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MAME 0.274 31 Jan 2025
Today’s the day you get to experience MAME 0.274 for the first time! As previously mentioned, our Windows binary releases now require a CPU with x86-64-v2 functionality. The most anticipated feature completed this month is almost certainly the 64-bit ARMv8 recompiler back-end. It’s been tested on macOS, conventional Linux and Android, and provides some very welcome performance improvements when emulating systems with RISC CPUs, including MIPS III, PowerPC and SuperH. In addition to the new back-end, we’ve fixed some bugs in the existing back-ends and made some performance improvements for x86-64. Keep in mind that the actual performance benefits you experience will vary substantially depending on your CPU and the emulated system and software.
While that was happening, emulation work continued to progress. This release adds support for numerous digital pets, a couple more Tronica LCD games, and several synthesisers. Several CD-i graphics formats have been fixed, and speaking of Philips, video emulation for their Minitel 2 terminal has been improved as well. Our NEC µPD17771C emulation has been completely overhauled, which is particularly noticeable in Star Speeder on the Epoch Super Cassette Vision.
Lots has been going on in computer emulation this month. We’ve taken a few steps along the road to emulating the first-generation Power Macintosh systems; the Heath/Zenith computers now have hard-sectored floppy formats and working joystick support; the JUKU E5104 now has mouse support; the Silicon Graphics Professional IRIS 4D workstations are now considered working. There’s also been some work on Amiga graphics emulation, although some of the improvements missed this release.
MAME Testers bugs fixed
- 01595: [Sound] (galaxian/galaxold.cpp) drivfrcg, drivfrcb, drivfrct, drivfrcsg: The crash sound doesn’t play. (Robbbert)
- 04095: [Sound] (namco/namcos1.cpp) splatter, splattero, splatterj: Music for the second stage boss scene is incorrect. (hap)
- 04546: [Graphics] (snk/lasso.cpp) pinbo, pinboa, pinbos: The background color is incorrect. (hap)
- 04729: [Misc.] (namco/namcond1.cpp) ncv1: [possible] The graphics ROM appears to have an incorrectly set bit. (MASH)
- 05592: [Graphics] (konami/asterix.cpp) All games in asterix.cpp: The windmill animation doesn’t work properly. (hap)
- 06865: [Interface] (taito/undrfire.cpp) undrfire and clones: The fake “Show gun target” switch doesn’t work. (hap)
- 07312: [DIP/Input] (irem/m72.cpp) poundfor: Trackball inputs don’t work properly. (hap)
- 07543: [Misc.] (konami/rungun.cpp) rungund, rungunad, rungunbd, rungunuad, rungunud, slmdunkjd: Out-of-bounds accesses. (hap)
- 07573: [Sound] (orca/espial.cpp) netwars: Sounds/music play too slowly. (hap)
- 07938: [Known Issues/To-Do's] (konami/konamim2.cpp) totlvice, evilngt: Second and third player light gun inputs are missing. (hap)
- 07958: [Sound] (sony/taitogn.cpp) kollon, kollonc: Sound is distorted. (hap)
- 08472: [Misc.] (sinclair/atm.cpp) some sinclair/* drivers: The emulator crashes on out-of-bounds palette accesses. (holub)
- 08510: [Gameplay] (midway/balsente.cpp) stocker: The gear shift control should be a toggle switch. (John IV)
- 08660: [DIP/Input] (namco/skykid.cpp) drgnbstr: The “Allow Continue” DIP switch settings are reversed. (Zach S.)
- 08731: [DIP/Input] (taito/taito_z.cpp) bsharkjjs: Left/Right inputs are reversed. (Uncle Petros)
- 08962: [DIP/Input] (konami/zr107.cpp) jetwave, jetwavej: Analog inputs are too sensitive. (hap)
- 08980: [Known Issues/To-Do's] (konami/konamim2.cpp) all sets in konamim2.cpp: Poor performance while loading. (David Haywood)
- 09052: [Misc.] (sega/segaybd.cpp) rchase: Recoil outputs for both gun controllers are sent to a single output. (AchillesPDX)
- 09054: [Speed] (taito/bublbobl.cpp) tokio and clones: CPU time slices are unnecessarily short. (hap)
- 09060: [Graphics] (gottlieb/gottlieb.cpp) krull: Graphics may not display correctly after loading a saved state. (JimCarlTay)
- 09061: [Color/Palette] (nintendo/spacefb.cpp) spacedem: [possible] The background should be black. (hap)
- 09062: [Sound] (sanritsu/drmicro.cpp) drmicro: PSG sound pitch is too high. (125scratch)
- 09063: [Graphics] (pacman/pacman.cpp) alibaba and clones: The mystery item timer is not displayed. (hap)
- 09065: [Sound] (snk/lasso.cpp) lasso, chameleo, wwjgtin: Sound pitch and tempo are incorrect. (hap)
- 09067: [Interface] The tilemap viewer maps the pointer location incorrectly if the tilemap is flipped on either axis. (hap)
- 09077: [Interface] (nichibutsu/nbmj8891.cpp) mjcamerb, mmcamera: Version on older hardware is not marked as a clone. (Vas Crabb)
- 09084: [Sound] (galaxian/galaxold.cpp) 4in1: Explosion sounds do not play. (Robbbert)
- 09087: [Gameplay] (philips/cdi.cpp) quizardi_10: The game does not boot correctly. (Ivan Vangelista)
- 09094: [Interface] (snk/prehisle.cpp) gensitou: The description does not include the release region. (JimCarlTay)
- 09095: [Interface] UI: The menu item highlight texture is not symmetrical. (Vas Crabb)
- 09097: [DIP/Input] (seta/seta.cpp) drgnunit: The undocumented eighth DIP switch in the first bank adjusts stage time. (GoldS_TCRF)
New working systems
- Bandai Digital Monster (Japan) [hap, azya]
- Bandai Digital Monster Ver. 2 (Japan) [hap, azya]
- Bandai Digital Monster Ver. 3 (Japan) [hap, azya]
- Bandai Let's! TV Play Nou to Karada o Kitaeru Taikan Zunou Family Mattore (Japan) [David Haywood, TeamEurope]
- Bandai Mothra no Tamagotchi (Japan) [hap, azya]
- Bandai Tamagotchi (Gen. 2, Japan) [hap, azya]
- Bandai Tenshitchi no Tamagotchi (Japan) [hap, azya]
- Casio Casiotone 8000 [=CO=Windler, Devin Acker]
- Casio Casiotone FK-1 [BCM, Devin Acker]
- Code Magik (Ver 5.5) / Super 7 (stealth game) [Roberto Fresca, Grull Osgo, Jeff Hamelin]
- Cuty Line (ver.1.01) [Taksangs, charlie]
- CXG Systems / Newcrest Technology / Intelligent Chess Software Pocketchess (CXG) [hap, Sean Riddle]
- Epoch Chibi Pachi: Alien Fever [hap, azya]
- Epoch Minna no Tetris (Japan) [TeamEurope, David Haywood]
- Hasbro Giga Pets Explorer (Version 1.34.1, Mar 17 2006) [QUFB]
- Hegener + Glaser Mephisto Excalibur [hap, anonymous, Berger]
- JAKKS Pacific Inc / Handheld Games Disney Pixar Classics (JAKKS Pacific TV Game) [David Haywood, TeamEurope]
- JAKKS Pacific Inc / Handheld Games Power Rangers S.P.D. (JAKKS Pacific TV Game) [David Haywood, TeamEurope]
- JAKKS Pacific Inc / Handheld Games Spider-Man 3 (JAKKS Pacific TV Game) [David Haywood, TeamEurope]
- JAKKS Pacific Inc / HotGen Ltd Pirates of the Caribbean - Islands of Fortune (JAKKS Pacific TV Game) (Jun 1 2007 12:34:28) [David Haywood, TeamEurope]
- JAKKS Pacific Inc / HotGen Ltd Superman in Super Villain Showdown (JAKKS Pacific TV Game) (26 Jan 2006 A) [David Haywood, TeamEurope]
- Nikko Beans Collection: Venus Diet Monogatari [hap, azya]
- Novag Industries / Intelligent Heuristic Programming Beluga [hap, Berger]
- Oberheim DMX [m1macrophage]
- Pyuuta-kun (Japan) [hammy]
- Takara / SSD Company LTD Webdiver DX W-05 Gladion (Japan) [David Haywood, TeamEurope]
- Tandy Corporation Stack Challenge [hap, azya]]
- Techno Source Interactive Coloring Book: Disney / Pixar Cars [TeamEurope, David Haywood]
- Techno Source Interactive Coloring Book: Disney / Pixar Toy Story [Sean Riddle, David Haywood]
- Techno Source Interactive Coloring Book: Disney Princess [Sean Riddle, David Haywood]
- Tronica Diver's Adventure [Milan Galcik, algestam]
New working clones
- Cherry Bonus III (ver.1.40, set 7) [hammy]
- Cherry Master I (E-Z Spin Hands Count bootleg / hack, set 1) [Ioannis Bampoulas]
- Cherry Master I (E-Z Spin Hands Count bootleg / hack, set 2) [Ioannis Bampoulas]
- Cherry Master I (ver.1.01, set 12) [hammy]
- Egg Venture (Release 4) [Brian Troha, The Dumping Union]
- Endless Riches (Ver 1.10) [hammy]
- Fidelity International Excel 68000 Mach IV 68020 Master 2325 (set 1) [Berger]
- Gradius III: Densetsu kara Shinwa e (Japan, version 3, newer) [alamone]
- Hegener + Glaser Mephisto Excalibur (WCCC 1983 New York TM) [hap, anonymous, Berger]
- Long Hu Da Manguan Duizhan Jiaqiang Ban (V200C3M) [dyq, little0]
- N-Sub (cocktail) [system11]
- New Lucky 8 Lines (set 14, W-4, Yamate) [Ioannis Bampoulas]
- New Lucky 8 Lines (set 15, W-4, Cleco bootleg) [Ioannis Bampoulas]
- New Lucky 8 Lines / New Super 8 Lines (F-5, Witch Bonus, Yamate, 1985) [Ioannis Bampoulas]
- New Lucky 8 Lines / New Super 8 Lines (W-4, Witch Bonus, Yamate, 1988, set 1) [Ioannis Bampoulas]
- New Lucky 8 Lines / New Super 8 Lines (W-4, Witch Bonus, Yamate, 1988, set 2) [Ioannis Bampoulas]
- Novag Industries / Intelligent Heuristic Programming Diablo 68000 (set 1) [Gavin Fance]
- Rocket Convoy [Luis Arrufat]
- Run and Gun (ver UAB 1993 9.10, dedicated twin cabinet) [Bryan McPhail]
- Super Poker (v120IN) [The Dumping Union]
- Toride II (Japan, revision I) [twistedsymphony]
- Tronica Clever Chicken [Milan Galcik, algestam]
Systems promoted to working
- Bonanza's Joker Poker [Roberto Fresca, Grull Osgo]
- Silicon Graphics Professional IRIS 4D/50 [Patrick Mackinlay]
- Silicon Graphics Professional IRIS 4D/70 [Patrick Mackinlay]
- Super Mini-Boy [Roberto Fresca, Grull Osgo]
Clones promoted to working
- IPM Invader (set 2) [system11]
New systems marked not working
- 7 Gold [hammy]
- Alesis MIDIverb [m1macrophage]
- AtGames 40 Bonus Games in 1 (AtGames) [TeamEurope, Patryk Stefanski]
- AtGames Atari Flashback Portable (version 4) [Devin Acker]
- AV-Mahjong Two Shot (Japan Ver 1.00 1990/05/21) [hammy]
- Bandai / Koto Digimon X Arena (Japan) [TeamEurope, David Haywood]
- Bandai / SSD Company LTD Let's! TV Play Disney Characters Oto! Iro! Ton-Ton! Miracle Parade (Japan) [TeamEurope, David Haywood]
- Bandai / SSD Company LTD Let's TV Play Dragon Ball Z Battle Experience Kamehameha 2 ~Ossu Ome Goku Tenkaichi Budokai~ (Japan) [TeamEurope David Haywood]
- Bandai / SSD Company LTD Let's! TV Play Futari wa PreCure MaxHeart Mat de Dance MaxHeart ni Odotchaou (Japan) [TeamEurope, David Haywood]
- Bandai / SSD Company LTD Let's! TV Play Narikiri Taikan Boukenger Hashire! Ute! Mission Start!! (Japan) [David Haywood, TeamEurope]
- Bandai / SSD Company LTD Let's! TV Play Taikan Cast Off - Kamen Rider Kabuto Clock Up & Rider Kick!! (Japan) [David Haywood, TeamEurope]
- Bandai Let's! TV Play Digital Monster Battle Junction (Japan) [David Haywood, TeamEurope]
- Beetlemania (Atronic) [Brian Troha, Heihachi_73]
- BornKid 32 Bit Preloaded 139-in-1 Handheld Game Console [TeamEurope, David Haywood]
- Casio Casiotone MB-1 [=CO=Windler, Devin Acker]
- Champion 3001 Regular [hammy]
- Cherry Bonus (A.A.I. bootleg) [Ioannis Bampoulas]
- Cherry Bonus II (V2.00 06/01) [Ioannis Bampoulas]
- Chickendales (Atronic) [Brian Troha, Heihachi_73]
- Enter Tech Leadsinger II (LS-K2) [David Haywood, Sean Riddle]
- Epoch / SSD Company LTD Doko Demo Doraemon Nihon Ryokou Game DX Taikan! Doko Dora Grand Prix! (Japan) [TeamEurope, David Haywood]
- Epoch / SSD Company LTD Doraemon Taikan Take-copter! Sora Tobu Daibouken (Japan) [David Haywood, TeamEurope]
- Epoch / SSD Company LTD Doraemon Ugoku! Oekaki (Japan) [TeamEurope, David Haywood]
- Epoch / SSD Company LTD Hello Kitty Piano PC (Japan) [TeamEurope, David Haywood]
- Epoch / SSD Company LTD Ishikawa Ryou Excite Golf (Japan) [David Haywood, TeamEurope]
- Fisher-Price 3-in-1 Smart Sports! (US) [Sean Riddle, David Haywood]
- Fizz Creations Pac-Man Arcade in a Tin [TeamEurope]
- Fizz Creations Tetris Arcade in a Tin [TeamEurope]
- Golden Number [hammy]
- Gwasuwon (Korea) [Taksangs, David Haywood]
- Hana Night Rose (Japan, TSM008-04) [hammy]
- Happy Happy Hippy (Atronic) [Brian Troha, Heihachi_73]
- JAKKS Pacific Inc / Digital Eclipse EA Sports Classics: NHL 95 & FIFA Soccer 96 (JAKKS Pacific TV Game) [David Haywood, TeamEurope]
- JAKKS Pacific Inc / HotGen Ltd Bob the Builder - Project: Build It (JAKKS Pacific TV Game) (JUN 2 2006 14:42:01) [David Haywood, TeamEurope]
- JAKKS Pacific Inc / HotGen Ltd Power Rangers to the Rescue (JAKKS Pacific TV Game) (Aug 8 2008 16:46:59) [David Haywood, TeamEurope]
- JAKKS Pacific Inc / Santa Cruz Games The Amazing Spider-Man and The Masked Menace (JAKKS Pacific TV Game) [David Haywood, TeamEurope]
- Jixiang Ruyi (V116CN) [dyq, little0]
- Jin Hua Zhengba (V113CN) [dyq, little0]
- JoyPalette / SSD Company LTD Anpanman Kazoku de! Ikunou Mat DX (Japan) [TeamEurope, David Haywood]
- JoyPalette / SSD Company LTD Anpanman Pyon-Pyon Ikunou Mat (Japan) [TeamEurope, David Haywood]
- Lexibook Arcade Center (JL1800_01) [TeamEurope, David Haywood]
- Mahjong Tenho (Japan, P016B-000) [hammy]
- Moog Music Memorymoog [m1macrophage]
- New Mondo Plus (V0.6I) [hammy]
- Oberheim OB8 [m1macrophage]
- Omatsuri Yasan: Ganso Takoyaki [SnakeGrunger]
- Pairs (Italian gambling game) [hammy]
- Radica / Sega Menacer (Radica Plug & Play) [TeamEurope, David Haywood]
- Senario The Amazing Spider-Man (Senario, floor mat) [Sean Riddle, David Haywood]
- Shayu Daheng (V104CN) [dyq, little0]
- Shuang Long Qiang Zhu Tebie Ban (V104CN) [dyq, little0]
- Skill Chance (W-7, set 1) [Ioannis Bampoulas]
- Super Ball 2001 (Italy version 5.23) [hammy, The Dumping Union]
- Thinkway Toys Interactive M.A.G. Motion Activated Gear: Teen Titans Arena Showdown [Sean Riddle, David Haywood]
- Tic Tac Toe (Sundance bootleg of New Lucky 8 Lines) [Ioannis Bampoulas]
- Top-7 (V8.8, set 1) [Ioannis Bampoulas]
- Typhoon Lagoon (Atronic) [Brian Troha, Heihachi_73]
- unknown TAX game [hammy]
- unknown VT369 based 128-in-1 (GC31-369-20210702-V2) [TeamEurope, David Haywood]
- Vibes Retro Pocket Gamer 240-in-1 [TeamEurope, David Haywood]
- VTech Paw Patrol: The Movie Learning Tablet (Spanish) [ArcadeHacker]
- WinFun TV Art Design Center [David Haywood, TeamEurope]
- Xiaoyao Dou Dizhu [dyq, little0]
- YSN Play Portable Color GameU+ (90-in-1) (Japan) [TeamEurope, David Haywood]
- Zupapa (Italian gambling game) [hammy]
New clones marked not working
- Atronic SetUp/Clear Chips [Brian Troha, Heihachi_73]
- Babooshka (Atronic) [Brian Troha, Heihachi_73]
- Batman Forever (Italian, 4.0, Sept. 26 1995, Display Rev. 4.00) [Corrado Tomaselli]
- Batman Forever (Italian, 4.0, Sept. 26 1995, Display Rev. 4.00, earlier sound ROM) [Corrado Tomaselli]
- Bonus Chance (W-8, set 2) [Ioannis Bampoulas]
- Cherry Bonus III (ver.5.1) [Ioannis Bampoulas]
- Cherry Bonus V Five (V1.1) [Taksangs, charlie]
- Cherry Master '97 (V1.7, set 2) [hammy]
- Cuty Line (LC-88 bootleg, ver.7C.14) [Ioannis Bampoulas]
- Cuty Line (LC-88 bootleg, ver.8.05C) [Ioannis Bampoulas]
- Dream Maker (Atronic) [Brian Troha, Heihachi_73]
- El Dorado (V1.1J) [Taksangs, charlie]
- F-16 Super 8 Lines [Ioannis Bampoulas]
- Fever Chance (W-6, Japan, set 2) [Ioannis Bampoulas]
- Fever Chance (W-6, Taiwan) [Ioannis Bampoulas]
- Golden Regular (version 388/2000) [hammy]
- I C Money (Atronic) (set 2) [Brian Troha, Heihachi_73]
- Inquizitor (V1.1) [Paul-Arnold]
- Inquizitor (V1.2, alt) [Paul-Arnold]
- Magic Bomb (Ver. A3.0) [Ioannis Bampoulas]
- Magic Bomb (Ver. AB4.3A, 10/30/01S) [Ioannis Bampoulas]
- Magic Bomb (Ver. AB5.3, 20/06/03) [Ioannis Bampoulas]
- Magic Bomb (Ver. EB4.0, 05/04/01) [Ioannis Bampoulas]
- Magic Touch (v. 28.05) [hammy]
- Monkey Land (Ver. A1.2) [Ioannis Bampoulas]
- Monkey Land (Ver. AA.21.B) [Ioannis Bampoulas]
- Monkey Land (Ver. AA.21.C) [Ioannis Bampoulas]
- NtCash (set 2) [hammy]
- Omatsuri Yasan: Kingyo Sukui [SnakeGrunger]
- Pentacup (rev. S) [Ken Sumrall, PinMAME]
- Radica / FarSight Studios Connectv Real Swing Golf (set 2) [David Haywood, Sean Riddle]
- Skill Chance (W-7, set 2) [Ioannis Bampoulas]
- Sphinx II (Atronic) [Brian Troha, Heihachi_73]
- Top-7 (V8.8, set 2) [Ioannis Bampoulas]
New working software list items
- amiga_cd: Aminet Games [redump.org]
- apple2_flop_clcracked: The Coveted Mirror (version 1983) (4am crack) [4am, A-Noid]
- apple2gs_flop_orig:
2088: The Cryllan Mission, Draw Plus (version 1.0), First Categories, MultiScribe IIgs (version 3.01c), The New Talking Stickybear Alphabet, Peanuts Maze Marathon IIgs, Photonix II (version 2.50), Reading Magic Library: Jack and the Beanstalk IIgs, TopDraw (version 1.01A (8/4/87)), The Ugly Duckling (version 1.1) [4am, A-Noid]
List Plus (version 1.0 (11-Dec-87)), Panzer Battles IIgs, Skate or Die! IIgs (version 1.0), Transylvania III IIgs [4am, ianoid, A-Noid]
The New Talking Stickybear Opposites [4am, LoGo, A-Noid] - cdi: Validation Disc (Version 1.0) [redump.org]
- ibm5170_cdrom:
Win32 Software Development Kit (version 3.51), Win32 Software Development Kit and Device Driver Kit (version 3.1), Windows NT 3.1 Service Pack 2, Windows NT 3.1 Service Pack 3, Windows NT 3.5 Service Pack 2, Windows NT 3.51 Service Pack 1, Windows NT 3.51 Service Pack 3, Windows NT 3.51 Service Pack 4, Windows NT 4.0 Option Pack, Windows NT Resource Kit (version 3.1), Windows NT Resource Kit (version 3.5), Windows NT Resource Kit (version 3.51), Windows NT Server Resource Kit (version 3.1), Windows NT Workstation Resource Kit (version 4.0) [Mike Swanson]
Sonic CD (China), Sonic CD (Europe), Sonic CD (USA), Sonic CD (USA, 1996 release), Sonic CD (USA, 1997 release), Sonic CD (USA, Packard Bell) [redump.org] - juku: E5104 System Disks, EKTA Utilities Disk #4 [Elektroonikamuuseum, Märt Põder]
- m3: M3 Utilities (Release 3) [Steve Hunt]
- pc6001_cart:
Turpin (1982-10-12) [Mike Stedman]
Turpin (1983-01-29) [bsittler] - pc8801_flop: Berserkers Front Gaiden 3 Plus - Turning Point [krugman]
- psx: 007 - Demain ne Meurt Jamais (France), 007 - Der Morgen Stirbt Nie (Germany), 007 - Die Welt Ist Nicht Genug (Germany), 007 - El Mundo Nunca es Suficiente (Spain), 007 - Le Monde ne Suffit Pas (France), 007 - The World Is Not Enough (Europe), 007 - The World Is Not Enough (Sweden), 007 - The World Is Not Enough (USA, prototype 20000826), 007 - Tomorrow Never Dies (Europe), 007 Racing (Europe), 007 Racing (France), 007 Racing (Germany), A Ressha de Ikou 4 - Evolution Global (Japan), A Ressha de Ikou 4 - Evolution Global (Japan) (PlayStation the Best), A.IV - Evolution Global (Europe), Actua Golf (Europe), Actua Golf (Japan), Actua Golf 2 (Europe), Actua Golf 3 (Europe) [redump.org]
- spectrum_cass:
Channel 1 - Spectrum Music Club - Double Issue 6 + 7 (Sept. 1991), Channel 1 - Spectrum Music Club - Issue 5 (Jan. 1991), Computer Form Pools Predictions, Sample Editor, Silent 'e' & /y/ Rules, VTX 711 Prestel & Terminal Software [Planeta Sinclair, Steven Brown]
Libreria de Software Spectrum № 6 (covertape), Libreria de Software Spectrum № 6 (covertape, alt), Libreria de Software Spectrum № 7 (covertape), Libreria de Software Spectrum № 7 (covertape, alt), Libreria de Software Spectrum № 8 (covertape), Libreria de Software Spectrum № 9 (covertape), Libreria de Software Spectrum № 9 (covertape, alt), Libreria de Software Spectrum № 10 (covertape), Libreria de Software Spectrum № 10 (covertape, alt), Libreria de Software Spectrum № 11 (covertape), Libreria de Software Spectrum № 12 (covertape), Libreria de Software Spectrum № 12 (covertape, alt), Libreria de Software Spectrum № 13 (covertape), Libreria de Software Spectrum № 14 - Spy Chip (covertape), Libreria de Software Spectrum № 14 - Spy Chip (covertape, alt), Libreria de Software Spectrum № 15 - Invasion (covertape), Libreria de Software Spectrum № 16 - Carr-2001 (covertape), Libreria de Software Spectrum № 17 - Xirius (covertape), Libreria de Software Spectrum № 18 - Zortron (covertape), Libreria de Software Spectrum № 18 - Zortron (covertape, alt), Libreria de Software Spectrum № 19 - Argon (covertape), Libreria de Software Spectrum № 19 - Argon (covertape, alt), Libreria de Software Spectrum № 20 - Night (covertape, alt), Libreria de Software Spectrum № 21 - Voyager (covertape), Libreria de Software Spectrum № 22 - Blue Lands (covertape), Light Force (Zafi Chip), Lode Runner (48K), Misiles [Spectrum Computing] - zx81_cass:
3D Monster Maze (ZX Data), Astral Convoy, Gulp II (ZX Data), Monstro das Trevas, ZX Breakout [Spectrum Computing]
Centipede (Kayde), Constellation (red logo inlay), The Damsel and the Beast (red logo inlay), Dictator (red logo inlay), House of Gnomes, Multifile (Bug-Byte), Videograph [Steven Brown, Mark Westmoreland, Planeta Sinclair]
3D 3D! (Kayde), 3D Monster Maze (Aackosoft), Asteroids (dK'tronics), Can of Worms (alt), Frogs (Aackosoft), Gulp II (Aackosoft), Invasion Force (Aackosoft), Love and Death, Mazeman, Morse Decoder, Ny Teknik - 7 Program till din Sinclair ZX 81, Skak, Stock Car (alt), ZX Breakout (pink inlay), ZX Nightmare Park (Aackosoft) [Steven Brown, Planeta Sinclair]
Software list items promoted to working
- amigaocs_flop: Abandoned Places - A Time for Heroes (Europe), Alien Breed (Europe), Australo Piticus Mechanicus (Europe), B.C. Kid (Europe), BMX Simulator (Europe), Battle Isle (Europe), Bio Challenge (Europe), Body Blows (Europe, v2), Brutal - Paws of Fury (Europe), Ghouls 'n' Ghosts & Venus the Flytrap (Europe, Chart Attack), Lost Patrol (Europe), Lost Patrol (USA), Road Rash (Europe) [Angelo Salese]
- zx81_cass: 3D 3D! [ArcadeShadow]
New software list items marked not working
- amiga_cd: 17 Bit - Level 6 (Europe), 17 Bit - Phase Four (Europe), 17 Bit - The Fifth Dimension (Europe), The Big Red Adventure (Europe), Emulators Unlimited Plus (Germany), Final Odyssey: Theseus Verses the Minotaur (Europe), Gunbee F-99: The Kidnapping of Lady Akiko (Europe), Kang Fu, Pinball Brain Damage (Europe), Red Hat Linux 5.1 [redump.org]
- ibm5170_cdrom: Sonic CD (USA, Pentium Processor Edition), Sonic CD (USA, Pentium Processor Edition, alt) [redump.org]
- zx81_cass:
Space Invaders (Kayde) [Steven Brown, Mark Westmoreland, Planeta Sinclair]
ZXED [Steven Brown, Planeta Sinclair]
Merged pull requests
- 12984: bus/hp_dio: Added the HP98628 and HP98629 communication cards. [F.Ulivi]
- 13040: frontend/luaengine.cpp: Expose mame_ui_manager::show_menu() to scripts. [Nathan Woods]
- 13040: bus/heathzenith: Use machine configuration fragments to supply additional connections to cards. [Mark Garlanger]
- 13047: sega/segas32_v.cpp: Use 10-bit tilemap position values when zooming and 9-bit values otherwise. [mahoneyt944]
- 13070: 3rdparty/bgfx: Cherry-picked upstream improvements for Wayland desktops. [Belegdol]
- 13074: tvgames: Added eight XaviX-based TV games (not working), and improved XaviX video emulation. [TeamEurope, David Haywood]
- 13080: 3rdparty/lzma: Don't treat K&R function definitions as an error. [FlykeSpice]
- 13082: bus/heathzenith/h19/tlb.cpp: Added a machine configuration option to disable page 2 RAM for UltraROM. [Mark Garlanger]
- 13089: psx.xml: Added nine working James Bond games and replaced three items with better dumps. [redump.org, ArcadeShadow]
- 13090: moog/memorymoog.cpp: Added preliminary Memorymoog emulation (no sound output). [m1macrophage]
- 13091: namco/mappy.cpp: Moved Phozon to a derived state class and cleaned up code. [cam900]
- 13095: namco/namco_cus4xtmap.cpp: Converted CUS42 + CUS43 tilemap hardware to a device. [cam900]
- 13105: bus/heathzenith/h89: Added the Z-89-11 multi-function interface card. [Mark Garlanger]
- 13106: cpu/upd177x: Replaced high-level µPD17771C emulation with a CPU core. [Wilbert Pol]
- 13107: cpu/mpk1839/kl1839vm1.cpp: Improved user-space VAX-11 instruction decoding. [holub]
- 13108: cpu: Fixed various recompiler issues and added four UML instructions. [Windy Fairy]
- 13109: machine/ncr5385.cpp: Mask auxiliary status bits if no interrupts are pending. [Adam Billyard]
- 13110: tvgames/spg2xx_dreamlife.cpp: Added Hasbro Giga Pets Explorer. [QUFB]
- 13112: moog/source.cpp, nec/pc88va.cpp: Fixed two Microsoft Visual C++ implicit conversion warnings. [Meerkov]
- 13114: ibm5170_cdrom.xml: Added eight versions of Sonic CD. [redump.org, Mike Swanson]
- 13115: taito/taito_z.cpp: Corrected Battle Shark left/right 8-way joystick directions (MT08731). [Uncle Petros]
- 13119: neogeo: Reduced run-time tag lookups, suppress side effects for debugger reads, and cleaned up code. [cam900]
- 13121: konami/nemesis.cpp: Moved games to derived state classes to reduce optional object finders, and cleaned up code. [cam900]
- 13123: sinclair/atm.cpp, sinclair/pentevo.cpp: Fixed out-of-bounds palette accesses (MT08472). [holub]
- 13134: taito/taitotz.cpp: Fixed FIFO packet size calculation and cleaned up code. [Ryan Holtz]
- 13126: tvgames/spg2xx_jakks.cpp: Added Pirates of the Caribbean - Islands of Fortune. [David Haywood, TeamEurope]
- 13127: philips/mcd212.cpp: Fixed CD-i DYUV color format decoding. [Vincent-Halver]
- 13129: tvgames/spg2xx_jakks.cpp: Added Superman in Super Villain Showdown. [David Haywood, TeamEurope]
- 13130: bus/heathzenith/h89/sigmasoft_sound.cpp: Fixed reading joysticks, and tidied code. [Mark Garlanger]
- 13132: cpu: Fixed more recompiler back-end issues, particularly when handling 32-bit operands. [Windy Fairy]
- 13133: atari: Cleaned up various Atari 2D arcade system drivers. [cam900]
- 13134: tvgames/spg2xx_jakks.cpp: Added JAKKS Pacific Spider-Man 3. [David Haywood, TeamEurope]
- 13135: imagedev/flopdrv.cpp: Removed code supporting functionality that’s no longer used. [Priit Laes]
- 13136: tvgames/spg2xx_jakks.cpp: Added JAKKS Pacific Power Rangers S.P.D. [David Haywood, TeamEurope]
- 13137: osd/interface/inputcode.h: Fixed enumeration range warnings in debug builds. [AJR]
- 13140: handheld/hh_e0c6x.cpp: Fixed a typo in a comment. [einstein95]
- 13141: tvgames/spg2xx_jakks.cpp: Added the third button for JAKKS Pacific Spider-Man 3. [David Haywood]
- 13142: Updated README.md links and compiling instructions, and rearranged for readability. [Dirk Best]
- 13144: cpu/hcd62121/hcd62121.cpp: Register recently added member variables for save states. [QUFB]
- 13145: sinclair/tsconf.cpp Improved decoding of graphics tiles. [holub]
- 13146: apple2gs_flop_orig.xml, apple2_flop_clcracked.xml: Added sixteen working items and updated one crack. [A-Noid33]
- 13149: pc6001_cart.xml: Added two versions of Turpin. [Mike Stedman, bsittler, David Silva]
- 13151: atari/atarig1.cpp, atari/atarig42.cpp, atari/atarigt.cpp, atari/atarigx2.cpp, atari/atarirle.cpp: Cleaned up code. [cam900]
- 13153: Added two TV Games (not working), and improved SPG110 SoC emulation. [David Haywood, TeamEurope]
- 13154: bus/heathzenith/h89/sigmasoft_sound.cpp: Fixed joystick polarity. [Mark Garlanger]
- 13155: nmk/quizpani.cpp: Added comments noting the purpose of the video timing PROMs. [cam900]
- 13156: nmk/ddealer.cpp: Clarified that the sprite DMA PROM bit is not used at all for this system. [cam900]
- 13157: atlus/patapata.cpp: Added comments noting the purposed of the video timing PROMs. [cam900]
- 13158: nmk/quizdna.cpp: Cleaned up memory banking, palette handling and graphics decoding. [cam900]
- 13160: philips/minitel_2_rpic.cpp: Corrected the default serial frame settings for the second serial port. [Fabio D'Urso]
- 13162: cpu/drcbearm64.cpp: Added a 64-bit ARMv8 (AArch64) recompiler back-end. [Windy Fairy]
- 13163: moog: Tidied code to better follow MAME conventions. [m1macrophage]
- 13165: oberheim/dmx.cpp: Added preliminary Oberheim DMX emulation (no sound output or cassette I/O). [m1macrophage]
- 13168: sound/dac76.h: Corrected pinout in comment and noted equivalence to AM6070. [m1macrophage]
- 13170: koei/pasogo.cpp: Fixed apparent copy/paste errors in the real-time clock code (fixes setting alarm). [einstein95]
- 13171: bus/heathzenith/h19/tlb.cpp: Added joystick support to the SigmaSoft IGC board. [Mark Garlanger]
- 13172: pasogo.xml: Updated the list of undumped software in the header comment. [David Silva]
- 13173: nmk/nmk004.cpp, nmk/nmk16.cpp: Improved save state support and cleaned up code. [cam900]
- 13174: zx81_cass.xml: Added 29 items (27 working), and promoted one item to working with usage instructions. [ArcadeShadow]
- 13176: misc/4enraya.cpp: Corrected the speed and difficulty DIP switch settings. [Uncle Petros]
- 13177: oberheim/dmx.cpp: Allow faders to be controlled with a single pointing device. [m1macrophage]
- 13178: psx.xml: Added ten working items and replaced two items with better dumps. [redump.org, ArcadeShadow]
- 13179: apple/macadb.cpp: Added support for second button of an ADB mouse (used by Apple IIgs). [as-tb-dev]
- 13180: bus/heathzenith/h89: Don’t register fixed configuration member variables for save states. [Mark Garlanger]
- 13182: gaelco/goldart.cpp: Changed main CPU clock frequency, and cleaned up code. [cam900]
- 13184: machine/dl11.cpp: Added 1801VP1-065 variant and implemented more functionality. [shattered]
- 13185: misc/4enraya.cpp: Labelled DIP switch on bit 1 (0x02) as unknown (it does not control demo sounds). [Uncle Petros]
- 13186: moog: Added General MIDI note mappings to piano key inputs. [m1macrophage]
- 13187: roland/roland_d70.cpp: Added five program versions as BIOS options and adjusted LCD palette. [Felipe Sanches]
- 13189: dataeast/exprraid.cpp: Corrected DIP switch locations for Express Raider. [Uncle Petros]
- 13193: bus/heathzenith/h89: Removed signals not present on a real H-89 bus. [Mark Garlanger]
- 13194: gaelco/gaelco3d.cpp: Suppress side effects for debugger reads and cleaned up code. [cam900]
- 13195: gaelco/gaelco.cpp: Cleaned up code. [cam900]
- 13196: bfm/bfcobra.cpp: Load Inquizitor attract mode ROM, and added alternate versions as clones. [Paul-Arnold]
- 13198: galaxian/galaxian.cpp: Added Rocket Convoy (War of the Bugs clone from Radar Ltd.). [Luis Arrufat, ClawGrip]
- 13199: megacd.xml: Combined the Mega CD and Sega CD software lists. [Mike Swanson]
- 13200: philips/minitel_2_rpic.cpp: Corrected the palette so all colors are distinct. [Fabio D'Urso]
- 13203: irem/m72.cpp: Corrected the demo sounds DIP switch settings for Battle Chopper/Mr. HELI. [David Haywood]
- 13204: handheld/hh_sm510.cpp: Added Tronica Diver’s Adventure. [Milan Galcik, algestam]
- 13205: ussr/juku.cpp: Use a memory view for switching memory mapping, and added the mouse and fixed timer. [Märt Põder]
- 13206: oberheim/dmx.cpp: Added sound emulation. [m1macrophage]
- 13209: sound/roland_sa.cpp: Emulated the CPU-B board sound generation used in Roland SA-synthesis digital pianos. [Giulio Zausa]
- 13210: sinclair/tsconf.cpp: Register data members for save states. [holub]
- 13211: gottlieb/gottlieb.cpp: Moved systems with LaserDisc players to a derived state class and cleaned up code. [cam900]
- 13212: roland/roland_d70.cpp: Added an internal layout. [Felipe Sanches]
- 13213: excellent/excellent_spr.cpp: Fixed sprite delay and cleaned up code. [cam900]
- 13214: oberheim/ob8.cpp: Added a skeleton driver for for the Oberheim OB8. [m1macrophage]
- 13215: barcrest/mpu3.cpp: Corrected the 100 Hz input to the 6821 PIA IC3. [blueonesarefaster]
- 13217: juku.xml: Added JUKU E5104 system disks from 1988 to 1989. [Elektroonikamuuseum, Märt Põder]
- 13218: handheld/hh_sm510.cpp: Added Tronica Clever Chicken. [Milan Galcik, algestam]
- 13219: matsushita/kn5000.cpp: Show feedback for pressed buttons and added some details to the internal layout. [Felipe Sanches]
- 13221: edevices/edevices.cpp: Derive from device_gfx_interface to decode graphics, and cleaned up code. [cam900]
- 13222: formats/h17disk.cpp: Added Heath hard-sectored floppy disk formats. [Mark Garlanger]
- 13223: oberheim/dmx.cpp: Added support for pitch tuning and optimized pitch calculations. [m1macrophage]
- 13224: cpu/mcs51/mcs51.cpp: Implemented the PES bit for the DS5002FP. [cam900]
- 13225: video/ef9345.cpp: Implemented the service row for the TS9347 variant (used for Minitel 2 status display). [Fabio D'Urso]
- 13226: heathzenith/h89.cpp: Simplified GPP handling for the MMS floppy controller. [Mark Garlanger]
- 13228: oberheim/dmx.xpp: Added anti-aliasing/reconstruction filters, and refactored and optimized the code. [m1macrophage]
- 13230: ibm5170_cdrom.xml: Added Windows NT service packs, resource kits and development kits. [Mike Swanson]
- 13232: cpu: Calculate negative and zero flags for shifts/rotates with a zero shift count in DRC back-ends. [Windy Fairy]
- 13234: misc/changyu.cpp: Identified contents of sound ROMs and set year to 1991 for 999 based on an advertisement. [flama12333]
- 13235: Added eleven TV games and karaoke systems (two working). [David Haywood, TeamEurope, Sean Riddle]
- 13236: vtech/vtech5303.cpp: Added a partial dump of the Spanish VTech Paw Patrol Learning Tablet. [ArcadeHacker, ClawGrip]
- 13237: casio/ct8000.cpp: Emulated the Casiotone 8000 keyboard and related systems. [Devin Acker, BCM, =CO=Windler]
- 13238: alesis/midiverb.cpp: Added a non-working driver for the Alesis MIDIverb digital delay/reverb unit. [m1macrophage]
- 13239: cpu/drcbearm64.cpp: Fixed ADRP instruction usage (destination must be an X register. [Windy Fairy]
- 13240: dataeast/deco156_m.cpp: Updated comments and cleaned up code a little. [cam900]
- 13241: tvgames: Added seventeen TV games (four working). [TeamEurope, Sean Riddle, Patryk Stefanski, David Haywood]
- 13243: philips/mcd212.cpp: Fixed CD-i RLE decoding and transparency color key bit mask. [Vincent-Halver]
- 13244: alesis/midiverb.cpp: Hooked up the audio path with a pass-through placeholder for the DSP. [m1macrophage]
- 13245: Added 34 working items, and improved metadata. [ArcadeShadow]
- 13246: philips/mcd212.cpp: Implemented RBG decoding and RGB transparency bit. [Vincent-Halver]
- 13247: tvgames/monkey_king_3b.cpp: Dumped the AtGames Atari Flashback Portable console. [Devin Acker]
- 13249: util/corestr.cpp, sound/sdl_sound.cpp: Added missing standard library headers. [Belegdol]
- 13251: bus/spectrum/zxbus.cpp: Use a memory view for shadow I/O selection. [holub]
- 13252: kaneko/snowbros.cpp: Added Gwasuwon (made playable using protection data from another game). [Taksangs, David Haywood]
- 13254: sinclair/scorpion.cpp: Added three variants of the new Scorpion GMX ProfROM +GMX V.6.xx.043.9226s BIOS. [holub]
- 13256: sinclair/scorpion.cpp: Added the new ProfROM V.4.xx.043.9226su BIOS for the ZS-256 TURBO+. [holub]
- 13257: oberheim/dmx.cpp: Emulated stereo sound output, improved voice balance, and optimized VCA emulation. [m1macrophage]
- 13262: hash/pc8801_flop.xml: Updated usage comments for Babylon. [Marc Roy]
- 13265: tvgames/generalplus_gpl16250_rom.cpp: Added Power Rangers to the Rescue (not working). [David Haywood, TeamEurope]
- 13266: oberheim/dmx.cpp: Added tuning trim sliders to the internal layout. [m1macrophage]
- 13267: seta/downtown.cpp: Adjusted Meta Fox/Arbalester video refresh rate to improve Meta Fox music tempo. [cam900]
- 13269: pc8801_flop.xml: Added Berserkers Front Gaiden 3 Plus - Turning Point. [krugman, Marc Roy]
- 13270: seta/simple_st0016.cpp: Removed unnecessary trampoline functions; seta/st0016.cpp: Improved member function names. [cam900]
- 13272: tvgames/spg2xx_jakks.cpp: Added JAKKS Pacific Disney Pixar Classics. [David Haywood, TeamEurope]
→ NOWSZY [arcade] Shmupmame 5.3 6/03/2026
Shmupmame 5.3 6/03/2025
- Added bio_endio's code for accurate cv1k slowdown emulation.
- Huge thanks to bio_endio for implementing correct cache emulation which results in as far as we know pcb matching slowdown.
Shmupmame 5.11
- hotfix: Corrected issue where Batsugun special and Daifukkatsu Loop 2 modes could be incorrectly initialized on normal sets.
Shmupmame 5.1 - 2026 nimitz - minor fixes release
Changes from 5.0:
- sh3 memory timings back to coffeePope's build values since only the first ~30 seconds of Deathsmiles behave oddly.
- Seems to be a GFX upload issue that only shows up in the first few seconds of play on deathsmiles.
- Stopped injecting Game Tengoku credit switch to prevent weirdness (too many coins)
- DDP loop 2 start now starts the player at max power as you would if playing normally.
- DDP loop 2 start now work for both p1 and p2 start.
Changelog for version 5.0
- Shmupmame 5.0 (sh3, psx, stv, cave 68000 and more) by nimitz 2026
Loop 2 start for the following games:
- Batsugun special (Starts at loop 2 with max power, but “level 1”)
- Donpachi (jp) (Starts at loop 2 with max power)
- Dodonpachi (Starts at loop 2 with minimum power, max power not needed at all)
- Dai-ou-Jou Black Label (also includes WL) (Starts at loop 2 with max power for both shot and laser)
- Ketsui Ura Loop (Starts at loop 2 with max power)
- Ketsui Omote Loop (Starts at loop 2 with standard power)
- DaiFukkatsu 1.5 Omote Loop (Starts at loop 2 with max power)
- List of included drivers (shmups only, with some exceptions):
Shmupmame 5 “exlusives” (current alternatives are worse, due to inaccuracies, runahead/preemtive limitations or only available in vanilla mame)
- CV1k via single buffering (Mushihimesama, Futari, Galuda 2, Dfk, Ibara, Deathsmiles, Pink Sweets, etc..)
- Sega STV via single buffering (Guardian Force, Radiant Silvergun, Cotton 2/boomerang, Soukyugurentai, Shienryu)
- Sony ZN via single buffering (Brave blade, G-Darius, Raystorm, Aero Fighters special)
- Taito G-net via single buffering (Raycrisis, Psyvariar, Shikigami no shiro, Night Raid, Xii Stag)
- Gradius IV via single buffering (voodoo1 video driver, no artefict)
New de-lag methods in shmupmame 5
- Cave 68000 via input injection (Dodonpachi, Esprade, Dangun feveron, Mazinger Z, Air gallet, Guwange (buffer delete)) (Donpachi and Hotdog Storm already responsive)
- Jaleco Mega System 32 via input injection (P47 Aces, Game Tengoku, Gratia)
- Gradius II via sprite buffer delete (the method is new, might have been de-lagged in older builds though)
De-lagged drivers ported from shmupmame 4.2 (removed hacks with visual side effects)
- Psikyo 1st gen both injection and sprite buffer delete (Strikers 1945, Gunbird, Sengoku Ace, Tengai) (Frame advance shows 3 frames, but measured at 2 frames)
- Namco System 1 both injection and sprite buffer delete (Galaga ’88, blast off, dangerous seed, dragon spirit (injection only))
- Some NMK 16 shmups via sprite buffer delete (Thunder Dragon 2, Rapid Hero, Macross 2, Strahl, US AAF Mustang, Black Heart, Acrobat mission, task force harrier)
- Psikyo 2nd gen via sprite buffer delete (Strikers 1945 2/3, Gunbird 2, Dragon Blaze, Space Bomber)
- Mars matrix via sprite buffer delete (5 frames -> 3 frames, autosword and autofire for player 1)
- Cps2 via sprite buffer delete (Progear, Gigawing, 1944, 19XX) *not Great Mahou/dimahou and 19XX due to visual artifacts
- Cps1 via sprite buffer delete (3wonders, 1941, area88, carrier air wing, lost/forgotten worlds) *varth/3wonders/mercs are untouched since it results in visual artifacts
- Jaleco megasys1 via sprite buffer delete (Chimera Beast, EDF, Cybattler, P47, Saint Dragon) Plus alpha untouched but responsive
- Boogie wings via sprite buffer delete (unique hardware/driver)
Included vanilla responsive drivers (2 frames lag or less)
- PGM (Ketsui, Espgaluda, Ddp Dai-ou-jou, Ddp2)
- Konami systems (Parodius series, Gradius I/III, Twinbee series, Salamander series, Thunder cross 1/2, Xexex, Trigon)
- Toaplan systems (Batsugun, Tatsujin/Truxton 1/2, Fling Shark, Fire Shark, Twin Cobra, Outzone, Dogyuun, Vimana, Hellfire, Zero wing)
- Taito F3 (Rayforce, Darius Gaiden, Grid Seeker, Gekirindan, Twin Cobra 2, Space Invaders 95)
- Taito F2 (Metal BLack, Gun & Frontier, Super Space Invaders, Megablast)
- Seibu Systems (Raiden 1, Raiden 2/DX, Raiden Fighters 1/2/Jet, Viper Phase one)
- Sega Sysemt 16A/B (Fantasy zone 1/2, cotton, aurail, SDI, sonic boom)
- Neogeo shmups (some) (twinkle star, tomaday, andro dunos, viewpoint, sonic wings 2/3, pulstar, last resort, zed blade, shock troopers 1/2), the rest need testing
- Omega Fighters & Cyvern (might need injection)
- Irem System (R-type 1/2/Leo, Mystic Riders, Image Fight, X-multiply, Air Duel, Gallop, Dragon Breed)
- Darius 1 & 2
- 1942 & 1943 & 1943 kai
- Some classics (mad planets, robotron, juno first, sky kid, xevious, zaxxon, centipede, millipede, space invaders, galaxian, galaga, gaplus, space invaders, gyruss)
- Sammy Seta Visco hardware (Change Air blade, storm blade, vasara 1/2, ultra x weapons, twin eagle 2)
- Nostradamus
Drivers/games unfortunately not included:
- Most of Raizing’s 68000 games, 3-4 frames delay, recommended to play with a runahead/preemptive emulator (Mahou is included as it is responsive)
- Dragon Saber, very laggy and buffer delete is noticable because of panning
- Daioh (somehow very laggy even though other games on the system are fine, investigated a bit and found no easy fix)
- Dooyong, Afega, Comad and other very low budget shmups, due to lack of interest
- Early 80s space invaders copycats, there are hundreds of those, tried to inlcude some of the best ones
→ NOWSZY [arcade] HbMameUI x64 0.245.31 2026/03/01
HBMAME x64 0.245.31 2026-03-01
New Games
- Breakers Revenge (Enhanced, 2022-11-03) - [breakrev09]
- Donkey Kong Springfinity v1.03 (2023-09-17) - [dksprfin3]
- Double Dragon (Special 2017 v1.0.0311 2023) - [doubledr21]
- Double Dragon (Plus, 2015-03-11) - [doubledr22]
- Double Dragon (Optimised, 2014-09-17) - [doubledr23]
- Fatal Fury 2 (Alternate board) - [fatfury2s05]
- Garou - Mark of the Wolves (Enhanced, 2023-06-06) - [garoup13]
- Voltage Fighter Gowcaizer (Eternal, 2025-04-19) - [gowcaizr05]
- Hypernoid (2022-02-24) - [hypernoid01]
- Jump n Run Tech Demo (Dez 2020) - [jumpnrund01]
- Far East of Eden (Enhanced, 2023-03-22) - [kabukikl14]
- Kof2000 (OTC, 2022-07-20) - [kof2000s68]
- Kof2000 (Special, 2023-03-06) - [kof2000s69]
- Kof2000 SP (Imitation BC 14 System Version, 2021-02-24) - [kof2000s70]
- Kof2001 (PS2 Krizalid Edition, 2021-01-30) - [kof2001s51]
- Kof2002 (Plus 2017, 2020-10-22) - [kof2002s322]
- Kof2002 (The Rise of The World War Edition, 2022-09-23) - [kof2002s323]
- Kof2002 (Infinite Energy, 2022-05-02) - [kof2002s324]
- Kof2002 (Battle with Orochi, 2021-03-30) - [kof2002s325]
- Kof2002 (Mugen, 2023-01-20) - [kof2002s326]
- Kof2003 (PlayStation 2 Style Portraits, 2022-04-13) - [kof2003s77]
- Kof 10th Anniversary 2005 Unique (Optimised, 2025-03-28) - [kf2k5u19]
- Kof'94 (Team Edit Edition v1.2.4 Style Portraits, 2024-06-03) - [kof94s43]
- Kof'95 (Optimised, 2024-05-13) - [kof95s49]
- Kof'96 (The Aniversary Edition 2.3 Final Version (gfx), 2020-05-27) - [kof96s99]
- Kof'97 (Balanced & Optimised, 2023-12-25) - [kof97s637]
- Kof'97 (Champion Edition, 2024-02-08) - [kof97s638]
- Kof'97 (Evolution & Balance, 2023-12-17) - [kof97s639]
- Kof'97 (Evolution New Edition, 2022-09-16) - [kof97s640]
- Kof'97 (Invincible Plus!, B2.1.2107, 2021-07-09) - [kof97s641]
- Kof'97 (Randomised, 2022-07-18) - [kof97s643]
- Kof'97 (Strengthen Innovation, 2023-12-18) - [kof97s644]
- Kof'97 (Ultimate Battle Plus, 2020-03-27) - [kof97s645]
- Kof'98 (BC 2002 Style Edition, 2022-09-22) - [kof98s53]
- Kof'98 (Boss Chinese Edition, 2023-05-01) - [kof98s54]
- Kof'98 (Easy Combo Edition, 2024-12-01) - [kof98s56]
- Kof'98 (Plus Final Edition, 2019-09-10) - [kof98s57]
- Kof'98 (Plus Chinese Edition, 2023-06-18) - [kof98s58]
- Kof'98 (Ratio) - [kof98s59]
- Kof'99 (Anniversary Edition Original, 2020-04-07) - [kof99s185]
- Kof'99 (Evolution Edition Original Edition, 2023-02-13) - [kof99s186]
- Kof'99 (Infinite Energy, 2024-01-01) - [kof99s187]
- Kof'99 Plus - [kof99s188]
- Kof'99 (Remix Pro v2.01 Final 2022) - [kof99s189]
- Kof'99 (LC+SK, 2025-03-09) - [kof99s190]
- Last Blade (Infinite Energy, 2023-04-17) - [lastblad37]
- Last Blade (Special v2.5 Final) - [lastblad38]
- Last Blade 2 (Infinite Energy, 2023-02-02) - [lastbld2s35]
- Last Blade 2 (Enhanced Edition, 2014-04-09) - [lastbld2s36]
- Mortal Kombat (rev 5.1, 2026-02-06)(Wolf h/w, beta) [Asure] - [mk08]
- Mortal Kombat 2 (rev 3.2W, 2025-09-05)(Wolf h/w) [Asure] - [mk2s07]
- Samurai Shodown (Alternate board) - [samsho14]
- Samurai Shodown II (Optimised, 2020-09-23) - [samsho2s34]
- Savage Reign (Plus, 2015-03-20) - [savagere09]
- Street Fighter II': Prime (v0.72) - [sf2prime]
- SVC Chaos Super Plus (Enhanced, 2023-06-21) - [svcsplus20]
HBMAME x64 0.245.29 2026-02-08
New Games
- [attackfc]Attack Force (Extra Sounds)
- [claybust]Claybuster (Extra Sounds)
- [dkong24] Donkey Kong (longtime hack)
- [dkong25] Donkey Kong (Bowser's Takeover v1.00)
- [galactic]Galactica - Batalha Espacial (Extra Sounds)
- [galaxian09]Galaxian (bootleg 09)
- [gunchamp]Gun Champ (Extra Sounds)
- [kof2002s118] Kof2002 (Magic Plus 3)
- [sf2prime]Street Fighter II': Prime (v0.71)
- [sflush]Straight Flush (Extra Sounds)
- [skylove] Sky Love (Extra Sounds)
- [violentv]Violent Vengeance: the universe hero (beta 3.28, 2026-02-01)
- [wrldracr02]World Racer (2025-12-26)
HBMAME x64 0.245.29 2026-01-02
New Games
- [aof03] Art of Fighting (Brazil)
- [bbb2d2] Bang Bang Busters 2 (demo 2) [Pixelheart]
- [galaxian01] Galaxian (bootleg 01)
- [galaxian02] Galaxian (bootleg 02)
- [gradius2s01] Gradius II - GOFER no Yabou (Ver xH, 2008-08-28) [Tailsnic]
- [karnovr05] Karnov's Revenge (Revolution v0.2)
- [kof2001s50] The King of Fighters 2001 (All Boss Plus 2025-12-17)
- [maglord03] Magician Lord (Again Changes From Hell v1.0.0, French/English)
- [mkyawdim6] Mortal Kombat (Yawdim bootleg, set 6)
- [mspacman05] Ms Pac-Man (alt bootleg dump)
- [nbajam06] NBA Jam Tournament Edition SE (rev 5.05, 2025-12-23)(Wolf h/w, preview)
- [nbajam07] NBA Rewind 4 Jam (unprotected, v1.2)
- [ng4psyschk] MVS 4P Key System Check
- [rastsaga01] Rastan Saga (Brazil)
- [sfpp] Street Fighter (Plus Plus)
- [sf2s16] Street Fighter II: The World Warrior (Plus Plus)
- [toki01] Toki (Brazil)
- [violentv] Violent Vengeance: the universe hero (beta)
- [wrldracr] World Racer (2025-11-14) [Blastar]
- [wrldracr01] World Racer (2025-12-12) [Blastar]
- [xeviousn01] Zetsu Xevious (beta 1)
- [xeviousn02] Zetsu Xevious (beta 2)
- [xeviousn03] Zetsu Xevious (beta 3)
- [xeviousn04] Zetsu Xevious (beta 4)
→ NOWSZY [Arcade] MAMEUI x64 0.286 26/02/2026
MAMEUI x64 0.286 26/02/2026
- sync with mame v0.286
- sstarkar: Singing Star Karaoke (World) / Karao Kids (Spain) (Taikee 200?) - fixed crash at start – MT 09388.
→ NOWSZY [arcade] Mame x64 0.286 25/02/2026
MAME 0.286 26 Feb 2026
It’s time for MAME 0.286, bringing you more adventures in emulation. This month, we’ve added support for SDL3, which will be used by default when building on macOS (the default is still SDL2 on other UNIX-like platforms). You can choose SDL2 or SDL3 by adding OSD=sdl or OSD=sdl3 to your build options, respectively. There may be some teething issues, so if you build against SDL3 and things break, let us know.
In arcade emulation, we’ve added a rare early version of Mario Bros. (which may have served as the basis for the Apple II port), the original Tecmo release of Back Fire, and the elusive Monkichicchi no Fuwafuwa Puzzle. Outside arcades, dozens of systems have seen updates over the past few weeks, including the ZX Spectrum and its descendants, the Apple II family and clones, the Epson QX-10, the Canon X-07, and the Sharp MZ-80B. There are also some nice software list updates, including the latest prototype cartridge dumps and plenty of homebrew software.
MAME Testers bugs fixed
- 06322: [Crash/Freeze] (konami/hornet.cpp) gradius4: The mask ROM test causes a fatal error. (Vas Crabb)
- 06535: [Graphics] (konami/hornet.cpp) gradius4: Background graphics display incorrectly in stage 3. (Vas Crabb)
- 07295: [Crash/Freeze] (konami/zr107.cpp) midnrun and clones: Soft reset may cause a fatal error. (Vas Crabb)
- 09132: [Misc.] (taito/taito_f2.cpp) cameltry, cameltrya: Taito America Corporation wasn’t involved with these versions. (sjy96525)
- 09213: [Documentation] (tvgames/spg2xx_jakks.cpp) jak_gdg: The description does not contain the full game title. (JimCarlTay)
- 09377: [Debugger] Right-clicking a memory view when the selected source is not an address space crashes the emulator. (Vas Crabb)
- 09378: [Crash/Freeze] (igs/goldstar.cpp) bingowng, bingownga: The emulator crashes almost immediately. (hap)
- 09382: [DIP/Input] (sega/vicdual.cpp) invinco: DIP switches are not read correctly. (Robbbert)
- 09385: [Graphics] (konami/tmnt2.cpp) tmnt2: Some sprites in the Sewer Surfin’ level are not visible. (hap)
- 09386: [Sound] (nintendo/n8080.cpp) helifire, helifirea: The sound pitch is to high and the tempo is too fast. (hap)
- 09387: [Sound] (technos/matmania.cpp) maniach, maniach2: The sound pitch is to high and the tempo is too fast. (negunma)
- 09389: [DIP/Input] (sega/vicdual.cpp) colision: Steering controls and DIP switches do not work properly. (Robbbert)
New working systems
- Monkichicchi no Fuwafuwa Puzzle (Japan, prototype?) [PlasticFactory, Zak]
- Ultimate Products Ltd. / Waixing Zone Kids Fit (18-in-1) [TeamEurope]
New working clones
- Back Fire (Tecmo) [hammy]
- Beastie Feastie (Pac-Man conversion, set 2) [chaneman]
- Big Twin (no girls conversion, set 2) [hammy]
- Dragon Punch (Japan, ver. 1.30, bootleg) [hammy]
- G.I. Joe (Asia, AAB) [Victor Fernandez (City Game)]
- Hot Mind (Hard Times hardware, set 2) [hammy]
- Mahjong Kaguyahime (Japan 880425) [hammy]
- Major Poker (set 1, v2.2) [hammy]
- Mario Bros. (Japan, older) [René Balke]
- MX5000 (version U) [ack]
- New Lucky 8 Lines (set 21, encrypted bootleg) [Roberto Fresca, hammy]
- Pit Boss Superstar (9221-10-01A, California version) [Brian Troha]
- Tarzan Chuang Tian Guan 2 Jiaqiang Ban (V306CN, alternate GFX) [Mr. Kong]
- Touryuumon (V1.1, Mar 11 2005) [buffi]
Systems promoted to working
- Chaoji Da Manguan II (China, V765C) [anonymous]
- Daytona USA (Revision A) [Matthew Daniels]
- Dead or Alive (Model 2B, Revision C) [Matthew Daniels, Vas Crabb]
- Gunblade NY (Revision A) [Matthew Daniels, Vas Crabb]
- Jungle King (V302US) [anonymous]
- Manguan Caishen (China, V103CS) [anonymous]
- Microdigital TK2000 Color Computer [arekkusu42]
- Pilot Kids (Model 2B, Revision A) [Matthew Daniels, Vas Crabb]
- Striker [Ivan Vangelista]
- Virtua Cop (Revision B) [Matthew Daniels]
- Virtua Cop 2 [Matthew Daniels]
- Virtua Striker (Revision A) [Matthew Daniels, Vas Crabb]
- Zero Gunner (Export, Model 2B) [Matthew Daniels, Vas Crabb]
Clones promoted to working
- Cherry Bonus III (ver.2.20) [Roberto Fresca, Grull Osgo, Ivan Vangelista]
- Cherry Bonus III (ver.3.0) [Roberto Fresca, Grull Osgo, Ivan Vangelista]
- Daytona USA [Matthew Daniels]
- Daytona USA (with Saturn advertisements) [Matthew Daniels]
- Daytona USA Special Edition (Revision A) [Matthew Daniels]
- Dead or Alive (Export, Model 2A, Revision A) [Matthew Daniels]
- Dead or Alive (Model 2A) [Matthew Daniels]
- Dead or Alive (Model 2A, Revision A) [Matthew Daniels]
- Dead or Alive (Model 2B, Revision B) [Matthew Daniels, Vas Crabb]
- Long Hu Zhengba 2 (China, VS210M) [anonymous]
- Long Hu Zhengba 2 (China, VS220M) [anonymous]
- Manguan Caishen (China, V106CS) [anonymous]
- Manguan Caishen (China, V110C) [anonymous]
- Multitech Microprofessor II [arekkusu42]
- Pilot Kids (Model 2A) [Matthew Daniels]
- Shuang Long Qiang Zhu 2 VS (China, VS203J, set 2) [anonymous]
- Virtua Cop (Revision A) [Mathew Daniels]
- Virtua Striker [Matthew Daniels, Vas Crabb]
- Zero Gunner (Export, Model 2A) [Matthew Daniels]
- Zero Gunner (Japan, Model 2A) [Matthew Daniels]
- Zero Gunner (Japan, Model 2B) [Matthew Daniels, Vas Crabb]
New systems marked not working
- Accutime Sonic the Hedgehog Kids Smart Watch [TeamEurope]
- Applied Digital Data Systems ADDS Multivision [Dirk Best, Jannie]
- Bandai Anpanman Color Pad Plus (Pink Color Version) (Japan) [TeamEurope]
- Bandai Anpanman Sukusuku Chiiku Pad (Japan) [TeamEurope]
- Bandai Delicious Party PreCure Heart Cure Watch & Heart Fruit Pendant Cover Special Set (Japan) [TeamEurope]
- Bandai Doraemon Hirameki Pad (Japan) [TeamEurope]
- Bandai Mouse de Click Anpanman Color PC (Japan) [TeamEurope]
- Bandai Pocket Room - Sanrio Characters (Japan) [TeamEurope]
- Bandai PreCure Mirror Pad! All Star (Japan) [TeamEurope]
- Biostar MB-1320/25C-B.5 (SCATsx chipset) [The Retro Web]
- MGA Bratz Life [ppc asm]
- DaiDaiXing Electronics TV Games Ping Pong (SH6578 hardware) [TeamEurope]
- Dance Factory 2 Player Dance Mat [TeamEurope]
- Dart Star (Rev 3.25) [Nova, multiretroproject, BabaYaga]
- Doki Doki! Flower (DFL1, Ver. A) [Darksoft]
- dreamGEAR My Arcade All Star Sports (Pixel Pocket, DGUNL3944) [TeamEurope]
- dreamGEAR My Arcade Pac-Man 40th Anniversary (DGUNL-3290 / TUV-01, Micro Player) [TeamEurope]
- Easy Karaoke Karaoke Screen Party (EKS-515) [TeamEurope]
- Galaga HDMI TV Plug & Play [TeamEurope]
- Happinet Fuwatcho Uncho Fuwa Fuwa (lavender, Japan) [TeamEurope]
- Intel SE440BX-2 "Seattle 2" [The Retro Web]
- International Business Machines Palm Top PC-110 (Japan) [yyzkevin]
- Lexibook JG7440 - TV Game Console (250 Games, 32-bits) [TeamEurope]
- LexiBook Power Console (JCG100i1, English/French) [TeamEurope]
- LexiBook Power Console - Disney Princess (JCG100DPi1, English/French) [TeamEurope]
- LexiBook Power Console - Gabby's Dollhouse (JCG100GDHi1, English/French) [TeamEurope]
- Luckey Bingo [hammy]
- Lucky Star 5AMVP3 (VIA MVP3 chipset) [The Retro Web]
- Panda 2 [SongJi]
- Pitching Try (v1.3CJ) [buffi]
- Polar Star (Ver 3,2B, Fantasy Island) [buffi]
- Sea Wolf - Next Mission [Vicor Fernandez (City Game)]
- Sega Toys Jewel Pad Diamond Premium (Japan) [TeamEurope]
- Sega Toys Kouchuu Ouja Mushiking: Mushitori Battle Zukan (Japan) [TeamEurope]
- Sega Toys Mocchiri Pet Mocchimaruzu DX [TeamEurope]
- Sega Toys Rilu Rilu Fairilu Camera (Japan) [TeamEurope]
- Shen Zhen Shi Fei Xun Hu Dong Technology AR Game Console (Model B605, YRPRSODF) [TeamEurope]
- Silver Rush (ver. 23.08.25) [buffi]
- Siren Kids [Darksoft]
- Spanish Darts [TobiSham]
- SSD Company LTD PowerKIDS (XaviXPORT, Japan) [TeamEurope]
- Super Shuffle [Victor Fernandez (City Game)]
- Takara Tomy Frozen 2 Dream Camera Tablet (Japan) [TeamEurope]
- Takara Tomy Virtual Masters Spirits (blue, Japan) [TeamEurope]
- Tetris HDMI TV Plug & Play [TeamEurope]
- TK U5S-TK-V03A (UMC UM8498F & UM8496 chipset) [Angelo Salese]
New clones marked not working
- Bandai Anpanman Color PC Smart (Japan, yellow/white case) [TeamEurope]
- Chaoji Dou Dizhu Jiaqiang Ban (S206CN) [little0]
- LexiBook Power Console (JCG100i2, English/Spanish) [TeamEurope]
- LexiBook Power Console (JCG100i3, English/German) [TeamEurope]
- Polar Star (Ver 3,2B, MooRry Fantasy) [buffi]
- Retro-Bit Go Retro Portable 260+ Games (older) [TeamEurope, SSJ]
- Sega Dreamcast (prototype) [dragoncity]
- Tomy Kiratto Pri-Chan - PritamaGO: Powder Pink (Japan) [TeamEurope]
- Vs. Hogan's Alley (Italian bootleg) [Der freundliche Elektroniker]
- WGP 2: Real Race Feeling (World) [hammy, Trol]
New working software list items
- a7800: Aerial, AntiAir, Ascend, Awass, Battlot, Bootskell, Cacorm, Cavit, Cracky, Guntus, Hopman, Impetus, Lift, Mazy, Mazy2, Mieyen, Neuras, Osotos, Ruptus, Svellas, Yewdow [Inufuto]
- bbc_flop_arm: ARM BCPL, ARM C Compiler, ARM Modula-2, ARM Norcroft C Compiler v0.15, Beeb@35 Demo, Elite - The New Kind, The Great Escape, Rick Dangerous (MODE1), Rick Dangerous (MODE2) [Nigel Barnes]
- bbc_vsm: VM61003 (Weather), VM61004 (Military), VM61005 (Avionic), VM71003A (Female Clock) [anonymous]
- ibm5170_cdrom: Rhapsody Yellow Box (Developer Release 1), Rhapsody Yellow Box (Developer Release 2) [BetaArchive]
- jazz: Windows NT 3.1 [Mike Swanson]
- megadriv:
Dan Marino's Powerplay Football (USA, Sega Channel, prototype), Garfield: Caught in the Act - Lost Levels (USA, Sega Channel), Nick Faldo's Championship Golf (Sega Channel, prototype), Nuclear Rush (USA, prototype), Nuclear Rush (USA, sync fix, prototype), Pit-Fighter II (prototype 19930405), Popeye in High Seas High-Jinks (prototype, Sega Channel), Pulseman (prototype 199404, Sega Channel), Shadows of the Wind (prototype, Sega Channel), WildSnake (USA, prototype A), Wrath of the Demon (prototype 199209, Sega Channel), Yogi Bear: Cartoon Capers (prototype 19941213) [Gaming Alexandria, VGHF]
Life On Earth: Reimagined (demo), Life On Mars (demo), The Secret of the Four Winds (demo 1.0), The Secret of the Four Winds (demo 2.1), The Secret of the Four Winds (demo 3.0) [Kai Magazine Software]
10 Super Jogos (Brazil), Advanced Busterhawk GleyLancer (Europe, USA), Advanced Busterhawk GleyLancer (Japan) (Columbus Circle), Arkagis Revolution (rev. 00, digital release), Aureole - Wings of Hope (promotional press kit), City Connection, Darius - Extra Version (Europe, USA), Darius - Extra Version (Japan), Mad Stalker - Full Metal Forth (Europe, USA), Mad Stalker - Full Metal Forth (Japan), Pelé! - For Preview Only (Europe, USA) (prototype), Sol-Deace (Retro-Bit), Tanglewood O.S.T., El Viento (Retro-Bit) [No-Intro]
Captain Barrel [OzzyOuzo]
European Club Soccer (Europe, prototype 19911008), Hellfire (prototype 19900710), Mountain Sports (USA, prototype 19930512), Power Wing (USA, prototype 19930316), Star Mobile (prototype 19911129), Xybots II (prototype 19931116), Xybots II (prototype 1994) [VGHF] - pc98: Windows 95 OSR2 (Emergency Boot Disk), Windows 98 Second Edition (Emergency Boot Disk) [Neo Kobe Collection]
- psx: Seireiki RayBlade (Japan) [redump.org]
- squale_cart: Micro-Kit BASIC V2.36 [anonymous]
- tsconf: Alter Ego, Bomberman, Bruce Lee, Cannon Fodder Parallax, Chase, Digger, Edge Grinder v1.01, Jim Power Test, Lirus, MultiDude, Ninja Gaiden, Once Upon a Time in a Kingdom, Otter & Smoker, Ottifants, PacPack, Sir Ababol, Socoban, Sonic the Hedgehog, Street Fighter 2 (v1.1), Synchronization, T-circles, Tetris, Touhou Zero. Lost Donation Box Incident, TS-TechDemo, TSolitaire, Uwol - Quest for Money, Wonder Boy, Xonix, Zen Loops [TS configuration]
Software list items promoted to working
- megadriv: Soul Edge vs Samurai Spirits (pirate), Truco '96 (Argentina, protected) [Angelo Salese, ArcadeShadow]
- to_flop: ASCINEWS no.1 (640K disk), ASCINEWS no.3 (640K disk), ASCINEWS no.4 (640K disk), ASCINEWS no.5 (640K disk), ASCINEWS no.6 (640K disk), ASCINEWS no.7 (640K disk), ASCINEWS no.8 (640K disk), ASCINEWS no.9 (640K disk), ASCINEWS no.10 (640K disk), Bob Winner (640K disk), Les Chevaliers de l'An Mil (640K disk), Chinese Stack (640K disk), Les Futuristes (640K disk), Gestion FIL (640K disk), Lemmings (640K disk), Lotus Esprit Turbo Challenge (640K disk), Megar Demo #1 - Ruiz (640K disk), MGT - Sapiens - Mach 3 (640K disk), Les Prives (640K disk), Simulation Hits (640K disk), Simulation Pack (640K disk), Sorcery Demo (640K disk), Space Project (640K disks), Stars Volume 1 (640K disk), Systeme P.P.M. (v8.0, 640K disks), Teo-Drive no.2 (640K disk), Teo-Drive no.3 (640K disk), Teo-Drive no.4 (640K disk), Teo-Drive no.5 (640K disk), Teo-Games no.2 (640K disk), Tetris II & Sokoban (640K disk), TO9+ Applications (640K disk), TO9+ Initiations (640K disk), TruC216i (emul) (640K disk), TruC216i (tele) (640K disk), TruC40 (emul) (640K disk), TruC40 (tele) (640K disk), TruC70 (640K disk), TruC80i (640K disk), Turbo Cup (640K disk) [AJR]
New software list items marked not working
- bbc_flop_arm: Arthur C Compiler, Arthur Release 3 [Nigel Barnes]
- casio_rompack:
MT-800 preset demonstration music [anonymous]
Jim Henson's Muppets (EP-20), Movie Pops (RO-254) [Cole]
Best of Motown (RO-273), Chartbusting Pop (RO-281) (bad dump?), New Kids On The Block Greatest Hits (RO-282), Pop/Rock (RO-253), Star-Studded Rock (RO-280) (bad dump?) [Cozy Rom Paxx]
Family Selection (RO-581), Fun With Your Casio Keyboard (RO-201), Kodomo no Uta Best 2 (RO-610K) [Edward d-tech]
Animation Themes 8 (RO-613A), DH Tunes & Rhythms (RO-582), Kodomo no Uta Best 1 (RO-609K), Kodomo no Uta Best 3 (RO-611K) [Ian Wang]
All Time Movie Hits (RO-352), Animation Themes 9 (RO-615A), Arabian Nights (RO-453 II), Christmas Songs (RO-357X), Classic (RO-552), Fusion (RO-801F), Pops 2 (RO-603P), Standards (RO-803S), Supergroups (RO-204), Today's Superstars (RO-275), Top Pops (RO-256), Young Best Hits 13 (RO-617Y) [kosei_515]
Pop Hits (RO-259) [kosei_515, Cozy Rom Paxx]
Pop Themes (RO-354) [RockRiver]
Beatles (RO-353), Beatles No.1 Hits (RO-271), Best of Carpenters (RO-351), DH Songs & Rhythms (RO-556), Disney Movie Magic (RO-356D), Easy Listening (RO-303), Film Classics (RO-252), Golden Hits (RO-268), Hymns & Gospel (RO-263), Latin (RO-302), Pop Country (RO-264), Popular Hits (RO-301), Rhythm and Blues (RO-269), Songs For Children (RO-266), Songs of Sesame Street (RO-278), When You Wish Upon A Star and Other Disney Movie Songs (RO-277) [Tom Sciortino]
Home Melodies (RO-555) [Tolaemon] - ibm5170_cdrom: Rhapsody (Developer Release 1), Rhapsody (Developer Release 2) [BetaArchive]
- ibmpc110: Palm Top PC-110 System Disks [IBM PalmTop PC110 Wiki]
- leapfrog_leappad_cart: Leap 1 - Reading - Disney's Pooh Gets Stuck (UK) [TeamEurope, David Haywood]
- mac_cdrom: Rhapsody (Developer Release 1), Rhapsody (Developer Release 2), Rhapsody Blue Box (Developer Release) [BetaArchive]
- megadriv:
Al Unser Jr.'s Road to the Top (USA, Sega Channel, prototype) [Gaming Alexandria, VGHF]
NHLPA Hockey - Personal Trainer (USA, prototype), Outback Joey - Personal Trainer (USA), Outworld 2375 A.D. (USA), Technoptimistic [No-Intro] - precur2w_cart: Delicious Party PreCure Party Up Cover & Okosama Lunch Set (Japan) [TeamEurope]
- psx: Crime Crackers (Japan) [redump.org]
Merged pull requests
- 13122: sinclair/spec_snqk.cpp, sinclair/hrust.cpp: Added SPG format support; tsconf.xml: Added 29 items. [HalfElf, holub]
- 14328: sinclair/specnext.cpp: Implemented expansion bus control. [holub]
- 14702: mac_cdrom.xml, ibm5170_cdrom.xml: Added Apple Rhapsody operating systems and runtime software. [BetaArchive, Mike Swanson]
- 14703: philips/cdicdic.cpp: Adjusted spin-up time to fix soft locks (GitHub #14462), and improved logging. [Vincent-Halver]
- 14739: sinclair/specnext.cpp: Refactored interrupt handling and implemented configurable DMA halt (delay). [holub]
- 14740: inclair/specnext_layer2.cpp: Reimplemented blending with priority pen support. [holub]
- 14752: canon/x07.cpp: Fixed T6834 video RAM access. [Aurelien34]
- 14754: sinclair/specnext_copper.cpp: Optimized execution of sequential no-operations. [holub]
- 14765: sinclair/specnext.cpp: Use PS/2 keyboard key assignments. [Chris Taylor]
- 14777: casio_rompack.xml: Added 35 items (not working). [ICEknight]
- 14785: gridcomp/gridcomp.cpp: Corrected the GRiD Compass II 1131 and 1139 screen resolution (GitHub #10314). [Valera Klachkov]
- 14798: sinclair: Removed unused machine configuration switches from various systems. [holub]
- 14824: megadriv.xml: Added 44 items (39 working), and added some metadata. [ArcadeShadow]
- 14832: jazz.xml: Rebuilt the installed Windows NT hard disk images, adding Windows NT 3.1. [Mike Swanson]
- 14846: igs/igs017.cpp: Improved protection emulation for games using Motorola 68000 CPUs. [anonymous, Ivan Vangelista]
- 14849: DRC: Added support for generating invariant code that persists across cache resets. [Vas Crabb]
- 14850: psx.xml: Added the Japanese releases of Seireiki RayBlade and Crime Crackers (not working). [redump.org, TheLostNinja]
- 14851: pc/sshuffle.cpp: Added a skeleton driver for Arachnid Super Shuffle. [Victor Fernandez (City Game), ClawGrip]
- 14853: pc/seawolfnm.cpp: Added a skeleton driver for Sea Wolf - Next Mission. [Victor Fernandez (City Game), ClawGrip]
- 14856: cpu/sharc: Implemented 16-bit IOP write handling. [Matthew Daniels]
- 14860: ice/lethalj.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14862: namco/namcos10.cpp: Updated the list of games in the header comment to reflect the current dump status. [buffi]
- 14865: force/miniforce.cpp: Use the default VME card choices. [Edstrom]
- 14866: tvgames/xavix.cpp: Added support for alternate input wiring to e-kara. [einstein95]
- 14867: sound/va_vcf.cpp: Improved the fourth-order low-pass filter based on Zavalishin’s “TPT” strategy. [m1macrophage]
- 14869: machine/upd765.cpp, bus/nec_fdd/pc80s31k.cpp, bus/pc8801/pc8801_31.cpp: Added data members to saved states. [TheLostNinja]
- 14870: Dumped 35 TV games and electronic toys (one working) and one associated cartridge. [TeamEurope, SSJ, David Haywood]
- 14871: tvgames: Improved the descriptions for three systems (addresses MT09213). [JimCarlTay]
- 14873: bus/vme/sys68k_cpu1.cpp: Added more front panel features and the remote serial port. [Edstrom]
- 14875: sega/segas16a.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14877: gba.xml: Marked the Metroid - Zero Mission games as partially supported (issues in “Original Metroid” mode). [Mike Swanson]
- 14878: sinclair: Added raster offsets used for Spectrum Next to saved states. [holub]
- 14880: sinclair/specnext.cpp: Added an initial implementation of the KS3 feature set. [holub]
- 14881: Cleaned up code and fixed some minor issues for various devices used for the PC Engine and PC-FX. [cam900]
- 14882: atari/tunhunt.cpp: Corrected the copyright holders comment. [David Haywood]
- 14883: sega/segas24.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14885: a7800.xml: Added 21 working homebrew games. [Inufuto, telanus]
- 14886: sound/cem3394.cpp: Fixed sound cutting off at low levels. [m1macrophage]
- 14888: nintendo/snesb.cpp: Use the year from the title screen for the bootleg of The Pirates of Dark Water. [sjy96525]
- 14889: taito/taito_f2.cpp, toaplan/slapfght.cpp: Improved metadata (addresses MT09132). [sjy96525]
- 14893: sega/segahang.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14894: dynax/royalmah.cpp: Corrected a DIP switch setting for Mahjong Vegas. [Gently]
- 14895: sequential/prophet5.cpp: Moved the voice trimmers to dedicated, per-voice input ports. [m1macrophage]
- 14896: sega/segaorun.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14898: emu/debug/debugcpu.cpp: Add state entries for non-CPU devices to the global symbol table. [holub]
- 14899: gba.xml: Marked Miteluode - Lingdian Renwu as partially supported (issues in “Original Metroid” mode). [Mike Swanson]
- 14900: sega/segaxbd.cpp, sega/segaybd.cpp: Consolidated drivers into single source files. [TheLostNinja]
- 14904: sound/cem3394.cpp: Use the new filter implementation from sound/va_vcf.cpp. [m1macrophage]
- 14906: tch/fantland.cpp, tch/kickgoal.cpp, tch/rltennis.cpp: Consolidated drivers into single source files. [TheLostNinja]
- 14909: bus/spectrum/kempmouse.cpp: Added the Kempston mouse interface for classic ZX Spectrum models. [oleksandr kovalchuk]
- 14909: sega/model2_v.cpp: Use render_polygon() rather than splitting polygons into into triangles. [Matthew Daniels]
- 14913: gaelco/gaelco.cpp: Added a handcrafted substitute PAL replacement for Biomechanical Toy. [PLD Archive, ClawGrip]
- 14916: bus/heathzenith/h19/tlb.cpp: Added an unlabeled Cleveland Codonics I-100 Imaginator GPC ROM. [Mark Garlanger]
- 14917: heathzenith/h89.cpp: Added an Extended Technology Systems ROM as a BIOS option. [Mark Garlanger]
- 14918: ice: Moved the skimaxx.cpp and calchase.cpp drivers from “bucket” projects to the ICE project. [TheLostNinja]
- 14919: gaelco/gaelco.cpp: Use the measured video refresh rate for Big Karnak. [Recreativas.org, David Haywood]
- 14920: epson/qx10.cpp: Fixed some issues with memory handling and modernized banking. [Brian Johnson]
- 14922: cpu/mpk1839/kl1839vm1.cpp: Added support for immediate constant arguments. [holub]
- 14922: misc/4enraya.cpp: Added IDSA Spanish Darts (not working). [TobiSham, ClawGrip]
- 14927: sinclair/screen_ula.cpp: Respect priority when drawing the border. [holub]
- 14929: pc/play4texash.cpp: Changed the name to match the manual and added notes. [einstein95]
- 14933: osd/windows/window.cpp: Only release the pointer if it was previously constrained. [Nathan Woods]
- 14934: cpu/drcbearm64.cpp, cpu/drcbec.cpp, cpu/drcbex64.cpp: Restore floating point environment when calling out. [Vas Crabb]
- 14935: casio_rompack.xml: Added eleven items (not working). [Ian Wang, kosei_515, Edward d-tech, ICEknight]
- 14937: pc/champ2.cpp: Updated comments with game title found in the game data. [einstein95]
- 14938: Renamed Alpha68K II/III/V sprite hardware source to alpha68k_spr.cpp, and cleaned up code for systems using it. [cam900]
- 14939: video/tmap038.cpp: Corrected the tile RAM format comment. [cam900]
- 14940: video/vector.cpp: Provide vector drawing callbacks that can be bound in scripts. [David W Plummer]
- 14945: apple/tk2000.cpp: Fixed cassette input and PAGE2 video memory access. [arekkusu42]
- 14948: toaplan/toaplan_dsp.cpp: Encapsulated the common Toaplan TMS320C10 DSP interface as a device. [cam900]
- 14949: toaplan/gp9001.cpp, toaplan/kbash.cpp: Cleaned up and simplified code. [cam900]
- 14952: sound/cem3394.cpp: Removed artificial pulse width limiting. [m1macrophage]
- 14953: tecmo/tecmo.cpp: Added the original Tecmo version of Back Fire. [hammy, David Haywood]
- 14954: toaplan/sunwise.cpp Added Monkichicchi no Fuwafuwa Puzzle. [PlasticFactory, Zak, David Haywood]
- 14955: sinclair/glukrs.h: Corrected the reported data size. [holub]
- 14956: input/input_sdl3.cpp: Fixed an assertion failure when new instances of joysticks are connected. [holub]
- 14957: sound/va_vcf.cpp: Fixed ‘drive’ handling and improved the explanatory comments. [m1macrophage]
- 14958: konami/gijoe.cpp: Dumped G.I. Joe (Asia, AAB). [Victor Fernandez (City Game), ClawGrip]
- 14960: apple/apple3.cpp: Replaced the Apple / system ROM with a better dump. [James Kruth]
- 14963: generic_cdrom.xml: Corrected the description for Windows NT Server Resource Kit (version 4.0). [Mike Swanson]
- 14964: apple/tk2000.cpp: Hooked up the color/monochrome switch and marked the TK2000 and clone as working. [arekkusu42]
- 14965: hp/hp48.cpp: Only use the Version R ROM for the HP48P+. [Mike Swanson]
- 14968: apple/apple2gs.cpp: Cleaned up some obsolete code in the C01x flags handling. [arekkusu42]
- 14970: cpu/tlcs900: Added TMP94C241 DMA control register mappings and improved disassembly. [Felipe Sanches]
- 14971: sound/va_eg.cpp: Added a CEM3310 device; sound/va_ops.cpp: Added some stream processing helpers. [m1macrophage]
- 14975: video/poly.h: Fixed polygons with shared vertices not rendering correctly and parameter mapping issues. [Matthew Daniels]
- 14976: formats/mz_cas.cpp: Added support for 1800 Baud MZ-80B cassettes. [Aesthetic Engine]
- 14977: sound/cem3310.cpp, sound/cem3320.cpp, sound/cem3360.cpp: Moved some CEM VCAs and VCFs to their own files. [m1macrophage]
- 14978: toaplan: Encapsuated the BCU, FCU, and video controller hardware as devices. [cam900]
- 14979: cpu/es5510: Fixed issues with ABS, CMP, ASL2/ASL8, and writes to SIGREG. [Giulio Zausa]
- 14980: agat/agat.cpp: Use Apple II game I/O slots, and adjusted the clock frequency so floppy disk writes work. [shattered]
- 14983: sound/sp0250.cpp: Fixed an error in the coefficient table. [Jeff Mathews]
- 14984: nmk/nmk16_v.cpp: Lifted setting the tilemap scroll rows arrangement out of the drawing loop. [cam900]
- 14985: nichibutsu/nyanpai.cpp, nichibutsu/nyanpai_v.cpp: Renamed to match the game title and cleaned up code. [cam900]
- 14986: dendego.lay: Changed the door lamp color and added a view with Japanese text. [pizzzza19]
- 14988: nmk/nmk_irq.cpp: Refactored the video interrupt generator for nmk/ddealer.cpp and nmk/nmk16.cpp into a device. [cam900]
- 14989: sequential/prophet5.cpp: Implemented envelope generators and noise modulation. [m1macrophage]
- 14991: video/vector.cpp, frontend/mame/luaengine.cpp: Refactored the recently-added Lua hooks for vector devices. [Ryan Holtz]
- 14992: sega/model2rd.ipp: Use full precision reciprocal calculation for perspective correction. [Matthew Daniels]
- 14995: cpu/tlcs900: Suppress interrupts for one instruction following an EI or RETI instruction. [Felipe Sanches]
- 14996: linn_linndrum.lay: Implemented rotating knobs and visual feedback when controls are being manipulated. [m1macrophage]
→ NOWSZY [Arcade] Mame Classic 26.02.0 - 31/01/2026
MAME CLASSIC Version 26.2 - 30/01/2026
- Changed : References and lookups to mameworld.info now refer to MAME Classic's new home.
- Removed : Depreciated Offscreen Reload option.
MAME CLASSIC Version 26.1 - 01/01/2026
- Added : Classic II theme (no starfield background).
- Changed : Classic theme now only has the starfield background.
- Changed : MAME Classic now uses the CalVer versioning convention.
- Changed : Other.txt is now lists.txt. MAME Classic will no longer put an Other machine in the Arcade list because of an outdated file. It will just skip it.
- Fixed : Check For Update would error.
MAME CLASSIC Version 10.6.1 - 19/12/2025
- Changed: If Audit finds a newly added ROM set, you will need to refresh the list for MAME Classic to add it.
- Fixed: Changing the font size of the lists would sometimes not give the desired results.
- Fixed: Other Machine list would not show that the selected machine is unavailable in the Statusbar if the theme was Amethyst, Ruby or Sapphire.
- Fixed : Software lists would not show CD-ROM software. Thanks to Patrick for reporting this.
- Fixed: Software lists Requirement column may show N/A even though there is a requirement.
- Fixed: Some machines may not show if using multiple paths and their ROM sets were .zip compressed. Thanks to Patrick for reporting this.
MAME CLASSIC Version 10.5.0 - 01/11/2025
- Changed: Other Machines list is now positioned above the Software list.
- Changed: Software lists are now populated from MAME's listsoftware output instead of hash files.
- Fixed: First time viewing the Other Machine list may not show that the selected machine is unavailable in the Statusbar.
- Removed: Delete ROM and Delete Samples right-click menu options from the lists.
MAME CLASSIC Version 10.4.0 - 19/09/2025
- Added : Option to hide clone Other Machines
- Changed : If an Other Machine is not available, the entire row is red instead of just the first column... per request
- Changed : The Options form will load faster if it has already been opened once
- Fixed : Unable to start a GP32 game
- Removed : Orphan ROM Finder
MAME CLASSIC Version 10.2.0 - 05/01/2025
- Added: Support for AntoPISA's gameinit.dat and command.dat.
- Changed: Included mess.dat and portable.dat now have a .txt extension to differentiate them from official MAME .dat files. Be sure to replace or rename your portable.dat before running this version for the first time.
- Changed : The Information screen now loads individual files selected by the user.
- Fixed: MAME Classic would error if you clicked on a button or link during the delay while loading a software list.
→ NOWSZY [Arcade] MAMEUI x64 0.284 31/12/2025
MAMEui x64 0.284 31/12/2025
sync with mame v0.284
MAMEui x64 0.283 29/11/2025
- sync with mame v0.283
- The column called « Directory » is now « Short Name ».
MAMEui x64 0.282 31/10/2025
- sync with mame v0.282
MAMEui x64 0.281 26/09/2025
- sync with mame v0.281
- There’s almost 2000 games that crash/freeze MAME at start.
Most of these have been patched to stop the crash, but there’s 6 left.These have been removed.
They are:- hmxpro,imac,
- thinkpad850,
- wto2840sp,
- sun_s10,
- sun_s20.
MAMEui x64 0.280 31/08/2025
- sync with mame v0.280
- References to "SW Items" have been changed to "Loose SW", which is the more commonly known name.
→ NOWSZY [arcade] Mame x64 0.284 31/12/2025
MAME 0.284, 31 Dec 2025
MAME 0.284 is ready just in time for the end of the year! Two interesting arcade prototypes have turned up this month. One is Saurian Front, an early version of what became Strike Force, developed at Williams before they acquired the Midway name. The other is a completely unreleased Atari game called Jammin’ that runs on Donkey Kong hardware. There are a few more Sega Model 2 fixes this month, helping Virtua Cop 2 in particular.
The Brainchild PLS-1000, a hand-held educational device from the ’90s that you may not even have heard of, is now emulated. You can now use various replacement keyboards for early Apple II computers, some of which had advanced features like macro recording. There were some big software list updates this month for quite a few computers. The floptool disk image utility included with MAME has improved usability. You can even simulate receiving a Sega Channel broadcast on your emulated Sega Genesis.
MAME Testers bugs fixed
- 02411: [Graphics] (taito/taito_f2.cpp) cameltryj: Glitches are visible on the stage select screen. (dink)
- 08883: [Crash/Freeze] (konami/xmen.cpp) xmen and clones: The game can freeze after changing settings. (Dirk Best)
- 09287: [Graphics] (sega/model2.cpp) vcop2: Shot enemies and burning cars flash magenta instead of white. (Matthew Daniels)
- 09292: [Sound] (namco/namcos10.cpp) g13jnr: The emulator may crash processing sound. (O. Galibert)
- 09300: [DIP/Input] (pacman/pacman.cpp) newpuc2, newpuc2b: Bonus life settings are labelled incorrectly. (UnclePetros)
- 09310: [Sound] (pc/ibmpcjr.cpp) ibmpcjr: The SN76496 produces an audible buzz after starting the system. (AJR)
- 09313: [Sound] (sega/model2.cpp) vcop2: Music does not play in the beginner stage. (Matthew Daniels)
- 09315: [Sound] (taito/superchs.cpp) superchs and clones: Some sound effects do not play. (hap)
- 09316: [Sound] (pc/ct486.cpp) ct486 with sb16_lle: Sound eventually stops working properly in Wolfenstein 3D. (Angelo Salese)
- 09323: [Documentation] (misc/unkhorse.cpp) unkhorse: The game title is actually Derby Derby. (QtQ)
- 09326: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Tilemap graphics appear to be cropped. (hap)
- 09327: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Some sprites are not visible. (motomachi16)
- 09328: [Sound] (nichibutsu/armedf.cpp) terraf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
- 09329: [Sound] (nichibutsu/armedf.cpp) armedf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
- 09331: [Graphics] (konami/finalizr.cpp) finalizr: The screen image is cropped incorrectly. (hap)
- 09332: [DIP/Input] (konami/finalizr.cpp) finalizr: The screen orientation DIP switch settings are reversed. (hap)
- 09333: [Gameplay] (dataeast/dec8.cpp) ghostb and clones, meikyuh and clone: Most sprites are missing in stage 2. (hap)
- 09339: [Crash/Freeze] (esprit/esp250c.cpp) esp250c: The emulator may crash when updating the screen. (Dirk Best)
New working systems
- Brainchild PLS-1000 [Sean Riddle, Angelo Salese]
- Jammin' (prototype) [SynaMax, Dutchman2000, David Haywood]
- MAME DSP563xx unit tests [O. Galibert]
- Novag Industries Gomoku Computer [hap, Berger]
- South Carolina Applied Technology The Dimension [hap, Sean Riddle]
New working clones
- Cat AB ABC 80 with ABC80L [Curt Coder]
- Crazy Monkey (bootleg, 050120, payout percentage modified) [hammy]
- El Dorado (V1.5U, Dyna/Grayhound) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS01: American Gold, Star Sevens, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS02: Black Bart, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS03: Cash Cabaret, Wild West, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS04: Diamond Delight II, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS05: Diamond Double, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS06: Dream Catcher, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS07: Egyptian Gold, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS08: Flaming 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS09: Golden Treasure, Flaming 7's #2, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS10: Greenbacks, Lucky Shamrock, Red White & Blue 7's, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS11: Harley Davidson Black, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS12: Harley Davidson White, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS13: Hollywood Nights, Dynamite Diamonds, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS14: House of Fury, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS15: Independence Day, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS16: Infinity, Diamond Doubles, Cherry Bonus, All Sevens) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS17: Jackpot Junction, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS18: Jokers Wild, Deuces Wild, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS19: Konocti Gold, Bar TNT, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS20: Midnight 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS21: Mighty Buffalo, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS22: Moolah, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS23: Moon Over SA, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS24: Sturgeon 7's, Native American Gold, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS25: Native Nickels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS26: Native Nickels, Sun God, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS27: Palace of Riches, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS28: Phantom, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS29: Prospector's Gold, Red Hot Ice, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS30: Prospector's Gold, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS31: Red Hot Ice, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS32: Rising Star, Trophy Bucks, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS33: Rockin' Reels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS34: Rockin' Reels, Rising Star, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS35: Rolling Thunder, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS36: Super Stars & Stripes, Sweethearts & Sevens, Star Sevens, Cherry Bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS37: Sweethearts & Sevens, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS38: Wild Thing, Jokers Wild, Cherry Bonus Wild, Nevada Numbers Wild) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS39: Wild Fire, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Fruit Bonus 2000 / New Cherry 2000 (Version 3.7) [Ioannis Bampoulas]
- Gauntlet Legends (version 1.4) [Hydreigon]
- hack (Videx) Apple ][+ (with Enhancer ][ lowercase display mod) [AJR, Apple II Documentation Project]
- Head On 2 (Sega Slimline) [SNESNESCUBE64]
- Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (prototype) [Mr. Lars]
- Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (set 3) [Mr. Lars]
- Hyperdrive (ver 1.31, Oct 21 1998) [Hydreigon]
- IPM Invader (M11) [Apocalypse, Dwayne Kirkwood]
- Janyou Part I (Double Bet) [hammy]
- Lars Hjorth Mephisto Blitz- und Problemlösungs-Modul (version 25.2) [Mr. Lars]
- Mingxing San Que Yi (Taiwan, V102TW) [Mr. Zhang, little0]
- Ms. Pac-Man (bootleg, set 6) [Ioannis Bampoulas]
- Omega Fighter (set 2) [Dwayne Kirkwood, Apocalypse Brian Troha]
- Pit Boss Superstar (9221-10-00) [Brian Troha, The Dumping Union]
- Progear (Europe 010117) [Eduardo Anay, smf]
- Saurian Front (proto v5.0 8/07/90) [Enrique Robledo Arnuncio, Sean Sutton, Smitdogg, rtw, Gor, Brian Troha, Carl, coolmod, The Dumping Union]
- Super Fruit Bonus (Version 2.3) [Ioannis Bampoulas]
- Triple Draw Poker (Video Village) [Apocalypse, Dwayne Kirkwood]
- Trivia ? Whiz Edition 4 (6221-10, U5-0A, alt Strange But True trivia) [Brian Troha, The Dumping Union]
- World Invader [Domenico Cervini]
- Xevious (Atari, set 4) [Siftware]
Systems promoted to working
- Funtech Entertainment Super A'Can [Angelo Salese, Ryan Holtz]
- Sega / International Business Machines Teradrive (Japan, Model 2) [Angelo Salese]
Clones promoted to working
- Sega / International Business Machines Teradrive (Japan, Model 3) [Angelo Salese]
New systems marked not working
- Akai / Roger Linn MPC 2000XL [R. Belmont]
- The Aladdin (V1.2U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Animal Kaiser - The King Of Animals (ANA1004-NA-B) [Guru, Baffski, rtw, ekorz]
- Animal Kaiser - The King of Animals (Evo 1, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
- Animal Kaiser - The King of Animals (Evo 2, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
- Animal Kaiser - The King of Animals (Evo 8, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
- Animal Kaiser - The King of Animals (unknown Evo, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
- Casio Color Digital Diary (CSF-5550) [QUFB]
- Casio My Magic Diary (JD-5000) [QUFB]
- Casio Opinion (RX-850) [QUFB]
- Casio Pet Avenue - My room fantasy [QUFB]
- Casio Super Denshi Techou - Pet World [QUFB]
- Casio Super Denshi Techou Jr. - Nigaoe Telepathy [QUFB]
- Casio Super Denshi Techou Jr. - Pet Telepathy [QUFB]
- Casio Super Denshi Techou Jr. - Puppy Telepathy [QUFB]
- Da Huangguan [little0]
- Dongshizhang (China, Ver. 212) [Mr. Kong]
- Golden Egg (version U1.8) [Ioannis Bampoulas]
- Golden Treasure Island (Ver. Alpha 100) [Ioannis Bampoulas]
- Hard Puncher Hajime no Ippo - The Fighting! (VER.2.02J) [buffi, hammy]
- Hewlett-Packard HP 620LX [QUFB]
- Kidz Biz / Jakks Pacific VJ Starz Dance Mat [TeamEurope, David Haywood]
- Mahjong Tokkyu Kaiten-ban Part 2 (Japan) [dyq, little0]
- Pac-Man Battle Royale (US, PBR1022-NA-A) [Guru, Baffski, rtw, ekorz]
- Pac-Man's Arcade Party (PMAAM12-NA-A) [Guru, Baffski, rtw, ekorz]
- The Pirates of Dark Water (SNES bootleg) [hammy, little0, Mr. Kong]
- Qianxi Jielong [little0]
- Silicon Graphics IRIS 1400 [Bitsavers]
- Torch Computers Quad X [Bitsavers]
- Torch Computers Quad X (68030 prototype) [Plamen Mihaylov]
- Umi Monogatari Lucky Marine Theater (ULS1001-ST-A) [Guru, Baffski, rtw, ekorz]
- unknown 8085-based crane game [SpinalFeyd]
- unknown Amstar cards game (set 1) [Siftware]
- unknown Hom Inn cards game [little0]
- Waku Waku Thomas (Japan) [hammy, SpinalFeyd]
New clones marked not working
- The Aladdin (V1.1A) [Robertto Fresca, Grull Osgo, Ioannis Bampoulas]
- AS-1 Controller (set 2) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
- AS-1 Controller (set 3) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
- AS-1 Controller (set 4) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
- Backgammon (Wand) [stonedDiscord]
- Cherry Master '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cyber Police ESWAT (bootleg with MC68705) [hammy]
- Double Dragon (bootleg with 3xM6809, set 3) [Roberto Fresca, Walter Redondito Areco, Gabriel Vega (El Pampa), Emmanuel Firmapaz, Club Argentino de Arcades]
- Double Dragon (bootleg with 3xM6809, set 4) [Roberto Fresca, f205v]
- El Dorado (V1.1U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- New Texas '99 (QL-1 V9B.00, Kolom V1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Pac-Man Battle Royale (Japan, PBR101-1-NA-A) [Guru, Baffski, rtw, ekorz]
- Radica Family Tetris (PAL) [TeamEurope]
- Sky Robo (bootleg) [Apocalypse, Dwayne Kirkwood]
- SSD Company LTD XaviX Aerostep MC (XaviXPORT, Japan) [David Haywood, TeamEurope]
- SSD Company LTD XaviX Baseball (XaviXPORT, Japan) [David Haywood, TeamEurope]
- SSD Company LTD XaviX Boxing / Jackie Chan PowerBoxing (XaviXPORT, Japan) [David Haywood, TeamEurope]
- Tarzan (V201FA) [Ioannis Bampoulas]
- Texas '99 (QL-1 V9B.00) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Texas '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Texas '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Texas '99 (QQ-1 V9B.00, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Texas '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Tonton (Japan, ver. 1.00) [hammy]
- Treasure Ocean (v1.2) [Ioannis Bampoulas]
- unknown Amstar cards game (set 2) [Siftware]
New working software list items
- apple2_flop_clcracked:
Comprehension Power Program: Level E-2 (4am crack), MIDI/4 Plus Enhanced Edition (version 1.1) (4am crack), Math Sequences: Percents (version 1984) (4am crack), Star Traders (4am crack) [4am, A-Noid]
MIDI/8 Plus (version 1.2) (4am and san inc crack) [4am, san inc, A-Noid] - apple2_flop_misc: Enhancer ][ Utility Diskette [AJR, ASIMOV Apple II Collection]
- apple2_flop_orig: 12-Bar Tunesmith, The 21st Century Music Series: Playing and Reading Music, 4-Track Editor for Soundchaser Computer Music System, Algebra Action: Courseware for Algebra I, Algebra Plotter Plus, Aliencounter & Face Flash (revision 1), Aliencounter & Face Flash (revision 2), Aliencounter & Face Flash (revision 3), Alpine Tram Ride (revision 0), Arithmekicks, Arithmetickle, Aural Skills Trainer: Basic Chords, Aural Skills Trainer: Intervals, Aural Skills Trainer: Seventh Chords, Award Maker Plus (version 23611), Balancing Act, Battling Bugs & Concentraction (revision 1), Battling Bugs & Concentraction (revision 2), Bike Hike (revision 0), Blazing Paddles (revision 0), Blazing Paddles (version 04421), Blazing Paddles (version 04431), Bolo, Cat 'n Mouse, Clef Notes Drill, Clowning Around (revision 1), Cotton Tales (version 1987), Cotton Tales (version 1990), Dinosaur's Lunch, Dungeon Campaign, Dyno-Quest, Ear Challenger: A Music Game, Early Music Skills, Easy Street, English MicroLab: Assessment of English Skills (version A1), Factor Blast, The Flying Carpet, Follow Me, FourWord & WordLift, Fraction-oids (version 1989), Frenzy & Flip Flop, Functional Harmony: Basic Chords, Functional Harmony: Borrowed and Altered Chords, Functional Harmony: Diatonic Seventh Chords, Functional Harmony: Secondary Dominants, Golf Classic & Compubar, The Great Maine to California Race, Guitar Wizard (version 11601), Guitar Wizard (version 11611), Gulp!! & Arrow Graphics, Gulp!! & Frenzy, Hear Today... Play Tomorrow: Descending/Ascending Intervals, Hear Today... Play Tomorrow: Ear Training Skills, Hear Today... Play Tomorrow: Find That Tune, Hear Today... Play Tomorrow: Melodic Dictation Beginning Level, Hear Today... Play Tomorrow: Melodic Dictation Intermediate Level, How to Weigh an Elephant, The Jar Game & Chaos, Jumblezzz (version 1987), Kamikaze, Keyboard Arpeggios, Keyboard Blues, Keyboard Chords, Keyboard Extended Jazz Harmonies, Keyboard Fingerings, Keyboard Intervals, Keyboard Jazz Harmonies, Keyboard Note Drill, Keyboard Speed Reading, Keyboard Tutor, King Cribbage, Korg 800 4-Track MIDI Sequencer (version 1.0), Laser Bounce, Leadsheeter, Learning to Add & Subtract (revision 1), Let's Go Fishing, Listen! A Music Skills Program, Master Tracks (version 1.8), Master Tracks Pro (version 1.2), Match Up!, Math Marvels, Math Masters, Math in a Nutshell, Micro League Baseball (Micro League Sports Association) (revision 1), Micro League Baseball (Micro League Sports Association) (revision 2), Micro League Baseball (Micro League Sports Association) (revision 3), Micro League Baseball: Box Score / Stats Compiler Disk, Micro League Baseball: General Manager / Owner Disk, Microscopic Journey, Microtyping II, MIDI/4 (revision 5), MIDI/8 Plus (version 1.2), MIDI/8 Plus for MPU-401 (version 1.2), Monkey Business (revision 1), Monkey Business (revision 2), Music Appreciation: A Study Guide, Music Composer Quiz, Music History Review: Composers, Music Theory Flash Cards (version 10/2/84), Musical Stairs (version 1984), Musical Terminology, Note Detective I: Elementary Level, Note Detective II: Intermediate Level, Note Speller, Number Please: Visual and Sequential Memory Practice (release 1), Patterns in Pitch (Composition and Dictation): Level One, Patterns in Pitch (Composition and Dictation): Level Two, Patterns in Rhythm (Composition and Dictation): Level Three, Patterns in Rhythm (Composition and Dictation): Level Two, Perspectives in Music History, Picture Perfect (version 1989), Pipeline, Pixit (revision 0), Pixit (version 01331), Pixit Shape Library #1: Shapes & Fonts, Pixit Shape Library #2: Science, Pixit Shape Library #3: Kid Stuff, PolyWriter (version 1.2), Pop 'R Spell & Pop 'R Spell Challenge, Prince (version 15521), Prince (version 15531), Qwerty's Alphabet Adventure, Race Car Keys, Race the Clock, Rainy Day Games (version 13501), RoboMath, Sargon II, Scrambled Eggs! (revision 1), Scrambled Eggs! (revision 2), Shutterbug's Pictures, Shuttle Intercept, Sliding Block (revision 1) (Learning Technologies), Speedy Delivery, Story Sketcher (800K 3.5"), Super Ear Challenger (version 1984), Take 1 (version 06431), Take 1 (version 06451), Take 1 Animation Library #1: Actors & Actions, Take 1 Animation Library #2: Heroes & Villians, Take 1 Animation Library #3: Business, Take 1 Programmer's Toolkit (version 10601-0000), Tank Attack & Death Run, Tap-It, Tranquility Base, Tune It ][, U-Boat Command, Wilderness Campaign, Word Machine & Word Machine with Spelling List, Zoo Puppet Theater [4am, A-Noid]
- ibm5150:
The Norton Utilities 2.00, The Norton Utilities 2.01 (1983-07-04), The Norton Utilities 2.01 (1983-11-03), The Norton Utilities 3.00, The Norton Utilities 4.00, The Norton Utilities 5.00 (1990-07-17) (5.25" disk), The Norton Utilities 5.00 (1990-09-25) (5.25" disk), The Norton Utilities 5.00 (1990-12-11) (3.5" disk), The Norton Utilities 6.00 (International) (3.5" disk), The Norton Utilities 6.01 (3.5" disk), The Norton Utilities 6.01 (5.25" disk), The Norton Utilities Advanced Edition 4.50 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (5.25" disk) [BetaArchive]
The Norton Utilities Advanced Edition 4.01 [Circuit Rewind]
The Norton Utilities Advanced Edition 4.50 (5.25" disk) [Jeff Parsons] - ibm5170:
Norton Utilities for Windows 95 (version 1.0), Norton Utilities für Windows 95 (version 1.0) [archive.org]
Die Norton Utilities 7.00 (1993-05-12) (3.5" disk), Die Norton Utilities 7.00 (1993-06-22) (3.5" disk), The Norton Utilities 7.00 (3.5" disk), The Norton Utilities 7.00 (beta) (5.25" disk), The Norton Utilities 7.00 (International) (3.5" disk), The Norton Utilities for Windows/DOS 8.00, The Norton Utilities for Windows/DOS 8.00 (1994-02-28), Die Norton Utilities für Windows/DOS 8.00, Die Norton Utilities für Windows/DOS 8.03, Le Norton Utilities per Windows/DOS 8.00, Norton Utilities для Windows 95 (версия 1.0) [BetaArchive]
Cheops pyramid (Sweden) [conradtrout]
Alfons påhittelåda (Sweden), Handla med Alfons (Sweden) [FakeShemp]
Alfons på äventyr i trafiken (Sweden), Kom till Alfons hemliga kalas (Sweden), Måla med Alfons (Sweden), Pussla med Alfons (Sweden) [Max lundell]
DOOM II: Hell on Earth (1.666) (Germany) [Mike Swanson]
Mitt första datorprogram (Sweden) [retrotrollet]
Norton Utilities for Windows 95 (version 1.0, upgrade) [WinWorld] - ibm5170_cdrom:
Norton Utilities 4.0, Norton Utilities 2000, Norton Utilities 2001, Norton Utilities for Windows 95 (version 1.0), Norton Utilities for Windows 95 (version 2.0), Norton Utilities for Windows 95 (version 3.0), Norton Utilities for Windows NT 4.0 [archive.org]
Norton Utilities 2002 [BetaArchive]
Chasm: The Rift (Europe), Full Tilt! 2 Pinball (version 1.0), Full Tilt! Pinball (version 1.1), Full Tilt! Pinball (version 1.1) (Scholastic Edition), Full Tilt! Pinball (version 1.1) (Thrustmaster OEM), Mega Man X (USA, DOS) [redump.org]
BSD on Windows (1.5) [vic485] - m5_cass: 3D Squash, Rainbow Block, Reflection, Sansuu Keisan, Synthesizer, Touchdown, UFO Game [bsittler]
- mac_flop_clcracked: Earl Weaver Baseball (version 1.5) (san inc crack), Wizardry II: The Knight of Diamonds (version 4.0) (san inc crack) [4am, san inc, A-Noid]
- mac_flop_orig: Earl Weaver Baseball (version 1.5), Wizardry II: The Knight of Diamonds (version 4.0) [4am, A-Noid]
- msx1_cart: 3-D Bomberman (Japan), Akarui Nouen (Japan), Babbulkund 1999 (Japan), Binary Land (Japan), Biotech (Japan), Bomber Man Special (Japan), Bousou Tokkyuu SOS - Stop The Express (Japan), Busy Rainy Day (Japan), Chick Fighter (Japan), Dimensional Wars (Japan), Dog Fighter (Japan), Driller Tanks (Japan), Fireball (Japan), Gang Man (Japan), Gunman (Japan), Help (Japan), Kaeru Shooter (Japan), Killer Station (Japan), Mah-Jong Crazy (Japan), MJ-05 (Japan), Police Dog (Japan), Power Fail (Japan), Sea Bomber (Japan), Sky Diver (Japan), Star Soldier (Japan), Submarine Shooter (Japan), Super Doors (Japan), T-Plan (Japan), Vegetable Crash (Japan), Zero Fighter (Japan) [file-hunter]
- mz2000_snap: BASIC MZ-1Z001 (v1.0c), BASIC MZ-1Z002 (v1.0a), Binary Land, Cloud Kingdom, Dawn Patrol, Falcon Adventure, Flicky, Front Line, Lucy, Mahjong, Mario Bros. Special, Plazma Line, Underground City, Wild Western, Xetter, Xetter II [TOSEC]
- neogeo: Bang Bang Busters 2 (demo v1.0) [PixelHeart]
- nes: Micro Mages Second Quest, Roniu's Tale, Roniu's Tale (demo version) [Mike Swanson]
- pc6001_cass: The Amazon, Amita, Block, Break Through, Door Door, Earthbound, Eggy, Head On, Jintori Game, Power Knight, Pro Racer, Pyramid, Space Enemy, Super Ball, Tiny Xevious, Trick Boy [TOSEC]
- pc6001mk2_cass: Bokosuka Wars, Cannon Ball, Castle Excellent, Chack 'n Pop, Chrith Ai no Tabidachi, Daidasso, Dig Dug, Door Door Mk. II, Dr. Slump Bubble Daisakusen, Flappy, Hisya, Ice Block, Nuts & Milk, Pascom Tower, Plazma Line, Punchball Mario, Thunder Force, Vegetable Crash [TOSEC]
- pc98:
Soapland Story [krugman]
Metal Force, N88 Disk BASIC(86) (v2.0, 2HD) [Neo Kobe Collection] - pc98_flop_orig: Crux, Cycle Fight, DNA, Kaze, Slowdown [krugman]
- pls1000_cart: Capitalization (v2.83), Decimal Math (v2.83), Introduction to Algebra (v2.83), Punctuation (v2.90), Word Knowledge (v2.83) [Sean Riddle]
- psx:
Xena - Warrior Princess (USA, prototype 19990811) [Hidden Palace]
Xena - Warrior Princess (Europe), Xena - Warrior Princess (Europe, prototype 19990819), Xena - Warrior Princess (France), Xena - Warrior Princess (Germany), Xena - Warrior Princess (Spain) [redump.org] - s2000_flop: S2000 OS 2.00 [robcfg]
- s3000_cdrom: Akai CD-ROM Sound Library Volume 1: Complete S3000 and CD3000 Sound Library, Akai CD-ROM Sound Library Volume 2: Complete S1000/S1100 Library, Akai CD-ROM Sound Library Volume 3: Drum Kit Collection, Akai CD-ROM Sound Library Volume 4: Rhythm Loop Collection, Akai CD-ROM Sound Library Volume 5: Percussion Collection, Akai CD-ROM Sound Library Volume 6: Sound Effects Collection, Akai CD-ROM Sound Library Volume 7: New Keyboard Collection, Akai CD-ROM Sound Library Volume 8: General MIDI Sets [archive.org]
- specnext_sd:
Fiona's Flight [rcallenbach]
System/Next 24.11 [SpecNext Ltd] - spectrum_betadisc_flop:
Aliens: Neoplasma 2 (demo v1.1, 50Hz), Aliens: Neoplasma 2 (demo v1.1, 60Hz), Aliens: Neoplasma 2 (demo v1.6, 50Hz), Aliens: Neoplasma 2 (demo v1.6, 60Hz) [Sinc LAIR]
Dizzy II - Treasure Island Dizzy - Extended Edition 2023, Dizzy III - Fantasy World Dizzy - Extended Edition 2024, E-SWAT (mod), Final Fight (mod), Gremlins 2: The New Batch (mod), Gunrunner (mod), Pedro 1 + 2 + 3 (mod), Prince of Persia (mod), Rick Dangerous 1 + 2 (mod), Yandex Retro Games Battle 2025 [Virtual TR-DOS]
Attack (v1.0, Party Version), Attack (v1.1), Cindy Block (v1.0, Party Version), Cindy Block (v1.1), Generals (v1.0, Party Version), Generals (v1.1), Kubanoid (v1.0, Party Version), Kubanoid (v1.1) [YRGB]
Min! [ZX Art] - spectrum_cass:
Y.A.S.G. [Planeta Sinclair]
First Aid (Eastmead Computer Systems), Letter Bomb [Planeta Sinclair, Steven Brown]
Ciudades del Mundo, How to Get the Most Out of Your Computer, Nightflite (ZX Data), S.T.U.N. Runner (Erbe), Tunel 3D (Timex) [Spectrum Computing]
Asymmetry (v1.1), Cindy Block (v1.1), DS. Bodyguard (v1.1), Frostland (v1.1), Kubanoid (v1.1), Run Away Nose (v1.6), Travel Unlimited (v1.1) [YRGB] - st_flop_demos: Full Metal Jacket, George Michael - Faith, INXS - Need You Tonight, Madonna - Holiday, Michael Jackson - The Way You Make Me Feel, Rick Astley - Never Gonna Give You Up, Theme From Miami Vice, Yazz - The Only Way Is Up [pouet.net]
- teradrive_flop: The Manhole [ZiggyTheHamster]
- teradrive_hdd: IBM DOS (J4.06/V) [Nemesis]
- zx81_cass:
Antiaéreo (type-in, Encliclopédia Prática de Informática - Volume 1), O Barqueiro (type-in, Encliclopédia Prática de Informática - Volume 1), Jogo das Letras (type-in, Encliclopédia Prática de Informática - Volume 1), Tabuada (type-in, Encliclopédia Prática de Informática - Volume 1), Tempo de Reação (type-in, Encliclopédia Prática de Informática - Volume 1) [Datassette]
4 Magnificent Machine Code Games, 4 Magnificent Machine Code Games (alt), Condition Red, Greatest Games V1, Trader Jack, ZX81 Arcade Pack, ZX81 Micro Computer Software [Planeta Sinclair, Mark Westmoreland, Steven Brown]
Inheritance (alt 2) [Planeta Sinclair, Steven Brown]
Software list items promoted to working
- m5_cart: Up Up Balloon [bsittler]
- pc8801_flop: Hoehoe Team 199x Music Disk Vol. 1 - Explosion [Aaron Giles, hap]
- pc98: Gao Gao! 1st - Radical Sequence, Grounseed [Angelo Salese]
- x1_flop: Alpha [holub]
New software list items marked not working
- ibm5170: PC-FXGA (ISA16 DOS/V version) [archive.org]
- ibm5170_cdrom: Fallout (USA), Guimo (Germany, v2.2), Maniac Mansion: Day of the Tentacle (Europe) [redump.org]
- pc98:
PC-FXGA (C-Bus version) [archive.org]
Microsoft LAN Manager for MS-DOS (v2.1c) [NEC PC-9800 Central] - pc98_flop_orig: Elysion (2HD version), Genesis, Mirai, Moon Child, Tritorn [krugman]
- picno: Manfī no Fushigi na Bōken [TeamEurope]
- pippin: Compton's Interactive Encyclopedia (USA, prototype 19961028), Mr. Potato Head Saves Veggie Valley (USA, prototype 19961030), Power Rangers Zeo Vs. The Machine Empire (USA, prototype 19961023) [redump.org]
Merged pull requests
- 13161: midway/seattle.cpp: Added an additional version of Hyperdrive. [Hydreigon]
- 13833: midway/vegas.cpp: Added an additional version of Gauntlet Legends and cleaned up ROMs for other games. [Hydreigon]
- 14311: philips/minitel_2_rpic.cpp: Added additional BIOS options and a media option for loading user ROMs. [Fabio D'Urso]
- 14429: mz2000_snap.xml: Added 16 MZ-2000 software items as snapshots since proper media support is currently lacking. [paul75s]
- 14443: seibu/sei25x_rise1x_spr.cpp: Merged SEI25X and RISE1X sprite hardware emulation into a device. [cam900]
- 14450: hyperscan.xml, hyperscan_card.xml, x68k_flop.xml, orina_stylish_plus_cart.xml: Tidied list descriptions. [ArcadeShadow]
- 14453: Cleaned up code in VRender0-related drivers and devices. [cam900]
- 14529: apple2_flop_orig.xml, apple2_flop_clcracked.xml, mac_flop_orig.xml, mac_flop_clcracked.xml: Added 27 items. [A-Noid]
- 14534: ibm5170.xml: Added eight Swedish games from Scandinavian PC Systems. [FakeShemp]
- 14537: spectrum_cass.xml: Added fifteen working items, and improved metadata. [ArcadeShadow]
- 14539: pacman/pacman.cpp: Corrected the bonus life DIP switch setting labels for Newpuc2 games. [UnclePetros]
- 14540: st_flop_demos.xml: Added eight music demos from AMJ. [pouet.net, Mike Swanson]
- 14546: shared/namco_c355spr.cpp: Improved flexibility and cleaned up code. [cam900]
- 14550: emu/rendlay.cpp: Improved performance of text component calculations and added an alignment mode. [Christian Brunschen]
- 14554: apple/apple2video.cpp: Improved FLASH timing. [arekkusu42]
- 14562: Improved the appearance of various Ensoniq layouts. [Christian Brunschen]
- 14564: tvgames/xavix_sound.cpp: Allow systems to override the default tempo. [David Haywood]
- 14565: ensoniq/esqpanel.cpp, ensoniq/esq5505.cpp: Use keypad inputs for buttons (rather than keyboard). [Christian Brunschen]
- 14567: msx1_cart.xml: Added thirty working items. [file-hunter, paul75s]
- 14573: midway/vegas.cpp: Hooked up outputs for Cart Fury. [Endprodukt]
- 14575: sequential/prophet5.cpp: Added interactive internal artwork, and increased precision of adjuster inputs. [m1macrophage]
- 14576: toaplan/raizing.cpp: Added licensee names to region setting labels for bgareggak. [AugiteSoul]
- 14577: olivetti/att6300p_fdc.cpp: Emulated the AT&T 6300 Plus 1.2 MB floppy drive controller. [donohoe00]
- 14578: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
- 14579: tvgames/xavix_2002.cpp: Dumped three Japanese XaviXPORT games (not working). [David Haywood, TeamEurope]
- 14580: hash/ibmpcjx.cpp: Cleared erroneously set execute bit. [Mike Swanson]
- 14581: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
- 14586: tvgames/xavix_m.cpp: Adjusted the timer logic so games no longer need the timer to be disabled. [David Haywood]
- 14587: Dumped VJ Starz Dance Mat; Split Elan 3Axx video emulation into multiple devices for variants. [TeamEurope, David Haywood]
- 14589: ensoniq/esq5505.cpp: Fixed the VFX and SD-1 DUART clock frequency. [Giulio Zausa]
- 14590: apple: Fixed some issues with Apple II video emulation. [arekkusu42]
- 14592: sega/model2.cpp, cpu/i960: Fixed some video and I/O emulation issues (fixes MT09287). [Matthew Daniels]
- 14593: konami/nwk-tr.cpp: Added the force feedback motor output for driving games. [Endprodukt]
- 14594: tecmo/gaiden.cpp: Made tilemap scrolling behave like real hardware (GitHub #14585). [Jim Westfall]
- 14595: konami/zr107.cpp: Added the force feedback motor output. [Endprodukt]
- 14596: pc6001_cass.xml, pc6001mk2_cass.xml: Added software lists for PC-6001 family cassette software. [TOSEC, paul75s]
- 14597: misc/sfbonus.cpp: Added PCB type comments for a few games. [Ioannis Bampoulas]
- 14598: casio/pickytlk.cpp, casio/superjr.cpp: Added eight more systems (not working). [QUFB]
- 14599: hp/hp620lx.cpp: Added a skeleton driver for the HP 620LX palmtop computer. [QUFB]
- 14604: sd132_flop.xml, sd1_flop.xml, vfxsd_flop.xml, ibm5170_cdrom-xml: Improved some metadata. [ArcadeShadow]
- 14606: vtech_innotab_cart.xml: Added a list of games in the header comment. [vtarchive]
- 14608: igs/goldstar.cpp: Corrected DIP switch settings for cb3c. [Ioannis Bampoulas]
- 14609: tvgames/generalplus_gpl16250_mobigo.cpp: Changed release years and added a list of undumped systems. [vtarchive]
- 14612: emu/rendlay.cpp: Fixed cropped and incorrectly positioned text in some layouts. [Christian Brunschen]
- 14614: sinclair/specnext.cpp: Always use the specific access helper for register space accesses. [holub]
- 14615: konami/gticlub.cpp: Added the force feedback motor output. [Endprodukt]
- 14617: sega/model2.cpp: Added lamp outputs. [Endprodukt]
- 14619: namco/namcos22.cpp: Added LED and force feedback motor outputs for driving games. [Endprodukt]
- 14621: frontend/mame/luaengine.cpp: Allow scripts to check whether side effects are disabled. [holub]
- 14622: olivetti/m24_kbd.cpp: Improved mouse emulation. [donohoe00]
- 14623: Avoid passing -m flags for pointer size to the compiler on 64-bit RISC-V Linux. [Belegdol]
- 14625: sharp/mz700.cpp: Added the MZ-80K cassette list as a compatible software list. [paul75s]
- 14626: frontend/mame/luaengine.cpp: Expose machine::side_effects_disabled as a method rather than a property. [holub]
- 14627: machine/z80dma.cpp: Don’t raise a fatal error when an unknown register is accessed. [holub]
- 14629: mz2000_cass.xml: Reformatted notes for Polar Star II. [jflatt]
- 14632: cpu/i86: Improved effective address calculation timing. [donohoe00]
- 14633: casio/superjr.cpp: Fixed the ROM size for jd320, and made ROM region lengths match ROM sizes. [QUFB]
- 14636: sega/model2.cpp: Added default backup RAM and EEPROM content for Hanguk Pro Yagu 98. [Matthew Daniels]
- 14640: ibm5170.xml: Corrected the media type for Grandmaster Chess, and marked Crystal Caves as a bad dump. [Mike Swanson]
- 14641: frontend/mame/infoxml.cpp: Provide device tags as well as types. [Nathan Woods]
- 14643: m5_cart.xml: Replaced four items with better dumps; m5_cass.xml: Added seven working items. [bsittler, paul75s]
- 14645: sega/model2.cpp: Delay enabling interrupts when interrupt mask register is written (fixes MT09313). [Matthew Daniels]
- 14647: psx.xml: Added six versions of Xena - Warrior Princess. [redump.org, Hidden Palace, David Silva]
- 14648: Added the PAL version of Family Tetris; Moved the Elan 3Axx devices into devices/machine. [David Haywood, TeamEurope]
- 14649: ibm5170.xml: Added a reconstructed copy of the German version of DOOM II. [Mike Swanson]
- 14650: nes.xml: Added three working items. [Mike Swanson]
- 14651: machine/dp8390.cpp: Set CR bit 5 on DMA completion. [Angelo Salese]
- 14654: neogeo.xml: Added a newer demo version of Bang Bang Busters 2. [PixelHeart, ArcadeShadow]
- 14655: m5_cass.xml: Removed incorrect Japanese title for UFO Game. [paul75s]
- 14657: ibm5170_cdrom.xml: Added BSD on Windows. [vic485, Mike Swanson]
- 14660: nintendo/dkong.cpp: Added the Atari prototype Jammin' built from source. [SynaMax, Dutchman2000, David Haywood]
- 14661: igs/goldstar.cpp: Show difficulty/payout rate DIP switch setting labels to match game. [Ioannis Bampoulas]
- 14665: Sorted Macintosh and Newton system short names in mame.lst. [stonedDiscord]
- 14666: misc/gamtor.cpp: Corrected CPU clock frequency, added real-time clock, and improved comments. [ClawGrip]
- 14668: midway/omegrace.cpp: Implemented screen flipping and added cocktail cabinet overlay to internal artwork. [Mark Deslauriers]
- 14669: atari/starwars.cpp: Changed the default DIP switch settings to match the manuals. [codefrog2002]
- 14670: snk/hng64.cpp: Added lamp and force feedback motor outputs. [Endprodukt]
- 14671: ibm5150.xml, ibm5170.xml, ibm5170_cdrom.xml: Added 1983 to 2002 versions of Norton Utilites. [Mike Swanson]
- 14673: vtech_innotab_cart.xml: Expanded the list of known software in the header comment. [vtarchive]
- 14674: zx81_cass.xml: Added thirteen working items. [ArcadeShadow]
- 14645: capcom/cps2.cpp: Added a European release of Progear (decryption key is missing). [Eduardo Anay, ClawGrip]
- 14677: sega/vicdual.cpp: Added an additional version of Head On 2. [SNESNESCUBE64]
- 14678: cpu/z80: Corrected Z80N non-maskable interrupt behavior in stackless mode. [holub]
- 14679: apple2_flop_orig.xml, Apple2_flop_clcracked.xml: Added 72 original dumps and improved metadata. [A-Noid]
- 14680: sound/cem3394.cpp: Allow self-oscillation when no waveforms are enabled. [m1macrophage]
- 14681: adp/manohman.cpp: Added an additional version of Merkur Backgammon. [stonedDiscord]
- 14682: ibm5150.xml: Added two additional versions of Norton Utilities. [Mike Swanson]
- 14683: sinclair: Fixed several issues with Spectrum Next emulation. [holub]
- 14684: specnext_sd.xml: Added a software list with two Spectrum Next SD Card images. [David Haywood]
- 14687: msx1_cart.xml: Replaced the bad ROM dump for Chick Fighter. [paul75s]
- 14691: sinclair: Fixed some Spectrum Next graphical issues. [holub]
- 14693: spectrum_betadisc_flop.xml: Added 23 working items. [ArcadeShadow]
- 14697: vtech_innotab_cart.xml: Added a note about compatibility between regional variants. [vtarchive]
- 14701: philips/mcd212.cpp: Fixed border colors in Mystic Midway (GitHub #14694). [Vincent-Halver]
- 14704: ibm5170_cdrom.xml: Added four versions of Full Tilt! Pinball and its sequel. [reduump.org, Mike Swanson]
- 14706: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 59 items and replaced one crack. [A-Noid]
- 14707: 3do_m2.xml, bbc_cass.xml, electron_cass.xml, amiga_flop.xml: Improved descriptions. [ArcadeShadow]
- 14711: tvgames/vtech_eu3a12.xpp: Added a list of similar undumped systems. [vtarchive]
- 14712: bus/megadrive/cart/segach.cpp: Added a media option for loading a simulated transmission. [superctr]
- 14714: seibu/sei25x_rise1x_spr.cpp: Added a configuration option for allocating the raw sprite graphics bitmap. [cam900]
- 14715: cpu/se3208/se3208dis.cpp, sound/vrender0.cpp, video/vrender0.cpp: Cleaned up a few details. [cam900]
- 14716: midway/williams.cpp: Removed the version of Alien Arena without a sound program. [MajorHavocOnKLOV]
- 14718: pippin.xml: Added three items (not working). [redump.org, David Silva]
- 14720: vtech_innotab_cart.xml: Expanded the list of language/region codes in part numbers. [vtarchive]
- 14723: spectrum_cass.xml: Improved metadata. [ArcadeShadow]
- 14726: namco/namcos2_sprite.cpp, namco/namcos2_roz.cpp: Use priority mechanism rather than multiple drawing passes. [cam900]
- 14729: midway/williams.cpp: Renamed the Alien Arena clone to make the difference a bit more obvious. [MajorHavocOnKLOV]
→ NOWSZY [arcade] Mame x64 0.283 28/11/2025
MAME 0.283 29 Nov 2025
With the end of the year barely more than a month away, it’s time for MAME 0.283! As you may be anticipating, there are even more Sega Model 2 fixes this month. Trilinear luma filtering should be working now, and some glitches in tilemap layers are fixed. Microtexturing, used to good effect in The House of the Dead, is emulated for the first time. Some of the tilemap layer fixes have spilled across into Sega System 24 as well.
Several Ensoniq synthesisers have been promoted to working in this release. The Sequential Circuits Six-Trak analog synthesiser has also been promoted to working, with improvements there benefiting the related Bally/Sente 6VB sound board. There’s been quite a bit of work on NEC computers this month, and there are some new software lists for Sharp home computers. MAME now emulates all supported (and some unsupported) video modes on the IBM PCjr.
MAME Testers bugs fixed
- 08917: [DIP/Input] (apple/apple2.cpp) apple2, apple2p: The shift key state is inverted with the shift key mod. (arekkusu42)
- 09270: [Crash/Freeze] (bfm/bfm_sc5sw.cpp) All games in bfm/bfm_sc5sw and bfm/bfm_ad5sw: Emulator crashes on start. (Angelo Salese)
- 09271: [Gameplay] (seta/seta2.cpp) funcube, funcube2, funcube3, funcube4, funcube5: Games fail to boot. (Angelo Salese)
- 09294: [DIP/Input] (capcom/cps1.cpp) ffight: The undocumented third button is no longer available. (Vas Crabb)
- 09296: [Graphics] (sega/mdconsole.cpp) megadriv [comix,goldnax3], genesis [comixu,sharrier,vecman]: Bad graphics. (Angelo Salese)
- 09297: [DIP/Input] (taito/bublbobl.cpp) tokio, tokiou, tokioo: The highest lives setting is labelled incorrectly. (hap)
New working systems
- Cherry Bonus (Dyna v1.01 20fev) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master (ED-98, Pick-A-Party) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas, Ivan Vangelista]
- Lexibook Cyber Arcade TV - Ferrari 105-in-1 (JL2500FE) [David Haywood, TeamEurope]
- New Cherry '98 (v4.3 1998/09/07, Gamemax bootleg, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Psion MC 600 [Nigel Barnes, anonymous]
- Special 7 (Taiwanese Hardware, encrypted, set 1) [Roberto Fresca, Grull Osgo, Ivan Vangelista Ioannis Bampoulas]
- Thorn EMI Wren Executive [Nigel Barnes, anonymous]
New working clones
- Arlington Horse Racing (v1.21-I) [hammy, The Dumping Union]
- Astro Wars (set 2) [IZ8DWF]
- Atari Portfolio 2 [Nigel Barnes, derkom]
- Cherry Master '97 (v1.6, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master '97 (V1.7, set 2, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master '97 (v1.8, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master I (ver.1.01, set 13, BET stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master I (ver.1.01, set 14, TAKE stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Daiku no Gensan (Japan, M84 hardware, set 2) [Apocalypse]
- Flaming 7's (Cyberdyne Systems 7V5.00 (CB1000), 1000 bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (Taiwanese Hardware, v6.5) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Hot Mind (adjustable prize, set 2) [hammy]
- Krypton / Timorite Challenge (1994 version) [hap, Berger]
- M.I.A. - Missing in Action (Data East, 12/22/88, US, prototype?) [Mann of Wor, RetroCJT]
- Mahjong Vegas (Japan, set 2) [hammy]
- Moon Lander (bootleg of Lunar Rescue, set 2) [Domenico Cervini]
- Moto Frenzy (Field Test Version, Jul 22, 1992) [chaneman]
- New Cherry '96 (1996/06/01, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- New Cherry '98 (v4.3 1998/09/07, Gamemax bootleg, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Sequential Circuits Six-Trak (Model 610) Rev A [m1macrophage]
- Skill Chance (W-7, set 3, 62-98 main) [Roberto Fresca, Grull Osgo, hammy, Ivan Vangelista]
- Special 7 (Taiwanese Hardware, encrypted, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Special 7 (Taiwanese Hardware, encrypted, set 3) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Super Card Y2000K (Version 0.26) [ClawGrip]
- Super Cherry Master (v1.1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Tandy Radio Shack Tandy 1000 [Vas Crabb]
- U.S. Navy (Japan Resale Ver. 901130) [manimani, Bonky]
Systems promoted to working
- AT&T 6300 Plus [donohoe00]
- Cherry Master '97 (V1.7, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Ensoniq SD-1 (32 voice) [Christian Brunschen]
- Ensoniq VFX [Christian Brunschen]
- Ensoniq VFX-SD [Christian Brunschen]
- Huangpai Zuqiu Plus / Chaoji Shuangxing Plus (V103CN) [David Haywood]
- Jackpot Knight (V1.1) [Roberto Fresca, Grull Osgo]
- Majiang Zhengba (V103CN) [Vas Crabb]
- Manguan Fuxing (V104T) [little0]
- New Cherry '96 (1997/01/04, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Sequential Circuits Six-Trak (Model 610) Rev B/C [m1macrophage]
Clones promoted to working
- Animal House (V1.0, set 2) [Roberto Fresca, Grull Osgo]
- Cheri Mondo '97 (V1.4I) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Bonus III (Ivanhoe V46-0799) [Roberto Fresca, Grull Osgo]
- Cherry Master '97 (V1.7, set 3, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Chong Chong Leyuan (V100CN) [David Haywood, Vas Crabb]
- ComputerTechnik/IBS Space 84 [AJR]
- El Dorado (V1.4D) [Roberto Fresca, Grull Osgo]
- Ensoniq SD-1 (21 voice) [Christian Brunschen]
- Fever Chance (W-6, cross-system for W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
New systems marked not working
- 500-in-1 Handheld Game [TeamEurope, David Haywood]
- Akai CD3000XL [R. Belmont]
- Akai CD3000i [R. Belmont]
- Akai S2000 [R. Belmont]
- Akai S3000 [R. Belmont]
- Akai S3000XL [R. Belmont]
- Arc System Works Kunio-kun TV! Bikkuri Nekketsu Shin Kiroku! Harukanaru Kin Medal (Japan) [TeamEurope]
- AtGames / time 20 SEGA Master System & Game Gear Classics - Plug & Play on TV [TeamEurope, David Haywood]
- Bandai Tamagotchi 4U (Japan) [David Haywood, TeamEurope]
- Bandai Tamagotchi iD (Japan) [David Haywood, TeamEurope]
- Bandai Tamagotchi m!x Melody Blue (Japan) [David Haywood, TeamEurope]
- Bandai Tropical Rouge! PreCure Mermaid Aqua Pot (Japan) [TeamEurope]
- Bonus Spin Bonanza (V1.1G) [hammy]
- Convergent Technologies AWS-200 [Barry Rodewald, Bitsavers]
- Crazy Bugs II (V102US) [Ioannis Bampoulas]
- Creepy Reels [Ioannis Bampoulas]
- F5 Handheld Game Console (620-in-1) [TeamEurope]
- Foxy Ruby (Ver. US.01.01.A) [Ioannis Bampoulas]
- G3 800 in 1 Handheld [TeamEurope]
- G6 666 in 1 Handheld [David Haywood, TeamEurope]
- G7 666 in 1 Handheld [David Haywood, TeamEurope]
- Lexibook Arcade Center - 60-in-1 (JL1810GR) [TeamEurope]
- Lexibook Compact Cyber Arcade - 250 in 1 (JL2377) [David Haywood, TeamEurope]
- Lexibook Compact Cyber Arcade - Cars (JL2360DC-1, 120-in-1) [David Haywood, TeamEurope]
- Lexibook Compact Cyber Arcade - Lilo & Stitch (JL2367D) [TeamEurope]
- Lexibook Cyber Arcade Motion - Lilo & Stitch (JL3180D_01) [TeamEurope]
- Lexibook Cyber Arcade Motion - Paw Patrol (JL3180PA) [TeamEurope]
- Lexibook Cyber Arcade Motion - Superman (JL3180SU) [TeamEurope]
- Lexibook Cyber Arcade Pocket - Frozen (JL1895FZ) [TeamEurope]
- Lexibook Cyber Arcade TV - Barbie 75-in-1 (JL2500BB) [TeamEurope]
- Mahjong Kokuryu (Japan, T040-RB-03) [buffi]
- Mahjong Nigiri Itcho!! (Japan, T038-PB-002) [hammy]
- Megacrane [stonedDiscord]
- MGA Bratz Rock Angelz [TeamEurope]
- Micro Arcade 250-in-1 [David Haywood, TeamEurope]
- Multi Spin (v1.0) [hammy]
- Orb Gaming Finger Dancing [TeamEurope]
- Pac-Man HDMI TV Plug & Play [TeamEurope]
- Pharaoh's Mystery [Ioannis Bampoulas]
- Polar Star 2 (ver. 4.5) [stonedDiscord]
- Retro FC 620-in-1 [TeamEurope, David Haywood]
- S10 Handheld Game Console (520-in-1) [TeamEurope]
- S5 Game Box (520-in-1) [TeamEurope, David Haywood]
- San-X / Tomy Sumikko Gacha (Japan) [TeamEurope]
- Sega Dreamcast Arcade Stick Checker (v2.00) [McRetro.net]
- Sega Toys Anpanman: Touch de Asobo! Hajimete English (Japan) [TeamEurope]
- Sega Toys Disney Cars Shake It! (Japan) [TeamEurope]
- Shenzhen Shiji New Technology Tou ma Pet (OK-560) [David Haywood, TeamEurope]
- Shenzhen Shiji New Technology Tou ma Pet (OK-568) [David Haywood, TeamEurope]
- SSD Company LTD XaviX Golf (XaviXPORT) [TeamEurope, David Haywood]
- Takara Tomy Hoppe-chan SuiColle (white, Japan) [David Haywood, TeamEurope]
- Takara Tomy Mecha Nage! Monster Ball (Japan) [TeamEurope]
- Takara Tomy Pokemon to Issho! Monster Ball (Japan) [TeamEurope]
- Takara Tomy Pretty Rhythm Smart Pod Touch (Japan) [David Haywood, TeamEurope]
- Takara Tomy Punirunes Punistarz (pink, Japan) [TeamEurope]
- Takara Tomy Rotom Zukan Sun & Moon Pokemon Quiz (Japan) [David Haywood, TeamEurope]
- TC Electronic Triple-C Stereo Channel Multiband Compressor & Envelope [DBWBP]
- Texas Holdem (V015US) [Ioannis Bampoulas]
- Treasure 2000 (Ver. 107) [Ioannis Bampoulas]
- Xiaochou Jianianhua (S100CN) [XingXing]
New clones marked not working
- Blue Shark (Subsino, Ver. 1.0) [Ioannis Bampoulas]
- Chaoji Daheng 6th (set 2) [little0]
- Joker Master 2000 Special Edition (V1C) [Ioannis Bampoulas]
- Koi Koi [hammy]
- Lexibook Compact Cyber Arcade - Frozen (JL2365FZ-6) [David Haywood, TeamEurope]
- Lexibook Compact Cyber Arcade - Frozen (JL2367FZ) [David Haywood, TeamEurope]
- Lexibook Compact Cyber Arcade - Spider-Man (JL2350SP, 120-in-1) [David Haywood, TeamEurope]
- Mahjong Tensinhai (Japan, set 1) [hammy]
- NEC PC-9801M2 [anonymous]
- Queen Bee (USA, Ver. 107) [Ioannis Bampoulas]
- Queen Bee (Ver. 117) [Ioannis Bampoulas]
- Queen Bee (Ver. 123A) [Ioannis Bampoulas]
- Silent Scope EX (ver UAC 1.20) [ArcadeGamer1972]
- SSD Company LTD XaviX Golf (XaviXPORT, Japan) [TeamEurope, David Haywood]
- SSD Company LTD XaviX Tennis (XaviXPORT, Japan) [David Haywood, TeamEurope]
- Sup Game Box 400 in 1 (2022 PCB) [TeamEurope, David Haywood]
- Triple Jack (V0.7) [Ioannis Bampoulas]
- Triple Jack (V1.1) [hammy]
New working software list items
- apple2_flop_misc: DOS 3.1 System Master, DOS 3.1.1 System Master, DOS 3.2 System Master (Plus Version), DOS 3.2 System Master (Standard Version), DOS 3.2 Utility Disk, DOS 3.2.1 System Master (Standard Version), [Apple II Documentation Project]
- ibm5170_cdrom:
Aracde's Greatest Hits: The Atari Collection 2, Atari Arcade Hits 2, Robotron X [gregf, Mike Swanson]
Absolute Pinball (Europe), Absolute Pinball (USA) [redump.org] - ibmpcjr_flop: 64K RAM Ought to be Enough [Ricardo Quesada]
- mpc3000_flop:
MPC3000 OS 3.16 [Guru]
MPC3000 Disk 3 - Funk Set, MPC3000 Disk 4 - Percussion Set [O. Galibert] - mz2000_cass: Gang Man, Ice Block, Itasandrias, Justice Knight, Super Doors, Zero Fighter [TOSEC]
- mz80k_cass: Alien, Alien Attack, BASIC OM-500, BASIC SP-5025, Block Kuzushi, Bomber, Breakout, Bug Fire, Cosmic Cruiser 2, Crazy Climber, Crystall, Defender, F-1 Race, Fortress, Greedy Gremlins, HU-BASIC V1.3, Jampac, Lady Bug, Laser Command, Maze Man, Micropede, Minotaur's Cave, Munchies, Otori Attacker, Pacman, Phoenix, Puckman, Scrambler, Space Invader, Space Mouse, Space Panic, Space Patrol, Space Ruiner, Tank War, Towering Inferno, Trap, UFO Caves, Video Flipper, Zardos, Zeroid [TOSEC]
- neogeo:
Bang Bang Busters 2 (demo) [PixelHeart]
Double Dragon One (beta 3, 20250916) [OzzyOuzo] - pc8801_cdrom:
Mirrors (alt) [Neo Kobe Collection, Angelo Salese]
CD Takarabako (alt) [redump.org, Angelo Salese] - psion_flop: MS-DOS Utilities & Laplink III [anonymous]
- psx: Air Hockey (Europe), Alex Ferguson's Player Manager 2001 (Europe), Alex Ferguson's Player Manager 2002 (Europe), Alfred Chicken (Europe), Alien Resurrection (Europe), Alien Trilogy (Europe), Alien Trilogy (France, demo), Alien Trilogy (Germany), Alien Trilogy (Japan), Anna Kournikova's Smash Court Tennis (Europe), Anna Kournikova's Smash Court Tennis (Europe, rev. 1), DSF Fussball Manager 2001 (Germany), DSF Fussball Manager 2002 (Germany), Guy Roux Manager 2001 (France), Namco Tennis Smash Court (Europe), Smash Court (Japan), Smash Court 2 (Japan), Smash Court 3 (Japan), Sportweek Player Manager 2001 (Netherlands) [redump.org]
- sd1_flop: SD-1 Sequencer OS version 3.0 [Christian Brunschen]
- sd132_flop: Multi-Product Demo Disk #1, Multi-Product Demo Disk #2, SD-1 32 Voice Demo Disk #1, SD-1 Sequencer OS version 4.00, SD-1 Sequencer OS version 4.10, SQ 32 Voice Demo Disk #2 [Christian Brunschen]
- vfxsd_flop: VFX-SD Sequencer OS version 1.37, VFX-SD Sequencer OS version 2.10 [Christian Brunschen]
- wren_flop: Wren Executive System [Nigel Barnes]
Software list items promoted to working
- pc8801_cdrom: CD Takarabako, Mirrors [Angelo Salese]
- pc98: Kurayami [Carl]
- pc98_cd: Angel, Ayumi-chan Monogatari, Chiemi & Naomi Ginga Eiyuu Densetsu IV, Sorcer Kingdom, Strike Commander, Umanari 1 Furlong Theater 2, Venus & Mug-R, Yumemizaka [Angelo Salese]
New software list items marked not working
- ibm5170: Gary Grigsby's War in Russia [FakeShemp]
- mz2000_cass: Polar Star II [TOSEC]
- pc8801_cdrom: Dios CD-ROM-ban [krugman, redump.org]
- psion_flop: File Manager [anonymous]
Merged pull requests
- 14136: capcom/commando.cpp: Include region in description for all versions; snk/hng64.cpp: Corrected year for sams64. [sjy96525]
- 14138: psx.xml: Added nineteen working items, and replaced five items with better dumps. [redump.org, ArcadeShadow]
- 14394: mz2000_cass.xml: Added seven items (six working). [paul75s]
- 14409: sinclair/specnext_sprites.cpp: Implemented sprite collision detection. [holub]
- 14414: sinclair/specnext.cpp: Added configuration switches for disabling graphics layers. [holub]
- 14416: handheld, nintendo, tvgames: Added 22 games/toys (one working). [David Haywood, TeamEurope]
- 14418: olivetti/att6300p.cpp: Fixed DIP switch settings and added DIP switch locations. [donohoe00]
- 14419: bus/qbus: Added BK Altpro and Samara combination floppy and ATA storage controllers. [shattered]
- 14422: video/ef9345.cpp: Fixed the insert flag for the TS9347 variant in 80-column mode. [Fabio D'Urso]
- 14423: video/ef9345.cpp: Use virtual member functions to handle some differences between variants. [Fabio D'Urso]
- 14424: video/ef9345.cpp: Fixed the underline condition for the TS9345 variant. [Fabio D'Urso]
- 14427: sega/model2rd.ipp: Fixed textured mesh polygons. [Matthew Daniels]
- 14430: access/acvirus.cpp: Hooked up the LCD controller to P1 output bits. [Felipe Sanches]
- 14432: mz80k_cass.xml: Added a software list for Sharp MZ-80A/MZ-80K cassettes with forty working items. [paul75s, TOSEC]
- 14433: sega/model2_v.cpp, sega/model2rd.ipp: Implemented trilinear luma filtering and microtexturing. [Matthew Daniels]
- 14437: sound/esqpump.cpp: Fixed a typographical error in a comment. [Christian Brunschen]
- 14439: sega/model2rd.cpp: Limit microtexture blend factor to 127/256 (fixes wallpaper in The House of the Dead). [Matthew Daniels]
- 14440: cpu/tms32031: The ABSF instruction should treat the mantissa as twos complement format. [codefrog2002]
- 14441: skeleton/megacrane.cpp: Added a skeleton driver for the Elaut Megacrane crane game system. [stonedDiscord]
- 14444: ensoniq/vfxcart.cpp, ensoniq/esq5505.cpp: Added ROM/EEPROM cartridge support to the VFX family. [Christian Brunschen]
- 14445: skeleton/shoken_md06.cpp: Added Polar Star 2 (not working). [stonedDiscord]
- 14446: sorcerer_cass.xml: Added release dates and publishers for several items. [exidyboy]
- 14447: mips/mips.cpp: Added a SCSI tape drive as a peripheral option. [Chris Hanson]
- 14451: mips/mips.cpp: Base class names on system board types rather than the names of the systems themselves. [Chris Hanson]
- 14452: sega/model2_v.cpp, sega/model2rd.ipp: Draw polygons from front to back using a coverage buffer. [Matthew Daniels]
- 14454: access/acvirus.cpp: Added the control panel button matrix for the Virus A and Virus B. [Felipe Sanches]
- 14455: ensoniq/esqpanel.cpp: Added more views, including an interactive keyboard. [Christian Brunschen]
- 14457: nintendo, tvgames: Added seven games and toys (not working). [TeamEurope, David Haywood]
- 14459: apple: Fixed issues with Apple II C060 and C063 flags (fixes MT08917 and issues with tape loading). [arekkusu42]
- 14460: ensoniq/esqvfd.cpp: Ignore 0xff command (handled elsewhere), and clear attributes on 0xe8 command. [Christian Brunschen]
- 14461: access/acvirus.cpp: Added analog input knobs for the Virus A and Virus B. [Felipe Sanches]
- 14465: apple/apple2e.cpp: Fixed the Apple IIc mouse not working without a joystick connected (GitHub #14463). [arekkusu42]
- 14467: cpu/uml.cpp: Added UML bit field extract instructions. [Vas Crabb]
- 14469: access/acvirus.cpp: Hooked up control panel LEDs for the Virus B. [Felipe Sanches]
- 14470: philips/cdicdic.cpp: Avoid truncation decoding XA audio; philips/cdislavehle.cpp: Simplified mouse logic. [Vincent-Halver]
- 14472: mips/mips_i2000.cpp, mips/mips_r3030.cpp: Moved I2000 and R3030 system board classes to their own files. [Chris Hanson]
- 14475: toaplan_v25_tables.h: Corrected a RETI opcode for the DT7 sound CPU. [David Haywood]
- 14476: sega/model2_v.cpp, sega/segaic24.cpp: Draw Model 2 tilemap B as opaque (visible in Behind Enemy Lines). [Matthew Daniels]
- 14482: access/acvirus.cpp: Implemented RAM banking and fixed some controls. [Felipe Sanches]
- 14483: igs/goldstar.cpp: Corrected some DIP switch settings for Cherry Master '97 V1.7. [Ioannis Bampoulas]
- 14485: misc/paracaidista.cpp: Corrected a spelling error in a comment. [flama12333]
- 14486: apple/apple2e.cpp: Fixed Apple IIc crashing with large RAM sizes. [arekkusu42]
- 14487: ibm5170.xml: Added Gary Grigsby's War in Russia (not working). [FakeShemp]
- 14489: skeleton/squale.cpp: Added monitor versions 1.2a and 1.2b as BIOS options. [Sylvain Glaize]
- 14490: sega/model1_v.cpp, sega/segas24_v.cpp: Draw the bottom tilemap layer as opaque. [Matthew Daniels]
- 14492: rare/kinst.cpp: Acknowledge that Nintendo was involved in development in manufacturer metadata. [cam900]
- 14495: apple/apple2gs.cpp: Fixed inconsistent clock frequencies (fixes some beam-racing effects in demos). [arekkusu42]
- 14496: tvgames: Added three games (not working), and replaced several hacks with better emulation. [David Haywood, TeamEurope]
- 14497: sound/cem3394.cpp: Improved sound generation (fixes some sounds for the Bally/Sente 6VB sound board). [m1macrophage]
- 14498: sd132_flop.xml sd132_flop.xml, vfxsd_flop.xml: Added Ensoniq floppy disk software lists. [Christian Brunschen]
- 14499: formats/as_dsk.cpp: Fixed the size of FLUX chunks when writing FLUX chunks in MOOF files. [twvd]
- 14500: ensoniq/esq5505.cpp: Marked the VFX, VFX-SD and SD-1 as working. [Christian Brunschen]
- 14502: access/acvirus.cpp: Added MIDI ports, controls for more models, and a layout for the Virus A. [Felipe Sanches]
- 14503: trs/gime.cpp: Emulated the vertical text scroll register. [Tim Lindner]
- 14504: ensoniq/esq5505.cpp: Added support for HFE format floppy disk image files. [Christian Brunschen]
- 14506: dataeast/battlera.cpp: Added an apparent prototype of M.I.A. - Missing in Action. [Mann of Wor, RetroCJT, David Haywood]
- 14508: machine/gpl_renderer.cpp: Separated the GeneralPlus GPL SoC rendering code from the SPG renderer. [David Haywood]
- 14509: sinclair/specnext.cpp: Added game controller inputs. [holub]
- 14510: ibm5170_cdrom.xml: Added five working games. [Mike Swanson, gregf, redump.org]
- 14511: olivetti/m24_kbd.cpp: Added incremental encoder inputs for mouse axes. [donohoe00]
- 14513: itech/iteagle.cpp: Added a Golden Tee Fore! 2002 V1.02 boot ROM as a BIOS option. [FakeShemp]
- 14515: sega/model2.cpp, sega/model2_v.cpp: Apply the color table to tilemap layers. [Matthew Daniels]
- 14518: sd1.lay, sd132.lay vfx.lay, vfxsd.lay: Specify explicit bounds for element groups. [Christian Brunschen]
- 14522: sharp/mz700.cpp: Added the MZ-700 cassette software list as a compatible software list for the MZ-800. [paul75s]
- 14526: nintendo: Added six systems based on NES-derived SoCs. [David Haywood, TeamEurope]
- 14527: sinclair/specnext.cpp, sinclair/specnext_tiles.cpp, sinclair/specnext_ula.cpp: Fixed interrupt and graphics issues. [holub]
- 14528: access/acvirus.cpp: Added an internal layout for the Virus C. [Felipe Sanches]
- 14530: igs/goldstar.cpp: Corrected DIP switch settings for Fruit Bonus 2010. [Ioannis Bampoulas]
- 14531: sequential/sixtrak.cpp: Emulated sound and promoted the system to working. [m1macrophage]
- 14536: igs/goldstar.cpp: Corrected DIP switch settings for Dyna El Dorado. [Ioannis Bampoulas]
- 14538: access/acvirus.cpp: Added an internal layout for the Virus Rack XL. [Felipe Sanches]
- 14541: nintendo, sega, tvgames: Added seven TV games and handheld games (not working). [David Haywood, TeamEurope]
- 14542: access/acvirus.cpp: Added an internal layout for the Virus Rack. [Felipe Sanches]
- 14543: usp/patinhofeio.cpp: Improved the internal layout for the Patinho Feio. [Felipe Nascimento, Nicoly Sampaio, Felipe Sanches]
- 14545: access/acvirus.cpp: Added an internal layout for the Virus Classic. [Felipe Sanches]
- 14548: sequential/sixtrak.cpp: Added default non-volatile RAM content with tuning and factory patches. [m1macrophage]
- 14549: sinclair/specnext.cpp, sinclair/specnext_tiles.cpp: Added second SD Card, and fixed sound and graphics issues. [holub]
- 14553: neogeo.xml: Added two working items. [PixelHeart, OzzyOuzo, ArcadeShadow]
- 14556: sequential/sixtrak.cpp: Added the Rev A version as a clone. [m1macrophage]
- 14557: apple2_flop_misc.xml: Corrected the label for the Apple DOS 3.2.1 Standard disk image. [Roman Donchenko]
- 14558: kn5000.lay: Improved the internal layout for the Technics KN5000. [Felipe Sanches]
- 14561: sound/cem3394.cpp: Fixed a misspelling in a constant name and updated comments. [m1macrophage]
- 14566: sega/model2_v.cpp: Fixed interpretation of index in texture parameters (fixes Virtua Figter 2 issues). [Matthew Daniels]
- 14568: tvgames/xavix_2002.cpp: Added the Japanese release of XaviX Tennis (not working). [David Haywood, TeamEurope]
- 14569: igs/igs_m027.cpp: Fixed tile ROM loading for Huangpai Zuqiu Plus / Chaoji Shuangxing Plus. [David Haywood]
- 14571: igs/igs_m027.cpp: Fixed tile ROM loading for Chong Chong Leyuan. [David Haywood]
→ NOWSZY [arcade] HbMameUI x64 0.245.28 2025/11/19
HBMAME x64 0.245.28 2025-11-19
- [bbb2] Bang Bang Busters 2 (demo) [Pixelheart]
- [dinos284] Cadillacs and Dinosaurs (with kod sound)
- [drluigi] Dr. Luigi
- [gmultib] Galaxian Multigame (2022) [Macro]
- [gmultic] Galaxian Multigame (2025) [Macro]
- [maglord02] Magician Lord (Again Changes From Hell v1.0.0) [Boomchild]
- [mightybj01] Mighty Bomb Jack (Greek) [Vag]
- [primrage01] Primal Rage (version X.0)
- [primrage02] Primal Rage (Hack Menu)
- [sf2mix] Street Fighter II: Dream Battle (Mix 1.6)
- [sinvtest4] Space Invaders Test ROM (SMv1.1, 2025-07-11) [philmurr]
- [smulti] Scramble MultiKit v1.0 (Not Working)
- [sonson01] Son Son (Greek) [Vag]
- [umk3wn] Ultimate Mortal Kombat 3 (WaveNet) [Neotendo]
- [wjammers01] Windjammers (Let me play longer) [Boomchild]
- [wwesstar] WWE Superstars (Basic Fun)
- [wwewfest] WWE WrestleFest (Basic Fun)
HBMAME x64 0.245.27 2025-10-10
New Games
- [baddudesn] Bad Dudes vs Dragonninja Burger Edition 2-stage demo (2025-06-28)
- [bublboblu2] Bubble Bobble (Ultra)
- [doubled1] Double Dragon One beta 3 (2025-09-16)
- [foodfn] Food Fight (Neo-Geo port) [iq_132]
- [inthuntn] In the Hunt 30-second demo (2025-05-18)
- [jurl] Jurl (2025-06-14)
- [kof2001s49] The King of Fighters 2001 (All Boss Plus 2025-05-31)
- [kof2002s116] Kof2002 (Plus 2025)
- [pacupacu1] Pacu Pacu (v1.1) [Sokurah]
- [pbobblen04] Puzzle Bobble (precise controls)
- [sf2ce68] Street Fighter II': Champion Edition (Re-edit v0.29.7)
- [sf2mix] Street Fighter II: Dream Battle (Mix 1.5)
- [sf2prime] Street Fighter II': Prime (v0.66) [zero800]
- [sinistar01] Sinistar (balanced ver) [Synamax]
HBMAME x64 0.245.26 2025-08-09
- HBMAMEUI: Changed reference of "Originals" to "Parents".
New Games
- [chelnovn] Atomic Runner Chelnov (Neo-Geo port) [iq_132]
- [galapxis] Galaxian Part X (Philip) [Darran]
- [mk07] Mortal Kombat Plus (v5.0.0741)
- [mmatrix01] Mars Matrix: Hyper Solid Shooting (250412U)(improvement) [Trap15]
- [mmatrixj01] Mars Matrix: Hyper Solid Shooting (250412J)(improvement) [Trap15]
- [nbajam05] NBA Jam Tournament Edition SE (rev 5.02)
- [pacupacu] Pacu Pacu [Sokurah]
- [sf2prime55] Street Fighter II': Prime (v0.55) [zero800]
- [sf2prime56] Street Fighter II': Prime (v0.56) [zero800]
- [sf2prime57] Street Fighter II': Prime (v0.57) [zero800]
- [sf2prime59] Street Fighter II': Prime (v0.59) [zero800]
- [sf2prime60] Street Fighter II': Prime (v0.60) [zero800]
- [sf2prime] Street Fighter II': Prime (v0.63) [zero800]
- [spkick2] Super Power Kick (beta 2)
- [turfmast01] Neo Turf Masters - Course and Pin Randomiser v0.1
- [y_test] Midway Y-unit Test Rom v1.40
HBMAME x64 0.245.25 2025-10-05
New Games
- [gladmort] Gladmort
- [pulstara] Pulstar (alt 1)
- [pulstar02] Pulstar (alt 2)
- [sf2prime] Street Fighter II': Prime (v0.50)
- [sf2prime45] Street Fighter II': Prime (v0.45)
- [spkick] Super Power Kick (beta 1)
- [vaporous] Vaporous intro
HBMAME x64 0.245.24 2025-02-27
New Games
- [68kng] 68k Inside intro
- [doubled1b] Double Dragon One demo (2025-02-17)
- [mustache01] Mustache Boy (Europe)
- [neopl] Neo Puzzle League (from CD)
- [pakupaku3] Paku Paku (v0.03)
- [roadkill] Roadkill demo (problems with inputs and sound)
- [sf2mix] Street Fighter II: Dream Battle (Mix 1.4)
- [sf2prime3] Street Fighter II': Prime (v0.3)
- [sf2prime4] Street Fighter II': Prime (v0.4)
- [sf2prime] Street Fighter II': Prime (v0.41)
HBMAME x64 0.245.23 2025-02-27
New Games
- [bpanicdx] Block Panic DX (2025-01-01)
- [flapchck] Flappy Chicken (2023-04-30)
- [goldaxen] Golden Axe (Neo-Geo port)
- [jumpnrund] Jump n Run Tech Demo
- [karnovn] Karnov (Neo-Geo port)
- [mpatrolut] Moon Patrol (Unknown Territories)
- [pown] P.O.W. (Neo-Geo port)
- [samsho2pe1] Samurai Shodown II (Perfect v2.4, 2025-01-27)
HBMAME x64 0.245.23 2025-02-02
- NAM-1975: Enabled the demo in the attract mode
- Galaxian hardware: fixed bugs in sprite drawing cocktail mode
New Games
- [cbarrel] Captain Barrel
- [doubled] Double Dragon One demo (2025-01-23)
- [doubled1] Double Dragon One demo (2025-01-03)
- [galaxiann2] Galaxians (beta 2, 2023-06-23) (Neo-Geo port)
- [pakupaku] Paku Paku (v0.01)
- [pakupaku2] Paku Paku (v0.02)
- [sgz] Shadow Gangs demo
- [shinobin] Shinobi v1.0 (Neo-Geo port)
- [shinobin1] Shinobi v1.1 (Neo-Geo port)
- [shinobint] Shinobi Test
HBMAME x64 0.245.21 2024-11-13
New Games
- [bubblem01] Bubble Memories: Black Edition (World)
- [bubblemu01] Bubble Memories: Black Edition (USA)
- [dilith] Dilithium Lift
- [dkongjr01] Donkey Kong Junior (bugfixed)
- [galaga03] Galaga Challenging Only (2024-03-26)
- [knightsch] Knight's Chance
- [kof94s40] Kof'94 (Team Edit Edition v1.4.2)
- [quarth01] Quarth (Cooperative)
- [redearthep] Red Earth (NO CD, Easy Password)
- [sf2ce59] Street Fighter II' (Golden Magic)
- [sf2ce60] Street Fighter II': Champion Edition (Aimed Barrels)
- [sf2ce61] Street Fighter II': Champion Edition (Aimed Fires)
- [sf2ce62] Street Fighter II': Champion Edition (Barrels of Fun)
- [sf2ce63] Street Fighter II': Champion Edition (Bird in Hand)
- [sf2ce64] Street Fighter II': Champion Edition (Burning Fires)
- [sf2ce65] Street Fighter II': Champion Edition (Fire Serpent)
- [sf2ce66] Street Fighter II': Champion Edition (Vampiric)
- [sf2ce67] Street Fighter II': Champion Edition (L735 [CL1785])
- [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.31) [zero800]
- [ssf2t10] Street Fighter II Turbo (940223U, difficulty fix)
→ NOWSZY [arcade] Mame x64 0.282 31/10/2025
MAME 0.282 31 Oct 2025
Today, we have a very spooky surprise… Oh wait, no we don’t. But what we do have is MAME 0.282! If you want to get into a haunted mood, you might want to try playing Beast Busters: Second Nightmare, because Hyper Neo Geo 64 sound is way better than it was a month ago. Just a friendly reminder, MAME still runs plenty of other ghastly classics, like Laser Ghost, Splatter House, Monster Bash, Haunted Castle and Ghouls’n Ghosts. And speaking of sound, XaviX sound emulation has just had a major overhaul, so you might want to give some e-kara cartridges another listen. Also, if you’re musically inclined, remember to keep an eye on MAME’s synthesiser emulation, because it just keeps getting better!
Sega Model 2 emulation is noticeably better again, with improved graphics and a number of logic bugs fixed. Speaking of 3D graphics, the severe graphical issues plaguing ARM users playing Namco System 22 games have been corrected. Apple II users can enjoy more accurate emulation for software that pokes dark corners of the hardware, including Zip Chip accelerators, interrupts and model-specific functionality. There’s also new D13 disk image write support for people using Apple DOS 3.1 and 3.2 disks. There’s been steady progress on emulating more features of the graphics chip used by the Minitel 2 terminal.
That’s all we’re going to talk about here, but as always, there’s lots more to enjoy, including better Namco System 23 performance, an overhaul for Mega Drive cartridges, plenty of software list additions, more features for the floppy disk image utilities and some additional functionality exposed to Lua scripts. You can read all about it in the whatsnew.txt file, or get the source code and 64-bit Windows binary packages from the download page.
MAME Testers bugs fixed
- 05557: [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcejv2, shadfrcej: Settings do not match the manual. (sjy96525)
- 08347: [Crash/Freeze] (sega/model2.cpp) vf2o, overrev, sgt24h: Emulated program crashes during work RAM test. (Matthew Daniels)
- 09143: [Media Support] (altos/altos5.cpp) altos5: Errors reading files from floppy disks. (AJR)
- 09260: [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcej: The world and Japanese versions only use three buttons. (sjy96525)
- 09265: [Gameplay] (sega/model2.cpp) vcop2: Physics and collisions behave incorrectly. (Matthew Daniels)
- 09276: [Graphics] (namco/namcos22.cpp) ridgerac: Severe graphical glitches are visible on ARM systems. (seleuco)
- 09280: [Crash/Freeze] (misc/norautp.cpp) fastdrwp: Initial NVRAM data does not match NVRAM size. (Roberto Fresca)
- 09284: [Core] (tvgames/xavix.cpp) Some games in xavix.cpp: Games fail to boot due to memory or EEPROM errors. (David Haywood)
>New working systems
- Alesis MIDIFEX [m1macrophage, Peter Pearson]
- Baccarat Special [hammy]
- Gametech Pikorin 55 [Figur8, Felipe Sanches]
- HAL Communications Corp DS 2000 KSR [O. Galibert, Al Kossow]
- Lucky Pierrot (Japan, v1.1.0B) [hammy]
- Miracle Seven - Heaven's Gate Turbo (Japan, v2.0.0) [hammy]
- Tecnologia em Micro Sistemas VET 3000 (Brazil, v2.1) [Felipe Sanches, Datassette]
- Yamaha PortaSound PSS-170 [Carl, Sean Riddle]
>New working clones
- Cherry Master (ED-96, Corsica CM v8.23) [Ioannis Bampoulas, Roberto Fresca, Grull Osgo]
- E.D.F.: Earth Defense Force (set 3) [Sergio Galiano]
- Galaktron (Sede 3) [Gryeti]
- Hanafuda Hana Ginga (Japan, ver 1.00, rev 1) [hammy]
- Hegener + Glaser Mephisto (set 1) [Berger]
- Hegener + Glaser Mephisto MM II (set 7) [mickihamster]
- Samurai Aces (Korea?) [juking]
- Tang Tang (ver. 0526, 26/05/2000, set 2) [hammy]
- Wolsen 260 in 1 Handheld Game (Wolsen) [David Haywood, TeamEurope, AJR]
>Systems promoted to working
- 3 Cards Poker 96 (V1.6) [Roberto Fresca, Grull Osgo]
- Bonus Chance (W-8, set 1) [Roberto Fresca, Grull Osgo]
- Cherry Bonus II (V2.00 06/01) [Roberto Fresca, Grull Osgo]
- Fever Chance (W-6, Japan, set 1) [Roberto Fresca, Grull Osgo]
- Haunted House (IGS, V109US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
- Jungle King 2004 (V101US) [TeamEurope, Peter Wilhelmsen, Ioannis Bampoulas, Vas Crabb]
- Mega Lines (Wing W-7 System) [Roberto Fresca, Grull Osgo]
- NEC PC-9801RS [Angelo Salese, Carl]
- Royal 5+ / X'mas 5 (V101US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
- Sharp MZ-2000 [Angelo Salese]
- Skill Chance (W-7, set 1, 62-98 main) [Roberto Fresca, Grull Osgo]
- Wild Cat 3 [Roberto Fresca, Grull Osgo]
>Clones promoted to working
- 3 Cards Poker 96 (V1.0) [Roberto Fresca, Grull Osgo]
- Bonus Chance (W-8, set 2) [Roberto Fresca, Grull Osgo]
- Cherry Bonus (A.A.I. bootleg) [Roberto Fresca, Grull Osgo]
- Fever Chance (W-6, Japan, set 2) [Roberto Fresca, Grull Osgo]
- Fever Chance (W-6, Taiwan) [Roberto Fresca, Grull Osgo]
- Haunted House (IGS, V101US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
- Haunted House (IGS, V107US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
- NEC PC-9821Ap2/U8W (98MATE A) [Angelo Salese, Carl]
- New Draw 8 Lines (Version 2.1) [Roberto Fresca, Grull Osgo]
- Nove Diamante (bootleg) [Roberto Fresca, Grull Osgo]
- Sharp MZ-2200 [Angelo Salese]
- Skill Chance (W-7, set 2, 53-98 main) [Roberto Fresca, Grull Osgo]
- Wild Cat S (CMV4 hardware) [Roberto Fresca, Grull Osgo]
>New systems marked not working
- 100&Medal GekiKazaaan!! (MDA-C0098D) [Darksoft, rtw, MetalliC]
- 100&Medal Kazaaan!! [Darksoft]
- 630 Games in 1 Handheld (T3) [TeamEurope]
- Arabian Jewel (MDA-C0090) [HRKT20, MetalliC, rtw]
- Around The World [Naoki Saito]
- AT&T 6300 Plus [donohoe00]
- Bandai Asonde Manaberu! Mouse de Click! Anpanman PC (Japan) [David Haywood, TeamEurope]
- Bandai Disney & Disney/Pixar Characters Wonderful Dream PC (Japan) [David Haywood, TeamEurope]
- Bandai Disney & Disney/Pixar Characters Wonderful Sweet PC (Japan) [David Haywood, TeamEurope]
- Bandai Doraemon Step Up PC (Japan) [David Haywood, TeamEurope]
- Bandai Mazemaze Mix! Puni Tapi-chan (Japan) [David Haywood, TeamEurope]
- Battle Kids [Darksoft, TeamEurope]
- BL Wiii3 TV Entertainment System (7-in-1 Sports) [David Haywood, TeamEurope]
- Champion (darts machine, v7.71) [Juan Romero]
- Chaoji Jielong (V100CN) [little0]
- Convergent Technologies AWS-220 [Barry Rodewald, Bitsavers]
- Crystal Maze [SN]
- D9 500 in 1 Handheld Game Console [David Haywood, TeamEurope]
- Dasit S.p.A. Daphor 32 [Nigel Barnes, Alessandro Liberalato]
- Digital Pocket Hand Held System 268-in-1 - Model 8661 [David Haywood, TeamEurope]
- Dream Cube Cute Pet Park [David Haywood, TeamEurope]
- dreamGEAR My Arcade Street Fighter II (DGUNL-4184, Nano Player Pro) [TeamEurope]
- Flash Gun [Juan Romero, ClawGrip]
- Game Star DanZ Kara (BS-888) [TeamEurope]
- Games Power 500-in-1 Ultra Thin Handheld Game (K10) (2 languages) [David Haywood, TeamEurope]
- Games Power 500-in-1 Ultra Thin Handheld Game (K10) (5 languages) [David Haywood, TeamEurope]
- Grafix IN Motion - Motion Controlled Video Games Console (Hot Game 198 in 1) [David Haywood, TeamEurope]
- H12 Pro 1000 in 1 Handheld Game Console [David Haywood, TeamEurope]
- Hanafuda Hana Tsubaki (Japan) [hammy]
- Heber Pluto 6 Devkit/Evaluation Board [Naoki Saito]
- Lexibook Compact Cyber Arcade - Finding Dory [David Haywood, TeamEurope]
- Lexibook Cyber Arcade Pocket - Paw Patrol (JL1895PA) [David Haywood, TeamEurope]
- Lexibook Retro TV Game Console - Disney Cars - 300 Games (JG7800DC-1) [David Haywood, TeamEurope]
- Lexibook Retro TV Game Console - PJ Masks - 300 Games (JG7800PJM-1) [David Haywood, TeamEurope]
- Manguan Fuxing (V104T) [little0, Wayne Lyu]
- M&D Q Pet (2nd version) [David Haywood, TeamEurope]
- Monopoly the Medal 2nd Edition (MDA-C0056A) [Darksoft, MetalliC, rtw]
- NEC PC-9821Ce (98MULTi CanBe) [spaztron64]
- New Game Magistr16 (Russia) [MiGeRa.ru]
- Nintendo Game & Watch: Super Mario Bros. 35th Anniversary [TeamEurope]
- PPG Play Portable Game 118 Games (HH-0046) [David Haywood, TeamEurope]
- Retro Arcade FC A6Plus - 8Bt Game Console [TeamEurope]
- Roland PG-1000 Linear Synthesizer Programmer [Felipe Sanches]
- Saikyou Saisoku Battle Racer [Darksoft, MetalliC, rtw]
- San-X / Tomy Sumikko Gurashi (Japan, set 1) [David Haywood, TeamEurope]
- Sega Toys Disney Characters Magical Pad -Girls Lesson- (Japan) [David Haywood, TeamEurope]
- Sega Toys Mocchifuwa Pet Mocchimaruzu (set 1) [David Haywood, TeamEurope]
- Sega Toys Mocchiri Pet Mocchimaruzu (2018 version, set 1) [David Haywood, TeamEurope]
- Sega Toys Mocchiri Pet Mocchimaruzu (2019 version, set 1) [David Haywood, TeamEurope]
- Sega Toys Mouse de Battle!! Kyouryuu Zukan PC (Japan) [David Haywood, TeamEurope]
- Sega Toys Mouse de Kisekae! Sumikko Gurashi PC (Japan) [David Haywood, TeamEurope]
- Sega Toys Mouse de Kisekae! Sumikko Gurashi PC Plus (Japan) [David Haywood, TeamEurope]
- Sega Toys Mouse de Kisekae! Sumikko Gurashi Premium Plus (Japan) [David Haywood, TeamEurope]
- Space Computer (ver. 1.8a) [hammy]
- Star Basket [Juan Romero, ClawGrip]
- Sun Microsystems Enterprise 250 [ClawGrip, ArcadeHacker]
- System Board Y2 [brizzo, Peter Wilhelmsen]
- Table Game Classic 108-in-1 (KTFC-001B) [David Haywood, TeamEurope]
- Takara Tomy Orina Stylish+ (Japan) [David Haywood, TeamEurope]
- Takara Tomy Camera de Link! Pokemon Zukan - SmaFo Rotom (Japan) [David Haywood, Team Europe]
- Takara Tomy Gachitto Get da ze! Monster Ball (Japan) [David Haywood, TeamEurope]
- Takara Tomy Pokemon Encyclopedia Z Pokemon XY Quiz Game Rotom (Japan) [David Haywood, TeamEurope]
- Takara Tomy Pokemon Peaceful Place My Pad (Japan) [David Haywood, TeamEurope]
- Takara Tomy Shogakukan no Zukan NEO Pad - Ikimono-hen (Japan) [David Haywood, TeamEurope]
- Takara Tomy Spica Note (Japan) [David Haywood, TeamEurope]
- Treasure Island Jackpots [Naoki Saito]
- Treasure Hunting (US.09.A) [TeamEurope, Ioannis Bampoulas]
- Tsuribori Taikai (JAE 980605 V1.000) [Darksoft]
- Yule Yuan Xingzuo Dianzi Chongwu Ji [David Haywood, TeamEurope]
- ZL-383 400-in-1 Handheld Console [David Haywood, TeamEurope]
>New clones marked not working
- 100&Medal GekiKazaaan!! (MDA-C0098) [HRKT20, MetalliC, rtw]
- 100&Medal GekiKazaaan!! (MDA-C0098C) [HRKT20, MetalliC, rtw]
- 100&Medal Kazaaan!! (MDA-C0091A) [HRKT20, MetalliC, rtw]
- Adventures of Rocky and Bullwinkle and Friends (Belgium 1.10, display I1.03) [inkochnito, PinMAME]
- Arabian Jewel (main) [Darksoft]
- Arabian Jewel (satellite) [Darksoft]
- Bingo Galaxy (MDA-C0039B) [HRKT20, MetalliC, rtw]
- Bingo Galaxy (MDA-C0039C) [HRKT20, MetalliC, rtw]
- Cherry Master 2005 (Ver. 1.00H) [TeamEurope, Ioannis Bampoulas]
- Convergent Technologies NGEN 386 [Bitsavers]
- Cuty Line (LC-88 bootleg, ver.7.07C) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Doraemon Slot [hammy]
- dreamGEAR My Arcade Ms. Pac-Man (DGUNL-7023, Nano Player Pro) [TeamEurope]
- Elektronika BK 0011 [shattered]
- Fever Chance (W-6, cross-system for W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Lexibook Compact Cyber Arcade - Paw Patrol (JL2365PA-5) [David Haywood, TeamEurope]
- Magic Tree (V200PR) [Ioannis Bampoulas]
- Maverick, The Movie (Germany 4.04, Display Rev. 4.00) [inkochnito, PinMAME]
- NEC PC-9821Xv13/W16 (98MATE X) [Will.Broke.It]
- San-X / Tomy Sumikko Gurashi (Japan, set 2) [David Haywood, TeamEurope]
- San-X / Tomy Sumikko Gurashi - Sumikko Mikke (Japan) [David Haywood, TeamEurope]
- San-X / Tomy Sumikko Gurashi - Sumikko Sagashi (Japan, set 2) [David Haywood, TeamEurope]
- Sega Toys Mocchifuwa Pet Mocchimaruzu (set 2) [David Haywood, TeamEurope]
- Sega Toys Mocchiri Pet Mocchimaruzu (2018 version, set 2) [David Haywood, TeamEurope]
- Sega Toys Mocchiri Pet Mocchimaruzu (2019 version, set 2) [David Haywood, TeamEurope]
- Slot no Oujisama / Slot Prince (Japan, SLO1 Ver. A) [TeamEurope, Darksoft]
- Sugorotic JAPAN (STJ1 Ver.B) [TeamEurope, Darksoft]
- Tarzan II (V101XB) [Ioannis Bampoulas]
- UFO Catcher 7 (rev. A) [TeamEurope, Darksoft]
- UFO Catcher 7 (rev. C) [TeamEurope, Darksoft]
>New working software list items
- mac_flop_clcracked:
The Brock Keystroke Database and Report Generator (4am crack), MacMatch (4am crack) [4am, A-Noid]
Crossword Magic (version 4.0) (san inc crack), Deluxe Music Construction Set (version 2.0) (san inc crack), Feathers & Space (version 1.1) (san inc crack), Fokker Triplane Flight Simulator (version 1985-10-31) (san inc crack), Harrier Strike Mission (version 1985-08-07) (san inc crack), Indiana Jones and the Last Crusade (version 1.7) (san inc crack), James Bond 007 in: Goldfinger (san inc crack), Jazz (version 1A) (san inc crack), KidTalk (version 1.0) (san inc crack), Mac Attack (revision 1-GC 1985-01-07) (san inc crack), MacRacquetball: The Exciting Racquetball Simulator (version 1.0) (san inc crack), MathTalk (version 1.0) (san inc crack), PageMaker (version 1.2) (san inc crack), Sargon III (san inc crack), pfs: file (version A.01) (san inc crack), pfs: report (version A.00) (san inc crack), Uninvited (version 1986-08-06) (san inc crack) [4am, san inc, A-Noid] - mac_flop_orig: Crossword Magic (version 4.0), Deluxe Music Construction Set (version 2.0), Fokker Triplane Flight Simulator (version 1985-10-31), Harrier Strike Mission (version 1985-08-07), Indiana Jones and the Last Crusade (version 1.7), James Bond 007 in: Goldfinger, Jazz (version 1A), KidTalk (version 1.0), MacMatch, MathTalk (version 1.0), MusicWorks (version 1.0), PageMaker (version 1.2), pfs: file (version A.01), pfs: report (version A.00), Sargon III, Uninvited (version 1986-08-06) [4am, A-Noid]
- megadriv:
Gunfight 3 in 1 (Taiwan), Shísān Zhāng Májiàng - Zhōngguó Měinǚ Piān (Taiwan) [archive.org]
Nyuushi Chokuzen Check Nanmon Kimon Kiki Kaikai (Japan, Sega Channel), Planet Message Quiz (Japan, Sega Channel) [Hidden Palace] - neocd: Captain Barrel [OzzyOuzo]
- neogeo:
Hypernoid [archive.org]
Captain Barrel, Cyborg Force [OzzyOuzo] - pc98_cd: Plamo Linux 3.3, Plamo Linux 3.x [Ring Server Project]
- spectrum_cass:
Aerial, AntiAir, Ascend, Battlot, Bootskell (cursor keys), Bootskell (OPQA keys), Cacorm, Cavit, Cracky, Guntus, Hopman, Impetus, Lift, Mazy, Mazy 2, Neuras, Osotos, Ruptus, Svellas [Inufuto]
Pascal (GCE Tutoring) (one side), The Tartan Eleven Plus 2 [Planeta Sinclair, Steven Brown]
Bruce Lee RX (set 12, mod), Curro Jimenez, Jungle Warrior, Patágoras: Corriente Continua - Ley de Ohm, Patágoras: Los Gases - Ley de Gay-Lussac, Patágoras: Reflexión de la Luz - Espejos Esféricos, Pheenix (Ventamatic), PSI Mission, The Time Robbers, The Time Robbers (English version modified) [Spectrum Computing]
>Software list items promoted to working
- megadriv: College Slam (USA), Frank Thomas Big Hurt Baseball (Europe, USA), NFL Quarterback Club (World) [Angelo Salese]
>New software list items marked not working
- megadriv:
1800 in 1 (China, pirate), Golden Mega 250 in 1 (pirate), RockHeaven (hack of Alex Kidd Tenkuu Majou), RockWorld (hack of Wani Wani World) [archive.org]
SSF Extended test (v2) [krikzz] - mpc3000_flop: MPC60 Disk 1 - Studio Set, MPC60 Disk 2 - Rock Set, MPC60 Disk 3 - Dry Set, MPC60 Disk 4 - Synth Set [R. Belmont, Guru]
- mz800_rom: ROM Card (Sharpsoft, v1.1), ROM Karta Číslo 004 (Faixsoft), ROM-Pack (MSPEsoft, v1.04), Unknown ROM card [OldComp.cz]
- orina_stylish_plus_cart: Sumikko Gurashi [David Haywood, TeamEurope]
- sun_sparc: Raptor GFX Open Windows for Solaris - Version 2.1, Solaris 8 10-00 Media - SPARC Platform Edition for Sun Computer Systems, Sun Management Center 2.1.1 - February 2000 Revision A, SunSolutions CD Volume 1 2000 [ClawGrip]
>Translations added or modified
- Chinese (Simplified) [Gently]
>Merged pull requests
- 13587: Corrected some issues with the simplified Chinese UI translation. [Gently]
- 14127: roland/roland_pg1000.cpp: Emulated the system and added internal artwork. [Felipe Sanches]
- 14132: philips/cdi.cpp: Added the CD-i 210 F2 BIOS as an option for Mono-II hardware. [FakeShemp]
- 14146: Split programmers into multiple info elements in all software lists. [holub]
- 14149: olivetti/att6300p.cpp: Added preliminary AT&T 6300 Plus emulation (DOS runs). [donohoe00]
- 14154: intel/intellec8.cpp: Dumped the remaining ROM for intlc8m80. [ArcadeHacker, ClawGrip]
- 14173: spectrum_cass.xml: Added 31 working items, demoted Photon to not working, and improved metadata. [ArcadeShadow]
- 14174: alesis/midiverb.cpp: Added the MIDIFEX variant, including internal artwork. [m1macrophage, Peter Pearson]
- 14186: cpu/i960: Only trigger interrupts if the input changes to the asserted state. [Matthew Daniels]
- 14190: cpu/tlcs900: Show SFR symbols in disassembled code for TMP95C061, TMP95C063 and TMP96C141 devices. [Felipe Sanches]
- 14193: sega/segas32_v.cpp: Fixed NGB layer flipping. [mahoneyt944]
- 14194: Updated Yamaha piano keyboard layouts for new hit testing rules. [Devin Acker]
- 14195: misc/marywu.cpp: Made most inputs active low. [flama12333]
- 14196: bus/rs232: Added a Heath H19 terminal as a peripheral option. [Mark Garlanger]
- 14197: bus/megadrive/cart: Re-implemented Sega Mega Drive cartridge emulation. [Angelo Salese]
- 14198: ussr/bk.cpp: Added BK 0011 support and implemented monochrome/color video selection. [shattered]
- 14200: emu/ioport.cpp: Removed the “rotated” I/O port field flag (it hasn’t been used in years). [AJR]
- 14202: roland/roland_tr707.cpp: Consider parallel discharge resistors when voices trigger simultaneously. [m1macrophage]
- 14204: igs/goldstar.cpp: Corrected DIP switch settings for three games. [Ioannis Bampoulas]
- 14205: sun/e250.cpp, sun_sparc.xml: Added a skeleton Enterprise 250 driver and SPARC software list. [ClawGrip, ArcadeHacker]
- 14206: formats/tzx_cas.cpp: Fixed use of proprietary C++ language extensions. [holub]
- 14207: bus/qbus: Added bus error and BEVENT signal callbacks. [shattered]
- 14208: bus/isa/fdc.cpp: Added support for quadruple density floppy drives to the EC1841 controller. [shattered]
- 14211: formats/ap2_dsk.cpp: Removed a duplicate lookup table. [Roman Donchenko]
- 14213: handheld/hh_ht11xx.cpp: Added support for the Gametech Pikorin 55. [Figur8, Felipe Sanches]
- 14214: formats/ap2_dsk.cpp: Added write support for the D13 (13 sectors per track) format. [Roman Donchenko]
- 14215: cpu/i960: Fixed rounding and base 2 logarithm instructions. [Matthew Daniels]
- 14216: paia/fatman.cpp: Emulated more controls and improved the internal artwork. [m1macrophage]
- 14217: linn_linndrum.lay: Fixed rendering of rounded rectangle outlines. [Felipe Sanches]
- 14219: Cleaned up code in various Konami devices and systems. [cam900]
- 14220: robotron/rt1715.cpp: Added support for plain floppy disk images and adjusted keyboard assignments. [shattered]
- 14221: sinclair/specnext.cpp: Improved Copper timings; sinclair/specnext_tiles.cpp: Reordered layers. [holub]
- 14222: jaleco/megasys1.cpp: Dumped an additional version of E.D.F.: Earth Defense Force and the MCU for peekaboo. [Sergio Galiano]
- 14224: sinclair/specnext_layer2.cpp: Produce transparent output when mixing layer 2 with transparent color. [holub]
- 14227: bus/qbus: Added the DVK KMD intelligent floppy controller. [shattered]
- 14227: megacd.xml: Marked the re-release of The Secret of Monkey Island as a clone of the original. [ArcadeShadow]
- 14228: neogeo.xml: Added three working items. [OzzyOuzo, archive.org, ArcadeShadow]
- 14229: yamaha/ympsr2000.cpp: Changed the LCD color palette to blue and white to match the backlight. [Felipe Sanches]
- 14230: mac_flop_orig.xml; Added fifteen original dumps; mac_flop_clcracked.xml: Added nineteen cracks. [4am, san inc, A-Noid]
- 14231: apple/lisa.cpp: Dumped the video ROM from a Macintosh XL. [ArcadeHacker, ClawGrip]
- 14233: pinball/gts3a.cpp: Dumped a GAL for Cue Ball Wizard (Spanish). [Victor Fernandez (City Game), ClawGrip]
- 14234: misc/microdar.cpp: Added Compumatic Champion (not working). [Juan Romero, ClawGrip]
- 14235: atari/klax.cpp: Changed years to match build dates shown in the test menu. [f205v]
- 14236: atari/eprom.cpp: Added comments with ROM dates from internal test routines for Klax prototypes. [f205v]
- 14237: konami/konamigx.cpp: Corrected the date comment for Soccer Superstars version JAC. [f205v]
- 14238: ussr/vm1timer.cpp, ussr/bk.cpp: Emulated the K1801VM1 on-chip timer for the Elektronika BK computers. [shattered]
- 14239: Added sixteen TV games, hand-held games and electronic toys (not working). [David Haywood, TeamEurope]
- 14240: konami/konamigx.cpp: Added date comments for Vs. Net Soccer games. [f205v]
- 14241: igs/pgm3.cpp: Dumped the internal SoC ROM for Knights of Valour 3 HD. [XingXing, Peter Wilhelmsen, David Haywood]
- 14242: sinclair/specnext_sprites.cpp: Fixed attributes for sprite 4/5. [holub]
- 14243: igs/spoker.cpp: Added DIP switch settings for Super Poker v306US. [Ioannis Bampoulas]
- 14244: ice/fcourtfev.cpp: Added a skeleton driver for ICE Full Court Fever hardware with Star Basket ROM. [Juan Romero, ClawGrip]
- 14245: skeleton/flashgun.cpp: Added a skeleton driver for Itisa Flash Gun. [Juan Romero, ClawGrip]
- 14246: ussr/bk.cpp: Added quickload support. [shattered]
- 14247: sinclair/screen_ula.cpp: Fixed Timex screen 1 selection. [holub]
- 14248: sinclair/specnext.cpp, sinclair/specnext_copper.cpp: Improved logging. [holub]
- 14249: sinclair/specnext_tiles.cpp: Fixed tile categories. [holub]
- 14250: sega/model2.cpp: Fixed TGP math lookup table logic (fixes MT09265). [Matthew Daniels]
- 14254: docs: Fixed the default TCP communication port numbers in the command line options reference. [Christian Brunschen]
- 14255: seibu/raiden2.cpp, seibu/r2dx_v33.cpp: Fixed save state support and cleaned up code. [cam900]
- 14257: emu/emumem_hedr.ipp, emu/emumem_hedw.ipp: Fixed listing overlapping views. [Tim Lindner]
- 14258: docs: Updated the link for the IV/Play front-end. [John IV]
- 14259: igs/pgm3.cpp: Decrypt the first internal Flash block using keys from the internal ROM. [Peter Wilhelmsen, David Haywood]
- 14260: sinclair/specnext_dma.cpp: Simplified and corrected logic for enhanced transfer functionality. [holub]
- 14261: technos/shadfrce.cpp: Corrected inputs for Japan and world versions of Shadow Force (MT05557, MT09276). [sjy96525]
- 14262: formats/ap2_dsk.cpp: Removed completely non-functional support for the RWTS18 format. [Roman Donchenko]
- 14263: bus/bk: Added the Elektronika BK parallel expansion slot and five cards. [shattered]
- 14264: sound/va_vcf.cpp: Added a CEM3320-based fourth order low-pass filter device (used by LinnDrum). [m1macrophage]
- 14265: nes.xml, nintendo/nes.xml: Added compatibility filters for software that requires EXP port peripherals. [David Silva]
- 14266: cpu/i960: Corrected logic for checking pending interrupts (fixes spurious interrupts causing MT08347). [Matthew Daniels]
- 14267: machinee/nmk112.cpp: Use configured banking rather than writing to ROM regions. [cam900]
- 14268: konami/dbz.cpp: Reduced duplication and cleaned up code. [cam900]
- 14269: konami/gradius3.cpp: Fixed sound routing (audible in the Salamander stage) and cleaned up code. [cam900]
- 14270: neocd.xml: Added Captain Barrel. [OzzyOuzo, ArcadeShadow]
- 14271: astrcorp/astrocorp.cpp: Added password table comments for ten games. [Ioannis Bampoulas]
- 14273: konami/moo.cpp: Separated original hardware and bootlegs in separate state classes and cleaned up code. [cam900]
- 14275: snk/hng64*.cpp: Fixed save state and debugger issues and cleaned up code. [cam900]
- 14277: apple/apple2gs.cpp: Improved interrupt emulation; cpu/g65816: Made interrupts level-sensitive. [arekkusu42]
- 14278: ussr/1801vp033.cpp, ussr/dvk_kcgd.cpp: Partially emulated the 1801VP1-033 parallel/serial interface. [shattered]
- 14279: cpu/g65816: Improved debugger flags display in emulation mode. [arekkusu42]
- 14280: seta/champbwl.cpp: Added Doraemon Slot (not working). [Sergio Galiano, hammy]
- 14281: seibu/seibu_helper.cpp: Use names less likely to cause conflicts for free functions. [cam900]
- 14282: seibu/seibuspi.cpp: Split the driver state class for different hardware configurations. [cam900]
- 14283: seibu/feversoc.cpp: Fixed sprite wrap-around and cleaned up code. [cam900]
- 14284: shared/seibusound.cpp, seibu/sei80bu.cpp: Moved SEI80BU emulation into its own source file. [cam900]
- 14285: cpu/mb86235: Use separate address spaces for data A and external memory (fixes collisions in stcc). [Matthew Daniels]
- 14286: cpu/t11: Added preliminary LSI-11 support; skeleton/terak.cpp: Added Q-bus and LSI-11 CPU. [shattered]
- 14287: nmk/nmk16.cpp: Don’t apply Macross tilemap offsets to the Many Block bootleg. [cam900]
- 14288: video/ef9345.cpp: Implemented the CLF and CLG commands. [Fabio D'Urso]
- 14289: cpu/mcs51: Fixed the destination for the exchange digit instruction. [Fabio D'Urso]
- 14290: tvgames/xavix_a.cpp: Improved XaviX sound emulation; tvgames/xavix_m.cpp: Fixed I²C issues. [ramacat, David Haywood]
- 14291: seta/jclub2.cpp, seta/st0020.cpp: Cleaned up code. [cam900]
- 14293: sega/model2rd.ipp: Apply bilinear filtering to luma (not accurate). [Nitch2024]
- 14294: z80/z80.cpp: Fixed BUSACK handling issues that caused missed interrupts. [holub]
- 14295: sinclair/specnext.cpp: Improved video layer blending. [holub]
- 14296: sinclair/specnext_dma.cpp: Implemented DMA timer prescaler. [holub]
- 14298: sinclair/specnext_layer2.cpp: Fixed graphical issues in the overscan area. [holub]
- 14299: cpu/i960: Fixed an error in roundrl instruction emulation. [Matthew Daniels]
- 14302: nmk/nmk16.cpp: Fixed palette format for acrobatm and strahl, and use input merger for stagger1 sound interrupt. [cam900]
- 14303: gaelco/gaelco_wrally_sprites.cpp: Use device_video_interface to obtain the screen and cleaned up code. [cam900]
- 14304: gaelco/splash.cpp: Moved The Return of Lady Frog to a separate driver state class and cleaned up code. [cam900]
- 14306: gaelco/gaelco2.cpp: Moved the dual monitor variant to a separate driver state class. [cam900]
- 14307: apple: Cleaned up Apple II IOUDIS emulation and fixed a regression that reintroduced GitHub #12468. [arekkusu42]
- 14308: moog/source.cpp: Improved the internal artwork. [m1macrophage]
- 14309: Added an additional version of Tang Tang, and Sega System Y2 FPGA bitstream dumps. [David Haywood]
- 14310: bus/qbus: Added BK and DVK serial interface cards. [shattered]
- 14312: cpu/axc51: Fixed the destination for the exchange digit instruction. [Fabio D'Urso]
- 14313: video/ef9345.cpp: Fixed TS9347 font rendering issues and IND ROM command. [Fabio D'Urso]
- 14314: video/ef9345.cpp: Add margin in 80-column mode similarly to 40-column mode. [Fabio D'Urso]
- 14316: nec, bus/cbus, pc98_cd.xml: Fixed various issues, improved media support and re-tested software for PC-98. [Angelo Salese]
- 14317: frontend/mame/luaengine_input.cpp: Expose minimum and maximum values for adjuster inputs. [m1macrophage]
- 14318: sega/model2_v.cpp, sega/model2rd.cpp: Added initial mipmap and trilinear filtering support. [Nitch2024]
- 14319: sega/model2.cpp: Improved interrupt logic. [Matthew Daniels]
- 14320: Get adjuster ranges from I/O port field rather than using hard-coded values in various layouts. [m1macrophage]
- 14321: sega/model2.cpp: Cleaned up interrupt code, fixed USART interrupt merging. [Matthew Daniels]
- 14322: moog_source.lay: Removed stray text from SVG image markup. [m1macrophage]
- 14323: sega/model2rd.ipp: Fixed an arithmetic overflow in the trilinear filtering calculations. [Nitch2024]
- 14325: cpu/t11: Added K1801VM2 interrupt handling and EIS instruction support. [shattered]
- 14326: sega/model2_v.cpp: Reformatted a comment. [Nitch2024]
- 14327: Added 32 TV games and handheld games and one associated cartridge (not working). [David Haywood, TeamEurope]
- 14329: sound/es5506.cpp, sound/esqpump.cpp: Generate 20-bit audio samples (not 16-bit). [Christian Brunschen]
- 14330: 3rdparty/asmjit: Updated to upstream version 1.20. [Patrick Mackinlay]
- 14331: ensoniq/esq5505.cpp, ensoniq/vfxcart.cpp: Added cartridge support and improved floppy support. [Christian Brunschen]
- 14333: ensoniq/esq5505.cpp, sound/esqpump.cpp: Added the auxiliary audio output (bypasses effects). [Christian Brunschen]
- 14334: bus/ekara/rom.cpp: Fixed Jumping Popira cartridges. [David Haywood]
- 14335: tvgames/xavix_a.cpp: Further improved XaviX sound emulation and cleaned up code. [ramacat, David Haywood]
- 14338: seibu/seibucats.cpp, seibu/seibuspi.cpp: Use memory share creators and supply RAM sizes at construction. [cam900]
- 14339: gaelco/gaelco2.cpp: Use updated DS5002FP programs for newer versions of World Rally 2. [David Haywood]
- 14340: sinclair/specnext.cpp: Improved IRQ handling; sinclair/specnext_im2.cpp: Encapsulated Spectrum Next IM2. [holub]
- 14341: ensoniq/esq5505.cpp: Made the internal RAM non-volatile for VFX gamily keyboards. [Christian Brunschen]
- 14342: sound/va_vca.cpp: Added a specialization emulating a CEM3360 configured as a VCA (used by LinnDrum). [m1macrophage]
- 14343: igs/goldstar.cpp: Added the hardware type to the description for a Crazy Bonus 2002 bootleg. [Ioannis Bampoulas]
- 14344: dataeast/dassault.cpp: Fixed a regression in priority RAM writes introduced in GitHub #3103. [cam900]
- 14346: machine/pic8259.cpp: Suppress side effects for debugger reads; gridcomp/gridcomp.cpp: Fixed screen resolution. [shattered]
- 14347: cpu/t11: Added support for different unaligned I/O page access semantics. [shattered]
- 14349: namco/namcos21_dsp.cpp: Corrected the TMS320 DSP clock frequency. [cam900]
- 14350: toaplan/toaplan_txtilemap.cpp: Merged common text layer emulation in GP9001-based drivers into a device. [cam900]
- 14351: toaplan/slapfght.cpp: Split the driver state class for different hardware configurations and cleaned up code. [cam900]
- 14352: Added support for generating CodeView symbols in external PDB files when building with MinGW clang and lld. [Vas Crabb]
- 14354: sinclair/screen_ula.cpp, sinclair/specnext_lores.cpp: Added support for half-pixel rendering. [holub]
- 14355: access/acvirus.cpp: Added internal artwork for the Virus B. [Felipe Sanches]
- 14356: seta/st0016.cpp: Moved ROM banking from drivers into the device. [cam900]
- 14358: ensoniq: Added internal artwork for the VFX family keyboards. [Christian Brunschen]
- 14361: igs/goldstar.cpp: Improved Tony-Poker Poker Master DIP switch settings. [Ioannis Bampoulas]
- 14363: sinclair/specnext.cpp: Connected cascaded counter/timer outputs. [holub]
- 14364: tms/vet3000.cpp: Emulated the VET 3000 video titler. [Felipe Sanches, Datassette]
- 14365: sega/model2rd.ipp: Converted the render callback functions to C++ member function templates. [Matthew Daniels]
- 14366: taito/tc0110pcr.cpp: Use callbacks and configuration for color format and address shift. [cam900]
- 14367: psikyo/psikyo.cpp: Split driver classes for different hardware configurations. [cam900]
- 14368: sequential/sixtrak.cpp: Added internal artwork (not all controls are interactive). [m1macrophage]
- 14369: video/poly.h: Fixed portability issues in round_coordinate (fixes MT09276). [seleuco]
- 14370: igs/goldstar.cpp: Improved DIP switch settings for the A.A.I. bootleg of Cherry Bonus. [Ioannis Bampoulas]
- 14371: namco/polepos.cpp: Split driver state classes for different hardware configurations. [cam900]
- 14373: Added a 16:9 aspect ratio layout for Sega Touring Car Championship. [AnthonyRyuki]
- 14375: plugins/hiscore: Added an option to disable the plugin for individual systems. [aaciii]
- 14378: astrocorp/hummer.cpp: Added password table comments for two games. [Ioannis Bampoulas]
- 14380: namco/turrett.cpp: Suppress side effects for debugger reads, and fixed sound routing. [cam900]
- 14381: sega/model2.cpp: Set the Sega Touring Car Championship games to use the 16:9 aspect ratio layout. [AnthonyRyuki]
- 14383: bus/qbus, skeleton/terak.cpp: Added the Terak monochrome video board. [shattered]
- 14384: bus/bk: Cleaned up code. [shattered]
- 14386: sinclair/specnext_sprites.cpp: Include collision flag in status reads. [holub]
- 14387: namco/namcos1_sprite.cpp: Moved Namco System 1/System 86 sprite functionality into a common device. [cam900]
- 14388: apple/apple2e.cpp: Cleaned up Apple IIc C000 I/O emulation and fixed several bugs. [arekkusu42]
- 14390: sega/model2.cpp: Reduced the number or render callback specializttions. [Matthew Daniels]
- 14391: midw8080/8080bw.cpp: Added emulated the starfield for Cosmo. [Ivan Vangelista, Mike Coates, Guru]
- 14395: bus/qbus: Added high-level emulation of the DVK MFM hard disk controller card. [shattered]
- 14395: emu/video: Removed most specialisations of the RGB utilities, and added ARM NEON bilinear filtering. [Vas Crabb]
- 14396: olivetti/att630p.cpp, olivetti/att6300p_mmu.cpp: Fixed numerous issues identified using customer diagnostics. [donohoe00]
- 14397: apple/apple2e.cpp, apple/apple2gs.cpp: Improved Zip Chip status and control emulation I/O emulation. [arekkusu42]
- 14399: sinclair/specnext.cpp: Improved interrupt handling. [holub]
- 14400: sequential_sixtrak.lay: Made knobs and wheels interactive. [m1macrophage]
- 14402: nintendo/nes_vt369_vtunknown.cpp: Added three systems (not working). [David Haywood, TeamEurope]
- 14403: docs: Updated documentation for changes to the hiscore plugin. [aaciii]
- 14404: machine/wozfdc.cpp: Improved data register read timing (fixes INIT command in DOS 2.2 and earlier). [Roman Donchenko]
- 14405: namco/namcos23.cpp: Optimized rendering (improves performance by about 10%). [Ryan Holtz]
- 14406: astrocorp/astropc.cpp: Added password table comments for four games. [Ioannis Bampoulas]
- 14410: crvision.xml: Use lowecase for descriptive text in descriptions. [ArcadeShadow]
- 14412: namco/namcos1_sprites.cpp: Fixed an off-by-one error in address map (end addresses are inclusive). [cam900]
- 14413: nintendo/nes_vt369_vtunknown.cpp: Added Cyber Arcade Pocket - Paw Patrol (not working). [David Haywood, TeamEurope]
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MAME is strictly a non-profit project. Its main purpose is to be a reference to the inner workings of the emulated arcade machines. This is done both for educational purposes and for preservation purposes, in order to prevent many historical games from disappearing forever once the hardware they run on stops working. Of course, in order to preserve the games and demonstrate that the emulated behavior matches the original, you must also be able to actually play the games. This is considered a nice side effect, and is not MAME's primary focus.