floppy devices (Nigel Barnes)
  • 06843: [Misc.] (saturn.cpp) All saturn.cpp sets: CD Block unknown command e2, contact MAMEdev (Angelo Salese)
  • 06886: [Graphics] (stv.cpp) vfkids: Corrupt background graphics (Angelo Salese)
  • 06926: [Documentation] (galaxian.cpp) amidars: Values are incorrect for "Lives" DIP switch (Tafoid)
  • 06928: [Graphics] (mpu4vid.cpp) All sets in mpu4vid.cpp: Graphics corruption (regression) (Carl)
  • 06929: [Sound] (suprnova.cpp) All sets in suprnova.cpp: No Audio is present (O. Galibert)
  • 06936: [Crash/Freeze] (zn.cpp) techromn and clones: Fatal error: memory_bank::set_entry called with out-of-range entry 255 (Robbbert)
  • 06937: [DIP/Input] (galpanic.cpp) galspanic and clones: Second button not assigned (AJR)
  • 06942: [Media Support] (x68k.cpp) x68000: Can't save game data to disk (Carl)
New working machines
  • Home Alone (Tiger handheld) [hap, Sean Riddle]
  • Home Alone 2 - Lost in New York (Tiger handheld) [hap, Sean Riddle]
  • Independence Day (Tiger handheld) [hap, Sean Riddle]
  • Master Boy (1987, Z80 hardware) [David Haywood, ARPA, Recreativas.org, The Dumping Union]
  • New Cross Pang [f205v, Brian Troha, The Dumping Union]
  • Transformers - Generation 2 (Tiger handheld) [hap, Sean Riddle]
New working clones
  • Crazy Bonus 2002 (Ver. 1, set 2) [Ioannis Bampoulas]
  • Enduro Racer (YM2151) (mask ROM sprites, FD1089B 317-0013A) [coolmod, The Dumping Union]
  • Explosive Breaker (Korea) [Jorge Silva]
  • Fidelity Excel 68000 (set 2) [yoyo_chessboard]
  • Fidelity Excel 68000 (set 3) [yoyo_chessboard]
  • Garou - Mark of the Wolves (NGH-2530) [Razoola]
  • Jolly Card (Italian, bootleg, set 3) [f205v, The Dumping Union]
  • Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 1.05 / 981214) [caius, Brian Troha, The Dumping Union]
  • Neo-Geo MV-1F [Vas Crabb]
  • Neo-Geo MV-1FZ [Vas Crabb]
  • Neo-Geo MV-1 [Vas Crabb]
  • Neo-Geo MV-2F [Vas Crabb]
  • Neo-Geo MV-4F [Vas Crabb]
  • Pochi and Nyaa (Ver 2.02) [Razoola]
  • Popeye (Braze High Score Kit P1.00D) [smf]
  • Renegade (US bootleg) [TwistedTom]
  • Silk Worm (bootleg) [TwistedTom]
  • Street Fighter II': Champion Edition (Playmark bootleg) [f205v, maru79]
  • Time Killers (v1.21, alternate ROM board) [Brian Troha, The Dumping Union]
  • World Rally 2: Twin Racing (mask ROM version) [Corrado Tomaselli, The Dumping Union]
  • WWF: Wrestlemania (proto 2.01 06/07/95) [Jorge Silva]
  • Machines promoted to working
  • F-1 Dream [caius, Caps0ff, David Haywood]
  • Quiz Channel Question (Ver 1.00) (Japan) [AJR]
  • Rail Chase 2 (Revision A) [Angelo Salese, R. Belmont, Olivier Galibert, ElSemi]
  • Clones promoted to working
  • Quiz Channel Question (Ver 1.23) (Taiwan?) [AJR]
  • Ufo Robo Dangar (9/26/1986, Japan) [Angelo Salese]
New machines marked as NOT_WORKING
  • Connectv Cricket (PAL) [Sean Riddle, David Haywood]
  • Connectv Football [Sean Riddle, David Haywood]
  • Genius 6 (V110F) [Fabrice Arzeno, The Dumping Union]
  • Philips VP415 LV-ROM Player [Ryan Holtz]
  • Skannerz TV [Sean Riddle, Peter Wilhelmsen]
  • T.T. Speed Race CL [TTL] [Andrew Welburn, Tafoid]
New clones marked as NOT_WORKING
  • Amazonia King Plus (V204BR) [Cesar Aragao (GarouSP)]
  • Gokidetor (set 2) [MASH]
  • Joker Master (V512) [Ioannis Bampoulas]
  • Paperboy (prototype) [Andrew Welburn]
  • unknown Elsy poker [f205v, The Dumping Union]
New working software list additions
  • abc806: Colorful Animals [Genesis Project]
  • atom_flop: Atom DOS Utilities [Nigel Barnes]
  • bbcm_cart: Video Filing System ROM Cartridge [Nigel Barnes]
  • bbcm_flop: Prince of Persia, Teletextr [Nigel Barnes]
  • coco_flop: Tandy Assembly Demo 2017 [MrGW]
  • electron_cart: Mega Games Cartridge [Dave Hitchins]
  • electron_flop: Egghead in Space, The Darkness of Raven Wood, Zombies Ate Our Roadies! [Nigel Barnes]
  • ibm5150: Breach 2, Future Wars - Adventures in Time (3.5"), The Monuments of Mars! [ArcadeShadow]
  • ibm5170:
  • Heart of China (Kixx XL release), Maniac Mansion: Day of the Tentacle, Operation Stealth (Euro), Quarantine,
  • Wolfenstein 3-D (v1.4, 3.5" HD, Apogee newer), Wolfenstein 3-D (v1.4, 3.5" HD, Mindscape), World Cup USA '94 [ArcadeShadow]
  • neogeo: Garou - Mark of the Wolves (NGH-2530), Pochi and Nyaa (Ver 2.02) [Razoola]
  • pc98_cd:
  • Alice no Yakata III, Alone in the Dark 3, Bacta 1 & 2 + Voice, Ballade for Maria, Bounty Hunter Ludy,
  • Brandish 3 - Spirit of Balcan - Renewal, Branmarker, Buzz Aldrin's Race into Space - Uchuu e no Chousen, CRW 2, D.P.S. Zenbu,
  • Daraku no Kuni no Angie - Kyoukai no Mesu Dorei-tachi, Dark Seraphim, De.FaNa, Desire - Haitoku no Rasen,
  • Doki Doki Disk CD-ban Dai-1-kan: Club D.O. Jimukyoku, Doki Doki Disk CD-ban: Club D.O. Vol. 2,
  • Doki Doki Disk CD-ban: Club D.O. Vol. 3, Doki Doki Disk CD-ban: Club D.O. Vol. 4-5, El-Hazard - The Magnificent World, GalPani II,
  • Game CD GA-ME-GA, Gokichi-kun Series - Igo Kinenban CD, Guardian Recall - Shugojuu Shoukan, Hana no Kioku, Hiiragizaka no Kyuukan,
  • Jinmon Yuugi, LOGiN Disk & Book - RPG Tsukuuru Dante98 II (1996-07-02), Lesser Mern - Special Director's Edition, Love Escalator,
  • Menzoberranzan - Yami no Monshou, Mugen Houyou, Mujintou Monogatari, Necronomicon, Oh! Kitsune-sama,
  • Only You - Seikimatsu no Juliet-tachi, PC-9821Xa12C8 System Software, PGA Tour Golf III, PILcaSEX, Revival Xanadu,
  • Ruriiro no Yuki, Sangokushi V, Sayonara no Mukougawa, Tamago Ryouri, The Legend of Heroes III - Shiroki Majo Renewal,
  • The Legend of Kyrandia, The Original Pictures of Ryouki no Ori, Toushin Toshi II - Soshite, Sorekara..., Tuned Heart,
  • Viper CTR - Asuka, Virtuacall 2, Watashi, Yumemizaka & Collections, Yuu Disk Special - CD-ROM Bishoujo Collection [r09]
  • svi318_cart: Oh, Postrelease [Dirk Best]
New NOT_WORKING software list additions
  • dc:
    • De La Jet Set Radio (Jpn), Espion-Age-Nts: Industrial Agents for Active Espionage (Jpn), Ikaruga (Jpn), Illbleed (USA),
    • Imperial no Taka: Fighter of Zero (Jpn), Incoming (Euro), Incoming (Euro, Prototype 19990906), Incoming (USA),
    • Incoming: Jinrui Saisyuu Kessen (Jpn), Industrial Spy: Operation Espionage (USA), Iron Aces (Euro), Iron Aces (USA), Izumo (Jpn),
    • Jeremy McGrath Supercross 2000 (Euro), Jeremy McGrath Supercross 2000 (USA), Jet Grind Radio (USA),
    • Jet Grind Radio (USA, Prototype 20001002), Jet Set Radio (Euro), Jet Set Radio (Euro, Prototype 20001003),
    • Jikkyou Powerful Pro Yakyuu - Dreamcast Edition (Jpn), Jimmy White's 2: Cueball (Euro), Jinsei Game for Dreamcast (Jpn),
    • Jissen Pachi-Slot Hisshouhou! @ VP@CHI: Kongdom - Shokai Genteiban (Jpn), Jojo no Kimyou na Bouken: Mirai e no Isan (Jpn),
    • Jojo no Kimyou na Bouken: Mirai e no Isan for Matching Service (Jpn), Jojo's Bizarre Adventure (Euro),
    • Jojo's Bizarre Adventure (USA), July (Jpn), July (Jpn, Rev. 1) [FakeShemp]
  • ibm5170_cdrom:
    • Freddi Fisk och fallet med de forsvunna sjograsfrona (Sweden) [FakeShemp]
    • Who Shot Johnny Rock (Italy) [arena80.it]
  • leapster:
    • A La Conquete Des Nombres - Un Jeu D'Arcade Educatif! (Fra), Adibou - A La Recherche De Robitoc (Fra),
    • Bob Leponge - Heros D'un Jour (Fra), Cars (Fra), Dis Pourquoi Kirikou (Fra), Disney Princesse - La Magie D'Apprendre (Fra),
    • Dora L' Exploratrice - Au Secours Des Animaux (Fra), Dora L' Exploratrice - Le Pont Casse (Fra),
    • La Riviere Des Lapins + L'Atelier De Peinture (Fra), Lapin Malin - Danse Avec Les Mots (Fra),
    • Oui-Oui - Aventures Au Pays Des Jouets (Fra), Perrito Club - Adopta Un Nuevo Amiguito Y Aprende! (Spa), Ratatouille (Fra),
    • Scooby-Doo! - Et Les Nombres Fous! (Fra), Spider-Man - L'Affaire Des Mots Mysteres (Fra) [TeamEurope, ClawGrip, Connie]
    • pc98_cd:
    • Angel, DOR Best Selection Gekan, DOR Best Selection Joukan, Dies Irae, Elm Knight - A Living Body Armor,
    • Epson PC Series Driver Kit for Windows 95, Henshin Ring, Hyoui Tengoku, Manji PSYyuuki,
    • Ms. Detective File #2 - Sugata-naki Irainin, NEC Driver Kit for Windows 95,
    • Psychic Detective Series Vol. 1 - Invitation - Kage kara no Shoutaijou, Psychic Detective Series Vol. 2 - Memories,
    • Psychic Detective Series Vol. 3 - Aya, Schwarzschild EX - Tessa no Seigun, Sensual Angels, Tanjou - Debut,
    • Vastness - Kuukyo no Ikenie-tachi, Venus & Mug-R, Windows 2000 Professional + Server (MSDN), Windows 95 (OSR2, v4.00.950 B),
    • Windows 95 Upgrade for Epson PC Series (OSR1, v4.00.950a), Windows 98 (Upgrade), Windows 98 Second Edition [r09]
Source Changes
  • Began conversion from MCFG_DEVICE_VBLANK_INT to MCFG_SCREEN_VBLANK_CALLBACK. [AJR]
  • bbc: Connected 6845 VSYNC to CA1 on first VIA. [AJR]
  • suprstar: Demoted to not workingundefinederrors out when inserting coins. [AJR]
  • unkhorse: Lowered frequency of 8155 timer driving speaker. [AJR]
  • beathead: Replaced NVRAM with parallel EEPROM. [AJR]
  • backfire: Added ADC for potentiometer controls. [AJR]
  • ARM disassembly improvements: [AJR]
    • Calculate R15-relative offsets in disassembly.
    • Fixed erroneous identification of S field in data processing opcodes.
    • Calculate result of ADD/SUB Rn,R15,#imm.
  • pbaction: Use CTC to provide interrupts for sound CPU. [AJR]
  • ddenlovr.cpp: Changed main CPU type to TMPZ84C015 for most Z80-based games. [AJR]
  • Relaxed constraints on address mirroring/global mask combinations. [AJR]
    • Mirror bits may now fall outside the global mask provided they cover the entire masked-out portion.
  • umipoker, saiyukip: Changed YM3812 clock and use it to drive sound CPU interrupt. [AJR]
  • upd7725: Fixed disassembly. [AJR]
  • z80ctc: Made channels into subdevices. [AJR]
  • sexygal: Added sample player. [AJR]
  • shackled, breywood: Replaced MCU simulation with 8751 code dumped from Breywood and hacked for Shackled. [Caps0ff, AJR]
  • ms6102: Use VT100 keyboard for now. [AJR]
  • aleck64.cpp: Improved Magical Tetris Challenge tetrominoes display (ghost pieces and colors). [Angelo Salese]
  • stvvdp2.cpp improvements: [Angelo Salese]
    • Fixed regression with Cotton 2 backgrounds from stage 2 onward (ROZ mode 3 without rotation parameters).
    • Apply ROZ windows per screen output, not per bitmap - fixes Batman Forever character select and the Riddler final stage graphics.
  • Fixed RBG0 cache map range - fixes Head On graphics update in Sega Memorial Collection 1.
  • stvvdp1.cpp: Preliminary implementation of PMOD 7 (gouraud + half transparent). [Angelo Salese]
    • Fixes Lupin the 3rd Pyramid no Kenja enemy shadows.
  • warpwarp.cpp: Added optional color setting for kaitei. [Angelo Salese]
  • legionna.cpp fixes: [Angelo Salese]
    • Fixed regression in background tilemap colors for Godzilla (uses DMA mode 4 like Denjin Makai).
    • Fixed Godzilla OKI sound bank switching.
  • galivan.cpp, terracre.cpp: Rewrote NB1412M2 as a device. [Angelo Salese]
  • airbustr.cpp: Reduced code duplication and runtime tagmap lookups, removed unnecessary bitmap. [cam900]
  • hvyunit.cpp, lemmings.cpp, namcos11.cpp: Minor code cleanup and runtime tagmap lookup reduction. [cam900]
  • aerofgt.cpp: Reduced code duplication. [cam900]
  • psikyo.cpp, gundealr.cpp: Reduced code duplication and runtime tagmap lookups. [cam900]
  • dreamwld.cpp: Implemented tilemap size register, reduced code duplication, and reduced runtime tagmap lookups. [cam900]
  • namcos12.cpp: Cleaned up code, reduced runtime tagmap lookups, and made COH716 a separate configuration with correct GPU. [cam900]
  • djboy.cpp: Cleaned up code, reduced runtime tagmap lookups, modernised sound latches, and implemented stereo output. [cam900]
  • firefox.cpp: Cleaned up code, reduced runtime tagmap lookups, and modernised sound latches. [cam900]
  • arcadecl.cpp: Cleaned up graphics decode, fixed year in comment. [cam900]
  • coolpool.cpp: Modernised CPU-DSP communication latches, and split I/O maps for coolpool and nballsht. [cam900]
  • tlc34076: Allocate palette RAM and pens at start time. [cam900]
  • atarisy2.cpp: Minor cleanup, use address_map_bank_device for banked video RAM. [cam900]
  • cave.cpp: Fixed hotdogst metadata. [cam900]
  • pgm.cpp: Removed unused members and converted code to use object finders. [cam900]
  • pc9801_86.cpp: Improved PCM timer behaviourundefinedactual master clock still unknown. [cam900]
  • partner.cpp, asuka.cpp: Use object finders for memory banks rather than string formatting and tagmap lookups. [cam900]
  • zn.cpp: Simplified Z80 bank switching for FX-1 games. [cam900]
  • pasha2.cpp: Added output finders for lamps, reduced runtime tagmap loopups, moved bitmap memory allocation to start time, and
  • simplified/de-duplicated code. [cam900]
  • abc80x: Implemented option ROM opcode fetch through character RAM. [Curt Coder]
  • Marked Blades of Steel sets as joystick/trackball to reduce confusion. [David Haywood]
  • nes: Marked Super Mary a clone of Super Mario Bros (github #3327). [David Haywood]
  • xavix: Re-organised and tidied code, and updated notes. [David Haywood]
  • bionicc: Started hooking up microcontroller emulationundefinedstill relies on hacks. [David Haywood]
  • guab: Added RS232 port and update notes. [Dirk Best]
  • Rewrote adc0808 device so it actually works and added to a number of drivers. [Dirk Best]
    • Added to galastrm, groundfx, jedi, lockon, opwolf3, othunder, superchs, taito_z, tceptor, undrfire, and wheelfir.
  • Converted Model 1 I/O to device. [Dirk Best]
  • model2: Added proper default values for lightgun games, treat five percent of range as off-screen. [Dirk Best]
  • model1, model2: Emulated Model 1 I/O board, and removed I/O RAM device [Dirk Best]
  • Includes emulation of the Sega 315-5338A I/O controller, also hooked up to the ufo21 driver.
  • Added skeleton device for Ericsson Information Systems IBM3270/5250 terminal adapter 16-bit ISA card. [Edstrom]
  • hp64k: Added IEEE488 remotizer to bus. [F.Ulivi]
  • Added suspend and resume debugger commands for suspending and resuming scheduled devices. [GavinAndrews]
  • starblad: Allow full range of crosshair movement. [geecab]
  • Allow building against system pugixml. [Julian Sikorski]
  • Fixed issues with CHD loading under Emscripten. [Justin Kerk]
  • dc.xml: Fixed interface/name/diskarea so discs can actually boot. [Justin Kerk]
  • ti99: Added drive select to HX5102 Hexbus floppy driveundefinedmay now be used for storage on TI-99/8 and other systems. [Michael Zapf]
  • wd_fdc: Added FM resyncs in READ_TRACK, and changed threshold. [Michael Zapf]
  • electron: Added Mega Games Cartridge device. [Nigel Barnes]
  • electron: Improved video handling. [Nigel Barnes]
    • Fixed wrap-around for non-standard screen start addresses.
    • Added RAM contention during screen update.
    • Improved interrupt times.
  • electron: Fixed bad palette write. [Nigel Barnes]
  • bbcm: Fixed paging in of Shadow RAM according to ACCCON. [Nigel Barnes]
  • i960: Don't lose register values on read stalls. [O. Galibert]
  • bankdev: Allow for an address shift. [O. Galibert]
  • Rewrote mb86233/4 CPU cores. [O. Galibert]
  • model2: Revamped the coprocessors communications. [O. Galibert]
  • Completely eliminated address map macros. [O. Galibert, Robbbert]
  • sh4drc: Added UML implementations of FADD, FSUB, FMUL, and FDIV. [R. Belmont]
  • apple2: Recognize another form of DOS 3.3 in ProDOS order. [R. Belmont, Peter Ferrie]
  • Added emulation stubs for the Game Boy Camera hardware allowing the ROM to run. [Risugami]
  • crashrd: Added some sound. [Robbbert]
  • Completely eliminated set_digit_value, and reduced usage of and deprecated set_led_value/set_lamp_value.
  • [Ryan Holtz, Robbbert, AJR, Vas Crabb]
  • Added skeleton Philips VP415 LV-ROM Player driverundefinedcurrently fails self-test with error 53. [Ryan Holtz]
    • Including basic Fujitsu MB88303 TV Display Controller and Philips SAA1403 Sync Generator devices.
  • isa/pgc: Implemented accelerated VRAM writes. [shattered]
  • Standardised on IPT_CUSTOM for custom PORT_BIT handlers, leaving IPT_SPECIAL for the UI. [smf]
  • Fixed fencepost in memory_manager: :region_containing, which caused regions to be registered for state saving. [smf]
  • popeye: Implemented NMI acknowledge and TPP2 watchdog, swapped popeyebl and popeyeb2, and repaired some apparently bad PROM dumps. [smf]
  • Added QuickLoad option for SMC-777. [Stefano]
  • hp9k_3xx improvements: [Sven Schnelle]
    • Added 98644 asynchronous serial card.
    • Added workaround for double exception during read/modify/write operations confusing the boot ROM.
    • Added dummy GPIB read/write handlers (BASIC crashes if not present).
    • Added fallback bus error handler for model 340 and later (used by BASIC to probe hardware configuration).
    • Added basic window move and cursor control support to hp98544 framebuffer. [Sven Schnelle]
    • Used by HP Basic to place letters on the screen by moving them from non-visible memory to the screen.
  • Split hp98603 BASIC ROM card into 98603A and 98603B versions with different base addresses and sizes. [Sven Schnelle]
  • posixsocket: Set SO_REUSEADDR option. [Sven Schnelle]
  • voodoo: Fixed vsync timing and removed anonymous timer. [Ted Green]
  • Encapsulated default BIOS selection in device_t and simplified default BIOS selection from machine configuration. [Vas Crabb]
  • DSP16 interpreter performance improvements: [Vas Crabb]
    • Lifted some tests out of the execution loops allowing them to be specialised at compile time.
    • Bypass memory system for work RAM access when debugger is not enabled.
  • RAM device improvements: [Vas Crabb]
    • Always show default RAM size in XML output, and show sizes as declared in addition to byte count.
    • Don't show inaccessible RAM device size options in XML output.
    • Exposed RAM size options in minimaws.
  • Rearranged device debugger hooks to get a small but measurable performance improvement. [Vas Crabb]
  • Removed emucore.o from tools, fixing some inconsistent behaviour with different build options. [Vas Crabb]
  • NeoGeo improvements: [Vas Crabb]
    • Split MVS into different machines for real variants with different capabilities.
    • Split up state classes for different variants.
    • Improved address maps.
    • Converted EL panel outputs to lamps and hooked up coin counters/lockouts.
    • Hooked up controller sense connections for AES.
    • Hooked up SPI-like outputs on SIT board used by The Irritating Maze.
    • Added layout for The Irritating Maze showing strobes and most lamps.
  • ibm5170: Redumped wngcm2sp from unmodified disks. [breiztiger]
  • gaelco2.cpp: Added pinout information for World Rally 2 and REF.950906 PCB layout for Touch and Go. [Brian Troha]
  • megablst: Replaced C-chip simulation with extracted ROM. [Caps0ff]
  • model1: Use real 315-5573 Virtua Racing coprocessor program. [Caps0ff]
  • f1dream: Dumped and emulated 8751 microcontroller. [caius, Caps0ff, David Haywood]
  • Documented debugger expression number syntax. [Erik Dominikus]
  • othunder.cpp: Changed to mono speaker, as shown on schematics and verified on real board. [Guru]
  • Demoted TI-73 Explorer (bootleg) to not working. [Julian Lachniet]
  • segag80r: Adjusted Sindbad Mystery sound clocks to match PCB footage. [kazblox]
  • system1: Documented alternate Star Jacker board with different sound in source. [kazblox]
  • dynduke.cpp: Dumped PROMs. [Porchy, Muddymusic]
  • PC-98 CD software list updates: [r09]
    • Updated with everything from the latest update of the Neo Kobe Collection.
    • Tested all software list entries, and added supported status and emulation issues for each one.
    • Added usage information for games that require serial numbers or manual protection.
    • Added disk 2 of the floppy version of Brandish Renewal, since it's used as a key disk for the CD version.
    • Fixed copy-paste error for hybrid discs copied from the FM Towns list.
    • Replaced the Sweet Days CHD with a properly converted one.
    • Demoted Miamisoft's games to non-working since they seem to hang randomly.
  • Added Tourvision BIOS v1.1 and corrected label/description for v2.0. [system11, Tafoid]
  • amidars: Corrected Lives DIP switch. [Tafoid, GoldS_TCRF]
  • konblands.cpp: Added DIP switches from manual. [Tafoid]
→ [Arcade] MAMEUI x86/x64 0.197
→ [arcade] HbMameUI x86 i x64 0.197

HbMameUI  2018-04-25 0.197

  • nw
→ [ARCADE] Mame History.dat 1.96 for MAME 0.196

HISTORY.DAT 2018 updates

April

History.dat 1.96

  • Updated to MAME 0.196.

 

Inne treści związane z tematem
[Arcade] Mame Classic 8.8.0 [Arcade] Mame Classic 8.8.0;
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[arcade] Mame x64 i x86 0.182 na dwudziestolecie projektu [arcade] Mame x64 i x86 0.182 na dwudziestolecie projektu;
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[ARCADE] Mame History.dat 1.82 for MAME 0.182 [ARCADE] Mame History.dat 1.82 for MAME 0.182;
Mame History pozwoli Ci poznać historię emulowanej maszyny arcade i komputera przez MAME. W pliku, oprócz garści faktów historycznych, znalazło się także miejsce na potężną dawkę ciekawostek i anegdotek związanymi z daną konstrukcją - plik można wykorzystać w ...
[Arcade] Mame Classic 8.9.0 [Arcade] Mame Classic 8.9.0;
Pojawiła się nowa wersja jednego z najstarszych, o ile nie najstarszy, frontend dla MAME - Mame Classic.
Do ściągnięcia
mame0193b 32bit.exe
mame0193b 64bit.exe
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