[arcade] Mame x64 0.241 23/02/2022

[22] @ !!! środa, 23 Lutego 2022 20:07 CET [30-01-2022 15:08 CET]

[arcade] Mame x64 0.241 23/02/2022

Miesiąc minął i mamy kolejną wersję MAME. Naprawdę to już prawie miesiąc;)?

 

MAME 0.241 23 Feb 2022

Is it already the last Wednesday of the month again? That felt quick! Of course, that means it must be MAME 0.241 release day. This month you’ll get to play The Tower, a rather poor quality imitation of Crazy Climber running on the DECO Cassette system. There’s a brand new software list for the Tandy/Memorex VIS multimedia player. Keep in mind that this was effectively a ’286-based Windows PC with no disk cache running software from a CD-ROM drive. It shouldn’t come as a surprise that it wasn’t popular, earning the backronym “Virtually Impossible to Sell”. A three-player version of Wally wo Sagase! (based on the popular Where’s Wally? books) has also been found, dumped and emulated.

As well as an assortment of newly supported NES/Famicom cartridges, you’ll have a better experience with the Zapper lightgun, improved PPU (graphics) and APU (sound) emulation, and several fixes for the related coin-operated VS. System and PlayChoice-10 systems. Newly supported systems include some electronic toys from Entex and Mattel, and a couple more Fidelity chess computers. If you’re interested in scripting MAME, the Lua interface now exposes address space taps for intercepting emulated memory accesses, as well as debugger expressions, and a simpler way to discover general input types.

New working machines
  • Basketball 2 (Mattel) [hap, Sean Riddle]
  • Chic Gum Video [Arzeno Fabrice]
  • Dice - The Dice Game! [Jonas Jago]
  • Entex Blast It [hap, Sean Riddle]
  • Fail Gate [Jonas Jago]
  • Fidelity Electronics Chesster Phantom (model 6126) [hap, Berger]
  • Soccer 2 (Mattel) [hap, Sean Riddle]
  • Space Battle (Hoei, set 1) [Paul Arnold]
  • The Tower (DECO Cassette) (Europe?) [Darksoft, Senil Data Systems]
New working clones
  • Acorn Computers BBC Micro Model B (Norway) [Nigel Barnes]
  • Boa Sorte! (Golden Poker prequel HW) [Jorge Silva, Grull Osgo, Roberto Fresca]
  • Break Thru (bootleg) [nnap]
  • Coco Louco [Jorge Silva]
  • CoMotion (patent) [einstein95]
  • Credit Poker (ver.23b, 7 & 9 bonus) [Jorge Silva]
  • Cyber Cycles (Rev. CB1 Ver.C, Japan) [Brian Troha, Bill D., The Dumping Union]
  • Defend the Terra Attack on the Red UFO (bootleg, set 3) [Guru]
  • Devil Fish (Galaxian hardware) [chaneman]
  • Dung Fong Zi Zyu (Hong Kong, V011H, set 2) [Jorge Silva]
  • Fidelity Electronics Prestige Challenger (Glasgow program) [Sean Riddle]
  • House of Cards (HSC1) [Brian Troha, The Dumping Union]
  • Majestic Twelve - The Space Invaders Part IV (US, revised code, Rev 1) [Jon Exidy]
  • Midnight Resistance (World, set 2) [Jorge Silva]
  • Nintendo FamicomStation [Patnukem]
  • Puzzle & Action: Ichidant-R (World) (bootleg) [Jorge Silva]
  • Sauro (set 3) [Jorge Silva]
  • Space Battle (Hoei, set 2) [Paul Arnold]
  • Super Poker (v100) [Jorge Silva, Ivan Vangelista]
  • Teenage Mutant Ninja Turtles (bootleg, US 4 Players, version H) [Jorge Silva]
  • Tokyo Wars (Rev. TW1 Ver.A, Japan) [Brian Troha, Bill D., The Dumping Union]
  • Violent Storm (ver AAB, bootleg) [Jorge Silva]
  • Wally wo Sagase! (rev A, Japan, 3 players) (FD1094 317-0198A) [Phil Bennett, Charles MacDonald, Brian Troha]
  • Machines promoted to working
  • Bonne Chance! (Golden Poker prequel HW, set 1) [Grull Osgo, Roberto Fresca]
  • Bonne Chance! (Golden Poker prequel HW, set 2) [Grull Osgo, Roberto Fresca]
  • Mega Double Poker (conversion kit, version 2.3 MD) [Grull Osgo, Roberto Fresca]
  • Clones promoted to working
  • Mega Double Poker (conversion kit, version 2.1 MD) [Grull Osgo, Roberto Fresca]
  • Super Poker (v114IT) [Ivan Vangelista]
  • Super Poker (v116IT-MX) [Ivan Vangelista]
New machines marked as NOT_WORKING
  • AT&T 615 MT [Bitsavers]
  • BattleFront [Brian Troha, Bill D., The Dumping Union]
  • Blackjack (Ver. 1.31) [Ioannis Bampoulas]
  • Casio LD-50 [Devin Acker]
  • Color Match [Jorge Silva]
  • Digilog 400 [Bitsavers]
  • Extra Draw [Jorge Silva]
  • Fruit World (V111) [Jorge Silva]
  • Jumanji (V502) [Jorge Silva]
  • Magic Slot (normal 1.0C) [Jorge Silva]
  • Minna de Kitaeru Zenno Training (Ver. 1.50) [Arcade-Projects]
  • Mysterian (prototype) [PinMAME]
  • New Tiger [Jorge Silva]
  • Plutus (V100) [Jorge Silva]
  • Poker's Wild (V117) [Jorge Silva]
  • Road Star [Jorge Silva]
  • Rush (1.0) [Robbbert]
  • Scratch!! Scratch!! [Jorge Silva]
  • Siemens PC-MX2 [Plamen Mihaylov]
  • Sport Memory [Jorge Silva]
  • Striker [Jorge Silva]
  • Super Card 2 in 1 (English version 03.23) [Jorge Silva]
  • Torre Eiffel [Jorge Silva]
  • unknown game on FR004 hardware (set 1) [Jorge Silva]
  • unknown game on FR009 hardware [Jorge Silva]
  • unknown PMC game [Mike Coates]
  • unknown SMK game [Jorge Silva]
  • Wyse Technology WY-325 (v3.2) [Bitsavers]
  • Yatterman Plus (J 981006 V1.000) [nnap]
New clones marked as NOT_WORKING
  • Attack Force (unencrypted) [IZ8DWF]
  • Cisco Systems Cisco SIST1 Terminal [Nigel Barnes]
  • Code One Dispatch (ver UAA) [Naoki Saito]
  • Fruit World (V110) [Jorge Silva]
  • Kung Fu (IGS, v202N) [Jorge Silva]
  • Machina Zois Virtual Training Centre [Robbbert]
  • Magic Bomb (Ver. NB4.5 061402) [Jorge Silva]
  • Multi Game (English, Version Soft 4.1.2T - 1.5.7, 16-MAY-00(397)) [Jorge Silva]
  • Multi Game (French / English, Version Soft 4.4.8T - 4.0.5, 26-OCT-00) [Jorge Silva]
  • unknown game on FR004 hardware (set 2) [Jorge Silva]
  • unknown game on FR004 hardware (set 3) [Jorge Silva]
  • unknown game on FR004 hardware (set 4) [Jorge Silva]
New working software list additions
  • adam_cart: Coleco Graphics Processor [Guru]
    • bbc_rom: Acorn ADFS 1.50, AMX Super Rom M3.51, DFS-AID, Edit 1.00, Inter-Word 1.02 [hack], Mighty Oak DMFS 1.04 - KSSL, PCB Designer 1.00, Pig ROM 1.00, Pig ROM 1.10, Plotmate A3 1.80, Printer Controller 1.0, Probe 6.01, Scorpion Terminal Emulator 1.2, Squeak MDPT 1.20, Trace Disassembler 1.00, UCL Terminal Emulator 3.54, ZNOS 1.01 [Nigel Barnes]
  • c64_cass:
    • Pac-Land, Pack of Aces, Pandora, Panic, Paperboy (Elite Systems), Pastfinder, Peter Beardsley's International Football, Ping Pong (Imagine), Pitfall II: Lost Caverns, Pitstop II, Pitstop II (Rushware), Plumb Crazy!, Pole Position, Poltergeist, Popeye, Power Drift, The President is Missing, Prince Clumsy, Prohibition, Psycho Soldier, Pub Games, Quartet, QUATTRO Coin-Ops, Quedex [The Ultimate Tape Archive Team]
  • cgenie_cass: Break-Out, Pacman, Space-Fight, Synthy [Reinhard Gansweith]
    • Lineare Gleichungssysteme, Listing-Formatierer, Programm-Modifizierer, Sound Editor, Uhrzeit [TOSEC]
    • Bluesmaker, Editor fuer definierbare Zeichen [TOSEC, Dirk Best]
  • digilog320:
    • 320 E-Z Menu [Bitsavers]
    • 320 E-Z Menu (restored) [Bitsavers, Dirk Best]
  • electron_rom: AMPLE Nucleus ID 60205, AMX Stop Press, T2CU v2.00 [Nigel Barnes]
  • famicom_cass:
    • Dark, Fisraduth - Castle of Tyramis, Flies, Metal Arms, Pen Pen, Ryuuhyoukan no Sangeki, The Spirit of Satan [ozidual, Gaming Alexandria]
  • fm7_disk:
    • FM Logo 2.0 [r09]
    • The Earth Fighter Rayieza [sampson]
  • fm77av: The 4th Unit 2 [r09]
  • ibm5170:
    • Star Wars: TIE Fighter (Spain) [Alvaro Polo, archive.org]
    • Armour-Geddon, Eye of the Beholder 3: A l'assaut de Myth Drannor (France), Eye of the Beholder 3: Assault on Myth Drannor, Eye of the Beholder 3: Assault on Myth Drannor (Eye of Beholder Trilogy release), Eye of the Beholder 3: Assault on Myth Drannor (Kixx release), Eye of the Beholder 3: Sturm auf Myth Drannor (Germany), Might and Magic III: Isles of Terra (3.5"DD), Might and Magic III: Isles of Terra (5.25"HD), Sid Meier's Railroad Tycoon Deluxe, Wing Commander II - Vengeance of the Kilrathi - Speech Accessory Pack (5.25") [The Good Old Days] Formula One Grand Prix (Euro, v1.05, alt), Operation Body Count, World Circuit - The Grand Prix Race Simulation (USA, v1.03) [ibmpc5150, archive.org]
    • Light Quest (prototype) [Justin Kerk]
  • nes:
    • 12 in 1 Game Card, Nintendo Campus Challenge 1991 (bootleg), Super 15 in 1 Game Card [anonymous]
    • 82 in 1 [flaviocaste]
    • 1995 Super HiK 4 in 1 (JY-016), 1995 Super HiK 4 in 1 (JY-017) [krzysiobal, NewRisingSun]
    • Family BASIC (Japan, V1.0) [No-Intro]
    • Playbox BASIC (Japan, V1.0) [PALCOLOR]
    • Famicompo Pico [rainwarrior]
    • Candelabra - Estoscerro [SlyDogStudios]
  • snes:
    • Asterix (prototype 19930311), The Ignition Factor (prototype), NBA All-Star Challenge (prototype), NBA Live 97 (prototype 19960920), The Peace Keepers (prototype), Prehistorik Man (prototype), Prince of Persia (prototype), Putty Squad (prototype), Super Ghouls'n Ghosts (prototype), Troddlers (prototype 19921023), Utopia - The Creation of a Nation (prototype) [Hidden Palace]
    • Marvel Super Heroes - War of the Gems (Japan, prototype), Race Drivin' (prototype), Troddlers (Euro, prototype 19930203)
    • [Hidden Palace, Steve Lin]
    • MechWarrior (prototype), Shadowrun (prototype) [Hidden Palace, Stephan Reese]
    • Magic Boy (prototype) [snescentral]
  • spectrum_cass:
    • G.I. Hero (MCM), Gremlins - The Adventure (Erbe) [spectrumcomputing.co.uk]
    • Cosmic Invaders, Dollars in the Dust (PD Adventures) [Steven Brown, Planeta Sinclair]
    • Noah (PD Adventures), The Plagues of Egypt (PD Adventures) [Steven Brown, spectrumcomputing.co.uk]
  • Gremlins 2: La Nueva Generacion [worldofspectrum.org]
  • vectrex: Laser Ball (prototype) [Justin Kerk]
  • vgmplay:
    • 720 Degrees (Atari System 2), Blaster Burn - Budruga Episode III (MSX2, FM-PAC), Blaster Burn - Budruga Episode III (MSX2, MSX-AUDIO), Blaster Burn - Budruga Episode III (MSX2, PSG), A Boy and His Blob - Trouble on Blobolonia (NES), Bucky O'Hare (NES), Burai (MSX2, OPLL), Burai (MSX2, PSG), Chicken Run (Nintendo Game Boy Color), Cool Ball (Nintendo Game Boy), Fire Prowrestling - Combination Tag (PC Engine), Fire Prowrestling 3 - Legend Bout (PC Engine), Galactic Pinball (Nintendo Virtual Boy), Golfing Greats 2 (Konami GX), Gulkave (MSX), Heavy Shreddin' - The Snowboarding Video Game (NES), Impossamole (TG-16), J.League Soccer Prime Goal EX (Namco System 11), Krusty's Fun House (NES), Krusty's Fun House (Nintendo Game Boy), Only You -Seikimatsu no Juliette-tachi- (NEC PC-9801, OPNA), Otto's Ottifanten - Baby Bruno's Nightmare (Nintendo Game Boy), Paperboy (Atari System 2), Peter Pack Rat (Atari System 1), Puyo Puyo (MSX2, OPLL), Puyo Puyo (MSX2, PSG), RoadBlasters (Atari System 1), SegaSonic Bros. (Sega System C-2), Star Cruiser (Sharp X68000), Teenage Mutant Ninja Turtles (NES),Teenage Mutant Ninja Turtles II - The Arcade Game (NES), Terminator 2 - Judgment Day (NES),Tiny Toon Adventures 2 - Trouble in Wackyland (NES), Youjuu Kikouhei WerDragon (NEC PC-8801, OPN),Youjuu Kikouhei WerDragon (NEC PC-8801, OPNA) [vgmrips.net, Tafoid]
  • vis:
    • America's National Parks, American Heritage - Illustrated Encyclopedic Dictionary, Americans in Space, Learn to Play Guitar Volume 1, The Manhole - New and Enhanced!, Mercer Mayer's Just Grandma and Me, Mutanoid Word Challenge, Peter and the Wolf - A Multimedia Storybook, Rick Ribbit - Adventures in Early Learning, Sail with Columbus, A Survey of Western Art - The Electronic Library of Art, Talking Stepping Stones - Bonus Pack, Time Magazine Compact Almanac 1992 [Carl, redump.org]
  • The Adventures of Victor Vector & Yondo - Adventure No. 1 - The Vampire's Coffin, American Vista, Astrology Source, Atlas of U.S. Presidents, Better Homes and Gardens - Healthy Cooking, Better Not Get Wet, Jesse Bear, Bible Lands, Bible Stories, Compton's MultiMedia Encyclopedia VIS Edition, December 24th, Discis Books Multimedia - The Cask of Amontillado, Discis Books Multimedia - The Necklace, Discis Books Multimedia - The Tell-Tale Heart, Fitness Partner, Great Lives Series - Interactive Biographies of American Heroes Vol. 1, Henry and Mudge - The First Book, Henry and Mudge in the Sparkle Days, Jesse Bear, What Will You Wear, Kid-Fun, Kids Can Read! A Long Hard Day at the Ranch, Kids Can Read! Aesop's Fables, Kids Can Read! Cinderella - The Original Fairy Tale, Kids Can Read! Heather Hits Her First Home Run, Kids Can Read! Moving Gives Me a Stomach Ache, Kids Can Read! Mud Puddle, Kids Can Read! Scary Poems for Rotten Kids, Kids Can Read! The Night Before Christmas, Kids Can Read! The Paper Bag Princess, Kids Can Read! The Tale of Benjamin Bunny, Kids Can Read! The Tale of Peter Rabbit, Kids Can Read! Thomas' Snowsuit, Links - The Challenge of Golf, The Meeting of Minds Series - Interactive Games of History, Art, Music, and Ideas, Mosaic Magic, Multimedia Animals Encyclopedia, Mutanoid Math Challenge, My Paint, The New Basics Electronic Cookbook, Our House featuring The Family Circus, Playing with Language - Games in English, Playing with Language - Games in French, Playing with Language - Games in German, Playing with Language - Games in Japanese, Playing with Language - Games in Spanish, Race the Clock, Rodney's Funscreen, Search for the Sea, The Secrets of Hosea Freeman, Sherlock Holmes - Consulting Detective Volume I, Sherlock Holmes - Consulting Detective Volume II, SmartKids Challenge One, Time Table of History - Arts and Entertainment - 1993 Edition, Time Table of History - Business, Politics & Media - 1993 Edition, Time Table of History - Science and Innovation - 1993 Edition, Title Sampler, Vision - Multimedia Bible for the Entire Family, Wild Animals!, World Vista [redump.org]
Software list items promoted to working
  • cgenie_cass: Super Star Treck [Dirk Best]
New NOT_WORKING software list additions
  • bbc_rom: Micro Loop, Replay System WD1770W 1.28, RX-8 2.2 [Nigel Barnes]
  • c64_cass: PHM Pegasus [The Ultimate Tape Archive Team]
  • electron_rom: I2C (4 U) 3.1E [Nigel Barnes]
  • ibm5170:
  • Starlord [darkstar, archive.org]
  • System Shock [The Good Old Days]
  • jaguar: Speedster II [Gaming Alexandria]
  • snes: Illusion of Gaia (prototype B) [Hidden Palace, Stephan Reese]
  • Merged pull requests
  • 7913: spectrum.cpp: Restored floating bus read functionality; bus/spectrum: Added two devices and fixed many issues. [TwistedTom]
  • 9044: raiden.cpp: Changed to use single-pass priority sprite drawing, cleaned up code, and added notes. [cam900]
  • 9097: tsconf.cpp: Improved video, sound and interrupt emulation, improved timings, and cleaned up code. [holub]
  • 9098: sound/ymf271.cpp: Fixed timer A period calculation and updated notes on timers. [cam900]
  • 9120: bus/nes: Added support for multi-game variant of the JY830623C board. [kmg]
  • 9121: bus/nes: Skeletonized the 3D Block device for future work. [kmg]
  • 9124: bus/nes_ctrl: Added support for using Virtual Boy controllers with the NES family, and cleaned up code. [kmg]
  • 9137: machine/x76f041.cpp, machine/x76f100.cpp, machine/zs01.cpp: Implemented more operations and security features. [Windy Fairy]
  • 9173: fm7_disk.xml, fm77av.xml: Added three new working items. [r09, sampson]
  • 9196: ibm6580.cpp: Started implementing low-level emulation of the floppy adapter. [shattered]
  • 9197: ibm5170.xml: Added sixteen items, replaced one item with a better dump, and updated metadata. [ArcadeShadow]
  • 9198: jaguar.xml: Added unreleased Speedster II prototype. [Gaming Alexandria, kmg]
  • 9199: rockrage.cpp: Corrected labels for cabinet type and sound mode DIP switches. [negunma]
  • 9201: Eliminated the need to include HTTP server and ASIO headers via emu.h. [Miodrag Milanović]
  • 9202: vis.xml: Added a software list for Tandy/Memorex VIS CDs with seventy items. [redump.org, r09]
  • 9203: ld50.cpp: Added preliminary driver for Casio LD-50 percussion synthesiser. [Devin Acker]
  • 9204: netlist/plib: Added missing standard library header to pstream.h. [Belegdol]
  • 9206: snes.xml: Added ten prototypes. [Hidden Palace, Steve Lin, Stephan Reese, kmg]
  • 9207: bus/nes: Added support for multi-game cartridges using BMC-CTC-12IN1 and BMC-891227 boards. [kmg]
  • 9208: blockade.cpp: Added version of CoMotion described in patent. [einstein95]
  • 9209: Cleaned up code, comments and formatting in various drivers and devices. [shattered]
  • 9210: bus/nes: Fixed 2A03PURITANS board not booting with ROMs smaller than 1,024 KiB. [kmg]
  • 9211: snes.xml: Added eight prototypes. [Hidden Palace, Steve Lin, snescentral, Stephan Reese, kmg]
  • 9212: vis.xml: Re-tested software after latest emulation improvements and promoted appropriate items to working. [r09]
  • 9214: nmk16.cpp: Added notes and changed guessed main CPU clock frequency for Thunder Dragon 3 bootleg hardware. [cam900]
  • 9215: bus/a2bus: Added Apple II 3.5" Disk Controller Card. [Kelvin Sherlock]
  • 9216: inufuku.cpp: Noted undumped game in header comment. [cam900]
  • 9217: bus/nes: Improved emulation of all Konami VRC boards. [kmg]
  • 9218: pentagon.cpp: Draw to screen device bitmap directly. [holub]
  • 9220: playch10.cpp: Corrected nametable RAM mirroring for various games (MT02646). [kmg]
  • 9221: machine/playch10.cpp: Mute audio output according to SOUNDMASK (fixes MT06721). [kmg]
  • 9222: vegas.cpp: Corrected DUART output connections for second serial port. [Trenton Zimmer]
  • 9224: machine/playch10.cpp: Properly acknowledge interrupts for MMC3-based cartridges, and removed WRAM from PinBot. [kmg]
  • 9226: machine/vsnes.cpp: Simplified nametable RAM mirroring. [kmg]
  • 9228: cave.cpp: Use U58 ROM from parent (fixes graphics); kyugo.cpp, tsamurai.cpp: Marked some ROMs as bad dumps. [David Haywood]
  • 9229: cave.cpp: Changed metadata to match in-game display, and added notes on where dates/versions are stored in ROM. [cam900]
  • 9230: hp9825.cpp: Added a screen showing printer output, and added a cassette present output. [F.Ulivi]
  • 9231: minitel_2_rpic.cpp: Fixed O key (it was previously defined as a duplicate of the O key). [Jean-François DEL NERO]
  • 9232: minitel_2_rpic.cpp: Hooked up 24C02 I²C EEPROM. [Jean-François DEL NERO]
  • 9233: vsnes.cpp: Set raw screen timing parameters. [kmg]
  • 9234: spectrum_cass.xml: Added two working items, replaced one item with a better dump, and cleaned up metadata. [ArcadeShadow]
  • 9235: cdi.xml: Fixed parent/clone relationships. [ArcadeShadow]
  • 9236: neomania.cpp: Added manufacturer and corrected year. [ClawGrip]
  • 9238: bus/coco/coco_fdc.cpp: Turned on WD1773 disable motor control and force read options (fixes some AGI games). [Tim Lindner]
  • 9239: vsnes.cpp: Changed screen parameters to fix rightward shift. [kmg]
  • 9241: qx10.cpp, bus/qx10: Added support for Epson QX-10 option card expansions. [Brian Johnson]
  • 9242: cv1k.cpp: Updated notes. [cam900]
  • 9244: lynx.xml: Cleaned up metadata (don’t use title case for disambiguation text). [ArcadeShadow]
  • 9245: video/ppu2c0x.cpp: Fixed background palette issues. [kmg]
  • 9248: cv1k.cpp: Added more notes on pinkswtssc hack. [cam900]
  • 9249: coco_cart.xml: Fixed digests for Canyon Climber. [Tim Lindner]
  • 9250: 4enraya.cpp: Corrected ASCII PCB layout for tourpgum. [ClawGrip]
  • 9253: famibox.cpp, namcos2.cpp, playch10.cpp, vsnes.cpp: Fixed game titles for Excitebike and Golly! Ghost! 2 (MT08195). [kmg]
  • 9255: docs: Fixed a typo in the chdman man page. [dch42]
  • 9256: sound/nes_apu.cpp: Added noise channel period table for PAL systems, and fixed some values for NTSC systems. [kmg]
  • 9257: Dropped unnecessary execute permissions from various files. [Belegdol]
  • 9258: sound/nes_apu.cpp: Improved mixing, clamping, duty cycles, and interaction between channels. [cam900]
  • 9259: gei.cpp: Corrected DIP switch settings for gtsers12a and gtsers14a (MT08198). [Steven Coomber]
  • 9261: bus/nes: Unified character memory banking code, and cleaned up nametable RAM handling. [kmg]
  • 9262: Moved krokha to arcade subtarget, and cleaned up various drivers a little. [shattered]
  • 9265: vsnes.cpp: Fixed RAM size and mirroring, improved I/O ports, and cleaned up code. [kmg]
  • 9266: spectrum_cass.xml: Added five items, replaced three items with better dumps, and cleaned up metadata. [ArcadeShadow]
  • 9272: bus/nes: Added support for NES-EVENT2 bootleg reproduction cartridges. [kmg]
  • 9273: c64_cass.xml: Added twenty-one working items and one non-working item. [The Ultimate Tape Archive Team, Steve Coomber]
  • 9275: Removed extraneous semicolons after function bodies in many device headers. [kmg]
  • 9277: Removed extraneous semicolons after function bodies in all MAME headers. [kmg]
  • 9282: naomi.cpp: Corrected spelling of illustrator’s surname for spawn. [Michael Sanborn]
  • 9284: nes.cpp, playch10.cpp, vsnes.cpp: Improved zapper lightgun emulation. [kmg]
  • 9288: bus/nes: Added support for an 82 in 1 multi-game cartridge. [kmg]
  • 9289: video/pc_vga.cpp: Made video RAM size configurable at machine configuration time. [Ivan Vangelista]
  • 9290: ctk551.cpp: Correct release years in metadata and comments, and added mask ROM label. [Devin Acker]
  • 9291: machine/swim1.cpp, machine/swim2.cpp: Initialize m_floppy and m_timer members. [Kelvin Sherlock]
  • 9292: bus/nes_ctrl, machine/playch10.cpp, machine/vsnes.cpp: Made zapper lightgun sensor fuzzier. [kmg]
  • 9293: cpu/m68000: Added support for 68010 type 1000 exception stack frame. [J Booth]
  • 9294: Addressed some Lua scripting pitfalls, and added a broadcast notification helper class. [Vas Crabb]
  • 9295: nes.xml: Added original Family BASIC cartridge. [No-Intro, PALCOLOR, kmg]
  • 9296: c64_cass.xml: Added three working items. [Steven Coomber]
  • 9298: famicom_cass.xml: Added seven items for games published in Micom BASIC Magazine. [ozidual, Gaming Alexandria, kmg]
  • 9299: famibox.cpp: Added FamicomStation variant, added controller ports, corrected nametable RAM size, and improved inputs. [kmg]
  • 9300: snes.cpp: Removed some DMA memory cycle penalties (partially reverts #8673, addresses MT08190). [cam900]
  • 9301: decocass.cpp: Added European version of The Tower. [Darksoft, Senil Data Systems, David Haywood]
  • 9304: machine/scnxx562.cpp: Cleaned up interrupt generation code. [shattered]
  • 9305: Attempted to fix arcade subtarget. [kmg]
  • 9306: Attempted to properly fix arcade subtarget. [kmg]
  • 9308: hh_sm510.cpp: Re-scanned display for Razvedchiki kosmosa (rkosmosa). [Milan Galcik, algestam]
  • 9310: sound/nes_apu.cpp: Improved triangle channel emulation, reducing audible popping. [kmg]
  • 9315: jedutil: Fixed a bug in GAL16V8 equation display. [Kevin Eshbach]
Source Changes
  • suprnova.cpp: dumped the missing sound ROM for galpani4 [Brian Troha, f205v, The Dumping Union]
New machines marked as NOT_WORKING
  • unknown SMK game [Jorge Silva]
  • Added Williams DAC sound card device. Added this to s3,s4,wms_shuffle. Fixed wms_shuffle inputs. [Robbbert]
  • digilog320: Various improvements, boots to setup screen now [Dirk Best]
    • Implement I186/Z80 communication
    • Hook up most devices
    • Render cursor and reverse
New machines marked as NOT_WORKING
  • Striker [Jorge Silva]
New clones marked as NOT_WORKING
  • Machina Zois [Robbbert]
  • abc80, abc80x, c64: Enable floppy sounds. [Curt Coder]
  • s1410: Fix sense command and bytes per sector in read/write buffer commands. [Curt Coder]
  • abc1600: Enable floppy sound, and optimize MAC. [Curt Coder]
  • Added Williams Dac+speech device for system 6,6a,7. [Robbbert]
  • kungfum2: correct title [hap]
  • kungfum2: prototype->location test [hap]
  • kungfum2: use kidniki's tile addressing [hap]
  • kungfum2: renamed driver to bkungfu [hap]
  • simplified RM Nimbus mouse code and fixed a Visual Studio compiler warning, as it was storing 128 in an int8_t. [smf-]
  • huc6272.cpp: fix SCSI identifier, add extensive QA [Angelo Salese]
New working machines
  • Fail Gate [Jonas Jago]
  • airraid: remove leftover from testing [hap]
  • new NOT_WORKING machine: Casio LD-50 (#9203) [Devin Acker]
New machines marked as NOT_WORKING
  • Casio LD-50 [Devin Acker]
  • ymf271.cpp: Fix timer A period, Add notes for timer (#9098) [cam900]
New working clones
  • Credit Poker (ver.23b, 7 & 9 bonus) [Jorge Silva]
New clones marked as NOT_WORKING
  • Super Poker (v102U) [Jorge Silva]
  • airraid: more time between irqs [hap]
  • finalizr, failgate: remove imperfect sound flag [hap]
  • failgate: add note [hap]
  • vis: fix cd audio, add yuv422 and fix controls [cracyc]
  • New software list for the Tandy/Memorex VIS (#9202) [r09]
    • vis: add software list
New working software list additions
  • American Vista [redump.org]
  • Astrology Source [redump.org]
  • Atlas of U.S. Presidents [redump.org]
  • Better Homes and Gardens - Healthy Cooking [redump.org]
  • Better Not Get Wet, Jesse Bear [redump.org]
  • Bible Lands, Bible Stories [redump.org]
  • Compton's MultiMedia Encyclopedia VIS Edition [redump.org]
  • December 24th [redump.org]
  • Discis Books Multimedia - The Cask of Amontillado - Edgar Allan Poe [redump.org]
  • Discis Books Multimedia - The Necklace - Guy de Maupassant [redump.org]
  • Discis Books Multimedia - The Tell-Tale Heart - Edgar Allan Poe [redump.org]
  • Fitness Partner [redump.org]
  • Great Lives Series - Interactive Biographies of American Heroes Vol. 1 [redump.org]
  • Henry and Mudge - The First Book [redump.org]
  • Henry and Mudge in the Sparkle Days [redump.org]
  • Jesse Bear, What Will You Wear [redump.org]
  • Kid-Fun [redump.org]
  • Kids Can Read! A Long Hard Day at the Ranch - Audrey Nelson [redump.org]
  • Kids Can Read! Aesop's Fables [redump.org]
  • Kids Can Read! Cinderella - The Original Fairy Tale [redump.org]
  • Kids Can Read! Heather Hits Her First Home Run by Ted Planos [redump.org]
  • Kids Can Read! Moving Gives Me a Stomach Ache - Story by Heather McKend [redump.org]
  • Kids Can Read! Mud Puddle - Robert N. Munsch [redump.org]
  • Kids Can Read! Scary Poems for Rotten Kids written by Sean O Huigin [redump.org]
  • Kids Can Read! The Night Before Christmas - Clement C. Moore LLD [redump.org]
  • Kids Can Read! The Paper Bag Princess - Robert N. Munsch [redump.org]
  • Kids Can Read! The Tale of Benjamin Bunny - Beatrix Potter [redump.org]
  • Kids Can Read! The Tale of Peter Rabbit - Beatrix Potter [redump.org]
  • Kids Can Read! Thomas' Snowsuit - R. Munsch [redump.org]
  • Links - The Challenge of Golf [redump.org]
  • Mosaic Magic [redump.org]
  • Multimedia Animals Encyclopedia [redump.org]
  • Mutanoid Math Challenge [redump.org]
  • My Paint [redump.org]
  • Our House featuring The Family Circus [redump.org]
  • Playing with Language - Games in English [redump.org]
  • Playing with Language - Games in French [redump.org]
  • Playing with Language - Games in German [redump.org]
  • Playing with Language - Games in Japanese [redump.org]
  • Playing with Language - Games in Spanish [redump.org]
  • Race the Clock [redump.org]
  • Rodney's Funscreen [redump.org]
  • Search for the Sea [redump.org]
  • Sherlock Holmes - Consulting Detective Volume I [redump.org]
  • Sherlock Holmes - Consulting Detective Volume II [redump.org]
  • SmartKids Challenge One [redump.org]
  • The Adventures of Victor Vector & Yondo - Adventure No. 1 - The Vampire's Coffin [redump.org]
  • The Meeting of Minds Series - Interactive Games of History, Art, Music, and Ideas [redump.org]
  • The New Basics Electronic Cookbook [redump.org]
  • The Secrets of Hosea Freeman [redump.org]
  • Time Table of History - Arts and Entertainment - 1993 Edition [redump.org]
  • Time Table of History - Business, Politics & Media - 1993 Edition [redump.org]
  • Time Table of History - Science and Innovation - 1993 Edition [redump.org]
  • Title Sampler [redump.org]
  • Vision - Multimedia Bible for the Entire Family [redump.org]
  • Wild Animals! [redump.org]
  • World Vista [redump.org]
  • New not working software list additions
  • A Survey of Western Art - The Electronic Library of Art [redump.org]
  • American Heritage - Illustrated Encyclopedic Dictionary [redump.org]
  • America's National Parks [redump.org]
  • Americans in Space [redump.org]
  • Learn to Play Guitar Volume 1 [redump.org]
  • Mercer Mayer's Just Grandma and Me [redump.org]
  • Mutanoid Word Challenge [redump.org]
  • Peter and the Wolf - A Multimedia Storybook [redump.org]
  • Rick Ribbit - Adventures in Early Learning [redump.org]
  • Sail with Columbus [redump.org]
  • Talking Stepping Stones - Bonus Pack [redump.org]
  • The Manhole - New and Enhanced! [redump.org]
  • Time Magazine Compact Almanac 1992 [redump.org]
  • vis.xml: add serials [r09]
  • vis.xml: correct system name [r09]
  • vis.xml: move book author names to info tag [r09]
  • vis.xml: more accurate message for columbus [r09]
  • Fix building with gcc-12 (#9204) [Julian Sikorski]
  • spg110: Better colors [Olivier Galibert]
  • vis: more pad work [cracyc]
  • vis: last 2 buttons [cracyc]
  • spg110: Better better colors [Olivier Galibert]
  • digilog320: Initial keyboard implementation [Dirk Best]
  • undefined Also render half intensity attribute and connect 8251 serial clocks.
  • failgate: update metadata [hap]
  • zx spectrum: new slot devices, floating bus restore, big mface tidy-up (#7913) [Tom]
New working clones
  • Coco Louco [Jorge Silva]
  • Dongfang Zhi Zhu (Hong Kong, V011H, set 2) [Jorge Silva]
  • Puzzle & Action: Ichidant-R (World) (bootleg) [Jorge Silva]
  • Clones promoted to working
  • Super Poker (v114IT) [Ivan Vangelista]
  • Super Poker (v116IT-MX) [Ivan Vangelista]
  • mcd: change toc data [cracyc]
  • bus/nes: Added support for BMC-CTC-12IN1 and BMC-891227 boards. (#9207) [0kmg]
  • bus/nes: Added support for BMC-CTC-12IN1 and BMC-891227 boards.
  • New working software list additions (nes.xml)
    • 12 in 1 Game Card [anonymous]
    • Super 15 in 1 Game Card [anonymous]
  • Fixed most of the mirroring glitches for 12 in 1 Hwang Shinwei. [0kmg]
  • Typo in comment. [0kmg]
  • ns32000: show displacements as signed hexadecimal [Patrick Mackinlay]
  • i82586: tolerate missing irq callback [Patrick Mackinlay]
  • ns32000dasm.h: Fix clang error: extra qualification on member 'displacement_string' [AJR]
  • bus/nes: Fixed 2A03PURITANS board not booting when <1024k. (#9210) [0kmg]
  • New working software list additions (nes.xml)
    • Famicompo Pico [rainwarrior]
  • snes.xml: Added 10 prototypes. (#9206) [0kmg]
New working software list additions
  • Prince of Persia (prototype) [Hidden Palace]
  • Putty Squad (prototype) [Hidden Palace]
  • Race Drivin' (prototype) [Hidden Palace, Steve Lin]
  • Shadowrun (prototype) [Hidden Palace, Stephan Reese]
  • Super Ghouls'n Ghosts (prototype) [Hidden Palace]
  • The Ignition Factor (prototype) [Hidden Palace]
  • The Peace Keepers (prototype) [Hidden Palace]
  • Troddlers (prototype 19921023) [Hidden Palace, Steve Lin]
  • Troddlers (prototype 19930203) [Hidden Palace]
  • Utopia - The Creation of a Nation (prototype) [Hidden Palace]
  • Force recomputation of clock-related parameters whenever a device clock or scale changes by way of loading a save state [AJR]
  • s3,s4,s6,s6a,s7: fixed audio bugs that I'd left behind. [Robbbert]
  • s8a,s9: made sound card a device. [Robbbert]
  • szone_l2, szone_l5: added sound. [Robbbert]
  • Remove http related header pollution (#9201) [Miodrag Milanović]
    • Remove http related header polution
    • remove now invalid message
    • fixed issued detected by clang
    • Fixed CR at EOF
  • Remove void *ptr parameter from emu_timer, timer_device and all related callbacks [AJR]
  • memarray.cpp: Remove unused initialization method taking address_space parameter [AJR]
  • diexec.cpp: Add file inadvertently omitted from ca79d71af4bca7c1b8acc1df9e5dbb5b987d1542 [AJR]
  • vis.xml: re-test software and promote to working (#9212) [r09]
Software list items promoted to working
  • A Survey of Western Art - The Electronic Library of Art [crazyc]
  • America's National Parks [crazyc]
  • Americans in Space [crazyc]
  • Learn to Play Guitar Volume 1 [crazyc]
  • Mercer Mayer's Just Grandma and Me [crazyc]
  • Mutanoid Word Challenge [crazyc]
  • Peter and the Wolf - A Multimedia Storybook [crazyc]
  • Rick Ribbit - Adventures in Early Learning [crazyc]
  • Sail with Columbus [crazyc]
  • Time Magazine Compact Almanac 1992 [crazyc]
  • Talking Stepping Stones - Bonus Pack [crazyc]
  • hdc92x4: Minor header cleanup [AJR]
  • ti99: Fixed forgotten DSK4 motor control in DDCC1 controller. [Michael Zapf]
New clones marked as NOT_WORKING
  • Kung Fu (IGS, v202N) [Jorge Silva]
  • s11: concatenated the 4 include files into 1. [Robbbert]
  • s11: took local variables out of the public space [Robbbert]
  • alcat_l7: added sound [Robbbert]
  • s11: removed wasted space in audiocpu region [Robbbert]
New working machines
  • Space Battle (Hoei, set 1) [Paul Arnold]
New working clones
  • Space Battle (Hoei, set 2) [Paul Arnold]
  • sbhoei: improved colors [hap]
  • 65C02 updates [AJR]
  • Add W65C02S CPU emulation with subtly different fetch patterns from classic 65C02 and use it for arbv2, cmmb103, cmmb162 and bbc_tube_rc6502
    • Replace ST2XXX's slightly customized CPU emulation with hooks into new W65C02S core
  • wms_shuffle: fixed the remaining games; removed unneeded red leds. [Robbbert]
New machines marked as NOT_WORKING
  • Blackjack (Ver. 1.31) [Ioannis Bampoulas]
New clones marked as NOT_WORKING
  • Code One Dispatch (ver UAA) [Naoki Saito]
  • tigeroad.cpp: documented tigeroadb PCB [Guru]
New working machines
  • The Dice Game! [Jonas Jago]
  • playch10.cpp: Correct NT mirroring for various games (MT 02646). (#9220) [0kmg]
    • playch10.cpp: Correct NT mirroring for various games (MT 02646).
      • - Mark Excite Bike and Ninja Gaiden 2 as imperfect graphics.
    • Mark Rad Racer 1 and 2 as imperfect graphics while we're at it.
  • bus/nes: Updated all Konami VRC boards. (#9217) [0kmg]
    • Added missing WRAM enable bit (VRC4/6/7).
    • Simplified handling of pins that connect to variable address lines (VRC2/4/6/7). VRC7's pin 19 now is configured dynamically like
    • the others.
    • For each VRC chip, masked bank numbers to reflect actual ROM size supported by pinout.
    • Removed unreachable logging statements, other assorted cleanups and simplifications.
  • m90: fix broken build [R. Belmont]
  • dicegame: added a note. [Robbbert]
  • vegas.cpp: fix UART definition (#9222) [Trenton Zimmer]
  • dicegame: update metadata [hap]
  • dicegame: update title [hap]
  • machine/playch10.cpp: Properly clear IRQs for MMC3 boards. (#9224) [0kmg]
  • Removed WRAM from PinBot, there's none on its PCB.
  • s11: WIP [Robbbert]
  • cop400: add accessors for sk/so output pin state [hap]
  • digilog320: Floppy works now, fix size and hookup NVRAM, add softwarelist [Dirk Best]
  • cop400: add accessor for L output [hap]
  • s11: Added outputs,save-state. Fixed some display issues. [Robbbert]
  • vectrex.cpp: Fix regression [AJR]
New working clones
  • Devil Fish (Galaxian hardware) [chaneman]
  • Minitel 2 driver : Fix O and Q keys. (#9231) [Jean-François DEL NERO]
  • undefined Minitel 2 driver : Fix O and Q keys.
New working clones
  • Cyber Cycles (Rev. CB1 Ver.C, Japan) [Brian Troha, Bill D., The Dumping Union]
  • Tokyo Wars (Rev. TW1 Ver.A, Japan) [Brian Troha, Bill D., The Dumping Union]
New working software list additions
  • adam.xml: Coleco Graphics Processor [Guru]
  • spoker.cpp: decrypted spk102u. It's actually v100 so renamed accordingly. Shows bad colors. [Ivan Vangelista]
  • spoker.cpp: fixed GFX ROM loading and inputs for spk100 [Ivan Vangelista]
  • spectrum_cass.xml: Metadata cleanup + 2 new additions + 1 redump (#9234) [ArcadeShadow]
New working software list additions
  • Noah (PD Adventures) [Steven Brown, spectrumcomputing.co.uk]
  • The Plagues of Egypt (PD Adventures) [Steven Brown, spectrumcomputing.co.uk]
  • Redump
    • Mag Max [spectrumcomputing.co.uk]
  • Metadata cleanup (year, publisher, parent/cloneof) [ArcadeShadow]
  • vsnes.cpp: Set raw screen parameters. (#9233) [0kmg]
New working machines
  • Basketball 2 (Mattel) [hap, Sean Riddle]
  • Soccer 2 (Mattel) [hap, Sean Riddle]
  • st2xxx: Fix regression by preventing IRQ level from changing between vector pulls [AJR]
  • frontend: Use util::core_file instead of emu_file where applicable [AJR]
  • mbaskb: better circle gaps in internal artwork [hap]
  • s11: fixed the worst of the flickering, and also the riverboat issue. [Robbbert]
  • m62: shrink io memory maps [hap]
  • uismall.bdf: Added 57 glyphs (mostly arrow symbols). [Vas Crabb]
  • unkeinv: make internal artwork better match patent description [hap]
  • digilog: Replace HLE keyboard with LLE [Dirk Best]
  • misc (mostly negative status) changes (#9228) [David Haywood]
    • cave.cpp : use u58 from parent set for 'donpachikr' - fixes corrupt graphics in ending
    • kyugo.cpp : mark PROMs in 99lstwarb as bad, there's no way these PROMs can give the correct colours for the unique 1st stage in this set.
    • tsamurai.cpp : mark nunchaku PROMs as bad, there's no way these PROMs can give the colours seen in reference videos, if these
    • undefinedwere* on the PCB it must have been a bootleg conversion
    • megaplay.cpp: : demote mp_bio to NOT WORKING, it frequently locks up on continue, usually the 2nd or so continue on the 2nd stage, likely another manifestation of the mp_shnb3 timing comms issue. minor code changes, formatting, comments (#9209) [shattered]
  • Minitel 2 driver : 24C02 I2C EEPROM support. (#9232) [Jean-François DEL NERO]
    • minitel_2_rpic.cpp: Fix O and Q keys.
    • minitel_2_rpic.cpp: 24C02 I2C EEPROM support implemented. Password and others internals settings are now saved in the nvram folder.
    • minitel_2_rpic.cpp: move the "Fonction" key from F9 to Alt-Gr.
    • minitel_2_rpic.cpp: Fix the control register bits assignations. The previous definitions was definitively wrong (checked against the real hardware).
  • neomania.cpp: Add manufacturer and corrected year (#9236) [ClawGrip]
  • cv1k.cpp: Fix hardware notes, Add pinkswtssc notes (#9242) [cam900]
    • pinkswtssc has it's own homepage (http: //suicideclub.gameordie.com/), it confirms hacker name.
New machines marked as NOT_WORKING
  • Fruit World (V111) [Jorge Silva]
  • Jumanji (V502) [Jorge Silva]
  • Plutus (V100) [Jorge Silva]
  • Poker's Wild (V117) [Jorge Silva]
New clones marked as NOT_WORKING
  • Fruit World (V110) [Jorge Silva]
  • bladestl.cpp: added a note about a buggy dip-switch in version E [chaneman]
  • s7,s9: added commas; s3-11: added special solenoids [Robbbert]
  • machine/playch10.cpp: Mute/unmute according to SOUNDMASK (MT 06721). (#9221) [0kmg]
  • machine/vsnes.cpp: Simplified nametable mirroring. (#9226) [0kmg]
  • vsnes.cpp: Fix rightward screen shift from previous commit. (#9239) [0kmg]
  • apxen: Fix endianness for bank devices [AJR]
New working clones
  • Majestic Twelve - The Space Invaders Part IV (US, revised code, Rev 1) [Jon Exidy]
  • chip8: small metadata update [hap]
  • wpc_flip1,wpc_flip2,wpc_an,wpc_dot: Added keycodes to start games. [Robbbert]
  • wpc_flip1,wpc_flip2,wpc_dot,wpc_an: added savestate [Robbbert]
  • 39in1.cpp: brought plutus decryption on par with the other sets [Ivan Vangelista]
  • 4enraya.cpp: Fix "tourpgum" PCB ASCII layout (#9250) [ClawGrip]
  • lynx.xml: Lowercase in the description "prototype" word (#9244) [ArcadeShadow]
    • Lowercase in the description "prototype" word
  • cdi.xml: metadata cleanup (parent/cloneof) (#9235) [ArcadeShadow]
    • Added the cloneof="aliengat" tag, to the [aliengatu] and [aliengatu1] sets
  • snes.xml: Added 8 prototypes. (#9211) [0kmg]
New working software list additions
  • Asterix (prototype 19930311) [Hidden Palace]
  • Magic Boy (prototype) [snescentral]
  • Marvel Super Heroes - War of the Gems (Japan, prototype) [Hidden Palace, Steve Lin]
  • MechWarrior (prototype) [Hidden Palace, Stephan Reese]
  • NBA All-Star Challenge (prototype) [Hidden Palace]
  • NBA Live 97 (prototype 19960920) [Hidden Palace]
  • Prehistorik Man (prototype) [Hidden Palace]
New NOT_WORKING software list additions
  • Illusion of Gaia (prototype B) [Hidden Palace, Stephan Reese]
New machines marked as NOT_WORKING
  • Digilog 400 [Bitsavers]
  • cv1k.cpp: add further notes for pinkswtssc (#9248) [cam900]
    • cv1k.cpp: add further notes for pinkswtssc
      • - Fix year metadata - both copyright string at bottom of title and version string is changed year to 2017 Fix manufacturer string
      • - Four horsemen is programmer of pinkswtssc hack, Bootlegger is still unknown
    • cv1k.cpp: Partial revert previous commit, Fix info
      • - pinkswtssc itself is hack
    • cv1k.cpp: typo mumbling [MetalliC]
  • Clean up various loose ends: [Vas Crabb]
    • frontend: Exposed debug symbol tables and parsed expressions to Lua (these can be used when the debugger is not active). Also
    • made it simpler to walk input types.
    • imagedev/bitbngr.cpp: Added software list loader support (used by sitcom).
    • sitcom.cpp: Replaced bankdev with a memory view. Also added a bar graph for the timer DAC output, and made the DL1414 displays squarer in the layout like they are in real life. They still don't look right because the internal segment drawing code doen't draw the segments the right width.
    • docs: Fixed broken links and added missing links in command line options index. Also removed documentation for an option that no longer exists and fixed some inconsistent terminology.
    • Separated includes by module in various drivers.
  • Remove no-longer-present header from build scripts. [Vas Crabb]
  • wpc_dcs: Added keycodes to start a game; added m_ to global vars. [Robbbert]
  • sm510: k input wakeup is not edge triggered [hap]
  • ti99: pcode: Fixed missing return and wrong address variable in debug read handling. [Michael Zapf]
  • Drop unnecessary executable permissions (#9257) [Julian Sikorski]
  • nes_apu.cpp: Added noise channel period table for PAL systems. (#9256) [0kmg]
    • Fixed a value in the parallel NTSC table for the largest period (lowest freq).
    • Fixed a value in the counter length table (for all channels but DMC).
  • msx2_flop.xml: fix marchen title descriptions [Angelo Salese]
New machines marked as NOT_WORKING
  • Color Match [Jorge Silva]
  • Sport Memory [Jorge Silva]
  • 391in1.cpp: dumped flash ROM and EEPROM for pokrwild [Jorge Silva]
  • gei.cpp: correct DIP switches for gtsers12a and gtsers14a (MT08198) (#9259) [Steven Coomber]
New working software list additions
  • vectrex: Laser Ball (prototype) [Justin Kerk]
  • swp30: Add waverom reading [Olivier Galibert]
New machines marked as NOT_WORKING
  • BattleFront [Brian Troha, Bill D., The Dumping Union]
  • Mysterian (prototype) [PinMAME]
New clones marked as NOT_WORKING
  • Wally wo Sagase! (rev A, Japan, 3 players) (FD1094 317-0198A) [Phil Bennett]
  • 39in1.cpp: dumped flash ROM and EEPROM for fruitwld, fruitwlda and plutus [Jorge Silva]
New machines marked as NOT_WORKING
  • Rush [Robbbert]
  • mpc_s: added m_ prefix to variables, updated inputs, added keycodes. wpc_w95: added m_ prefix, WIP on inputs. [Robbbert]
New machines marked as NOT_WORKING
  • Minna de Kitaeru Zenno Training.(Ver. 1.50) [Arcade-Projects]
  • twincobr.cpp, wardner.cpp: Properly acknowledge IRQs (fixes soft reset issue in Wardner) [AJR]
  • vsnes.cpp: Various fixes and cleanups. (#9265) [0kmg]
    • Fixed size and mirroring of RAM. Correctly share shared RAM only. Shared RAM is also now properly NVRAM (Wrecking Crew saves high scores, etc).
    • Removed spurious "extra RAM" installed in a couple spots.
    • Added coin read/write address mirroring.
    • Renamed "mapper 68" to Sunsoft-3, the chip on Platoon's board. Fixed its write masking.
    • Implemented proper strobe behavior for joystick read/writes.
    • Removed now unnecessary lightgun-specific read function and unused variables.
  • nes_slot.cpp: Unified CHR banking into a common function. (#9261) [0kmg]
    • nes_slot.cpp: Unified CHR banking into a common function.
      • - Removed PPU_MIRROR_NONE as an option for nametable mirroring.
      • - Shrunk over-allocated 4-screen NT RAM to correct 4K size.
      • - Sundry minor clean ups.
      • - Only calculate start of bank once.
  • Fixed game titles for Golly! Ghost! 2 (MT08195) and Excitebike. (#9253) [0kmg]
  • coco_cart.xml: fix hash of Canyon Climber (#9249) [tim lindner]
New working software list additions
  • ibm5170: Light Quest (prototype) [Justin Kerk]
  • Treat WinImage compressed disk images (*.imz) as ZIP archives. [Justin Kerk]
  • 5 New Software Additions + 3 Redumps + clean metadata (#9266) [ArcadeShadow]
New working software list additions
  • Cosmic Invaders [Steven Brown, Planeta Sinclair]
  • Dollars in the Dust (PD Adventures) [Steven Brown, Planeta Sinclair]
  • G.I. Hero (MCM) [spectrumcomputing.co.uk]
  • Gremlins - The Adventure (Erbe) [spectrumcomputing.co.uk]
  • Gremlins 2: La Nueva Generacion [worldofspectrum.org]
  • Redump
    • Giants (compilation) [spectrumcomputing.co.uk]
    • Grand Prix Simulator 2 [spectrumcomputing.co.uk]
    • Space Raiders - Invasores Galácticos (Portuguese) [Planeta Sinclair]
  • rendfont.cpp: Modest refactoring [AJR]
    • Use ioprocs classes rather than emu_file in various helper functions
    • Make save_cached take an already-open file (like load_cached) rather than a filename
    • Make load_cached_bdf take a std: :string_view
    • Change some osd_printf_warnings to osd_printf_info
  • ibm5170.xml: 16 entries added + 1 redumped (#9197) [ArcadeShadow]
New working software list additions
  • ibm5170: [ArcadeShadow]
  • Armour-Geddon [The Good Old Days]
  • Eye of the Beholder 3: Assault on Myth Drannor [The Good Old Days]
  • Eye of the Beholder 3: Assault on Myth Drannor (Eye of Beholder Trilogy release) [The Good Old Days]
  • Eye of the Beholder 3: Assault on Myth Drannor (Kixx release) [The Good Old Days]
  • Eye of the Beholder 3: A l'assaut de Myth Drannor (France) [The Good Old Days]
  • Eye of the Beholder 3: Sturm auf Myth Drannor (Germany) [The Good Old Days]
  • Formula One Grand Prix (Euro, v1.05, alt) [ibmpc5150, archive.org]
  • Might and Magic III: Isles of Terra (3.5"DD) [The Good Old Days]
  • Might and Magic III: Isles of Terra (5.25"HD) [The Good Old Days]
  • Operation Body Count [ibmpc5150, archive.org]
  • Railroad Tycoon Deluxe [The Good Old Days]
  • Star Wars: TIE Fighter (Spain) [Alvaro Polo, archive.org]
  • Wing Commander II - Vengeance of the Kilrathi - Speech Accessory Pack (5.25") [The Good Old Days]
  • World Circuit - The Grand Prix Race Simulation (USA, v1.04) [ibmpc5150, archive.org]
New NOT_WORKING software list additions
  • ibm5170: [ArcadeShadow]
  • Starlord [Dark-Star, archive.org]
  • System Shock [The Good Old Days]
  • ibm5170.xml: Demoted Lemmings to NOT_WORKING. [ArcadeShadow]
    • ibm5170.xml: Redumped Formula One Grand Prix (Euro, v1.03) [ibmpc5150, archive.org]
New working clones
  • Prestige Challenger (Glasgow program) [Sean Riddle]
  • wpc_95: Added inputs and keycodes. Games are playable. [Robbbert]
  • Pinball2k: added notes. Initialised global variables to 0. [Robbbert]
New machines marked as NOT_WORKING
  • Magic Slot (normal 1.0C) [Jorge Silva]
  • rbmk.cpp: rudimentary inputs for magslot [Ivan Vangelista]
  • mrdo: universal set protection is not same as taito's [hap]
  • chdman.1: Fixed typo. (#9255) [dch42]
  • rbmk.cpp: dumped EEPROM and provided additional hw info for magslot [Jorge Silva]
New machines marked as NOT_WORKING
  • Road Star [Jorge Silva]
  • by6803: added notes. [Robbbert]
  • mach32.cpp: removed duplicate save state registration [Ivan Vangelista]
New machines marked as NOT_WORKING
  • unknown Videos A A game [Jorge Silva]
  • i86: wrap at end of segment not at 64k boundary [cracyc]
New working clones
  • Violent Storm (ver AAB, bootleg) [Jorge Silva]
  • flac.cpp: Add some missing standard headers [AJR]
  • devices/*: Removed extra semicolons after function bodies in headers. (#9275) [0kmg]
  • coco_cart.xmlundefinedCorrect CRC32 for recent change to match image. [Scott Stone]
  • abc1600: Added sector dump floppy image format. [Curt Coder]
  • s1410: Fix format data pattern. [Curt Coder]
  • abc1600: MAC cleanup. [Curt Coder]
  • Removed extra semicolons after function bodies in remaining headers. (#9277) [0kmg]
New working clones
  • Defend the Terra Attack on the Red UFO (bootleg, set 3) [Guru]
  • Sauro (set 3) [Jorge Silva]
  • bus/nes: Added support for multicart variant of JY830623C board. (#9120) [0kmg]
    • Renamed MK2 board to JY830623C, the PCB label of at least one of the related bootlegs.
    • Removed deprecated hold_irq_line().
  • New working software list additions (nes.xml)
    • 1995 Super HiK 4 in 1 (JY-016) [krzysiobal, NewRisingSun]
    • 1995 Super HiK 4 in 1 (JY-017) [krzysiobal, NewRisingSun]
  • bus/nes_ctrl: Added NES support for Virtual Boy controllers. (#9124) [0kmg]
    • Generalized the read/write pattern for joypads a bit more and placed it in the base NES joypad class.
    • Using that, added Virtual Boy controller and simplified Pachinko controller some more.
  • New working software list additions (nes.xml)
    • Candelabra - Estoscerro [SlyDogStudios]
  • x76f041/x76f100/zs01: Implement new operations and security features (#9137) [987123879113]
    • x76f100: Implement security features
    • x76f041: Implement security features
    • zs01: Implement security features
    • ksys573: Update security flash data
    • k573mcal: Add master calendar for initializing security cassettes
    • zs01: Update comment about unknown serial
  • jaguar.xml: Added an unreleased prototype. (#9198) [0kmg]
  • jaguar.xml: Added an unreleased prototype.
New NOT_WORKING software list additions
  • Speedster II [Gaming Alexandria]
New machines marked as NOT_WORKING
  • AT&T 615 MT [Bitsavers]
  • arm: Disassembly improvements [AJR]
    • Correct mnemonic suffixes for LDM and STM
    • Correctly distinguish between pre-indexed and post-indexed modes of LDR and STR
    • Use shorter syntax for R15-relative LDR or STR
    • Disassemble R15-relative ADD and SUB as ADR
    • Identify RRX shift type
    • Identify P modes of test instructions
    • Change hexadecimal prefix to &
    • Make ! and ^ suffixes for operands, not mnemonics
    • Many minor syntax corrections
    • Fix PC display for watchpoint hit message
  • emu/input.cpp: Only show items for first device in non-multi classes. [Vas Crabb]
    • It's not possible to actually use higher-numbered device assignments for classes that combine all host devices. For example you
    • can't use the default "Mouse 2" assignments if -multimouse isn't enabled. Fixes MT06842.
  • emu/inpttype.ipp: Added default assignements for P2-P4 mahjong/hanafuda inputs when using -multikeyboard. [Vas Crabb]
  • bus/epson_qx, qx10.cpp: Added Epson QX-10 expansion bus. (#9241) [Brian Johnson]
New clones marked as NOT_WORKING
  • Multi Game (French / English, Version Soft 4.4.8T - 4.0.5, 26-OCT-00) [Jorge Silva]
  • Multi Game (English, Version Soft 4.1.2T - 1.5.7, 16-MAY-00(397)) [Jorge Silva]
  • bus/a2bus: Added Apple II 3.5" Disk Controller Card. (#9215) [ksherlock]
    • Apple II 3.5" Disk Controller Card, Apple P/N A0076LL/A, Announced July 1991, Released March 1992. $149.95 MSRP
  • by6803: Most machines are playable. [Robbbert]
  • by6803: prepared layout for commas [Robbbert]
  • frontend: Exposed memory pass-through handlers (address space taps) to Lua. [Vas Crabb]
New working clones
  • Teenage Mutant Ninja Turtles (bootleg, US 4 Players, version H) [Jorge Silva]
  • bus/nes: Added support for an 82 in 1 cartridge. (#9288) [0kmg]
  • New working software list additions (nes.xml)
    • 82 in 1 [flaviocaste]
  • nes.cpp, playch10.cpp, vsnes.cpp: Made zapper less bad. (#9284) [0kmg]
    • Limited light detection to scanlines recently drawn by CRT.
    • Lowered light detection threshold to better reflect how real zapper behaves; color doesn't need to be white.
    • Bugs fixed:
      • - not detecting hits on certain white objects
      • - misdetecting hits on objects far away from the pointer
      • - not being able to track where zapper is pointed in demo/test software
  • bus/nes: Added support for NES-EVENT2 board. (#9272) [0kmg]
    • bus/nes: Added support for NES-EVENT2 board.
  • New working software list additions (nes.xml)
    • Nintendo Campus Challenge 1991 (USA) [anonymous]
  • Mark this clearly as a bootleg. [0kmg]
  • vgmplay.xml: Added 35 new entries and two shortname corrections. [vgmrips.net, Tafoid]
  • ctk551: correct release year, add mask ROM label (#9290) [Devin Acker]
  • vga: made video RAM size configurable at machine configuration (#9289) [Ivan Vangelista]
  • swim1/swim2undefinedinitialize m_floppy and m_timer (#9291) [ksherlock]
New working machines
  • Chic Gum Video [Fabrice Arzeno]
New working clones
  • Midnight Resistance (World, set 2) [Jorge Silva]
New clones marked as NOT_WORKING
  • Attack Force (unencrypted, bootleg?) [IZ8DWF]
  • pit8253: prevent elapsed_cycles from going negative [cracyc]
  • create 68010 bus error stack frame / fix for 68010 RTE stack frame unwinding (#9293) [J Booth]
    • 68010 RTE: don't set SR (which may change SP to USP) until after unwinding 1000 stack exception frame
    • 68010: create 1000 format stack frame on bus error
  • Addressed some Lua scripting pitfalls. (#9294) [Vas Crabb]
    • Addressed pure virtual function call crash on end of emulation session if you haven't explicitly removed all address space taps,
    • memory corruption on end of emulation session if you haven't explicitly removed all address space change notifiers, and symbol
    • being garbage-collected out from under you while you have parsed expressions or other symbol tables that depend on them.
    • Removed the copy constructor for parsed expressions as the underlying C++ copy constructor appears to be broken, and simplified
    • symbol table constructors. Also made symbol table add methods return the new entry to avoid the need for an extra lookup.
    • Fixed breakpoint/watchpoint objects being inappropriately copied into the tables returned by bplist() and wplist(), allowing the
    • enabled property to be modifiable for breakpoint and watchpoint objects in Lua.
    • Fixed drivers and devices causing a new memory pass-through handler to be allocated on each soft reset, and fixed multiple
    • instances of taps being installed in the event the machine is reset before the tap is removed.
    • Added classes for managing broadcast subscriptions, and adapted address spaces to use this for change notifications.
  • whitestar: added inputs, some machines are playable. [Robbbert]
  • pntnpuzl.cpp: fixed regression [Ivan Vangelista]
  • Remove fileio.h from emu.h [AJR]
  • corefile.cpp: Typo fix [AJR]
  • machine.cpp: Attempt to appease gcc's stricter handling of incomplete types [AJR]
  • Clones promoted to working
    • Wally wo Sagase! (rev A, Japan, 3 players) (FD1094 317-0198A) [Phil Bennett, Charles McDonald, Brian Troha]
  • taito_z.cpp: based clocks on actual XTAL values [Brian Troha]
  • whitestar: fixed an input bug, retested all the games. [Robbbert]
  • merged white_mod.cpp into whitestar.cpp [Robbbert]
  • nes.xml: Added original Family BASIC cartridge. (#9295) [0kmg]
    • nes.xml: Added original Family BASIC cartridge.
New working software list additions
  • Family BASIC (Japan, V1.0) [No-Intro]
  • Added Playbox BASIC V1.0. [0kmg]
  • fm7_disk.xml/fm77av.xml: add 3 new dumps (#9173) [r09]
  • New working software list additions (fm77av.xml)
    • The 4th Unit 2 [r09]
  • New working software list additions (fm7_disk.xml)
    • FM Logo 2.0 [sampson]
    • Chikyuu Senshi Rayieza [r09]
  • sam,spike: Added documentation [Robbbert]
  • Cleanup: [Vas Crabb]
    • bus/nes/multigame.cpp: Got rid of a device type comparison.
    • Fixed a couple of errors in debugger documentation.
    • Reduced redundancy in more slot machine layouts.
  • whitestar: fixed nvram issue. [Robbbert]
  • famicom_cass.xml: Added 7 Micom BASIC Magazine games. (#9298) [0kmg]
New working software list additions
  • Flies [ozidual, Gaming Alexandria]
  • Dark [ozidual, Gaming Alexandria]
  • Pen Pen [ozidual, Gaming Alexandria]
  • Fisraduth - Castle of Tyramis [ozidual, Gaming Alexandria]
  • The Spirit of Satan [ozidual, Gaming Alexandria]
  • Metal Arms [ozidual, Gaming Alexandria]
  • Ryuuhyoukan no Sangeki [ozidual, Gaming Alexandria]
  • vegas.cpp: Cleanup: [Vas Crabb]
    • Combine DUART interrupts.
    • Disabled SIO logging that had been left on.
    • Added system LED output and added it to sf0249 layout (hidden by default).
  • ssensor4: correct irq active time [hap]
  • rockrage.cpp: Add DIP switch setting (#9199) [negunma]
    • rockrage.cpp: Correct and add DIP switch setting
      • - According to contents of operator's manual (https: //archive.org/details/arcademanual_RockNRage), some DIP switch settings need to be corrected and added. complete the removal of white_mod. [Robbbert]
  • asmjit: sync with upstream [Patrick Mackinlay]
  • asmjit: mame integration [Patrick Mackinlay]
  • emu/emumem.h: Hold onto memory cache handler change subscriptions. [Vas Crabb]
  • cpu/mips: Replaced a std::function with a marginally more efficient delegate. [Vas Crabb]
  • sound/st0016.cpp: Don't try copying memory access caches. [Vas Crabb]
  • de_2,de_3: WIP, documentation. Fixed type1&2 displays. [Robbbert]
  • hiscore.dat: fix renamed sets hiscore.dat: Add "Mega Man 2: The Power Fighters (Hispanic 960712)" (megaman2h), fix "1000 Miglia:
  • Great 1000 Miles Rally" (gtmr/gtmra/gtmro/gtmrusa) and add clones (gtmrb/gtmro) (#9285) [cracyc]
  • Delete some unnecessary c_str() calls [AJR]
  • tsconf.cpp: Implemented more functionality (#9097) [holub]
    • Added sprites and improved video emulation
    • Added YM2149
    • Improved timings and iterrupts
    • Use pre-configured memory banks
    • Various clean-ups and general improvements
  • new WORKING machine (#9301)
  • The Tower (DECO Cassette) (Europe?) [Darksoft, Senil Data Systems]
New working clones
  • Break Thru (bootleg) [nnap]
New machines marked as NOT_WORKING
  • Extra Draw [Jorge Silva]
  • New Tiger [Jorge Silva]
  • Torre Eiffel [Jorge Silva]
  • videosaa.cpp: identified the unknown set as Scratch!! Scratch!! [Jorge Silva]
New machines marked as NOT_WORKING
  • WY-325 (v3.2) [Bitsavers]
  • cgenie_cass.xml: Various updates [Dirk Best]
    • List more missing software titles
  • Rename some entries: editdef to editdefa, machinem to basicm, zalaga to zalagaa, zalagaa to zalaga
    • Add metadata to some entries
New working software list additions
  • Editor fuer definierbare Zeichen [TOSEC, Dirk Best]
  • Lineare Gleichungssysteme [TOSEC]
  • Listing-Formatierer [TOSEC]
  • Programm-Modifizierer [TOSEC]
  • Sound Editor [TOSEC]
  • Uhrzeit [TOSEC]
  • Bluesmaker [TOSEC, Dirk Best]
  • mips3: fix some bugs [Patrick Mackinlay]
  • indy: revert to mips3 [Patrick Mackinlay]
    • both drc and non-drc are working with irix 5.3, neither working with 6.5
  • snes.cpp: partial revert DMA cycle function (#9300) [cam900]
  • famibox.cpp: Various improvements and a new working clone. (#9299) [0kmg]
    • famibox.cpp: Added NES controller slots.
      • - Added r/w of zapper enable bit through appropriate ports. Controllers and zapper now pass the internal self-test.
      • - Shrunk nametable RAM down to correct 2K (mirroring still not correctly implemented).
New working clones
  • FamicomStation [Patnukem]
  • c64_cass.xml: Added three working items (#9296) [Steven Coomber]
New working software list additions
  • Quartet (Activision) [C64 Ultimate Tape Archive V2.0]
  • QUATTRO Coin-Ops (Codemasters) [C64 Ultimate Tape Archive V2.0]
  • Quedex (Thalamus) [C64 Ultimate Tape Archive V2.0]
  • nes, playch10.cpp, vsnes.cpp: Made zapper sensor fuzzier. (#9292) [0kmg]
    • Removes the pixel-perfect sensor by averaging pixel brightness over circular area around gun position.
    • Treat RGB values equally and don't use lib/util/palette.h's weighted brightness function.
  • Minor code cleanup; moved 'krokha' to arcade section. (#9262) [shattered]
  • phoenix.cpp: dumped a second PCB for the phoenixass set, verified PROMs and ROM labels [Lorenzo Fongaro, f205v]
  • Fixed arcade build. (#9305) [0kmg]
  • scnxx562: minor changes to interrupt handling (#9304) [shattered]
  • Fixed arcade build, really. (#9306) [0kmg]
  • de_2,de_3,de_3b: added documentation, removed unused code. [Robbbert]
  • decocass: add a few enters in driver notes [hap]
  • cgenie_cass.xml: Add 4 titles written by Gerd Meier [Dirk Best]
New working software list additions
  • Synthy [Reinhard Gansweith]
  • Break-Out [Reinhard Gansweith]
  • Pacman [Reinhard Gansweith]
  • Space-Fight [Reinhard Gansweith]
  • decopincpu: added outputs, removed unused switch. [Robbbert]
New machines marked as NOT_WORKING
  • unknown PMC game [Mike Coates]
New clones marked as NOT_WORKING
  • Boa Sorte! (Golden Poker prequel HW) [Jorge Silva]
  • galaxian.cpp: added correct dip switches for redufob3 and dip locations for the redufo bootlegs [Guru]
  • ibm6580: floppy adapter LLE (WIP) (#9196) [shattered]
  • hp9825: printer output on a screen added, cassette status added (#9230) [fulivi]
  • formats/jvc_disk: Changed code to verify image geometry against floppy drive geometry. (#9238) [tim lindner]
  • pentagon: move gfx to screen_device (#9218) [holub]
  • inufuku.cpp: Add notes for undumped game (#9216) [cam900]
  • cave.cpp: Add notes for version/date string in ROM, Fix metadata matches to in-game display (#9229) [cam900]
  • naomi.cpp: spawnundefinedCorrection on developer surname. (#9282) [Michael Sanborn]
  • bus/nes/rcm: Skeletonized 3D Block device for future work. (#9121) [0kmg]
  • nmk16.cpp: Add notes of Thunder Dragon 3 Bootleg hardware (#9214) [cam900]
  • c64_cass.xml: Added 22 items (21 working, one not working) (#9273) [Steven Coomber]
New working software list additions
  • Pack of Aces (Prism Leisure) [C64 Ultimate Tape Archive V2.0]
  • Pac-Land (Quicksilva) [C64 Ultimate Tape Archive V2.0]
  • Pandora (Firebird) [C64 Ultimate Tape Archive V2.0]
  • Panic (Datamaxx) [C64 Ultimate Tape Archive V2.0]
  • Paperboy (Elite Systems) [C64 Ultimate Tape Archive V2.0]
  • Pastfinder (Activision) [C64 Ultimate Tape Archive V2.0]
  • Peter Beardsley's International Football (Grandslam) [C64 Ultimate Tape Archive V2.0]
  • Ping Pong (Imagine) [C64 Ultimate Tape Archive V2.0]
  • Pitfall II: Lost Caverns (Activision) [C64 Ultimate Tape Archive V2.0]
  • Pitstop II (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Pitstop II (Rushware) [C64 Ultimate Tape Archive V2.0]
  • Plumb Crazy! (Terminal Software) [C64 Ultimate Tape Archive V2.0]
  • Pole Position (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Poltergeist (Codemasters) [C64 Ultimate Tape Archive V2.0]
  • Popeye (Macmillan Software) [C64 Ultimate Tape Archive V2.0]
  • Power Drift (Activision) [C64 Ultimate Tape Archive V2.0]
  • The President is Missing (Microprose Software) [C64 Ultimate Tape Archive V2.0]
  • Prince Clumsy (Codemasters) [C64 Ultimate Tape Archive V2.0]
  • Prohibition (Zafiro Software Division) [C64 Ultimate Tape Archive V2.0]
  • Psycho Soldier (Imagine) [C64 Ultimate Tape Archive V2.0]
  • Pub Games (Alligata) [C64 Ultimate Tape Archive V2.0]
New NOT_WORKING software list additions
  • PHM Pegasus (Electronic Arts) [C64 Ultimate Tape Archive V2.0]
  • ppu2c0x.cpp: A few background palette fixes. (#9245) [0kmg]
    • Added function to unify grayscale and palette emphasis flags application. Flags now applied to background pixels (including
  • separate cases: 0 tile pixel, disabled background lines, and blanked 8-pixel left column).
    • Fixed special case where background is disabled and scanline color is set by PPU address latch pointing to palette RAM (used in
    • Micro Machines).
    • Plus a few minor simplifications and cleanups.
  • nes_apu.cpp: Implement non linear mixer output, some misc fixes and improvements (#9258) [cam900]
    • nes_apu.cpp: Implement non linear mixer output, some misc fixes and improvements Fix Pulse channel duty behavior Fix triangle output behavior Fix noise output behavior Fix DMC output and clamp behavior- now DMC output is affects triangle and noise volume.
      • undefined Reference: https://wiki.nesdev.org/w/index.php?title=APU https://wiki.nesdev.org/w/index.php?title=APU_Pulse
      • https: //wiki.nesdev.org/w/index.php?title=APU_Triangle https://wiki.nesdev.org/w/index.php?title=APU_Noise
      • https: //wiki.nesdev.org/w/index.php?title=APU_DMC https://wiki.nesdev.org/w/index.php?title=APU_Mixer
      • nes_apu.cpp: Fix mixer output correction Reduce unnecessary variables Split channel update function and output variable Add notes
  • blockade: Add version of CoMotion from patent [eientei] (#9208) [eientei95]
  • Change title to "CoMotion" as per flyers (nw)
  • raiden.cpp: Use prio_* for single pass sprite draw routine, Minor cleanups, Add notes for country/game mode byte (#9044) [cam900]
    • raiden.cpp: Use prio_* for sprite draw routine, Minor cleanups Reduce unnecessary memory region size, Simplify gfxdecode layouts, Fix namings, Use shorter/correct type values
    • raiden.cpp: Add notes of country/game mode byte High nibble is respawn behavior related, only for single play. Low nibble is region/country code.
  • Update mame.lst for 8796d74a806454de6f302659ec3a7cbdb56651cd [AJR]
  • i2cmem.cpp: Initialize m_bits [AJR]
  • hh_sm510: rescan display for rkosmosa (#9308) [algestam]
  • hh_sm510: rescan display for rkosmosa [Milan Galcik]
  • de_3: removed unused rom regions, renamed gfx3 to dmdcpu. [Robbbert]
  • Merged de_3b.cpp into de_3.cpp [Robbbert]
  • namcos11.cpp: redumped wave ROM for dunkmnia [Phil Bennett, Ian Karlsson, Brian Troha]
New machines marked as NOT_WORKING
  • unknown game on FR004 hardware (set 1) [Jorge Silva]
  • unknown game on FR009 hardware [Jorge Silva]
New clones marked as NOT_WORKING
  • unknown game on FR004 hardware (set 2) [Jorge Silva]
  • unknown game on FR004 hardware (set 3) [Jorge Silva]
  • unknown game on FR004 hardware (set 4) [Jorge Silva]
New machines marked as NOT_WORKING
  • Yatterman Plus (J 981006 V1.000) [nnap]
  • Fixed the build: novadesitec [Robbbert]
  • fileio.cpp: Remove optional second argument of path_iterator::next [AJR]
  • nes_apu.cpp: Improvements for triangle channel. (#9310) [0kmg]
    • Don't set output level to zero, it is always determined by sequencer, which cannot be reset. This eliminates most of the popping,
    • hopefully.
    • Raised artificial frequency cutoff to about 18KHz instead of 11KHz.
    • Added linear counter reload flag.
New machines marked as NOT_WORKING
  • Siemens PC-MX2 [Plamen Mihaylov]
  • mess.flt: added pcmx2 [Robbbert]
  • Merged s6a.cpp into s6.cpp [Robbbert]
  • decopincpu: added missing solenoid outputs [Robbbert]
  • sdl: -video auto now means "bgfx" on all platforms. [R. Belmont]
New working machines
  • Blast It [hap, Sean Riddle]
  • alvg,capcom,spike: notes [Robbbert]
  • unkpmc: Fix ROM loading; add RAM spaces [AJR]
  • sdl: Keep -video soft as the default for Emscripten for now [Justin Kerk]
  • indiana.cpp: Update driver notes [AJR]
  • Bug fix for when viewing the logic equations of the GAL16V8 device with jedutil (#9315) [Kevin Eshbach]
    • Fixed the viewing of a GAL16V8 device when in simple mode and pins 15 or 16 have no product terms.
  • New machine driver for Golden Poker prequel HW. Fixed the Boa Sorte interrupts, GFX banks, and ordered the bitplanes. Promoted to working the prequel HW games and both of Mega Double Poker sets. [Grull Osgo, Roberto Fresca]. [RobertoFresca]
  • Machines promoted to working
    • Bonne Chance! (Golden Poker prequel HW, set 1) [Grull Osgo, Roberto Fresca]. [RobertoFresca]
    • Bonne Chance! (Golden Poker prequel HW, set 2) [Grull Osgo, Roberto Fresca]. [RobertoFresca]
    • Boa Sorte! (Golden Poker prequel HW) [Grull Osgo, Roberto Fresca]. [RobertoFresca]
  • Golden Poker driver: Removed unused input set. [RobertoFresca]
New working clones
  • House of Cards (HSC1) [Brian Troha, The Dumping Union]
  • namcos2.cpp: verified ROM labels for ridgera2 [Brian Troha]
New clones marked as NOT_WORKING
  • Magic Bomb (Ver. NB4.5 061402) [Jorge Silva]
New machines marked as NOT_WORKING
  • Super Card 2 in 1 (English version 03.23) [Jorge Silva]
  • alvg.cpp: started adding meat to the bones [Robbbert]
  • bus/bbc/tube: Added pre-production and extended variants of the 6502 2nd Processor. [Nigel Barnes]
  • we32kram.cpp: Added version 1.06 of the RAM board ROM. [Nigel Barnes]
New working software list additions
  • bbc_rom: Acorn ADFS 1.50, AMX Super Rom M3.51, DFS-AID, Edit 1.00, Inter-Word 1.02 [hack], Mighty Oak DMFS 1.04 - KSSL, PCB Designer
  • 1.00, Pig ROM 1.00, Pig ROM 1.10, Plotmate A3 1.80, Printer Controller 2.0(e), Probe 6.01, Scorpion Terminal Emulator 1.2, Squeak
  • MDPT 1.20, Trace Disassembler 1.00, UCL Terminal Emulator 3.54, ZNOS 1.01 [Nigel Barnes]
  • electron_rom: AMPLE Nucleus ID 60205, AMX Stop Press, T2CU v2.00 [Nigel Barnes]
New NOT_WORKING software list additions
  • bbc_rom: Micro Loop, Replay System WD1770W 1.28, RX-8 2.2 [Nigel Barnes]
  • electron_rom: I2C (4 U) 3.1E [Nigel Barnes]
  • bbc_flop_6502.xml: Added missing 2nd floppy for p-System. [Nigel Barnes]
  • bus/coco: Added Glenside IDE Adapter. [Nigel Barnes]
  • cpu/i8008: IO instructions (INP/OUT) make register A available at state T1. [Nigel Barnes]
New working clones
  • BBC Micro Model B (Norway) [Nigel Barnes]
New clones marked as NOT_WORKING
  • Cisco SIST1 Terminal [Nigel Barnes]
  • hh*: add private: section to classes [hap]
New working machines
  • Chesster Phantom [hap, Berger]
  • cphantom: update notes [hap]
  • wy60.cpp: Start fleshing out driver [AJR]
    • Add dump of internal 8051 code to both sets (from Bitsavers)
    • Implement program banking and pretend that the MCU is actually a 8031 to make this work for now
    • Use version strings from EPROMs in set descriptions
    • Add X2404 I2C EEPROM
    • Hook up interrupts, modem port and dot clock switch
    • Preliminary character rendering
  • alvg: added inputs, nvram. [Robbbert]
  • Miscellaneous cleanup: [Vas Crabb]
    • emu/machine.cpp: Organised #included headers by module.
    • formats/jvc_dsk.cpp: Don't hide diagnostics behind compile-time switch.
    • util/ioprocsfilter.h: Added doxygen comments so one doesn't need to read the source to work semantics.
  • srcclean in preparation for 0.241 release [Vas Crabb]
  • igs011.cpp: Use Jyutping phonetic representation of Cantonese region titles. [Vas Crabb]
→ NOWSZY [arcade] HbMameUI x64 0.245.1 09/07/2022

HBMAME 0.245.1 2022-07-09 0.245.1

New Games

  • [ng4ptest] Neo Geo 4 Player Multitab Test
  • [teot] The Eye of Typhoon (Tsunami Edition, beta 6, 2022-07-06)

HBMAME 0.245 2022-06-29 0.245

New Games

  • [captcommr1d] Captain Commando (unknown hack r1d)
  • [captcommr1f] Captain Commando (unknown hack r1f)
  • [cawingh01] Carrier Air Wing (bootleg)
  • [contcircja] Continental Circus (Japan set 2)
  • [dinore1] Cadillacs and Dinosaurs (Readjusted v1.1)
  • [dkrndmzr] Donkey Kong RNDMZR v1.00 (2022-05-22)
  • [dkwizard] Donkey Kong Wizardry v1.03
  • [kf2k19unis04] Kof 10th Anniversary 2019 Unique (Optimized 2020-??-??)
  • [kf2k20unis01] Kof 10th Anniversary 2020 Unique (Optimized 2020-10-25)
  • [kf2k20unis02] Kof 10th Anniversary 2020 Unique (Optimized 2020-11-06)
  • [mslug2fm] Metal Slug 2 (Friendly Fire - Fightcade 2 Ver.2 Hack)
  • [mslug3rb] Metal Slug 3 (Last Warhead)
  • [mslug4a] Metal Slug 4 20th Anniversary (GOTVG Ver.2021 Hack)
  • [mslug4ar] Metal Slug 4 Enemies Reset Fusion 20th Anniversary (Hack)
  • [mslug5sgf] Metal Slug 5 Remake Final (Fightcade 2 Ver.2021 Hack)
  • [mslug5x] Metal Slug 5 X
  • [mslugxsrf] Metal Slug X AzStar Soda Remix (Fightcade 2 Ver. Hack)
  • [sfz3mix] Street Fighter Zero 3 (Mix 0.13)
  • [teot] The Eye of Typhoon (Tsunami Edition, beta 5, 2022-05-29)
  • [umk3tm20210809] Ultimate Mortal Kombat 3 (Team Edition 2021-08-09)
  • [umk3uk20220406] Ultimate Mortal Kombat 3 (UC Edition 2022-04-06)

HBMAME 0.244 2022-05-25 0.244

  • Added artwork for Man-Pac.

New Games

  • [dinore] Cadillacs and Dinosaurs (Readjusted v1.0)
  • [dkchrte] Donkey Kong Christmas Tournament Edition
  • [dkongte] Donkey Kong Tournament Edition
  • [dkspkyte] Donkey Kong Spooky Tournament Edition
  • [dksprfin] Donkey Kong Springfinity v1.01 (2022-04-29)
  • [mhavocpex81] Major Havoc - The Promised End (v0.81)
  • [mslugunity] Metal Slug Unity
  • [mslug2unity] Metal Slug 2 Unity
  • [mslug3unity] Metal Slug 3 Unity
  • [mslug4unity] Metal Slug 4 Unity
  • [mslug5ast] Metal Slug Asteroids
  • [mslug5unity] Metal Slug 5 Unity
  • [mslugxunity] Metal Slug X Unity
  • [sfa2us05] Street Fighter Alpha 2 (Unlock Hidden Characters)
  • [sfz3mix11] Street Fighter Zero 3 (Mix 0.11)
  • [sfz3mix] Street Fighter Zero 3 (Mix 0.12)
  • [teot] The Eye of Typhoon (Tsunami Edition, beta 4, 2022-05-07)

HBMAME 2022-04-27 0.243

  • Fixed gauntlet2 regressions.

New Games

  • [ffightaeh04] Final Fight 30th Anniversary Edition Mad Gear's City (2022-04-12)
  • [jrpacplus] Jr Pac-Plus
  • [manpac] Man-Pac
  • [sailormnh05] Pretty Soldier Sailor Moon (Reign of Terror) v1.6
  • [sf2mix110] Street Fighter II: Champion Edition (Mix 1.1)
  • [sfz3mix07a] Street Fighter Zero 3 (Mix 0.07a)
  • [sfz3mix09] Street Fighter Zero 3 (Mix 0.09)
  • [sfz3mix] Street Fighter Zero 3 (Mix 0.10)
→ NOWSZY [arcade] Mame x64 0.245 30/06/2022
 

MAME 0.245 30 Jun 2022

The highly-anticipated release of MAME 0.245 has finally arrived! As I’m sure many of you are already aware, we’ve added support for two elusive arcade games that didn’t see widespread release: Megumi Rescue and Marble Madness II, and the Konami Polygonet system has finally come to life. But before we get to that, there are some changes to MAME’s user interface that you should be aware of. Input options have been moved off the main menu to a submenu of their own. Depending on the system, there can be quite a few of them, and they weren’t all grouped. There’s also a new option to see the input devices recognised by MAME, which should help with diagnosing issues.

Megumi Rescue was exhibited at a trade show, but apparently never sold as an arcade game. A home system port was released, but only in Japan. The original arcade game uses a vertically-oriented monitor, and lacks the life bar system and vertical scrolling found in the home version. Despite the arcade version remaining unreleased, and the home version never being widespread, the game was widely copied for TV game systems. It’s nice to see the original preserved all these years later.

Marble Madness II was considered a failure on location test. It demonstrates Atari’s complete failure to understand what Mark Cerny got right when he made the mid ’80s classic. A few examples survived in the hands of collectors, but the game was never seen widely.

The Polygonet system was Konami’s first foray into 3D arcade games. It was quite apparent that their in-house system wasn’t able to compete toe-to-toe with offerings from Sega and Namco. Polygonet Commanders was added to MAME almost twenty years ago, and saw sporadic progress for a few years after that. Regular contributor Ryan Holtz has written an engaging blog post about his adventures bringing it up to a playable state this month. The two games haven’t been promoted to working yet as they haven’t been extensively tested, but we’d love it if you try them out and post your experiences, good or bad.

We’ve got more complete emulation for three Mac NuBus video cards this month: the Apple Macintosh Display Card, the SuperMac Spectrum/8 Series III, and the SuperMac Spectrum PDQ. The Macintosh Display card, which MAME uses by default for the Mac II, now supports configuring the amount of video RAM installed, as well as a selection of monitors with correct resolutions, refresh rates and colour profiles. The SuperMac Spectrum/8 Series III supports on-screen resolutions up to 1024×768, and virtual desktop resolutions up to a massive 4096×1536 in Black & White mode. Virtual desktop panning and desktop zoom are hardware-accelerated. The Spectrum PDQ supports resolutions up to 1152×870, with hardware acceleration for things like moving windows in 256-colour modes. Please be aware that MAME currently has trouble with some combinations of Mac video cards – if you want to use multiple monitors on your emulated Mac, it’s best to stick with the Macintosh Display Card or Radius ColorBoard. If you’re you’re just looking to jump into Mac emulation, there’s some helpful information to get you started on our wiki.

Thanks in large part to the efforts of Ignacio Prini and Manuel Gomez Amate, the ZX Spectrum cassette software list now includes the Spanish MicroHobby magazine cover tape and type-in program collection. A number of prototypes cartridges have been added for the Game Boy, Super NES and other consoles. Commodore 64 tapes, Apple II floppies, and game music rips in VGM format have each seen a batch of additions.

Other highlights include:

  • Support for Space Duel’s cocktail mode from Ian Eure.
  • Proper inputs for Sidam’s Space Invaders hack Invasion from Janniz.
  • Playable Classic Adders & Ladders gamblers from David “Haze” Haywood.
  • A team effort to fix some performance bottlenecks, particularly affecting the IGS PolyGame Master.
  • SD Card reader support for Acorn computers from Ramtop and our very own Nigel Barnes.
  • Working light gun inputs for Rapid Fire (not that anyone wants to play it).
  • Fixes for more glitches in the ZX Spectrum family from holub.
  • Major improvements to several IGS games from Luca Elia.
  • Hitting GitHub pull request number #10000 – congratulations, holub.

As always, there’s far more in this release than we can fit on the front page, so go and read about it in the whatsnew.txt file, or grab a source or 64-bit Windows binary package from the download page.

MAME Testers bugs fixed

  • 08237: [Crash/Freeze] (cclimber.cpp) rpatrolb, rpatrol, rpatroln, silvland: Soft reset causes game to show RAM error. (Robbbert)
  • 08265: [Graphics] (spectrum.cpp) spectrum and clones [aquaplan and clones]: Horizon line broken by the screen border. (holub)
  • 08273: [Flip Screen/Cocktail] (thepit.cpp) All games in thepit.cpp: Cocktail mode/screen flipping causes graphical errors. (AJR)
  • 08317: [Graphics] (ibmpc.cpp) pcega [arknoid2 and clones]: Screen flickers and doesn’t refresh properly. (Carl)
  • 08333: [Sound] (simpsons.cpp) simpsons: All audio drops out during attract mode. (smf)
  • 08340: [Graphics] Graphics viewer renders blurry tiles when using BGFX video module. (Vas Crabb)
  • 08343: [Sound] (cclimber.cpp) toprollr: Vehicle sound effects are incorrect. (hap)
  • 08344: [Graphics] (cclimber.cpp) toprollr: Player life counter graphics are incorrect. (hap)
  • 08358: [Crash/Freeze] (avalnche.cpp) catchp: Watchdog causes continuous restarts. (Robbbert)

New working machines

  • Entex Musical Marvin [hap, Sean Riddle]
  • Ganbare Goemon [Jingleboy, Fluvian]
  • Marble Madness II (prototype) [anonymous]
  • Megumi Rescue [Jeff Willard Jr]
  • Micon-Kit Part II [hap, anonymous, Jay Gallagher]
  • Micromint SB180 [Miodrag Milanović]
  • Radica / Takara / SSD Company LTD Play TV Jr. Construction [Sean Riddle, David Haywood, Peter Wilhelmsen, Kamaal Brown]

New working clones

  • Beta Force [anonymous]
  • Butterfly Video Game (version A00) [Ioannis Bampoulas]
  • Circus (Elektronika) [algestam, Milan Galcik]
  • Cookie & Bibi 2 (English / Korean) [f205v]
  • Egg Venture (Release 1) [Brian Troha, The Dumping Union]
  • Final Star Force (Japan, set 2) [nnap]
  • Hegener + Glaser Mephisto MM II (set 4) [Berger]
  • Hegener + Glaser Mephisto Monte Carlo IV [anonymous]
  • Knuckle Bash (location test) [coolmod]
  • Kung-Fu Senjyo (bootleg, Spanish) [Asociación Retroclub]
  • Moon Cresta (Centromatic Spanish bootleg) [Javier Alonso, Recreativas.org]
  • Nostromo [anonymous]
  • RFC2795 Ltd RC2014 Micro [Miodrag Milanović]
  • Rolling Panic (v2.33) [Darksoft, TeamEurope]
  • Samurai (World) [anonymous, SNESNESCUBE64]
  • Stephen C Cousins SC105 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC112 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC116 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC133 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC203 - Modular Z180 Computer [Miodrag Milanović]
  • Super Pacman (v1.2) + Cherry Master (Corsica, v8.31, encrypted) [Ioannis Bampoulas]
  • Super Ship [anonymous]
  • Treasure Island (American Alpha, v3.0N) [Ioannis Bampoulas]
  • unknown 'Pac Man with cars' gambling game [Jorge Silva]
  • Wonder Boy (Tecfri bootleg) [Jorge Silva]

Machines promoted to working

  • Champion Poker 2 (V100A) [Luca Elia, Ivan Vangelista, Jorge Silva, Fernando Oliveira]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1, set 1) [David Haywood]
  • Happy Skill (Italy, V611IT) [Luca Elia, Ivan Vangelista, caius, The Dumping Union]
  • Long Hu Zhengba 2 (China, set 1) [Luca Elia, RockyWall, David Haywood, iq_132, Pierpaolo Prazzoli, XingXing]
  • Shuang Long Qiang Zhu 2 VS (China, VS203J) [Luca Elia, RockyWall, David Haywood, iq_132, Pierpaolo Prazzoli, XingXing]
  • Super Tarzan (Italy, V100I) [Luca Elia, iq_132, Ivan Vangelista, f205v, Mirko Buffoni]
  • Tarzan Chuang Tian Guan (China, V109C, set 1) [Luca Elia, iq_132, Ivan Vangelista, Guru, Dyq, bnathan]

Clones promoted to working

  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 C) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 D) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 K) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 Y) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 YBD) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 YD) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1, set 2) [David Haywood]
  • Borderline (Tranquillizer Gun conversion) [anonymous]
  • Invasion (bootleg set 1, R Z SRL Bologna) [Janniz]
  • Super Poker (V100xD03) / Formosa [Luca Elia, ANY]
  • Super Treasure Island (Italy, v1.6) [Ivan Vangelista]

New machines marked as NOT_WORKING

  • Belly Bomber [Museo del Recreativo]
  • Blicks [Darksoft, TeamEurope, R. Belmont]
  • Cash Nudger? (SRU) (5p Stake, £2 Jackpot) [SomeRandomGuyIdk]
  • Centurion (0152314, US) [Dam0, Heihachi_73]
  • Covidarts [Vicente y Sergio de electronicaVyS]
  • Frenzy Express [Museo del Recreativo]
  • Higurashi no Naku Koro ni Jong (Japan) [system11, brizzo]
  • Ice Cold Beer (ICE) [Museo del Recreativo]
  • Jungle Treasures [Museo del Recreativo]
  • Labtam International 3006 [Xolod]
  • Lucky Casino (JPM) (SRU) (revision 8A) [SomeRandomGuyIdk]
  • Luxor X37 (prototype) [Dataindustrier AB Intressegrupp, Curt Coder]
  • M3001 [Darksoft, TeamEurope, R. Belmont]
  • M4001 [Darksoft, TeamEurope, R. Belmont]
  • Magic Touch [Ivan Vangelista]
  • Minidart [jordigahan]
  • Phantom Haus (0.4) [Flipprojets.fr, PinMAME]
  • Sanma - San-nin Uchi Mahjong [BET] (Japan, version 2.60) [buffi]
  • Sea Devil [Ioannis Bampoulas]
  • Shuttle MS11 PC [Angelo Salese, archive.org]
  • Space Liner [Ioannis Bampoulas]
  • Super 2p Shuffle (Mdm) (SRU) (2p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Tektronix 4319 Graphics Workstation [Bitsavers]
  • Tinker Bell [Darksoft, TeamEurope, R. Belmont]
  • Tom's Adventures [Museo del Recreativo]
  • unknown Zilec game on Blue Print hardware [Andy Walker (of AW Electronics), Dr. Alan Meades, hammy, Porchy]
  • Video Technology PreComputer Unlimited (USA/Canada) [Val Polyakh]
  • Yamaha QY70 Music Sequencer [BALATON Zoltan]

New clones marked as NOT_WORKING

  • Aqualand (set 2) [Sergio y Vicente de electronicaVyS]
  • Chibi Maruko-chan ~Minna de Sugoroku Asobi~ no Maki (Ver.1.00A, 04/04/20) [Darksoft, TeamEurope, MetalliC]
  • Dead or Alive (Model 2A) [Trol]
  • Each Way Nudger (JPM) (SRU) (revision 23C, 5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Each Way Shuffle (bootleg?) (SRU) (10p Stake, £3 Jackpot) [SomeRandomGuyIdk]
  • Each Way Shuffle (JPM) (SRU) (revision 13A, £2 Jackpot) [SomeRandomGuyIdk]
  • Each Way Shuffle Deluxe (CTL) (SRU) (£3 Jackpot) [SomeRandomGuyIdk]
  • Golden 2's (CTL) (SRU) (2p Stake, £1.50 Jackpot) [SomeRandomGuyIdk]
  • Halley Comet (set 3) [Sergio y Vicente de electronicaVyS]
  • Hoop it Up World Tour - 3 on 3 (Rev 21) [Museo del Recreativo]
  • Lite A Nudge (JPM) (SRU) (5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Lucky Casino (JPM) (SRU) (revision 8, lower %) [SomeRandomGuyIdk]
  • Nudge Double Up (JPM) (SRU) (5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Nudge Double Up Deluxe (JPM) (SRU) (revision 12, £2 Jackpot) [SomeRandomGuyIdk]
  • Sekai Kaseki Hakken (Japan, SKH1 Ver.B) [Darksoft, brizzo]
  • Silver Shuffle (CTL) (SRU) (2p Stake, £1.50 Jackpot) [SomeRandomGuyIdk]
  • Speedway (set 2) [Ioannis Bampoulas]
  • Spring Carnival - Jackpot Carnival (10032721, Queensland) [Dam0, Heihachi_73]
  • Super Star (Recreativos Franco, set 2) [jordigahan]
  • Tournament Arkanoid (US, newer) [Sean Sutton, Smitdogg, Team FBNeo, Lord Nightmare, rtw, Brian Troha, The Dumping Union]
  • TV Game 8080 [anonymous, Jay Gallagher]
  • Two Step (JPM) (SRU) (5p Stake, £2 Jackpot) [SomeRandomGuyIdk]
  • Wipeout (rev.2, set 2) [Victor Fernandez (City Game)]
  • World Cup Soccer (Lx-1) [inkochnito, PinMAME]

New working software list additions

  • a2600: Asteroids (PAL, rev. 06) [Guru]
  • apple2_flop_clcracked:
    Antonyms/Synonyms (Version 08.02.89) (cleanly cracked), Botanical Gardens (cleanly cracked), Cyborg (Softsmith) (cleanly cracked), Desktop Zoo (cleanly cracked), Easy Graph II (cleanly cracked), Fay: That Math Woman! (cleanly cracked), Geography: Our Country and Our World (cleanly cracked), Ginn Reading Program (cleanly cracked), Gothmog's Lair (cleanly cracked), Graphics Calculator (Version 1.6) (cleanly cracked), Homonyms (Version 01.19.89) (cleanly cracked), Kittens, Kids, and a Frog (Version 03.12.86) (cleanly cracked), Locksmith (Version 5.0 Revision G) (cleanly cracked), Math Blaster (Version 08.05.84) (cleanly cracked), Medalist Series: Presidents (Version 09.27.85) (cleanly cracked), Muppetville (Revision 2) (cleanly cracked), Playing and Reading Music (cleanly cracked), Pythagoras and The Dragon (cleanly cracked), Rebus Writer (cleanly cracked), Space Rescue (cleanly cracked), Super Ear Challenger (cleanly cracked), The Bubble Gum Machine (cleanly cracked), The New Step by Step: A Computer Course in BASIC (cleanly cracked), The U.S. Constitution: Nationalism and Federalism (cleanly cracked), Ultima II (Revision 1) (cleanly cracked), Ultima II (Revision 2) (cleanly cracked), Ultima II (Revision 3) (cleanly cracked), Verb Usage 1 (Version 01.31.89) (cleanly cracked), Verb Usage 2 (Version 01.31.89) (cleanly cracked), Verb Usage 4 (Version 01.31.89) (cleanly cracked), Writer's Helper (Version 1.5) (cleanly cracked) [4am, Firehawke]
    Order Tracking System (Version 1.3a) (cleanly cracked), VT-100 Emulator (cleanly cracked) [4am, san inc., Firehawke]
  • apple2_flop_orig: 1-2-3 Sequence Me, Basic Woodshop Safety, BIG and little: Books, Posters, and Cards for Muppet Slate, Blockers and Finders, Botanical Gardens, Challenge Math, Computer Foosball, Discover: A Science Experiment, Empire II: Interstellar Sharks (Version 1.0), Exploring Science: Temperature, FOR Your NEXT Adventure: FOR-NEXT Loops, High Wire Logic, Hop To It!, The Geometric Supposer: Quadrilaterals, The Geometric Supposer: Triangles, The Human Pump, Iggy's Gnees: Discrimination, Attributes and Rules, Jumpman, The King's Rule: Mathematics and Discovery, Memory Castle, The Memory Machine, Muppet Math, Muppet Slate (Version 1.0.1), Muppet Slate v1.0, Muppets on Stage, Newbery Winners: A Wrinkle in Time, Newbery Winners: Bridge to Terabithia, Newbery Winners: Sounder, Pick the Part, Playing with Science: Temperature, The Pond, Punctuation Put-On: Punctuation Processor, The Puzzler: A Program for Developing Reading Strategies, Regrouping, Run For It, Safari Search: Problem Solving and Inference, The Semantic Calculator, Simon Says, Solving Equations and Inequalities (Version 2), Space Waste Race: Storybooks of the Future, Starmines, SunDog: Frozen Legacy (Version 2.0), Survival Math (Version 2.0), Taking Chances, Targets: A Numbers Game, Teasers by Tobbs: Puzzles and Problem Solving (Version 1.3), Ten Clues, Tobbs Learns Algebra: Puzzles and Problem Solving, Trading Post, Wally's Word Works: The Parts of Speech Game, Word Quest: Binary Search Strategies [4am, Firehawke]
  • bbcm_cart: Master SD [Ramtop, Nigel Barnes]
  • c64_cass: Shanghai, Shirley Muldowney's Top Fuel Challenge, Side Arms, Sidewize, Sigma 7, Silent Service, Silkworm (Virgin), Siren City, Siren City (Datamaxx), Six Shooter, Skate Crazy, Skate or Die, Sky Twice, Slap Fight (Imagine), Slayer (Prism Leisure), Solo Flight, Son of Blagger, Space Doubt, Space Harrier (Zafiro Software Division), Space Invasion, Spindizzy, Spitfire Ace, Split Personalities (Domark), Sprite Man, Spy Hunter, Star Eggs, Star Raiders II: The Great Galactic Adventure Continues, Starion, Stir Crazy Featuring Bobo, Stormlord, The Story So Far Volume II, Street Hassle, Street Sports Baseball, Street Sports Basketball, Subterranea, Summer Camp (Thalamus), Summer Games (U.S. Gold), Summer Games II, Summer Games II (Rushware), Super Bowl, Super Cycle (U.S. Gold), Super Dogfight, Super Hero, Super Huey II, Super Huey UH-1X, Super Oswald, Super Skramble, Super Sprint, Super Stunt Man, Super Trux (Elite Systems), Super Wonder Boy, Super Zaxxon, Superstar Ice Hockey, Superstar Ping Pong [The Ultimate Tape Archive Team]
  • cdi: Link - The Faces of Evil (USA) [redump.org]
  • electron_cart: ElkSD Plus 1 [Ramtop, Nigel Barnes]
  • gameboy:
    The Chessmaster (Japan, prototype) [DillyDylan, Gaming Alexandria]
    Prince of Persia (Euro, prototype) [DillyDylan, Hidden Palace]
    Obélix (Europe, French / German, prototype), Out of Gas (prototype), Pang (prototype), Populous (prototype), Taz-Mania (Europe, prototype), Wordtris (V6 prototype), Zoop (prototype) [Forest of Illusion]
    Catrap (prototype) [Forest of Illusion, Swanhubstream]
    The Blues Brothers (prototype), Kung-Fu Master (prototype), Prince of Persia (prototype) [Forest of Illusion, FNeogeo]
    Gauntlet II (prototype), Mysterium (prototype) [Forest of Illusion, Rezrospect]
    Triumph (prototype) [Gaming Alexandria]
    Riddick Bowe Boxing (USA, prototype) [Rezrospect, Forest of Illusion]
    Alfred Chicken (prototype), Asteroids (prototype), Astérix (earlier prototype), Astérix (early prototype), Barbie - Game Girl (prototype), Battle Ships (Spain, prototype), Blaster Master Boy (USA, prototype), Bomb Jack (earlier prototype), Bomb Jack (later prototype), Bonk's Adventure (USA, prototype), Bubble Ghost (prototype), Cosmo Tank (USA, prototype), Dropzone (prototype, alt), Ghostbusters II (prototype), Jimmy Connors Tennis (prototype), Klustar (prototype), Lethal Weapon (prototype), Loopz (prototype), Metal Masters (prototype), Mickey's Ultimate Challenge (prototype, 19931112), Mighty Morphin Power Rangers (prototype), Mind-Bender (Brain-Bender prototype, 19910304), Monster Max (prototype, 19930401), Ninja Taro (USA, prototype, earlier?), Otto's Ottifanten - Baby Bruno's Nightmare (prototype), Pinball - Revenge of the 'Gator (prototype), Race Drivin' (prototype), Spider-Man 3 - Invasion of the Spider-Slayers (prototype, 19930411), Star Trek - The Next Generation (prototype), Teenage Mutant Ninja Turtles 2 (Japan, prototype, 19910520), Teenage Mutant Ninja Turtles II - Back from the Sewers (USA, prototype), Tesserae (prototype), Tiny Toon Adventures - Babs' Big Break (Japan, prototype, 19910716), Tiny Toon Adventures - Babs' Big Break (prototype, 19910906), Tom and Jerry - Frantic Antics (prototype), Ultra Golf (prototype, 19911120), World Beach Volley - 1992 GB Cup (prototype) [VGHF, Hidden Palace]
  • ibm5170:
    Alone in the Dark (France, newer) [Abandonware France]
    Commander Keen in Secret of the Oracle (shareware), Duke Nukem II (shareware, $5 Computer Store - Wiz Technology release) [bpc908, archive.org]
    The Beverly Hillbillies, Hired Guns, King's Quest VI: Heir Today, Gone Tomorrow (3.5"), King's Quest VI: Heir Today, Gone Tomorrow (3.5", Germany), King's Quest VI: Heir Today, Gone Tomorrow (5.25"), Litil Divil, Microsoft Arcade, Microsoft Entertainment Pack, Microsoft Entertainment Pack 2, Microsoft Entertainment Pack 3, Microsoft Entertainment Pack 4, Microsoft Entertainment Pack 4 (alt), Microsoft Flight Simulator 5.0, Mike Ditka Ultimate Football, Retro City Rampage: 486, Roberta Williams' Laura Bow in "The Dagger of Amon Ra" (Germany) [The Good Old Days]
    Gunship 2000 (3.5" DD, v469.0605), Gunship 2000 (3.5" DD, v469.03), Gunship 2000 (5.25" HD, v469.02), Gunship 2000 (5.25" HD, v469.03) [ibmpc5150, archive.org]
    Battle Chess (Windows 3.x release) [minimojoman, archive.org]
  • lynx: Robotron: 2084 (prototype) [swlovinist]
  • n64: Carnivalé - Cenzo’s Adventure (prototype 20000721) [Baker64, Forest of Illusion]
  • nes: The FairyLand Story (Japan, prototype) [Forest of Illusion, Gaming Alexandria, Hard4Games, FenrisRetro]
  • pc8801_cass: 3156 Coro Coro [Gaming Alexandria]
  • snes:
    Pocky & Rocky (USA, prototype), Radical Rex (USA, prototype 19940318), Seifuku Densetsu Pretty Fighter (Japan, prototype), Snoopy Concert (Japan, prototype) [Squiddy, Forest of Illusion]
    Puggsy (prototype) [TCRF]
    Kidou Soukou Dion (Japan, prototype) [Zoda-Y13, Forest of Illusion]
  • specpls3_flop:
    Made in Spain 5 Estrellas, Simulador Profesional de Tenis, Sol Negro [Fede Jeréz]
    Manic Pietro, Tiki Taca [Spectrum Computing]
    LED Storm Rally 2011 [Tom Dalby]
  • spectrum_cass:
    Driller (System 4), Ocean Racer (System 4), Pioneer (Z Cobra), Pro Golf II (System 4) [Alberto Cuesta Cantarero, Fede Jeréz]
    Proteus [anonymous]
    MicroHobby (Issue 037) Discoflex [Avlixa, ICEknight, retroLEL, José Manuel Claros]
    Androides [Avlixa, retroLEL]
    Contabilidad General (Micro Bit), Memoedit [César Hernández Bañó]
    La Diosa de Cozumel (Samusoft, Retro Gamer), Vega Solaris (Retro Gamer) [ENORM, retroLEL]
    Cuerpo / Digestivo, Dangerous Maze - Rescate en el Laberinto, Head Over Heels (IBSA, Serie Leyenda), King Leonard (large case), Legend [Fede Jeréz]
    Faraón (ABC Soft) [Fede Jeréz, José Luis Soler]
    Exterminator (Microbyte) [Fede Jeréz, SPA2]
    Batalla Naval, El Paquetazo, Pringlesonic [ICEknight, retroLEL]
    Alley's Gun (type-in, MicroHobby #140), El Alambrista (type-in, MicroHobby #133), Balalín (type-in, MicroHobby #125), Basket Trainer (type-in, MicroHobby #129), Bowling Star (type-in, MicroHobby #160), Brad Zotes (type-in, MicroHobby #165), Bunker (type-in, MicroHobby #156), Caribe’s Day (type-in, MicroHobby #143), Crozet (type-in, MicroHobby #154), Dardos (type-in, MicroHobby #137), Demolition (type-in, MicroHobby #128), Duck Shooting (type-in, MicroHobby #174), En Ruta (type-in, MicroHobby #151), Freddy (type-in, MicroHobby #148), Furax (type-in, MicroHobby #173), Fórmula Suicida (type-in, MicroHobby #135), Galaxy Fun (type-in, MicroHobby #130), Gas-Car (type-in, MicroHobby #161), Ghost Like (type-in, MicroHobby #162), God Save the Punk (type-in, MicroHobby #185), Golfo Pérsico (type-in, MicroHobby #158), Goteras (type-in, MicroHobby #171), Indy (type-in, MicroHobby #167), Intro (type-in, MicroHobby #180), Keops (type-in, MicroHobby #181), Kleingeld (type-in, MicroHobby #141, #142), Mad Drivers (type-in, MicroHobby #159), Magnus Zone (type-in, MicroHobby #126), Micro Draw (type-in, MicroHobby #131, #132), Microbowl (type-in, MicroHobby #184), Mine Alert (type-in, MicroHobby #146, #147), Nomen Rosae (type-in, MicroHobby #175), Oráculo Egipcio (type-in, MicroHobby #127), Parvision (type-in, MicroHobby #172), Perico Jones (type-in, MicroHobby #164), Phantasmas (type-in, MicroHobby #136), La Profecía (type-in, MicroHobby #145), PunkyMan (type-in, MicroHobby #176), Rally (type-in, MicroHobby #144), Ranamirez (type-in, MicroHobby #134), Reptkon (type-in, MicroHobby #179), El Retorno del Yedi (type-in, MicroHobby #177), Rock Animation (type-in, MicroHobby #155), Ruffo’s Dream (type-in, MicroHobby #153), Russian's Attack (type-in, MicroHobby #149, #150), S.E.M.I.S.I.S. (type-in, MicroHobby #138, #139), Sir Gawain (type-in, MicroHobby #182), Sky Invaders (type-in, MicroHobby #163), Sky Warrior (type-in, MicroHobby #178), Snake (type-in, MicroHobby #183), Starlike (type-in, MicroHobby #169), Striker (type-in, MicroHobby #166), Telepuzzle (type-in, MicroHobby #157), Topin (type-in, MicroHobby #168), Tres en Raya (type-in, MicroHobby #170), Zinco (type-in, MicroHobby #152) [Ignacio Prini]
    Xadom (Power Software) [Ignacio Prini, Fede Jeréz]
    Breakaway (Spain) [Jesús Alonso R., José Manuel Claros, El trastero del Spectrum]
    Xadom (Microbyte) [johnny farragut]
    Hypa Raid (Z Cobra) [José Luis Soler]
    Colección Dinamic-90 [José Luis Soler, José Manuel Claros, El trastero del Spectrum]
    King Leonard [José Luis Soler, Fede Jeréz]
    Ballbreaker II (Zafiro), Sarlmoor (Z Cobra) [José Manuel Claros]
    David el Gnomo [José Manuel Claros, El trastero del Spectrum]
    Renault After Sales [Juan Francisco Torres, Fede Jeréz]
    Libreria de Software Spectrum (Issue 11) [Juan Pablo López]
    Ci-U-Than Trilogy-II: Los Templos Sagrados [Juan Pablo López, D-O-S]
    Ci-U-Than Trilogy-I: Cozumel, Ci-U-Than Trilogy-I: Cozumel (Serie Leyenda), Through The Trap Door (System 4) [Juan Pablo López, SPA2]
    Tapper (Erbe) [Leovanifer]
    Ok Computer Program (Radiohead – OK Computer OKNOTOK 1997 2017) [Marcin Skoczylas, ICEknight]
    MicroHobby Cassette (Issue 01), MicroHobby Cassette (Issue 02), MicroHobby Cassette (Issue 03), MicroHobby Cassette (Issue 04), MicroHobby Cassette (Issue 05), MicroHobby Cassette (Issue 06), MicroHobby Cassette (Issue 07), MicroHobby Cassette (Issue 08), MicroHobby Cassette (Issue 09), MicroHobby Cassette (Issue 10), MicroHobby Cassette (Issue 11), MicroHobby Cassette (Issue 12), MicroHobby Cassette (Issue 13), MicroHobby Semanal (Issues 001-004), MicroHobby Semanal (Issues 005-008), MicroHobby Semanal (Issues 009-012), MicroHobby Semanal (Issues 013-016), MicroHobby Semanal (Issues 017-020), MicroHobby Semanal (Issues 021-024), MicroHobby Semanal (Issues 025-028), MicroHobby Semanal (Issues 029-032), MicroHobby Semanal (Issues 033-036), MicroHobby Semanal (Issues 037-040), MicroHobby Semanal (Issues 041-044), MicroHobby Semanal (Issues 045-048), MicroHobby Semanal (Issues 049-052), MicroHobby Semanal (Issues 053-056), MicroHobby Semanal (Issues 057-060), MicroHobby Semanal (Issues 061-064), MicroHobby Semanal (Issues 065-068), MicroHobby Semanal (Issues 069-072), MicroHobby Semanal (Issues 073-076), MicroHobby Semanal (Issues 077-080), MicroHobby Semanal (Issues 081-084), MicroHobby Semanal (Issues 085-088), MicroHobby Semanal (Issues 089-092), MicroHobby Semanal (Issues 093-096), MicroHobby Semanal (Issues 097-100), MicroHobby Semanal (Issues 101-104), MicroHobby Semanal (Issues 105-108), MicroHobby Semanal (Issues 109-112), MicroHobby Semanal (Issues 113-116), MicroHobby Semanal (Issues 117-120), MicroHobby Semanal (Issues 121-124) [Manuel Gomez Amate, SPA2]
    Exolon (Erbe, Serie Leyenda), The Goonies (Erbe, small case), Henry's Hoard (System 4), North Star (Erbe, Serie Leyenda), Robot Rumpus (Z Cobra) [Metalbrain]
    The Brick [Mode2, Metalbrain]
    Viaje al Centro de la Tierra - Versión Extendida (10 Aniversario) [Mojonia]
    Prefijos Mundiales [Museu LOAD ZX Spectrum]
    Rocas Bingo [Óscar Mira]
    Globus, Murciélago en la Cuarta Dimensión (demo) [Paco Lafuente]
    Fernando Martin Basket Master (concept demo, bootleg) [El Perez, ENORM, retroLEL]
    Cuentas Bancarias, Libreria de Software Spectrum (Issue 20) (Night) [Qbl]
    Ogerox en los Dominios del Fuego [Roberto M. Oliva, ICEknight, retroLEL]
    Ci-U-Than Trilogy-III: Chichén Itzá [Rockersuke Moroboshi]
    Mad Mix Game, Mad Mix Game (Spectrum + Amstrad dual format), Stardust (Spain, IBSA, Serie Leyenda), Subbuteo (System 4), Tiki Taca, Uwol, Quest For Money (Interface 2 Version), Viaje al Centro de la Tierra (Serie 5 Estrellas), Viaje al Centro de la Tierra - Versión Extendida, Viaje al Centro de la Tierra - Versión Extendida (levels 4 and 5) [SPA2]
    FIAO, Monte Dorado, Supercalco, Venusian Invaders, Wander X, Xadom (Investronica) [Spectrum Computing]
  • tx0_ptp: Utility Tape 3, Utility Tape 3 ('tra' modification) [Bitsavers, AJR]
  • vgmplay: 5th Gear (Atari ST), Abnormal Check (Namco ND-1), Acrobat Mission (Arcade), The Adventures of Rocky and Bullwinkle and Friends (Sega Mega Drive), The Adventures of Willy Beamish (Sega Mega CD), Andro Dunos (SNK Neo Geo), Appoooh (Arcade), Aquarium (Arcade), Arabian Fight (Sega System 32), Armadillo Racing (Namco Super System 22), Asterix & Obelix (Nintendo Game Boy), The Astyanax (Jaleco Mega System 1), Awesome (Atari ST), B-System (Sharp X68000), Bakuryuu Sentai Abaranger (Sega Pico), Battle Bakraid (Toaplan 2), Bestri, Pitapat Puzzle, Heuk Sun Baek Sa (F2 System), Bio-Ship Paladin (Arcade), Birdie Try (Arcade), Black Heart (Arcade), Black Panther (Arcade), The Blues Brothers (NES), Bomb Jack (Nintendo Game Boy), Brandish 3 - Spirit of Balcan (NEC PC-9801), Breakers (Neo Geo), Burning Point (NEC PC-8801, OPN), Burning Point (NEC PC-8801, OPNA), Buster (Sharp X68000), Butasan (Arcade), Cattle Mutilation (NEC PC-9801), Caveman Ninja (Arcade), Cheese Cat-Astrophe Starring Speedy Gonzales (Sega Mega Drive), Cliffhanger (NES), Cliffhanger (Sega Mega Drive), The Cliffhanger - Edward Randy (Arcade), The Cockpit X68000 Special (Sharp X68000), Cosmic Psycho (Sharp X68000), Cubix - Robots for Everyone - Race 'N Robots (Nintendo Game Boy Color), Daraku no Kuni no Angie ~Kyoukai no Mesu Dorei-tachi~ (NEC PC-9801), The Death and Return of Superman (Sega Mega Drive), Dialide (Sharp X1 Turbo), Doom Troopers (Sega Mega Drive), Doraemon - Nobita no Dorabian Night (PC Engine), Dracula Hakushaku (Sharp X68000), Dragon - The Bruce Lee Story (Sega Mega Drive), Dragon Ball Z V.R.V.S. (Sega System 32), DragonGun (Arcade), Dragoon Might (Konami GX), DuckTales 2 (NES), Dungeons & Dragons - Order of the Griffon (TurboGrafx-16), Eggerland Mystery 2 (MSX), FIFA Soccer 95 (Sega Mega Drive), Fantasy Zone (Sharp X68000), Fester's Quest (NES), Flash Point (Sega Mega Drive), Gaiapolis (Mystic Warriors), Ganryu (Neo Geo), Garry Kitchen's Super Battletank - War in the Gulf (Sega Mega Drive), Ghosts 'N Goblins (Nintendo Game Boy Color), Goldrunner (Atari ST), Goldrunner II (Atari ST), Golgo 13 - Kiseki no Dandou (Namco System 12), Gremlins 2 - The New Batch (Nintendo Game Boy), Gunnail (Arcade), Gynotai (Namco ND-1), Hachoo! (Jaleco Mega System 1), Home Alone 2 - Lost in New York (Sega Mega Drive), Hook (NES), Hudson Hawk (NES), Hugo 2 (Nintendo Game Boy), In The Hunt (Irem M92), Indiana Jones and the Last Crusade (NES), Injuu no Datenshi - Requiem for Fallen Angels (NEC PC-9801, OPN), Injuu no Datenshi - Requiem for Fallen Angels (NEC PC-9801, OPNA), Judge Dredd (Sega Mega Drive), Kamen Rider 555 (Sega Pico), Kamen Rider Agito & Kuuga Wild Battle (Sega Pico), Kawasaki Superbike Challenge (Sega Mega Drive), Keeper (Sharp X68000), The Killing Game Show (Atari ST), King's Bounty - Nusumareta Chitsujo (FM Towns), King's Bounty - Nusumareta Chitsujo (NEC PC-9801, OPN), King's Bounty - Nusumareta Chitsujo (NEC PC-9801, OPNA), Kira Kira Star Night DX (Family Computer), Koutetsu Yousai Strahl (Arcade), LEGO Fun to Build (Sega Pico), Lethal Weapon (NES), M.C. Kids (NES), Mad Stalker - Full Metal Forth (Sega Mega Drive), The Magic School Bus - Space Exploration Game (Sega Mega Drive), Mahou Daisakusen (Sharp X68000), Marine Rouge (NEC PC-9801, OPN), Marine Rouge (NEC PC-9801, OPNA), Martial Champion (Mystic Warriors), Die Maus (Nintendo Game Boy), Metal Masters (Nintendo Game Boy), Metamorphic Force (Mystic Warriors), MiG-29M Super Fulcrum (Atari ST), Mirage (FM Towns), Mirage (NEC PC-9801), Mirage (Sharp X68000), Mirage 2 (FM Towns), Mirage 2 (NEC PC-9801, OPN), Mirage 2 (NEC PC-9801, OPNA), Mirage 2 (NEC PC-9821), Mission - Impossible (NES), Momoko 120% (Arcade), Monster Business (Atari ST), Mutant Fighter (Arcade), Mystic Riders (Irem M92), Navy SEALs (Nintendo Game Boy), Neo Drift Out - New Technology (Neo Geo), No Buddies Land (Atari ST), OutRunners (Sega System Multi 32), PILcaSEX (NEC PC-9801), Panic Restaurant (NES), Platoon (NES), Pokémon Pinball (Nintendo Game Boy Color), Prince of Perisa (IBM PC AT), Psychic 5 (Arcade), Puzz Loop (Super Kaneko Nova System), Puzz Loop 2 (CP System II), Quiz Gakumon no Susume (Arcade), Robo Wres 2001 (Arcade), Roger Clemens' MVP Baseball (Sega Mega Drive), Ronaldo V-Soccer (Nintendo Game Boy Color), Sea Battle (Nintendo Game Boy), Sewer Shark (Sega Mega CD), Shinseiki Ultraman Densetsu (Sega Pico), Sly Spy - Secret Agent (Atari ST), Sonic the Hedgehog (prototype) (Sega Mega Drive), Sonic the Hedgehog 3 (prototype) (Sega Mega Drive), SootSound Demo (MSX2), Spider-Man - Web of Fire (Sega 32X), Strategic Mars (MSX2), Super Visual Football - European Sega Cup (Sega System 32), Super Volleyball (TG-16), Supercross Freestyle (Nintendo Game Boy Color), Tenkomori Shooting (Namco System 12), Tokimeki Memorial Taisen Puzzle-Dama (Konami GX), Tom and Jerry in Mouse Attacks! (Nintendo Game Boy Color), Top Gun (NES), Top Gun - The Second Mission (NES), Top Player's Golf (Neo Geo), Travel Junction (NEC PC-9801), Turrican (TG-16), UEFA 2000 (Nintendo Game Boy Color), V-Rally - Championship Edition (Nintendo Game Boy), Valtric (Arcade), Vandyke (Arcade), Virtua Fighter (Sega 32X), Virtual Lab (Nintendo Virtual Boy), Wacky Races (Sega Mega Drive), Warlocked (Nintendo Game Boy Color), Who Wants to Be a Millionaire - 2nd Edition (Nintendo Game Boy Color), Witch (Arcade), Wizardry I+II (PC Engine Super CD-ROM2), Wizardry III+IV (PC Engine Super CD-ROM2), Wolverine (NES), Yo, Bro (TG-16), Yuuyuu Jinsei (PC Engine), Zen - Intergalactic Ninja (NES) [vgmrips.net, Tafoid]

New NOT_WORKING software list additions

  • c64_cass: Short Circuit (Ocean), Skyline Attack, Snare, Steel (Prism Leisure), Street Sports Soccer [The Ultimate Tape Archive Team]
  • gameboy: The Lawnmower Man (prototype) [VGHF, Hidden Palace]
  • n64: Doubutsu Banchou (Japan, prototype) [Marshall, Olivieryuyu, Baker64]
  • x37_flop: ABCenix, cremount [Dataindustrier AB Intressegrupp, Curt Coder]

Translations added or modified

  • Czech [Milan Galcik]
  • Greek [BraiNKilleRGR]
  • Slovak [Milan Galcik]
  • Ukrainian [Stanley Kid]

Merged pull requests

  • 9407: cdi.xml: Updated digests for TOSEC discs to latest CHD format. [danifunker]
  • 9634: microdar.cpp: Added Covidarts and Minidart skeletons. [Vicente y Sergio de electronicaVyS, jordigahan, ClawGrip]
  • 9635: Started emulating the SiS 630 PC chipsets using the new PCI framework. [Angelo Salese]
  • 9664: gts3a.cpp: Dumped an additional version of Wipeout. [Victor Fernandez (City Game), ClawGrip]
  • 9672: su2000.cpp: Expanded notes. [simzy39]
  • 9713: ibm5150.xml: Mark some cracked images as such. [Allofich]
  • 9732: megadriv.xml: Cleaned up compatibility flags, fixed some load commands, and fixed a couple of issues. [Angelo Salese]
  • 9750: scorpion.cpp: Cleaned up code, and reviewed timings for Yellow PCB version. [holub]
  • 9753: c64_cass.xml: Added thirteen items (twelve working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9761: saturn.xml: Cleaned up metadata. [ArcadeShadow]
  • 9762: cpu/z180: Added initial implementation of onboard asynchronous serial controller. [Miodrag Milanović]
  • 9778: sound/k054539.cpp: Fix DPCM table and added cubic interpolation. [SaxxonPike]
  • 9788: emu/schedule.cpp: Removed device_timer, device_timer_id, et al in favor of direct callback members. [Ryan Holtz]
  • 9790: specpls3_flop.xml: Added two working items. [Fede Jeréz, ICEknight]
  • 9791: snes.xml: Added six prototypes. [Zoda-Y13, Squiddy, Forest of Illusion, TCRF, kmg]
  • 9797: clcd.cpp: Use 1 MHz for system clock. [Mike Naberezny]
  • 9803: nyny.cpp: Corrected Waga Seishun no Arcadia release year. [David Silva]
  • 9805: netlist: Address comments from pull request #9794, and partially fixed GitHub issue #9801. [Couriersud]
  • 9806: hh_sm510.cpp: Added Elektronika Circus. [algestam, Milan Galcik]
  • 9807: pce_tourvision.xml: Added Galaga '88 to list of undumped games. [ClawGrip]
  • 9811: bus/iee488/hp9122c.cpp: Added floppy image formats, allowing HP 9000/300 series machines to use their software list. [r09]
  • 9813: netlist: Fix aligned_alloc (addressed GitHub #9801). [Couriersud]
  • 9815: segae.cpp: Added original arcade version of Megumi Rescue. [Jeff Willard Jr, David Haywood]
  • 9816: viper.cpp: Cleaned up metadata and notes. [Michael Sanborn]
  • 9819: marblmd2.cpp: Added driver for location test version of Marble Madness II. [David Haywood]
  • 9826: volfied.cpp: Changed joysticks from 8-way to 4-way, matching the manual (addresses GitHub #9824). [Johan Smolinski]
  • 9827: marblmd2.cpp: Removed divide-by-two on clock, running the CPU at 14 MHz like Batman, and hooked up EEPROM. [David Haywood]
  • 9828: bwidow.cpp, video/avgdvg.cpp: Added support for Space Duel’s cocktail mode. [Ian Eure]
  • 9830: jpmsru.cpp: Sorted out remaining games, add added eight new ones. [SomeRandomGuyIdk]
  • 9832: c64_cass.xml: Added ten items (eight working, two not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9833: cdi.xml: Added Link - The Faces of Evil (USA). [redump.org, ajshell1]
  • 9834: netlist: Changed palloc to use C++17 alignment-aware operator new. [Couriersud]
  • 9837: spectrum_cass.xml: Added missing MicroHobby tapes. [Manuel Gomez Amate, SPA2, ICEknight]
  • 9839: c64_cass.xml: Added ten items (nine working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9841: netlist: Improved static solver generation, and improved code readability. [Couriersud]
  • 9842: rbowlorama.cpp: Added notes about I/O board. [Museo del Recreativo, ClawGrip]
  • 9843: clcd.cpp: Added IEC bus connections. [Mike Naberezny]
  • 9847: cdi.xml: Fixed digest for Link: the Faces of Evil. [ajshell1]
  • 9848: video/decbac06.cpp: Corrected device short name (addresses GitHub #9817). [kmg]
  • 9849: pc8801_cass.xml: Added 3156 Coro Coro. [Gaming Alexandria, David Silva]
  • 9853: piggypas.cpp: Added clone Hoop it Up World Tour - 3 on 3 (Rev 21). [Museo del Recreativo, ClawGrip]
  • 9854: a2600.xml: Cleaned up metadata. [ArcadeShadow]
  • 9855: jaguar.xml: Cleaned up metadata. [ArcadeShadow]
  • 9856: dangbar.cpp: Added Belly Bomber. [Museo del Recreativo, ClawGrip]
  • 9858: Exclude Shuttle MS11 PC from arcade builds. [MASH]
  • 9861: lynx.xml: Added Robotron: 2084 (prototype). [swlovinist, kmg]
  • 9862: frenzyxprss.cpp: Added skeleton driver for Frenzy Express. [Museo del Recreativo, ClawGrip]
  • 9863: m62.cpp: Added clone Kung-Fu Senjyo (bootleg, Spanish). [Asociación Retroclub, ClawGrip]
  • 9864: jpmsru: Added Lucky Casino, and added 50p slot and lockout to Super 2. [SomeRandomGuyIdk]
  • 9865: n64.xml: Added two unreleased titles. [Baker64, Marshall, Olivieryuyu, Forest of Illusion, kmg]
  • 9866: Cleaned up formatting in various software lists. [kmg]
  • 9867: spectrum_cass.xml: Added 25 new items, and corrected a few descriptions and parent/clone relationships. [ICEknight]
  • 9870: pluto5.cpp: Added Jungle Treasures. [Museo del Recreativo, ClawGrip]
  • 9871: namcos12.cpp: Added notes about games requiring a CD-ROM drive. [ClawGrip]
  • 9872: y2.cpp: Fixed spurious parent/clone relationship. [cam900]
  • 9873: starfire.cpp: Swapped fireone player inputs, and simplified paddle read code. [kmg]
  • 9874: jp.cpp: Added an alternate version of Aqualand. [Segio y Vicente de electronicaVyS, ClawGrip]
  • 9875: cosmos_playc8f.cpp: Added ASCII diagram for main PCB layout. [ClawGrip]
  • 9876: galaxian.cpp: Added clone Moon Cresta (Centromatic Spanish bootleg). [Javier Alonso, Recreativas.org, ClawGrip]
  • 9877: specpls3_flop.xml: Added seven dumps, corrected metadata, sorted items, and updated comments. [ICEknight]
  • 9879: at.cpp: Added pccm205 v2.23 BIOS option. [TwistedTom]
  • 9880: specpls3.cpp: Enabled floppy drive sound. [holub]
  • 9881: tomsadvs.cpp: Added skeleton driver for Tom's Adventures and Ice Cold Beer (ICE). [Museo del Recreativo, ClawGrip]
  • 9882: c64_cass.xml: Added twelve items (eleven working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9883: gokidetor.cpp: Renamed Gokidetor to La Cucaracha based on ROM contents. [einstein95]
  • 9884: 8080bw.cpp, mw8080bw.cpp: Updated inputs for Taito games, and cleaned up code. [Vas Crabb]
  • 9886: spectrum_cass.xml: Added 44 items, and replaced three items with better dumps. [ICEknight]
  • 9887: machine/dmv_keyb.cpp: Corrected typo in DIP switch label. [rfka01]
  • 9888: osd/sdl: Throw a fatal error if BGFX video and Wayland video driver are detected in combination (GitHub #9852). [Belegdol]
  • 9889: c64_cass.xml: Added fourteen working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 9890: igs017.cpp, igs022.cpp: Improved protection and decryption, and moved protection data to external files. [Luca Elia]
  • 9891: ibm5170.xml: Added eighteen working items. [ArcadeShadow]
  • 9893: Refactored Barcrest MPU4 emulation code. [David Haywood]
  • 9894: cpu/dsp56156, plygonet.cpp: Fixed some instructions and cleaned up code to meet current standards. [Ryan Holtz]
  • 9897: netlist: Fixed bugs and replaced more macros with C++ constructs. [Couriersud]
  • 9899: bus/rc2014/edge.cpp: Fix typos in comments. [Chris Swan]
  • 9901: ksys573: Use dsem2 BIOS for mamboagg like real hardware does. [Windy Fairy]
  • 9903: spectrum_cass.xml: Added 56 type-in programs from MicroHobby. [Ignacio Prini, ICEknight]
  • 9904: pluto5.cpp: Added notes about the Pluto 5 hardware. [ClawGrip]
  • 9905: tsconf.cpp: Fixed graphics offsets. [holub]
  • 9907: jp.cpp: Dumped and added a new set of ‘Halley Comet’. [Sergio y Vicente de electronicaVyS, ClawGrip]
  • 9910: machine/dp83932c.cpp: Implemented big Endian mode and transmission packet appending. [Brice Onken]
  • 9911: geniusiq.cpp: Added PreComputer Unlimited (USA/Canada). [Val Polyakh, clawgrip]
  • 9912: Added segafruit.cpp to source filter for arcade builds. [MASH]
  • 9913: formats/fsmgr.cpp: Changed the constructor of fs::dir_entry to take name as rvalue reference. [Nathan Woods]
  • 9915: ui, docs: Added menus to fill a couple of gaps in functionality, and improved consistency in terminology. [Vas Crabb]
  • 9918: emu/sound.cpp: Fixed missed samples after loading a save state (addresses GitHub #9917). [Couriersud]
  • 9919: jpmsru.cpp: Added three new games, and fixed audio output. [SomeRandomGuyIdk]
  • 9920: y2.cpp: Adjusted spacing in description for higurashi. [Michael Sanborn]
  • 9921: punchout.cpp: Correctly labeled service button and second coin inputs. [kmg]
  • 9923: cpu/mips/r4000.cpp: Partially implemented secondary cache tag manipulation. [Brice Onken]
  • 9924: megadriv.xml: Cleaned up metadata. [ArcadeShadow]
  • 9925: psx.xml: Cleaned up metadata. [ArcadeShadow]
  • 9926: m79amb.cpp: Improved input lookup table generation, and added DIP switch locations. [kmg]
  • 9927: supstarf.cpp: Dumped and added a new set of Super Star. [jordigahan, ClawGrip]
  • 9928: osd/modules/file: Changed osd_subst_env to take a std::string_view parameter and return a std::string. [Nathan Woods]
  • 9932: mpu4.cpp: Moved some crystal-specific code into derived state class, and removed some unnecessary code. [David Haywood]
  • 9933: igs17.cpp: Fixed tarzan demo sounds DIP switch setting labels. [Dullaron]
  • 9935: mpu4.cpp: Sorted out more sets, fixed reel configurations, set default input settings, and clean up code. [David Haywood]
  • 9938: emu/machine.h: Fixed assert in bookkeeping manager accessor. [Andrew Green]
  • 9943: seta.cpp: Added implementation for thunderl protection, and added recreated PAL image. [Sergio Galiano]
  • 9945: spectrum.cpp: Fixed partial screen updates at the end of frame (works around MT08264 and MT08265). [holub]
  • 9947: netlist: Fixed a net processing bug, and cleaned up code. [Couriersud]
  • 9950: nes.xml: Added prototype of The FairyLand Story. [Forest of Illusion, Gaming Alexandria, Hard4Games, FenrisRetro, kmg]
  • 9951: gameboy.xml: Added 25 prototypes (24 working, one not working). [kmg]
  • 9953: pacman.cpp: Cleaned up input port definitions and DIP switch locations. [einstein95]
  • 9954: ibm5170.xml: Added six working items. [minimojoman, archive.org, The Good Old Days, ArcadeShadow]
  • 9955: a2600_cass.xml: Cleaned up metadata. [ArcadeShadow]
  • 9956: sms.xml: Cleaned up metadata. [ArcadeShadow]
  • 9957: ibm5170.xml: Fixed a couple of typos in software part names. [kmg]
  • 9961: spectrum_cass.xml: Added author information in info elements for a few items. [ICEknight]
  • 9962: gameboy.xml: Added 21 more prototypes. [kmg]
  • 9963: Corrected a few common typos in various source files. [kmg]
  • 9964: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Added latest dumps and cracks, and fixed some metadata. [Firehawke]
  • 9965: sound/315-5641.cpp: Changed base to µPD7759, forced slave mode; segapico.cpp: Connected sound interrupt (MT08332). [ValleyBell]
  • 9966: missile.cpp: Set factory default DIP switch settings, and cleaned up input port definitions. [einstein95]
  • 9967: gameboy.xml: Added some missing Super Game Boy enhanced tags. [kmg]
  • 9971: jp.cpp: Added notes, and fixed manufacturer name for ‘Lortium’ and ‘Pimbal (Pinball 3000)’. [ClawGrip]
  • 9972: midzeus.cpp: Fixed year for “The Grid” (both sets). [ClawGrip]
  • 9973: xavix.cpp: Added Play TV Jr. Construction. [Sean Riddle, David Haywood, Peter Wilhelmsen, Kamaal Brown]
  • 9975: Updated Greek translation. [BraiNKilleRGR]
  • 9978: ui/selgame.cpp: Avoid assert in std::vector when no items in menu. [jflatt]
  • 9979: gameboy.xml: Added nine more working prototypes. [DillyDylan, Rezrospect, Forest of Illusion, Hidden Palace, kmg]
  • 9980: thoop2.cpp: Added PLD files for TH Strikes Back. [OperNet Sistemas, Sergio Galiano]
  • 9981: cpu/dsp56156: Fixed too many instructions to list; plygonet.cpp: Implemented span drawing. [Ryan Holtz]
  • 9982: mpu4bwb.cpp: Identified more sets and set up defaults to allow more games to boot. [David Haywood]
  • 9983: cps1.cpp: Added notes about hidden Final Fight test modes and button 3. [David Silva]
  • 9984: plygonet.cpp: Fixed sound interrupt so polynetw boots, and fixed some graphics decoding issues. [David Haywood]
  • 9987: machine/k056230.cpp, plygonet.cpp: Fixed K056230, PSAC2 and screen size issues. [Ryan Holtz, Phil Bennett, Hydreigon]
  • 9993: plygonet.cpp: Improved ROZ layer, and increased maximum scheduling quantum time. [David Haywood, Ryan Holtz]
  • 10000: spec128.cpp: Fixed crash in clones that don’t inherit memory layout; elwro800.cpp: Fixed crash on screen update. [holub]
→ NOWSZY [Arcade] MAMEui x64 0.245 29/06/2022

MameUI 0.245 29/06/2022

  • sync with mame v0.245

 

MameUI 0.244

  • sync with mame v0.244

MameUI 0.243

  • sync with mame v0.243

MameUI 0.242

  • sync with mame v0.242

MameUI 0.241

  • sync with mame v0.241

MameUI 0.240

  • sync with mame v0.240

MameUI 0.239

  • sync with mame v0.239

MameUI 0.238

  • sync with mame v0.238

MameUI 0.237

  • sync with mame v0.237

MameUI 0.236

  • sync with mame v0.236

MameUI 0.235

  • sync with mame v0.235

MameUI 0.234

  • sync with mame v0.234
  • Fixed crash in maestro.cpp when validating
  •  Fixed buffer overflow when creating CPU.ini

MameUI 0.229

  • The hack that saved slider values on exit has been removed. This is because the slider code was refactored and the result was not compatible with the hack.
  •  Fixed a problem with the pluginspath which could cause plugin errors in certain circumstances.
  • Fixed a problem where category files could not be found in certain win10 setups (MESS only)
→ NOWSZY [Arcade] Mame Classic 9.5.0

New In This Version (For MAME - 0.244)

  • Added : Accel and Soft to the Video Rendering drop-down.
  • Added : Option to List Slots available for MESS machines.
  • Added : UI LUT and UI LUT Texture controls.
  • Changed : MAME Classic is no longer available as an installer. The dependency files are now in a sub-folder under the MAME Classic folder. To have MAME Classic save its output and settings files in your Windows AppData folder, rename or delete portable.dat. Otherwise, these files will be stored in the MAME Classic folder.
  • Changed : MAME Classic now supports the history.xml format instead of history.dat.
  • Changed : XP Styles no longer supported.
  • Fixed : If theme was set to Black, some text such as Audit or Info results would not be visible for subsequent MAME Classic runs.
  • Fixed : MESS Settings button or link would sometimes become invisible.

 

→ NOWSZY [arcade] ClrMamePro 4.045 6/06/2022

4.045 (2022-06-06)

  • misc: updated to ZipArchive 4.6.8, unrar 6.11.100.427, 7Zip SDK/DLL 21.07
  • fixed: rarely list a set as missing when it does not contain any files on its own
  • fixed: 4.044d misplaced a romset regression (full merged sets only)
→ NOWSZY [arcade] ClrMamePro 4.044d 1/06/2022

4.044d (2022-06-01)

  • fixed: wrong bios set assignments for clones which don't use the bios roms themselves (pwrshovla, v4frfact*)
  • fixed: not showing files as unneeded which became empty sets over time (e.g. microvsn, mach64, msm6222b, o2_voice)

 

4.044c (2022-03-30)

  • fixed: Scanner fix missing, backup fails when replacing a file in an archive and file is replaced silently

4.044b (2022-02-25)

  • mainly a little xml parser fix

4.044a (2022-02-22)

  • fixed: xml parser comment/cdata issue
  • fixed: falsely prompt for creating not existing but not active sysdefpaths

4.044 30/11/2021

  • fixed: file can get lost under some rare rename/set conditions (MAME238 diablo68 u2)
  • misc: update 7Zip SDK/DLL to 21.06, update unrar SDK/DLL to 6.10.2
  • misc: compiled with Visual Studio 2022 / Win 11

4.043 08/10/2021

  • fixed: xml cdata parsing error
  • fixed: sample stats count for nodump sets which reference a sampleonly set

4.042 14/09/2021

  • misc: support parent/clone relationship of devices
  • misc: systems auto assign can detect empty software list folders in case they are named accordingly
  • misc: software list import's default setting is off
  • misc: changed behaviour of context menu "move all incomplete sets" to "move all sets with problems" (similar for delete). This also covers wrong named etc ones, not only missing files.
  • misc: contextMenu options Delete/Move/Copy Current/all [not fixed]/all sets with problems use the parent set in full merged mode
  • misc: cleaning cache also cleans hashes folder
  • misc: batcher's scanner merge mode overwrite does not overwrite the information from a datfile's forcemerging option
  • misc: batcher's rebuilder pack overwrite does not overwrite the information from a datfile's forcepacking option
  • misc: don't stop multiple downloads on first failure
  • misc: wrote a wrapper class to handle all filefind calls which weren't 32k path length ready. This should fix all remaining long path (32k) issues.
  • fixed: invalid wrong-case messages on chds with very long filenames
  • fixed: wrongly list valid chds as unneeded when a no dump chd of the same name exists and 'mark no dump as unneeded' option is enabled

4.041

  • added: Select Sets variables %R %G to filter by for Region / Language
  • added: Batcher, rebuilder setting to avoid message prompts
  • misc: support dat date attribute format YYYY-MM-DD without specifying timestamp
  • misc: rar/7z/uncompressed files timestamps are handled as UTC based, zip as non UTC based
  • fixed: some unpack/pack zip operation fail on very long file/path names
  • fixed: interative folder creation for UNC paths is broken
  • fixed: systems auto assign fails for software lists
  • fixed: fail to load dats from www when www profiler definition file doesn't use http/https in the links

 

→ NOWSZY [arcade] Mame x64 0.244 25/05/2022

MAME 0.244 25 May 2022

Given how many exciting updates have gone into MAME 0.244, it’s hard to believe it’s only been a month since the last release! Only one disk has been added to the Apple II software lists, but it comes with a very engaging story involving physically damaged media and manual data repairs. The Zilog Z80 CPU has had a bit of an overhaul this month, allowing more accurate memory access timings for the ZX Spectrum family. This fixes a lot of broken visual effects and other glitches. The HP 9000/300 series computers have had the necessary floppy disk image formats hooked up, allowing them to mount floppy disks from their software list.

MAME’s driver for JPM’s first CPU-based fruit machine platform, dating all the way back to the late 1970s, has been almost completely rewritten this month. Four games are now playable, albeit with minimal internal artwork. Colour video output has been implemented for Zilec’s Vortex. Don’t get too excited, though – while the approach they used to produce colourful graphics without adding any video memory is technically interesting, the results are very ugly and don’t make a bad game any better.

Other improvements in arcade emulation include:

  • Score display and diorama control outputs have been hooked up for Bubble Trouble (this means you’ll need updated artwork for Golly! Ghost! as well).
  • Layer offsets in Slap Fight and Alcon should be fixed, and cocktail mode now works for the original sets.
  • The communication board for Super Street Fighter II: The Tournament Battle is now supported, allowing it to actually run in eight-player tournament mode.

SDL builds (the default for Linux and macOS) now detect game controller reconnection. Note that due to limitations of SDL itself, MAME may confuse similar controllers, potentially causing issues if multiple controllers are disconnected at the same time. Issues using MIDI input or output with 64-bit Windows builds should be fixed.

MAME Testers bugs fixed

  • 01288: [DIP/Input] (exidy.cpp) venture, mtrap: Coin inputs are duplicated. (Vas Crabb)
  • 03729: [Color/Palette] (galaxian.cpp) gmgalax: Colors are incorrect. (Robbbert)
  • 05753: [Misc.] (pentagon.cpp) pentagon: The demo “recycler by Thesuper” does not boot. (holub)
  • 06529: [Crash/Freeze] (spec128.cpp) spec128 [strider]: Emulated system reboots after finishing stage 2. (holub)
  • 07564: [Crash/Freeze] (megadriv.cpp) genesis [nbaliv98]: Navigating menus triggers the game’s exception handler. (kmg)
  • 07768: [Gameplay] (namcos2.cpp) bubbletr: Score displays and outputs are not exposed. (hap)
  • 08185: [Graphics] (spectrum.cpp) spec128 and clones [chasehq]: Logo partly disappears during title screen animations. (holub)
  • 08261: [Crash/Freeze] (spcforce.cpp) spcforce, spcforc2, meteor, meteors: Game freezes at title screen after soft reset. (AJR)
  • 08303: [DIP/Input] (system1.cpp) ufosensi, ufosensib: DIP switch marked as unknown controls demo sounds. (kmg)
  • 08304: [Crash/Freeze] (apxen.cpp) apxen: [debug] Slot tag shadows an option name, making it impossible to configure. (Robbbert)
  • 08305: [Crash/Freeze] (x68k.cpp) All machines in x68k.cpp: [debug] System attempts to schedule timer on invalid video line. (AJR)
  • 08306: [Crash/Freeze] (usgames.cpp) All machines in usgames.cpp: [debug] Attempting to decode non-existent ROM. (Ivan Vangelista)
  • 08307: [Crash/Freeze] (konmedal68k.cpp) spcpokan: [debug] Attempting to read past end of video ROM. (R. Belmont)
  • 08308: [Crash/Freeze] (mk98.cpp) mk98: [debug] Attempting to write past end of memory region. (Robbbert)
  • 08311: [Crash/Freeze] (specpls3.cpp) specpls3 [rickdan2]: Game fails to load, displaying corrupt loading screen. (smf)
  • 08315: [DIP/Input] (nemesis.cpp) salamand and clones: Inserting a coin may give two credits. (kmg)
  • 08316: [Gameplay] (wmg.cpp) wmg: Selecting a game causes emulated system to crash. (Robbbert)
  • 08321: [Documentation] (system1.cpp) wbml and clone: Descriptions do not match game titles. (kmg)

New working machines

  • Hot Chilli (95103, v0104) [Roberto Fresca, Grull Osgo, Matt B]
  • Selchow & Righter Scrabble Lexor - Computer Word Game [hap, Sean Riddle]
  • Mahjong The Mysterious Orient Returns [BET] (Japan, v1.00) [buffi]
  • RFC2795 Ltd RC2014 Classic [Miodrag Milanović]
  • National Semiconductor Cops Pocket Assistant [hap, Sean Riddle]

New working clones

  • Atari 5200 (2-port) [einstein95]
  • Batsugun (bootleg) [buffi]
  • Batsugun (older, set 2) [buffi]
  • Dogyuun (oldest set) [buffi]
  • Knights of Valour 2 / Sanguo Zhan Ji 2 / Sangoku Senki 2 (ver. 102, 102, 100HK) [buffi]
  • Moon Cresta (Electrogame S.A. Spanish bootleg, set 2) [Victor Fernandez (City Game), ClawGrip]
  • RFC2795 Ltd RC2014 Backplane Pro [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Backplane-5 [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Backplane-8 [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Classic II [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Mini with CP/M Upgrade [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Pro [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Zed [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Zed Pro [Miodrag Milanović]
  • Saitek Kasparov Corona (ver. C, set 1) [anonymous]
  • Thunder Dragon (bootleg with Raiden sounds, unencrypted) [f205v]
  • unknown 'Space Invaders' gambling game (unencrypted) [Jorge Silva]

Clones promoted to working

  • Multi Win (Ver.0091, encrypted) [Ivan Vangelista]
  • Skelagon [smf]

New machines marked as NOT_WORKING

  • Dallas Poker [TeamEurope, Roberto Fresca]
  • Kajot Card (Version 1.01, Wien Euro) [TeamEurope, Roberto Fresca]
  • Lite A Nudge (JPM) (SRU) (revision 17F, 5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Neo Print - European Version (World) (T4i 2.00) [buffi]
  • Neo Print - Popeye (Japan) (T4i 3.04) [buffi]
  • Nudge Double Up (JPM) (SRU) (revision 17, 5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Pong Boo! 2 (Ver. 1.31) [buffi]
  • Rally Point 2 [coolmod]
  • unknown Poker 'W' [TeamEurope, Roberto Fresca]

New clones marked as NOT_WORKING

  • Double Top (JPM) (SRU) (revision 13, £2 Jackpot) [SomeRandomGuyIdk]
  • The House of the Dead (Revision A) [egregiousguy]
  • Lite A Nudge (JPM) (SRU) (£2 Jackpot) [SomeRandomGuyIdk]
  • Magic Card Export (v4.01) [Ioannis Bampoulas, Roberto Fresca]
  • Magic Card Export 94 (v2.11a, set 2) [Ioannis Bampoulas, Roberto Fresca]
  • Magic Card Export 94 (v2.9a) [Ioannis Bampoulas, Roberto Fresca]
  • Nudge Double Up (JPM) (SRU) (revision 17, 5p Stake, £1 Jackpot, lower %) [SomeRandomGuyIdk]
  • Roland PR-100 Digital Sequencer (v2.01) [Foone Turing]
  • Zenith Data Systems Z-180 Series [Colin McDougall]

New working software list additions

  • apple2_flop_clcracked: Drugs: Their Effects on You (cleanly cracked) [4am, Matthew Eric D'Asaro, Firehawke]
  • apple2_flop_orig: Drugs: Their Effects on You [Matthew Eric D'Asaro, Firehawke]
  • bbc_rom: Chuckie Egg (unofficial ROM), Frak! (unofficial ROM), Integra-B OS 1.14, Integra-B OS 1.20, Integra-B OS 1.20 (Y2K patched), Killer Gorilla (unofficial ROM), Memex-B20 2.2, PipeDream 0.2, VidiEditor 1.2 [Nigel Barnes]
  • c64_cart: Z80 Video Pak [smf]
  • c64_cass: Salamander (Imagine), Sanxion, Savage, Scorpion (Prism Leisure), The Secret Diary of Adrian Mole, The Sentinel, Sentinel (U.S. Gold), Shadow Skimmer [The Ultimate Tape Archive Team]
  • cdi: The Photo CD Book Companion CD-ROM [David Silva]
  • fmtowns_cd: '94-nen Nice Gal - Natsu no Soukessan, Ii Tabi Ii Aji Goannai - Furusato Kodzutsumi & Kanpo no Yado - Heisei Gannendo-ban, The Playroom, Pocky 1-2 + Ponyon, Psychic Detective Series Final - Solitude Gekan (Demo), Psychic Detective Series Vol. 4 - Orgel (Demo), Zak McKracken and The Alien Mindbenders (HMB-218) [redump.org]
  • gameboy:
    Into the Blue, Retroid [Jonas Fischbach]
    Death Planet [Mackerel Interactive]
    Dangan GB [snorpung, nordloef]
  • gba: World Reborn (USA) [No-Intro]
  • gbcolor:
    Green Beret (prototype 1), Green Beret (prototype 2), Green Beret (prototype 3) [Kak, retroLEL]
    Tyrannosaurus Tex (USA) [No-Intro]
  • megadriv:
    Awesome Possum Kicks Dr. Machino's Butt! (USA, prototype, 19930712) [DrBizz]
    Canon - The Legend of the New Gods, Clan of Heroes - Generals of the Yang Family, Custodian, Duke Nukem 3D (Piko reissue), Mega Noah's Ark 3D, Switchblade, Water Margin - A Tale of Clouds and Wind, Wisdom Tree Collection [No-Intro]
  • mtx_cart: MAGROM v1.00, MAGROM v1.02, MAGROM v1.03(SP), MAGROM v1.04, MAGROM v1.05, MAGROM v1.05a, MAGROM v2.00 [Martin Allcorn]
  • mtx_hdd:
    CP/M 54K, CP/M 59K, Hex-Train [Andy Key]
    Fuzix OS [Alan Cox]
  • nes:
    Exploding Fist (USA), Get'em Gary, More Glider, Nomolos - Storming the Catsle (v1.00), Quest Forge - By Order of Kings, Wùkōng Dòujù (China) [anonymous]
    Uninvited (USA, prototype) [Forest of Illusion, Clarkzer0]
    Tújí (Taiwan) [kazblox]
    Baby Boomer (Korea) [MLX]
    Multidude, Super Painter [RetroSouls]
  • pc98_cd:
    Brandish 2 Renewal, Canaan - Yakusoku no Chi, Doom II for Windows 95, Ningen Konchuu - Nozoki, Shin'ou Densetsu Crystania DX, Uki Uki Island [redump.org]
    X Girl [redump.org, cyo.the.vile]
  • snes: Corn Buster, Dorke & Ymp, Iron Commando, Legend (Piko reissue), Mr. Bloopy Saves the World, Super Noah's Ark 3D (Piko reissue), Super Thor Quest [No-Intro]
  • spectrum_cass:
    Exolon (bug fix), Exolon (Erbe), Horacio Esquiador, Smash TV (Erbe) [spectrumcomputing.co.uk]
    Chess Nuts, Coin-It [Steven Brown, Planeta Sinclair]
    Bomb Jack (Z Cobra), Bomb Jack II (MCM), Bomb Jack II (Zafi Chip) [worldofspectrum.org]
    Inspector Gadget and the Circus of Fear, LSD Megademo, The Lyra II Megademo, The Ren and Stimpy Slideshow, Shock Megademo [ICEknight]
  • timex_cass: Byte Power (February 1988) [aralbrec]

Software list items promoted to working

  • bbc_rom: SideAid128 1.03 [Nigel Barnes]
  • gamegear: BreakThru! (prototype) [kmg]
  • pc98_cd: Manji PSYyuuki [redump.org, r09]

New NOT_WORKING software list additions

  • c64_cass: Scooby-Doo, Shadows of Mordor [The Ultimate Tape Archive Team]
  • pc98_cd:
    Ayumi-chan Monogatari, Ginga Eiyuu Densetsu IV, Master of Magic, NEC Demonstration CD-ROM - Evolution and Dinosaurs, Prince of Persia 2 - The Shadow & The Flame, Sorcer Kingdom, Strike Commander, Teitoku no Ketsudan III, Ultima VIII - Pagan, Umanari 1 Furlong Theater 2, Yumemizaka [redump.org]
    Etemible - Tenjou Mukyuu [redump.org, coolmod]
    Collector D [redmp.org, cyo.the.vile]

Merged pull requests

  • 9311: 8080bw.cpp: Added color emulation for vortex. [Mike Coates, Ivan Vangelista]
  • 9449: cpu/z80: Improved timing of M cycles; spectrum.cpp: Improved emulation of bus contention. [holub]
  • 9605: osd/modules/input: Detect joystick reconnection with SDL. [Vas Crabb]
  • 9614: sound/upd7759.cpp: Added support for switching between standalone and slave mode dynamically. [Wilbert Pol]
  • 9615: formats/fs_coco_rsdos.cpp: Added logic to detect cycles in file granule (block) lists. [Nathan Woods]
  • 9616: imagedev/floppy.cpp: Changed identify to take std::string_view rather than std::string. [Nathan Woods]
  • 9617: nes.xml: Fixed a few more mirroring issues, and demoted strikwlf to unsupported. [kmg]
  • 9618: bus/nes: Improved code for emulating several bootlegs. [kmg]
  • 9621: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added a painstakingly recovered disk. [Matthew Eric D'Asaro, Firehawke]
  • 9622: spectrum_cass.xml: Added one game and a couple of demos. [ICEknight]
  • 9623: a2600.xml: Fixed publisher name and parent/clone relationships for Mystique games. [einstein95]
  • 9624: 8080bw.cpp: Removed cocktail inputs from spaceat2 and sinvzen. [einstein95]
  • 9625: osborne1.cpp: Changed floppy drives to single-sided double density (fixes MT08100). [theoldsport]
  • 9626: cpu/mips: Mitigated performance impact of optional additional instruction checks. [Ryan Holtz]
  • 9628: bus/nes: Improved emulation of Jaleco cartridges. [kmg]
  • 9629: machine/z80scc.cpp: Reduced performance impact of emulating zero count interrupt. [Ryan Holtz]
  • 9630: machine/i2cmem.cpp: Only acknowledge correct device ID. [Paul-Arnold]
  • 9632: jpmsru.cpp: Improved emulation of JPM SRU fruit machines, making four games playable. [SomeRandomGuyIdk]
  • 9633: xavix2.cpp: Implemented tile scaling. [MoochMcGee]
  • 9637: spectrum48.cpp: Fix “floating” interrupt. [holub]
  • 9640: spec128.cpp, specpls3.cpp: Added initial bus contention emulation for Spectrum 128+ models. [holub]
  • 9641: bus/nes: Cleaned up code. [kmg]
  • 9642: vigilant.cpp: Fixed sound ROM mapping for bowmen, allowing music to play correctly. [David Haywood]
  • 9643: nes.xml: Changed tysonipp to use per-chip ROM dumps. [kmg]
  • 9645: cpu/z80.cpp: Removed leaky abstraction from CPU core. [holub]
  • 9646: neogeo.xml: Fixed copy/paste error in garouha serial number. [CanoeHope]
  • 9647: bus/nes: Improved emulation of Camerica/Codemasters cartridge boards. [kmg]
  • 9648: Added FIXME comments to badly behaved I²C target devices. [Paul-Arnold]
  • 9649: tim011.cpp: Hooked up floppy drives properly and added floppy disk image format. [Miodrag Milanović]
  • 9652: 4enlinea.cpp: Fixed game name for “unkdarts”. [ClawGrip]
  • 9653: ksys573.cpp: Fixed alpha channel values in fightmn/pnchmn layout. [Windy Fairy]
  • 9654: neogeo.xml: Fixed copy/paste error in kof2002 AES serial number. [CanoeHope]
  • 9655: nes.xml: Explicitly set mirroring for more boards, and trimmed over-dumped ROMs. [kmg]
  • 9658: nes.xml: Removed four bad dumps. [kmg]
  • 9662: Fixed nl sub-target build. [Couriersud]
  • 9666: famibox.xml: Updated comment about unverified dumps. [kmg]
  • 9668: system1.cpp: Added lives and demo sounds DIP switches for shtngmst, and demo sounds DIP switch for ufosensi (MT08303). [kmg]
  • 9670: spec128.cpp: Completed bus contention emulation for Spectrum 128 and +2 models, and improved emulation performance. [holub]
  • 9671: ksys573.cpp: Removed comment about Dance Dance Revolution Kids, as it’s on a different platform. [simzy]
  • 9675: 3rdparty/asmjit: Suppressed warnings with old versions of GCC. [Couriersud]
  • 9676: osd/sdl: Prefer X11 video driver on Linux. [Belegdol]
  • 9677: megadriv.xml: Added an Awesome Possum prototype. [DrBizz, kmg]
  • 9679: nes.xml: Added eleven items, and removed some bad dump flags. [kmg]
  • 9680: gba.xml: Added World Reborn (USA). [No-Intro, kmg]
  • 9681: gbcolor.xml: Added Tyrannosaurus Tex (USA). [No-Intro, kmg]
  • 9682: Fixed fallout from I²C changes. [Paul-Arnold]
  • 9683: neogeo.xml: Fixed serial number for wh2h. [Abadede]
  • 9684: netlist: Added an FAQ and cleaned up code. [Couriersud]
  • 9686: bus/nes: Updated code and ROM dump for mc_mario. [kmg]
  • 9687: vegas.cpp: Fixed reversed test mode DIP switch setting labels for sf2049te and sf2049se. [neSneSgB]
  • 9688: megadriv.xml: Added compatibility information for region-locked items. [Chris Vowles]
  • 9692: ibm5150.xml: Correctly marked some items as bootable PC disks or DOS software. [Allofich]
  • 9694: machine/6850aica.cpp: Initialize receiver state on construction. [Miodrag Milanović]
  • 9699: cps2.cpp: Added TOURNAMENT board communication simulation. [Vas Crabb, Darksoft, Gregory Lewandowski]
  • 9701: megadriv.xml: Added missing SRAM to nbaliv98 (fixes MT07564). [kmg]
  • 9705: gameboy.xml: Added four homebrew cartridges. [kmg]
  • 9706: netlist: Replaced more macros with C++ constructs, and cleaned up code. [Couriersud]
  • 9707: machine/netlist.cpp: Use templates to enable or disable CSV logging, reducing the chance of code rot. [Couriersud]
  • 9708: netlist: Updated standalone makefile for more recent compilers, and cleaned up code. [Couriersud]
  • 9709: Improved Japanese titles in various software lists. [kmg]
  • 9710: ksys573.cpp: Improved game titles in comments and system descriptions. [simzy]
  • 9711: ZX Spectrum drivers: Improved timing for screen and border updates, and simplified calculations. [holub]
  • 9714: homedata.cpp: Added subtitle to description for reikaids. [Michael Sanborn]
  • 9715: pc98_cd.xml: Added twenty items, and replaced eighteen items with better dumps. [redump.corg, cyo.the.vile, coolmod, r09]
  • 9716: Added a working RC2014 card system. [Miodrag Milanović]
  • 9718: cpu/mips: Added TimerIntDis multiplexer to IPEX5 for R4000. [Brice Onken]
  • 9719: megadriv.xml: Trimmed pcottonp dump by half. [kmg]
  • 9721: bus/ata/ata_hle.cpp: Fixed save state support for 8-bit mode. [Miodrag Milanović]
  • 9722: rf51w14cg.cpp: Fixed checked-in CRLF line endings. [Couriersud]
  • 9723: spectrum_cass.xml: Added nine items and cleaned up metadata. [ArcadeShadow]
  • 9725: midwayic.cpp: Use logmacro.h for debug logging. [Ted Green]
  • 9726: emu/diexec.cpp: Optionally resynchronize to the implicit clock domain on input clock frequency changes. [O. Galibert]
  • 9727: Added a time command to the debugger for displaying the current elapsed session time. [Ted Green]
  • 9728: specpls3_flop.xml, spectrum_cass.xml, timex_cass.xml: Reorganised items and added a few items. [ICEknight]
  • 9730: atari400.cpp: Added 2-port version of Atari 5200, and fixed ANTIC memory size. [einstein95]
  • 9731: netlist: Fix standalone nltool build with NVCC. [Couriersud]
  • 9734: a2600.xml: Removed “Atari VCS Point-of-Purchase ROM” as it’s treated as a separate system. [einstein95]
  • 9735: Added documentation for debugger time command. [Ted Green]
  • 9737: c64_cass.xml: Added eight working items and two non-working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 9740: vigilant.cpp: Corrected video timings. [jotego]
  • 9741: vigilant.cpp: Changed comments to better match MAME style. [jotego]
  • 9742: emu/dinetwork.cpp: Added MTU parameter, and removed unnecessary floating point calculations. [Ted Green]
  • 9744: Added UDP multicast support to bitbanger device. [Ted Green]
  • 9745: video/powervr2.cpp: Hooked up non-textured sprites, and fixed enable alpha bit handling. [Jennifer Taylor]
  • 9747: machine/intelfsh.cpp: Fixed address mask for SST 39SF040. [Miodrag Milanović]
  • 9748: slapfght.cpp: Hooked up flip screen output to MCU for alcon and slapfigh. [Vas Crabb]
  • 9749: Reverted bitbanger UDP multicast support (GitHub #9744). [Vas Crabb]
  • 9752: netlist: Improved platform support for PPMF and added unit tests (partially addresses GitHub #8590). [Couriersud]
  • 9754: gbcolor.xml: Added Green Beret prototypes developed by Kak. [ICEknight]
  • 9756: bus/vcs_ctrl: Fixed swapped paddle buttons (GitHub #9755). [kmg]
  • 9758: dc.xml: Cleaned up metadata. [ArcadeShadow]
  • 9759: Added additional RC2014 cards, and added system with CP/M upgrade. [Miodrag Milanović]
  • 9763: snes.xml: Added seven items. [No-Into, kmg]
  • 9764: Standardized titles of Mashin Eiyuuden Wataru games in all software lists. [kmg]
  • 9766: nemesis.cpp: Changed coin inputs to use impulses in salamand and clones (MT08315). [kmg]
  • 9767: Improved parsing of dotted version numbers in build scripts. [sairuk]
  • 9768: Improved reset behaviour of RC2014 cards and fixed some implementation issues. [Miodrag Milanović]
  • 9769: bfcobra.cpp: Fixed µPD7759 connections for brkball (confirmed with schematics). [Paul-Arnold]
  • 9770: emu/emuopts.cpp: Fixed slot card selection being lost when card BIOS setting is changed. [Miodrag Milanović]
  • 9771: cdi.xml: Added The Photo CD Book Companion CD-ROM. [David Silva]
  • 9772: sound/upd7759.cpp: Fixed issues with switching between standalone and slave mode. [Wilbert Pol]
  • 9773: netlist: Improved PPMF platform support and code generation; made plib::hash use fixed result size. [Couriersud]
  • 9775: badlands_ms.cpp: Added missing PROMs. [ClawGrip]
  • 9776: gsz80.cpp: Removed vestigial rc2014mini ROM definition. [Chris Swan]
  • 9779: spdheat.cpp: Marked as having imperfect sound emulation due to missing filters and multi-channel output. [einstein95]
  • 9781: 3rdparty/portmidi: Fixed Windows MIDI callback signatures (addresses GitHub #9200). [Devin Acker]
  • 9783: ui/viewgfx.cpp: Added ability to restrict tiles to integer scale factors. [Vas Crabb]
  • 9785: megadriv.xml: Added eight items. [No-Intro, kmg]
  • 9786: fmtowns_cd.xml: Added seven new working items. [redump.org, r09]
  • 9792: gamegear.xml: Added a ROM patch to make brkthru playable. [kmg]
  • 9793: cpu/nec: Added support for EXT reg,imm4 and INS reg,imm4 instructions. [Wilbert Pol]
  • 9794: netlist: Replaced more macros/helpers with C++ constructs, and added support for the cspell spelling checker. [Couriersud]
  • 9796: Removed superfluous semicolons from various source files. [kmg]
  • 9798: Corrected various Wonder Boy game title descriptions (MT08321). [kmg]
  • 9812: bgfx: Honour texture wrap flag (fixes reel display for some fruit machines). [Vas Crabb]
→ NOWSZY [arcade] Mame x64 0.243 29/04/2022

MAME 0.243 29 Apr 2022

Another month has passed, and it’s time for another MAME release! MAME 0.243 has a few fairly big internal changes, and while we’re working towards making MAME more future-proof, there will likely be some regressions in the short term. The most noticeable regression that we’re aware of is that rhythm games using DVD media on Konami’s Firebeat platform are now very unhappy with our lack of proper DVD drive emulation. If you find any other regressions, please report them – it’s a lot easier to fix things when we know they’re broken.

Remember the unreleased arcade version of Rise of the Robots, running on the RasterSpeed platform? This month sees support added for another game on the same hardware: Football Crazy. In a clear demonstration of the benefits of MAME’s modular architecture, this provides test cases yielding fixes for the CPU, serial controller and SCSI controller used in the system. Numerous games and computer systems using the same devices stand to benefit.

MAME’s floppy drive emulation system has had an overhaul this month. We think we’ve finally nailed down and fixed the issues that were causing bad data to be written by the Apple IIgs. Of course, it’s still a good idea to back up your precious disk images. There are lots of nice fixes for NES/Famicom cartridge support, making a whole lot of Chinese-language games playable. The driver for the NEC PC-8801 family has had an overhaul this month, giving more expansion options and better software compatibility. Also, several more early Rockwell electronic calculators are now emulated.

As always, there were plenty of bugs squashed this month, including Midway Seattle and Vegas stability issues, graphical glitches in The Karate Tournament, erratic joystick movement on the Apple IIgs, missing sounds in Looping, and quite a few incorrectly labelled DIP switches.

You can read about all the exciting development activity in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.

MAME Testers bugs fixed

  • 05533: [Crash/Freeze] (rastersp.cpp) fbcrazy: Fatal error about eight seconds after starting system. (Paul-Arnold)
  • 07568: [Crash/Freeze] (seattle.cpp) hyprdriv: Emulated game freezes while music continues to play. (Ted Green)
  • 07823: [DIP/Input] (vegas.cpp) nbanfl, nbagold: Watchdog reset when switching between test menus. (Ted Green)
  • 08064: [Graphics] (vegas.cpp) gauntleg, gauntleg12, gauntdl, gauntdl24: Screen tearing and inconsistent frame rate. (Ted Green)
  • 08203: [Graphics] (metro.cpp) karatour, karatourj, ladykill, 3kokushi: Graphics and speed issues. (Angelo Salese)
  • 08240: [Interface] (apple2gs.cpp) apple2gs: Game I/O joystick input is glitchy. (R. Belmont)
  • 08270: [Documentation] (generalplus_gpl16250_nand.cpp) jak_gtg: Release year can be confirmed. (geforcefly)
  • 08274: [DIP/Input] (astrocde.cpp) spacezap: Identified DIP switch setting number of lives. (Steven Coomber)
  • 08276: [DIP/Input] (ddragon.cpp) ddragon2, ddragon2j: Mission timer DIP switch settings are labelled incorrectly. (Augusto)
  • 08280: [DIP/Input] (galaxian.cpp) thepitm: Identified coinage, game speed and game time DIP switch settings. (Steven Coomber)
  • 08283: [DIP/Input] (galaxold.cpp) bullsdrtg: Identified coinage, award and cabinet type inputs. (Steven Coomber)
  • 08284: [DIP/Input] (wink.cpp) wink, winka: Identified coinage, award and audit clear DIP switch settings. (Steven Coomber)
  • 08285: [DIP/Input] (galaxold.cpp) trvchlng: Identified coinage, bonus and attract mode DIP switch settings. (Steven Coomber)
  • 08286: [DIP/Input] (galaxian.cpp) takeoff: Lives, bonus life and service mode DIP switch settings are incorrect. (Steve Coomber)
  • 08289: [Sound] (looping.cpp) looping: Most sounds do not play. (AJR)
  • 08293: [Graphics] (apple2e.cpp) apple2ee: Bad colors after switching from double high resolution to high resolution. (R. Belmont)
  • 08294: [Crash/Freeze] (nmk16.cpp) mustangb3: Emulator crashes about 25 seconds after starting system. (Ivan Vangelista)
  • 08297: [Crash/Freeze] (suna16.cpp) sunaq: Emulator crashes after answering a question. (Ivan Vangelista)
  • 08298: [Documentation] (vegas.cpp) warfa, warfaa, warfab, warfac: Game title is incorrect. (mmarino4)

New working machines

  • Bowmen [Roberto Fresca, Mirko Buffoni, Daniel Carmona, Museoarcadevintage.com, Recreativas.org]
  • Cal Omega - Game 17.0 (Amusement Poker) [Roberto Fresca, Justin DeLutis]
  • Le Pendu (Bilingue, Version 04) [Roberto Fresca, Grull Osgo, Jeff Hamelin]
  • Rockwell 10R (Rockwell) [hap, Sean Riddle]
  • Rockwell 12R: Square Root [hap, Sean Riddle]
  • Rockwell 24K (Rockwell) [hap, Sean Riddle]
  • Rockwell 30R: Slide Rule Memory (B5500 version) [hap, Sean Riddle]
  • Le Super Pendu (V1, words set #1) [Roberto Fresca, Grull Osgo, Jeff Hamelin]
  • Le Super Pendu (V1, words set #2) [Roberto Fresca, Grull Osgo, Jeff Hamelin]

New working clones

  • Blood Storm (v2.21) [coolmod]
  • Densha de GO! (Ver 2.3 J) [andynumbers]
  • Finger (bootleg of Stinger) [Kalu666]
  • Galaxian (Artic System bootleg) [chaneman]
  • Golden Poker Double Up (bootleg, set 3) [Roberto Fresca, Jeff Hamelin]
  • Golden Poker Double Up (bootleg, set 4) [Roberto Fresca, Jeff Hamelin]
  • Hard Drivin' (compact, rev 2 bootleg) [Andrew Welburn]
  • Novag Super Expert (version C, v1.2) [anonymous]
  • Rockwell 31R: Slide Rule Memory [hap, Sean Riddle]
  • Street Fighter III 2nd Impact: Giant Attack (Hispanic 970930) [Darksoft]

Machines promoted to working

  • Amstrad plc NC200 [Robbbert]
  • Football Crazy (Video Quiz) [Paul-Arnold]
  • Lexicon LK-3000 [hap]

New machines marked as NOT_WORKING

  • Actronics / Hanzawa Wanted G-Man [hap, Kevin Horton]
  • Bandai Go Go Dynaman [hap, Kevin Horton, Rik]
  • Bandai Kiteyo Parman [hap, Kevin Horton, Rik]
  • Bandai Toukon Juohmaru [hap, Kevin Horton, Rik]
  • Defender (Gakken) [hap, Kevin Horton, Rik]
  • Flying Fortress [TTL] [Seth Soffer, Andrew Welburn]
  • Horses For Courses (NSW, Australia) [Brock.M]
  • Intel iSBC 660 [Patrick Mackinlay]
  • Long Hu Tebie Ban (V101CN) [IGSPGM.COM]
  • Maxi Double Poker (version 1.8) [Roberto Fresca, Jeff Hamelin]
  • Photo Play 2002 (Belgium) [Asure]
  • The Quest (NSW, Australia) [Brock.M]
  • Romtec Pucki & Monsters [hap, Kevin Horton, Rik]
  • Sport Damjes 1 [Sergio de electronicaVyS, ClawGrip]
  • Super 97 (Ver. 1.00) [Ioannis Bampoulas]
  • Tomy Bombman [hap, Kevin Horton, Rik]
  • unknown darts game (487 System I) [Victor Fernandez (City Game)]
  • Waldorf Electronics MiniWorks 4-Pole [DBWBP]

New clones marked as NOT_WORKING

  • Bad Lands (Modular System) [Eduardo Anay, ClawGrip]
  • Dragon Ninja (Modular System) [Eduardo Anay, ClawGrip]
  • Golden Poker Double Up (bootleg, set 2) [Roberto Fresca, Jeff Hamelin]
  • Multi Win (EPM7032, encrypted) [Ioannis Bampoulas, Roberto Fresca]
  • Multi Win (Ver.0091, encrypted) [TeamEurope, Roberto Fresca]
  • Photo Play 1999 (Netherlands) [Asure]
  • Photo Play 2000 (Netherlands) [Asure]
  • Photo Play 2001 (Netherlands) [Asure]
  • Photo Play Masters 2001 (Netherlands) [Asure]
  • Slap Fight (Modular System) [Eduardo Anay, ClawGrip]
  • Indoor Soccer (Tecfri license PCB) [Eduardo Anay, ClawGrip]

New working software list additions

  • a800:
    Popeye (prototype, 19830829) [Dutchman2000]
    Popeye (prototype, WIP8) [Tempest]
  • a800_flop: Pondering About Max's [A8SP]
  • apple2_flop_clcracked: Cubes, Prisms, and Cylinders (cleanly cracked), Descending/Ascending Intervals (cleanly cracked), Early Music Skills (cleanly cracked), Functional Harmony: Secondary Dominants (cleanly cracked), Geography Search (cleanly cracked), Keyboard Arpeggios (cleanly cracked), Keyboard Blues (cleanly cracked), Keyboard Chords (cleanly cracked), Keyboard Extended Jazz Harmonies (cleanly cracked), Keyboard Fingerings (cleanly cracked), Keyboard Intervals (cleanly cracked), Keyboard Jazz Harmonies (cleanly cracked), Keyboard Note Drill (cleanly cracked), Keyboard Speed Reading (cleanly cracked), Measuring Economic Activity (cleanly cracked), Media Magic: The Melody Studio (cleanly cracked), Melodic Dictation: Beginning Level (cleanly cracked), Melodic Dictation: Intermediate Level (cleanly cracked), Music Composer Quiz (cleanly cracked), Music Terminology (cleanly cracked), Musical Stairs (cleanly cracked), Note Detective II: Intermediate Level (cleanly cracked), On Target: 3000 Words of German (cleanly cracked), Tap-It (cleanly cracked), Time Explorers (cleanly cracked), Volcanoes (cleanly cracked), Zoo Puppet Theater (cleanly cracked) [4am, Firehawke]
  • apple2_flop_orig: Back It Up (Version 3.6), Bouncing Kamungas!, Columns //e (Version 2.01), Copy II Plus (Version 3.1), Copy II Plus (Version 4.1), Copy II Plus (Version 4.3), Copy II Plus (Version 4.4B), Copy II Plus (Version 4.4C), Copy II Plus (Version 4.4D), Copy II Plus (Version 5.0), Copy II Plus (Version 5.1), Copy II Plus (Version 5.2), Copy II Plus (Version 5.4), Copy II Plus (Version 5.5), Copy II Plus (Version 6.0), Copy II Plus (Version 6.1), Copy II Plus (Version 6.2), Copy II Plus (Version 6.3), Copy II Plus (Version 6.4), Copy II Plus (Version 6.5), Copy II Plus (Version 6.6), Copy II Plus (Version 7.1), Copy II Plus (Version 7.2), Copy II Plus (Version 7.3), Copy II Plus (Version 7.4), Copy II Plus (Version 8.1), Copy II Plus (Version 8.1) (800K 3.5"), Copy II Plus (Version 8.2), Copy II Plus (Version 8.2) (800K 3.5"), Copy II Plus (Version 8.3), Copy II Plus (Version 8.3) (800K 3.5"), Copy II Plus (Version 8.4), Copy II Plus (Version 8.4) (800K 3.5"), Copy II Plus (Version 9.0), Copy II Plus (Version 9.0) (800K 3.5"), Copy II Plus (Version 9.1), Copy II Plus (Version 9.1) (800K 3.5"), Essential Data Duplicator (Version 3.0-1984-02-06), Essential Data Duplicator (Version 3.0-1984-05-25), Grey Seas, Grey Skies, Hands-On Math! Volume I (800K 3.5"), Kraking by The Disk Jockey, Locksmith (Version 5.0 Revision C), Locksmith (Version 5.0 Revision F), Locksmith (Version 5.0 Revision G), Locksmith (Version 6.0 Revision A), Locksmith (Version 6.0 Revision B), Pig Pen, Ricochet, Science Corner: Planet Earth (800K 3.5"), Super Disk Copy (Version 3.6), Wizardry: Proving Grounds of the Mad Overload (Version 01-DEC-81), Wizardry: Proving Grounds of the Mad Overload (Version 05-SEP-81), World Class Leader Board [4am, Firehawke]
  • gamegear: Poker Face Paul's Cribbage (prototype) [smspower]
  • ibm5170:
    Red Baron (EGA 16 colors version), Red Baron (VGA 256 colors version), Red Baron: Mission Builder, SimCity Classic (Windows 3.x release) (3.5"), SimCity Classic (Windows 3.x release) (5.25") [ibmpc5150, archive.org]
    Pyrotechnica, Return of the Phantom, SimLife (Windows 3.x release) [The Good Old Days]
  • nes:
    1995 New Series Super 2 in 1 (Asia), AO, Beat'Em & Eat'Em, Dì Shìtiān (China), Dúshlán, King Gizzard & the Lizard Wizard - Polygondwanaland - 2nd Edition, Little Lancelot (USA), NES Virus Cleaner, Pyramids of Ra (USA), Solaris, Tic-Tac XO [anonymous]
    8 in 1 (0801), 1993 New 860 in 1 Over-Valued Golden Version Games, 1993 Super HiK 4 in 1 (F-034), Chāozhí Gāo K Jīnkǎ 110 in 1, Gàishì 190 in 1, Golden 8 in 1, Super HiK 42 in 1 (K-42001), Wúmíng Chuánshuō (China) [Consolethinks]
    Chǒngwù Bǎobǎo (China), Jiànxiá Qíngyuán (China, Final Fantasy pirate), Qítiān Dàshèng (China) [famiac, NewRisingSun]
    Mike Tyson's Intergalactic Power Punch (USA, prototype, hacked) [Hidden Palace]
    Golden Game: 210 in 1 [kmg]
    1500 in 1, Toobin' (Korea) [MLX]
    Assimilate [Nessylum]
    L'Abbaye des Morts [Parisoft]
    76 in 1 Y2K [superretrogamer2741]
    Tiějiǎ Tújí (China), Xīnghé Zhànduì (China) [ZDog]
    Metal Max (Japan, prototype) [Zoda-Y13, Forest of Illusion]
  • sms: Basket Ball Nightmare (early prototype), Golden Axe CES Demo, Psycho Fox (prototype), Super Futebol II (Brazil), Wimbledon (Brazil) [smspower]
  • spectrum_cass:
    La Quête du Chevalier [Miguel Sobreira, Planeta Sinclair]
    The 11th Hour (The Guild), Brave Knight, Cobra (Erbe, medium case), Cobra (Erbe, small case), Cobra (IBSA), Dragon's Lair II: Escape from Singe's Castle (Erbe), Popeye (Zafi Chip), Raid Over Moscow (set 6, Dro Soft), Rygar (Erbe, promotional), Super Cycle (Compulogical) [spectrumcomputing.co.uk]
    3D Dracman, 4 Logiciels pour ZX Spectrum, Battle on Hoth (alt), Bell Ropes, A Harvesting Moon (two sides) [Steven Brown, Planeta Sinclair]

Software list items promoted to working

  • fm7_cass: Portopia Renzoku Satsujin Jiken [r09]
  • lk3000: English-German [hap]
  • nes: 7 in 1, Chéngjísīhán (China), Dàtáng Fēngyún VI Dài (China), Fēngsè Huànxiǎng (China), Golden Game: 150 in 1, Golden Game: 260 in 1, Jiànxiá Qíngyuán (China), Kǒudài Guàishòu - Fěicuì Bǎn (China), Shènghuǒ Huīzhāng - Suǒfēiyà Fùsū (China), Shènghuǒ Huīzhāng - Suǒfēiyà Fùsū (China, alt), Shènghuǒ Huīzhāng - Suǒfēiyà Fùsū (China, fixed?), Shènghuǒ Huīzhāng II Dài (China), Shènghuǒ Huīzhāng II Dài (China, alt), Shènghuǒ Huīzhāng Wàizhuàn (China), Shénmó Dàlù (China), Tāngmǔ Lìxiǎn Jì (China), Tenchi wo Kurau II - Shokatsu Koumei Den (China), Tenchi wo Kurau II - Shokatsu Koumei Den (China, alt), Tūnshí Tiāndì II (China), Tūnshí Tiāndì II (China, alt), Tūnshí Tiāndì II (China, alt 2), Tūnshí Tiāndì III (China), Yǒngzhě Hēi'àn Shìjiè - Hùndùn De Shìjiè (China), Zhànshén Shìjiè (China), Zhēntián Shí Yǒngshì (China) [kmg]
  • pc8801_flop: Angels - Celica Crisis, Blue Blood Music Disk Vol. 7 - Gradius Special, Cone Paper Vibration Data Shuu Dai-1-kan, Cone Paper Vibration Data Shuu Dai-2-kan, Cone Paper Vibration Data Shuu Dai-3-kan, Dragon, Jesus, Jesus (alt), Nazo Demo 3, Sorcerian Music Library, Sugoroku Yakyuu-dou [Angelo Salese]
  • pc98: Brandish Renewal [r09]
  • pc98_cd: Brandish Renewal [r09]

New NOT_WORKING software list additions

  • nes: Skull & Crossbones (Korea) [MLX]
  • pc8801_cdrom: CD Takarabako [r09]
  • roland_tnsc1: 50's and 60's (TN-SC1-02), Around the World 2 (TN-SC1-05), Latin (TN-SC1-07), Piano Bar (TN-SC1-06) [Sean Riddle, ClawGrip]
  • sms: Game Mo-eumjip 188 Hap (Korea) [smspower]

Translations added or modified

  • Chinese (Simplified) [kongmao45678]
  • Ukrainian [Stanley Kid]

Merged pull requests

  • 9100: Added Ukrainian UI translation. [Stanley Kid, Vas Crabb]
  • 9105: audio/cage.cpp: Added partial support for multi-channel sound output. [cam900]
  • 9114: bus/rs232/xvd701.cpp, twinkle.cpp: Implemented commands required for Konami Twinkle DVD player. [Windy Fairy]
  • 9149: 8080bw.cpp, mw8080bw.cpp: Added some configuration inputs, and improved metadata. [einstein95]
  • 9377: frontend: Added an option to not show media device status to the UI manager. [Nathan Woods]
  • 9383: rastersp.cpp: Added support for the Football Crazy game. [Paul-Arnold]
  • 9405: formats/fs_coco_rsdos.cpp: Added support for formatting disks. [Nathan Woods]
  • 9423: alpha68k_n.cpp: Corrected comments and clocks for kyros. [negunma]
  • 9434: formats/fs_coco_os9.cpp: Added support for formatting standard geometry disks. [Nathan Woods]
  • 9462: gticlub.cpp: Added subtitle to game descriptions. [Michael Sanborn]
  • 9469: raiden_ms.cpp: Updated comments. [ClawGrip]
  • 9475: timetrv.cpp: Corrected artwork aspect ratio. [Ryan Holtz]
  • 9476: timetrv.cpp: Hooked up 1-bit audio DAC. [Ryan Holtz]
  • 9477: timetrv.cpp: Removed stray debugging printf. [Ryan Holtz]
  • 9478: bloodbro_ms.cpp: Corrected a comment about ROM connections. [ClawGrip]
  • 9480: gamegear.xml: Added an unreleased prototype. [smspower, kmg]
  • 9481: sms.xml: Added six dumps (five working). [smspower, kmg]
  • 9482: seta.cpp: Corrected bonus life DIP switch settings for daiohp2. [Sergio Galiano]
  • 9483: machine/ldv4200hle.cpp: Fixed overshoot issues with multi-speed forward/reverse affecting Time Traveler. [Ryan Holtz]
  • 9484: nes.xml: Removed bad dump flags from ROM dumps that have been verified. [kmg]
  • 9486: astrocde.cpp: Added lives DIP switch settings for spacezap (MT08274). [Steven Coomber]
  • 9487: photoply.cpp: Added five Photo Play games from Netherlands and Belgium. [Asure, ClawGrip]
  • 9488: bus/nes, bus/nes_ctrl: Cleaned up code, mostly relating to bit field manipulation. [kmg]
  • 9489: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Added latest dumps and cracks. [4am, Firehawke]
  • 9490: nes.xml: Replaced/removed some truncated ROM dumps as appropriate. [kmg]
  • 9492: m92.cpp: Only use banked palette on systems with ROM banking (MT03289). [David Haywood]
  • 9493: vendetta.cpp: Added brute-forced equivalent PLDs images for Vendetta and clones. [Buenrip, Recreativas.org, ClawGrip]
  • 9494: fmtowns_flop_orig.xml, pc98.xml, pc98_cd.xml: Fixed disks that had been incorrectly converted to HxC MFM format. [r09]
  • 9495: neogeo.cpp, neogeo.xml: Corrected release year for Matrimelee. [CanoeHope]
  • 9496: roland_tnsc1.xml: Added dumps of four Roland Music Style Cards. [Sean Riddle, ClawGrip]
  • 9497: ddragon.cpp: Corrected timer DIP switch setting labels for ddragon2 (MT08276). [Steven Coomber]
  • 9498: bus/nes: Added support for games using K-3071, S-009, and TH2348 boards. [kmg]
  • 9499: slapfght.cpp: Adjusted visible area. [sjy96525]
  • 9500: coco12.cpp, coco3.cpp: Increased range of high resolution joystick axis inputs. [Tim Lindner]
  • 9502: bus/nes: Improved emulation of Game Genie cheat device. [kmg]
  • 9504: nes.xml: Added a recent chiptune cartridge dump. [kmg]
  • 9505: x68k_flop.xml, fmtowns_cd.xml, pc98.xml, msx2_flop.xml, pc8801_flop.xml, pcecd.xml: Standardised De·Ja titles. [einstein95]
  • 9507: imagedev.floppy.cpp: Set dirty flag on image initialization. [Nathan Woods]
  • 9508: spectrum_cass.xml: Added sixteen working items, replaced six items with better dumps, and improved metadata. [ArcadeShadow]
  • 9509: bus/sega8: Added partial support for a recently dumped 188 in 1 multi-game cartridge. [kmg]
  • 9510: formats/fsmeta.cpp: Converted to_string to a more intuitive instance member function. [Nathan Woods]
  • 9511: nus/nes: Improved and consolidated Golden Game multi-game cartridge emulation. [kmg]
  • 9512: galaxold.cpp: Identified three inputs for bullsdrtg (MT08283). [Steven Coomber]
  • 9514: bus/nes_ctrl: Updated Arkanoid paddle controller to return ninth (least significant) position bit. [kmg]
  • 9515: bus/nes_ctrl: Cleaned up class member accessibility in all headers. [kmg]
  • 9516: bus/nes: Removed redundant device_start and pcb_reset implementations. [kmg]
  • 9517: galaxian.cpp: Identified three DIP switches for thepitm (MT08280). [Steven Coomber]
  • 9518: thepit.cpp: Corrected coinage DIP switch setting labels for thepit (MT08280). [Steven Coomber]
  • 9519: video/m92.cpp: Initialize a few members on start. [David Haywood]
  • 9520: bus/nes: Cleaned up BMC_12IN1 cartridge emulation. [kmg]
  • 9521: neogeo.xml: Corrected release years for kof97 and kof97h. [CanoeHope]
  • 9523: bus/nes: Cleaned up and simplified implementation for several Kaiser boards. [kmg]
  • 9525: bus/nes: Added support for DS-9-27 multi-game cartridge board. [kmg]
  • 9526: slapfght.cpp: Reverted changes to visible area (GitHub #9499). [R. Belmont]
  • 9527: wink.cpp: Identified several DIP switches for wink and winka (MT08284). [Steven Coomber]
  • 9528: nes.xml: Added seven miscellaneous working items. [kmg]
  • 9529: a800.xml: Added two Popeye prototypes. [Dutchman2000, Tempest, kmg]
  • 9531: spdamjes.cpp: Added skeleton driver for T-90 Sport Damjes 1 darts machine. [Sergio de electronicaVyS, ClawGrip]
  • 9533: pc8801.cpp: Fixed many issues and refactored code to better align with current standards. [Angelo Salese]
  • 9535: bus/nes: Improved emulation of Taito X1-017 boards, and corrected page order in associated program ROM dumps. [kmg]
  • 9536: osd/strconv.cpp: Fixed conversion to Unicode for two-byte ANSI code pages on Windows. [Windy Fairy]
  • 9537: galaxian.cpp: Corrected DIP switch labels for takeoff (MT08286). [Steven Coomber]
  • 9538: nes.xml: Added six working homebrew cartridges. [kmg]
  • 9539: cpu/8x300: Added cycle-accurate pin state output callbacks. [Luigi30]
  • 9540: bus/nes: Added support for Sachen’s Zhōngguó Dàhēng cartridge. [kmg]
  • 9541: fm8_cass.xml: Moved FM-8 cassettes that were previously in fm7_cass.xml to their own software list. [r09]
  • 9542: imagedev/floppy.cpp: Consolidated filesystem info containers. [Nathan Woods]
  • 9544: neogeo.xml: Corrected release years for moshougi and flipshot. [CanoeHope]
  • 9545: krz2000.cpp: Got K2000 skeleton driver to boot and show its UI. [Peter Sobot]
  • 9546: formats/fsmeta.cp: Made metadata value interface less error-prone. [Nathan Woods]
  • 9547: nes.xml: Set correct board type for Qiwang Chinese Chess games. [kmg]
  • 9548: cosmos_playc8f.cpp: Added ASCII layout diagram for SY-MUSIC01 PCB. [ClawGrip]
  • 9549: video/imagetek_i4100.cpp, metro.cpp: Hooked up I4100 control outputs and improved interrupts (MT08203). [Angelo Salese]
  • 9550: bus/nes: Simplified Sunsoft-4 board implementation. [kmg]
  • 9552: bus/nes: Added support for KL-06 and 831128C boards. [kmg]
  • 9553: formats/fsmeta.cpp: Added an accessor exposing the contained type as an enumerated value. [Nathan Woods]
  • 9554: machine/k573dio.cpp, machine/k573fpga.cpp: Improved counters and status flags (addresses GitHub #8619). [Windy Fairy]
  • 9556: pgm2.cpp: Improved some comments relating to Japanese games. [Misty De Méo]
  • 9557: nes.xml: Removed a truncated Super 8 in 1 cartridge dump. [kmg]
  • 9559: machine/gt64xxx.cpp: Improved interrupt logic and DMA timing (fixes MT07568). [Ted Green]
  • 9560: cpu/mips3: Added a recompiler option to perform additional validation on hash jumps (fixes MT07823). [Ted Green]
  • 9561: nes.xml: Removed duplicate entry linzexua. [kmg]
  • 9562: fruitpc.cpp, paokaipc.cpp: Moved gogostrk to a separate driver. [Angelo Salese]
  • 9564: ksys573.cpp: Updated file header comment. [Michael Sanborn]
  • 9565: Updated simplified Chinese translation for auto-fire button name format. [kongmao45678]
  • 9566: neogeo.xml: Fixed editing error in matrim AES serial. [CanoeHope]
  • 9568: cinemat.cpp: Corrected title for Starhawk. [David Silva]
  • 9569: bus/nes: Added support for Chinese translations of Genghis Khan, Square’s Tom Sawyer, and Tenchi wo Kurau II. [kmg]
  • 9571: nes.xml: Removed bad dump mc_s8kfa. [kmg]
  • 9573: galaxold.cpp: Identified four DIP switches for trvchlng (MT08285). [Steven Coomber]
  • 9574: wink.cpp: Identified four DIP switches for wink and winka (MT08284). [Steven Coomber]
  • 9575: bus/nes: Fixed emulation for Chinese Fire Emblem translations. [kmg]
  • 9576: bus/nes: Simplified TQROM emulation; nes.xml: updated support status for a few games. [kmg]
  • 9577: r2dtank.cpp: Corrected bonus life DIP switch setting labels (MT08250). [Steven Coomber]
  • 9579: bus/nes: Cleaned up implementation for some MMC3 boards. [kmg]
  • 9580: formats/fsmeta.cpp: Fixed construction from C strings. [Nathan Woods]
  • 9582: ibm5170.xml: Added eight items, and replaced one item with a clean dump. [ArcadeShadow]
  • 9583: pcecd.xml: Cleaned up metadata. [ArcadeShadow]
  • 9584: vboy.xml: Cleaned up metadata. [ArcadeShadow]
  • 9585: famicom_flop.xml: Cleaned up metadata. [ArcadeShadow]
  • 9586: bus/nes: Improved support for cartridges using BMC-64IN1NR boards. [kmg]
  • 9587: nes.xml: Added a new dump, and fixed the bad dump of tysonpoh. [kmg]
  • 9588: formats/fs_coco_rsdos.cpp: Encapsulated implementation better. [Nathan Woods]
  • 9589: formats/fs_coco_os9.cpp: Encapsulated implementation better. [Nathan Woods]
  • 9591: nes.xml: Added some Chinese role-play games and a virtual pet game. [kmg]
  • 9593: bus/nes, nes.xml: Cleaned up code and software metadata. [kmg]
  • 9594: bus/nes: Improved emulation of Tengen boards, and removed a redundant cartridge type. [kmg]
  • 9596: bus/nes: Cleaned up Irem board implementations. [kmg]
  • 9598: nes.xml: Removed a duplicate Missile Tank dump. [kmg]
  • 9599: a800_flop.xml: Added Pondering About Max's. [A8SP, kmg]
  • 9600: spec128.cpp, spectrum.cpp: Corrected screen border size. [holub]
  • 9601: model3.cpp, whitestar.cpp: Made punctuation in Jurassic Park game titles consistent. [Michael Sanborn]
  • 9603: nes.xml: Updated support status, added notes, and corrected metadata for a number of items. [kmg]
  • 9604: machine/z80scc.cpp: Added support for zero count interrupts (fixes MT08239). [Kelvin Sherlock]
  • 9607: nes/bus: Cleaned up Taito board emulation code. [kmg]
  • 9608: slapfght_ms.cpp: Corrected ROM labels. [ClawGrip]
  • 9610: gaelco.cpp: Verified clocks for Big Karnak. [ClawGrip]
  • 9611: bus/nes: Corrected NOCASH_NOCHR homebrew board emulation. [kmg]
  • 9613: nes.xml: Set correct board types for several more Chinese role-play games. [kmg]
→ NOWSZY [arcade] Mame x64 0.242 1/04/2022

MAME 0.242 1 Apr 2022

Today is a bittersweet day. After a quarter of a century, we’ve decided that it’s no longer in our best interests to distribute MAME as Open Source/Free Software. Wait, that’s not the right announcement… After many fruitful years, we’ve come to realise MAME has achieved everything it can. The project is now in maintenance mode, and there will be no new functionality or regular releases. Hang on, that can’t be right, either! Happy April Fools’ day!

We have an interesting release today in several ways. Yes, the rumours are true, after many years, we’ve added support for another LaserDisc-based arcade system. It’s a system that only ran a single game: Time Traveler, created by Rick Dyer at Virtual Image Productions, starring Stephen Wilber, and published by Sega. This full-motion video game consists of a near-constant stream of quick time events, utilising a mixture of live action video and computer-generated imagery. Although re-living the early ’90s corniness is pretty awesome, this is a milestone because it’s the first LaserDisc arcade game preserved using the Domesday86 Project toolchain. In short, this involves the use of custom hardware to record the raw radio frequency signal from a LaserDisc player’s laser pickup, and then decoding it in software. This frees you from the limitations of LaserDisc player demodulators and video capture devices. As well as better, more consistent video quality, this opens up possibilities like combining multiple captures to overcome disc degradation and laser pickup dropout.

In another first for emulation, MAME 0.242 adds support for systems based on Rockwell B5000 family microcontrollers. This includes several electronic toys from Mattel, and calculators from Rockwell themselves. You’ll also find the first working game based on a Sharp SM530 microcontroller: the Star Fox game watch from Nelsonic.

There are plenty of software list updates this month, including recently-released prototype dumps for Mega Drive, NES and Super NES, all the latest Apple II dumps, and some more of the steady stream of Commodore 64 cassettes. You’ll also see that a big batch of Amiga software has been promoted to working – that’s because the Amiga family has had an overhaul this month, and it’s paid off with substantial improvements in compatibility.

There’s lots more going on, in fact this was a record month for pull requests, with over a hundred and thirty merged, including quite a few from first-time contributors, as well as some regulars. It’s great to have you all with us! There are dozens of reported bugs fixed, too, with a particular emphasis on fixing up DIP switch labelling.

 

MAME Testers Bugs Fixed

  • 07190: [Documentation] (jpmsys5sw.cpp) j5hilos: Punctuation in the description is incorrect. (sjy96525)
  • 07800: [Gameplay] (model2.cpp) vf2 and clones: Activating debug mode causes a fatal error. (Damian Rogers)
  • 07908: [Documentation] (newton.cpp) mp110, mp120, mp130, mp2000, mp2100, newtonmp: Descriptions are incomplete. (sjy96525)
  • 08209: [DIP/Input] (statriv2.cpp) hangman: DIP switches are labelled incorrectly. (Steven Coomber)
  • 08210: [Crash/Freeze] (actfancr.cpp) actfancr, triothep: Emulator crashes with a segmentation fault. (AmatCoder)
  • 08226: [Core] artwork: Color overflow on disk elements with some alpha values. (hap)
  • 08227: [Gameplay] lrescuem2: Collision detection is broken. (AJR)
  • 08236: [DIP/Input] (zodiack.cpp) bounty: Bonus life DIP switches are not labelled. (Steven Coomber)
  • 08238: [Graphics] (namcos2.cpp) valkyrie: Shadows are not being drawn. (hap)
  • 08242: [Plugins] The sol::buffer helper class does not work when type checking is enabled. (Vas Crabb)
  • 08243: [Documentation] (hh_cop400.cpp) mbaskb2, msoccer2: Manufacturer used “Mattel Electronics” branding. (hap)
  • 08244: [DIP/Input] (taito_l.cpp) raimais, raimaisj, raimaisjo: Bonus life DIP switches are labelled incorrectly. (Steven Coomber)
  • 08245: [DIP/Input] (galaxian.cpp) spacempr: DIP switches are labelled incorrectly. (Steve Coomber)
  • 08249: [Graphics] (msx.cpp) mx10, pv7, pv16, cpc50a, cpc50b, cpc51 [gradius2]: Corrupt graphics make games unplayable. (Tafoid)
  • 08250: [DIP/Input] (r2dtank.cpp) r2dtank: Bonus life DIP switch settings are not labelled. (Steven Coomber)
  • 08251: [DIP/Input] (8080bw.cpp) skylove: Bonus life DIP switch settings are not labelled. (Steven Coomber)
  • 08254: [DIP/Input] (8080bw.cpp) claybust: Number of “Flings” DIP switch is not labelled. (Steven Coomber)
  • 08256: [DIP/Input] (vicdual.cpp) wantsega: Bonus life DIP switch is not labelled. (Steven Coomber)
  • 08257: [DIP/Input] (vicdual.cpp) alphaho: Bonus life DIP switch is not labelled. (Steven Coomber)
  • 08259: [DIP/Input] (galaxian.cpp) mimonkey, mimonscr, mimonsco, mimonscra: Fire mode DIP switch is not labelled. (Steven Coomber)
  • 08262: [DIP/Input] (galaxian.cpp) aracnis: Aracnis Lives DIP switch settings are not labelled. (Steven Coomber)
  • 08263: [DIP/Input] (alinvade.cpp) alinvade: Bonus Life DIP switch is not labelled. (Steven Coomber)
  • 08267: [DIP/Input] (8080bw.cpp) rollingc: Bonus Life DIP switch is not labelled. (Steven Coomber)
  • 08268: [DIP/Input] (galaxian.cpp) sfx, skelagon: Demo sound DIP switch is not labelled. (Steven Coomber)

New working machines

  • Bandai TC7: Air Traffic Control [hap, Sean Riddle]
  • Kenner Live Action Football [hap, Sean Riddle]
  • Kick & Kick (GNA36 VER. EAA) [Shiz, Windy Fairy]
  • Mattel Electronics Auto Race [hap, Sean Riddle]
  • Mattel Electronics Baseball (Mattel) [hap, Sean Riddle]
  • Mattel Electronics Football (Mattel) [hap, Sean Riddle]
  • Mattel Electronics Gravity (Mattel) [hap, Sean Riddle]
  • Mattel Electronics Missile Attack / Space Alert [hap, Sean Riddle]
  • Nelsonic (licensed from Nintendo) Star Fox (Nelsonic) [hap, Sean Riddle]
  • Rockwell 18R (Rockwell) [hap, Sean Riddle]
  • Tandy Corporation 3 in 1 Sports Arena [hap, Sean Riddle]
  • Tiger Electronics Deluxe Football with Instant Replay [hap, Sean Riddle]
  • Tiger Electronics Playmaker: Hockey, Soccer, Basketball [hap, Sean Riddle]
  • TimeTop Super Game 25-in-1 (GM-228) [TeamEurope]
  • VTech 4 in 1 Electronic Games (VTech) [hap, Sean Riddle]

New working clones

  • Ace Driver: Victory Lap (Rev. ADV2 Ver.B, World) [Jim Kingery, Brian Troha, The Dumping Union]
  • beatmania complete MIX (ver JA-C) [Taro]
  • Credit Poker (ver.30b, 7 & 9 bonus) [Jorge Silva]
  • Cruis'n USA (v1.1) [Rasmus Bælum Rolfshøj]
  • Cruis'n USA (v2.0) [Brian Troha, The Dumping Union]
  • Frogger (Turtles hardware) [chaneman]
  • Fruit Star Bonus (Ver 8.30UNG-200) [TeamEurope, Roberto Fresca, Grull Osgo, f205v, Jeroen Bijl, Bad A Billy, pablopelos]
  • Fruit Star Bonus (Ver 8.36UNG-1100) [TeamEurope, Roberto Fresca, Grull Osgo, f205v, Jeroen Bijl, Bad A Billy, pablopelos]
  • ILCE / SEP Micro-Sep Model 3 [Barry Nelson]
  • Kid no Hore Hore Daisakusen (bootleg set 2) [jordigahan]
  • Liberty Electronics Freedom 120/Aspect 100 [Bitsavers]
  • Mandinka (bootleg of Amidar) [Victor Fernandez (City Game)]
  • Monsters World 2 (bootleg of Super Pang) [Recreativas.org, David Torres, ClawGrip]
  • Ms. Pac-Man (Leisure and Allied bootleg) [Guru]
  • Pang! 3 (bootleg, set 4) [Janniz]
  • Pang! 3 (bootleg, set 5) [Janniz]
  • Parker Brothers Merlin - The Electronic Wizard (set 2) [Kevin Horton]
  • Red Hawk (horizontal, Spain, set 2) [Victor Fernandez (City Game)]
  • RFC2795 Ltd RC2014 Mini [Chris Swan]
  • Ridge Racer (Rev. RR2 Ver.B, World) [Jim Kingery, Brian Troha, The Dumping Union]
  • Ridge Racer 2 (Rev. RRS8, World) [Jim Kingery, Brian Troha, The Dumping Union]
  • Rim Rockin' Basketball (V1.5) [Brian Troha, The Dumping Union]
  • Roland Music Style Card Software List holder [ClawGrip]
  • Stuart Conner TMS9995 breadboard [Chris Swan]

Machines promoted to working

  • Fruit Star Bonus (Ver 8.27PVIE) [Roberto Fresca, Grull Osgo]
  • Good Luck! poker (Sisteme France) [Grull Osgo]
  • Texas Instruments TMAM 6095 [Chris Swan]
  • Time Traveler (set 1) [Ryan Holtz, Matt Ownby, ld-decode Team]

Clones promoted to working

  • Attack Force (unencrypted) [IZ8DWF]
  • Fruit Star Bonus (Ver 8.20PIR) [Roberto Fresca, Grull Osgo]

New machines marked as NOT_WORKING

  • Basketball (Benchmark Games, set 1) [Museo del Recreativo, ClawGrip]
  • Bin Bin Bingo (Japan, main unit) [nnap]
  • Conic Computer Chess (Conic, model 7013) [hap, Berger]
  • Dino Family [Jorge Silva]
  • Elektronika MK-98 [shattered]
  • Gun Shot [Museo del Recreativo]
  • Nelsonic (licensed from Nintendo) Super Mario Bros. 3 (Nelsonic) [hap, Sean Riddle]
  • Nelsonic (licensed from Nintendo) Super Mario World (Nelsonic) [hap, Sean Riddle]
  • Player's Choice (PC644VZ) Jacks or Better [Brian Troha]
  • Player's Choice RAM Clear [Brian Troha]
  • Super Road Champions [TTL] [f205v]
  • Ten Strike Classic [Museo del Recreativo, ClawGrip]
  • U.S.A. Football (P08, redemption) [PinMAME]
  • unknown game on TrueSys hardware [Jorge Silva]
  • Wyse Technology WY-185ES (v2.0) [Bitsavers]
  • Wyse Technology WY-65 (v2.1) [Bitsavers]

New clones marked as NOT_WORKING

  • Airborne (1.5) [inkochnito]
  • Basketball (Benchmark Games, set 2) [Museo del Recreativo, ClawGrip]
  • Dead or Alive (Export, Model 2A, Revision A) [Guru]
  • Dino Family (Portuguese, Tangasoft license) [Jorge Silva]
  • MAC's Galaxy (blue version, M.042) [Victor Fernandez (City Game)]
  • Player's Choice (PC679CY) Jacks or Better [Brian Troha]
  • Player's Choice (PC714VZ) Jacks or Better [Brian Troha]
  • Player's Choice (PC716VY) Jacks or Better [Brian Troha]
  • Player's Choice (PC718VY) Jacks or Better [Brian Troha]
  • Pontoon (FD1094 317-?) [nnap]
  • Royal Card (stealth with NES multigame, set 2)
  • Super Poker (v201UA) [Jorge Silva]

New working software list additions

  • apple2gs_flop_clcracked:
    12-Bar Tunesmith (cleanly cracked), Aural Skills: Basic Chords (cleanly cracked), Aural Skills: Intervals (cleanly cracked), Aural Skills: Seventh Chords (cleanly cracked), Clef Notes (cleanly cracked), Ear Challenger: A Music Game (cleanly cracked), Ear Training Skills (cleanly cracked), The Elves and The Shoemaker (cleanly cracked), Find That Tune (cleanly cracked), Funbunch College Prep (cleanly cracked), Keyboard Tutor (cleanly cracked), Let's Explore Word Processing (cleanly cracked), Listen! A Music Skills Program (cleanly cracked), Lucky's Magic Hat (cleanly cracked), Math #1: The Mechanics of Math Words (cleanly cracked), Mindscape's Reading Workshop: Grade 5 (cleanly cracked), Music Appreciation: Music History (cleanly cracked), Music Appreciation: The Musical Language (cleanly cracked), Music History Review: Composers (cleanly cracked), Music Theory Flash Cards (cleanly cracked), Note Detective I: Elementary Level (cleanly cracked), Note Speller (cleanly cracked), Patterns in Pitch: Level One (cleanly cracked), Patterns in Pitch: Level Three (cleanly cracked), Patterns in Pitch: Level Two (cleanly cracked), Patterns in Rhythm: Level Three (cleanly cracked), Patterns in Rhythm: Level Two (cleanly cracked), Perspectives in Music History (cleanly cracked), pfs:report (Version B.02) (cleanly cracked), Quentin Visits The Big City (cleanly cracked), The Readability Machine (Version 2.0) (cleanly cracked), Ripley's Using Other Sources (cleanly cracked) [4am, Firehawke]
    Space Conquerors (Version 1.5) (cleanly cracked) [4am, san inc., Firehawke]
  • apple2_flop_orig:
    Ace Detective (800K 3.5"), Amazing Arithmetricks (Version 1.0) (800K 3.5"), Ape Escape, Arizona Mix (Version 1.0) (800K 3.5"), Artesians, At the Gates of Moscow 1941, The Bank Street Writer III (20-Column Version) (800K 3.5"), Battleship Commander, Battlesight (Version 3.3.1), Beneath Apple Manor (Version 1.1), Beneath Apple Manor: The Special Edition, Bezare, Big Book Maker: The Rain Forest (800K 3.5"), Big Book Maker: The Three Princesses (800K 3.5"), Black Belt, The Black Cauldron, Caravans to Timbuktu! (Version 1.0) (800K 3.5"), The Chessmaster 2000, CommuniKeys (Version 1.1) (800K 3.5"), Competition Karate, Computer Concepts (800K 3.5"), Conglomerates Collide, Conquering Decimals (+, -) (Version 1.1) (800K 3.5"), Conquering Decimals (x, /) (Version 1.1) (800K 3.5"), Conquering Fractions (+, -) (Version 1.1) (800K 3.5"), Conquering Fractions (x, /) (Version 1.1) (800K 3.5"), Conquering Whole Numbers (Version 1.1) (800K 3.5"), Copy II Plus (Version 3.0), Creature Venture, Critical Mass, Cross Country Rallye, Crypt of Medea, Cryptoquest (Version 1.0) (800K 3.5"), Crystal Caverns, Curious George Goes Shopping (800K 3.5"), Curious George in Outer Space (800K 3.5"), Curious George Visits the Library (800K 3.5"), Cyborg (Version 2), Death Race '82, Deathmaze 5000, Dog Sled Ambassadors (Version 1.0) (800K 3.5"), Dr. Livingstone, I Presume? (Version 1.0) (800K 3.5"), Dueling Digits (Version 1.0) (800K 3.5"), The Eating Machine, Eerieville Library (Version 1.0) (800K 3.5"), Estimation Activities (Version 1.0) (800K 3.5"), Estimation Strategies (Version 1.0) (800K 3.5"), Estimation: Quick Solve I (Version 1.0) (800K 3.5"), Exploring Chaos (Version 1.0) (800K 3.5"), Exploring Gas Laws (Version 1.0) (800K 3.5"), La Fábrica (800K 3.5"), Facts and Fallacies (Version 02.01.87) (800K 3.5"), Fantasyland 2041 A.D., The Final Conflict, First-Letter Fun (Version 1.1) (800K 3.5"), Fish School (Version 1.0) (800K 3.5"), Five Star Forecast (Version 1.0) (800K 3.5"), Fossil Hunter (Version 1.0) (800K 3.5"), Fraction Concepts, Inc. (Version 1.2) (800K 3.5"), Fraction Munchers (Version 1.0) (800K 3.5"), Freedom! (Version 1.0) (800K 3.5"), The Friendly Computer (Version 1.5) (800K 3.5"), Galactic Quest, Gemstone Healer (Version 1.2), Gin Rummy, Grammar Gazette (Version 1.0) (800K 3.5"), Grammar Gobble (Version 1.0) (800K 3.5"), Grammar Madness (Version 1.0) (800K 3.5"), Grammar Monsters (Version 1.0) (800K 3.5"), Grammar Toy Shop (Version 1.0) (800K 3.5"), Grapple, The Great Gonzo in Word Rider, The Guild of Thieves, Gunslinger, Handy Dandy, The Hazards of Voltageville, His Majesty's Ship "Impetuous", History Makers (Version 1.0) (800K 3.5"), Instant Survey (Version 1.0) (800K 3.5"), The Institute, International Gran Prix (Riverbank Software), Intrigue!, Jenny's Journeys (Version 1.0) (800K 3.5"), Jinxter (Version 1.0), Jump Jet, Lewis and Clark Stayed Home (Version 1.0) (800K 3.5"), Locksmith 3.1, Lunar Greenhouse (Version 1.1) (800K 3.5"), Mastering Math Worksheet Generator (Version 1.1) (800K 3.5"), Max-Command, Measure Works (Version 1.0) (800K 3.5"), Micro Mother Goose, Miner's Cave (Version 1.0) (800K 3.5"), Missile Defense, Mixed-Up Mother Goose (Version 1.0I), Money Works (Version 1.1) (800K 3.5"), Mouskattack, Moving Museum (Version 1.0) (800K 3.5"), Murphy's Minerals (Version 1.0) (800K 3.5"), Mystery Matter (Version 1.1) (800K 3.5"), Neutrons, Nibbles Away III (Version 1.25B), Number Jumpers (Version 1.0) (800K 3.5"), Nutrition Nabber (Version 1.0) (800K 3.5"), Odell Lake (Version 1.2) (800K 3.5"), Oldorf's Revenge, On Balance (800K 3.5"), On Stage (Version 1.0) (800K 3.5"), The Oregon Trail (Version 1.4) (800K 3.5"), Paper Plane Pilot (Version 1.0) (800K 3.5"), Patterns (Version 1.2) (800K 3.5"), The Pawn (Version 2.3), Perplexing Puzzles (800K 3.5"), Pet Shop (Version 1.0) (800K 3.5"), Picture a Story (Version 1.0) (800K 3.5"), The Plant Growth Simulator (800K 3.5"), The Playroom, Probability Lab (Version 1.0) (800K 3.5"), Pythagoras and the Dragon, Raiders of the Lost Ring, Rescue in the Outback (Version 1.0) (800K 3.5"), Robot Battle, Rocket Factory (Version 1.0) (800K 3.5"), Science Corner: Space Probe (800K 3.5"), Science Corner: Weather Watch (800K 3.5"), Science Explorers: Animal Adaptations (800K 3.5"), Science Explorers: Day, Night, and The Seasons (800K 3.5"), Science Explorers: Nutrition (800K 3.5"), Science Explorers: Plants (800K 3.5"), Science Explorers: Shadows (800K 3.5"), Science Explorers: Simple Machines (800K 3.5"), Science Explorers: Skeletons (800K 3.5"), Science Explorers: Weather (800K 3.5"), Science Giants (Version 1.0) (800K 3.5"), Secret Agent: Mission One, Shadow Hawk One, Skybombers II, Space Adventure: Episode One, Space Cadette, Space Pirates 3000, Space Station Freedom (Version 1.0) (800K 3.5"), Speedway Math (Version 1.0) (800K 3.5"), Spellevator (Version 1.3) (800K 3.5"), Spelling Puzzles and Tests (800K 3.5"), Spelling Series Toolkit (800K 3.5"), Spelling Workout (Version 1.1) (800K 3.5"), Star Ball, Star League Baseball, Stellar Defense (Version 1.2), Story Starters: Science (800K 3.5"), Story Starters: Social Studies (800K 3.5"), Sum Stories (Version 1.0) (800K 3.5"), Sun and Seasons (Version 1.0) (800K 3.5"), Super Galaxy Wars, Super Story Tree (Version 1.0) (800K 3.5"), Super Taxman 2, Survival Adventure, Sword of Sheol, Take a Chance! (Version 1.0) (800K 3.5"), The Tarturian, Teacher Option Organizer (Version 1.1) (800K 3.5"), Teleport, Three Mile Island, Treasures for Sale (Version 1.0) (800K 3.5"), Tunnel Terror, Weeds to Trees (Version 1.0) (800K 3.5"), Windmere Estate, Windy City (Version 1.0) (800K 3.5"), Wonderland Puzzles (Version 1.0) (800K 3.5"), Woolly's Garden (Version 1.0) (800K 3.5"), Word Builder (Version 1.0) (800K 3.5"), Word Spinner (Version 1.0), Zodiac Castle, Zoo Master [4am, Firehawke]
    Pursuit of the Graf Spee [Paul Hagstrom, 4am, Firehawke]
  • apple2gs_flop_clcracked: The Three Stooges (cleanly cracked) [Brian Troha]
  • apple2gs_flop_orig: 4th and Inches, Gnarly Golf, The Logic Master (Version 1.5), Mixed-Up Mother Goose (Version 2.0A), The Three Stooges [4am, Firehawke]
  • aquarius_cart: Bomb Catcher II (4K), Bomb Catcher II (8K), Bomb Catcher II (16K) [Roy Templeman]
  • bbc_flop_80186: DOS Plus with Econet Software [Nigel Barnes]
  • c64_cass: Rallycross Simulator, Rambo III (Ocean), Rambo: First Blood Part II (Ocean), Rampage, Ramparts, Rana Rama, Rasputin, Rastan, Re-Bounder, The Real Ghostbusters, Red Heat (Ocean), Red L.E.D., Red Max (Codemasters), Renegade III: The Final Chapter, Rescue on Fractalus! (Activision), Retrograde, Return to Oz, Revenge of the Mutant Camels, Richard Petty's Talladega, Roadwars, RoboCop (Ocean), Rodland, Rolling Thunder (U.S. Gold), Room Ten, Run the Gauntlet (Ocean) [The Ultimate Tape Archive Team]
  • cgenie_cass: Micronopoly [siccoyote]
  • famibox:
    Senjou no Ookami (UNEPROM PCB) [Fiskbit, Marionova64, togemet2]
    Fighting Golf, Knight Rider [j4m13c0]
    Pro Wres [joey4]
    1943 - The Battle of Valhalla, Baseball, Bomberman, Devil World, Donald Land, Donkey Kong, Donkey Kong Jr., Duck Hunt, Excitebike, F-1 Race, Golf, Gomoku Narabe Renju, Hogan's Alley, Ice Climber, Ice Hockey, Kame no Ongaeshi - Urashima Densetsu, Mahjong, Makaimura, Mario Bros., Mike Tyson's Punch-Out!!, Rockman, Senjou no Ookami, Soccer League - Winner's Cup, Super Chinese 2 - Dragon Kid, Super Mario Bros., Takahashi Meijin no Boukenjima, Tennis, Wild Gunman, Wrecking Crew [kmg]
    Argos no Senshi - Hachamecha Daishingeki, Gradius, Ninja Ryukenden, TwinBee, Volleyball [RetroGE]
  • fmtowns_cd:
    Master CD - Fresh Series-you (Ichitarou Model), Software Contest Nyuusen Sakuhinshuu 1 (HMC-139A), Taiken Shiyou! Marty Channel II, Terra Towns II, Towns Magazine Vol. 3 [redump.org]
    AIV - A Ressha de Ikou 4 (1993-12-15 01:00:00), Emit Vol. 1 - Toki no Maigo (Version 1.30 Release 2.00, 1994-04-26), Microsoft Windows Version 3.1 L10 [redump.org, cyo.the.vile]
  • fmtowns_flop_orig: 2069 AD, Nihongo MS-DOS V3.1 L36 (Kihon Kinou), Shougi Seiten, Think Lead Gakushuu System - FM Towns CMI Program, Think Lead Gakushuu System - FM Towns Theme-betsu Gakushuu Series - Jikkou Program Ver. 2, Think Lead Gakushuu System - Shougaku Rika 5-nen - Tane no Hatsuga (1), Think Lead Gakushuu System - Shougaku Rika 6-nen - Karada no Tsukuri (1) [cyo.the.vile]
  • ibm5150:
    Dragon's Lair (5.25", older), Ghostbusters II, Night Shift (3.5"), Night Shift (5.25"), Paperboy (5.25"), Paperboy 2 (5.25"), Police Quest II - The Vengeance (5.25", v1.001.000), Waterloo [ibmpc5150, archive.org]
    Hillsfar (v1.0, 3.5"), Hillsfar (v1.0, 5.25"), Hillsfar (v1.1, 3.5"), Hillsfar (v1.2, 3.5"), Space Quest III - The Pirates of Pestulon (3.5"), Space Quest III - The Pirates of Pestulon (5.25") [The Good Old Days]
    MS-DOS (Version 3.2) [WinWorld]
  • ibm5170:
    Eternam, Serf City: Life is Feudal (USA) [ibmpc5150, archive.org]
    SimCity 2000 (Interactive demo disk) [Lazy Game Reviews, archive.org]
    Alone in the Dark 2 (Germany), Dragon's Lair, Fables & Fiends - Book One: The Legend of Kyrandia (v1.8, 3.5", Germany), Maniac Mansion: Day of the Tentacle (Germany), Prophecy of the Shadow (3.5"), Prophecy of the Shadow (5.25") [The Good Old Days]
  • ibm5170_cdrom: Windows 98 Second Edition (jp 4.10.2222) (Retail Full) [David Silva]
  • megadriv:
    16Bit Rhythm Land [anonymous]
    Castlevania - Bloodlines (USA, 19930804 prototype) [Billscat-socks]
    Dune - The Battle for Arrakis (prototype, Ver 0.03) [GamingLegend64, Hard4Games, Forest of Illusion]
    Mortal Kombat 3 (prototype) [sadikyo]
    Castlevania - Bloodlines (USA, 19931003 prototype) [Simon_Belmont, Pulse_Project]
  • midi_flop: Hikari Navigation (FL-90) (Japan) [Devin Acker]
  • mtx_rom: Hisoft PASCAL V1.4 [Paul Smith]
  • nes:
    Saiyuuki World (Japan, prototype) [Aetius for Real]
    8Bit Rhythm Land, Metal Storm Collector's Edition, Rainbow Brite - Journey to Rainbow Land [anonymous]
    Toki (USA, prototype) [CloudGamerX]
    Super Games 143 in 1 (HKMK-143) [Consolethinks]
    Galaxy 5000 - Racing in the 51st Century (USA, prototype) [GamersGulch, Forest of Illusion]
    Advanced Dungeons & Dragons - Hillsfar (USA, prototype), Moero!! Junior Basket - Two on Two (Japan, prototype), The Smurfs (Euro, prototype) [Hidden Palace]
    Dr. Mario (prototype, alt 2), Dragon Warrior II (USA, prototype), NES Open Tournament Golf (USA, prototype), NES Play Action Football (USA, prototype), Ninja Gaiden III - The Ancient Ship of Doom (USA, prototype) [Hidden Palace, Stephan Reese]
    Rampart (USA, prototype), Tetris (USA, prototype, alt), Tetris (USA, prototype, alt 2), Tetris (USA, prototype, alt 3) [Hidden Palace, Steve Lin]
    Caesars Palace (USA, prototype, alt), Nigel Mansell's World Championship Racing (USA, prototype), Sesame Street Countdown (USA, prototype), The Simpsons - Bart vs. The Space Mutants (USA, prototype), Ski or Die (USA, prototype), Stanley - The Search for Dr. Livingston (USA, prototype), Tetris (USA, prototype) [Hidden Palace, VGHF]
    Freedom Force (USA, 19871229 prototype) [Hubz]
    Hot Dance with Samba (Asia) [krzysiobal]
    Hatris (USA, prototype) [mmsc]
    Renegade (USA, prototype) [rfancella]
    Rampart (Japan, sample), Square Deal (Japan, Great Deal prototype) [Skrybe]
    DuckTales (USA, 19890205 prototype) [TCRF]
    Hitler no Fukkatsu - Top Secret (Japan, prototype), Ninja Hattori-kun - Ninja wa Shugyou de Gozaru no Maki (Japan, prototype), Star Soldier (Japan, prototype), Tonjan!? (Japan, prototype) [togemet2]
  • playmaker: Basketball, Hockey, Soccer [hap, Sean Riddle]
  • snes:
    Ballz (prototype), Battle Blaze (prototype, alt), Captain Novolin (prototype), Clay Fighter (Euro, prototype), Claymates (Euro, prototype), Claymates (Euro, prototype, alt) [Hidden Palace] Big Sky Trooper (prototype), Fire Striker (USA, prototype, alt) [snescentral, VGHF]
    Super Baseball Simulator 1.000 2 (USA, prototype) [qixmaster]
  • spectrum_cass:
    Batman - The Movie (Erbe, double case), Batman - The Movie (IBSA), Casanova [spectrumcomputing.co.uk]
    Quann-Tulla (release 1), Quann-Tulla (release 3) [Steven Brown, Planeta Sinclair]
  • vgmplay: The Adventures of Quik & Silva (Atari ST), Avenging Spirit (Jaleco Mega System 1), Battle K-Road (Arcade), Boogie Wings (Arcade), Bubble Bobble (FM Towns), Dancing Eyes (Namco System 11), Dark Arms - Beast Buster 1999 (Neo Geo Pocket Color), Donkey Kong (Nintendo Game Boy), Down Load (PC Engine), Down Load 2 (PC Engine CD-ROM2), Dyter-07 (Atari ST), Earthworm Jim - Menace 2 the Galaxy (Nintendo Game Boy Color), Escape Kids (Arcade), F1 Triple Battle (PC Engine), Ferrari Grand Prix Challenge (NES), Formation Soccer - Human Cup '90 (PC Engine), Formation Soccer on J.League (PC Engine), Gakuen Sodom ~Kyoushitsu no Mesu Dorei-tachi~ (NEC PC-9801), Galaxy Force II (Atari ST), Gamma Planet (Sharp X68000), Giga Wing (CP System II), Gunbird 2 (Arcade), Indiana Jones and the Temple of Doom (Atari System 1), Jurassic Park (Sega System 32), Kirishima Shinryoushitsu no Gogo (NEC PC-9801), Leavin' Teramis (Atari ST), Lethal Xcess - Wings of Death II (Atari ST), Line of Fire (Atari ST), Locked 'N Loaded (Arcade), Looney Tunes - Carrot Crazy (Nintendo Game Boy Color), Looney Tunes - Twouble! (Nintendo Game Boy Color), Mach Breakers - Numan Athletics 2 (Namco NB-2), Mat Mania (Arcade), Ninja Baseball Bat Man (Irem M92), Ninja Gaiden II - The Dark Sword of Chaos (NES), Ninja Gaiden III - The Ancient Ship of Doom (NES), Ninja Remix (Atari ST), Nitro Ball (Arcade), Premier Soccer (Arcade), Punk Shot (Arcade), Rampart (Arcade), RoboCop 2 (Arcade), Schmeiser Robo (Arcade), Shanghai (Arcade), Shanghai II (Arcade), The Simpsons - Bart's House of Weirdness (IBM PC AT), Spider-Man 2 - The Sinister Six (Nintendo Game Boy Color), Stormlord (Atari ST), Super Space Fortress Macross II (Arcade), Teenage Mutant Ninja Turtles - Tournament Fighters (NES), Teenage Mutant Ninja Turtles III - The Manhattan Project (NES), Vindicators (Arcade), Violent Storm (Mystic Warriors), Willow (NES), X-Out (Atari ST), Zanac EX (MSX2) [vgmrips.net, Tafoid]
  • vsmilem_cart: Campanilla (Spain) [TeamEurope, ICEknight, ClawGrip]

Software list items promoted to working

  • amigaaga_flop: Air Bucks (Euro, v1.2), Breathless (Euro), Burntime (Euro, AGA), Christoph Kolumbus (Euro, AGA), D/Generation (Euro), Der Clou! (Ger, AGA), Diggers (Euro, 19930914), DreamWeb (Euro, AGA), Gloom (Euro), High Seas Trader (Euro), Nigel Mansell's World Championship (Euro, AGA), Pinball Fantasies (AGA, Cracked by PDY), Pinball Fantasies (Euro, AGA), Pinball Mania (Euro), Reunion (Euro, AGA), Rüsselsheim (Euro, AGA), Sim Life (Euro, v1.00 19930620, AGA), Simon the Sorcerer (Euro, AGA), Star Crusader (Euro, AGA), Star Trek - 25th Anniversary (Euro), Subwar 2050 (Euro), Testament (Euro), Top Gear 2 (Euro, AGA), Total Carnage (Euro, AGA), UFO - Enemy Unknown (Euro, AGA), When Two Worlds War (Euro, v1.01, AGA) [Angelo Salese]
  • amigaecs_flop: Fatman - The Caped Consumer (Euro), Manchester United - The Double (Euro), Der Produzent - Die Welt des Films (Ger), Reunion (Ger) [Angelo Salese]
  • amigaocs_flop: African Raiders-01 (Euro), Alianator (Euro), Arthur: The Quest for Excalibur (USA, r54), Ballyhoo (Euro, r97), Bandit Kings of Ancient China (Euro), BattleTech (USA, v2.3), Beyond Zork - The Coconut of Quendor (USA, r57), Bionic Commando (Euro), Bomber Bob (Euro), Boulder Dash Construction Kit (Euro), Bubble + (Euro), Bundesliga 3000 (Euro), Bureaucracy (USA, r86), Century (Euro), Championship Manager '93 (Euro), Cliffhanger (Euro), Cohort II - Fighting for Rome (Euro), Cool Croc Twins (Euro), Cutthroats (Euro, r23), Daily Double Horse Racing (Euro), The Dark Queen of Krynn (Euro, v1.0 19920616), Death or Glory - Das Erbe von Morgan (Ger, Hard Disk Version), Driller (Euro, Budget), Dune (Euro), Euro Soccer '88 (Ger), F-15 Strike Eagle II (Euro), FIFA International Soccer (Euro), Face Off (Euro, Anco, Budget), Face-Off (Euro, Krisalis), Feud (Euro), Football Director II (Euro, v2.06D CDS), Football Manager (Euro), GBA Championship Basketball - Two-on-Two (Euro), Golden Axe (Euro), Gotcha! (Euro), Hollywood Hijinx (USA, r37), Hugo (Ger), Infidel (USA, r22), Jahangir Khan's World Championship Squash (Euro), James Clavell's Shōgun (Euro), Journey (Euro), King's Quest IV - The Perils of Rosella (Euro, v1.023 19900530), Legends of Valour (Euro), The Lurking Horror (USA, r221), M.U.D.S. - Mean Ugly Dirty Sport (Euro), The Magnetic Scrolls Collection Vol. 1 (Euro), The Manager (Euro, v2.0), Millenium - Return to Earth (USA), A Mind Forever Voyaging (USA, r79), The Munsters (Euro, Kids Pack), Nord and Bert Couldn't Make Head or Tail of It (USA, r19), Operation Neptune (Euro), PGA Tour Golf (Euro), Pac-Land (Euro), Pac-Mania (Euro), Piracy on the High Seas (Euro), Planetfall (Euro, r37), Romantic Encounters at the Dome (Euro), Satan (Euro, Magnum), Seastalker (Euro, r16), Soccer Kid (Euro), Space Station - Part I (Euro), Starcross (USA, r17), Stationfall (USA, r107), Super Ski II (Euro), Super Zocker + Blackjack II (Ger), Suspect (USA, r14), Suspended (USA, r8), Tengen Arcade Hits (Euro), Thai Boxing (Euro), Triple X (Euro, Amiga Star Collection), Turrican 3 (Euro), Waxworks (Euro), Wishbringer (Euro, r69), The Witness (USA, r22), Zargon (Ger), Zool 2 (Euro), Zork I - The Great Underground Empire (Euro, r88), Zork II - The Wizard Of Frobozz (Euro, v48), Zork Trilogy - Zork I (r88) + Zork II (v48) + Zork III (r17) (USA), Zork Zero (USA, r366) [Angelo Salese]
  • cd32: Dangerous Streets, Strip Pot, Summer Olympix [Angelo Salese]
  • fmtowns_cd: Psychic Detective Series Vol. 3 - Aya (DCCS remake), Psychic Detective Series Vol. 5 - Nightmare (DCCS remake) [cyo.the.vile]
  • nes: Qīlóngzhū (China), Shénhuà Jiàn Yún III (China), Sàiyǎrén Mièjué Jìhuà (China), Sānguózhì (Asia, decrypted SmyNES), Sānguózhì III (China) [kmg]

New NOT_WORKING software list additions

  • amiga_demos: Dragons Megademo I (Demo), Misery Dentro 2 (Demo), Sanity Elysium (Demo) [anonymous]
  • cdtv:
    Advanced Military Systems (Euro), All Dogs Go to Heaven: Talking Electric Crayon, Animals in Motion, Apprenez l'Anglais Avec Astérix - Asterix and Son, The Assassins CD 3, The Assassins CD 4, The Assassins Ultimate CD Games Collection, The Assassins Ultimate Games Volume 2, Barney Bear Goes Camping, Battle Chess, Battlestorm, Black Viper (CDTV?), The Case of the Cautious Condor, Casino Games, CD Remix - The D.J. in a Box, CD Remix Version II (alt), The CDTV Interactive Point of Sale Compact Disc, Chaos in Andromeda - Eyes of the Eagle (alt), Classic Board Games, Commodore Amiga CDTV, Amiga 600, Amiga 600HD Demo Disc 1, Commodore Amiga CDTV, Amiga 600, Amiga 600HD Demo Disc 2, The Connoisseur - Fine Art Collection, Cover Girl Strip Poker, Cubulus & Magic Serpent (alt), Deluxe Galaga (v2.4), Demo II - Amiga Public Domain Collection, Dinosaurs for Hire, Dr. Wellman - A Guide to Good Health for You and Your Family, Dune (Prototype?), E.S.S. Mega, Eadweard Muybridge's Women in Motion, Falcon, Fractal Universe, Fun School 3 for 5 to 7 Year Olds, Fun School 3 for the Over 7s, Fun School 3 for the Under 5s, Gamers' Delight (Eng, Ger), Garden Fax - Fruits, Vegetables, and Herbs (USA), Garden Fax - Indoor Plants (USA), Genlock Demo, Global Chaos CDTV, The Guinness CDTV Disc of Records (1991 Edition), Guy Spy and the Crystals of Armageddon (v1.0), Heather Hits Her First Home Run, Heroic Age of Spaceflight - NASA... The 25th Year, The Hound of the Baskervilles, The Illustrated Holy Bible, The Illustrated Works of Shakespeare, Insight: Dinosaurs (Euro, v1.0), Insight: Technology, It Came from the Desert, Karaoke Hits 1, The Labyrinth of Time, A Long, Hard Day at the Ranch (Eng, Spa), Monopoly, Moving Gives Me a Stomach Ache, Musicolor, My Paint CDTV - The Paint Program Just for Kids!, The New Grolier Electronic Encyclopedia, The Night Before Christmas, North Polar Expedition (v1.01), The Paper Bag Princess, Pinocchio, Power Pinball, Prehistorik, Psycho Killer (U2A2030UB), Read with Asterix - Asterix and Son, Rise of the Dragon, Scary Poems for Rotten Kids, Sherlock Holmes on a Disc, Shiftrix & Lettrix (alt), Sim City (Euro, Multi5), Space Wars, Spirit of Excalibur, Super Games Pak, The Tale of Benjamin Bunny, The Tale of Peter Rabbit, Team Yankee (Euro), Ten on Ten Compilation (Euro), Thomas' Snowsuit, Tie Break, Time Table of History - Science and Innovation (USA, 1991a Edition), The Town with No Name (alt), Ultimate Basketball, Welcome to CDTV Multimedia (367808-01 33), Will Bridge 1 - Initiation aux Encheres (Fra), Will Bridge 1 - Introduction to Bidding (Eng), Will Bridge 2 - Intermediate (Eng), Will Bridge 3 - Standard (Fra), Will Bridge 4 - Competition (Eng), Will Bridge 5 - Haute Competition (Fra), World Vista [anonymous]
    17 Bit - Collection for Amiga CDTV (Euro), 17 Bit - Continuation Disc (Euro), American Heritage Illustrated Encyclopedic Dictionary (USA, 1991a Edition), Barney Bear Goes to School (USA), A Bun for Barney (USA), CDTV Demo Disc (Euro), Cinderella - The Original Fairy Tale (USA), The Curse of Ra (Ger), Defender of the Crown CDTV (Euro), The Demo Collection for Amiga CDTV (Euro, Black Disc), Deutschland Kompakt (Ger), Fantastic Voyage (USA), Garden Fax - Garden Plants (USA), Garden Fax - Trees, Shrubs, Roses, and Conifers (USA), The Hutchinson Encyclopedia (Euro), Language TV - English (Fra), Lemmings (Euro), Log!cal (Euro), Mud Puddle (USA, Multi 5), The New Basics Electronic Cookbook (USA, 1991a Edition), Pandora's CD v1.0 (alt), Psycho Killer (U2A2020UA), Raffles (Swe), Snoopy - The Case of the Missing Blanket (Swe), Time Table of History - Business, Politics & Media (USA, 1991a Edition), Trivial Pursuit - The CDTV Edition (Euro, v1.0a), Turrican (Ger, alt), Turrican II: The Final Fight (Ger, alt), Welcome to CDTV Multimedia (USA, CDRM-499000), Wrath of the Demon (USA), Xenon 2 - Megablast (Eng, Fra, Ger, Ita) [redump.org]
  • fmtowns_cd: Euphony II / MTR V1.1 L20, Nihongo Linux + JE [redump.org]
  • fmtowns_flop_orig: Fortress, Para Para Paradise Update Disk [cyo.the.vile]
  • ibm5150: Keith Van Eron's Pro Soccer (3.5"), Keith Van Eron's Pro Soccer (5.25") [ibmpc5150, archive.org]
  • nes: Game 500 in 1 (alt) [Consolethinks]
  • roland_tnsc1: 70's and 80's (TN-SC1-03) [Sean Riddle, ClawGrip]

Merged pull requests

  • 8972: bfmsys85.cpp: Corrected punctuation in Hi-Lo Silver game descriptions. [sjy96525]
  • 8973: jpmimpctsw.cpp: Corrected punctuation in Hi-Lo Silver game descriptions. [sjy96525]
  • 8974: jpmsys5sw.cpp: Corrected metadata for Hi-Lo Silver game (MT07190). [sjy96525]
  • 8979: newton.cpp: Added “Newton” to system descriptions (MT07908). [sjy96525]
  • 9156: kaypro.cpp: Added information about the Kaypro 5 to comments. [rfka01]
  • 9251: video/ef9345.cpp: Corrected quadrichrome palette calculation. [ovalenti]
  • 9263: Refactored Amiga driver and device code improving compatibility, and updated associated software lists. [Angelo Salese]
  • 9274: spectrum_cass.xml: Added five working items, and cleaned up metadata. [ArcadeShadow]
  • 9281: segacd.xml, megacd.xml, megacdj.xml: Changed descriptive text in descriptions to lowercase. [ArcadeShadow]
  • 9286: bus/epson_qx: Added Multifont option card (font ROMs are not dumped). [Brian Johnson]
  • 9287: snes.xml: Added nine prototypes. [kmg]
  • 9297: hng64.cpp: Edited descriptions. [Michael Sanborn]
  • 9303: statriv2.cpp: Corrected DIP switches for hangman (MT08209). [Steven Coomber]
  • 9312: Cleaned up various code for NES and related systems. [kmg]
  • 9314: nes.xml: Added twelve working prototypes. [kmg]
  • 9317: taitottl.cpp: Added skeleton driver to hold ROMs for Model Racing Super Road Champions. [f205v, ClawGrip]
  • 9318: midi_flop.xml: Added Casio Hikari Navigation (FL-90). [Devin Acker]
  • 9320: coco3.cpp: Added ILCE / SEP Micro-Sep Model 3 (Mexican Color Computer 3 clone). [Barry Nelson, Tim Lindner]
  • 9321: seattle.cpp: Fixed volume controls for San Francisco Rush games. [sjy96525]
  • 9322: Made Lua bindings for controlling analog input values more intuitive. [feos]
  • 9323: c64_cass.xml: Added thirteen working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 9324: galaxian.cpp: Added Mandinka (bootleg of Amidar). [Victor Fernandez (City Game), ClawGrip]
  • 9325: astropc.cpp: Corrected description for rasce and added list of known games to comments. [ClawGrip]
  • 9326: sound/nes_apu.cpp: Removed register read-back, corrected length counter table, and cleaned up code. [kmg]
  • 9327: galaxian.cpp: Re-dumped ROMs for froggervd. [Victor Fernandez (City Game), ClawGrip]
  • 9328: audio/dkong.cpp: Corrected RAM size for Donkey Kong 3 audio CPUs. [kmg]
  • 9330: bus/a2bus: Corrected addressing for the second PSG on ECHO+ cards. [cybernesto]
  • 9331: gsz80.cpp: Added RC2014 Mini. [Chris Swan]
  • 9332: c64_cass.xml: Added twelve working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 9333: galaxian.cpp: Re-dumped graphics ROM and confirmed PROM contents for mandinka. [Victor Fernandez (City Game), ClawGrip]
  • 9334: macp.cpp: Added MAC's Galaxy (blue version). [Victor Fernandez (City Game), ClawGrip]
  • 9337: generalplus_gpl_unknown.cpp: Added internal CPU ROM for mapacman. [Sean Riddle, Stefano Arosio, jrideburg, TeamEurope, f205v, Ivan Vangelista, David Haywood]
  • 9338: vsnes.cpp: Simplified graphics memory handling a bit. [kmg]
  • 9339: generalplus_gpl_unknown.cpp: Added crude display, sound and input emulation for mapacman. [David Haywood]
  • 9340: docs: Fixed a couple errors in sample code in the Technical Specifications. [kmg]
  • 9341: cpu/i960: Implemented dmovt instruction (used by Virtua Fighter 2 in debug mode). [Damian Rogers]
  • 9343: photoply.cpp: Added Photo Play 2001 recovery discs. [jordigahan, ClawGrip]
  • 9346: cpu/t11: Corrected trap destination for jump to register. [shattered]
  • 9348: cpu/mips/r4000.cpp: Set TLB global bit in EntryLo0 and EntryLo1 on TLBR instruction. [Brice Onken]
  • 9349: playch10.cpp: Corrected daughter board RAM sizes, added non-volatile RAM for Punch-Out, and cleaned up code. [kmg]
  • 9350: c64.cpp: Added Mercury-ROM v3.1s as a BIOS option. [Chris Swan]
  • 9351: nes.xml: Added eleven working prototypes. [kmg]
  • 9352: playch10.cpp: Corrected nametable RAM size, added PPU address map, and cleaned up code further. [kmg]
  • 9355: spectrum.cpp: Cleaned up and optimized graphics code, simplifying implementation of derivative systems. [holub]
  • 9356: mk98.cpp: Added skeleton driver for Elektronika MK-98. [shattered]
  • 9358: bus/nes: Improved support for some Waixing pirate Chinese translations. [kmg]
  • 9359: dangbar.cpp: Re-dumped display ROM for Dangerous Bar [Museo del Recreativo, ClawGrip]
  • 9360: emu/input.cpp: Fixed an out-of-bounds access to a std::string_view. [Nathan Woods]
  • 9361: bus/nes/multigame.cpp: Fixed a typo that turned an assignment into a comparison. [Nathan Woods]
  • 9362: bus/nes: Properly acknowledge interrupts for UNL-SC-127 board. [kmg]
  • 9363: sound/nes_apu.cpp: Don’t zero DPCM channel output when disabled (fixes some audio popping). [kmg]
  • 9365: tools/floptool.cpp: Fixed a typo in an error message. [pnp2084]
  • 9366: terracre.cpp: Corrected notes on the basis of official Nichibutsu sheet music. [negunma]
  • 9367: famibox.cpp: Added verified cartridges, and removed nonexistent cartridges. [kmg]
  • 9369: cpu/m68000: Added support for external MMU bus error instruction restart. [J Booth]
  • 9370: evmbug.cpp: Added Stuart Conner TMS9995 breadboard driver. [Chris Swan]
  • 9372: 4enlinea.cpp: Changed sprtdart description to match the title screen. [ClawGrip]
  • 9373: gsz80.cpp: Corrected manufacturer for rc2014. [Phillip Stevens]
  • 9374: ibm5150.xml: Added fifteen working items, two non-working items, and replaced three items with better dumps. [ArcadeShadow]
  • 9375: midzeus.cpp: Added PIC microcontroller dump to Cruis'n Exotica games. [Caps0ff, Darksoft, Mitsurugi_W, ClawGrip]
  • 9376: seta.cpp: Added Japanese title to description for kamenrid. [Michael Sanborn]
  • 9378: cpu/i960: Added cycle count adjustment for dmovt instruction. [Damian Rogers]
  • 9379: vsmilem_cart.xml: Added Campanilla (Spain). [TeamEurope, ICEknight, ClawGrip]
  • 9380: Added Kick & Kick (GNA36 VER. EAA). [Shiz]
  • 9381: taito_l.cpp: Corrected bonus life DIP switches for raimais, raimaisj and raimaisjo (MT08244). [Steven Coomber]
  • 9382: alpha68k_n.cpp: Corrected audio clock for sstingry, and replaced second and third YM2203 with AY-3-8910. [negunma]
  • 9384: galaxian.cpp: Corrected DIP switches for spacempr (MT08245). [Steven Coomber]
  • 9386: playch10.cpp: Changed bit order of RP5H01 ROM in prototype dumps. [kmg]
  • 9388: sound/k007232.cpp: Fixed frequency calculation and noted unimplemented feature. [cam900, furrtek]
  • 9389: sound/k005289.cpp: Cleaned up code. [cam900]
  • 9391: sound/namco_163.cpp: Suppress address increment on data reads from debugger. [cam900]
  • 9392: cps1.cpp: Added two Pang bootlegs. [Janniz]
  • 9393: famibox.cpp: Implemented some input control bits and cleaned up cartridge switching code. [kmg]
  • 9396: fmtowns_flop_orig.xml: Added five items (three working); fmtowns_flop_misc.xml: Removed two bad dumps. [cyo.the.vile, r09]
  • 9397: zodiack.cpp: Add bonus life DIP switch settings for bounty (MT08236). [Steven Coomber]
  • 9398: djmain.cpp: Added beatmania complete MIX (ver JA-C). [Taro, Windy Fairy]
  • 9399: ksys573.cpp: Implemented I/O for Kick & Kick making the game playable. [Windy Fairy, Shiz]
  • 9400: famibox.cpp: Fixed compile error. [kmg]
  • 9401: bgfx: Fixed external texture loading, and added a default LUT texture bitmap for the 3D LUT chain. [Ryan Holtz]
  • 9402: djmain.cpp: Corrected parent/clone relationship for new beatmania set added in #9398. [Windy Fairy]
  • 9403: nes.xml: Added seven working prototypes. [kmg]
  • 9404: tools/floptool.cpp: Fixed arguments in two error messages. [Nathan Woods]
  • 9406: bus/coco: Added RS-DOS and OS-9 filesystems to floppy controller cartridges. [Nathan Woods]
  • 9408: ibm5170.xml: Added nine working items, and replaced one item with a better dump. [ArcadeShadow]
  • 9410: bgfx: Fixed issues handling multiple output windows and when encountering missing files, and cleaned up code. [Ryan Holtz]
  • 9411: famibox.xml: Added a FamicomBox cartridge list. [Fiskbit, ICEknigh7, j4m13c0, joey4, kmg, Marionova64, Patnukem, RetroGE, togemet2]
  • 9412: Added CoCo raw disk format to build scripts. [Nathan Woods]
  • 9415: photoply.cpp: Added security dongle microcontroller dumps for photoply99sp. [Caps0ff, jordigahan, ClawGrip]
  • 9416: fmtowns_flop_orig.xml: Replaced system disk for aressh4m with a flux dump preserving protection. [cyo.the.vile, r09]
  • 9417: bus/nes_ctrl: Split zapper sensor off as a reusable device. [kmg]
  • 9418: minitel_2_rpic.cpp: Added modem and serial ports. [ovalenti]
  • 9419: Lua engine: Enabled all of Sol’s safety checks for debug builds, and removed problematic sol::buffer class. [Vas Crabb]
  • 9420: bgfx: Fixed issues with multiple output windows and missing files (corrected version of #9410). [Ryan Holtz]
  • 9421: nes.xml: Added six miscellaneous dumps (all working). [kmg]
  • 9422: megadriv.xml: Added five new dumps (all working). [kmg]
  • 9424: r2dtank.cpp: Added bonus life DIP switch settings (MT08250). [Steven Coomber]
  • 9425: bgfx: Improved brightness balance in YUV conversion shader output. [Ryan Holtz]
  • 9426: vsnes.cpp: Modernized program ROM banking, eliminating copies, and cleaned up code including protection handlers. [kmg]
  • 9428: asuka.cpp: Hooked up sound sample ROM as ADPCM-B in bonzeadv and related games (there are no ADPCM-A samples). [negunma]
  • 9429: ibm5170_cdrom.xml, pc98_cdrom.xml: Added a Japanese version of Windows 98, and corrected some release years. [David Silva]
  • 9430: cham24.cpp: Improved banking. [kmg]
  • 9431: dynax.cpp: Corrected screen order for janyuki and jantouki (MT05102). [kmg]
  • 9432: neogeo.xml: Corrected Japanese title for lastblad, and corrected release year for lastbladh. [CanoeHope]
  • 9433: sound/k051649.cpp: Corrected input clock frequency, and simplified code, eliminating some buffers and tables. [cam900]
  • 9435: namcona1.cpp: Corrected release year for Bin Bin Bingo. [sjy96525]
  • 9436: sound/gb.cpp: Fixed cycle calculations for generating waveform periods. [ValleyBell, Wilbert Pol]
  • 9437: roland_tnsc1.xml: Added software list and driver to hold Roland music style cards, with one dump. [Sean Riddle, ClawGrip]
  • 9438: vsnes.cpp: Fixed Gumshoe input regression. [kmg]
  • 9439: 8080bw.cpp: Corrected DIP switch settings for skylove and claybust (MT08251, MT08254). [Steven Coomber]
  • 9440: photoply.cpp: Changed photoply99sp dongle microcontroller ROM labels to be unique. [ClawGrip]
  • 9441: vicdual.cpp: Added bonus life DIP switch settings for wantsega, alphaho and alphahob (MT08256, MT08257). [Steven Coomber]
  • 9442: cham24.cpp, famibox.cpp, multigam.cpp, playch10.cpp: Use configured banking for nametable RAM. [kmg]
  • 9443: galaxian.cpp: Added fire mode DIP switch settings for mimonkey and related games (MT08259). [Steven Coomber]
  • 9444: bus/nes: Simplified code using bit utility functions. [kmg]
  • 9445: ibm5150.xml: Added working two-disk version of MS-DOS 3.2. [WinWorld, telanus]
  • 9446: galaxian.cpp: Added lives DIP switch settings for aracnis (MT08262). [Steven Coomber]
  • 9447: apple2gs_flop_clcracked.xml, apple2_flop_orig.xml, apple2gs_flop_orig.xml: Added latest dumps and cracks. [Firehawke]
  • 9448: fmtowns_cd.xml: Added ten items (eight working), and added/replaced missing or bad floppy images. [r09]
  • 9450: alinvade.cpp: Added bonus life DIP switch setting (MT08263). [Steven Coomber]
  • 9452: docs: Fixed a copy/paste error in the memory system reference. [kmg]
  • 9453: Made Lua errors in bootstrap scripts fatal, and sandboxed auto-boot scripts. [Vas Crabb]
  • 9454: qx10.cpp: Hooked up interval timer interrupt outputs to the interrupt controller. [Brian Johnson]
  • 9455: nes_vt09.cpp: Added Timetop Super Game 25-in-1 (GM-228). [TeamEurope, David Haywood]
  • 9456: qx10.cpp: Implemented floppy drive spindle motor on timer. [Brian Johnson]
  • 9459: inder.cpp: Added release year for Gun Shot. [ClawGrip]
  • 9460: fmtowns_flop_orig.xml: Added four working items, and replaced a bad dump. [cyo.the.vile, r09]
  • 9461: cpu/m68000: Fixed PC increment on conditional trap instructions. [Jean-François Fabre]
  • 9463: 8080bw.cpp: Added bonus live DIP switch settings for rollingc (MT08267). [Steven Coomber]
  • 9464: vsnes.cpp: Consolidated equivalent functions for the main and sub sides of the board. [kmg]
  • 9465: galaxian.cpp: Added demo sound DIP switch settings for sfx, skelagon, monsterz and monsterza (MT08268). [Steven Coomber]
  • 9466: cosmos_playc8f.cpp: Added skeleton driver for Cosmos PLAYC8F and PLAYC8E hardware with three dumped games. [Museo del Recreativo, ClawGrip]
  • 9467: nes.xml: Added two large multi-game cartridge dumps (one working). [Consolethinks, kmg]
  • 9468: timetrv.cpp: Added LaserDisc dump and filled out driver; machine/ldv4200hle.cpp: Added Pioneer LD-V4200 player simulation. [Ryan Holtz, Matt Ownby, ld-decode team]
  • 9470: timetrv.cpp: Corrected bill validator input; machine/laserdsc.cpp: Added save state support. [Ryan Holtz]
  • 9471: bus/nes: Removed redundant open bus comments. [kmg]
  • 9472: apple2_flop_orig.xml: Removed duplicate dump of Apple-Oids and Chipout. [Firehawke]
  • 9473: cosmos_playc8f.cpp: Moved Basketball microcontroller dumps to the correct sets. [ClawGrip]
→ NOWSZY [arcade] HbMameUI x64 0.242 30/03/2022

2021-03-30 0.242

  • Added various older Donkey Kong hacks by Paul Goes.
  • Fixed playchoice-10 games that had regressed over the years.
  • Fixed umk3plus20190921.

New Games

  • [dkwizard] Donkey Kong Wizardry v1.02
  • [kof2k2s121] Kof2002 (KofallmiXomega)
  • [sf2hfus05] Street Fighter II': Hyper Fighting (Ukraine version)
  • [sfz3mix] Street Fighter Zero 3 (Mix 0.08)
  • [sfz3mix7] Street Fighter Zero 3 (Mix 0.07)
  • [sfz3mix7b] Street Fighter Zero 3 (Mix 0.07b)
  • [teot_5] The Eye of Typhoon (Tsunami Edition, beta 2. 2022-01-29)
  • [teot_6] The Eye of Typhoon (Tsunami Edition, beta 3, 2022-03-12)
  • [umk3plus20220307] Ultimate Mortal Kombat 3 (Plus Beta 2, 2022-03-23)
  • [umk3uk20220302] Ultimate Mortal Kombat 3 (UC Edition 2022-03-02)

2021-02-23 0.241

  • sync to mame 0.241

New Games

  • [sf2mix120] Street Fighter II: Champion Edition (Mix 1.2)
  • [ssf2tnl6] Super Street Fighter II Turbo (New Legacy v0.6 beta 2022-02-07)
  • [umk3uk20220207] Ultimate Mortal Kombat 3 UC Edition (2022-02-07)

2022-01-25 0.240

  • sync to mame 0.240

New Games

  • [abyssal] Abyssal Infants (early version)
  • [cabalng1] Cabal (Neo Geo Port, sprite fix)
  • [ddonpachjh] DoDonPachi (Japan, hack)
  • [dkongdu1] Donkey Kong Duel v1.01
  • [ffightaefc] Final Fight 30th Anniversary Edition Fair Challenge (2022-01-18)
  • [hypernoid] Hypernoid (2021-11-28)
  • [looptris] Looptris (2021-12-26)
  • [neopang] Neo Pang
  • [sailormndc1] Pretty Soldier Sailor Moon (Director's Cut) v1.4
  • [teotb] The Eye of Typhoon (Tsunami Edition, beta) (2022-01-05)
  • [timesup] Time's Up!

2021-12-29 0.239

  • sync to mame 0.239

New Games

  • [sdojak] DoDonPachi SaiDaiOuJou & Knuckles (2021/12/01)
  • [sfa3ce] Street Fighter Alpha 3 Challenger's Edition
  • [sfz3ce] Street Fighter Zero 3 Challenger's Edition - [xeno] Xeno Crisis

2021-10-28 0.237

  • sync to mame 0.237

New Games

  • ???

2021-09-29 0.236

  • sync to mame 0.236

New Games

  • [abyssal] Abyssal Infants
  • [baby1] Pacman (Baby Maze 1)
  • [bevpac] Bevelled Pacman
  • [invispac] Pacman (Invisible Maze)
  • [mcatadvs01] Magical Cat Adventure (R.Zara)
  • [mcpacman] McPacman
  • [ndo_a_td] Neo Driftout Tech Demo
  • [pacforks] Forks
  • [pacmini3] Pacmini (maze 3)
  • [pacsmall] Pacman (Small Maze)
  • [pacman25s01] Pac Man (4 New Maps - After Dark)
  • [pacman25s02] Pac Man - (Fruit 1)
  • [pacman25s03] pac Man - (Fruit 2)
  • [pacman25s04] Pac Man 25 (Chomp Ms Pac Em SJB Maps)
  • [pacman25s05] Pac Man 25 (Chomp Ms Pac Em)
  • [pacman25s06] Pac Man 25 (Cookie Man)
  • [pacman25s07] Pac Man 25 (FHMC Sil 13 Mazes)
  • [pacman25s08] Pac Man 25 (Namco Mazes Alternate)
  • [pacman25s09] Pac Man 25 (Namco Mazes Featuring Ms Pac-Man)
  • [pacman25s10] Pac Man 25 (Namco Mazes)(PAC-MAN Classic Look)
  • [pacman25s11] Pac Man 25 (Namco Mazes)
  • [pacman25s12] Pac Man 25 (SJB Mazes)
  • [pacman25s13] Pac Man 25 (T-Bone Mazes)
  • [pacman25s14] Pac Man 25 (Tengen Mazes)(PAC-MAN Classic Look)
  • [pacman25s15] Pac Man 25 (Tengen Mazes)
  • [pacman25s16] Pac Man 25 (Tengen Mini Mazes)(PAC-MAN Classic Look)
  • [pacman25s17] Pac Man 25 (Tengen Mini Mazes)
  • [pacman25s18] Pac Man 25 (Tengen Tall Mazes)(PAC-MAN Classic Look)
  • [pacman25s19] Pac Man 25 (Tengen Tall Mazes)
  • [pacman25s20] Pac Man 25 (Ultra Pac-Man)
  • [pacman25s21] Pac Man 25 - Pac Man + Tournament (Set 1)
  • [pacman25s22] Pac Man 25 - Pac Man + Tournament (Set 2)
  • [pacman25s23] Pac Man 25 - Pac Man + Tournament (Set 3)
  • [pacman25s24] Pac Man 25 - Pac Man + Tournament (Set 4)
  • [pacman25s25] Pac Man 25 - Pac Man + Tournament (Set 5)
  • [pacman25s26] Pac Man 25 - Pac Man + Tournament (Set 6)
  • [pacman25s27] Pac Man 25 - Pac Man + Tournament - 360 Escape
  • [pacman25s28] Pac Man 25 - Pac Man + Tournament - Alien
  • [pacman25s29] Pac Man 25 - Pac Man + Tournament - Arcade
  • [pacman25s30] Pac Man 25 - Pac Man + Tournament - Beach
  • [pacman25s31] Pac Man 25 - Pac Man + Tournament - Beetle
  • [pacman25s32] Pac Man 25 - Pac Man + Tournament - Blue
  • [pacman25s33] Pac Man 25 - Pac Man + Tournament - Boys
  • [pacman25s34] Pac Man 25 - Pac Man + Tournament - Candyland
  • [pacman25s35] Pac Man 25 - Pac Man + Tournament - Chase
  • [pacman25s36] Pac Man 25 - Pac Man + Tournament - Cherries
  • [pacman25s37] Pac Man 25 - Pac Man + Tournament - Chocolate
  • [pacman25s38] Pac Man 25 - Pac Man + Tournament - Colors
  • [pacman25s39] Pac Man 25 - Pac Man + Tournament - Cookie
  • [pacman25s40] Pac Man 25 - Pac Man + Tournament - Cup
  • [pacman25s41] Pac Man 25 - Pac Man + Tournament - Dice
  • [pacman25s42] Pac Man 25 - Pac Man + Tournament - Dinos
  • [pacman25s43] Pac Man 25 - Pac Man + Tournament - Dragon
  • [pacman25s44] Pac Man 25 - Pac Man + Tournament - Fire
  • [pacman25s45] Pac Man 25 - Pac Man + Tournament - Fountain
  • [pacman25s46] Pac Man 25 - Pac Man + Tournament - Garden
  • [pacman25s47] Pac Man 25 - Pac Man + Tournament - Girder
  • [pacman25s48] Pac Man 25 - Pac Man + Tournament - Girl
  • [pacman25s49] Pac Man 25 - Pac Man + Tournament - Infinate
  • [pacman25s50] Pac Man 25 - Pac Man + Tournament - Invisible
  • [pacman25s51] Pac Man 25 - Pac Man + Tournament - Jailhouse
  • [pacman25s52] Pac Man 25 - Pac Man + Tournament - kaleidoscope
  • [pacman25s53] Pac Man 25 - Pac Man + Tournament - Minutes
  • [pacman25s54] Pac Man 25 - Pac Man + Tournament - Night Flower
  • [pacman25s55] Pac Man 25 - Pac Man + Tournament - Night
  • [pacman25s56] Pac Man 25 - Pac Man + Tournament - No Escape
  • [pacman25s57] Pac Man 25 - Pac Man + Tournament - Opposite
  • [pacman25s58] Pac Man 25 - Pac Man + Tournament - Pig
  • [pacman25s59] Pac Man 25 - Pac Man + Tournament - Plotted
  • [pacman25s60] Pac Man 25 - Pac Man + Tournament - Prismatic
  • [pacman25s61] Pac Man 25 - Pac man + Tournament - Red Bull
  • [pacman25s62] Pac Man 25 - Pac Man + Tournament - Royal
  • [pacman25s63] Pac Man 25 - Pac Man + Tournament - Shadow
  • [pacman25s64] Pac Man 25 - Pac Man + Tournament - Ship
  • [pacman25s65] Pac Man 25 - Pac Man + Tournament - Six Pac
  • [pacman25s66] Pac Man 25 - Pac Man + Tournament - Solar System
  • [pacman25s67] Pac Man 25 - Pac Man + Tournament - Square Dance
  • [pacman25s68] Pac Man 25 - Pac Man + Tournament - Sugar Rush
  • [pacman25s69] Pac Man 25 - Pac Man + Tournament - Sushi
  • [pacman25s70] Pac Man 25 - Pac Man + Tournament - Tilt
  • [pacman25s71] Pac Man 25 - Pac Man + Tournament - Traffic
  • [pacman25s72] Pac Man 25 - Pac Man + Tournament - Trap
  • [pacman25s73] Pac Man 25 - Pac Man + Tournament - Tunnels
  • [pacman25s74] Pac Man 25 - Pac Man + Tournament - Turtle
  • [pacman25s75] Pac Man 25 - Pac Man + Tournament - Windy
  • [upsidpac] Pacman (Upsidedown Maze)

0.234 2021-07-28

  • Sync with mame v0.234

New Games

  • [dkongan] Donkey Kong 40th Anniversary Edition
  • [dkongbp1] Donkey Kong Barrelpalooza v1.07
  • [mhavocpex7] Major Havoc - The Promised End (v0.78)
  • [mhavocpex7de] Major Havoc - The Promised End (v0.78) (German)
  • [mhavocpex7fr] Major Havoc - The Promised End (v0.78) (French)

0.233 2021-07-01

  • Sync with mame v0.233
  • kof97t is now working

New Games

  • [blazstarcm] Blazing Star (Stage Select hack)
  • [crimecb] Crime City (unknown hack)
  • [dkongbp] Donkey Kong Barrelpalooza v1.06
  • [ffightaebv] Final Fight 30th Anniversary Edition Brutal Version 2021-05-28
  • [knightsdt] Knights of the Round (Death's Thread)
  • [knightssa] Knights of the Round (Squire's Aid)
  • [knightswt] Knights of the Round (Warlock's Tower)
  • [sf2mix100] Street Fighter II: Champion Edition (Mix 1.0)
  • [ssf2tnl4] Super Street Fighter II Turbo (New Legacy v0.4 beta 2020-11-13)
  • [ssf2tnl5] Super Street Fighter II Turbo (New Legacy v0.5 beta 2021-06-11

0.232 2021-05-26

  • Sync with mame v0.232

New Games

  • [teotd3] The Eye of Typhoon (Tsunami Edition, alpha 5)

0.231 2021-04-28

  • Sync with mame v0.231


New Games

  • [primrag2] Primal Rage 2
  • [sailormnbv] Pretty Soldier Sailor Moon (Brutal Version)
  • [umk3uc20210401] Ultimate Mortal Kombat 3 Ultimate Cup Edition (2021-04-01)
  • [umk3uc20210423] Ultimate Mortal Kombat 3 Ultimate Cup Edition (2021-04-23)

 

wstecz23/02/2022 20:07
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Jeszcze jedno narzędzie do porządkowania dumpów dla emulatora maszynek arcade MAME. Rebuilder autorstwa ,którego znamy przede wszystkim dzięki jego CLRMamePro pozwala na porządkowanie "romów" dzięki sumom kontrolnym i według autora ma być w tym całkiem sprawny. Polecam zerknąć w readme.md jak na 700kb posiada całkiem dużo możliwości. Przyznaję się ...
[arcade] Mame x64 0.245 30/06/2022 [arcade] Mame x64 0.245 30/06/2022
Czasowo średnio, ale jak tu nie wspomnieć o emulatorowej "Modzie na sukces";). MAME w kolejnej, świeżej, miesięcznej odsłonie.  
[Arcade] DevMAME [log only] 2022/07/31 22:00 [Arcade] DevMAME [log only] 2022/07/31 22:00
Raz na jakiś czas będę publikował nowe deweloperskie binarki projektu MAME, natomiast BobBudowniczy będzie się starał na bieżąco śledzić zmiany w changelogu tego  największego projektu emulacyjnego. W wypadku binarek udostępniam także resztę plików z folderu MAME. Link przy każdym wpisie umożliwia samodzielne pobranie źródeł i skompilowanie na własne ...
[Arcade] Mame Classic 9.5.0 [Arcade] Mame Classic 9.5.0
Pojawiła się nowa wersja jednego z najstarszych, o ile nie najstarszy, frontend dla MAME - Mame Classic. Nowa wersja dodaje np. format xml jako podstawowy do obsługi mame history.
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