[arcade] Mame x64 i x86 0.184

[6] @ !!! środa, 29 Marca 2017 22:08 CET [29-03-2017 22:06 CET]

[arcade] Mame x64 i x86 0.184
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A czas sobie płynie banalnie tik, tak, a miesiące odmierza kolejna edycja megaprojektu na scenie emulacji, czyli MAME. Gdyby jeszcze człowiek naprawdę miał taki komfort aby na spokojnie przyjrzeć się wszystkim zmianom:(

Mame 0.184 29.03.17

Well, it’s the last Wednesday of the month, and I hope you know what that means: it’s time for your regularly scheduled MAME release. There aren’t a huge number of new working machines in this release, but there are some significant improvements. Thanks to kazblox, MAME now emulates some of the peculiarities of Famicom clone hardware, and thanks to shattered, emulation of the Agat-7 Apple II clone is improved. Peter Ferrie provided a superior Apple II language card implementation. We’ve got lots of additions to the BBC and PC software lists from Nigel Barnes and darkstar.

We’ve made substantial improvements to some of MAME’s non-emulation features. The -romident verb is now much faster when used on a folder or archive containing multiple files, and will identify ROMs for emulated slot devices that aren’t inserted by default. The -listxml output now includes all linked devices, and is produced at least 30% faster. We’ve also improved -verifyroms so it covers more devices and is faster when verifying ROMs for a subset of drivers/devices.

MAME 0.184 includes support for plenty of newly dumped versions of supported arcade games, including a rare US prototype of Shanghai III, the world release of Super Crowns Golf, a version of Flashgirl that shows the Kyugo logo, a German version of Raiden II, the Japanese release of Radical Radial, and bootlegs of Bomber Man and Phoenix. There are also several new chess computers, and even more Aristocrat Mark V gambler sets. If you’re interested in the TI-8x graphing calculators, it’s now possible to get an emulated TI-82 or TI-85 to communicate with another emulated instance or with a program running on the host computer over a socket.

MAMETesters Bugs Fixed
  • 04454: [Crash/Freeze] (saturn.cpp) seabass: Black Screen after patents screen (Angelo Salese)
  • 06337: [DIP/Input] (mz2500.cpp) mz2500: The HELP key is missing (einstein95)
  • 06361: [Cheat System] Cartrdige memory accessed directly with cheats will crash MAME (Pugsy)
  • 06492: [Crash/Freeze] (model3.cpp) scud: Crash running scud with -bench 90, regression. (Phil Bennett)
  • 06504: [Misc.] (coleco.cpp) coleco and clones, adam: Wrong device interface name (gordon-fish)
  • 06512: [Graphics] (seattle.cpp) hyprdriv: Occasionally, when the race starting, the 3D graphic objects start to glitch and disappear, game become unplayable (R. Belmont)
  • 06513: [Crash/Freeze] (gba.cpp) gba: Many previously working gba sl_roms now freeze (R. Belmont)
New working machines
  • Ampro Computers Little Board/186 [Carl, Al Kossow]
  • Coleco Quiz Wiz Challenger [hap, Sean Riddle, Rik]
  • Conic Electronic I.Q. [hap, Sean Riddle]
  • CXG Chess 2001 [hap, Berger]
  • Micro Genius IQ-501 [kazblox]
  • Micro Genius IQ-502 [kazblox]
  • Shiny Golds [caius, The Dumping Union]
  • USG/Tandy 2-Player Football [hap, Sean Riddle]
New working clones
  • 2 On 2 Open Ice Challenge (rev 1.2A) [Brian Troha, Sean Sutton, Smitdogg, The Dumping Union]
  • Chesster Challenger (V1.3) [yovan]
  • Dendy Classic 2 [kazblox]
  • Dynablaster / Bomber Man (bootleg, set 3) [Hammy, The Dumping Union]
  • Fidelity Designer 2100 [hap]
  • Fidelity The Excellence (model EP12, set 2) [yovan]
  • Fidelity The Par Excellence (rev. B) [hap]
  • Flashgal (set 1, Kyugo logo) [Corrado Tomaselli, The Dumping Union]
  • Gals Panic (MCU Protected, set 2) [Hammy, The Dumping Union]
  • Granit 'S' [hap]
  • Kishon Chesster [yovan]
  • Milton Bradley Simon (Rev F) [Sean Riddle]
  • NBA Play By Play (ver AAB) [alca]
  • Phoenix (IDI bootleg) [f205v]
  • Radical Radial (Japan) [ShouTime, The Dumping Union]
  • Raiden II (Germany) [caius, The Dumping Union]
  • San Francisco Rush (boot rom L 1.06A) [Andrew Welburn, The Dumping Union]
  • Shanghai III (US, prototype) [coolmod, The Dumping Union]
  • Street Fighter II: The World Warrior (World 910129) [Janniz]
  • Super Crowns Golf (World) [Kevin Eshbach, The Dumping Union]
Machines promoted to working
  • Novag Constellation Forte (version B) [hap]
  • Heathkit H-19 [Mark Garlanger]
  • HP-9845C [f.ulivi, Angus Kueckes]
  • SM 7238 [shattered]
Clones promoted to working
  • Heathkit H-19 w/ Super-19 ROM [Mark Garlanger]
  • Heathkit H-19 w/ Watzman ROM [Mark Garlanger]
New machines marked as NOT_WORKING
  • Alchemist (01J02046, Venezuela) [Heihachi_73]
  • Arizona [PinMAME]
  • Bachelorette Party (BHG1248, US) [Heihachi_73]
  • Caprice Pro-Action Baseball [hap, Sean Riddle]
  • Cowboy 8 Ball [PinMAME]
  • Disco Dancing [PinMAME]
  • Dream Weaver (0200586V, NSW/ACT) [Heihachi_73]
  • Eltec Eurocom II V7 [shattered]
  • Fast Fortune (0100651V, NSW/ACT) [Heihachi_73]
  • Force [PinMAME]
  • Haunted Hotel [PinMAME]
  • Hustler [PinMAME]
  • Jumpin' Joey (0100383V, NSW/ACT) [Heihachi_73]
  • King Kong [PinMAME]
  • Lucky Clover (0300109V, NSW/ACT) [Heihachi_73]
  • Mammoth Money (0100425V, NSW/ACT) [Heihachi_73]
  • Penguin Pirate (0100674V, NSW/ACT) [Heihachi_73]
  • Reel Power (0100400V, NSW/ACT) [Heihachi_73]
  • Rushin Rooster (0100534V, NSW/ACT) [Heihachi_73]
  • Silver Wolf (0100673V, NSW/ACT) [Heihachi_73]
  • Snow Cat (0100405V, NSW/ACT) [Heihachi_73]
  • Soreike! Anpanman Popcorn Factory (Rev B) [ShouTime, Anonymous Donator, The Dumping Union]
  • Space Ship [PinMAME]
  • Subor SB-486 [kazblox]
  • Thor (0200319V, NSW/ACT) [Heihachi_73]
  • Thunder Heart (0200333V, NSW/ACT) [Heihachi_73]
  • Time Machine (LTD, 4 players) [PinMAME]
  • Trick Shooter [PinMAME]
  • USG Programmable Baseball [hap, Sean Riddle]
  • Viking King [PinMAME]
  • White Force [PinMAME]
  • Wicked Winnings (0100553V, NSW/ACT) [Heihachi_73]
  • Wild Angels (0100337V, NSW/ACT) [Heihachi_73]
  • Yukon Gold (03J00191, NSW/ACT) [Heihachi_73]
  • Zoofari [R. Belmont, Sean Sutton, Smitdogg, The Dumping Union]

New clones marked as NOT_WORKING

  • Boot Scootin' (GHG1008-03, US) [Heihachi_73]
  • Cash Cat (0100557V, NSW/ACT) [Heihachi_73]
  • Cash Cat (0100676V, NSW/ACT) [Heihachi_73]
  • The Chariot Challenge (0100787V, NSW/ACT) [Heihachi_73]
  • Desert Bloom (0300111V, NSW/ACT) [Heihachi_73]
  • Dolphin Treasure - Cash Express (AHG1519, US) [Heihachi_73]
  • Dolphin Treasure - Cash Express (AHG1607, US) [Heihachi_73]
  • Griffon (Olympia bootleg of Phoenix) [f205v, The Dumping Union]
  • Harley Davidson (L-2) [PinMAME]
  • Karnov (Japan, bootleg with NEC D8748HD) [The Iron Goat]
  • King Galah (0100536V, NSW/ACT) [Heihachi_73]
  • Loco Loot (0100473V, NSW/ACT) [Heihachi_73]
  • M82 Display Unit (PAL) [kazblox]
  • Magic Mask (AHG1549, US) [Heihachi_73]
  • Magic Touch (0300455V, NSW/ACT) [Heihachi_73]
  • Mine, Mine, Mine (0400115V, NSW/ACT) [Heihachi_73]
  • Money Mouse (0300469V, NSW/ACT) [Heihachi_73]
  • Mountain Money (0100289V, NSW/ACT) [Heihachi_73]
  • Orchid Mist (0100849V, NSW/ACT) [Heihachi_73]
  • Oscar (0100348V, NSW/ACT) [Heihachi_73]
  • OutRun 2 Special Tours (GDX-0014) [Ordyne, The Dumping Union]
  • Penguin Brothers (Japan, bootleg) [Rod_Wod, Team Europe and The Dumping Union]
  • Penguin Pays (0100113V, NSW/ACT) [Heihachi_73]
  • Penguin Pays - Penguin Pucks (EHG1257, US) [Heihachi_73]
  • Penguin Pirate (0200578V, NSW/ACT) [Heihachi_73]
  • Pot O' Gold (U.S. Games, v580F) [deathmock]
  • PPG Waveterm A [shattered]
  • Queen of the Nile (0101139V, NSW/ACT) [Heihachi_73]
  • Queen of the Nile (0101707V, Brazil) [Heihachi_73]
  • Queen of the Nile (04J00784, Venezuela) [Heihachi_73]
  • Queen of the Nile - Cash Express (AHG1525, US) [Heihachi_73]
  • Queen of the Nile - Cash Express (AHG1609, US) [Heihachi_73]
  • San Francisco Rush: The Rock (Wavenet, boot rom L 1.38, GUTS Aug 19 1997 / MAIN Aug 19 1997) [Andrew Welburn, The Dumping Union]
  • San Francisco Rush: The Rock (Wavenet, boot rom L 1.38, GUTS Aug 6 1997 / MAIN Aug 5 1997)* [Andrew Welburn, The Dumping Union]
  • Skins Game Tournament Edition [mrsinister]
  • Super Bucks III (0100711V, NSW/ACT) [Heihachi_73]
  • Sweethearts II (0200465V, NSW/ACT) [Heihachi_73]
  • Time Machine (LTD, 2 players) [PinMAME]
  • Thunder Heart (0200334V, NSW/ACT) [Heihachi_73]
  • Tropical Delight (0100269V, NSW/ACT) [Heihachi_73]
  • Time Traveler (set 2) [Ordyne, The Dumping Union]
  • Unicorn Dreaming (0100813V, NSW/ACT) [Heihachi_73]
  • Wangan Midnight Maximum Tune 2 (Export) (GDX-0016) [Ordyne, The Dumping Union]
  • Zephy (alternate set) [PinMAME]
New working software list additions
  • archimedes: Over 20 games and applications [Nigel Barnes]
  • bbcb_flop: Disk User coverdisks, Bad Apple and X-Pansions Elevation demos [Nigel Barnes]
  • bbcm_flop: Enjoy The Silence and Retribution X demos [Nigel Barnes]
  • c64_cass: speakeasy [Dagarman]
  • ibm5150:
    • Bivouac, Chuck Yeager's Advanced Flight Trainer, Double Dragon (5.25", older), EDITEXTE,
    • Indianapolis 500: The Simulation (3.5", newer), Label Magic, Licence to Kill, Multitexte, Pick'n Pile, Prehistorik,
    • PrintMaster Plus, Rockford, Skweek [breiztiger]
  • ibm5170:
    • Adaptec EZ-SCSI 3.1 German, AMouse Driver Disk v7.0, Borland Eureka 1.0, Borland Paradox 3.01 (German),
    • Borland Paradox 4.0 (German, 2 versions),
    • IBM DOS 5.02 (German), MS-DOS 6.22 (German), Windows 3.1 (German), Windows for Workgroups 3.11 (German) [darkstar]
  • megadriv: TOm and Jerry (Jpn) [ElBarto]
  • nes: Magic Kid GooGoo [kazblox]
  • ti74: Maths and Finance cartridges [PockEmul]
  • vic1001_cass: speakeasy (partial dump) [Dagarman]
  • New software list additions marked as NOT_WORKING
  • ibm5150:
  • Ikari Warriors (alt), First Samurai, JetFighter I: The Adventure, Turbo Driver [breiztiger]
Source Changes
  • Changed games to use 4-way joysticks. [AJR]
    • assault, bagman.cpp (all games except squasitsa), bballs, darktowr, ddungeon, horekid, klax, maddonna, pushman, stoffy, supduck,
    • toffy, trog (trogpa4 prototype uses different inputs)
  • tms1024/tms1025: Added input callbacks and read handler. [AJR]
  • docastle.cpp: Read inputs through TMS1025.
  • hanaroku: Added NVRAM and hopper. [AJR]
  • feversoc: Added coin hopper output (prize hopper doesn't quite work). [AJR]
  • hp9845b: Use standard instance names (and type) for optional ROMs. [AJR]
  • merit.cpp: PSG type is AY-3-8912. [AJR]
  • Converted screen_device VBLANK callback to devcb_write_line. [AJR]
    • Renamed screen_eof_xxx to screen_vblank_xxx in many drivers.
  • lastbank: Added coin counters. [AJR]
  • Added skeleton device for Video System C7-01 GGA. [AJR]
  • taito_z.cpp: Fixed subtle color pen bug in Mexico GP stage for Continental Circus. [Angelo Salese]
  • 8x300dasm: Corrected JMP target addresses. [Barry Rodewald]
  • Work around bug in msys2 C runtime causing garbage on console with DInput controllers. [Brad Hughes]
  • abc80: Converted to scanline based rendering, fixed graphics characters, and fixed sound. [Curt Coder]
    • Genesis Project demos (abcdemo, hiresinv) are now fully working.
  • Ambush: Cleaned up driver state. [Dirk Best]
  • ay8910: Added a write handler for the case of bc1=a0 and bc2=a1. [Dirk Best]
  • blockade: Rewrote driver: [Dirk Best]
    • Removed fake interrupts, rewrote coin handling, corrected CPU type.
    • Used screen raw parameters and generic 8x8x1 gfx layout.
  • popper: Got some meat back onto the bones: [Dirk Best]
    • Made full memory map for main and sub CPUs derived from schematics.
    • Added both DIP switches with proper defaults.
    • Hooked up interrupt generation logic.
    • Decoded character and sprite layout, draw character tilemap.
    • Added raw screen parameters (to be verified).
    • Hooked up inputs and flip screen.
    • Fixed audio hookup.
  • HP9845C improvements: [f.ulivi, Angus Kueckes]
    • Expanded from 1 to 4 I/O slots.
    • Allowed RAM size to be configured with -ram option.
    • Implemented HP-9845C driver (color version of the 9845 range of machines).
    • Improved 9845C lightpen emulation.
  • nanoprocessor: Fixed a subtle bug in interrupt handling.
  • n64 updates: [Happy]
    • Added short delay between RDP full sync and DP interrupt, allowing RSP IRQ to arrive first.
    • Let debugger disassembly windows track RSP PC.
    • Flush RSP DRC cache when SP DMA changes IMEM.
    • Make element selection in vector load/store RSP DRC C functions consistent with other implementations.
    • Fix a minor issue with RDP disassembly listing for Load Block.
  • mips3 DRC : Ensure branch delay slot instruction is not virtual instruction before trying to generate code to add it to the block checksum, fixed FPU register aliasing. [Happy]
  • z80sio: Added i8274/upd7201 variants, refactored interrupts, improved logging. [Joakim Larsson Edstrom]
    • isbc: Changed to use z80sio.cpp i8274 device instead of z80dart.cpp's, removed m1_r() workaournd.
  • fcisio: Added layout and and RS232 configured for terminals on all 8 serial ports. [Joakim Larsson Edstrom]
  • netlist: Added a heap priority queue, fix netlist stats collection, fixed new clang warnings, reduced footprint of extended clock. [couriersud]
  • Decoded popper color PROMs. [Joe Magiera, couriersud]
  • sdk86.cpp: Fixed ROM loading. [Lord Nightmare]
  • pes.cpp: use combined /RS and /WS function since the MCU/CPU can in theory change both lines at once, and since it uses a TMS5220C it does matter in this case. [Lord Nightmare]
  • segas32.cpp: Added uPD7725 DSP with ROM loading to Air Rescue (disabled for now). [Lord Nightmare]
  • upd7725: Added preliminary IRQ support, corrected SI/SO bit order, added SIACK/SOACK registers, fixed save state registration, fixed reset state. [Lord Nightmare]
  • Fixed an off-by-one error when loading upd96050 roms for SNES games. [Lord Nightmare]
  • potgoldu.cpp: Added undumped MCU as NO_DUMP. [Lord Nightmare]
  • konmedal/tsukande: Add clock XTAL definition for the Z80 CPU, divisor is guessed. [Lord Nightmare]
  • Heath H19: Fixed keyboard, fixed handling of enable/disable of 25th line, use internal MM5740 ROM, fixed H-19 with Watzman ROM, fixed Super19. [Mark Garlanger]
  • ti99: Various fixes for TI-99/4 (not A). [Michael Zapf]
    • * Added initializations fixing crash on startup, fixed GROM issues (clock turned off too early).
  • geneve: Fixed issue with sector read on HFDC without implied seek (did not check CRC and failed to switch density). [Michael Zapf]
  • ti99/geneve: Made bus mouse now separate device, may also be used with evpc. [Michael Zapf]
  • ti99/geneve: Fixed jerky mouse movement. [Michael Zapf]
  • ti99_8: Fixed debugging for TI-99/8. [Michael Zapf]
  • Softlist/slot improvements: [Nathan Woods]
    • Fixed an issue where device options (e.g. -cart) were reported as unknown when they actually worked.
    • Do more softlist evaluation upfront and use results to drive slot/image setup.
  • Added device_slot_interface: :has_selectable_options() to determine whether a particular slot has selectable options.
  • Added a new addrmap.cpp validity check intended to catch AM_REGION declarations not tied to anything meaningful. [Nathan Woods]
  • CoCo: Implemented support for enabling and disabling cartridge-specific sound, made third and fourth floppy drives present by default. [Nathan Woods]
  • CoCo 3: Fixed an issue clearing GIME interrupts (disabling interrupts by writing to $FF92/3 also acknowledges interrupt). [Nathan Woods, tim lindner, Glen Hewlett]
  • 6821pia.cpp: changed int to bool where appropriate, changed macros to static functions. [Nathan Woods]
  • archimedes: Added JFD floppy format as used by JASPP (Archimedes Software Preservation Project). [Nigel Barnes]
  • electron: Added First Byte joystick interface. [Nigel Barnes]
  • Made side effect suppression a machine property. [O. Galibert]
  • Removed direct update handlers: [O. Galibert]
    • a2600, atm (still not working, but less badly), mpf1 (makes step work), mpz80, pentagon, sage2, scorpion, tms32031
  • mb86233: Massive disassembler overhaul. [O. Galibert]
  • arm7ops.cpp: Advance PC on unimplemented opcodes. [Peter Ferrie]
  • apple2: Rewrote language card handling. [Peter Ferrie]
  • apple2: Fixed IIe/IIc self-test regression. [R. Belmont]
  • apple2: Fixed IIe $C800 arbitration, Zellyn/kqumba tests pass now. [R. Belmont]
  • z180: DMA fixes: [R. Belmont]
    • Count of 0 means 0x10000, as with other DMA controllers.
    • Fixed scheduling so burst mode DMA is always serviced immediately with no CPU ops interleaved.
  • gba: Fixed revised copy protection handler to get the right PC (MT6513). [R. Belmont]
  • vp101: Added framebuffer, some inputs, ATA, NVRAM, protection cheat; implemented ATA DMA. [R. Belmont]
  • MIPS: Added initial support for VR5500 and TX4925 CPUs. [R. Belmont]
  • Fixed errors detected by coverity: [shattered]
    • argo, unior, x07: CID: 138563-138565 "Overlapping buffer in memory copy"
    • pc88va: CID: 138607 "Operands don't affect result"
    • peplus: CID: 138606 "Logical vs. bitwise operator"
    • formats/cbm_tap: CID: 138003 "Dereference before null check"
    • machine/hdc92x4: CID: 138631 "Operands don't affect result"
    • machine/roc10937: CID: 138793 "Logically dead code"
  • tosh1000: Hooked up ROM-DOS. [shattered]
  • agat: Split from apple2, implemented basic agat7 hardware. [shattered]
  • sm7238: Implemented double-sized characters and smooth scroll. [shattered]
  • poisk1: Added more ROMs. [shattered]
  • ibm6580: Made memory size configurable and fixed a Coverity finding. [shattered]
  • ie15: Converted to a device with frontends (standalone driver and rs232 slot device). [shattered]
  • debugger: Print octal addresses in the trace if CPU is octal. [shattered]
  • dec_lk201: Added PORT_CHAR/PORT_CODE where missing. [shattered]
  • wd_fdc: Tagged command names in debug messages. [shattered]
  • Removed tag() argument from logerror() calls in cpu/i86 and floppy code. [shattered]
  • bitgraph: Switched from layouts to rotation flags, fixed keyboard. [shattered]
  • legacy floppy: Fixed floppy_stp_w. [shattered]
  • a7150: De-skeletonized. [shattered]
  • t11 cpu: Emulate MFPT instruction; MOV, CLR and SXT read memory before writing to it. [shattered]
  • hp_ipc: De-skeletonized. [shattered]
  • Commodore LCD: Halved size of character rom region and fixed switching between upper and lower case character sets. [smf]
  • Fixed UPD7725 disassembly. [smf]
  • zorba keyboard: Mapped remaining keys, documented remaining DIP switches, and added notes on MCU program. [Vas Crabb]
  • gotcha/ppchamp/pasha2: Hooked up lamp outputs and add clickable artwork. [Vas Crabb]
  • sun3x.cpp: Hooked up keyboard port. [Vas Crabb]
  • Fixed natural keyboard mapping for vg9k keyboard (and hence UI paste/autoboot). [Vas Crabb]
    • Also fixed key labels and made default mapping match physical layout where possible.
    • The "triangle" key isn't mapped - I don't know what it does or how to test it.
  • Updated GLM to tip of stable branch (0.9.8.5 pre-release)undefinedfixes build with MacPorts clang. [Vas Crabb]
  • Make device types self-register: [Vas Crabb]
    • MAME now walks all linked device types for -listxml, -romident and -verifyroms whether they're used or not.
    • Made device_creator a variable template.
    • Removed screen.h and speaker.h from emu.h and centralised instantiations of screen and speaker finder templates.
    • Added basic device validation to -valid checks.
    • Substantially sped up -listxml (at least 30% improvement), -verifyroms, and -romident on multiple files.
  • Fixed crash on excessive command-line arguments, removed long-dead option. [Vas Crabb]
  • ti85.cpp: Convert TI-8x link port to a bus with emulated peripherals, working for TI-82 and TI-85. [Vas Crabb]
    • Tee connector, HLE TI-Graph Link, stereo/mono speakers, and raw signal forwarding socket supported.
  • Fixed new device validation issues. [Vas Crabb, O. Galibert, AJR]
  • triforce.cpp: Fixed Mario Kart 2 ROM loading. [MetalliC]
  • naomi.cpp: Dumped and documented 837-14438 hopper controller board (used by Kick'4'Cash and other SWP games). [big10p, Darksoft, MetalliC]
  • Measured Naomi's MIE MCU speed. [rtw, MetalliC]
  • naomi.cpp: Redumped "Noukone Puzzle Takoron (GDL-0042)" and "Virtua Fighter 4 (Rev B) (GDS-0012B)". [rtw]
  • model1: Added dumped internal TGP ROMs. [Caps0ff]
  • naomi.cpp: New BIOS dumps:
    • "Ferrari F355 Challenge (deluxe, no link)" Export BIOS [Darksoft]
    • "Ferrari F355 Challenge (deluxe, no link)" Japan BIOS [Ordyne, The Dumping Union]
    • "House of the Dead 2" Japan BIOS [Nomax]
  • triforce.cpp: Added security PIC dumps:
    • "Mario Kart Arcade GP 2" [Soyandroid, Darksoft]
    • "Mario Kart Arcade GP" [Soyandroid]
  • taito.cpp: Added program ROMs and corrected title for voleybal. [PinMAME]
  • phoenix.cpp: Dumped/redumped PROMs for some of the bootlegs. [f205]
  • viper.cpp: Added timekeeper dump for code1db. [ShouTime]
  • midwunit.cpp: Redumped "Ultimate Mortal Kombat 3" U2-U5 sound ROMs. [ShouTime]
  • Corrected the main crystal in marineb.cpp to 12MHz as seen in PCB photos, cleaned up clock definitions in galaxian driver, moved ladybugg from galaxold to galaxian driver, use mooncrst_audio for mooncrst in galaxold, made spcwrp use hunchbkg pallette ROMs.[kazblox]
  • nes: Added Magic Kid Googoo board (iNES mapper 190). [kazblox]
  • Save state fixes for i386/pc_vga/cs4031: [moralrecordings]
  • Save cs4031 emulated A20 state, additional i386 attribute registers/flags, and VGA palette configuration.
    • Fixed broken VGA port reads on state load.
    • Fixed enum range check in i386.
  • vicdual: Added nsub gradient simulation (makes black destroyers on the horizon visible). [SailorSat]
  • homedata.cpp: Use 8-way joysticks for Reikai Doushi; added button descriptions and DIP locations. [Bad A. Billy]
  • Fixed softwarelist cart memory cheats by moving cheat file loading to a later point in startup process. [Pugsy]
  • Removed colon from image_interface preventing front-ends from launching ColecoVision software. [gordon-fish]
  • ay8910: Added support for clock frequency changes. [tim lindner]
  • chihiro.cpp: Redumped Ollie King (GDX-0007). [Ordyne, The Dumping Union]
  • konamigx.cpp: Corrected two ROM names and redumped sound ROM for Rushing Heroes. [Smitdogg, The Dumping Union]
  • Updated hiscore.dat. [Leezer]
→ [ARCADE] Mame History.dat 1.99 for MAME 0.199

HISTORY.DAT 2018 updates

June

History.dat 1.99

  • Updated to MAME 0.199.
→ [Arcade] MAMEUI x86/x64 0.199
→ [arcade] Mame x64 i x86 0.199

MAME 0.199 27 Jun 2018

Today’s the day for our mid-year MAME release. MAME 0.199 includes support for the incredibly elusive Spanish arcade title El Fin Del Tiempo, and the rare Pac-Man hack Titan. Other rare bootlegs added include Come-Cocos (derived from Ms. Pac-Man) and Gran Rally (a Spanish bootleg of Pole Position II).

There are some pretty big improvements to Tatsumi games (Apache 3, Cycle Warriors, Round Up 5), some NMK mahjong games work substantially better (Urashima Mahjong, Mahjong Daireikai, Mahjong Channel Zoom In), and Big Run looks better than ever. War: The Final Assault no longer crashes thanks to a fix in Voodoo emulation.

Floppy drive emulation has been further improved, and a fairly major issue with Apple IIgs and Mac 3.5" drives has been fixed. Sound Blaster direct DAC mode is now supported. Improved Dreamcast GD-ROM emulation allows Daytona USA 2001 to boot. The HP 9000/300 series can now boot from floppy, and the medium-resolution colour graphics option is supported. Tiger Electronics fans can enjoy Battle Arena Toshinden for R-Zone.

MAMETesters Bugs Fixed
  • 06980: [Save/Restore] (spec128.cpp) specpls3: Unable to save state (regression). (AJR)
  • 06983: [Sound] (mtouchxl.cpp) mtchxl6k (possibly others): All sounds play too fast. (Carl)
  • 06984: [Graphics] (esd16.cpp) jumppop, jumppope: Missing graphics in first stage. (AJR)
  • 06988: [Crash/Freeze] (kinst.cpp) kinst: Hangs during Attract Mode, noticeable when a fight loads. (Ivan Vangelista)
  • 06989: [Sound] (champbas.cpp) champbb2j: AY-3-8910 sound is completely missing (Vas Crabb)
  • 06992: [DIP/Input] (hornet.cpp) sscope and clones: Analog inputs do not function. (Ted Green)
  • 07006: [Media Support] (at.cpp) atvga, at386, at486: [possible] Unable load Floppy Diskettes. (Carl)
  • 07007: [Sound] (renegade.cpp) renegade, kuniokun: BGM stops playing after a while. (AJR)
  • 07010: [DIP/Input] (missile.cpp) missile and clones: DIP switch trackball size large/mini labels reversed. (Tafoid)
  • 07017: [Sound] (galaxian.cpp) kingball, kingballj: King's voice is not played correctly. (Ivan Vangelista)
  • 07020: [DIP/Input] (lwings.cpp) trojan and clones: DIP switches incorrectly numbered, and info on unused DIP switches. (Tafoid)
New working machines
  • El Fin Del Tiempo [Esther Barranco, ARPA, Juegos 2.0, Recreativas.org, Roberto Fresca, The Dumping Union]
  • Geneve 9640 Mod [Michael Zapf]
  • Megatouch 7 Encore Edition (9255-90-01 R00, Standard version) [Brian Troha, The Dumping Union]
  • Player's Edge Plus (X000827S+XS000002) Red, White & Blue Slots [Brian Troha]
  • Player's Edge Plus (X002149P+XP000038) Triple Bonus Poker [Brian Troha]
  • R-Zone: Battle Arena Toshinden [hap, Sean Riddle]
New working clones
  • Apple //e (Spain) [AJR]
  • Bubble Memories: The Story Of Bubble Bobble III (Ver 2.5A 1996/02/21) [Arnaldo Abrantes, Pascal Costa]
  • Come-Cocos (Ms. Pac-Man) (Cocamatic bootleg) [Darksoft]
  • Galaxy Wars II (Defender bootleg) [Juan Romero, Recreativas.org, The Dumping Union]
  • Ghost Pilots (prototype) [Brian Hargrove]
  • Golden Tee Golf (Joystick, v3.3) [hammy, The Dumping Union]
  • Gran Rally (Spanish bootleg of Pole Position II) [Jordi Beltran Casany, Recreativas.org, The Dumping Union]
  • Hat Trick Hero '95 (Ver 2.6Asia 1994/11/17) [Artemio Urbina, The Dumping Union]
  • Hidden Catch (World) / Tul Lin Gu Lim Chat Ki '98 (Korea) (pcb ver 3.02) [hammy, The Dumping Union]
  • Jump Coaster (World) [ShouTime, The Dumping Union]
  • Knights of Valour 2 Plus - Nine Dragons / Sanguo Zhan Ji 2 Qunxiong Zhengba / Sanguo Zhan Ji 2 Feilong Zai Tian /
  • Sangoku Senki Busyou Souha (ver. M200XX, 200, 100CN) [300wins, Bill D., The Dumping Union]
  • Metal Slug 3 (NGM-2560, earlier) [Razoola]
  • Player's Edge Plus (PP0472) Deuces Wild Poker [Brian Troha]
  • Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (Stratosphere Players Club) [Kemel Haidar, Brian Troha]
  • Raiden Fighters (US, newer) [Arzeno Fabrice, The Dumping Union]
  • Strikers 1945 (World, unprotected) [Blackfish, brizzo, rtw]
  • Titan (Pac-Man hack) [Craig Anstett, CraftyMech]
  • Viper Phase 1 (New Version, Germany) [Arzeno Fabrice, The Dumping Union]
  • Machines promoted to working
  • War Mission (WM 4/6/87) [Jordi Beltran Casany, Recreativas.org, ArcadeHacker, David Haywood]
  • Clones promoted to working
  • Head On (Sidam bootleg, set 2) [Angelo Salese]
  • Head On 2 (Sidam bootleg) [Angelo Salese]
New machines marked as NOT_WORKING
  • Hikaru Check ROM Board [coolmod]
  • Mad Dog II: The Lost Gold (3DO hardware) [incog, The Dumping Union]
  • Olympia Olytext 20 [Robbbert]
  • Shootout at Old Tucson (3DO hardware) [incog, The Dumping Union]
  • Visual 550 [Al Kossow]
New clones marked as NOT_WORKING
  • Air Hockey (6.12?, encrypted) [unknown]
  • ALG 3DO Bios [Mr Invader]
  • Donkey Kong Banana Kingdom (satellite) [Will Richardson, Bill D, The Dumping Union]
  • Ferrari F355 Challenge (twin/deluxe, prototype) [coolmod]
  • Power Stone 2 (bootleg) [Arzeno Fabrice, rtw]
  • Puyo Pop Fever (World) (GDS-0034) [Arzeno Fabrice, rtw]
  • Stakes Winner / Stakes Winner - GI Kinzen Seiha e no Michi (early development board) [ResO]
  • The Bally Game Show (LG-6) Germany [PinMAME]
  • The Bally Game Show (LU-3) Europe [PinMAME]
  • The Key Of Avalon - The Wizard Master (client) (Rev C) (GDT-0006C) [rtw, ShouTime]
  • The Key Of Avalon 2.5 - War of the Key (client) (Rev A) (GDT-0019A) [rtw, ShouTime]
  • The Key Of Avalon 2.5 - War of the Key (server) (Rev A) (GDT-0018A) [rtw, ShouTime]
New working software list additions
  • hp9k3xx_flop:
  • 300 series Mainframe Tests, 300 series Terminal Emulator, AMS Utilities for 200/300 series, BASIC 4.0 Compiler, BASIC 5.0 Compiler, CS/80 Exerciser, Digital Filter Design, HP BASIC 4.0, HP BASIC 5.1, HP BASIC 6.4, HP Museum Basic 5 Boot Disc, HP Pascal 3.22, HP-UX 5.1, Interactive Test Generator, Techwriter, Texteditor for 200/300 series, Wordwise 300 [Sven Schnelle]
  • ibm5150: DR DOS 6.0 (French), DR DOS 6.0 Business Update (French, 3.5"), DR DOS 6.0 Business Update (French, 5.25") [breiztiger], PC Games #3, Spontaneous Assembly (Version 2.0) [Foone Turing]
  • ibm5170: Excel (Version 2.10) [darksabre76]
  • neogeo:
  • Ghost Pilots (prototype) [Brian Hargrove]
  • Metal Slug 3 (NGM-2560, earlier) [Razoola]
  • pc98: 2601 - Teikoku Kidoubutai no Koubou, 3tsu no Negai, 714 MIDI Jr., 714 MIDI Special, 88 Kantai Monogatari, 98 Eiwa Jiten, 98 Stadium, 98 Stadium 2 - Shouko no Chousen, PC-9801N/NS/NV Teiban Free Software Shuu - 98NOTE no Hissu Aminosan [Neo Kobe Collection]
  • sorcerer_cass: Checkers, Cross-Up, How The West Was Won, Lazer Fire, Mine Field, Nuclear Reaction, Pie Lob [Robbbert]
  • squale_cart: The Squale Intro [Jean-Francois DEL NERO / HxC2001]
Software list items promoted to working
  • pc98: 0x0F exp.3, 177, The 4th Unit 2 [Carl, r09]
New NOT_WORKING software list additions
  • ibm5170_cdrom: Jaxis (Japan) [SpinalFeyd]
  • neogeo: Stakes Winner / Stakes Winner - GI Kinzen Seiha e no Michi (early development board) [ResO]
Source Changes
  • esb: Fixed ROM loading bug. [AJR]
  • taito_b.cpp: Identified TC0180VCU as source of interrupts and converted to callbacks (timing is still guesswork). [AJR]
  • keytronic_pc3270: Corrected INT0 line polarityundefinedfixes keyboard error on tosh1000. [AJR]
  • exidy.cpp, victory.cpp: Fully encapsulated audio devices. [AJR]
  • atetrisb3: Hooked up microcontroller to get working sound. [AJR]
  • i8275 DMA refinements: [AJR]
    • undefined Exclude FIFO characters from counting towards filling character buffer.
    • undefined Extend DMA up to one character past an "end of DMA" control code.
  • wicat: Reduced video glitches with more sensible interrupt handling. [AJR]
  • balsente.cpp: Split NVRAM between two X2212 devices. [AJR]
  • jedi: Moderate driver overhaul: [AJR]
    • undefined Split NVRAM between two 4-bit X2212 devices.
    • undefined Guarantee an invalid checksum when default NVRAM data is used (so that the manufacturer's high scores will be installed).
    • undefined Modernized sound latches.
    • undefined Use WSQ handler to drive TMS5220.
  • vta2000: Added speaker sound. [AJR]
  • balsente.cpp: Use ACIA devices for sound communication. [AJR]
  • x2212: Removed memory interface and cleaned up code. [AJR]
  • tms9928a: Exposed internal palette using device_palette_interface. [AJR]
  • dynax.cpp: Encapsulated "Rev. 2" blitter as a device. [AJR]
  • cidx628: Made this display something again. [AJR]
  • tatsumi.cpp improvements: [Angelo Salese]
    • undefined Removed an ugly kludge in Round Up 5, fixing soft resets.
    • undefined Added vertical text scrolling to Round Up 5.
    • undefined Fixed Apache 3 out-of-bounds colors for sprites (trees and buildings).
    • undefined Fixed Round Up 5 video priority on map screen after a play.
    • undefined Added background bitmap layers to Round Up 5.
    • undefined Improved road clipping for Round Up 5.
    • undefined Make Cycle Warriors sub CPU not stall on soft reset.
    • undefined Added row/column scroll register select for Cycle Warriors and Big Fight.
    • undefined Added shadow sprites to Cycle Warriors and Big Fight.
    • undefined Inverted Oki status for Cycle Warriors and Big Fight - fixes "we got 'em" sample playback in the former.
    • undefined Implemented per-tile high priority and opacity enable bits for Cycle Warriors and Big Fight - fixes several glitches.
    • undefined Fixed color banks for Cycle Warriors and Big Fight - fixes fade in/out effects and CRT test colors.
    • undefined Applied page wraparound for backgrounds - fixes various glitches in Big Fight and Cycle Warriors.
    • undefined Invert shadow product when a specific register is enabled (used by Big Fight to simulate disco strobe lights).
  • ninjakd2.cpp: Attempted to fix bullets not shot by enemies in Omega Fighter. [Angelo Salese]
  • taitosj.cpp: Added input buttons mode to kikstart. [Angelo Salese]
  • trucocl.cpp: Allowed multiple coin insertions. [Angelo Salese]
  • cischeat.cpp improvements: [Angelo Salese]
    • undefined Fixed road/sprite priorities and long-standing road colors regression in Big Run.
    • undefined Hand-tuned sound frequencies to match reference for Big Run.
    • undefined Hooked up sprite DMA to Wild Pilot - fixes flickering.
    • undefined Added backup RAM to Captain Flag.
  • ms1_tmap.cpp: Initialize VRAM to sane defaultundefinedfixes ugly back pen showing up in Big Run. [Angelo Salese]
  • jalmah.cpp improvements: [Angelo Salese]
    • undefined Re-wrote video emulation using Mega System 1 tilemap devices.
    • undefined Fixed Urashima Mahjong video priority during gameplay (score display and calls).
    • undefined Emulated video scrolling partial updates for Urashima Mahjong - fixes winning animations.
    • undefined Fixed color protection in Urashima Mahjong (girls and test mode).
    • undefined Wrote a preliminary snippet for sound banking in Urashima Mahjong/Mahjong Channel Zoom In/Mahjong Daireikai.
  • cyclemb.cpp: Bumped sprite size in Cycle Maabou, fixed some missing sprites (for example in how to play screen). [Angelo Salese]
  • Added AppVeyor build configuration. [balrog]
  • Added support for building on riscv64, and made m68000 makefile respect the VERBOSE build option. [Belegdol]
  • senjyo.cpp: Simplified starforc background color swap. [cam900]
  • seta.cpp: Simplified tilemaps and banking, and added output finders. [cam900]
  • ms32.cpp: Identified CPU types, fixed audio CPU clock. [cam900]
  • fmtowns.cpp: Fixed speaker output level. [cam900]
  • vis.cpp: Fixed sample rate divider. [cam900]
  • megaplay.cpp: Added notes and flagged imperfect graphics as overlay bitmap is scaled incorrectly. [cam900]
  • cybertnk.cpp: Reduced code duplication and runtime tagmap lookups, fixed sound output, and added notes. [cam900]
  • rltennis.cpp: Converted to object finders. [cam900]
  • sf.cpp, ninjakd2.cpp: Reduced code duplication and runtime tagmap lookups. [cam900]
  • dreamwld.cpp: Documented microcontroller and fixed microcontroller ROM region size. [cam900]
  • williams.cpp cleaup: [cam900]
    • undefined Reduced runtime tagmap lookups, improved tags, and reduced code duplication.
    • undefined Added input_merger for interrupts and output_finder for outputs.
    • undefined Converted palette to device.
  • m92.cpp updates/cleanup: [cam900]
    • undefined Reduced code duplication and runtime tagmap lookups, and split up machine configuration and address maps.
    • undefined Made EEPROM save/load using NVRAM device.
  • neogeo.cpp: Add notes and fixed metadata for kof2003. [cam900]
  • powerins.cpp cleanup: [cam900]
    • undefined Reduced code duplication and runtime tagmap lookups
    • undefined Cleaned up ROM loading.
    • undefined Converted vertical blanking interrupt to screen vblank callback.
  • 20pacgal.cpp cleanup: [cam900]
    • undefined Converted palette to device.
    • undefined Reduced runtime tagmap lookups and deferred allocation to start time.
    • undefined Restricted drawing to clipping rectangle.
  • ddragon.cpp cleanup: [cam900]
    • undefined Replaced runtime tagmap lookups with object finders.
    • undefined Converted darktowr bank switching to address_map_bank_device.
    • undefined Fixed ADPCM ROM mapping.
  • pgmprot_igs027a_type2.cpp: Fixed martmast metadata. [cam900]
  • alpha68k.cpp: Reduce runtime tagmap lookups, made tags more meaningful, and improved banking. [cam900]
  • shangha3.cpp: Cleaned up Oki banking. [cam900]
  • snk.cpp: Reduced runtime tagmap lookups, and separated countryc machine configuration/address map. [cam900]
  • Added a Discord presence plugin. [Carl]
  • witch.cpp: Attempted to fix garbage graphics after a bonus stage in Keirin Ou. [David Haywood]
  • Made floppy emulation more robust, and improved bitstream handling. [John Keoni Morris, Peter Ferrie, O. Galibert]
  • markham.cpp updates: [kazblox]
    • undefined Improved banbam protection simulation - still imperfect, but all graphics are correct and game doesn't crash.
    • undefined Marked microcontroller program as good dump based on observations and Phil Bennett's comments.
  • PlayStation GPU: Added missing primitives. [krom]
  • buggychl.cpp: Changed microcontroller clock speed to 3 MHz as shown on schematics, and added notes. [Lord Nightmare]
  • TMS5220 updates: [Lord Nightmare]
    • undefined Removed unused time_to_ready and cycles_to_ready functions.
    • undefined Fixed race condition with m_buffer_low and m_buffer_empty flags not being updated before setting interrupt state.
    • undefined Fixed issue where Speak VSM command produces endless silence with no VSM connected.
    • undefined Suppressed side effects on debugger reads.
    • undefined Fixed conditions for asserting ready signal, and zero FIFO at appropriate times.
  • Apple II: Re-implemented Echo II read/write flags and write latch based on hardware tracing. [Lord Nightmare, Tony Diaz]
  • alien.cpp: Added hand-made boot ROMs for Pingu's Ice Block, and documented known games. [MetalliC]
  • geneve: Added BIOS options for selecting boot ROM, and made genmod a separate machine. [Michael Zapf]
  • upd765: Clear ST1.ND on ID scan failure, implemented head load delay, and improved logging. [Michael Zapf]
  • debugger: Added command for go_exception, and made save/load aware of address translation. [Patrick Mackinlay]
  • sonydriv: Fixed issues with the 3.5" drive reporting disk switches on Apple IIgs and Mac drivers. [R. Belmont]
  • zaurus.cpp: Converted to new PXA255 peripheral device interface. [Robbbert]
  • apc: Reduced runtime tagmap lookups. [Ryan Holtz]
  • kbdc8042: Added rudimentary PS/2 mouse support. [Ryan Holtz]
  • indy_indigo2: Added mouse cursor support to Newport graphics emulation. [Ryan Holtz]
  • 39in1: Split Intel XScale PXA255 peripherals into a separate device. [Ryan Holtz]
  • mips3: Added disassembler for Emotion Engine core opcodes. [Ryan Holtz]
  • vgmplay: Added playback controls and activity indicators. [Ryan Holtz, Tafoid, Vas Crabb]
  • sblaster: Implemented direct DAC modeundefinedsuccessfully tested in Scream Tracker 2.2. [shattered]
  • ec1841: Added mouse emulation (Logitech bus mouse protocol). [shattered]
  • Dreamcast: Made GD_LEND return bytes transferred by DMA rather than bytes remainingundefinedallows Daytona USA 2001 to boot.
  • [snickerbockers]
  • Added HP98543 medium-resolution color graphics card emulation. [Sven Schnelle]
  • hp9k_3xx improvements: [Sven Schnelle]
    • undefined Fixed keyboard microcontroller part number.
    • undefined Removed BASIC ROM cards from the default configuration as booting from floppy works now.
    • undefined Hooked up NMI line to keyboard controller.
    • undefined Split out common machine configuration.
  • Added HP9122 floppy drive emulation. [Sven Schnelle]
  • m68000: Fixed carry flag in divs instruction, and fixed pack instructions. [Sven Schnelle]
  • 6840ptm: Fixed divide-by-8 mode. [Sven Schnelle]
  • topcat: Improved window mover and fixed cursor handling bugs. [Sven Schnelle]
    • undefined Allows Pascal and other software to show something after boot on hp9k_3xx.
  • voodoo: Reinstated texture address maskingundefinedfixes segmentation fault in warfa. [Ted Green]
  • hornet: Added separate DIP switch settings for gradius4undefinedallows gun to work with default settings in terabrst and sscope. [Ted Green]
  • Updated DCS audio to get sf2049 closer to working. [Ted Green]
  • Made ROM BIOS macros more intuitive to use, and added a validity check for unselectable BIOS ROMs. [Vas Crabb]
  • Machine configuration improvements: [Vas Crabb]
    • undefined Reduced code duplication in addrmap.h and added support for object finders in more places in memory maps.
    • undefined Allowed implicit references to owner device in address maps.
    • undefined Improved syntax for specifying address maps and screen update functions in machine configuration without macros.
    • undefined Reduced overloading of member function names - it's less practical without macro helpers selecting desired overload.
    • undefined Consider floating point epsilon when validating crystal values.
  • Cleaned up bulk refactoring of output code. [Wilbert Pol]
  • asteroid.cpp: Documented Asteroid Deluxe Revision 3 changes, and corrected Difficulty DIP switch settings. [Brian Troha]
  • naomi.cpp: Added an alternate Ferrari F355 Challenge 2 program ROM dump. [coolmod]
  • polepos.cpp: Dumped the missing PROMs for grally and confirmed they match the ones from the other bootlegs.
  • [Jordi Beltran Casany, Recreativas.org, The Dumping Union]
  • bking.cpp: Updated ROM labels for bking2. [Kevin Eshbach, The Dumping Union]
  • pc98 software list updates: [r09]
    • undefined Re-tested software with current MAME.
    • undefined Corrected titles and re-labeled disks with their actual names.
    • undefined Added usage notes for software that needs DOS.
    • undefined Removed user disks from games where they aren't included in the original box, and the user is expected to create them.
    • undefined Removed floppies for CD games that already exist in the CD software list.
    • undefined Removed notes stating that the FDD format is not supported, as this is no longer true.
  • neogeo.cpp: Added Japan NEO-MVH MV1C BIOS. [Razoola]
  • alien.cpp: Re-dumped Pingu's Ice Block CompactFlash card. [ShouTime, Dane Biegert, The Dumping Union]
→ [arcade] HbMameUI/HbMame x86 i x64 0.199

HbMameUI/HbMame 0.199

  • Sync with MAME 0.199

 

 

→ [ARCADE] Mame History.dat 1.98 for MAME 0.198

HISTORY.DAT 2018 updates

May

  • History.dat 1.98
    • Updated to MAME 0.198.
→ [Arcade] MAMEUI x86/x64 0.198
→ [arcade] Mame x64 i x86 0.198

MAME 0.198 30 May 2018

It’s the day you’ve been eagerly awaiting all month: MAME release day! MAME 0.198, our May release, is packed full of improvements in lots of areas. Newly supported arcade games include the rare video pinball game Tom Tom Magic, Jikkyou Powerful Pro Yakyuu EX ’98, and Keirin Ou. Newly supported computers include the TI-99/2, Dragon MSX-64, and BBC Master 512.

This release brings graphics emulation improvements to a number of systems, including more fixes for Sega Saturn/ST-V, missing effects emulated in 1945k III, and improvements to the title screen in Wolf Fang. The SH-4 recompiler now supports more FPU opcodes directly, and NAOMI keyboards are supported. Low-level floppy drive emulation improvements bring improved compatibility for Apple II software. Newly supported peripherals include a PC ISA LBA BIOS card, the Beeb Speech Synthesiser, and a number of BBC Micro pointing devices.

Other additions include new Tiger handhelds (Batman: The Animated Series, Operation: Aliens, Wayne’s World, and X-Men), the Fidelity Elegance and Prestige chess computers, and alternate versions of Battle Balls, Centipede, Final Fight, Karate Blazers, Last Mission, Real Puncher, Sengoku 3, Spy Hunter, and World Heroes 2. There are lots of additions to the Apple II cassette software list, and several additions to the Sorcerer cassette software list as well. MAME now supports Korean user interface thanks to a contribution from Neius.

For developers, we’ve fixed some issues in the debugger affecting CPUs that use word addressing, and the source list is sorted more intuitively in memory windows. We’ve made a number of changes to how machine configuration works to make driver development more intuitive and less error-prone.

MAMETesters Bugs Fixed
  • 04539: [Misc.] (stv.cpp) dnmtdeka, diehard: Illegal Sprite ModeundefinedContact MAMEDEV (Angelo Salese)
  • 05484: [Crash/Freeze] (jpmsys5sw.cpp) Various jpmsys5sw.c sets: [debug] Assert in Debug (Vas Crabb)
  • 06543: [Crash/Freeze] (segapico.cpp) All sets in segapico.cpp: [debug] Assert when starting emulation (Vas Crabb)
  • 06934: [Color/Palette] (x1.cpp) x1turbo40: Colors missing in all X1 Turbo (CZ-862C) software (Vas Crabb)
  • 06948: [Media Support] (ptcsol.cpp) sol20 [basic5]: Program does not start after loading (Robbbert)
  • 06954: [Core] (coco3.cpp) coco3dw1: Emulated system crashes when trying to access floppy disk image (David Ladd)
  • 06958: [Crash/Freeze] (attache.cpp) Fatal error: No screen specified for device ':crtc', but multiple screens found
  • (Ivan Vangelista)
  • 06960: [Crash/Freeze] (qtsbc.cpp) qtsbc: Exception when using certain -rs232 slot options (AJR)
  • 06962: [Crash/Freeze] (atlantis.cpp) Fatal error: No screen specified for device ':zeus2', but multiple screens found
  • (Ivan Vangelista)
  • 06963: [Crash/Freeze] (ms6102.cpp) Fatal error: No screen specified for device ':i8275_1', but multiple screens found
  • (Ivan Vangelista)
  • 06964: [Crash/Freeze] (apollo.cpp) dsp3000, dsp3500, dsp5500: Exception when using most -rs232 options (Vas Crabb)
  • 06966: [DIP/Input] (missile.cpp) missile: DIP switch “Trackball Size” label reversed and R8 dip switch graphic inverted (Tafoid)
  • 06971: [Graphics] (1945kiii.cpp) 1945kiiio, 1945kiiin, 1945kiii: Enemy damage flashes missing (AJR)
  • 06982: [Gameplay] (coco12.cpp) Other Coco related drivers: 1bit audio DAC issue (AJR)
New working machines
  • Batman: The Animated Series (Tiger handheld) [hap, Sean Riddle]
  • Dragon MSX-64 (MSX1) [David F.Gisbert aka Tromax, AUIC, Robcfg]
  • Fidelity Elegance Chess Challenger [hap, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, English) [hap, Berger, yoyo_chessboard]
  • Jikkyou Powerful Pro Yakyuu EX '98 (GC811 VER. JAA) [Charles MacDonald, Candy Wolff, Henrique Areias Pontes, Sean Sutton, Surgeville, Dane Biegert, Smitdogg, The Dumping Union, smf]
  • Keirin Ou [Michael Moffitt, Eric Diem, Angelo Salese, The Dumping Union]
  • Operation: Aliens (Tiger handheld) [hap, Sean Riddle]
  • Scorpio 68000 [hap, yoyo_chessboard]
  • Tom Tom Magic [Jeffrey Gray, ranger_lennier, Evan Korzon, Dane Biegert, MrGoodwraith, Charles MacDonald, Brian Troha, The Dumping Union]
  • Wayne's World (Tiger handheld) [hap, Sean Riddle]
  • World Adventure [ArcadeHacker, The Dumping Union]
  • X-Men (Tiger handheld) [hap, Sean Riddle]
New working clones
  • Battle Balls (Germany, earlier) [Fabrice Arzeno, The Dumping Union]
  • Centipede (Japan, revision 3) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
  • Donkey Kong Junior (US, bootleg?) [unknown]
  • Fidelity Prestige Challenger (Budapest program, English) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (Budapest program, French) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (Budapest program, German) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (Budapest program, Spanish) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, French) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, German) [hap, Berger, yoyo_chessboard]
  • Fidelity Prestige Challenger (original program, Spanish) [hap, Berger, yoyo_chessboard]
  • Final Fight (Japan 900405) [bonky0013, Manimani, The Dumping Union]
  • Grand Champion (set 3) [Malcor, MASH]
  • Karate Blazers (World, Tecmo license) [caius, The Dumping Union]
  • Last Mission (World revision 8) [caius, The Dumping Union]
  • Marvel Super Heroes (Brazil 951024) [SHVB, The Dumping Union]
  • Naughty Boy (bootleg, set 2) [f205v, Matteo]
  • Pit Boss Superstar III 30 (9233-00-06, California version) [Brian Troha, The Dumping Union]
  • Real Puncher (Japan, v2.12J) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
  • Sengoku 3 / Sengoku Densho 2001 (set 2) [Razoola]
  • Spy Hunter (Spain, Recreativos Franco S.A., Bally Midway license) [Carlos Matos Lara, Recreativas.org]
  • Street Fighter II': Champion Edition (bootleg with level selection) [hammy, The Dumping Union]
  • Tandy Color Computer (Extended BASIC 1.0; HD6309) [David Ladd]
  • Tandy Color Computer (HD6309) [David Ladd]
  • Tandy Color Computer 2 (HD6309) [David Ladd]
  • Tandy Color Computer 2B (HD6309) [David Ladd]
  • Tapper (Budweiser, 1/27/84 - Alternate graphics) [Brian Troha]
  • The King of Dragons (World 910731) [Sergio Galiano, Recre_Piscis, Spain]
  • The Rocketeer (Tiger handheld) [hap, Sean Riddle]
  • Trophy Hunting - Bear & Moose V1.0 (location test) [Brian Troha, The Dumping Union]
  • V-Liner (v0.53) [Razoola]
  • V-Liner (v0.7a) [Razoola]
  • V-Liner (v0.7e) [Razoola]
  • World Heroes 2 (ALH-006) [Razoola]
  • World Soccer Finals (rev 4) [Kevin Eshbach, The Dumping Union]
Machines promoted to working
  • Capcom Vs. SNK Millennium Fight 2000 Pro (Japan) (GDL-0004)
  • [Samuele Zannoli, R. Belmont, ElSemi, David Haywood, Angelo Salese, Olivier Galibert, MetalliC]
  • Cleopatra Fortune Plus (GDL-0012) [Samuele Zannoli, R. Belmont, ElSemi, David Haywood, Angelo Salese, Olivier Galibert, MetalliC]
  • Game & Watch: Super Mario Bros. (new wide screen) [Sean Riddle]
  • Genius 6 (V110F) [Luca Elia, Fabrice Arzeno, The Dumping Union]
  • TI-99/2 BASIC Computer (24 KiB ROM) [Michael Zapf]
  • TI-99/2 BASIC Computer (32 KiB ROM) [Michael Zapf]
  • unknown Sidam poker [AJR]
Clones promoted to working
  • Coco Loco (set 3) [Roberto Fresca, Roberto Cervera, Recreativas.org]
  • IQ Block (V113FR, gambling) [Luca Elia, Guru, Dyq, Bnathan]
  • BBC Master 512 [Nigel Barnes]
  • Shuzi Leyuan (V127M, gambling) [Luca Elia, Guru, Dyq, Bnathan]
New machines marked as NOT_WORKING
  • Air Hockey (6.03, encrypted) [AJR]
  • Donkey Kong Banana Kingdom (host) [Darksoft, Bill D, The Dumping Union]
  • Fonz [TTL] [Andrew Welburn, The Dumping Union]
  • HP Integral Personal Computer 9808A [shattered]
  • InterPro 6000 [Patrick Mackinlay]
  • InterPro 6400 [Patrick Mackinlay]
  • InterPro 6700 [Patrick Mackinlay]
  • InterPro 6800 [Patrick Mackinlay]
  • Kenshin Dragon Quest: Yomigaerishi Densetsu no Ken [Sean Riddle, Peter Wilhelmsen]
  • LD Quiz dai 4-dan - Kotaetamon Gachi! (Japan) [italiandoh]
  • Motogonki [IgorR76]
  • Multi Game V (AMGHU_V83.65) [Roberto Fresca, Pycur]
  • Pop'n Run - The Videogame (set 1) [Antonio Rodriguez, Recreativas.org, ShouTime, The Dumping Union]
  • Sharpshooter (coin pusher) [Joe Magiera]
  • The King of Fighters - Road to Revenge / The King of Fighters 2002 Unlimited Match [Peter Wilhelmsen, brizzo]
  • unknown Ace System 1 game [Joe Magiera, The Dumping Union]
  • War Mission (WM 4/6/87) [Jordi BeltrĂĄn Casany, Recreativas.org, The Dumping Union]
New clones marked as NOT_WORKING
  • Autocue 1500 [Mikko Heinonen]
  • Batman (1.03 France) [PinMAME]
  • Bow & Arrow (Prototype, rev. 22) [PinMAME]
  • Grand Champion (set 2) [Malcor, MASH]
  • Micronics M55Hi-Plus [Samuele Zannoli]
  • NEC PC-9801VM [Fujix]
  • Poly 1 Educational Computer (early) [Nigel Barnes, Andrew Trotman]
  • Poly 2 Learning System [Nigel Barnes, Andrew Trotman]
  • Poly Development System [Nigel Barnes, Andrew Trotman]
  • Pop'n Run - The Videogame (set 2) [Antonio Rodriguez, Recreativas.org, ShouTime, The Dumping Union]
  • Strider 2 (Euro 991213) [Nomax, Corrado Tomaselli, f205v, The Dumping Union]
New working software list additions
  • abc80_flop: ABCBook [Five Finger Punch]
  • abc800: ABC832 Systemskiva v2.5 (Swe) [unknown]
  • apple2_cass:
  • 3D Art Graphics, 3D Star Fire, 3D-Docking, A Beginner's Guide to Game Prgrams and Number Programs (Tape 2),
  • A Beginner's Guide to Game Programs (Tape 3), Ack-Ack, Adventure 0 - Special Sampler, Adventure 1 - Adventure Land,
  • Adventure 3 - Mission Impossible, Adventure 4 - Voodoo Castle, Air Traffic Controller, Andromeda Conquest, Apple Casino,
  • Apple Derby, Apple ][ Organ, Applesoft Utility Programs, Assembler, B-1 Nuclear Bomber, Baseball, Battlestar I,
  • Beneath Apple Manor, Black Jack / Slot Machine, Bomber, Bowling / Trilogy, Bridge Challenger, Canter Downs, Complex Mathematics,
  • Computer Acquire, Computer Acquire (original), Conflict 2500, Craps / Bright Pen Craps, Crazy Climber, Crazy Eights, Cubik,
  • Depth Charge, Disk-O-Tape, Dnieper River Line, Don't Fall, Don't Fall! / Memory Aide, DUNJONQUEST- Datestones of Ryn,
  • DUNJONQUEST- Morloc's Tower, Echo, Electronic Index-Card File, Enchanted Island, Engineering Mathematics - 1, Escape!, Fastgammon,
  • Financial Wizard 2, Financial Wizard 3, Financial Wizard 4, Football Predictions, Forte / Forte Music, Funpak I, Galaxian, Galaxy,
  • Galaxy Travel, Gammon Gambler, Global War, Grading Routine / Drawing, Guns of Fort Defiance, Haunted House,
  • Highres Graphic Printer, Highres Playground, Hires Boxing, House of Seven Gables / Journey to the Center of the Earth, I Got Mine,
  • Journey to Atlantis, Jupiter Express, Kaleidoscope, Kidstuff, Laserblast, Learning BASIC, Pt. 1 & 2, Learning BASIC, Pt. 3,
  • Lunar Lander, Lunar Lander II, Magic Squares, Match Wits, Maze Game, Memory Builder, Memory Check, Micro Invaders, Microchess 2.0,
  • Microgammon 1.0, microtrivia, Midway Campaign, Missile Command v1.2, Module 1, Module 2, Module 3, Module 4, Module 5, Module 6,
  • Module 7, Module 8, Moto-Cross, Music Box and Kaleidoscope, Music Kaleidoscope, North Atlantic Convoy Raider, Oil Tycoon, Othello,
  • Othello for Apple v2.1, Peg Jump, Phasor Zap, Pinball / Infinite Number of Monkeys, Pirates!, Planet Miners, Planetoids,
  • Preschool IQ-Builder, Quiz Baseball, RAM Test, Racer, Radar Interceptor, Raster Blaster, Renju, Retreat,
  • Revive - A Utility Program for the Apple, Road Race / Saucer War, Rocket Pilot, Roulette,
  • Sahara Warriors Commando / French Foreign Legion, Sargon I, Sargon II, Saucer Invasion, Softside August 1981,
  • Softside December 1981, Softside January 1982, Softside July 1981, Softside July 1982, Softside July 1982 Computers in Education,
  • Softside June 1981, Softside Mar 1981, Softside May 1981, Softside May 1982, Softside October 1981, Softside September 1981,
  • Songs in the Key of Apple, Space Maze, Space War, Speedway, Spider Tag, Star Blazer, Star Wars, STARQUEST Rescue at Rigel,
  • Statistics, Stocks & Bonds, Story Builder, Study Aide, Study Aide / Keyboard Organ, Super Arithmetica, Super Invader,
  • Super Math / True/False Quiz, Super Othello, Super Starwars, SuperMath, Tank War, Tanktics, The Bomber, The Patient Professor 16K,
  • The Patient Professor 24K, The Talking Calculator, Tic-Tac-Talker / Spectrum Analysis, Time Clock, Typing Tutor, U-Draw,
  • Variable Message / Matching Quiz, Voyager I, Warlords [Dagarman]
  • bbcm_cart: VideoROM: Videodisc Player Control Software [Michael Sadler]
  • fmtowns_cd: Mega Lo Mania [DamienD, Tokugawa Corporate Forums]
  • ibm5150: Gunship, Star Trek V: The Final Frontier (3.5"), Star Trek V: The Final Frontier (5.25") [ArcadeShadow]
  • ibm5170: Curse of Enchantia, Descent, Gunship 2000 [ArcadeShadow]
  • neogeo: Sengoku 3 / Sengoku Densho 2001 (set 2), World Heroes 2 (ALH-006) [Razoola]
  • pc98_cd: Windows NT 4.0 Server [WinWorld]
  • sorcerer_cass:
  • Arithmetic Practise, Racetrack, Shape Maker, Sightspell, Spelling, Star Wars, Stomper, Submarine Hunt,
  • The Sorcerers Fruit Machine, Yahtzee, ZETU v1.2 Editor Assembler [Robbbert]
  • vic10: MultiMAX [Curt Coder]
Software list items promoted to working
  • pc98_cd: Magical Squadron, Ms. Detective File #1 - Iwami Ginzan Satsujin Jiken, Ms. Detective File #2 - Sugata-naki Irainin, NEC Driver Kit for Windows 95, Policenauts, Psychic Detective Series Vol. 1 - Invitation - Kage kara no Shoutaijou, Psychic Detective Series Vol. 2 - Memories, Psychic Detective Series Vol. 3 - Aya, Ryouki no Ori Dai-2-Shou, Schwarzschild GX - Sabita Sousei, Sensual Angels, Shamhat - The Holy Circlet, Tanjou - Debut, Windows 95 (OSR2, v4.00.950 B), Windows 95 (Retail, v4.00.950) [Carl, r09]
New NOT_WORKING software list additions
  • apple2_cass: Sweet Talker [Dagarman]
  • dc:
    • DreamOn Volume 10 (Fra), Dreamcast Promotion Disk (Jpn), Eldorado Gate Dai-7-kan (Jpn), Erde: Nezu no Ki no Shita de (Jpn),
    • Es (Jpn), Ever 17: The Out of Infinity (Jpn), Fire Pro Wrestling D (Jpn), First Kiss Story II: Anata ga Iru kara (Jpn),
    • First Kiss Story II: Anata ga Iru kara - Tokubetsu Genteiban (Jpn), Fragrance Tale (Jpn), Godzilla Generations (Jpn),
    • Golem no Maigo (Jpn), Golf Shiyou yo (Jpn, Rev. 2), Grauen no Torikago Kapitel 1: Keiyaku (Jpn),
    • Grauen no Torikago Kapitel 2: Torikago (Jpn), Grauen no Torikago Kapitel 3: Kansei (Jpn),
    • Grauen no Torikago Kapitel 4: Kaikou (Jpn), Happy Breeding (Jpn), Heavy Metal: Geomatrix (Jpn), Heisei Mahjong-sou (Jpn),
    • Himitsu: Yui ga Ita Natsu (Jpn), KISS Psycho Circus: The Nightmare Child (Euro), KISS Psycho Circus: The Nightmare Child (USA),
    • Kaitou Apricot (Jpn), Kao the Kangaroo (Demo) (World), Kao the Kangaroo (Euro), Kao the Kangaroo (USA), Karous (Jpn),
    • Kidou Senshi Gundam Gaiden: Colony no Ochita Chi de... - Tokubetsuban (Jpn), Kidou Senshi Gundam: Renpou vs. Zeon & DX (Jpn),
    • Kitahei Gold (Jpn), Kiteretsu Boy's Gangagan (Jpn), Konohana 2: Todokanai Requiem (Jpn), Konohana: True Report (Jpn),
    • Kuon no Kizuna: Sairinshou (Jpn, Rev. 1) [FakeShemp]
  • pc98_cd: Windows NT 3.51 Workstation, Windows NT 3.51 Workstation (Checked Build) [WinWorld]
Translations added or modified
  • Chinese (Simplified) [YuiFAN]
  • Chinese (Traditional) [YuiFAN]
  • Dutch [Jos van Mourik]
  • German [RafTacker]
  • Greek [BraiNKilleRGR]
  • Japanese [Katsuhiko Kagami]
  • Korean [Neius]
  • Portuguese (Brazil) [Wellington Uemura]
  • Spanish [A. Viloria]
Source Changes
  • Separated MS7002 keyboard emulation from VT100 keyboard, changed to Cyrillic key names and JCUKEN layout. [AJR]
  • msm58321: Corrected duty cycle for busy output. [AJR]
  • duet16, fmtowns: Fixed RTC busy signal handling. [AJR]
  • mcs51: Added more interrupt and timer registers to debug state. [AJR]
  • asteroid: Swapped start LEDs and suppressed logging for many spurious writes [AJR]
  • asteroid, astdelux: Added cocktail configuration that flips screen for second player. [AJR]
  • cit101: Somewhat major improvements: [AJR]
    • Added high-level emulation of serial keyboard.
    • Implemented double-height, double-width, boldface, and blinking/half intensity attributes.
    • Implemented adjustable start-of-screen pointer (necessary for SET-UP mode).
    • Implemented screen reconfiguration for 80/132-column and 50/60 Hz modes.
  • ppu2c0x family: Made palette internal to device. [AJR]
  • z80ctc: Disabling a channel interrupt also turns it off. [AJR]
  • Made “Keypad ,” and “Keypad =” standard keys. [AJR]
  • Made debugger dump command work with unaligned addresses. [AJR]
  • vectrex: Fixed probable bug with lightpen-triggered interrupt. [AJR]
  • sidampkr: Made the cards appear. [AJR]
  • 1945kiii: Add sprite color flashes (MT06971), reduced palette size, and fixed OKIM6295 reads. [AJR]
  • i8275: Blank top and bottom row lines when underline is greater than 7. [AJR]
  • tomagic: Added sound system and inputs. [AJR, David Haywood]
  • exidy440.cpp, vertigo.cpp: Improved encapsulation of audio device. [AJR]
  • legionna.cpp: Kludged a few weird Godzilla collision checks. [Angelo Salese]
  • nb1412m2.cpp: Improved sound capabilities and added DAC sound to Mighty Guy. [Angelo Salese]
  • stvvdp1.cpp: Fixed transparent sprite shadows, and disabled transmask for mode 2 sprites. [Angelo Salese]
  • stvvdp2.cpp updates: [Angelo Salese]
    • Disabled ROZ optimization in modes 2 and 3 (fixes Bulk Slash and Death Crimson ROZ layer bugs).
    • Added support for line windows and vertical cell scroll.
    • Added support for undocumented rotation parameter read mirroring.
    • Don’t repeat ROZ when screen over process is equal to 1 (fixes D-Xhird practice stage).
    • Fixed potential bug with window Y sizes when double density interlace is enabled.
  • sub.cpp: Added flip screen support for Submarine (Sigma). [Angelo Salese]
  • ltcasino.cpp: Added preliminary palette implementation. [Angelo Salese]
  • blmbycar.cpp: Added optical and potentiometer wheel inputs. [Angelo Salese]
  • f1gp.cpp: Added some undocumented DIP switches, and 4-way joystick inputs. [Angelo Salese]
  • dc-ctrl.cpp updates: [Angelo Salese]
  • undefined Added preliminary keyboard support, hooked up to The Typing of the Dead, La Keyboard, and Lupin 3: the Typing on Naomi.
    • Fixed Dreamcast controller ID values, making it possible to suppress VMU not found errors in Dreamcast games.
  • pc9801.cpp updates:
    • Fix sound ROM mapping, and fixed sound board initialization for Eikan wa Kimi ni 2. [Angelo Salese]
    • Improved and reorganized -26 and -86 sound card ROM read-backs. [Angelo Salese, Takahiro Nogi]
    • Added SpeakBoard sound card emulation. [Angelo Salese, Takahiro Nogi]
  • tatsumi.cpp improvements: [Angelo Salese]
    • Added preliminary row/column scroll enable for tilemaps (fixes background scrolling and foreground text in Cycle Warriors).
    • Improved road colors in Cycle Warriors.
  • amstrad: Allow loading CPR cartridges with odd numbers of blocks. [Barry Rodewald]
  • Added VS Systems LBA Enhancer ISA card – adds PC BIOS extensions for 28-bit LBA support. [Bavarese]
  • aica.cpp: Changed register names to match development manual, documented unimplemented registers, and flagged imperfect features.
  • [cam900]
  • c6280.cpp: Implemented LFO and added notes. [cam900]
  • gunpey.cpp: Reduced code duplication, and deferred VRAM allocation to start time. [cam900]
  • renegade.cpp: Fixed bit manipulations. [cam900]
  • seibuspi: Fixed typo and added notes. [cam900]
  • fmtowns.cpp: Implemented stereo output, fixed PCM output level, and reduced code duplication. [cam900]
  • rohga.cpp: Fixed background color of title screen in wolffang. [cam900]
  • jaguar.cpp cleanup: [cam900]
    • Moved CoJag ROM board mapping to derived address maps, and moved banking configuration to machine start.
    • Reduced runtime tag lookups.
  • fuukifg2.cpp: Updated notes and cleaned up a little. [cam900]
  • m90.cpp: Reduced code duplication, added user_data for tilemap RAM base, reduced runtime tag lookups, and updated notes. [cam900]
  • dooyong.cpp: Cleaned up a little, and added input merger device for YM2203 interrupt handler. [cam900]
  • m72.cpp: Simplified graphics decode layouts. [cam900]
  • drgnmst.cpp: Changed to mono sound output – neither chip nor PCB supports stereo. [cam900]
  • argus.cpp: Fixed argus sound writes (only one YM2203), reduced code duplication, and reduced runtime tag lookups. [cam900]
  • pgm.cpp, pgm2.cpp: Corrected metadata so it matches title screens, transliterated Chinese names, and updated comments. [cam900]
  • sandscrp.cpp, puckpkmn.cpp: Transliterated Chinese titles. [cam900]
  • rf5c68.cpp: Converted to device_memory_interface and added save state support. [cam900]
  • megacd.cpp, segas18.cpp, segas32.cpp, system16.cpp: Reduced duplication, fixed bit manipulation, and reduced runtime tag lookups.
  • [cam900]
  • nmk16.cpp: Fixed tdragon2 banking, transliterated Chinese titles, simplified graphics decode layouts, and fixed spacing. [cam900]
  • highvdeo.cpp improvements: [cam900]
    • Split machine configuration and address maps for each game.
    • Reduced code duplication, cleaned up drawing code, cleaned up ROM loading, and removed redundant code.
    • Added pre-calculated color for games using RGB565.
  • funkyjet.cpp: Fixed company metadata for funkyjet and clones. [cam900]
  • simpl156.cpp: Changed company metadata to match title screens. [cam900]
  • topspeed.cpp: Cleaned up and used arrays to reduce code duplication. [cam900]
  • romload.h: Added macros for byte-wide ROMs on a 64-bit bus. [cam900]
  • Allowed internal register read-back on DECO HuC6280/YM2151 sound system. [cam900]
  • Reduced code duplication and changed to more meaningful tags in many Data East drivers. [cam900]
  • deco32.cpp: Moved dragngun*/lockload* m_sprgenzoom into dragngun_state and removed redundant code. [cam900]
  • argus, bigfight: Added links to reference videos in comments. [cam900]
  • tatsumi.cpp: Reduced runtime tag lookups, used more meaningful tags, and reduced code duplication. [cam900]
  • taitogn.cpp: Reduced code duplication. [cam900]
  • cbuster.cpp: Simplified tile banking. [cam900]
  • toaplan2.cpp, gp9001.cpp: Reduced duplicated and redundant code, reduced runtime tag lookups, and updated notes. [cam900]
  • leland.cpp improvements and modernisation: [cam900, Vas Crabb]
    • Cleaned up duplicated code, reduced runtime tag lookups.
    • Split out ataxx/wsf/indyheat/brutforc/asylum into separate state class.
    • Converted background to tilemap and restricted drawing to clip rectangle.
  • abc806: Fixed memory banking allowing CP/M to boot. [Curt Coder]
  • Sort save state items in alphabetical order in the memory viewer source list. [Curt Coder, Vas Crabb]
  • rad_eu3a14: Improved rendering for rad_foot by making more correct use of sprite registers/bits. [David Haywood]
  • Started looking at the extra opcodes in the SSD 2000 type XaviX chip. [David Haywood]
  • coolridr.cpp, model2.cpp, model3.cpp: Converted Sega 315-5649 to device. [Dirk Best]
  • model1io: Improved interface, and added drive board read/write callbacks. [Dirk Best]
  • model2: Fixed input issue with srallyc. [Dirk Best]
  • floppy: Initialize created floppy images the same way as loaded images. [Dirk Best]
  • 315_5338a: Cleaned up and improved code, and renamed ports to match other Sega I/O devices. [Dirk Best]
  • v60: Fixed disassembly of branch opcodes (displacement is signed). [Dirk Best]
  • tmpz84c015: Added missing callback for CTC zc3, and removed rxtxcb_w. [Dirk Best]
  • model1: Emulated I/O boards used by Wing War, Netmerc, and Virtua Cop. [Dirk Best]
    • Supports serial ports, watchdog, and diagnostic display (in addition to I/O).
  • hp_ipc: Added HPIB interface chip and remotizer device. [F.Ulivi]
  • tms9914 updates: [F.Ulivi]
    • Improved emulation – HPIB test of IPC diagb ROM now passes.
    • Added methods to read ACCRQ and CONT output lines.
    • Added RL state machine and other fixes – now passes HP9000/340 POST.
    • Fixed handling of GTS aux command.
  • remote488: Added “checkpoint” command that performs a synchronous out-of-band echo request. [F.Ulivi]
  • Output module changes: [headkaze, R. Belmont]
    • Cleaned up network provider protocol.
    • Added pause and savestate commands to both network and win32 providers.
  • markham.cpp: Modernised and merged with strnskil.cpp. [kazblox]
    • Added coin counters and added coinage DIP switch settings for markham, strnskil, banbam and clones.
    • Added raw screen parameters based of 20Â MHz clock on strnskil PCB.
  • citycon.cpp, ikki.cpp: Added raw screen parameters. [kazblox]
  • sega8_slot.cpp: Added check for Lode Runner SG-1000/SC-3000 ROM image. [Kalevi Kolttonen]
  • igs017.cpp: Emulated the protection in iqblocka, iqblockf, and genius6. [Luca Elia]
  • tutor: Turned off auto wait states – fixes cassette loading. [Michael Zapf]
  • tms9995: Fixed latching of pulsed interrupts. [Michael Zapf]
  • ti99: Fixed disk creation via OSD. [Michael Zapf]
  • hexbus: Added connectors to HX5102, allowing a second drive to be attached to the controller in the case. [Michael Zapf]
  • ti99_2: Added new/verified ROM dumps, and re-implemented driver. [Michael Zapf]
  • ti99_8: Inverted track count bits, and added DIP switches. [Michael Zapf]
  • gunpey: Emulated AG-1 sprite decompression algorithm. [Morten Shearman Kirkegaard]
  • bbc: Added various pointer devices on userport: [Nigel Barnes]
  • AMX Mouse, Acorn Master 512 Mouse, Marconi RB2 Tracker Ball.
  • bbcm512: Added mouse, and promoted to working. [Nigel Barnes]
  • bbcmaiv: Added tracker ball. [Nigel Barnes]
  • bbc: Added Beeb Speech Synthesiser device. [Nigel Barnes]
  • poly.cpp: Use original encrypted ROMs, and decrypt. [Nigel Barnes]
    • Implemented banking and system/user mode switching.
    • Added PolyBASICÂ 3.0, 3.1, and 3.4.
  • apple2: Added support for WOZ image format. [O. Galibert]
  • emumem: Renamed direct_read_handler to memory_access_cache. [O. Galibert]
    • Now templated on more information (data width, endianness) and capable of oversize/unaligned accesses.
  • debugger: Simplified now-obsolete and buggy memory access code. [O. Galibert]
  • cubeqst: Fixed cache endianness. [O. Galibert]
  • sound: Don’t try to generate a negative number of samples if stream->update() goes back in time. [O. Galibert]
  • floppy: Increased robustness and improved bitstream handling. [John Keoni Morris, Peter Ferrie, O. Galibert]
  • Added Brooktree Bt45x RAMDAC devices – Bt457 and Bt458 are used by InterPro graphics boards. [Patrick Mackinlay]
  • tms32031: Added tms320c30 variant and basic hold/holda support. [Patrick Mackinlay]
  • Moved Z80 daisy-chain mixin from src/devices/cpu/z80 to src/devices/machine. [Patrick Mackinlay]
  • interpro: Added low-level keyboard emulation (key mapping is incomplete). [Patrick Mackinlay]
  • interpro: Slowed down CPU – fixes graphical glitches and keyboard detection. [Patrick Mackinlay]
  • apple2: Recognize another form of DOS 3.3 image in ProDOS order. [R. Belmont, Peter Ferrie]
  • Apple II: Added 13-sector version of Disk II controller. [R. Belmont]
  • Added SoftFloat release 3E to 3rdparty. [R. Belmont]
  • sh4drc: Added UML implementations of FLDI0, FLDI1, FCMP_EQ, FCMP_GT, FSTS, FLOAT, FTRC, FNEG, FABS, FSCHG, and FRCHG. [R. Belmont]
  • neogeo: Added UniBios 3.3. [Robbbert]
  • apexc: Fixed regression/crash introduced on 2018-02-12. [Robbbert]
  • indy_indigo2: Cleaned up code, converted HAL2 and HPC3 to devices, and moved HAL2, HPC3, and IOC2 devices to separate source files.
  • [Ryan Holtz]
  • vp415: Added proper dumps of Module S and Module W MCUs, which have identical programs. [Ryan Holtz, Simon Inns]
  • adc0808: Reduced CPU overhead with smarter timer usage. [Ryan Holtz]
  • Removed name mangling functions from driver initialisation methods, and renamed init_0 to empty_init. [Ryan Holtz]
  • atpci.cpp: Move m55hi-plus motherboard stuff to a new machine called m55hipl. [Samuele Zannoli]
  • hp_ipc: Added diagnostic ROMs and model 9808A (prototype of desktop version). [shattered]
  • i8255: Improved read-back of port C high output latches when port A is in mode 1. [hap, shattered]
  • pk8020: Hooked up interrupt sources. [shattered]
  • popeye.cpp improvements: [smf]
    • Adjusted Popeye and Sky Skipper layer positions to match tests on real hardware.
    • Added preliminary emulation of corruption on Popeye bootleg logo.
  • hp9k_3xx improvements: [Sven Schnelle]
    • Added internal TMS9914 GPIB, clocked at 5MHz.
    • Added HP 46021A (ITF) HIL keyboard, and changed h9k_3xx to use this device.
    • Added “topcat” ASIC used on HP900/300 graphics cards, and hooked up to HP98544.
    • Fixed PTM6840 hookup – clock 2 is driven by output of timer 1.
  • HP IPC keyboard: fixed ID byte returned for IDD command, and changed logging to use logmacro.h. [Sven Schnelle]
  • gime.cpp: Fixed handling of number of scan lines for legacy VDG/SAM modes on CoCo 3. [David Ladd, Tim Lindner]
  • Initial work on next-generation machine configuration syntax: [Vas Crabb]
    • Made concrete device types callable and added support for device class constructor overloads.
    • Made machine_config aware of current device being configured and made finder/callback target tags apply relative to it.
    • Allowed devcb to be bound to a device/mix-in or the target of an object finder.
    • Allowed device finders to be used in place of literal tags in many places in machine configuration.
    • Replaced many MCFG_ macros with overloaded device constructors and removed many macros that provide limited value.
    • Removed implicit name mangling from macros for slot options, discrete sound descriptors, and graphics decode descriptors.
  • Further improvements to NeoGeo experience: [Vas Crabb]
    • Moved arcade start buttons to controllers and allowed AES joystick to be selected on systems with D-sub connectors.
    • Changed kizuna4p and irrmaze to use a configuration more like MV-1B/MV-1C as earlier models lack support for SIT/FTC1B.
    • Made fixed software using mahjong panel default to Japan BIOS as European BIOS only supports joysticks in service mode.
    • Changed mahretsu to use JAMMA joystick panel as it doesn’t support mahjong panel in MVS mode.
    • Allowed controls to be changed for MVS mahjong games (BIOS and bakatono support joysticks).
    • Gave the single-slot JAMMA variants parent/clone relationships.
  • Removed assert macro replacement as it can’t be used in destructors of classes that are literal types. [Vas Crabb]
  • Fixed incorrect device class for PCI APIC. [Vas Crabb]
  • Made slot device options menu localisable. [Vas Crabb]
  • ef9340/1: Made character set external an external ROM. [Wilbert Pol]
  • Completely eliminated deprecated indexed output functions. [Wilbert Pol, Ryan Holtz, Robbbert, Dirk Best, cam900, AJR]
  • galaxian.cpp: Updated ROM labels for froggers1. [Andrew Welburn, The Dumping Union]
  • alien.cpp: Re-dumped pingu CompactFlash card (sadly the source CompactFlash card is bad/corrupt). [Bill D]
  • ltcasino.cpp: Added PCB layout for Mini Vegas. [Brian Troha]
  • vamphalf.cpp: Redumped the graphics PORMs for Lup Lup Puzzle v1.05 from a second PCB. [Brian Troha, caius, The Dumping Union]
  • vamphalf.cpp: Added PCB layout for Boong-Ga Boong-Ga (Spank'em!). [Brian Troha]
  • hshavoc.cpp: Decapped and dumped PIC microcontroller. [Caps0ff]
  • gaelco2.cpp: Verified Dallas clock for World Rally 2. [Corrado Tomaselli]
  • gaelco2.cpp: Verified MCU clock for Touch & Go. [f205v]
  • holeland.cpp: Documented PALs for crzrallyg. [f205v]
  • splash.cpp: Documented some undumped PLDs. [f205v]
  • funworld.cpp, kingdrby.cpp: Identified some protected PAL dumps and marked them as bad. [f205v]
  • esd16.cpp: Verified different sound sample ROM for Multi Champ DX was bit-rot. [f205v, The Dumping Union]
  • pc9801.cpp: Dumped kanji ROMs for PC9801VM. [Fujix, hiromasha]
  • bionicc.cpp: Corrected MCU label for the original sets. [Guru]
  • chasehq, topspeed: Dumped motor CPU ROM and added detailed hardware description for chasehq. [Guru]
  • irrmaze: Improved internal artwork layout. [Jos van Mourik]
  • exidy.cpp: Added PROMs for venture. [Kevin Eshbach, The Dumping Union]
  • Updated hiscore.dat for recent changes. [Leezer]
  • spacewars: Fixed error in ROM definition introduced in MAMEÂ 0.37b2. [MASH]
  • model1io: Re-dumped epr14869b.25 used by Virtua Fighter. [Phil Bennett]
  • Amatic Multi Game 5: Added notes about the contents of Dallas DS1994 device. [Pycur]
  • pc98_cd.xml updates: [r09]
    • Re-tested all software entries that previously had video/audio issues – around 70% now work.
    • Demoted Miamisoft’s games to non-working since they seem to hang randomly.
    • Tested some software entries on real hardware (PC-9821Nw150) to make sure the issues are emulation-related.
  • neogeo.cpp: Added two new MVS BIOS dumps. [Razoola]
  • Coco Loco (set 3): Redumped the bit-rotted ROM. [Roberto Cervera, Recreativas.org]
  • Coco Loco: Corrected metadata and updated notes. [RobertoFresca]
  • phoenix.cpp: Documented the Next Fase sound device. [Roberto Fresca]
  • Corrected years for Groove on Fight, Pop'n Music 2, and Pop'n Music 3. [sjy96525]
  • starwars.cpp: Added locations to ROM labels for all machines. [Tafoid]
  • sun2.cpp updates:
    • Add boot ROM revisions N and 1.0F. [Ryan Eisworth]
    • Added boot ROM revision M. [Josh Dersch]
  • Software list corrections: [Wintermute 0110]
    • Made Acorn software list names more consistent.
    • Stripped leading/trailing spaces from ROM names.
    • Changed some ROM names that are problematic with Windows Explorer and Command Prompt.
→ [Arcade] ThunderMAME32UI+ aka Kaminarimame UI+ 0.160X (2018.5.22)
ThunderMame GUI

MAME 32 Plus! Base. - I686 Compilation VER.0.106X (2018.5.22)

  • [google translate]Added unrelated work materials further.
  • Applying detune adjustment of k005289 to Gradius from 0.155.
  • for play kof 98 ae, turn m 68000 cpucore to ASM.
  • MAME32Plus!ベース。-I686コンパイル VER.0.106X (2018.5.22) ※未対応作品資料をさらに追加。 0.155よりグラディウスにk005289のデチューン調整を適用。 *for play kof98ae, turn m68000cpucore to ASM.
→ [ARCADE] Mame History.dat 1.97a for MAME 0.197

HISTORY.DAT 2018 updates

May

  • History.dat 1.97a
    • Added many info for Japanese computers games (x68k, pc98, etc...)
    • 5802 lines added/updated according to WinMerge.
→ [ARCADE] Mame History.dat 1.97 for MAME 0.197

HISTORY.DAT 2018 updates

April

History.dat 1.97

  • Updated to MAME 0.197.

History.dat 1.96

  • Updated to MAME 0.196.

 

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mame0184b 32bit-t2e.pl.exe
mame0184b 64bit-t2e.pl.exe
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