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[arcade] Mame x64 0.237 27/10/2021

[19] @ Czwartek, 28 Października 2021 00:19CET

[arcade] Mame x64 0.237 27/10/2021

Miesiąc minął i mamy kolejną wersję MAME do sprawdzenia.

 

MAME 0.237 27 Oct 2021

For everyone who’s waited patiently all month, MAME 0.237 is out today! As well as the updates to the UI and debugger that we’ve already announced, there are several updates to the included plugins:

  • A brand-new input macro plugin.
  • The data plugin can now show text from the Japanese command.dat file (or a Chinese command.txt file if you rename it to command.dat).
  • The location the hiscore support plugin uses to store its data and configuration has changed. You won’t lose your high scores, but you need to move the .hi files from the hi folder to the hiscore folder in your plugin data (homepath) folder.
  • The configuration format for the autofire plugin has changed. Unfortunately, you will need to add your autofire button settings again.

Interesting machines added this month include a Mexican TRS-80 Color Computer clone, Tronica Thunder Ball (a re-skin of Space Rescue with a nautical theme), the original version of Pengo that the widespread bootlegs seem to be based on, the original hardware revision of the Laser 128 (Apple II clone), and a slightly older version of Street Fighter Zero 2 Alpha for Asia.
Master of multi-memory controllers kmg is still on a roll broadening NES/Famicom and clone cartridge compatibility. Highlights of the month include:

  • Railway management simulator A Ressha de Ikou.
  • Recent NES/Famicom games released by Ancient to promote Gotta Protectors (Minna de Mamotte Knight). NES development is still alive over two decades after the last licensed title was released in 1995.
  • The two Korean Brilliant Com (영재컴) edutainment games.
  • Some multi-game cartridges featuring the ambitious Titenic game, inspired by a highly successful James Cameron film.
  • Kart Fighter – using the engine from an unlicensed NES port of Street Fighter II, and unlicensed depictions of the character roster from Super Mario Kart, this is almost a premonition of Super Smash Bros. It even features Yoshi’s tail smash, and depicts Kinopio (Toad) as a bare-knuckle brawler long before the Mii costume was available for purchase.
  • Well-known low-effort Mario-themed hack 7 Grand Dad. PUSH ↑ START BUTTON. GET ADDITION GAME. AND NOURISH THE BLOOD

Amiga software compatibility has been improved this month, the NEC PC-6001 family has gained a cartridge software list, and another batch of Commodore 64 cassettes has been added. An issue was identified with “fake E7” Apple II cracks that could prevent them from working if they were written out to disks to use on original hardware. Although this didn’t prevent them from being used in MAME, disk images with the issue fixed have been added to the software list. Over a hundred Apple IIgs cracks have been added, too.

New working clones
  • Advisor (Italian bootleg of Space Fury) [Matteo Legittimo, Andrew Welburn]
  • Asuka & Asuka (Japan, version 1) [Brian Troha, The Dumping Union]
  • Buccaneer (set 2) [Jeremy Locke, Cam]
  • City Attack (Petaco S.A., bootleg of Pleiads) [Retromaniacs]
  • Cosmic Alien (version II, set 3) [Retromaniacs]
  • Fidelity Electronics Elite Champion Challenger [hap, Berger]
  • Floritas (Multivideo Spanish Moon Cresta bootleg) [Retromaniacs]
  • Guttang Gottong (Sede 3 bootleg on Galaxian hardware) [Retromaniacs]
  • ILCE / SEP Micro-SEP 1600 [Tim Lindner]
  • Komemokos ('Pac-Man (Cirsa, Spanish bootleg)' hack) [Ricardo - Factory Arcade, Recreativas.org]
  • Meteor (Alca bootleg of Moon Cresta) [Andrew Welburn, system11]
  • Pac-Man (Cirsa, Spanish bootleg on Galaxian hardware) [Ricardo - Factory Arcade, Recreativas.org]
  • Pengo (set 6, encrypted) [philmurr]
  • Street Fighter Zero 2 Alpha (Asia 960805) [Genaro Rodarte]
  • Super Rider (v1.3) [Michel Blanco]
  • Tronica Thunder Ball [algestam]
  • Video Technology Laser 128 (original hardware) [R. Belmont, Tom Greene]
  • Winning Spike (ver AAA) [f205v]
New machines marked as NOT_WORKING
  • Casio CTK-551 [Devin Acker]
  • Exciting Boat Race [Phil Bennett]
  • Las Vegas (Jeutel, set 1) [Benjamin Roux, ClawGrip]
  • Manpuku Suizokukan [Darksoft, MetalliC, Mitsurugi_W, rtw, SNK-NEO-GEO]
  • Omron Luna [Plamen Mihaylov]
  • Speed Basketball [Tailsnic Retroworks]
  • Sun Microsystems SPARCstation ELC (Sun 4/25) [Yvan Janssens]
New clones marked as NOT_WORKING
  • Amidar (Cirsa bootleg) [Retromaniacs]
  • Ensoniq KS-32 [TaunTek.com, R. Belmont]
  • Ice Cold Beer (set 2) [Robbbert]
  • Las Vegas (Jeutel, set 2) [Benjamin Roux, ClawGrip]
  • NEC PC-6601SR "Mr. PC" (Japan) [anonymous]
  • Yataimura Kingyosukui (1-player, Japan, Ver 1.005) [Darksoft, MetalliC, Mitsurugi_W, rtw, SNK-NEO-GEO]
New working software list additions
  • apple2gs_flop_clcracked:
  • Algebra Volume 1 (Version 1.1.2) (cleanly cracked), Algebra Volume 3 (Revision 0) (cleanly cracked),
  • Algebra Volume 4 (Version 1.1) (cleanly cracked), Algebra Volume 6 (Version 1.0) (cleanly cracked),
  • All About America (cleanly cracked), The Ancient Art of War at Sea (cleanly cracked), Animate (cleanly cracked),
  • Ape Escape (cleanly cracked), Bank Street StoryBook 1.1 (cleanly cracked), Bank Street Writer II (cleanly cracked),
  • The Basics of BASIC (cleanly cracked), Boulderdash Construction Kit (cleanly cracked), Centauri Alliance (cleanly cracked),
  • Certificates and More! (cleanly cracked), The Circuit Simulator (cleanly cracked),
  • Computer Preparation for the SAT (Version 1.1A) (cleanly cracked), Conceptor (cleanly cracked), Conjecture (cleanly cracked),
  • Creative Play (cleanly cracked), The Dam Busters (cleanly cracked), Dondra - A New Beginning (cleanly cracked),
  • Dondra: A New Beginning (Revision 2) (cleanly cracked), The Eidolon (cleanly cracked), English Achievement IV (cleanly cracked),
  • Felony (Thunder Mountain release) (cleanly cracked), Five in a Row - Addition and Subtraction (cleanly cracked),
  • Forbidden Castle (cleanly cracked), Fractions (Version 3.1 / 25-NOV-83) (cleanly cracked),
  • The Games: Winter Edition (cleanly cracked), Goldfinger (cleanly cracked), The Hangtown Trilogy (Version 2.2) (cleanly cracked),
  • High Stakes (cleanly cracked), The Holy Grail (cleanly cracked), How to Read in the Content Areas (cleanly cracked),
  • In Search of the Most Amazing Thing (Revision 2) (cleanly cracked), Inca (cleanly cracked),
  • Indiana Jones in Revenge of the Ancients (cleanly cracked), Interlude II (cleanly cracked), Kung Fu Master (cleanly cracked),
  • Locksmith (Version 5.0 Revision C) (cleanly cracked), Locksmith (Version 5.0 Revision F) (cleanly cracked),
  • Mastering the SAT (cleanly cracked), Match Maker Biology Facts (cleanly cracked), The Math Twister (cleanly cracked),
  • Mathematics Skills Software Level 2 (cleanly cracked), MECC-A405 Sports Stats (Version 1.0) (cleanly cracked),
  • Microzine 7 (cleanly cracked), Microzine 9 (cleanly cracked), Microzine 14 (cleanly cracked),
  • Millionaire Release 2 (cleanly cracked), Mixed Number Concepts (cleanly cracked), The Movie Monster Game (cleanly cracked),
  • Mr. Pixel's Cartoon Kit (cleanly cracked), Multidimensional Personality Evaluation (cleanly cracked),
  • Multiple Choices (cleanly cracked), Mystery Sentences (cleanly cracked), Operation Frog (cleanly cracked),
  • PFS (Version A.02, 1980-10-23) (cleanly cracked), PFS (Version B.00, 1981-01-03) (cleanly cracked),
  • PFS: Write (Version 26-APR-86) (cleanly cracked), Pop 'R Spell (Rev 2) (cleanly cracked), Project Space Station (cleanly cracked),
  • Pyramid Puzzler (cleanly cracked), A Question of Scruples (cleanly cracked), Reading Workshop: Distant Views (cleanly cracked),
  • Reading Workshop: Running Free (cleanly cracked), Ricochet (cleanly cracked), RoboCop (cleanly cracked),
  • Robot Odyssey (Version 1.1) (cleanly cracked), Robot Odyssey I (Version 2.0) (cleanly cracked),
  • Rocky's Boots (Version 4.0) (cleanly cracked), Secret Filer (cleanly cracked), Serendipity (cleanly cracked),
  • Soko-Ban (cleanly cracked), Solo Flight (cleanly cracked), Space Journey (cleanly cracked), Spiderbot (cleanly cracked),
  • The Sporting News: Baseball (cleanly cracked), Spy vs. Spy III: Arctic Antics (cleanly cracked),
  • Squire (Version 1.0) (cleanly cracked), Story Maker (64K Version) (cleanly cracked), Story Tree (Version 1.4) (cleanly cracked),
  • Street Sports Baseball (cleanly cracked), Street Sports Basketball (cleanly cracked), Street Sports Football (cleanly cracked),
  • Street Sports Soccer (cleanly cracked), Sub Battle Simulator (cleanly cracked), Sub Mission (cleanly cracked),
  • Success with Typing (Version 1.2) (cleanly cracked), Summer Games (cleanly cracked), Summer Games II (cleanly cracked),
  • Swiss Family Robinson (cleanly cracked), Tag Team Wrestling (cleanly cracked), Tales of Mystery (cleanly cracked),
  • Techno Cop (cleanly cracked), Temple of Apshai Trilogy (cleanly cracked), Ten Little Robots (cleanly cracked),
  • Tink Tonk - Tuk Goes to Town (cleanly cracked), Tink! Tink! Tink's Subtraction Fair (cleanly cracked),
  • Tonk in the Land of the Buddy-Bots (cleanly cracked), Treasure Island (cleanly cracked), Trompers (cleanly cracked),
  • Voodoo Island (cleanly cracked), Where in Europe is Carmen Sandiego? (cleanly cracked),
  • Where in North Dakota is Carmen Sandiego? (cleanly cracked), Where in Time is Carmen Sandiego (Version 1.0) (cleanly cracked),
  • Where in the USA is Carmen Sandiego? (Version 2.0, 26-APR-1989) (cleanly cracked),
  • Where in the World is Carmen Sandiego? (Version 2.0 / 15-AUG-1989) (cleanly cracked), Who Framed Roger Rabbit (cleanly cracked),
  • Winnie the Pooh in the Hundred Acre Wood (Sierra On-Line) (cleanly cracked), The Wizard of Oz (cleanly cracked),
  • World Karate Championship (cleanly cracked), The World's Greatest Baseball Game (Enhanced Version) (cleanly cracked),
  • The World's Greatest Baseball Game (cleanly cracked), The World's Greatest Football Game (cleanly cracked) [4am, Firehawke]
  • Boulder Dash II (cleanly cracked), Logic Builders (cleanly cracked) [4am, san inc., Firehawke]
  • apple2_flop_orig:
  • Beyond Zork (Release 49 / 870917), Beyond Zork (Release 57 / 871221), Border Zone (Release 9 / 871008),
  • Bureaucracy (Release 86 / 870212), Genesis, The Hitchhiker's Guide to the Galaxy (Release 31 / 871119),
  • The Hitchhiker's Guide to the Galaxy (Release 56 / 841221), The Hitchhiker's Guide to the Galaxy (Release 58 / 851002),
  • Invisible Bugs (Version 1.1) (800K 3.5"), Killed Until Dead, Littletown Zoo (800K 3.5"), Magic Spells (Version 2.3) (800K 3.5"),
  • Math Rabbit (Version 1.3) (800K 3.5"), Mystery Objects (Version 1.1) (800K 3.5"), Number Munchers (Version 1.3) (800K 3.5"),
  • Picture Chompers (Version 1.0) (800K 3.5"), The Print Shop, ProDOS (Version B.1A 09-DEC-82), SuperPrint II (800K 3.5"),
  • Think Quick! (Version 1.4) (800K 3.5"), Track Attack, Woolly Bounce (Version 1.0) (800K 3.5"),
  • Word Attack Plus! (Version 1.2) (800K 3.5"), Word Attack Plus! French (Version 1.3) (800K 3.5"),
  • Word Attack Plus! Spanish (Version 1.2, 09.01.88) (800K 3.5"), Word Attack! (Version 06.01.87) (800K 3.5") [4am, Firehawke]
  • apple2gs_flop_clcracked:
  • The Adventures of Sinbad (cleanly cracked), Aesop's Fables (cleanly cracked), All About America (cleanly cracked),
  • Ancient Land of Ys (cleanly cracked), Arkanoid (Version 12-Jan-89) (cleanly cracked),
  • Arkanoid II: Revenge of Doh (Version 18-Jul-89) (cleanly cracked),
  • Arkanoid II: Revenge of Doh (Version 29-Aug-89) (cleanly cracked), Battle Chess (cleanly cracked),
  • Block Out (Version 1.0) (cleanly cracked), Bubble Ghost (cleanly cracked), Bubble Ghost - Hard Drive compatible (cleanly cracked),
  • Calendar Crafter (Version 1.2) (cleanly cracked), California Games (cleanly cracked), Captain Blood (cleanly cracked),
  • Cavern Cobra (cleanly cracked), Club Backgammon (Version 1.0) (cleanly cracked), Club Backgammon (Version 2.0) (cleanly cracked),
  • Cribbage King / Gin King (Version 1.01) (cleanly cracked), Defender of the Crown (cleanly cracked), Déjà Vu (cleanly cracked),
  • Déjà Vu II: Lost in Las Vegas (cleanly cracked), Designer Prints (Version 1.0) (cleanly cracked),
  • Designer Puzzles (Version 1.0) (cleanly cracked), Destroyer (cleanly cracked), Downhill Challenge (cleanly cracked),
  • The Duel: Test Drive II (cleanly cracked), Fantavision (Version 1.0) (cleanly cracked),
  • Fantavision (Version 2.1) (cleanly cracked), Fast Break (cleanly cracked),
  • The Fidelity Chessmaster 2100 (Version 1.01 28-Sep-88) (cleanly cracked),
  • The Fidelity Chessmaster 2100 (Version 1.1 17-Nov-88) (cleanly cracked), Final Assault (cleanly cracked),
  • Gauntlet (cleanly cracked), Geometry (Version 1.0) (cleanly cracked), Gnarly Golf (cleanly cracked),
  • Grand Prix Circuit (cleanly cracked), The Graphics Studio (cleanly cracked), Great Western Shootout (cleanly cracked),
  • Hacker II: The Doomsday Papers (cleanly cracked), Hardball! (cleanly cracked), Hostage: Rescue Mission (cleanly cracked),
  • The Immortal (cleanly cracked), Impossible Mission II (cleanly cracked),
  • Jack Nicklaus' Greatest 18 Holes of Major Championship Golf (cleanly cracked), Jigsaw (Version 1.4 - 022988) (cleanly cracked),
  • The King of Chicago (cleanly cracked), King's Quest - Quest for the Crown (cleanly cracked),
  • King's Quest II - Romancing The Throne (cleanly cracked), King's Quest III - To Hier is Human (cleanly cracked),
  • LaserForce (cleanly cracked), The Last Ninja (cleanly cracked),
  • Leisure Suit Larry in the Land of the Lounge Lizards (cleanly cracked), The Logic Master (Version 1.5) (cleanly cracked),
  • Magical Myths (cleanly cracked), Mancala (Version 1.0) (cleanly cracked), Marble Madness (cleanly cracked),
  • Math Blaster Plus! (Version 1.0) (cleanly cracked), Math Blaster Plus! (Version 1.1) (cleanly cracked),
  • Math Wizard (cleanly cracked), Mavis Beacon Teaches Typing (Version 1.2 16-Nov-87) (cleanly cracked),
  • Mavis Beacon Teaches Typing (Version 1.8 21-Dec-88) (cleanly cracked), Mean 18 (cleanly cracked),
  • Mercury (Version 1.0) (cleanly cracked), Music Construction Set (Version 1.0) (cleanly cracked), Neuromancer (cleanly cracked),
  • Paperboy (cleanly cracked), Pipe Dream (cleanly cracked), The Print Shop (Version 1.0) (cleanly cracked),
  • Qix (Version 1.4? 16-Jan-90) (cleanly cracked), Read and Rhyme (cleanly cracked), Read-a-Rama (cleanly cracked),
  • Reader Rabbit (Version 2.2) (cleanly cracked), Reader Rabbit (Version 2.3) (cleanly cracked),
  • Reading and Me (Version 1.0) (cleanly cracked), Sea Strike (Version 1.0) (cleanly cracked), Serve and Volley (cleanly cracked),
  • Shanghai (Version 15-Sep-87) (cleanly cracked), Shanghai (Version 20-Jan-87) (cleanly cracked),
  • ShowOff (Version 1.1) (cleanly cracked), Silent Service (Version 925.01) (cleanly cracked),
  • Silpheed - Super Dogfighter (cleanly cracked), Skate or Die (Version 1.0 12-Aug-88) (cleanly cracked),
  • Skate or Die (Version 1.1 07-Oct-88) (cleanly cracked), Space Quest - The Sarien Encounter (cleanly cracked),
  • Space Quest II - Vohual's Revenge (cleanly cracked), Spirit of Excalibur (cleanly cracked),
  • Storybook Weaver (Version 1.0) (cleanly cracked), Storybook Weaver - World of Adventure (Version 1.0) (cleanly cracked),
  • Storybook Weaver - World of Make-Believe (Version 1.0) (cleanly cracked), Street Sports Soccer (cleanly cracked),
  • Superstar Ice Hockey (cleanly cracked), Tales From The Arabian Nights (cleanly cracked), Task Force (cleanly cracked),
  • Tetris (cleanly cracked), Thexder (Version 2.7) (cleanly cracked), The Third Courier (cleanly cracked),
  • Topdraw (Version 1.00A) (cleanly cracked), The Tower of Myraglen (Version 1.0) (cleanly cracked),
  • TrianGo (Version 1.0) (cleanly cracked), Uninvited (cleanly cracked), Vegas Craps (Version 1.0) (cleanly cracked),
  • Vegas Gambler (Version 1.0 07-Jun-88) (cleanly cracked), Vegas Gambler (Version 1.1 25-Jul-88) (cleanly cracked),
  • War in Middle Earth (cleanly cracked), Where in the U.S.A. is Carmen Sandiego? (cleanly cracked),
  • Where in the World is Carmen Sandiego? (cleanly cracked), Winter Games (cleanly cracked),
  • The Wonders of the Animal Kingdom (cleanly cracked), The Word Master (cleanly cracked), World Games (cleanly cracked),
  • World Tour Golf (cleanly cracked), Writer's Choice Elite (cleanly cracked), Xenocide (Version 11-Aug-89) (cleanly cracked),
  • Xenocide (Version 25-Sep-89) (unprotected), Zany Golf (cleanly cracked) [Brian Troha]
  • apple2gs_flop_orig: King's Quest II (Version 2.0A), Solitaire Royale (Version 1.0) [4am, Firehawke]
  • c64_cass:
  • Batman (Ocean), Battle Through Time, Beach-Head II, Beach-Head II (Erbe), Best of Elite: Vol. 1, Best of Elite: Vol. 2,
  • Beyond the Forbidden Forest, Beyond the Ice Palace (Elite Systems), Biff, Big Names Bonanza, Bigfoot, Bigtop Barney, Black Lamp,
  • Black Tiger, Blood Brothers, Blue Max, Blue Max 2001, The Blues Brothers, BMX Simulator 2, Bobby Bearing, The Boggit: Bored Too,
  • Bomb Jack (Elite Systems), Bomb Jack II (Elite Systems), Bonanza Bros, Bounty Bob Strikes Back!, Brave Starr,
  • Breakthru (U.S. Gold), Bubble Bobble (Firebird), Buck Rogers: Planet of Zoom, Buggy Boy, Bulldog, Burger Time, Cabal,
  • California Games, Capcom Collection, Captain America in: The Doom Tube of Dr. Megalomann, Catacombs, Championship Sprint,
  • Chart Busters, Chimera, China Miner, Chip's Challenge, Ciphoid 9, Cluedo, Cobra (Ocean), Coin Op Hits II, Combat School,
  • Comet Game, Comic Bakery, Commando (alt), Conflicts 1, Convoy Raider, Cosmic Causeway: Trailblazer II, Crazy Cars (Titus),
  • Crazy Comet, Crazy Kong (alt), Creatures 2: Torture Trouble, Critical Mass (Durell), Crystal Castles, Dark Force, Days of Thunder,
  • Death or Glory, Death Wish 3, The Deep, Deflektor, Delta, Desert Fox, Dick Tracy, Dig Dug, Dominator, Donald Duck's Playground,
  • Double Dragon, Double Take, Dough Boy, Dragon's Lair, Dragon's Lair (Preview), Dragon's Lair Part II: Escape from Singe's Castle,
  • Dragons of Flame, Dream Warrior, Drelbs, Druid, Dynamic Duo, Dynasty Wars, E-motion, Edd the Duck, Enduro Racer (Activision),
  • Epyx Epics, Escape, Escape-MCP, Every Second Counts, The Fabulous Wanda and the Secret of Life, the Universe, and Everything,
  • Fairlight, Famous Five, Fantasy World Dizzy [The Ultimate Tape Archive Team]
  • ibm5150:
  • PGA Tour Golf, PGA Tour Golf (alt), PGA Tour Golf (Special Maxell edition), PGA Tour Golf: Tournament Course Disk, PowerMonger,
  • Silpheed (3.5", v3.2) [The Good Old Days]
  • ibm5170:
  • Buzz Aldrin's Race into Space, Fates of Twinion, Leisure Suit Larry 6: Shape Up or Slip Out!, Shadow of Yserbius,
  • The Sierra ImagiNation Network, The Sierra ImagiNation Network (older), The Sierra Network, Star Wars: TIE Fighter (Germany)
  • [The Good Old Days]
  • megadriv: Mortal Kombat (prototype) [drx, The Hidden Palace]
  • nes:
  • 4 in 1 (JH-274), 4 in 1 (YH-4103), 7 Grand Dad (The Flintstones - The Rescue of Dino & Hoppy pirate), 35 in 1 (K-3033),
  • 1994 New Series Red Pig 7 in 1 (EW-002), 1994 Super HiK 7 in 1 (M-026), 1994 Super HiK 7 in 1 (M-027), 1998 HIGH 4 in 1 (YH-463),
  • Fudou Myouou Den (pirate), New Star 6 in 1 Game Cartridge [anonymous]
  • Y2K 420 in 1 [BootGod]
  • Super Cool Boy 4 in 1 (CB-4035) [CaH4e3, NewRisingSun]
  • 2 in 1 (NT-811), 4 in 1 1999, 64 in 1 (CF-015), 1100000 in 1, 9999999 in 1 - 1998 Series No. 10, Super 98 - 43 in 1 (VT321)
  • [Consolethinks]
  • 1997 8 in 1 (JY-112), 1998 Super Game 8 in 1 (JY-111) [Consolethinks, NewRisingSun]
  • 2 in 1 (GN-91B), 2 in 1 (VT-2037), 2 in 1 (VT-2038), 20 in 1 (CA-006), Super 2 in 1 (WQ 2047), Super Cool Boy 4 in 1 (CB-4011),
  • Super Cool Boy 4 in 1 (CB-4034, alt) [Consolethinks, Nikolka]
  • Miss Peach World 1 - Super L.A. Cop (Japan) [famiac]
  • 1994 Super HiK 4 in 1 (JY-005), Rockman 6 in 1 (alt 2) [famiac, NewRisingSun]
  • Batman - The Video Game (Brazil, pirate) [Fisher]
  • Olympic I.Q. (Korea) [Gaming Alexandria]
  • Gotta Protectors - Amazon's Running Diet, Minna de Mamotte Knight - Amazon no Diet Daisakusen [kmg]
  • Golden Mario Party II - Around the World 6 in 1, Rockman 7 in 1 (JY-208) [krzsyiobal, NewRisingSun]
  • AV Jiūjí Májiàng II (Asia, alt), Dòngdòngnǎo II: Guózhōng Yīngwén (I) (Taiwan, alt), Xiǎoxuéshēng Shùxué CAI (China),
  • Yeongjaekeom Cocoma Pack 1 (Korea) [MLX]
  • 4 in 1 (KG-443) [MrNorbert1994, Consolethinks]
  • 1000 in 1 (alt games), Black Dragon (Korea), Nar-ara Superboy (Korea), Super Cool Boy 3 in 1 (ABAB CB-403x),
  • Super RPG 5 in 1 (CH501) [NewRisingSun]
  • 1996 Super HiK 4 in 1 (JY-004) [NewRisingSun, taizou]
  • 1996 Yīngyǔ CAI 3 in 1 (China) [taizou]
  • pc6001_cart:
  • Canyon Climber, The Electric Pencil (v2.0R), N60 Extended BASIC [anonymous]
  • Tutankham [HardcoreHubz, cyberat2600, Gaming Alexandria]
  • Moon Raiders, Moon Raiders (older) [mosesu]
  • vgmplay:
  • Aleste 2 (MSX2, OPLL), Aleste 2 (MSX2, PSG), Aleste Gaiden (MSX2, OPLL), Aleste Gaiden (MSX2, PSG), Alfred Chicken (NES),
  • Alfred Chicken (Nintendo Game Boy), Alien 3 (NES), Ano, Subarashii o Mou Ichido (Sharp X68000),
  • Brandish 2 - The Planet Buster Renewal (NEC PC-9801), Caesars Palace II (Nintendo Game Boy Color), Chambers of Shaolin (Atari ST),
  • Darkman (NES), Deadly Edge (Sharp X68000), Dragon Half (NEC PC-9801), F-1 Grand Prix Part II (Arcade),
  • F-1 Grand Prix Star II (Arcade), Farland Story - Tooi Kuni no Monogatari (NEC PC-9801),
  • Firecracker Music Collection Vol. 1 ~We Are Konamic Freaks~ (NEC PC-8801), Formula X (Sharp X68000), Garudius '95 (NEC PC-9801),
  • Group X (Sharp X68000), Gunbird (Arcade), Hebereke no Popoon (Arcade), Illumination Laser (Sharp X68000), James Bond Jr. (NES),
  • Jim Power in Mutant Planet (Atari ST), Jurassic Park (NES), Kisou Shinden Gen-Kaiser (NEC PC-9801), Overlord (NES),
  • Prajator - Image Ranger (NEC PC-8801, OPN), Prajator - Image Ranger (NEC PC-8801, OPNA), A Prehistoric Tale (Atari ST),
  • Prince of Persia (NEC PC-9801), Revival Xanadu (NEC PC-9801), Snake's Revenge (NES), Star Luster (Sharp X68000),
  • Super Sprint (Atari System 2), Tetris Plus 2 (Arcade), Tetris Plus 2 (Jaleco Mega System 32),
  • Touhou Fuumaroku ~ The Story of Eastern Wonderland (NEC PC-9801, OPNA), Wild Pilot (Arcade), Wings of Death (Atari ST),
  • Xenon 2 - Megablast (Atari ST), Ys II - Ancient Ys Vanished The Final Chapter (Sharp X1 Turbo) [vgmrips.net, Tafoid]
Software list items promoted to working
  • amigaecs_flop: Snapperazzi (Euro) [Angelo Salese]
  • amigaocs_flop:
  • Altered Beast (Euro), The Amazing Spider-Man (Euro), Archipelagos (Euro), Aspar Master Grand Prix (Euro, Les Fous du Volant),
  • Bangkok Knights (Euro), Barbarian II (Euro, Palace, NRJ Vol. 4), Base Jumpers (Euro), Battle Squadron (Euro), Beach Volley (Euro),
  • Double Dragon (Euro, v2.16), Grid Start (Euro, Sextett), Hollywood Poker (Euro), Hollywood Poker (Euro, Budget),
  • Killing Machine (Euro), Knights of the Crystallion (Euro), Parasol Stars - The Story of Rainbow Islands II (Euro),
  • Player Manager (Euro), Player Manager (Ita), Profezia (Ita), Table Tennis Simulation (Euro), ThunderCats (Euro),
  • Time Runners 1 - Gateways in Time (Euro), Time Runners 2 - The Space Stone (Euro), The Times Crosswords Vol. 3 & 4 (Euro),
  • Tip Off (Euro, French / German / Italian / Spanish), Total Football (Euro), Total Recall (Euro, Budget), Trinity (Euro, r11),
  • The Way of the Little Dragon (Euro), X-It (Euro), Xenon 2 - Megablast (Euro) [Angelo Salese]
  • nes:
  • 2 in 1 - Yu Yu + Dragonball Z, 7 in 1 (M-022), 101 in 1 Games, City Fighter IV (Asia), EverQuest - Wújìn de Rènwù (China),
  • Famicom Yarou Vol.1 - 7 in 1, Fùjiǎ Sānguó (China), Gimmick! (Asia, pirate), Kart Fighter (Asia, SOMARI-W), Lethal Weapon (China),
  • The Lord of King (Asia, pirate), Somari (Asia, SOMARI-P), Somari (Asia, SOMARI-W), Street Heroes (Taiwan), Super 4 in 1,
  • Super 7 in 1, Super 8 in 1, Super HIK 7 in 1 (K7006), Super HIK 8 in 1 King Fighter, Super Mario Family 10 in 1,
  • Sānguózhì - Yīngjié Zhuàn (China), Sānguózhì - Yīngjié Zhuàn (China, alt), Sānguózhì - Yīngjié Zhuàn (China, alt 2),
  • World Hero (Asia), World Hero (Asia, alt) [kmg]
New NOT_WORKING software list additions
  • c64_cass:
  • Bazooka Bill (Melbourne House), Brian Bloodaxe, Championship Wrestling, Crack Down, Creatures, Decathlon, Deceptor,
  • Doc the Destroyer, Dodgy Geezers, Donkey Kong (Ocean) [The Ultimate Tape Archive Team]
  • nes: Rockman 6 in 1 (alt) [famiac, NewRisingSun]
  • pc6001_cart:
  • Micro-Painter, Music Editor, The Curse of Crowley Manor, Touch Panel Utility [anonymous]
  • Dawn Patrol (beta) [fussballj]
Translations added or modified
  • Chinese (Simplified) [YuiFAN]
  • Chinese (Traditional) [YuiFAN]
  • Greek [BraiNKilleRGR]
  • Japanese [Fujix, Vas Crabb]
  • Merged pull requests
  • 8300: Optimized the multithreading strategy for -listxml. [Nathan Woods]
  • 8482: emu/softlist.cpp: Added a “notes” field to store notes about a software list or software list item. [Wilbert Pol]
  • 8515: galaxian.cpp: Added two Pac-Man bootlegs. [RicardoundefinedFactory Arcade, Recreativas.org, ClawGrip]
  • 8537: apple2_flop_clcracked.xml, apple2gs_flop_orig.xml: Fixed E7 cracks, and added latest dumps and cracks. [4am, Firehawke]
  • 8541: bus/coco: Added initial RPK format support for CoCo ROM cartridges. [Nathan Woods]
  • 8569: seta.cpp: Dumped PLDs for blandia, and added placeholders for undumped PLDs. [Sergio Galiano]
  • 8570: Added preliminary support for the Casio CTK-551 keyboard and its H8/300-based SoC. [Devin Acker]
  • 8582: bus/nes: Added support for the A Winner is You homebrew cartridge. [kmg]
  • 8605: sound/tt5665.cpp: Added support for per-channel voice commands. [cam900]
  • 8622: bus/nes: Added support for the Y2K 420 in 1 multi-game cartridge. [kmg, BootGod]
  • 8624: bus/nes: Fixed graphical issues in Street Heroes, and added the jumper setting to select the title screen. [kmg]
  • 8625: tmspoker.cpp: Added two Jeutel “Las Vegas” sets. [Benjamin Roux, ClawGrip]
  • 8626: pc6001.cpp: Reworked emulation of the PC-6001mk2SR, fixing many issues and adding a cartridge software list. [Angelo Salese]
  • 8628: bus/nes: Added support for original Dòngdòngnǎo II cartridge; bus/nes.xml: corrected board type for Yeong-no Pyramid. [kmg]
  • 8629: champbas.cpp Added description for Talbot quota setting DIP switches (MT08093). [Steven Coomber]
  • 8630: debugger: Extended target address syntax to include device/address space. [Vas Crabb]
  • 8632: nes.xml: Added a N625092 board game, and updated emulation status for several items. [kmg]
  • 8633: emu/video.cpp: Use configured snapshot file name for snapshot saved when -seconds_to_run completes. [kmg]
  • 8637: bus/snes: Improved SA1 timings, and cleaned up code. [cam900]
  • 8639: nes.xml: Added a colorful potpourri of games (ten new working items). [kmg]
  • 8640: c64_cass.xml: Added ten working items and one non-working item. [The Ultimate Tape Archive Team, Steven Coomber]
  • 8643: mpu4.cpp: Dumped PAL for Escalera Tobogan. [jordigahan, ClawGrip]
  • 8644: bus/nes: Set multi-game cartridge bank size with feature elements in the software list; nes.xml: Added three items. [kmg]
  • 8645: Updated bgfx, bx and bimg to latest upstream version (fixes GitHub #8057). [Belegdol]
  • 8647: machine/amstrad.cpp: Corrected some typographical errors in comments. [jogo-]
  • 8648: Revert “amstrad: fix spelling/grammar in the comments (#8647)”. [R. Belmont]
  • 8649: machine/amstrad.cpp: Fixed spelling/grammar errors in comments. [jogo-]
  • 8651: c64_cass.xml: Added thirteen working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 8652: machine/spg_renderer.cpp: Fixed four-level blending for tile layers. [Simon Eriksson]
  • 8651: bus/nes: Added support for a couple of homebrew 8-in-1 multi-game cartridges. [kmg]
  • 8655: hh_sm510.cpp: Added Tronica Thunder Ball. [algestam]
  • 8656: machine/6883sam.cpp: Fixed debug log messages showing TY and M bits. [Tim Lindner]
  • 8658: bus/nes: Added the SZROM variant of the MMC1 mapper (fixes saved game corruption in A Ressha de Ikou). [kmg]
  • 8660: cpu/m6502/st2205u.cpp: Added very preliminary ADPCM audio output. [David Haywood]
  • 8661: util: Cleaned up I/O interfaces further, and added a helper for generating dynamic classes on-the-fly. [Vas Crabb]
  • 8663: c64_cass.xml: Corrected cassette labels from #8357 and #8640. [Steven Coomber]
  • 8664: bagman.cpp: Changed botanic2 protection handler to return what the game expects and marked PAL dump as bad. [David Haywood]
  • 8665: bus/nes: Added support for multi-game cartridges using K-3033 and 970670C boards. [kmg]
  • 8666: bus/nes: Fixed loading and bank locking for EH8813A boards; nes.xml: Added two items. [kmg]
  • 8668: hh_sm510.cpp: Add cheat inputs for trsrescue and trthuball. [algestam]
  • 8670: nes.xml: Set correct board type for fjsanguo. [kmg]
  • 8671: c64_cass.xml: Added nine working items and one non-working item. [The Ultimate Tape Archive Team, Steven Coomber]
  • 8672: bus/nes: Added support for GN-91B and NC-20MB multi-game cartridges; nes.xml: Added five working items. [kmg]
  • 8674: Improved localisation support, enhanced software selection menus, and fixed some UI issues (addresses #8641). [Vas Crabb]
  • 8675: bus/nes: Added support for a couple Korean educational titles; nes.xml: Replaced bad dump of brillco2. [kmg, MLX]
  • 8676: coco12.cpp: Added support for the ILCE / SEP Micro-SEP 1600. [Tim Lindner]
  • 8677: bus/nes: Added support for Super Mario Family, and re-dumped the program ROM. [kmg, MLX, NewRisingSun]
  • 8678: c64_cass.xml: Added ten working items and one non-working item. [The Ultimate Tape Archive Team, Steven Coomber]
  • 8679: bus/centronics/epson_lx810l.cpp: Fixed carriage position readback after soft reset. [Golden Child]
  • 8680: bus/nes: Added support for Super RPG 5 in 1. [kmg, NewRisingSun]
  • 8681: nes.xml: Removed mk4p8, as it’s a duplicate of mktrilgya. [kmg]
  • 8682: bus/nes: Improved 830118C multi-game cartridge emulation – all menu items now load; nes.xml: Added three items. [kmg]
  • 8684: rmnimbus.cpp: Greatly improved mouse emulation (can use with Windows 1/2/3), and improved SASI/SCSI emulation. [prime6809]
  • 8685: snes.xml: Changed descriptive and disambiguation text in descriptions to lowercase. [ArcadeShadow]
  • 8686: sound/st0016.cpp: Refactored code; machine/st0016.cpp: Cleaned up interface to put connection details in drivers. [cam900]
  • 8687: bus/nes: Improved emulation for various VRC clone boards. [kmg]
  • 8689: c64_cass.xml: Added ten working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 8690: bus/nes: Further improved VRC clone board emulation. [kmg]
  • 8691: Added preliminary SPARCstation ELC (Sun 4/25) support – passes boot diagnostics. [Yvan Janssens]
  • 8692: bgfx: Updated mipmap and raster bloom passes in Fighters chain (fixes crash identified in GitHub #8538). [sairuk]
  • 8693: c64_cass.xml: Added seven working items and two non-working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 8694: Updated Greek translation. [BraiNKilleRGR]
  • 8695: bus/nes: Corrected VRC4/6/7 pseudo-scanline interrupt counter. [kmg]
  • 8697: galaxian.cpp: Added Floritas (Multivideo Spanish Moon Cresta bootleg). [Retromaniacs, ClawGrip]
  • 8698: cosmic.cpp: Added Cosmic Alien (version II, set 3). [Retromaniacs, ClawGrip]
  • 8699: bus/nes: Added two bootleg games using VRC2 clone hardware, and converted 900218 from a VRC4 clone to a VRC2 clone. [kmg]
  • 8700: phoenix.cpp: Added City Attack (Petaco S.A., bootleg of Pleiads). [Retromaniacs, ClawGrip]
  • 8701: nes.xml: Added a pair of recent promotional releases. [kmg]
  • 8702: nes.xml: Fixed name and alternate title for Rough World. [kmg]
  • 8704: cpu/m6502/st2205u.cpp: Added recognizable (but still awful) PSG sound emulation for the dphh8630 driver. [David Haywood]
  • 8705: c64_cass.xml: Added ten working items and two non-working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 8706: bus/nes: Improved support for Super Cool Boy and related multi-game cartridges; nes.xml: Added seven working items. [kmg]
  • 8712: apple2gs_flop_clcracked.xml: Added one hundred and fifteen existing cracks. [Brian Troha, Firehawke]
  • 8713: bus/nes: Continued to improve emulation of VRC4 and clones; nes.xml: Added one item. [kmg, famiac, NewRisingSun]
  • 8714: bus/nes: Corrected mirroring modes supported by VRC2 (fixes graphical glitches in Wai Wai World). [kmg]
  • 8715: ibm5150.xml: Added six items. [The Good Old Days, ArcadeShadow]
  • 8716: ibm5170.xml: Added eight items, and re-dumped one item. [The Good Old Days, ArcadeShadow]
  • 8717: gba.xml: Changed descriptive and disambiguation text in descriptions to lowercase. [ArcadeShadow]
  • 8719: bus/nes: Fixed graphics banking and mirroring issues that caused glitches in Rex Soft Wǔshì Hún (Samurai Spirits). [kmg]
  • 8722: amiga.cpp: Improved software compatibility by fixing various issues with I/O, DMA and interrupts. [Angelo Salese]
  • 8723: bus/nes: Overhauled Somari board emulation, fixing failures to boot, crashes, and graphical issues. [kmg]
  • 8725: video/namco_c355spr.cpp: Merged functionality for Data East games using this chip. [David Haywood]
  • 8726: galaxian.cpp: Added brute-forced equivalent PAL image for guttangts3. [Recreativas.org, ClawGrip]
  • 8728: bus/nes: Added support for a Somari board variant; nes.xml: Added one item. [kmg, MLX]
  • 8729: sound/ay8910.cpp: Fixed AY8930 noise algorithm and PSG type selection. [cam900]
  • 8730: c64_cass.xml: Added fourteen working items and three non-working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 8732: bus/nes: Added support for a 6-in-1 multi-game cartridge, and set MMC3 (TxROM) initial banks expected by some games. [kmg]
  • 8733: nes.xml: Added missing battery-backed RAM area for RPG Jinsei Game. [kmg]
  • 8734: c64_cass.xml: Corrected typo in parent name for Commando. [Steven Coomber]
  • 8735: bus/nes: Simplified VRC4 clone board T-230. [kmg]
  • 8737: c64_cass.xml: Added eleven working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 8738: Updated Greek translation. [BraiNKilleRGR]
  • 8739: dkong.cpp: Adjusted shootgal crosshair mapping to match the position shown in the game’s test mode. [aequites7]
  • 8740: bus/nes: Improved emulation of HIK8IN1 multi-game cartridges and variants; nes.xml: Added three items. [kmg]
  • 8741: bus/nes: Fixed off-by-one error in VRC4/6/7 timer interrupt counter. [kmg]
  • 8743: bus/nes: Added comments about MMC3 initial VROM/VRAM bank configuration. [kmg]
  • 8744: amigaocs_flop.xml: Changed descriptive and disambiguation text in descriptions to lowercase. [ArcadeShadow]
Source Changes
  • Optimized the multithreading strategy for -listxml (#8300) [npwoods]
    • The previous algorithm would spawn tasks but wait for them in sequential order. This is not necessarily optimal, and with these
  • changes we will respond to whichever task completes first.
    • On my computer (Quad Core 2), this triples the speed of a full -listxml
  • util/delegate.cpp: Notes from experiments with clang. [Vas Crabb]
  • segac2: speed up initialization [hap]
  • Laser 128 updates: [R. Belmont, Tom Greene]
    • Added all currently dumped ROM versions
    • Support both the original and later hardware versions
    • Support the built-in mouse interface
  • New clones added as WORKING
  • Laser 128 (original hardware) [R. Belmont, Tom Greene]
New working clones
  • Winning Spike (ver AAA) [f205v]
  • rollext: hooked up eeprom [Ville Linde]
  • bus/nes: Added support for Y2K 420 in 1. (#8622) [0kmg]
  • New working software list additions (nes.xml)
  • Y2K 420 in 1 [BootGod]
  • bus/nes: Fixed graphics issues in Street Heroes. (#8624) [0kmg]
  • Also added jumper setting to select title screen.
  • Software list items promoted to working (nes.xml)
  • Street Heroes (Taiwan) [0kmg]
  • Added laser128o to list. [Robbbert]
  • vgmplay.xml: Added 28 new entries [vgmrips.net, Tafoid]
  • fix validate error in vgmplay.xml [Scott Stone]
  • minimaws: Changed geometry of disclosure triangles. [Vas Crabb]
  • util/delegate.cpp: Fixed typo in comment. [Vas Crabb]
  • champbas.cpp updated unknown dip switches for Talbot (MT#08093) (#8629) [Steven Coomber]
  • mcnpshnt, mjmyornt, suprmous: Add DIP locations [AJR]
  • kim1: use pwm_display for the 7segs [hap]
  • epos.cpp: Update notes with pinout from Igmo manual [AJR]
  • dvmemory: remove outdated/unused FD1094_HACK [hap]
  • nes.xml: Added a missing game from recent N625092 board improvements. (#8632) [0kmg]
    • Updated support status of various NES/FDS titles.
    • Fixed loading of mc_76a outside of software lists.
New working software list additions
  • 1000 in 1 (alt games) [NewRisingSun]
  • x68k: try to fix the gvram clear [cracyc]
  • pickin, botanic, squaitsa: Correct mapping for PSGs; add watchdog timer [AJR]
  • bus/nes: Added support for original Dongdongnao II cartridge. (#8628) [0kmg]
    • Also set correct board type for Yeong-eo Pyramid, fixing title screen graphics, and identified it as a (licensed) clone of Dongdongnao II.
  • New working software list additions (nes.xml)
  • Dòngdòngnǎo II: Guózhōng Yīngwén (I) (Taiwan) [MLX]
  • debugger: Extended target address syntax to include device/address space. (#8630) [Vas Crabb]
    • Added a validity check to ensure address space names are tag-like and unique, since they're now used as identifiers in debugger commands.
    • Extended the syntax for target addresses to allow them to be qualified with a colon followed by an optional device tag and/or address space name. If only the device needs to be specified, a debugger CPU number may also be used. This makes commands like bpset and wpset more flexible, as they can operate on CPUs other than the currently visible CPU. Commands like find, fill, dump and load are more flexible as they can access any space of any device.
    • Removed now-redundant CPU parameters from many commands, and renamed pcatmemp to pcatmem for consistency with other commands.
  • Extended region syntax for saver/loadr to support tags relative to the visible CPU (e.g. you can use "." for the region with the same name as the visible CPU, or "^sibling" syntax). Added an optional root device parameter to memdump. Changed interpretation of Boolean values to support numeric expressions as well as true/false strings and literal 1/0.
    • Added checks that the specified device is CPU-like to various commands that require a CPU (e.g. focus). Previously these commands would crash or trigger an assertion failure if a tag for a non-CPU devices was specified.
    • Fixed the cpunum symbol so it uses the same rules for determining what is or isn't a CPU as parameter parsing.
    • Made device_t sanitise subtags better. Previously you could cause an assertion failure or crash MAME by giving it unexpected relative tags via Lua or the debugger.
  • Added help topic alias support, and reworked the data structures to improve the performance of looking up debugger commands and
  • help topics. Removed the "ref" parameter from debugger command functions (std: :bind can hold extra argument values for you if you need them). Also added an error message if duplicate debugger commands are registered.
    • Updated help for commands that changed syntax, and also updated summaries for some commands that had changed in the past without corresponding help updates.
  • emu/video.cpp: Set file names via -snapname when exiting in -seconds_… (#8633) [0kmg]
  • ui: Work around GitHub issue #8634. [Vas Crabb]
  • util/delegate.cpp: Detect clang x86-64 thunk for first vtable entry. [Vas Crabb]
  • photon2: Hook up 8255, mark brod IMPERFECT_CONTROLS [Dirk Best]
    • No change in functionality
  • karnov: Cleanup [Dirk Best]
  • segahang: some games don't feature freeplay [hap]
  • nes.xml: Added a colorful potpourri of games. (#8639) [0kmg]
New working software list additions
  • 7 Grand Dad (The Flintstones - The Rescue of Dino & Hoppy pirate) [anonymous]
  • Black Dragon (Korea) [NewRisingSun]
  • Flying Superboy (Korea) [NewRisingSun]
  • Miss Peach World 1 - Super L.A. Cop (Japan) [famiac]
  • Olympic I.Q. (Korea) [Gaming Alexandria]
  • 1100000 in 1 [Consolethinks]
  • 64 in 1 (CF-015) [Consolethinks]
  • 9999999 in 1 - 1998 Series No. 10 [Consolethinks]
  • Super 98 - 43 in 1 (VT321) [Consolethinks]
  • 4 in 1 (KG-443) [MrNorbert1994, Consolethinks]
  • zac_proto: added sound, added outputs, added save states. [Robbbert]
  • mpu4.cpp: Dumped and add PAL for Escalera Tobogan [jordigahan, ClawGrip] (#8643) [ClawGrip]
  • c64_cass.xml: 11 new dumps (#8640) [Steven Coomber]
    • New working software list additions Batman (Ocean) [C64 Ultimate Tape Archive V2.0] Battle Through Time (Anirog) [C64 Ultimate
  • Tape Archive V2.0] Beach-Head II (U.S. Gold) [C64 Ultimate Tape Archive V2.0] Beach-Head II (Erbe) [C64 Ultimate Tape Archive
  • V2.0] Best of Elite: Vol. 1 (Elite Systems) [C64 Ultimate Tape Archive V2.0] Best of Elite: Vol. 2 (Elite Systems) [C64 Ultimate
  • Tape Archive V2.0] Beyond the Forbidden Forest (U.S. Gold) [C64 Ultimate Tape Archive V2.0] Beyond the Ice Palace (Elite
  • Systems) [C64 Ultimate Tape Archive V2.0] Biff (Beyond Belief Software) [C64 Ultimate Tape Archive V2.0] Big Names Bonanza (U.S.
  • Gold) [C64 Ultimate Tape Archive V2.0]
    • New NOT_WORKING software list additions Bazooka Bill (Melbourne House) [C64 Ultimate Tape Archive V2.0]
    • Note that since my last pull request on the c64_cass.xml, the Ultimate Tape Archive V3.0 has been released with an additional 500
  • tape files. I have barely scratched the surface with the existing V2.0 set so I had better pull my socks up!!
  • sa1.cpp: Fix CPU speed, memory access cycle, Add notes (#8637) [cam900]
  • zac_proto: added labels for inputs [Robbbert]
  • amstrad: fix spelling/grammar in the comments (#8647) [jogo-]
  • Revert "amstrad: fix spelling/grammar in the comments (#8647)" (#8648) [R. Belmont]
    • This reverts commit 2bc0a7ab939b4ac49a7fb533e96354773fa232e2.
  • machine/amstrad.cpp: Fixed spelling/grammar errors in comments. (#8649) [jogo-]
  • Update bgfx, bx and bimg to latest upstream (fixes issue #8057) (#8645) [Julian Sikorski]
  • bus/rs232: Added a configurable patch box device, and various cleanups. [Vas Crabb]
    • Added comments with V.24 interchange circuit numbers and names to rs232.h to make the meanings of the abbreviated signal names
    • clearer.
    • Moved a few slot card classes out of headers and into anonymous namespaces to reduce compile depedencies and exported symbols.
    • Transliterated a Korean NES game title.
  • bus/rs232: Added patchbox device source. [Vas Crabb]
  • rs232/patchbox.cpp: GCC may allow this syntax, but clang doesn't [AJR]
  • alesis.cpp: Correct main CPU type [AJR]
  • bus/nes: Added emulation for A Winner is You homebrew cart. (#8582) [0kmg]
  • tmspoker.cpp: Add two Jeutel "Las Vegas" sets (#8625) [ClawGrip]
  • New NOT_WORKING machines
  • Las Vegas (Jeutel, set 1) [Benjamin Roux, ClawGrip]
  • New NOT_WORKING clones
  • Las Vegas (Jeutel, set 2) [Benjamin Roux, ClawGrip]
  • tt5665.cpp: Add support for separate voice commands per output channel (#8605) [cam900]
  • bus/a2bus, bus/a2gameio: Moved many class declarations out of headers. [Vas Crabb]
    • This reduces how frequently the Apple II drivers need to be recompiled when a random device changes.
    • Also, this turned up three things that are apparently not hooked up in the PC Transported card.
  • Add Z80-derived stub devices for eZ80 and R800 CPUs [AJR]
  • ti84pce: Revert overclocking [AJR]
  • add all debug options to template. fix shift count to properly display M bits. (#8656) [tim lindner]
  • 6883sam: add all debug options to template. fix shift count to properly display M bits.
  • 8080bw.cpp: gunchampundefinedidentify unknown dip switch as "Enter Initials". [Wulfaz] Fixed MT#8095 [Scott Stone]
  • spi_sdcard.cpp: Preliminary support for CMD10 (SEND_CID), report CRC16 for data blocks read. [R. Belmont]
  • spi_sdcard: don't use a random number in the CID block, it'll confuse BBC Micro MMFS. [R. Belmont]
  • pc6001.cpp: Major rework of PC-6001mk2SR (#8626) [Angelo Salese]
    • Added a PC-6001 cartridge software list XML, and hooked up to the driver;
    • Fixed a regression bug with machine_reset fn where PC-6001mkII was implicitly overriding its memory model when a cart was inserted, causing being stuck at POST;
    • Improved irq handling and removed a couple kludges, fixing hangs caused by multiple irqs being fired at the same time;
    • Added PC-6601SR "Mr. PC", and improved the specific SR video mode already used by PC-6001mk2SR;
    • Refactored PC-6001mkIISR / PC-6601SR memory model to use address_map_device, allowing BIOS booting and .cas loading in mode 6.
  • Replace AY8910 with YM2203;
    • Add keyboard inputs F1-F10, and fixed the specific irq vector dispatch;
    • Add preliminary FDC internal/external interface. Hooked up PC80S31 to external i/f as a proof of concept;
    • Fixed timer enable (fixes Yakyukyo and Punchball Mario boots), and fixed different timer resolution with PC-6001mk2SR so that cursor blinking happens at the right frequency;
New machines marked as NOT_WORKING
  • PC-6601SR "Mr. PC" [anonymous]
New NOT_WORKING software list additions
  • pc6001_cart.xml: Tutankham [HardcoreHubz, cyberat2600, Gaming Alexandria]
  • New Working clone added (#8655)
  • Thunder Ball (Tronica) [algestam]
  • New WORKING clones (#8515)
    • Pac-Man (Cirsa, Spanish bootleg on Galaxian hardware) [Ricardo - Factory Arcade, Recreativas.org]
    • Komemokos ('Pac-Man (Cirsa, Spanish bootleg)' hack) [Ricardo - Factory Arcade, Recreativas.org]
  • segasp.cpp: Love&Berry security PIC dumped [Flinnster, Porchy]
  • util: Further API cleanups: (#8661) [Vas Crabb]
    • Turned `core_file` into an implementation of `random_read_write`.
    • Turned PNG errors into a standard error category.
    • Added a helper for generating what look like derived classes on-the-fly.
  • Fix multiple issues with debug memory tracking [AJR]
    • Track write accesses rather than read accesses
    • Actually install the taps when the trackmem command is executed
    • Correct cell addresses for address-shifted spaces in Qt and Windows memory viewers
  • bus/nes: Added MMC1 variant board SZROM. (#8658) [0kmg]
  • This fixes corrupt (NVRAM) save games for A Ressha de Ikou, the only known game to use this board.
  • bus/nes: Added emulation for a couple homebrew 8 in 1 cartridges. (#8654) [0kmg]
  • Adds support for two multi-game cartridges developed by "FARID".
  • c64_cass.xml: Added thirteen entries. (#8651) [Steven Coomber]
New working software list additions
  • Bigfoot (Codemasters) [The Ultimate Tape Archive Team]
  • Bigtop Barney (Interceptor Software) [The Ultimate Tape Archive Team]
  • Black Lamp (Firebird) [The Ultimate Tape Archive Team]
  • Black Tiger (U.S. Gold) [The Ultimate Tape Archive Team]
  • Blood Brothers (Prism Leisure) [The Ultimate Tape Archive Team]
  • Blue Max (U.S. Gold) [The Ultimate Tape Archive Team]
  • Blue Max 2001 (U.S. Gold) [The Ultimate Tape Archive Team]
  • The Blues Brothers (Titus) [The Ultimate Tape Archive Team]
  • BMX Simulator 2 (Codemasters) [The Ultimate Tape Archive Team]
  • Bobby Bearing (The Edge) [The Ultimate Tape Archive Team]
  • The Boggit: Bored Too (CRL) [The Ultimate Tape Archive Team]
  • Bomb Jack (Elite Systems) [The Ultimate Tape Archive Team]
  • Bomb Jack II (Elite Systems) [The Ultimate Tape Archive Team]
  • machine/bagman: correct license/copyright holder [hap]
  • More low-effort cleanup. [Vas Crabb]
    • Got more slot card classes out of headers.
    • Changed most of the Apple II cards still looking up ROM regions manually to use required_region_ptr.
    • Removed an unreferenced function leftover from copy-pasting another device from the Videx Uniprint device.
  • pc6001: add fdc irq read port [cracyc]
  • legendos: add Wave to company string [hap]
  • botanic2: fix protection read value and use the dumped PROM instead of bagman's [David Haywood]
  • util/zippath.cpp: Made behaviour of trying to open things inside archives a bit more consistent, fixed another bug with root paths. [Vas Crabb]
  • util/zippath.cpp: Fixed two issues affecting Windows: [Vas Crabb]
    • Browsing from a location inside an archive causes MAME to hang.
    • Files inside archives are not listed.
  • Fix pcatmem command (probably regressed in 360d3a5950f0649270822e2db1ea25028eabd18b) [AJR]
  • Fix various typos in comments [AJR]
  • machine/spg_renderer.cpp: Fix blend level handling for tile layers (#8652) [Simon Eriksson]
New working clones
  • Pengo (set 6, encrypted) [philmurr]
  • softlist.cpp: Add support for a 'notes' field to store information ab… (#8482) [wilbertpol]
    • softlist.cpp: Add support for a 'notes' field to store information about a software list or software list item. [Wilbert Pol]
    • Add software list and software notes to minimaws
  • ui: Made file manager software list menu search behave better (based on file selection menu code). [Vas Crabb]
New working clones
  • Advisor (Italian bootleg of Space Fury) [Matteo Legittimo, Andrew Welburn]
  • ui: Locale-aware sorting for software list items. [Vas Crabb]
  • ui: Put software description on the left and sort by description by default. [Vas Crabb]
  • osd/windows: Set locale on start so sorting in the UI works properly. [Vas Crabb]
  • olyboss: fix crash [cracyc]
  • ioprocsfilter.h: Add missing #include [AJR]
  • c64_cass: revert from shortened filenames in PR#8640 & PR#8357 (#8663) [Steven Coomber]
  • bus/nes: Added support for K-3033 and 970670C type multicart. (#8665) [0kmg]
  • New working software list additions (nes.xml)
  • 2 in 1 (NT-811) [Consolethinks]
  • 4 in 1 1999 [Consolethinks]
  • 35 in 1 (K-3033) [anonymous]
  • bus/nes: Fixed loading and bank locking for EH8813A boards. (#8666) [0kmg]
  • New working software list additions (nes.xml)
  • 1996 Yīngyǔ CAI 3 in 1 (China) [taizou]
  • Xiǎoxuéshēng Shùxué CAI (China) [MLX]
  • bus/nes: Added support for Golden Mario Party II multicart. (#8667) [0kmg]
  • New working software list additions (nes.xml)
  • Golden Mario Party II - Around the World 6 in 1 [krzsyiobal, NewRisingSun]
  • bus/nes: Set multicart bank size in softlist when appropriate. (#8644) [0kmg]
  • New working software list additions (nes.xml)
  • 1996 Super HiK 4 in 1 (JY-004) [NewRisingSun, taizou]
  • 1998 Super Game 8 in 1 (JY-111) [Consolethinks, NewRisingSun]
  • 1997 8 in 1 (JY-112) [Consolethinks, NewRisingSun]
  • cchasm.cpp: removed duplicated include [Ivan Vangelista]
  • dietgo.cpp: moved everything into the driver file, as video/dietgo.cpp only had one method [Ivan Vangelista]
New machines marked as NOT_WORKING
  • Omron Luna [Plamen Mihaylov]
  • luna_68k: more complete serial hookup [Patrick Mackinlay]
  • luna_68k: add am9513 gate1 clock [Patrick Mackinlay]
  • luna_68k: more probable serial clock, handle reset [Patrick Mackinlay]
  • bus/nes: Added support for GN-91B and NC-20MB multicart boards. (#8672) [0kmg]
  • New working software list additions (nes.xml)
  • 2 in 1 (GN-91B) [Consolethinks, Nikolka]
  • 20 in 1 (CA-006) [Consolethinks, Nikolka]
  • 2 in 1 (VT-2037) [Consolethinks, Nikolka]
  • 2 in 1 (VT-2038) [Consolethinks, Nikolka]
  • Super 2 in 1 (WQ 2047) [Consolethinks, Nikolka]
  • starfire.cpp: correct ROM labels for starfire set [Andrew Welburn]
  • Overdue internal UI enhancements (#8674) [Vas Crabb]
    • frontend: Added support for message context to localisations.
    • frontend: Added string_view versions of the message lookup functions.
    • frontend: Added a few more folder options to the internal UI.
    • emu/softlist.cpp: Use more appropriate containers.
    • Switched to Python 3 by default - this will become a requirement.
    • Updated msgfmt.py for message context support.
    • frontend: Show all software item info in the internal UI.
    • frontend: Search alternate titles in software selection menu.
    • 3rdparty/utf8proc: Updated to v2.6.1 (has several fixes).
    • frontend: Added software filters for common info fields.
    • frontend: Allow UI manager to hold onto persistent session data.
    • frontend: Cache software lists for eight machines.
    • frontend: Added support for loading localised system names.
    • frontend: Add UI for selecting localised system names.
  • frontend: Fixed clone sorting; osd/strconv.cpp: The string_view treatment, and fixed a bug with to/from ANSI codepage. [Vas Crabb]
  • util/unicode.cpp: string_view treatment for the last two holdouts. [Vas Crabb]
  • unicode.cpp: Fix build on non-WIN32 systems [AJR]
  • zac_1: added some sound [Robbbert]
  • pengo.cpp: updated comments [Brian Troha]
New working clones
  • Elite Champion Challenger [hap, Berger]
  • frontend: If in doubt, micro-optimise (halves startup time on Windows). [Vas Crabb]
  • frontend: Support phonetic reading field from localised system name lists. [Vas Crabb]
  • frontend: Fixed sorting of clones when not using localised system names. [Vas Crabb]
  • frontend: Allow falling through to file manager for systems that require media, and one more optimisation. [Vas Crabb]
  • frontend: Moved plugins menu off the main menuundefinedit's only one level deeper now. [Vas Crabb]
  • frontend: Don't show toggles for plugin libraries, show a message when no plugins are found. [Vas Crabb]
  • pic17: Fix over/out in debugger [AJR]
  • mstworld: fix typo [Barry Rodewald]
  • c64_cass.xml: Added eleven entries (#8678) [Steven Coomber]
New working software list additions
  • Cabal (Ocean) [C64 Ultimate Tape Archive V2.0]
  • California Games (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Capcom Collection (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Captain America in: The Doom Tube of Dr. Megalomann (Go!) [C64 Ultimate Tape Archive V2.0]
  • Catacombs (Anirog) [C64 Ultimate Tape Archive V2.0]
  • Championship Sprint (Proein Soft Line) [C64 Ultimate Tape Archive V2.0]
  • Chart Busters (Beau-Jolly) [C64 Ultimate Tape Archive V2.0]
  • Chimera (Firebird) [C64 Ultimate Tape Archive V2.0]
  • China Miner (Interceptor Software) [C64 Ultimate Tape Archive V2.0]
  • Chip's Challenge (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
New NOT_WORKING software list additions
  • Championship Wrestling (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • bus/nes: Added emulation for Super Mario Family multicart. (#8677) [0kmg]
    • Replaced underdumped PRG. [MLX, NewRisingSun]
  • Software list items promoted to working (nes.xml)
    • Super Mario Family 10 in 1 [0kmg]
  • bus/nes: Added support for a couple Korean educational titles. (#8675) [0kmg]
  • Also replaced the underdumped ROMs for brillco2, which is now fully working.
  • New working software list additions (nes.xml)
    • Yeongjaekeom Cocoma Pack 1 (Korea) [MLX]
    • Added luna_68k to mess.flt [Robbbert]
New working clones
  • Super Rider (v1.3) [Michel Blanco]
  • m88000d: Clean up over/out flagging [AJR]
  • snes.xml: Change "Prototype" and "Alt" to lowercase. (#8685) [ArcadeShadow]
    • Changed various descriptive and disambiguation text to lowercase.
  • frontend: Recovered precious vertical space for system/software names! [Vas Crabb]
    • Reduced the height of the bottom info panel by one line. The system shortname or list/software name tuple are now only displayed in the info box on the right. It's a bit out-of-the-way, but it's not something you need to see all the time.
    • The main reason for having the quit or return to previous menu item always visible is to make it easy for someone to quit if they only have a mouse. However, we don't need waste space on the menu for this when we have a toolbar. Users without a mouse can exit using the keyboard/controller UI Cancel input (given how important this is, it's unlikely they won't have it mapped to something usable).
    • There's now a toolbar button on the extreme right for returning to the previous menu or quitting. The tooltip and icon are appropriately context-sensitive. This recovers one line on the system selection menu, and two on the software selection menu since the separator is no longer needed.
    • Replaced the toolbar icons bitmaps with SVGs. Colours/shapes may be tweaked before the release if people have good suggestionsFlipped the simple system selection menu so the description is on the left.
    • Moved the handling of special cases for the final menu item out of the base menu class. It's still hacky having it handled there at all, but it's less hacky without if menus that want to do something different can do it themselves.
  • RM Nimbus updates: (#8684) [prime6809]
    • Updated mouse handling so it mostly works
    • Updated SASI/SCSI code so that formatting disks with HDFORM works for ST125N and ST225N.
    • Added documentation of the video code drawn from the Nimbus Service manual.
  • frontend: Fix another dumb clone sorting bug. [Vas Crabb]
  • bus/nes: Improved 830118C multicarts, all menu items now load. (#8682) [0kmg]
  • New working software list additions (nes.xml)
    • 1994 New Series Red Pig 7 in 1 (EW-002) [anonymous]
    • 1994 Super HiK 7 in 1 (M-026) [anonymous]
    • 1994 Super HiK 7 in 1 (M-027) [anonymous]
  • Software list items promoted to working (nes.xml)
    • 7 in 1 (M-022) [0kmg]
  • nes.xml: Removed mk4p8, duplicate entry of mktrilgya. (#8681) [0kmg]
  • bus/nes: Added support for Super RPG 5 in 1. (#8680) [0kmg]
  • New working software list additions (nes.xml)
    • Super RPG 5 in 1 (CH501) [NewRisingSun]
  • frontend: Keep cleaning up. [Vas Crabb]
    • Got rid of one of the UI audit inputs. There only needs to be one, and the options can be presented in the confirmation menu.
    • Two secret keystrokes is too confusing. Also got rid of the long-obsolete UI Toggle Debugger input.
    • Added audit media button to the toolbar so it's a bit less opaque, and it can be accessed with a mouse/trackball (not just by knowing the key mapping).
    • Made default I/O port names localisable.
    • Made autofire plugin save port fields using the { port, mask, type } tuple, the same way MAME does. Unfortunately this will break existing autofire configuration, but it should be more stable going forward.
    • Added some more UI keys to the default key mappings documentation.
  • Updated Chinese translations. [YuiFAN]
  • Re-generated translations for I/O port names. [Vas Crabb]
    • Trying to collect messages from everything at once hits some limit in xgettext and causes messages to be lost no, so I've split it up by the second-level source directories.
    • For some reason xgettext thinks overloaded Lua functions are blasphemy, so that has to be worked around, too.
  • luna_68k: boots to monitor [Patrick Mackinlay]
  • bus/nes: Improved support for various VRC clone boards. (#8687) [0kmg]
    • Expanded VRC4 CHR bank regs to 9-bit. This functionality is verified on Konami VRC4 hardware as well but is only used by clones
    • (World Hero here).
    • Removed board for World Hero. Its VRC4 clone chip is under a glop top but is thought to be identical to Konami's.
    • Reimplemented TF1201 (Lethal Weapon) as a VRC4 subclass. Its clone chip is only known to differ by the IRQ reload bit, which it
    • ignores.
    • Reimplemented Shui Guan Pipe as a VRC4 subclass. Its clone chip has different PRG banking but is otherwise standard.
  • Software list items promoted to working (nes.xml)
  • Gimmick! (Asia, pirate) [0kmg]
  • Lethal Weapon (China) [0kmg]
  • World Hero (Asia) [0kmg]
  • World Hero (Asia, alt) [0kmg]
  • nes.xml: Set correct board type for fjsanguo. (#8670) [0kmg]
  • lckydraw, lckydrawa: made working in the electronic sense. [Robbbert]
  • More UI enhancements/cleanup: [Vas Crabb]
    • Made the headings in the info viewer clickable, so you can switch between DATs with a mouse or trackball (or maybe a lightgun if that's your thing).
    • Made the UI red/yellow/green traffic light status colours less dirty-looking. The "yellow" is more of an amber-brown than a cat puke brown now, and red is brighter. The contrast with white text is definitely fine for red and green, but it's reduced a bitfor yellow. However there's a limit to how dark you can make a yellow or orange colour before it looks muddy.
    • Reduced the number of places the UI uses red for things that aren't errors. The error colour should be used sparingly, foractual errors.
    • Improved the colour swatch display in the RGBA colour editor. It now has black/white underlay so alpha effects are move obvious.Also fixed a bug preventing the channels being run down to zero.
    • Fixed double-clicking configure machine causing MAME to exit from the system selection menu. Also slightly adjusted the coloursof the toolbar buttons again.
  • tms32082: rewrote the PP disassembler [Ville Linde]
  • frontend: More wording and localisation fixes for colours menus. [Vas Crabb]
  • st2205u.cppundefinedadd some very preliminary ADPCM output (#8660) [David Haywood]
  • hd6120: IAC also complements LINK on carry out [AJR]
  • hd6120: Improve sequencing for OPR group 1 [AJR]
  • New machines added as MACHINE_NOT_WORKING
    • Ensoniq KS-32 [TaunTek.com, R. Belmont]
  • bus/centronics/epson_lx810l.cpp: Fixed carriage position readback after soft readback. (#8679) [goldnchild]
  • bgfx: Updated mipmap support in Fighters chain. (#8692) [sairuk]
    • Fixes crashes on Linux using Vulkan backend (GitHub #8538).
New working clones
  • Asuka & Asuka (Japan, version 1) [Brian Troha, The Dumping Union]
  • Meteor (Alca bootleg of Moon Cresta) [Andrew Welburn, system11]
  • bus/nes: More VRC clone improvements: (#8690) [0kmg]
    • Added emulation for 900218 board (Lord of King pirate).
    • Re-implemented non-working City Fighter IV board. 4-bit PCM audio is still unemulated.
    • Simplified board with AX5705 VRC4 clone chip (SMB Pocker Mali).
  • Software list items promoted to working (nes.xml)
    • City Fighter IV (Asia) [0kmg]
    • The Lord of King (Asia, pirate) [0kmg]
  • Various improvements to the user experience: [Vas Crabb]
    • Extended the memory access prefixes in debugger expressions to support address space names.
    • Made the debugger history command aware of how much history it has collected, and added a help topic for it to the built-in debugger help.
    • Started updating the documentation for the web site, and corrected some of the more misleading built-in debugger help.
    • Made some corrections to Chinese localisation after discussion with YuiFAN.
    • Darkened the UI red colour a little.
    • cpu/m6502/st2205u.h: Marked sound imperfect.
  • konmedal020: add xga skeleton and few oak bits [cracyc]
  • sparc: Add support for over/out disassembler flags [AJR]
  • Casio CTK-551 [Daivn Acker]
  • New machine marked as NOT_WORKING
    • Casio CTK-551 [Devin Acker]
  • lckydraw: added coin counter. [Robbbert]
  • bujutsu: correct game title [hap]
  • Updated Greek Translation (#8694) [BraiNKilleRGR]
  • lckydrawa: added note [Robbbert]
  • More user experience improvements: [Vas Crabb]
    • frontend: Allow clicking the adjuster arrows on menu items. This allows things like video options and DIP switches to be
    • configured using a mouse only. Also fixed a bug preventing paging menus with a mouse if the first item scrolled off the bottom
    • is not selectable.
    • debugger: Allow wplist and bplist to accept a CPU argument to list breakpoints/watchpoints for a single CPU only.
    • debugger: Fixed some corner cases in address space syntax in memory accesses, and allowed memory region accesses to use tags
    • relative to the visible CPU.
    • emu/softlist.cpp: Ignore notes elements when loading software lists. It's effectively a comment that isn't a comment
    • syntactically, it's being used for things that are not useful to display in the internal UI, and it slows down startup.
    • docs: Updated three more pages of debugger documentation. Also updated more of the built-in debugger help.
    • minimaws: Fixed up schema for software list notes, made sofware list notes display initially collapsed.
  • asuka.cpp: split in subclasses [Ivan Vangelista]
  • nes.xml: Added a pair of promotional releases. (#8701) [0kmg]
New working software list additions
  • Gotta Protectors - Amazon's Running Diet [kmg]
  • Minna de Mamotte Knight - Amazon no Daisakusen [kmg]
  • bus/nes: Corrected VRC4/6/7 IRQ pseudo-scanline counter. (#8695) [0kmg]
    • This eliminates the constant shaking in TMNT2J and Akumajo Special's status bars and full screen shaking in some vertical stages (Clock Tower at least) in Akumajo Densetsu.
  • bus/nes: Added a couple bootleg games using VRC2 clone hardware. (#8699) [0kmg]
    • Also convert 900218 board from VRC4 clone to VRC2 clone.
  • New working software list additions (nes.xml)
  • Batman - The Video Game (Brazil, pirate) [Fisher]
  • Fudou Myouou Den (pirate) [anonymous]
  • a1supply.cpp updates: [Ivan Vangelista]
    • dumped another PCB for TV Poker [f205v]
    • PCBs use a 4040 CPU
    • added NO_DUMPs to tv21_3 set
    • updated ROM labels
  • More user experience improvements: [Vas Crabb]
    • frontend: Made it possible to cancel a media audit while it's in progress. Also made the media audit multi-threaded so it's faster.
    • frontend: Made the DIP switches in the DIP switch preview clickable.
    • frontend: Made the system and software selection menus leave focus on the same system when clearing the search rather than jumping to the first item. Also fixed a couple of bugs in the logic for keeping the selected item visible.
    • frontend: Fixed a few places that weren't showing localised system names.
    • frontend: Made UI Cancel clear a search in the file manager the same way it does on the system and sofware selection menus.
    • frontend: Made it possible for plugin menus to handle UI Cancel more naturally, backing up to the previous plugin menu rather than dropping straight back to the list of plugins. Updated the autofire, cheat and cheatfind plugins, and fixed a few other issues in the cheatfind plugin.
    • debugger: Made the mount and unmount commands accept instance names as well as brief instance names. Also updated another pageof debugger documentation.
  • frontend: Show full sofware name in right panel for favourites, too. [Vas Crabb]
  • frontend: Two bug fixes. [Vas Crabb]
    • Audit menu was using one variable for two things, which obviously doesn't work.
    • DIP switch menu could trigger spurious clicks on for systems with too many DIP switch groups to show.
    • Also work around Xcode's issues with casting non-const to const reference wrappers.
  • Actually commit the workaround for Xcode's issues with reference wrapper casts. [Vas Crabb]
  • Fixed E7 cracks, some additional new apple2_flop_clcracked disks. (#8537) [Firehawke]
    • A number of Apple II cleanly cracked disks were re-cracked due to a compatibility issue with IWM disk controllers on Apple IIc/IIgs machines; while MAME was not affected by this issue, these sets are being treated as promoted to working as real hardware still exists to use these disk images.Imperfect E7 cracks will not function on specific combinations of drives and newer Apple II machines due to subtle timing issues, but run fine on MAME and other emulators. Some, mostly Epyx, were not previously.
  • New working software list additions (apple2_flop_orig.xml)
    • Woolly Bounce (Version 1.0) (800K 3.5") [4am, Firehawke]
    • The Hitchhiker's Guide to the Galaxy (Release 56 / 841221) [4am, Firehawke]
    • The Hitchhiker's Guide to the Galaxy (Release 58 / 851002) [4am, Firehawke]
    • The Hitchhiker's Guide to the Galaxy (Release 31 / 871119) [4am, Firehawke]
    • Beyond Zork (Release 49 / 870917) [4am, Firehawke]
    • Beyond Zork (Release 57 / 871221) [4am, Firehawke]
    • Border Zone (Release 9 / 871008) [4am, Firehawke]
    • Bureaucracy (Release 86 / 870212) [4am, Firehawke]
    • ProDOS (Version B.1A 09-DEC-82) [4am, Firehawke]
    • Picture Chompers (Version 1.0) (800K 3.5") [4am, Firehawke]
    • Number Munchers (Version 1.3) (800K 3.5") [4am, Firehawke]
    • Mystery Objects (Version 1.1) (800K 3.5") [4am, Firehawke]
    • Littletown Zoo (800K 3.5") [4am, Firehawke]
    • Invisible Bugs (Version 1.1) (800K 3.5") [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
    • Street Sports Baseball [4am, Firehawke]
    • Street Sports Football [4am, Firehawke]
    • Sub Battle Simulator [4am, Firehawke]
    • Summer Games [4am, Firehawke]
    • Summer Games II [4am, Firehawke]
    • Temple of Apshai Trilogy [4am, Firehawke]
    • The Ancient Art of War at Sea [4am, Firehawke]
    • The Games: Winter Edition [4am, Firehawke]
    • Winter Games [4am, Firehawke]
    • The World's Greatest Football Game [4am, Firehawke]
    • World Karate Championship [4am, Firehawke]
    • Ricochet [4am, Firehawke]
    • Spiderbot [4am, Firehawke]
    • Street Sports Basketball [4am, Firehawke]
    • Street Sports Soccer [4am, Firehawke]
    • The Movie Monster Game [4am, Firehawke]
    • Spy vs. Spy III: Arctic Antics [4am, Firehawke]
    • The Sporting News: Baseball [4am, Firehawke]
    • The World's Greatest Baseball Game (cleanly cracked) [4am, Firehawke]
    • RoboCop [4am, Firehawke]
Software list items promoted to working
  • apple2_flop_clcracked.xml: Mind Mirror (cleanly cracked) [4am, san inc., Firehawke]
  • apple2_flop_clcracked.xml: Where in Time is Carmen Sandiego (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: All About America (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Animate (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Bank Street StoryBook (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Bank Street Writer II (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Boulderdash Construction Kit (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Centauri Alliance (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Creative Play (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Dondra - A New Beginning (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: English Achievement IV (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Felony (Thunder Mountain release) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Goldfinger (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Microzine 7 (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Microzine 9 (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Microzine 14 (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: High Stakes (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: In Search of the Most Amazing Thing (Revision 2) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Indiana Jones in Revenge of the Ancients (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Kung Fu Master (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Locksmith (Version 5.0 Revision C) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Locksmith (Version 5.0 Revision F) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Mathematics Skills Software Level 2 (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Mr. Pixel's Cartoon Kit (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Multiple Choices (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Mystery Sentences (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Operation Frog (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Project Space Station (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Pyramid Puzzler (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Secret Filer (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Ten Little Robots (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Forbidden Castle (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Fractions (Version 3.1 / 25-NOV-83) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Mastering the SAT (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Millionaire (Release 2) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Tag Team Wrestling (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Sub Mission (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: The Eidolon (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Techno Cop (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: The Circuit Simulator (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Where in Europe is Carmen Sandiego? (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Story Maker (64K Version) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Robot Odyssey (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Reading Workshop: Distant Views (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Story Tree (Version 1.4) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Winnie the Pooh in the Hundred Acre Wood (Sierra On-Line) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Soko-Ban (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Swiss Family Robinson (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Tink! Tonk! - Tuk Goes to Town (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Reading Workshop: Running Free (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Voodoo Island (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Success with Typing (Version 1.2) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Tales of Mystery (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: The Wizard of Oz (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Robot Odyssey I (Version 2.0) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Tink! Tonk! Tink's Subtraction Fair (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Tonk in the Land of the Buddy-Bots (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Where in the USA is Carmen Sandiego? (Version 26-APR-1989) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Where in the World is Carmen Sandiego? (Version 15-AUG-1989) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Treasure Island (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Computer Preparation for the SAT (Version 1.1A) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: The World's Greatest Baseball Game (Enhanced Version) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Certificates and More! (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Algebra Volume 6 (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Where in North Dakota is Carmen Sandiego? (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Conceptor (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: The Math Twister (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Dondra: A New Beginning (Revision 2) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: MECC-A405 Sports Stats (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Algebra Volume 4 (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Algebra Volume 3 (Revision 0) (cleanly cracked) [4am, Firehawke]
Software list items promoted to working
  • apple2_flop_clcracked.xml: Five in a Row - Addition and Subtraction (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: Rocky's Boots (Version 4.0) (cleanly cracked) [4am, Firehawke]
  • apple2_flop_clcracked.xml: The Hangtown Trilogy (Version 2.2) (cleanly cracked) [4am, Firehawke]
  • New working software list additions (apple2_flop_orig.xml)
  • Magic Spells (Version 2.3) (800K 3.5") [4am, Firehawke]
  • Math Rabbit (Version 1.3) (800K 3.5") [4am, Firehawke]
  • Think Quick! (Version 1.4) (800K 3.5") [4am, Firehawke]
  • Word Attack! (Version 06.01.87) (800K 3.5") [4am, Firehawke]
  • Word Attack Plus! (Version 1.2) (800K 3.5") [4am, Firehawke]
  • Word Attack Plus! French (Version 1.3) (800K 3.5") [4am, Firehawke]
  • Word Attack Plus! Spanish (Version 1.2, 09.01.88) (800K 3.5") [4am, Firehawke]
  • SuperPrint II (800K 3.5") [4am, Firehawke]
  • Track Attack [4am, Firehawke]
  • The Print Shop [4am, Firehawke]
  • Genesis [4am, Firehawke]
  • Killed Until Dead [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Match Maker Biology Facts (cleanly cracked) [4am, Firehawke]
  • The Dam Busters (cleanly cracked) [4am, Firehawke]
  • A Question of Scruples (cleanly cracked) [4am, Firehawke]
  • The Basics of BASIC (cleanly cracked) [4am, Firehawke]
  • Solo Flight (cleanly cracked) [4am, Firehawke]
  • PFS (Version A.02, 1980-10-23) (cleanly cracked) [4am, Firehawke]
  • Boulder Dash II (cleanly cracked) [4am, san, Firehawke]
  • Ape Escape (cleanly cracked) [4am, Firehawke]
  • Trompers (cleanly cracked) [4am, Firehawke]
  • Squire (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • Interlude II (cleanly cracked) [4am, Firehawke]
  • Who Framed Roger Rabbit (cleanly cracked) [4am, Firehawke]
  • Logic Builders (cleanly cracked) [4am, san, Firehawke]
  • PFS (Version B.00, 1981-01-03) (cleanly cracked) [4am, Firehawke]
  • Algebra Volume 1 (Version 1.1.2) (cleanly cracked) [4am, Firehawke]
  • Pop 'R Spell (Rev 2) (cleanly cracked) [4am, Firehawke]
  • Multidimensional Personality Evaluation (cleanly cracked) [4am, Firehawke]
  • Serendipity (cleanly cracked) [4am, Firehawke]
  • Inca (cleanly cracked) [4am, Firehawke]
  • The Holy Grail (cleanly cracked) [4am, Firehawke]
  • How to Read in the Content Areas (cleanly cracked) [4am, Firehawke]
  • Mixed Number Concepts (cleanly cracked) [4am, Firehawke]
  • PFS: Write (Version 26-APR-86) (cleanly cracked) [4am, Firehawke]
  • Conjecture (cleanly cracked) [4am, Firehawke]
  • New working software list additions (apple2gs_flop_orig.xml)
  • King's Quest II (Version 2.0A) [4am, Firehawke]
  • Solitaire Royale (Version 1.0) [4am, Firehawke]
  • nes.xml: Fixed name and alt title for Rough World. (#8702) [0kmg]
  • Updated Chinese translations. [YuiFAN]
  • Fixed syntax errors in translation files. [Vas Crabb]
  • pc8401a: remove wrong comment [hap]
  • naomi.cpp: document Driving sim GD-ROMs [MetalliC]
New machines marked as NOT_WORKING
  • Exciting Boat Race [Phil Bennett]
  • Speed Basketball [Tailsnic Retroworks]
  • speedbsk.cpp: Map devices [AJR]
New working clones
  • Guttang Gottong (Sede 3 bootleg on Galaxian type hardware) [Retromaniacs]
  • Updated translation files for latest changes. [Vas Crabb]
  • New WORKING clone (#8700) [ClawGrip]
  • New WORKING clone
  • City Attack (Petaco S.A., bootleg of Pleiads) [Retromaniacs]
  • Confirmed that "Pleiads (Irecsa)" is a bootleg [ClawGrip]
New working software list additions
  • megadriv.xml: Mortal Kombat (prototype) [drx, The Hidden Palace]
  • frontend: Cleaned up rendering of info views. [Vas Crabb]
    • Put the description for systems in the info box - it's useful for the fruit machines with very long names that are truncated in the list. Also stopped truncating manufactuer and parent name in the info box.
    • Made the text layout class capable of handling lines containing combinatations of left/centre/right-justified text and got rid of the legacy UI manager text wrapping function. Made the system/software selection menus and the info viewer share the same code for formatting info text. This means the multi-column layout works properly in the info viewer now, and the code is a lot simpler. Also the system/software selection menus don't have to redo the text layout every frame now.
    • Made the info viewer update the text layout if the output aspect ratio changes, and cleaned up more legacy code. The lines in the info viewer are no longer bogus "menu items", and there's a lot less special-case code to support it in the base menu class.
    • This commit includes an update to the Chinese translations from YuiFAN.
  • Regenerate and patch up translation files for latest UI work. [Vas Crabb]
  • frontend: Better code for carrying justification across when wrapping. [Vas Crabb]
  • frontend: fixed horizontal offset on text boxes with blank lines. [Vas Crabb]
  • frontend: Further improved behaviour of info box on system selection menu, and fixed alignment issues. [Vas Crabb]
  • am9517a: Updates [AJR]
    • Store actual line state in status register, correcting to logical state when used
    • Revert previous change that corrupted DREQ input state when the mask register was written to
  • (3b151130022e04fc6d4111fbf3aeec295e2659fb)
    • Add configuration methods to define initial state for DREQ inputs being active low (or high)
    • Add a few more internal helper functions
    • Disable side effects of reads for debugging
  • marineb.cpp: Updates and fixes [AJR]
    • More accurate interrupt generation
    • Add watchdog timer
    • Workaround for hang after soft reset
  • speedbsk: Hook up service mode LCD and maincpu IRQ [Dirk Best]
  • speedbsk: Set ppi tristate to prevent bogus write [Dirk Best]
  • bus/nes: VRC2 only supports two mirroring modes. (#8714) [0kmg]
    • Fixes several graphics glitches in Wai Wai World.
  • bus/nes: Improved support for Super Cool Boy and related multicarts. (#8706) [0kmg]
    • Also renamed set mc_4scb and made it a clone of one of the new additions.
  • New working software list additions (nes.xml)
    • Super Cool Boy 3 in 1 (ABAB CB-403x) [NewRisingSun]
    • Super Cool Boy 4 in 1 (CB-4011) [Consolethinks, NewRisingSun]
    • Super Cool Boy 4 in 1 (CB-4034) [Consolethinks, NewRisingSun]
    • Super Cool Boy 4 in 1 (CB-4035) [CaH4e3, NewRisingSun]
    • 4 in 1 (JH-274) [anonymous]
    • 1998 HIGH 4 in 1 (YH-463) [anonymous]
    • 4 in 1 (YH-4103) [anonymous]
  • sun4.cpp: Added preliminary Sun4/25 support. (#8691) [Yvan Janssens]
  • New clones marked as not working
    • Sun Microsystems SPARCstation ELC (Sun 4/25) [Yvan Janssens]
  • bus/nes: Continued work on VRC4 and clone boards. (#8713) [0kmg]
    • Tweaked VRC4 class to make it easier to extend for clones and multicarts. The main new pieces are: a centralized and more
    • flexible function for PRG banking and an overridable IRQ acknowledge function.
    • Added support for 830506C board.
    • Added support for unknown board for Yu Yu Hakusho/Dragon Ball Z 2-in-1.
    • Made a small simplification to TF1201 using new IRQ function.
  • New working software list additions (nes.xml)
    • 1994 Super HiK 4 in 1 (JY-005) [famiac, NewRisingSun]
  • Software list items promoted to working (nes.xml)
    • 2 in 1 - Yu Yu + Dragonball Z [0kmg]
  • New Working Clone
    • Instituto Latinoamericano de la Comunicación Educativa / Secretaría de Educación Pública Micro-SEP 1600 [Tim Lindner]
  • Still more user experience improvements: [Vas Crabb]
    • Changed the default mapping for UI select to not trigger on Alt+Enter fullscreen toggle. (Fullscreen toggle still doesn't work in menus - actually fixing that is complicated.)
    • frontend: Made the about box wrap text properly, made the title and backtrack menu item always visible, and added a footer with
  • the VCS revision.
    • frontend: Don't highlight the favourites and info toolbar buttons if there's no selection (can happen if filters produce no
    • results). Also made the info viewer appear even if no info is available - it's less confusing to see an empty menu than wonder
    • why clicking the button does nothing.
    • debugger: Added a register points view to the GUI debuggers, to go with the breakpoints and watchpoints views.
    • debugger: Extended [brw]p(clear|(en|dis)able) commands to accept multiple arguments to perform the same action on multiple
    • (break|watch|register)points at once. Also made rplist accept a CPU for showing a single CPU's register points ([bw]plist
    • already support this).
    • docs: Updated registerpoints debugger commands page, and updated other pages for latest extensions to syntax.
  • Add new files to SDL OSD as well as Mac OSD. [Vas Crabb]
  • pc_vga: add xga blits [cracyc]
  • gst80,gts80a,gts80b: WIP. Some games can be played. [Robbbert]
  • koikoi.cpp: added reference video for colors [Ivan Vangelista]
  • williams.cpp: corrected bubbles labels and updated comments [Corrado Tomaselli, Brian Troha]
  • Better rules for generating .po filesundefinedmultiple jobs have an effect now. [Vas Crabb]
  • Revert "Better rules for generating .po filesundefinedmultiple jobs have an effect now." [Vas Crabb]
  • Need to find a better way of doing this without causing .po files to be rebuilt on every build. The commit is still there for reference.
    • This reverts commit efe9c1e7283e6a0ca5f4fc57a832430e656399ef.
  • gts80: added a list of known alternate roms [Robbbert]
  • bus/nes: Corrections for SL-1632 board. (#8719) [0kmg]
    • bus/nes: Corrections for SL-1632 board.
      • Fixed CHR banking and mirroring issues. Clears up all graphics glitches in Rex Soft's Samurai Spirits.
    • Only set necessary bank when already in VRC2 mode.
  • hh_sm510: Add cheat for trsrescue and trthuball (#8668) [algestam]
  • sag: preparing for pacman2 dump [hap]
  • ra17xx: fixed error message [Robbbert]
  • debugger: Finished updating commands and documentation. [Vas Crabb]
    • Updated cheat commands to work with arbitrary devices and address spaces. You can still only search RAM areas in a single
  • address space at a time, but any address space of any device can be used now.
    • Made the cheatinit/cheatrange commands not affect current state if the arguments are invalid. Also fixed some bugs in the cheat
    • commands.
    • Updated documentation for cheat commands, and added a simple worked example. Also added single-sentence descriptions of what
  • (break|watch|register)points are to the top of the relevant pages.
  • frontend improvements: [Vas Crabb]
    • Added a bit more info to the about box, moved the VCS revision to the heading.
    • Don't show "not" codes in prompts - they're not helpful.
  • fastlane: fixed score layer color [Jotego, Angelo Salese]
New working clones
  • Buccaneer (set 2) [Jeremy Locke, Cam]
  • docs: Documented debugger's built-in functions for expressions. [Vas Crabb]
  • Fixed a couple of coverity warnings. [Vas Crabb]
  • upd765: use the command sector size not the address size in read track and set the correct bit in st2 to indicate data crc error [cracyc]
  • seta.cpp: add dumps for plds in blandia set, and info for undumped plds (#8569) [Sergio G]
  • seta.cpp: add dumps for plds in blandia set
  • [Sergio G]
  • seta.cpp: added info for undumped plds in several sets: [Sergio G]
  • rezon & rezont: https://i.ebayimg.com/images/g/nR8AAOSwJ6JdOxBX/s-l1600.jpg" style="display: block; width: 90%; padding: 5px;"> [Sergio G]
  • umanclub: [Sergio G]
  • zingzip: [Sergio G]
  • daioh & daioha: [Sergio G]
  • msgundam & msgundam1: [Sergio G]
  • wrofaero: [Sergio G]
  • jjsquawk & jjsquawko: &
  • [Sergio G]
  • kamenrid: [Sergio G]
  • eightfrc: [Sergio G]
  • krzybowl:
  • [Sergio G]
  • extdwnhl: &
  • [Sergio G]
  • sokonuke (same as extdwnhl?):
  • [Sergio G]
  • zombraid: [Sergio G]
  • utoukond: [Sergio G]
  • neobattl: [Sergio G]
  • fix ROM_LOAD arguments for "fw-003.u52" [Sergio G]
  • New working software list additions (apple2gs_flop_clcracked.xml) (#8712) [Firehawke]
  • New working software list additions (apple2gs_flop_clcracked.xml)
  • Aesop's Fables (cleanly cracked) [Brian Troha]
  • All About America (cleanly cracked) [Brian Troha]
  • Ancient Land of Ys (cleanly cracked) [Brian Troha]
  • Arkanoid (Version 12-Jan-89) (cleanly cracked) [Brian Troha]
  • Arkanoid II: Revenge of Doh (Version 29-Aug-89) (cleanly cracked) [Brian Troha]
  • Arkanoid II: Revenge of Doh (Version 18-Jul-89) (cleanly cracked) [Brian Troha]
  • Battle Chess (cleanly cracked) [Brian Troha]
  • Block Out (Version 1.0) (cleanly cracked) [Brian Troha]
  • Bubble Ghost (cleanly cracked) [Brian Troha]
  • Bubble Ghost - Hard Drive compatible (cleanly cracked) [Brian Troha]
  • Calendar Crafter (Version 1.2) (cleanly cracked) [Brian Troha]
  • California Games (cleanly cracked) [Brian Troha]
  • Captain Blood (cleanly cracked) [Brian Troha]
  • Cavern Cobra (cleanly cracked) [Brian Troha]
  • Club Backgammon (Version 2.0) (cleanly cracked) [Brian Troha]
  • Club Backgammon (Version 1.0) (cleanly cracked) [Brian Troha]
  • Cribbage King / Gin King (Version 1.01) (cleanly cracked) [Brian Troha]
  • Defender of the Crown (cleanly cracked) [Brian Troha]
  • Déjà Vu (cleanly cracked) [Brian Troha]
  • Déjà Vu II: Lost in Las Vegas (cleanly cracked) [Brian Troha]
  • Designer Prints (Version 1.0) (cleanly cracked) [Brian Troha]
  • Designer Puzzles (Version 1.0) (cleanly cracked) [Brian Troha]
  • Destroyer (cleanly cracked) [Brian Troha]
  • Downhill Challenge (cleanly cracked) [Brian Troha]
  • Fantavision (Version 2.1) (cleanly cracked) [Brian Troha]
  • Fantavision (Version 1.0) (cleanly cracked) [Brian Troha]
  • Fast Break (cleanly cracked) [Brian Troha]
  • Final Assault (cleanly cracked) [Brian Troha]
  • Gauntlet (cleanly cracked) [Brian Troha]
  • Geometry (Version 1.0) (cleanly cracked) [Brian Troha]
  • Gnarly Golf (cleanly cracked) [Brian Troha]
  • Grand Prix Circuit (cleanly cracked) [Brian Troha]
  • Great Western Shootout (cleanly cracked) [Brian Troha]
  • Hacker II: The Doomsday Papers (cleanly cracked) [Brian Troha]
  • Hardball! (cleanly cracked) [Brian Troha]
  • Hostage: Rescue Mission (cleanly cracked) [Brian Troha]
  • Impossible Mission II (cleanly cracked) [Brian Troha]
  • Jack Nicklaus' Greatest 18 Holes of Major Championship Golf (cleanly cracked) [Brian Troha]
  • Jigsaw (Version 1.4 - 022988) (cleanly cracked) [Brian Troha]
  • King's Quest - Quest for the Crown (cleanly cracked) [Brian Troha]
  • King's Quest II - Romancing The Throne (cleanly cracked) [Brian Troha]
  • King's Quest III - To Hier is Human (cleanly cracked) [Brian Troha]
  • LaserForce (cleanly cracked) [Brian Troha]
  • Leisure Suit Larry in the Land of the Lounge Lizards (cleanly cracked) [Brian Troha]
  • Magical Myths (cleanly cracked) [Brian Troha]
  • Mancala (Version 1.0) (cleanly cracked) [Brian Troha]
  • Marble Madness (cleanly cracked) [Brian Troha]
  • Math Blaster Plus! (Version 1.1) (cleanly cracked) [Brian Troha]
  • Math Blaster Plus! (Version 1.0) (cleanly cracked) [Brian Troha]
  • Math Wizard (cleanly cracked) [Brian Troha]
  • Mavis Beacon Teaches Typing (Version 1.8 21-Dec-88) (cleanly cracked) [Brian Troha]
  • Mavis Beacon Teaches Typing (Version 1.2 16-Nov-87) (cleanly cracked) [Brian Troha]
  • Mean 18 (cleanly cracked) [Brian Troha]
  • Mercury (Version 1.0) (cleanly cracked) [Brian Troha]
  • Music Construction Set (Version 1.0) (cleanly cracked) [Brian Troha]
  • Neuromancer (cleanly cracked) [Brian Troha]
  • Paperboy (cleanly cracked) [Brian Troha]
  • Pipe Dream (cleanly cracked) [Brian Troha]
  • Qix (Version 1.4? 16-Jan-90) (cleanly cracked) [Brian Troha]
  • Read and Rhyme (cleanly cracked) [Brian Troha]
  • Read-a-Rama (cleanly cracked) [Brian Troha]
  • Reader Rabbit (Version 2.3) (cleanly cracked) [Brian Troha]
  • Reader Rabbit (Version 2.2) (cleanly cracked) [Brian Troha]
  • Reading and Me (Version 1.0) (cleanly cracked) [Brian Troha]
  • Sea Strike (Version 1.0) (cleanly cracked) [Brian Troha]
  • Serve and Volley (cleanly cracked) [Brian Troha]
  • Shanghai (Version 15-Sep-87) (cleanly cracked) [Brian Troha]
  • Shanghai (Version 20-Jan-87) (cleanly cracked) [Brian Troha]
  • ShowOff (Version 1.1) (cleanly cracked) [Brian Troha]
  • Silent Service (Version 925.01) (cleanly cracked) [Brian Troha]
  • Silpheed - Super Dogfighter (cleanly cracked) [Brian Troha]
  • Skate or Die (Version 1.1 07-Oct-88) (cleanly cracked) [Brian Troha]
  • Skate or Die (Version 1.0 12-Aug-88) (cleanly cracked) [Brian Troha]
  • Space Quest - The Sarien Encounter (cleanly cracked) [Brian Troha]
  • Space Quest II - Vohual's Revenge (cleanly cracked) [Brian Troha]
  • Spirit of Excalibur (cleanly cracked) [Brian Troha]
  • Storybook Weaver (Version 1.0) (cleanly cracked) [Brian Troha]
  • Storybook Weaver - World of Adventure (Version 1.0) (cleanly cracked) [Brian Troha]
  • Storybook Weaver - World of Make-Believe (Version 1.0) (cleanly cracked) [Brian Troha]
  • Street Sports Soccer (cleanly cracked) [Brian Troha]
  • Superstar Ice Hockey (cleanly cracked) [Brian Troha]
  • Tales From The Arabian Nights (cleanly cracked) [Brian Troha]
  • Task Force (cleanly cracked) [Brian Troha]
  • Tetris (cleanly cracked) [Brian Troha]
  • The Adventures of Sinbad (cleanly cracked) [Brian Troha]
  • The Duel: Test Drive II (cleanly cracked) [Brian Troha]
  • The Fidelity Chessmaster 2100 (Version 1.1 17-Nov-88) (cleanly cracked) [Brian Troha]
  • The Fidelity Chessmaster 2100 (Version 1.01 28-Sep-88) (cleanly cracked) [Brian Troha]
  • The Graphics Studio (cleanly cracked) [Brian Troha]
  • The Immortal (cleanly cracked) [Brian Troha]
  • The King of Chicago (cleanly cracked) [Brian Troha]
  • The Last Ninja (cleanly cracked) [Brian Troha]
  • The Logic Master (Version 1.5) (cleanly cracked) [Brian Troha]
  • The Print Shop (Version 1.0) (cleanly cracked) [Brian Troha]
  • The Third Courier (cleanly cracked) [Brian Troha]
  • The Tower of Myraglen (Version 1.0) (cleanly cracked) [Brian Troha]
  • The Wonders of the Animal Kingdom (cleanly cracked) [Brian Troha]
  • The Word Master (cleanly cracked) [Brian Troha]
  • Thexder (Version 2.7) (cleanly cracked) [Brian Troha]
  • Topdraw (Version 1.00A) (cleanly cracked) [Brian Troha]
  • TrianGo (Version 1.0) (cleanly cracked) [Brian Troha]
  • Uninvited (cleanly cracked) [Brian Troha]
  • Vegas Craps (Version 1.0) (cleanly cracked) [Brian Troha]
  • Vegas Gambler (Version 1.1 25-Jul-88) (cleanly cracked) [Brian Troha]
  • Vegas Gambler (Version 1.0 07-Jun-88) (cleanly cracked) [Brian Troha]
  • War in Middle Earth (cleanly cracked) [Brian Troha]
  • Where in the U.S.A. is Carmen Sandiego? (cleanly cracked) [Brian Troha]
  • Where in the World is Carmen Sandiego? (cleanly cracked) [Brian Troha]
  • Winter Games (cleanly cracked) [Brian Troha]
  • World Games (cleanly cracked) [Brian Troha]
  • World Tour Golf (cleanly cracked) [Brian Troha]
  • Writer's Choice Elite (cleanly cracked) [Brian Troha]
  • Xenocide (Version 25-Sep-89) (unprotected) [Brian Troha]
  • Xenocide (Version 11-Aug-89) (cleanly cracked) [Brian Troha]
  • Zany Golf (cleanly cracked) [Brian Troha]
  • bus/nes: Overhauled SOMARI board emulation. (#8723) [0kmg]
    • Fixed non-booting games.
    • Garou Densetsu Special no longer crashes on black screen between rounds.
    • Fixed graphics corruption in AV Bishoujo Senshi. Yes, those graphics too.
    • Removed bad alt dump of AV Bishoujo Senshi.
    • Also save mirroring state in MMC3 (TxROM) base class as it's useful for subclasses.
  • Software list items promoted to working (nes.xml)
    • Kart Fighter (Asia, SOMARI-W) [0kmg]
    • Somari (Asia, SOMARI-W) [0kmg]
    • Somari (Asia, SOMARI-P) [0kmg]
  • gba.xml: made descriptions more consistent (#8717) [ArcadeShadow]
  • Tie up a few loose ends: [Vas Crabb]
  • debugger: Octal cheats for octal address spaces.
  • frontend: Pass events for automatically generated menu items to the plugin - they will have index zero.
  • frontend: Don't try calling the data plugin from the main menu if the system isn't starting yet - doing so will prevent the data plugin from loading at all.
  • mn1880: Make it possible to take interrupts; emulate (unused) PI instruction [AJR]
  • speedbsk: Make the service mode work [Dirk Best]
    • Hook up region select and photo sensors
    • Change RF5C68 to RF5C164, connect addrmap
    • Hook up switches and service panel inputs
    • Hook up trackballs
    • Connect main and audio UARTs
    • Work around audiocpu serial input at 0x20
  • express.cpp: Fix regression in interpreting db@, ib@, ob@ and similar memory access operators [AJR]
  • debugger: Memory accesses in expressions don't support taking the first exposed space (yet). [Vas Crabb]
  • frontend: Don't show plugin options menu in main menu before startundefinedit doesn't work anyway. [Vas Crabb]
  • First pass in improving Amiga SW compatibility (#8722) [Angelo Salese]
    • amiga.cpp: connect missing DSKINDEX signal from FDC to CIA-B ICR bit 4
    • amigafdc.cpp: workaround live_counter > 8 to reset, makes abreed to boot to gameplay
    • 8364_paula.cpp: fix output channel of irq delegation, and throw one when a DMA reaches the end of a stream. Fixes
    • asparmgp/gpmaster BGMs at very least
    • mos6526.cpp: guard against resetting IRQs when none is chained
    • makes timer B polling reads to actually work in barb2paln4, fixing booting
    • amigafdc.cpp: start adding logmacros
    • amigafdc.cpp: fix DMAON readback, giving logica2 diag BIOS the chance to print extensive floppy test info
    • 8364_paula.cpp: avoid reading audio DMA buffers outside the allocated ranges, fixes sound buzzing/aliasing bug
    • alg.cpp: standardize title metadatas
    • amigaocs_flop.xml: QA, consistent XML titles, consistent ids of virus plagued disks (additional field plus mark these as baddump)
    • amigaocs_flop.xml: mark the failures on mount and bulk test with ATK
    • 8364_paula.cpp: fix DMA reload behaviour (fixes BGMs in Ocean games), add live logging, misc
    • amiga.cpp: ignore bit 0 with BPLxMOD writes, fixes hpoker/hpokera GFXs
    • amigaocs_flop.xml: misc QA notes
  • speedbsk: Initial layout, map some outputs [Dirk Best]
  • speedbsk: reduce lamp flickering, add yellow lamp output [hap]
  • speedbsk: correct harmless copypaste mistake [hap]
  • plugins: Added an input macro plugin. [Vas Crabb]
  • plugins: Sort input selection menus for autofire plugin. [Vas Crabb]
  • frontend: Fixed another case where the menus may not automatically scroll the first item into view. [Vas Crabb]
  • gts80: More WIP [Robbbert]
  • gts80b.cpp: Fix clang build [-Werror,-Warray-bounds]
  • frontend: Beter provision for plugins with multiple menu levels. [Vas Crabb]
    • Make it possible for a plugin to specify which item should be selected on repopulate. Also allowed plugins to specify the UI
    • heading flag for menu items.
    • Updated input macro plugin to select sane items when changing menus. Other plugins not updated yet, but may be at some point in the future.
  • docs: Fix a copy/paste error. [Vas Crabb]
  • frontend: Fixed untranslated info box title appearing on system/software selection menus (#8731). [Vas Crabb]
  • c64_cass.xml: Added ten entries (#8671) [Steven Coomber]
New working software list additions
  • Bonanza Bros (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Bounty Bob Strikes Back! (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Brave Starr (Go!) [C64 Ultimate Tape Archive V2.0]
  • Breakthru (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Bubble Bobble (Firebird) [C64 Ultimate Tape Archive V2.0]
  • Buck Rogers: Planet of Zoom (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Buggy Boy (Elite Systems) [C64 Ultimate Tape Archive V2.0]
  • Bulldog (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]
  • Burger Time (Interceptor Software) [C64 Ultimate Tape Archive V2.0]
New NOT_WORKING software list additions
  • Brian Bloodaxe (The Edge) [C64 Ultimate Tape Archive V2.0]
  • c64_cass.xml: Added ten entries (#8689) [Steven Coomber]
New working software list additions
  • Ciphoid 9 (GB Standard) [C64 Ultimate Tape Archive V2.0]
  • Cluedo (Leisure Genius) [C64 Ultimate Tape Archive V2.0]
  • Cobra (Ocean) [C64 Ultimate Tape Archive V2.0]
  • Coin Op Hits II (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Combat School (Ocean) [C64 Ultimate Tape Archive V2.0]
  • Comet Game (Firebird) [C64 Ultimate Tape Archive V2.0]
  • Comic Bakery (Imagine) [C64 Ultimate Tape Archive V2.0]
  • Commando (Elite Systems, alt) [C64 Ultimate Tape Archive V2.0]
  • Conflicts 1 (Personal Software Services) [C64 Ultimate Tape Archive V2.0]
  • Convoy Raider (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]
    • Note that the existing entry for "Stallone: Cobra" has been renamed to "Cobra" to reflect the title change that occurred from C64
  • Ultimate Tape Archive V1 to C64 Ultimate Tape Archive V2. I have also demoted this entry to not working status as the game crashes as soon as it loads but surprisingly the original Ocean release (added on this PR) with different tape loading software works OK. [Steven Coomber]
  • c64_cass.xml: Added nine entries (#8693) [Steven Coomber]
New working software list additions
  • Cosmic Causeway: Trailblazer II (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]
  • Crazy Cars (Titus) [C64 Ultimate Tape Archive V2.0]
  • Crazy Comet (Martech) [C64 Ultimate Tape Archive V2.0]
  • Crazy Kong (Interceptor Software, alt) [C64 Ultimate Tape Archive V2.0]
  • Creatures 2: Torture Trouble (Thalamus) [C64 Ultimate Tape Archive V2.0]
  • Critical Mass (Durell) [C64 Ultimate Tape Archive V2.0]
  • Crystal Castles (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
New NOT_WORKING software list additions
  • Crack Down (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Creatures (Thalamus) [C64 Ultimate Tape Archive V2.0]
  • c64_cass.xml: Added twelve entries (#8705) [Steven Coomber]
New working software list additions
  • Dark Force (Ocean) [C64 Ultimate Tape Archive V2.0]
  • Days of Thunder (Mindscape) [C64 Ultimate Tape Archive V2.0]
  • Death or Glory (Mind Games) [C64 Ultimate Tape Archive V2.0]
  • Death Wish 3 (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]
  • The Deep (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Deflektor (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]
  • Delta (Thalamus) [C64 Ultimate Tape Archive V2.0]
  • Desert Fox (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Dick Tracy (Titus) [C64 Ultimate Tape Archive V2.0]
  • Dig Dug (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
New NOT_WORKING software list additions
  • Decathlon (Activision) [C64 Ultimate Tape Archive V2.0]
  • Deceptor (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • c64_cass.xml: Added seventeen entries (#8730) [Steven Coomber]
New working software list additions
  • Dominator (System 3) [C64 Ultimate Tape Archive V2.0]
  • Donald Duck's Playground (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Double Dragon (Melbourne House) [C64 Ultimate Tape Archive V2.0]
  • Double Take (Ocean) [C64 Ultimate Tape Archive V2.0]
  • Dough Boy (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Dragon's Lair (Software Projects) [C64 Ultimate Tape Archive V2.0]
  • Dragon's Lair Part II: Escape from Singe's Castle (Software Projects) [C64 Ultimate Tape Archive V2.0]
  • Dragon's Lair (Preview) (Software Projects) [C64 Ultimate Tape Archive V2.0]
  • Dragons of Flame (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Dream Warrior (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Drelbs (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Druid (Firebird) [C64 Ultimate Tape Archive V2.0]
  • Dynamic Duo (Firebird) [C64 Ultimate Tape Archive V2.0]
  • Dynasty Wars (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
New NOT_WORKING software list additions
  • Doc the Destroyer (Melbourne House) [C64 Ultimate Tape Archive V2.0]
  • Dodgy Geezers (Melbourne House) [C64 Ultimate Tape Archive V2.0]
  • Donkey Kong (Ocean) [C64 Ultimate Tape Archive V2.0]
  • Note that I have demoted the existing Donkey Kong (Erbe) entry as this also fails to load correctly. [Steven Coomber]
  • c64_cass.xml: Correct typo in parent name for Commando (#8734) [Steven Coomber]
  • bus/nes: Added support for a Somari board variant. (#8728) [0kmg]
  • New working software list additions (nes.xml)
    • AV Jiūjí Májiàng II (Asia, alt) [MLX]
  • ay8910.cpp: Improve AY8930 noise algorithm, simplify some logic (#8729) [cam900]
New clones marked as NOT_WORKING
  • Ice Cold Beer (set 2) [Robbbert]
  • Plugin usability improvements: [Vas Crabb]
    • autofire, inputmacro: Made left/right repeat when held (makes setting long delays/durations easier).
    • autofire, inputmacro: Added headings for devices in input selection menus (helps when controller buttons have identical names,
    • e.g. AES)
    • autofire: Made intial selection when moving between menus intuitive, log some errors on saving/loading configuration.
    • autofire: Fixed two errors in Chinese localisations.
  • gts1: removed duplicate set; added sound card. [Robbbert]
  • new NOT_WORKING machine
    • Manpuku Suizokukan [Darksoft, MetalliC, Mitsurugi_W, rtw, SNK-NEO-GEO]
  • new NOT_WORKING clone
    • Yataimura Kingyosukui (1-player, Japan, Ver 1.005) [Darksoft, MetalliC, Mitsurugi_W, rtw, SNK-NEO-GEO]
  • gts80a: indicated bios [Robbbert]
  • Cleaned up CI targets: [Vas Crabb]
    • Restricted Linux CI build to only run on changes to code, translations, software lists, and build scripts.
    • Restricted Windows/macOS CO to only run on changes to code and build scripts. They provide nothing over Linux for the other
    • stuff.
    • Added plugin properties and controller file validation to the "hash" workflow.
    • Added a workflow for building documentation, so pull requests that affect documentation will at least get a basic check in advance.
  • plugins/autofire: Bumped version as configuration format has changed. [Vas Crabb]
  • nes.xml: Set missing save RAM for RPG Jinsei Game. (#8733) [0kmg]
  • plugins/timer: Fixed ticking when menu is left on the screen. [Vas Crabb]
  • commonissues.rst: Fixed bad English. [Robbbert]
  • gts80b: added a comment. [Robbbert]
  • docs: More adjustments. [Vas Crabb]
  • docs: Still more cleanup on the FAQ page. [Vas Crabb]
  • vgmplay.xml: Added 16 new entries and 3 updated entries [vgmrips.net, Tafoid]
New clones marked as NOT_WORKING
  • Amidar (Cirsa bootleg) [Retromaniacs]
  • Updated Greek Translation (#8738) [BraiNKilleRGR]
  • c64_cass.xml: Added eleven entries (#8737) [Steven Coomber]
New working software list additions
  • E-motion (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Edd the Duck (Impulze) [C64 Ultimate Tape Archive V2.0]
  • Enduro Racer (Activision) [C64 Ultimate Tape Archive V2.0]
  • Epyx Epics (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
  • Escape (Ocean) [C64 Ultimate Tape Archive V2.0]
  • Escape-MCP (Rabbit Software) [C64 Ultimate Tape Archive V2.0]
  • Every Second Counts (TV Games) [C64 Ultimate Tape Archive V2.0]
  • The Fabulous Wanda and the Secret of Life, the Universe, and Everything (Games Machine) [C64 Ultimate Tape Archive V2.0]
  • Fairlight (The Edge) [C64 Ultimate Tape Archive V2.0]
  • Famous Five (Mastertronic) [C64 Ultimate Tape Archive V2.0]
  • Fantasy World Dizzy (Codemasters) [C64 Ultimate Tape Archive V2.0]
    • Note that I have also added a reason why Cobra is not supported which was pointed out in PR#8689. [Steven Coomber]
  • Filled in Japanese names for a bunch of inputs, fixed issues with localised P10 control names not showing. [Vas Crabb]
  • shootgal: Adjusted MAME's crosshair to match actual crosshair (#8739) [aequites7]
    • Shooting Gallery (shootgal)'s default PORT_CROSSHAIR values are reverse and unscaled against the game's screen resolution.
    • The game does not offer a calibration option, but the test mode that comes up after a few seconds upon setting the DIP switch
  • shows the internal crosshair for adjusting the gun.
    • The new offsets are manually determined. They are visual cues for the MAME users only and are unrelated to the game's operation.
  • sun3_460: Correct RTC type [AJR]
  • remove deco_zoomspr device, refactor deco32undefineddrgngun, lockload to use the namco_c355spr device instead (#8725) [David Haywood]
  • add some recognizable (but still awful) PSG output to the dphh8630 driver (#8704) [David Haywood]
  • Initial RPK support for CoCo (#8541) [npwoods]
  • bus/nes: Added support for a 6 in 1 multicart. (#8732) [0kmg]
  • bus/nes: Added support for a 6 in 1 multicart.
    • Changed base MMC3 (TxROM) initialization code to default to the first contiguous 8K of VRAM/VROM.
  • New working software list additions (nes.xml)
    • New Star 6 in 1 Game Cartridge [anonymous]
  • Software list items promoted to working (nes.xml)
    • EverQuest - Wújìn de Rènwù (China) [0kmg]
    • Sānguózhì - Yīngjié Zhuàn (China, alt) [0kmg]
    • Sānguózhì - Yīngjié Zhuàn (China, alt 2) [0kmg]
    • Sānguózhì - Yīngjié Zhuàn (China) [0kmg]
    • Promote Famicom Yarou Vol.1 to partially supported. [0kmg]
  • Dumped (bruteforced) the PAL from 'guttangts3' [Recreativas.org] (#8726) [ClawGrip]
  • cococart.cpp: Fix build (was broken after 84970b9090f99ca6a06cb0133b108aabf3caf533 due to ioprocs changes) [AJR]
  • cococart.cpp: Remove superfluous #include [AJR]
  • konmedal020: more video [cracyc]
  • Fill in Japanese names for main player buttons. [Vas Crabb]
  • ibm5150.xml: New working software list additions (#8715) [ArcadeShadow]
New working software list additions
  • ibm5150: PGA Tour Golf, PGA Tour Golf (alt), PGA Tour Golf (Special Maxell edition), PGA Tour Golf: Tournament Course Disk,
  • PowerMonger, Silpheed (3.5", v3.2) [The Good Old Days]
New working clones
  • Street Fighter Zero 2 Alpha (Asia 960805) [Genaro Rodarte]
  • ibm5170.xml: New working software list additions (#8716) [ArcadeShadow]
New working software list additions
  • ibm5170: Buzz Aldrin's Race Into Space, Fates of Twinion, Leisure Suit Larry 6: Shape Up or Slip Out!, Shadow of Yserbius, Star Wars - TIE Fighter (Germany), The Sierra Imagination Network, The Sierra Imagination Network (older), The Sierra Network [The Good Old Days]
  • ibm5170.xml: Redumped Star WarsundefinedTIE Fighter [The Good Old Days]
  • bus/scsi/cdu76s.cpp: dumped ROM [hammy]
  • rgum.cpp: updated notes, it doesn't have an encrypted Z80 [Ivan Vangelista]
  • rgum.cpp: Fix clang error: lambda capture 'this' is not used [-Werror,-Wunused-lambda-capture]
  • bus/nes: Fixed off-by-one error in VRC4/6/7 IRQ counter. (#8741) [0kmg]
  • mmc3.cpp: Added comment about VROM/VRAM bank numbers. (#8743) [0kmg]
  • bus/nes: Simplified VRC4 clone board T-230. (#8735) [0kmg]
  • bus/nes: Work on HIK8IN1 multicarts and variant boards. (#8740) [0kmg]
    • bus/nes: Work on HIK8IN1 multicarts and variant boards.
      • Fixed lock bit check on HIK8IN1 (it was effectively always unlocked). Also added high order PRG banking bits. Combined this
      • fixes loading of broken menu items across various carts.
      • Added two minor variant boards SFC-12 and unknown board for JY-208.
      • Merged split PRG and CHR for set mc_101 into one large PRG ROM.
  • New working software list additions (nes.xml)
    • Rockman 6 in 1 (alt 2) [famiac, NewRisingSun]
    • Rockman 7 in 1 (JY-208) [krzysiobal, NewRisingSun]
  • New NOT_WORKING software list additions (nes.xml)
    • Rockman 6 in 1 (alt) [famiac, NewRisingSun]
  • New WORKING clone (#8697) [ClawGrip]
  • New WORKING clone
    • Floritas (Multivideo Spanish Moon Cresta bootleg) [Retromaniacs]
  • Renamed 'spcdraga' as 'floritas' [ClawGrip]
  • Add 'floritasm' and rename 'spcdraga' as 'floritas' [ClawGrip]
  • Homogenized all "bootleg on Galaxian hardware" descriptions [ClawGrip]
  • Now there's only one "Space Dragon" set [ClawGrip]
  • New WORKING clone (#8698) [ClawGrip]
  • New WORKING clone
    • Cosmic Alien (bootleg) [Retromaniacs]
    • Add 'cosmicab' [ClawGrip]
  • Rename sets to a more logical scheme, fix spacing, reformat comments [ClawGrip]
  • Rename sets [ClawGrip]
  • Fix ROM names, PROM was a MMI-6331 [ClawGrip]
  • inderp.cpp: All 4 games now playable. [Robbbert]
  • amigaocs_flop.xml: Lowercase on some description's words (#8744) [ArcadeShadow]
    • Lowercase on "Prototype" and "Alt" words
  • z8000: Simplify EXTS[BL]? implementation [AJR]
  • docs: Started documenting plugins. [Vas Crabb]
    • Also added a couple of missing command-line options, and added a local table of contents to the (rather long) command line options page. Added a separate CI target for localisation updates that produces an artefact, and removed the message catalogs from the trigger paths for the Linux CI build. [Vas Crabb]
  • Various ST0016 updates, Especially sound and interface functions (#8686) [cam900]
  • sound/st0016.cpp: Fix sound pitch, related to CPU clock use struct for each voices, Minor fix in sample position, use device_memory_interface for fetching sample behavior, Add notes machine/st0016.cpp: Use seperated address space for character
  • RAM space, use device_video_interface for screen finder, use device_mixer_interface for sound output instead preinstalled speaker device, Fix spacing, Add notes, Use shorter/correct type values speglsht.cpp, srmp5.cpp: Fix ST0016 clock (these are
    • simple_st0016.cpp: Add notes of CPU clock
  • hasn't 8MHz or 48MHz XTAL), Fix naming speglsht.cpp: Fix 1 pixel gap in ST0016 layer srmp5.cpp: Reduce unnecessary line
  • st0016.cpp: Fix debug build [AJR]
  • apple2gs: ROM 0/1 have the $C028 ROMSWITCH, support it. [R. Belmont]
  • Plugin updates: [Vas Crabb]
    • Changed the hiscore plugin to save inside the "hiscore" folder in the plugin data directory. The old hiscore path setting hasalready been removed from MAME for some time. This means the plugin was always saving in the "hi" folder in the working directory with no way to change it, which is problematic on Linux and macOS, particularly for distro packagers. There are lots of plugin and UI changes in this release, so we may as well get this out of the way now. Also made it possible to change the "timed save" option from the Plugin Options menu, and save that in the data folder, too.
      • Documented the input macro plugin. The only undocumented plugins now are the cheat plugin, the cheat finder plugin, and the port name plugin.
  • srcclean in preparation for branching 0.237 release [Vas Crabb]
  • Remove compiled message catalogs on clean, show clean commands for VERBOSE=1. [Vas Crabb]
  • novag_diablo: fix lockup problem at fresh start [hap] (cherry picked from commit 5a9ea65c0e1195be609f0dab001ee759e6e0e594)
  • plugins: Use SPDX short identifiers for licenses in exports (more precise and easier to localise), use CC0 for hiscore plugin rather than CC0. [Vas Crabb]
  • apple2_flop_clcracked.xml, apple2gs_flop_clcracked.xml: Correct some issues. [Vas Crabb]
  • strconv: avoid msvc debug assertion [Patrick Mackinlay]
  • esripsys: fix debugger crash [Patrick Mackinlay]
  • plugin/data: handle multiple blocks in dat [cracyc]
  • plugins/data: srcclean [Vas Crabb]
  • nes.xml: Added Latin title from box art for Yeongjaekeom Cocoma games. [Vas Crabb]
  • pluins/hiscore: Bumped version since storage location has changed. [Vas Crabb]

 

NOWSZY [arcade] HbMameUI x64 0.245.32 2026/04/14

HbMame x64 0.245.32 2026/04/14

New Games 

  • [adcanoe] Adventure Canoe
  • [blazstar02] Blazing Star (remove "bonus" voice)
  • [gngknight] Ghosts'n Goblins (Knight, set 1)
  • [gngknighta] Ghosts'n Goblins (Knight, set 2)
  • [gngknightb] Ghosts'n Goblins (Knight, set 3)
  • [gngknightc] Ghosts'n Goblins (Knight, set 4)
  • [gngknightt] Ghosts'n Goblins (Knight, US)
  • [gngmaiden] Ghosts'n Goblins (Maiden, set 1)
  • [gngmaidena] Ghosts'n Goblins (Maiden, set 2)
  • [gngmaidenb] Ghosts'n Goblins (Maiden, set 3)
  • [gngmaidenc] Ghosts'n Goblins (Maiden, set 4)
  • [gngmaident] Ghosts'n Goblins (Maiden, US)
  • [grime] Grime 68000
  • [halozero] Halo Zero demo
  • [invdelux] Space Invaders Part II (alt)
  • [makknight] Makaimura (Knight)
  • [makknightb] Makaimura (Knight, Rev B)
  • [makknightc] Makaimura (Knight, Rev C)
  • [makknightg] Makaimura (Knight, Rev G)
  • [makmaiden] Makaimura (Maiden)
  • [makmaidenb] Makaimura (Maiden, Rev B)
  • [makmaidenc] Makaimura (Maiden, Rev C)
  • [makmaideng] Makaimura (Maiden, Rev G)
  • [mk09] Mortal Kombat (rev 5.5, 2026-03-16)(Wolf h/w, beta)
  • [sf2prime] Street Fighter II': Prime (v0.75)
  • [soldam01] Soldam (Sonic dropping/Free play)
  • [turfmast02] Neo Turf Masters with Scotland course
  • [zintrick06] ZinTricK (Music tracks)

HBMAME x64 0.245.31 2026-03-01

New Games

  • Breakers Revenge (Enhanced, 2022-11-03) - [breakrev09]
  • Donkey Kong Springfinity v1.03 (2023-09-17) - [dksprfin3]
  • Double Dragon (Special 2017 v1.0.0311 2023) - [doubledr21]
  • Double Dragon (Plus, 2015-03-11) - [doubledr22]
  • Double Dragon (Optimised, 2014-09-17) - [doubledr23]
  • Fatal Fury 2 (Alternate board) - [fatfury2s05]
  • Garou - Mark of the Wolves (Enhanced, 2023-06-06) - [garoup13]
  • Voltage Fighter Gowcaizer (Eternal, 2025-04-19) - [gowcaizr05]
  • Hypernoid (2022-02-24) - [hypernoid01]
  • Jump n Run Tech Demo (Dez 2020) - [jumpnrund01]
  • Far East of Eden (Enhanced, 2023-03-22) - [kabukikl14]
  • Kof2000 (OTC, 2022-07-20) - [kof2000s68]
  • Kof2000 (Special, 2023-03-06) - [kof2000s69]
  • Kof2000 SP (Imitation BC 14 System Version, 2021-02-24) - [kof2000s70]
  • Kof2001 (PS2 Krizalid Edition, 2021-01-30) - [kof2001s51]
  • Kof2002 (Plus 2017, 2020-10-22) - [kof2002s322]
  • Kof2002 (The Rise of The World War Edition, 2022-09-23) - [kof2002s323]
  • Kof2002 (Infinite Energy, 2022-05-02) - [kof2002s324]
  • Kof2002 (Battle with Orochi, 2021-03-30) - [kof2002s325]
  • Kof2002 (Mugen, 2023-01-20) - [kof2002s326]
  • Kof2003 (PlayStation 2 Style Portraits, 2022-04-13) - [kof2003s77]
  • Kof 10th Anniversary 2005 Unique (Optimised, 2025-03-28) - [kf2k5u19]
  • Kof'94 (Team Edit Edition v1.2.4 Style Portraits, 2024-06-03) - [kof94s43]
  • Kof'95 (Optimised, 2024-05-13) - [kof95s49]
  • Kof'96 (The Aniversary Edition 2.3 Final Version (gfx), 2020-05-27) - [kof96s99]
  • Kof'97 (Balanced & Optimised, 2023-12-25) - [kof97s637]
  • Kof'97 (Champion Edition, 2024-02-08) - [kof97s638]
  • Kof'97 (Evolution & Balance, 2023-12-17) - [kof97s639]
  • Kof'97 (Evolution New Edition, 2022-09-16) - [kof97s640]
  • Kof'97 (Invincible Plus!, B2.1.2107, 2021-07-09) - [kof97s641]
  • Kof'97 (Randomised, 2022-07-18) - [kof97s643]
  • Kof'97 (Strengthen Innovation, 2023-12-18) - [kof97s644]
  • Kof'97 (Ultimate Battle Plus, 2020-03-27) - [kof97s645]
  • Kof'98 (BC 2002 Style Edition, 2022-09-22) - [kof98s53]
  • Kof'98 (Boss Chinese Edition, 2023-05-01) - [kof98s54]
  • Kof'98 (Easy Combo Edition, 2024-12-01) - [kof98s56]
  • Kof'98 (Plus Final Edition, 2019-09-10) - [kof98s57]
  • Kof'98 (Plus Chinese Edition, 2023-06-18) - [kof98s58]
  • Kof'98 (Ratio) - [kof98s59]
  • Kof'99 (Anniversary Edition Original, 2020-04-07) - [kof99s185]
  • Kof'99 (Evolution Edition Original Edition, 2023-02-13) - [kof99s186]
  • Kof'99 (Infinite Energy, 2024-01-01) - [kof99s187]
  • Kof'99 Plus - [kof99s188]
  • Kof'99 (Remix Pro v2.01 Final 2022) - [kof99s189]
  • Kof'99 (LC+SK, 2025-03-09) - [kof99s190]
  • Last Blade (Infinite Energy, 2023-04-17) - [lastblad37]
  • Last Blade (Special v2.5 Final) - [lastblad38]
  • Last Blade 2 (Infinite Energy, 2023-02-02) - [lastbld2s35]
  • Last Blade 2 (Enhanced Edition, 2014-04-09) - [lastbld2s36]
  • Mortal Kombat (rev 5.1, 2026-02-06)(Wolf h/w, beta) [Asure] - [mk08]
  • Mortal Kombat 2 (rev 3.2W, 2025-09-05)(Wolf h/w) [Asure] - [mk2s07]
  • Samurai Shodown (Alternate board) - [samsho14]
  • Samurai Shodown II (Optimised, 2020-09-23) - [samsho2s34]
  • Savage Reign (Plus, 2015-03-20) - [savagere09]
  • Street Fighter II': Prime (v0.72) - [sf2prime]
  • SVC Chaos Super Plus (Enhanced, 2023-06-21) - [svcsplus20]

HBMAME x64 0.245.29 2026-02-08

New Games

  • [attackfc]Attack Force (Extra Sounds)
  • [claybust]Claybuster (Extra Sounds)
  • [dkong24] Donkey Kong (longtime hack)
  • [dkong25] Donkey Kong (Bowser's Takeover v1.00)
  • [galactic]Galactica - Batalha Espacial (Extra Sounds)
  • [galaxian09]Galaxian (bootleg 09)
  • [gunchamp]Gun Champ (Extra Sounds)
  • [kof2002s118] Kof2002 (Magic Plus 3)
  • [sf2prime]Street Fighter II': Prime (v0.71)
  • [sflush]Straight Flush (Extra Sounds)
  • [skylove] Sky Love (Extra Sounds)
  • [violentv]Violent Vengeance: the universe hero (beta 3.28, 2026-02-01)
  • [wrldracr02]World Racer (2025-12-26)

HBMAME x64 0.245.29 2026-01-02

New Games

  • [aof03] Art of Fighting (Brazil)
  • [bbb2d2] Bang Bang Busters 2 (demo 2) [Pixelheart]
  • [galaxian01] Galaxian (bootleg 01)
  • [galaxian02] Galaxian (bootleg 02)
  • [gradius2s01] Gradius II - GOFER no Yabou (Ver xH, 2008-08-28) [Tailsnic]
  • [karnovr05] Karnov's Revenge (Revolution v0.2)
  • [kof2001s50] The King of Fighters 2001 (All Boss Plus 2025-12-17)
  • [maglord03] Magician Lord (Again Changes From Hell v1.0.0, French/English)
  • [mkyawdim6] Mortal Kombat (Yawdim bootleg, set 6)
  • [mspacman05] Ms Pac-Man (alt bootleg dump)
  • [nbajam06] NBA Jam Tournament Edition SE (rev 5.05, 2025-12-23)(Wolf h/w, preview)
  • [nbajam07] NBA Rewind 4 Jam (unprotected, v1.2)
  • [ng4psyschk] MVS 4P Key System Check
  • [rastsaga01] Rastan Saga (Brazil)
  • [sfpp] Street Fighter (Plus Plus)
  • [sf2s16] Street Fighter II: The World Warrior (Plus Plus)
  • [toki01] Toki (Brazil)
  • [violentv] Violent Vengeance: the universe hero (beta)
  • [wrldracr] World Racer (2025-11-14) [Blastar]
  • [wrldracr01] World Racer (2025-12-12) [Blastar]
  • [xeviousn01] Zetsu Xevious (beta 1)
  • [xeviousn02] Zetsu Xevious (beta 2)
  • [xeviousn03] Zetsu Xevious (beta 3)
  • [xeviousn04] Zetsu Xevious (beta 4)

 

NOWSZY [Arcade] MAMEUI x64 0.287 31/03/2026

MAMEUI x64 0.287 31/03/2026

  • sync with mame v0.287
  • Winui: added DRC option switch, needed because of some recent model2 regressions but the game works with the switch off
  • Added or improved sounds in various mostly-silent 8-bit games: sspaceat, sspaceat2, sspaceat3, sspaceatc, sspacaho, invcarht, carhntds, alphaho, alphahob, ace, tinv2650, sia2650, dodgem, fgoal, fgoala, sshot, sshota, gunchamps, foolrace, blackhol, beaminv, pacominv, pacominva, ctainv, worldinv, ipminvad2, andromed, skychut, headoni, spacbeam, greenber, spfghmk2, spfghmk22, satsf3d.
  • Fixed the long-standing sound bug in schaser and clones.

MAMEUI x64 0.286 26/02/2026

  • sync with mame v0.286
  • sstarkar: Singing Star Karaoke (World) / Karao Kids (Spain) (Taikee 200?) - fixed crash at start – MT 09388.

 

NOWSZY [arcade] Mame x64 0.287 30/03/2026

 

MAME 0.287 31 Mar 2026

It’s the end of another month, which means it’s time for another MAME release! As you’d expect, MAME 0.287 includes a wide-ranging array of emulation improvements to a multitude of systems. Interesting changes this month include better Namco System 23 graphics, improved lighting for Sega Model 3, and software-controlled volume control/panning for Philips CD-i (along with improved stability).

The GRiD Compass family has received a keyboard overhaul as well as an initial DAC sound output implementation. The Apple II family now handles tricky raster effects more realistically, as well as getting a substantial software list update (metadata for the MECC collection is in much better shape). And speaking of software lists, a couple of NES prototypes have been added.

MAME Testers bugs fixed

  • 06769: [Core] (acorn/bbcm.cpp) bbcm: BCD tests fail on a 65SC02 CPU. (AJR)
  • 08775: [Crash/Freeze] (konami/rungun.cpp) rungun: Changing the difficulty setting causes a fatal error. (jotego)
  • 09203: [Sound] Sound: Persistent popping is audible after a buffer overrun. (hap)
  • 09376: [Graphics] (metro/metro.cpp) vmetal and clones: Elements of the flying ship in stage 6 are misplaced. (cam900)
  • 09395: [Graphics] (misc/sprcros2.cpp) sprcros2, sprcros2a: The background tilemap occasionally shows incorrect tiles. (hap)
  • 09401: [Sound] The SDL 3 sound module does not drop samples on buffer overrun. (R. Belmont)
  • 09402: [Media Support] (sharp/x68k.cpp) x68000: Reading floppy disks does not work. (AJR)
  • 09403: [Color/Palette] (namco/namcos23.cpp) motoxgo: Shinzo is not translucent cyan as he should be. (Ryan Holtz)
  • 09405: [Crash/Freeze] (konami/nemesis.cpp) salamand and clones: The game behaves incorrectly after soft reset. (hap)
  • 09407: [DIP/Input] (snk/bbusters.cpp) bbustersu, bbustersua: DIP switch settings are labelled incorrectly. (Zach S.)
  • 09409: [Timing] (konami/xmen.cpp) xmen6p, xmen6pu: The game runs noticeably faster than it should at some points. (hap)
  • 09410: [Graphics] (namco/namcos2.cpp) marvland: Graphical priorities are incorrect in some places. (cam900)
  • 09411: [Misc.] (galaxian/galaxian.cpp) dingo, dingov: Soft reset appears to have no effect. (hap)
  • 09414: [Documentation] (atari/bzone.cpp) bzone and clones: The title is written without a space in most media. (125scratch)

New working systems

  • MAME 6502 interruptible access unit test [Stuart Inglis]
  • Skat Bierskat Solitaire (F2) [stonedDiscord]
  • Triv III [chaneman]

New working clones

  • Darkstalkers: The Night Warriors (Brazil 940818) [Cassiano Perin, Filipe Nascimento, CPS Raptor Group, SHVB]
  • Express Raider (bootleg) [hammy]
  • Gals Panic 4 (Asia) [f205v, Sean Sutton, Smitdogg, Brian Troha, rtw, The Dumping Union]
  • Ghosts'n Goblins (World? set 2) [Tailsnic Retroworks]
  • Glass (ver 1.0, Break Edition, checksum 13BE832C) [twistedsymphony]
  • Gouketsuji Ichizoku 2 (Japan, Ver. 94.04.08, set 2) [twistedsymphony]
  • Golden Star (Blue version, newer) [anonymous]
  • John Elway's Team Quarterback (rev 1) [coolmod, The Dumping Union]
  • Ms. Pac-Man (Playmark bootleg) [hammy, Trol]
  • Pinball Action (Tecfri, without external display) [Victor Fernandez (City Game)]
  • Power Drift (Japan, Rev A) [lop, Apocalypse]
  • SpecNext Ltd., Victor Trucco, Fabio Belavenuto ZX Spectrum Next: KS1 [holub]
  • SpecNext Ltd., Victor Trucco, Fabio Belavenuto ZX Spectrum Next: KS2 [holub]
  • SpecNext Ltd., Victor Trucco, Fabio Belavenuto ZX Spectrum Next: KS3 [holub]
  • Time Crisis (Japan, TS1 Ver.B) [f205v, Sean Sutton, Smitdogg, rtw, Bill D., Brian Troha, The Dumping Union]

Systems promoted to working

  • Nokia Data MikroMikko 2 M35D [Curt Coder]

Clones promoted to working

  • Dirt Dash (World, DT2 Ver.B) [Bill D., Brian Troha, The Dumping Union]
  • GRiD Computers Compass II 1129 [Valera Klachkov]
  • GRiD Computers Compass II 1139 [Valera Klachkov]

New systems marked not working

  • 4 Asse (F2) [stonedDiscord]
  • 21 Point [stonedDiscord]
  • Agro's Fantastic Video Game (version 2) [Guru]
  • As [stonedDiscord]
  • Astro (Merkur) [stonedDiscord]
  • Big Winner [stonedDiscord]
  • Bistro [stonedDiscord]
  • Club [stonedDiscord]
  • Circus 2 [Ioannis Bampoulas]
  • Cool Gunman (V1.70) [Caldenza]
  • Cranky Condor [unknown]
  • Disc 4000 [stonedDiscord]
  • Disc Fun [stonedDiscord]
  • Disc II Plus [stonedDiscord]
  • Disc Olympia [stonedDiscord]
  • Disc Royal (DOB) [stonedDiscord]
  • Doppel-Sonne [stonedDiscord]
  • Double [stonedDiscord]
  • Draw Poker HI-LO (Americade) [chaneman]
  • Fruit Dream II [hammy]
  • Full House [stonedDiscord]
  • Futbol (set 1) [Javier Valero, Josep Quingles, Recreativas.org]
  • Golden Jubilar [stonedDiscord]
  • Granada [stonedDiscord]
  • Herz As (F10) [stonedDiscord]
  • Huanqiu Dafuweng [little0]
  • Intel Classic/PCI LP "Entrada" (Intel I420EX Aries chipset) [The Retro Web]
  • Jackpot 4000 [stonedDiscord]
  • Jumbo 400 [stonedDiscord]
  • Jumbo Action [stonedDiscord]
  • Komet [stonedDiscord]
  • Lucky Spin 1999 (Ver. A.1) [Ioannis Bampoulas]
  • Mahjong Sweet Academy Special (Japan, P010B-Y05) [hammy]
  • Max [stonedDiscord]
  • Money [stonedDiscord]
  • Multi [stonedDiscord]
  • Multi Prima [stonedDiscord]
  • Multi Star [stonedDiscord]
  • Mystery Jackpot [stonedDiscord]
  • NEC Electronic Tool PI-ET1 [QUFB]
  • Nun Ran [stonedDiscord]
  • Sesam [stonedDiscord]
  • Super Disc [stonedDiscord]
  • Super Herz As [stonedDiscord]
  • Super Jackpot [stonedDiscord]
  • Super Pro [stonedDiscord]
  • Telly Addicts (New Series) (Bellfruit) (Cobra 3) [James Wallace, blueonesarefaster]
  • Texas Instruments Professional Computer [shattered]
  • Thunder V [unknown]
  • Trio [stonedDiscord]
  • Ultraman Club 3 [unknown]
  • Versus [unknown]
  • Wu Lu Fuxing [little0]
  • Xingyun Caishen [little0]

New clones marked not working

  • 4 Asse (F1) [stonedDiscord]
  • Bonus Spin Bonanza (V1.0G) [Ioannis Bampoulas]
  • Disc Royal [stonedDiscord]
  • Fun Station Spielekoffer 7 Spiele [stonedDiscord]
  • Fun Station Spielekoffer 8 Spiele [stonedDiscord]
  • Futbol (set 2) [Javier Valero, Josep Quingles, Recreativas.org]
  • Futbol (test ROMs) [Javier Valero, Josep Quingles, Recreativas.org]
  • Herz As [stonedDiscord]
  • Herz As (F8) [stonedDiscord]
  • Loto-Play (Z80, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
  • Loto-Play (Z80, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
  • Loto-Play (Z80, set 3) [Javier Valero, Josep Quingles, Recreativas.org]
  • Sequential Circuits Prophet-600 (set 2) [Siftware]
  • Super Multi [stonedDiscord]
  • Tarzan (V201FA, alt encryption) [Ioannis Bampoulas]
  • Trumpf As [stonedDiscord]

New working software list items

  • abc1600_flop: ABCenix 5.18 [Curt Coder]
  • abc1600_hdd: ABCenix 5.18 [Curt Coder]
  • apple2_flop_clcracked: 1991-92 MECC Sampler (T-632 version 1.0) (4am crack), Accessing Information Series: MECC Stuff and Fetch (A-138 version 1.0) (4am crack), Accessing Information Series: MECC Trivia Machine (A-139 version 1.1) (4am crack), Business Utilities (A-143 version 1.0) (4am crack), Computers in Teaching (T-612 version 1.1) (4am crack), Displaying Information Series: MECC Graph (A-137 version 1.3) (4am crack), Elementary Volume 1: Mathematics (Games and Drills) (A-702 version 3.4) (4am crack), Elementary Volume 2: Language Arts (A-703 version 3.1) (4am crack), Elementary Volume 4: Math / Science (Ecology, Astronomy, and Arithmetic) (A-705 version 4.2) (4am crack), Elementary Volume 4: Math / Science (Ecology, Astronomy, and Arithmetic) (A-705 version 4.3) (4am crack), Labels, Letters, and Lists (A-144 version 1.0) (4am crack), Labels, Letters, and Lists (A-144 version 1.2) (4am crack), Mathematics Volume 1: Graphing, Logic, and Equations (A-706 version 3.2) (4am crack), MECC Early Learning Series: First-Letter Fun (A-154 version 1.0) (4am crack), MECC Early Learning Series: First-Letter Fun (A-154 version 1.1) (4am crack), MECC Early Learning Series: Paint with Words (A-158 version 1.0) (4am crack), MECC Early Learning Series: Paint with Words (A-158 version 1.3) (4am crack), Sky Lab (A-155 version 1.0) (4am crack), Sky Lab (A-155 version 1.1) (4am crack), Student Stories (A-152 version 1.0) (4am crack), Word Munchers (A-153 version 1.3) (4am crack), Word Munchers (A-153 version 1.4) (4am crack) [4am, A-Noid]
  • apple2_flop_orig: Bluegrass Bluff (A-256 version 1.0) (800K 3.5"), Chemistry: The Periodic Table (A-251 version 1.0) (800K 3.5"), Chemistry: The Periodic Table (A-251 version 1.1) (800K 3.5"), Conquering Math Series: Conquering Math Worksheet Generator (A-260 version 1.0) (800K 3.5"), Conquering Math Series: Conquering Percents (A-210 version 1.0) (800K 3.5"), Conquering Math Series: Conquering Percents (A-210 version 1.1) (800K 3.5"), Conquering Math Series: Conquering Ratios and Proportions (A-209 version 1.1) (800K 3.5"), Conquering Math Series: Decimal Concepts (A-206 version 1.0) (800K 3.5"), Equation Math (A-193 version 1.1) (800K 3.5"), Estimation Collection: Estimation: Quick Solve II (A-259 version 1.0) (800K 3.5"), Exploring Sequences and Series (A-263 version 1.0) (800K 3.5"), EZ Logo: Revised Edition (A-775 version 2.1) (800K 3.5"), Frames: A Reading Comprehension Series: Vacation Nation Travel (A-291 version 1.0) (800K 3.5"), LabelMaker (A-241 version 1.0) (800K 3.5"), The Living Cell (A-278 version 1.0) (800K 3.5"), Mastering Math Series: Diagnostic System (A-149 version 1.2) (800K 3.5"), MECC Copy System / Label Utility (A-7013 version 3.0) (800K 3.5"), MECC Outliner (A-228 version 1.0) (800K 3.5"), MECC Science Inquiry Collection: Cavity Busters (A-284 version 1.0) (800K 3.5"), MECC Science Inquiry Collection: Invisible Bugs (A-218 version 1.0) (800K 3.5"), MECC Science Inquiry Collection: Wood Car Rally (A-214 version 1.1) (800K 3.5"), Sky Lab (A-155 version 1.1) (800K 3.5"), Teacher Option Organizer (A-242 version 1.0) (800K 3.5"), Teacher Option Organizer (A-242 version 1.2) (800K 3.5"), Teaching Scientific Inquiry with Computers (T-638 version 1.0) (800K 3.5"), Time Navigator Around the World (A-277 version 1.0) (800K 3.5"), Time Navigator Leaps Back (A-225 version 1.0) (800K 3.5"), To Preserve, Protect and Defend (A-198 version 1.1) (800K 3.5") [4am, A-Noid]
  • mm2_hdd: Nokia MS-DOS 2.00 Versio 2.21 (Fin) [Curt Coder]
  • nes:
    Galaga (prototype), Magical Puzzle Popils (prototype) [VGHF]
    Galaga (prototype, with recreated graphics) [VGHF, Frank Cifaldi, Rushifell, ndiddy]
    Magical Puzzle Popils (prototype, with recreated sound) [VGHF, Mister Man, ndiddy]
  • spectrum_cass:
    Sooty & Sweep 2 [Dean Hickingbottom, Andy Barker, Darren Melbourne, Steven Brown, The Games That Weren’t]
    Thomas the Tank Engine II: The Race, Thomas the Tank Engine II: The Race (demo) [The Games That Weren’t]
    The Shatered World (incomplete version) [Planeta Sinclair]
    Black Horse, Diseñador de Juegos II (Investronica), Multi-Sports 2: Opera vs. Dinamic, Nonocross (cracked), Oddi the Viking (alt), The Pharaoh's Shadow, Rescate en el Golfo [Spectrum Computing]

Software list items promoted to working

  • mm2_flop: Nokia MS-DOS 2.00 Versio 2.21 (Fin) [Curt Coder]
  • spectrum_cass: Murder (1983, Rabbit Software) [Spectrum Computing]

New software list items marked not working

  • pcfx: Amateur Teikyou CD-ROM (ISA DOS/V-you), N-nyuu: PC-FXGA Game ga Asoberu Tsukureru Hon, Same Game FX [redump.org]
  • saturn: Prize Fighter: Heavyweight Edition (Japan, prototype 19960418), Prize Fighter: Heavyweight Edition (USA, prototype 19960325) [Josh Fairhurst, Scheming Villains]

Merged pull requests

  • 14588: bfm/bfm_cobra3.cpp: Improved video emulation, replaced disc images, and added a game. [James Wallace, blueonesarefaster]
  • 14732: misc/gametor.cpp: Added some ROMs common to all games on the platform. [ClawGrip]
  • 14814: gridcomp/gridcomp.cpp: Added preliminary DAC sound output. [Valera Klachkov]
  • 14905: dataeast/tumbleb.cpp: Consolidated the driver into a single source file. [TheLostNinja]
  • 14967: dgrm/onetwo.cpp: Moved the driver out of a bucket project, as the PCB has “D.G.R.M.” silkscreened on it. [TheLostNinja]
  • 14973: ussr/korvet.cpp: Improved P8020 Korvet peripheral emulation. [shattered]
  • 14994: kaneko/kaneko16.cpp: Improved titles, added licensees to metadata and tidied code. [cam900]
  • 14997: sinclair/specnext.cpp: Added KS1, KS2 and KS3 hardware variants and v30204 BIOS option. [holub]
  • 15001: nec/pc9821.cpp: Implemented the PC-9821 PEGC planar mode. [BlueRain-debug]
  • 15002: kaneko/kan_pand.cpp: Cleaned up code, updated comments, and cleaned up drivers that use it. [cam900]
  • 15003: cpu/tlcs900/tmp94c241.cpp: Implemented DMA and fixed port reads. [Felipe Sanches]
  • 15004: Improved visual feedback for rotating knobs in various synthesizer layouts. [m1macrophage]
  • 15006: ti/tipc.cpp: Added preliminary Texas Instruments Professional Computer emulation. [shattered]
  • 15010: video/ky3211_ky10510.cpp: Made the TAXAN KY-3211 and KY-10510 sprite systems into separate devices. [cam900]
  • 15014: tvgames: Changed the manufacturer to “Takara Tomy” for three systems. [JimCarlTay]
  • 15015: cpu/tlcs900/tmp94c241_serial.cpp: Made TMP94C241 serial ports a device and implemented I/O interface mode. [Felipe Sanches]
  • 15016: kaneko/kaneko_grap2.cpp, kaneko/galpani3.cpp: Fixed debugger issues and cleaned up code. [cam900]
  • 15017: capcom/gng.cpp: Added a version of Ghosts'n Goblins using mask ROMs. [Tailsnic Retroworks, ClawGrip]
  • 15018: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 50 working items and improved metadata. [4am, A-Noid]
  • 15020: cpu/sharc: Hooked up flag pin outputs for the interpreter. [Matthew Daniels]
  • 15022: video/imagetek_i4100.cpp: Fixed tilemap scroll calculation when the image is flipped (fixes MT09367). [cam900]
  • 15023: metro/metro.cpp: Improved descriptions and added explanatory notes. [cam900]
  • 15024: input/input_sdl3.cpp: Don’t use integer_x and integer_y when compiling with older versions of SDL that lack them. [sairuk]
  • 15027: tecmo/pbaction.cpp: Added an additional Tecfri-licensed version of Pinball Action. [Victor Fernandez (City Game), ClawGrip]
  • 15036: nes.xml: Added two partially preserved HAL Laboratory prototypes, as well as reconstructed versions. [ICEknight]
  • 15037: jaleco/jalmah.cpp: Use labels, mask IDs and PCB locations for microcontroller ROM labels. [Sergio Galiano]
  • 15041: nec/piet1.cpp: Added a skeleton driver for the NEC Electronic Tool PI-ET1 PDA. [QUFB]
  • 15045: nakajima/nakajies.cpp: Use an array of memory views. [Wilbert Pol]
  • 15046: adp/adp.cpp: Added three games (not working). [stonedDiscord]
  • 15047: adp/stella8085.cpp: Added 23 games (not working). [stonedDiscord]
  • 15048: saturn.xml: Added two prototypes of Prize Fighter: Heavyweight Edition. [Josh Fairhurst, Screaming Village, David Silva]
  • 15049: kaneko/kaneko16.cpp: Edited metadata for Bonk’s Adventure games. [JimCarlTay]
  • 15051: gridcomp/gridkeyb.cpp: Corrected the GRiD Compass keyboard translation tables. [Valera Klachkov]
  • 15052: adp/stellafr.cpp: Added seventeen games (not working). [stonedDiscord]
  • 15053: adp/adp.cpp: Improved graphics ROM labels for Fun Station Spielekoffer 7 Spiele. [stonedDiscord]
  • 15054: cpu/sh/sh7709s.cpp: Added basic cache/memory access timing simulattion for the SH7709S CPU. [Jesus Ramos]
  • 15055: cpu/sharc: Implemented fixed point clip and saturating arithmetic in the interpreter. [Matthew Daniels]
  • 15058: sinclair/specnext_uart.cpp: Emulated the Spectrum Next UART. [holub]
  • 15059: gaelco/glass.cpp: Added an additional version of Glass. [twistedsymphony, ClawGrip]
  • 15060: adp/adp.cpp: Added Skat Bierskat Solitaire (F2). [stonedDiscord]
  • 15061: gaelco/lotoplay.cpp: Added three Z80-based Loto-Play versions. [Javier Valero, Josep Quingles, Recreativas.org, ClawGrip]
  • 15064: machine/pit8253.cpp: Corrected handling of clock and gate inputs and improved timing. [m1macrophage]
  • 15065: machine/vrender0.cpp: Implemented DMA address update direction, cleaned up code and added notes. [cam900]
  • 15066: sinclair/spectrum.cpp: Fixed debugger issues; sinclair/specnext.cpp, sinclair/sprinter.cpp: Fixed emulation issues. [holub]
  • 15067: konami/rungun.cpp: Fixed interrupt 5 enable source (fixes MT08775). [jotego]
  • 15068: seta/downtown.cpp: Implemented sub CPU reset for Caliber 50. [jotego]
  • 15070: machine/wd1000.cpp: Report the ID not found error condition properly for reads and writes. [Brian Johnson]
  • 15071: osd/sdl3: Fixed issues with implementation of the -attach_window option. [Nathan Woods]
  • 15073: apple/apple2video.cpp: Improved video timing (fixes issues with software using the C019 VBL flag). [arekkusu42]
  • 15074: cpu/sh/sh7709s.cpp: Fixed a bug in memory accessors where UML registers were overwritten before being used. [Jesus Ramos]
  • 15077: adp/stellafr.cpp: Corrected ROMs for Disc Fun, Doppel-Sonne and Multi Multi. [stonedDiscord]
  • 15078: cpu/sh/sh7709s.cpp: Corrected the CPU cycles to bus cycles conversion and improved memory access timings. [Jesus Ramos]
  • 15079: gridcomp/gridcomp.cpp: Added ROMs for the GRiD Compass 1101, 1109 and 1129. [Valera Klachkov]
  • 15080: ensoniq/esq5505.cpp: Added Ensoniq VFX OS version 2.30 as a BIOS option. [Christian Brunschen]
  • 15085: sound/x1_010.cpp: Corrected a register description comment so it matches the code. [Leo Tejada]
  • 15087: cpu/sh/sh7709s.cpp: Improved the bank conflict pre-charge penalty delay. [Jesus Ramos]
  • 15088: cpu/g65816/g65816op.ipp: Always consume three cycles for XBA, irrespective of the M mode flag. [arekkusu42]
  • 15090: gaelco/gaelcof3.cpp: Added three Futbol pinball ROM sets. [Javier Valero, Josep Quingles, Recreativas.org, ClawGrip]
  • 15093: video/x1_020_dx_101.cpp: Refactored the Allumer X1-020/NEC DX-101 video chips as a device. [cam900]
  • 15097: namco/namcos2_sprite.cpp: Fixed sprite masking and added 32-bit RGB bitmap support (fixes MT09410). [cam900]
  • 15098: cpu/sh/sh7709s.cpp: Only updated LRU values greater than the current value on cache hits. [Jesus Ramos]
  • 15099: gridcomp/gridkeyb.cpp: Fixed scan codes when the control key is held. [Valera Klachkov]
  • 15100: render/drawsdl3soft.cpp: Map ARGB pixel formats to equivalent XRGB formats (fixes black screen). [Validation Klachkov]
  • 15101: cpu/sh/sh7604.cpp Fixed issues with VCRB, VCRD and DMAOR registter accesses. [jotego]
  • 15102: osd/sdl3/window.cpp: Report window sizes and pointer positions in device pixel units. [Valera Klachkov]
  • 15103: samsung/spc1000.cpp: Corrected the AY-3-8910 clock frequency to 2 MHz. [Miso Kim]
  • 15104: machine/i8087.cpp: Fixed FSAVE/FRSTOR register saving and restoring. [Valera Klachkov]
  • 15105: philips/cdic.cpp, philips/cdislavehle.cpp: Implemented audio attenuation and improved stability. [Vincent-Halver]
  • 15107: igs/pgm.cpp: Added DIP switch locations and labelled the debug mode DIP switch. [cam900]
  • 15108: Prefer to build against SDL3 libraries reported by pkgconfig on macOS rather than the SDL3 framework. [Mats Engstrom]
  • 15109: spectrum_cass.xml: Added eleven working items and replaced one item with a better dump. [ArcadeShadow]
  • 15110: Added preliminary Intel 82425EX and Cirrus Logic CL-GD5434 devices. [Angelo Salese]
  • 15111: bus/isa/ncr53c400.cpp: Removed a stray leading space in a device description. [ArcadeShadow]
  • 15112: sound/va_eg.cpp: Added an OTA-based envelope generator; sequential/prophet5.cpp: Added the glide circuit. [m1macrophage]
  • 15114: ensoniq/esq5505.cpp: Bind DUART signal handlers with the correct derived class. [Christian Brunschen]
  • 15115: sound/va_eg.h: Corrected a comment about equivalent resistance. [m1macrophage]
  • 15116: sound/ics2115.cpp: Suppress side effects for debugger reads, and cleaned up code. [cam900]
  • 15117: sinclair/specnext.cpp: Separated the video RAM from the main memory and corrected mirroring. [holub]
  • 15121: cpu/m6502: Use interruptible memory accessors for core instruction fetches and data reads/writes. [Stuart Inglis]
  • 15124: apple/apple2gs.cpp: Fixed auxiliary text PAGE2 shadowing. [arekkusu42]
NOWSZY [arcade] Shmupmame 5.3 6/03/2026

Shmupmame 5.3 6/03/2025

  • Added bio_endio's code for accurate cv1k slowdown emulation. 
    • Huge thanks to bio_endio for implementing correct cache emulation which results in as far as we know pcb matching slowdown.

Shmupmame 5.11

  • hotfix: Corrected issue where Batsugun special and Daifukkatsu Loop 2 modes could be incorrectly initialized on normal sets.

Shmupmame 5.1 - 2026 nimitz - minor fixes release

Changes from 5.0:

  • sh3 memory timings back to coffeePope's build values since only the first ~30 seconds of Deathsmiles behave oddly. 
  • Seems to be a GFX upload issue that only shows up in the first few seconds of play on deathsmiles.
  • Stopped injecting Game Tengoku credit switch to prevent weirdness (too many coins)
  • DDP loop 2 start now starts the player at max power as you would if playing normally.
  • DDP loop 2 start now work for both p1 and p2 start.

Changelog for version 5.0

  • Shmupmame 5.0 (sh3, psx, stv, cave 68000 and more) by nimitz 2026

Loop 2 start for the following games:

  • Batsugun special (Starts at loop 2 with max power, but “level 1”)
  • Donpachi (jp) (Starts at loop 2 with max power)
  • Dodonpachi (Starts at loop 2 with minimum power, max power not needed at all)
  • Dai-ou-Jou Black Label (also includes WL) (Starts at loop 2 with max power for both shot and laser)
  • Ketsui Ura Loop (Starts at loop 2 with max power)
  • Ketsui Omote Loop (Starts at loop 2 with standard power)
  • DaiFukkatsu 1.5 Omote Loop (Starts at loop 2 with max power)
  • List of included drivers (shmups only, with some exceptions):

Shmupmame 5 “exlusives” (current alternatives are worse, due to inaccuracies, runahead/preemtive limitations or only available in vanilla mame)

  • CV1k via single buffering (Mushihimesama, Futari, Galuda 2, Dfk, Ibara, Deathsmiles, Pink Sweets, etc..)
  • Sega STV via single buffering (Guardian Force, Radiant Silvergun, Cotton 2/boomerang, Soukyugurentai, Shienryu)
  • Sony ZN via single buffering (Brave blade, G-Darius, Raystorm, Aero Fighters special)
  • Taito G-net via single buffering (Raycrisis, Psyvariar, Shikigami no shiro, Night Raid, Xii Stag)
  • Gradius IV via single buffering (voodoo1 video driver, no artefict)

New de-lag methods in shmupmame 5

  • Cave 68000 via input injection (Dodonpachi, Esprade, Dangun feveron, Mazinger Z, Air gallet, Guwange (buffer delete)) (Donpachi and Hotdog Storm already responsive)
  • Jaleco Mega System 32 via input injection (P47 Aces, Game Tengoku, Gratia)
  • Gradius II via sprite buffer delete (the method is new, might have been de-lagged in older builds though)

De-lagged drivers ported from shmupmame 4.2 (removed hacks with visual side effects)

  • Psikyo 1st gen both injection and sprite buffer delete (Strikers 1945, Gunbird, Sengoku Ace, Tengai) (Frame advance shows 3 frames, but measured at 2 frames)
  • Namco System 1 both injection and sprite buffer delete (Galaga ’88, blast off, dangerous seed, dragon spirit (injection only))
  • Some NMK 16 shmups via sprite buffer delete (Thunder Dragon 2, Rapid Hero, Macross 2, Strahl, US AAF Mustang, Black Heart, Acrobat mission, task force harrier)
  • Psikyo 2nd gen via sprite buffer delete (Strikers 1945 2/3, Gunbird 2, Dragon Blaze, Space Bomber)
  • Mars matrix via sprite buffer delete (5 frames -> 3 frames, autosword and autofire for player 1)
  • Cps2 via sprite buffer delete (Progear, Gigawing, 1944, 19XX) *not Great Mahou/dimahou and 19XX due to visual artifacts
  • Cps1 via sprite buffer delete (3wonders, 1941, area88, carrier air wing, lost/forgotten worlds) *varth/3wonders/mercs are untouched since it results in visual artifacts
  • Jaleco megasys1 via sprite buffer delete (Chimera Beast, EDF, Cybattler, P47, Saint Dragon) Plus alpha untouched but responsive
  • Boogie wings via sprite buffer delete (unique hardware/driver)

Included vanilla responsive drivers (2 frames lag or less)

  • PGM (Ketsui, Espgaluda, Ddp Dai-ou-jou, Ddp2)
  • Konami systems (Parodius series, Gradius I/III, Twinbee series, Salamander series, Thunder cross 1/2, Xexex, Trigon)
  • Toaplan systems (Batsugun, Tatsujin/Truxton 1/2, Fling Shark, Fire Shark, Twin Cobra, Outzone, Dogyuun, Vimana, Hellfire, Zero wing)
  • Taito F3 (Rayforce, Darius Gaiden, Grid Seeker, Gekirindan, Twin Cobra 2, Space Invaders 95)
  • Taito F2 (Metal BLack, Gun & Frontier, Super Space Invaders, Megablast)
  • Seibu Systems (Raiden 1, Raiden 2/DX, Raiden Fighters 1/2/Jet, Viper Phase one)
  • Sega Sysemt 16A/B (Fantasy zone 1/2, cotton, aurail, SDI, sonic boom)
  • Neogeo shmups (some) (twinkle star, tomaday, andro dunos, viewpoint, sonic wings 2/3, pulstar, last resort, zed blade, shock troopers 1/2), the rest need testing
  • Omega Fighters & Cyvern (might need injection)
  • Irem System (R-type 1/2/Leo, Mystic Riders, Image Fight, X-multiply, Air Duel, Gallop, Dragon Breed)
  • Darius 1 & 2
  • 1942 & 1943 & 1943 kai
  • Some classics (mad planets, robotron, juno first, sky kid, xevious, zaxxon, centipede, millipede, space invaders, galaxian, galaga, gaplus, space invaders, gyruss)
  • Sammy Seta Visco hardware (Change Air blade, storm blade, vasara 1/2, ultra x weapons, twin eagle 2)
  • Nostradamus

Drivers/games unfortunately not included:

  • Most of Raizing’s 68000 games, 3-4 frames delay, recommended to play with a runahead/preemptive emulator (Mahou is included as it is responsive)
  • Dragon Saber, very laggy and buffer delete is noticable because of panning
  • Daioh (somehow very laggy even though other games on the system are fine, investigated a bit and found no easy fix)
  • Dooyong, Afega, Comad and other very low budget shmups, due to lack of interest
  • Early 80s space invaders copycats, there are hundreds of those, tried to inlcude some of the best ones
NOWSZY [arcade] Mame x64 0.286 25/02/2026

MAME 0.286 26 Feb 2026

It’s time for MAME 0.286, bringing you more adventures in emulation. This month, we’ve added support for SDL3, which will be used by default when building on macOS (the default is still SDL2 on other UNIX-like platforms). You can choose SDL2 or SDL3 by adding OSD=sdl or OSD=sdl3 to your build options, respectively. There may be some teething issues, so if you build against SDL3 and things break, let us know.

In arcade emulation, we’ve added a rare early version of Mario Bros. (which may have served as the basis for the Apple II port), the original Tecmo release of Back Fire, and the elusive Monkichicchi no Fuwafuwa Puzzle. Outside arcades, dozens of systems have seen updates over the past few weeks, including the ZX Spectrum and its descendants, the Apple II family and clones, the Epson QX-10, the Canon X-07, and the Sharp MZ-80B. There are also some nice software list updates, including the latest prototype cartridge dumps and plenty of homebrew software.

MAME Testers bugs fixed

  • 06322: [Crash/Freeze] (konami/hornet.cpp) gradius4: The mask ROM test causes a fatal error. (Vas Crabb)
  • 06535: [Graphics] (konami/hornet.cpp) gradius4: Background graphics display incorrectly in stage 3. (Vas Crabb)
  • 07295: [Crash/Freeze] (konami/zr107.cpp) midnrun and clones: Soft reset may cause a fatal error. (Vas Crabb)
  • 09132: [Misc.] (taito/taito_f2.cpp) cameltry, cameltrya: Taito America Corporation wasn’t involved with these versions. (sjy96525)
  • 09213: [Documentation] (tvgames/spg2xx_jakks.cpp) jak_gdg: The description does not contain the full game title. (JimCarlTay)
  • 09377: [Debugger] Right-clicking a memory view when the selected source is not an address space crashes the emulator. (Vas Crabb)
  • 09378: [Crash/Freeze] (igs/goldstar.cpp) bingowng, bingownga: The emulator crashes almost immediately. (hap)
  • 09382: [DIP/Input] (sega/vicdual.cpp) invinco: DIP switches are not read correctly. (Robbbert)
  • 09385: [Graphics] (konami/tmnt2.cpp) tmnt2: Some sprites in the Sewer Surfin’ level are not visible. (hap)
  • 09386: [Sound] (nintendo/n8080.cpp) helifire, helifirea: The sound pitch is to high and the tempo is too fast. (hap)
  • 09387: [Sound] (technos/matmania.cpp) maniach, maniach2: The sound pitch is to high and the tempo is too fast. (negunma)
  • 09389: [DIP/Input] (sega/vicdual.cpp) colision: Steering controls and DIP switches do not work properly. (Robbbert)

New working systems

  • Monkichicchi no Fuwafuwa Puzzle (Japan, prototype?) [PlasticFactory, Zak]
  • Ultimate Products Ltd. / Waixing Zone Kids Fit (18-in-1) [TeamEurope]

New working clones

  • Back Fire (Tecmo) [hammy]
  • Beastie Feastie (Pac-Man conversion, set 2) [chaneman]
  • Big Twin (no girls conversion, set 2) [hammy]
  • Dragon Punch (Japan, ver. 1.30, bootleg) [hammy]
  • G.I. Joe (Asia, AAB) [Victor Fernandez (City Game)]
  • Hot Mind (Hard Times hardware, set 2) [hammy]
  • Mahjong Kaguyahime (Japan 880425) [hammy]
  • Major Poker (set 1, v2.2) [hammy]
  • Mario Bros. (Japan, older) [René Balke]
  • MX5000 (version U) [ack]
  • New Lucky 8 Lines (set 21, encrypted bootleg) [Roberto Fresca, hammy]
  • Pit Boss Superstar (9221-10-01A, California version) [Brian Troha]
  • Tarzan Chuang Tian Guan 2 Jiaqiang Ban (V306CN, alternate GFX) [Mr. Kong]
  • Touryuumon (V1.1, Mar 11 2005) [buffi]

Systems promoted to working

  • Chaoji Da Manguan II (China, V765C) [anonymous]
  • Daytona USA (Revision A) [Matthew Daniels]
  • Dead or Alive (Model 2B, Revision C) [Matthew Daniels, Vas Crabb]
  • Gunblade NY (Revision A) [Matthew Daniels, Vas Crabb]
  • Jungle King (V302US) [anonymous]
  • Manguan Caishen (China, V103CS) [anonymous]
  • Microdigital TK2000 Color Computer [arekkusu42]
  • Pilot Kids (Model 2B, Revision A) [Matthew Daniels, Vas Crabb]
  • Striker [Ivan Vangelista]
  • Virtua Cop (Revision B) [Matthew Daniels]
  • Virtua Cop 2 [Matthew Daniels]
  • Virtua Striker (Revision A) [Matthew Daniels, Vas Crabb]
  • Zero Gunner (Export, Model 2B) [Matthew Daniels, Vas Crabb]

Clones promoted to working

  • Cherry Bonus III (ver.2.20) [Roberto Fresca, Grull Osgo, Ivan Vangelista]
  • Cherry Bonus III (ver.3.0) [Roberto Fresca, Grull Osgo, Ivan Vangelista]
  • Daytona USA [Matthew Daniels]
  • Daytona USA (with Saturn advertisements) [Matthew Daniels]
  • Daytona USA Special Edition (Revision A) [Matthew Daniels]
  • Dead or Alive (Export, Model 2A, Revision A) [Matthew Daniels]
  • Dead or Alive (Model 2A) [Matthew Daniels]
  • Dead or Alive (Model 2A, Revision A) [Matthew Daniels]
  • Dead or Alive (Model 2B, Revision B) [Matthew Daniels, Vas Crabb]
  • Long Hu Zhengba 2 (China, VS210M) [anonymous]
  • Long Hu Zhengba 2 (China, VS220M) [anonymous]
  • Manguan Caishen (China, V106CS) [anonymous]
  • Manguan Caishen (China, V110C) [anonymous]
  • Multitech Microprofessor II [arekkusu42]
  • Pilot Kids (Model 2A) [Matthew Daniels]
  • Shuang Long Qiang Zhu 2 VS (China, VS203J, set 2) [anonymous]
  • Virtua Cop (Revision A) [Mathew Daniels]
  • Virtua Striker [Matthew Daniels, Vas Crabb]
  • Zero Gunner (Export, Model 2A) [Matthew Daniels]
  • Zero Gunner (Japan, Model 2A) [Matthew Daniels]
  • Zero Gunner (Japan, Model 2B) [Matthew Daniels, Vas Crabb]

New systems marked not working

  • Accutime Sonic the Hedgehog Kids Smart Watch [TeamEurope]
  • Applied Digital Data Systems ADDS Multivision [Dirk Best, Jannie]
  • Bandai Anpanman Color Pad Plus (Pink Color Version) (Japan) [TeamEurope]
  • Bandai Anpanman Sukusuku Chiiku Pad (Japan) [TeamEurope]
  • Bandai Delicious Party PreCure Heart Cure Watch & Heart Fruit Pendant Cover Special Set (Japan) [TeamEurope]
  • Bandai Doraemon Hirameki Pad (Japan) [TeamEurope]
  • Bandai Mouse de Click Anpanman Color PC (Japan) [TeamEurope]
  • Bandai Pocket Room - Sanrio Characters (Japan) [TeamEurope]
  • Bandai PreCure Mirror Pad! All Star (Japan) [TeamEurope]
  • Biostar MB-1320/25C-B.5 (SCATsx chipset) [The Retro Web]
  • MGA Bratz Life [ppc asm]
  • DaiDaiXing Electronics TV Games Ping Pong (SH6578 hardware) [TeamEurope]
  • Dance Factory 2 Player Dance Mat [TeamEurope]
  • Dart Star (Rev 3.25) [Nova, multiretroproject, BabaYaga]
  • Doki Doki! Flower (DFL1, Ver. A) [Darksoft]
  • dreamGEAR My Arcade All Star Sports (Pixel Pocket, DGUNL3944) [TeamEurope]
  • dreamGEAR My Arcade Pac-Man 40th Anniversary (DGUNL-3290 / TUV-01, Micro Player) [TeamEurope]
  • Easy Karaoke Karaoke Screen Party (EKS-515) [TeamEurope]
  • Galaga HDMI TV Plug & Play [TeamEurope]
  • Happinet Fuwatcho Uncho Fuwa Fuwa (lavender, Japan) [TeamEurope]
  • Intel SE440BX-2 "Seattle 2" [The Retro Web]
  • International Business Machines Palm Top PC-110 (Japan) [yyzkevin]
  • Lexibook JG7440 - TV Game Console (250 Games, 32-bits) [TeamEurope]
  • LexiBook Power Console (JCG100i1, English/French) [TeamEurope]
  • LexiBook Power Console - Disney Princess (JCG100DPi1, English/French) [TeamEurope]
  • LexiBook Power Console - Gabby's Dollhouse (JCG100GDHi1, English/French) [TeamEurope]
  • Luckey Bingo [hammy]
  • Lucky Star 5AMVP3 (VIA MVP3 chipset) [The Retro Web]
  • Panda 2 [SongJi]
  • Pitching Try (v1.3CJ) [buffi]
  • Polar Star (Ver 3,2B, Fantasy Island) [buffi]
  • Sea Wolf - Next Mission [Vicor Fernandez (City Game)]
  • Sega Toys Jewel Pad Diamond Premium (Japan) [TeamEurope]
  • Sega Toys Kouchuu Ouja Mushiking: Mushitori Battle Zukan (Japan) [TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu DX [TeamEurope]
  • Sega Toys Rilu Rilu Fairilu Camera (Japan) [TeamEurope]
  • Shen Zhen Shi Fei Xun Hu Dong Technology AR Game Console (Model B605, YRPRSODF) [TeamEurope]
  • Silver Rush (ver. 23.08.25) [buffi]
  • Siren Kids [Darksoft]
  • Spanish Darts [TobiSham]
  • SSD Company LTD PowerKIDS (XaviXPORT, Japan) [TeamEurope]
  • Super Shuffle [Victor Fernandez (City Game)]
  • Takara Tomy Frozen 2 Dream Camera Tablet (Japan) [TeamEurope]
  • Takara Tomy Virtual Masters Spirits (blue, Japan) [TeamEurope]
  • Tetris HDMI TV Plug & Play [TeamEurope]
  • TK U5S-TK-V03A (UMC UM8498F & UM8496 chipset) [Angelo Salese]

New clones marked not working

  • Bandai Anpanman Color PC Smart (Japan, yellow/white case) [TeamEurope]
  • Chaoji Dou Dizhu Jiaqiang Ban (S206CN) [little0]
  • LexiBook Power Console (JCG100i2, English/Spanish) [TeamEurope]
  • LexiBook Power Console (JCG100i3, English/German) [TeamEurope]
  • Polar Star (Ver 3,2B, MooRry Fantasy) [buffi]
  • Retro-Bit Go Retro Portable 260+ Games (older) [TeamEurope, SSJ]
  • Sega Dreamcast (prototype) [dragoncity]
  • Tomy Kiratto Pri-Chan - PritamaGO: Powder Pink (Japan) [TeamEurope]
  • Vs. Hogan's Alley (Italian bootleg) [Der freundliche Elektroniker]
  • WGP 2: Real Race Feeling (World) [hammy, Trol]

New working software list items

  • a7800: Aerial, AntiAir, Ascend, Awass, Battlot, Bootskell, Cacorm, Cavit, Cracky, Guntus, Hopman, Impetus, Lift, Mazy, Mazy2, Mieyen, Neuras, Osotos, Ruptus, Svellas, Yewdow [Inufuto]
  • bbc_flop_arm: ARM BCPL, ARM C Compiler, ARM Modula-2, ARM Norcroft C Compiler v0.15, Beeb@35 Demo, Elite - The New Kind, The Great Escape, Rick Dangerous (MODE1), Rick Dangerous (MODE2) [Nigel Barnes]
  • bbc_vsm: VM61003 (Weather), VM61004 (Military), VM61005 (Avionic), VM71003A (Female Clock) [anonymous]
  • ibm5170_cdrom: Rhapsody Yellow Box (Developer Release 1), Rhapsody Yellow Box (Developer Release 2) [BetaArchive]
  • jazz: Windows NT 3.1 [Mike Swanson]
  • megadriv:
    Dan Marino's Powerplay Football (USA, Sega Channel, prototype), Garfield: Caught in the Act - Lost Levels (USA, Sega Channel), Nick Faldo's Championship Golf (Sega Channel, prototype), Nuclear Rush (USA, prototype), Nuclear Rush (USA, sync fix, prototype), Pit-Fighter II (prototype 19930405), Popeye in High Seas High-Jinks (prototype, Sega Channel), Pulseman (prototype 199404, Sega Channel), Shadows of the Wind (prototype, Sega Channel), WildSnake (USA, prototype A), Wrath of the Demon (prototype 199209, Sega Channel), Yogi Bear: Cartoon Capers (prototype 19941213) [Gaming Alexandria, VGHF]
    Life On Earth: Reimagined (demo), Life On Mars (demo), The Secret of the Four Winds (demo 1.0), The Secret of the Four Winds (demo 2.1), The Secret of the Four Winds (demo 3.0) [Kai Magazine Software]
    10 Super Jogos (Brazil), Advanced Busterhawk GleyLancer (Europe, USA), Advanced Busterhawk GleyLancer (Japan) (Columbus Circle), Arkagis Revolution (rev. 00, digital release), Aureole - Wings of Hope (promotional press kit), City Connection, Darius - Extra Version (Europe, USA), Darius - Extra Version (Japan), Mad Stalker - Full Metal Forth (Europe, USA), Mad Stalker - Full Metal Forth (Japan), Pelé! - For Preview Only (Europe, USA) (prototype), Sol-Deace (Retro-Bit), Tanglewood O.S.T., El Viento (Retro-Bit) [No-Intro]
    Captain Barrel [OzzyOuzo]
    European Club Soccer (Europe, prototype 19911008), Hellfire (prototype 19900710), Mountain Sports (USA, prototype 19930512), Power Wing (USA, prototype 19930316), Star Mobile (prototype 19911129), Xybots II (prototype 19931116), Xybots II (prototype 1994) [VGHF]
  • pc98: Windows 95 OSR2 (Emergency Boot Disk), Windows 98 Second Edition (Emergency Boot Disk) [Neo Kobe Collection]
  • psx: Seireiki RayBlade (Japan) [redump.org]
  • squale_cart: Micro-Kit BASIC V2.36 [anonymous]
  • tsconf: Alter Ego, Bomberman, Bruce Lee, Cannon Fodder Parallax, Chase, Digger, Edge Grinder v1.01, Jim Power Test, Lirus, MultiDude, Ninja Gaiden, Once Upon a Time in a Kingdom, Otter & Smoker, Ottifants, PacPack, Sir Ababol, Socoban, Sonic the Hedgehog, Street Fighter 2 (v1.1), Synchronization, T-circles, Tetris, Touhou Zero. Lost Donation Box Incident, TS-TechDemo, TSolitaire, Uwol - Quest for Money, Wonder Boy, Xonix, Zen Loops [TS configuration]

Software list items promoted to working

  • megadriv: Soul Edge vs Samurai Spirits (pirate), Truco '96 (Argentina, protected) [Angelo Salese, ArcadeShadow]
  • to_flop: ASCINEWS no.1 (640K disk), ASCINEWS no.3 (640K disk), ASCINEWS no.4 (640K disk), ASCINEWS no.5 (640K disk), ASCINEWS no.6 (640K disk), ASCINEWS no.7 (640K disk), ASCINEWS no.8 (640K disk), ASCINEWS no.9 (640K disk), ASCINEWS no.10 (640K disk), Bob Winner (640K disk), Les Chevaliers de l'An Mil (640K disk), Chinese Stack (640K disk), Les Futuristes (640K disk), Gestion FIL (640K disk), Lemmings (640K disk), Lotus Esprit Turbo Challenge (640K disk), Megar Demo #1 - Ruiz (640K disk), MGT - Sapiens - Mach 3 (640K disk), Les Prives (640K disk), Simulation Hits (640K disk), Simulation Pack (640K disk), Sorcery Demo (640K disk), Space Project (640K disks), Stars Volume 1 (640K disk), Systeme P.P.M. (v8.0, 640K disks), Teo-Drive no.2 (640K disk), Teo-Drive no.3 (640K disk), Teo-Drive no.4 (640K disk), Teo-Drive no.5 (640K disk), Teo-Games no.2 (640K disk), Tetris II & Sokoban (640K disk), TO9+ Applications (640K disk), TO9+ Initiations (640K disk), TruC216i (emul) (640K disk), TruC216i (tele) (640K disk), TruC40 (emul) (640K disk), TruC40 (tele) (640K disk), TruC70 (640K disk), TruC80i (640K disk), Turbo Cup (640K disk) [AJR]

New software list items marked not working

  • bbc_flop_arm: Arthur C Compiler, Arthur Release 3 [Nigel Barnes]
  • casio_rompack:
    MT-800 preset demonstration music [anonymous]
    Jim Henson's Muppets (EP-20), Movie Pops (RO-254) [Cole]
    Best of Motown (RO-273), Chartbusting Pop (RO-281) (bad dump?), New Kids On The Block Greatest Hits (RO-282), Pop/Rock (RO-253), Star-Studded Rock (RO-280) (bad dump?) [Cozy Rom Paxx]
    Family Selection (RO-581), Fun With Your Casio Keyboard (RO-201), Kodomo no Uta Best 2 (RO-610K) [Edward d-tech]
    Animation Themes 8 (RO-613A), DH Tunes & Rhythms (RO-582), Kodomo no Uta Best 1 (RO-609K), Kodomo no Uta Best 3 (RO-611K) [Ian Wang]
    All Time Movie Hits (RO-352), Animation Themes 9 (RO-615A), Arabian Nights (RO-453 II), Christmas Songs (RO-357X), Classic (RO-552), Fusion (RO-801F), Pops 2 (RO-603P), Standards (RO-803S), Supergroups (RO-204), Today's Superstars (RO-275), Top Pops (RO-256), Young Best Hits 13 (RO-617Y) [kosei_515]
    Pop Hits (RO-259) [kosei_515, Cozy Rom Paxx]
    Pop Themes (RO-354) [RockRiver]
    Beatles (RO-353), Beatles No.1 Hits (RO-271), Best of Carpenters (RO-351), DH Songs & Rhythms (RO-556), Disney Movie Magic (RO-356D), Easy Listening (RO-303), Film Classics (RO-252), Golden Hits (RO-268), Hymns & Gospel (RO-263), Latin (RO-302), Pop Country (RO-264), Popular Hits (RO-301), Rhythm and Blues (RO-269), Songs For Children (RO-266), Songs of Sesame Street (RO-278), When You Wish Upon A Star and Other Disney Movie Songs (RO-277) [Tom Sciortino]
    Home Melodies (RO-555) [Tolaemon]
  • ibm5170_cdrom: Rhapsody (Developer Release 1), Rhapsody (Developer Release 2) [BetaArchive]
  • ibmpc110: Palm Top PC-110 System Disks [IBM PalmTop PC110 Wiki]
  • leapfrog_leappad_cart: Leap 1 - Reading - Disney's Pooh Gets Stuck (UK) [TeamEurope, David Haywood]
  • mac_cdrom: Rhapsody (Developer Release 1), Rhapsody (Developer Release 2), Rhapsody Blue Box (Developer Release) [BetaArchive]
  • megadriv:
    Al Unser Jr.'s Road to the Top (USA, Sega Channel, prototype) [Gaming Alexandria, VGHF]
    NHLPA Hockey - Personal Trainer (USA, prototype), Outback Joey - Personal Trainer (USA), Outworld 2375 A.D. (USA), Technoptimistic [No-Intro]
  • precur2w_cart: Delicious Party PreCure Party Up Cover & Okosama Lunch Set (Japan) [TeamEurope]
  • psx: Crime Crackers (Japan) [redump.org]

Merged pull requests

  • 13122: sinclair/spec_snqk.cpp, sinclair/hrust.cpp: Added SPG format support; tsconf.xml: Added 29 items. [HalfElf, holub]
  • 14328: sinclair/specnext.cpp: Implemented expansion bus control. [holub]
  • 14702: mac_cdrom.xml, ibm5170_cdrom.xml: Added Apple Rhapsody operating systems and runtime software. [BetaArchive, Mike Swanson]
  • 14703: philips/cdicdic.cpp: Adjusted spin-up time to fix soft locks (GitHub #14462), and improved logging. [Vincent-Halver]
  • 14739: sinclair/specnext.cpp: Refactored interrupt handling and implemented configurable DMA halt (delay). [holub]
  • 14740: inclair/specnext_layer2.cpp: Reimplemented blending with priority pen support. [holub]
  • 14752: canon/x07.cpp: Fixed T6834 video RAM access. [Aurelien34]
  • 14754: sinclair/specnext_copper.cpp: Optimized execution of sequential no-operations. [holub]
  • 14765: sinclair/specnext.cpp: Use PS/2 keyboard key assignments. [Chris Taylor]
  • 14777: casio_rompack.xml: Added 35 items (not working). [ICEknight]
  • 14785: gridcomp/gridcomp.cpp: Corrected the GRiD Compass II 1131 and 1139 screen resolution (GitHub #10314). [Valera Klachkov]
  • 14798: sinclair: Removed unused machine configuration switches from various systems. [holub]
  • 14824: megadriv.xml: Added 44 items (39 working), and added some metadata. [ArcadeShadow]
  • 14832: jazz.xml: Rebuilt the installed Windows NT hard disk images, adding Windows NT 3.1. [Mike Swanson]
  • 14846: igs/igs017.cpp: Improved protection emulation for games using Motorola 68000 CPUs. [anonymous, Ivan Vangelista]
  • 14849: DRC: Added support for generating invariant code that persists across cache resets. [Vas Crabb]
  • 14850: psx.xml: Added the Japanese releases of Seireiki RayBlade and Crime Crackers (not working). [redump.org, TheLostNinja]
  • 14851: pc/sshuffle.cpp: Added a skeleton driver for Arachnid Super Shuffle. [Victor Fernandez (City Game), ClawGrip]
  • 14853: pc/seawolfnm.cpp: Added a skeleton driver for Sea Wolf - Next Mission. [Victor Fernandez (City Game), ClawGrip]
  • 14856: cpu/sharc: Implemented 16-bit IOP write handling. [Matthew Daniels]
  • 14860: ice/lethalj.cpp: Consolidated the driver into a single source file. [TheLostNinja]
  • 14862: namco/namcos10.cpp: Updated the list of games in the header comment to reflect the current dump status. [buffi]
  • 14865: force/miniforce.cpp: Use the default VME card choices. [Edstrom]
  • 14866: tvgames/xavix.cpp: Added support for alternate input wiring to e-kara. [einstein95]
  • 14867: sound/va_vcf.cpp: Improved the fourth-order low-pass filter based on Zavalishin’s “TPT” strategy. [m1macrophage]
  • 14869: machine/upd765.cpp, bus/nec_fdd/pc80s31k.cpp, bus/pc8801/pc8801_31.cpp: Added data members to saved states. [TheLostNinja]
  • 14870: Dumped 35 TV games and electronic toys (one working) and one associated cartridge. [TeamEurope, SSJ, David Haywood]
  • 14871: tvgames: Improved the descriptions for three systems (addresses MT09213). [JimCarlTay]
  • 14873: bus/vme/sys68k_cpu1.cpp: Added more front panel features and the remote serial port. [Edstrom]
  • 14875: sega/segas16a.cpp: Consolidated the driver into a single source file. [TheLostNinja]
  • 14877: gba.xml: Marked the Metroid - Zero Mission games as partially supported (issues in “Original Metroid” mode). [Mike Swanson]
  • 14878: sinclair: Added raster offsets used for Spectrum Next to saved states. [holub]
  • 14880: sinclair/specnext.cpp: Added an initial implementation of the KS3 feature set. [holub]
  • 14881: Cleaned up code and fixed some minor issues for various devices used for the PC Engine and PC-FX. [cam900]
  • 14882: atari/tunhunt.cpp: Corrected the copyright holders comment. [David Haywood]
  • 14883: sega/segas24.cpp: Consolidated the driver into a single source file. [TheLostNinja]
  • 14885: a7800.xml: Added 21 working homebrew games. [Inufuto, telanus]
  • 14886: sound/cem3394.cpp: Fixed sound cutting off at low levels. [m1macrophage]
  • 14888: nintendo/snesb.cpp: Use the year from the title screen for the bootleg of The Pirates of Dark Water. [sjy96525]
  • 14889: taito/taito_f2.cpp, toaplan/slapfght.cpp: Improved metadata (addresses MT09132). [sjy96525]
  • 14893: sega/segahang.cpp: Consolidated the driver into a single source file. [TheLostNinja]
  • 14894: dynax/royalmah.cpp: Corrected a DIP switch setting for Mahjong Vegas. [Gently]
  • 14895: sequential/prophet5.cpp: Moved the voice trimmers to dedicated, per-voice input ports. [m1macrophage]
  • 14896: sega/segaorun.cpp: Consolidated the driver into a single source file. [TheLostNinja]
  • 14898: emu/debug/debugcpu.cpp: Add state entries for non-CPU devices to the global symbol table. [holub]
  • 14899: gba.xml: Marked Miteluode - Lingdian Renwu as partially supported (issues in “Original Metroid” mode). [Mike Swanson]
  • 14900: sega/segaxbd.cpp, sega/segaybd.cpp: Consolidated drivers into single source files. [TheLostNinja]
  • 14904: sound/cem3394.cpp: Use the new filter implementation from sound/va_vcf.cpp. [m1macrophage]
  • 14906: tch/fantland.cpp, tch/kickgoal.cpp, tch/rltennis.cpp: Consolidated drivers into single source files. [TheLostNinja]
  • 14909: bus/spectrum/kempmouse.cpp: Added the Kempston mouse interface for classic ZX Spectrum models. [oleksandr kovalchuk]
  • 14909: sega/model2_v.cpp: Use render_polygon() rather than splitting polygons into into triangles. [Matthew Daniels]
  • 14913: gaelco/gaelco.cpp: Added a handcrafted substitute PAL replacement for Biomechanical Toy. [PLD Archive, ClawGrip]
  • 14916: bus/heathzenith/h19/tlb.cpp: Added an unlabeled Cleveland Codonics I-100 Imaginator GPC ROM. [Mark Garlanger]
  • 14917: heathzenith/h89.cpp: Added an Extended Technology Systems ROM as a BIOS option. [Mark Garlanger]
  • 14918: ice: Moved the skimaxx.cpp and calchase.cpp drivers from “bucket” projects to the ICE project. [TheLostNinja]
  • 14919: gaelco/gaelco.cpp: Use the measured video refresh rate for Big Karnak. [Recreativas.org, David Haywood]
  • 14920: epson/qx10.cpp: Fixed some issues with memory handling and modernized banking. [Brian Johnson]
  • 14922: cpu/mpk1839/kl1839vm1.cpp: Added support for immediate constant arguments. [holub]
  • 14922: misc/4enraya.cpp: Added IDSA Spanish Darts (not working). [TobiSham, ClawGrip]
  • 14927: sinclair/screen_ula.cpp: Respect priority when drawing the border. [holub]
  • 14929: pc/play4texash.cpp: Changed the name to match the manual and added notes. [einstein95]
  • 14933: osd/windows/window.cpp: Only release the pointer if it was previously constrained. [Nathan Woods]
  • 14934: cpu/drcbearm64.cpp, cpu/drcbec.cpp, cpu/drcbex64.cpp: Restore floating point environment when calling out. [Vas Crabb]
  • 14935: casio_rompack.xml: Added eleven items (not working). [Ian Wang, kosei_515, Edward d-tech, ICEknight]
  • 14937: pc/champ2.cpp: Updated comments with game title found in the game data. [einstein95]
  • 14938: Renamed Alpha68K II/III/V sprite hardware source to alpha68k_spr.cpp, and cleaned up code for systems using it. [cam900]
  • 14939: video/tmap038.cpp: Corrected the tile RAM format comment. [cam900]
  • 14940: video/vector.cpp: Provide vector drawing callbacks that can be bound in scripts. [David W Plummer]
  • 14945: apple/tk2000.cpp: Fixed cassette input and PAGE2 video memory access. [arekkusu42]
  • 14948: toaplan/toaplan_dsp.cpp: Encapsulated the common Toaplan TMS320C10 DSP interface as a device. [cam900]
  • 14949: toaplan/gp9001.cpp, toaplan/kbash.cpp: Cleaned up and simplified code. [cam900]
  • 14952: sound/cem3394.cpp: Removed artificial pulse width limiting. [m1macrophage]
  • 14953: tecmo/tecmo.cpp: Added the original Tecmo version of Back Fire. [hammy, David Haywood]
  • 14954: toaplan/sunwise.cpp Added Monkichicchi no Fuwafuwa Puzzle. [PlasticFactory, Zak, David Haywood]
  • 14955: sinclair/glukrs.h: Corrected the reported data size. [holub]
  • 14956: input/input_sdl3.cpp: Fixed an assertion failure when new instances of joysticks are connected. [holub]
  • 14957: sound/va_vcf.cpp: Fixed ‘drive’ handling and improved the explanatory comments. [m1macrophage]
  • 14958: konami/gijoe.cpp: Dumped G.I. Joe (Asia, AAB). [Victor Fernandez (City Game), ClawGrip]
  • 14960: apple/apple3.cpp: Replaced the Apple / system ROM with a better dump. [James Kruth]
  • 14963: generic_cdrom.xml: Corrected the description for Windows NT Server Resource Kit (version 4.0). [Mike Swanson]
  • 14964: apple/tk2000.cpp: Hooked up the color/monochrome switch and marked the TK2000 and clone as working. [arekkusu42]
  • 14965: hp/hp48.cpp: Only use the Version R ROM for the HP48P+. [Mike Swanson]
  • 14968: apple/apple2gs.cpp: Cleaned up some obsolete code in the C01x flags handling. [arekkusu42]
  • 14970: cpu/tlcs900: Added TMP94C241 DMA control register mappings and improved disassembly. [Felipe Sanches]
  • 14971: sound/va_eg.cpp: Added a CEM3310 device; sound/va_ops.cpp: Added some stream processing helpers. [m1macrophage]
  • 14975: video/poly.h: Fixed polygons with shared vertices not rendering correctly and parameter mapping issues. [Matthew Daniels]
  • 14976: formats/mz_cas.cpp: Added support for 1800 Baud MZ-80B cassettes. [Aesthetic Engine]
  • 14977: sound/cem3310.cpp, sound/cem3320.cpp, sound/cem3360.cpp: Moved some CEM VCAs and VCFs to their own files. [m1macrophage]
  • 14978: toaplan: Encapsuated the BCU, FCU, and video controller hardware as devices. [cam900]
  • 14979: cpu/es5510: Fixed issues with ABS, CMP, ASL2/ASL8, and writes to SIGREG. [Giulio Zausa]
  • 14980: agat/agat.cpp: Use Apple II game I/O slots, and adjusted the clock frequency so floppy disk writes work. [shattered]
  • 14983: sound/sp0250.cpp: Fixed an error in the coefficient table. [Jeff Mathews]
  • 14984: nmk/nmk16_v.cpp: Lifted setting the tilemap scroll rows arrangement out of the drawing loop. [cam900]
  • 14985: nichibutsu/nyanpai.cpp, nichibutsu/nyanpai_v.cpp: Renamed to match the game title and cleaned up code. [cam900]
  • 14986: dendego.lay: Changed the door lamp color and added a view with Japanese text. [pizzzza19]
  • 14988: nmk/nmk_irq.cpp: Refactored the video interrupt generator for nmk/ddealer.cpp and nmk/nmk16.cpp into a device. [cam900]
  • 14989: sequential/prophet5.cpp: Implemented envelope generators and noise modulation. [m1macrophage]
  • 14991: video/vector.cpp, frontend/mame/luaengine.cpp: Refactored the recently-added Lua hooks for vector devices. [Ryan Holtz]
  • 14992: sega/model2rd.ipp: Use full precision reciprocal calculation for perspective correction. [Matthew Daniels]
  • 14995: cpu/tlcs900: Suppress interrupts for one instruction following an EI or RETI instruction. [Felipe Sanches]
  • 14996: linn_linndrum.lay: Implemented rotating knobs and visual feedback when controls are being manipulated. [m1macrophage]
NOWSZY [Arcade] Mame Classic 26.02.0 - 31/01/2026

MAME CLASSIC Version 26.2 - 30/01/2026

  • Changed    : References and lookups to mameworld.info now refer to MAME Classic's new home.
  • Removed    : Depreciated Offscreen Reload option.

MAME CLASSIC Version 26.1 - 01/01/2026

  • Added : Classic II theme (no starfield background).
  • Changed : Classic theme now only has the starfield background.
  • Changed : MAME Classic now uses the CalVer versioning convention.
  • Changed : Other.txt is now lists.txt. MAME Classic will no longer put an Other machine in the Arcade list because of an outdated file. It will just skip it.
  • Fixed : Check For Update would error.

MAME CLASSIC Version 10.6.1 - 19/12/2025

  • Changed: If Audit finds a newly added ROM set, you will need to refresh the list for MAME Classic to add it.
  • Fixed: Changing the font size of the lists would sometimes not give the desired results.
  • Fixed: Other Machine list would not show that the selected machine is unavailable in the Statusbar if the theme was Amethyst, Ruby or Sapphire.
  • Fixed : Software lists would not show CD-ROM software. Thanks to Patrick for reporting this.
  • Fixed: Software lists Requirement column may show N/A even though there is a requirement.
  • Fixed: Some machines may not show if using multiple paths and their ROM sets were .zip compressed. Thanks to Patrick for reporting this.

MAME CLASSIC Version 10.5.0 - 01/11/2025

  • Changed: Other Machines list is now positioned above the Software list.
  • Changed: Software lists are now populated from MAME's listsoftware output instead of hash files.
  • Fixed: First time viewing the Other Machine list may not show that the selected machine is unavailable in the Statusbar.
  • Removed: Delete ROM and Delete Samples right-click menu options from the lists.

MAME CLASSIC Version 10.4.0 - 19/09/2025

  • Added : Option to hide clone Other Machines
  • Changed : If an Other Machine is not available, the entire row is red instead of just the first column... per request
  • Changed : The Options form will load faster if it has already been opened once
  • Fixed : Unable to start a GP32 game
  • Removed : Orphan ROM Finder

MAME CLASSIC Version 10.2.0 - 05/01/2025

  • Added: Support for AntoPISA's gameinit.dat and command.dat.
  • Changed: Included mess.dat and portable.dat now have a .txt extension to differentiate them from official MAME .dat files. Be sure to replace or rename your portable.dat before running this version for the first time.
  • Changed : The Information screen now loads individual files selected by the user.
  • Fixed: MAME Classic would error if you clicked on a button or link during the delay while loading a software list.
NOWSZY [Arcade] MAMEUI x64 0.284 31/12/2025

MAMEui x64 0.284 31/12/2025

sync with mame v0.284

MAMEui x64 0.283 29/11/2025

  • sync with mame v0.283
  • The column called « Directory » is now « Short Name ».

MAMEui x64 0.282 31/10/2025

MAMEui x64 0.281 26/09/2025

  • sync with mame v0.281
  • There’s almost 2000 games that crash/freeze MAME at start.
    Most of these have been patched to stop the crash, but there’s 6 left.These have been removed.
    They are:
    • hmxpro,imac,
    • thinkpad850,
    • wto2840sp,
    • sun_s10,
    • sun_s20.

MAMEui x64 0.280 31/08/2025

  • sync with mame v0.280
  • References to "SW Items" have been changed to "Loose SW", which is the more commonly known name.

 

NOWSZY [arcade] Mame x64 0.284 31/12/2025

MAME 0.284, 31 Dec 2025

MAME 0.284 is ready just in time for the end of the year! Two interesting arcade prototypes have turned up this month. One is Saurian Front, an early version of what became Strike Force, developed at Williams before they acquired the Midway name. The other is a completely unreleased Atari game called Jammin’ that runs on Donkey Kong hardware. There are a few more Sega Model 2 fixes this month, helping Virtua Cop 2 in particular.

The Brainchild PLS-1000, a hand-held educational device from the ’90s that you may not even have heard of, is now emulated. You can now use various replacement keyboards for early Apple II computers, some of which had advanced features like macro recording. There were some big software list updates this month for quite a few computers. The floptool disk image utility included with MAME has improved usability. You can even simulate receiving a Sega Channel broadcast on your emulated Sega Genesis.

MAME Testers bugs fixed

  • 02411: [Graphics] (taito/taito_f2.cpp) cameltryj: Glitches are visible on the stage select screen. (dink)
  • 08883: [Crash/Freeze] (konami/xmen.cpp) xmen and clones: The game can freeze after changing settings. (Dirk Best)
  • 09287: [Graphics] (sega/model2.cpp) vcop2: Shot enemies and burning cars flash magenta instead of white. (Matthew Daniels)
  • 09292: [Sound] (namco/namcos10.cpp) g13jnr: The emulator may crash processing sound. (O. Galibert)
  • 09300: [DIP/Input] (pacman/pacman.cpp) newpuc2, newpuc2b: Bonus life settings are labelled incorrectly. (UnclePetros)
  • 09310: [Sound] (pc/ibmpcjr.cpp) ibmpcjr: The SN76496 produces an audible buzz after starting the system. (AJR)
  • 09313: [Sound] (sega/model2.cpp) vcop2: Music does not play in the beginner stage. (Matthew Daniels)
  • 09315: [Sound] (taito/superchs.cpp) superchs and clones: Some sound effects do not play. (hap)
  • 09316: [Sound] (pc/ct486.cpp) ct486 with sb16_lle: Sound eventually stops working properly in Wolfenstein 3D. (Angelo Salese)
  • 09323: [Documentation] (misc/unkhorse.cpp) unkhorse: The game title is actually Derby Derby. (QtQ)
  • 09326: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Tilemap graphics appear to be cropped. (hap)
  • 09327: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Some sprites are not visible. (motomachi16)
  • 09328: [Sound] (nichibutsu/armedf.cpp) terraf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
  • 09329: [Sound] (nichibutsu/armedf.cpp) armedf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
  • 09331: [Graphics] (konami/finalizr.cpp) finalizr: The screen image is cropped incorrectly. (hap)
  • 09332: [DIP/Input] (konami/finalizr.cpp) finalizr: The screen orientation DIP switch settings are reversed. (hap)
  • 09333: [Gameplay] (dataeast/dec8.cpp) ghostb and clones, meikyuh and clone: Most sprites are missing in stage 2. (hap)
  • 09339: [Crash/Freeze] (esprit/esp250c.cpp) esp250c: The emulator may crash when updating the screen. (Dirk Best)

New working systems

  • Brainchild PLS-1000 [Sean Riddle, Angelo Salese]
  • Jammin' (prototype) [SynaMax, Dutchman2000, David Haywood]
  • MAME DSP563xx unit tests [O. Galibert]
  • Novag Industries Gomoku Computer [hap, Berger]
  • South Carolina Applied Technology The Dimension [hap, Sean Riddle]

New working clones

  • Cat AB ABC 80 with ABC80L [Curt Coder]
  • Crazy Monkey (bootleg, 050120, payout percentage modified) [hammy]
  • El Dorado (V1.5U, Dyna/Grayhound) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS01: American Gold, Star Sevens, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS02: Black Bart, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS03: Cash Cabaret, Wild West, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS04: Diamond Delight II, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS05: Diamond Double, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS06: Dream Catcher, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS07: Egyptian Gold, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS08: Flaming 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS09: Golden Treasure, Flaming 7's #2, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS10: Greenbacks, Lucky Shamrock, Red White & Blue 7's, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS11: Harley Davidson Black, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS12: Harley Davidson White, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS13: Hollywood Nights, Dynamite Diamonds, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS14: House of Fury, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS15: Independence Day, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS16: Infinity, Diamond Doubles, Cherry Bonus, All Sevens) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS17: Jackpot Junction, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS18: Jokers Wild, Deuces Wild, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS19: Konocti Gold, Bar TNT, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS20: Midnight 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS21: Mighty Buffalo, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS22: Moolah, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS23: Moon Over SA, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS24: Sturgeon 7's, Native American Gold, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS25: Native Nickels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS26: Native Nickels, Sun God, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS27: Palace of Riches, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS28: Phantom, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS29: Prospector's Gold, Red Hot Ice, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS30: Prospector's Gold, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS31: Red Hot Ice, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS32: Rising Star, Trophy Bucks, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS33: Rockin' Reels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS34: Rockin' Reels, Rising Star, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS35: Rolling Thunder, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS36: Super Stars & Stripes, Sweethearts & Sevens, Star Sevens, Cherry Bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS37: Sweethearts & Sevens, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS38: Wild Thing, Jokers Wild, Cherry Bonus Wild, Nevada Numbers Wild) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS39: Wild Fire, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.7) [Ioannis Bampoulas]
  • Gauntlet Legends (version 1.4) [Hydreigon]
  • hack (Videx) Apple ][+ (with Enhancer ][ lowercase display mod) [AJR, Apple II Documentation Project]
  • Head On 2 (Sega Slimline) [SNESNESCUBE64]
  • Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (prototype) [Mr. Lars]
  • Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (set 3) [Mr. Lars]
  • Hyperdrive (ver 1.31, Oct 21 1998) [Hydreigon]
  • IPM Invader (M11) [Apocalypse, Dwayne Kirkwood]
  • Janyou Part I (Double Bet) [hammy]
  • Lars Hjorth Mephisto Blitz- und Problemlösungs-Modul (version 25.2) [Mr. Lars]
  • Mingxing San Que Yi (Taiwan, V102TW) [Mr. Zhang, little0]
  • Ms. Pac-Man (bootleg, set 6) [Ioannis Bampoulas]
  • Omega Fighter (set 2) [Dwayne Kirkwood, Apocalypse Brian Troha]
  • Pit Boss Superstar (9221-10-00) [Brian Troha, The Dumping Union]
  • Progear (Europe 010117) [Eduardo Anay, smf]
  • Saurian Front (proto v5.0 8/07/90) [Enrique Robledo Arnuncio, Sean Sutton, Smitdogg, rtw, Gor, Brian Troha, Carl, coolmod, The Dumping Union]
  • Super Fruit Bonus (Version 2.3) [Ioannis Bampoulas]
  • Triple Draw Poker (Video Village) [Apocalypse, Dwayne Kirkwood]
  • Trivia ? Whiz Edition 4 (6221-10, U5-0A, alt Strange But True trivia) [Brian Troha, The Dumping Union]
  • World Invader [Domenico Cervini]
  • Xevious (Atari, set 4) [Siftware]

Systems promoted to working

  • Funtech Entertainment Super A'Can [Angelo Salese, Ryan Holtz]
  • Sega / International Business Machines Teradrive (Japan, Model 2) [Angelo Salese]

Clones promoted to working

  • Sega / International Business Machines Teradrive (Japan, Model 3) [Angelo Salese]

New systems marked not working

  • Akai / Roger Linn MPC 2000XL [R. Belmont]
  • The Aladdin (V1.2U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Animal Kaiser - The King Of Animals (ANA1004-NA-B) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (Evo 1, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (Evo 2, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (Evo 8, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (unknown Evo, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Casio Color Digital Diary (CSF-5550) [QUFB]
  • Casio My Magic Diary (JD-5000) [QUFB]
  • Casio Opinion (RX-850) [QUFB]
  • Casio Pet Avenue - My room fantasy [QUFB]
  • Casio Super Denshi Techou - Pet World [QUFB]
  • Casio Super Denshi Techou Jr. - Nigaoe Telepathy [QUFB]
  • Casio Super Denshi Techou Jr. - Pet Telepathy [QUFB]
  • Casio Super Denshi Techou Jr. - Puppy Telepathy [QUFB]
  • Da Huangguan [little0]
  • Dongshizhang (China, Ver. 212) [Mr. Kong]
  • Golden Egg (version U1.8) [Ioannis Bampoulas]
  • Golden Treasure Island (Ver. Alpha 100) [Ioannis Bampoulas]
  • Hard Puncher Hajime no Ippo - The Fighting! (VER.2.02J) [buffi, hammy]
  • Hewlett-Packard HP 620LX [QUFB]
  • Kidz Biz / Jakks Pacific VJ Starz Dance Mat [TeamEurope, David Haywood]
  • Mahjong Tokkyu Kaiten-ban Part 2 (Japan) [dyq, little0]
  • Pac-Man Battle Royale (US, PBR1022-NA-A) [Guru, Baffski, rtw, ekorz]
  • Pac-Man's Arcade Party (PMAAM12-NA-A) [Guru, Baffski, rtw, ekorz]
  • The Pirates of Dark Water (SNES bootleg) [hammy, little0, Mr. Kong]
  • Qianxi Jielong [little0]
  • Silicon Graphics IRIS 1400 [Bitsavers]
  • Torch Computers Quad X [Bitsavers]
  • Torch Computers Quad X (68030 prototype) [Plamen Mihaylov]
  • Umi Monogatari Lucky Marine Theater (ULS1001-ST-A) [Guru, Baffski, rtw, ekorz]
  • unknown 8085-based crane game [SpinalFeyd]
  • unknown Amstar cards game (set 1) [Siftware]
  • unknown Hom Inn cards game [little0]
  • Waku Waku Thomas (Japan) [hammy, SpinalFeyd]

New clones marked not working

  • The Aladdin (V1.1A) [Robertto Fresca, Grull Osgo, Ioannis Bampoulas]
  • AS-1 Controller (set 2) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
  • AS-1 Controller (set 3) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
  • AS-1 Controller (set 4) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
  • Backgammon (Wand) [stonedDiscord]
  • Cherry Master '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cyber Police ESWAT (bootleg with MC68705) [hammy]
  • Double Dragon (bootleg with 3xM6809, set 3) [Roberto Fresca, Walter Redondito Areco, Gabriel Vega (El Pampa), Emmanuel Firmapaz, Club Argentino de Arcades]
  • Double Dragon (bootleg with 3xM6809, set 4) [Roberto Fresca, f205v]
  • El Dorado (V1.1U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • New Texas '99 (QL-1 V9B.00, Kolom V1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Pac-Man Battle Royale (Japan, PBR101-1-NA-A) [Guru, Baffski, rtw, ekorz]
  • Radica Family Tetris (PAL) [TeamEurope]
  • Sky Robo (bootleg) [Apocalypse, Dwayne Kirkwood]
  • SSD Company LTD XaviX Aerostep MC (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • SSD Company LTD XaviX Baseball (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • SSD Company LTD XaviX Boxing / Jackie Chan PowerBoxing (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • Tarzan (V201FA) [Ioannis Bampoulas]
  • Texas '99 (QL-1 V9B.00) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QQ-1 V9B.00, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tonton (Japan, ver. 1.00) [hammy]
  • Treasure Ocean (v1.2) [Ioannis Bampoulas]
  • unknown Amstar cards game (set 2) [Siftware]

New working software list items

  • apple2_flop_clcracked:
    Comprehension Power Program: Level E-2 (4am crack), MIDI/4 Plus Enhanced Edition (version 1.1) (4am crack), Math Sequences: Percents (version 1984) (4am crack), Star Traders (4am crack) [4am, A-Noid]
    MIDI/8 Plus (version 1.2) (4am and san inc crack) [4am, san inc, A-Noid]
  • apple2_flop_misc: Enhancer ][ Utility Diskette [AJR, ASIMOV Apple II Collection]
  • apple2_flop_orig: 12-Bar Tunesmith, The 21st Century Music Series: Playing and Reading Music, 4-Track Editor for Soundchaser Computer Music System, Algebra Action: Courseware for Algebra I, Algebra Plotter Plus, Aliencounter & Face Flash (revision 1), Aliencounter & Face Flash (revision 2), Aliencounter & Face Flash (revision 3), Alpine Tram Ride (revision 0), Arithmekicks, Arithmetickle, Aural Skills Trainer: Basic Chords, Aural Skills Trainer: Intervals, Aural Skills Trainer: Seventh Chords, Award Maker Plus (version 23611), Balancing Act, Battling Bugs & Concentraction (revision 1), Battling Bugs & Concentraction (revision 2), Bike Hike (revision 0), Blazing Paddles (revision 0), Blazing Paddles (version 04421), Blazing Paddles (version 04431), Bolo, Cat 'n Mouse, Clef Notes Drill, Clowning Around (revision 1), Cotton Tales (version 1987), Cotton Tales (version 1990), Dinosaur's Lunch, Dungeon Campaign, Dyno-Quest, Ear Challenger: A Music Game, Early Music Skills, Easy Street, English MicroLab: Assessment of English Skills (version A1), Factor Blast, The Flying Carpet, Follow Me, FourWord & WordLift, Fraction-oids (version 1989), Frenzy & Flip Flop, Functional Harmony: Basic Chords, Functional Harmony: Borrowed and Altered Chords, Functional Harmony: Diatonic Seventh Chords, Functional Harmony: Secondary Dominants, Golf Classic & Compubar, The Great Maine to California Race, Guitar Wizard (version 11601), Guitar Wizard (version 11611), Gulp!! & Arrow Graphics, Gulp!! & Frenzy, Hear Today... Play Tomorrow: Descending/Ascending Intervals, Hear Today... Play Tomorrow: Ear Training Skills, Hear Today... Play Tomorrow: Find That Tune, Hear Today... Play Tomorrow: Melodic Dictation Beginning Level, Hear Today... Play Tomorrow: Melodic Dictation Intermediate Level, How to Weigh an Elephant, The Jar Game & Chaos, Jumblezzz (version 1987), Kamikaze, Keyboard Arpeggios, Keyboard Blues, Keyboard Chords, Keyboard Extended Jazz Harmonies, Keyboard Fingerings, Keyboard Intervals, Keyboard Jazz Harmonies, Keyboard Note Drill, Keyboard Speed Reading, Keyboard Tutor, King Cribbage, Korg 800 4-Track MIDI Sequencer (version 1.0), Laser Bounce, Leadsheeter, Learning to Add & Subtract (revision 1), Let's Go Fishing, Listen! A Music Skills Program, Master Tracks (version 1.8), Master Tracks Pro (version 1.2), Match Up!, Math Marvels, Math Masters, Math in a Nutshell, Micro League Baseball (Micro League Sports Association) (revision 1), Micro League Baseball (Micro League Sports Association) (revision 2), Micro League Baseball (Micro League Sports Association) (revision 3), Micro League Baseball: Box Score / Stats Compiler Disk, Micro League Baseball: General Manager / Owner Disk, Microscopic Journey, Microtyping II, MIDI/4 (revision 5), MIDI/8 Plus (version 1.2), MIDI/8 Plus for MPU-401 (version 1.2), Monkey Business (revision 1), Monkey Business (revision 2), Music Appreciation: A Study Guide, Music Composer Quiz, Music History Review: Composers, Music Theory Flash Cards (version 10/2/84), Musical Stairs (version 1984), Musical Terminology, Note Detective I: Elementary Level, Note Detective II: Intermediate Level, Note Speller, Number Please: Visual and Sequential Memory Practice (release 1), Patterns in Pitch (Composition and Dictation): Level One, Patterns in Pitch (Composition and Dictation): Level Two, Patterns in Rhythm (Composition and Dictation): Level Three, Patterns in Rhythm (Composition and Dictation): Level Two, Perspectives in Music History, Picture Perfect (version 1989), Pipeline, Pixit (revision 0), Pixit (version 01331), Pixit Shape Library #1: Shapes & Fonts, Pixit Shape Library #2: Science, Pixit Shape Library #3: Kid Stuff, PolyWriter (version 1.2), Pop 'R Spell & Pop 'R Spell Challenge, Prince (version 15521), Prince (version 15531), Qwerty's Alphabet Adventure, Race Car Keys, Race the Clock, Rainy Day Games (version 13501), RoboMath, Sargon II, Scrambled Eggs! (revision 1), Scrambled Eggs! (revision 2), Shutterbug's Pictures, Shuttle Intercept, Sliding Block (revision 1) (Learning Technologies), Speedy Delivery, Story Sketcher (800K 3.5"), Super Ear Challenger (version 1984), Take 1 (version 06431), Take 1 (version 06451), Take 1 Animation Library #1: Actors & Actions, Take 1 Animation Library #2: Heroes & Villians, Take 1 Animation Library #3: Business, Take 1 Programmer's Toolkit (version 10601-0000), Tank Attack & Death Run, Tap-It, Tranquility Base, Tune It ][, U-Boat Command, Wilderness Campaign, Word Machine & Word Machine with Spelling List, Zoo Puppet Theater [4am, A-Noid]
  • ibm5150:
    The Norton Utilities 2.00, The Norton Utilities 2.01 (1983-07-04), The Norton Utilities 2.01 (1983-11-03), The Norton Utilities 3.00, The Norton Utilities 4.00, The Norton Utilities 5.00 (1990-07-17) (5.25" disk), The Norton Utilities 5.00 (1990-09-25) (5.25" disk), The Norton Utilities 5.00 (1990-12-11) (3.5" disk), The Norton Utilities 6.00 (International) (3.5" disk), The Norton Utilities 6.01 (3.5" disk), The Norton Utilities 6.01 (5.25" disk), The Norton Utilities Advanced Edition 4.50 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (5.25" disk) [BetaArchive]
    The Norton Utilities Advanced Edition 4.01 [Circuit Rewind]
    The Norton Utilities Advanced Edition 4.50 (5.25" disk) [Jeff Parsons]
  • ibm5170:
    Norton Utilities for Windows 95 (version 1.0), Norton Utilities für Windows 95 (version 1.0) [archive.org]
    Die Norton Utilities 7.00 (1993-05-12) (3.5" disk), Die Norton Utilities 7.00 (1993-06-22) (3.5" disk), The Norton Utilities 7.00 (3.5" disk), The Norton Utilities 7.00 (beta) (5.25" disk), The Norton Utilities 7.00 (International) (3.5" disk), The Norton Utilities for Windows/DOS 8.00, The Norton Utilities for Windows/DOS 8.00 (1994-02-28), Die Norton Utilities für Windows/DOS 8.00, Die Norton Utilities für Windows/DOS 8.03, Le Norton Utilities per Windows/DOS 8.00, Norton Utilities для Windows 95 (версия 1.0) [BetaArchive]
    Cheops pyramid (Sweden) [conradtrout]
    Alfons påhittelåda (Sweden), Handla med Alfons (Sweden) [FakeShemp]
    Alfons på äventyr i trafiken (Sweden), Kom till Alfons hemliga kalas (Sweden), Måla med Alfons (Sweden), Pussla med Alfons (Sweden) [Max lundell]
    DOOM II: Hell on Earth (1.666) (Germany) [Mike Swanson]
    Mitt första datorprogram (Sweden) [retrotrollet]
    Norton Utilities for Windows 95 (version 1.0, upgrade) [WinWorld]
  • ibm5170_cdrom:
    Norton Utilities 4.0, Norton Utilities 2000, Norton Utilities 2001, Norton Utilities for Windows 95 (version 1.0), Norton Utilities for Windows 95 (version 2.0), Norton Utilities for Windows 95 (version 3.0), Norton Utilities for Windows NT 4.0 [archive.org]
    Norton Utilities 2002 [BetaArchive]
    Chasm: The Rift (Europe), Full Tilt! 2 Pinball (version 1.0), Full Tilt! Pinball (version 1.1), Full Tilt! Pinball (version 1.1) (Scholastic Edition), Full Tilt! Pinball (version 1.1) (Thrustmaster OEM), Mega Man X (USA, DOS) [redump.org]
    BSD on Windows (1.5) [vic485]
  • m5_cass: 3D Squash, Rainbow Block, Reflection, Sansuu Keisan, Synthesizer, Touchdown, UFO Game [bsittler]
  • mac_flop_clcracked: Earl Weaver Baseball (version 1.5) (san inc crack), Wizardry II: The Knight of Diamonds (version 4.0) (san inc crack) [4am, san inc, A-Noid]
  • mac_flop_orig: Earl Weaver Baseball (version 1.5), Wizardry II: The Knight of Diamonds (version 4.0) [4am, A-Noid]
  • msx1_cart: 3-D Bomberman (Japan), Akarui Nouen (Japan), Babbulkund 1999 (Japan), Binary Land (Japan), Biotech (Japan), Bomber Man Special (Japan), Bousou Tokkyuu SOS - Stop The Express (Japan), Busy Rainy Day (Japan), Chick Fighter (Japan), Dimensional Wars (Japan), Dog Fighter (Japan), Driller Tanks (Japan), Fireball (Japan), Gang Man (Japan), Gunman (Japan), Help (Japan), Kaeru Shooter (Japan), Killer Station (Japan), Mah-Jong Crazy (Japan), MJ-05 (Japan), Police Dog (Japan), Power Fail (Japan), Sea Bomber (Japan), Sky Diver (Japan), Star Soldier (Japan), Submarine Shooter (Japan), Super Doors (Japan), T-Plan (Japan), Vegetable Crash (Japan), Zero Fighter (Japan) [file-hunter]
  • mz2000_snap: BASIC MZ-1Z001 (v1.0c), BASIC MZ-1Z002 (v1.0a), Binary Land, Cloud Kingdom, Dawn Patrol, Falcon Adventure, Flicky, Front Line, Lucy, Mahjong, Mario Bros. Special, Plazma Line, Underground City, Wild Western, Xetter, Xetter II [TOSEC]
  • neogeo: Bang Bang Busters 2 (demo v1.0) [PixelHeart]
  • nes: Micro Mages Second Quest, Roniu's Tale, Roniu's Tale (demo version) [Mike Swanson]
  • pc6001_cass: The Amazon, Amita, Block, Break Through, Door Door, Earthbound, Eggy, Head On, Jintori Game, Power Knight, Pro Racer, Pyramid, Space Enemy, Super Ball, Tiny Xevious, Trick Boy [TOSEC]
  • pc6001mk2_cass: Bokosuka Wars, Cannon Ball, Castle Excellent, Chack 'n Pop, Chrith Ai no Tabidachi, Daidasso, Dig Dug, Door Door Mk. II, Dr. Slump Bubble Daisakusen, Flappy, Hisya, Ice Block, Nuts & Milk, Pascom Tower, Plazma Line, Punchball Mario, Thunder Force, Vegetable Crash [TOSEC]
  • pc98:
    Soapland Story [krugman]
    Metal Force, N88 Disk BASIC(86) (v2.0, 2HD) [Neo Kobe Collection]
  • pc98_flop_orig: Crux, Cycle Fight, DNA, Kaze, Slowdown [krugman]
  • pls1000_cart: Capitalization (v2.83), Decimal Math (v2.83), Introduction to Algebra (v2.83), Punctuation (v2.90), Word Knowledge (v2.83) [Sean Riddle]
  • psx:
    Xena - Warrior Princess (USA, prototype 19990811) [Hidden Palace]
    Xena - Warrior Princess (Europe), Xena - Warrior Princess (Europe, prototype 19990819), Xena - Warrior Princess (France), Xena - Warrior Princess (Germany), Xena - Warrior Princess (Spain) [redump.org]
  • s2000_flop: S2000 OS 2.00 [robcfg]
  • s3000_cdrom: Akai CD-ROM Sound Library Volume 1: Complete S3000 and CD3000 Sound Library, Akai CD-ROM Sound Library Volume 2: Complete S1000/S1100 Library, Akai CD-ROM Sound Library Volume 3: Drum Kit Collection, Akai CD-ROM Sound Library Volume 4: Rhythm Loop Collection, Akai CD-ROM Sound Library Volume 5: Percussion Collection, Akai CD-ROM Sound Library Volume 6: Sound Effects Collection, Akai CD-ROM Sound Library Volume 7: New Keyboard Collection, Akai CD-ROM Sound Library Volume 8: General MIDI Sets [archive.org]
  • specnext_sd:
    Fiona's Flight [rcallenbach]
    System/Next 24.11 [SpecNext Ltd]
  • spectrum_betadisc_flop:
    Aliens: Neoplasma 2 (demo v1.1, 50Hz), Aliens: Neoplasma 2 (demo v1.1, 60Hz), Aliens: Neoplasma 2 (demo v1.6, 50Hz), Aliens: Neoplasma 2 (demo v1.6, 60Hz) [Sinc LAIR]
    Dizzy II - Treasure Island Dizzy - Extended Edition 2023, Dizzy III - Fantasy World Dizzy - Extended Edition 2024, E-SWAT (mod), Final Fight (mod), Gremlins 2: The New Batch (mod), Gunrunner (mod), Pedro 1 + 2 + 3 (mod), Prince of Persia (mod), Rick Dangerous 1 + 2 (mod), Yandex Retro Games Battle 2025 [Virtual TR-DOS]
    Attack (v1.0, Party Version), Attack (v1.1), Cindy Block (v1.0, Party Version), Cindy Block (v1.1), Generals (v1.0, Party Version), Generals (v1.1), Kubanoid (v1.0, Party Version), Kubanoid (v1.1) [YRGB]
    Min! [ZX Art]
  • spectrum_cass:
    Y.A.S.G. [Planeta Sinclair]
    First Aid (Eastmead Computer Systems), Letter Bomb [Planeta Sinclair, Steven Brown]
    Ciudades del Mundo, How to Get the Most Out of Your Computer, Nightflite (ZX Data), S.T.U.N. Runner (Erbe), Tunel 3D (Timex) [Spectrum Computing]
    Asymmetry (v1.1), Cindy Block (v1.1), DS. Bodyguard (v1.1), Frostland (v1.1), Kubanoid (v1.1), Run Away Nose (v1.6), Travel Unlimited (v1.1) [YRGB]
  • st_flop_demos: Full Metal Jacket, George Michael - Faith, INXS - Need You Tonight, Madonna - Holiday, Michael Jackson - The Way You Make Me Feel, Rick Astley - Never Gonna Give You Up, Theme From Miami Vice, Yazz - The Only Way Is Up [pouet.net]
  • teradrive_flop: The Manhole [ZiggyTheHamster]
  • teradrive_hdd: IBM DOS (J4.06/V) [Nemesis]
  • zx81_cass:
    Antiaéreo (type-in, Encliclopédia Prática de Informática - Volume 1), O Barqueiro (type-in, Encliclopédia Prática de Informática - Volume 1), Jogo das Letras (type-in, Encliclopédia Prática de Informática - Volume 1), Tabuada (type-in, Encliclopédia Prática de Informática - Volume 1), Tempo de Reação (type-in, Encliclopédia Prática de Informática - Volume 1) [Datassette]
    4 Magnificent Machine Code Games, 4 Magnificent Machine Code Games (alt), Condition Red, Greatest Games V1, Trader Jack, ZX81 Arcade Pack, ZX81 Micro Computer Software [Planeta Sinclair, Mark Westmoreland, Steven Brown]
    Inheritance (alt 2) [Planeta Sinclair, Steven Brown]

Software list items promoted to working

  • m5_cart: Up Up Balloon [bsittler]
  • pc8801_flop: Hoehoe Team 199x Music Disk Vol. 1 - Explosion [Aaron Giles, hap]
  • pc98: Gao Gao! 1st - Radical Sequence, Grounseed [Angelo Salese]
  • x1_flop: Alpha [holub]

New software list items marked not working

  • ibm5170: PC-FXGA (ISA16 DOS/V version) [archive.org]
  • ibm5170_cdrom: Fallout (USA), Guimo (Germany, v2.2), Maniac Mansion: Day of the Tentacle (Europe) [redump.org]
  • pc98:
    PC-FXGA (C-Bus version) [archive.org]
    Microsoft LAN Manager for MS-DOS (v2.1c) [NEC PC-9800 Central]
  • pc98_flop_orig: Elysion (2HD version), Genesis, Mirai, Moon Child, Tritorn [krugman]
  • picno: Manfī no Fushigi na Bōken [TeamEurope]
  • pippin: Compton's Interactive Encyclopedia (USA, prototype 19961028), Mr. Potato Head Saves Veggie Valley (USA, prototype 19961030), Power Rangers Zeo Vs. The Machine Empire (USA, prototype 19961023) [redump.org]

Merged pull requests

  • 13161: midway/seattle.cpp: Added an additional version of Hyperdrive. [Hydreigon]
  • 13833: midway/vegas.cpp: Added an additional version of Gauntlet Legends and cleaned up ROMs for other games. [Hydreigon]
  • 14311: philips/minitel_2_rpic.cpp: Added additional BIOS options and a media option for loading user ROMs. [Fabio D'Urso]
  • 14429: mz2000_snap.xml: Added 16 MZ-2000 software items as snapshots since proper media support is currently lacking. [paul75s]
  • 14443: seibu/sei25x_rise1x_spr.cpp: Merged SEI25X and RISE1X sprite hardware emulation into a device. [cam900]
  • 14450: hyperscan.xml, hyperscan_card.xml, x68k_flop.xml, orina_stylish_plus_cart.xml: Tidied list descriptions. [ArcadeShadow]
  • 14453: Cleaned up code in VRender0-related drivers and devices. [cam900]
  • 14529: apple2_flop_orig.xml, apple2_flop_clcracked.xml, mac_flop_orig.xml, mac_flop_clcracked.xml: Added 27 items. [A-Noid]
  • 14534: ibm5170.xml: Added eight Swedish games from Scandinavian PC Systems. [FakeShemp]
  • 14537: spectrum_cass.xml: Added fifteen working items, and improved metadata. [ArcadeShadow]
  • 14539: pacman/pacman.cpp: Corrected the bonus life DIP switch setting labels for Newpuc2 games. [UnclePetros]
  • 14540: st_flop_demos.xml: Added eight music demos from AMJ. [pouet.net, Mike Swanson]
  • 14546: shared/namco_c355spr.cpp: Improved flexibility and cleaned up code. [cam900]
  • 14550: emu/rendlay.cpp: Improved performance of text component calculations and added an alignment mode. [Christian Brunschen]
  • 14554: apple/apple2video.cpp: Improved FLASH timing. [arekkusu42]
  • 14562: Improved the appearance of various Ensoniq layouts. [Christian Brunschen]
  • 14564: tvgames/xavix_sound.cpp: Allow systems to override the default tempo. [David Haywood]
  • 14565: ensoniq/esqpanel.cpp, ensoniq/esq5505.cpp: Use keypad inputs for buttons (rather than keyboard). [Christian Brunschen]
  • 14567: msx1_cart.xml: Added thirty working items. [file-hunter, paul75s]
  • 14573: midway/vegas.cpp: Hooked up outputs for Cart Fury. [Endprodukt]
  • 14575: sequential/prophet5.cpp: Added interactive internal artwork, and increased precision of adjuster inputs. [m1macrophage]
  • 14576: toaplan/raizing.cpp: Added licensee names to region setting labels for bgareggak. [AugiteSoul]
  • 14577: olivetti/att6300p_fdc.cpp: Emulated the AT&T 6300 Plus 1.2 MB floppy drive controller. [donohoe00]
  • 14578: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
  • 14579: tvgames/xavix_2002.cpp: Dumped three Japanese XaviXPORT games (not working). [David Haywood, TeamEurope]
  • 14580: hash/ibmpcjx.cpp: Cleared erroneously set execute bit. [Mike Swanson]
  • 14581: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
  • 14586: tvgames/xavix_m.cpp: Adjusted the timer logic so games no longer need the timer to be disabled. [David Haywood]
  • 14587: Dumped VJ Starz Dance Mat; Split Elan 3Axx video emulation into multiple devices for variants. [TeamEurope, David Haywood]
  • 14589: ensoniq/esq5505.cpp: Fixed the VFX and SD-1 DUART clock frequency. [Giulio Zausa]
  • 14590: apple: Fixed some issues with Apple II video emulation. [arekkusu42]
  • 14592: sega/model2.cpp, cpu/i960: Fixed some video and I/O emulation issues (fixes MT09287). [Matthew Daniels]
  • 14593: konami/nwk-tr.cpp: Added the force feedback motor output for driving games. [Endprodukt]
  • 14594: tecmo/gaiden.cpp: Made tilemap scrolling behave like real hardware (GitHub #14585). [Jim Westfall]
  • 14595: konami/zr107.cpp: Added the force feedback motor output. [Endprodukt]
  • 14596: pc6001_cass.xml, pc6001mk2_cass.xml: Added software lists for PC-6001 family cassette software. [TOSEC, paul75s]
  • 14597: misc/sfbonus.cpp: Added PCB type comments for a few games. [Ioannis Bampoulas]
  • 14598: casio/pickytlk.cpp, casio/superjr.cpp: Added eight more systems (not working). [QUFB]
  • 14599: hp/hp620lx.cpp: Added a skeleton driver for the HP 620LX palmtop computer. [QUFB]
  • 14604: sd132_flop.xml, sd1_flop.xml, vfxsd_flop.xml, ibm5170_cdrom-xml: Improved some metadata. [ArcadeShadow]
  • 14606: vtech_innotab_cart.xml: Added a list of games in the header comment. [vtarchive]
  • 14608: igs/goldstar.cpp: Corrected DIP switch settings for cb3c. [Ioannis Bampoulas]
  • 14609: tvgames/generalplus_gpl16250_mobigo.cpp: Changed release years and added a list of undumped systems. [vtarchive]
  • 14612: emu/rendlay.cpp: Fixed cropped and incorrectly positioned text in some layouts. [Christian Brunschen]
  • 14614: sinclair/specnext.cpp: Always use the specific access helper for register space accesses. [holub]
  • 14615: konami/gticlub.cpp: Added the force feedback motor output. [Endprodukt]
  • 14617: sega/model2.cpp: Added lamp outputs. [Endprodukt]
  • 14619: namco/namcos22.cpp: Added LED and force feedback motor outputs for driving games. [Endprodukt]
  • 14621: frontend/mame/luaengine.cpp: Allow scripts to check whether side effects are disabled. [holub]
  • 14622: olivetti/m24_kbd.cpp: Improved mouse emulation. [donohoe00]
  • 14623: Avoid passing -m flags for pointer size to the compiler on 64-bit RISC-V Linux. [Belegdol]
  • 14625: sharp/mz700.cpp: Added the MZ-80K cassette list as a compatible software list. [paul75s]
  • 14626: frontend/mame/luaengine.cpp: Expose machine::side_effects_disabled as a method rather than a property. [holub]
  • 14627: machine/z80dma.cpp: Don’t raise a fatal error when an unknown register is accessed. [holub]
  • 14629: mz2000_cass.xml: Reformatted notes for Polar Star II. [jflatt]
  • 14632: cpu/i86: Improved effective address calculation timing. [donohoe00]
  • 14633: casio/superjr.cpp: Fixed the ROM size for jd320, and made ROM region lengths match ROM sizes. [QUFB]
  • 14636: sega/model2.cpp: Added default backup RAM and EEPROM content for Hanguk Pro Yagu 98. [Matthew Daniels]
  • 14640: ibm5170.xml: Corrected the media type for Grandmaster Chess, and marked Crystal Caves as a bad dump. [Mike Swanson]
  • 14641: frontend/mame/infoxml.cpp: Provide device tags as well as types. [Nathan Woods]
  • 14643: m5_cart.xml: Replaced four items with better dumps; m5_cass.xml: Added seven working items. [bsittler, paul75s]
  • 14645: sega/model2.cpp: Delay enabling interrupts when interrupt mask register is written (fixes MT09313). [Matthew Daniels]
  • 14647: psx.xml: Added six versions of Xena - Warrior Princess. [redump.org, Hidden Palace, David Silva]
  • 14648: Added the PAL version of Family Tetris; Moved the Elan 3Axx devices into devices/machine. [David Haywood, TeamEurope]
  • 14649: ibm5170.xml: Added a reconstructed copy of the German version of DOOM II. [Mike Swanson]
  • 14650: nes.xml: Added three working items. [Mike Swanson]
  • 14651: machine/dp8390.cpp: Set CR bit 5 on DMA completion. [Angelo Salese]
  • 14654: neogeo.xml: Added a newer demo version of Bang Bang Busters 2. [PixelHeart, ArcadeShadow]
  • 14655: m5_cass.xml: Removed incorrect Japanese title for UFO Game. [paul75s]
  • 14657: ibm5170_cdrom.xml: Added BSD on Windows. [vic485, Mike Swanson]
  • 14660: nintendo/dkong.cpp: Added the Atari prototype Jammin' built from source. [SynaMax, Dutchman2000, David Haywood]
  • 14661: igs/goldstar.cpp: Show difficulty/payout rate DIP switch setting labels to match game. [Ioannis Bampoulas]
  • 14665: Sorted Macintosh and Newton system short names in mame.lst. [stonedDiscord]
  • 14666: misc/gamtor.cpp: Corrected CPU clock frequency, added real-time clock, and improved comments. [ClawGrip]
  • 14668: midway/omegrace.cpp: Implemented screen flipping and added cocktail cabinet overlay to internal artwork. [Mark Deslauriers]
  • 14669: atari/starwars.cpp: Changed the default DIP switch settings to match the manuals. [codefrog2002]
  • 14670: snk/hng64.cpp: Added lamp and force feedback motor outputs. [Endprodukt]
  • 14671: ibm5150.xml, ibm5170.xml, ibm5170_cdrom.xml: Added 1983 to 2002 versions of Norton Utilites. [Mike Swanson]
  • 14673: vtech_innotab_cart.xml: Expanded the list of known software in the header comment. [vtarchive]
  • 14674: zx81_cass.xml: Added thirteen working items. [ArcadeShadow]
  • 14645: capcom/cps2.cpp: Added a European release of Progear (decryption key is missing). [Eduardo Anay, ClawGrip]
  • 14677: sega/vicdual.cpp: Added an additional version of Head On 2. [SNESNESCUBE64]
  • 14678: cpu/z80: Corrected Z80N non-maskable interrupt behavior in stackless mode. [holub]
  • 14679: apple2_flop_orig.xml, Apple2_flop_clcracked.xml: Added 72 original dumps and improved metadata. [A-Noid]
  • 14680: sound/cem3394.cpp: Allow self-oscillation when no waveforms are enabled. [m1macrophage]
  • 14681: adp/manohman.cpp: Added an additional version of Merkur Backgammon. [stonedDiscord]
  • 14682: ibm5150.xml: Added two additional versions of Norton Utilities. [Mike Swanson]
  • 14683: sinclair: Fixed several issues with Spectrum Next emulation. [holub]
  • 14684: specnext_sd.xml: Added a software list with two Spectrum Next SD Card images. [David Haywood]
  • 14687: msx1_cart.xml: Replaced the bad ROM dump for Chick Fighter. [paul75s]
  • 14691: sinclair: Fixed some Spectrum Next graphical issues. [holub]
  • 14693: spectrum_betadisc_flop.xml: Added 23 working items. [ArcadeShadow]
  • 14697: vtech_innotab_cart.xml: Added a note about compatibility between regional variants. [vtarchive]
  • 14701: philips/mcd212.cpp: Fixed border colors in Mystic Midway (GitHub #14694). [Vincent-Halver]
  • 14704: ibm5170_cdrom.xml: Added four versions of Full Tilt! Pinball and its sequel. [reduump.org, Mike Swanson]
  • 14706: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 59 items and replaced one crack. [A-Noid]
  • 14707: 3do_m2.xml, bbc_cass.xml, electron_cass.xml, amiga_flop.xml: Improved descriptions. [ArcadeShadow]
  • 14711: tvgames/vtech_eu3a12.xpp: Added a list of similar undumped systems. [vtarchive]
  • 14712: bus/megadrive/cart/segach.cpp: Added a media option for loading a simulated transmission. [superctr]
  • 14714: seibu/sei25x_rise1x_spr.cpp: Added a configuration option for allocating the raw sprite graphics bitmap. [cam900]
  • 14715: cpu/se3208/se3208dis.cpp, sound/vrender0.cpp, video/vrender0.cpp: Cleaned up a few details. [cam900]
  • 14716: midway/williams.cpp: Removed the version of Alien Arena without a sound program. [MajorHavocOnKLOV]
  • 14718: pippin.xml: Added three items (not working). [redump.org, David Silva]
  • 14720: vtech_innotab_cart.xml: Expanded the list of language/region codes in part numbers. [vtarchive]
  • 14723: spectrum_cass.xml: Improved metadata. [ArcadeShadow]
  • 14726: namco/namcos2_sprite.cpp, namco/namcos2_roz.cpp: Use priority mechanism rather than multiple drawing passes. [cam900]
  • 14729: midway/williams.cpp: Renamed the Alien Arena clone to make the difference a bit more obvious. [MajorHavocOnKLOV]
NOWSZY [arcade] Mame x64 0.283 28/11/2025

MAME 0.283 29 Nov 2025

With the end of the year barely more than a month away, it’s time for MAME 0.283! As you may be anticipating, there are even more Sega Model 2 fixes this month. Trilinear luma filtering should be working now, and some glitches in tilemap layers are fixed. Microtexturing, used to good effect in The House of the Dead, is emulated for the first time. Some of the tilemap layer fixes have spilled across into Sega System 24 as well.

Several Ensoniq synthesisers have been promoted to working in this release. The Sequential Circuits Six-Trak analog synthesiser has also been promoted to working, with improvements there benefiting the related Bally/Sente 6VB sound board. There’s been quite a bit of work on NEC computers this month, and there are some new software lists for Sharp home computers. MAME now emulates all supported (and some unsupported) video modes on the IBM PCjr.

MAME Testers bugs fixed

  • 08917: [DIP/Input] (apple/apple2.cpp) apple2, apple2p: The shift key state is inverted with the shift key mod. (arekkusu42)
  • 09270: [Crash/Freeze] (bfm/bfm_sc5sw.cpp) All games in bfm/bfm_sc5sw and bfm/bfm_ad5sw: Emulator crashes on start. (Angelo Salese)
  • 09271: [Gameplay] (seta/seta2.cpp) funcube, funcube2, funcube3, funcube4, funcube5: Games fail to boot. (Angelo Salese)
  • 09294: [DIP/Input] (capcom/cps1.cpp) ffight: The undocumented third button is no longer available. (Vas Crabb)
  • 09296: [Graphics] (sega/mdconsole.cpp) megadriv [comix,goldnax3], genesis [comixu,sharrier,vecman]: Bad graphics. (Angelo Salese)
  • 09297: [DIP/Input] (taito/bublbobl.cpp) tokio, tokiou, tokioo: The highest lives setting is labelled incorrectly. (hap)

New working systems

  • Cherry Bonus (Dyna v1.01 20fev) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master (ED-98, Pick-A-Party) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas, Ivan Vangelista]
  • Lexibook Cyber Arcade TV - Ferrari 105-in-1 (JL2500FE) [David Haywood, TeamEurope]
  • New Cherry '98 (v4.3 1998/09/07, Gamemax bootleg, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Psion MC 600 [Nigel Barnes, anonymous]
  • Special 7 (Taiwanese Hardware, encrypted, set 1) [Roberto Fresca, Grull Osgo, Ivan Vangelista Ioannis Bampoulas]
  • Thorn EMI Wren Executive [Nigel Barnes, anonymous]

New working clones

  • Arlington Horse Racing (v1.21-I) [hammy, The Dumping Union]
  • Astro Wars (set 2) [IZ8DWF]
  • Atari Portfolio 2 [Nigel Barnes, derkom]
  • Cherry Master '97 (v1.6, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '97 (V1.7, set 2, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '97 (v1.8, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master I (ver.1.01, set 13, BET stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master I (ver.1.01, set 14, TAKE stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Daiku no Gensan (Japan, M84 hardware, set 2) [Apocalypse]
  • Flaming 7's (Cyberdyne Systems 7V5.00 (CB1000), 1000 bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (Taiwanese Hardware, v6.5) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Hot Mind (adjustable prize, set 2) [hammy]
  • Krypton / Timorite Challenge (1994 version) [hap, Berger]
  • M.I.A. - Missing in Action (Data East, 12/22/88, US, prototype?) [Mann of Wor, RetroCJT]
  • Mahjong Vegas (Japan, set 2) [hammy]
  • Moon Lander (bootleg of Lunar Rescue, set 2) [Domenico Cervini]
  • Moto Frenzy (Field Test Version, Jul 22, 1992) [chaneman]
  • New Cherry '96 (1996/06/01, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • New Cherry '98 (v4.3 1998/09/07, Gamemax bootleg, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Sequential Circuits Six-Trak (Model 610) Rev A [m1macrophage]
  • Skill Chance (W-7, set 3, 62-98 main) [Roberto Fresca, Grull Osgo, hammy, Ivan Vangelista]
  • Special 7 (Taiwanese Hardware, encrypted, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Special 7 (Taiwanese Hardware, encrypted, set 3) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Super Card Y2000K (Version 0.26) [ClawGrip]
  • Super Cherry Master (v1.1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tandy Radio Shack Tandy 1000 [Vas Crabb]
  • U.S. Navy (Japan Resale Ver. 901130) [manimani, Bonky]

Systems promoted to working

  • AT&T 6300 Plus [donohoe00]
  • Cherry Master '97 (V1.7, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Ensoniq SD-1 (32 voice) [Christian Brunschen]
  • Ensoniq VFX [Christian Brunschen]
  • Ensoniq VFX-SD [Christian Brunschen]
  • Huangpai Zuqiu Plus / Chaoji Shuangxing Plus (V103CN) [David Haywood]
  • Jackpot Knight (V1.1) [Roberto Fresca, Grull Osgo]
  • Majiang Zhengba (V103CN) [Vas Crabb]
  • Manguan Fuxing (V104T) [little0]
  • New Cherry '96 (1997/01/04, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Sequential Circuits Six-Trak (Model 610) Rev B/C [m1macrophage]

Clones promoted to working

  • Animal House (V1.0, set 2) [Roberto Fresca, Grull Osgo]
  • Cheri Mondo '97 (V1.4I) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Bonus III (Ivanhoe V46-0799) [Roberto Fresca, Grull Osgo]
  • Cherry Master '97 (V1.7, set 3, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Chong Chong Leyuan (V100CN) [David Haywood, Vas Crabb]
  • ComputerTechnik/IBS Space 84 [AJR]
  • El Dorado (V1.4D) [Roberto Fresca, Grull Osgo]
  • Ensoniq SD-1 (21 voice) [Christian Brunschen]
  • Fever Chance (W-6, cross-system for W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]

New systems marked not working

  • 500-in-1 Handheld Game [TeamEurope, David Haywood]
  • Akai CD3000XL [R. Belmont]
  • Akai CD3000i [R. Belmont]
  • Akai S2000 [R. Belmont]
  • Akai S3000 [R. Belmont]
  • Akai S3000XL [R. Belmont]
  • Arc System Works Kunio-kun TV! Bikkuri Nekketsu Shin Kiroku! Harukanaru Kin Medal (Japan) [TeamEurope]
  • AtGames / time 20 SEGA Master System & Game Gear Classics - Plug & Play on TV [TeamEurope, David Haywood]
  • Bandai Tamagotchi 4U (Japan) [David Haywood, TeamEurope]
  • Bandai Tamagotchi iD (Japan) [David Haywood, TeamEurope]
  • Bandai Tamagotchi m!x Melody Blue (Japan) [David Haywood, TeamEurope]
  • Bandai Tropical Rouge! PreCure Mermaid Aqua Pot (Japan) [TeamEurope]
  • Bonus Spin Bonanza (V1.1G) [hammy]
  • Convergent Technologies AWS-200 [Barry Rodewald, Bitsavers]
  • Crazy Bugs II (V102US) [Ioannis Bampoulas]
  • Creepy Reels [Ioannis Bampoulas]
  • F5 Handheld Game Console (620-in-1) [TeamEurope]
  • Foxy Ruby (Ver. US.01.01.A) [Ioannis Bampoulas]
  • G3 800 in 1 Handheld [TeamEurope]
  • G6 666 in 1 Handheld [David Haywood, TeamEurope]
  • G7 666 in 1 Handheld [David Haywood, TeamEurope]
  • Lexibook Arcade Center - 60-in-1 (JL1810GR) [TeamEurope]
  • Lexibook Compact Cyber Arcade - 250 in 1 (JL2377) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Cars (JL2360DC-1, 120-in-1) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Lilo & Stitch (JL2367D) [TeamEurope]
  • Lexibook Cyber Arcade Motion - Lilo & Stitch (JL3180D_01) [TeamEurope]
  • Lexibook Cyber Arcade Motion - Paw Patrol (JL3180PA) [TeamEurope]
  • Lexibook Cyber Arcade Motion - Superman (JL3180SU) [TeamEurope]
  • Lexibook Cyber Arcade Pocket - Frozen (JL1895FZ) [TeamEurope]
  • Lexibook Cyber Arcade TV - Barbie 75-in-1 (JL2500BB) [TeamEurope]
  • Mahjong Kokuryu (Japan, T040-RB-03) [buffi]
  • Mahjong Nigiri Itcho!! (Japan, T038-PB-002) [hammy]
  • Megacrane [stonedDiscord]
  • MGA Bratz Rock Angelz [TeamEurope]
  • Micro Arcade 250-in-1 [David Haywood, TeamEurope]
  • Multi Spin (v1.0) [hammy]
  • Orb Gaming Finger Dancing [TeamEurope]
  • Pac-Man HDMI TV Plug & Play [TeamEurope]
  • Pharaoh's Mystery [Ioannis Bampoulas]
  • Polar Star 2 (ver. 4.5) [stonedDiscord]
  • Retro FC 620-in-1 [TeamEurope, David Haywood]
  • S10 Handheld Game Console (520-in-1) [TeamEurope]
  • S5 Game Box (520-in-1) [TeamEurope, David Haywood]
  • San-X / Tomy Sumikko Gacha (Japan) [TeamEurope]
  • Sega Dreamcast Arcade Stick Checker (v2.00) [McRetro.net]
  • Sega Toys Anpanman: Touch de Asobo! Hajimete English (Japan) [TeamEurope]
  • Sega Toys Disney Cars Shake It! (Japan) [TeamEurope]
  • Shenzhen Shiji New Technology Tou ma Pet (OK-560) [David Haywood, TeamEurope]
  • Shenzhen Shiji New Technology Tou ma Pet (OK-568) [David Haywood, TeamEurope]
  • SSD Company LTD XaviX Golf (XaviXPORT) [TeamEurope, David Haywood]
  • Takara Tomy Hoppe-chan SuiColle (white, Japan) [David Haywood, TeamEurope]
  • Takara Tomy Mecha Nage! Monster Ball (Japan) [TeamEurope]
  • Takara Tomy Pokemon to Issho! Monster Ball (Japan) [TeamEurope]
  • Takara Tomy Pretty Rhythm Smart Pod Touch (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Punirunes Punistarz (pink, Japan) [TeamEurope]
  • Takara Tomy Rotom Zukan Sun & Moon Pokemon Quiz (Japan) [David Haywood, TeamEurope]
  • TC Electronic Triple-C Stereo Channel Multiband Compressor & Envelope [DBWBP]
  • Texas Holdem (V015US) [Ioannis Bampoulas]
  • Treasure 2000 (Ver. 107) [Ioannis Bampoulas]
  • Xiaochou Jianianhua (S100CN) [XingXing]

New clones marked not working

  • Blue Shark (Subsino, Ver. 1.0) [Ioannis Bampoulas]
  • Chaoji Daheng 6th (set 2) [little0]
  • Joker Master 2000 Special Edition (V1C) [Ioannis Bampoulas]
  • Koi Koi [hammy]
  • Lexibook Compact Cyber Arcade - Frozen (JL2365FZ-6) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Frozen (JL2367FZ) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Spider-Man (JL2350SP, 120-in-1) [David Haywood, TeamEurope]
  • Mahjong Tensinhai (Japan, set 1) [hammy]
  • NEC PC-9801M2 [anonymous]
  • Queen Bee (USA, Ver. 107) [Ioannis Bampoulas]
  • Queen Bee (Ver. 117) [Ioannis Bampoulas]
  • Queen Bee (Ver. 123A) [Ioannis Bampoulas]
  • Silent Scope EX (ver UAC 1.20) [ArcadeGamer1972]
  • SSD Company LTD XaviX Golf (XaviXPORT, Japan) [TeamEurope, David Haywood]
  • SSD Company LTD XaviX Tennis (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • Sup Game Box 400 in 1 (2022 PCB) [TeamEurope, David Haywood]
  • Triple Jack (V0.7) [Ioannis Bampoulas]
  • Triple Jack (V1.1) [hammy]

New working software list items

  • apple2_flop_misc: DOS 3.1 System Master, DOS 3.1.1 System Master, DOS 3.2 System Master (Plus Version), DOS 3.2 System Master (Standard Version), DOS 3.2 Utility Disk, DOS 3.2.1 System Master (Standard Version), [Apple II Documentation Project]
  • ibm5170_cdrom:
    Aracde's Greatest Hits: The Atari Collection 2, Atari Arcade Hits 2, Robotron X [gregf, Mike Swanson]
    Absolute Pinball (Europe), Absolute Pinball (USA) [redump.org]
  • ibmpcjr_flop: 64K RAM Ought to be Enough [Ricardo Quesada]
  • mpc3000_flop:
    MPC3000 OS 3.16 [Guru]
    MPC3000 Disk 3 - Funk Set, MPC3000 Disk 4 - Percussion Set [O. Galibert]
  • mz2000_cass: Gang Man, Ice Block, Itasandrias, Justice Knight, Super Doors, Zero Fighter [TOSEC]
  • mz80k_cass: Alien, Alien Attack, BASIC OM-500, BASIC SP-5025, Block Kuzushi, Bomber, Breakout, Bug Fire, Cosmic Cruiser 2, Crazy Climber, Crystall, Defender, F-1 Race, Fortress, Greedy Gremlins, HU-BASIC V1.3, Jampac, Lady Bug, Laser Command, Maze Man, Micropede, Minotaur's Cave, Munchies, Otori Attacker, Pacman, Phoenix, Puckman, Scrambler, Space Invader, Space Mouse, Space Panic, Space Patrol, Space Ruiner, Tank War, Towering Inferno, Trap, UFO Caves, Video Flipper, Zardos, Zeroid [TOSEC]
  • neogeo:
    Bang Bang Busters 2 (demo) [PixelHeart]
    Double Dragon One (beta 3, 20250916) [OzzyOuzo]
  • pc8801_cdrom:
    Mirrors (alt) [Neo Kobe Collection, Angelo Salese]
    CD Takarabako (alt) [redump.org, Angelo Salese]
  • psion_flop: MS-DOS Utilities & Laplink III [anonymous]
  • psx: Air Hockey (Europe), Alex Ferguson's Player Manager 2001 (Europe), Alex Ferguson's Player Manager 2002 (Europe), Alfred Chicken (Europe), Alien Resurrection (Europe), Alien Trilogy (Europe), Alien Trilogy (France, demo), Alien Trilogy (Germany), Alien Trilogy (Japan), Anna Kournikova's Smash Court Tennis (Europe), Anna Kournikova's Smash Court Tennis (Europe, rev. 1), DSF Fussball Manager 2001 (Germany), DSF Fussball Manager 2002 (Germany), Guy Roux Manager 2001 (France), Namco Tennis Smash Court (Europe), Smash Court (Japan), Smash Court 2 (Japan), Smash Court 3 (Japan), Sportweek Player Manager 2001 (Netherlands) [redump.org]
  • sd1_flop: SD-1 Sequencer OS version 3.0 [Christian Brunschen]
  • sd132_flop: Multi-Product Demo Disk #1, Multi-Product Demo Disk #2, SD-1 32 Voice Demo Disk #1, SD-1 Sequencer OS version 4.00, SD-1 Sequencer OS version 4.10, SQ 32 Voice Demo Disk #2 [Christian Brunschen]
  • vfxsd_flop: VFX-SD Sequencer OS version 1.37, VFX-SD Sequencer OS version 2.10 [Christian Brunschen]
  • wren_flop: Wren Executive System [Nigel Barnes]

Software list items promoted to working

  • pc8801_cdrom: CD Takarabako, Mirrors [Angelo Salese]
  • pc98: Kurayami [Carl]
  • pc98_cd: Angel, Ayumi-chan Monogatari, Chiemi & Naomi Ginga Eiyuu Densetsu IV, Sorcer Kingdom, Strike Commander, Umanari 1 Furlong Theater 2, Venus & Mug-R, Yumemizaka [Angelo Salese]

New software list items marked not working

  • ibm5170: Gary Grigsby's War in Russia [FakeShemp]
  • mz2000_cass: Polar Star II [TOSEC]
  • pc8801_cdrom: Dios CD-ROM-ban [krugman, redump.org]
  • psion_flop: File Manager [anonymous]

Merged pull requests

  • 14136: capcom/commando.cpp: Include region in description for all versions; snk/hng64.cpp: Corrected year for sams64. [sjy96525]
  • 14138: psx.xml: Added nineteen working items, and replaced five items with better dumps. [redump.org, ArcadeShadow]
  • 14394: mz2000_cass.xml: Added seven items (six working). [paul75s]
  • 14409: sinclair/specnext_sprites.cpp: Implemented sprite collision detection. [holub]
  • 14414: sinclair/specnext.cpp: Added configuration switches for disabling graphics layers. [holub]
  • 14416: handheld, nintendo, tvgames: Added 22 games/toys (one working). [David Haywood, TeamEurope]
  • 14418: olivetti/att6300p.cpp: Fixed DIP switch settings and added DIP switch locations. [donohoe00]
  • 14419: bus/qbus: Added BK Altpro and Samara combination floppy and ATA storage controllers. [shattered]
  • 14422: video/ef9345.cpp: Fixed the insert flag for the TS9347 variant in 80-column mode. [Fabio D'Urso]
  • 14423: video/ef9345.cpp: Use virtual member functions to handle some differences between variants. [Fabio D'Urso]
  • 14424: video/ef9345.cpp: Fixed the underline condition for the TS9345 variant. [Fabio D'Urso]
  • 14427: sega/model2rd.ipp: Fixed textured mesh polygons. [Matthew Daniels]
  • 14430: access/acvirus.cpp: Hooked up the LCD controller to P1 output bits. [Felipe Sanches]
  • 14432: mz80k_cass.xml: Added a software list for Sharp MZ-80A/MZ-80K cassettes with forty working items. [paul75s, TOSEC]
  • 14433: sega/model2_v.cpp, sega/model2rd.ipp: Implemented trilinear luma filtering and microtexturing. [Matthew Daniels]
  • 14437: sound/esqpump.cpp: Fixed a typographical error in a comment. [Christian Brunschen]
  • 14439: sega/model2rd.cpp: Limit microtexture blend factor to 127/256 (fixes wallpaper in The House of the Dead). [Matthew Daniels]
  • 14440: cpu/tms32031: The ABSF instruction should treat the mantissa as twos complement format. [codefrog2002]
  • 14441: skeleton/megacrane.cpp: Added a skeleton driver for the Elaut Megacrane crane game system. [stonedDiscord]
  • 14444: ensoniq/vfxcart.cpp, ensoniq/esq5505.cpp: Added ROM/EEPROM cartridge support to the VFX family. [Christian Brunschen]
  • 14445: skeleton/shoken_md06.cpp: Added Polar Star 2 (not working). [stonedDiscord]
  • 14446: sorcerer_cass.xml: Added release dates and publishers for several items. [exidyboy]
  • 14447: mips/mips.cpp: Added a SCSI tape drive as a peripheral option. [Chris Hanson]
  • 14451: mips/mips.cpp: Base class names on system board types rather than the names of the systems themselves. [Chris Hanson]
  • 14452: sega/model2_v.cpp, sega/model2rd.ipp: Draw polygons from front to back using a coverage buffer. [Matthew Daniels]
  • 14454: access/acvirus.cpp: Added the control panel button matrix for the Virus A and Virus B. [Felipe Sanches]
  • 14455: ensoniq/esqpanel.cpp: Added more views, including an interactive keyboard. [Christian Brunschen]
  • 14457: nintendo, tvgames: Added seven games and toys (not working). [TeamEurope, David Haywood]
  • 14459: apple: Fixed issues with Apple II C060 and C063 flags (fixes MT08917 and issues with tape loading). [arekkusu42]
  • 14460: ensoniq/esqvfd.cpp: Ignore 0xff command (handled elsewhere), and clear attributes on 0xe8 command. [Christian Brunschen]
  • 14461: access/acvirus.cpp: Added analog input knobs for the Virus A and Virus B. [Felipe Sanches]
  • 14465: apple/apple2e.cpp: Fixed the Apple IIc mouse not working without a joystick connected (GitHub #14463). [arekkusu42]
  • 14467: cpu/uml.cpp: Added UML bit field extract instructions. [Vas Crabb]
  • 14469: access/acvirus.cpp: Hooked up control panel LEDs for the Virus B. [Felipe Sanches]
  • 14470: philips/cdicdic.cpp: Avoid truncation decoding XA audio; philips/cdislavehle.cpp: Simplified mouse logic. [Vincent-Halver]
  • 14472: mips/mips_i2000.cpp, mips/mips_r3030.cpp: Moved I2000 and R3030 system board classes to their own files. [Chris Hanson]
  • 14475: toaplan_v25_tables.h: Corrected a RETI opcode for the DT7 sound CPU. [David Haywood]
  • 14476: sega/model2_v.cpp, sega/segaic24.cpp: Draw Model 2 tilemap B as opaque (visible in Behind Enemy Lines). [Matthew Daniels]
  • 14482: access/acvirus.cpp: Implemented RAM banking and fixed some controls. [Felipe Sanches]
  • 14483: igs/goldstar.cpp: Corrected some DIP switch settings for Cherry Master '97 V1.7. [Ioannis Bampoulas]
  • 14485: misc/paracaidista.cpp: Corrected a spelling error in a comment. [flama12333]
  • 14486: apple/apple2e.cpp: Fixed Apple IIc crashing with large RAM sizes. [arekkusu42]
  • 14487: ibm5170.xml: Added Gary Grigsby's War in Russia (not working). [FakeShemp]
  • 14489: skeleton/squale.cpp: Added monitor versions 1.2a and 1.2b as BIOS options. [Sylvain Glaize]
  • 14490: sega/model1_v.cpp, sega/segas24_v.cpp: Draw the bottom tilemap layer as opaque. [Matthew Daniels]
  • 14492: rare/kinst.cpp: Acknowledge that Nintendo was involved in development in manufacturer metadata. [cam900]
  • 14495: apple/apple2gs.cpp: Fixed inconsistent clock frequencies (fixes some beam-racing effects in demos). [arekkusu42]
  • 14496: tvgames: Added three games (not working), and replaced several hacks with better emulation. [David Haywood, TeamEurope]
  • 14497: sound/cem3394.cpp: Improved sound generation (fixes some sounds for the Bally/Sente 6VB sound board). [m1macrophage]
  • 14498: sd132_flop.xml sd132_flop.xml, vfxsd_flop.xml: Added Ensoniq floppy disk software lists. [Christian Brunschen]
  • 14499: formats/as_dsk.cpp: Fixed the size of FLUX chunks when writing FLUX chunks in MOOF files. [twvd]
  • 14500: ensoniq/esq5505.cpp: Marked the VFX, VFX-SD and SD-1 as working. [Christian Brunschen]
  • 14502: access/acvirus.cpp: Added MIDI ports, controls for more models, and a layout for the Virus A. [Felipe Sanches]
  • 14503: trs/gime.cpp: Emulated the vertical text scroll register. [Tim Lindner]
  • 14504: ensoniq/esq5505.cpp: Added support for HFE format floppy disk image files. [Christian Brunschen]
  • 14506: dataeast/battlera.cpp: Added an apparent prototype of M.I.A. - Missing in Action. [Mann of Wor, RetroCJT, David Haywood]
  • 14508: machine/gpl_renderer.cpp: Separated the GeneralPlus GPL SoC rendering code from the SPG renderer. [David Haywood]
  • 14509: sinclair/specnext.cpp: Added game controller inputs. [holub]
  • 14510: ibm5170_cdrom.xml: Added five working games. [Mike Swanson, gregf, redump.org]
  • 14511: olivetti/m24_kbd.cpp: Added incremental encoder inputs for mouse axes. [donohoe00]
  • 14513: itech/iteagle.cpp: Added a Golden Tee Fore! 2002 V1.02 boot ROM as a BIOS option. [FakeShemp]
  • 14515: sega/model2.cpp, sega/model2_v.cpp: Apply the color table to tilemap layers. [Matthew Daniels]
  • 14518: sd1.lay, sd132.lay vfx.lay, vfxsd.lay: Specify explicit bounds for element groups. [Christian Brunschen]
  • 14522: sharp/mz700.cpp: Added the MZ-700 cassette software list as a compatible software list for the MZ-800. [paul75s]
  • 14526: nintendo: Added six systems based on NES-derived SoCs. [David Haywood, TeamEurope]
  • 14527: sinclair/specnext.cpp, sinclair/specnext_tiles.cpp, sinclair/specnext_ula.cpp: Fixed interrupt and graphics issues. [holub]
  • 14528: access/acvirus.cpp: Added an internal layout for the Virus C. [Felipe Sanches]
  • 14530: igs/goldstar.cpp: Corrected DIP switch settings for Fruit Bonus 2010. [Ioannis Bampoulas]
  • 14531: sequential/sixtrak.cpp: Emulated sound and promoted the system to working. [m1macrophage]
  • 14536: igs/goldstar.cpp: Corrected DIP switch settings for Dyna El Dorado. [Ioannis Bampoulas]
  • 14538: access/acvirus.cpp: Added an internal layout for the Virus Rack XL. [Felipe Sanches]
  • 14541: nintendo, sega, tvgames: Added seven TV games and handheld games (not working). [David Haywood, TeamEurope]
  • 14542: access/acvirus.cpp: Added an internal layout for the Virus Rack. [Felipe Sanches]
  • 14543: usp/patinhofeio.cpp: Improved the internal layout for the Patinho Feio. [Felipe Nascimento, Nicoly Sampaio, Felipe Sanches]
  • 14545: access/acvirus.cpp: Added an internal layout for the Virus Classic. [Felipe Sanches]
  • 14548: sequential/sixtrak.cpp: Added default non-volatile RAM content with tuning and factory patches. [m1macrophage]
  • 14549: sinclair/specnext.cpp, sinclair/specnext_tiles.cpp: Added second SD Card, and fixed sound and graphics issues. [holub]
  • 14553: neogeo.xml: Added two working items. [PixelHeart, OzzyOuzo, ArcadeShadow]
  • 14556: sequential/sixtrak.cpp: Added the Rev A version as a clone. [m1macrophage]
  • 14557: apple2_flop_misc.xml: Corrected the label for the Apple DOS 3.2.1 Standard disk image. [Roman Donchenko]
  • 14558: kn5000.lay: Improved the internal layout for the Technics KN5000. [Felipe Sanches]
  • 14561: sound/cem3394.cpp: Fixed a misspelling in a constant name and updated comments. [m1macrophage]
  • 14566: sega/model2_v.cpp: Fixed interpretation of index in texture parameters (fixes Virtua Figter 2 issues). [Matthew Daniels]
  • 14568: tvgames/xavix_2002.cpp: Added the Japanese release of XaviX Tennis (not working). [David Haywood, TeamEurope]
  • 14569: igs/igs_m027.cpp: Fixed tile ROM loading for Huangpai Zuqiu Plus / Chaoji Shuangxing Plus. [David Haywood]
  • 14571: igs/igs_m027.cpp: Fixed tile ROM loading for Chong Chong Leyuan. [David Haywood]
NOWSZY [arcade] HbMameUI x64 0.245.28 2025/11/19

HBMAME x64 0.245.28 2025-11-19

  • [bbb2] Bang Bang Busters 2 (demo) [Pixelheart]
  • [dinos284] Cadillacs and Dinosaurs (with kod sound)
  • [drluigi] Dr. Luigi
  • [gmultib] Galaxian Multigame (2022) [Macro]
  • [gmultic] Galaxian Multigame (2025) [Macro]
  • [maglord02] Magician Lord (Again Changes From Hell v1.0.0) [Boomchild]
  • [mightybj01] Mighty Bomb Jack (Greek) [Vag]
  • [primrage01] Primal Rage (version X.0)
  • [primrage02] Primal Rage (Hack Menu)
  • [sf2mix] Street Fighter II: Dream Battle (Mix 1.6)
  • [sinvtest4] Space Invaders Test ROM (SMv1.1, 2025-07-11) [philmurr]
  • [smulti] Scramble MultiKit v1.0 (Not Working)
  • [sonson01] Son Son (Greek) [Vag]
  • [umk3wn] Ultimate Mortal Kombat 3 (WaveNet) [Neotendo]
  • [wjammers01] Windjammers (Let me play longer) [Boomchild]
  • [wwesstar] WWE Superstars (Basic Fun)
  • [wwewfest] WWE WrestleFest (Basic Fun)

HBMAME x64 0.245.27 2025-10-10

New Games

  • [baddudesn] Bad Dudes vs Dragonninja Burger Edition 2-stage demo (2025-06-28)
  • [bublboblu2] Bubble Bobble (Ultra)
  • [doubled1] Double Dragon One beta 3 (2025-09-16)
  • [foodfn] Food Fight (Neo-Geo port) [iq_132]
  • [inthuntn] In the Hunt 30-second demo (2025-05-18)
  • [jurl] Jurl (2025-06-14)
  • [kof2001s49] The King of Fighters 2001 (All Boss Plus 2025-05-31)
  • [kof2002s116] Kof2002 (Plus 2025)
  • [pacupacu1] Pacu Pacu (v1.1) [Sokurah]
  • [pbobblen04] Puzzle Bobble (precise controls)
  • [sf2ce68] Street Fighter II': Champion Edition (Re-edit v0.29.7)
  • [sf2mix] Street Fighter II: Dream Battle (Mix 1.5)
  • [sf2prime] Street Fighter II': Prime (v0.66) [zero800]
  • [sinistar01] Sinistar (balanced ver) [Synamax]

HBMAME x64 0.245.26 2025-08-09

  • HBMAMEUI: Changed reference of "Originals" to "Parents".

New Games

  • [chelnovn] Atomic Runner Chelnov (Neo-Geo port) [iq_132]
  • [galapxis] Galaxian Part X (Philip) [Darran]
  • [mk07] Mortal Kombat Plus (v5.0.0741)
  • [mmatrix01] Mars Matrix: Hyper Solid Shooting (250412U)(improvement) [Trap15]
  • [mmatrixj01] Mars Matrix: Hyper Solid Shooting (250412J)(improvement) [Trap15]
  • [nbajam05] NBA Jam Tournament Edition SE (rev 5.02)
  • [pacupacu] Pacu Pacu [Sokurah]
  • [sf2prime55] Street Fighter II': Prime (v0.55) [zero800]
  • [sf2prime56] Street Fighter II': Prime (v0.56) [zero800]
  • [sf2prime57] Street Fighter II': Prime (v0.57) [zero800]
  • [sf2prime59] Street Fighter II': Prime (v0.59) [zero800]
  • [sf2prime60] Street Fighter II': Prime (v0.60) [zero800]
  • [sf2prime] Street Fighter II': Prime (v0.63) [zero800]
  • [spkick2] Super Power Kick (beta 2)
  • [turfmast01] Neo Turf Masters - Course and Pin Randomiser v0.1
  • [y_test] Midway Y-unit Test Rom v1.40 

HBMAME x64 0.245.25 2025-10-05

New Games

  • [gladmort] Gladmort
  • [pulstara] Pulstar (alt 1)
  • [pulstar02] Pulstar (alt 2)
  • [sf2prime] Street Fighter II': Prime (v0.50)
  • [sf2prime45] Street Fighter II': Prime (v0.45)
  • [spkick] Super Power Kick (beta 1)
  • [vaporous] Vaporous intro

HBMAME x64 0.245.24 2025-02-27

New Games

  • [68kng] 68k Inside intro
  • [doubled1b] Double Dragon One demo (2025-02-17)
  • [mustache01] Mustache Boy (Europe)
  • [neopl] Neo Puzzle League (from CD)
  • [pakupaku3] Paku Paku (v0.03)
  • [roadkill] Roadkill demo (problems with inputs and sound)
  • [sf2mix] Street Fighter II: Dream Battle (Mix 1.4)
  • [sf2prime3] Street Fighter II': Prime (v0.3)
  • [sf2prime4] Street Fighter II': Prime (v0.4)
  • [sf2prime] Street Fighter II': Prime (v0.41)

HBMAME x64 0.245.23 2025-02-27

New Games

  • [bpanicdx] Block Panic DX (2025-01-01)
  • [flapchck] Flappy Chicken (2023-04-30)
  • [goldaxen] Golden Axe (Neo-Geo port)
  • [jumpnrund] Jump n Run Tech Demo
  • [karnovn] Karnov (Neo-Geo port)
  • [mpatrolut] Moon Patrol (Unknown Territories)
  • [pown] P.O.W. (Neo-Geo port)
  • [samsho2pe1] Samurai Shodown II (Perfect v2.4, 2025-01-27)

HBMAME x64 0.245.23 2025-02-02

  • NAM-1975: Enabled the demo in the attract mode
  • Galaxian hardware: fixed bugs in sprite drawing cocktail mode

New Games

  • [cbarrel] Captain Barrel
  • [doubled] Double Dragon One demo (2025-01-23)
  • [doubled1] Double Dragon One demo (2025-01-03)
  • [galaxiann2] Galaxians (beta 2, 2023-06-23) (Neo-Geo port)
  • [pakupaku] Paku Paku (v0.01)
  • [pakupaku2] Paku Paku (v0.02)
  • [sgz] Shadow Gangs demo
  • [shinobin] Shinobi v1.0 (Neo-Geo port)
  • [shinobin1] Shinobi v1.1 (Neo-Geo port)
  • [shinobint] Shinobi Test

HBMAME x64 0.245.21 2024-11-13

New Games

  • [bubblem01] Bubble Memories: Black Edition (World)
  • [bubblemu01] Bubble Memories: Black Edition (USA)
  • [dilith] Dilithium Lift
  • [dkongjr01] Donkey Kong Junior (bugfixed)
  • [galaga03] Galaga Challenging Only (2024-03-26)
  • [knightsch] Knight's Chance
  • [kof94s40] Kof'94 (Team Edit Edition v1.4.2)
  • [quarth01] Quarth (Cooperative)
  • [redearthep] Red Earth (NO CD, Easy Password)
  • [sf2ce59] Street Fighter II' (Golden Magic)
  • [sf2ce60] Street Fighter II': Champion Edition (Aimed Barrels)
  • [sf2ce61] Street Fighter II': Champion Edition (Aimed Fires)
  • [sf2ce62] Street Fighter II': Champion Edition (Barrels of Fun)
  • [sf2ce63] Street Fighter II': Champion Edition (Bird in Hand)
  • [sf2ce64] Street Fighter II': Champion Edition (Burning Fires)
  • [sf2ce65] Street Fighter II': Champion Edition (Fire Serpent)
  • [sf2ce66] Street Fighter II': Champion Edition (Vampiric)
  • [sf2ce67] Street Fighter II': Champion Edition (L735 [CL1785])
  • [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.31) [zero800]
  • [ssf2t10] Street Fighter II Turbo (940223U, difficulty fix)
  •  

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