Ale ten czas leeeciii... Kolejna wersja MAME do pobrania. Znaczy się - znów kolejna miesięcznica.
MAME 0.281 26 Sep 2025
After what felt like a few short weeks, it’s time for MAME 0.281! First of all, with the proliferation of ARM-based notebook computers, we’re going to try offering binary packages for people running 64-bit ARM versions of Windows 10 or later. Please be aware that most MAME developers are still using x86-64 systems, so you may encounter issues specific to ARM systems (this goes for people running MAME on Apple M series CPUs and ARM-based Linux systems as well). When reporting issues, remember to specify the operating system and CPU family. And speaking of ARM CPUs, we’ve fixed a few lurking bugs in the 64-bit ARM recompiler back-end and improved performance a bit more. Emulated systems with Hitachi SuperH and Hyperstone E1 CPUs should benefit.
There are some big software list updates this month, with lots of original floppy and cassette dumps and modern homebrew releases added. More Sony NEWS workstations are now running. If you want to play with them, be aware that you’ll need to access them over an emulated network interface, as video output isn’t working. IBM RTPC emulation is still progressing steadily as well. There are some emulation improvements to the sound chip used by Akai MPC samplers as well as the SNK Hyper Neo Geo 64, although it’s still preliminary.
MAME Testers bugs fixed
- 01148: [Graphics] (alpha/alpha68k.cpp) kyros, kyrosj: Graphical issues are present in stage 5. (hap)
- 06277: [Crash/Freeze] (nintendo/gba.cpp) gba [dkkswingu]: The emulator crashes on the “Treacherous Twister” level. (Angelo Salese)
- 08950: [Crash/Freeze] (sinclair/zx.cpp) zx80: Some invalid cassette image files cause the emulator to crash. (holub)
- 08951: [Crash/Freeze] (sinclair/zx.cpp) zx81: Some invalid cassette image files cause the emulator to crash. (holub)
- 09005: [Crash/Freeze] (misc/mtu130.cpp) mtu130: The emulator crashes if software item media is not found. (hap)
- 09222: [Sound] (sega/mdconsole.cpp) genesis [pacman2]: Sound does not play during the introduction. (Angelo Salese)
- 09240: [Sound] (konami/hornet.cpp) nbapbp and clones: The music tempo is too slow. (hap)
- 09246: [Crash/Freeze] (trs/coco3.cpp) coco3p: The emulator crashes randomly after starting the system. (hap)
- 09249: [Crash/Freeze] (miltonbradley/vectrex.cpp) vectrex: The emulated system hangs randomly. (hap)
- 09251: [Crash/Freeze] (nmk/quizdna.cpp) All sets in quizdna.cpp: MAME allocates excessive memory. (O. Galibert)
- 09252: [DIP/Input] Artwork: Dragging between overlapping clickable elements for the same input field releases the button. (hap)
- 09253: [Crash/Freeze] (sgi/ip6.cpp) pi4d20, pi4d25: The SGI GE5/HQ1 needs to be marked as lacking saved state support. (hap)
- 09254: [Gameplay] (omron/luna_68k.cpp) luna: The monitor environment fails to start. (AJR)
- 09255: [Media Support] (lsi/m3.cpp) m3: The emulator crashes if software item media is not found. (hap)
- 09258: [Sound] (sega/megatech.cpp) All Megatech games: Bad PSG sound is audible. (hap)
- 09259: [Media Support] (sega/sega_beena.cpp) beena: The software list is instantiated twice. (Robbbert)
- 09261: [DIP/Input] (technos/ddragon3.cpp) ctribe and clones: Only two action buttons are used for gameplay. (AJR)
- 09262: [Media Support] (ussr/b2m.cpp) b2m: Software fails to boot from floppy disk. (AJR)
- 09263: [Media Support] (skeleton/basf7100.cpp) basf7120: Software fails to boot from floppy disk. (AJR)
- 09264: [Media Support] (skeleton/sbrain.cpp) sbrain, sagafox, sagafoxf80: The system firmware fails to start. (AJR)
- 09266: [Media Support] (coleco/adam.cpp) adam: Writing to floppy disks fails. (AJR)
New working systems
- Midway Y-Unit Test ROM (v1.40) [James Wallace, Asure]
- Ultraman Club - Lucky Numbers [hammy]
- Waku Waku Pajero [hammy, David Haywood]
- Westminster Throwback Pocket Video Game Console 150+ 8-Bit Games [Sterophonick]
New working clones
- All American Football (Tecmo, Japan) [hammy]
- Asteroids 1981 (Tetris + Cherry Master with space graphics) [Robeerto Fresca, Grull Osgo, Ioannis Bampoulas]
- Battle Shark (US, older) [coolmod, The Dumping Union]
- Blue Hawk (Japan, NTC license, set 2) [hammy]
- Cherry Bonus III (Micronic v1.2, hack) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Bonus III (Reel Magic 7 bonus, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Bonus III (Reel Magic 7 bonus, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master I (ver.1.01, Spanish, CODERE, set 1) [Roberto Fresca, Grull Osgo]
- Cherry Master I (ver.1.01, Spanish, CODERE, set 2) [Roberto Fresca, Grull Osgo]
- Cherry Master I (ver.1.01, Spanish, CODERE, set 3) [Roberto Fresca, Grull Osgo]
- Cherry Master I (ver.1.01, Spanish, Dyna) [Roberto Fresca, Grull Osgo]
- Florida Skill Deluxe 2K (FBV2 ver.T) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Florida Skill Deluxe 99 (FBV2 ver.T) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Hacha Mecha Fighter (bootleg with Raiden sounds) [hammy, caius]
- Joker Master 2000 Special Edition (V512/513) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Lonestar Roundup (set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Lonestar Roundup (set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Looping (US, set 3) [Siftware]
- Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 2, Macedonia) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 3) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 5) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 6) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 7) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Miss Bingo (Crazy Bonus DB, dual game) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Miss Bingo (Poker Master HW, dual game) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Monster Maulers (ver UAA) [Tailsnic Retroworks]
- New Lucky 8 Lines (set 19, W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- New Lucky 8 Lines (set 20, W-4, 58%) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Pack System (Game FB55 ver.2, encrypted) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Skill Master (ver.fst v3.0) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Skill Master (ver.fst v5.0) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Space King Part II (Space Invaders II bootleg) [Roger Parramon Junyent, Retromaniacs]
- Super Reel Magic (ver.6.3.0, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Super Reel Magic (ver.6.3.0, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Tetris + Cherry Master (unencrypted bootleg, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Tetris + Cherry Master (unencrypted bootleg, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- TS-Labs EvoMAX3: TS-Configuration 2 [holub]
Systems promoted to working
- Animal House (V1.0, set 1) [Roberto Fresca, Grull Osgo]
- Animal Wonders (ver A900 66) [Roberto Fresca, Grull Osgo]
- Bio-Hazard Battle (scrambled bootleg of Mega Drive version) [hammy, little0, iq_132]
- Crazy Bonus 2002 (Ver. 1, dual game) [Roberto Fresca, Grull Osgo]
- Cuty Line Limited (ver.1.30) [Roberto Fresca, Grull Osgo]
- Hard Drivin's Airborne (prototype, rev 2.7) [Jamie McCadden, hap]
- Joker Master 2000 Special Edition (V515) [Roberto Fresca, Grull Osgo]
- Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 1) [Roberto Fresca, Grull Osgo]
- Poker Master (ED-1993, dual game, set 1) [Roberto Fresca, Grull Osgo]
- Si Se 7 [Roberto Fresca, little0]
- Win Cherry (ver 0.16 - 19990219) [Roberto Fresca, Grull Osgo]
Clones promoted to working
- Allien Attack (Game FBV2, ver.T) [Roberto Fresca, Grull Osgo]
- Animal Wonders (ver A900, bootleg) [Roberto Fresca, Grull Osgo]
- Cherry Bonus III (ver.5.1) [Roberto Fresca, Grull Osgo]
- Cherry Bonus III (Ziogas V4.1 hack, set 1) [Roberto Fresca, Grull Osgo]
- Cherry Bonus III (Ziogas V4.1 hack, set 2) [Roberto Fresca, Grull Osgo]
- Cherry Master (bootleg, Game FB55 Ver.2) [Roberto Fresca, Grull Osgo]
- Cherry Master (ver.4, set 2) [Roberto Fresca, Grull Osgo]
- F-16 Super 8 Lines [Roberto Fresca, Grull Osgo]
- Golden Regular (version 388/2000) [Roberto Fresca, Grull Osgo]
- Hamburger House [Roberto Fresca, Grull Osgo]
- Hamburger House 9 [Roberto Fresca, Grull Osgo]
- Joker Master 2000 Special Edition (V512) [Roberto Fresca, Grull Osgo]
- Poker Master (ED-1993, dual game, set 2) [Roberto Fresca, Grull Osgo]
- Super 97-2 (Witch Bonus) [Roberto Fresca, Grull Osgo]
- Super Real Magic (V6.3) [Roberto Fresca, Grull Osgo]
New systems marked not working
- Bahia [stonedDiscord]
- Bare Knuckle III (Conny bootleg of Mega Drive version) [hammy, little0]
- Big Jackpot [stonedDiscord]
- Bullet Mark [Siftware]
- Burning Rubber (Amcoe) [Ioannis Bampoulas]
- Contra (Conny bootleg of Mega Drive version) [hammy, little0]
- Criterium 75 [Orlando Gonzales, Recreativas.org]
- Disc [stonedDiscord]
- Disc Bonus [stonedDiscord]
- Disc Jackpot [stonedDiscord]
- Doppelstart [stonedDiscord]
- Gunstar Heroes / Snake Rattle n' Roll / Joe & Mac (Conny bootleg of Mega Drive versions) [hammy, little0]
- Hou Ye Leyuan (S103CN) [little0, Mr. Kong]
- IBM ThinkPad 600X [ArcadeHacker]
- IBM ThinkPad 760XD [ArcadeHacker]
- IBM ThinkPad 770Z [ArcadeHacker]
- Joker Poker (Merkur) [stonedDiscord]
- Jumbo Jumbo Fun [stonedDiscord]
- Love Generation (Power Link) [hammy]
- Macao [stonedDiscord]
- Philips PM 5644 color pattern generator (NTSC 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
- Philips PM 5644 color pattern generator (PAL 16:9 Colour Circle Rev 2) [stonedDiscord, Matthew Millman]
- Philips PM 5644 color pattern generator (PAL-G 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
- Philips PM 5644 color pattern generator (PAL-G 4:3 Indian Head) [stonedDiscord, Matthew Millman]
- Philips PM 5644 color pattern generator (PAL-M 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
- Philips PM 5644 color pattern generator (SECAM 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
- Premium Double Eight (V5.3FA) [hammy]
- Rasant [stonedDiscord]
- Sanguo Lieche (880103 1.6 CHINA) [hammy, little0]
- Sequential Circuits Prophet 5 (Model 1000) Rev 3.0 [DBWBP]
- Sequential Circuits Six-Trak (Model 610) [DBWBP]
- Side Pocket (Conny bootleg of Mega Drive version) [hammy, little0]
- Sord Future 32α [O. Galibert, Plamen Mihaylov]
New clones marked not working
- Jumbo Jumbo [stonedDiscord]
- King Fruit (VZ 1.04) [Cristiano-MDQ]
- Philips PM 5644 color pattern generator (PAL 16:9 Colour Circle Rev 1) [stonedDiscord, Matthew Millman]
- Super Spacefortress Macross / Chou-Jikuu Yousai Macross (bootleg with Raiden sounds) [hammy]
New working software list items
- apple2_flop_clcracked: Frag! Fragments in Context (4am crack) [4am, A-Noid]
- apple2_flop_orig: Addition Magician, Adventure Creator, Alice in Wonderland (Spinnaker Software), Alpha Build, Bumble Games (version 1.3), Bumble Games (version 1.4), Bumble Plot (The Learning Company) (version 1.0), Bumble Plot (The Learning Company) (version 1.1), Bumble Plot (The Learning Company) (version 1.2), The Children's Writing & Publishing Center (version 1.0), Counting Parade, Crime Wave, Fat Jack, Gertrude's Puzzles (version 1.0), Gertrude's Puzzles (version 1.1), Gertrude's Puzzles (version 1.2), Gertrude's Secrets (version 1.0), Gertrude's Secrets (version 1.1), Gertrude's Secrets (version 1.2), Gertrude's Secrets (version 1.3), The Graphics Magician (version 1.0), The Graphics Magician (version 10.82), The Graphics Magician Junior, Juggles' Rainbow (version 1.0), Juggles' Rainbow (version 1.4), Logic Tools (prototype), Magic Spells (version 1.0) (Advanced Learning Technology), Magic Spells (version 1.1) (The Learning Company), Magic Spells (version 2.0d) (The Learning Company), Magic Spells (version 2.1x) (The Learning Company), Magic Spells (version 2.2) (The Learning Company) (800K 3.5"), The Math Busters, Math Rabbit (version 1.0), Math Rabbit (version 1.1), Moptown Hotel (version 1.2), Moptown Hotel (version 1.3), Moptown Parade (version 1.0), Number Stumper, Paper Graphics (version 1983 revision 1), Paper Graphics (version 1983 revision 2), Paper Graphics (version 1986), Pie-Man (revision 1), Pie-Man (revision 2), Reader Rabbit (version 1.0), Reader Rabbit (version 1.1), Reader Rabbit (version 1.3), Reader Rabbit (version 1.4), Reading II, Robot Odyssey I (version 1.0), Robot Odyssey I (version 2.0), Rocky's Boots (version 1.0 later), Shortcuts, Sum Ducks, Sword of Kadash, Think Quick! (version 1.1), Think Quick! (version 1.2), Trains, Transylvania (version 1982) (Penguin Software), Transylvania (version 1984) (Penguin Software), Writer Rabbit (version 1.0), Writer Rabbit (version 1.2) [4am, A-Noid]
- bbc_rom: 6502 2nd Processor BASIC Selector, Beeb Support 1.00, Instant Mini Office II 2.01C, Keypad, The Master ROM 1.778, Sound Effects, Super Morse Tutor 1.03b, TNC-ASA [Nigel Barnes]
- coleco: Adam's Musicbox Demo, Energy Quiz (limited release) [Dirk Best, TechZombie]
- coleco_homebrew:
Penguin Adventure [Dirk Best, Darmok654]
L'Abbaye des Morts, Bagman, Battle of Hoth, Bomb Jack, Boot Hill, C-So! (with Cheat Menu), Chack'n Pop, Comic Bakery, Cosmo Challenge, Death Race, Digger, Dungeon and Trolls, Elevator Action, Flora and the Ghost Mirror (ROM File Edition), Frantic (demo), Gradius, Haunted Caves, HeliFire, Jump or Die, Kill Barney in Tokyo, Killer Instinct, Light Grid Racing, Lock'n Chase, Lode Runner, Mecha 8, Nibbli: Son of Nibbler, Ozma Wars, Pang, Pippols, Puzzli, Rip Cord, Search for the Stolen Crown Jewels 3 (demo v2008, alt), Spectar, Starcom, Sudoku (2008), Tank Mission, Tic Tac Toe, Vanguard [Dirk Best, TechZombie]
Svellas [Inufuto] - megacd: Loadstar - The Legend of Tully Bodine (USA, prototype), Snatcher (USA, prototype 19941007), The Secret of Monkey Island (USA, re-release), Star Wars - Rebel Assault (USA, re-release), WireHead (Europe, prototype 19950912) [redump.org]
- megadriv:
Cave Story - Doukutsu Monogatari (v0.8.6, Chinese), Cave Story - Doukutsu Monogatari (v0.8.6, English), Cave Story - Doukutsu Monogatari (v0.8.6, Finnish), Cave Story - Doukutsu Monogatari (v0.8.6, French), Cave Story - Doukutsu Monogatari (v0.8.6, German), Cave Story - Doukutsu Monogatari (v0.8.6, Italian), Cave Story - Doukutsu Monogatari (v0.8.6, Japanese), Cave Story - Doukutsu Monogatari (v0.8.6, Korean), Cave Story - Doukutsu Monogatari (v0.8.6, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.6, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.6, Russian), Cave Story - Doukutsu Monogatari (v0.8.6, Spanish), Cave Story - Doukutsu Monogatari (v0.8.7, Chinese), Cave Story - Doukutsu Monogatari (v0.8.7, English), Cave Story - Doukutsu Monogatari (v0.8.7, Finnish), Cave Story - Doukutsu Monogatari (v0.8.7, French), Cave Story - Doukutsu Monogatari (v0.8.7, German), Cave Story - Doukutsu Monogatari (v0.8.7, Italian), Cave Story - Doukutsu Monogatari (v0.8.7, Japanese), Cave Story - Doukutsu Monogatari (v0.8.7, Korean), Cave Story - Doukutsu Monogatari (v0.8.7, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.7, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.7, Russian), Cave Story - Doukutsu Monogatari (v0.8.7, Spanish), Cave Story - Doukutsu Monogatari (v0.8.8, Chinese), Cave Story - Doukutsu Monogatari (v0.8.8, English), Cave Story - Doukutsu Monogatari (v0.8.8, Finnish), Cave Story - Doukutsu Monogatari (v0.8.8, French), Cave Story - Doukutsu Monogatari (v0.8.8, German), Cave Story - Doukutsu Monogatari (v0.8.8, Italian), Cave Story - Doukutsu Monogatari (v0.8.8, Japanese), Cave Story - Doukutsu Monogatari (v0.8.8, Korean), Cave Story - Doukutsu Monogatari (v0.8.8, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.8, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.8, Russian), Cave Story - Doukutsu Monogatari (v0.8.8, Spanish) [Andrew DeRosier]
Insane Pain, Insane Pain (demo v1.0), Insane Pain (demo v3.0) [Blast Process Games]
Brave Battle Saga - Legend of the Magic Warrior (Europe, USA), Sonic The Hedgehog 3 (USA) (movie promo) [No-Intro] - neogeo: Bad Dudes - Burger Edition (20250628), Double Dragon One (beta 2, 20250903), In The Hunt (demo 20250518) [OzzyOuzo]
- psx: Actua Pool (Europe), Adiboo & Paziral's Secret (Europe), Adibou et l'Ombre Verte (France), Alone in the Dark 2 (Japan), Alone in the Dark: Jack is Back (Europe), L'Amerzone (France), Amerzone: Das Testament des Forschungsreisenden (Germany), Amerzone: El Legado del Explorador (Spain), Amerzone: Il Testamento dell'Esploratore (Italy), Amerzone: O Testamento do Explorador (Portugal), Amerzone: The Explorer's Legacy (Europe), Pool Shark (Europe), TechnoMage: De Terugkeer der Eeuwigheid (Netherlands), TechnoMage: Die Rüeckkehr der Ewigkeit (Germany), Technomage: El Retorno de la Eternidad (Spain), TechnoMage: En Quête de L'Eternité (France), TechnoMage: Return of Eternity (Europe), TechnoMage: Ritorno all'Eternitá (Italy) [redump.org]
- sc3000_cart: BASIC Level III (Japan, version 1.1) [bsittler]
- sg1000: Space Armor (Taiwan, v20, alt), Xun Bao Er Dai (Taiwan, alt) [SMS Power!]
- sorcerer_cass: DUEL: A Dogfight in Space [exidyboy]
- spectrum_cass: Asymmetry (Party Version), Attack (Party Version, English, Russian), Cindy Block (Party Version), Cubix (Party Version), DS. Bodyguard (Party Version), Escape from the Twilight Castle (Party Version), Frostland (Party Version, English), Frostland (Party Version, Russian), Galacic Nexus (Party Version), Generals (Party Version), Gunman Messiah (Party Version), Kubanoid (Party Version, English), Kubanoid (Party Version, Russian), Night Train Deluxe (Party Version, English, German, Russian), Run Away Nose (Party Version, English), Run Away Nose (Party Version, Russian), SibCity (Party Version, English, Russian), Travel Unlimited (Party Version) [YRGB]
- zx81_cass:
Mazy 2, Svellas [Inufuto]
Adventure in Time, Dracula + Kong, Great Britain Limited (version 1), Stormforce + Starbuster [Planeta Sinclair, Mark Westmoreland, Steven Brown]
Alien Attack (Bug-Byte) [Planeta Sinclair, Paul Farrow, Steven Brown]
Calpac Patterns [Planeta Sinclair, Steve Cook, Steven Brown]
Around Europe in Eighty Hours + Race Around Europe, Casino (type-in?), Fruit Collector (type-in, Sinclair Programs № 7 - May 1983), Inheritance (alt), Invincible (type-in, ZX Computing № 8 - August/September 1983), Monster Maths (type-in, Sinclair Programs № 5 - January 1983), Russian Roulette (type-in, Sinclair User № 14 - May 1983), Solitaire (type-in), Star Battle (type-in, Sinclair Programs № 4 - November 1982), Symmetry (type-in, Sinclair Programs № 7 - May 1983), Tank (type-in), Trap (type-in), Twos Up (type-in, Sinclair Programs № 3 - September/October 1982), VAT (type-in), Zapman (type-in, Sinclair Programs № 7 - May 1983), ZX Phone Home (type-in) [Planeta Sinclair, Steven Brown]
Fruit Collector (type-in, Sinclair Programs № 7 - May 1983) (modified by Stuart Campbell) [Planeta Sinclair, Steven Brown, Stuart Campbell]
Time Warden [Spectrum Computing]
Moskão Fighter (English), Moskão Fighter (Portuguese) [Toddy Software]
Asteróides (Microsoft), Gamão, O Gato e o Rato + Delphos, Guerra nas Estrelas, Guerra no Pacífico, Invasores 2K, Invasores do Espaço + Tubarão, Labirinto Tridimensional, Matemática I, Mil Milhas, Missão Andrômeda, Missão Andrômeda (hack), Parque dos Pesadelos, Patrulha Espacial, Pulo do Sapo, T-Kalc, TK Xadrez I, TK Xadrez II, TK-File, TKMan [ZX81 Never Die]
Software list items promoted to working
- apple2_flop_orig: Classmate (version 2.1), Speed Reader II (version 06.12.85), Spell It!, Spell It! (version 07.03.85), Word Attack! (version 09.12.86) [AJR, A-Noid]
- bbc_rom: PMS Genie 1.01, PMS Genie 1.02 [Nigel Barnes]
- generic_flop_525: Gruppe, Gruppe (alt) [AJR]
- pc8801_flop: The Return of Ishtar [AJR]
- st_flop: Conquests of Camelot (Europe, v1.019), Gravity (Europe), RoboCop (Europe), Shadowgate (Europe), Trauma (Europe), War in Middle Earth (Europe) [O. Galibert, AJR, Angelo Salese]
New software list items marked not working
- gamegear: Wonder Kid (USA, prototype) [SMS Power!]
- megacd: Heavy Nova (Japan, prototype 19911102) [redump.org]
- megadriv: Wonder MIDI (Japan) [andlabs]
Merged pull requests
- 12867: ibm/thinkpad600.cpp: Dumped the ROMs from ThinkPad 600X, 760XD and 770Z models. [ArcadeHacker, ClawGrip]
- 13317: formats/tzx_cas.cpp: Added support for block type 4B (MSX FSK data), and fixed issues handling block type 35. [holub]
- 13372: sinclair/tsconf.cpp, sinclair/sprinter.cpp: Use Beta TR-DOS and ISA-to-ZXBUS adapter devices. [holub]
- 13767: emu/debug: Extended memory commands to support memory regions and shares. [holub]
- 13911: midway/midyunit.cpp: Added a system for running Y-Unit test ROMs. [James Wallace, Asure]
- 13992: sinclair/specnext.cpp: Added support for VGA/HDMI and 50 Hz/60 Hz video mode selection. [holub]
- 14003: handheld/st2302u_bbl_spi.cpp: Added an additional game and an additional internal CPU ROM. [Sterophonick, David Haywood]
- 14008: sinclair/tsconf.cpp: Added a clone with the 100K FPGA variant, and implemented the Copper for it. [holub]
- 14014: pinball/criter75.cpp: Dumped the ROMs from the Petaco Criterium 75 pinball. [Orlando Gonzales, Recreativas.org, ClawGrip]
- 14017: adp/stellafr.cpp: Added six non-working games and hooked up more I/O. [stonedDiscord]
- 14020: adp/stella8085.cpp: Added five non-working games and hooked up more I/O. [stonedDiscord]
- 14034: sequential/sixtrak.cpp: Added a preliminary Sequential Circuits Six-Track driver. [m1macrophage, DBWBP]
- 14036: sinclair/spectrum_ula.cpp: Moved contention emulation code to a separate helper device and added more variants. [holub]
- 14041: megacd.xml: Added six items (five working). [redump.org, David Silva]
- 14043: psx.xml: Added eighteen working items, and replaced two items with better dumps. [redump.org, ArcadeShadow]
- 14045: vsystem/f1gp.cpp, vsystem/gstriker.cpp, vsystem/tail2nos.cpp: Added serial ports. [SailorSat]
- 14048: adp/adp.cpp: Add default NVRAM content for Funny Land. [stonedDiscord]
- 14049: ensoniq/esq1.cpp: Added internal interactive artwork for the Ensoniq ESQ-1. [Felipe Sanches]
- 14054: spectrum_cass.xml: Added eighteen working items from the YRGB 2025 competition. [YRGB, holub]
- 14060: philips/patgen.cpp: Added a skeleton driver for Philips PM 5644 pattern generators. [stonedDiscord, Matthew Millman]
- 14061: zx81_cass.xml: Added 29 working items. [ArcadeShadow]
- 14064: coleco_homebrew.xml: Added Svellas. [Inufuto, ArcadeShadow]
- 14068: bus/technics/kn5000: Added the Technics KN5000 expansion bus and a skeleton HD-AE5000 board. [Felipe Sanches]
- 14081: video/ef9345.cpp: Only change the busy flag in response to command execution (not rendering). [Fabio D'Urso]
- 14083: namco/namcos23.cpp: Added analog controls for Race On! and Angler King. [sjy96525]
- 14084: sc3000_cart.xml: Added BASIC Level III and cleaned up metadata. [David Silva, bsittler]
- 14085: dec/jensen.cpp: Use the unabbreviated company name. [stonedDiscord]
- 14086: gamegear.xml: Added a non-working prototype; sg1000.xml: Added additional versions of two games. [SMS Power!, David Silva]
- 14089: taito/taitotz.cpp: Added note that Landing High Japan VER2.01OK is a single monitor version. [Necosada, FMecha]
- 14090: bus/heathzenith/h8: Added three cards and refactored the code to use address space installers. [Mark Garlanger]
- 14091: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 40 items (39 working). [4am, A-Noid]
- 14092: philips/patgen.cpp: Corrected the size of the V38 PAL file for pm5644g924b. [stonedDiscord]
- 14093: midw8080/mw8080bw.cpp: Added a bootleg called Space King Part II. [Roger Parramon Junyent, Retromaniacs, ClawGrip]
- 14094: imagedev/floppy.cpp: Allow images loaded from software lists to be write protected. [AJR]
- 14096: tvgames/generalplus_gpl16250_nand.cpp: Moved some hacks from the SoC device to the system driver. [David Haywood]
- 14097: roland/pg1000.cpp: Added a skeleton device to hold ROMs for the PG-1000 control surface. [Felipe Sanches]
- 14100: seq/prophet5.cpp: Added a preliminary driver for the Sequential Circuits Prophet 5. [m1macrophage DBWBP]
- 14101: Split multiple languages/developers into separate info elements in all software lists. [holub]
- 14103: konami/djmain.cpp: Use generic graphics decoding layouts, and cleaned up code. [cam900]
- 14105: emu/diserial.cpp: Don’t reset reception when setting unchanged frame format values. [Mark Garlanger]
- 14106: machine/ins8250.cpp: Only reconfigure framing on line control register writes that change settings. [Mark Garlanger]
- 14116: machine/vrender0.cpp: Avoid depending on host system configuration details, and improved clock frequencies. [cam900]
- 14118: misc/marywu.cpp: Added a note about inputs that can trigger errors. [flama12333]
- 14119: Updated the LinnDrum and TR-707 layouts for new hit testing semantics. [m1macrophage]
- 14120: misc/marywu.cpp: Corrected a note about inputs that cause errors if active on reset. [flama12333]
- 14123: sony/news_68k.cpp: Added a note about the type of microcontroller in the included mouse. [ClawGrip]
- 14125: emu/dinetwork.cpp: Added a helper function for logging data, and updated implementations to use it. [Patrick Mackinlay]
- 14128: ensonq/esq1.cpp: Updated copyright and to-do comments. [Felipe Sanches]
- 14129: konami/twin16_v.cpp: Encapsulated the Konami Twin 16 video subsystem as a device and cleaned up code. [cam900]
- 14133: roland/roland_tr707.cpp: Improved emulation accuracy and cleaned up code. [m1macrophage]
- 14134: formats/zx81_p.cpp: Fixed crashes when attempting to load some invalid tape image files (MT08950, MT08951). [holub]
- 14135: skeleton/elcirculo.cpp: Added an internal layout showing the LEDs. [stonedDiscord]
- 14137: formats/zx81_p.cpp: Improved detection of invalid tape image files (MT08951). [holub]
- 14140: neogeo.xml: Added three working items. [OzzyOuzo, ArcadeShadow]
- 14143: apple2_flop_orig.xml: Addeed 22 working items, and replaced one item with a better dump. [4am, A-Noid]
- 14148: imgtool/modules/fat.cpp: Fixed interpretation of the total sectors header fields (fixes GitHub #14147). [Michael Karcher]
- 14150: machine/upd765.cpp: Corrected the recalibrate step count for the Intel N82077 floppy drive controller. [Brice Onken]
- 14151: sony/news_38xx.cpp: Got the NWS-3860 workstation working (usable but lacking video emulation). [Brice Onken]
- 14152: docs: Fixed assorted typos and spelling errors. [Roman Donchenko]
- 14153: konami/mystwarr.cpp: Added Monster Maulers version UAA. [Tailsnic Retroworks, ClawGrip]
- 14155: zx81_cass.xml: Added nineteen working items. [ArcadeShadow]
- 14156: formats/flopimg.cpp: Added a default implementation for supports_save to simplify read-only formats. [Roman Donchenko]
- 14157: misc/sshanghai.cpp: Fixed inconsistent spacing in the source code. [Ioannis Bampoulas]
- 14158: konami/tmnt2.cpp: Split the driver state class for different hardware configurations and cleaned up code. [cam900]
- 14160: video/k053936.cpp: Reduced code duplication and added notes about emulation deficiencies. [cam900, furrtek]
- 14161: konami/k007121.cpp: Use a callback to get sprite color bank/code bank, and moved global offsets to configuration. [cam900]
- 14162: konami/k001006.cpp: Fixed save state support, and initialize bilinear filtering flag. [cam900]
- 14163: megadriv.xml: Added 42 items (41 working). [ArcadeShadow]
- 14164: paia/midi2cv8.cpp: Added DAC and octave trimmer emulation and improved the internal artwork. [m1macrophage]
- 14165: sinclair/sprinter.cpp: Fixed DCP mapping. [TolikTrek, holub]
- 14166: Updated layout element order for various Casio and Yamaha keyboards for new hit testing semantics. [Devin Acker]
- 14167: apple/apple2gs.cpp: Fixed memory corruption with large RAM sizes for ROM01 systems. [arekkusu42]
- 14169: sound/k053260.cpp: Added a to-do note about the reverse-engineered pan look-up table. [cam900, furrtek]
- 14175: atari/harddriv.cpp: Corrected an apparent copy/paste error in Race Drivin’ Panorama audio ROM definitions. [Jamie McCadden]
- 14176: konami/mystwarr.cpp: Corrected the default non-volatile RAM content for Monster Maulers version UAA. [sjy96525]
- 14177: apple/apple2gs.cpp: Fixed the polarity of the vertical blanking bit read at $C019. [arekkusu42]
- 14179: roland/roland_d50.cpp: Added button inputs for the D-50 and D-550 (not hooked up to anything). [Felipe Sanches]
- 14181: cpu/tlcs900: Show special function register symbols in disassembled code for the TMP94C241. [Felipe Sanches]
- 14182: ega/segas32_v.cpp: Fixed a bug drawing the text layer when flipped. [mahoneyt944]
- 14183: sinclair/screen_ula.cpp: Initialize port #FF; sinclair/specnext.cpp: Clear ULA port #FF on reset. [holub]
- 14188: sinclair/specnext.cpp: Fixed the Copper offset direction. [holub]
- 14189: sinclair/sprinter.cpp: Allow access to internal Z80 I/O through BUS. [holub]
- 14192: machine/z80dma.cpp: Release BUSRQ on reset (fixes emulated systems hanging on reset). [holub]
→ NOWSZY [Arcade] MAMEUI x64 0.288 29/05/2026
→ NOWSZY [arcade] Mame x64 0.288 29/05/2026
MAME 0.288 29 May 2026
We’re proud to present MAME 0.288 today. We’ve already mentioned it before, but in case you forgot, we’ve migrated to C++20 and raised the requirements for development tools and operating systems. Windows users will now need an up-to-date version of Windows 10 or later. We’ve also switched to compiling our Windows x64 releases with clang, using the UCRT and libc++ libraries. This makes our Windows x64 and Arm64 releases more consistent. One other benefit of the updated runtime libraries we’re now using is that whatever was causing MAME for Windows Arm64 to be almost unusably slow with the debugger active is fixed.
There are some noticeable changes to MAME’s user interface in this release, too. The most significant is that many options are shown in a de-emphasised colour if they currently have default or inherited values. This is the opposite of the previous behaviour for the input assignments menus. The menus for controlling mounted media behave a little differently, but hopefully more intuitively. There are a couple of additional settings for how menus are handled (find them in the Miscellaneous Options menu or change them in ui.ini). There’s also a slight change to how MAME loads settings from INI files, but most users shouldn’t notice the difference.
It’s been two months since our last release, so a lot has changed. Rare Bubble System versions of Konami’s Galactic Warriors and RF2 - Red Fighter have been dumped. MAME now supports the linked play deathmatch mode in Taito’s Gunbuster over a network. The Sony SMC-777 home computer can run a reasonable selection of software from disk. If you like classic synthesisers, you’ll be thrilled to know that the Sequential Circuits Prophet 5 is now working.
It’s been a big two months for computer emulation. The Epson QX-10, HP-98x6 and GRiD Compass have additional media options available. There have been a lot of small updates for the Spectrum Next that all add up. Several issues affecting the Apple II family, and particularly some of the clones, have been fixed. The Research Machines 380Z now supports stepping one instruction at a time in its debugger. Canon X-07 sound output now works with more software. And speaking of sound, the sound chips used in Macintosh models from the Macintosh II onwards should be working better than ever before.
MAME Testers bugs fixed
- 02085: [Crash/Freeze] (namco/namcos21.cpp) solvalou: The emulator crashes during the first level. (hap)
- 05446: [Gameplay] (pacman/jrpacman.cpp) mschamp, mschamps: The timer setting and player speed control do not work. (Liron486)
- 06084: [Crash/Freeze] (commodore/plus4.cpp) c264 / plus4 / c16 and clones: Emulated system freezes loading tapes. (Curt Coder)
- 06302: [Crash/Freeze] (namco/namcos21.cpp) cybsled: The emulator crashes after completing round 3. (hap)
- 07311: [Flip Screen/Cocktail] (taito/marinedt.cpp) marinedt: The screen image is inverted in upright cabinet mode. (Angelo Salese)
- 08005: [Graphics] (namco/namcos2.cpp) finalap2j: Text is not displayed correctly. (Devin Acker)
- 08087: [Sound] (namco/namcos21.cpp) winrun: The engine sound pitch is too high. (hap)
- 08796: [Media Support] (sord/m5.cpp) m5, m5p: Cartridge-based software that requires 36K RAM does not work. (dlabi)
- 09302: [Sound] (ausnz/mbee.cpp) mbeepp, mbee256, mbee128p: The SN76489 emits a continuous tone. (hap)
- 09408: [Sound] (cave/cv1k.cpp) pinkswts: Noise is audible at the beginning of some speech samples. (hap)
- 09416: [Sound] (universal/cosmic.cpp) nomnlnd and clones: The music pitch is too low and the tempo is too slow. (hap)
- 09419: [Crash/Freeze] (apollo/apollo.cpp) dn3000, dn3500, dn5500 and all clones: The emulator crashes on start. (hap)
- 09421: [Documentation] (namco/namcos1.cpp) splatter and clones: The game title is usually written as a single word. (125scratch)
- 09422: [Documentation] (namco/rallyx.cpp) rallyx and clones, nrallyx, nrallyxb: The game title is hyphenated. (125scratch)
- 09429: [Crash/Freeze] (yamaha/ympsr150.cpp) psr75, psr76, psr78, pss11, pss12, pss6: The emulator is unresponsive. (O. Galibert)
- 09430: [Crash/Freeze] (namco/namcos86.cpp) rthunder0: The emulated game resets during attract mode. (hap)
- 09431: [Crash/Freeze] (dataeast/liberate.cpp) prosporta: The emulated game crashes during attract mode. (hap)
- 09432: [Crash/Freeze] (thomson/thomson.cpp) mo5nr: The system fails to boot. (AJR)
- 09439: [Crash/Freeze] (astrocorp/astrcorp.cpp) skilldrp, skilldrp_g10s, luckycoin: The program is not decrypted. (Ivan Vangelista)
- 09441: [Gameplay] (sega/segas32.cpp) kokoroj, kokoroja: Playing a game is impossible despite being marked working. (Angelo Salese)
- 09443: [Graphics] (igt/fortune1.cpp) bpoker: Most of the screen shows bad graphics. (hap)
- 09449: [Gameplay] (misc/ampoker2.cpp) rabbitpk: The system is marked working but does not appear to be usable. (Ivan Vangelista)
- 09453: [Crash/Freeze] (videogames/looping.cpp) skybump, loopingu, loopingua, loopingub: The game resets unexpectedly. (hap)
- 09458: [Crash/Freeze] (philips/cdi.cpp) cdimono2, cdi910: The emulator may crash with an access violation. (hap)
- 09464: [Media Support] MAME no longer attempts to “create” sockets to accept connections for serial media devices. (Vas Crabb)
New working systems
- Adventure Canoe [fipppi]
- Crayon Shin-chan no Daruma Otoshi da Zo [hammy]
- Game Kid - 85 jeux pour la télévision et 1 jeu LCD inclus! / Kid Land 85 in 1 (TV part) [TeamEurope]
- Galactic Warriors (Bubble System) [Recreativas.org]
- The Great Hongyun Shu 1996 (Conny bootleg of Mega Drive version) [Angelo Salese, hammy, little0]
- Keirin Derby II [Angelo Salese, f205v, TeamEurope]
- Konami RF2 - Red Fighter (Bubble System) [Recreativas.org]
- Milton Bradley Grand Master (Milton Bradley) [hap, Berger]
- Novag Industries / Noblot Chess Teacher [hap, Berger]
- Perfect Technology / Intelligent Heuristic Programming Obsidian [hap, Berger]
- Saitek Mephisto MM VI [hap, Berger, Mr. Lars]
- SilverLit / JungleTac 50 in 1 Arcade Joystick [TeamEurope]
- VideoJet TV Joy Pro 15-in-1 (2500) [TeamEurope, David Haywood]
- VideoJet TV Joy Pro 30-in-1 (2501) [TeamEurope, David Haywood]
New working clones
- BloodStorm (v2.16) [anonymous]
- Come-Cocos (Ms. Pac-Man) ('Made in Greece' Triunvi bootleg, set 3) [Victor Fernandez (City Game)]
- Cuty Line Limited (ver.1.30, CLLJ, set 1) [Roberto Fresca, Grull Osgo, hammy]
- Cuty Line Limited (ver.1.30, CLLJ, set 2) [Roberto Fresca, Grull Osgo, hammy]
- El Dorado (Dyna D9101 HW, V1.2D) [Roberto Fresca, Grull Osgo, hammy]
- F-1 Dream (set 1) [Jim Westfall]
- Final Lap 2 (Japan, Rev B) [Devin Acker]
- Golden Tee 3D Golf Tournament (v2.30) [Brian Troha, The Dumping Union]
- Ketsui: Kizuna Jigoku Tachi (IKD 2007 Special - 2007 Cave Matsuri Version) [anonymous]
- Mahjong Vegas (Japan, set 3) [hammy]
- Pac-Man (Cocamatic, Spanish bootleg on Galaxian hardware) [Victor Fernandez (City Game)]
- Raiga - Strato Fighter (Japan, set 2) [Tailsnic Retroworks]
- Red Hawk (China & Hong Kong) [twistedsymphony]
- Ryuusei Janshi Kirara Star (ver 1.0, 91022-10 version) [hammy]
- Space Panic (bootleg) [Kevin Eshbach]
- Speed Ball (set 3) [hammy]
- Super High Impact (rev LA2 10/22/91) [Pr3tty F1y, Brian Troha]
- Tiger Road (US bootleg, set 2) [Luis Arrufat]
- Tiger-Heli (bootleg set 5) [hammy]
- Trivia (Questions Series 15) [Siftware, Brian Troha]
- Trivia ? Whiz (6221-00, Rev A question ROMs) [Brian Troha]
- Yanjamaru [ClawGrip]
Systems promoted to working
- Air Combat (AC2, US) [Angelo Salese, hap]
- Bare Knuckle III (Conny bootleg of Mega Drive version) [Angeo Salese]
- Contra (Conny bootleg of Mega Drive version) [Angelo Salese]
- Cyber Sled (CY2, World) [Angelo Salese, hap]
- Gunstar Heroes / Snake Rattle n' Roll / Joe & Mac (Conny bootleg of Mega Drive versions) [Angelo Salese]
- Luxor ABC 1600 [Curt Coder]
- Mission Craft (version 2.7) [Angelo Salese]
- The Predators (prototype) [Phil Bennett, David Haywood]
- Sequential Circuits Prophet 5 (Model 1000) Rev 3.0 [m1macrophage]
- Side Pocket (Conny bootleg of Mega Drive version) [Angelo Salese]
- Solvalou (SV1, Japan) [Angelo Salese, hap]
- Sony SMC-777 [Angelo Salese]
- World Adventure [Angelo Salese]
Clones promoted to working
- Air Combat (AC1, Japan) [Angelo Salese, hap]
- Cyber Sled (CY1, World?) [Angelo Salese, hap]
- Mission Craft (version 2.4) [Angelo Salese]
- Robotron PC-1715W [shattered]
New systems marked not working
- 198-in-1 Handheld Console [TeamEurope]
- 100-in-1 Retro Gaming Console (SY-909) [TeamEurope]
- Aquarius Systems/Bcom Technology MD-4DUV (UMC UM8498F & UM8496 chipset) [Bitsavers]
- Bandai Anpanman Chiiku Pad (Japan) [TeamEurope]
- Bandai Digimon Color [TeamEurope]
- Bandai Disney & Disney/Pixar Characters Best Friends PC (Japan) [TeamEurope]
- Bandai Disney Princess Learning Personal Computer (Japan) [TeamEurope]
- Bandai Doraemon Learning Personal Computer (Japan) [TeamEurope]
- Bandai Kimi mo Pokemon Hakase! Rotom Pad (Japan) [TeamEurope]
- Chaintech CT-6VTA2 (VIA Apollo Pro+ chipset) [The Retro Web]
- Charmy Dash (Japan) [hammy]
- Dao Lang [SongJi]
- Ericsson MC 218 [Nigel Barnes]
- Fengyun Zhengba [hammy]
- Four Jokers [hammy]
- Galaxian Fever (Japan, ver 1.28) [Guru]
- Gigabyte GA-6VX (VIA Apollo Pro chipset) [The Retro Web]
- Gongfu Xiongmao [SongJi]
- International Superstar Soccer Deluxe (SNES bootleg) [hammy, little0, iq_132]
- Kaximon Double Dance Mat with HDMI (Kaximon) [TeamEurope]
- Lexibook Power Console - Frozen (JCG100GFZi1, English/French) [TeamEurope]
- Liang Jian [SongJi]
- Liang Zhi Hudie [SongJi]
- Lucky Colors (v1.1i) (Italy) [ClawGrip]
- Magical Tonic [hammy]
- Mahjong Dai Chuuka Ken (Japan, P830 006A-005) [hammy]
- Mali Saiche [SongJi]
- MGA Little Tikes Cozy Coupe U-Drive [TeamEurope, David Haywood]
- Mini Bar [jordigahan]
- Nintendo Game & Watch: The Legend of Zelda Anniversary [TeamEurope]
- Orb Gaming Mini Arcade Machine 300-in-1 (Orb Gaming) [TeamEurope, David Haywood]
- PK Zhiwang [SongJi]
- Play Vision 95 Games in 1 [TeamEurope]
- Popstar Karaoke [TeamEurope, David Haywood]
- Popstarz Karaoke (GK8000) [TeamEurope]
- Prince Electronics GM-1417 - HD 360 Degrees Rocker Palm Eyecare Console - 788 in 1 [TeamEurope]
- Pro Bowl (v5.15) [hammy]
- Psion netBook [Nigel Barnes, Bs()Dd]
- Psion Revo [Nigel Barnes]
- Psion Series 5mx PRO [Nigel Barnes, Bs()Dd]
- Psion Series 7 [Nigel Barnes]
- Qian Duoduo [SongJi]
- Royal Selection (Japan, ver. 1.01) [hammy]
- Scalextric (Spain, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
- Sega Toys Jewel Pad (Japan) [TeamEurope, David Haywood]
- Sega Toys Wild King (Japan) [TeamEurope, David Haywood]
- Shen Zhen Shi Fei Xun Hu Dong Technology Body Gun Game Console (Model GC05, Damcoola) [TeamEurope]
- Shooting Paradise (Japan, ver 1.10) [Guru]
- Subor Starbucks x Subor (OEM Q2, China) [TeamEurope]
- Sup Retro Station Pocket System GB-40 300 in 1 [TeamEurope, AJR]
- Super Rally (v0204, 2-Feb-1996) [David Haywood, Javier Valero, Josep Quingles, Recreativas.org]
- TFT Portable Player / GPDevice 230-in-1 (YJ-801) [TeamEurope]
- Tiaozhan Wang [SongJi]
- TUI 240-in-1 [TeamEurope, AJR]
- Typo / Senca Arcade Game 2.0 (model 8052C, Family Sport 176-in-1) [TeamEurope, David Haywood]
- unknown Dyna mahjong game (V1.60) [hammy]
- Urban Outfitters Mini Arcade Machine 240-in-1 (translucent case) [TeamEurope, David Haywood]
- VTech 2 en 1 Multi'Pilote (France) [TeamEurope]
- Wu Hujiang [SongJi]
- Wu Hujiang Jiaqiang Ban [SongJi]
- Xiao Qingwa [SongJi]
- Yeno Mister X2 (Germany) [TeamEurope]
- Zida BX98 (VIA Apollo Pro chipset) [The Retro Web]
New clones marked not working
- Akai Electric MPC60 MIDI Production Center (with SCSI) [R. Belmont, DBWBP]
- The Aladdin (V1.1U) [hammy]
- dreamGEAR My Arcade Galaga (DGUNL-7132, Pixel Pocket Pro) [TeamEurope]
- dreamGEAR My Arcade Space Invaders (DGUNL-7133, Pixel Pocket Pro) [TeamEurope]
- Ericsson MC 218 (French) [Nigel Barnes]
- Ericsson MC 218 (German) [Nigel Barnes]
- Fighting Vipers (Revision A) [Damian Rogers]
- JAKKS Pacific Inc / Digital Eclipse EA Sports Classics: NHL 95 & FIFA Soccer 96 (JAKKS Pacific TV Game, version 11 11 A) [TeamEurope, David Haywood]
- Konami My First Dance Dance Revolution (Japan) [TeamEurope, David Haywood]
- Lexibook Power Console - Frozen (JCG100GFZi12, English/Czech) [TeamEurope]
- Looping (US, set 4) [coolmod]
- Mahjong Dai Chuuka Ken (Japan, P830-004A-004) [hammy]
- Nandemo Seal Iinkai (Jungle Taitei ver 1.1) [hammy]
- New Lucky 8 Lines (set 22, W-4 with MC68705 MCU) [hammy]
- New Lucky 8 Lines (set 23, W-4) [hammy]
- Orb Gaming 240-in-1 Handheld [TeamEurope]
- Orla SE 41 [DBWBP]
- Psion Revo (French) [Nigel Barnes]
- Psion Revo (German) [Nigel Barnes]
- Psion Series 5mx (French) [Nigel Barnes]
- Psion Series 5mx PRO (German) [Nigel Barnes]
- Psion Siena (US) [Nigel Barnes]
- Retro-Bit Go Retro Portable 250+ Games (US, V1.2) [Sean Riddle, David Haywood]
- Retro-Bit Go Retro Portable 250+ Games (US, V1.3) [Sean Riddle, David Haywood]
- Ridge Racer (World, RRC, three monitor version) [John Bennett, Keith Heathcote]
- Roland S-330 Digital Sampler [DBWBP]
- Scalextric (America) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (England, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (England, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (France, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (France, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Germany) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Italy, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Italy, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Portugal) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Spain, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Spain, set 3) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Spain, set 4) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Spain, set 5) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (USA) [Javier Valero, Josep Quingles, Recreativas.org]
- Shanghai Weimeng Network Technology Co.,Ltd / dreamhax Pixels 246-in-1 Game Player (DH-628) [TeamEurope]
- SONICblue Diamond Mako [Nigel Barnes]
- Super Rally (v0107) [David Haywood, Javier Valero, Josep Quingles, Recreativas.org]
- Super Rally (v0201, 6-Nov-1995) [David Haywood, Javier Valero, Josep Quingles, Recreativas.org]
- Super Rally (v0203, 19-Dec-1995) [David Haywood, Javier Valero, Josep Quingles, Recreativas.org]
- Takara Tomy Punirunes (HXR-1 PCB) [TeamEurope]
- Tomy Kiratto Pri-Chan - PritamaGO: Mint Blue (Japan) [TeamEurope]
- Vibes Retro Pocket Gamer 240-in-1 (set 2) [TeamEurope]
- VTech Genius TV Progress (VTech, France) [TeamEurope]
- Yeno Intellectus 2 (France) [TeamEurope]
- Yeno / Clementoni Computer Kid Personal (Italy) [TeamEurope]
New working software list items
- apple2_rom: The Inspector, Programmer's Aid #1, Watson [AJR]
- ggm: Capablanca Edition: Master Chess Endgame (set 1) [Berger]
- jakks_gamekey_wp: Sweet as Honey [TeamEurope]
- m5_flop: Generation floppy disk CF-5/G [dlabi]
- megadriv:
ZPF (demo) [Mega Cat Studios]
Fight for Vengeance, Fight for Vengeance (demo), Handy Harvy, Handy Harvy (digital release), Irena - Genesis Metal Fury (demo 20190619), Irena - Genesis Metal Fury (demo 20210113), Irena - Genesis Metal Fury (demo 20210122), Kromasphere: YAGAC MD (digital release), L'Abbaye des Morts (physical release), Mega Marble World (v1.90), Mega Marble World 2 (v1.03), Old Towers (Mega Cat Studios), Old Towers (v1.0), Sumo Slam! (digital release), Tänzer (digital release), Tänzer (Mega Cat Studios), Tänzer (Mega Cat Studios, demo), Tänzer (kickstarter demo) [No-Intro]
Alien Cat 2 (2025, free version), BattleWomen, Bio Evil (demo v1.0), Bio Evil (demo v1.6), Bio Evil (demo v2.0), Bone Marrow (demo 2), Cyber Mission (demo 0.3), Cyber Mission (demo 2.0), Cyber Mission (demo 2.1), Debtor (2025, free version), FoxyLand (2025, free version), Hunter Girls (2023 version), Hunter Girls (demo), Mega Casanova (v1.2), Mega Casanova (v1.3), Mega Casanova 2: Casanova Jr. Sex Star, Mega Casanova 3: Casanova Sex Angels, Thunder Paw (2025, free version) [PSCDGames]
Gravibots, Gravibots (DMA safe), Yazzie (DMA safe) [RetroSouls] - mpc60_flop:
MPC60 Disk 1 - Studio Set, MPC60 Disk 2 - Rock Set, MPC60 Disk 3 - Dry Set, MPC60 Disk 4 - Synth Set, MPC60 Sound Library SL601 - Samba Set, MPC60 Sound Library SL602 - Ambience Set, MPC60 Sound Library SL604 - Loft Drum, MPC60 Sound Library SL605 - Real Drum, MPC60 Sound Library SL606 - Solid Drum, MPC60 Sound Library SL607 - Native Drum, MPC60 Sound Library SL608 - Live Drum, MPC60 Sound Library SL609 - LA-1 Set, MPC60 Sound Library SL610 - UK-1 Set, MPC60 Sound Library SL612 - Power Drum, MPC60 Sound Library SL613 - Metal Drum, MPC60 Sound Library SL614 - UK-2 Set, MPC60 Sound Library SL615 - UK-3 Set, MPC60 Sound Library SL616 - UK-4 Set, MPC60 Sound Library SL617 - UK-5 Set, MPC60 Sound Library SL618 - UK-6 Set, MPC60 Sound Library SL619 - UK-7 Set, MPC60 Sound Library SL620 - UK-8 Set [R-Massive]
MPC60 Sound Library SL101 - Percussion 1, MPC60 Sound Library SL102 - Live Kit 1, MPC60 Sound Library SL103 - Live Kit 2, MPC60 Sound Library SL104 - Gated Kit, MPC60 Sound Library SL105 - Electronic Drums 1, MPC60 Sound Library SL106 - Percussion 2, MPC60 Sound Library SL107 - Tuned Percussion, MPC60 Sound Library SL108 - 808 & 909 Kits, MPC60 Sound Library SL109 - Live Kit 3, MPC60 Sound Library SL110 - Live Kit 4, MPC60 Sound Library SL111 - Live Kit 5 [soundarchive.co] - neogeo:
19YY - Ichikyo Wai Wai [ekorz]
Golden Axe [Hoffman]
Violent Vengeance (beta 1.04), Violent Vengeance (beta 2.05), Violent Vengeance (beta 3.28) [OzzyOuzo] - p2000_cart:
Cassette Basic (v1.1, Netherlands) [Angelo Salese]
Brick-Wall, Cassette Basic (1A2 PDOS hack), Cassette Basic (v1.0 Netherlands), Doolhof, Extended Basic (Release 1.0 DA), Fraxxon: Space Fight II (joystick), Lazy Bug, Monkey Kong, Multipede, Space Fight, Tetris [P2000T Preservation Project] - p2000_cass: 4 x 4, Alggrot, Androiden Nim, Art Gallery (pic2cas), Azuda, BABA, Beursspel, Black Jack (version 1.1), Bommenwerpers, Boter-Kaas-En-Eieren, Brick-Wall (version Nr. 3.0), Bugs From Space, Canyon Killers (version N2.0), Cave In, Centenkwestie, Chess (version U6), Chuckie Egg, Cijferdans, Code Kraker, Computer Jackpot, Dam-Puzzel, Doolhof, Doolhofspel, Draaikubus (version U4.3), Drakendoolhof (version 3.0), Een-en-twintigen, Eendenjacht, Elevatie (version N2.1), Elevator Humpie, Eliza & Killer Cars (version 2.0), Explosie, Fantuper, Flight Simulator, Fraxxon: Space Fight II (joystick), Fraxxon: Space Fight II (non-joystick), Ganzenbord, De Gebochelde, Geheugentest, Go Bang, Go spel, Graphics (pic2cas), Grotvliegers, Haasje-over, Handicap Race, Hexapawn, The Humpbacked Man, Hussel, Jacht op de Schat, Jackpot Rowa, Kaart van Nederland, Kameleon, Kanonnen, Klei-duiven Schieten, Klemvast, Kleuren Demonstraties (version N3.9), Klibberdrath Castle, Klimop, Kogel-lawine, Koh-i-noor, Korenvliet, Kralen & Schalen, Ladders en Adders (version 1.3), Lady Bug, Lazy Bug, LetterReactieTest, Liftjongen, Lucifers (version 2), Macho Man, Marco Polo Jr, Mens erger je niet, Mondriaan (version N3.3), Monkey Kong, Multipede, Oliedruppels, Oregon Trail, Othello-1 (version N2.8), Overleven, P2000 Bingo (version U3.0), Pacific, Pacman, Pak de muis (version U7), Patience, Patronen, Peleton verkenning, Pirate's adventure (English), Piraten avontuur (Dutch), Qubic, Quest, Racen (version 1), Racen (version 2.0), Racen (version 2.1 LH), Racetrack, Rijsimulator, Risk (version 1.1), Ruimte-mug (version 5.3), De schat van de Inca's, Schateiland, Schatzoeken (version U5), Shining (pic2cas), Skien, Skull (pic2cas), Sluit-In (version 3.0), The Snakeygame, Snelletterland, Snorkel (version N1.0), Space Attack, Space Fight, Space-Mission, Spider, Splitsen, Squadrotronie, StarTrek, Sterren, Stock Car Race, Superbrein (version U6.9), Superlazer, Surround (version 2.1), Swoppers Drag Racing, TankBattle, Tankslag, Target, Teletekst Ceefax Testpagina, Tempo Typen, Tennis, Tetris, Triffids in LA, Trucker, U Hangt (version U2.6), Ufo's, Utopia, Valbal, Verkeerslichten, Vier op een rij (version U6), Wegversmalling, Wurm, Zee-slag (shoot'em up), Zeeslag (tabletop), Zeeslag (tabletop, alt?), Zipp de rups [P2000T Preservation Project]
- plus4_cart: Diag 264 (v0.97, PAL), Diag 264 (v0.97, NTSC) [Curt Coder]
- plus4_cass: Pirate Adventure [Curt Coder]
- plus4_quik: Arkanoid +4, Axis [Curt Coder]
- psion_quik:
MalayBook V1.05(281) English (UK), netBook V1.05(254) English (UK), netBook V1.05(254) English (USA), netBook V1.05(450) English (UK), netBook V1.05(453) English (USA), netBook V1.05(456) French, netBook V1.05(457) German, netBook V1.05(462) Spanish, Series 5mx PRO V1.05(265) German, Series 5mx PRO V1.05(273) German, Series 5mx PRO V1.05(319) German [Nigel Barnes]
Series 5mx V1.05(250) English, Series 5mx V1.05(255) English [unknown] - psion_ssd:
Serie 3c Start Disk und Zusatzsoftware [anonymous]
Siena Demonstration [zedstarr] - r8_card: SN-R8-03 Sound Effects, SN-R8-04 Electronic, SN-R8-05 Jazz, SN-R8-06 Ethnic Percussion, SN-R8-07 Mallet, SN-R8-08 Dry Drums, SN-R8-10 Dance, SN-R8-Metallic Percussion [KSHoOkH]
- samcoupe_flop:
Samoids (Sploids) [Black Jet]
Escape from the Planet of the Robot Monsters [Spectrum Computing]
Arkanoid - Revenge of Doh (demo) (RetCon 2024), Battle Zone (v1), Battle Zone (v2), Bubble Ghost, Dyzonium, Dyzonium (deprotected), Flappy Bird, Magic Caves 2002, Mind Games 2, Mind Games I, Multipack 1, Pipe Mania, Plasmoid (beta / demo), Prince of Persia HDD (mod), Samtona - Mk1 750cc, Tetris (Cooking Circle), XOR [World of SAM]
The Garden Centre of the Universe, The Space Adventure Simulator [wubsoft] - smc777:
Baikin-kun no Gokiburi Taiji, Elementary Crosswords, Floppy Magazine #2, Floppy Magazine #3, Floppy Magazine #4, Floppy Magazine #5, Floppy Magazine #6, Floppy Magazine #7, Floppy Magazine #8, Floppy Magazine Novelty, Floppy Magazine Vol. 0, Game Compilation (Invaders), Game Compilation 3, Hello! Basic, Hudson Best Selection Series I, Hudson Best Selection Series II, Hudson Best Selection Series III, Hudson Best Selection Series IV, Hudson Best Selection Series V, Introductory Crosswords, Lode Runner, Mario Bros. Special, Remain's Robot, Royal, SMC Super Golf, Sony Promotional Disc 3, Sony Promotional Disc 4, Star Blazer, Tsukumo Ultra 4-nin Mahjong, Uchi no Tama Shirimasenka?, Yakyuu Kyou (alt format), Youkai Tantei Chima Chima [Angelo Salese, archive.org]
A.E., Baikin-kun no Dental War, Bug Attack, CP/M v2.2 (Version 1.1J), Championship Lode Runner, Demon Roulette, Disk Filer (v1.4J), Exciting Billiard Cannon Shot, Game Compilation (Rock Fury), Hanafuda, Manten-kun (Keisan Ryoku 1), Manten-kun (Keisan Ryoku 2), Manten-kun (Suu no Dounyuu), Miner 2049er, Othello, Professional Mahjong (Ver 2.1), SMC Game Pack 1, SMC Jissen Igo Series (I) Fujisawa Hideyuki Kihon Tesuji, SMC Paint, SMC Read ROM utility, SMC-DOS (System Release 1.2) [archive.org] - spectrum_cass:
Hero, S.O.S. Naufrágio [Planeta Sinclair]
Frightmare (Zafiro), Saracen (Dro Soft), Sir Loin (MCM), Unitrax (Erbe) [Spectrum Computing] - x37_flop: etc [Curt Coder]
- x37_hdd: Formatted Micropolis 1325A 69MB [Curt Coder]
Software list items promoted to working
- m5_cart: 64Kbf Expansion memory 64Kb, 64Krx Expansion board 64Kb, Boot for Brno ramdisk [console version], Boot for Brno ramdisk [windows version], EM-5 Expansion memory 32Kb, EM-64 Expansion memory 64Kb, Space Intruders [dlabi]
- m5_cass: Solar System Forces, Solar System Forces - Commando Team, Solar System Forces - Operation Maul, Solar System Forces - Victory of Mars [dlabi]
- pc98: Flashback [BlueRain-debug]
New software list items marked not working
- megadriv: The Curse of Illmoore Bay, The Curse of Illmoore Bay (digital release) [No-Intro]
- p2000_cart: BIS Terminal Program (English), Basic-24, Bildschirmtext (German), CP/M Nater, Familiegeheugen (v2.0), Familiegeheugen (v3.L), Familiegeheugen (v4.L), Flexbase (Release 1.6), Flexbase (Release 2.1), FTU/OC ECOL 3.0, Ghosthunt, JWSBasic, MCPM, Maintenance (Release 1), Maintenance (Release 1, alt), Maintenance (Release 2.2), NeboCalc, P2000 Assembler (v5.6), P2000 Assembler (v5.9), P2000 EPROM Programmer, P2000 Forth, Tekst (1.0d, Dutch?), TEXT (v1, German), TEXT (v2, German), Text-2000 (v2.0), Text-2000 (v3.0), UCSD Pascal, WordProcessor (v1.2, Dutch?), WordProcessor (v2.0, Dutch?), Zemon Z80 Assembler (v1.4) [P2000T Preservation Project]
- p2000_cass: Alice's Wonderland, Battlestar, Car Race, Casino Hendriks, Ghosthunt, Jackpot: Fruitautomaat, Letterbord, Letterdans, Life, Maanlander, Maanlander 2, Memory, P2000 Vliegroutine, Puzzelen (version U3.6), Race Circuit, Red de muis!, Schieten, Snake, Speelpaleis, Star-kwak, Toernooi, War in Space, Woord-spel, Yahtzee [P2000T Preservation Project]
- pc88va_flop_orig: Alantia VA Special, First Queen, Kawaisou Monogatari, Record of Lodoss War - Haiiro no Majo [Peredonov]
- plus4_flop: Hidden Wonders [Curt Coder]
- popstar_cart: Popstar Karaoke - 5 Songs, Popstar Karaoke Vol. 1, Popstar Karaoke Vol. 2 [TeamEurope, David Haywood]
- smc777: 777 Graphics Editor (Version 1.0), Aztec, Baikin-kun no Switch On, Cookin' Cat, Fire Dragon, Floppy Magazine #1, Graphic no Sekai, Hikyou Amazon no Okuchi ni Kogane Densetsu o Mita!, Houryuuji no Nazo, Kanji CP/M (Version 1.18), Kanji CP/M (Version 1.18P), Knittin' CAD, Maboroshi no Kodai Ouchou (Asuka-hen), Maboroshi no Kodai Ouchou (Kyoto-hen, v1.0), Maboroshi no Kodai Ouchou (Kyoto-hen, v1.0 alt), Maboroshi no Kodai Ouchou (Yoshino-hen), Memoland, Mujintou Dasshutsu, Muu Tairiku no Nazo, Naito Kunio no Tsumeshougi, Napoleon, New Adam & Eve, Nobunaga no Yabou, Ougon no Haka, Penjamin, Rassapiator-E, Salad no Kuni no Tomato-hime, Seiko no Ototo e Nyuumon, Seiko no Ototo e Nyuumon (alt), Sekai no Hata, SMC Japanese Word Processor, SMC Logo no Sekai (Applications-hen), SMC Logo no Sekai (Graphics-hen), SMC Shougi, Sony Promotional Disc 1, Sony Promotional Disc 2, SuperCalc (v1.12), Tokugawa Fuunroku, Totake Shougi, Transitt, Youkai no Nazo [archive.org]
- telestory_cart: Cendrillon - Cendrillon / Beautes en Fleur (France), Il Re Leone / Il Re Leone II - Il Regno Di Simba (Italy), Le Roi Lion / Le Roi Lion II - L'honneur de la Trieu (France), Winnie l'Ourson - Saute, Tigrou, Saute! / Winnie l'Ourson et l'arbre a miel (France), Winnie the Pooh - Salta, Tigro, Salta! / Winnie the Pooh - l'orsetto goloso (Italy) [TeamEurope]
- yeno_laptop_cart: Super Wissen (Germany), Wissens Tester (Germany) [TeamEurope]
Merged pull requests
- 14276: snk/hng64.cpp: snk/hng64_sprite.ipp: Fixed a possible transparency issue and simplified code. [cam900]
- 14491: sord/m5.cpp: Improved emulation. [dlabi]
- 14879: robotron/rt1715.cpp: Hooked up DMA interrupt; formats/pk8020_dsk.cpp: Corrected gap size. [shattered]
- 15012: taito/taitosj.cpp: Added support for Adventure Canoe. [fipppi]
- 15069: bus/epson_qx, epxonqx10.cpp: Added support for the Semidisk non-volatile RAM card. [Brian Johnson]
- 15072: imagedev/floppy.cpp: Improved floppy drive sound simulation. [Michael Zapf]
- 15081: irem/m62.cpp: Added an additional Kid Niki bootleg called Yanjamaru. [ClawGrip]
- 15084: gaelco/scalextric.cpp: Added a skeleton driver for the Gaelco Scalextric electromechanical slot car games. [ClawGrip]
- 15086: sinclair/specnext.cpp: Improved non-maskable interrupt handling. [holub]
- 15089: gaelco/sralslot.cpp: Added a skeleton driver for the Gaelco/Covielsa Super Rally slot machines. [David Haywood, ClawGrip]
- 15095: seta/seta2.cpp: Marked Mobile Suit Gundam EX Revue as having imperfect timing. [cam900]
- 15096: gridcomp/gridcomp.cpp: Hooked up the 8274 serial controller and limited the available RS-232 devices. [Valera Klachkov]
- 15118: atlus/sprite013.cpp: Made the 013 sprite generator a separate device (previously in atlus/cave_v.cpp). [cam900]
- 15119: atari/atari400.cpp: Added notes about where the Atari 800 right cartridge should be mapped. [cam900]
- 15120: atari/irobot.cpp: Fixed debugger and save state issues, and updated and cleaned up code. [cam900]
- 15122: sinclair/specnext.cpp: Implemented mouse movement resolution and button order configuration options. [holub]
- 15123: cirsa/miniguay.cpp: Dumped Cirsa Mini Bar (not working). [jordigahan, ClawGrip]
- 15125: sinclair/specnext.cpp: Pull up unmapped I/O reads. [holub]
- 15126: sound/va_eg.cpp: Added an OTA with scaled input; sound/va_ops.cpp: Added a stream comparator. [m1macrophage]
- 15127: atari/atarig42.cpp, atari/atarigx2.cpp: Optimized tile map drawing. [cam900]
- 15128: samcoupe_flop.xml: Added 21 working items. [World of SAM, wubsoft, Black Jet, Spectrum Computing, ArcadeShadow]
- 15129: input/input_sdl3.cpp: Briefly run CoreFoundation run loop before enumerating controllers (GitHub #15021). [Matt Furniss]
- 15130: sinclair/specnext.cpp: Force screen updates on writing to video RAM and on acknowledging interrupts. [holub]
- 15132: osd/sdl/video.cpp, osd/sdl3/video.cpp: Process events after initially raising window (fixes GitHub #10612). [Matt Furniss]
- 15134: debugger/debugosx.mm: Added an Edit menu with standard text editing shortcuts (fixes GitHub #15133). [Matt Furniss]
- 15137: sega/model2.cpp: Added Fighting Vipers Revision A. [Damian Rogers]
- 15138: capcom/gng.cpp: Don’t show the invincibility setting for Makaimura versions that don’t implement it. [BarbuDreadMon]
- 15140: atari/a7800.cpp, atari/maria.cpp: Fixed debugger and save state issues, and updated and cleaned up code. [cam900]
- 15141: dataeast/deco146.cpp, dataeast/deco104.cpp: Fixed debugger issues and cleaned up code. [cam900]
- 15142: dataeast/rohga.cpp: Removed the unnecessary dependency on decocomn.cpp; dataeast/dassault.cpp: Cleaned up code. [cam900]
- 15143: matsushita/kn5000_cpanel.cpp, matsushita/kn5000.cpp: Preliminary Technics KN5000 control panel simulation. [Felipe Sanches]
- 15145: misc/compucranes.cpp: Don’t mark Octopussy as a Master Crane clone, it’s a different product. [ClawGrip]
- 15146: misc/rawthrillspc.cpp: Corrected the BIOS option descriptions and improved the BIOS option short names. [ClawGrip]
- 15147: capcom/tigeroad.cpp: Added an additional US bootleg of Tiger Road. [Luis Arrufat, ClawGrip]
- 15148: canon/x07.cpp: Removed a workaround for bad T6834 emulation that creates worse problems than it solves. [Sylvain Glaize]
- 15149: sinclair/specnext_layer2.cpp: Implemented palette index wrapping. [holub]
- 15150: sinclair/specnext.cpp: Added the MIDI extension. [holub]
- 15151: sinclair/specnext.cpp: Fill RAM with pseudo-random data on start. [holub]
- 15152: capcom/cps1.cpp, capcom/cps2.cpp, capcom/kenseim.cpp and related drivers: Fixed debugger issues, cleaned up code. [cam900]
- 15153: sound/cem3340.cpp: Added preliminary CEM3340 emulation; sequential/prophet5.cpp: Added the CEM3340 LFO. [m1macrophage]
- 15154: sound/namco.cpp: Split up different devices, access memory through an address space, and cleaned up code. [cam900]
- 15155: machine/x28.cpp: Added Xircor X28-series EEPROM devices; ensoniq/vfxcart.cpp: Use new EEPROM device. [Christian Brunschen]
- 15157: apple/apple2video.cpp: Fixed handling of Apple IIgs monochrome registers. [arekkusu42]
- 15159: gridcomp/gridrom.cpp, gridcomp/gridcomp.cpp: Added test and application ROM sockets. [Valera Klachkov]
- 15160: machine/i8251.cpp: Handle parity bits and idle transmit pattern in synchronous mode. [tarmooja]
- 15162: bus/centronics: Added a skeleton NEC PC-6022 plottter device; cpu/upd7810: Added the µPD7801 I/O space. [Devin Acker]
- 15165: formats/esq16_dsk.cpp: Fixed support for saving disk images. [Christian Brunschen]
- 15166: Fixed debugger issues and updated URLs in comments for NES-related devices. [cam900]
- 15167: sinclair/specnext.cpp: Duplicate sprite palette colors to simulate palette index wrapping. [holub]
- 15170: namco/namco_c123tmap.cpp, namco/namco_c169roz.cpp, shared/namco_c355spr.cpp: Use device_delegate for callbacks. [cam900]
- 15171: namco/namco_c45road.cpp, namco/tceptor.cpp: Cleaned up code. [cam900]
- 15172: namco/sg_vga.cpp: Added the DX-101 video device. [cam900]
- 15175: cpu/m68000/m68kcpu.cpp: Handle each fault as it occurs within an instruction (required for MMUs). [Patrick Mackinlay]
- 15179: sinclair/specnext_dma.cpp: Fixed counter state returning natural value in ZXN mode. [holub]
- 15181: Dumped 23 games and toys. [TeamEurope, David Haywood, AJR]
- 15182: Switched the language standard to C++20 and updated the compiler and target requirements. [Vas Crabb]
- 15183: ensoniq/vfxcart.cpp: Added a configuration option to make memory artificially fast. [Christian Brunschen]
- 15185: namco/namco_c123tmap.cpp, namco/namco_c169roz.cpp, shared/namco_c355spr.cpp: Just copy data when callbacks unset. [cam900]
- 15186: trs80_cass.xml: Filled in publishers/years for four items and corrected the description for one item. [ArcadeShadow]
- 15187: ensoniq/esqvfd.cpp: Implemented single-character underline commands and added debug logging. [Christian Brunschen]
- 15188: ensoniq/esqpanel.cpp: Don’t pass commands that are handled by panel device on to the display device. [Christian Brunschen]
- 15189: adp/stellafr.cpp: Added a machine configuration for variants with an MSM6242 real-time clock. [Styne13]
- 15190: sinclair/specnext.cpp: Corrected the CTC clock frequency. [holub]
- 15191: neogeo.xml: Added five working items. [OzzyOuzo, Hoffman, ekorz, ArcadeShadow]
- 15192: bus/ieee488/grid2102.cpp: Fixed disk geometry and added formatting support. [Valera Klachkov]
- 15194: rm/rm380z.cpp: Added wait states and NMI single step debugging support. [Robin Sergeant]
- 15195: sound/xaudio2_sound.cpp: Added the noexcept specifier to XAudio2 engine callbacks. [Patrick Mackinlay]
- 15196: rm/rm380z_m.cpp: Fixed a keyboard issue when using older COS 3.4 hardware (regression from GitHub #15194). [Robin Sergeant]
- 15199: cpu/z8/z8dasm.cpp: Fixed disassembly of indexed register write instructions. [Hannes Janetzek]
- 15200: gaelco/gaelco2.cpp: Added Nova Desitec Lucky Colors (not working, missing the DS5002FP data). [ClawGrip]
- 15201: handheld: Replaced two badly dumped ROMs from recent additions. [David Haywood]
- 15202: machine/i7110.cpp: Emulated Intel 7110 bubble memory controller; bus/hp_dio: Added HP98259 bubble memory. [F.Ulivi]
- 15203: galaxian/galaxian.cpp: Added a Spanish Pac Man bootleg on Galaxian hardware. [Victor Fernandez (City Game), ClawGrip]
- 15205: 3rdparty/asmjit: Updated to upstream version 1.21. [Patrick Mackinlay]
- 15206: sinclair: Fixed some Spectrum Next video issues and cleaned up code. [holub]
- 15207: nintendo/nes_vt369_vtunknown.cpp: Dumped an additional system, improved protection simulation. [David Haywood, TeamEurope]
- 15208: sinclair/next/specnext.cpp: Allow booting with the Anti-Brick boot ROM core. [holub]
- 15209: sinclair: Replaced preprocessor macro constants with static class members. [holub]
- 15210: sinclair/evo, sinclair/next: Moved some drivers and associated devices into nested folders. [holub]
- 15211: nec/pc6001.cpp: Added support for the parallel printer port. [Devin Acker]
- 15215: sound/va_vca.cpp: Added support for differential inputs; sequential/prophet5.cpp: Added VCA trimmers. [m1macrophage]
- 15216: sinclair/next/specnext_tiles.cpp: Improved emulation of situations where addresses wrap. [holub]
- 15217: sinclair/next/specnext.cpp: Worked around issues with postponed CTC timer updates. [holub]
- 15218: netlist: Removed logged error messages when an exception is thrown with the same message. [FlykeSpice]
- 15219: capcom/blktiger.cpp: Added region to descriptions for versions that show the North America warning. [JimCarlTay]
- 15220: mattel/pixtermu.cpp: Got the system to boot and got the LCD and touch screen working. [Myrtle Shah]
- 15222: spectrum_cass.xml: Added six working items. [Spectrum Computing, Planeta Sinclair, ArcadeShadow]
- 15223: adp/stella8085.cpp: De-duplicated the service keypad inputs, and fixed inputs for Disc. [stonedDiscord]
- 15224: netlist: Validate the number of arguments passed to device macros at compile time. [FlykeSpice]
- 15225: bus/centronics/pc6022.cpp: Added notes about how the print mechanism is controlled. [Devin Acker]
- 15226: adp/stellafr.cpp: Moved Glücks-Stern to the correct driver. [stonedDiscord]
- 15227: igs/igs023_video.cpp: Implemented some additional features based on hardware testing results and cleaned up code. [cam900]
- 15228: nintendo/nes_vt369_vtunknown.cpp: Dumped two LCD games, simulated protection for some games. [Sean Riddle, David Haywood]
- 15231: igs/lordgun.cpp: Fixed debugger issues, updated and cleaned up code, and corrected notes. [cam900]
- 15232: cpu/upd7810/upd7810.cpp: Fixed output for bidirectional I/O pins PC0 and PC1. [Devin Acker]
- 15233: igs/igs011_video.cpp, igs/igs012.cpp: Made the IGS011 and IGS012 chips into separate devices. [cam900]
- 15234: konami/firebeat.cpp: Added lamp outputs for the Pop'n Music games. [Michał Szafrański]
- 15235: sequential/prophet5.cpp: Implemented pitch modulation and routed the remaining “master sum” signals. [m1macrophage]
- 15236: canon/x07.cpp: Improved audio output. [Sylvain Glaize]
- 15237: machine/at28.cpp, machine/x28.cpp, machine/eeprom28.ipp: Re-worked AT28/X28-series EEPROM emulation. [Christian Brunschen]
- 15238: r8_card.xml, roland_tnsc2.xml: Fixed address line scrambling, and added eight card dumps. [ValleyBell, KSHoOkH]
- 15241: smc777.xml: Added 95 items (21 working). [archive.org, Angelo Salese]
- 15243: kaneko/kaneko_spr.cpp: Implemented double buffering and made the frame buffer size fixed. [cam900]
- 15244: kaneko/kaneko_rlespr.cpp: Renamed the Super Kaneko Nova sprite device and cleaned up code. [cam900]
- 15246: machine/generalplus_gpce4_soc.cpp: Moved GeneralPlus GPCE4 series SoC emulation to a device. [David Haywood]
- 15247: apple/apple2video.cpp: Added support for 50 Hz mode and improved timings. [arekkusu42]
- 15248: video/st7735_lcdc.cpp: Identified the ST7735 LCD controller, restrict drawing to the clipping rectangle. [David Haywood]
- 15249: jaleco/megasys1.cpp, jaleco/ms1_gatearray.cpp: Fixed debugger issues, improved logging and cleaned up code. [cam900]
- 15250: commodore: Added a machine configuration switch to exchange the joystick ports. [etabeta]
- 15251: emu/debug/dvmemory.cpp: Evaluate the start address when checking whether the view needs to be recomputed. [holub]
- 15252: apple/apple2video.cpp: Fixed crashes when using double resolution graphics with a standard 80 column card. [arekkusu42]
- 15253: jaleco/cischeat.cpp: Made road and sprite generator into devices, and separated games without road layers. [cam900]
- 15254: megadriv.xml: Added 42 items (40 working). [No-Intro, PSCDGames, RetroSouls, Mega Cat Studios, ArcadeShadow]
- 15257: akai/akaivx600.cpp, akai/mpc60.cpp: Dumped the internal ROMs for the µPD78C11 microcontrollers. [Devin Acker]
- 15259: kaneko/suprnova.cpp: Fixed debugger issues and potential out-of-bounds accesses and cleaned up code. [cam900]
- 15260: emu/disound.cpp: Improved calculation of the requested output channels mask. [m1macrophage]
- 15261: psikyo/psikyosh.cpp: Use tilemaps to draw tile map layers. [cam900]
- 15263: sinclair/next: Improved half-pixel drawing, and improved handling of DivMMC CS instant switch. [holub]
- 15265: sanyo/phc25.cpp: Fixed vertical blanking interrupt timing and flag polarity. [Aurelien34]
- 15267: sound/cem3340.cpp: Added streaming frequency and pulse width control, and anti-aliasing. [m1macrophage]
- 15268: sega/segas32.cpp: Use a tilemap for the text layer, and cleaned up code. [cam900]
- 15269: pacman/pacman.cpp: Added a third Triunvi bootleg of Ms. Pac-Man. [Victor Fernandez (City Game), ClawGrip]
- 15270: 3rdparty: Retired SoftFloat 2; cpu/i386, machine/i8087.cpp: Migrated to SoftFloat 3. [Patrick Mackinlay]
- 15271: toaplan/slapfght.cpp: Dumped a Tecfri bootleg of Tiger-Heli. [hammy, ClawGrip]
- 15273: konami/bishi.cpp: Hooked up lamp outputs. [Michał Szafrański]
- 15275: tecmo/gaiden.cpp: Dumped an additional Japanese version of Raiga - Strato Fighter. [Tailsnic Retroworks, ClawGrip]
- 15276: tecfri/speedball.cpp: Dumped an additional version of Speed Ball. [hammy, ClawGrip]
- 15277: apple/apple2video.cpp: Fixed crashes when configured with small RAM sizes. [arekkusu42]
- 15278: psikyo/psikyosh_v.cpp: Fixed sprite flipping and Z buffering (fixes regressions after GitHub #15261). [cam900]
- 15279: machine/cxd1185.cpp: Fixed member function name collision after recent changes to the base class. [Brice Onken]
- 15280: psikyo/psikyosh.cpp: Fixed Z buffer address calculation for sprite drawing and fixed saved state issues. [cam900]
- 15282: Dumped four systems and three cartridges, refactored some systems to use the SPI Flash device. [David Haywood, TeamEurope]
- 15283: ui/confswitch.cpp, ui/sliders.cpp: De-emphasize default values. [holub]
- 15285: sequential/prophet5.cpp: Added oscillators (no tuning yet) and corrected LFO balance trimmer calibration. [m1macrophage]
- 15286: cpu/i8089/i8089_channel.cpp: Fixed memory-to-memory MOV instructions. [bytex64]
- 15287: pacman/pacman.cpp: Fixed Ms. Pacman Champion Edition ROM banking, timer selection and I/O multiplexer (MT05446). [Liron486]
- 15289: playmark/playmark.cpp, playmark/powerbal.cpp, playmark/sderby.cpp: Fixed debugger issues and cleaned up code. [cam900]
- 15290: apple/apple2video.cpp: Fixed text rendering for the Do-Do, Ivel Ultra and Laser //c clones. [arekkusu42]
- 15291: dynax/realbrk.cpp: Fixed DIP switch matrix read behaviour and cleaned up code. [cam900]
- 15292: dooyong/dooyong.cpp, dooyong/dooyong_tilemap.cpp: Cleaned up code. [cam900]
- 15293: dooyong/gundealr.cpp: Simplified palette handling and cleaned up code. [cam900]
- 15294: comad/zerozone.cpp: Reduced the audio CPU ROM region size to match the mapped area and cleaned up code. [cam900]
- 15296: cinematronics/leland.cpp, cinematronics/leland_a.cpp: Updated and cleaned up code, and fixed debugger issues. [cam900]
- 15297: dataeast/bwing.cpp: Use single-pass sprite drawing and cleaned up palette handling. [cam900]
- 15298: dataeast/brkthru.cpp: Use single-pass sprite drawing. [cam900]
- 15299: video/huc6260.cpp: Made the Battle Rangers video color encoder a separate device class and simplified code. [cam900]
- 15301: dataeast/dec0.cpp: Split the driver state class for different configurations and cleaned up code. [cam900]
- 15302: misc/vamphalf.cpp: Added Korean game titles to comments and fixed debugger and saved state issues. [cam900]
- 15306: sequential/prophet5.cpp: Added default non-volatile RAM content based on diagrams in the owner’s manual. [m1macrophage]
- 15307: p2000_cass.xml: Added a software list with 151 items (127 working). [P2000T Preservation Project, Angelo Salese]
- 15308: Dumped four games/toys and three Telestory cartridges. [TeamEurope, David Haywood]
- 15309: machine/generalplus_gpl951xx_soc.cpp: Improved GeneralPlus GPL951xx SoC emulation. [David Haywood]
- 15310: frontend/mameopts.cpp: Fall back to settings from INI files found later in the search path. [Vas Crabb]
- 15311: nintendo/nes_vt369_vtunknown.cpp: Added hand-crafted protection data for Go Retro Portable games. [David Haywood]
- 15312: konami/nemesis.cpp: Added Bubble System versions of Galactic Warriors and RF2 - Red Fighter. [Recreativas.org, ClawGrip]
- 15313: apple/apple2common.cpp: Improved symbol display in disassembly and symbol lookup performance. [arekkusu42]
- 15316: sequential/prophet5.cpp: Emulated polymod and autotune, and promoted the system to working. [m1macrophage]
- 15319: namco/namcos2.cpp: Dumped revision B of the Japanese version of Final Lap 2. [Devin Acker]
- 15320: namco/namcos2.cpp: Use the same shared data ROMs for both Japanese versions of Final Lap 2. [sjy96525]
- 15321: kaneko/suprnova.cpp: Allow the undocumented third button to be used in Cyvern. [RiZeuM]
- 15323: sorcerer_cass.xml: Filled in publishers for six items and the release year for one item. [exidyboy]
- 15326: taito/gunbustr.cpp: Corrected vertical sprite positioning. [Alex Marshall]
- 15327: taito/gunbustr.cpp: Converted analog inputs to use an ADC device and removed the IRQ 4 hack. [Angelo Salese]
- 15329: machine/iwm.cpp: Suppress side effects for debugger reads (fixes GitHub #15315). [arekkusu42]
- 15330: sound/va_ops.cpp: Run the scale/offset helper at the input sample rate. [m1macrophage]
- 15332: imagedev/floppy.cpp: Fixed an out-of-bounds access in the floppy drive sound simulation code. [arekkusu42]
- 15333: pinball/macp.cpp: Added reverse-engineered PLD dumps for Galaxy Play 2. [STRpinball, Recreativas.org, ClawGrip]
- 15334: Dumped nine games/toys and three associated cartridges, and improved SoC emulation. [David Haywood, TeamEurope]
- 15335: apple/apple2gs.cpp: Improved RAM mapping and floating bus behavior. [arekkusu42]
- 15337: irem/m62.cpp: Replaced the bad Kung-Fu Senjyo sound ROM with one from another set. [ClawGrip]
- 15338: nintendo/nes_vt02_vt03.cpp: Added a working 85-in-1 TV game. [TeamEurope, David Haywood]
- 15339: tvgames/yeno_ks56c1660.cpp, yeno_laptop_cart.xml: Dumped three Yeno laptops and two cartridges. [TeamEurope, David Haywood]
- 15342: machine/generalplus_gpl951xx_soc.cpp: Added audio DACs with FIFOs. [David Haywood]
- 15343: cpu/upd7810: Set zero flag for ONI and OFFI instructions. [Golden Child]
- 15344: sony/news_r3k.cpp: Specify clock frequency for LANCE device (fixes failure to boot). [Brice Onken]
- 15346: sound/upd931.cpp: Update pitch when writing note or octave registers (fixes Casiotone 8000 regression). [Devin Acker]
- 15347: skeleton/lanmao.cpp: Marked games on different hardware to Mali Saiche as having unemulated sound. [flama12333]
- 15349: trc/coco3.cpp: Fixed CoCo 3 keyboard interrupt triggers. [Tim Lindner]
- 15356: irem/m92.cpp: Corrected the CPU silkscreen label in a comment. [ClawGrip]
→ NOWSZY [arcade] HbMameUI x64 0.245.32 2026/04/14
HbMame x64 0.245.32 2026/04/14
New Games
- [adcanoe] Adventure Canoe
- [blazstar02] Blazing Star (remove "bonus" voice)
- [gngknight] Ghosts'n Goblins (Knight, set 1)
- [gngknighta] Ghosts'n Goblins (Knight, set 2)
- [gngknightb] Ghosts'n Goblins (Knight, set 3)
- [gngknightc] Ghosts'n Goblins (Knight, set 4)
- [gngknightt] Ghosts'n Goblins (Knight, US)
- [gngmaiden] Ghosts'n Goblins (Maiden, set 1)
- [gngmaidena] Ghosts'n Goblins (Maiden, set 2)
- [gngmaidenb] Ghosts'n Goblins (Maiden, set 3)
- [gngmaidenc] Ghosts'n Goblins (Maiden, set 4)
- [gngmaident] Ghosts'n Goblins (Maiden, US)
- [grime] Grime 68000
- [halozero] Halo Zero demo
- [invdelux] Space Invaders Part II (alt)
- [makknight] Makaimura (Knight)
- [makknightb] Makaimura (Knight, Rev B)
- [makknightc] Makaimura (Knight, Rev C)
- [makknightg] Makaimura (Knight, Rev G)
- [makmaiden] Makaimura (Maiden)
- [makmaidenb] Makaimura (Maiden, Rev B)
- [makmaidenc] Makaimura (Maiden, Rev C)
- [makmaideng] Makaimura (Maiden, Rev G)
- [mk09] Mortal Kombat (rev 5.5, 2026-03-16)(Wolf h/w, beta)
- [sf2prime] Street Fighter II': Prime (v0.75)
- [soldam01] Soldam (Sonic dropping/Free play)
- [turfmast02] Neo Turf Masters with Scotland course
- [zintrick06] ZinTricK (Music tracks)
HBMAME x64 0.245.31 2026-03-01
New Games
- Breakers Revenge (Enhanced, 2022-11-03) - [breakrev09]
- Donkey Kong Springfinity v1.03 (2023-09-17) - [dksprfin3]
- Double Dragon (Special 2017 v1.0.0311 2023) - [doubledr21]
- Double Dragon (Plus, 2015-03-11) - [doubledr22]
- Double Dragon (Optimised, 2014-09-17) - [doubledr23]
- Fatal Fury 2 (Alternate board) - [fatfury2s05]
- Garou - Mark of the Wolves (Enhanced, 2023-06-06) - [garoup13]
- Voltage Fighter Gowcaizer (Eternal, 2025-04-19) - [gowcaizr05]
- Hypernoid (2022-02-24) - [hypernoid01]
- Jump n Run Tech Demo (Dez 2020) - [jumpnrund01]
- Far East of Eden (Enhanced, 2023-03-22) - [kabukikl14]
- Kof2000 (OTC, 2022-07-20) - [kof2000s68]
- Kof2000 (Special, 2023-03-06) - [kof2000s69]
- Kof2000 SP (Imitation BC 14 System Version, 2021-02-24) - [kof2000s70]
- Kof2001 (PS2 Krizalid Edition, 2021-01-30) - [kof2001s51]
- Kof2002 (Plus 2017, 2020-10-22) - [kof2002s322]
- Kof2002 (The Rise of The World War Edition, 2022-09-23) - [kof2002s323]
- Kof2002 (Infinite Energy, 2022-05-02) - [kof2002s324]
- Kof2002 (Battle with Orochi, 2021-03-30) - [kof2002s325]
- Kof2002 (Mugen, 2023-01-20) - [kof2002s326]
- Kof2003 (PlayStation 2 Style Portraits, 2022-04-13) - [kof2003s77]
- Kof 10th Anniversary 2005 Unique (Optimised, 2025-03-28) - [kf2k5u19]
- Kof'94 (Team Edit Edition v1.2.4 Style Portraits, 2024-06-03) - [kof94s43]
- Kof'95 (Optimised, 2024-05-13) - [kof95s49]
- Kof'96 (The Aniversary Edition 2.3 Final Version (gfx), 2020-05-27) - [kof96s99]
- Kof'97 (Balanced & Optimised, 2023-12-25) - [kof97s637]
- Kof'97 (Champion Edition, 2024-02-08) - [kof97s638]
- Kof'97 (Evolution & Balance, 2023-12-17) - [kof97s639]
- Kof'97 (Evolution New Edition, 2022-09-16) - [kof97s640]
- Kof'97 (Invincible Plus!, B2.1.2107, 2021-07-09) - [kof97s641]
- Kof'97 (Randomised, 2022-07-18) - [kof97s643]
- Kof'97 (Strengthen Innovation, 2023-12-18) - [kof97s644]
- Kof'97 (Ultimate Battle Plus, 2020-03-27) - [kof97s645]
- Kof'98 (BC 2002 Style Edition, 2022-09-22) - [kof98s53]
- Kof'98 (Boss Chinese Edition, 2023-05-01) - [kof98s54]
- Kof'98 (Easy Combo Edition, 2024-12-01) - [kof98s56]
- Kof'98 (Plus Final Edition, 2019-09-10) - [kof98s57]
- Kof'98 (Plus Chinese Edition, 2023-06-18) - [kof98s58]
- Kof'98 (Ratio) - [kof98s59]
- Kof'99 (Anniversary Edition Original, 2020-04-07) - [kof99s185]
- Kof'99 (Evolution Edition Original Edition, 2023-02-13) - [kof99s186]
- Kof'99 (Infinite Energy, 2024-01-01) - [kof99s187]
- Kof'99 Plus - [kof99s188]
- Kof'99 (Remix Pro v2.01 Final 2022) - [kof99s189]
- Kof'99 (LC+SK, 2025-03-09) - [kof99s190]
- Last Blade (Infinite Energy, 2023-04-17) - [lastblad37]
- Last Blade (Special v2.5 Final) - [lastblad38]
- Last Blade 2 (Infinite Energy, 2023-02-02) - [lastbld2s35]
- Last Blade 2 (Enhanced Edition, 2014-04-09) - [lastbld2s36]
- Mortal Kombat (rev 5.1, 2026-02-06)(Wolf h/w, beta) [Asure] - [mk08]
- Mortal Kombat 2 (rev 3.2W, 2025-09-05)(Wolf h/w) [Asure] - [mk2s07]
- Samurai Shodown (Alternate board) - [samsho14]
- Samurai Shodown II (Optimised, 2020-09-23) - [samsho2s34]
- Savage Reign (Plus, 2015-03-20) - [savagere09]
- Street Fighter II': Prime (v0.72) - [sf2prime]
- SVC Chaos Super Plus (Enhanced, 2023-06-21) - [svcsplus20]
HBMAME x64 0.245.29 2026-02-08
New Games
- [attackfc]Attack Force (Extra Sounds)
- [claybust]Claybuster (Extra Sounds)
- [dkong24] Donkey Kong (longtime hack)
- [dkong25] Donkey Kong (Bowser's Takeover v1.00)
- [galactic]Galactica - Batalha Espacial (Extra Sounds)
- [galaxian09]Galaxian (bootleg 09)
- [gunchamp]Gun Champ (Extra Sounds)
- [kof2002s118] Kof2002 (Magic Plus 3)
- [sf2prime]Street Fighter II': Prime (v0.71)
- [sflush]Straight Flush (Extra Sounds)
- [skylove] Sky Love (Extra Sounds)
- [violentv]Violent Vengeance: the universe hero (beta 3.28, 2026-02-01)
- [wrldracr02]World Racer (2025-12-26)
HBMAME x64 0.245.29 2026-01-02
New Games
- [aof03] Art of Fighting (Brazil)
- [bbb2d2] Bang Bang Busters 2 (demo 2) [Pixelheart]
- [galaxian01] Galaxian (bootleg 01)
- [galaxian02] Galaxian (bootleg 02)
- [gradius2s01] Gradius II - GOFER no Yabou (Ver xH, 2008-08-28) [Tailsnic]
- [karnovr05] Karnov's Revenge (Revolution v0.2)
- [kof2001s50] The King of Fighters 2001 (All Boss Plus 2025-12-17)
- [maglord03] Magician Lord (Again Changes From Hell v1.0.0, French/English)
- [mkyawdim6] Mortal Kombat (Yawdim bootleg, set 6)
- [mspacman05] Ms Pac-Man (alt bootleg dump)
- [nbajam06] NBA Jam Tournament Edition SE (rev 5.05, 2025-12-23)(Wolf h/w, preview)
- [nbajam07] NBA Rewind 4 Jam (unprotected, v1.2)
- [ng4psyschk] MVS 4P Key System Check
- [rastsaga01] Rastan Saga (Brazil)
- [sfpp] Street Fighter (Plus Plus)
- [sf2s16] Street Fighter II: The World Warrior (Plus Plus)
- [toki01] Toki (Brazil)
- [violentv] Violent Vengeance: the universe hero (beta)
- [wrldracr] World Racer (2025-11-14) [Blastar]
- [wrldracr01] World Racer (2025-12-12) [Blastar]
- [xeviousn01] Zetsu Xevious (beta 1)
- [xeviousn02] Zetsu Xevious (beta 2)
- [xeviousn03] Zetsu Xevious (beta 3)
- [xeviousn04] Zetsu Xevious (beta 4)
→ NOWSZY [arcade] Mame x64 0.287 30/03/2026
MAME 0.287 31 Mar 2026
It’s the end of another month, which means it’s time for another MAME release! As you’d expect, MAME 0.287 includes a wide-ranging array of emulation improvements to a multitude of systems. Interesting changes this month include better Namco System 23 graphics, improved lighting for Sega Model 3, and software-controlled volume control/panning for Philips CD-i (along with improved stability).
The GRiD Compass family has received a keyboard overhaul as well as an initial DAC sound output implementation. The Apple II family now handles tricky raster effects more realistically, as well as getting a substantial software list update (metadata for the MECC collection is in much better shape). And speaking of software lists, a couple of NES prototypes have been added.
MAME Testers bugs fixed
- 06769: [Core] (acorn/bbcm.cpp) bbcm: BCD tests fail on a 65SC02 CPU. (AJR)
- 08775: [Crash/Freeze] (konami/rungun.cpp) rungun: Changing the difficulty setting causes a fatal error. (jotego)
- 09203: [Sound] Sound: Persistent popping is audible after a buffer overrun. (hap)
- 09376: [Graphics] (metro/metro.cpp) vmetal and clones: Elements of the flying ship in stage 6 are misplaced. (cam900)
- 09395: [Graphics] (misc/sprcros2.cpp) sprcros2, sprcros2a: The background tilemap occasionally shows incorrect tiles. (hap)
- 09401: [Sound] The SDL 3 sound module does not drop samples on buffer overrun. (R. Belmont)
- 09402: [Media Support] (sharp/x68k.cpp) x68000: Reading floppy disks does not work. (AJR)
- 09403: [Color/Palette] (namco/namcos23.cpp) motoxgo: Shinzo is not translucent cyan as he should be. (Ryan Holtz)
- 09405: [Crash/Freeze] (konami/nemesis.cpp) salamand and clones: The game behaves incorrectly after soft reset. (hap)
- 09407: [DIP/Input] (snk/bbusters.cpp) bbustersu, bbustersua: DIP switch settings are labelled incorrectly. (Zach S.)
- 09409: [Timing] (konami/xmen.cpp) xmen6p, xmen6pu: The game runs noticeably faster than it should at some points. (hap)
- 09410: [Graphics] (namco/namcos2.cpp) marvland: Graphical priorities are incorrect in some places. (cam900)
- 09411: [Misc.] (galaxian/galaxian.cpp) dingo, dingov: Soft reset appears to have no effect. (hap)
- 09414: [Documentation] (atari/bzone.cpp) bzone and clones: The title is written without a space in most media. (125scratch)
New working systems
- MAME 6502 interruptible access unit test [Stuart Inglis]
- Skat Bierskat Solitaire (F2) [stonedDiscord]
- Triv III [chaneman]
New working clones
- Darkstalkers: The Night Warriors (Brazil 940818) [Cassiano Perin, Filipe Nascimento, CPS Raptor Group, SHVB]
- Express Raider (bootleg) [hammy]
- Gals Panic 4 (Asia) [f205v, Sean Sutton, Smitdogg, Brian Troha, rtw, The Dumping Union]
- Ghosts'n Goblins (World? set 2) [Tailsnic Retroworks]
- Glass (ver 1.0, Break Edition, checksum 13BE832C) [twistedsymphony]
- Gouketsuji Ichizoku 2 (Japan, Ver. 94.04.08, set 2) [twistedsymphony]
- Golden Star (Blue version, newer) [anonymous]
- John Elway's Team Quarterback (rev 1) [coolmod, The Dumping Union]
- Ms. Pac-Man (Playmark bootleg) [hammy, Trol]
- Pinball Action (Tecfri, without external display) [Victor Fernandez (City Game)]
- Power Drift (Japan, Rev A) [lop, Apocalypse]
- SpecNext Ltd., Victor Trucco, Fabio Belavenuto ZX Spectrum Next: KS1 [holub]
- SpecNext Ltd., Victor Trucco, Fabio Belavenuto ZX Spectrum Next: KS2 [holub]
- SpecNext Ltd., Victor Trucco, Fabio Belavenuto ZX Spectrum Next: KS3 [holub]
- Time Crisis (Japan, TS1 Ver.B) [f205v, Sean Sutton, Smitdogg, rtw, Bill D., Brian Troha, The Dumping Union]
Systems promoted to working
- Nokia Data MikroMikko 2 M35D [Curt Coder]
Clones promoted to working
- Dirt Dash (World, DT2 Ver.B) [Bill D., Brian Troha, The Dumping Union]
- GRiD Computers Compass II 1129 [Valera Klachkov]
- GRiD Computers Compass II 1139 [Valera Klachkov]
New systems marked not working
- 4 Asse (F2) [stonedDiscord]
- 21 Point [stonedDiscord]
- Agro's Fantastic Video Game (version 2) [Guru]
- As [stonedDiscord]
- Astro (Merkur) [stonedDiscord]
- Big Winner [stonedDiscord]
- Bistro [stonedDiscord]
- Club [stonedDiscord]
- Circus 2 [Ioannis Bampoulas]
- Cool Gunman (V1.70) [Caldenza]
- Cranky Condor [unknown]
- Disc 4000 [stonedDiscord]
- Disc Fun [stonedDiscord]
- Disc II Plus [stonedDiscord]
- Disc Olympia [stonedDiscord]
- Disc Royal (DOB) [stonedDiscord]
- Doppel-Sonne [stonedDiscord]
- Double [stonedDiscord]
- Draw Poker HI-LO (Americade) [chaneman]
- Fruit Dream II [hammy]
- Full House [stonedDiscord]
- Futbol (set 1) [Javier Valero, Josep Quingles, Recreativas.org]
- Golden Jubilar [stonedDiscord]
- Granada [stonedDiscord]
- Herz As (F10) [stonedDiscord]
- Huanqiu Dafuweng [little0]
- Intel Classic/PCI LP "Entrada" (Intel I420EX Aries chipset) [The Retro Web]
- Jackpot 4000 [stonedDiscord]
- Jumbo 400 [stonedDiscord]
- Jumbo Action [stonedDiscord]
- Komet [stonedDiscord]
- Lucky Spin 1999 (Ver. A.1) [Ioannis Bampoulas]
- Mahjong Sweet Academy Special (Japan, P010B-Y05) [hammy]
- Max [stonedDiscord]
- Money [stonedDiscord]
- Multi [stonedDiscord]
- Multi Prima [stonedDiscord]
- Multi Star [stonedDiscord]
- Mystery Jackpot [stonedDiscord]
- NEC Electronic Tool PI-ET1 [QUFB]
- Nun Ran [stonedDiscord]
- Sesam [stonedDiscord]
- Super Disc [stonedDiscord]
- Super Herz As [stonedDiscord]
- Super Jackpot [stonedDiscord]
- Super Pro [stonedDiscord]
- Telly Addicts (New Series) (Bellfruit) (Cobra 3) [James Wallace, blueonesarefaster]
- Texas Instruments Professional Computer [shattered]
- Thunder V [unknown]
- Trio [stonedDiscord]
- Ultraman Club 3 [unknown]
- Versus [unknown]
- Wu Lu Fuxing [little0]
- Xingyun Caishen [little0]
New clones marked not working
- 4 Asse (F1) [stonedDiscord]
- Bonus Spin Bonanza (V1.0G) [Ioannis Bampoulas]
- Disc Royal [stonedDiscord]
- Fun Station Spielekoffer 7 Spiele [stonedDiscord]
- Fun Station Spielekoffer 8 Spiele [stonedDiscord]
- Futbol (set 2) [Javier Valero, Josep Quingles, Recreativas.org]
- Futbol (test ROMs) [Javier Valero, Josep Quingles, Recreativas.org]
- Herz As [stonedDiscord]
- Herz As (F8) [stonedDiscord]
- Loto-Play (Z80, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
- Loto-Play (Z80, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
- Loto-Play (Z80, set 3) [Javier Valero, Josep Quingles, Recreativas.org]
- Sequential Circuits Prophet-600 (set 2) [Siftware]
- Super Multi [stonedDiscord]
- Tarzan (V201FA, alt encryption) [Ioannis Bampoulas]
- Trumpf As [stonedDiscord]
New working software list items
- abc1600_flop: ABCenix 5.18 [Curt Coder]
- abc1600_hdd: ABCenix 5.18 [Curt Coder]
- apple2_flop_clcracked: 1991-92 MECC Sampler (T-632 version 1.0) (4am crack), Accessing Information Series: MECC Stuff and Fetch (A-138 version 1.0) (4am crack), Accessing Information Series: MECC Trivia Machine (A-139 version 1.1) (4am crack), Business Utilities (A-143 version 1.0) (4am crack), Computers in Teaching (T-612 version 1.1) (4am crack), Displaying Information Series: MECC Graph (A-137 version 1.3) (4am crack), Elementary Volume 1: Mathematics (Games and Drills) (A-702 version 3.4) (4am crack), Elementary Volume 2: Language Arts (A-703 version 3.1) (4am crack), Elementary Volume 4: Math / Science (Ecology, Astronomy, and Arithmetic) (A-705 version 4.2) (4am crack), Elementary Volume 4: Math / Science (Ecology, Astronomy, and Arithmetic) (A-705 version 4.3) (4am crack), Labels, Letters, and Lists (A-144 version 1.0) (4am crack), Labels, Letters, and Lists (A-144 version 1.2) (4am crack), Mathematics Volume 1: Graphing, Logic, and Equations (A-706 version 3.2) (4am crack), MECC Early Learning Series: First-Letter Fun (A-154 version 1.0) (4am crack), MECC Early Learning Series: First-Letter Fun (A-154 version 1.1) (4am crack), MECC Early Learning Series: Paint with Words (A-158 version 1.0) (4am crack), MECC Early Learning Series: Paint with Words (A-158 version 1.3) (4am crack), Sky Lab (A-155 version 1.0) (4am crack), Sky Lab (A-155 version 1.1) (4am crack), Student Stories (A-152 version 1.0) (4am crack), Word Munchers (A-153 version 1.3) (4am crack), Word Munchers (A-153 version 1.4) (4am crack) [4am, A-Noid]
- apple2_flop_orig: Bluegrass Bluff (A-256 version 1.0) (800K 3.5"), Chemistry: The Periodic Table (A-251 version 1.0) (800K 3.5"), Chemistry: The Periodic Table (A-251 version 1.1) (800K 3.5"), Conquering Math Series: Conquering Math Worksheet Generator (A-260 version 1.0) (800K 3.5"), Conquering Math Series: Conquering Percents (A-210 version 1.0) (800K 3.5"), Conquering Math Series: Conquering Percents (A-210 version 1.1) (800K 3.5"), Conquering Math Series: Conquering Ratios and Proportions (A-209 version 1.1) (800K 3.5"), Conquering Math Series: Decimal Concepts (A-206 version 1.0) (800K 3.5"), Equation Math (A-193 version 1.1) (800K 3.5"), Estimation Collection: Estimation: Quick Solve II (A-259 version 1.0) (800K 3.5"), Exploring Sequences and Series (A-263 version 1.0) (800K 3.5"), EZ Logo: Revised Edition (A-775 version 2.1) (800K 3.5"), Frames: A Reading Comprehension Series: Vacation Nation Travel (A-291 version 1.0) (800K 3.5"), LabelMaker (A-241 version 1.0) (800K 3.5"), The Living Cell (A-278 version 1.0) (800K 3.5"), Mastering Math Series: Diagnostic System (A-149 version 1.2) (800K 3.5"), MECC Copy System / Label Utility (A-7013 version 3.0) (800K 3.5"), MECC Outliner (A-228 version 1.0) (800K 3.5"), MECC Science Inquiry Collection: Cavity Busters (A-284 version 1.0) (800K 3.5"), MECC Science Inquiry Collection: Invisible Bugs (A-218 version 1.0) (800K 3.5"), MECC Science Inquiry Collection: Wood Car Rally (A-214 version 1.1) (800K 3.5"), Sky Lab (A-155 version 1.1) (800K 3.5"), Teacher Option Organizer (A-242 version 1.0) (800K 3.5"), Teacher Option Organizer (A-242 version 1.2) (800K 3.5"), Teaching Scientific Inquiry with Computers (T-638 version 1.0) (800K 3.5"), Time Navigator Around the World (A-277 version 1.0) (800K 3.5"), Time Navigator Leaps Back (A-225 version 1.0) (800K 3.5"), To Preserve, Protect and Defend (A-198 version 1.1) (800K 3.5") [4am, A-Noid]
- mm2_hdd: Nokia MS-DOS 2.00 Versio 2.21 (Fin) [Curt Coder]
- nes:
Galaga (prototype), Magical Puzzle Popils (prototype) [VGHF]
Galaga (prototype, with recreated graphics) [VGHF, Frank Cifaldi, Rushifell, ndiddy]
Magical Puzzle Popils (prototype, with recreated sound) [VGHF, Mister Man, ndiddy] - spectrum_cass:
Sooty & Sweep 2 [Dean Hickingbottom, Andy Barker, Darren Melbourne, Steven Brown, The Games That Weren’t]
Thomas the Tank Engine II: The Race, Thomas the Tank Engine II: The Race (demo) [The Games That Weren’t]
The Shatered World (incomplete version) [Planeta Sinclair]
Black Horse, Diseñador de Juegos II (Investronica), Multi-Sports 2: Opera vs. Dinamic, Nonocross (cracked), Oddi the Viking (alt), The Pharaoh's Shadow, Rescate en el Golfo [Spectrum Computing]
Software list items promoted to working
- mm2_flop: Nokia MS-DOS 2.00 Versio 2.21 (Fin) [Curt Coder]
- spectrum_cass: Murder (1983, Rabbit Software) [Spectrum Computing]
New software list items marked not working
- pcfx: Amateur Teikyou CD-ROM (ISA DOS/V-you), N-nyuu: PC-FXGA Game ga Asoberu Tsukureru Hon, Same Game FX [redump.org]
- saturn: Prize Fighter: Heavyweight Edition (Japan, prototype 19960418), Prize Fighter: Heavyweight Edition (USA, prototype 19960325) [Josh Fairhurst, Scheming Villains]
Merged pull requests
- 14588: bfm/bfm_cobra3.cpp: Improved video emulation, replaced disc images, and added a game. [James Wallace, blueonesarefaster]
- 14732: misc/gametor.cpp: Added some ROMs common to all games on the platform. [ClawGrip]
- 14814: gridcomp/gridcomp.cpp: Added preliminary DAC sound output. [Valera Klachkov]
- 14905: dataeast/tumbleb.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14967: dgrm/onetwo.cpp: Moved the driver out of a bucket project, as the PCB has “D.G.R.M.” silkscreened on it. [TheLostNinja]
- 14973: ussr/korvet.cpp: Improved P8020 Korvet peripheral emulation. [shattered]
- 14994: kaneko/kaneko16.cpp: Improved titles, added licensees to metadata and tidied code. [cam900]
- 14997: sinclair/specnext.cpp: Added KS1, KS2 and KS3 hardware variants and v30204 BIOS option. [holub]
- 15001: nec/pc9821.cpp: Implemented the PC-9821 PEGC planar mode. [BlueRain-debug]
- 15002: kaneko/kan_pand.cpp: Cleaned up code, updated comments, and cleaned up drivers that use it. [cam900]
- 15003: cpu/tlcs900/tmp94c241.cpp: Implemented DMA and fixed port reads. [Felipe Sanches]
- 15004: Improved visual feedback for rotating knobs in various synthesizer layouts. [m1macrophage]
- 15006: ti/tipc.cpp: Added preliminary Texas Instruments Professional Computer emulation. [shattered]
- 15010: video/ky3211_ky10510.cpp: Made the TAXAN KY-3211 and KY-10510 sprite systems into separate devices. [cam900]
- 15014: tvgames: Changed the manufacturer to “Takara Tomy” for three systems. [JimCarlTay]
- 15015: cpu/tlcs900/tmp94c241_serial.cpp: Made TMP94C241 serial ports a device and implemented I/O interface mode. [Felipe Sanches]
- 15016: kaneko/kaneko_grap2.cpp, kaneko/galpani3.cpp: Fixed debugger issues and cleaned up code. [cam900]
- 15017: capcom/gng.cpp: Added a version of Ghosts'n Goblins using mask ROMs. [Tailsnic Retroworks, ClawGrip]
- 15018: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 50 working items and improved metadata. [4am, A-Noid]
- 15020: cpu/sharc: Hooked up flag pin outputs for the interpreter. [Matthew Daniels]
- 15022: video/imagetek_i4100.cpp: Fixed tilemap scroll calculation when the image is flipped (fixes MT09367). [cam900]
- 15023: metro/metro.cpp: Improved descriptions and added explanatory notes. [cam900]
- 15024: input/input_sdl3.cpp: Don’t use integer_x and integer_y when compiling with older versions of SDL that lack them. [sairuk]
- 15027: tecmo/pbaction.cpp: Added an additional Tecfri-licensed version of Pinball Action. [Victor Fernandez (City Game), ClawGrip]
- 15036: nes.xml: Added two partially preserved HAL Laboratory prototypes, as well as reconstructed versions. [ICEknight]
- 15037: jaleco/jalmah.cpp: Use labels, mask IDs and PCB locations for microcontroller ROM labels. [Sergio Galiano]
- 15041: nec/piet1.cpp: Added a skeleton driver for the NEC Electronic Tool PI-ET1 PDA. [QUFB]
- 15045: nakajima/nakajies.cpp: Use an array of memory views. [Wilbert Pol]
- 15046: adp/adp.cpp: Added three games (not working). [stonedDiscord]
- 15047: adp/stella8085.cpp: Added 23 games (not working). [stonedDiscord]
- 15048: saturn.xml: Added two prototypes of Prize Fighter: Heavyweight Edition. [Josh Fairhurst, Screaming Village, David Silva]
- 15049: kaneko/kaneko16.cpp: Edited metadata for Bonk’s Adventure games. [JimCarlTay]
- 15051: gridcomp/gridkeyb.cpp: Corrected the GRiD Compass keyboard translation tables. [Valera Klachkov]
- 15052: adp/stellafr.cpp: Added seventeen games (not working). [stonedDiscord]
- 15053: adp/adp.cpp: Improved graphics ROM labels for Fun Station Spielekoffer 7 Spiele. [stonedDiscord]
- 15054: cpu/sh/sh7709s.cpp: Added basic cache/memory access timing simulattion for the SH7709S CPU. [Jesus Ramos]
- 15055: cpu/sharc: Implemented fixed point clip and saturating arithmetic in the interpreter. [Matthew Daniels]
- 15058: sinclair/specnext_uart.cpp: Emulated the Spectrum Next UART. [holub]
- 15059: gaelco/glass.cpp: Added an additional version of Glass. [twistedsymphony, ClawGrip]
- 15060: adp/adp.cpp: Added Skat Bierskat Solitaire (F2). [stonedDiscord]
- 15061: gaelco/lotoplay.cpp: Added three Z80-based Loto-Play versions. [Javier Valero, Josep Quingles, Recreativas.org, ClawGrip]
- 15064: machine/pit8253.cpp: Corrected handling of clock and gate inputs and improved timing. [m1macrophage]
- 15065: machine/vrender0.cpp: Implemented DMA address update direction, cleaned up code and added notes. [cam900]
- 15066: sinclair/spectrum.cpp: Fixed debugger issues; sinclair/specnext.cpp, sinclair/sprinter.cpp: Fixed emulation issues. [holub]
- 15067: konami/rungun.cpp: Fixed interrupt 5 enable source (fixes MT08775). [jotego]
- 15068: seta/downtown.cpp: Implemented sub CPU reset for Caliber 50. [jotego]
- 15070: machine/wd1000.cpp: Report the ID not found error condition properly for reads and writes. [Brian Johnson]
- 15071: osd/sdl3: Fixed issues with implementation of the -attach_window option. [Nathan Woods]
- 15073: apple/apple2video.cpp: Improved video timing (fixes issues with software using the C019 VBL flag). [arekkusu42]
- 15074: cpu/sh/sh7709s.cpp: Fixed a bug in memory accessors where UML registers were overwritten before being used. [Jesus Ramos]
- 15077: adp/stellafr.cpp: Corrected ROMs for Disc Fun, Doppel-Sonne and Multi Multi. [stonedDiscord]
- 15078: cpu/sh/sh7709s.cpp: Corrected the CPU cycles to bus cycles conversion and improved memory access timings. [Jesus Ramos]
- 15079: gridcomp/gridcomp.cpp: Added ROMs for the GRiD Compass 1101, 1109 and 1129. [Valera Klachkov]
- 15080: ensoniq/esq5505.cpp: Added Ensoniq VFX OS version 2.30 as a BIOS option. [Christian Brunschen]
- 15085: sound/x1_010.cpp: Corrected a register description comment so it matches the code. [Leo Tejada]
- 15087: cpu/sh/sh7709s.cpp: Improved the bank conflict pre-charge penalty delay. [Jesus Ramos]
- 15088: cpu/g65816/g65816op.ipp: Always consume three cycles for XBA, irrespective of the M mode flag. [arekkusu42]
- 15090: gaelco/gaelcof3.cpp: Added three Futbol pinball ROM sets. [Javier Valero, Josep Quingles, Recreativas.org, ClawGrip]
- 15093: video/x1_020_dx_101.cpp: Refactored the Allumer X1-020/NEC DX-101 video chips as a device. [cam900]
- 15097: namco/namcos2_sprite.cpp: Fixed sprite masking and added 32-bit RGB bitmap support (fixes MT09410). [cam900]
- 15098: cpu/sh/sh7709s.cpp: Only updated LRU values greater than the current value on cache hits. [Jesus Ramos]
- 15099: gridcomp/gridkeyb.cpp: Fixed scan codes when the control key is held. [Valera Klachkov]
- 15100: render/drawsdl3soft.cpp: Map ARGB pixel formats to equivalent XRGB formats (fixes black screen). [Validation Klachkov]
- 15101: cpu/sh/sh7604.cpp Fixed issues with VCRB, VCRD and DMAOR registter accesses. [jotego]
- 15102: osd/sdl3/window.cpp: Report window sizes and pointer positions in device pixel units. [Valera Klachkov]
- 15103: samsung/spc1000.cpp: Corrected the AY-3-8910 clock frequency to 2 MHz. [Miso Kim]
- 15104: machine/i8087.cpp: Fixed FSAVE/FRSTOR register saving and restoring. [Valera Klachkov]
- 15105: philips/cdic.cpp, philips/cdislavehle.cpp: Implemented audio attenuation and improved stability. [Vincent-Halver]
- 15107: igs/pgm.cpp: Added DIP switch locations and labelled the debug mode DIP switch. [cam900]
- 15108: Prefer to build against SDL3 libraries reported by pkgconfig on macOS rather than the SDL3 framework. [Mats Engstrom]
- 15109: spectrum_cass.xml: Added eleven working items and replaced one item with a better dump. [ArcadeShadow]
- 15110: Added preliminary Intel 82425EX and Cirrus Logic CL-GD5434 devices. [Angelo Salese]
- 15111: bus/isa/ncr53c400.cpp: Removed a stray leading space in a device description. [ArcadeShadow]
- 15112: sound/va_eg.cpp: Added an OTA-based envelope generator; sequential/prophet5.cpp: Added the glide circuit. [m1macrophage]
- 15114: ensoniq/esq5505.cpp: Bind DUART signal handlers with the correct derived class. [Christian Brunschen]
- 15115: sound/va_eg.h: Corrected a comment about equivalent resistance. [m1macrophage]
- 15116: sound/ics2115.cpp: Suppress side effects for debugger reads, and cleaned up code. [cam900]
- 15117: sinclair/specnext.cpp: Separated the video RAM from the main memory and corrected mirroring. [holub]
- 15121: cpu/m6502: Use interruptible memory accessors for core instruction fetches and data reads/writes. [Stuart Inglis]
- 15124: apple/apple2gs.cpp: Fixed auxiliary text PAGE2 shadowing. [arekkusu42]
→ NOWSZY [arcade] Shmupmame 5.3 6/03/2026
Shmupmame 5.3 6/03/2025
- Added bio_endio's code for accurate cv1k slowdown emulation.
- Huge thanks to bio_endio for implementing correct cache emulation which results in as far as we know pcb matching slowdown.
Shmupmame 5.11
- hotfix: Corrected issue where Batsugun special and Daifukkatsu Loop 2 modes could be incorrectly initialized on normal sets.
Shmupmame 5.1 - 2026 nimitz - minor fixes release
Changes from 5.0:
- sh3 memory timings back to coffeePope's build values since only the first ~30 seconds of Deathsmiles behave oddly.
- Seems to be a GFX upload issue that only shows up in the first few seconds of play on deathsmiles.
- Stopped injecting Game Tengoku credit switch to prevent weirdness (too many coins)
- DDP loop 2 start now starts the player at max power as you would if playing normally.
- DDP loop 2 start now work for both p1 and p2 start.
Changelog for version 5.0
- Shmupmame 5.0 (sh3, psx, stv, cave 68000 and more) by nimitz 2026
Loop 2 start for the following games:
- Batsugun special (Starts at loop 2 with max power, but “level 1”)
- Donpachi (jp) (Starts at loop 2 with max power)
- Dodonpachi (Starts at loop 2 with minimum power, max power not needed at all)
- Dai-ou-Jou Black Label (also includes WL) (Starts at loop 2 with max power for both shot and laser)
- Ketsui Ura Loop (Starts at loop 2 with max power)
- Ketsui Omote Loop (Starts at loop 2 with standard power)
- DaiFukkatsu 1.5 Omote Loop (Starts at loop 2 with max power)
- List of included drivers (shmups only, with some exceptions):
Shmupmame 5 “exlusives” (current alternatives are worse, due to inaccuracies, runahead/preemtive limitations or only available in vanilla mame)
- CV1k via single buffering (Mushihimesama, Futari, Galuda 2, Dfk, Ibara, Deathsmiles, Pink Sweets, etc..)
- Sega STV via single buffering (Guardian Force, Radiant Silvergun, Cotton 2/boomerang, Soukyugurentai, Shienryu)
- Sony ZN via single buffering (Brave blade, G-Darius, Raystorm, Aero Fighters special)
- Taito G-net via single buffering (Raycrisis, Psyvariar, Shikigami no shiro, Night Raid, Xii Stag)
- Gradius IV via single buffering (voodoo1 video driver, no artefict)
New de-lag methods in shmupmame 5
- Cave 68000 via input injection (Dodonpachi, Esprade, Dangun feveron, Mazinger Z, Air gallet, Guwange (buffer delete)) (Donpachi and Hotdog Storm already responsive)
- Jaleco Mega System 32 via input injection (P47 Aces, Game Tengoku, Gratia)
- Gradius II via sprite buffer delete (the method is new, might have been de-lagged in older builds though)
De-lagged drivers ported from shmupmame 4.2 (removed hacks with visual side effects)
- Psikyo 1st gen both injection and sprite buffer delete (Strikers 1945, Gunbird, Sengoku Ace, Tengai) (Frame advance shows 3 frames, but measured at 2 frames)
- Namco System 1 both injection and sprite buffer delete (Galaga ’88, blast off, dangerous seed, dragon spirit (injection only))
- Some NMK 16 shmups via sprite buffer delete (Thunder Dragon 2, Rapid Hero, Macross 2, Strahl, US AAF Mustang, Black Heart, Acrobat mission, task force harrier)
- Psikyo 2nd gen via sprite buffer delete (Strikers 1945 2/3, Gunbird 2, Dragon Blaze, Space Bomber)
- Mars matrix via sprite buffer delete (5 frames -> 3 frames, autosword and autofire for player 1)
- Cps2 via sprite buffer delete (Progear, Gigawing, 1944, 19XX) *not Great Mahou/dimahou and 19XX due to visual artifacts
- Cps1 via sprite buffer delete (3wonders, 1941, area88, carrier air wing, lost/forgotten worlds) *varth/3wonders/mercs are untouched since it results in visual artifacts
- Jaleco megasys1 via sprite buffer delete (Chimera Beast, EDF, Cybattler, P47, Saint Dragon) Plus alpha untouched but responsive
- Boogie wings via sprite buffer delete (unique hardware/driver)
Included vanilla responsive drivers (2 frames lag or less)
- PGM (Ketsui, Espgaluda, Ddp Dai-ou-jou, Ddp2)
- Konami systems (Parodius series, Gradius I/III, Twinbee series, Salamander series, Thunder cross 1/2, Xexex, Trigon)
- Toaplan systems (Batsugun, Tatsujin/Truxton 1/2, Fling Shark, Fire Shark, Twin Cobra, Outzone, Dogyuun, Vimana, Hellfire, Zero wing)
- Taito F3 (Rayforce, Darius Gaiden, Grid Seeker, Gekirindan, Twin Cobra 2, Space Invaders 95)
- Taito F2 (Metal BLack, Gun & Frontier, Super Space Invaders, Megablast)
- Seibu Systems (Raiden 1, Raiden 2/DX, Raiden Fighters 1/2/Jet, Viper Phase one)
- Sega Sysemt 16A/B (Fantasy zone 1/2, cotton, aurail, SDI, sonic boom)
- Neogeo shmups (some) (twinkle star, tomaday, andro dunos, viewpoint, sonic wings 2/3, pulstar, last resort, zed blade, shock troopers 1/2), the rest need testing
- Omega Fighters & Cyvern (might need injection)
- Irem System (R-type 1/2/Leo, Mystic Riders, Image Fight, X-multiply, Air Duel, Gallop, Dragon Breed)
- Darius 1 & 2
- 1942 & 1943 & 1943 kai
- Some classics (mad planets, robotron, juno first, sky kid, xevious, zaxxon, centipede, millipede, space invaders, galaxian, galaga, gaplus, space invaders, gyruss)
- Sammy Seta Visco hardware (Change Air blade, storm blade, vasara 1/2, ultra x weapons, twin eagle 2)
- Nostradamus
Drivers/games unfortunately not included:
- Most of Raizing’s 68000 games, 3-4 frames delay, recommended to play with a runahead/preemptive emulator (Mahou is included as it is responsive)
- Dragon Saber, very laggy and buffer delete is noticable because of panning
- Daioh (somehow very laggy even though other games on the system are fine, investigated a bit and found no easy fix)
- Dooyong, Afega, Comad and other very low budget shmups, due to lack of interest
- Early 80s space invaders copycats, there are hundreds of those, tried to inlcude some of the best ones
→ NOWSZY [arcade] Mame x64 0.286 25/02/2026
MAME 0.286 26 Feb 2026
It’s time for MAME 0.286, bringing you more adventures in emulation. This month, we’ve added support for SDL3, which will be used by default when building on macOS (the default is still SDL2 on other UNIX-like platforms). You can choose SDL2 or SDL3 by adding OSD=sdl or OSD=sdl3 to your build options, respectively. There may be some teething issues, so if you build against SDL3 and things break, let us know.
In arcade emulation, we’ve added a rare early version of Mario Bros. (which may have served as the basis for the Apple II port), the original Tecmo release of Back Fire, and the elusive Monkichicchi no Fuwafuwa Puzzle. Outside arcades, dozens of systems have seen updates over the past few weeks, including the ZX Spectrum and its descendants, the Apple II family and clones, the Epson QX-10, the Canon X-07, and the Sharp MZ-80B. There are also some nice software list updates, including the latest prototype cartridge dumps and plenty of homebrew software.
MAME Testers bugs fixed
- 06322: [Crash/Freeze] (konami/hornet.cpp) gradius4: The mask ROM test causes a fatal error. (Vas Crabb)
- 06535: [Graphics] (konami/hornet.cpp) gradius4: Background graphics display incorrectly in stage 3. (Vas Crabb)
- 07295: [Crash/Freeze] (konami/zr107.cpp) midnrun and clones: Soft reset may cause a fatal error. (Vas Crabb)
- 09132: [Misc.] (taito/taito_f2.cpp) cameltry, cameltrya: Taito America Corporation wasn’t involved with these versions. (sjy96525)
- 09213: [Documentation] (tvgames/spg2xx_jakks.cpp) jak_gdg: The description does not contain the full game title. (JimCarlTay)
- 09377: [Debugger] Right-clicking a memory view when the selected source is not an address space crashes the emulator. (Vas Crabb)
- 09378: [Crash/Freeze] (igs/goldstar.cpp) bingowng, bingownga: The emulator crashes almost immediately. (hap)
- 09382: [DIP/Input] (sega/vicdual.cpp) invinco: DIP switches are not read correctly. (Robbbert)
- 09385: [Graphics] (konami/tmnt2.cpp) tmnt2: Some sprites in the Sewer Surfin’ level are not visible. (hap)
- 09386: [Sound] (nintendo/n8080.cpp) helifire, helifirea: The sound pitch is to high and the tempo is too fast. (hap)
- 09387: [Sound] (technos/matmania.cpp) maniach, maniach2: The sound pitch is to high and the tempo is too fast. (negunma)
- 09389: [DIP/Input] (sega/vicdual.cpp) colision: Steering controls and DIP switches do not work properly. (Robbbert)
New working systems
- Monkichicchi no Fuwafuwa Puzzle (Japan, prototype?) [PlasticFactory, Zak]
- Ultimate Products Ltd. / Waixing Zone Kids Fit (18-in-1) [TeamEurope]
New working clones
- Back Fire (Tecmo) [hammy]
- Beastie Feastie (Pac-Man conversion, set 2) [chaneman]
- Big Twin (no girls conversion, set 2) [hammy]
- Dragon Punch (Japan, ver. 1.30, bootleg) [hammy]
- G.I. Joe (Asia, AAB) [Victor Fernandez (City Game)]
- Hot Mind (Hard Times hardware, set 2) [hammy]
- Mahjong Kaguyahime (Japan 880425) [hammy]
- Major Poker (set 1, v2.2) [hammy]
- Mario Bros. (Japan, older) [René Balke]
- MX5000 (version U) [ack]
- New Lucky 8 Lines (set 21, encrypted bootleg) [Roberto Fresca, hammy]
- Pit Boss Superstar (9221-10-01A, California version) [Brian Troha]
- Tarzan Chuang Tian Guan 2 Jiaqiang Ban (V306CN, alternate GFX) [Mr. Kong]
- Touryuumon (V1.1, Mar 11 2005) [buffi]
Systems promoted to working
- Chaoji Da Manguan II (China, V765C) [anonymous]
- Daytona USA (Revision A) [Matthew Daniels]
- Dead or Alive (Model 2B, Revision C) [Matthew Daniels, Vas Crabb]
- Gunblade NY (Revision A) [Matthew Daniels, Vas Crabb]
- Jungle King (V302US) [anonymous]
- Manguan Caishen (China, V103CS) [anonymous]
- Microdigital TK2000 Color Computer [arekkusu42]
- Pilot Kids (Model 2B, Revision A) [Matthew Daniels, Vas Crabb]
- Striker [Ivan Vangelista]
- Virtua Cop (Revision B) [Matthew Daniels]
- Virtua Cop 2 [Matthew Daniels]
- Virtua Striker (Revision A) [Matthew Daniels, Vas Crabb]
- Zero Gunner (Export, Model 2B) [Matthew Daniels, Vas Crabb]
Clones promoted to working
- Cherry Bonus III (ver.2.20) [Roberto Fresca, Grull Osgo, Ivan Vangelista]
- Cherry Bonus III (ver.3.0) [Roberto Fresca, Grull Osgo, Ivan Vangelista]
- Daytona USA [Matthew Daniels]
- Daytona USA (with Saturn advertisements) [Matthew Daniels]
- Daytona USA Special Edition (Revision A) [Matthew Daniels]
- Dead or Alive (Export, Model 2A, Revision A) [Matthew Daniels]
- Dead or Alive (Model 2A) [Matthew Daniels]
- Dead or Alive (Model 2A, Revision A) [Matthew Daniels]
- Dead or Alive (Model 2B, Revision B) [Matthew Daniels, Vas Crabb]
- Long Hu Zhengba 2 (China, VS210M) [anonymous]
- Long Hu Zhengba 2 (China, VS220M) [anonymous]
- Manguan Caishen (China, V106CS) [anonymous]
- Manguan Caishen (China, V110C) [anonymous]
- Multitech Microprofessor II [arekkusu42]
- Pilot Kids (Model 2A) [Matthew Daniels]
- Shuang Long Qiang Zhu 2 VS (China, VS203J, set 2) [anonymous]
- Virtua Cop (Revision A) [Mathew Daniels]
- Virtua Striker [Matthew Daniels, Vas Crabb]
- Zero Gunner (Export, Model 2A) [Matthew Daniels]
- Zero Gunner (Japan, Model 2A) [Matthew Daniels]
- Zero Gunner (Japan, Model 2B) [Matthew Daniels, Vas Crabb]
New systems marked not working
- Accutime Sonic the Hedgehog Kids Smart Watch [TeamEurope]
- Applied Digital Data Systems ADDS Multivision [Dirk Best, Jannie]
- Bandai Anpanman Color Pad Plus (Pink Color Version) (Japan) [TeamEurope]
- Bandai Anpanman Sukusuku Chiiku Pad (Japan) [TeamEurope]
- Bandai Delicious Party PreCure Heart Cure Watch & Heart Fruit Pendant Cover Special Set (Japan) [TeamEurope]
- Bandai Doraemon Hirameki Pad (Japan) [TeamEurope]
- Bandai Mouse de Click Anpanman Color PC (Japan) [TeamEurope]
- Bandai Pocket Room - Sanrio Characters (Japan) [TeamEurope]
- Bandai PreCure Mirror Pad! All Star (Japan) [TeamEurope]
- Biostar MB-1320/25C-B.5 (SCATsx chipset) [The Retro Web]
- MGA Bratz Life [ppc asm]
- DaiDaiXing Electronics TV Games Ping Pong (SH6578 hardware) [TeamEurope]
- Dance Factory 2 Player Dance Mat [TeamEurope]
- Dart Star (Rev 3.25) [Nova, multiretroproject, BabaYaga]
- Doki Doki! Flower (DFL1, Ver. A) [Darksoft]
- dreamGEAR My Arcade All Star Sports (Pixel Pocket, DGUNL3944) [TeamEurope]
- dreamGEAR My Arcade Pac-Man 40th Anniversary (DGUNL-3290 / TUV-01, Micro Player) [TeamEurope]
- Easy Karaoke Karaoke Screen Party (EKS-515) [TeamEurope]
- Galaga HDMI TV Plug & Play [TeamEurope]
- Happinet Fuwatcho Uncho Fuwa Fuwa (lavender, Japan) [TeamEurope]
- Intel SE440BX-2 "Seattle 2" [The Retro Web]
- International Business Machines Palm Top PC-110 (Japan) [yyzkevin]
- Lexibook JG7440 - TV Game Console (250 Games, 32-bits) [TeamEurope]
- LexiBook Power Console (JCG100i1, English/French) [TeamEurope]
- LexiBook Power Console - Disney Princess (JCG100DPi1, English/French) [TeamEurope]
- LexiBook Power Console - Gabby's Dollhouse (JCG100GDHi1, English/French) [TeamEurope]
- Luckey Bingo [hammy]
- Lucky Star 5AMVP3 (VIA MVP3 chipset) [The Retro Web]
- Panda 2 [SongJi]
- Pitching Try (v1.3CJ) [buffi]
- Polar Star (Ver 3,2B, Fantasy Island) [buffi]
- Sea Wolf - Next Mission [Vicor Fernandez (City Game)]
- Sega Toys Jewel Pad Diamond Premium (Japan) [TeamEurope]
- Sega Toys Kouchuu Ouja Mushiking: Mushitori Battle Zukan (Japan) [TeamEurope]
- Sega Toys Mocchiri Pet Mocchimaruzu DX [TeamEurope]
- Sega Toys Rilu Rilu Fairilu Camera (Japan) [TeamEurope]
- Shen Zhen Shi Fei Xun Hu Dong Technology AR Game Console (Model B605, YRPRSODF) [TeamEurope]
- Silver Rush (ver. 23.08.25) [buffi]
- Siren Kids [Darksoft]
- Spanish Darts [TobiSham]
- SSD Company LTD PowerKIDS (XaviXPORT, Japan) [TeamEurope]
- Super Shuffle [Victor Fernandez (City Game)]
- Takara Tomy Frozen 2 Dream Camera Tablet (Japan) [TeamEurope]
- Takara Tomy Virtual Masters Spirits (blue, Japan) [TeamEurope]
- Tetris HDMI TV Plug & Play [TeamEurope]
- TK U5S-TK-V03A (UMC UM8498F & UM8496 chipset) [Angelo Salese]
New clones marked not working
- Bandai Anpanman Color PC Smart (Japan, yellow/white case) [TeamEurope]
- Chaoji Dou Dizhu Jiaqiang Ban (S206CN) [little0]
- LexiBook Power Console (JCG100i2, English/Spanish) [TeamEurope]
- LexiBook Power Console (JCG100i3, English/German) [TeamEurope]
- Polar Star (Ver 3,2B, MooRry Fantasy) [buffi]
- Retro-Bit Go Retro Portable 260+ Games (older) [TeamEurope, SSJ]
- Sega Dreamcast (prototype) [dragoncity]
- Tomy Kiratto Pri-Chan - PritamaGO: Powder Pink (Japan) [TeamEurope]
- Vs. Hogan's Alley (Italian bootleg) [Der freundliche Elektroniker]
- WGP 2: Real Race Feeling (World) [hammy, Trol]
New working software list items
- a7800: Aerial, AntiAir, Ascend, Awass, Battlot, Bootskell, Cacorm, Cavit, Cracky, Guntus, Hopman, Impetus, Lift, Mazy, Mazy2, Mieyen, Neuras, Osotos, Ruptus, Svellas, Yewdow [Inufuto]
- bbc_flop_arm: ARM BCPL, ARM C Compiler, ARM Modula-2, ARM Norcroft C Compiler v0.15, Beeb@35 Demo, Elite - The New Kind, The Great Escape, Rick Dangerous (MODE1), Rick Dangerous (MODE2) [Nigel Barnes]
- bbc_vsm: VM61003 (Weather), VM61004 (Military), VM61005 (Avionic), VM71003A (Female Clock) [anonymous]
- ibm5170_cdrom: Rhapsody Yellow Box (Developer Release 1), Rhapsody Yellow Box (Developer Release 2) [BetaArchive]
- jazz: Windows NT 3.1 [Mike Swanson]
- megadriv:
Dan Marino's Powerplay Football (USA, Sega Channel, prototype), Garfield: Caught in the Act - Lost Levels (USA, Sega Channel), Nick Faldo's Championship Golf (Sega Channel, prototype), Nuclear Rush (USA, prototype), Nuclear Rush (USA, sync fix, prototype), Pit-Fighter II (prototype 19930405), Popeye in High Seas High-Jinks (prototype, Sega Channel), Pulseman (prototype 199404, Sega Channel), Shadows of the Wind (prototype, Sega Channel), WildSnake (USA, prototype A), Wrath of the Demon (prototype 199209, Sega Channel), Yogi Bear: Cartoon Capers (prototype 19941213) [Gaming Alexandria, VGHF]
Life On Earth: Reimagined (demo), Life On Mars (demo), The Secret of the Four Winds (demo 1.0), The Secret of the Four Winds (demo 2.1), The Secret of the Four Winds (demo 3.0) [Kai Magazine Software]
10 Super Jogos (Brazil), Advanced Busterhawk GleyLancer (Europe, USA), Advanced Busterhawk GleyLancer (Japan) (Columbus Circle), Arkagis Revolution (rev. 00, digital release), Aureole - Wings of Hope (promotional press kit), City Connection, Darius - Extra Version (Europe, USA), Darius - Extra Version (Japan), Mad Stalker - Full Metal Forth (Europe, USA), Mad Stalker - Full Metal Forth (Japan), Pelé! - For Preview Only (Europe, USA) (prototype), Sol-Deace (Retro-Bit), Tanglewood O.S.T., El Viento (Retro-Bit) [No-Intro]
Captain Barrel [OzzyOuzo]
European Club Soccer (Europe, prototype 19911008), Hellfire (prototype 19900710), Mountain Sports (USA, prototype 19930512), Power Wing (USA, prototype 19930316), Star Mobile (prototype 19911129), Xybots II (prototype 19931116), Xybots II (prototype 1994) [VGHF] - pc98: Windows 95 OSR2 (Emergency Boot Disk), Windows 98 Second Edition (Emergency Boot Disk) [Neo Kobe Collection]
- psx: Seireiki RayBlade (Japan) [redump.org]
- squale_cart: Micro-Kit BASIC V2.36 [anonymous]
- tsconf: Alter Ego, Bomberman, Bruce Lee, Cannon Fodder Parallax, Chase, Digger, Edge Grinder v1.01, Jim Power Test, Lirus, MultiDude, Ninja Gaiden, Once Upon a Time in a Kingdom, Otter & Smoker, Ottifants, PacPack, Sir Ababol, Socoban, Sonic the Hedgehog, Street Fighter 2 (v1.1), Synchronization, T-circles, Tetris, Touhou Zero. Lost Donation Box Incident, TS-TechDemo, TSolitaire, Uwol - Quest for Money, Wonder Boy, Xonix, Zen Loops [TS configuration]
Software list items promoted to working
- megadriv: Soul Edge vs Samurai Spirits (pirate), Truco '96 (Argentina, protected) [Angelo Salese, ArcadeShadow]
- to_flop: ASCINEWS no.1 (640K disk), ASCINEWS no.3 (640K disk), ASCINEWS no.4 (640K disk), ASCINEWS no.5 (640K disk), ASCINEWS no.6 (640K disk), ASCINEWS no.7 (640K disk), ASCINEWS no.8 (640K disk), ASCINEWS no.9 (640K disk), ASCINEWS no.10 (640K disk), Bob Winner (640K disk), Les Chevaliers de l'An Mil (640K disk), Chinese Stack (640K disk), Les Futuristes (640K disk), Gestion FIL (640K disk), Lemmings (640K disk), Lotus Esprit Turbo Challenge (640K disk), Megar Demo #1 - Ruiz (640K disk), MGT - Sapiens - Mach 3 (640K disk), Les Prives (640K disk), Simulation Hits (640K disk), Simulation Pack (640K disk), Sorcery Demo (640K disk), Space Project (640K disks), Stars Volume 1 (640K disk), Systeme P.P.M. (v8.0, 640K disks), Teo-Drive no.2 (640K disk), Teo-Drive no.3 (640K disk), Teo-Drive no.4 (640K disk), Teo-Drive no.5 (640K disk), Teo-Games no.2 (640K disk), Tetris II & Sokoban (640K disk), TO9+ Applications (640K disk), TO9+ Initiations (640K disk), TruC216i (emul) (640K disk), TruC216i (tele) (640K disk), TruC40 (emul) (640K disk), TruC40 (tele) (640K disk), TruC70 (640K disk), TruC80i (640K disk), Turbo Cup (640K disk) [AJR]
New software list items marked not working
- bbc_flop_arm: Arthur C Compiler, Arthur Release 3 [Nigel Barnes]
- casio_rompack:
MT-800 preset demonstration music [anonymous]
Jim Henson's Muppets (EP-20), Movie Pops (RO-254) [Cole]
Best of Motown (RO-273), Chartbusting Pop (RO-281) (bad dump?), New Kids On The Block Greatest Hits (RO-282), Pop/Rock (RO-253), Star-Studded Rock (RO-280) (bad dump?) [Cozy Rom Paxx]
Family Selection (RO-581), Fun With Your Casio Keyboard (RO-201), Kodomo no Uta Best 2 (RO-610K) [Edward d-tech]
Animation Themes 8 (RO-613A), DH Tunes & Rhythms (RO-582), Kodomo no Uta Best 1 (RO-609K), Kodomo no Uta Best 3 (RO-611K) [Ian Wang]
All Time Movie Hits (RO-352), Animation Themes 9 (RO-615A), Arabian Nights (RO-453 II), Christmas Songs (RO-357X), Classic (RO-552), Fusion (RO-801F), Pops 2 (RO-603P), Standards (RO-803S), Supergroups (RO-204), Today's Superstars (RO-275), Top Pops (RO-256), Young Best Hits 13 (RO-617Y) [kosei_515]
Pop Hits (RO-259) [kosei_515, Cozy Rom Paxx]
Pop Themes (RO-354) [RockRiver]
Beatles (RO-353), Beatles No.1 Hits (RO-271), Best of Carpenters (RO-351), DH Songs & Rhythms (RO-556), Disney Movie Magic (RO-356D), Easy Listening (RO-303), Film Classics (RO-252), Golden Hits (RO-268), Hymns & Gospel (RO-263), Latin (RO-302), Pop Country (RO-264), Popular Hits (RO-301), Rhythm and Blues (RO-269), Songs For Children (RO-266), Songs of Sesame Street (RO-278), When You Wish Upon A Star and Other Disney Movie Songs (RO-277) [Tom Sciortino]
Home Melodies (RO-555) [Tolaemon] - ibm5170_cdrom: Rhapsody (Developer Release 1), Rhapsody (Developer Release 2) [BetaArchive]
- ibmpc110: Palm Top PC-110 System Disks [IBM PalmTop PC110 Wiki]
- leapfrog_leappad_cart: Leap 1 - Reading - Disney's Pooh Gets Stuck (UK) [TeamEurope, David Haywood]
- mac_cdrom: Rhapsody (Developer Release 1), Rhapsody (Developer Release 2), Rhapsody Blue Box (Developer Release) [BetaArchive]
- megadriv:
Al Unser Jr.'s Road to the Top (USA, Sega Channel, prototype) [Gaming Alexandria, VGHF]
NHLPA Hockey - Personal Trainer (USA, prototype), Outback Joey - Personal Trainer (USA), Outworld 2375 A.D. (USA), Technoptimistic [No-Intro] - precur2w_cart: Delicious Party PreCure Party Up Cover & Okosama Lunch Set (Japan) [TeamEurope]
- psx: Crime Crackers (Japan) [redump.org]
Merged pull requests
- 13122: sinclair/spec_snqk.cpp, sinclair/hrust.cpp: Added SPG format support; tsconf.xml: Added 29 items. [HalfElf, holub]
- 14328: sinclair/specnext.cpp: Implemented expansion bus control. [holub]
- 14702: mac_cdrom.xml, ibm5170_cdrom.xml: Added Apple Rhapsody operating systems and runtime software. [BetaArchive, Mike Swanson]
- 14703: philips/cdicdic.cpp: Adjusted spin-up time to fix soft locks (GitHub #14462), and improved logging. [Vincent-Halver]
- 14739: sinclair/specnext.cpp: Refactored interrupt handling and implemented configurable DMA halt (delay). [holub]
- 14740: inclair/specnext_layer2.cpp: Reimplemented blending with priority pen support. [holub]
- 14752: canon/x07.cpp: Fixed T6834 video RAM access. [Aurelien34]
- 14754: sinclair/specnext_copper.cpp: Optimized execution of sequential no-operations. [holub]
- 14765: sinclair/specnext.cpp: Use PS/2 keyboard key assignments. [Chris Taylor]
- 14777: casio_rompack.xml: Added 35 items (not working). [ICEknight]
- 14785: gridcomp/gridcomp.cpp: Corrected the GRiD Compass II 1131 and 1139 screen resolution (GitHub #10314). [Valera Klachkov]
- 14798: sinclair: Removed unused machine configuration switches from various systems. [holub]
- 14824: megadriv.xml: Added 44 items (39 working), and added some metadata. [ArcadeShadow]
- 14832: jazz.xml: Rebuilt the installed Windows NT hard disk images, adding Windows NT 3.1. [Mike Swanson]
- 14846: igs/igs017.cpp: Improved protection emulation for games using Motorola 68000 CPUs. [anonymous, Ivan Vangelista]
- 14849: DRC: Added support for generating invariant code that persists across cache resets. [Vas Crabb]
- 14850: psx.xml: Added the Japanese releases of Seireiki RayBlade and Crime Crackers (not working). [redump.org, TheLostNinja]
- 14851: pc/sshuffle.cpp: Added a skeleton driver for Arachnid Super Shuffle. [Victor Fernandez (City Game), ClawGrip]
- 14853: pc/seawolfnm.cpp: Added a skeleton driver for Sea Wolf - Next Mission. [Victor Fernandez (City Game), ClawGrip]
- 14856: cpu/sharc: Implemented 16-bit IOP write handling. [Matthew Daniels]
- 14860: ice/lethalj.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14862: namco/namcos10.cpp: Updated the list of games in the header comment to reflect the current dump status. [buffi]
- 14865: force/miniforce.cpp: Use the default VME card choices. [Edstrom]
- 14866: tvgames/xavix.cpp: Added support for alternate input wiring to e-kara. [einstein95]
- 14867: sound/va_vcf.cpp: Improved the fourth-order low-pass filter based on Zavalishin’s “TPT” strategy. [m1macrophage]
- 14869: machine/upd765.cpp, bus/nec_fdd/pc80s31k.cpp, bus/pc8801/pc8801_31.cpp: Added data members to saved states. [TheLostNinja]
- 14870: Dumped 35 TV games and electronic toys (one working) and one associated cartridge. [TeamEurope, SSJ, David Haywood]
- 14871: tvgames: Improved the descriptions for three systems (addresses MT09213). [JimCarlTay]
- 14873: bus/vme/sys68k_cpu1.cpp: Added more front panel features and the remote serial port. [Edstrom]
- 14875: sega/segas16a.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14877: gba.xml: Marked the Metroid - Zero Mission games as partially supported (issues in “Original Metroid” mode). [Mike Swanson]
- 14878: sinclair: Added raster offsets used for Spectrum Next to saved states. [holub]
- 14880: sinclair/specnext.cpp: Added an initial implementation of the KS3 feature set. [holub]
- 14881: Cleaned up code and fixed some minor issues for various devices used for the PC Engine and PC-FX. [cam900]
- 14882: atari/tunhunt.cpp: Corrected the copyright holders comment. [David Haywood]
- 14883: sega/segas24.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14885: a7800.xml: Added 21 working homebrew games. [Inufuto, telanus]
- 14886: sound/cem3394.cpp: Fixed sound cutting off at low levels. [m1macrophage]
- 14888: nintendo/snesb.cpp: Use the year from the title screen for the bootleg of The Pirates of Dark Water. [sjy96525]
- 14889: taito/taito_f2.cpp, toaplan/slapfght.cpp: Improved metadata (addresses MT09132). [sjy96525]
- 14893: sega/segahang.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14894: dynax/royalmah.cpp: Corrected a DIP switch setting for Mahjong Vegas. [Gently]
- 14895: sequential/prophet5.cpp: Moved the voice trimmers to dedicated, per-voice input ports. [m1macrophage]
- 14896: sega/segaorun.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14898: emu/debug/debugcpu.cpp: Add state entries for non-CPU devices to the global symbol table. [holub]
- 14899: gba.xml: Marked Miteluode - Lingdian Renwu as partially supported (issues in “Original Metroid” mode). [Mike Swanson]
- 14900: sega/segaxbd.cpp, sega/segaybd.cpp: Consolidated drivers into single source files. [TheLostNinja]
- 14904: sound/cem3394.cpp: Use the new filter implementation from sound/va_vcf.cpp. [m1macrophage]
- 14906: tch/fantland.cpp, tch/kickgoal.cpp, tch/rltennis.cpp: Consolidated drivers into single source files. [TheLostNinja]
- 14909: bus/spectrum/kempmouse.cpp: Added the Kempston mouse interface for classic ZX Spectrum models. [oleksandr kovalchuk]
- 14909: sega/model2_v.cpp: Use render_polygon() rather than splitting polygons into into triangles. [Matthew Daniels]
- 14913: gaelco/gaelco.cpp: Added a handcrafted substitute PAL replacement for Biomechanical Toy. [PLD Archive, ClawGrip]
- 14916: bus/heathzenith/h19/tlb.cpp: Added an unlabeled Cleveland Codonics I-100 Imaginator GPC ROM. [Mark Garlanger]
- 14917: heathzenith/h89.cpp: Added an Extended Technology Systems ROM as a BIOS option. [Mark Garlanger]
- 14918: ice: Moved the skimaxx.cpp and calchase.cpp drivers from “bucket” projects to the ICE project. [TheLostNinja]
- 14919: gaelco/gaelco.cpp: Use the measured video refresh rate for Big Karnak. [Recreativas.org, David Haywood]
- 14920: epson/qx10.cpp: Fixed some issues with memory handling and modernized banking. [Brian Johnson]
- 14922: cpu/mpk1839/kl1839vm1.cpp: Added support for immediate constant arguments. [holub]
- 14922: misc/4enraya.cpp: Added IDSA Spanish Darts (not working). [TobiSham, ClawGrip]
- 14927: sinclair/screen_ula.cpp: Respect priority when drawing the border. [holub]
- 14929: pc/play4texash.cpp: Changed the name to match the manual and added notes. [einstein95]
- 14933: osd/windows/window.cpp: Only release the pointer if it was previously constrained. [Nathan Woods]
- 14934: cpu/drcbearm64.cpp, cpu/drcbec.cpp, cpu/drcbex64.cpp: Restore floating point environment when calling out. [Vas Crabb]
- 14935: casio_rompack.xml: Added eleven items (not working). [Ian Wang, kosei_515, Edward d-tech, ICEknight]
- 14937: pc/champ2.cpp: Updated comments with game title found in the game data. [einstein95]
- 14938: Renamed Alpha68K II/III/V sprite hardware source to alpha68k_spr.cpp, and cleaned up code for systems using it. [cam900]
- 14939: video/tmap038.cpp: Corrected the tile RAM format comment. [cam900]
- 14940: video/vector.cpp: Provide vector drawing callbacks that can be bound in scripts. [David W Plummer]
- 14945: apple/tk2000.cpp: Fixed cassette input and PAGE2 video memory access. [arekkusu42]
- 14948: toaplan/toaplan_dsp.cpp: Encapsulated the common Toaplan TMS320C10 DSP interface as a device. [cam900]
- 14949: toaplan/gp9001.cpp, toaplan/kbash.cpp: Cleaned up and simplified code. [cam900]
- 14952: sound/cem3394.cpp: Removed artificial pulse width limiting. [m1macrophage]
- 14953: tecmo/tecmo.cpp: Added the original Tecmo version of Back Fire. [hammy, David Haywood]
- 14954: toaplan/sunwise.cpp Added Monkichicchi no Fuwafuwa Puzzle. [PlasticFactory, Zak, David Haywood]
- 14955: sinclair/glukrs.h: Corrected the reported data size. [holub]
- 14956: input/input_sdl3.cpp: Fixed an assertion failure when new instances of joysticks are connected. [holub]
- 14957: sound/va_vcf.cpp: Fixed ‘drive’ handling and improved the explanatory comments. [m1macrophage]
- 14958: konami/gijoe.cpp: Dumped G.I. Joe (Asia, AAB). [Victor Fernandez (City Game), ClawGrip]
- 14960: apple/apple3.cpp: Replaced the Apple / system ROM with a better dump. [James Kruth]
- 14963: generic_cdrom.xml: Corrected the description for Windows NT Server Resource Kit (version 4.0). [Mike Swanson]
- 14964: apple/tk2000.cpp: Hooked up the color/monochrome switch and marked the TK2000 and clone as working. [arekkusu42]
- 14965: hp/hp48.cpp: Only use the Version R ROM for the HP48P+. [Mike Swanson]
- 14968: apple/apple2gs.cpp: Cleaned up some obsolete code in the C01x flags handling. [arekkusu42]
- 14970: cpu/tlcs900: Added TMP94C241 DMA control register mappings and improved disassembly. [Felipe Sanches]
- 14971: sound/va_eg.cpp: Added a CEM3310 device; sound/va_ops.cpp: Added some stream processing helpers. [m1macrophage]
- 14975: video/poly.h: Fixed polygons with shared vertices not rendering correctly and parameter mapping issues. [Matthew Daniels]
- 14976: formats/mz_cas.cpp: Added support for 1800 Baud MZ-80B cassettes. [Aesthetic Engine]
- 14977: sound/cem3310.cpp, sound/cem3320.cpp, sound/cem3360.cpp: Moved some CEM VCAs and VCFs to their own files. [m1macrophage]
- 14978: toaplan: Encapsuated the BCU, FCU, and video controller hardware as devices. [cam900]
- 14979: cpu/es5510: Fixed issues with ABS, CMP, ASL2/ASL8, and writes to SIGREG. [Giulio Zausa]
- 14980: agat/agat.cpp: Use Apple II game I/O slots, and adjusted the clock frequency so floppy disk writes work. [shattered]
- 14983: sound/sp0250.cpp: Fixed an error in the coefficient table. [Jeff Mathews]
- 14984: nmk/nmk16_v.cpp: Lifted setting the tilemap scroll rows arrangement out of the drawing loop. [cam900]
- 14985: nichibutsu/nyanpai.cpp, nichibutsu/nyanpai_v.cpp: Renamed to match the game title and cleaned up code. [cam900]
- 14986: dendego.lay: Changed the door lamp color and added a view with Japanese text. [pizzzza19]
- 14988: nmk/nmk_irq.cpp: Refactored the video interrupt generator for nmk/ddealer.cpp and nmk/nmk16.cpp into a device. [cam900]
- 14989: sequential/prophet5.cpp: Implemented envelope generators and noise modulation. [m1macrophage]
- 14991: video/vector.cpp, frontend/mame/luaengine.cpp: Refactored the recently-added Lua hooks for vector devices. [Ryan Holtz]
- 14992: sega/model2rd.ipp: Use full precision reciprocal calculation for perspective correction. [Matthew Daniels]
- 14995: cpu/tlcs900: Suppress interrupts for one instruction following an EI or RETI instruction. [Felipe Sanches]
- 14996: linn_linndrum.lay: Implemented rotating knobs and visual feedback when controls are being manipulated. [m1macrophage]
→ NOWSZY [Arcade] Mame Classic 26.02.0 - 31/01/2026
MAME CLASSIC Version 26.2 - 30/01/2026
- Changed : References and lookups to mameworld.info now refer to MAME Classic's new home.
- Removed : Depreciated Offscreen Reload option.
MAME CLASSIC Version 26.1 - 01/01/2026
- Added : Classic II theme (no starfield background).
- Changed : Classic theme now only has the starfield background.
- Changed : MAME Classic now uses the CalVer versioning convention.
- Changed : Other.txt is now lists.txt. MAME Classic will no longer put an Other machine in the Arcade list because of an outdated file. It will just skip it.
- Fixed : Check For Update would error.
MAME CLASSIC Version 10.6.1 - 19/12/2025
- Changed: If Audit finds a newly added ROM set, you will need to refresh the list for MAME Classic to add it.
- Fixed: Changing the font size of the lists would sometimes not give the desired results.
- Fixed: Other Machine list would not show that the selected machine is unavailable in the Statusbar if the theme was Amethyst, Ruby or Sapphire.
- Fixed : Software lists would not show CD-ROM software. Thanks to Patrick for reporting this.
- Fixed: Software lists Requirement column may show N/A even though there is a requirement.
- Fixed: Some machines may not show if using multiple paths and their ROM sets were .zip compressed. Thanks to Patrick for reporting this.
MAME CLASSIC Version 10.5.0 - 01/11/2025
- Changed: Other Machines list is now positioned above the Software list.
- Changed: Software lists are now populated from MAME's listsoftware output instead of hash files.
- Fixed: First time viewing the Other Machine list may not show that the selected machine is unavailable in the Statusbar.
- Removed: Delete ROM and Delete Samples right-click menu options from the lists.
MAME CLASSIC Version 10.4.0 - 19/09/2025
- Added : Option to hide clone Other Machines
- Changed : If an Other Machine is not available, the entire row is red instead of just the first column... per request
- Changed : The Options form will load faster if it has already been opened once
- Fixed : Unable to start a GP32 game
- Removed : Orphan ROM Finder
MAME CLASSIC Version 10.2.0 - 05/01/2025
- Added: Support for AntoPISA's gameinit.dat and command.dat.
- Changed: Included mess.dat and portable.dat now have a .txt extension to differentiate them from official MAME .dat files. Be sure to replace or rename your portable.dat before running this version for the first time.
- Changed : The Information screen now loads individual files selected by the user.
- Fixed: MAME Classic would error if you clicked on a button or link during the delay while loading a software list.
→ NOWSZY [Arcade] MAMEUI x64 0.284 31/12/2025
MAMEui x64 0.284 31/12/2025
sync with mame v0.284
MAMEui x64 0.283 29/11/2025
- sync with mame v0.283
- The column called « Directory » is now « Short Name ».
MAMEui x64 0.282 31/10/2025
- sync with mame v0.282
MAMEui x64 0.281 26/09/2025
- sync with mame v0.281
- There’s almost 2000 games that crash/freeze MAME at start.
Most of these have been patched to stop the crash, but there’s 6 left.These have been removed.
They are:- hmxpro,imac,
- thinkpad850,
- wto2840sp,
- sun_s10,
- sun_s20.
MAMEui x64 0.280 31/08/2025
- sync with mame v0.280
- References to "SW Items" have been changed to "Loose SW", which is the more commonly known name.
→ NOWSZY [arcade] Mame x64 0.284 31/12/2025
MAME 0.284, 31 Dec 2025
MAME 0.284 is ready just in time for the end of the year! Two interesting arcade prototypes have turned up this month. One is Saurian Front, an early version of what became Strike Force, developed at Williams before they acquired the Midway name. The other is a completely unreleased Atari game called Jammin’ that runs on Donkey Kong hardware. There are a few more Sega Model 2 fixes this month, helping Virtua Cop 2 in particular.
The Brainchild PLS-1000, a hand-held educational device from the ’90s that you may not even have heard of, is now emulated. You can now use various replacement keyboards for early Apple II computers, some of which had advanced features like macro recording. There were some big software list updates this month for quite a few computers. The floptool disk image utility included with MAME has improved usability. You can even simulate receiving a Sega Channel broadcast on your emulated Sega Genesis.
MAME Testers bugs fixed
- 02411: [Graphics] (taito/taito_f2.cpp) cameltryj: Glitches are visible on the stage select screen. (dink)
- 08883: [Crash/Freeze] (konami/xmen.cpp) xmen and clones: The game can freeze after changing settings. (Dirk Best)
- 09287: [Graphics] (sega/model2.cpp) vcop2: Shot enemies and burning cars flash magenta instead of white. (Matthew Daniels)
- 09292: [Sound] (namco/namcos10.cpp) g13jnr: The emulator may crash processing sound. (O. Galibert)
- 09300: [DIP/Input] (pacman/pacman.cpp) newpuc2, newpuc2b: Bonus life settings are labelled incorrectly. (UnclePetros)
- 09310: [Sound] (pc/ibmpcjr.cpp) ibmpcjr: The SN76496 produces an audible buzz after starting the system. (AJR)
- 09313: [Sound] (sega/model2.cpp) vcop2: Music does not play in the beginner stage. (Matthew Daniels)
- 09315: [Sound] (taito/superchs.cpp) superchs and clones: Some sound effects do not play. (hap)
- 09316: [Sound] (pc/ct486.cpp) ct486 with sb16_lle: Sound eventually stops working properly in Wolfenstein 3D. (Angelo Salese)
- 09323: [Documentation] (misc/unkhorse.cpp) unkhorse: The game title is actually Derby Derby. (QtQ)
- 09326: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Tilemap graphics appear to be cropped. (hap)
- 09327: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Some sprites are not visible. (motomachi16)
- 09328: [Sound] (nichibutsu/armedf.cpp) terraf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
- 09329: [Sound] (nichibutsu/armedf.cpp) armedf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
- 09331: [Graphics] (konami/finalizr.cpp) finalizr: The screen image is cropped incorrectly. (hap)
- 09332: [DIP/Input] (konami/finalizr.cpp) finalizr: The screen orientation DIP switch settings are reversed. (hap)
- 09333: [Gameplay] (dataeast/dec8.cpp) ghostb and clones, meikyuh and clone: Most sprites are missing in stage 2. (hap)
- 09339: [Crash/Freeze] (esprit/esp250c.cpp) esp250c: The emulator may crash when updating the screen. (Dirk Best)
New working systems
- Brainchild PLS-1000 [Sean Riddle, Angelo Salese]
- Jammin' (prototype) [SynaMax, Dutchman2000, David Haywood]
- MAME DSP563xx unit tests [O. Galibert]
- Novag Industries Gomoku Computer [hap, Berger]
- South Carolina Applied Technology The Dimension [hap, Sean Riddle]
New working clones
- Cat AB ABC 80 with ABC80L [Curt Coder]
- Crazy Monkey (bootleg, 050120, payout percentage modified) [hammy]
- El Dorado (V1.5U, Dyna/Grayhound) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS01: American Gold, Star Sevens, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS02: Black Bart, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS03: Cash Cabaret, Wild West, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS04: Diamond Delight II, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS05: Diamond Double, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS06: Dream Catcher, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS07: Egyptian Gold, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS08: Flaming 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS09: Golden Treasure, Flaming 7's #2, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS10: Greenbacks, Lucky Shamrock, Red White & Blue 7's, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS11: Harley Davidson Black, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS12: Harley Davidson White, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS13: Hollywood Nights, Dynamite Diamonds, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS14: House of Fury, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS15: Independence Day, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS16: Infinity, Diamond Doubles, Cherry Bonus, All Sevens) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS17: Jackpot Junction, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS18: Jokers Wild, Deuces Wild, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS19: Konocti Gold, Bar TNT, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS20: Midnight 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS21: Mighty Buffalo, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS22: Moolah, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS23: Moon Over SA, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS24: Sturgeon 7's, Native American Gold, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS25: Native Nickels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS26: Native Nickels, Sun God, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS27: Palace of Riches, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS28: Phantom, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS29: Prospector's Gold, Red Hot Ice, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS30: Prospector's Gold, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS31: Red Hot Ice, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS32: Rising Star, Trophy Bucks, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS33: Rockin' Reels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS34: Rockin' Reels, Rising Star, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS35: Rolling Thunder, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS36: Super Stars & Stripes, Sweethearts & Sevens, Star Sevens, Cherry Bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS37: Sweethearts & Sevens, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS38: Wild Thing, Jokers Wild, Cherry Bonus Wild, Nevada Numbers Wild) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS39: Wild Fire, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Fruit Bonus 2000 / New Cherry 2000 (Version 3.7) [Ioannis Bampoulas]
- Gauntlet Legends (version 1.4) [Hydreigon]
- hack (Videx) Apple ][+ (with Enhancer ][ lowercase display mod) [AJR, Apple II Documentation Project]
- Head On 2 (Sega Slimline) [SNESNESCUBE64]
- Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (prototype) [Mr. Lars]
- Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (set 3) [Mr. Lars]
- Hyperdrive (ver 1.31, Oct 21 1998) [Hydreigon]
- IPM Invader (M11) [Apocalypse, Dwayne Kirkwood]
- Janyou Part I (Double Bet) [hammy]
- Lars Hjorth Mephisto Blitz- und Problemlösungs-Modul (version 25.2) [Mr. Lars]
- Mingxing San Que Yi (Taiwan, V102TW) [Mr. Zhang, little0]
- Ms. Pac-Man (bootleg, set 6) [Ioannis Bampoulas]
- Omega Fighter (set 2) [Dwayne Kirkwood, Apocalypse Brian Troha]
- Pit Boss Superstar (9221-10-00) [Brian Troha, The Dumping Union]
- Progear (Europe 010117) [Eduardo Anay, smf]
- Saurian Front (proto v5.0 8/07/90) [Enrique Robledo Arnuncio, Sean Sutton, Smitdogg, rtw, Gor, Brian Troha, Carl, coolmod, The Dumping Union]
- Super Fruit Bonus (Version 2.3) [Ioannis Bampoulas]
- Triple Draw Poker (Video Village) [Apocalypse, Dwayne Kirkwood]
- Trivia ? Whiz Edition 4 (6221-10, U5-0A, alt Strange But True trivia) [Brian Troha, The Dumping Union]
- World Invader [Domenico Cervini]
- Xevious (Atari, set 4) [Siftware]
Systems promoted to working
- Funtech Entertainment Super A'Can [Angelo Salese, Ryan Holtz]
- Sega / International Business Machines Teradrive (Japan, Model 2) [Angelo Salese]
Clones promoted to working
- Sega / International Business Machines Teradrive (Japan, Model 3) [Angelo Salese]
New systems marked not working
- Akai / Roger Linn MPC 2000XL [R. Belmont]
- The Aladdin (V1.2U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Animal Kaiser - The King Of Animals (ANA1004-NA-B) [Guru, Baffski, rtw, ekorz]
- Animal Kaiser - The King of Animals (Evo 1, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
- Animal Kaiser - The King of Animals (Evo 2, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
- Animal Kaiser - The King of Animals (Evo 8, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
- Animal Kaiser - The King of Animals (unknown Evo, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
- Casio Color Digital Diary (CSF-5550) [QUFB]
- Casio My Magic Diary (JD-5000) [QUFB]
- Casio Opinion (RX-850) [QUFB]
- Casio Pet Avenue - My room fantasy [QUFB]
- Casio Super Denshi Techou - Pet World [QUFB]
- Casio Super Denshi Techou Jr. - Nigaoe Telepathy [QUFB]
- Casio Super Denshi Techou Jr. - Pet Telepathy [QUFB]
- Casio Super Denshi Techou Jr. - Puppy Telepathy [QUFB]
- Da Huangguan [little0]
- Dongshizhang (China, Ver. 212) [Mr. Kong]
- Golden Egg (version U1.8) [Ioannis Bampoulas]
- Golden Treasure Island (Ver. Alpha 100) [Ioannis Bampoulas]
- Hard Puncher Hajime no Ippo - The Fighting! (VER.2.02J) [buffi, hammy]
- Hewlett-Packard HP 620LX [QUFB]
- Kidz Biz / Jakks Pacific VJ Starz Dance Mat [TeamEurope, David Haywood]
- Mahjong Tokkyu Kaiten-ban Part 2 (Japan) [dyq, little0]
- Pac-Man Battle Royale (US, PBR1022-NA-A) [Guru, Baffski, rtw, ekorz]
- Pac-Man's Arcade Party (PMAAM12-NA-A) [Guru, Baffski, rtw, ekorz]
- The Pirates of Dark Water (SNES bootleg) [hammy, little0, Mr. Kong]
- Qianxi Jielong [little0]
- Silicon Graphics IRIS 1400 [Bitsavers]
- Torch Computers Quad X [Bitsavers]
- Torch Computers Quad X (68030 prototype) [Plamen Mihaylov]
- Umi Monogatari Lucky Marine Theater (ULS1001-ST-A) [Guru, Baffski, rtw, ekorz]
- unknown 8085-based crane game [SpinalFeyd]
- unknown Amstar cards game (set 1) [Siftware]
- unknown Hom Inn cards game [little0]
- Waku Waku Thomas (Japan) [hammy, SpinalFeyd]
New clones marked not working
- The Aladdin (V1.1A) [Robertto Fresca, Grull Osgo, Ioannis Bampoulas]
- AS-1 Controller (set 2) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
- AS-1 Controller (set 3) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
- AS-1 Controller (set 4) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
- Backgammon (Wand) [stonedDiscord]
- Cherry Master '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cyber Police ESWAT (bootleg with MC68705) [hammy]
- Double Dragon (bootleg with 3xM6809, set 3) [Roberto Fresca, Walter Redondito Areco, Gabriel Vega (El Pampa), Emmanuel Firmapaz, Club Argentino de Arcades]
- Double Dragon (bootleg with 3xM6809, set 4) [Roberto Fresca, f205v]
- El Dorado (V1.1U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- New Texas '99 (QL-1 V9B.00, Kolom V1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Pac-Man Battle Royale (Japan, PBR101-1-NA-A) [Guru, Baffski, rtw, ekorz]
- Radica Family Tetris (PAL) [TeamEurope]
- Sky Robo (bootleg) [Apocalypse, Dwayne Kirkwood]
- SSD Company LTD XaviX Aerostep MC (XaviXPORT, Japan) [David Haywood, TeamEurope]
- SSD Company LTD XaviX Baseball (XaviXPORT, Japan) [David Haywood, TeamEurope]
- SSD Company LTD XaviX Boxing / Jackie Chan PowerBoxing (XaviXPORT, Japan) [David Haywood, TeamEurope]
- Tarzan (V201FA) [Ioannis Bampoulas]
- Texas '99 (QL-1 V9B.00) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Texas '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Texas '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Texas '99 (QQ-1 V9B.00, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Texas '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Tonton (Japan, ver. 1.00) [hammy]
- Treasure Ocean (v1.2) [Ioannis Bampoulas]
- unknown Amstar cards game (set 2) [Siftware]
New working software list items
- apple2_flop_clcracked:
Comprehension Power Program: Level E-2 (4am crack), MIDI/4 Plus Enhanced Edition (version 1.1) (4am crack), Math Sequences: Percents (version 1984) (4am crack), Star Traders (4am crack) [4am, A-Noid]
MIDI/8 Plus (version 1.2) (4am and san inc crack) [4am, san inc, A-Noid] - apple2_flop_misc: Enhancer ][ Utility Diskette [AJR, ASIMOV Apple II Collection]
- apple2_flop_orig: 12-Bar Tunesmith, The 21st Century Music Series: Playing and Reading Music, 4-Track Editor for Soundchaser Computer Music System, Algebra Action: Courseware for Algebra I, Algebra Plotter Plus, Aliencounter & Face Flash (revision 1), Aliencounter & Face Flash (revision 2), Aliencounter & Face Flash (revision 3), Alpine Tram Ride (revision 0), Arithmekicks, Arithmetickle, Aural Skills Trainer: Basic Chords, Aural Skills Trainer: Intervals, Aural Skills Trainer: Seventh Chords, Award Maker Plus (version 23611), Balancing Act, Battling Bugs & Concentraction (revision 1), Battling Bugs & Concentraction (revision 2), Bike Hike (revision 0), Blazing Paddles (revision 0), Blazing Paddles (version 04421), Blazing Paddles (version 04431), Bolo, Cat 'n Mouse, Clef Notes Drill, Clowning Around (revision 1), Cotton Tales (version 1987), Cotton Tales (version 1990), Dinosaur's Lunch, Dungeon Campaign, Dyno-Quest, Ear Challenger: A Music Game, Early Music Skills, Easy Street, English MicroLab: Assessment of English Skills (version A1), Factor Blast, The Flying Carpet, Follow Me, FourWord & WordLift, Fraction-oids (version 1989), Frenzy & Flip Flop, Functional Harmony: Basic Chords, Functional Harmony: Borrowed and Altered Chords, Functional Harmony: Diatonic Seventh Chords, Functional Harmony: Secondary Dominants, Golf Classic & Compubar, The Great Maine to California Race, Guitar Wizard (version 11601), Guitar Wizard (version 11611), Gulp!! & Arrow Graphics, Gulp!! & Frenzy, Hear Today... Play Tomorrow: Descending/Ascending Intervals, Hear Today... Play Tomorrow: Ear Training Skills, Hear Today... Play Tomorrow: Find That Tune, Hear Today... Play Tomorrow: Melodic Dictation Beginning Level, Hear Today... Play Tomorrow: Melodic Dictation Intermediate Level, How to Weigh an Elephant, The Jar Game & Chaos, Jumblezzz (version 1987), Kamikaze, Keyboard Arpeggios, Keyboard Blues, Keyboard Chords, Keyboard Extended Jazz Harmonies, Keyboard Fingerings, Keyboard Intervals, Keyboard Jazz Harmonies, Keyboard Note Drill, Keyboard Speed Reading, Keyboard Tutor, King Cribbage, Korg 800 4-Track MIDI Sequencer (version 1.0), Laser Bounce, Leadsheeter, Learning to Add & Subtract (revision 1), Let's Go Fishing, Listen! A Music Skills Program, Master Tracks (version 1.8), Master Tracks Pro (version 1.2), Match Up!, Math Marvels, Math Masters, Math in a Nutshell, Micro League Baseball (Micro League Sports Association) (revision 1), Micro League Baseball (Micro League Sports Association) (revision 2), Micro League Baseball (Micro League Sports Association) (revision 3), Micro League Baseball: Box Score / Stats Compiler Disk, Micro League Baseball: General Manager / Owner Disk, Microscopic Journey, Microtyping II, MIDI/4 (revision 5), MIDI/8 Plus (version 1.2), MIDI/8 Plus for MPU-401 (version 1.2), Monkey Business (revision 1), Monkey Business (revision 2), Music Appreciation: A Study Guide, Music Composer Quiz, Music History Review: Composers, Music Theory Flash Cards (version 10/2/84), Musical Stairs (version 1984), Musical Terminology, Note Detective I: Elementary Level, Note Detective II: Intermediate Level, Note Speller, Number Please: Visual and Sequential Memory Practice (release 1), Patterns in Pitch (Composition and Dictation): Level One, Patterns in Pitch (Composition and Dictation): Level Two, Patterns in Rhythm (Composition and Dictation): Level Three, Patterns in Rhythm (Composition and Dictation): Level Two, Perspectives in Music History, Picture Perfect (version 1989), Pipeline, Pixit (revision 0), Pixit (version 01331), Pixit Shape Library #1: Shapes & Fonts, Pixit Shape Library #2: Science, Pixit Shape Library #3: Kid Stuff, PolyWriter (version 1.2), Pop 'R Spell & Pop 'R Spell Challenge, Prince (version 15521), Prince (version 15531), Qwerty's Alphabet Adventure, Race Car Keys, Race the Clock, Rainy Day Games (version 13501), RoboMath, Sargon II, Scrambled Eggs! (revision 1), Scrambled Eggs! (revision 2), Shutterbug's Pictures, Shuttle Intercept, Sliding Block (revision 1) (Learning Technologies), Speedy Delivery, Story Sketcher (800K 3.5"), Super Ear Challenger (version 1984), Take 1 (version 06431), Take 1 (version 06451), Take 1 Animation Library #1: Actors & Actions, Take 1 Animation Library #2: Heroes & Villians, Take 1 Animation Library #3: Business, Take 1 Programmer's Toolkit (version 10601-0000), Tank Attack & Death Run, Tap-It, Tranquility Base, Tune It ][, U-Boat Command, Wilderness Campaign, Word Machine & Word Machine with Spelling List, Zoo Puppet Theater [4am, A-Noid]
- ibm5150:
The Norton Utilities 2.00, The Norton Utilities 2.01 (1983-07-04), The Norton Utilities 2.01 (1983-11-03), The Norton Utilities 3.00, The Norton Utilities 4.00, The Norton Utilities 5.00 (1990-07-17) (5.25" disk), The Norton Utilities 5.00 (1990-09-25) (5.25" disk), The Norton Utilities 5.00 (1990-12-11) (3.5" disk), The Norton Utilities 6.00 (International) (3.5" disk), The Norton Utilities 6.01 (3.5" disk), The Norton Utilities 6.01 (5.25" disk), The Norton Utilities Advanced Edition 4.50 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (5.25" disk) [BetaArchive]
The Norton Utilities Advanced Edition 4.01 [Circuit Rewind]
The Norton Utilities Advanced Edition 4.50 (5.25" disk) [Jeff Parsons] - ibm5170:
Norton Utilities for Windows 95 (version 1.0), Norton Utilities für Windows 95 (version 1.0) [archive.org]
Die Norton Utilities 7.00 (1993-05-12) (3.5" disk), Die Norton Utilities 7.00 (1993-06-22) (3.5" disk), The Norton Utilities 7.00 (3.5" disk), The Norton Utilities 7.00 (beta) (5.25" disk), The Norton Utilities 7.00 (International) (3.5" disk), The Norton Utilities for Windows/DOS 8.00, The Norton Utilities for Windows/DOS 8.00 (1994-02-28), Die Norton Utilities für Windows/DOS 8.00, Die Norton Utilities für Windows/DOS 8.03, Le Norton Utilities per Windows/DOS 8.00, Norton Utilities для Windows 95 (версия 1.0) [BetaArchive]
Cheops pyramid (Sweden) [conradtrout]
Alfons påhittelåda (Sweden), Handla med Alfons (Sweden) [FakeShemp]
Alfons på äventyr i trafiken (Sweden), Kom till Alfons hemliga kalas (Sweden), Måla med Alfons (Sweden), Pussla med Alfons (Sweden) [Max lundell]
DOOM II: Hell on Earth (1.666) (Germany) [Mike Swanson]
Mitt första datorprogram (Sweden) [retrotrollet]
Norton Utilities for Windows 95 (version 1.0, upgrade) [WinWorld] - ibm5170_cdrom:
Norton Utilities 4.0, Norton Utilities 2000, Norton Utilities 2001, Norton Utilities for Windows 95 (version 1.0), Norton Utilities for Windows 95 (version 2.0), Norton Utilities for Windows 95 (version 3.0), Norton Utilities for Windows NT 4.0 [archive.org]
Norton Utilities 2002 [BetaArchive]
Chasm: The Rift (Europe), Full Tilt! 2 Pinball (version 1.0), Full Tilt! Pinball (version 1.1), Full Tilt! Pinball (version 1.1) (Scholastic Edition), Full Tilt! Pinball (version 1.1) (Thrustmaster OEM), Mega Man X (USA, DOS) [redump.org]
BSD on Windows (1.5) [vic485] - m5_cass: 3D Squash, Rainbow Block, Reflection, Sansuu Keisan, Synthesizer, Touchdown, UFO Game [bsittler]
- mac_flop_clcracked: Earl Weaver Baseball (version 1.5) (san inc crack), Wizardry II: The Knight of Diamonds (version 4.0) (san inc crack) [4am, san inc, A-Noid]
- mac_flop_orig: Earl Weaver Baseball (version 1.5), Wizardry II: The Knight of Diamonds (version 4.0) [4am, A-Noid]
- msx1_cart: 3-D Bomberman (Japan), Akarui Nouen (Japan), Babbulkund 1999 (Japan), Binary Land (Japan), Biotech (Japan), Bomber Man Special (Japan), Bousou Tokkyuu SOS - Stop The Express (Japan), Busy Rainy Day (Japan), Chick Fighter (Japan), Dimensional Wars (Japan), Dog Fighter (Japan), Driller Tanks (Japan), Fireball (Japan), Gang Man (Japan), Gunman (Japan), Help (Japan), Kaeru Shooter (Japan), Killer Station (Japan), Mah-Jong Crazy (Japan), MJ-05 (Japan), Police Dog (Japan), Power Fail (Japan), Sea Bomber (Japan), Sky Diver (Japan), Star Soldier (Japan), Submarine Shooter (Japan), Super Doors (Japan), T-Plan (Japan), Vegetable Crash (Japan), Zero Fighter (Japan) [file-hunter]
- mz2000_snap: BASIC MZ-1Z001 (v1.0c), BASIC MZ-1Z002 (v1.0a), Binary Land, Cloud Kingdom, Dawn Patrol, Falcon Adventure, Flicky, Front Line, Lucy, Mahjong, Mario Bros. Special, Plazma Line, Underground City, Wild Western, Xetter, Xetter II [TOSEC]
- neogeo: Bang Bang Busters 2 (demo v1.0) [PixelHeart]
- nes: Micro Mages Second Quest, Roniu's Tale, Roniu's Tale (demo version) [Mike Swanson]
- pc6001_cass: The Amazon, Amita, Block, Break Through, Door Door, Earthbound, Eggy, Head On, Jintori Game, Power Knight, Pro Racer, Pyramid, Space Enemy, Super Ball, Tiny Xevious, Trick Boy [TOSEC]
- pc6001mk2_cass: Bokosuka Wars, Cannon Ball, Castle Excellent, Chack 'n Pop, Chrith Ai no Tabidachi, Daidasso, Dig Dug, Door Door Mk. II, Dr. Slump Bubble Daisakusen, Flappy, Hisya, Ice Block, Nuts & Milk, Pascom Tower, Plazma Line, Punchball Mario, Thunder Force, Vegetable Crash [TOSEC]
- pc98:
Soapland Story [krugman]
Metal Force, N88 Disk BASIC(86) (v2.0, 2HD) [Neo Kobe Collection] - pc98_flop_orig: Crux, Cycle Fight, DNA, Kaze, Slowdown [krugman]
- pls1000_cart: Capitalization (v2.83), Decimal Math (v2.83), Introduction to Algebra (v2.83), Punctuation (v2.90), Word Knowledge (v2.83) [Sean Riddle]
- psx:
Xena - Warrior Princess (USA, prototype 19990811) [Hidden Palace]
Xena - Warrior Princess (Europe), Xena - Warrior Princess (Europe, prototype 19990819), Xena - Warrior Princess (France), Xena - Warrior Princess (Germany), Xena - Warrior Princess (Spain) [redump.org] - s2000_flop: S2000 OS 2.00 [robcfg]
- s3000_cdrom: Akai CD-ROM Sound Library Volume 1: Complete S3000 and CD3000 Sound Library, Akai CD-ROM Sound Library Volume 2: Complete S1000/S1100 Library, Akai CD-ROM Sound Library Volume 3: Drum Kit Collection, Akai CD-ROM Sound Library Volume 4: Rhythm Loop Collection, Akai CD-ROM Sound Library Volume 5: Percussion Collection, Akai CD-ROM Sound Library Volume 6: Sound Effects Collection, Akai CD-ROM Sound Library Volume 7: New Keyboard Collection, Akai CD-ROM Sound Library Volume 8: General MIDI Sets [archive.org]
- specnext_sd:
Fiona's Flight [rcallenbach]
System/Next 24.11 [SpecNext Ltd] - spectrum_betadisc_flop:
Aliens: Neoplasma 2 (demo v1.1, 50Hz), Aliens: Neoplasma 2 (demo v1.1, 60Hz), Aliens: Neoplasma 2 (demo v1.6, 50Hz), Aliens: Neoplasma 2 (demo v1.6, 60Hz) [Sinc LAIR]
Dizzy II - Treasure Island Dizzy - Extended Edition 2023, Dizzy III - Fantasy World Dizzy - Extended Edition 2024, E-SWAT (mod), Final Fight (mod), Gremlins 2: The New Batch (mod), Gunrunner (mod), Pedro 1 + 2 + 3 (mod), Prince of Persia (mod), Rick Dangerous 1 + 2 (mod), Yandex Retro Games Battle 2025 [Virtual TR-DOS]
Attack (v1.0, Party Version), Attack (v1.1), Cindy Block (v1.0, Party Version), Cindy Block (v1.1), Generals (v1.0, Party Version), Generals (v1.1), Kubanoid (v1.0, Party Version), Kubanoid (v1.1) [YRGB]
Min! [ZX Art] - spectrum_cass:
Y.A.S.G. [Planeta Sinclair]
First Aid (Eastmead Computer Systems), Letter Bomb [Planeta Sinclair, Steven Brown]
Ciudades del Mundo, How to Get the Most Out of Your Computer, Nightflite (ZX Data), S.T.U.N. Runner (Erbe), Tunel 3D (Timex) [Spectrum Computing]
Asymmetry (v1.1), Cindy Block (v1.1), DS. Bodyguard (v1.1), Frostland (v1.1), Kubanoid (v1.1), Run Away Nose (v1.6), Travel Unlimited (v1.1) [YRGB] - st_flop_demos: Full Metal Jacket, George Michael - Faith, INXS - Need You Tonight, Madonna - Holiday, Michael Jackson - The Way You Make Me Feel, Rick Astley - Never Gonna Give You Up, Theme From Miami Vice, Yazz - The Only Way Is Up [pouet.net]
- teradrive_flop: The Manhole [ZiggyTheHamster]
- teradrive_hdd: IBM DOS (J4.06/V) [Nemesis]
- zx81_cass:
Antiaéreo (type-in, Encliclopédia Prática de Informática - Volume 1), O Barqueiro (type-in, Encliclopédia Prática de Informática - Volume 1), Jogo das Letras (type-in, Encliclopédia Prática de Informática - Volume 1), Tabuada (type-in, Encliclopédia Prática de Informática - Volume 1), Tempo de Reação (type-in, Encliclopédia Prática de Informática - Volume 1) [Datassette]
4 Magnificent Machine Code Games, 4 Magnificent Machine Code Games (alt), Condition Red, Greatest Games V1, Trader Jack, ZX81 Arcade Pack, ZX81 Micro Computer Software [Planeta Sinclair, Mark Westmoreland, Steven Brown]
Inheritance (alt 2) [Planeta Sinclair, Steven Brown]
Software list items promoted to working
- m5_cart: Up Up Balloon [bsittler]
- pc8801_flop: Hoehoe Team 199x Music Disk Vol. 1 - Explosion [Aaron Giles, hap]
- pc98: Gao Gao! 1st - Radical Sequence, Grounseed [Angelo Salese]
- x1_flop: Alpha [holub]
New software list items marked not working
- ibm5170: PC-FXGA (ISA16 DOS/V version) [archive.org]
- ibm5170_cdrom: Fallout (USA), Guimo (Germany, v2.2), Maniac Mansion: Day of the Tentacle (Europe) [redump.org]
- pc98:
PC-FXGA (C-Bus version) [archive.org]
Microsoft LAN Manager for MS-DOS (v2.1c) [NEC PC-9800 Central] - pc98_flop_orig: Elysion (2HD version), Genesis, Mirai, Moon Child, Tritorn [krugman]
- picno: Manfī no Fushigi na Bōken [TeamEurope]
- pippin: Compton's Interactive Encyclopedia (USA, prototype 19961028), Mr. Potato Head Saves Veggie Valley (USA, prototype 19961030), Power Rangers Zeo Vs. The Machine Empire (USA, prototype 19961023) [redump.org]
Merged pull requests
- 13161: midway/seattle.cpp: Added an additional version of Hyperdrive. [Hydreigon]
- 13833: midway/vegas.cpp: Added an additional version of Gauntlet Legends and cleaned up ROMs for other games. [Hydreigon]
- 14311: philips/minitel_2_rpic.cpp: Added additional BIOS options and a media option for loading user ROMs. [Fabio D'Urso]
- 14429: mz2000_snap.xml: Added 16 MZ-2000 software items as snapshots since proper media support is currently lacking. [paul75s]
- 14443: seibu/sei25x_rise1x_spr.cpp: Merged SEI25X and RISE1X sprite hardware emulation into a device. [cam900]
- 14450: hyperscan.xml, hyperscan_card.xml, x68k_flop.xml, orina_stylish_plus_cart.xml: Tidied list descriptions. [ArcadeShadow]
- 14453: Cleaned up code in VRender0-related drivers and devices. [cam900]
- 14529: apple2_flop_orig.xml, apple2_flop_clcracked.xml, mac_flop_orig.xml, mac_flop_clcracked.xml: Added 27 items. [A-Noid]
- 14534: ibm5170.xml: Added eight Swedish games from Scandinavian PC Systems. [FakeShemp]
- 14537: spectrum_cass.xml: Added fifteen working items, and improved metadata. [ArcadeShadow]
- 14539: pacman/pacman.cpp: Corrected the bonus life DIP switch setting labels for Newpuc2 games. [UnclePetros]
- 14540: st_flop_demos.xml: Added eight music demos from AMJ. [pouet.net, Mike Swanson]
- 14546: shared/namco_c355spr.cpp: Improved flexibility and cleaned up code. [cam900]
- 14550: emu/rendlay.cpp: Improved performance of text component calculations and added an alignment mode. [Christian Brunschen]
- 14554: apple/apple2video.cpp: Improved FLASH timing. [arekkusu42]
- 14562: Improved the appearance of various Ensoniq layouts. [Christian Brunschen]
- 14564: tvgames/xavix_sound.cpp: Allow systems to override the default tempo. [David Haywood]
- 14565: ensoniq/esqpanel.cpp, ensoniq/esq5505.cpp: Use keypad inputs for buttons (rather than keyboard). [Christian Brunschen]
- 14567: msx1_cart.xml: Added thirty working items. [file-hunter, paul75s]
- 14573: midway/vegas.cpp: Hooked up outputs for Cart Fury. [Endprodukt]
- 14575: sequential/prophet5.cpp: Added interactive internal artwork, and increased precision of adjuster inputs. [m1macrophage]
- 14576: toaplan/raizing.cpp: Added licensee names to region setting labels for bgareggak. [AugiteSoul]
- 14577: olivetti/att6300p_fdc.cpp: Emulated the AT&T 6300 Plus 1.2 MB floppy drive controller. [donohoe00]
- 14578: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
- 14579: tvgames/xavix_2002.cpp: Dumped three Japanese XaviXPORT games (not working). [David Haywood, TeamEurope]
- 14580: hash/ibmpcjx.cpp: Cleared erroneously set execute bit. [Mike Swanson]
- 14581: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
- 14586: tvgames/xavix_m.cpp: Adjusted the timer logic so games no longer need the timer to be disabled. [David Haywood]
- 14587: Dumped VJ Starz Dance Mat; Split Elan 3Axx video emulation into multiple devices for variants. [TeamEurope, David Haywood]
- 14589: ensoniq/esq5505.cpp: Fixed the VFX and SD-1 DUART clock frequency. [Giulio Zausa]
- 14590: apple: Fixed some issues with Apple II video emulation. [arekkusu42]
- 14592: sega/model2.cpp, cpu/i960: Fixed some video and I/O emulation issues (fixes MT09287). [Matthew Daniels]
- 14593: konami/nwk-tr.cpp: Added the force feedback motor output for driving games. [Endprodukt]
- 14594: tecmo/gaiden.cpp: Made tilemap scrolling behave like real hardware (GitHub #14585). [Jim Westfall]
- 14595: konami/zr107.cpp: Added the force feedback motor output. [Endprodukt]
- 14596: pc6001_cass.xml, pc6001mk2_cass.xml: Added software lists for PC-6001 family cassette software. [TOSEC, paul75s]
- 14597: misc/sfbonus.cpp: Added PCB type comments for a few games. [Ioannis Bampoulas]
- 14598: casio/pickytlk.cpp, casio/superjr.cpp: Added eight more systems (not working). [QUFB]
- 14599: hp/hp620lx.cpp: Added a skeleton driver for the HP 620LX palmtop computer. [QUFB]
- 14604: sd132_flop.xml, sd1_flop.xml, vfxsd_flop.xml, ibm5170_cdrom-xml: Improved some metadata. [ArcadeShadow]
- 14606: vtech_innotab_cart.xml: Added a list of games in the header comment. [vtarchive]
- 14608: igs/goldstar.cpp: Corrected DIP switch settings for cb3c. [Ioannis Bampoulas]
- 14609: tvgames/generalplus_gpl16250_mobigo.cpp: Changed release years and added a list of undumped systems. [vtarchive]
- 14612: emu/rendlay.cpp: Fixed cropped and incorrectly positioned text in some layouts. [Christian Brunschen]
- 14614: sinclair/specnext.cpp: Always use the specific access helper for register space accesses. [holub]
- 14615: konami/gticlub.cpp: Added the force feedback motor output. [Endprodukt]
- 14617: sega/model2.cpp: Added lamp outputs. [Endprodukt]
- 14619: namco/namcos22.cpp: Added LED and force feedback motor outputs for driving games. [Endprodukt]
- 14621: frontend/mame/luaengine.cpp: Allow scripts to check whether side effects are disabled. [holub]
- 14622: olivetti/m24_kbd.cpp: Improved mouse emulation. [donohoe00]
- 14623: Avoid passing -m flags for pointer size to the compiler on 64-bit RISC-V Linux. [Belegdol]
- 14625: sharp/mz700.cpp: Added the MZ-80K cassette list as a compatible software list. [paul75s]
- 14626: frontend/mame/luaengine.cpp: Expose machine::side_effects_disabled as a method rather than a property. [holub]
- 14627: machine/z80dma.cpp: Don’t raise a fatal error when an unknown register is accessed. [holub]
- 14629: mz2000_cass.xml: Reformatted notes for Polar Star II. [jflatt]
- 14632: cpu/i86: Improved effective address calculation timing. [donohoe00]
- 14633: casio/superjr.cpp: Fixed the ROM size for jd320, and made ROM region lengths match ROM sizes. [QUFB]
- 14636: sega/model2.cpp: Added default backup RAM and EEPROM content for Hanguk Pro Yagu 98. [Matthew Daniels]
- 14640: ibm5170.xml: Corrected the media type for Grandmaster Chess, and marked Crystal Caves as a bad dump. [Mike Swanson]
- 14641: frontend/mame/infoxml.cpp: Provide device tags as well as types. [Nathan Woods]
- 14643: m5_cart.xml: Replaced four items with better dumps; m5_cass.xml: Added seven working items. [bsittler, paul75s]
- 14645: sega/model2.cpp: Delay enabling interrupts when interrupt mask register is written (fixes MT09313). [Matthew Daniels]
- 14647: psx.xml: Added six versions of Xena - Warrior Princess. [redump.org, Hidden Palace, David Silva]
- 14648: Added the PAL version of Family Tetris; Moved the Elan 3Axx devices into devices/machine. [David Haywood, TeamEurope]
- 14649: ibm5170.xml: Added a reconstructed copy of the German version of DOOM II. [Mike Swanson]
- 14650: nes.xml: Added three working items. [Mike Swanson]
- 14651: machine/dp8390.cpp: Set CR bit 5 on DMA completion. [Angelo Salese]
- 14654: neogeo.xml: Added a newer demo version of Bang Bang Busters 2. [PixelHeart, ArcadeShadow]
- 14655: m5_cass.xml: Removed incorrect Japanese title for UFO Game. [paul75s]
- 14657: ibm5170_cdrom.xml: Added BSD on Windows. [vic485, Mike Swanson]
- 14660: nintendo/dkong.cpp: Added the Atari prototype Jammin' built from source. [SynaMax, Dutchman2000, David Haywood]
- 14661: igs/goldstar.cpp: Show difficulty/payout rate DIP switch setting labels to match game. [Ioannis Bampoulas]
- 14665: Sorted Macintosh and Newton system short names in mame.lst. [stonedDiscord]
- 14666: misc/gamtor.cpp: Corrected CPU clock frequency, added real-time clock, and improved comments. [ClawGrip]
- 14668: midway/omegrace.cpp: Implemented screen flipping and added cocktail cabinet overlay to internal artwork. [Mark Deslauriers]
- 14669: atari/starwars.cpp: Changed the default DIP switch settings to match the manuals. [codefrog2002]
- 14670: snk/hng64.cpp: Added lamp and force feedback motor outputs. [Endprodukt]
- 14671: ibm5150.xml, ibm5170.xml, ibm5170_cdrom.xml: Added 1983 to 2002 versions of Norton Utilites. [Mike Swanson]
- 14673: vtech_innotab_cart.xml: Expanded the list of known software in the header comment. [vtarchive]
- 14674: zx81_cass.xml: Added thirteen working items. [ArcadeShadow]
- 14645: capcom/cps2.cpp: Added a European release of Progear (decryption key is missing). [Eduardo Anay, ClawGrip]
- 14677: sega/vicdual.cpp: Added an additional version of Head On 2. [SNESNESCUBE64]
- 14678: cpu/z80: Corrected Z80N non-maskable interrupt behavior in stackless mode. [holub]
- 14679: apple2_flop_orig.xml, Apple2_flop_clcracked.xml: Added 72 original dumps and improved metadata. [A-Noid]
- 14680: sound/cem3394.cpp: Allow self-oscillation when no waveforms are enabled. [m1macrophage]
- 14681: adp/manohman.cpp: Added an additional version of Merkur Backgammon. [stonedDiscord]
- 14682: ibm5150.xml: Added two additional versions of Norton Utilities. [Mike Swanson]
- 14683: sinclair: Fixed several issues with Spectrum Next emulation. [holub]
- 14684: specnext_sd.xml: Added a software list with two Spectrum Next SD Card images. [David Haywood]
- 14687: msx1_cart.xml: Replaced the bad ROM dump for Chick Fighter. [paul75s]
- 14691: sinclair: Fixed some Spectrum Next graphical issues. [holub]
- 14693: spectrum_betadisc_flop.xml: Added 23 working items. [ArcadeShadow]
- 14697: vtech_innotab_cart.xml: Added a note about compatibility between regional variants. [vtarchive]
- 14701: philips/mcd212.cpp: Fixed border colors in Mystic Midway (GitHub #14694). [Vincent-Halver]
- 14704: ibm5170_cdrom.xml: Added four versions of Full Tilt! Pinball and its sequel. [reduump.org, Mike Swanson]
- 14706: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 59 items and replaced one crack. [A-Noid]
- 14707: 3do_m2.xml, bbc_cass.xml, electron_cass.xml, amiga_flop.xml: Improved descriptions. [ArcadeShadow]
- 14711: tvgames/vtech_eu3a12.xpp: Added a list of similar undumped systems. [vtarchive]
- 14712: bus/megadrive/cart/segach.cpp: Added a media option for loading a simulated transmission. [superctr]
- 14714: seibu/sei25x_rise1x_spr.cpp: Added a configuration option for allocating the raw sprite graphics bitmap. [cam900]
- 14715: cpu/se3208/se3208dis.cpp, sound/vrender0.cpp, video/vrender0.cpp: Cleaned up a few details. [cam900]
- 14716: midway/williams.cpp: Removed the version of Alien Arena without a sound program. [MajorHavocOnKLOV]
- 14718: pippin.xml: Added three items (not working). [redump.org, David Silva]
- 14720: vtech_innotab_cart.xml: Expanded the list of language/region codes in part numbers. [vtarchive]
- 14723: spectrum_cass.xml: Improved metadata. [ArcadeShadow]
- 14726: namco/namcos2_sprite.cpp, namco/namcos2_roz.cpp: Use priority mechanism rather than multiple drawing passes. [cam900]
- 14729: midway/williams.cpp: Renamed the Alien Arena clone to make the difference a bit more obvious. [MajorHavocOnKLOV]
→ NOWSZY [arcade] Mame x64 0.283 28/11/2025
MAME 0.283 29 Nov 2025
With the end of the year barely more than a month away, it’s time for MAME 0.283! As you may be anticipating, there are even more Sega Model 2 fixes this month. Trilinear luma filtering should be working now, and some glitches in tilemap layers are fixed. Microtexturing, used to good effect in The House of the Dead, is emulated for the first time. Some of the tilemap layer fixes have spilled across into Sega System 24 as well.
Several Ensoniq synthesisers have been promoted to working in this release. The Sequential Circuits Six-Trak analog synthesiser has also been promoted to working, with improvements there benefiting the related Bally/Sente 6VB sound board. There’s been quite a bit of work on NEC computers this month, and there are some new software lists for Sharp home computers. MAME now emulates all supported (and some unsupported) video modes on the IBM PCjr.
MAME Testers bugs fixed
- 08917: [DIP/Input] (apple/apple2.cpp) apple2, apple2p: The shift key state is inverted with the shift key mod. (arekkusu42)
- 09270: [Crash/Freeze] (bfm/bfm_sc5sw.cpp) All games in bfm/bfm_sc5sw and bfm/bfm_ad5sw: Emulator crashes on start. (Angelo Salese)
- 09271: [Gameplay] (seta/seta2.cpp) funcube, funcube2, funcube3, funcube4, funcube5: Games fail to boot. (Angelo Salese)
- 09294: [DIP/Input] (capcom/cps1.cpp) ffight: The undocumented third button is no longer available. (Vas Crabb)
- 09296: [Graphics] (sega/mdconsole.cpp) megadriv [comix,goldnax3], genesis [comixu,sharrier,vecman]: Bad graphics. (Angelo Salese)
- 09297: [DIP/Input] (taito/bublbobl.cpp) tokio, tokiou, tokioo: The highest lives setting is labelled incorrectly. (hap)
New working systems
- Cherry Bonus (Dyna v1.01 20fev) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master (ED-98, Pick-A-Party) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas, Ivan Vangelista]
- Lexibook Cyber Arcade TV - Ferrari 105-in-1 (JL2500FE) [David Haywood, TeamEurope]
- New Cherry '98 (v4.3 1998/09/07, Gamemax bootleg, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Psion MC 600 [Nigel Barnes, anonymous]
- Special 7 (Taiwanese Hardware, encrypted, set 1) [Roberto Fresca, Grull Osgo, Ivan Vangelista Ioannis Bampoulas]
- Thorn EMI Wren Executive [Nigel Barnes, anonymous]
New working clones
- Arlington Horse Racing (v1.21-I) [hammy, The Dumping Union]
- Astro Wars (set 2) [IZ8DWF]
- Atari Portfolio 2 [Nigel Barnes, derkom]
- Cherry Master '97 (v1.6, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master '97 (V1.7, set 2, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master '97 (v1.8, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master I (ver.1.01, set 13, BET stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master I (ver.1.01, set 14, TAKE stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Daiku no Gensan (Japan, M84 hardware, set 2) [Apocalypse]
- Flaming 7's (Cyberdyne Systems 7V5.00 (CB1000), 1000 bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (Taiwanese Hardware, v6.5) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Hot Mind (adjustable prize, set 2) [hammy]
- Krypton / Timorite Challenge (1994 version) [hap, Berger]
- M.I.A. - Missing in Action (Data East, 12/22/88, US, prototype?) [Mann of Wor, RetroCJT]
- Mahjong Vegas (Japan, set 2) [hammy]
- Moon Lander (bootleg of Lunar Rescue, set 2) [Domenico Cervini]
- Moto Frenzy (Field Test Version, Jul 22, 1992) [chaneman]
- New Cherry '96 (1996/06/01, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- New Cherry '98 (v4.3 1998/09/07, Gamemax bootleg, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Sequential Circuits Six-Trak (Model 610) Rev A [m1macrophage]
- Skill Chance (W-7, set 3, 62-98 main) [Roberto Fresca, Grull Osgo, hammy, Ivan Vangelista]
- Special 7 (Taiwanese Hardware, encrypted, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Special 7 (Taiwanese Hardware, encrypted, set 3) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Super Card Y2000K (Version 0.26) [ClawGrip]
- Super Cherry Master (v1.1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Tandy Radio Shack Tandy 1000 [Vas Crabb]
- U.S. Navy (Japan Resale Ver. 901130) [manimani, Bonky]
Systems promoted to working
- AT&T 6300 Plus [donohoe00]
- Cherry Master '97 (V1.7, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Ensoniq SD-1 (32 voice) [Christian Brunschen]
- Ensoniq VFX [Christian Brunschen]
- Ensoniq VFX-SD [Christian Brunschen]
- Huangpai Zuqiu Plus / Chaoji Shuangxing Plus (V103CN) [David Haywood]
- Jackpot Knight (V1.1) [Roberto Fresca, Grull Osgo]
- Majiang Zhengba (V103CN) [Vas Crabb]
- Manguan Fuxing (V104T) [little0]
- New Cherry '96 (1997/01/04, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Sequential Circuits Six-Trak (Model 610) Rev B/C [m1macrophage]
Clones promoted to working
- Animal House (V1.0, set 2) [Roberto Fresca, Grull Osgo]
- Cheri Mondo '97 (V1.4I) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Bonus III (Ivanhoe V46-0799) [Roberto Fresca, Grull Osgo]
- Cherry Master '97 (V1.7, set 3, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Chong Chong Leyuan (V100CN) [David Haywood, Vas Crabb]
- ComputerTechnik/IBS Space 84 [AJR]
- El Dorado (V1.4D) [Roberto Fresca, Grull Osgo]
- Ensoniq SD-1 (21 voice) [Christian Brunschen]
- Fever Chance (W-6, cross-system for W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
New systems marked not working
- 500-in-1 Handheld Game [TeamEurope, David Haywood]
- Akai CD3000XL [R. Belmont]
- Akai CD3000i [R. Belmont]
- Akai S2000 [R. Belmont]
- Akai S3000 [R. Belmont]
- Akai S3000XL [R. Belmont]
- Arc System Works Kunio-kun TV! Bikkuri Nekketsu Shin Kiroku! Harukanaru Kin Medal (Japan) [TeamEurope]
- AtGames / time 20 SEGA Master System & Game Gear Classics - Plug & Play on TV [TeamEurope, David Haywood]
- Bandai Tamagotchi 4U (Japan) [David Haywood, TeamEurope]
- Bandai Tamagotchi iD (Japan) [David Haywood, TeamEurope]
- Bandai Tamagotchi m!x Melody Blue (Japan) [David Haywood, TeamEurope]
- Bandai Tropical Rouge! PreCure Mermaid Aqua Pot (Japan) [TeamEurope]
- Bonus Spin Bonanza (V1.1G) [hammy]
- Convergent Technologies AWS-200 [Barry Rodewald, Bitsavers]
- Crazy Bugs II (V102US) [Ioannis Bampoulas]
- Creepy Reels [Ioannis Bampoulas]
- F5 Handheld Game Console (620-in-1) [TeamEurope]
- Foxy Ruby (Ver. US.01.01.A) [Ioannis Bampoulas]
- G3 800 in 1 Handheld [TeamEurope]
- G6 666 in 1 Handheld [David Haywood, TeamEurope]
- G7 666 in 1 Handheld [David Haywood, TeamEurope]
- Lexibook Arcade Center - 60-in-1 (JL1810GR) [TeamEurope]
- Lexibook Compact Cyber Arcade - 250 in 1 (JL2377) [David Haywood, TeamEurope]
- Lexibook Compact Cyber Arcade - Cars (JL2360DC-1, 120-in-1) [David Haywood, TeamEurope]
- Lexibook Compact Cyber Arcade - Lilo & Stitch (JL2367D) [TeamEurope]
- Lexibook Cyber Arcade Motion - Lilo & Stitch (JL3180D_01) [TeamEurope]
- Lexibook Cyber Arcade Motion - Paw Patrol (JL3180PA) [TeamEurope]
- Lexibook Cyber Arcade Motion - Superman (JL3180SU) [TeamEurope]
- Lexibook Cyber Arcade Pocket - Frozen (JL1895FZ) [TeamEurope]
- Lexibook Cyber Arcade TV - Barbie 75-in-1 (JL2500BB) [TeamEurope]
- Mahjong Kokuryu (Japan, T040-RB-03) [buffi]
- Mahjong Nigiri Itcho!! (Japan, T038-PB-002) [hammy]
- Megacrane [stonedDiscord]
- MGA Bratz Rock Angelz [TeamEurope]
- Micro Arcade 250-in-1 [David Haywood, TeamEurope]
- Multi Spin (v1.0) [hammy]
- Orb Gaming Finger Dancing [TeamEurope]
- Pac-Man HDMI TV Plug & Play [TeamEurope]
- Pharaoh's Mystery [Ioannis Bampoulas]
- Polar Star 2 (ver. 4.5) [stonedDiscord]
- Retro FC 620-in-1 [TeamEurope, David Haywood]
- S10 Handheld Game Console (520-in-1) [TeamEurope]
- S5 Game Box (520-in-1) [TeamEurope, David Haywood]
- San-X / Tomy Sumikko Gacha (Japan) [TeamEurope]
- Sega Dreamcast Arcade Stick Checker (v2.00) [McRetro.net]
- Sega Toys Anpanman: Touch de Asobo! Hajimete English (Japan) [TeamEurope]
- Sega Toys Disney Cars Shake It! (Japan) [TeamEurope]
- Shenzhen Shiji New Technology Tou ma Pet (OK-560) [David Haywood, TeamEurope]
- Shenzhen Shiji New Technology Tou ma Pet (OK-568) [David Haywood, TeamEurope]
- SSD Company LTD XaviX Golf (XaviXPORT) [TeamEurope, David Haywood]
- Takara Tomy Hoppe-chan SuiColle (white, Japan) [David Haywood, TeamEurope]
- Takara Tomy Mecha Nage! Monster Ball (Japan) [TeamEurope]
- Takara Tomy Pokemon to Issho! Monster Ball (Japan) [TeamEurope]
- Takara Tomy Pretty Rhythm Smart Pod Touch (Japan) [David Haywood, TeamEurope]
- Takara Tomy Punirunes Punistarz (pink, Japan) [TeamEurope]
- Takara Tomy Rotom Zukan Sun & Moon Pokemon Quiz (Japan) [David Haywood, TeamEurope]
- TC Electronic Triple-C Stereo Channel Multiband Compressor & Envelope [DBWBP]
- Texas Holdem (V015US) [Ioannis Bampoulas]
- Treasure 2000 (Ver. 107) [Ioannis Bampoulas]
- Xiaochou Jianianhua (S100CN) [XingXing]
New clones marked not working
- Blue Shark (Subsino, Ver. 1.0) [Ioannis Bampoulas]
- Chaoji Daheng 6th (set 2) [little0]
- Joker Master 2000 Special Edition (V1C) [Ioannis Bampoulas]
- Koi Koi [hammy]
- Lexibook Compact Cyber Arcade - Frozen (JL2365FZ-6) [David Haywood, TeamEurope]
- Lexibook Compact Cyber Arcade - Frozen (JL2367FZ) [David Haywood, TeamEurope]
- Lexibook Compact Cyber Arcade - Spider-Man (JL2350SP, 120-in-1) [David Haywood, TeamEurope]
- Mahjong Tensinhai (Japan, set 1) [hammy]
- NEC PC-9801M2 [anonymous]
- Queen Bee (USA, Ver. 107) [Ioannis Bampoulas]
- Queen Bee (Ver. 117) [Ioannis Bampoulas]
- Queen Bee (Ver. 123A) [Ioannis Bampoulas]
- Silent Scope EX (ver UAC 1.20) [ArcadeGamer1972]
- SSD Company LTD XaviX Golf (XaviXPORT, Japan) [TeamEurope, David Haywood]
- SSD Company LTD XaviX Tennis (XaviXPORT, Japan) [David Haywood, TeamEurope]
- Sup Game Box 400 in 1 (2022 PCB) [TeamEurope, David Haywood]
- Triple Jack (V0.7) [Ioannis Bampoulas]
- Triple Jack (V1.1) [hammy]
New working software list items
- apple2_flop_misc: DOS 3.1 System Master, DOS 3.1.1 System Master, DOS 3.2 System Master (Plus Version), DOS 3.2 System Master (Standard Version), DOS 3.2 Utility Disk, DOS 3.2.1 System Master (Standard Version), [Apple II Documentation Project]
- ibm5170_cdrom:
Aracde's Greatest Hits: The Atari Collection 2, Atari Arcade Hits 2, Robotron X [gregf, Mike Swanson]
Absolute Pinball (Europe), Absolute Pinball (USA) [redump.org] - ibmpcjr_flop: 64K RAM Ought to be Enough [Ricardo Quesada]
- mpc3000_flop:
MPC3000 OS 3.16 [Guru]
MPC3000 Disk 3 - Funk Set, MPC3000 Disk 4 - Percussion Set [O. Galibert] - mz2000_cass: Gang Man, Ice Block, Itasandrias, Justice Knight, Super Doors, Zero Fighter [TOSEC]
- mz80k_cass: Alien, Alien Attack, BASIC OM-500, BASIC SP-5025, Block Kuzushi, Bomber, Breakout, Bug Fire, Cosmic Cruiser 2, Crazy Climber, Crystall, Defender, F-1 Race, Fortress, Greedy Gremlins, HU-BASIC V1.3, Jampac, Lady Bug, Laser Command, Maze Man, Micropede, Minotaur's Cave, Munchies, Otori Attacker, Pacman, Phoenix, Puckman, Scrambler, Space Invader, Space Mouse, Space Panic, Space Patrol, Space Ruiner, Tank War, Towering Inferno, Trap, UFO Caves, Video Flipper, Zardos, Zeroid [TOSEC]
- neogeo:
Bang Bang Busters 2 (demo) [PixelHeart]
Double Dragon One (beta 3, 20250916) [OzzyOuzo] - pc8801_cdrom:
Mirrors (alt) [Neo Kobe Collection, Angelo Salese]
CD Takarabako (alt) [redump.org, Angelo Salese] - psion_flop: MS-DOS Utilities & Laplink III [anonymous]
- psx: Air Hockey (Europe), Alex Ferguson's Player Manager 2001 (Europe), Alex Ferguson's Player Manager 2002 (Europe), Alfred Chicken (Europe), Alien Resurrection (Europe), Alien Trilogy (Europe), Alien Trilogy (France, demo), Alien Trilogy (Germany), Alien Trilogy (Japan), Anna Kournikova's Smash Court Tennis (Europe), Anna Kournikova's Smash Court Tennis (Europe, rev. 1), DSF Fussball Manager 2001 (Germany), DSF Fussball Manager 2002 (Germany), Guy Roux Manager 2001 (France), Namco Tennis Smash Court (Europe), Smash Court (Japan), Smash Court 2 (Japan), Smash Court 3 (Japan), Sportweek Player Manager 2001 (Netherlands) [redump.org]
- sd1_flop: SD-1 Sequencer OS version 3.0 [Christian Brunschen]
- sd132_flop: Multi-Product Demo Disk #1, Multi-Product Demo Disk #2, SD-1 32 Voice Demo Disk #1, SD-1 Sequencer OS version 4.00, SD-1 Sequencer OS version 4.10, SQ 32 Voice Demo Disk #2 [Christian Brunschen]
- vfxsd_flop: VFX-SD Sequencer OS version 1.37, VFX-SD Sequencer OS version 2.10 [Christian Brunschen]
- wren_flop: Wren Executive System [Nigel Barnes]
Software list items promoted to working
- pc8801_cdrom: CD Takarabako, Mirrors [Angelo Salese]
- pc98: Kurayami [Carl]
- pc98_cd: Angel, Ayumi-chan Monogatari, Chiemi & Naomi Ginga Eiyuu Densetsu IV, Sorcer Kingdom, Strike Commander, Umanari 1 Furlong Theater 2, Venus & Mug-R, Yumemizaka [Angelo Salese]
New software list items marked not working
- ibm5170: Gary Grigsby's War in Russia [FakeShemp]
- mz2000_cass: Polar Star II [TOSEC]
- pc8801_cdrom: Dios CD-ROM-ban [krugman, redump.org]
- psion_flop: File Manager [anonymous]
Merged pull requests
- 14136: capcom/commando.cpp: Include region in description for all versions; snk/hng64.cpp: Corrected year for sams64. [sjy96525]
- 14138: psx.xml: Added nineteen working items, and replaced five items with better dumps. [redump.org, ArcadeShadow]
- 14394: mz2000_cass.xml: Added seven items (six working). [paul75s]
- 14409: sinclair/specnext_sprites.cpp: Implemented sprite collision detection. [holub]
- 14414: sinclair/specnext.cpp: Added configuration switches for disabling graphics layers. [holub]
- 14416: handheld, nintendo, tvgames: Added 22 games/toys (one working). [David Haywood, TeamEurope]
- 14418: olivetti/att6300p.cpp: Fixed DIP switch settings and added DIP switch locations. [donohoe00]
- 14419: bus/qbus: Added BK Altpro and Samara combination floppy and ATA storage controllers. [shattered]
- 14422: video/ef9345.cpp: Fixed the insert flag for the TS9347 variant in 80-column mode. [Fabio D'Urso]
- 14423: video/ef9345.cpp: Use virtual member functions to handle some differences between variants. [Fabio D'Urso]
- 14424: video/ef9345.cpp: Fixed the underline condition for the TS9345 variant. [Fabio D'Urso]
- 14427: sega/model2rd.ipp: Fixed textured mesh polygons. [Matthew Daniels]
- 14430: access/acvirus.cpp: Hooked up the LCD controller to P1 output bits. [Felipe Sanches]
- 14432: mz80k_cass.xml: Added a software list for Sharp MZ-80A/MZ-80K cassettes with forty working items. [paul75s, TOSEC]
- 14433: sega/model2_v.cpp, sega/model2rd.ipp: Implemented trilinear luma filtering and microtexturing. [Matthew Daniels]
- 14437: sound/esqpump.cpp: Fixed a typographical error in a comment. [Christian Brunschen]
- 14439: sega/model2rd.cpp: Limit microtexture blend factor to 127/256 (fixes wallpaper in The House of the Dead). [Matthew Daniels]
- 14440: cpu/tms32031: The ABSF instruction should treat the mantissa as twos complement format. [codefrog2002]
- 14441: skeleton/megacrane.cpp: Added a skeleton driver for the Elaut Megacrane crane game system. [stonedDiscord]
- 14444: ensoniq/vfxcart.cpp, ensoniq/esq5505.cpp: Added ROM/EEPROM cartridge support to the VFX family. [Christian Brunschen]
- 14445: skeleton/shoken_md06.cpp: Added Polar Star 2 (not working). [stonedDiscord]
- 14446: sorcerer_cass.xml: Added release dates and publishers for several items. [exidyboy]
- 14447: mips/mips.cpp: Added a SCSI tape drive as a peripheral option. [Chris Hanson]
- 14451: mips/mips.cpp: Base class names on system board types rather than the names of the systems themselves. [Chris Hanson]
- 14452: sega/model2_v.cpp, sega/model2rd.ipp: Draw polygons from front to back using a coverage buffer. [Matthew Daniels]
- 14454: access/acvirus.cpp: Added the control panel button matrix for the Virus A and Virus B. [Felipe Sanches]
- 14455: ensoniq/esqpanel.cpp: Added more views, including an interactive keyboard. [Christian Brunschen]
- 14457: nintendo, tvgames: Added seven games and toys (not working). [TeamEurope, David Haywood]
- 14459: apple: Fixed issues with Apple II C060 and C063 flags (fixes MT08917 and issues with tape loading). [arekkusu42]
- 14460: ensoniq/esqvfd.cpp: Ignore 0xff command (handled elsewhere), and clear attributes on 0xe8 command. [Christian Brunschen]
- 14461: access/acvirus.cpp: Added analog input knobs for the Virus A and Virus B. [Felipe Sanches]
- 14465: apple/apple2e.cpp: Fixed the Apple IIc mouse not working without a joystick connected (GitHub #14463). [arekkusu42]
- 14467: cpu/uml.cpp: Added UML bit field extract instructions. [Vas Crabb]
- 14469: access/acvirus.cpp: Hooked up control panel LEDs for the Virus B. [Felipe Sanches]
- 14470: philips/cdicdic.cpp: Avoid truncation decoding XA audio; philips/cdislavehle.cpp: Simplified mouse logic. [Vincent-Halver]
- 14472: mips/mips_i2000.cpp, mips/mips_r3030.cpp: Moved I2000 and R3030 system board classes to their own files. [Chris Hanson]
- 14475: toaplan_v25_tables.h: Corrected a RETI opcode for the DT7 sound CPU. [David Haywood]
- 14476: sega/model2_v.cpp, sega/segaic24.cpp: Draw Model 2 tilemap B as opaque (visible in Behind Enemy Lines). [Matthew Daniels]
- 14482: access/acvirus.cpp: Implemented RAM banking and fixed some controls. [Felipe Sanches]
- 14483: igs/goldstar.cpp: Corrected some DIP switch settings for Cherry Master '97 V1.7. [Ioannis Bampoulas]
- 14485: misc/paracaidista.cpp: Corrected a spelling error in a comment. [flama12333]
- 14486: apple/apple2e.cpp: Fixed Apple IIc crashing with large RAM sizes. [arekkusu42]
- 14487: ibm5170.xml: Added Gary Grigsby's War in Russia (not working). [FakeShemp]
- 14489: skeleton/squale.cpp: Added monitor versions 1.2a and 1.2b as BIOS options. [Sylvain Glaize]
- 14490: sega/model1_v.cpp, sega/segas24_v.cpp: Draw the bottom tilemap layer as opaque. [Matthew Daniels]
- 14492: rare/kinst.cpp: Acknowledge that Nintendo was involved in development in manufacturer metadata. [cam900]
- 14495: apple/apple2gs.cpp: Fixed inconsistent clock frequencies (fixes some beam-racing effects in demos). [arekkusu42]
- 14496: tvgames: Added three games (not working), and replaced several hacks with better emulation. [David Haywood, TeamEurope]
- 14497: sound/cem3394.cpp: Improved sound generation (fixes some sounds for the Bally/Sente 6VB sound board). [m1macrophage]
- 14498: sd132_flop.xml sd132_flop.xml, vfxsd_flop.xml: Added Ensoniq floppy disk software lists. [Christian Brunschen]
- 14499: formats/as_dsk.cpp: Fixed the size of FLUX chunks when writing FLUX chunks in MOOF files. [twvd]
- 14500: ensoniq/esq5505.cpp: Marked the VFX, VFX-SD and SD-1 as working. [Christian Brunschen]
- 14502: access/acvirus.cpp: Added MIDI ports, controls for more models, and a layout for the Virus A. [Felipe Sanches]
- 14503: trs/gime.cpp: Emulated the vertical text scroll register. [Tim Lindner]
- 14504: ensoniq/esq5505.cpp: Added support for HFE format floppy disk image files. [Christian Brunschen]
- 14506: dataeast/battlera.cpp: Added an apparent prototype of M.I.A. - Missing in Action. [Mann of Wor, RetroCJT, David Haywood]
- 14508: machine/gpl_renderer.cpp: Separated the GeneralPlus GPL SoC rendering code from the SPG renderer. [David Haywood]
- 14509: sinclair/specnext.cpp: Added game controller inputs. [holub]
- 14510: ibm5170_cdrom.xml: Added five working games. [Mike Swanson, gregf, redump.org]
- 14511: olivetti/m24_kbd.cpp: Added incremental encoder inputs for mouse axes. [donohoe00]
- 14513: itech/iteagle.cpp: Added a Golden Tee Fore! 2002 V1.02 boot ROM as a BIOS option. [FakeShemp]
- 14515: sega/model2.cpp, sega/model2_v.cpp: Apply the color table to tilemap layers. [Matthew Daniels]
- 14518: sd1.lay, sd132.lay vfx.lay, vfxsd.lay: Specify explicit bounds for element groups. [Christian Brunschen]
- 14522: sharp/mz700.cpp: Added the MZ-700 cassette software list as a compatible software list for the MZ-800. [paul75s]
- 14526: nintendo: Added six systems based on NES-derived SoCs. [David Haywood, TeamEurope]
- 14527: sinclair/specnext.cpp, sinclair/specnext_tiles.cpp, sinclair/specnext_ula.cpp: Fixed interrupt and graphics issues. [holub]
- 14528: access/acvirus.cpp: Added an internal layout for the Virus C. [Felipe Sanches]
- 14530: igs/goldstar.cpp: Corrected DIP switch settings for Fruit Bonus 2010. [Ioannis Bampoulas]
- 14531: sequential/sixtrak.cpp: Emulated sound and promoted the system to working. [m1macrophage]
- 14536: igs/goldstar.cpp: Corrected DIP switch settings for Dyna El Dorado. [Ioannis Bampoulas]
- 14538: access/acvirus.cpp: Added an internal layout for the Virus Rack XL. [Felipe Sanches]
- 14541: nintendo, sega, tvgames: Added seven TV games and handheld games (not working). [David Haywood, TeamEurope]
- 14542: access/acvirus.cpp: Added an internal layout for the Virus Rack. [Felipe Sanches]
- 14543: usp/patinhofeio.cpp: Improved the internal layout for the Patinho Feio. [Felipe Nascimento, Nicoly Sampaio, Felipe Sanches]
- 14545: access/acvirus.cpp: Added an internal layout for the Virus Classic. [Felipe Sanches]
- 14548: sequential/sixtrak.cpp: Added default non-volatile RAM content with tuning and factory patches. [m1macrophage]
- 14549: sinclair/specnext.cpp, sinclair/specnext_tiles.cpp: Added second SD Card, and fixed sound and graphics issues. [holub]
- 14553: neogeo.xml: Added two working items. [PixelHeart, OzzyOuzo, ArcadeShadow]
- 14556: sequential/sixtrak.cpp: Added the Rev A version as a clone. [m1macrophage]
- 14557: apple2_flop_misc.xml: Corrected the label for the Apple DOS 3.2.1 Standard disk image. [Roman Donchenko]
- 14558: kn5000.lay: Improved the internal layout for the Technics KN5000. [Felipe Sanches]
- 14561: sound/cem3394.cpp: Fixed a misspelling in a constant name and updated comments. [m1macrophage]
- 14566: sega/model2_v.cpp: Fixed interpretation of index in texture parameters (fixes Virtua Figter 2 issues). [Matthew Daniels]
- 14568: tvgames/xavix_2002.cpp: Added the Japanese release of XaviX Tennis (not working). [David Haywood, TeamEurope]
- 14569: igs/igs_m027.cpp: Fixed tile ROM loading for Huangpai Zuqiu Plus / Chaoji Shuangxing Plus. [David Haywood]
- 14571: igs/igs_m027.cpp: Fixed tile ROM loading for Chong Chong Leyuan. [David Haywood]
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MAME is strictly a non-profit project. Its main purpose is to be a reference to the inner workings of the emulated arcade machines. This is done both for educational purposes and for preservation purposes, in order to prevent many historical games from disappearing forever once the hardware they run on stops working. Of course, in order to preserve the games and demonstrate that the emulated behavior matches the original, you must also be able to actually play the games. This is considered a nice side effect, and is not MAME's primary focus.
