[arcade] Mame x64 i x86 0.167

[1] @ !!! środa, 28 Października 2015 21:03 CET [28-10-2015 20:28 CET]

[arcade] Mame x64 i x86 0.167

Koniec miesiąca = nowe MAME/MESS. Ucieszyłbym się ze zmian w HLSL, jednak właśnie padła mi karta, która to obsługuje... shit happens;)

MAME 0.167 29/10/2015

MAMETesters Bugs Fixed
  • 00100: [Sound] (galdrvr.c) froggermc: After starting a game, the sound cuts off. (Osso)
  • 05596: [Color/Palette] (thunderj.c) thunderj & clones: palette problem in the briefing (hap)
  • 06049: [Gameplay] (ibmpcjr.c) ibmpcjr [kingqst, mouser, pitfall2, scubavnt]: some softlist games are broken (crazyc)
Source Changes
  • piggypas.c: fixed CPU type, added layout and some inputs. [Sandro Ronco]
  • firebeat: add proper dongle dumps for kbm3rd, pop4 and popn5 [Guru, Ville Linde]
  • Fix reversion for PI. PI transfers round length up, not down. Add [Happy] field for VI interlaced modes. Display of interlaced video still needs work.
  • adding ROM dump of Commodore MPS-1000 dot matrix printer [Felipe Sanches]
  • dvk_ksm: update memory map, rom checksums. [shattered]
  • ec1840, ec1841: clean up memory options [shattered]
  • Victor 9000 Keyboard: Added two key labels I realized I'd forgotten. Updated comments to be more clear about keys with multiple contacts underneath but only one metal contact on the key. Noted in comments that the symbolic and mode keys on the numeric keypad (except for decimal point) are beige, not white. [Lord Nightmare]
  • DEC LA120: Make the status leds and 7seg displays a popmessage(), for now. [Lord Nightmare]
  • Votrax TNT: fixed the memory map mirroring based on schematic. [Lord Nightmare, Kevtris]
  • added correct sprite rom dumps to Led Storm Rally 2011 (US) [Guru]
  • adjusted the rom loading / gfxdecoding in the driver to accommodate the correct ROMs for Led Storm Rally 2011 [David Haywood]
  • z80scc rework [Joakim Larsson]
    • z80scc_channel class rebased on device_t instead of z80sio_channel
    • Improved LOG printouts
    • Interrupt support started
    • Made register pointer bits shared bewtween A and B channel as perspec
    • Variant type keeping moved from channel class to device class whereit belongs
    • Clocks are blocked until Rx/Tx enabled by ROM code
    • Improved logging
    • Started variant handling
  • tiki100: Added 8088 expansion ROMs. [Person]
  • tiki100: Used PROM for memory mapping. [Curt Coder]
  • tiki100: Added expansion bus and skeleton for 8088 card. [Curt Coder]
  • tiki100: Connected the I/O space to the expansion bus, and added the 360KB floppy format for MS-DOS. [Curt Coder]
  • tiki100: Added raw screen parameters. [Curt Coder]
  • tiki100: Added DART speed select jumper. [Curt Coder]
  • tiki100: Added skeleton for Winchester controller. [Curt Coder]
  • tiki100: Added the expansion bus slots to the Z80 daisy chain. [Curt Coder]
  • tiki100: Added BUSRQ, BUSAK, and EXIN to the expansion bus. [Curt Coder]
  • PTY support for u*x OSes [F.Ulivi]
  • Fix to allow mips3 exceptions to detect branch delay slots for setting EPC. Minor cleanup/correction for n64.c [Happy]
  • Added Siemens Sicomp PC16-05 BIOS ROM (Multitech MPF-PC/700 mainboard) [rfka01]
  • Split cat.c into separate drivers for canon cat and iai swyft. [Lord Nightmare]
  • PSX GPU: Fix the 24bit rendering of video sequences on games such as GranTurismo and Digimon World 3 [Felipe Sanches]
  • ETI-660 fixed and working [Robbbert]
  • Camputers Lynx 48k, 96k, 128k fixed and working. [Robbbert]
  • Game-A-Tron gambling hardware changes [Roberto Fresca]:
    • Added siren/alarm input to Pull Tabs, and beeps/alarm input to Four In One Poker. All these are present in the Test Mode. However, their functions aren't clear.
    • Switched the PSG to SN76489, since it's present in the Bingo PCB.
    • Added technical notes and more documentation.
    • Pinball, Bally early solid state (by17.c by35.c) [Quench]
    • Add mockup playfield layouts for Playboy, PowerPlay and Matahari that includes input/output devices
    • Add sound to first gen -35 games
    • Various fixes based on schematics and measurements.
  • TMS52xx: Fix a bug where if the FIFO contained exactly 0 bytes and a SPEAK (VSM) command was issued, the command would instantly terminate due to the FIFO being empty even though the chip wasn't in SPEAK EXTERNAL mode. Fixes speech in TI Extended Basic [Lord Nightmare]
  • wackygtr: added inputs and internal layout. [Sandro Ronco]
  • Aristocrat MKV driver: Added the undumped PLD devices to Adonis (parent) ROM_LOAD since is running in the same hardware than the recent added clon. [Roberto Fresca]
  • Aristocrat MKV driver: Added PCB ASCII layout and components description. Added extra documentation and some notes. [Roberto Fresca]
  • Aristocrat MKV driver improvements [Roberto Fresca] Added the undumped ST93C46 serial EEPROMS to Adonisa, and added a placeholder to the parent set for the same devices, flagged as NO_DUMP. Added master crystal via #define, and derived the CPU clock. Added some technical notes.
  • saa5050: graphics generator and character rounding [Nigel Barnes]
    • implemented graphics generator, no longer read from fake ROM
    • added character rounding
    • improved control code handling
    • added ROMs for variants saa5051, saa5053, saa5054, saa5055, saa5056, saa5057
  • osborne1: add SCREEN-PAC support [Vas Crabb]
    • implement 104-column and pseudo-80-column modes
    • correct scrolling in 52-column mode according to schematics
    • approximate scrolling in 104-column and pseudo-80-column modes
    • rework Osborne 1 memory and I/O maps to match schematics
  • bbc: floppy formats and rom updates [Nigel Barnes]
    • improved ssd, dsd handling
    • added Acorn DOS and CPM formats
    • added known good rom configuration for acw443 (Cambridge Workstation)
    • removed some BAD_DUMP flags
  • bbc: various softlists [Nigel Barnes]
    • bbca_cass - new titles and additional info added
    • bbcb_cass - new titles and additional info added
    • bbcb_flop - preliminary list containing test cases
    • bbcm_flop - preliminary list
    • bbc_32016_flop - requires additional hardware emulated
    • bbc_65c102_flop - requires additional hardware emulated
    • bbc_80186_flop - requires additional hardware emulated
    • bbc_arm_flop - requires additional hardware emulated
    • bbc_z80_flop - requires additional hardware emulated
    • pro128s_flop - all known available dumps
  • bbc: fdc intrq/drq causes nmi [Nigel Barnes]
  • HLSL changes [ImJezze]
    • Unified HLSL render pipline for raster and vector graphics
    • simplified draw call of render pass functions
    • reduced number of used render targets from 7 to 4 (2 native and 2 pre-scaled)
    • made render pass functions (nearly) independent from each other
    • unified render pipeline for raster and vector graphics, which means that all effects are now also available for vector graphics (except scan-lines)
    • removed/replaced simple.fx by primary.fx
    • removed CU_PHOSPHOR_IGNORE uniform, which was only used in phosphor pass function and is now directly set
    • added CU_TARGET_DIMS uniform based on the current render target
    • added CU_QUAD_DIMS uniform based on the current full screen polygon quad
    • removed pre-scale knowledge from shaders
    • fixed DX9 related half pixel offset in most shaders
    • reduced shadow mask color bleeding
    • fixed defocus strength with different pre-scales
    • added slight noise to bloom effect to reduce the color banding of lower bloom levels
    • fixed position of reflection effect when screen is rotated or flipped
    • fixed roundness and size of rounded corners in any aspect ratio
    • added distortion pass, which is applied after the bloom pass and moved curvature, vignetting, rounded corners and reflection effect to this pass
    • fixed bloom stair-step artifacts when screen is curved
    • added smooth border effect and option, its amount is limited by the amount of rounded corners
    • added bloom overdrive effect and options, this effect allows to overdrive pure colors like red, green and blue to become more brighter
    • merged vector and raster bloom options, use vector.ini or raster.ini to distinguish
    • added raster.ini and lcd.ini to parse_standard_inis()
    • added bounds() and screen_bounds() getter to layout_view
    • added current_view() getter to render_target
    • many other small changes and refactoring
    • fixed vector intensity
    • fixed vector flicker
    • replace beam width by beam width min. and beam width max. width, this makes it possible to create a linear dynamic beam width by the amount of intensity of the beam
    • added beam intensity weight, this adds an exponential factor to the dynamic beam width (values greater than 0 will push larger intensities more than smaller intensities)
    • fixed ratio of "vector points" (zero-length lines)
  • psxcd: Declaring ROM images for the CDROM controller MCU. [Felipe Sanches]
  • Apollo changes: [Hans Ostermeyer]
    • fixed the Apollo floppy disk emulation
    • added the media option -node_id resp. -ni to set the node ID from a node ID rom image file
    • fixed the unmapped ISA Bus access to return 0xff instead of 0x00
    • removed excessive log entries from unmapped ISA Bus access
    • fixed date (and some other issues) in mc146818 (new in MAME 0166)
  • Fix for imds2 driver after i8271 modernization [F.Ulivi]
  • namcos23: fix the polynew conversion [O. Galibert]
  • namcos23: Go back to z-sorting [O. Galibert]
  • deorphaned the software lists for cd32, 3do_m2 and pippin so that they get parsed by the validity checker etc. [Shideravan]
  • amstrad: added Draysoft Doubler expansion [Barry Rodewald]
  • Changed the qotna set to run in a US-Export hardware. Even when is NSW/ACT, the program seems to run in that hardware. Added more documentation. [Roberto Fresca]
  • apple2: fixed "The Mill" 6809 card so OS9 can boot. [robj, R. Belmont]
  • Changed the vpoker set description to Videotronics Draw Poker, since the game is "Draw Poker". Two companies sold it with different name. Documented the legal issues and added links. [Roberto Fresca]
  • Update VMX/Altivec RGB implementation (fixes PowerPC) [Vas Crabb]
New machines added or promoted from NOT_WORKING status
  • Attack Pla Rail (Japan, AP1/VER.A) [Guru, R. Belmont]
  • Led Storm Rally 2011 (US) [Guru, David Haywood]
  • Player's Edge Plus (X002287P+XP000057) Pay the Aces NO Faces Bonus Poker  [BrianT]
  • Exidy Sorcerer II [Robbbert]
  • Unisonic Champion 2711 [David Viens]
  • SegaSonic Popcorn Shop (Rev B) [ShouTime, The Dumping Union - insert full credit list here]
New clones added or promoted from NOT_WORKING status
  • Final Fight (USA 900424) [Bonky0013]
  • Lightning Swords [System11, The Dumping Union]
  • Air Duel (World, M82) [system11, The Dumping Union]
  • Ken-Go (set 2) [caius]
  • Master Boy (Italian, PCB Rev A, set 2) [Any, The Dumping Union]
  • WEC Le Mans 24 (v1.26)  [Any, The Dumping Union]
  • Wonder Stick (set 2, censored)  [Any, The Dumping Union]
  • Sliver (set 2)  [Any, The Dumping Union]
  • Joe & Mac Returns (Japan, Version 1.2, 1994.06.06)  [rtw, The Dumping Union]
  • Led Storm Rally 2011 (World) [system11]
  • Player's Edge Plus (KE0004) Keno [Badbaud, BrianT]
  • Player's Edge Plus (KE1006) Keno [Badbaud, BrianT]
  • Player's Edge Plus (KE1013) Keno (set 2) [Badbaud, BrianT]
  • Player's Edge Plus (PP0042) 10's or Better (set 2) [Badbaud, BrianT]
  • Player's Edge Plus (PP0045) 10's or Better (Gambler Downtown Reno)  [Badbaud, BrianT]
  • Player's Edge Plus (PP0045) 10's or Better (Par-A-Dice Riverboat Casino)  [Badbaud, BrianT]
  • Player's Edge Plus (PP0045) 10's or Better (Annie Oakely's Central City)  [Badbaud, BrianT]
  • Player's Edge Plus (PP0055) Deuces Wild Poker (set 2, Skyline Casino)  [Badbaud, BrianT]
  • Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 2, Skyline Casino)  [Badbaud, BrianT]
  • Player's Edge Plus (PP0430) Deuces Joker Wild Poker [Badbaud, BrianT]
  • Player's Edge Plus (PP0459) Joker Poker [Badbaud, BrianT]
  • Player's Edge Plus (PP0515) Double Bonus Poker (set 4) [Badbaud, BrianT]
  • Player's Edge Plus (X000055P+XP000038) Deuces Wild Poker (Sunset Station Hotel-Casino) [Badbaud, BrianT]
  • Player's Edge Plus (X000426P+XP000038) Joker Poker [Badbaud, BrianT]
  • Player's Edge Plus (X002179P+XP000119) Double Bonus Poker [BrianT]
  • Player's Edge Plus (XM00006P+XMP00002) Multi-Poker (The Orleans)  [Badbaud, BrianT]
New clones marked as NOT_WORKING
  • Micral 80-22G [Robbbert]
  • Data RD100 [Robbbert]
  • Proteus III [Robbbert]
  • Neo Print (Japan) (T2d) [Bonky0013]
  • Cuckoo (MV4104, Export) [Roberto Fresca]
  • Mine, Mine, Mine (Export) [Roberto Fresca]
  • Party Gras (MV4115/6, Export) [Roberto Fresca]
  • Penguin Pays (Export) [Roberto Fresca]
  • Wild Cougar (Export) [Roberto Fresca]
  • Boot Scootin' (Export, 92.767%) [Roberto Fresca]
  • Bumble Bugs (Export, 92.691%) [Roberto Fresca]
  • Cash Chameleon (Export) [Roberto Fresca]
  • Sub Hunter [Piero Andreini]
  • The Chariot Challenge (04J00714, NSW/ACT) [Roberto Fresca]
  • Eagle 1600 [SomeGuy]
New clones marked as NOT_WORKING
  • Dolphin Treasure (Export) [Roberto Fresca]
  • Magic Mask (MV4115, Export, set 2) [Roberto Fresca]
  • Adonis (MV4124/1, Export) [Roberto Fresca]
  • Mega-CD with 32X (Japan, NTSC) [Shideravan]
  • Mega-CD with 32X (Europe, PAL) [Shideravan]
  • Adonis (0100751V, NSW/ACT) [Roberto Fresca]
  • Dolphin Treasure (Export) [Roberto Fresca]
  • Queen of the Nile (MV4091, NSW/ACT) [Roberto Fresca]
New WORKING software list additions
  • a2600.xml: Atari 2600 cartridges
    • Stella's Stocking 2008 [The Dumping Union]
  • megadriv.xml:
    • Putty Squad (prototype) [?]
New NOT_WORKING software list additions
--------------------------------------
→ NOWSZY [Arcade] MAMEUI x86/x64 0.207

MameUI 0.204

→ NOWSZY [arcade] HbMameUI/HbMame x86 i x64 0.207

HbMameUI/HbMame 0.207

  • Sync with MAME 0.207

New Games:

  • [captcommh01] Captain Commando (Elite Version 2018-12-31)
  • [captcommh02] Captain Commando (Infinite Bullet 2019-01-21)
  • [captcommh03] Captain Commando (Warlord Version 2019-01-07)
  • [captcommh04] Captain Commando (Shape Shifting Version 2019-01-01)
  • [captcommh05] Captain Commando (99 Beater Version 2019-01-02)
  • [captcommh06] Captain Commando (Unrivalled Version 2018-11-01)
  • [dinoh01] Cadillacs and Dinosaurs (Fighting God Version 2019-01-14)
  • [dinoh02] Cadillacs and Dinosaurs (Arena Version 2019-01-23)
  • [dinoh03] Cadillacs and Dinosaurs (Sky King 2019-01-14)
  • [dinoh04] Cadillacs and Dinosaurs (Warlord Version 2019-01-19)
  • [dinoh05] Cadillacs and Dinosaurs (Majin Ranbu 2019-01-17)
  • [dinoh06] Cadillacs and Dinosaurs (Unrivalled Version 2019 2019-01-07)
  • [grdianss07] Guardians / Denjin Makai II (Robust Version 2019-01-11)
  • [hookxr] Hook (Zinc Children's Edition Update 2018-09-14)
  • [kf2k2ps2re1] Kof2002 (PlayStation 2 Hack Ver.1.0 2018-12-17)
  • [kof2k2s72] Kof2002 (Exceeding Version 2018-11-25)
  • [kof2k2mp3s] Kof2002 Magic Plus III (decrypted C, Moves Simplified)
  • [kof97hx305] Kof'97 (Iori with Cloak 2019-01-31)
  • [kof97hx306] Kof'97 (Iori with Cloak, Moves Simplified 2019-02-03)
  • [kof97s107] Kof'97 (Heavenly Divine 2013-02-03)
  • [kof97s108] Kof'97 (Revolution 2018-09-04)
  • [kof98hh112] Kof'98 (Easy Combo King 2019-01-13)
  • [kof98hh113] Kof'98 (Easy Combo King, Power-up 2019-01-15)
  • [kof99t] Kof'99 (Optimised Version For GOTVG 2014-08-29)
  • [mk2p] Mortal Kombat II Plus beta II
  • [ms6s16] Metal Slug 3 (Enemies Resetting Version 2019-02-05)
  • [mslug2s30] Metal Slug 2 (Violence Version)
  • [mslug3h54] Metal Slug 3 (Enemies Resetting Version 2019-01-02)
  • [mslug3h55] Metal Slug 3 (Multifunction Version 2019-01-19)
  • [mslug3h56] Metal Slug 3 (Enemies Resetting Version 2019-02-12)
  • [mslug4n39] Metal Slug 4 (Ammunition Random Edition)
  • [mslug4n40] Metal Slug 4 (Enemies Resetting Version 2019-01-24)
  • [mslug4n41] Metal Slug 4 (Enemies Resetting Version 2019-02-11)
  • [mslug5re56] Metal Slug 5 (Enemies Enhanced Version 2019-01-05)
  • [mslug5re57] Metal Slug 5 (Enemies Resetting Version 2019-01-01)
  • [mslug5re58] Metal Slug 5 (Summon Slug)
  • [mslug5hp00] Metal Slug 5 (Multi-Function Version)
  • [shaman19] Shaman King demo 0.19 [by Vasily Familiya]
  • [shaman20] Shaman King demo 0.20 [by Vasily Familiya]
  • [shaman21] Shaman King demo 0.21 [by Vasily Familiya]
  • [shaman22] Shaman King demo 0.22 [by Vasily Familiya]
  • [shaman23] Shaman King demo 0.23 [by Vasily Familiya]
  • [shaman24] Shaman King demo 0.24 [by Vasily Familiya]
  • [tk2h126] Tenchi Wo Kurau II (Master Edition Ver.4 2018-09-19)
  • [tk2h127] Tenchi wo Kurau II (Master Version 2019-01-20)
  • [umk3te42] Ultimate Mortal Kombat 3 (Tournament Edition)(2.0.042)
  • [wofs09] Warriors of Fate (unknown s09)(World 921002)
  • [wofs10] Warriors of Fate (Unique Sword Armour 2019-01-13)
  • [xmas2017] Christmas/Happy New Year 2017 demo [by Blastar]
→ NOWSZY [arcade] Mame x64 i x86 0.207

MAME 0.207 /27 Feb 2019

It’s almost the end of February, and more importantly it’s time for MAME 0.207 to be released! We’ve added two Nintendo Game & Watch titles this month: Fire (wide screen) and Snoopy Tennis. If you’re at all interested in plug-and-play TV games, this is going to be a huge update, with all the newly-supported JAKKS Pacific titles, including Disney Princess, Dragon Ball Z, Nicktoons, Spider-Man, and Wheel of Fortune, as well as a number of matching Game-Keys. The other big batch of additions this month comes in the form of a whole lot of e-kara cartridge dumps from Japan. For younger players, we’re steadily filling out the V.Smile software list, with eighteen newly supported titles. The VGM software list has been updated with the latest video game music rips, and we’ve added some more original floppy dumps and clean cracks to the Apple II software lists.

With the latest improvements to the MIPS R4000 CPU, WD33C93 SCSI and SGI Newport graphics emulation, it’s possible to install and run IRIX in MAME. This is a milestone achievement, and wouldn’t have been possible without some amazing dedication and collaboration on the part of the contributors and team members involved. With the addition of graphics and mouse support, Windows 1.0 runs on MAME’s Tandy 2000 emulation. MAME continues to add additional variants of supported systems, including the HP 9825T and the Esselte Modulab educational system.

Newly supported arcade games include an earlier prototype of Rise of the Robots, bootlegs of Ghost Chaser Densei and The Glob, and additional versions of Raiden Fighters 2, Guardian Storm, Pasha Pasha Champ, Lethal Enforcers, and X-Men. General usability improvements include friendlier Apple II disassembly, the restoration of key map support in SDL builds (Linux/macOS), and better initial window positioning on Windows.

MAMETesters Bugs Fixed
  • 07225: [Sound] (snk6502.cpp) Most machines in snk6502.cpp: Music plays incorrectly. (Ivan Vangelista)
  • 07230: [DIP/Input] (taito_l.cpp) horshoes: Controls are broken. (Ivan Vangelista)
  • 07231: [Crash/Freeze] (megadriv.cpp) megadriv [jpond]: Game doesn't start. (Tafoid)
New working machines
  • Auto Response Board [hap, Berger]
  • Backgammon Challenger [hap, balrog, Lord Nightmare]
  • Barbie Dance Party [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Disney Princess (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
  • Dora the Explorer - Race to Play Park (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
  • Dragon Ball Z (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
  • Esselte Studium AB Modulab [Edstrom]
  • Game & Watch: Fire (wide screen) [algestam, Eduardo Flores, WNivek, and dosmeow]
  • Game & Watch: Snoopy Tennis [algestam]
  • HP 9825T [F.Ulivi]
  • Hi Pai Paradise 2 [Zoinkity]
  • Intellect-02 [hap, Alex_LG]
  • Ms. Pac-Man 5-in-1 (Ms. Pac-Man, Pole Position, Galaga, Xevious, Mappy) (JAKKS Pacific TV Game, Game-Key Ready) (07 FEB 2005 A SKU F) [Sean Riddle, Peter Wilhelmsen, anonymous]
  • Nicktoons (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
  • Play TV SSX Snowboarder (NTSC) [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Snowboarder (White) (NTSC) [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Spider-Man (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
  • Wheel of Fortune (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
New working clones
  • Double Axle (US) [Evan Korzon, Jordan Eldredge, Brian Troha, Smitdogg, The Dumping Union]
  • Fidelity Elite Avant Garde (model 6081, English) [hap, Berger]
  • Fidelity Elite Avant Garde (model 6081, French) [hap, Berger]
  • Fidelity Elite Avant Garde (model 6081, German) [hap, Berger]
  • Fidelity Elite Avant Garde (model 6081, Spanish) [hap, Berger]
  • Fidelity Elite Private Line (red version, English) [hap, Berger]
  • Fidelity Elite Private Line (red version, French) [hap, Berger]
  • Fidelity Elite Private Line (red version, German) [hap, Berger]
  • Fidelity Elite Private Line (red version, Spanish) [hap, Berger]
  • Gals Panic S - Extra Edition (Asia) [Juergen Probe]
  • Ghost Chaser Densei (SNES bootleg, set 2) [iq_132, Jorge Silva, The Dumping Union]
  • The Glob (Pacman hardware, Magic Electronics Inc. license) [jordigahan, ClawGrip]
  • Guardian Storm (horizontal, Australia) [xodaraP]
  • Island (090806 Entertainment) [MetalliC]
  • Keks (110816 Russia) [MetalliC]
  • Keks (110816 World) [MetalliC]
  • Lethal Enforcers (ver EAD, 11/11/92 10: 52) [caius]
  • Pasha Pasha Champ Mini Game Festival (Korea, set 2) [twistedsymphony]
  • Play 2000 (Super Slot & Gran Tesoro) (v7.0i) (Italy) [Peter Wilhelmsen, Morten Shearman Kirkegaard, caius, David Haywood]
  • Pirate (090803 Entertainment) [MetalliC]
  • Raiden Fighters 2 - Operation Hell Dive (Japan set 4) [Sugoi Helsinki]
  • Red Clash (Suntronics) [coolmod]
  • Rise of the Robots (prototype, older) [Phil Bennett]
  • Sweet Life (090720 Entertainment) [MetalliC]
  • System-80 (50 Hz) [AJR]
  • X-Men (4 Players ver JEA) [Artemio Urbina, The Dumping Union]
  • Machines promoted to working
  • Mattel Classic Sports [Sean Riddle, David Haywood, Ryan Holtz]
  • Play TV Snowboarder (Blue) (NTSC) [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Tiger Game.com [Robbbert]
  • Clones promoted to working
  • ConnecTV Snowboarder (Blue) (PAL) [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • ConnecTV SSX Snowboarder (PAL) [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Double Dragon II - The Revenge (Japan) [Layer]
  • Knights of the Round (bootleg) [Robbbert]
  • Play 2000 (Super Slot & Gran Tesoro) (v4.0i) (Italy) [Peter Wilhelmsen, Morten Shearman Kirkegaard, caius, David Haywood]
New machines marked as NOT_WORKING
  • 35 in 1 Super Twins [Sean Riddle]
  • ADM-31 Data Display Terminal [Bitsavers]
  • Bandit (US) [coolmod, Phil Bennett, Bryan McPhail, Moffitt, rtw, gamezfan, Dane Biegert, Candy Wolff, Henrique Areias Pontes, Sean Sutton, Surgeville, Evan Korzon, Charles MacDonald, Smitdogg, The Dumping Union]
  • Beena [David Haywood]
  • C2 Color (China) [zhongtiao1]
  • Challenge Ai-chan! Excite Ping Pong (Japan) [Sean Riddle, Peter Wilhelmsen]
  • Champion 85 [PinMAME]
  • DEC 2000 Model 300 AXP [Patrick Mackinlay, Sean Riddle]
  • DEC 2000 Model 500 AXP [Patrick Mackinlay, Sean Riddle]
  • DECpc AXP 150 [Patrick Mackinlay, Sean Riddle]
  • Domyos Fitness Dance (Domyos Interactive System) [Sean Riddle, Peter Wilhelmsen]
  • Dream Life [Sean Riddle]
  • e-pitch (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Excite Boxing (Japan) [Sean Riddle, Peter Wilhelmsen]
  • I Can Play Guitar [Sean Riddle, anonymous]
  • LeapPad (Germany) [Sean Riddle]
  • Let's! TV Play Chou Ninki Spot! Korogashi-Houdai Tamagotchi Resort (Japan) [Sean Riddle, Peter Wilhelmsen]
  • Let's TV Play Naruto [Peter Wilhelmsen, Sean Riddle]
  • The Magician (20210111, NSW/ACT) [Heihachi_73]
  • My First LeapPad (UK) [Sean Riddle]
  • Neo Print - Millennium Multi Shot Edition (World) (T4i 3.07) [Porchy, The Dumping Union]
  • Neo Print - Spring '98 (T4i 3.07) [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
  • Neo Print - Spring Ver. 4 (Japan) (T4f 1.00) [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
  • Neo Print - Suizokukan Version (Japan) (T4i 2.00) [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
  • Neo Print - Usagi Frame (Japan) (T4i 3.07) [malcor, hammy, Anonymous, Dane Biegert, Sean Sutton, Renato Mucciarelli, Moffitt, Smitdogg, The Dumping Union]
  • One Piece Punch Battle (Japan) [Sean Riddle, Peter Wilhelmsen]
  • Play TV Baseball (NTSC) [Sean Riddle, Peter Wilhelmsen]
  • Play TV Basketball [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Soccer [Sean Riddle, Peter Wilhelmsen]
  • Popira 2 (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • Winnie the Pooh - Piglet's Special Day (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, anonymous]
  • XaviX Music & Circuit (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • Zeus IG900 20-in-1 (US?) [Sean Riddle, Peter Wilhelmsen]
New clones marked as NOT_WORKING
  • Advanced Bridge Challenger [hap]
  • Boggy '84 (bootleg, set 2) [f205v]
  • Connectv Basketball [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Crazy Monkey 2 (100618 Russia) [MetalliC]
  • Fidelity Electronics Elite Avant Garde (model 6114-5) [anonymous]
  • The King of Route 66 (prototype) [coolmod, The Dumping Union]
  • Love And Berry - 3rd-5th Collection (China, Ver 1.001) (MDA-C0071) [Jia DaWei, tenyuhuang, MetalliC]
  • Queen Bee (Israel, Ver. 100) [Cristiano-MDQ]
  • Queen Bee (SA-101-HARD) [Cristiano-MDQ]
  • Queen Bee (Ver. 114) [Cristiano-MDQ]
  • Roll Fruit (100924) [MetalliC]
  • RyuKyu (Japan) (FD1094 317-5023A) [anonymous]
  • Star Wars (1.06, Display A0.46) [Gore Daimon, Alexandre Rocha]
  • TI-83 Premium CE (Boot Code 5.1.5.0014) [Julian Lachniet, critor]
  • TI-83 Plus Silver Edition (bootleg) [Julian Lachniet, critor]
  • TI-84 Plus C Silver Edition (Boot Code 4.2) [Julian Lachniet, critor]
  • V.Smile Motion (US) [Ryan Holtz]
  • Virtua NBA (prototype, 15.11) [coolmod, The Dumping Union]
  • World Class Bowling Tournament (v1.30) [Brian Troha, The Dumping Union]
  • Wyse Technology WY-60 (set 2) [AJR]
New working software list additions
  • apple2_flop_clcracked: 2400 A.D. (cleanly cracked), Ace Detective revision 2 (cleanly cracked), A Brand New View (cleanly cracked), A Christmas Adventure (cleanly cracked), A Newbery Adventure - A Wrinkle in Time (cleanly cracked), A Treasure Hunt of Facts (clealy cracked) - addition and subtraction [4am, Firehawke]
  • apple2_flop_orig:  A Mind Forever Voyaging R77 / 850814, Apple Panic, Archon II: Adept, Boa, Bruce Lee, Conan, The Factory, Frontline, Gremlins, The Kingdom of Facts, MIRV, Monty Plays Scrabble 4.0, Mr. Do, Photar, Rearguard, Rendezvous with Rama, Roadblock, Sea Fox, The Snapper, Space Raiders version 2, Swashbuckler, Track and Field, Trivia Fever, Where in Time is Carmen Sandiego v1.1
  • [4am, Firehawke]
  • apricot_flop: Burn-In Test 3.4 (TES404), dBASE II/86 2.43, Expansion RAM Test 1.0 (TES904), Mouse Test 2.0 (TES903), SuperCalc 3 1.00 [actapricot.org], Microsoft Windows 1.03 [Dirk Best]
  • arb: Sargon 2.5 [hap, Berger]
  • ekara_japan:
  • Artist Selection Volume 15 - Keisuke Kuwata (Japan) (EC0077-ATS), ETZ (Japan) (EC0069-ETZ), J-Pop Mix Volume 26 (Japan) (EC0060-JPM), J-Pop Mix Volume 28 (Japan) (EC0062-JPM), J-Pop Mix Volume 30 (Japan) (EC0065-JPM), J-Pop Mix Volume 31 (Japan) (EC0066-JPM), J-Pop Mix Volume 32 (Japan) (EC0067-JPM), J-Pop Mix Volume 35 (Japan) (EC0071-JPM), J-Pop Mix Volume 37 (Japan) (EC0074-JPM), J-Pop Mix Volume 38 (Japan) (EC0075-JPM), J-Pop Mix Volume 40 (Japan) (EC0078-JPM), J-Pop Mix Volume 41 (Japan) (EC0080-JPM), MKC volume 1 (Japan) (EC0073-MKC)
  • [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • ekara_japan_a: A-5 Pichi Pichi Pitch Karaoke Party (Japan) [Peter Wilhelmsen, Sean Riddle]
  • ekara_japan_bh: BH-02 Best Hit Collection (Japan), BH-03 Best Hit Collection (Japan), BH-05 Best Hit Collection (Japan), BH-06 Best Hit Collection (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • ekara_japan_d: BHT Volume 8 (Japan) (DC0001-BHT), BHT Volume 9 (Japan) (DC0003-BHT) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • ekara_japan_g: BAT Volume 3 (Japan) (GC0007-BAT), mini-moni Volume 1 (Japan) (GC0008-MIN) (set 2), mini-moni Volume 1 (Japan) (GC0008-MIN) (set 1), mini-moni Volume 2 (GC0014-MIN), TV Pop Volume 6 (Japan) (GC0017-TPJ), [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • ekara_japan_gk: GK-1 - Detective Conan (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • ekara_japan_m: Artist Mini Volume 4 (w-inds) (Japan) (MC0004-ATM), Artist Mini Volume 7 (untranslated artist) (Japan) (MC0012-ATM), Artist Mini Volume 8 (BoA) (Japan) (MC0014-ATM), KSM Mini Volume 2 (Japan) (MC0006-KSM) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • ekara_japan_p:
  • TV Pop Volume 2 (Japan) (PC0002-TPJ) ('World Trade Center' image removed), TV Pop Volume 2 (Japan) (PC0002-TPJ) (set 1) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • ekara_japan_s: Challenge Artist Volume 1 (Japan) (SC0018-SAI), Kids' Challenge Volume 1 (Japan) (SC0003-xxx) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • ekara_japan_sp: SP-03 Super Cartridge (Japan), SP-04 Super Cartridge (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • ekara_japan_web: e-kara Web cartridge 12M (used, with 7 Songs) (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • fidel_sc6: SC6: original program [hap]
  • gamate: Fortress of Fierceness [Peter Wilhelmsen]
  • ibm5150:  Batman: The Movie, Bubble Bobble (3.5"), Budokan - The Martial Spirit (Big Games release), Gunboat: River Combat Simulation (Hit Squad release), Ivan "Ironman" Stewart's Super Off Road (16 Blitz release) (3.5"),
  • Lagaf': Les Aventures de Moktar - Vol 1: La Zoubida, Monty Python's Flying Circus (3.5"), The Simpsons - Bart vs. the Space Mutants, The Simpsons - Bart vs. the Space Mutants (Hit-Squad release), Spot, WWF Wrestlemania, Xenon (16 Blitz Plus release) (3.5"), Zool (Big Games release) [ArcadeShadow]
  • ibm5170: Micro Machines, The Secret of Monkey Island (Italian) [ArcadeShadow]
  • intellect02: Chess [hap, Alex_LG]
  • jakks_gamekey_dp: Snow White and the Seven Dwarfs - Memory Chase & Rescue Race [Sean Riddle, anonymous]
  • jakks_gamekey_mv: Black Cat & Doc Ock [Sean Riddle, anonymous]
  • jakks_gamekey_nk: Nicktoons Vollyball & Birdie Putt, Spongebob Sponge Pop & Snowball Showdown (15 AUGUST 2005 D) [Sean Riddle, anonymous]
  • jakks_gamekey_nm:
  • New Rally X & Dig Dug (01 APR 2005 A SKU E) [Sean Riddle, Peter Wilhelmsen, anonymous], Pac-Man & Bosconian & Rally X (11 JUL 2005 A SKU I) [Sean Riddle, anonymous]
  • pcx_flop: CES-BD V1.0/PC-X, CES-BD V1.2/PC-X10, HIT-BD-2 V1.0/PC-X, INFORMIX-D-B-2 V1.0/PC-X, MULTIPLAN-BD-2 V1.0/PC-X, SINIX-B V1.0/PC-X,
  • SINIX-UP-BD V1.2/PC-X [Stefan Stapelberg]
  • sega_beena_cart: Fresh Pretty Cure [Sean Riddle, TeamEurope]
  • sorcerer_cass: Arrows and Alleys (16k version), Ghost Town, Magic Maze, Munch, Pirate Adventure, Strange Odyssey, Wilderness, Z80 Disassembler [Robbbert]
  • vgmplay: Bio Miracle Bokutte Upa (Family Computer), Blazing Tornado (Arcade), Bombaman Extra Ammo (MSX2), Data East's Hoops (Deco MLC System), Dead Connection (Taito F1 System), Densetsu no Ogre Battle Gaiden - Zenobia no Ouji (Neo Geo Pocket Color), Exvania (Namco NA-1), From TV Animation Slam Dunk - Super Slams (Arcade), Geograph Seal (Sharp X68000), Gridiron Fight (Arcade), Laplace no Ma (Sharp X68000), Magical Crystals (Arcade), Marvel Super Heroes vs Street Fighter (CP System II), Mega Man II (Nintendo Game Boy), Mega Man III (Nintendo Game Boy), Megablast (Taito F2 System), Mr. Robot and His Robot Factory (Atari 400, 800), Naious (Sharp X68000), Neural Gear (Sharp X68000), Pepsiman (Sigma B-98), Smash Ping Pong (Family Computer Disk System), TwinBee (Sharp X68000), Uncharted Waters 2 - New Horizons (Sharp X68000), Vigilante (Irem M75), Vigilante (TG-16) [Tafoid]
  • vsmile_cart:  Alphabet Park Adventure (USA, alt), Alphabet Park Adventure (USA, alt, Rev. 2?), Disney's Little Einsteins (US, Rev. 5?), Disney/Pixar Cars - Rev It Up in Radiator Springs (USA, alt), Disney/Pixar Toy Story 2 - Operation: Rescue Woody! (USA, alt), DreamWorks Shrek the Third - Arthur's School Day Adventure (USA, alt), Marvel Spider-Man & Friends - Secret Missions (USA), Nick Jr. Blue's Clues - Collection Day (USA), Nick Jr. Go Diego Go! - Save the Animal Familes! (US, Rev. 2?), Nickelodeon Dora the Explorer - Dora's Fix-it Adventure (USA, alt 2), Noddy - Detective for a Day (USA), Scooby-Doo! - Funland Frenzy (USA, alt), Superman - The Greatest Hero (USA), Thomas & Friends - Engines Working Together (USA), V.Smile PC Pal Island (USA, Rev. 3?), V.Smile Soccer Challenge (USA) [Sean Riddle, TeamEurope] Disney's The Lion King - Simba's Big Adventure (USA), Disneys Winnie the Pooh - The Honey Hunt (USA) [Sean Riddle]
Software list items promoted to working
  • jakks_gamekey_nk: Soccer Shootout & Juego De Futbol De Dora & Dora's Star Mountain Adventure [David Haywood]
  • jakks_gamekey_sw: Turret Defense & Yoda's Escape [Sean Riddle, Peter Wilhelmsen, Ryan Holtz]
New NOT_WORKING software list additions
  • apricot_flop: apricot Networks VB1.3 F-Series (Beta Release), apricot Networks VB1.3 PC/Xi (Beta Release), apricot Networks VR1.3 F-Series, apricot Networks VR1.3 PC/Xi, Lotus 123 (Release 1A), MSD 2.7.0 (Winchester Test), POINT 32 Network Diagnostics, POINT 32 VB1.2 (Beta Release), POINT 32 VR1.1, POINT 32 VR1.2, Winchester Data Integrity Check 1.1, Winchester Data Integrity Test 4.0 (TES002), Winchester Factory Formatter 2.1 (TES004) [actapricot.org]
  • c2color_cart: Di 4 dan: Anhei Shili Zai Lin, Di 5 dan: Shenmi De Longzu Zhi Wang [Peter Wilhelmsen, zhongtiao1]
  • ekara_japan_a:A-1 Pichi Pichi Pitch vol.1 (Japan), A-4 Pichi Pichi Pitch Pure Chapter 1 (Japan), A-7 Pichi Pichi Pitch Pure Chapter 3 (Japan) [Peter Wilhelmsen, Sean Riddle]
  • hx20_rom: Forth [Nigel Barnes]
  • icanguit_cart: Guitar Favorites [Sean Riddle, anonymous]
  • jpopira_jp: JP-01 (Japan), JP-02 (Japan) [Sean Riddle, Peter Wilhelmsen, David Haywood, ShouTime]
  • leapfrog_leappad_cart: Leap und die Welt der Dinosaurier (Germany), Tad's Good Night (UK) [Sean Riddle], Great Reader Series - Dinosaurs Before Dark (UK), Bob der Baumeister - Bob und Heppo: Alles im Griff! (Germany), Das Angel-Abenteuer (Germany), A Day at Moss Lake (Germany), Disney Huepf, Tigger, huepf! (Germany), Disney Prinzessin - Prinzessinnen-Geschichten (Germany), Englisch Kurs - Let's go 1 (Germany), Englisch Kurs - Let's go 2 (Germany), Leap's Pond - Activity & Game Book (UK), Little Amadeus (Germany), Music - Mother Goose Songbook (UK), Pre Math - Tad goes shopping (UK), Pre Reading - Thomas the Really Useful Engine (UK), Reading - Disney's Bounce, Tigger, Bounce (UK), Shrek (Germany), Spongebob Schwammkopf - Meeres-Geschichten (Germany), Vocabulary - Richard Scarry's Best Little Word Book Ever! (UK) [TeamEurope]
  • leapfrog_mfleappad_cart: I Know My abc's (UK) (Dec 18 2002), I Know My abc's (UK) (Feb 12 2002), The Foot Book - Based on the Book by Dr. Seuss (UK), Joy Joy - The Jet Plane - High-Flying Adventures (UK), Leap's Big Day (UK), Thomas & Friends - Thomas and the School Trip (UK), Vroom! Vroom! - On the Go (UK) [TeamEurope]
  • monon_color: Ji jia xuanfeng-gedou dashi (set 2), Xiyangyang yu huitailang-juezhan mie xing [Peter Wilhelmsen, zhongtiao1]
  • vsmile_cart: V.Smile Art Studio (USA) [Sean Riddle, TeamEurope]
  • vsmilem_cart: Action Mania (US, Rev. 4?), Action Mania (US, Rev. 6?), Disney Handy Manny (US, Rev. 2?), Disney Mickey Mouse Clubhouse (US), Disney's Little Einsteins (US, Rev. 2?), Disney's Little Einsteins (US, Rev. 5?), Disney/Pixar Cars 2 (Ger), Disney/Pixar Wall-E (USA, Rev. 2?), DreamWorks Monsters vs. Aliens (US, Rev. 3?), Fuer immer Shrek (Ger), NASCAR Academy - Race Car Superstar (US), Nickelodeon Dora the Explorer: Dora's Fix It Adventure (US, Rev. 3?),Nickelodeon Ni Hao Kai Lan - Happy Chinese New Year! (US), Shrek Forever After (US), TinkerBell (US, Rev. 2?), Toy Story 3 (Ger) [Sean Riddle, TeamEurope]
Translations added or modified
  • Portuguese (Brazil) [Wellington Uemura]
Source Changes
  • z8: Fixed disassembly of LD IR,R opcode, and changed INCW/DECW to show RRn instead of Rn. [AJR]
  • tv955kb: Start with reset control input inactive. [AJR]
  • scn2674: Improved row buffering and timing: [AJR]
    • Added optional read callbacks for row buffering DMA.
    • Added MBC output.
    • Corrected timing of BREQ and VBLANK outputs.
    • Improved character blink and cursor blink timing.
  • ay31015: Removed internal Baud rate generator as the actual device lacks this functionality. [AJR]
  • trs80.cpp: Changed HT-1080Z to use 50 Hz timings. [AJR]
  • cosmac: Don't skip over instructions in debugger after DMA cycles. [AJR]
  • scn2674: Blank display line-by-line. [AJR]
  • pcx: Fixed jailbars appearing in white-on-black mode. [AJR]
  • wy50: Added preliminary keyboard emulation. [AJR]
  • vt100, ms6102: Changed "Caps Lock" key to toggle (it's mechanically toggled on these systems). [AJR]
  • tv950: Changed "Alpha Lock" key to toggle (it's mechanically toggled on this system). [AJR]
  • Made -nonvram_save also inhibit saving of "battery" non-volatile RAM for image devices. [AJR]
  • wyse.cpp: Separated WY-55 and WY-60 drivers and unscrambled their program ROMs. [AJR]
  • dec0.cpp: Added support for trackball inputs. [Angelo Salese]
  • Changed many devices and drivers to use abbreviated integer type names and simpler read/write handler signatures. [cam900]
  • dcheese.cpp: Removed MCFG macros, reduced runtime tag lookups, improved naming, and reduced unnecessary code. [cam900]
  • ay8910.cpp: Added notes about AY8930 expanded mode, improved logging, and reduced redundant code. [cam900]
  • ics2115.cpp: Moved 16-bit handlers from igs011.cpp driver into the device, and made code style more consistent. [cam900]
  • es5506.cpp, esqpump.cpp: Added support for clock rate changes, keeping sample rate in sync. [cam900]
  • Also cleaned up code and added notes.
  • mystwarr.cpp, tmnt.cpp, zr107.cpp: Reduced runtime tag lookups and redundant code. [cam900]
  • qs1000.cpp: Added accessor for internal CPU and cleaned up uses in ghosteo.cpp, limenko.cpp and vegaeo.cpp. [cam900]
  • namcona1.cpp: Removed redundant code and added notes. [cam900]
  • tms34010.cpp: Moved I/O registers to an internal address map, and eliminated use of register_postload. [cam900]
  • nova2001.cpp: Reduced MCFG macros and redundant code, improved naming, and made better use of const variables. [cam900]
  • 315_5124.cpp: Implemented internal PSG and eliminated use of register_postload. [cam900]
  • megaplay.cpp, megatech.cpp, segae.cpp: Added notes and removed some MCFG macros. [cam900]
  • sega8_slot.cpp: Removed MCFG macros. [cam900]
  • es8712.cpp: Allow MSM5205 to be configured with a device finder or reference. [cam900]
  • scripts/src/netlist.lua: Fixed indentation. [cam900]
  • cococart: Added support for installing handlers with simplified signatures. [cam900]
  • Eliminated MCFG_DEVICE_DISASSEMBLE_OVERRIDE macro. [cam900]
  • coco12.cpp, coco3.cpp: Removed some MCFG macros. [cam900]
  • dgn_beta.cpp, palm.cpp: Eliminated MCFG macros. [cam900]
  • device_memory_interface.rst: Updated name of macro that was renamed in source. [cam900]
  • timekpr.cpp: Cleaned up code. [cam900]
  • tandy2k: Added support for graphics adapter and mouse. [Carl]
  • Changed "over-sleep" calculation to be independent of desired delay. [Celelibi]
  • Netlist library updates: [Couriersud]
    • Added clang-tidy support to makefile and made recommended changes.
    • Refactored code, converted macros to C++ and cleaned up state saving.
    • Made order of device creation independent of standard library.
    • Made startup strategy configurable.
    • Made plib respect C++11 alignas specifier and added alignment hints to some container classes.
  • Fixed SDL keyboard map handling, cleaned up obsolete code, and updated German keyboard map. [Couriersud]
  • vii.cpp: Corrected title for "Dora the ExplorerundefinedNursery Rhyme Adventure (JAKKS Pacific TV Game, Game-Key Ready)". [David Haywood]
  • Previously misidentified as "Dora the Explorer - Race To Play Park (JAKKS Pacific TV Game, Game-Key Ready)".
  • xavix: Implemented global tile flipping. [David Haywood]
  • i8089: Fixed 16-bit target DMA transfers without DRQ, and Disabled logging. [Dirk Best]
  • apricot: Added mouse and Winchester controller, and added support for I/O device maps and interrupts to expansion bus. [Dirk Best]
  • Emulated Western Digital WD1010-05 MFM hard disk controller. [Dirk Best]
  • didact.cpp: Added Modulab MC6802-based educational system with internal artwork. [Edstrom]
  • ins8154.cpp: Fixed bit register accesses. [Edstrom]
  • hphybrid.cpp: Added callbacks exposing memory cycles and opcode fetches. [F.Ulivi]
  • apple2: Fixed missing floating bus reads, and improved joystick/paddle calibration. [Golden Child]
  • ti85.cpp: Added additional BIOS revisions for ti83pcev15, ti84pce and ti84pcev15, and cleaned up code. [Julian Lachniet]
  • tms9995: Fixed spurious interrupt 1/4 by clearing the corresponding latches at the correct time. [Michael Zapf]
  • tms9901: Added synchronous clock input and hooked it up in TI-99 drivers (fixes cassette instability). [Michael Zapf]
  • Added support for converting SVG images to PDF when building the documentation. [O. Galibert]
  • ichiban.cpp: Figured out how opcodes and data are split. [O. Galibert]
  • astrcorp.cpp: Figured out the first layers of the astoneag encryption. [O. Galibert]
  • xc1700e.cpp: Emulated Xilinx XC1700 series serial PROMs. [Patrick Mackinlay]
  • Improved usability of cheat finder plugin: [Pugsy]
    • Improved visual indicators.
    • Added automatic pause feature to cheat finder menus.
    • Allowed test write value to be selected from a pre-defined list.
    • Added an additional output format for cheats.
  • g65816: Corrected length of WDM opcode to two bytes and added a callback allowing systems to handle it. [R. Belmont]
  • apple2: Added AppleWin-like initial memory fill (fixes hang in Joust). [R. Belmont]
  • sbrain: Added 50 Hz BIOS hack. [Robbbert]
  • apple2: Enhanced disassembly for 8-bit Apple II systems: [R. Belmont]
    • Shows symbolic names for Monitor ROM entry points, I/O locations and common zero-page locations.
    • Shows ProDOS calls with the call name and lets you step over them completely.
  • vii.cpp: Identified difficulty-select bit for mattelcs. [Ryan Holtz]
  • vsmile_cart: Added support for later 8 Mword cartridges. [Ryan Holtz]
  • sgi_mc_device: Added preliminary VDMA support. [Ryan Holtz]
  • SGI Newport graphics updates: [Ryan Holtz]
    • Added support for backward spans and more command configurations, and fixed window checking.
    • Converted to use 64-bit read/write handlers, fixing graphics DMA.
    • Added preliminary logical operation support and pop-up plane support.
    • Fixed vertical blanking behaviour and cursor palette, and fixed Scr2Scr to account for XYWindow.
    • Made ColorRed contents transfer to ColorI on write.
    • Added preliminary color index MSB handling.
    • Added logging support to allow viewing captures offline.
    • Fixed write masking and xsave calculation.
    • Fixed lines overshooting by one pixel, not updating X/Y start and writing invalid palette values.
    • Added DID entry handling (fixes palette issues in buttonfly).
    • Added basic support for shade DDAs and some other command configurations (fixes jot).
    • Added direct RGB handling (used for IRIX login screen and icons).
    • Fixed double-buffered source value shifts (fixes flickering in buttonfly).
    • Fixed swapped X/Y in Bresenham line drawing (fixes misplaced graphics in buttonfly).
  • 8042kbdc: Added timer to periodically check mouse (fixes mouse in IRIX). [Ryan Holtz]
  • r4000: Fixed ABS.S and ABS.D (fixes IRIX X11 server crashes). [Ryan Holtz]
  • hpc3: Trigger audio DMA on channels 0-3 (fixes hang when starting IRIX applications). [Ryan Holtz]
  • osd/sdl: Re-enabled "accel" SDL 2D accelerated video output. [schnitzeltony]
  • imgtool: Added read-only support for DEC RT-11 filesystem. [shattered]
  • indigo.cpp: Converted LG1 "Light" graphics to a device for sharing with other systems. [tyfighter]
  • nscsi_cd.cpp Added a derived device that responds to the vendor-specific command IRIX uses to disable emulation. [tyfighter]
  • sgi_mc_device: Fixed VDMA uTLB handling. [tyfighter, Ryan Holtz]
  • Fixed crash when exiting directly while filter UI is active (GitHub #4596). [Vas Crabb]
  • aristmk6: Gave BIOS options mnemonic names. [Vas Crabb]
  • Add 64*64->128 multiply as a common utility function. [Vas Crabb, Patrick Mackinlay]
  • testkeys: Centre window on start to avoid hiding behind toolbars or outside screen area in a multiple monitor setup. [Vas Crabb]
  • osd/windows: Restrict initial window position to work area of one monitor. [Vas Crabb]
  • Updated Brazilian ABNT2 keyboard map for SDL keyboard input. [Wellington Uemura]
  • taito_z.cpp: Identified the stand-alone version of Double Axle and corrected the DIP switches for it. [Brian Troha]
  • naomi.cpp: Re-dumped clubk2kp program ROM. [coolmod, MetalliC]
  • seta.cpp: Re-dumped ROM 5 for msgundamb (fixes graphical issues). [Ed Cross, The Dumping Union]
  • triforce.cpp: Updated documentation, corrected game years, and made game descriptions more uniform. [f205v]
  • chihiro.cpp: Expanded and corrected documentation. [f205v]
  • naomi.cpp: Updated documentation. [f205v]
  • zn.cpp: Dumped PLDs for Cool Boarders Arcade Jam. [f205v]
  • Moved cleanly cracked Apple II floppy images to a separate software list. [Firehawke]
  • dccons.cpp: Dumped Katana Dev.Box checker ROM v0.71. [Ioncannon]
  • freekick.cpp: Documented ROM locations for gigasb. [Kevin Eshbach, The Dumping Union]
  • Updated hiscore.dat. [Leezer]
  • jazz.cpp: Fixed clang unused lambda capture compiler warning. [maximumspatium]
  • warriorb.cpp: Dumped PALs for warriorb. [Mike Moffitt, coolmod, The Dumping Union]
  • xavix.cpp: Dumped XaviX Bass Fishing SEEPROMS containing I/O microcontroller code. [Sean Riddle]
  • Improved c2color documentation. [zhongtiao1]
→ NOWSZY [arcade] Mame x64 i x86 0.206

MAME 0.206 / 30 Jan 2019

Welcome to 2019 – we’re starting the year with a bang! MAME 0.206 is an absolutely huge update when it comes to new dumps and newly working software, especially when it comes to TV games. As far as we know, MAME is the first V.Smile emulator with working controls and the most compatible, with almost all dumped titles fully playable for one player (the second joystick isn’t working yet). A number of JAKKS Pacific games based on similar technology are also working in this release. And from Japan, you can now play the Popira and Dance Dance Revolution Family Mat rhythm games, as well as Super Dash Ball. The Namco Nostalgia and Taito Nostalgia games are now playable, too. Game & Watch coverage is steadily expanding, with Black Jack, Lifeboat, Manhole (new wide screen), and Rain Shower added in this release. Black Jack is particularly notable as it hasn’t seen re-issue or emulation before now.

On the arcade side, San Francisco Rush 2049 and its Special Edition have been promoted to working, and we’ve added alternate versions and bootlegs of several supported games. Heihachi_73 has tested the Aristocrat Mk V slot machines, and dozens have been promoted to working. If you enjoy spinning the wheels, why not give some a try?

If you’re aware of the effort to preserve original Apple II software in the new low-level WOZ disk image format, it should come as no surprise that MAME is on board. We’ve started documenting these dumps in a software list, and we’ll continue to add dumps as they become available. If you’re a fan of Acorn computers, you might want to try some of the newly supported BBC Micro ROM slot expansions, including banked ROM devices, RAM expansions, and real-time clocks. A few additional Electron expansion devices have been added, too.

MAMETesters Bugs Fixed
  • 06300: [Color/Palette] (galaxian.cpp) eagle, eagle2: Games need wiring harness that swaps channels. (Vas Crabb)
  • 07015: [Gameplay] (model1.cpp) vr, vformula: Undetected communication board error. (Hydreigon)
  • 07104: [DIP/Input] (iteagle.cpp) bbh, bbhsc, bbhsca, bbh2sp, bbh2spa, bbh2spb: Lightguns don't track correctly. (Ivan Vangelista)
  • 07179: [Save/Restore] (neogeo.cpp) aes: Memory cards are not detected. (Vas Crabb)
  • 07180: [Crash/Freeze] (vtech2.cpp) laser500, laser700: Emulator crashes on hard reset. (Robbbert)
  • 07185: [Sound] (mario.cpp) mario and clones: All audio missing besides walking sounds. (Ryan Holtz)
  • 07189: [Crash/Freeze] (cinemat.cpp) qb3: Black screen/exception on start. (Ivan Vangelista)
  • 07197: [Core] (oric.cpp) orica: Loading from tape never progresses. (Ivan Vangelista)
  • 07205: [Sound] (neopcb.cpp) svcpcb: Cracking/distortion/buzzing sound. (Ivan Vangelista)
New working machines
  • Dance Dance Revolution Family Mat (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Dora the Explorer - Race To Play Park (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, David Haywood, Vas Crabb]
  • Game & Watch: Black Jack [algestam, Keith Kaisershot]
  • Game & Watch: Lifeboat [algestam, Keith Kaisershot]
  • Game & Watch: Manhole (new wide screen) [algestam, Tom Morrison]
  • Game & Watch: Rain Shower [algestam, xkeepah]
  • Fantastic Four (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, David Haywood, Ryan Holtz]
  • Play TV Opus (NTSC) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Popira (Japan) [Sean Riddle, David Haywood]
  • Star Wars - Revenge of the Sith (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, Peter Wilhelmsen, Ryan Holtz]
  • Super Dash Ball (Japan) [Sean Riddle, Peter Wilhelmsen, ShouTime, David Haywood]
  • TV Test Pattern Generator 1985 [shattered]
  • WWE (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, David Haywood, Ryan Holtz]
New working clones
  • Blaze On (World) [rtw, The Dumping Union]
  • Bubble 2000 V1.2 [Kevin Eshbach, The Dumping Union]
  • Columbia Data Products MPC 1600 [rfka01]
  • Deroon DeroDero / Tecmo Stackers [Fabrice Arzeno, The Dumping Union]
  • Fantasy Zone (FD1089B 317-0016) [Recreativas.org, The Dumping Union]
  • Guardians / Denjin Makai II (P0-113A PCB) [caius, The Dumping Union]
  • Kamikaze (Euromatic S.A., Spanish bootleg of Scramble) [David Torres, ClawGrip, Recreativas.org]
  • Mobile Suit Gundam (bootleg) [ArcadeHacker, The Dumping Union]
  • New Fruit Bonus '96 Special Edition (bootleg set 4, v97-3.3c English) [unknown]
  • Same! Same! Same! (China, 2P set) [Bill D, The Dumping Union]
  • Super Cobra (bootleg, set 3) [David Torres, ClawGrip, Recreativas.org]
  • Tetris Plus 2 (World, V2.7) [Team Japump!!!]
  • Top Secret (Japan, revision B) [FabC]
  • UFO Robot Attack (bootleg of Invasion, older set) [f205v]
  • V.Smile Baby (Sweden) [Ryan Holtz, Sean Riddle, ClawGrip]
  • Machines promoted to working
  • Bad Dog Poker (0200428V, NSW/ACT) [Heihachi_73]
  • Butterfly Delight (0200143V, NSW/ACT) [Heihachi_73]
  • Cash Chameleon (0100438V, NSW/ACT) [Heihachi_73]
  • Chicken (0100351V, NSW/ACT) [Heihachi_73]
  • Desert Bloom (0300111V, NSW/ACT) [Heihachi_73]
  • Diamond Fever (0200302V, NSW/ACT) [Heihachi_73]
  • Dragon's Eye (0100521V, NSW/ACT) [Heihachi_73]
  • Enchanted Forest (0400122V, NSW/ACT) [Heihachi_73]
  • Geisha (0101408V, New Zealand) [Heihachi_73]
  • Jumpin' Joey (0100383V, NSW/ACT) [Heihachi_73]
  • K.G. Bird (0200024V, NSW/ACT) [Heihachi_73]
  • Let's! TV Play Classic - Namco Nostalgia 1 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Let's! TV Play Classic - Namco Nostalgia 2 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Let's! TV Play Classic - Taito Nostalgia 1 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Let's! TV Play Classic - Taito Nostalgia 2 (Japan) [Sean Riddle, David Haywood, Peter Wilhelmsen, Mr. Do]
  • Loco Loot (0100473V, NSW/ACT) [Heihachi_73]
  • Lone Wolf (0100587V, NSW/ACT) [Heihachi_73]
  • Lucky Clover (0300109V, NSW/ACT) [Heihachi_73]
  • Mammoth Money (0100425V, NSW/ACT) [Heihachi_73]
  • Mine, Mine, Mine (0400115V, NSW/ACT) [Heihachi_73]
  • Money Tree (0201397V, New Zealand) [Heihachi_73]
  • Mountain Money (0100294V, NSW/ACT) [Heihachi_73]
  • Mystic Garden (0100275V, NSW/ACT) [Heihachi_73]
  • One For All (0101503V, New Zealand) [Heihachi_73]
  • Phantom Pays (0500005V, NSW/ACT) [Heihachi_73]
  • Play TV Card Night (NTSC) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Prize Fight (0100299V, NSW/ACT) [Heihachi_73]
  • Q.T. Bird (0500009V, NSW/ACT) [Heihachi_73]
  • Reel Power (0100400V, NSW/ACT) [Heihachi_73]
  • Rushin Rooster (0100534V, NSW/ACT) [Heihachi_73]
  • San Francisco Rush 2049 [Ted Green]
  • Snow Cat (0100405V, NSW/ACT) [Heihachi_73]
  • Sonic The Hedgehog 2 (bootleg of Megadrive version) [Ivan Vangelista]
  • Thor (0200319V, NSW/ACT) [Heihachi_73]
  • Thunder Heart (0200333V, NSW/ACT) [Heihachi_73]
  • Top Banana (0100550V, NSW/ACT) [Heihachi_73]
  • Tropical Delight (0100269V, NSW/ACT) [Heihachi_73]
  • V.Smile (US) [Ryan Holtz]
  • V.Smile Baby (US) [Ryan Holtz]
  • Wild Angels (0100337V, NSW/ACT) [Heihachi_73]
  • Wild Bill (0100297V, NSW/ACT) [Heihachi_73]
  • Wild Cougar (0100167V, NSW/ACT) [Heihachi_73]
  • Clones promoted to working
  • Cash Cat (0300863V, New Zealand) [Heihachi_73]
  • Cash Chameleon (0300781V, New Zealand) [Heihachi_73]
  • ConnecTV Card Night (PAL) [Sean Riddle, David Haywood, Peter Wilhelmsen]
  • Desert Bloom (0200111V, NSW/ACT) [Heihachi_73]
  • Dolphin Treasure (0100388V, NSW/ACT) [Heihachi_73]
  • Dolphin Treasure (0100424V, NSW/ACT) [Heihachi_73]
  • Inca Sun (0101108V, New Zealand) [Heihachi_73]
  • King Galah (0100536V, NSW/ACT) [Heihachi_73]
  • Loco Loot (0100472V, NSW/ACT) [Heihachi_73]
  • Loco Loot (0600725V, New Zealand) [Heihachi_73]
  • Mountain Money (0100289V, NSW/ACT) [Heihachi_73]
  • Orchid Mist (0101241V, New Zealand) [Heihachi_73]
  • Oscar (0100348V, NSW/ACT) [Heihachi_73]
  • Penguin Pays (0200113V, NSW/ACT) [Heihachi_73]
  • Penguin Pays (0200357V, NSW/ACT) [Heihachi_73]
  • Queen of the Nile (0100439V, NSW/ACT) [Heihachi_73]
  • Queen of the Nile (0101707V, Brazil) [Heihachi_73]
  • Queen of the Nile (0300785V, New Zealand) [Heihachi_73]
  • Queen of the Nile (0301059V, Holland) [Heihachi_73]
  • Return of the Samurai (0200506V, NSW/ACT) [Heihachi_73]
  • Return of the Samurai (0200549V, NSW/ACT) [Heihachi_73]
  • San Francisco Rush 2049: Special Edition [Ted Green]
  • Sweethearts II (0200004V, NSW/ACT) [Heihachi_73]
  • Thunder Heart (0200334V, NSW/ACT) [Heihachi_73]
  • Toucan Tango (0301388V, Holland) [Heihachi_73]
  • Unicorn Dreaming (0101228V, New Zealand) [Heihachi_73]
  • V.Smile (France) [Ryan Holtz]
  • V.Smile (Germany) [Ryan Holtz]
  • Wild Amazon (0200285V, NSW/ACT) [Heihachi_73]
New machines marked as NOT_WORKING
  • ADM 23 Smart Terminal [Bitsavers]
  • BERT [Volker Pohlers]
  • Chihiro Change Region GD USA (611-0028A) [Alex Romero (TO)]
  • Classic Arcade Pinball (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
  • ClickStart [Sean Riddle, ClawGrip, TeamEurope]
  • Disney Friends (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle]
  • Domyos Bike Concept (Domyos Interactive System) [Sean Riddle, Peter Wilhelmsen]
  • Domyos Fitness Adventure (Domyos Interactive System) [Sean Riddle, Peter, Wilhelmsen]
  • Domyos Fitness Challenge (Domyos Interactive System) [Sean Riddle, Peter Wilhelmsen]
  • Domyos Fitness Exercises (Domyos Interactive System) [Sean Riddle, Peter, Wilhelmsen]
  • Doraemon Wakuwaku Kuukihou (Japan) [Sean Riddle, Peter Wilhelmsen]
  • Eagle PC Spirit [rfka01]
  • Excite Ping Pong (Japan) [Sean Riddle, Peter Wilhelmsen]
  • FreeWay (V5.12) [Canil Babypet, AJR]
  • Gururin World (Japan) [Sean Riddle, Peter Wilhelmsen]
  • Hoop it Up World Tour - 3 on 3 (Rev 23) [unknown]
  • Jackie Chan J-Mat Fitness (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • Joker Card (Epoxy brick CPU) [TeamEurope, Roberto Fresca]
  • Justice League (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle]
  • Mattel Classic Sports [Sean Riddle]
  • Megamax GPD001SDG [Sean Riddle, Peter Wilhelmsen]
  • Miss Bamby [jordigahan, ClawGrip]
  • Moon Fire - Jackpot Carnival (30164211, Queensland) [Heihachi_73]
  • My First Dance Dance Revolution (US) [Sean Riddle]
  • Palestra-02 [shattered]
  • Play TV Baseball 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Buckmasters Huntin' (NTSC) [Sean Riddle, Peter Wilhelmsen]
  • Play TV Buckmasters Huntin' 2 (NTSC) [Sean Riddle, Peter Wilhelmsen]
  • Play TV Football 2 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Huntin' 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Play TV Real Swing Golf [Sean Riddle, Peter Wilhelmsen]
  • Queen Bee (Brazil, Ver. 202) [unknown]
  • Reelin-n-Rockin - Fast Lane (10298611, Queensland) [Heihachi_73]
  • Scooby-Doo! and the Mystery of the Castle (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, Team Europe]
  • Spring Festival (20262311, Queensland) [Heihachi_73]
  • Super Queen Bee (Ver. 101) [unknown]
  • Taiko De Popira (Japan) [Sean Riddle, David Haywood]
  • Thomas and Friends (Tomy) [Sean Riddle, Peter Wilhelmsen]
  • Track & Field Challenge [Sean Riddle, ClawGrip]
  • TV Test Pattern Generator 1983 [shattered]
  • Twinkle Tale (bootleg of Megadrive version) [FabC]
  • V.Reader (US, English, 2011-10-17) [ClawGrip]
  • Virtua Striker 2002 (Type 3) (GDT-0012) [Alex Romero (TO)]
  • XaviX Baseball (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • XaviX Bass Fishing (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • XaviX Bowling (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
  • XaviX Boxing (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]
New clones marked as NOT_WORKING
  • Big Ben (20201111, Queensland) [Heihachi_73]
  • Choy Sun Doa (10121111, Queensland) [Heihachi_73]
  • Club Kart for Cycraft (GDS-0029) [Alex Romero (TO)]
  • Compaq Portable [rfka01]
  • Connectv Baseball 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Connectv Huntin' 3 [Sean Riddle, Peter Wilhelmsen, David Haywood]
  • Connectv Real Swing Golf [Sean Riddle, Peter Wilhelmsen]
  • Double Dolphins (40003211, Queensland) [Heihachi_73]
  • e-kara (Germany?, includes 3 songs) [Sean Riddle]
  • e-kara (Japan) [Sean Riddle]
  • e-kara (US?, NTSC, set 2) [Sean Riddle]
  • e-kara Pro Headset (US, includes 3 songs) [Sean Riddle]
  • F-Zero AX (Rev D) (GDT-0004D) [Alex Romero (TO)]
  • Funky Jet (bootleg) [ClawGrip, Recreativas.org, The Dumping Union]
  • ITT XTRA [rfka01]
  • The Golden Gong (10217411, Queensland) [Heihachi_73]
  • Initial D Arcade Stage Ver. 2 (Japan) (Rev A) (GDS-0026A) [Alex Romero (TO)]
  • The Key Of Avalon - The Wizard Master (client) (Rev A) (GDT-0006A) [Alex Romero (TO)]
  • The Key Of Avalon - The Wizard Master (server) (Rev A) (GDT-0005A) [Alex Romero (TO)]
  • Lupin The Third - The Shooting (Rev A) (GDS-0018A) [Alex Romero (TO)]
  • Pang (bootleg, set 6) [ClawGrip, Recreativas.org, The Dumping Union]
  • Queen of the Nile (0201200V, Queensland) [Heihachi_73]
  • Queen of the Nile - Fast Lane (0101670V, Queensland) [Heihachi_73]
  • Queen of the Nile - Money Train II (10203811, Queensland) [Heihachi_73]
  • Red Baron - Fast Lane (10160711, Queensland) [Heihachi_73]
  • Reelin-n-Rockin (0101460V, Queensland) [Heihachi_73]
  • Samba De Amigo (Rev A) [f205v]
  • Sega Network Taisen Mahjong MJ 3 (Rev C) (GDX-0017C) [Alex Romero (TO)]
  • Sega Network Taisen Mahjong MJ 3 Evolution (Rev A) (GDX-0021A) [Alex Romero (TO)]
  • Show Me The Money (10015711, Queensland) [Heihachi_73]
  • Stadium Hero '96 (Japan?, EAE) [coolmod, The Dumping Union]
  • Storio (DE, German, 2011-10-17) [ClawGrip]
  • Storio (ES, Spanish, 2011-10-17) [ClawGrip]
  • Storio (FR, French, 2011-10-17) [ClawGrip]
  • Storio (GB, English, 2011-10-17) [ClawGrip]
  • Storio (NL, Dutch, 2011-10-17) [ClawGrip]
  • Tank Force (bootleg) [hammy, The Dumping Union]
  • V.Reader (CA, English, 2011-10-17) [ClawGrip]
  • V.Reader (CA, French, 2011-10-17) [ClawGrip]
  • Virtua Striker 4 (Asia) (Rev B) (GDT-0014B) [Alex Romero (TO)]
  • Virtua Striker 4 (Export) (Rev A) (GDT-0015A) [Alex Romero (TO)]
  • Virtua Striker 4 (Japan) (Rev C) (GDT-0013C) [Alex Romero (TO)]
  • Where's The Gold (20184811, Queensland) [Heihachi_73]
New working software list additions
  • apple2_flop_orig:  Agent USA, Airheart, Alien Ambush, Ankh, Apple Cider Spider, Apple Galaxian, Aquatron, Archon: The Light and The Dark,  Ardy the Aardvark, Autobahn, Axis Assassin, Aztec, BC's Quest for Tires, Bad Dudes, Ballblazer, Batman: The Caped Crusader, Bellhop, Below the Root, The Bilestoad, Bug Battle, Cannonball Blitz, Caverns of Callisto, Ceiling Zero, Centipede, Commando, Congo Bongo, Conquering Worlds, Copts and Robbers, County Fair, Crazy Mazey, Crisis Mountain, Crossfire, Cubit, Cyber Strike, The Dam Busters, Death Sword, Defender II: Stargate, Destroyer, Dino Eggs, Dive Bomber, Donkey Kong, Drol, Dung Beetles, The Eidolon, Epoch, Falcons, Fight Night, Flight Simulator II (v2.0), Flip Out, Force 7, Formula 1 Racer, Free Fall, Frogger,  Frogger II: Threedeep, G.I. Joe, The Games - Summer Edition, GATO, Genetic Drift, Gobbler, The Goonies, Gumball, The Heist, HERO - Helicopter Emergency Rescue Operation, Hadron, Hard Hat Mack, Hardball, Head On, High Rise, Ikari Warriors, Ikari Warriors 2: Victory Road, Impossible Mission II, International Gran Prix, Jawbreaker, Jawbreaker ][, The Jet, Joust, Julius Erving and Larry Bird Go One on One, Jungle Hunt, Karate Champ, Karateka, Kid Niki, Kung Fu Master, L.A. Crackdown, Lock 'n Chase, Lode Runner, Lost Tomb, Marauder, Marble Madness, Mars Cars, Mating Zone, Megabots, Might and Magic, Miner 2049er, Minit Man, Money Muncher, Monster Smash, Montezuma's Revenge, Moon Patrol, The Movie Monster Game, Mr. Robot and his Robot Factory, Ms. Pac-Man, Night Mission Pinball, Night Stalker, O'Riley's Mine, Orbitron, Outpost, Paperboy, Pest Patrol, Phantoms Five, Picnic Paranoia, Pitfall II: Lost Caverns, Pitstop II, Planetfall (r10), Plasmania, Platoon, Pool 1.5, Pooyan, Prince of Persia, Qix, Rad Warrior, Rampage, Raster Blaster, Red Alert, Repton, Rescue Raiders, RoboCop, Robotron 2084, Roundabout, Russki Duck, Sabotage, Sammy Lightfoot, Sargon III, Sea Dragon, Shadowkeep, Shanghai, Shuffleboard, Skyfox, Snack Attack, Snake Byte, Sneakers, Space Eggs, Space Quarks, Spare Change, Spiderbot, Spindizzy, Spy Hunter,  The Spy Strikes Back, Spy vs Spy III: Arctic Antics, Spy's Demise, Star Cruiser, Star Thief, Stellar 7, Street Sports Baseball, Street Sports Basketball, Street Sports Football, Street Sports Soccer, Sub Battle Simulator, Suicide, Summer Games, Swiss Family Robinson, Tag Team Wrestling, Temple of Apshai Trilogy, Test Drive, Tetris (128K), Tharolian Tunnels, Thunder Bombs, Thunderchopper, Tomahawk, Trick Shot, Tubeway II, Twerps, Ultima IV: Quest of the Avatar, Ultima V: Warriors of Destiny, Up 'N Down, Vindicator, Wavy Navy, Wayout, Where in the USA is Carmen Sandiego, Wings of Fury, Wishbringer (r23), World Karate Championship, The World's Greatest Baseball Game, The World's Greatest Football Game, Xevious, Zendar, Zorro [4am, Firehawke]
  • bbc_rom: Advanced BASIC Editor Plus, Aerodrome Training Aid, BASIC Editor & Toolkit, BeebAid 1.02, CNCIS DFS 1.2S, Colour Screenprint 1.02s, Demo (Master Compact), HiBASIC3, HiBASIC4, Image Processor 0.9A, Inter-Word 1.O2 [alt1], Inter-Word 1.O2 [alt2], Para-Max II, Plotmate A3 2.00, Plotmate A4 1.90, PMS Genie Real Time Clock, The Publisher 1.10, Solidisk DFS 2.1F (1770) Issue 2, Super Utility, UserRAM, Video Digitiser 1.03 [Nigel Barnes]
  • bbcmc_flop: Acom, The Krystal Connection, Zap! [Nigel Barnes]
  • ekara_japan: 1976-78 Volume 1 (Japan) (EC0007-G76), 1982-84 Volume 1 (Japan) (EC0018-G82), ANM Volume 1 (Japan) (EC0009-ANM), ANM Volume 2 (Japan) (EC0032-ANM), DUE Volume 1 (Japan) (EC0047-DUE), ENK Volume 3 (Japan) (EC0030-ENK), ENK Volume 4 (Japan) (EC0037-ENK), ENK Volume 7 (Japan) (EC0052-ENK), ETZ (Japan) (EC0079-ETZ), J-Pop Mix Volume 1 (Japan) (EC0001-JPM), J-Pop Mix Volume 4 (Japan) (EC0004-JPM), J-Pop Mix Volume 5 (Japan) (EC0005-JPM), J-Pop Mix Volume 6 (Japan) (EC0011-JPM), J-Pop Mix Volume 9 (Japan) (EC0021-JPM), J-Pop Mix Volume 12 (Japan) (EC0024-JPM), J-Pop Mix Volume 17 (Japan) (EC0033-JPM), J-Pop Mix Volume 20 (Japan) (EC0046-JPM), J-Pop Mix Volume 21 (Japan) (EC0051-JPM), J-Pop Mix Volume 27 (Japan) (EC0061-JPM), J-Pop Mix Volume 29 (Japan) (EC0063-JPM), Matthew's Best Hit Selection (Japan) (EC0082-MBH) [Sean Riddle, David Haywood]
  • ekara_japan_d: BAT Volume 6 (Japan) (DC0002-BAT), TV Pop Volume 9 (Japan) (DC0005-TPJ) [Sean Riddle, David Haywood]
  • ekara_japan_en: EN-3 (Japan) [Sean Riddle, David Haywood]
  • ekara_japan_g: BAT Volume 1 (Japan) (GC0001-BAT), BAT Volume 2 (Japan) (GC0003-BAT), BAT Volume 4 (Japan) (GC0010-BAT), BAT Volume 5 (Japan) (GC0015-BAT), BHT Volume 2 (Japan) (GC0004-BHT), TV Pop Volume 5 (Japan) (GC0016-TPJ), [Sean Riddle, David Haywood]
  • ekara_japan_m: KSM Mini Volume 5 (Japan) (MC0005-KSM) [Sean Riddle, David Haywood]
  • ekara_japan_p: BHT Volume 4 (Japan) (PC0001-BHT), BHT Volume 7 (Japan) (PC0004-BHT), ENB Volume 1 (Japan) (PC0003-ENB)
  • [Sean Riddle, David Haywood]
  • ekara_japan_s: SAI (series 1) Volume 1 (Japan) (SC0004-SAI) SAI (series 3) Volume 3 (Japan) (SC0012-SAI)
  • [Sean Riddle, David Haywood]
  • ekara_japan_sp: SP-02 Super Cartridge (Japan) [Sean Riddle, David Haywood]
  • ekara_japan_web: e-kara Web cartridge 12M (blank) (Japan) [Sean Riddle, David Haywood]
  • electron_cart: Acorn Tube Interface (prototype), Advanced Battery-Backed RAM v1.04, Advanced Plus 5 [Nigel Barnes]
  • electron_rom: Commstar, Matrix, Multi-Forth 83, Time-Tender [Nigel Barnes]
  • ibm5150: Baby Jo in "Going Home", The Blues Brothers, Double Dragon II - The Revenge (3.5"), Lombard RAC Rally (3.5"), Rick Dangerous 2,
  • Super Tetris, Xenon 2: Megablast (Power Pack Compilation) [ArcadeShadow]
  • ibm5170: Cisco Heat - All American Police Car Race, Lemmings, Micro Machines 2: Turbo Tournament [ArcadeShadow]
  • pce_tourvision: Blodia (TourVision PCE bootleg), Ganbare! Golf Boys (TourVision PCE bootleg) [system11, Recreativas.org, ClawGrip], Hanii on the Road (TourVision PCE bootleg), Time Cruise II (TourVision PCE bootleg) [system11, Ricky2001, Recreativas.org, ClawGrip]
  • sc3000_cart: SC-3000 Survivors Megacart v2.31, SC-3000 Survivors MkII Multicart v2.28, SC-3000 Survivors MkII Multicart v2.31 [SC-3000 Survivors]
  • sc3000_cass: The Case of the Mad Mummy, Dungeons Beneath Cairo, Environoid, Help, The House, The Secret of Bastow Manor, Solar Conquest [SC-3000 Survivors], City Lander, Dragonquest, Lawn, Quick Draw, Video Poker, Voltron [Dan Mons]
  • vsmile_cart: Der Koenig der Loewen - Simbas grosses Abenteuer (Ger, Rev. 2?), DreamWorks Shrek der Dritte - Ein Spannender Schultag (Ger), Kung Fu Panda - Der Weg des Panda (Ger), Superman - De Grootste Held (NL) [Ryan Holtz, TeamEurope]
Software list items promoted to working
  • bbc_rom: Advanced BASIC Editor, ConQuest, Instant Mini Office II, Inter-Base 2.0A, Inter-Word 1.02, Mega3, MRM E00 DFS 1.20, Quest Paint 1.04, Quest Paint 1.10, STL Clock & Desk, SpellMaster 1.66, SpellMaster 1.69, TED 1.11, Tic-Toc RTC, The Wapping Editor 1.30 [Nigel Barnes]
  • einstein: Theatre Europe [Lord Smeagol (Carl Lloyd-Parker)]
  • vsmile_cart: ABC Land Aventure (Fra), Abenteuer im ABC Park (Ger), Alphabet Park Adventure (USA), Apprenti' pilote (Fra), Barney - Erlebnis-Reise (Ger), Bob der Baumeister - Bobs spannender Arbeitstag (Ger), Bob the Builder - Bob's Busy Day (USA), Byggare Bob - Bobs stressiga dag (Swe), Byggemand Bob - Bobs travle dag (Den), Cranium Partyland Park - A Carnival of Play-and-Learn Fun (USA), Disney Cenerentola - I desideri magici di Cenerentola (Ita), Disney Den Lille Havfrue - Ariels majestaetiske rejse! (Den), Disney Il re leone - La grande avventura di Simba (Ita), Disney La Petite Sirene - Ariel devient une princesse (Fra), Disney La sirenetta - Ariel e la crociera magica (Ita), Disney Lejonkungen - Simbas stora aventyr (Swe), Disney Lovernes Konge - Simbas store eventyr (Den), Disney Nalle Puh - Honungsjakten (Swe), Disney Peter Plys - Honningjagten (Den), Disney Princess Cinderella - Askepots magiske onsker (Den), Disney Princess Cinderella - Askungens magiska onskningar (Swe), Disney Princess Cinderella - Cinderella's Magic Wishes (USA), Disney Princess Cinderella - Cinderella's Magic Wishes (USA, Alt), Disney Princess Cinderella - Lernen im Maerchenland (Ger), Disney Princess Cinderella - Lernen im Maerchenland (Ger, Rev. 1), Disney Princesses Cendrillon - Le reve enchante de Cendrillon (Fra), Disney's Mickey Mouse - Mickey's Magical Adventure (USA), Disney's The Lion King - Simba's Big Adventure (USA), Disney/Pixar Bilar - Kor ikapp i Kylarkoping (Swe), Disney/Pixar Biler - Raes i Kolerkildekobing (Den), Disney/Pixar Cars - Quatre Roues (Fra), Disney/Pixar Cars - Rev It Up in Radiator Springs (USA), Disney/Pixar Cars - Vollgas in Radiator Springs (Ger), Disney/Pixar Finding Nemo - De Wonderwereld Van Nemo (NL), Disney/Pixar Finding Nemo - Nemo's Ocean Discoveries (USA), Disney/Pixar Oben (Ger), Disney/Pixar Ratatouille - Le nuove ricette di Remy (Ita), Disney/Pixar Ratatouille - Remys neue Rezepte (Ger), Disney/Pixar Toy Story 2 - Operation: Rescue Woody! (USA),  Disney/Pixar Toy Story 2 - Operation: Radda Woody! (Swe), Disney/Pixar Toy Story 2 - Woodys Spannende Rettung (Ger), Disney/Pixar Up (UK), Disney/Pixar Wall-E (Ger), Disney/Pixar Wall-E (Swe), Disneys Aladdin - Aladdins Welt der Wunder (Ger), Disneys Arielle Die Meerjungfrau - Arielles aufregendes Abenteuer (Ger), Disneys Arielle die Meerjungfrau - Arielles aufregendes Abenteuer (Ger, Rev. 3?), Disneys Den Lilla Sjojungfrun - Ariels majestatiska resa! (Swe), Disneys Micky - Mickys magisches Abenteuer (Ger), Disneys Musse Pigg - Musses magiska aventyr (Swe), Dora L'Exploratrice - Les aventures de Dora Apprentie Mecano (Fra), DreamWorks Monsters vs Aliens (Ger), DreamWorks Shrek - Die Geschichte des Drachen (Ger), DreamWorks Shrek - Le Rhume de Dragonne (Fra), DreamWorks Shrek the Third - Arthur's School Day Adventure (USA), Elmos grosses Abenteuer (Ger), Entdecke die Welt von Rotkaeppchen (Ger), Ernies & Berts Fantastisches Abenteuer (Ger), Freds Zahlen Rallye (Ger), Kleine Einsteins (Ger, Rev. 3?), Kung Fu Panda - Path of the Panda (UK), Le Monde d'Elmo - Les Grandes Decouvertes D'Elmo (Fra), Le Roi Lion - Simba Decouvre la Jungle (Fra), Mein erster Hund (Ger), Meister Manny's Werkzeugkiste (Ger), Mickey Mouse Clubhouse (NL), Mickey Mouse Clubhouse (Swe), Micky Maus Wunderhaus (Ger, Rev. 3?), Min hundvalp (Swe), My Friends Tigger & Pooh - Die Honigjagd (Ger), Nick Jr Dora - Doras Reparatur-Abenteuer (Ger, Rev. 1), Nick Jr Dora the Explorer - Dora's Fix-it Adventure (USA), Nickelodeon Spongebob Schwammkopf - Der Tag des Schwamms (Ger), Nickelodeon Spongebob Schwammkopf - Der Tag des Schwamms (Ger, Rev. 1), Nickelodeon Spongebob Squarepants - A Day in the Life of a Sponge (USA), Noddy - Detektiv fuer einen Tag (Ger, Rev. 3?), Oui-Oui - Detective d'un Jour (Fra), Scooby-Doo - Panique a Funland (Fra), Scooby-Doo! - Avventura a Funland (Ita), Scooby-Doo! - Funland Frenzy (USA), Scooby-Doo! - Im Lernpark (Ger), Scooby-Doo! - Sjov i forlystelsesparken (Den), Scooby-Doo! - Tivoli-tokerier (Swe), Shrek De Derde - Arthurs Schooldag Avontuur (NL), Spider-Man & Freunde - Wettkampf im Space-Labor (Ger), Spider-Man & ses amis - Missions secretes (Fra), Superman - Der Superheld (Ger), Superman - A la rescousse ! (Fra), Thomas & Friends - Tagen hjalps at (Swe), Thomas & seine Freunde - Freunde Halten Zusammen (Ger), Thomas & seine Freunde - Freunde Halten Zusammen (Ger, Rev. 1), Thomas et ses Amis - Les locomotives s'entraident (Fra), Tingeling (Swe), V.Smile - Lern- und Tanzmatte (Ger),
  • V.Smile Fussball Schule (Ger), V.Smile Tecknarstudio (Swe), Zayzoo - My Alien Classmate (USA), Zayzoo: An Earth Adventure (UK), Zayzoo: An Earth Adventure (USA), Zayzoos Lernall (Ger), Zezou - Notre Ami Venu d'Ailleurs (Fra) [Ryan Holtz], Disney Winnie l'Ourson - La Chasse au miel de Winnie (Fra), Disney Winnie l'Ourson - La Chasse au miel de Winnie (Fra, Rev. 2), Disneys Winnie Puuh - Die Honigjagd (Ger) [Ryan Holtz, Vas Crabb]
New NOT_WORKING software list additions
  • bbc_flop_32016: BCPL, GCAL, Reduce [Nigel Barnes]
  • bbc_rom: Master Replay, PMS Genie, Replay System Mk2 2.00, Solidisk ADFS 2.1 11/10/85, Solidisk ADFS 2.1J (10MB), Solidisk DDFS 1.4, Solidisk DFS 2.0 (Feb 85), Solidisk DFS 2.0 (Jan 85), Solidisk DFS 2.0A (8271/1770), Solidisk DFS 2.1J (1770), Solidisk DFS 2.21 Issue 1, VideoNuLA 1.02 [Nigel Barnes]
  • bbcmc_flop:  Codename: DROID, Colossus Chess 4.0, Elite, Exile, Holed Out, Holed Out Extra Courses Vol.2, Micro Power Magic, Play It Again Sam, Play It Again Sam 2, Q-Master, Repton Around the World in 40 Screens, Repton Thru Time, Steve Davis Snooker, Stryker's Run, U.I.M. [Nigel Barnes]
  • clickstart_cart: Animal Art Studio (UK), Bob the Builder (UK), Dora the Explorer (UK), Estudio de Arte Animal (SP), Finding Nemo (UK), Thomas & Friends (UK), Toy Story (SP), Toy Story (UK) [Sean Riddle, ClawGrip, TeamEurope], Disney Princess (UK), Learning Carnival (UK), Nick Jr. The Backyardingans (UK), Nickelodeon Go Diego Go! - Learning Expeditions (UK), Nickelodeon Ni Hao, Kai-Lan (UK), Scout's Puppy Pals (UK),
  • The World of Cars (UK) [TeamEurope, Sean Riddle]
  • electron_rom: E2P Operating System (ROM) [Nigel Barnes]
  • jakks_gamekey_dy: Sports Bowling & Goofy's Underwater Adventure, Sports Tennis & Face Chase, Sports Tennis & Face Chase & Riches of Agrabah [Sean Riddle]
  • jakks_gamekey_nk: Soccer Shootout & Juego De Futbol De Dora & Dora's Star Mountain Adventure [Sean Riddle]
  • jakks_gamekey_sw: Turret Defense & Yoda's Escape [Sean Riddle, Peter Wilhelmsen]
  • leapster: Buscando a Nemo - Leer Bajo el Mar (Spa), Don Lapiz - Aprender a Dibujar y Escribir (Spa), El Laberinto de las Letras (Spa), La Conquista de los Numeros (Spa), Spider-Man - El Caso de Las Letras Revueltas (Spa) [TeamEurope, ClawGrip]
  • vsmile_cart: V.Smile Schreibspass (Ger) [TeamEurope]
  • vsmile_cd: El Asombroso Spider-Man - Persecucion en la Ciudad (Spa), Los Increibles - Mision Increible (Spa) [ClawGrip, The Dumping Union]
  • vsmilem_cart:  Action Mania (Sp), Cars: Vollgas in Radiator Springs (Ger), Disney Princess Cinderella - Lernen im Maerchenland (Ger, Rev. 2?), Dora - Doras Reparatur-Abenteuer (Ger, Rev. 2), Kleine Einsteins (Ger, Rev. 2?), Kuess den Frosch - Tianas grosser Traum (Ger), Mein erster Hund (Ger), Spider-Man & Freunde - Geheime Missionen (Ger), Spongebob Schwammkopf - Der Tag des Schwamms (Ger), Thomas - Freunde halten zusammen (Ger), Wintersport (Ger) [TeamEurope]
  • vtech_storio_cart: Dora und die drei Schweinchen (Germany), Micky Maus Wunderhaus (Germany), Rapunzel - Neu verfoehnt (Germany), Scooby-Doo!-Scooby-Doo y la momia (Spain), Spongebob Schwammkopf - Ein Schwamm will nach oben (Germany) [TeamEurope]
Source Changes
  • tv950: Emulated keyboard, and hooked up speaker and RS232 ports. [AJR]
  • 6522via.cpp: Implemented T2 external pulse counter mode. [AJR]
  • diserial: Implemented receive parity checking, and fixed even transmit parity. [AJR]
  • i8251, mc68681, mc68901: Implemented parity and framing error checks/status. [AJR]
  • 68561mpcc: Implemented parity and framing error checks/status and improved handling of interrupts and status register writes. [AJR]
  • mc2661, ins8250: Implemented parity and framing error checks/status, and suppressed side effects of reads correctly. [AJR]
  • ins8250: Allow writes to MSR with lower 4 bits zero to clear the associated interrupt. [AJR]
    • undefined Not confirmed behavior, but logically consistent with non-zero bits causing interrupts when written.
  • mcs48: Fixed disassembly of short jump instructions located on page boundaries. [AJR]
  • quizpun, quizpun2: Remove bad EEPROM dumps (quizpun2 will re-program the EEPROM on finding invalid data). [AJR]
  • ym2148: Implemented framing error detection and error reset command. [AJR]
  • 68307: Improved accuracy of internal priority interrupt controller emulation. [AJR]
  • 68340: Overhauled interrupt handling: [AJR]
    • undefined Fixed interrupt acknowledgement and arbitration
    • undefined Restricted automatic clear-on-acknowledgment to programmable interrupt timer interrupts.
    • undefined Made timer unit clear COM and set TC and TO in the status register when applicable.
    • undefined Fixed timer unit's use of IE0 (TC interrupt enable) and IE2 (TO interrupt enable).
  • mbc55x: Re-implemented high-level emulation of keyboard as a serial device. [AJR]
  • v102: Added preliminary keyboard emulation. [AJR]
  • snes: Fixed crash when no cartridge has been loaded (GitHub #4459). [AJR]
  • uts20, uts10: Improved peripheral emulation: [AJR]
    • undefined Added keyboard port with options for Expanded Typewriter Keyboard and UTS 400-Format Keyboard.
    • undefined Added unidirectional printer port.
    • undefined Added addressable latch devices to control various things, including disabling display during RAM test.
    • undefined Added a hack to pass the non-volatile memory test on uts10.
    • undefined Added speaker sound for "audible alarm".
  • 8x300 clean-up and expansion: [AJR]
    • undefined Latch at most one IV input per instruction.
    • undefined Fixed output behavior of some opcodes that selected the wrong IV bank or wrong value to write.
    • undefined Added 8X305 type and emulated additional 8X305 registers.
    • undefined Added address latching callback.
    • undefined Applied address shift to program space.
  • unidasm: Fixed crash on TMS34010 performing a 32-bit operand fetch. [AJR]
  • tv955kb: Added bell and reset outputs. [AJR]
  • z8 updates: [AJR]
    • undefined Added Z8682 type with test ROM from Zilog application note.
    • undefined Re-wrote timer emulation, including support for most TIN and TOUT modes.
    • undefined Added basic UART emulation.
  • amerihok: Slowed down ADPCM chip to a much more reasonable speed. [AJR]
  • m24: Re-implemented motherboard devices according to Olivetti schematics. [AJR]
  • i86: Fixed passing of opcode address to coprocessor. [AJR]
  • Added object finder for address spaces, and used it to replace several ad-hoc implementations and memory interfaces. [AJR]
  • thomson.cpp: Implemented undocumented alternate bitmap16 video mode (tested on a real TO8). [Antoine Mine]
  • rainbow.cpp: Changed default floppy configuration to what UCSD Forth and Pascal expect, and updated notes. [Bavarese]
  • cps3.cpp updates: [cam900]
    • undefined Improved color fading to better match hardware behavior, and added draw case for 100% full screen zoom.
    • undefined Restricted drawing to clipping rectangle, added save state support, and made class members private as appropriate.
  • midas.cpp, neogeo.cpp, neogeocd.cpp and neopcb.cpp updates: [cam900]
    • undefined Updated metadata for a number of games, and added notes.
    • undefined Implemented battery-backed NVRAM for jockeygp and vliner.
    • undefined Converted sprite device to use device_video_interface and simplified horizontal sprite zoom handling.
    • undefined Removed MCFG macros and improved member names.
  • srmp6.cpp updates: [cam900]
    • undefined Converted sprite RAM to buffered_spriteram16_device.
    • undefined Improved color fading (appears to be similar to CPS-3).
    • undefined Added save state support, reduced run-time tag map lookups, and simplified graphics decoding.
    • undefined Cleaned up code, improved member naming, and added notes.
  • galastrm.cpp: Converted TC0110PCR to a device and cleaned up code. [cam900]
  • nile.cpp: Added save state support. [cam900]
  • legionna.cpp: Corrected clocks based on crystals present and documentation. [cam900]
  • psikyo.cpp updates: [cam900]
    • undefined Converted sprite RAM to buffered_spriteram32_device and improved behavior.
    • undefined Fixed transparent sprite behaviour.
    • undefined Fixed s1945bl Oki memory banking.
    • undefined Cleaned up code and improved member names.
  • homerun.cpp updates: [cam900]
    • undefined Reduced unnecessary tilemap invalidation and partial screen updates.
    • undefined Converted palette decoding to use a palette decoder function.
    • undefined Simplified graphics decoding and memory banking, and reduced run-time tag map lookups.
    • undefined Fixed reset behavior.
  • homedata.cpp updates: [cam900]
    • undefined Added latch device for inter-CPU communication.
    • undefined Converted mrokumei banking to address_map_bank_device.
    • undefined Fixed reikaids sound clocks (hardware is similar to battlcry).
    • undefined Replaced driver initialization functions with derived address maps.
    • undefined Reduced run-time tag map lookups.
  • megasys1.cpp updates: [cam900]
    • undefined Implemented scroll register read-back, and adjusted palette size to match palette RAM size.
    • undefined Reduced run-time tag map lookups and hard-coded tags.
    • undefined Cleaned up code, and reduced duplication and redundancy.
  • netlist updates: [Couriersud]
  • undefined nlwav: Added support for converting log files to VCD format, and updated examples in --help output.
    • undefined Added comment handling to the preprocessor (directives in multi-line comments are now ignored correctly).
    • Split e-kara software list according to cartridge type as cartridges are compatible with multiple systems. [David Haywood]
    • undefined Associated appropriate lists with e-kara, Popira, Taiko De Popira, and Dance Dance Revolution Family Mat systems.
  • xavix.cpp updates: [David Haywood]
    • undefined Added logging function to calculate CRC shown in the header for Radica games to aid with verification.
    • undefined Added preliminary serial EEPROM support - saves correctly, but does not correctly reload.
    • undefined Implemented register read-back required by popira when pausing.
    • undefined Improved handling of raster interrupt enables.
    • undefined Added preliminary barrel shifter emulation (used by rad_guru in 3D sections).
    • undefined Implemented bitmap transparency (used by xavbaseb).
  • vii.cpp updates: [David Haywood]
    • undefined Mirrored JAKKS GameKey ROMs and added I/O allowing them to boot.
    • undefined Kludged handling of invalid DMA size writes to avoid trashing RAM and registers in jak_dora.
  • rad_eu3a14: Tied tilemap dimensions tile sizes (improves rad_hnt3 map display). [David Haywood]
  • ymf262: Fixed save states. [dink]
  • vtech2: Added I/O expansion slot with support for joystick and printer. [Dirk Best]
  • hp9825: Added high-level emulation of HP9885 floppy drive, and extended the HPI format to handle single-sided disks. [F.Ulivi]
  • Adjusted patterns to prevent "vsnes" subtarget being mistaken for a Visual Studio build. [Justin Kerk]
  • emscripten: Added a work-around for Web Audio auto-play restrictions in Chrome 71. [Justin Kerk]
  • sdl: Don't let failure to start haptic feedback prevent joystick module from loading. [Justin Kerk]
  • einstein.xml: Re-dumped master disk for Theatre Europe. [Lord Smeagol (Carl Lloyd-Parker)]
  • dsk_dsk: Increased maximum cell count allowing slightly out-of-spec disk images to run. [Lord Smeagol (Carl Lloyd-Parker)]
  • via6522.cpp: Fixed shifter speed when shifting under control of system clock. [Mathis Rosenhauer]
  • vectrex: Adjusted timing to fix maze in Clean Sweep. [Mathis Rosenhauer]
  • chdman: Fix GDI 2048 extraction. [MetalliC]
  • bbc updates: [Nigel Barnes]
    • undefined Re-implemented ROM slots allowing for non-standard ROM devices.
    • undefined Implemented a number of banked ROM, real-time clock and RAM devices for ROM slots.
    • undefined Added support for the Logotron Sprite Board on the 1MHz bus (for use with Logotron Logo).
  • sbrain: Added boot ROM 4.2 as a BIOS option. [Nigel Barnes]
  • sc3000: Added support for the SC-3000 Survivors Multicart and Megacart cartridges. [Nigel Barnes]
  • electron updates: [Nigel Barnes]
    • undefined Amended cartridge slot interface to include OE and OE2 lines to specify ROM13.
    • undefined Added Slogger Plus 2 Expansion, Acorn Tube Interface, and P.R.E.S. Advanced Plus 5 cartridge devices.
    • undefined Used derived 16MHz clock on expansion bus and cartridge slots.
    • undefined Removed MCFG macros and added devcb3 in expansion and cartridge devices.
  • specpdq: Fixed blitting operations and improved boundaries (still some pattern offset issues). [O. Galibert]
  • nscsi_cd.cpp: Implemented the read TOC command and fixed inquiry. [O. Galibert]
  • sh2: Fixed interpreter for cps3. [O. Galibert]
  • nscsi_cd.cpp, nscsi_hd.cpp: Implemented the receive diagnostics results and send diagnostics commands. [O. Galibert]
  • mips.cpp: Allowed rx2030 to boot RISC/os from a pre-installed hard disk image (with FPU disabled). [Patrick Mackinlay]
  • ims_cvc: Implemented basic graphics output. [Patrick Mackinlay]
  • am9517a: Added EISA variant. [Patrick Mackinlay]
  • alpha: Implemented DEC Alpha AXP disassembler (CPU emulation is not implemented). [Patrick Mackinlay]
  • decstation.cpp updates: [R. Belmont]
    • undefined ds3100: Improved emulation allowing video board tests to pass.
    • undefined ds3100: Added preliminary DEC DC7085 "DZ" quad UART emulation.
    • undefined ds5k133: Added preliminary LANCE Ethernet hook-up.
    • undefined Moved SFB video chip emulation to a separate device so it can be shared with Alpha AXP systems in the future.
  • vegas.cpp: Fixed leader lamp output. [Risugami]
  • apple3: Corrected font upload control addresses (improves Atomic Defense). [Rob Justice]
  • vtech2.cpp updates: [Robbbert]
    • undefined Replaced banking code for laser500 and similar with address_map_bank_device (fixes MT07180).
    • undefined Connected up cartridge slot for laser500 and similar.
  • uts20: Added support for second virtual screen. [Robbbert]
  • funworld.cpp: Fixed palette addressing and colors for machines with epoxy CPU bricks, and corrected metadata. [Roberto Fresca]
  • dspp: Added a preliminary recompiler (disabled by default). [Ryan Holtz]
  • spg2xx updates: [Ryan Holtz]
    • undefined Limited receive rate for UART simulation to configured Baud rate, and separated SPG24x and SPG28x Baud rate calculation.
    • undefined Improved timing of ADC interrupts, and added support for polled ADC mode and second ADC channel.
    • undefined Treat sprite DMA with zero length as 0x400 words (required by clikstrt bobbuild and jak_wwe).
    • undefined Fixed sprite double-rendering (fixes priorities in jak_wwe).
    • undefined Implemented timers A and B (used by many V.Smile titles).
    • undefined Suppress video IRQ status bits when corresponding enable bits are unset (fixed vsmile fred and appilote).
    • undefined Automatically clear vertical blanking interrupt at end of vertical blanking interval.
    • undefined Fixed TMB1 and TMB2 not activating if initialized to the lowest rate.
    • undefined Don't render lines outside the visible range (fixes palette corruption in jak_disf).
    • undefined Corrected width of fade control register (fixes flickering during fates in rad_fb2).
    • undefined Improved performance, logging detail and logging configurability.
    • undefined Fixed PRNG behaviour (fixes many issues in JAKKS Pacific games).
  • mips3: Fixed fast RAM accesses, COP0 exception handling, and recompiler block checksumming. [Ryan Holtz]
  • unsp updates: [Ryan Holtz]
    • undefined Implemented a recompiler with timing matching the interpreter.
    • undefined Added direct accessors for interrupt inputs and data segment with a view to more integrated SoC implementation.
    • undefined Improved logging.
  • undefined vsmile updates: [Ryan Holtz]
    • undefined Fixed control pad response bytes - first controller is detected and works.
    • undefined Simulate a brief power button press on boot (required for toystor2).
    • undefined Implemented cartridge mirroring (required for techart).
    • undefined Implemented ROM and non-volatile RAM cartridges.
    • undefined De-asserted test point input.
  • vsmileb: Hooked up basic GPIO and DIP switches, and added cartridge slot and infrared controller. [Ryan Holtz]
  • vsmileb_cart.xml: Removed built-in titles from the software list. [Ryan Holtz]
  • netlist: Added 7497 device, and fixed behaviour of 7474 when preset and clear are both asserted. [shattered, Couriersud]
  • sblaster.cpp: Fixed DMA count and implemented high-speed DMA fixes for Sound Blaster Pro and Sound Blaster 16. [shattered]
  • undefined Fixes playback in Inertia Player.
  • Re-wrote WD33C9x SCSI controller emulation using new SCSI framework and updated all affected drivers. [tyfighter, O. Galibert, Ryan Holtz]
  • nscsi_hd.cpp: Track current block on LBA writes. [tyfighter]
  • mips3: Added minimal support for revealing the Secondary Cache Line size in the Status Register. [tyfighter]
  • Streamlined palette configuration and removed many palette and graphics decoding MCFG macros. [Vas Crabb]
  • Removed some delegate functionality that's no longer useful. [Vas Crabb]
  • Added some example XSL transform scripts that operate on -listxml output. [Vas Crabb]
  • Improved user interaction: [Vas Crabb]
    • undefined Added support for icons and filtering on favourites in software selection menu.
    • undefined Added support for ICO files containing PNG image data with alpha transparency.
    • undefined Changed search to use a more responsive edit distance algorithm.
    • undefined Added more detail to possible matches displayed for unknown system/software names.
    • undefined Made informational verbs behave more consistently.
    • undefined Made -oslog option send diagnostic output to standard error when no debugger is attached on Windows.
    • undefined Slightly improved performance when loading localisation files.
    • undefined Refactored selection menu and favourites manager code for better encapsulation and performance.
  • unsp: Improved S flag calculation for additions (fixes background scrolling in vsmile pooh). [Vas Crabb, Ryan Holtz]
  • vsmile: Improved joystick controller emulation. [Vas Crabb]
  • k057714: Improved video emulation in Keyboardmania games. [Ville Linde]
  • fcrash.cpp: Improved mapping of video registers onto CPS hardware for knightsb and sf2mdta. [wonder199999]
  • viper.cpp: Identified DIP switch setting to bypass password prompt and allow gticlub2ea to continue to boot. [2huwman, Porchy, The Dumping Union]
  • fs3216: Dumped vector PROM. [Al Kossow]
  • fs3216: Added X2212 non-volatile RAM dump. [Bitsavers]
  • vsmileb: Identified codes for infrared controller. [bmx, Ryan Holtz]
  • vsmile_cd.xml: Changed disk image names to match games serial numbers. [ClawGrip]
  • pce_tourvision.xml clean-up and updates: [ClawGrip]
    • undefined Aligned metadata with the main PC Engine software list and added alt_title info.
    • undefined Changed cartridge IDs to hexadecimal format and fixed some ROM region sizes.
    • undefined Trimmed over-dumped ROMs where the data matches the corresponding PC Engine HuCard dump.
    • undefined Marked dumps that don't match any known PC Engine HuCard.
    • undefined Removed Parasol Stars as it is rumored, but has not actually dumped from a TourVision cartridge.
  • storio.cpp: Changed CPU to ARM9 (ARM926EJ-S core) at 240MHz based on information from the Nuvoton W55FA9363SDN technical manual. [ClawGrip]
  • snk.cpp: Corrected ROM labels and added PCB locations to Chopper I sets. [Corrado Tomaselli, The Dumping Union]
  • m90.cpp: Re-dumped bomblord and documented ROM locations and read-protected PLDs. [f205v]
  • Added compatibility filters for Apple II floppy software lists. [Firehawke]
  • Updated documentation and re-worked for clarity and consistency. [Firehawke, Vas Crabb]
  • m90.cpp: Verified riskchal program ROM labels. [hammy]
  • aristmk5.cpp: Improved inputs for baddog, multidrw, and adjusted baddog.lay accordingly. [Heihachi_73]
  • aristmk4.cpp: Improved default DIP switch settings for some games, and removed the fake "test" coin inputs from cgold2.[Heihachi_73]
  • aristmk6.cpp: Added Aristocrat MK6 Base Queensland BIOS versions 01040505, 03130334, 14011605 and 20012305. [Heihachi_73]
  • dccons.cpp: Documented Treamcast region-free modchip, and removed BIOS soft-dump. [Maddog, MetalliC]
  • Added skeleton Everex EV-346 disk controller and InterLan NP600A-3 Intelligent Protocol Processor 16-bit ISA card devices. [modem7, minuszerodegrees.net]
  • compc.cpp, pc.cpp: Re-organised for better readability and updated notes. [rfka01]
  • europc, europc2: Dumped ZC86115P keyboard controller. [rfka01, lvr]
  • trkfldch.cpp: Identified CPU die for My First DDR and PCB type for Track & Field Challenge. [Sean Riddle]
  • xavix.cpp: Added notes about cameras. [Sean Riddle]
  • ekara_japan.xml updates: [Sean Riddle, David Haywood]
  • undefined Re-dumped Artist Selection Volume 9 (Every Little Thing) (Japan) (EC0044-ATS).
    • undefined Added notes on unusual G10 card.
  • leapster.cpp: Added Spanish BIOS v1.0 for Leapster. [Sean Riddle, ClawGrip]
  • Added skeleton Joincom JC-1310 FDC 16-bit ISA card device. [Tronix, minuszerodegrees.net]
→ NOWSZY [arcade] HbMameUI/HbMame x86 i x64 0.205

HbMameUI/HbMame 0.205

  • Sync with MAME 0.205
  • [dkpace]            Donkey Kong pace [by Sock Master]
  • [dktrainer]         Donkey Kong trainer 1.01 [by Sock Master]
  • [karnovh]           Karnov's Revenge (unknown hack)
  • [mhavocpe]          Major Havoc - The Promised End (v0.21)
  • This is the last release of HBMAME until at least March 2019.
→ NOWSZY [arcade] Mame x64 i x86 0.205

MAME 0.205 26 Dec 2018

With Christmas just over, it’s time for the final MAME release for 2018, and what a year it’s been! Before we move on, let’s pause and recap some of the significant milestones from the past twelve months:

  • We’ve emulated a steady stream of hand-held games from Nintendo, Tiger and others. Our Tiger Game.com emulation now runs all released games.
  • Acorn computer emulation improvements have been too numerous to count. In particular, MAME now supports a huge array of peripherals.
  • Emulation for home systems based on the SSD XaviX, SunPlus µ'nSP and V.R. Technology VT platforms has really advanced, bringing a generation of TV games to life.
  • MAME now runs CLIX on InterPro and HP-UX on HP9000/300, both with graphical desktop environments and networking. MAME will also run SunOS with the SunView desktop environment on some SPARC workstations. Additionally, the SGI Iris Indigo R4000 shows its boot menu.
  • Long-standing graphical issues have been fixed, including priorities in Pac-Land and Moon Patrol, row scroll effects on Capcom CPS-3, and numerous glaring errors on Tatsumi games.
  • Hit detection on the now-infamous helicopter in Time Crisis has been corrected, rear-view mirrors work in Ridge Racer 2, Rave Racer and Ace Driver, track mirroring works in Rave Racer, and graphics have been improved across all Namco System 22 games.
  • Taito C-Chip emulation finally allows Bonze Adventure to play as intended, solving all the persistent gameplay issues.
  • Games with Capcom QSound and Taito Zoom ZSG-2 hardware now provide a far more enjoyable auditory experience.
  • Rare arcade systems keep getting dumped and emulated, including Tom Tom Magic, the original Gigas Mark II, Last KM, Night Mare, El Fin Del Tiempo, a prototype of Led Storm Rally 2011, and the Pac-Man hack Titan. Some of these were thought to be lost to time.

MAME 0.205 is no different. Newly supported arcade systems include Unico’s Magic Purple, and Visco’s never-before-seen prototype Pastel Island. The latter ties in nicely with improved video emulation for the SSV platform (yes, this fixes other long-standing glitches, too). Newly playable machines include Konami’s Tobe! Polystars, Evil Night and Total Vice. Yes, Konami M2 emulation is finally here! Be aware that there’s still a lot of room for performance optimisation on this system.

Putting arcade systems aside for a moment, this release includes support for Dance Dance Revolution Strawberry Shortcake, and the Nintendo Game & Watch titles Oil Panic and Squish. Interestingly, there are no other emulators or simulators for Squish, and it hasn’t been included in any of Nintendo’s Game & Watch collections. It seems to draw inspiration from the Famicom game Devil World.

There are hundreds more Commodore 64 cassettes in the software list now, and quite a few more BBC ROMs as well. Software lists have been added for the Nascom computers, along with updates to the boot ROM choices and better keyboard emulation. We’ve also created a skeleton driver and documented the known software for the Chinese Monon Color console. In a last-minute addition we added support for new version 2 .WOZ floppy images on the Apple II family.

 

MAMETesters Bugs Fixed
  • 02774: [Graphics] (seta2.cpp) grdians: Occasional one-frame glitches. (David Haywood)
  • 04053: [Graphics] (ssv.cpp) eaglshot, dynagear: Missing raster effect. (David Haywood)
  • 04954: [Graphics] (cps2.cpp) mvscu, xmvsf, mshvsf: Sprite priority problem on final stage with Onslaught. (hap)
  • 05732: [Crash/Freeze] All games using MCS-48: Crash when trying to set watchpoint with wpd in MCS-48 games. (AJR)
  • 06539: [Crash/Freeze] (konamim2.cpp) All sets in konamim2.cpp: [debug] Assertion failure on VTLB fill. (Phil Bennett)
  • 06566: [Crash/Freeze] (vic20.cpp) All sets in vic20.cpp: Mounting Data 20 Video Pak (videopak) causes an exception. (Ryan Holtz)
  • 07005: [Crash/Freeze] (vamphalf.cpp) wolrdadv, luplup, poosho (possibly more): Games crash after 36 minutes with DRC. (Ryan Holtz)
  • 07022: [DIP/Input] (vtech2.cpp) laser500: Some keys are not working. (Robbbert)
  • 07049: [Media Support] (ct486.cpp) ct486: MAME writes to floppy images opened in read-only mode. (AJR)
  • 07116: [Save/Restore] Numerous drivers: Memory banking not restored correctly when loading save states. (O. Galibert)
  • 07131: [Graphics] (vtech2.cpp) laser500: Hand-drawn character generator ROM contains errors. (nippur72)
  • 07165: [Documentation] (bzone.cpp) bzone: Incorrect memory range in comments. (zaxxon)
  • 07169: [Sound] (equites.cpp) equites, equitess: No sound effects after changing DIP switches and soft reset. (AJR)
  • 07170: [Sound] xaudio2: Module attemts to look up XAudio2 APIs in DirectWrite DLL. (Moe)
  • 07172: [Gameplay] (vii.cpp) vii + vii software list entries: Inputs no longer work for vii and vii cartridges. (Ryan Holtz)
  • 07177: [Documentation] swim: Closing parenthesis missing in device description. (AntoPISA)
New working machines
  • Dance Dance Revolution Strawberry Shortcake [Peter Bortas, ClawGrip, The Dumping Union]
  • Four Play [Robbbert]
  • Game & Watch: Oil Panic [algestam, Eric Smith]
  • Game & Watch: Squish [algestam, 4am]
  • Jong Shin (Japan) [ShouTime, The Dumping Union, Ivan Vangelista]
  • Magic Purple [David Haywood, Jose IBI, Arcade Vintage, Recreativas.org, The Dumping Union]
  • Pastel Island (Japan, prototype) [ShouTime, David Haywood]
  • Player's Edge Plus (X002143P+XP000043) Joker's Revenge Poker [Brian Troha]
  • Super Ball (Version EC-3.50 N165) [Grull Osgo]
  • Super Ball (Version EC-3.50 N322) [Grull Osgo]
  • Venom & Spider-Man - Separation Anxiety (SNES bootleg) [Jorge Silva, Kravex, iq_132]
  • Video Eight [Robbbert]
New working clones
  • Eagle Shot Golf (Japan, bootleg?) [Joshua Inman]
  • Galaxy Gunners (1990 year hack) [David Torres, ClawGrip, Recreativas.org]
  • Grand Prix Star (ver 4.0) [Porchy, The Dumping Union]
  • Iga Ninjyutsuden (Japan, bootleg) [hammy, Jonhughes, digshadow]
  • Legend of Hero Tonma (World, bootleg with i8751) [hammy, The Dumping Union]
  • New Biliard 98 (Pool 10 hack) [Roberto Fresca, f205v]
  • Pit Fighter (rev 1, 2 players) [R.Coltrane, The Dumping Union]
  • Street Fighter EX2 Plus (Euro 990611) [Nomax, Brian Troha, Sean Sutton, Henrique Areias Pontes, MetalliC, Evan Korzon, Smitdogg, The Dumping Union]
  • Street Fighter II': Champion Edition (Red Wave PtII, bootleg) [okada yuko]
  • Street Fighter: The Movie (v1.14N, Japan) [Jorge Silva]
  • Triumph-Adler Alphatronic PC (NTSC) [AJR]
  • Trivial Pursuit (Volumen II, Spanish, Maibesa license) [Sevilla Retro, Arcade Planet, Recreativas.org, The Dumping Union]
  • Machines promoted to working
  • Evil Night (ver UBA) [Phil Bennett, Ryan Holtz]
  • Fruit Bonus 2010 [David Haywood, Canil Babypet]
  • Tobe! Polystars (ver JAA) [Phil Bennett, Ryan Holtz]
  • Total Vice (ver EBA) [Phil Bennett, Ryan Holtz]
  • Clones promoted to working
  • Break Thru (Tecfri license) [ClawGrip, jordigahan, Recreativas.org, The Dumping Union, Roberto Fresca]
  • Hell Night (ver EAA) [Phil Bennett, Ryan Holtz]
New machines marked as NOT_WORKING
  • 15 Lions (10166211, Queensland) [Heihachi_73]
  • Cardinal Video Terminal [Bitsavers]
  • DECstation 3100 [R. Belmont, Maciej Rozycki]
  • Epic 14E (v1.0) [Al Kossow]
  • Flash Beats [R. Belmont, twistedsymphony]
  • Fortune 32: 16 [Bitsavers]
  • HP 3478A Multimeter [fenugrec]
  • HP 95LX [shattered]
  • Les Fiches (ver 1.3) [f205v]
  • Monon Color [David Haywood, zhongtiao1]
  • mupid M-Disk Comp.-A [Dirk Best]
  • mupid Post-Mupid C2A2 [Dirk Best, rfka01]
  • Network Computing Devices NCD 16 [R. Belmont, Al Kossow]
  • Pro Tele Cardioline (Salter Fitness Bike V.1.0, Checksum 02AB) [ClawGrip, Roberto Fresca, Arcade Vintage, Recreativas.org]
  • Shine/1 [Carlo Santagostino, Alessandro Liberalato, Nigel Barnes]
  • Super Mario Fushigi No Korokoro Party 2 [ShouTime, Dane Biegert, rtw, The Dumping Union]
  • Telmac 1800 [Robbbert]
  • Trivial Pursuit (Volumen IV, Spanish, Maibesa hardware) [Sevilla Retro, Arcade Planet, Recreativas.org, The Dumping Union]
  • Won! Tertainment Happy Channel (Ver E) [ShouTime, Dane Biegert, rtw, The Dumping Union]
New clones marked as NOT_WORKING
  • Black Belt (Zaccaria, French speech) [PinMAME]
  • Black Belt (Zaccaria, German speech) [PinMAME]
  • Black Belt (Zaccaria, Italian speech) [PinMAME]
  • Grundig FL-100 [Dirk Best]
  • Grundig PTC-100 [Dirk Best, rfka01]
  • Infonova C2A2 [Dirk Best, rfka01]
  • Les Fiches (ver 1.2) [f205v]
  • More Chilli (20289311, Queensland) [Heihachi_73]
  • New Star's Phoenix (French speech) [PinMAME]
  • Orchid Mist (0101241V, New Zealand) [Heihachi_73]
  • OSCOM 1000B [Robbbert]
  • Pelican Pete - Jackpot Carnival (10226711, Queensland) [Heihachi_73]
  • Queen of the Nile (0300785V, New Zealand) [Heihachi_73]
  • Spring Carnival (10008011, Queensland) [Heihachi_73]
  • Star's Phoenix (French speech) [PinMAME]
  • Werewolf Wild (20290711, Queensland) [Heihachi_73]
New working software list additions
  • bbc_rom: Accelerator 1.03, Acom, Advanced BASIC 1.01, ATS 2.60 STL, ATS 3.1 Morley, CommSoft 8.6h, DataGem 1.02F, Demon, Diagram II, Disc Menu 1.00, Disc Menu 1.20, EdiKit 1.00, EXROM: The Extension ROM 3.17, General Utilities, Hebrew, HyperDriver 1.40, Ice-Box 1.40, Master Operating System: A Dabhand Guide, Matrix, Midwich WDFS, NTQ Font Extension ROM 2, NTQ Font Extension ROM 3, NTQ Font Extension ROM 4, Plus 4.00, PMS Genie Junior, ROM Master (Computer Village), Side Writer 4.0, Solidisk DFS 2.2F Issue 2, Solimon 1.02, StarStore II 2.03, STL Toolkit 1.20 15/10/85, STL Toolkit 1.20 22/10/85, STL Toolkit 1.20 27/09/85, STL Toolkit 1.3 03/03/86, SupaStore 2.0S, System Delta 2.011, T2C3 1.00, TechnoCAD R1, TechnoCAD R2, Teletel Emulator 1.00, Teletel Emulator 1.12, TNC2-3 Driver, Trek 1.07, Turbo-PROM, UserRAM Demonstration ROM, User to User, UVIPROM 1.0, VDU 1.2, VT100 1.60, Xcal [Nigel Barnes]
  • c64_cass: 10 Computer Hits 2, 180, 1985 - The Day After, 1985 - The Day After (alt), 4 Most Megaheroes, 5th Gear, 911 TS, APB, Aardvark, Ace 2088, Advanced Basketball Simulator, Agent X II: The Mad Prof's Back!, Ah Diddums, Airborne Ranger, Airwolf, Airwolf 2, Alleykat, Amaurote, Anarchy, Android 2, Andy Capp, Annihilator, Arcade Classics, Arcadia 64, Archon II: Adept, Arkanoid, Armageddon, Armageddon (Visions), Asylum, Attack of the Mutant Camels, Augie Doggie and Doggie Daddy, Automania (Manic Mechanic), B.C. Bill, BC's Quest for Tires, BCII: Grog's Revenge, BMX Racers, BMX Racers (alt), BMX Racers (alt2), BMX Simulator, BMX Trials, Back to Reality, Back to the Future, Barbarian II, Batman, Batman: The Caped Crusader, Battle Island, Battle Ships, Battle Valley, Bazooka Bill, Beach Buggy Simulator, Beach-Head, Beat-It, Better Dead Than Alien, Beyond the Ice Palace, Big Nose's American Adventure, Bionic Granny, Blagger Goes to Hollywood, Blaze Out, Blue Angel 69, Blue Thunder, Bomb Jack, Bomb Jack II, Bombo, Bombuzal, Booga-Boo the Flea, Booty, Booty (Silver), Brainstorm, Breakthru, Bruce Lee, Bubble Bobble, Bubble Dizzy, Buffalo Bill's Rodeo Games, Bug Blitz, Bug Squad, Bullseye, Bump Set Spike, Burger Chase, C.O.D.E. Hunter, Cauldron I & II, Cauldron II: The Pumpkin Strikes Back, Cavelon, Cavemania, Caverns of Eriban, Caverns of Xydrapur, Chain Reaction, Challenger, Championship Basketball - Two on Two, Chiller, Chinese Juggler, Chubby Gristle, Circus Attractions, Classic Snooker, Cliff Hanger, Combat Lynx, Commando, Commando (Encore), Computer-Orgel, Corporation, Cosmic Convoy, Cosmic Cruiser, Crazy Balloon, Crazy Cars, Crazy Kong, Critical Mass, Cybernoid: The Fighting Machine, Cybertron Mission, Cybotron, Cyclons, Cylu, Daley Thompson's Decathlon, Daley Thompson's Decathlon (Hit Squad), Dan Dare II - Mekon's Revenge, Danger Mouse in Double Trouble, Dark Star, Das Spukschloss, Deadly Evil, Demon Blue, Denarius, Desert Hawk, Dizzy: Down the Rapids, Donkey Kong, Double Dare, Double Dragon II: The Revenge, Drop Zone, Duck Shoot, Dynamite Dan, Eagle Empire, Enduro Racer, Engineer Humpty, Erebus, European 5-a-Side, Falcon Patrol, Falcon Patrol 2, Fall Guy, Fast Food, Fighter Pilot, Finders Keepers, Firelord, Fireman Sam, First Strike, Fist II: La Leyenda Continua, Flak, Flying Feathers, Footballer of the Year, Force One, Formula 1 Simulator, Frank Bruno's Boxing, Frank Bruno's Boxing (Encore), Frank Bruno's World Championship Boxing, Frankenstein Jnr., Frightmare, Fruit Machine Simulator, Fruit Machine Simulator 2, Fun School 2 for 6-8 Year Olds, Fungus, Galactic Games, Gangster, Gaplus, Gary Lineker's Hot-Shot!, Gauntlet, Gauntlet (Kixx), Gauntlet: The Deeper Dungeons, Ghostbusters, Ghouls, Gilligan's Gold, Glug Glug, Gold or Glory, Golden Axe, Golf, Golf Master, Grand Larceny, Grand Prix Simulator, Graphic Editor, Graphics Editor, Gribbly's Day Out, Gryzor, Guardian, Guardian Angel, Gunstar, Gyroscope, H.A.T.E: Hostile All Terrain Encounter, H.E.R.O., Harvey Headbanger, Headcoach, Hektik, Hektik (alt), Hexpert, Hollywood Poker, Hoodoo Voodoo, Hoppingmad, Horace Goes Skiing, Hunchback, Hungry Horace, Hustler, Huxley Pig, Hyperbowl, I Ball, I Ball II, I-Xera, IO (Into Oblivion), Ikari Warriors, International Rugby Simulator, James Bond 007 in Live and Let Die - The Computer Game, James Bond 007: Licence To Kill, Jeep Command, Jet Set Willy II: The Final Frontier, Joe Blade, Joe Blade 2, Jonah Barrington's Squash, Jonny and the Jimpys, Junior Maths: Spirates / Snowmen, KGB Superspy, KP Skips Action Biker with Clumsy Colin, Kaktus, Kane, Kentilla, Kentucky Racing, Kikstart 2, Kikstart 2 (alt), Kikstart: Off-Road Simulator, Killing Machine, Knight Tyme, Knightmare, Kokotoni Wilf, Konami's Pooyan, Kongo Kong, Krazy Kar, Labyrinth, Lancer Lords, Land of Neverwhere, Lazer Force, Lazer Wheel, Los Angeles Swat, Lotus Esprit Turbo Challenge, Magic Carpet, Majik, Manic Miner, Manic Miner (MAD), Match Point, Metro Cross, Miami Chase, Micro Ball, Mike Read's Computer Pop Quiz, Milk Race, Missile Command, Mission Omega, Monkey Magic, Monopole, Mordon's Quest, More Adventures of Big-Mac the Mad Maintenance Man, Moto X, Motor Mania, Motor Mania (alt), Mr. Wimpy: The Hamburger Game, Munch Mania, Munch Mania (alt), Mushroom Alley, Mystery of the Indus Valley, Nebulus, Neutral Zone, Neutralizor, New York City, Night Racer, Ninja, Nonterraqueous, Oh No!, Oink!, Olympic Skier, On Cue, Operation Thunderbolt, Operation Wolf, Orbitron, Outlaw, P.O.D. - Proof of Destruction, Pacmania, Paint-Box 64, Pakacuda, Panther, Paperboy, Paperboy (alt), Paradroid, Parallax, Park Patrol, Pedro, Penetrator, Periscope Up, Pilot 64, Pinball Wizard, Ping Pong, Pipeline 2, Platoon, Popeye 2, Popeye 3: Wrestle Crazy, Poster Paster, Pro Skateboard Simulator, Prodigy, Professional Ski Simulator, Professional Snooker Simulator, Protium, Prowler, Punchy, Pyjamarama, QUATTRO Adventure, QUATTRO Cartoon, QUATTRO Combat, QUATTRO Fighters, QUATTRO Racers, QUATTRO Super Hits, Quintic Warrior, Raging Beast, Raid over Moscow, Rainbow Islands, Rally Driver, Rambo III, Rambo: First Blood Part II, Realm of Impossibility, Red Heat, Red Max, Renegade, Rescue on Fractalus!, Rigel's Revenge, Rik the Roadie, River Rescue, River Rescue (Alternative), Road Blasters, Road Blasters (Kixx), Road Runner, Road Runner and Wile E. Coyote, Robin to the Rescue, Rock Star Ate My Hamster, Rock'n Wrestle, Rock'n Wrestle (alt), Rollaround, Rollerball, Rollerboard, Rolling Thunder, RoomLord, Rupert and the Ice Castle, Rygar,
  • SundefinedM*A*S*H*E*D: Strangest Mobile Army Surgical Hospital East of Detroit, S.O.S., Salamander, Scorpion, Se-Kaa of Assiah, Sentinel, Shamus, Silkworm, Skatin' USA, Skool Daze, Slamball, Slap Fight, Slayer, Slimey's Mine, Slinky, Snokie, Solomon's Key, Sorcery, Space Harrier, Space Walk, Speed King, Speedboat Race, Spike in Transilvania, Spitfire, Split Personalities, Spore, Spy vs Spy, Spy vs Spy II: The Island Caper, Spy vs Spy III: Arctic Antics, Squirm, Stallone: Cobra, Star Race, Star Wars: Return of the Jedi, Starlifter, Starquake, Steel, Stellar 7, Stix, Storm, Strangeloop, Street Cred Boxing, Street Gang, Street Surfer, Street Warriors, Strike, Strike Force Cobra, Strip Poker, Strip Poker (CDS), Strip Poker II, Strontium Dog and the Death Gauntlet, Stunt Bike, Stunt Bike Simulator, Sub Hunt, Suicide Express, Summer Games, Summer Games (Kixx), Super Cassette 'B', Super Cycle, Super Gran, Super Hang On, Super League, Super Seymour Saves the Planet, Super Trux, Superkid in Space, T-Bird, Target Renegade, Terra Cresta, Terrormolinos, Test Master, The Action Pack, The Curse of Sherwood, The Election Game, The Growing Pains of Adrian Mole, The Halls of the Things, The Helm, The Human Race, The Last Ninja, The Last V8,
  • The Last V8 (alt), The Legend of the Knucker-Hole, The National, The Newzealand Story, The Power Pack, The Quest for the Golden Egg Cup, The Quest for the Holy Grail, The Very First, The Vindicator, Thomas the Tank Engine & Friends, Thrust, Thrust (alt), Thunder Blade, Thundercats, Thunderforce, Time Traveller, Tomahawk, Tombs of Xeiops, Tornado Low Level, Traffic, Trailblazer, Trivial Fruit, Trollie Wallie, Turbo 64, Turbo Boat Simulator, Turbo Esprit, Turtle Jump, U.F.O., Uridium, Vampire, Vegas Jackpot, Velocipede, Velocipede II, Venom, Wanderer 3D, Wanted! Monty Mole, War Cars Construction Set, War Hawk, Way of the Exploding Fist, Who Dares Wins II, Who Dares Wins II (Alternative), Wilder Westen, Winter Games, Winter Games (Kixx), Wiz Biz, Wizball, Word Feud, World Games, World Series Baseball, Xevious, Yeti, Yie Ar Kung-Fu, Yogi's Great Escape, Zoids, Zolyx, Zone Ranger, Zorro, Zzzzzzz [The Ultimate Tape Archive Team]
  • nascom_snap:
  • 3D Labyrinth, 3D Maze, Adventure Quest, Asteroids, BLS Pascal V1.2, Breakout, Car Race, Chaser, Colossal Adventure, Double Mastermind, Dungeon Adventure, Eldorado Gold, Eliza, Extension Basic, Fruit Machine, Fruit Machine Game, Galactic Invaders, Galaxian Attack, Galaxy Attack, Gener-80, Graphics ROM Editor, Hangman, Hisoft Pascal 4 V1.0, Hisoft Pascal 4 V1.5, Hisoft Pascal 4 V2.0, HullForth, Invasion, Invasion Earth, Jailbreak in Space, Level 9 Surround, Life, Logichess, Lollypop Lady Trainer, Lords of Time, Lumberjack, Lunar Lander, Monster, Moon Raider, NAS-Calc, NAS-Forth V1.11, NAS-Pen 2.0, Nas-Graphpac 1.0, Nascom Extended Basic, Othello, Pac Man, Piranha, Pack-Mann, React, Retriever 2, Return to Eden, Revenge of the Drosphila, Reversi, Rubic, Sargon Chess v1.2, Sargon Chess v1.3, Serpent, Snowball, Space Invaders, Space Invasion, Space Zap, Spacewar, The Hole in the Wall, Tic-Tac-Toe, V & T Assembler, Xtal Basic 2.2, ZEAP 2.0 [Nigel Barnes]
  • nascom_socket: NAS-Pen 1.0, NAS-Print 80, Sys-Ex [Nigel Barnes]
Software list items promoted to working
  • bbc_rom: Solidisk DFS 2.1J Issue 2 [Nigel Barnes]
New NOT_WORKING software list additions
  • bbc_rom: Inter-Base 2.0A, MRM E00 DFS 1.20, Mega3, SatPic 3.0 [Nigel Barnes]
  • monon_color: Gangtie xia-yingxiong fanji zhan, Jiangshi lieren, Ji jia xuanfeng-gedou dashi, Kaijia yongshi daluan dou, Luoke wangguo-bing zhi lan, Luoke wangguo-da maoxian, Luoke wangguo-hei zhi yan, Luoke wangguo-ka pai zhan ji,Luoke wangguo-mofa zhen, Luoji pin yi pin, Longzhu-wudao dahui, Shen po-shiluo de yiji, Sai er hao-nengyuan da zuozhan,
  • Sai er hao: Zhanshen dou hun, Yingxiong lianmeng-zhongji gedou [zhongtiao1]
  • nascom_snap: Starfighters [Nigel Barnes]
Source Changes
  • tmp68301: Improved accuracy of registration and acknowledgment of pending interrupts. [AJR]
  • balsente.cpp: Separated emulation (and ROM) of 6VB audio board from driver class. [AJR]
  • f8: Fixed LNK instruction by testing carry flag before clearing flags (github #4371). [AJR]
  • z8: Overhauled register handling. [AJR]
    • Moved internal internal register file to a separate address space, and added port output registers to debug state.
    • Lock out interrupts on reset until EI instruction is executed.
  • mbc55x: Added 8087 coprocessor. [AJR]
  • x86: Step over REP instructions in debugger. [AJR]
  • alphatro: Corrected clock frequencies and screen timings, and separated into PAL and NTSC variants. [AJR]
  • tv955: Made keyboard begin to work, and added cursor emulation. [AJR]
  • eepromser: Don't change state on soft reset (EEPROMs don't actually have reset lines). [AJR]
  • rainbow.cpp: Improved monitor auto-detection, fixed palette problems, and cleaned up logging, and updated notes. [Bavarese]
  • scsp.cpp: Made SCSP emulation better reflect hardware implementation. [cam900]
    • Implemented EXTS mixing and DAC18B output, and removed hard-coded DMA IRQ target device.
    • Added save state support, marked as having imperfects sound, and updated to use explicitly sized integer types.
    • Cleaned up unused and duplicated code, removed MCFG macros, and reformatted code.
    • undefined stvcd.cpp: Implemented device_mixer_interface, allowing CD audio to be routed correctly.
    • undefined coolridr.cpp, model2.cpp, model3.cpp: Corrected SCSP and sound CPU clocks, and corrected sound balance.
    • undefined stv.cpp: Corrected SCSP clock.
  • coolridr.cpp updates: [cam900]
    • Restricted drawing to clipping rectangle and deferred allocating palette memory until start time.
    • Reduced code duplication, replaced a bare pointers with an object finder, and improved tags and member names.
  • psikyo4.cpp updates: [cam900]
    • Fixed sound routing and reduced runtime tag map lookups.
    • Reduced code duplication, eliminated use of ACCESSING_BITS macros, and improved member names.
  • prehisle.cpp: Cleaned up code, improved member names, and reduced runtime tag map lookups. [cam900]
  • seta2.cpp cleanup: [cam900]
    • Deferred allocation of sprite RAM until start time, and reduced use of ACCESSING_BITS macros.
    • Made more members protected, reduced unnecessary code, and improved member names.
  • pgm2.cpp and pgm2_memcard.cpp cleanup: [cam900]
    • Made better use of region finders rather than relying on hard-coded sizes and runtime tag map lookups.
    • Changed to abbreviated integer types, made use of m_ member prefix consistent, and streamlined handler member signatures.
    • Made code prefer explicitly sized integer types, reduced variable scope, and const-qualified more variables.
    • Simplified graphics decoding description, reduceds use of MCFG macros, improved region names, and updated notes.
  • deco32.cpp: Fixed graphical regression in captaven and clones (github #4417), and restricted ACE mixing to cliprect rectangle.[cam900]
  • sdl_sound.cpp: Re-worked ring buffer code to better encapsulate it and avoid deadlocks. [Celelibi]
  • ssv.cpp: Emulated row scroll and plane masking effects. [David Haywood]
  • gcpinbal.cpp: Emulated raster interrupts (used for effects in Power Flipper Pinball Shooting). [David Haywood]
  • seta2.cpp updates: [David Haywood]
    • Added preliminary emulation of raster effects and X offset registers.
    • Improved tilemap wrapping in 8x8 mode and screen size/visible area/layer offset handling.
    • Implemented alternate sprite format flag user by grdians map screen overlay.
    • Simplified graphics decoding, and cleaned up code.
  • goldstar.cpp: Added ROM patches to help Fruit Bonus 2010 boot, and improved inputs. [David Haywood]
  • mcs51: Added preliminary AppoTech AXC51-CORE disassembler. [David Haywood]
  • bus/nes_ctrl: Added Majesco dance mat device (used by the ddrdismx and ddrstraw in nes_vt.cpp). [David Haywood]
  • amiga: Added support for the A2058 memory expansion Zorro card. [Dirk Best]
  • hp9825, hp9845: Split I/O subsystem out of hp9845 driver, added I/O slots to hp9825, and added 98032 GPIO module. [F.Ulivi]
  • Emulated HP 3478 digital multimeter. [fenugrec]
    • Analog-side 8048 MCU is not dumped or emulated - main ROM patched to work around its absence.
    • Some LCD characters are unverified, and LCD annunciators are not rendered.
    • HP-IB/IEEE488 interface is not emulated (uses i8291 controller).
  • ampoker.cpp: Fixed NVRAM size. [Grull Osgo]
  • Fixed some collateral damage from refactoring. [hap]
  • snowbros.cpp: Replaced yutnori ROM patch with protection simulation. [iq_132, Robbbert]
  • toypop.cpp: Simplified foreground coordinate calculation. [kunikuni]
  • ti99: Raise a fatal error on detecting an over-sized cartridge dump to avoid memory corruption. [Michael Zapf]
  • Updated Android support to build with NDK r18b, current Android Studio, and current Gradle (target API version is now 24). [Miodrag Milanovic]
  • nascom1 updates: [Nigel Barnes]
    • Improved parsing of snapshots, and added character ROM snapshot for Sargon Chess.
    • Added B-Bug monitor BIOS option.
    • Corrected LSW1 links location for Restart address.
  • bbc updates: [Nigel Barnes]
    • Added bus clocks for FDC (8 MHz), 1MHz bus (1 MHz), and Compact expansion port (8 MHz).
    • Added Music 2000 and EMR BBC MIDI Interface 1MHz bus devices.
  • debugger: Prevent watchpoints from being installed multiple times recursively. [O. Galibert]
  • swp30.cpp: Improved sound generation and added save state support. [O. Galibert]
  • ymmu100.cpp: Hooked up MIDI ports and added additional logging. [O. Galibert]
  • t10mmc.cpp: Reverted seemingly erroneous change to CD audio commands, and added gain setters for each CD-DA channel. [Phil Bennett]
  • nascom1.cpp updates: [Phill Harvey-Smith]
    • Fixed Nascom 2/3 keyboard handling so CTRL key combinations work.
    • Added correct Nascom 2 NasSys 3 BIOS ROMs for default, AVC and NET versions, and added Nascom 3 CP/M boot v3.2 BIOS ROM.
  • apple3: Attempted to improve font uploading (still not perfect). [R. Belmont, Rob Justice]
  • apple2: Added support for version 2 .WOZ floppy image files. [R. Belmont]
  • z80ne: Corrected error in ROM from when it was transcribed by hand. [Robbbert]
  • vtech2: Added support for French and German, selectable via machine configuration switches. [Robbbert]
    • Note that it will crash when Reset is selected, logged as MT07180.
  • rulechan.cpp: Cleaned up code, and turned Demo DIP switch on by default. [Roberto Fresca]
  • brkthru.cpp: Fixed brkthrut PROM addressing and added notes. [Roberto Fresca]
  • e132xs.cpp: Fixex CMPB and SUBC instruction emulation and instruction length flags when using the DRC. [Ryan Holtz]
  • midtunit.cpp: Converted video emulation to a device and removed static global variables. [Ryan Holtz]
    • Also added a DMA blitter graphics viewer that can be enabled with a preprocessor macro.
  • midtunit.cpp, midxunit.cpp: Cleaned up code and converted logging to use logmacro. [Ryan Holtz]
  • tms32031: Fixed disassembler and eliminated MCFG macros. [Ryan Holtz]
  • pocketc.cpp cleanup: [Ryan Holtz]
    • Reduced duplication, improved member names, reduced runtime tag map lookups, and converted logging to use logmacro.
    • Removed MCFG macros, made better use of language and framework features, re-formatted code, and cleaned up comments.
  • Updated bgfx and bx to latest upstream code. [Ryan Holtz]
  • cave.cpp: Removed MCFG macros and made common configuration blocks into functions. [Ryan Holtz]
  • Eliminated MCFG macros from may devices and drivers, including all but one of the CPUs. [Ryan Holtz, Ivan Vangelista]
  • pasopia7: Increased keyboard poll rate to 5 kHzundefinedallows de-bounce code to work. [shattered]
  • hp_dio: Added DMA enable to control register of human interface card. [Sven Schnelle]
  • mb87030.cpp: Fixed FIFO behaviour (fixes SCSI on HP9000/382). [Sven Schnelle]
  • m68kfpu: Added (d16,An) addr mode to WRITE_EA_FPE (used by NetBSD's ps command). [Sven Schnelle]
  • Added support for building with clang on FreeBSD/NetBSD, and added a missing header to video/xavix.cpp. [Thomas Klausner]
  • gsword.cpp: Dumped gsword MCU and replaced simulation with preliminary emulation. [Vas Crabb, Caps0ff, *=/STARRIDER=*]
    • Demoted gsword to MACHINE_NOT_WORKING and MACHINE_IMPERFECT_SOUND as there are issues with credits registering and sound.
    • Removed BAD_DUMP flag from josvolly MCU dump - there's no reason to believe the MCUs contain different programs.
  • Updated and improved some command-line option descriptions. [Vas Crabb]
  • Fixed failure to construct/destruct non-trivial objects that caused crashes when using DRC back-ends. [Vas Crabb]
  • goldstar.cpp: Dumped graphics ROMs for Fruit Bonus 2010. [Canil Babypet]
  • brkthru.cpp: Re-dumped ROMs and dumped PROMs for brkthrut. [ClawGrip, jordigahan, Recreativas.org, The Dumping Union]
  • balsente.cpp: Added a missing mainboard PAL dump, and improved documentation for Spanish Trivial Pursuit sets.
  • [ClawGrip, Recreativas.org]
  • leapster.xml: Documented some undumped games (there are dozens still missing). [ClawGrip]
  • brkthru.cpp: Dumped PALs, added PCB layout and updated notes for darwin. [f205v]
  • ymmu100.cpp: Added missing ROMs. [Guru]
  • aristmk5.cpp: Improved documentation. [Heihachi_73]
  • aristmk6.cpp: Added two BIOS sets, and fixed some PCB locations. [Heihachi_73]
  • Brute-forced DES key for Sangokushi Taisen 2 satellite (Chihiro). [Peter Wilhelmsen, Morten Shearman Kirkegaard]
  • m24: Added BIOS versions v1.1, v1.21 and v1.36, and added additional comments and links. [rfka01]
  • berzerk.cpp: Corrected ROM labels for berzerk1 based on board photographs. [Smitdogg, The Dumping Union]
→ NOWSZY [Arcade] MAMEUI x86/x64 0.204
1941 Counter Attack (Capcom 1990)

MameUI 0.204

→ NOWSZY [arcade] HbMameUI/HbMame x86 i x64 0.204

HbMameUI/HbMame 0.203

  • Sync with MAME 0.204
→ NOWSZY [Arcade] Mame Classic 9.2.0

New In Version 9.2.0 - 09/02/2018 (For MAME 0..203)

  • Added : Controls for BGFX LUT and BGFX AVI Name in the BGFX Post-Processing section
  • Added : Controls for new Chroma options in the Direct3D Post-Processing section
  • Added : Controls for new LUT and LUT Texture in the Bloom Post-Processing section
  • Fixed : MESS Machine list font size would not change after selecting a different size
→ NOWSZY [arcade] HbMameUI/HbMame x86 i x64 0.203

HbMameUI/HbMame 0.203

  • Sync with MAME 0.203

Added support for 3rd player for wofch hacks

New Games:

  • [avspud] Alien vs Predator (USA 940520 Phoenix edition)
  • [cnbe2018] Blut Engel 2018 fix [by Blastar]
  • [ddsprdmo] Double Dragon SpritePool Demo [by Vasily Familiya]
  • [dkchrmx] Donkey Kong Christmas Remix [by Sock Master]
  • [dkspkyrmx] Donkey Kong Spooky Remix [by Sock Master]
  • [kf2k2ps2re] The King of Fighters 2002 - PlayStation 2 Hack Ver.1.0 Public Test[by EGCG]
  • [mspacii2] Ms. Pacman (Pink Plus) [by mameplus]
  • [mspacatttur] Ms. Pac Attack Plus Turbo [by mameplus]
  • [ms2600a] Ms. Pacman (Atari look) [by mameplus]
  • [raroggame] Ryurik: Poteryannaya [by Vasily Familiya]
  • [samantha] Everlasting Summer: Samantha [by Vasily Familiya]
  • [vlad2000] Vladivostok 2000 [by Vasily Familiya]
  •  
  •  HBMAME hacks (neogeo, pgm, cps, etc) are now mostly looked after by team member Gaston. I don't have much time these days.
wstecz28/10/2015 21:03
Inne treści związane z tematem
[Arcade] Mame Classic 9.0.0 [Arcade] Mame Classic 9.0.0
Pojawiła się nowa wersja jednego z najstarszych, o ile nie najstarszy, frontend dla MAME - Mame Classic.
[arcade] Mame x64 i x86 0.192 [arcade] Mame x64 i x86 0.192
Kolejna wersja MAME, i parę przegapionych w czasach odpoczynku, za nami. I znów zatwardziali arcadowcy i fani multiemulatora narzędzia do wszystkiego mają, co testować.
[Multi] Dev MAME [log only] [Multi] Dev MAME [log only]
Raz na jakiś czas będę publikował nowe deweloperskie binarki projektuMAME, natomiast BobBudowniczy będzie się starał na bieżąco śledzić zmiany w changelogu tego  największego projektu emulacyjnego. W wypadku binarek udostępniam także resztę plików z folderu MAME. Link przy każdym wpisie umożliwia samodzielne pobranie źródeł i skompilowanie na własne potrzeby ...
[Arcade] Arcade x64/x86 0.192 [Arcade] Arcade x64/x86 0.192
Arcade to nic innego, jak bazujący na kodzie autorstwa MameSick MameUIFX klon MAME, rozbudowywany przez Robbberta (MameUI32, MessUI, HomebrewMame).    
[arcade] Mame x64 i x86 0.193 [arcade] Mame x64 i x86 0.193
Kolejna wersja MAME, i parę przegapionych w czasach odpoczynku, za nami. I znów zatwardziali arcadowcy i fani multiemulatora narzędzia do wszystkiego mają, co testować.
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