[arcade] Mame x64 0.232 27/05/2021

[1] @ !!! Piątek, 28 Maja 2021 00:38 CET [28-05-2021 00:29 CET]

[arcade] Mame x64 0.232 27/05/2021

Następne MAME na horyzoncie a u mnie komunia, więc i czasu na newsowanie znacznie mniej.

 

MAME 0.232 27 May 2021

It’s time for MAME 0.232, and do we have a surprise for you! The incredibly rare Universal game Mrs. Dynamite has finally been found and dumped! This is an early example of a game where you place bombs to kill enemies that walk over them, showing Universal’s flair for cute characters and cutscenes. Mrs. Dynamite is believed to had performed poorly on location tests, and never had a widespread release. The graphics in the version that has been dumped don’t match what’s shown on flyers. Other arcade additions include Dokaben 2 and a prototype of Spinal Breakers.

Namco racing games have taken a leap forward this month. Final Lap has its sprite chip hooked up subtly differently to later games on the System II platform, which had been causing graphical issues on the title screen. Lack of playback status register emulation in the C140 sound chip was causing issues with engine sounds in Final Lap, Suzuka 8 Hours, and Four Trax. The horizontal position of the road layer has also been adjusted to better match videos made using original hardware.

A number of bug fixes allow previously unplayable Japanese home computer games, including µPD7220 issues affecting the Madou Monogatari games on PC-98, the missing 1-bit DAC sound on PC-98, broken sprites in Asuka 120% Burning Fest. on FM Towns, and background bugs on Sharp X68000. Mac media support continues to improve, with working CD-ROM drives on more Macs, and fixes for high density floppy drives. The V.Smile Smart Keyboard is now supported, in US, French, and German variants. Tim Lindner has continued to fix long-standing bugs in Tandy CoCo 3 emulation.

Software list additions include Taiwanese Game Gear cartridges, Master System prototypes, a big batch of software for the Australian MicroBee series, and quite a few add-on ROMs for the Acorn BBC Micro. We’ve also got the latest Apple II floppy dumps and cracks, FM Towns floppies and CDs, and PC floppies.

Revision 0.232 2021-05-27

 

New working machines
  • Cal Omega - Game 18.4 (Pixels) [Roberto Fresca, Grull Osgo]
  • Capital Radio Engineering Institute CREI 680 [Robbbert]
  • CEI 51.07 (CEI 906-III Poker) [Roberto Fresca]
  • Dokaben 2 (Japan) [ShouTime, Team Japump]
  • Mrs. Dynamite [Marco Kerstens, Sam Grech, Frank Palazzolo]
New working clones
  • Alpine Racer (Rev. AR1 Ver.C, Japan) [f205v, Brian Troha, The Dumping Union]
  • Basket Ball (8-way joystick bootleg of Arch Rivals) [jordigahan]
  • Cadash (Germany) [R67055]
  • Exerion (bootleg, set 2) [jordigahan]
  • Percussion Freaks 7th Mix (GundefinedC07 VER. AAA) [Thief0019, xuserv]
  • Percussion Freaks 8th Mix (GundefinedC38 VER. AAA) [Thief0019, xuserv]
  • The Pit Boss (M4A4) [Brian Troha, The Dumping Union]
  • Player's Choice (M3C1) [Brian Troha, The Dumping Union]
  • Puzzle Break (set 2) [Jorge Silva]
  • Raiden II (easier, US set 3) [neSneSgB]
  • Spinal Breakers (US, prototype) [hammy, chomponooch]
  • Tech Romancer (Asia 980914) [Sugoi Helsinki]
  • Time Killers (v1.20, alternate ROM board) [Brian Troha, The Dumping Union]
  • Triumph-Adler TA 1700-PC [rfka01]
  • U.N. Defense Force: Earth Joker (US / Japan, set 3) [JammaFever, Nebula, Recreativos Piscis, Sergio Galiano]
  • VEB Mikroelektronik "Karl Marx" Erfurt Lerncomputer LC 80 (set 2) [hap]
  • Warp-1 (Japan) [Team Japump, Wayder]
  • World Rally (Version 1.0, Checksum E586) [iq_132]
  • Machines promoted to working
  • Arcadia (JPM) (IMPACT) (AR9 C10, V9, set 1) [James Wallace]
  • Cal Omega - Game 7.9 (Arcade Poker) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 9.4 (Keno) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 10.7c (Big Game) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 12.5 (Bingo) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 12.7 (Keno) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 13.4 (Nudge) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 14.5 (Pixels) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 16.8 (Keno) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 17.6 (Nudge) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 18.1 (Nudge) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 18.3 (Pixels) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 18.5 (Pixels) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 18.6 (Pixels) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 20.4 (Super Blackjack) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 20.8 (Winner's Choice) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 23.6 (Hotline) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 24.6 (Hotline) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 27.2 (Keno, amusement) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 27.2 (Keno, gaming) [Roberto Fresca, Grull Osgo]
  • Cal Omega - System 903 Diag.PROM [Roberto Fresca, Grull Osgo]
  • Cal Omega - System 905 Diag.PROM [Roberto Fresca, Grull Osgo]
  • Indiana Jones (JPM) (IMPACT) (IJ6 L11) (set 1) [James Wallace]
  • Jumping Beans (0100161V, NSW/ACT) [anonymous]
  • Oxo Bingo (JPM) (IMPACT) (OX6 L12) (set 1) [James Wallace]
  • Quicksilver (RAL) (HLB AC2) (IMPACT) [James Wallace]
  • Reel Money (JPM) (IMPACT) (RE 9) (set 1) [James Wallace]
  • Ricochet (JPM) (IMPACT) (R I) (set 1) [James Wallace]
  • Saitek Kasparov Renaissance (set 1) [hap]
  • SciSys Kasparov Leonardo (set 1) [hap]
  • Snakes & Ladders (JPM) (IMPACT) (SL18 C22) (set 1) [James Wallace]
  • Stardust (JPM) (IMPACT) (SD 2 C 7) (set 1) [James Wallace]
  • Wild King Club (JPM) (IMPACT) (WK 5) (set 1) [James Wallace]
  • Wizard Of Odds (JPM) (IMPACT) (WZ 7 C 8) (set 1) [James Wallace]
  • Clones promoted to working
  • Applied Technology Microbee Teleterm [Robbbert]
  • Arcadia (JPM) (IMPACT) (AR10 A C11, V10, set 2, Protocol) [James Wallace]
  • Arcadia (JPM) (IMPACT) (AR10 C11, V10, set 1, Protocol) [James Wallace]
  • Arcadia (JPM) (IMPACT) (AR10 C11, V10, set 3, Protocol) [James Wallace]
  • Arcadia (JPM) (IMPACT) (AR10 C11, V10, set 6, Protocol?) [James Wallace]
  • Arcadia (JPM) (IMPACT) (AR10 P C11, V10, set 5, Protocol) [James Wallace]
  • Arcadia (JPM) (IMPACT) (AR9 A C10, V9, set 2) [James Wallace]
  • Arcadia (JPM) (IMPACT) (AR9 C10, V9, set 3) [James Wallace]
  • Arcadia (JPM) (IMPACT) (AR9 P C10, V9, set 5, Protocol) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ11 AL22) (set 12) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ11 L22) (set 10) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ11P L22) (set 11, Protocol) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ6 I L11) (set 3) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ6A AL13) (set 4) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ6AP AL13) (set 5, Protocol) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ6P L11) (set 2, Protocol) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ8 AL18) (set 8) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ8 I L18) (set 9) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ8 L18) (set 6) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ8P L18) (set 7, Protocol) [James Wallace]
  • Oxo Bingo (JPM) (IMPACT) (OX6 L12) (set 2) [James Wallace]
  • Reel Money (JPM) (IMPACT) (RE 9) (set 2) [James Wallace]
  • Reel Money (JPM) (IMPACT) (RE 9) (set 3) [James Wallace]
  • Reel Money (JPM) (IMPACT) (RE 9) (set 4) [James Wallace]
  • Ricochet (JPM) (IMPACT) (R I) (set 4) [James Wallace]
  • Ricochet (JPM) (IMPACT) (R IA) (set 3) [James Wallace]
  • Ricochet (JPM) (IMPACT) (R IP) (set 2) [James Wallace]
  • Ricochet (JPM) (IMPACT) (R IS) (set 5) [James Wallace]
  • Ricochet (JPM) (IMPACT) (R IS) (set 6) [James Wallace]
  • Saitek Kasparov Galileo [hap]
  • Saitek Kasparov Renaissance (set 2) [hap]
  • SciSys Kasparov Leonardo (set 2) [hap]
  • Snakes & Ladders (JPM) (IMPACT) (SL10 C13) (set 7) [James Wallace]
  • Snakes & Ladders (JPM) (IMPACT) (SL16 C20) (set 5) [James Wallace]
  • Snakes & Ladders (JPM) (IMPACT) (SL17 C21) (set 6) [James Wallace]
  • Snakes & Ladders (JPM) (IMPACT) (SL18 AC22) (set 3) [James Wallace]
  • Snakes & Ladders (JPM) (IMPACT) (SL18 C22) (set 4, Whitbread) [James Wallace]
  • Snakes & Ladders (JPM) (IMPACT) (SL18P C22) (set 2, Protocol) [James Wallace]
  • Snakes & Ladders (JPM) (IMPACT) (SL8P C11) (set 8) [James Wallace]
  • Snakes & Ladders (JPM) (SL11 AC14) (IMPACT) (set 10) [James Wallace]
  • Snakes & Ladders (JPM) (SL11 C14) (IMPACT) (set 9) [James Wallace]
  • Snakes & Ladders (JPM) (SL11P CA4) (IMPACT) (set 11, Protocol) [James Wallace]
  • Snakes & Ladders (JPM) (SL15 C18) (IMPACT) (set 12) [James Wallace]
  • Stardust (JPM) (IMPACT) (SD 2 AC 7) (set 3) [James Wallace]
  • Stardust (JPM) (IMPACT) (SD 2 C 7) (set 4, Whitbread) [James Wallace]
  • Stardust (JPM) (IMPACT) (SD 2P C 7) (set 2, Protocol) [James Wallace]
  • Wild King Club (JPM) (IMPACT) (WK 5P) (set 2, Protocol) [James Wallace]
  • Wizard Of Odds (JPM) (IMPACT) (WZ 4 C 5) (set 5) [James Wallace]
  • Wizard Of Odds (JPM) (IMPACT) (WZ 5 C 6) (set 6) [James Wallace]
  • Wizard Of Odds (JPM) (IMPACT) (WZ 7 AC 8) (set 3) [James Wallace]
  • Wizard Of Odds (JPM) (IMPACT) (WZ 7 C 8) (set 4, Whitbread) [James Wallace]
  • Wizard Of Odds (JPM) (IMPACT) (WZ 7P C 8) (set 2, Protocol) [James Wallace]
New machines marked as NOT_WORKING
  • Ajofrin City [jordigahan, ClawGrip]
  • Canon Typestar 3 [Guru]
  • Dangerous Bar [Museo del Recreativo (Amusement Museum)]
  • Digital Equipment Corporation DECmate II (PC278) [AJR, Vince Slyngstad]
  • Digital Equipment Corporation DECmate III (PC238) [AJR, Vince Slyngstad]
  • Digital Equipment Corporation DECstation 2100 [Patrick Mackinlay]
  • Kyber Calcolatori Kyber Minus [Nigel Barnes, Alessandro Liberalato]
  • Multi-Action 7558 [Brian Troha]
  • Panic Shot Rockman [SpinalFeyd]
  • Philips BO (Videosynthesizer Prototype) [Ryan Holtz, MrMii6, CD-i Fan]
  • Pin Ball [Eduardo Anay]
  • Tektronix 6130 [Randon Michels, Patrick Mackinlay]
  • Whitechapel Computer Works MG-1 [Tom Stepleton, Andrew McPherson]
  • Yamaha PSR-60 PortaSound [R. Belmont, JKN0, d-tech]
New clones marked as NOT_WORKING
  • Alloy EarthStation-I [rfka01]
  • Amstrad plc Amstrad PC5086 [rfka01]
  • Dance Dance Revolution Karaoke Mix (GQ921 VER. JBB) [anonymous, Windy Fairy]
  • Diamond King (without Euro support) [jordigahan, ClawGrip]
  • Frael King [rfka01]
  • LeapFrog Leapster 2 [skaman]
  • LeapFrog Leapster L-MAX [skaman]
  • MY-COM MPU-9088-VF [rfka01]
  • Percussion Freaks 10th Mix eAmusement (GundefinedD40 VER. ACA) [Thief0019, xuserv]
  • Percussion Freaks 2nd Mix (GE912 VER. AAA) [Thief0019, xuserv]
  • Percussion Freaks 3rd Mix (GundefinedA23 VER. AAA) [Thief0019, xuserv]
  • Percussion Freaks 4th Mix (GundefinedA25 VER. AAA) [Thief0019, xuserv]
  • Percussion Freaks 5th Mix (GundefinedB05 VER. AAA) [Thief0019, xuserv]
  • Percussion Freaks 6th Mix (GundefinedB16 VER. AAA) [Thief0019, xuserv]
  • Percussion Freaks 9th Mix eAmusement (GundefinedD09 VER. ABA) [Thief0019, xuserv]
  • Sistemi Avanzati Gestione Aziendale Saga Fox [Alessandro Liberalato]
  • Sistemi Avanzati Gestione Aziendale Saga Fox/F80 [Alessandro Liberalato]
  • Thrill Drive (ver UFB) [Guru]
  • Victor VPC II [rfka01]
  • Yamaha PSR-70 PortaSound [R. Belmont, JKN0]
New working software list additions
  • a800_flop: Atari Translator (USA), Forbidden Forest, Saracen [A8SP]
  • apple2_flop_clcracked:
  • Alligator Mix (1985 Re-release) (cleanly cracked), Alphabet Circus (Revision 0) (cleanly cracked),
  • Analogies Tutorial (Version 12.15.87) (cleanly cracked), Black Belt (cleanly cracked),
  • Chess, Checkers, and Backgammon (cleanly cracked), Le Choc des Multinationales (cleanly cracked),
  • Decimals and Percent: Decimals Practice Problems (cleanly cracked), Division Skills (cleanly cracked),
  • Dragon Games (cleanly cracked), Hand Holding BASIC (cleanly cracked), Kidwriter (Revision 0) (cleanly cracked),
  • L. A. Land Monopoly (cleanly cracked), Mastery Arithmetic Games (Version 1.2) (cleanly cracked),
  • Ratios and Proportions (cleanly cracked), SocMate Analogies Games (cleanly cracked),
  • Star Search (Self-Running Demo) (cleanly cracked), Teddy's Playground (1989 Re-release) (cleanly cracked),
  • Uncle Clyde's Consonant Slides: Consonant Blends and Digraphs (cleanly cracked),
  • Uncle Clyde's Consonant Slides: Ending Consonants (cleanly cracked), Vocabulary Skills (cleanly cracked),
  • Zoo Master (cleanly cracked) [4am, Firehawke]
  • apple2_flop_orig:
  • Alien Mind, Animals Facts and Adventures, Battle Chess (IIgs), Blackjack Academy (IIgs), Block Out (IIgs),
  • California Games (IIgs), Cavern Cobra (IIgs), Crystal Quest (IIgs), Dark Castle (IIgs), Dino Dig: Dictionary Skills,
  • Dino Speller: Beginning Dictionary Skills, The Duel: Test Drive II (IIgs), Final Assault (IIgs), GATE (IIgs), Gauntlet (IIgs),
  • Gold Rush! (IIgs), Grand Prix Circuit (IIgs), Graph Maker: Introduction to Graphs and Charts, Hardball! (IIgs),
  • The Hunt for Red October (IIgs), Impossible Mission II (IIgs), Keef the Thief (IIgs), Keyworks: First Keyboarding Skills,
  • The Last Ninja (IIgs), Let's Go There: Beginning Map and Geography Skills, Let's Learn About Computers, Marble Madness (IIgs),
  • Parts of Speech: Fun with Nouns and Pronouns, Qix (IIgs), Rastan, Sea Strike (IIgs), Serve and Volley (IIgs), Shadowgate (IIgs),
  • Silent Service (IIgs), Task Force, Tass Times in Tonetown (IIgs), Teddy's Playground (1989 Rerelease) (cleanly cracked),
  • Troll Reading Games: The Adventures of Tom Sawyer, Uninvited (IIgs), World Games (IIgs), Xenocide (IIgs), Zany Golf
  • [4am, Firehawke]
  • aquarius_cart:
  • BL-Bird, Bootloader BASIC v1.0, Bootloader BASIC v1.1, Bootloader BASIC v2.0, Bootloader BASIC v2.1 [Martin v.d. Steenoven]
  • bbc_rom:
  • 2nd Serial 0.72, 2nd Serial 0.74, ADE+ 0.93 (pre-release), ADFS Utilities 1.07, Advanced Printer Buffer 1.01, Alan's Tools,
  • Amcom WFS 6.56B, AMT-1 Terminal 1.04, ASROM 3.10, Autosave BASIC file, Basic Booster, BBC/PK-232 1.00, BBC/PK-232 1.01, BEAST 1.7,
  • Character Sets 1.22, Character Sets 1.23, CMS Flex 3.01, CommSoft 8.6h V172, CommSoft 8.6h V64, Commstar 3045, Commstar 3184,
  • Commstar 3362, Commstar 3525, Commstar 4055, Commstar II 2.31 S/N: 2187, Compas 2D 1.0, Compas Advanced 3.06, Cookie ROM, CPN 0.67,
  • DataBeeb 1.0, DECCE Terminal 2.12, Demon Zromm 1.03, Detalker 1.00, Diagram 1.00, Diagram S/N: 3112, Diagram S/N:3291,
  • Digital Drawings DD/B835, Disc Zap 1.3, Disc Zap V2 1.3, Doctor Who and the Mines of Terror ROM, DOS FS 1.13b, DOS FS 1.13m,
  • DykaSay Speech, Epson FX80 1.00, Experimenters 1.20P, Extended Programmable Interactive Communicator 2.3,
  • Extended Programmable Interactive Communicator 2.47, FMON, FT-2000, GDump 3.00, Graphics System 0.20, IEEE Filing System 0.01,
  • IEEE Filing System 0.02, IEEE Filing System 0.05, Index, Inter-Base 1.0A, Kermit 0.25, Lemon 2.23, Lemon 2.26, Lemon 4.0n,
  • Lucifer Logic Analyser 1.0, LVL Super Dos 1.00, LX-80 Toolkit, MACH 1 1.03, Master Emulation ROM 1.00 (Dabbs),
  • Master Emulation ROM 2.01 (Dabbs), MASTERcopy 1.01, MCP v1.01 (AB), Memex Chameleon 256K 2.00, MiDOS 0.16, Micromon,
  • Mijas 65(C)02 Development System 4.1, Modem Controller 1.01, Multi-Basic 1.00, Network 3270 Terminal 2.1, OlsUtil 3.00,
  • Opus Challenger ADFS 2.00, Oxford Pascal 1.0, PCB 1.05, PHX 0.23, Printer Utility, Printmaster (Epson) 1.06,
  • Printware Support ROM 1.1, Procyon 1.81, QMC1510 Terminal Emulator, QROM, RTTY Program 1.05, Screenprint 0.24, Selective Copier,
  • Softlife Keypad Software 2.00, Solidisk DDFS 1.8, Star NLQ 1.0, StarBASE 2.00 (Keyteam), SupaStore 1.4,
  • Tektronix 4010 and VT100 Emulator, Teledata 1.0, Teletext Editor 1.00, Televideo Emulator 1.1, Termi 2.02, Termi II 0.9A,
  • Tic-Toc RTC 1.00, Toolstar 1.77 1409, U-Tools 1.24, ULCC Enhanced Console Routines 0.32, Unicom Zromm 0.99e, Users Utility 1.10,
  • The UtilRom 1.2, Vax VT100, Vax VT100 (alt), VDU 4.10R, Vidicode 1.0 (Dut), Vidifix 1.5 (Dut), View Printer Driver 1.10,
  • View to PostScript Converter 1.11, VMP 0.90, VMP 1.00, WSL Terminal Emulator (Epson FX80) 3.0, WSL Terminal Emulator 3.0,
  • Watford Electronics DFS 1.40, WildROM 1.27, XBasic B.2, XBasic B.9 [Nigel Barnes]
  • bml3_flop: Disk Basic and Utilities, FCG6890, Insect Hunter, Japanese Word Processor, Submarine Treasures Pick Up [Robbbert]
  • fmtowns_cd:
  • Hajimete no Ryokou Eikaiwa (FM Towns Marty version), Healthy Life II, NHK Jissen Eikaiwa (FM Towns Marty version),
  • Sim Sports Diving - Soreyuke! Diving, Towns System Software V2.1 L31 [redump.org]
  • Air Warrior V1.1 (1992-03-16) [redump.org, wiggy2k]
  • fmtowns_flop_misc: Nihongo MS-DOS V3.1 L36+, Nihongo MS-DOS V5.0 L22 A+2 [anonymous]
  • fmtowns_flop_orig:
  • Golf Links 386 Pro Champion Course Vol. 1 - Mauna Kea Beach Golf Course,
  • Golf Links 386 Pro Champion Course Vol. 2 - Firestone Country Club South Course,
  • Golf Links 386 Pro Champion Course Vol. 3 - Banff Springs,
  • Golf Links 386 Pro Champion Course Vol. 4 - Innisbrook Copperhead Course [al32gabby]
  • Mahjong Elegance, Super Daisenryaku, Tenshi-tachi no Gogo VI - My Fair Teacher, Words Worth Special Disk [cyo.the.vile]
  • Asuka 120% Burning Fest. [cyo.the.vile, Carl]
  • gamegear:
  • Aerial Assault (Tw, SMS mode), Argos no Juujiken (Tw, SMS mode), Black Belt (Tw, SMS mode), The Cyber Shinobi (Tw, SMS mode),
  • Doki Doki Penguin Land - Uchuu Daibouken (Tw, SMS mode), Double Dragon (Tw, SMS mode), Final Bubble Bobble (Tw, SMS mode),
  • Forgotten Worlds (Tw, SMS mode), Great Basketball (Tw, SMS mode), Hokuto no Ken (Tw, SMS mode), Kung Fu Kid (Tw, SMS mode),
  • Lord of Sword (Tw, SMS mode), Paperboy (Tw, SMS mode), Prince of Persia (Tw, SMS mode), Quartet (Tw, SMS mode),
  • R-Type (Tw, SMS mode), Scramble Spirits (Tw, SMS mode), Secret Command (Tw, SMS mode), Seishun Scandal (Tw, SMS mode),
  • Shadow Dancer (Tw, SMS mode), Shadow of the Beast (Tw, SMS mode), Strider (Tw, SMS mode), Submarine Attack (Tw, SMS mode),
  • Tengen World Cup Soccer (prototype), Thunder Blade (Tw, SMS mode) [smspower]
  • ibm5150:
  • Astérix: El Golpe del Menhir (Astérix y Operacion Menhir) (Spain, System 4 release),
  • Battle Chess (3.5", EGA version, Spain, Dro Soft release) [archive.org]
  • Astérix: Operation Getafix (UK), Elvira: Mistress of the Dark, Ishar: Legend of the Fortress,
  • Jones in the Fast Lane (EGA release), Jones in the Fast Lane (VGA release), King's Quest I: Quest for the Crown, Obitus
  • [The Good Old Days]
  • ibm5170:
  • Alone in the Dark (Spain, Top Games/Altaya release), Heart of China (Spain, MCM release),
  • Indiana Jones and the Fate of Atlantis (3.5", Spain, Erbe release),
  • Indiana Jones and the Last Crusade - The Graphic Adventure (3.5", EGA version, Spain, Maxi Juegos/Erbe release),
  • Wolfenstein 3-D (shareware, 5.25" DD, CWI Information Services release) [archive.org]
  • WaxWorks [OldGames.sk]
  • Elvira II: Jaws of Cerberus (5.25" HD), Elvira II: Jaws of Cerberus (Italy), Ishar 2: Messengers of Doom (Spain, Proein release),
  • Joe & Mac: Caveman Ninja [The Good Old Days]
  • mbee_cass: Bee III Basic, Star Block [Robbbert]
  • mbee_quik:
  • 3D Noughts and Crosses, Adventureland, Alien Cresta, Apple Panic, Asteroids, Asteroids Plus, Australian Economy, Baboon,
  • Battle Station, Battleships, Beetle Basher, Bomber Raid, Bounce, Break In, Break Out, Brick Ball, Brick-out,
  • Briney Deep Adventure, Broadey Manor, Bug Duel, Bunyip Adventure, Camel, Cannibals and Missionaries, Capture, Castle of Doom,
  • Caves, Centipede Attack, Chase Plus, Chilly Willy, Chomp, Chopper, Chopper Pilot, Cosmic Fighter, Cricket, Cuppin, Deathtrap,
  • Defender, Defense Command, Depth Charge, Depth Charge (alt), Destroyer, Dodgem, Donjon, Donut Dilemma, Draughts Plus, Driver,
  • Droids, Dungeons of Khan, Egyptian Adventure, Emu Joust, Engineer, Escape from Colditz, Estate of Doom, Eureka, Eye of Min,
  • Farming Management - Stocking, Fishing, Flight Simulator, Four in a Row, Frog Hop, Frogger, Galaxy Invasion, Galaxy Invasion 2,
  • Galaxy Invasion Plus, Galxian 2, Ghost Hunter, Gold-Dust Island, Golden Idol, Golf, Great Australian Car Rally, Gridfire,
  • Grotnik Wars, Halloween Harry, Hammurabi, Hasami Shogi, Haunted House, High Mountain, Hit the Hurkle,
  • Hitch-hikers Guide to the Galaxy, Hopper, Hoppy, House of Frankenstein, Hustle, Institute, Jeksils Revenge, Jungle Raiders,
  • Killer Bees, Killer Beetles, Kilopede, King Kong, King Tut, Kung Fu, Land of Lex, Laser Blazer, Leaping Lunar Limmo,
  • Lemonade Stall, Lightracer, Lost Island, Lucky Bar Poker Machine, Lunar Lander, Merlin, Meteor Mission, Meteor Mission 2,
  • Meteor Rescue, Micro Defender, Micro-Golf, Micro-Golf Match Play, Microbee Demo, Microspace Invaders, Microspace Invaders II,
  • Mine Drop, Mine Drop II, Minefields, Missile Wars, Mission Impossible, Monopoly, Monopoly Instructions, Mugwump Hunt, Munch,
  • Museum Mystery, One Arm Bandit, One Day Cricket, Outhouse, Penetrator, Pick Letter, Pinball, Pirate Adventure, Rats 3-D,
  • Reef Runners, Reversi, Robot Fire, Robot Man, Robotman (alt), Rotate, Sabre of Sultar, Sargon Chess, Scavenger I, Scrambler,
  • Sea Dragon, Seadog, Shipwreck Island, Sink the Bismark, Slalom, Slide, Snake, Solitaire, Space Lanes, Space Patrol, Star Striker,
  • Starship Zok VII, Subatomic, Subterra, Survival, Swamp of Evil, Sword Quest, Sydney Approach, Tandy Invaders, Tank Battle, Target,
  • Target (colour version), Temple of Azragor, Toady, Towers of Hanoi, Trains, Underworld of Kin, Valley, Viper, Volcano Hunter,
  • Voodoo Castle, Waverton Castle, Wizards Castle, Worm Squirm, Worms, Yacht Race, Z80 Nim [Robbbert]
  • megadriv: Sonic the Hedgehog (Prototype) [Hidden Palace, Buckaroo]
  • sagafox: Saga Fox CP/M [Alessandro Liberalato]
  • sms:
  • Heroes Against Demons [Ichigo]
  • Bara Buru, Bruce Lee, Flight of Pigarus (v1.00), Flight of Pigarus (v1.10), Flight of Pigarus (v1.11) [Kagesan]
  • Basket Ball Nightmare (prototype), Rastan (prototype), Taito Chase H.Q. (prototype), Zillion II - The Tri Formation (prototype)
  • [smspower]
  • Voyage - A Sorceress' Vacation [Snags]
  • spectrum_cass:
  • Brum Brum (Master), Objectif Élysée, Ordlek, Phonex, Pitfall, Xadrez [Planeta Sinclair]
  • APB (Erbe), Aspar - GP Master (set 2), Beach-Head II (Erbe), Beverly Hills Cop (IBSA), Bruce Lee (set 10, Erbe),
  • Bruce Lee (set 11, Disprosoft), Bubble Bobble (Dro Soft), Bubble Bobble (Musical 1), E-Motion (Musical 1),
  • Edd the Duck! (bug fix), Fred (Microbyte), Grand Prix Circuit (Dro Soft), Haunted House, Hero Quest (Dro Soft), Kick Off (IBSA),
  • Match Day (IBSA), Match Day 2 (IBSA), Moonwalker (Erbe), Pang (Erbe), Penetrator (Investronica), Platoon (128K),
  • Rainbow Islands (Erbe, small case), Rainbow Islands (Musical 1), Regreso al Futuro - Parte III (MCM), Scacchi, Super Cars (Erbe),
  • Uridium (Erbe - small case) [spectrumcomputing.co.uk]
  • trs80_cass:
  • Alien Taxi, Baccarat, Backgammon, Blackjack, Collission, Cosmic, Death Trap, Defense Command, Doubled Dancing Demon Demo, Eliza,
  • Escape, Galaxy Invasion (set 1), Galaxy Invasion (set 2), Head On, Heliko, Invaders, Invasion Force,
  • Les Invasiou des Extras-terrestres, King of the Hill, Lowercase conversion, Micro-80 Pinball Machine, Micro-opoly,
  • Mission Impossible, Penetrator, Pyramid, Quick Watson, Reno Casino Craps, Reno Casino Roulette, Reno Casino Slot Machine,
  • Reno Keno, Robot Attack, Sargon Chess, Savage Island (Pt 1), Scarfman, Scripsit v1.0, Seadragon, Space Invaders,
  • Space Invaders (alt), Space Warp, Star Trek (The Computer Game), Star War, Starfighter, Starfighter Trainer, Swamp War,
  • System-80 Demo, Taipan, Troll Crusher, Video Genie Demo, Wheel of Fortune, Z-Chess [Robbbert]
  • trs80_quik:
  • Adventureland, Air Traffic Control (Model I?), Air Traffic Control (Model III?), Arcade Bomber Scramble, Backgammon (set 1),
  • Backgammon (set 2), Backgammon (set 3), Backgammon (set 4), Bedlam (set 1), Bedlam (set 2), Bedlam (set 3), Break Thru, Breakdown,
  • Breakout, Car Racer, Caterpillar (1), Caterpillar (3), The Count, Cosmic Fighter, Cosmic Intruders, Crowley Manor, Demise,
  • Dungeon of Ashka, Earthquake San Francisco 1906 (set 1), Earthquake San Francisco 1906 (set 2), Fasteroids (set 1),
  • Fasteroids (set 2), Fasteroids (set 3), Flight Simulator (set 1), Flight Simulator (set 10), Flight Simulator (set 11),
  • Flight Simulator (set 12), Flight Simulator (set 13), Flight Simulator (set 14), Flight Simulator (set 2),
  • Flight Simulator (set 3), Flight Simulator (set 4), Flight Simulator (set 5), Flight Simulator (set 6), Flight Simulator (set 7),
  • Flight Simulator (set 8), Flight Simulator (set 9), Flying Saucers (set 1), Flying Saucers (set 2), Flying Saucers (set 3),
  • Flying Saucers (set 4), Flying Saucers (set 5), Frog Race, Frogger (set 1), Frogger (set 2), Frogger (set 3), Frogger (set 5),
  • Frogger (set 6), Frogger (set 7), Frogger (set 8), Gobbling Box (set 1), Gobbling Box (set 2), Gunfighter (set 1),
  • Gunfighter (set 2), Gunfighter (set 3), Haunted House, Knossos, Micro Chord, Mutant Invasion (set 1), Mutant Invasion (set 2),
  • Mysterious Adventures 2: The Time Machine, Mysterious Adventures 3: Arrow of Death (Pt 1), Nazi Security Fort, Pirate Adventure,
  • Raaka-tu (set 1), Raaka-tu (set 2), Raaka-tu (set 3), Revenge of Rivet Race (set 1), Revenge of Rivet Race (set 2),
  • Revenge of Rivet Race (set 3), Scrap Crane, Space Raiders, Starfighter, TRS MAN, TRS-80 Synthsizer, Tank Zone 2000, Tram, Trap,
  • Trap v2.0 (set 1), Trap v2.0 (set 2), Trolls Gold, Tron (set 1), Tron (set 2), Tron (set 3), Tron (set 4), Voodoo Castle (set 1),
  • Voodoo Castle (set 2), Warriors of Ras 2: Kaiv [Robbbert]
  • vsmile_cart: Thomas & seine Freunde - Freunde Halten Zusammen (Germany, alt) [TeamEurope]
Software list items promoted to working
  • bbc_flop_32016: BCPL, GCAL, PanOS Version 1.10 System Disks, PanOS Version 1.40 System Disks, Reduce [Nigel Barnes]
  • pc98: Madou Monogatari 1, Madou Monogatari 2 [Angelo Salese, sampson]
  • vsmile_cart: V.Smile Clavier Tip Tap (France), V.Smile Schreibspaß (Germany), V.Smile Smart Keyboard (USA) [Ryan Holtz, PulkoMandy]
New NOT_WORKING software list additions
  • a800_flop: Crosscheck, Spitfire 40 [A8SP]
  • bbc_rom: LAN Manager 0.32, LAN Manager 0.37, Pro Range View Printer Driver 1.00, Solidisk ADFS 2.1J (20MB) Master [Nigel Barnes]
  • bml3_flop: MA5370 [Robbbert]
  • fmtowns_cd: Kero Kero Keroppi to Origami no Tabibito, Towns VNet V1.1 L10 [redump.org]
  • leapster:
  • 2nd Grade - Musical Menace (USA), The Batman - Multiply, Divide and Conquer (USA), Bratz World - The Jet Set (USA),
  • Crayola - Art Adventure (USA), Disney Fairies (USA), Disney·Pixar Finding Nemo (USA, alt),
  • Disney Princess - Enchanted Learning (USA), Disney Princess - Worlds of Enchantment (USA, alt), Disney Tangled (USA),
  • The Incredibles (USA), Kindergarten (USA, alt), Letter Factory (USA), Math Baseball (USA),
  • Mr. Pencil's Learn to Draw & Write (USA, alt), Nick Jr. Dora the Explorer - Animal Rescuer (USA),
  • Nick Jr. Dora the Explorer - Wildlife Rescue (USA), Nick Jr. Dora the Explorer - Wildlife Rescue (USA, alt),
  • Nick Jr. The Backyardigans (USA, alt), Nickelodeon The Penguins of Madagascar - Race for 1st Place! (USA), nihao, kai-lan (USA),
  • Pet Pals (USA), The Princess and the Frog (USA), Ratatouille (USA, alt), Scholastic - Math Missions (USA),
  • School House Rock! - America Rock (USA), School House Rock! - Grammar Rock (USA), Spongebob Squarepants - Saves the Day (USA),
  • Top-Secret Personal Beeswax - Share a journal with Junie B. (USA), Word Chasers - Arcade-Style Learning! (USA),
  • Word Chasers - Arcade-Style Learning! (USA, alt) [skaman]
  • Merged pull requests
  • 7830: fmtowns.cpp: Adjusted PCM/CD-DA sound balance. [r09]
  • 7926: leapster.cpp: Added Leapster L-MAX and Leapster 2 clones, and added two Leapster BIOS versions. [skaman, ClawGrip]
  • 7931: vgmplay.cpp: Ensure writes to Yamaha FM chips are no more rapid than one per clock cycle. [Aaron Giles]
  • 7942: emu/video.cpp: Add support for %t format in snapshot names, replaced with current date and time. [Fabio Priuli]
  • 7960: leapfrog_leappad.cpp: Changed regional variants for leappad and mfleappad from clones to BIOS options. [ClawGrip]
  • 7972: osd/sdl: Added hack to work around SDL 2.0.14 reporting Caps Lock being released instantaneously on macOS. [Kelvin Sherlock]
  • 7975: amstr_pc.cpp, pc.cpp: Added six additional clones. [rfka01]
  • 7976: diamondking.cpp: Added Diamond King (without Euro support), and added sound ROM for diamondking. [jordigahan, ClawGrip]
  • 7980: leapster.xml: Added thirty entries. [skaman, ClawGrip]
  • 7986: rfslotsmcs48.cpp: Added Ajofrin City. [jordigahan, ClawGrip]
  • 7993: megadriv.xml: Added Sonic the Hedgehog (Prototype). [Hidden Palace, Buckaroo, quasiscroto]
  • 7994: raiden2.cpp: Added Raiden II (easier, US set 3). [neSneSgB]
  • 8001: luaengine.cpp: Added additional error messages to emu.thread on unexpected return values. [Szunti]
  • 8002: plugins/console: Save line history between sessions. [Szunti]
  • 8003: taito_x.cpp: Fixed sprite offsets for gigandes. [David Haywood]
  • 8004: video/upd7220.cpp: Added support for vertical zoom; qx10.cpp: Implemented horizontal zoom. [Brian Johnson]
  • 8005: vsmile_cart.xml: Added Thomas & seine FreundeundefinedFreunde Halten Zusammen (Germany, alt). [TeamEurope, ClawGrip]
  • 8006: dpb7000.cpp: Improved tablet emulation. [Ryan Holtz]
  • 8007: sms.cpp: Return RAM value when reading SegaScope port (SegaScope is write-only). [Enik Land]
  • 8008: cclimber.cpp: Fixed ccboot graphics ROM loading. [David Haywood]
  • 8009: video/upd7220.cpp: Treat zero bitmap partition length as maximum size (fixes Madou Monogatari). [Angelo Salese, sampson]
  • 8010: docs: Updated build requirements for Ubuntu Linux. [algestam]
  • 8011: seta.cpp: Added developer Jordan I.S. to manufacturer for Arbalester and Meta Fox. [David Haywood]
  • 8017: pc9801.cpp: Added support for 1-bit DAC. [Angelo Salese]
  • 8020: fmtowns_flop_cracked.xml, fmtowns_flop_misc.xml, fmtowns_flop_orig.xml: Added latest dumps, and reclassified entries. [r09]
  • 8021: sms.xml, gamegear.xml: Added several prototypes. [smspower, quasiscroto]
  • 8022: cpu/m68000: Implemented FMOVEM mode 3 (fixes issues with Domain/OS and NeXTSTEP). [Calvin Buckley]
  • 8023: rx78_cart.xml: Cleaned up list of known software. [David Silva]
  • 8025: rfslotsmcs48.cpp: Added D8748 microcontroller dump for ajofrin. [jordigahan, ClawGrip]
  • 8026: plugins/console: Store history file in plugin data home path. [Szunti]
  • 8027: gamegear.xml: Added 23 Taiwanese cartridges, and added RAM region for ddragon/ddragonp (MT07965). [smspower, quasiscroto]
  • 8031: namcos1.cpp: Corrected galaga88 program ROM labels. [neSneSgB]
  • 8033: asuka.cpp: Added U.N. Defense Force: Earth Joker clone. [JammaFever, Nebula, Recreativos Piscis, Sergio Galiano]
  • 8036: rmnimbus.cpp: Added three BIOS revisions, and corrected some ROM labels and dates. [qazmko1029]
  • 8037: joctronic.cpp: Added Pin Ball. [Eduardo Anay, ClawGrip]
  • 8038: ibm5150.xml: Added five entries. [The Good Old Days, ArcadeShadow]
  • 8039: ibm5170.xml: Added four entries. [The Good Old Days, OldGames.sk, ArcadeShadow]
  • 8040: pce.xml: Replaced bad dumps with verified correct dumps (fixes graphical glitches in Gomola Speed). [quasiscroto]
  • 8041: pce_tourvision.xml: Updated to match pce.xml. [quasiscroto]
  • 8043: amstr_pc.cpp: Restored comment on closing brace for anonymous namespace. [rfka01]
  • 8046: Moved Yamaha FM synthesis emulation to a third-party library. [Aaron Giles]
  • 8047: ksys573.cpp: Added incomplete support for Dance Dance Revolution Karaoke Mix. [Windy Fairy]
  • 8050: a800_flop.xml: Added five entries. [A8SP, quasiscroto]
  • 8051: sms.xml: Added seven recently-published cartridges. [Kagesan, Ichigo, Snags, quasiscroto]
  • 8053: namcos1.cpp: Fixed abbreviated titles, and added allow continue DIP switch for Berabowman. [sasuke]
  • 8055: cyclemb.cpp: Removed imperfect sound flag from cyclemb and skydest. [sasuke]
  • 8056: cyclemb.cpp: Removed unsupported cocktail mode flag from cyclemb and skydest. [sasuke]
  • 8058: fmtowns_cd.xml: Added eight entries, replaced 21 entries with better dumps, and added one missing floppy image. [r09]
  • 8059: bus/vsmile: Added Smart Keyboard in US, French, and German layouts. [Ryan Holtz, PulkoMandy]
  • 8060: video/gime.cpp: Fixed timer and interrupt issues causing problems with CoCo 3 Arkanoid sound. [Tim Lindner]
  • 8063: mitchell.cpp: Added Dokaben 2. [ShouTime, Team Japump, David Haywood]
  • 8064: missbamby.cpp: Added missing PROM to Golden Winner. [@LosTrastosDeXaX, ClawGrip]
  • 8067: ibm5150.xml: Added four entries. [archive.org, The Good Old Days, ArcadeShadow]
  • 8068: ibm5170.xml: Added six entries [archive.org, The Good Old Days, ArcadeShadow]
  • 8070: osd/sdl: Added support for -attach_window on X11. [Nathan Woods]
  • 8071: ladybug.cpp: Added Mrs. Dynamite. [Marco Kerstens, Sam Grech, Frank Palazzolo]
  • 8072: joctronic.cpp: Re-dumped sound ROM for jpinball. [Eduardo Anay, ClawGrip]
  • 8074: namcos2.cpp: Force 32×32 pixel sprite size for finallap (fixes title screen). [David Haywood]
  • 8075: coco3.cpp: Fixed Diecom light gun. [Tom Lindner]
  • 8076: gunpey.cpp: Added save state support, cleaned up code, and expanded notes. [cam900]
  • 8077: m72.cpp: Fixed FM/DAC sound output balance. [cam900]
  • 8078: coco3.cpp: Fixed GIME selection logic for $FF22 (MT05138, MT07512). [Tim Lindner]
  • 8079: dai3wksi.cpp: Added Warp-1 (Japan). [Team Japump, Wayder]
  • 8080: sound/c140.cpp: Implemented playback status register (fixes engine sounds in namcos2.cpp racing games). [Angelo Salese]
  • 8081: lib/formats: Fixed compilation when is not implicitly included. [Brandon Munger]
  • 8085: coco3.cpp, video/gime.cpp: Moved PIA write monitoring logic into GIME device. [Tim Lindner]
  • 8086: mcr68k.cpp: Added Basket Ball (8-way joystick bootleg of Arch Rivals). [jordigahan, ClawGrip]
  • 8087: sound/c6280.cpp: Fixed volume envelope shape (fixes spurious tremolo effect). [Leonardo Demartino]
  • 8088: floptool: Fixed incorrect arguments in error messages. [Kelvin Sherlock]
  • 8089: Improved description for Dance Dance Revolution Karaoke Mix. [Windy Fairy]
  • 8090: 3rdparty/ymfm: Implemented YMF278B PCM functionality, and fixed a number of edge cases. [Aaron Giles]
  • 8091: spectrum_cass.xml: Added 33 entries, and replaced five entries with better dumps. [ArcadeShadow]
  • 8092: namcos2.cpp, tceptor.cpp, video/namco_c45road.cpp: Adjusted road position to better match hardware videos. [David Haywood]
  • 8093: philipsbo.cpp: Added skeleton driver for Philips BO (Videosynthesizer Prototype). [Ryan Holtz, MrMii6, CD-i Fan]
  • 8095: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Added latest original media dumps and clean cracks. [4am, Firehawke]
Source Changes
  • Add a couple error messages to emu.thread. [Szunti]
    • Also changes exit(0) when the script of the thread returns non-string to an error message instead. exit stops the whole process not just the thread.
  • stfight: forgot to remove imperfect sound flag from cshootert where 2203 prescaler issue doesnt apply [hap]
  • ram.cpp: update notes [hap]
  • Save line history for the console and other minor fixes [Szunti]
    • Changed a loadstring to load, since lua 5.3 loadstring is not available. Made sure the linenoise thread returns a string. After Ctrl+D stop reading lines.
  • misc chess drivers: use memory_share_creator instead of bankdev for 8bit nvram [hap]
  • fix gigandes sprite offsets (regressed around december) [DavidHaywood]
  • bus/rs232: Preliminary emulation of the Mockingboard D "sound card" for the Apple IIc. [R. Belmont, Apple II Documentation Project]
  • cdu75s: Fix minor typo [Olivier Galibert]
  • risc2500/tasc: mistake in cycle compare [hap]

New WORKING software list addition

  • vsmile_cart.xml: [ClawGrip]
  • Thomas & seine Freunde - Freunde Halten Zusammen (Germany, alt) [TeamEurope]
  • risc2500/tasc: remove some unneeded variables [hap]
  • lc80: move header file into driver [hap]
  • lc80: separate the two sets instead of bios (not identical hardware) [hap]
  • upd7220, qx10: Implement display zoom support (#8004) [Brian Johnson]
  • lc80: get rid of xx_TAG defines [hap]
  • lc80: use pwm_display for the 7segs [hap]
  • lc80: get rid of memory banking [hap]
  • lc80: add halt led [hap]
  • dpb7000: Several tablet-related fixes. [Ryan Holtz] (#8006) [MooglyGuy]
    • The triggering of pen IRQs was slightly incorrect. With this change, the PENTEST utility now correctly reports pen-in-proximity when holding the input to flag it. The pen coordinates are wrong, however, which is expected.
    • The serial communication between the tablet board and TDS board was slightly incorrect. After this fix, the values being put into
  • the SIO register by the Z8 correspond 1: 1 with the values being received by the SCN2681 DUART.
  • lc80: change some of the default input mappings [hap]
  • lc80e: fix lockup problem [hap]
  • Calomega.cpp general improvements... [Roberto Fresca, Grull Osgo]
    • Added support for extended graphics.
    • Fixed cardbacks for 906-III games.
    • Fixed Nudge Bingo graphics.
    • Fixed rotten/bad bits from the program ROM with educated guess to make Cal Omega - Game 7.9 (Arcade Poker) playable.
    • Fixed inputs on Cal Omega - Game 7.6 (Arcade Poker). Now it's playable.
    • Created proper inputs from the scratch for Cal Omega - Game 12.5 (Bingo), and promoted to WORKING.
    • Fixed docs / technical notes.

Machines promoted to working

  • Cal Omega - Game 7.9 (Arcade Poker). [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 12.5 (Bingo). [Roberto Fresca, Grull Osgo]
  • Calomega.cpp general improvements... [Roberto Fresca, Grull Osgo]
    • Added hopper to the 906-III games.
  • - (out of whatsnew)... Just forgot to list in the last commit.
  • lc80e: correct cpu speed [hap]
  • lc80: get rid of conflict between natural/normal keyboard mode (those ^ and V port chars) [hap]
  • sms: SegaScope is write-only, but writes are mirrored in RAM, so read values from there [Enik Land]
  • lc80: add input mappings for sc80 [hap]
  • lc80: decide against using this input mapping overlay method for this driver [hap]
  • slc1: add note [hap]
  • chessmst: small cleanup [hap]
  • fdesdis/chesster: re-add chesspiece labels to internal artwork [hap]

New NOT WORKING machines

  • Yamaha PSR-60 PortaSound [R. Belmont, JKN0, d-tech]

New clones added as NOT WORKING

  • Yamaha PSR-70 PortaSound [R. Belmont, JKN0]
  • ccbootundefinedfix gfx ROM load (#8008) [David Haywood]
  • slc1: get rid of the fake double keyboard [hap]
  • slc1: more faithful emulation [hap]
  • lc80: fix res/nmi button [hap]
  • slc1: add note [hap]
  • mu5, psr340: add MIDI I/O [R. Belmont]
  • mu5: MIDI in is on sci1, not sci0 [R. Belmont]
  • mn1880: Add preliminary CPU emulation [AJR]
  • tx81z: hook up MIDI I/O [R. Belmont]
  • slc1a: remove driver, turns out it's a mod of poly880 [hap]
  • ymtx81z.cpp: Restore XTAL value; remove old dummied-out definition [AJR]
  • poly880: move header file into driver [hap]
  • ympsr60: added to mess.flt [Robbbert]
  • fmtowns: fill pcm ram with 0xff at power-on [hap]
  • fmtowns: fix typo on prev commit [hap]
  • ymtx81z: lcd is yellow-black [hap]
  • poly880: get rid of x_TAG defines [hap]
  • poly880: add pwm_display [hap]
  • poly880: change default input mappings a bit [hap]
  • poly880: update note [hap]
  • lc80,slc1: add small border to internal layout [hap]
  • poly880: add 1 missing savestate variable [hap]
  • floppy: start block-devicing fielsystem support [Olivier Galibert]
  • mess: Add forgetten module [Olivier Galibert]
  • osx/sdlundefinedhandle caps lock key up events via a frame callback instead of the sdl key up event (which is too fast) (#7972)
  • [ksherlock]
  • slc1: fix led output [hap]
  • mac.cpp: Fix typo in trap disassembly [AJR]
  • floppy: first steps on metadata, and hopefully make gcc happier on enumerate [Olivier Galibert]
  • docs: Update build requirements for Ubuntu (#8010) [algestam]
  • New clones added as WORKING [neSneSgB]
  • Raiden II (easier, US set 3)
  • New working software list additions [quasiscroto]
  • undefined megadriv.xml: Sonic the Hedgehog (prototype) [quasiscroto]
  • fsmgr: temp hack to fix Clang compile [R. Belmont]
  • fsmgr: more compiler error fighting [R. Belmont]
  • taitogn: mark kollon as not working [hap]
  • options: extended the snapname templates to allow for a timestamp %t option, so to allow for alternate ways to organize the
  • generated snaps. [etabeta78]
  • chessmst: merge machine configs [hap]

New NOT_WORKING machine (#7986)

  • Ajofrin City [jordigahan, ClawGrip]

New NOT_WORKING clones (#7976)

  • Diamond King (without Euro support) [jordigahan, ClawGrip]
  • diamondking.cpp: Added OkiM6376 ROM dump and hardware info. [ClawGrip]
  • floptool.cpp: Be stricter about types. [Vas Crabb]
  • chessmst: use pwm_display_device [hap]
  • mame.lst: header comment is not true [hap]
  • timelimt.cpp: Fix MT 7960 [AJR]
  • poly880: fixed validation errors. [Robbbert]
  • mbee: merged the quickloads [Robbbert]
  • upd7220.cpp: make a bitmap partition of len==0 to be max size, fixes pc98 madoum1-2-3 [Angelo Salese, sampson] (#8009)
  • [Angelo Salese]
  • undefined upd7220.cpp: make a bitmap partition of len==0 to be max size, fixes pc98 madoum1-2-3 [Angelo Salese, sampson]
  • undefined pc98.xml: consistency DAC1BIT tag, update dbuster QA note
  • chessmst: fix small problem with buttons [hap]
  • aristmk5.cpp: redumped jumpbean and sbuk2, updated driver contents and layouts [Heihachi_73]
  • konamigv.cpp: added hardware info for Tokimeki Memorial Oshiete Your Heart [Guru]
  • snesb.cpp: minor cleanups [Ivan Vangelista]
New machines marked as NOT_WORKING
  • Multi-Action 7558 [Brain Troha]
New clones marked as NOT_WORKING
  • Thrill Drive (?AB) [Guru]
  • mbee: preparation for software lists [Robbbert]
  • update some info on taiyo company [hap]
  • fs: Add full jasmin read support [Olivier Galibert]
  • m68k: Implement FMOVEM mode 0b11 (#8022) [Calvin Buckley]
  • undefined Since the two bits seem to have symmetry, it's odd this wasn't there before.
  • undefined Should fix issues with Domain/OS and NeXTSTEP emulation.
New working software list additions
  • Adventureland [Robbbert]
  • Pirate Adventure [Robbbert]
  • Mission Impossible [Robbbert]
  • Voodoo Castle [Robbbert]
New working software list additions
  • mbee_quik: [Robbbert]
  • Alien Cresta [Robbbert]
  • Asteroids [Robbbert]
  • Asteroids Plus [Robbbert]
  • Temple of Azragor [Robbbert]
  • [Robbbert] [Robbbert]
  • poly880: does not have sound [hap]
New working software list additions
  • mbee_quik: [Robbbert]
  • Baboon [Robbbert]
  • Battle Station [Robbbert]
  • Microbee Demo [Robbbert]
  • Beetle Basher [Robbbert]
  • Broadey Manor [Robbbert]
  • Bomber Raid [Robbbert]
  • Bounce [Robbbert]
  • Break In [Robbbert]
  • Breakout [Robbbert]
  • Brick Ball [Robbbert]
  • Briney Deep Adventure [Robbbert]
  • Battleships [Robbbert]
  • Bunyip Adventure [Robbbert]
  • Games promoted to working
  • Oxo Bingo (JPM) (IMPACT) (OX6 L12) (set 1) [James Wallace]
  • Quicksilver (RAL) (HLB AC2) (IMPACT) [James Wallace]
  • Ricochet (JPM) (IMPACT) (R I) (set 1) [James Wallace]
  • Snakes & Ladders (JPM) (IMPACT) (SL18 C22) (set 1) [James Wallace]
  • Stardust (JPM) (IMPACT) (SD 2 C 7) (set 1) [James Wallace]
  • Wizard Of Odds (JPM) (IMPACT) (WZ 7 C 8) (set 1) [James Wallace]
  • Clones promoted to working
  • Oxo Bingo (JPM) (IMPACT) (OX6 L12) (set 2) [James Wallace]
  • Ricochet (JPM) (IMPACT) (R IP) (set 2) [James Wallace]
  • Ricochet (JPM) (IMPACT) (R IA) (set 3) [James Wallace]
  • Ricochet (JPM) (IMPACT) (R I) (set 4) [James Wallace]
  • Ricochet (JPM) (IMPACT) (R IS) (set 5) [James Wallace]
  • Ricochet (JPM) (IMPACT) (R IS) (set 6) [James Wallace]
  • Snakes & Ladders (JPM) (IMPACT) (SL18P C22) (set 2, Protocol) [James Wallace]
  • Snakes & Ladders (JPM) (IMPACT) (SL18 AC22) (set 3) [James Wallace]
  • Snakes & Ladders (JPM) (IMPACT) (SL18 C22) (set 4, Whitbread) [James Wallace]
  • Snakes & Ladders (JPM) (IMPACT) (SL16 C20) (set 5) [James Wallace]
  • Snakes & Ladders (JPM) (IMPACT) (SL17 C21) (set 6) [James Wallace]
  • Snakes & Ladders (JPM) (IMPACT) (SL10 C13) (set 7) [James Wallace]
  • Snakes & Ladders (JPM) (IMPACT) (SL8P C11) (set 8) [James Wallace]
  • Snakes & Ladders (JPM) (SL11 C14) (IMPACT) (set 9) [James Wallace]
  • Snakes & Ladders (JPM) (SL11 AC14) (IMPACT) (set 10) [James Wallace]
  • Snakes & Ladders (JPM) (SL11P CA4) (IMPACT) (set 11, Protocol) [James Wallace]
  • Snakes & Ladders (JPM) (SL15 C18) (IMPACT) (set 12) [James Wallace]
  • Stardust (JPM) (IMPACT) (SD 2P C 7) (set 2, Protocol) [James Wallace]
  • Stardust (JPM) (IMPACT) (SD 2 AC 7) (set 3) [James Wallace]
  • Stardust (JPM) (IMPACT) (SD 2 C 7) (set 4, Whitbread) [James Wallace]
  • Wizard Of Odds (JPM) (IMPACT) (WZ 7P C 8) (set 2, Protocol) [James Wallace]
  • Wizard Of Odds (JPM) (IMPACT) (WZ 7 AC 8) (set 3) [James Wallace]
  • Wizard Of Odds (JPM) (IMPACT) (WZ 7 C 8) (set 4, Whitbread) [James Wallace]
  • Wizard Of Odds (JPM) (IMPACT) (WZ 4 C 5) (set 5) [James Wallace]
  • Wizard Of Odds (JPM) (IMPACT) (WZ 5 C 6) (set 6) [James Wallace]
  • mn1880: Tentatively identify some interrupt registers; update notes [AJR]
  • ertictac.cpp: convert to use IOC and MEMC devices. [Sandro Ronco]
  • rfslotsmcs48.cpp: Add "ajofrin" D8748 MCU dump [jordigahan, ClawGrip] (#8025) [ClawGrip]
    • undefined rfslotsmcs48.cpp: Add "ajofrin" D8748 MCU dump [jordigahan, ClawGrip]
    • Add year
  • model1.cpp: Improve notes [AJR]
  • Co-credit the developer Jordan I.S. for arbalest and metafox [David Haywood]
  • Calomega driver improvements... [Roberto Fresca, Grull Osgo]
    • Fixed inputs on Cal Omega - Game 12.5 (Bingo).
    • Inputs for Cal Omega - Game 13.4 (Nudge).
    • Inputs for Cal Omega - Game 17.6 (Nudge).
    • Inputs for Cal Omega - Game 18.1 (Nudge).
    • Fixed/added technical notes.
  • Machines promoted to working
  • Cal Omega - Game 13.4 (Nudge). [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 17.6 (Nudge). [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 18.1 (Nudge). [Roberto Fresca, Grull Osgo]
New working machines
  • CEI 51.07 (CEI 906-III Poker). [Roberto Fresca]
  • Revert "New working machines" [Roberto Fresca]
  • undefined This reverts commit 6a22813f7e79db52ebb719df146917e8c0cd8e99.
New working machines
  • CEI 51.07 (CEI 906-III Poker). [Roberto Fresca]
  • cps2.cpp, model1.cpp, segas16b.cpp: Update PCB notes [AJR]
New working clones
  • Spinal Breakers (Japan, prototype) [Hammy, chomponooch]
New working clones
  • Puzzle Break (set 2) [Jorge Silva]
New working software list additions
  • mbee_quik: [Robbbert]
  • Camel [Robbbert]
  • Cannibals and Missionaries [Robbbert]
  • Capture [Robbbert]
  • Castle of Doom [Robbbert]
  • Caves [Robbbert]
  • Centipede Attack [Robbbert]
  • Chase Plus [Robbbert]
  • Chilly Willy [Robbbert]
  • Chomp [Robbbert]
  • Chopper Pilot [Robbbert]
  • Escape from Colditz [Robbbert]
  • Cosmic Fighter [Robbbert]
  • Cricket [Robbbert]
  • Cuppin [Robbbert]
New machines marked as NOT_WORKING
  • Panic Shot Rockman [SpinalFeyd]
New working software list additions
  • Deathtrap [Robbbert]
  • Micro Defender [Robbbert]
  • Defense Command [Robbbert]
  • Depth Charge [Robbbert]
  • Depth Charge (alt) [Robbbert]
  • Destroyer [Robbbert]
  • Dodgem [Robbbert]
  • Donjon [Robbbert]
  • Donut Dilemma [Robbbert]
  • Draughts Plus [Robbbert]
  • Driver [Robbbert]
  • Droids [Robbbert]
  • Dungeons of Khan [Robbbert]
  • Sword Quest [Robbbert]
  • arcade.flt: fixed typo in newly added driver [Ivan Vangelista]
New working software list additions
  • mbee_quik: [Robbbert]
  • Egyptian Adventure [Robbbert]
  • Emu Joust [Robbbert]
  • Engineer [Robbbert]
  • Estate of Doom [Robbbert]
  • Eureka [Robbbert]
  • Swamp of Evil [Robbbert]
  • Eye of Min [Robbbert]
  • Fishing [Robbbert]
  • Farming Management - Stocking [Robbbert]
  • Four in a Row [Robbbert]
  • House of Frankenstein [Robbbert]
  • Frog Hop [Robbbert]
  • Flight Simulator [Robbbert]
New working software list additions
  • mbee_quick: [Robbbert]
  • Galxian2 [Robbbert]
  • Galaxy Invasion [Robbbert]
  • Galaxy Invasion 2 [Robbbert]
  • Galaxy Invasion Plus [Robbbert]
  • Ghost Hunter [Robbbert]
  • Golden Idol [Robbbert]
  • Gold-dust Island [Robbbert]
  • Golf [Robbbert]
  • Gridfire [Robbbert]
  • Grotnik Wars [Robbbert]
  • Halloween Harry [Robbbert]
  • Hammurabi [Robbbert]
  • Towers of Hanoi [Robbbert]
  • Hasami Shogi [Robbbert]
  • Hitch-hikers Guide to the Galaxy [Robbbert]
  • Haunted House [Robbbert]
  • High Mountain [Robbbert]
  • Hit the Hurkle [Robbbert]
  • Hopper [Robbbert]
  • Hoppy [Robbbert]
  • Hustle [Robbbert]
  • fmtowns_flop_*.xml: 11 new dumps, verifications (#8020) [r09]
    • Moved asuka120 from fmtowns_flop_misc.xml to fmtowns_flop_cracked.xml, since the original disks have been confirmed to be
    • protected
    • Moved kawaichi and ushinawa from fmtowns_flop_misc.xml to fmtowns_flop_orig.xml, since they have been verified to match the
    • originals
    • Removed the reiraa clone, since it only differs from the parent in the save data
    • Additions/corrections to the missing list
  • New working software list additions (fmtowns_flop_orig.xml)
  • Golf Links 386 Pro Champion Course Vol. 1 - Mauna Kea Beach Golf Course [al32gabby]
  • Golf Links 386 Pro Champion Course Vol. 2 - Firestone Country Club South Course [al32gabby]
  • Golf Links 386 Pro Champion Course Vol. 3 - Banff Springs [al32gabby]
  • Golf Links 386 Pro Champion Course Vol. 4 - Innisbrook Copperhead Course [al32gabby]
  • Mahjong Elegance [cyo.the.vile]
  • Super Daisenryaku [cyo.the.vile]
  • Tenshi-tachi no Gogo VI - My Fair Teacher [cyo.the.vile]
  • Words Worth Special Disk [cyo.the.vile]
  • New not working software list additions (fmtowns_flop_orig.xml)
  • Asuka 120% Burning Fest. [cyo.the.vile]
  • New working software list additions (fmtowns_flop_misc.xml)
  • Nihongo MS-DOS V3.1 L36+ [anonymous]
  • Nihongo MS-DOS V5.0 L22 A+2 [anonymous]
New working software list additions
  • mbee_quik: [Robbbert]
  • Institute [Robbbert]
  • Jeksils Revenge [Robbbert]
  • Jungle Raiders [Robbbert]
  • Killer Bees [Robbbert]
  • Killer Beetles [Robbbert]
  • King Tut [Robbbert]
  • Kung Fu [Robbbert]
  • Laser Blazer [Robbbert]
  • Lemonade Stall [Robbbert]
  • Land of Lex [Robbbert]
  • Lightracer [Robbbert]
  • Lost Island [Robbbert]
  • Lunar Lander [Robbbert]
  • psrockman.cpp: changed oki pin 7 status and volume [Ivan Vangelista]
  • init.lua: Change "historypath" (only supposed to be used for DATs) to "homepath" (where plugin data should reside) [AJR]
  • Ensure all writes to Yamaha FM chips are spaced by 1 cycle. The old FM cores did not really require this spacing and didn't
  • implement the busy flag, so many VGM captures have multiple writes stacked in the same cycle. This won't work with the new cores,
  • so this kludge helps ensure we don't end up with ugly playback on existing files. (#7931) [Aaron Giles]
  • chessmst: it has double outputs for 2nd/3rd led row [hap]
New working software list additions
  • mbee_quik: [Robbbert]
  • Merlin [Robbbert]
  • Meteor Mission [Robbbert]
  • Meteor Mission 2 [Robbbert]
  • Micro-golf [Robbbert]
  • Micro-golf Match Play [Robbbert]
  • Microspace Invaders [Robbbert]
  • Mine Drop [Robbbert]
  • Mine Drop II [Robbbert]
  • Minefields [Robbbert]
  • Missile Wars [Robbbert]
  • Monopoly [Robbbert]
  • Monopoly Instructions [Robbbert]
  • Mugwump Hunt [Robbbert]
  • Museum Mystery [Robbbert]
  • aerofgt.cpp: corrected ROM labels and copyright region for the recently added Spinal Breakers prototype [Ivan Vangelista]
  • pc.cpp: added systems NOT_WORKING (#7975) [rfka01]
New clones marked as NOT_WORKING
  • Alloy EarthStation-I [rfka01]
  • Victor VPC-II [rfka01]
  • Frael King [rfka01]
  • MY-COM MPU-9088-VF SAN-MS94VO [rfka01]
  • Triumph-Adler TA 1700 PC [rfka01]
  • Amstrad PC5086 [rfka01]
  • New machines marked as NOT_WORKING (#7926) [ClawGrip]
New machines marked as NOT_WORKING
  • Leapster L-MAX [Skaman]
  • Leapster 2 [Skaman]
  • Add 'leapsterlmx' and 'leapster2' [ClawGrip]
  • leapfrog_leappad.cpp: Load ROMs as BIOSes instead of declaring clones (#7960) [ClawGrip]
  • undefined leapfrog_leappad.cpp: Load ROMs as BIOSes instead of declaring clones
  • undefined Remove 'leappadca' and 'mfleappadus'
  • New NOT_WORKING software list additions (#7980) [ClawGrip]
  • New NOT_WORKING softawre list additions
  • leapster.xml: [ClawGrip]
  • 2nd Grade - Musical Menace (USA), Bratz World - The Jet Set (USA), Crayola - Art Adventure (USA), Disney Fairies (USA), Disney
  • Princess - Enchanted Learning (USA), Disney Princess - Worlds of Enchantment (USA, alt), Disney Tangled (USA), Disney·Pixar
  • Finding Nemo (USA, alt), Kindergarten (USA, alt), Letter Factory (USA), Math Baseball (USA), Mr. Pencil's Learn to Draw & Write
  • (USA, alt), nihao, kai-lan (USA), Nick Jr. Dora the Explorer - Animal Rescuer (USA), Nick Jr. Dora the Explorer - Wildlife Rescue
  • (USA), Nick Jr. Dora the Explorer - Wildlife Rescue (USA, alt), Nick Jr. The Backyardigans (USA), Nickelodeon The Penguins of
  • Madagascar - Race for the 1sr Place! (USA), Pet Pals (USA), Ratatouille (USA, alt), Scholastic - Animal Genius (USA), Scholastic -
  • Math Missions (USA), School House Rock! - America Rock (USA), School House Rock! - Grammar Rock (USA), Spongebob Squarepants -
  • Saves the Day (USA), The Batman - Multiply, Divide and Conquer (USA), The Incredibles (USA), The Princess and the Frog (USA),
  • Top-Secret Personal Beeswax - Share a journal with Junie B. (USA), Word Chasers - Arcade-Style Learning! (USA), Word Chasers -
  • Arcade-Style Learning! (USA, alt) [Skaman]
  • Fix two game names [ClawGrip]
  • Fix copy-paste mistake with CRCs [ClawGrip]
  • prodos: Start of read support [Olivier Galibert]
  • MacOS < 10.13 has an issue with std: :get, use std::get_if instead [Olivier Galibert]
  • Add most recent prototypes from smspower (#8021) [quasiscroto]
New working software list additions
  • Basket Ball Nightmare (prototype) [smspower]
  • Taito Chase H.Q. (prototype) [smspower]
  • Rastan (prototype) [smspower]
  • Zillion II - The Tri Formation (prototype) [smspower]
  • Tengen World Cup Soccer (prototype) [smspower]
  • mame.lst: comdesk set doesn't appear to exist in any driver [Ivan Vangelista]
  • Avoid name collision on Y2 [Olivier Galibert]
  • layouts: Use self-closing tags for bounds and color elements. [Vas Crabb]
  • poly880: ctc/pio is same clockspeed as cpu [hap]
  • hornet.cpp: updated hardware infos [Guru]
    • undefined nwk-tr.cpp: moved thrilldbu to hornet.cpp as it runs on that hw. Thanks to Guru for pointing it out.
New working clones
  • Exerion (bootleg, set 2) [jordigahan]
  • Games promoted to working
  • Arcadia (JPM) (IMPACT) (AR9 C10, V9, set 1) [James Wallace]
  • Clones promoted to working
  • Arcadia (JPM) (IMPACT) (AR9 A C10, V9, set 2) [James Wallace]
  • Arcadia (JPM) (IMPACT) (AR9 C10, V9, set 3) [James Wallace]
  • Arcadia (JPM) (IMPACT) (AR9 P C10, V9, set 5, Protocol) [James Wallace]
  • Arcadia (JPM) (IMPACT) (AR10 C11, V10, set 1, Protocol) [James Wallace]
  • Arcadia (JPM) (IMPACT) (AR10 A C11, V10, set 2, Protocol) [James Wallace]
  • Arcadia (JPM) (IMPACT) (AR10 C11, V10, set 3, Protocol) [James Wallace]
  • Arcadia (JPM) (IMPACT) (AR10 P C11, V10, set 5, Protocol) [James Wallace]
  • Arcadia (JPM) (IMPACT) (AR10 C11, V10, set 6, Protocol?) [James Wallace]
  • tek410x.cpp: Add CRT9007; remove dead link from notes [AJR]
  • merit3xx.cpp: Preliminary mappings for ma6710 [AJR]
  • Fixed inputs on Cal OmegaundefinedGame 8.0 (Arcade Black Jack). [Roberto Fresca]
  • spkrdev: change device description, it's not 1bit [hap]
  • chessmst: split driver into chessmst/chessmstdm [hap]
  • chessmst: update notes [hap]
  • ma6710: Hook up ROM bank switch [AJR]
  • ma6710: Further device additions [AJR]
  • Create console history file in homepath (#8026) [Szunti]
  • undefined Fix console history path, homepath is a core option
  • undefined Create missing directories recursively in lua plugins.
  • undefined Add lfs to global environment in a less magical way.
  • - require normally doesn't bind the name globally just returns the module, mame sets a preloader that does bind lfs globally, but
  • maybe it's less surprising to do it explicitly
  • merit3xx.cpp: Give CRT-350 games their own bank switch handler [AJR]
  • slot: add preliminary support for hotswapping rom cartridge [hap]
  • slot: changed my mind, not satisfied with the limitations [hap]
  • hornet.cpp: added timekeeper dump for thrilldbu [Guru]
New working clones
  • Time Killers (v1.20, alternate ROM board) [Brian Troha, The Dumping Union]
  • itech32.cpp updates: [Brian Troha, The Dumping Union]
  • undefined Corrected labels for the Hot Memory sets
  • undefined Verified the correct ROM board & ROMs for the Time Killers v1.00
  • undefined Added PCB layout for the 3 known ROM boards for Time Killers
  • undefined Misc format & whitespace clean-up
  • emu/machine.cpp: Get rid of the dummy space device. [Vas Crabb]
  • jpmimpct.cpp: Fixed Ace of Clubs reel symbols. [James Wallace]
  • ns32202: fix interrupt masking [Patrick Mackinlay]
  • ns32000: disassembler fixes [Patrick Mackinlay]
New working software list additions
  • mbee_quik: [Robbbert]
  • One Arm Bandit [Robbbert]
  • Outhouse [Robbbert]
  • Apple Panic [Robbbert]
  • Penetrator [Robbbert]
  • Pick Letter [Robbbert]
  • Pinball [Robbbert]
  • Rats 3-D [Robbbert]
  • Reef Runners [Robbbert]
  • Lucky Bar Poker Machine [Robbbert]
  • Meteor Rescue [Robbbert]
  • Reversi [Robbbert]
  • Robot Fire [Robbbert]
  • Rotate [Robbbert]
New working software list additions
  • mbee_quik: [Robbbert]
  • Sabre of Sultar [Robbbert]
  • Sargon Chess [Robbbert]
  • Seadog [Robbbert]
  • Sea Dragon [Robbbert]
  • Shipwreck Island [Robbbert]
  • Slide [Robbbert]
  • Snake [Robbbert]
  • Solitaire [Robbbert]
  • Space Patrol [Robbbert]
  • Space Lanes [Robbbert]
  • Subatomic [Robbbert]
  • Subterra [Robbbert]
  • Survival [Robbbert]
  • Sydney Approach [Robbbert]
  • pwm_display: add separate handlers for matrix x/y sides [hap]
  • ram: set default fill value to 0xff instead of 0xcd [hap]
New working software list additions
  • mbee_quik: [Robbbert]
  • Tank Battle [Robbbert]
  • Target [Robbbert]
  • Tandy Invaders [Robbbert]
  • Toady [Robbbert]
  • Underworld of Kin [Robbbert]
  • The Valley [Robbbert]
  • Viper [Robbbert]
  • Volcano Hunter [Robbbert]
  • Waverton Castle [Robbbert]
  • Wizards Castle [Robbbert]
  • Worms [Robbbert]
  • Worm Squirm [Robbbert]
  • Yacht Race [Robbbert]
  • Z80 Nim [Robbbert]
  • Starship Zok VII [Robbbert]
  • qbus: Add dump and skeleton device for Data Systems Design A4432 Floppy Disk Interface [AJR, Bitsavers]
New working software list additions
  • mbee_quik: [Robbbert]
  • Chopper [Robbbert]
  • Defender [Robbbert]
  • Frogger [Robbbert]
  • King Kong [Robbbert]
  • Star Striker [Robbbert]
  • Trains [Robbbert]
  • Bricks [Robbbert]
  • Australian Economy [Robbbert]
  • One Day Cricket [Robbbert]
  • 3D Noughts and Crosses [Robbbert]
New working software list additions
  • mbee_quik: [Robbbert]
  • Great Australian Car Rally [Robbbert]
  • Sink the Bismark [Robbbert]
  • Brick-out [Robbbert]
  • Bug Duel [Robbbert]
  • Kilopede [Robbbert]
  • Leaping Lunar Limmo [Robbbert]
  • Munch [Robbbert]
  • Robot Man [Robbbert]
  • Robot Man (alt) [Robbbert]
  • Scavenger I [Robbbert]
  • Scrambler [Robbbert]
  • Slalom [Robbbert]
  • Microspace Invaders II [Robbbert]
  • Target (colour version) [Robbbert]
  • mbee_quik.xml: fixed a few mistakes [Robbbert]
  • hornet.cpp, nwk-tr.cpp: extracted nwk-tr.cpp lan board implementation to a device and hooked it up to thrilldbu in hornet.cpp. It
  • doesn't reset anymore but needs analog controls hook-up [Ivan Vangelista]
  • mbee_quik: added publishers, removed duplicate game. [Robbbert]
  • trs80: removed magic number in quickload, better crash protection. [Robbbert]
  • savant: add a side_effects_disabled guard [hap]
New working software list additions
  • trs80_quik: [Robbbert]
  • Adventureland [Robbbert]
  • Pirate Adventure [Robbbert]
  • Voodoo Castle (2 versions) [Robbbert]
  • The Count [Robbbert]
  • Dungeon of Ashka [Robbbert]
  • Air Traffic Control (2 versions) [Robbbert]
  • Backgammon (4 versions) [Robbbert]
  • Bedlam (3 versions) [Robbbert]
  • Breakdown [Robbbert]
  • Breakout [Robbbert]
  • Break Thru [Robbbert]
New working software list additions
  • trs80_quik: [Robbbert]
  • Car Racer [Robbbert]
  • Caterpillar (2 versions) [Robbbert]
  • Cosmic Fighter [Robbbert]
  • Cosmic Intruders [Robbbert]
  • Scrap Crane [Robbbert]
  • Crowley Manor [Robbbert]
  • Demise [Robbbert]
New working software list additions
  • trs80_quik: [Robbbert]
  • Fasteroids (3 versions) [Robbbert]
  • Flying Saucers (5 versions) [Robbbert]
  • Frog Race [Robbbert]
  • Frogger (7 more versions) [Robbbert]
  • Flight Simulator (14 versions) [Robbbert]
  • Mostly revert "Create console history file in homepath (#8026)" [Vas Crabb]
  • undefined The change to make the console plugin work is preserved.
  • undefined This reverts commit 25137717c9392d142650fcd679b09c400a2f5c4a.
  • namcos1.cpp: Corrected labels for Galaga '88 PRG6 and PRG7 ROMs. (#8031) [neSneSgB]
  • undefined PRG6 and PRG7 EEPROMs on this US Galaga '88 are marked as "G82", while the rest of the ROMs have "G81" as expected. Checksums
  • are no different.
  • hornet.cpp, nwk-tr.cpp: made use of arrays, killed some trampolines and tag lookups, and other minor cleanups [Ivan Vangelista]
New working software list additions
  • trs80_quik: [Robbbert]
  • Gobbling Box (2 versions) [Robbbert]
  • Gunfighter (3 versions) [Robbbert]
  • Haunted House [Robbbert]
  • Warriors of Ras 2: Kaiv [Robbbert]
  • Knossos [Robbbert]
  • Micro Chord [Robbbert]
  • Mutant Invasion (2 versions) [Robbbert]
  • Mysterious Adventures 3: Arrow of Death (PT 1) [Robbbert]
  • iwm.cpp, swim2.cpp: Use logmacro and disable logging by default [AJR]
  • undefined macadb.cpp: Minor logging improvements
  • m5074x: Add port pullup configuration [AJR]
  • Docmumentation update/expansion. [Firehawke, Vas Crabb]
New working software list additions
  • trs80_quik: [Robbbert]
  • Raaka-tu (3 versions) [Robbbert]
  • Revenge of Rivet Race (3 versions) [Robbbert]
  • Space Raiders [Robbbert]
  • Trolls Gold [Robbbert]
  • TRS MAN [Robbbert]
  • taito_f3: fix off-by-1 with line clipping [dink]
  • ns32000: bug fix [Patrick Mackinlay]
  • undefined fixed ins instruction
  • undefined added address calculation and operand fetch cycles
New working software list additions
  • Earthquake San Francisco 1906 [Robbbert]
  • Arcade Bomber Scramble [Robbbert]
  • Starfighter [Robbbert]
  • Tank Zone 2000 [Robbbert]
  • Mysterious Adventures 2: The Time Machine [Robbbert]
  • Tram [Robbbert]
  • Tron (4 versions) [Robbbert]
  • TRS-80 Synthesizer [Robbbert]
  • trs80_quik: Added compatibility flag for meritum. [Robbbert]
New working software list additions
  • trs80_quik: [Robbbert]
  • Nazi Security Fort [Robbbert]
  • Trap (3 versions) [Robbbert]
  • milano/sexpert: don't save oddly sized nvram file [hap]
  • galaxian.cpp: fixed MT07969 by swapping bad ROMs with correct ones from another dumped set [Ivan Vangelista]
  • missamer: Move to its own driver [Dirk Best]
  • undefined Flesh out driver to make it mostly work
  • undefined Create artwork showing all lamps and inputs
  • ns32000.cpp: Fix clang error: operator '?:' has lower precedence than '+'; '+' will be evaluated first [-Werror,-Wparentheses]
  • hornet.cpp, nwk-tr.cpp: removed more trampolines [Ivan Vangelista]
  • meritum: make it a derived class of trs80 [Robbbert]
  • render: increase MAX_TEXTURE_SCALES a bit [hap]
  • trs80_quik: redid compat flags for meritum. [Robbbert]
  • hd6301x, hd6301y & derivatives: Updates to internal peripheral emulation [AJR]
  • undefined Add Timer 2 and its associated interrupt and allow it to clock the serial port
  • undefined Change divider for external serial clock to 16
  • undefined Remove timer hack in supremo
  • gen32: add waitstates on rom access [hap]
  • h01x: added mc6845 and cleanup. [Robbbert]
  • mac.cpp, mac128.cpp, macprtb.cpp, macpwrbk030.cpp, macquadra.cpp: Add helper device to permit use of "new" SCSI bus and 53(C)80
  • emulation with macse and later [AJR]
  • sys80 and clones: added Video Cut and Page. [Robbbert]
  • Add -share_directory option. This sets a directory on the host system which emulated systems can directly access. [R. Belmont]
  • apple2: Add support for the BOOTI card [R. Belmont]
  • Update arcade.lua with new devices. [R. Belmont]
  • trs80, sys80, lnw80: Add "reset" (i.e. NMI) button [AJR]
  • ch376: Fix typo that GCC caught and Clang didn't! [R. Belmont]
  • Retiring my original NCR5380 implementation. [R. Belmont, AJR]
  • in213ae: Add version 1.7 [soviet9922]
  • cd.cpp: Macs now can see and boot from CD-ROM. [R. Belmont, Al Kossow]
  • bit90: Add notes describing tape interface (not implemented) [Frank Palazzolo]
  • mac: map full SCSI DRQ memory ranges, A/UX 3 installer can now see its CD. [R. Belmont]
  • rmnimbus.cpp: Corrected false romset date, add new romsets [qazmko1029]
New working clones
  • Alpine Racer (Rev. AR1 Ver.C, Japan [f205v, Brian Troha, The Dumping Union]
  • h01x: fixed cassette, used listed clock frequencies. [Robbbert]
  • ns32000: fix spr instruction [Patrick Mackinlay]
  • New NOT_WORKING machines (#8037) [ClawGrip]
  • New NOT_WORKING machines
  • Pin Ball [Eduardo Anay]
New working software list additions
  • mbee_cass: [Robbbert]
  • Bee III Basic [Robbbert]
  • Star Block [Robbbert]
  • jpinball: Mark sound ROM as bad dump [AJR]
  • ibm5150undefinedNew working software list additions [ArcadeShadow]
  • undefined New working software list additions Elvira: Mistress of the Dark Jones in the Fast Lane (EGA release) Jones in the Fast Lane (VGA
  • release) King's Quest I: Quest for the Crown Obitus
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
  • undefined New working software list additions Elvira II: Jaws of Cerberus (5.25" HD) Elvira II: Jaws of Cerberus (Italy) Joe & Mac: Caveman
  • Ninja WaxWorks
  • nscsi_cd: Implement READ DISC INFORMATION command. [R. Belmont]
  • prodos: experiements in directory tree reading. [Olivier Galibert]
Software list items promoted to working
  • bbc_flop_32016: PanOS Version 1.10 System Disks, PanOS Version 1.40 System Disks, GCAL, BCPL, Reduce [Nigel Barnes]
  • bus/electron/m2105: Rewritten M2105 expansion according to schematic. [Nigel Barnes]
  • undefined added missing printer handler lines.
  • undefined corrected ROM mapping.
  • undefined added battery backed RAM.
New clones marked as NOT_WORKING
  • Saga Fox [Alessandro Liberalato]
  • Saga Fox/F80 [Alessandro Liberalato]
New working software list additions
  • sagafox: Saga Fox CP/M [Alessandro Liberalato]
  • bus/bbc/fdc: Use arrays of floppy_connector. [Nigel Barnes]
  • bbc_cumana68k: Initialise members. [Nigel Barnes]
  • bbc_tube_80286: Correct mapped RAM size. [Nigel Barnes]
  • pce.xml: replace bad dumps [quasiscroto]
  • undefined Be Ball, Gomola Speed, and Youkai are listed as known bad dumps with verified correct dumps in No-Intro. Among other things this
  • fixes sprite glitches in the dump of Gomola Speed that has been floating around for decades.
  • Fix minor positioning glitches in disassembly view related to changing sources [AJR]
  • pdp8: Make this skeleton CPU file buildable [AJR]
  • ch376 updates [R. Belmont]
  • undefined Ignore non-8.3 compliant filenames when generating the directory since CH376 is super-tied to FAT12 semantics
  • undefined Implement CHECK_EXIST command for BBC Micro
  • undefined Implement undocumented command 0x16, also for BBC Micro
  • undefined Fix status return from SET_USB_MODE
  • apple2: allow apple2/apple2p to use the BOOTI card also. [R. Belmont]
  • trs80: Fix missing device error [AJR]
  • pce_tourvision.xml: cleanup to match changes to pce.xml [quasiscroto]
  • undefined Be Ball and Gomola Speed do in fact match the only verified dumps in pce.xml. Old alternates in pce.xml appear to be bad dumps.
  • trs80.cpp: Change machine config constructor names to be less confusing [AJR]
  • ch376: Fix missing file [R. Belmont]
  • amstr_pc.cpp: reinstate anyonymous namestate marker [rfka01]
  • cdr-254sh: Skeleton [Olivier Galibert]
  • ns32000: correct operand read/write bus space [Patrick Mackinlay]
  • wd1010: expand head selection [Patrick Mackinlay]
New machines marked as NOT_WORKING
  • Tektronix 6130 [Randon Michels, Patrick Mackinlay]
  • dinetwork: don't transmit fcs [Patrick Mackinlay]
  • tekigw: appease clang [Patrick Mackinlay]
New machines marked as NOT_WORKING
  • Canon Typestar 3 [Guru]
  • gticlub.cpp, hornet.cpp, nwk-tr.cpp, zr107.cpp: misc cleanups [Ivan Vangelista]
  • m6800: account interrupt cycles for timer counter [hap]
  • m6800: remove outdated captain's log [hap]
  • vt1682: probably fix fullrom read buffer overflow [hap]
  • dc7085: overhaul [Patrick Mackinlay]
  • decstation: pmax/pmin pass more diagnostics [Patrick Mackinlay]
  • pacman: mark mspactwin as a hack [hap]
New working clones
  • World Rally (Version 1.0, Checksum E586) [iq_132]
New machines marked as NOT_WORKING
  • DECmate II (PC278) [AJR, Vince Slyngstad]
  • DECmate III (PC238) [AJR, Vince Slyngstad]
  • Fix crashes in Qt debugger caused by trying to select a nonexistent disassembly or memory view [AJR]
  • canons80, canonts3: Use correct I/O map; fake a few interrupt vectors [AJR]
  • canons80, canonts3: Same entry points can be used for both [AJR]
  • prodos: Add file and resource reading [Olivier Galibert]
  • pc9801.cpp: add implementation of the DAC_1BIT interface (#8017) [Angelo Salese]
  • undefined pc9801.cpp: add implementation of the DAC_1BIT interface
  • undefined pc9801.cpp: fix DAC1BIT sound aliasing by changing it to a speaker_sound_device, kudos to Lord Nightmare for pointing this out
  • undefined pc98.xml: update QA notes
  • undefined pc98.xml: fix zeta boot order, promoted to working
  • undefined pc9801.cpp: bind level_w directly instead of lambda trampoline
  • macquadra700: hook up SCSI PDMA and DRQ. [R. Belmont]
  • slightly adjust asuka 120 disk a image to fix copy protection [cracyc]
  • m68kfpu: support instructions with 80-bit FP immediate values. (GitHub issue #8049) [R. Belmont]
New working clones
  • Player's Choice (M3C1) [Brian Troha, The Dumping Union]
  • The Pit Boss (M4A4) [Brian Troha, The Dumping Union]
  • mview: Fix missing import of submaps in views. Need to fix more about import_submap vs. prepare_map vs. populate_from_map though.
  • [Olivier Galibert]
New working software list additions
  • trs80_cass: [Robbbert]
  • Collission [Robbbert]
  • Baccarat [Robbbert]
  • Backgammon [Robbbert]
  • Blackjack [Robbbert]
  • Reno Casino Craps [Robbbert]
  • System-80 Demo [Robbbert]
  • Death Trap [Robbbert]
  • Reno Keno [Robbbert]
  • Micro-opoly [Robbbert]
  • Quick Watson [Robbbert]
  • Reno Casino Roulette [Robbbert]
  • Micro-80 Pinball Machine [Robbbert]
  • Reno Casino Slot Machine [Robbbert]
  • Star Trek (The Computer Game) [Robbbert]
  • Star War [Robbbert]
  • Taipan [Robbbert]
  • Troll Crusher [Robbbert]
  • Video Genie Demo [Robbbert]
  • Wheel of Fortune [Robbbert]
  • 315_5338a: Add command readback and more serial output commands. Also always output on port writes. [Dirk Best]
  • bingoc: Convert terminal to a device, partially works now [Dirk Best]
New working software list additions
  • trs80_cass: [Robbbert]
  • Cosmic [Robbbert]
  • Defense Command [Robbbert]
  • Eliza [Robbbert]
  • Les Invasiou des Extras-terrestres [Robbbert]
  • Escape [Robbbert]
  • Head On [Robbbert]
  • Heliko [Robbbert]
  • Space Invaders [Robbbert]
  • Invaders [Robbbert]
  • Invasion Force [Robbbert]
  • Mission Impossible [Robbbert]
  • Penetrator [Robbbert]
  • Pyramid [Robbbert]
  • Galaxy Invasion (2 versions) [Robbbert]
  • King of the Hill [Robbbert]
  • Robot Attack [Robbbert]
  • Sargon Chess [Robbbert]
  • Scarfman [Robbbert]
  • Scripsit v1.0 [Robbbert]
  • Seadragon [Robbbert]
  • Space Invaders (alt) [Robbbert]
  • Savage Island (Pt 1) [Robbbert]
  • Space Warp [Robbbert]
  • Starfighter [Robbbert]
  • Starfighter Trainer [Robbbert]
  • Swamp War [Robbbert]
  • Alien Taxi [Robbbert]
  • Lowercase conversion [Robbbert]
  • Z-Chess [Robbbert]
  • trs80_cass.xml: corrections [Robbbert]
  • cyclemb.cpp: Remove MACHINE_IMPERFECT_SOUND flags (#8055) [sasuke-arcade]
  • nb1412m2: don't return a bool for uint8 [hap]
  • cop01: let's add imperfect sound flag for cop01 too [hap]
  • atari_s1.cpp, atari_s2.cpp updates: [Ivan Vangelista]
  • undefined verified 20967-01 PROM dump [Gerald (COY)]
  • undefined synced sets with PinMAME
New working clones
  • Tech Romancer (Asia 980914) [sugoihelsinki]
  • Games promoted to working
  • Reel Money (JPM) (IMPACT) (RE 9) (set 1) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ6 L11) (set 1) [James Wallace]
  • Wild King Club (JPM) (IMPACT) (WK 5) (set 1) [James Wallace]
  • Clones promoted to working
  • Reel Money (JPM) (IMPACT) (RE 9) (set 2) [James Wallace]
  • Reel Money (JPM) (IMPACT) (RE 9) (set 3) [James Wallace]
  • Reel Money (JPM) (IMPACT) (RE 9) (set 4) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ6P L11) (set 2, Protocol) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ6 I L11) (set 3) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ6A AL13) (set 4) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ6AP AL13) (set 5, Protocol) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ8 L18) (set 6) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ8P L18) (set 7, Protocol) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ8 AL18) (set 8) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ8 I L18) (set 9) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ11 L22) (set 10) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ11P L22) (set 11, Protocol) [James Wallace]
  • Indiana Jones (JPM) (IMPACT) (IJ11 AL22) (set 12) [James Wallace]
  • Wild King Club (JPM) (IMPACT) (WK 5P) (set 2, Protocol) [James Wallace]
  • cyclemb.cpp: Remove MACHINE_NO_COCKTAIL flags (#8056) [sasuke-arcade]
  • misc drivers: use socket device instead of cartslot where appropriate [hap]
New working software list additions
  • trs80_cass: Doubled Dancing Demon Demo [Robbbert]
  • vgmplay.xml: Updates of tracks and/or metadata from the most recent pack releases. [vgmrips.net, Tafoid]
  • trs80_cass.xml: fixed mistake [Robbbert]
  • ucom4d: changed to PAGED 8bits [hap]
  • hd6301y: preliminary support for port 6 handshaking [hap]
  • Attempt to fix Solar Assault stage 3 crash (nw) [Ville Linde]
New working clones
  • Percussion Freaks 7th Mix (GundefinedC07 VER. AAA) [Thief0019, xuserv]
  • Percussion Freaks 8th Mix (GundefinedC38 VER. AAA) [Thief0019, xuserv]
  • New NOT_WORKING clones
  • Percussion Freaks 2nd Mix (GE912 VER. AAA) [Thief0019, xuserv]
  • Percussion Freaks 3rd Mix (GundefinedA23 VER. AAA) [Thief0019, xuserv]
  • Percussion Freaks 4rd Mix (GundefinedA25 VER. AAA) [Thief0019, xuserv]
  • Percussion Freaks 5th Mix (GundefinedB05 VER. AAA) [Thief0019, xuserv]
  • Percussion Freaks 6th Mix (GundefinedB16 VER. AAA) [Thief0019, xuserv]
  • Percussion Freaks 9th Mix eAmusement (GundefinedD09 VER. AAA) [Thief0019, xuserv]
  • Percussion Freaks 10th Mix eAmusement (GundefinedD40 VER. AAA) [Thief0019, xuserv]
  • hd6301y: small fix to port 6 handshake irq [hap]
  • m68k: backport FPU fixes from upstream Musashi [R. Belmont, Jean-Francois Fabre]
  • m68k: header update. [R. Belmont]
  • x68k: don't supress hsync state changes during vblank [cracyc]
  • hd6301x: add overrides for port 3 data [hap]
  • bublbobl,kikikai: remove embedded mcu io ports emulation and use m6801 io map 0-7 instead [hap]
  • x68k: if raster irq is on same line, trigger it immediately [cracyc]
  • added saitek OSA module interface used in leonardo/renaissance [hap]
New machines marked as NOT_WORKING
  • MG-1 [Tom Stepleton, Andrew McPherson]
New machines marked as NOT_WORKING
  • Kyber Minus [Nigel Barnes, Alessandro Liberalato]
  • fix Percussion Freaks 9th & 10th Mix descriptions. [smf-]
  • fixed drum mania 10th mix description. [smf-]
  • saitek_osa: added Maestro A module [hap, Berger]
  • hd63450: restart transfer if continue is set [cracyc]
  • mg1.cpp: Fix clang error: lambda capture 'this' is not used [-Werror,-Wunused-lambda-capture]
  • tek410x.cpp: Add more peripherals [AJR]
  • ymfm: Refactor new FM engine into a 3rdparty library (#8046) [Aaron Giles]
  • undefined ymfm: refactor the code into a separate 3rdparty library
  • - Moved ymfm core implementation to 3rdparty/ymfm
  • - Split out each family (OPM/OPN/OPL/etc) into its own source file
  • - Added preliminary OPQ and OPZ support, still WIP
  • - Put all 3rdparty code into its own namespace ymfm
  • - Fixed various bugs reported in #8042
  • - Created interface class for communication between the 3rdparty engine and the emulator
  • - Standardized MAME implementation of all Yamaha devices based on a template class
  • - Created standard base class ym_generic that can be used when multiple YM chips are swapped in
  • - Changed YM2203/2608/2610 to embed a YM2149 as a subdevice instead of deriving from ay8910_device
  • - Also provided compile-time option to use a simplified built-in SSG rather than using MAME's at all (currently off)
  • - Consolidated MAME header files from one-per-chip (ym2151.h, ym2203.h, etc) to one-per-family (ymopm.h, ymopn.h, etc)
  • psr60: hooked up YM3806. [R. Belmont]]
  • fmtowns: adjust PCM/CDDA volume (#7830) [r09]
  • ymfm: Switch to internal SSG for YM2203/2608/2610. Clean up code to determine the number of SSG outputs. [Aaron Giles]
  • Machines promoted to working
  • Microbee Teleterm [Robbbert]
  • mbee: clarify TODO. [Robbbert]
  • new WORKING machines (#8063)
  • Dokaben 2 (Japan) [ShouTime, Team Japump]
  • New working clones (#8033)
  • U.N. Defense Force: Earth Joker (US / Japan, set 3) [Sergio G]
  • Found in Taito PCB: K1100726A / J1100169B [Sergio G]
  • It only differs in 2 program roms: 4.ic23 and 3.ic8. They are very close to earthjkra set and only differs in 42 bytes in each rom.
  • [Sergio G]
  • Eprom labels are numbered in the same way as earthjkrp set, but 3 and 4 ones are swapped (Maybe a typo in earthjkrp ?) [Sergio G]
  • Same ROMSTAR license and no region disclaimer when dipswitch is changed, like earthjkr and earthjkra sets. [Sergio G]
  • It seems a newer version than earthjkra set, including additional changes to those added in earthjkra in comparison to earthjkr
  • set, as earthjkra and earthjkrb share the same changes from earthjkr. [Sergio G]
  • Added new clone: earthjkb in mame.lst [Sergio G]
  • undefined Co-authored-by: EX86868
  • a800_flop.xml: more floppy soft additions (#8050) [0kmg]
New working software list additions
  • Atari Translator (USA) [0kmg]
  • Forbidden Forest [0kmg]
  • Saracen [0kmg]
  • New not working software list additions
  • Crosscheck [0kmg]
  • Spitfire 40 [0kmg]
  • fixed a comment [0kmg]
  • undefined Co-authored-by: quasiscroto
  • saitek_osa: add skeleton device for Sparc module [hap, Berger]
  • imgcntrl.cpp: Workaround for MT #7978 [AJR]
  • tek410x.cpp: Improve ROM mapping; add interrupts [AJR]
  • bus/vsmile: Added Smart Keyboard in US, French, and German layouts. [Ryan Holtz, PulkoMandy] (#8059) [MooglyGuy]
Software list items promoted to working
  • vsmile_cart: V.Smile Smart Keyboard (USA), V.Smile Clavier Tip Tap (France), V.Smile Schreibspaß (Germany) [Ryan Holtz, PulkoMandy]
  • fscc9ps: correct cpu speed [hap]
  • missbamby.cpp: Add Golden Winner missing PROM [@LosTrastosDeXaX]
  • fmtowns: draw sprites at end of sprite drawing time [cracyc]
  • ymfm: Fix binding errors due to usage of class names that are no longer derived from related classes. [Aaron Giles]
  • Calomega driver major improvements. [Roberto Fresca, Grull Osgo]
    • Worked the analogic color system, adding the three R-G-B presets.
    • Added the PORT_ADJUST for RGB in all games, defining the default values.
    • Redumped the Cal Omega - Game 20.8 (Winner's Choice). Reworked proper inputs.
    • Inputs from the scratch for all the Pixels, Keno and Hotline games. Promoted to WORKING.
    • Specific inputs for games 12.8, 15.7, 15.9, 17.2, and 20.4. Promoted to WORKING.
    • Fixed Pixels games colors.
    • Connected System 903/904 PIA #0 IRQB line to CPU IRQ.
    • Set a handler for System 903/904 PIA #0 CB1 line, as IRQ ack.
    • Added external keyboard controller (i8035 + i8251) for Keno Games, system 903.
    • Added virtual clickable keyboard layout to keno games, necessary to get them working.
    • Added hopper support to Cal Omega - Game 7.4 (Gaming Poker, W.Export).
  • undefined Added the following System 903 counters: coin in, coin out, and optional (per game).
  • Machines promoted to working
  • Cal Omega - Game 9.4 (Keno) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 10.7c (Big Game) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 12.5 (Bingo) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 12.7 (Keno) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 14.5 (Pixels) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 16.8 (Keno) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 18.3 (Pixels) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 18.4 (Pixels) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 18.5 (Pixels) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 18.6 (Pixels) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 20.4 (Super Blackjack) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 20.8 (Winner's Choice) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 23.6 (Hotline) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 24.6 (Hotline) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 27.2 (Keno, amusement) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 27.2 (Keno, gaming) [Roberto Fresca, Grull Osgo]
  • Cal Omega - System 903 Diag.PROM [Roberto Fresca, Grull Osgo]
  • Cal Omega - System 905 Diag.PROM [Roberto Fresca, Grull Osgo]
  • mbeett: removed SCC device which was never fitted to real machines. [Robbbert]
  • Super80: added interface for future software list. [Robbbert]
New machines marked as NOT_WORKING
  • Dangerous Bar [Museo del Recreativo (Amusement Museum)]
  • sorcerer: quickload changes [Robbbert]
    • merged snapshot and quickload;
    • fixed snapshot which had been broken by the memory system upgrade;
    • added interface to future software list.
  • sorcerer: fixed bugs with SNP handling. [Robbbert]
  • RX-78 software information update (#8023) [David 'Foxhack' Silva]
    • Added serial number and official romanization to a few applications. [Dave 'Foxhack' Silva]
  • fmtowns: move sprite disable check [cracyc]
  • jasmin: Support write [Olivier Galibert]
  • pc_formats: Believe it or not, but it seems there has been released pc-format ipfs [Olivier Galibert]
  • Removed the MACHINE_NOT_WORKING flag to: Cal OmegaundefinedGame 23.6 (Hotline) Cal Omega - Game 24.6 (Hotline) [RobertoFresca]
  • Reworked inputs for Cal OmegaundefinedGame 14.5 (Pixels). Bypassed the checksum to get it working, and flagged as BAD_DUMP.
  • [RobertoFresca]
  • capcom: Adjust the common screen timings on old capcom games [O. Galibert, Jotego]
  • wd_fdc: commands don't clear forced interrupt [Patrick Mackinlay]
  • tekigw: updates to better match schematics [Patrick Mackinlay]
  • hh_tms1k: sean identified tsukuda pachinko mcu [hap]
  • wd_fdc.cpp revert prev and add INTRQ logic notes [MetalliC]
  • saitek_osa: use boost interleave instead of perfect quantum [hap]
  • coco3: remove the dual screens, machine config option instead [hap]
  • coco3: don't put screen_config in coco3_keyboard [hap]
  • i286: clear m_fire_trap before interrupt [cracyc]
  • adb: add skeleton for model A9M0331 ADB mouse. [R. Belmont, Al Kossow]
  • x68k_crtc: make raster callbacks partial update until the last line rather than the current one [cracyc]
  • bml3: connected up software list [Robbbert]
New working software list additions
  • bml3_flop: [Robbbert]
  • Disk Basic and Utilities [Robbbert]
  • FCG6890 [Robbbert]
  • Insect Hunter [Robbbert]
  • Japanese Word Processor [Robbbert]
  • Submarine Treasures Pick Up [Robbbert]
New NOT_WORKING software list additions
  • bml3_flop: [Robbbert]
  • MA5370 [Robbbert]
  • renaissa: found module led [hap]
New working clones
  • Cadash (Germany) [R67055]
  • joctronic.cpp: Add 'jpinball' redumped sound ROM [Eduardo Anay] (#8072) [ClawGrip]
  • namcos1.cpp: Fixed abbreviated titles, and added allow continue DIP switch for Berabowman. (#8053) [sasuke-arcade]
  • Fixed abbreviated titles for ws, berabohm, berabohmb, wldcourt, ws89 and ws90.
  • namcos2.cpp: Force finallap to use 32x32 sprite size for title screen. (#8074) [David Haywood]
  • bml3mp1805: fixed the crashing, but it seems to have trouble reading the disk. [Robbbert]
  • tekigw: don't crash when hard disk is missing [Patrick Mackinlay]
  • If the GIME monitors FF22, it must also monitor FF23. Fix Mame Testers bug: 07512 [tim lindner]
  • vtech/memexp/rs232: Add version 1.6 and make it default [Dirk Best]
  • New Working Clones (#8079) [Nekoziman]

New Working Clones

  • Warp-1 (Japan) [Team Japump!!!, Wayder]
  • ladybug.cpp: Added support for Mrs. Dynamite (Universal, 1982). (#8071) [Frank Palazzolo]
New working machines
  • Mrs. Dynamite [Frank Palazzolo]
  • pdp8: Rewrite disassembler; add alternate disassembly for HD-6120 [AJR]
  • undefined unidasm: Add option to use octal instead of hexadecimal for output
  • decmate2, decmate3: Emulate HD-6120 CPU; add enough I/O to initialize various peripheral ICs and run tests on disk controller [AJR]
  • Compile fix for Linux (#8081) [Brandon Munger]
  • m72.cpp: Fix sound balance (#8077) [cam900]
  • undefined FM output volume is louder than DAC output volume in previous behavior, that's incorrect compared to real hardware.
  • chip8_quik: removed duplicate item. [Robbbert]
  • aquarius: Display border and render by scanline. [Nigel Barnes]
  • undefined Converted mapper to use views.
New working software list additions
  • aquarius_cart: Bootloader BASIC v1.0, Bootloader BASIC v1.1, Bootloader BASIC v2.0, Bootloader BASIC v2.1, BL-Bird
  • [Martin v.d. Steenoven]
  • saitek_osa: add embedded screen [hap]
  • attach_window support for SDLMAME (#8070) [npwoods]
  • namcos2_sprite: update note [hap]
  • bml3: adjusted keyboard, fixes Insect Hunter. [Robbbert]
  • hd6120: Don't clear INTGNT after an external IOT when executing in panel mode [AJR]
  • Preliminary support for GCC 11.1 (Fedora 34) [R. Belmont]
  • dsp56000: Fix null pointer bugs in disassembler [AJR]
  • sms.xml: added recently published carts (#8051) [0kmg]
    • undefined sms.xml: added recent cart releases
    • undefined sms.xml: add pigarus clones. fix battery/ram info for parent
New working software list additions
  • Bara Buru [Kagesan]
  • Bruce Lee [Kagesan]
  • Flight of Pigarus (v1.11) [Kagesan]
  • Flight of Pigarus (v1.10) [Kagesan]
  • Flight of Pigarus (v1.00) [Kagesan]
  • Heroes Against Demons [Ichigo]
  • Voyage - A Sorceress' Vacation [Snags]
  • gamegear.xml: new software list additions + fix MT 7965 (#8027) [0kmg]
New working software list additions
  • Aerial Assault (Tw, SMS mode) [smspower]
  • Argos no Juujiken (Tw, SMS mode) [smspower]
  • Black Belt (Tw, SMS mode) [smspower]
  • The Cyber Shinobi (Tw, SMS mode) [smspower]
  • Doki Doki Penguin Land - Uchuu Daibouken (Tw, SMS mode) [smspower]
  • Double Dragon (Tw, SMS mode) [smspower]
  • Final Bubble Bobble (Tw, SMS mode) [smspower]
  • Forgotten Worlds (Tw, SMS mode) [smspower]
  • Great Basketball (Tw, SMS mode) [smspower]
  • Hokuto no Ken (Tw, SMS mode) [smspower]
  • Kung Fu Kid (Tw, SMS mode) [smspower]
  • Lord of Sword (Tw, SMS mode) [smspower]
  • Paperboy (Tw, SMS mode) [smspower]
  • Prince of Persia (Tw, SMS mode) [smspower]
  • Quartet (Tw, SMS mode) [smspower]
  • R-Type (Tw, SMS mode) [smspower]
  • Scramble Spirits (Tw, SMS mode) [smspower]
  • Secret Command (Tw, SMS mode) [smspower]
  • Seishun Scandal (Tw, SMS mode) [smspower]
  • Shadow Dancer (Tw, SMS mode) [smspower]
  • Shadow of the Beast (Tw, SMS mode) [smspower]
  • Strider (Tw, SMS mode) [smspower]
  • Submarine Attack (Tw, SMS mode) [smspower]
  • Thunder Blade (Tw, SMS mode) [smspower]
  • gamegear.xml: 24 new software list additions [smspower]
  • Fix MT 7965 [0kmg]
  • Added pinyin readings to alternate titles [0kmg]
  • fmtowns_cd.xml: 8 new dumps, 21 replacements, 1 missing floppy added (#8058) [r09]
    • Added the missing floppy disk to Taikou Risshiden [cyo.the.vile]
New working software list additions
  • Air Warrior V1.1 (1992-03-16) [redump.org, wiggy2k]
  • Hajimete no Ryokou Eikaiwa (FM Towns Marty version) [redump.org]
  • Healthy Life II [redump.org]
  • NHK Jissen Eikaiwa (FM Towns Marty version) [redump.org]
  • Sim Sports Diving - Soreyuke! Diving [redump.org]
  • Towns System Software V2.1 L31 [redump.org]
  • New not working software list additions
  • Kero Kero Keroppi to Origami no Tabibito [redump.org]
  • Towns VNet V1.1 L10 [redump.org]
  • Replaced software list items
  • 38-man Kilo no Kokuu [redump.org]
  • Daikoukai Jidai [redump.org]
  • Dengeki Nurse [redump.org]
  • Dungeon Master II - Skullkeep [redump.org]
  • FM Towns Super Technology Demo 1993 [redump.org]
  • Goh II Towns Special [redump.org]
  • Hoshi no Suna Monogatari [redump.org]
  • Inindou - Datou Nobunaga [redump.org]
  • Ishin no Arashi [redump.org]
  • Ku²++ [redump.org]
  • Lemmings [redump.org]
  • Mad Stalker - FullMetalForce [redump.org]
  • Mahjong Hou Tei Rao Yui [redump.org]
  • Might and Magic - Darkside of Xeen [redump.org]
  • Rocket Ranger [redump.org]
  • Syndicate [redump.org]
  • Taikou Risshiden [redump.org, cyo.the.vile]
  • Ultima IV - Quest of the Avatar [redump.org]
  • Ultima V - Warriors of Destiny [redump.org]
  • Wing Commander - The Secret Missions & The Secret Missions 2 - Crusade [redump.org]
  • Zan III - Ten'un Ware ni Ari [redump.org]
  • ibm5150.xml: New working software list additions (#8067) [ArcadeShadow]
  • undefined ibm5150.xml: New working software list additions
  • - Astérix: El Golpe del Menhir (Astérix y Operacion Menhir) (Spain, System 4 release) [archive.org] Astérix: Operation Getafix
  • (UK) [The Good Old Games] Battle Chess (3.5", EGA version, Spain, Dro Soft release) [archive.org] Ishar: Legend of the
  • Fortress [The Good Old Games]
  • undefined ibm5150.xml: Corrected publisher's name: "Coktel Vision"
  • ibm5170.xml: New working software list additions (#8068) [ArcadeShadow]
New working software list additions
  • Alone in the Dark (Spain, Top Games/Altaya release) [archive.org]
  • Heart of China (Spain, MCM release) [archive.org]
  • Indiana Jones and the Fate of Atlantis (3.5", Spain, Erbe release) [archive.org]
  • Indiana Jones and the Last Crusade - The Graphic Adventure (3.5", EGA version, Spain, Maxi Juegos/Erbe release) [archive.org]
  • Ishar 2: Messengers of Doom (Spain, Proein release) [The Good Old Games]
  • Wolfenstein 3-D (shareware, CWI Information Services release) [archive.org]
  • c140.cpp: add sample status readback, fixes engine sound in suzuka 8 hours, final lap and four trax game series (#8080) [Angelo Salese]
  • ksys573: Add incomplete support for Dance Dance Revolution Karaoke Mix (#8047) [987123879113]
  • unidasm: Add CPU16 disassembler [AJR]
  • cpu16dasm.cpp: Fix weird editing error [AJR]
  • Fix c6280 volume envelope shape (#8087) [Leonardo Demartino (Delek)]
New working machines
  • Capital Radio Engineering Institute CREI-680 [Robbbert]
  • crei680: fixed potential crash scenario [Robbbert]
  • crei680.cpp: Notes on cassette circuit [AJR]
  • saitek_osa: added maestro/analyst B/C/D/D+/D++ module [hap, Berger, anonymous]
  • namcos2: remove imperfect sound flag for racing games [hap]
  • leonardo/renaissance: add keypad names to input defs [hap]
  • fix crash with mame -romident [hap]
  • bus/bbc/tube: Added Sprow ARM7TDMI Co-Processor. [Nigel Barnes]
  • floptoolundefinedformat/filesystem errors were printing the wrong argument (#8088) [ksherlock]
  • ksys573: Change name of DDR Karaoke Mix to be more detailed (#8089) [987123879113]
  • canon_s80.cpp: added hardware info and trojaned internal HD6301 ROM for canonts3 [Guru]
  • bw14d: make it a clone, like bw14 is. [Robbbert]
  • spectrum_cass.xml: 33 new dumps, 5 replacements [ArcadeShadow]
    • New working software list additions APB (Erbe) [spectrumcomputing.co.uk] Aspar - GP Master (set 2) Beach-Head II (set 5, Erbe)
  • [spectrumcomputing.co.uk] Beverly Hills Cop (IBSA) [spectrumcomputing.co.uk] Bruce Lee (set 10, Erbe) Bruce Lee (set 11,
  • Disprosoft) Brum Brum (Master) [Planeta Sinclair] Bubble Bobble (Dro Soft) [spectrumcomputing.co.uk] Bubble Bobble (Musical 1)
  • [spectrumcomputing.co.uk] E-Motion (Musical 1) [spectrumcomputing.co.uk] Edd the Duck! (bug fix) [spectrumcomputing.co.uk] Fred
  • (Microbyte) [spectrumcomputing.co.uk] Grand Prix Circuit (Dro Soft) [spectrumcomputing.co.uk] Haunted House
  • [spectrumcomputing.co.uk] Hero Quest (Dro Soft) [spectrumcomputing.co.uk] Kick Off (IBSA) [spectrumcomputing.co.uk] Match Day
  • (IBSA) [spectrumcomputing.co.uk] Match Day 2 (IBSA) [spectrumcomputing.co.uk] Moonwalker (Erbe) [spectrumcomputing.co.uk]
  • Objectif Élysée [Planeta Sinclair] Ordlek [Planeta Sinclair] Pang (Erbe) [spectrumcomputing.co.uk] Penetrator (Investronica)
  • [spectrumcomputing.co.uk] Phonex [Planeta Sinclair] Pitfall [Planeta Sinclair] Platoon (128K) [spectrumcomputing.co.uk] Rainbow
  • Islands (Erbe, small case) [spectrumcomputing.co.uk] Rainbow Islands (Musical 1) [spectrumcomputing.co.uk] Regreso al Futuro -
  • Parte III (MCM) [spectrumcomputing.co.uk] Scacchi [spectrumcomputing.co.uk] Super Cars (Erbe) [spectrumcomputing.co.uk] Uridium
  • (Erbe - small case) [spectrumcomputing.co.uk] Xadrez [Planeta Sinclair]
    • Replaced software list items Aspar - GP Master (set 1) Brum Brum [Planeta Sinclair] Cannibals From Outer Space (System 4)
  • [spectrumcomputing.co.uk] Fred [spectrumcomputing.co.uk] Match Day 2 (Erbe, alternate) [spectrumcomputing.co.uk]
  • nitedrvr.cpp: removed tagmap lookups and other very minor cleanups [Ivan Vangelista]
  • tweak road position in Final Lap / 2 / 3, Suzuka 8 Hours / 2, Lucky & Wild to better match hardware videos (Four Trax is uncertain)
  • (#8092) [David Haywood]
  • coco3: move GIME logic into gime.cpp (#8085) [tim lindner]
  • coco3: fix diecom light gun. (#8075) [tim lindner]
  • renaissa: add buttons to internal artwork [hap]
  • rpatrol: correct boat color [hap]
  • adb: preliminary working A9M0330 IIgs keyboard emulation (not used yet). [R. Belmont]
  • saitek_osa: larger default screen size [hap]
  • bbc_rom.xml: Various additions, renames, and additonal info. [Nigel Barnes]
  • spectrum_cass.xml: fixed validation [Ivan Vangelista]
  • ymfm: Sync with latest, add complete YMF278B support (#8090) [Aaron Giles]
    • Sync with upstream. I/O callbacks are now consolidated into a single read callback and a single write callback, with an access type specifier.
    • Initial working implementation of YM278B. Most features implemented, except vibrato.
    • Implement vibrato and status register flags. Fix envelope rate computation.
    • undefined Rename ymfm_interface: :external_type to access_class and clean up the fallout.
    • Formally replace the old YMF278B engine with the one from ymfm
    • Rotated YMF278B outputs into a more logical order.
    • Re-evaluted envelope calculations and 2x works better than the weird 15/8 I came up with before. Also changed the way FM
  • resampling is computed to be more precise (and simpler). Turned off extraneous debugging.
    • Start of/reset to a null state with no loaded waveforms.
  • Fix YM2608 I/O ports.
  • pbo: Added skeleton for Philips BO (Videosynthesizer Prototype). [Ryan Holtz, MrMii6, CD-i Fan] (#8093) [MooglyGuy]
  • New WORKING clones (#8086) [ClawGrip]

New WORKING clones

  • Basket Ball (8-way Joystick bootleg of Arch Rivals) [jordigahan]
  • sprint2.cpp: added dip locations [Guru]
  • gunpey.cpp: Add save states, Fix init, Add version info from startup screen, Minor cleanups (#8076) [cam900]
  • apple2gs: remove keyboard 8048 ROMs now that a9m0330 is a device. [R. Belmont]
  • ymfm: Boost ADPCM-B volume by a factor of 2 to more closely match previous levels. Addresses MT #07956 [Aaron Giles]
  • galileo: add buttons to internal artwork [hap]
  • ymfm: Add missing clamp in YM2608 [Aaron Giles]
  • ui/selmenu.cpp: Don't make assumptions about what's off the end of a string view (GitHub #7967). [Vas Crabb]

Machines promoted to working

  • Kasparov Leonardo [hap]
  • Kasparov Renaissance [hap]
  • saitek_stratos: make tking a clone of stratos [hap]
  • ymfm: Fix OPL3 waveform 7 to better match hardware. [Aaron Giles]
  • pbo: Map a few more registers [AJR]
  • dai3wksi: use PORT_COCKTAIL instead of PORT_PLAYER in input defs [hap]
  • itaten: change default difficulty level [hap]
  • dai3wksi: update notes [hap]
  • leonardo: add buttons to internal artwork [hap]
  • leonardo: missed one textlabel [hap]
  • x68k: fill bitmap with lowest priority tile layer so pixels that would be transparent are drawn with lowest priority [cracyc]
  • coco3: fix Arkanoid sound (#8060) [tim lindner]
    • Modify timer interrupts to flag even if interrupts are turned off. Modify timer interrupts to constantly flag if timer value is zero.
  • dragrace.cpp: added dip locations [Guru]
  • Apple softlist update for May 2012 (#8095) [Firehawke]
  • New working software list additions (apple2_flop_orig.xml)
  • Animals Facts and Adventures [4am, Firehawke]
  • Dino Dig: Dictionary Skills [4am, Firehawke]
  • Dino Speller: Beginning Dictionary Skills [4am, Firehawke]
  • Keyworks: First Keyboarding Skills [4am, Firehawke]
  • Parts of Speech: Fun with Nouns and Pronouns [4am, Firehawke]
  • Troll Reading Games: The Adventures of Tom Sawyer [4am, Firehawke]
  • Graph Maker: Introduction to Graphs and Charts [4am, Firehawke]
  • Let's Go There: Beginning Map and Geography Skills [4am, Firehawke]
  • Let's Learn About Computers [4am, Firehawke]
  • Teddy's Playground (1989 Rerelease) (cleanly cracked) [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Alligator Mix (1985 Rerelease) (cleanly cracked) [4am, Firehawke]
  • Teddy's Playground (1989 Re-release) (cleanly cracked) [4am, Firehawke]
  • Alphabet Circus (Revision 0) (cleanly cracked) [4am, Firehawke]
  • Kidwriter (Revision 0) (cleanly cracked) [4am, Firehawke]
  • Mastery Arithmetic Games (Version 1.2) (cleanly cracked) [4am, Firehawke]
  • Ratios and Proportions (cleanly cracked) [4am, Firehawke]
  • SocMate Analogies Games (cleanly cracked) [4am, Firehawke]
  • New working software list additions (apple2_flop_orig.xml)
  • Rastan [4am, Firehawke]
  • Zany Golf [4am, Firehawke]
  • Marble Madness (IIgs) [4am, Firehawke]
  • Qix (IIgs) [4am, Firehawke]
  • Tass Times in Tonetown (IIgs) [4am, Firehawke]
  • World Games (IIgs) [4am, Firehawke]
  • Gauntlet (IIgs) [4am, Firehawke]
  • Uninvited (IIgs) [4am, Firehawke]
  • Cavern Cobra (IIgs) [4am, Firehawke]
  • Hardball! (IIgs) [4am, Firehawke]
  • Task Force [4am, Firehawke]
  • Shadowgate (IIgs) [4am, Firehawke]
  • Serve and Volley (IIgs) [4am, Firehawke]
  • California Games (IIgs) [4am, Firehawke]
  • Sea Strike (IIgs) [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Star Search (Self-Running Demo) (cleanly cracked) [4am, Firehawke]
  • Zoo Master (cleanly cracked) [4am, Firehawke]
  • Black Belt (cleanly cracked) [4am, Firehawke]
  • Uncle Clyde's Consonant Slides: Consonant Blends and Digraphs (cleanly cracked) [4am, Firehawke]
  • Uncle Clyde's Consonant Slides: Ending Consonants (cleanly cracked) [4am, Firehawke]
  • Chess, Checkers, and Backgammon (cleanly cracked) [4am, Firehawke]
  • Division Skills (cleanly cracked) [4am, Firehawke]
  • Vocabulary Skills (cleanly cracked) [4am, Firehawke]
  • New working software list additions (apple2_flop_orig.xml)
  • The Duel: Test Drive II (IIgs) [4am, Firehawke]
  • Keef the Thief (IIgs) [4am, Firehawke]
  • Grand Prix Circuit (IIgs) [4am, Firehawke]
  • Crystal Quest (IIgs) [4am, Firehawke]
  • Impossible Mission II (IIgs) [4am, Firehawke]
  • The Last Ninja (IIgs) [4am, Firehawke]
  • New working software list additions (apple2_flop_orig.xml)
  • The Hunt for Red October (IIgs) [4am, Firehawke]
  • Final Assault (IIgs) [4am, Firehawke]
  • Dark Castle (IIgs) [4am, Firehawke]
  • Silent Service (IIgs) [4am, Firehawke]
  • GATE (IIgs) [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Le Choc des Multinationales (cleanly cracked) [4am, Firehawke]
  • L. A. Land Monopoly (cleanly cracked) [4am, san, Firehawke]
  • Analogies Tutorial (Version 12.15.87) (cleanly cracked) [4am, Firehawke]
  • Decimals and Percent: Decimals Practice Problems (cleanly cracked) [4am, san, Firehawke]
  • Hand Holding BASIC (cleanly cracked) [4am, san, Firehawke]
  • Dragon Games (cleanly cracked) [4am, Firehawke]
  • srcclean for release [Vas Crabb]
  • use derived classes for Namco System 2 sprites, give Final Lap its own based on schematics showing 32x32 select is different.
  • (#8096) [David Haywood]
    • (cherry picked from commit e3aa064b18d74cb5e3fe0fa314f15e1a99afd44e)
  • fmtowns: fix sprite gaps [cracyc]
  • swim: Fixed bugs linked to device selection [Olivier Galibert]
  • Clean up metadata [Vas Crabb]
→ NOWSZY [arcade] HbMameUI x64 0.245.1 09/07/2022

HBMAME 0.245.1 2022-07-09 0.245.1

New Games

  • [ng4ptest] Neo Geo 4 Player Multitab Test
  • [teot] The Eye of Typhoon (Tsunami Edition, beta 6, 2022-07-06)

HBMAME 0.245 2022-06-29 0.245

New Games

  • [captcommr1d] Captain Commando (unknown hack r1d)
  • [captcommr1f] Captain Commando (unknown hack r1f)
  • [cawingh01] Carrier Air Wing (bootleg)
  • [contcircja] Continental Circus (Japan set 2)
  • [dinore1] Cadillacs and Dinosaurs (Readjusted v1.1)
  • [dkrndmzr] Donkey Kong RNDMZR v1.00 (2022-05-22)
  • [dkwizard] Donkey Kong Wizardry v1.03
  • [kf2k19unis04] Kof 10th Anniversary 2019 Unique (Optimized 2020-??-??)
  • [kf2k20unis01] Kof 10th Anniversary 2020 Unique (Optimized 2020-10-25)
  • [kf2k20unis02] Kof 10th Anniversary 2020 Unique (Optimized 2020-11-06)
  • [mslug2fm] Metal Slug 2 (Friendly Fire - Fightcade 2 Ver.2 Hack)
  • [mslug3rb] Metal Slug 3 (Last Warhead)
  • [mslug4a] Metal Slug 4 20th Anniversary (GOTVG Ver.2021 Hack)
  • [mslug4ar] Metal Slug 4 Enemies Reset Fusion 20th Anniversary (Hack)
  • [mslug5sgf] Metal Slug 5 Remake Final (Fightcade 2 Ver.2021 Hack)
  • [mslug5x] Metal Slug 5 X
  • [mslugxsrf] Metal Slug X AzStar Soda Remix (Fightcade 2 Ver. Hack)
  • [sfz3mix] Street Fighter Zero 3 (Mix 0.13)
  • [teot] The Eye of Typhoon (Tsunami Edition, beta 5, 2022-05-29)
  • [umk3tm20210809] Ultimate Mortal Kombat 3 (Team Edition 2021-08-09)
  • [umk3uk20220406] Ultimate Mortal Kombat 3 (UC Edition 2022-04-06)

HBMAME 0.244 2022-05-25 0.244

  • Added artwork for Man-Pac.

New Games

  • [dinore] Cadillacs and Dinosaurs (Readjusted v1.0)
  • [dkchrte] Donkey Kong Christmas Tournament Edition
  • [dkongte] Donkey Kong Tournament Edition
  • [dkspkyte] Donkey Kong Spooky Tournament Edition
  • [dksprfin] Donkey Kong Springfinity v1.01 (2022-04-29)
  • [mhavocpex81] Major Havoc - The Promised End (v0.81)
  • [mslugunity] Metal Slug Unity
  • [mslug2unity] Metal Slug 2 Unity
  • [mslug3unity] Metal Slug 3 Unity
  • [mslug4unity] Metal Slug 4 Unity
  • [mslug5ast] Metal Slug Asteroids
  • [mslug5unity] Metal Slug 5 Unity
  • [mslugxunity] Metal Slug X Unity
  • [sfa2us05] Street Fighter Alpha 2 (Unlock Hidden Characters)
  • [sfz3mix11] Street Fighter Zero 3 (Mix 0.11)
  • [sfz3mix] Street Fighter Zero 3 (Mix 0.12)
  • [teot] The Eye of Typhoon (Tsunami Edition, beta 4, 2022-05-07)

HBMAME 2022-04-27 0.243

  • Fixed gauntlet2 regressions.

New Games

  • [ffightaeh04] Final Fight 30th Anniversary Edition Mad Gear's City (2022-04-12)
  • [jrpacplus] Jr Pac-Plus
  • [manpac] Man-Pac
  • [sailormnh05] Pretty Soldier Sailor Moon (Reign of Terror) v1.6
  • [sf2mix110] Street Fighter II: Champion Edition (Mix 1.1)
  • [sfz3mix07a] Street Fighter Zero 3 (Mix 0.07a)
  • [sfz3mix09] Street Fighter Zero 3 (Mix 0.09)
  • [sfz3mix] Street Fighter Zero 3 (Mix 0.10)
→ NOWSZY [arcade] Mame x64 0.245 30/06/2022
 

MAME 0.245 30 Jun 2022

The highly-anticipated release of MAME 0.245 has finally arrived! As I’m sure many of you are already aware, we’ve added support for two elusive arcade games that didn’t see widespread release: Megumi Rescue and Marble Madness II, and the Konami Polygonet system has finally come to life. But before we get to that, there are some changes to MAME’s user interface that you should be aware of. Input options have been moved off the main menu to a submenu of their own. Depending on the system, there can be quite a few of them, and they weren’t all grouped. There’s also a new option to see the input devices recognised by MAME, which should help with diagnosing issues.

Megumi Rescue was exhibited at a trade show, but apparently never sold as an arcade game. A home system port was released, but only in Japan. The original arcade game uses a vertically-oriented monitor, and lacks the life bar system and vertical scrolling found in the home version. Despite the arcade version remaining unreleased, and the home version never being widespread, the game was widely copied for TV game systems. It’s nice to see the original preserved all these years later.

Marble Madness II was considered a failure on location test. It demonstrates Atari’s complete failure to understand what Mark Cerny got right when he made the mid ’80s classic. A few examples survived in the hands of collectors, but the game was never seen widely.

The Polygonet system was Konami’s first foray into 3D arcade games. It was quite apparent that their in-house system wasn’t able to compete toe-to-toe with offerings from Sega and Namco. Polygonet Commanders was added to MAME almost twenty years ago, and saw sporadic progress for a few years after that. Regular contributor Ryan Holtz has written an engaging blog post about his adventures bringing it up to a playable state this month. The two games haven’t been promoted to working yet as they haven’t been extensively tested, but we’d love it if you try them out and post your experiences, good or bad.

We’ve got more complete emulation for three Mac NuBus video cards this month: the Apple Macintosh Display Card, the SuperMac Spectrum/8 Series III, and the SuperMac Spectrum PDQ. The Macintosh Display card, which MAME uses by default for the Mac II, now supports configuring the amount of video RAM installed, as well as a selection of monitors with correct resolutions, refresh rates and colour profiles. The SuperMac Spectrum/8 Series III supports on-screen resolutions up to 1024×768, and virtual desktop resolutions up to a massive 4096×1536 in Black & White mode. Virtual desktop panning and desktop zoom are hardware-accelerated. The Spectrum PDQ supports resolutions up to 1152×870, with hardware acceleration for things like moving windows in 256-colour modes. Please be aware that MAME currently has trouble with some combinations of Mac video cards – if you want to use multiple monitors on your emulated Mac, it’s best to stick with the Macintosh Display Card or Radius ColorBoard. If you’re you’re just looking to jump into Mac emulation, there’s some helpful information to get you started on our wiki.

Thanks in large part to the efforts of Ignacio Prini and Manuel Gomez Amate, the ZX Spectrum cassette software list now includes the Spanish MicroHobby magazine cover tape and type-in program collection. A number of prototypes cartridges have been added for the Game Boy, Super NES and other consoles. Commodore 64 tapes, Apple II floppies, and game music rips in VGM format have each seen a batch of additions.

Other highlights include:

  • Support for Space Duel’s cocktail mode from Ian Eure.
  • Proper inputs for Sidam’s Space Invaders hack Invasion from Janniz.
  • Playable Classic Adders & Ladders gamblers from David “Haze” Haywood.
  • A team effort to fix some performance bottlenecks, particularly affecting the IGS PolyGame Master.
  • SD Card reader support for Acorn computers from Ramtop and our very own Nigel Barnes.
  • Working light gun inputs for Rapid Fire (not that anyone wants to play it).
  • Fixes for more glitches in the ZX Spectrum family from holub.
  • Major improvements to several IGS games from Luca Elia.
  • Hitting GitHub pull request number #10000 – congratulations, holub.

As always, there’s far more in this release than we can fit on the front page, so go and read about it in the whatsnew.txt file, or grab a source or 64-bit Windows binary package from the download page.

MAME Testers bugs fixed

  • 08237: [Crash/Freeze] (cclimber.cpp) rpatrolb, rpatrol, rpatroln, silvland: Soft reset causes game to show RAM error. (Robbbert)
  • 08265: [Graphics] (spectrum.cpp) spectrum and clones [aquaplan and clones]: Horizon line broken by the screen border. (holub)
  • 08273: [Flip Screen/Cocktail] (thepit.cpp) All games in thepit.cpp: Cocktail mode/screen flipping causes graphical errors. (AJR)
  • 08317: [Graphics] (ibmpc.cpp) pcega [arknoid2 and clones]: Screen flickers and doesn’t refresh properly. (Carl)
  • 08333: [Sound] (simpsons.cpp) simpsons: All audio drops out during attract mode. (smf)
  • 08340: [Graphics] Graphics viewer renders blurry tiles when using BGFX video module. (Vas Crabb)
  • 08343: [Sound] (cclimber.cpp) toprollr: Vehicle sound effects are incorrect. (hap)
  • 08344: [Graphics] (cclimber.cpp) toprollr: Player life counter graphics are incorrect. (hap)
  • 08358: [Crash/Freeze] (avalnche.cpp) catchp: Watchdog causes continuous restarts. (Robbbert)

New working machines

  • Entex Musical Marvin [hap, Sean Riddle]
  • Ganbare Goemon [Jingleboy, Fluvian]
  • Marble Madness II (prototype) [anonymous]
  • Megumi Rescue [Jeff Willard Jr]
  • Micon-Kit Part II [hap, anonymous, Jay Gallagher]
  • Micromint SB180 [Miodrag Milanović]
  • Radica / Takara / SSD Company LTD Play TV Jr. Construction [Sean Riddle, David Haywood, Peter Wilhelmsen, Kamaal Brown]

New working clones

  • Beta Force [anonymous]
  • Butterfly Video Game (version A00) [Ioannis Bampoulas]
  • Circus (Elektronika) [algestam, Milan Galcik]
  • Cookie & Bibi 2 (English / Korean) [f205v]
  • Egg Venture (Release 1) [Brian Troha, The Dumping Union]
  • Final Star Force (Japan, set 2) [nnap]
  • Hegener + Glaser Mephisto MM II (set 4) [Berger]
  • Hegener + Glaser Mephisto Monte Carlo IV [anonymous]
  • Knuckle Bash (location test) [coolmod]
  • Kung-Fu Senjyo (bootleg, Spanish) [Asociación Retroclub]
  • Moon Cresta (Centromatic Spanish bootleg) [Javier Alonso, Recreativas.org]
  • Nostromo [anonymous]
  • RFC2795 Ltd RC2014 Micro [Miodrag Milanović]
  • Rolling Panic (v2.33) [Darksoft, TeamEurope]
  • Samurai (World) [anonymous, SNESNESCUBE64]
  • Stephen C Cousins SC105 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC112 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC116 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC133 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC203 - Modular Z180 Computer [Miodrag Milanović]
  • Super Pacman (v1.2) + Cherry Master (Corsica, v8.31, encrypted) [Ioannis Bampoulas]
  • Super Ship [anonymous]
  • Treasure Island (American Alpha, v3.0N) [Ioannis Bampoulas]
  • unknown 'Pac Man with cars' gambling game [Jorge Silva]
  • Wonder Boy (Tecfri bootleg) [Jorge Silva]

Machines promoted to working

  • Champion Poker 2 (V100A) [Luca Elia, Ivan Vangelista, Jorge Silva, Fernando Oliveira]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1, set 1) [David Haywood]
  • Happy Skill (Italy, V611IT) [Luca Elia, Ivan Vangelista, caius, The Dumping Union]
  • Long Hu Zhengba 2 (China, set 1) [Luca Elia, RockyWall, David Haywood, iq_132, Pierpaolo Prazzoli, XingXing]
  • Shuang Long Qiang Zhu 2 VS (China, VS203J) [Luca Elia, RockyWall, David Haywood, iq_132, Pierpaolo Prazzoli, XingXing]
  • Super Tarzan (Italy, V100I) [Luca Elia, iq_132, Ivan Vangelista, f205v, Mirko Buffoni]
  • Tarzan Chuang Tian Guan (China, V109C, set 1) [Luca Elia, iq_132, Ivan Vangelista, Guru, Dyq, bnathan]

Clones promoted to working

  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 C) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 D) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 K) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 Y) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 YBD) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 YD) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1, set 2) [David Haywood]
  • Borderline (Tranquillizer Gun conversion) [anonymous]
  • Invasion (bootleg set 1, R Z SRL Bologna) [Janniz]
  • Super Poker (V100xD03) / Formosa [Luca Elia, ANY]
  • Super Treasure Island (Italy, v1.6) [Ivan Vangelista]

New machines marked as NOT_WORKING

  • Belly Bomber [Museo del Recreativo]
  • Blicks [Darksoft, TeamEurope, R. Belmont]
  • Cash Nudger? (SRU) (5p Stake, £2 Jackpot) [SomeRandomGuyIdk]
  • Centurion (0152314, US) [Dam0, Heihachi_73]
  • Covidarts [Vicente y Sergio de electronicaVyS]
  • Frenzy Express [Museo del Recreativo]
  • Higurashi no Naku Koro ni Jong (Japan) [system11, brizzo]
  • Ice Cold Beer (ICE) [Museo del Recreativo]
  • Jungle Treasures [Museo del Recreativo]
  • Labtam International 3006 [Xolod]
  • Lucky Casino (JPM) (SRU) (revision 8A) [SomeRandomGuyIdk]
  • Luxor X37 (prototype) [Dataindustrier AB Intressegrupp, Curt Coder]
  • M3001 [Darksoft, TeamEurope, R. Belmont]
  • M4001 [Darksoft, TeamEurope, R. Belmont]
  • Magic Touch [Ivan Vangelista]
  • Minidart [jordigahan]
  • Phantom Haus (0.4) [Flipprojets.fr, PinMAME]
  • Sanma - San-nin Uchi Mahjong [BET] (Japan, version 2.60) [buffi]
  • Sea Devil [Ioannis Bampoulas]
  • Shuttle MS11 PC [Angelo Salese, archive.org]
  • Space Liner [Ioannis Bampoulas]
  • Super 2p Shuffle (Mdm) (SRU) (2p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Tektronix 4319 Graphics Workstation [Bitsavers]
  • Tinker Bell [Darksoft, TeamEurope, R. Belmont]
  • Tom's Adventures [Museo del Recreativo]
  • unknown Zilec game on Blue Print hardware [Andy Walker (of AW Electronics), Dr. Alan Meades, hammy, Porchy]
  • Video Technology PreComputer Unlimited (USA/Canada) [Val Polyakh]
  • Yamaha QY70 Music Sequencer [BALATON Zoltan]

New clones marked as NOT_WORKING

  • Aqualand (set 2) [Sergio y Vicente de electronicaVyS]
  • Chibi Maruko-chan ~Minna de Sugoroku Asobi~ no Maki (Ver.1.00A, 04/04/20) [Darksoft, TeamEurope, MetalliC]
  • Dead or Alive (Model 2A) [Trol]
  • Each Way Nudger (JPM) (SRU) (revision 23C, 5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Each Way Shuffle (bootleg?) (SRU) (10p Stake, £3 Jackpot) [SomeRandomGuyIdk]
  • Each Way Shuffle (JPM) (SRU) (revision 13A, £2 Jackpot) [SomeRandomGuyIdk]
  • Each Way Shuffle Deluxe (CTL) (SRU) (£3 Jackpot) [SomeRandomGuyIdk]
  • Golden 2's (CTL) (SRU) (2p Stake, £1.50 Jackpot) [SomeRandomGuyIdk]
  • Halley Comet (set 3) [Sergio y Vicente de electronicaVyS]
  • Hoop it Up World Tour - 3 on 3 (Rev 21) [Museo del Recreativo]
  • Lite A Nudge (JPM) (SRU) (5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Lucky Casino (JPM) (SRU) (revision 8, lower %) [SomeRandomGuyIdk]
  • Nudge Double Up (JPM) (SRU) (5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Nudge Double Up Deluxe (JPM) (SRU) (revision 12, £2 Jackpot) [SomeRandomGuyIdk]
  • Sekai Kaseki Hakken (Japan, SKH1 Ver.B) [Darksoft, brizzo]
  • Silver Shuffle (CTL) (SRU) (2p Stake, £1.50 Jackpot) [SomeRandomGuyIdk]
  • Speedway (set 2) [Ioannis Bampoulas]
  • Spring Carnival - Jackpot Carnival (10032721, Queensland) [Dam0, Heihachi_73]
  • Super Star (Recreativos Franco, set 2) [jordigahan]
  • Tournament Arkanoid (US, newer) [Sean Sutton, Smitdogg, Team FBNeo, Lord Nightmare, rtw, Brian Troha, The Dumping Union]
  • TV Game 8080 [anonymous, Jay Gallagher]
  • Two Step (JPM) (SRU) (5p Stake, £2 Jackpot) [SomeRandomGuyIdk]
  • Wipeout (rev.2, set 2) [Victor Fernandez (City Game)]
  • World Cup Soccer (Lx-1) [inkochnito, PinMAME]

New working software list additions

  • a2600: Asteroids (PAL, rev. 06) [Guru]
  • apple2_flop_clcracked:
    Antonyms/Synonyms (Version 08.02.89) (cleanly cracked), Botanical Gardens (cleanly cracked), Cyborg (Softsmith) (cleanly cracked), Desktop Zoo (cleanly cracked), Easy Graph II (cleanly cracked), Fay: That Math Woman! (cleanly cracked), Geography: Our Country and Our World (cleanly cracked), Ginn Reading Program (cleanly cracked), Gothmog's Lair (cleanly cracked), Graphics Calculator (Version 1.6) (cleanly cracked), Homonyms (Version 01.19.89) (cleanly cracked), Kittens, Kids, and a Frog (Version 03.12.86) (cleanly cracked), Locksmith (Version 5.0 Revision G) (cleanly cracked), Math Blaster (Version 08.05.84) (cleanly cracked), Medalist Series: Presidents (Version 09.27.85) (cleanly cracked), Muppetville (Revision 2) (cleanly cracked), Playing and Reading Music (cleanly cracked), Pythagoras and The Dragon (cleanly cracked), Rebus Writer (cleanly cracked), Space Rescue (cleanly cracked), Super Ear Challenger (cleanly cracked), The Bubble Gum Machine (cleanly cracked), The New Step by Step: A Computer Course in BASIC (cleanly cracked), The U.S. Constitution: Nationalism and Federalism (cleanly cracked), Ultima II (Revision 1) (cleanly cracked), Ultima II (Revision 2) (cleanly cracked), Ultima II (Revision 3) (cleanly cracked), Verb Usage 1 (Version 01.31.89) (cleanly cracked), Verb Usage 2 (Version 01.31.89) (cleanly cracked), Verb Usage 4 (Version 01.31.89) (cleanly cracked), Writer's Helper (Version 1.5) (cleanly cracked) [4am, Firehawke]
    Order Tracking System (Version 1.3a) (cleanly cracked), VT-100 Emulator (cleanly cracked) [4am, san inc., Firehawke]
  • apple2_flop_orig: 1-2-3 Sequence Me, Basic Woodshop Safety, BIG and little: Books, Posters, and Cards for Muppet Slate, Blockers and Finders, Botanical Gardens, Challenge Math, Computer Foosball, Discover: A Science Experiment, Empire II: Interstellar Sharks (Version 1.0), Exploring Science: Temperature, FOR Your NEXT Adventure: FOR-NEXT Loops, High Wire Logic, Hop To It!, The Geometric Supposer: Quadrilaterals, The Geometric Supposer: Triangles, The Human Pump, Iggy's Gnees: Discrimination, Attributes and Rules, Jumpman, The King's Rule: Mathematics and Discovery, Memory Castle, The Memory Machine, Muppet Math, Muppet Slate (Version 1.0.1), Muppet Slate v1.0, Muppets on Stage, Newbery Winners: A Wrinkle in Time, Newbery Winners: Bridge to Terabithia, Newbery Winners: Sounder, Pick the Part, Playing with Science: Temperature, The Pond, Punctuation Put-On: Punctuation Processor, The Puzzler: A Program for Developing Reading Strategies, Regrouping, Run For It, Safari Search: Problem Solving and Inference, The Semantic Calculator, Simon Says, Solving Equations and Inequalities (Version 2), Space Waste Race: Storybooks of the Future, Starmines, SunDog: Frozen Legacy (Version 2.0), Survival Math (Version 2.0), Taking Chances, Targets: A Numbers Game, Teasers by Tobbs: Puzzles and Problem Solving (Version 1.3), Ten Clues, Tobbs Learns Algebra: Puzzles and Problem Solving, Trading Post, Wally's Word Works: The Parts of Speech Game, Word Quest: Binary Search Strategies [4am, Firehawke]
  • bbcm_cart: Master SD [Ramtop, Nigel Barnes]
  • c64_cass: Shanghai, Shirley Muldowney's Top Fuel Challenge, Side Arms, Sidewize, Sigma 7, Silent Service, Silkworm (Virgin), Siren City, Siren City (Datamaxx), Six Shooter, Skate Crazy, Skate or Die, Sky Twice, Slap Fight (Imagine), Slayer (Prism Leisure), Solo Flight, Son of Blagger, Space Doubt, Space Harrier (Zafiro Software Division), Space Invasion, Spindizzy, Spitfire Ace, Split Personalities (Domark), Sprite Man, Spy Hunter, Star Eggs, Star Raiders II: The Great Galactic Adventure Continues, Starion, Stir Crazy Featuring Bobo, Stormlord, The Story So Far Volume II, Street Hassle, Street Sports Baseball, Street Sports Basketball, Subterranea, Summer Camp (Thalamus), Summer Games (U.S. Gold), Summer Games II, Summer Games II (Rushware), Super Bowl, Super Cycle (U.S. Gold), Super Dogfight, Super Hero, Super Huey II, Super Huey UH-1X, Super Oswald, Super Skramble, Super Sprint, Super Stunt Man, Super Trux (Elite Systems), Super Wonder Boy, Super Zaxxon, Superstar Ice Hockey, Superstar Ping Pong [The Ultimate Tape Archive Team]
  • cdi: Link - The Faces of Evil (USA) [redump.org]
  • electron_cart: ElkSD Plus 1 [Ramtop, Nigel Barnes]
  • gameboy:
    The Chessmaster (Japan, prototype) [DillyDylan, Gaming Alexandria]
    Prince of Persia (Euro, prototype) [DillyDylan, Hidden Palace]
    Obélix (Europe, French / German, prototype), Out of Gas (prototype), Pang (prototype), Populous (prototype), Taz-Mania (Europe, prototype), Wordtris (V6 prototype), Zoop (prototype) [Forest of Illusion]
    Catrap (prototype) [Forest of Illusion, Swanhubstream]
    The Blues Brothers (prototype), Kung-Fu Master (prototype), Prince of Persia (prototype) [Forest of Illusion, FNeogeo]
    Gauntlet II (prototype), Mysterium (prototype) [Forest of Illusion, Rezrospect]
    Triumph (prototype) [Gaming Alexandria]
    Riddick Bowe Boxing (USA, prototype) [Rezrospect, Forest of Illusion]
    Alfred Chicken (prototype), Asteroids (prototype), Astérix (earlier prototype), Astérix (early prototype), Barbie - Game Girl (prototype), Battle Ships (Spain, prototype), Blaster Master Boy (USA, prototype), Bomb Jack (earlier prototype), Bomb Jack (later prototype), Bonk's Adventure (USA, prototype), Bubble Ghost (prototype), Cosmo Tank (USA, prototype), Dropzone (prototype, alt), Ghostbusters II (prototype), Jimmy Connors Tennis (prototype), Klustar (prototype), Lethal Weapon (prototype), Loopz (prototype), Metal Masters (prototype), Mickey's Ultimate Challenge (prototype, 19931112), Mighty Morphin Power Rangers (prototype), Mind-Bender (Brain-Bender prototype, 19910304), Monster Max (prototype, 19930401), Ninja Taro (USA, prototype, earlier?), Otto's Ottifanten - Baby Bruno's Nightmare (prototype), Pinball - Revenge of the 'Gator (prototype), Race Drivin' (prototype), Spider-Man 3 - Invasion of the Spider-Slayers (prototype, 19930411), Star Trek - The Next Generation (prototype), Teenage Mutant Ninja Turtles 2 (Japan, prototype, 19910520), Teenage Mutant Ninja Turtles II - Back from the Sewers (USA, prototype), Tesserae (prototype), Tiny Toon Adventures - Babs' Big Break (Japan, prototype, 19910716), Tiny Toon Adventures - Babs' Big Break (prototype, 19910906), Tom and Jerry - Frantic Antics (prototype), Ultra Golf (prototype, 19911120), World Beach Volley - 1992 GB Cup (prototype) [VGHF, Hidden Palace]
  • ibm5170:
    Alone in the Dark (France, newer) [Abandonware France]
    Commander Keen in Secret of the Oracle (shareware), Duke Nukem II (shareware, $5 Computer Store - Wiz Technology release) [bpc908, archive.org]
    The Beverly Hillbillies, Hired Guns, King's Quest VI: Heir Today, Gone Tomorrow (3.5"), King's Quest VI: Heir Today, Gone Tomorrow (3.5", Germany), King's Quest VI: Heir Today, Gone Tomorrow (5.25"), Litil Divil, Microsoft Arcade, Microsoft Entertainment Pack, Microsoft Entertainment Pack 2, Microsoft Entertainment Pack 3, Microsoft Entertainment Pack 4, Microsoft Entertainment Pack 4 (alt), Microsoft Flight Simulator 5.0, Mike Ditka Ultimate Football, Retro City Rampage: 486, Roberta Williams' Laura Bow in "The Dagger of Amon Ra" (Germany) [The Good Old Days]
    Gunship 2000 (3.5" DD, v469.0605), Gunship 2000 (3.5" DD, v469.03), Gunship 2000 (5.25" HD, v469.02), Gunship 2000 (5.25" HD, v469.03) [ibmpc5150, archive.org]
    Battle Chess (Windows 3.x release) [minimojoman, archive.org]
  • lynx: Robotron: 2084 (prototype) [swlovinist]
  • n64: Carnivalé - Cenzo’s Adventure (prototype 20000721) [Baker64, Forest of Illusion]
  • nes: The FairyLand Story (Japan, prototype) [Forest of Illusion, Gaming Alexandria, Hard4Games, FenrisRetro]
  • pc8801_cass: 3156 Coro Coro [Gaming Alexandria]
  • snes:
    Pocky & Rocky (USA, prototype), Radical Rex (USA, prototype 19940318), Seifuku Densetsu Pretty Fighter (Japan, prototype), Snoopy Concert (Japan, prototype) [Squiddy, Forest of Illusion]
    Puggsy (prototype) [TCRF]
    Kidou Soukou Dion (Japan, prototype) [Zoda-Y13, Forest of Illusion]
  • specpls3_flop:
    Made in Spain 5 Estrellas, Simulador Profesional de Tenis, Sol Negro [Fede Jeréz]
    Manic Pietro, Tiki Taca [Spectrum Computing]
    LED Storm Rally 2011 [Tom Dalby]
  • spectrum_cass:
    Driller (System 4), Ocean Racer (System 4), Pioneer (Z Cobra), Pro Golf II (System 4) [Alberto Cuesta Cantarero, Fede Jeréz]
    Proteus [anonymous]
    MicroHobby (Issue 037) Discoflex [Avlixa, ICEknight, retroLEL, José Manuel Claros]
    Androides [Avlixa, retroLEL]
    Contabilidad General (Micro Bit), Memoedit [César Hernández Bañó]
    La Diosa de Cozumel (Samusoft, Retro Gamer), Vega Solaris (Retro Gamer) [ENORM, retroLEL]
    Cuerpo / Digestivo, Dangerous Maze - Rescate en el Laberinto, Head Over Heels (IBSA, Serie Leyenda), King Leonard (large case), Legend [Fede Jeréz]
    Faraón (ABC Soft) [Fede Jeréz, José Luis Soler]
    Exterminator (Microbyte) [Fede Jeréz, SPA2]
    Batalla Naval, El Paquetazo, Pringlesonic [ICEknight, retroLEL]
    Alley's Gun (type-in, MicroHobby #140), El Alambrista (type-in, MicroHobby #133), Balalín (type-in, MicroHobby #125), Basket Trainer (type-in, MicroHobby #129), Bowling Star (type-in, MicroHobby #160), Brad Zotes (type-in, MicroHobby #165), Bunker (type-in, MicroHobby #156), Caribe’s Day (type-in, MicroHobby #143), Crozet (type-in, MicroHobby #154), Dardos (type-in, MicroHobby #137), Demolition (type-in, MicroHobby #128), Duck Shooting (type-in, MicroHobby #174), En Ruta (type-in, MicroHobby #151), Freddy (type-in, MicroHobby #148), Furax (type-in, MicroHobby #173), Fórmula Suicida (type-in, MicroHobby #135), Galaxy Fun (type-in, MicroHobby #130), Gas-Car (type-in, MicroHobby #161), Ghost Like (type-in, MicroHobby #162), God Save the Punk (type-in, MicroHobby #185), Golfo Pérsico (type-in, MicroHobby #158), Goteras (type-in, MicroHobby #171), Indy (type-in, MicroHobby #167), Intro (type-in, MicroHobby #180), Keops (type-in, MicroHobby #181), Kleingeld (type-in, MicroHobby #141, #142), Mad Drivers (type-in, MicroHobby #159), Magnus Zone (type-in, MicroHobby #126), Micro Draw (type-in, MicroHobby #131, #132), Microbowl (type-in, MicroHobby #184), Mine Alert (type-in, MicroHobby #146, #147), Nomen Rosae (type-in, MicroHobby #175), Oráculo Egipcio (type-in, MicroHobby #127), Parvision (type-in, MicroHobby #172), Perico Jones (type-in, MicroHobby #164), Phantasmas (type-in, MicroHobby #136), La Profecía (type-in, MicroHobby #145), PunkyMan (type-in, MicroHobby #176), Rally (type-in, MicroHobby #144), Ranamirez (type-in, MicroHobby #134), Reptkon (type-in, MicroHobby #179), El Retorno del Yedi (type-in, MicroHobby #177), Rock Animation (type-in, MicroHobby #155), Ruffo’s Dream (type-in, MicroHobby #153), Russian's Attack (type-in, MicroHobby #149, #150), S.E.M.I.S.I.S. (type-in, MicroHobby #138, #139), Sir Gawain (type-in, MicroHobby #182), Sky Invaders (type-in, MicroHobby #163), Sky Warrior (type-in, MicroHobby #178), Snake (type-in, MicroHobby #183), Starlike (type-in, MicroHobby #169), Striker (type-in, MicroHobby #166), Telepuzzle (type-in, MicroHobby #157), Topin (type-in, MicroHobby #168), Tres en Raya (type-in, MicroHobby #170), Zinco (type-in, MicroHobby #152) [Ignacio Prini]
    Xadom (Power Software) [Ignacio Prini, Fede Jeréz]
    Breakaway (Spain) [Jesús Alonso R., José Manuel Claros, El trastero del Spectrum]
    Xadom (Microbyte) [johnny farragut]
    Hypa Raid (Z Cobra) [José Luis Soler]
    Colección Dinamic-90 [José Luis Soler, José Manuel Claros, El trastero del Spectrum]
    King Leonard [José Luis Soler, Fede Jeréz]
    Ballbreaker II (Zafiro), Sarlmoor (Z Cobra) [José Manuel Claros]
    David el Gnomo [José Manuel Claros, El trastero del Spectrum]
    Renault After Sales [Juan Francisco Torres, Fede Jeréz]
    Libreria de Software Spectrum (Issue 11) [Juan Pablo López]
    Ci-U-Than Trilogy-II: Los Templos Sagrados [Juan Pablo López, D-O-S]
    Ci-U-Than Trilogy-I: Cozumel, Ci-U-Than Trilogy-I: Cozumel (Serie Leyenda), Through The Trap Door (System 4) [Juan Pablo López, SPA2]
    Tapper (Erbe) [Leovanifer]
    Ok Computer Program (Radiohead – OK Computer OKNOTOK 1997 2017) [Marcin Skoczylas, ICEknight]
    MicroHobby Cassette (Issue 01), MicroHobby Cassette (Issue 02), MicroHobby Cassette (Issue 03), MicroHobby Cassette (Issue 04), MicroHobby Cassette (Issue 05), MicroHobby Cassette (Issue 06), MicroHobby Cassette (Issue 07), MicroHobby Cassette (Issue 08), MicroHobby Cassette (Issue 09), MicroHobby Cassette (Issue 10), MicroHobby Cassette (Issue 11), MicroHobby Cassette (Issue 12), MicroHobby Cassette (Issue 13), MicroHobby Semanal (Issues 001-004), MicroHobby Semanal (Issues 005-008), MicroHobby Semanal (Issues 009-012), MicroHobby Semanal (Issues 013-016), MicroHobby Semanal (Issues 017-020), MicroHobby Semanal (Issues 021-024), MicroHobby Semanal (Issues 025-028), MicroHobby Semanal (Issues 029-032), MicroHobby Semanal (Issues 033-036), MicroHobby Semanal (Issues 037-040), MicroHobby Semanal (Issues 041-044), MicroHobby Semanal (Issues 045-048), MicroHobby Semanal (Issues 049-052), MicroHobby Semanal (Issues 053-056), MicroHobby Semanal (Issues 057-060), MicroHobby Semanal (Issues 061-064), MicroHobby Semanal (Issues 065-068), MicroHobby Semanal (Issues 069-072), MicroHobby Semanal (Issues 073-076), MicroHobby Semanal (Issues 077-080), MicroHobby Semanal (Issues 081-084), MicroHobby Semanal (Issues 085-088), MicroHobby Semanal (Issues 089-092), MicroHobby Semanal (Issues 093-096), MicroHobby Semanal (Issues 097-100), MicroHobby Semanal (Issues 101-104), MicroHobby Semanal (Issues 105-108), MicroHobby Semanal (Issues 109-112), MicroHobby Semanal (Issues 113-116), MicroHobby Semanal (Issues 117-120), MicroHobby Semanal (Issues 121-124) [Manuel Gomez Amate, SPA2]
    Exolon (Erbe, Serie Leyenda), The Goonies (Erbe, small case), Henry's Hoard (System 4), North Star (Erbe, Serie Leyenda), Robot Rumpus (Z Cobra) [Metalbrain]
    The Brick [Mode2, Metalbrain]
    Viaje al Centro de la Tierra - Versión Extendida (10 Aniversario) [Mojonia]
    Prefijos Mundiales [Museu LOAD ZX Spectrum]
    Rocas Bingo [Óscar Mira]
    Globus, Murciélago en la Cuarta Dimensión (demo) [Paco Lafuente]
    Fernando Martin Basket Master (concept demo, bootleg) [El Perez, ENORM, retroLEL]
    Cuentas Bancarias, Libreria de Software Spectrum (Issue 20) (Night) [Qbl]
    Ogerox en los Dominios del Fuego [Roberto M. Oliva, ICEknight, retroLEL]
    Ci-U-Than Trilogy-III: Chichén Itzá [Rockersuke Moroboshi]
    Mad Mix Game, Mad Mix Game (Spectrum + Amstrad dual format), Stardust (Spain, IBSA, Serie Leyenda), Subbuteo (System 4), Tiki Taca, Uwol, Quest For Money (Interface 2 Version), Viaje al Centro de la Tierra (Serie 5 Estrellas), Viaje al Centro de la Tierra - Versión Extendida, Viaje al Centro de la Tierra - Versión Extendida (levels 4 and 5) [SPA2]
    FIAO, Monte Dorado, Supercalco, Venusian Invaders, Wander X, Xadom (Investronica) [Spectrum Computing]
  • tx0_ptp: Utility Tape 3, Utility Tape 3 ('tra' modification) [Bitsavers, AJR]
  • vgmplay: 5th Gear (Atari ST), Abnormal Check (Namco ND-1), Acrobat Mission (Arcade), The Adventures of Rocky and Bullwinkle and Friends (Sega Mega Drive), The Adventures of Willy Beamish (Sega Mega CD), Andro Dunos (SNK Neo Geo), Appoooh (Arcade), Aquarium (Arcade), Arabian Fight (Sega System 32), Armadillo Racing (Namco Super System 22), Asterix & Obelix (Nintendo Game Boy), The Astyanax (Jaleco Mega System 1), Awesome (Atari ST), B-System (Sharp X68000), Bakuryuu Sentai Abaranger (Sega Pico), Battle Bakraid (Toaplan 2), Bestri, Pitapat Puzzle, Heuk Sun Baek Sa (F2 System), Bio-Ship Paladin (Arcade), Birdie Try (Arcade), Black Heart (Arcade), Black Panther (Arcade), The Blues Brothers (NES), Bomb Jack (Nintendo Game Boy), Brandish 3 - Spirit of Balcan (NEC PC-9801), Breakers (Neo Geo), Burning Point (NEC PC-8801, OPN), Burning Point (NEC PC-8801, OPNA), Buster (Sharp X68000), Butasan (Arcade), Cattle Mutilation (NEC PC-9801), Caveman Ninja (Arcade), Cheese Cat-Astrophe Starring Speedy Gonzales (Sega Mega Drive), Cliffhanger (NES), Cliffhanger (Sega Mega Drive), The Cliffhanger - Edward Randy (Arcade), The Cockpit X68000 Special (Sharp X68000), Cosmic Psycho (Sharp X68000), Cubix - Robots for Everyone - Race 'N Robots (Nintendo Game Boy Color), Daraku no Kuni no Angie ~Kyoukai no Mesu Dorei-tachi~ (NEC PC-9801), The Death and Return of Superman (Sega Mega Drive), Dialide (Sharp X1 Turbo), Doom Troopers (Sega Mega Drive), Doraemon - Nobita no Dorabian Night (PC Engine), Dracula Hakushaku (Sharp X68000), Dragon - The Bruce Lee Story (Sega Mega Drive), Dragon Ball Z V.R.V.S. (Sega System 32), DragonGun (Arcade), Dragoon Might (Konami GX), DuckTales 2 (NES), Dungeons & Dragons - Order of the Griffon (TurboGrafx-16), Eggerland Mystery 2 (MSX), FIFA Soccer 95 (Sega Mega Drive), Fantasy Zone (Sharp X68000), Fester's Quest (NES), Flash Point (Sega Mega Drive), Gaiapolis (Mystic Warriors), Ganryu (Neo Geo), Garry Kitchen's Super Battletank - War in the Gulf (Sega Mega Drive), Ghosts 'N Goblins (Nintendo Game Boy Color), Goldrunner (Atari ST), Goldrunner II (Atari ST), Golgo 13 - Kiseki no Dandou (Namco System 12), Gremlins 2 - The New Batch (Nintendo Game Boy), Gunnail (Arcade), Gynotai (Namco ND-1), Hachoo! (Jaleco Mega System 1), Home Alone 2 - Lost in New York (Sega Mega Drive), Hook (NES), Hudson Hawk (NES), Hugo 2 (Nintendo Game Boy), In The Hunt (Irem M92), Indiana Jones and the Last Crusade (NES), Injuu no Datenshi - Requiem for Fallen Angels (NEC PC-9801, OPN), Injuu no Datenshi - Requiem for Fallen Angels (NEC PC-9801, OPNA), Judge Dredd (Sega Mega Drive), Kamen Rider 555 (Sega Pico), Kamen Rider Agito & Kuuga Wild Battle (Sega Pico), Kawasaki Superbike Challenge (Sega Mega Drive), Keeper (Sharp X68000), The Killing Game Show (Atari ST), King's Bounty - Nusumareta Chitsujo (FM Towns), King's Bounty - Nusumareta Chitsujo (NEC PC-9801, OPN), King's Bounty - Nusumareta Chitsujo (NEC PC-9801, OPNA), Kira Kira Star Night DX (Family Computer), Koutetsu Yousai Strahl (Arcade), LEGO Fun to Build (Sega Pico), Lethal Weapon (NES), M.C. Kids (NES), Mad Stalker - Full Metal Forth (Sega Mega Drive), The Magic School Bus - Space Exploration Game (Sega Mega Drive), Mahou Daisakusen (Sharp X68000), Marine Rouge (NEC PC-9801, OPN), Marine Rouge (NEC PC-9801, OPNA), Martial Champion (Mystic Warriors), Die Maus (Nintendo Game Boy), Metal Masters (Nintendo Game Boy), Metamorphic Force (Mystic Warriors), MiG-29M Super Fulcrum (Atari ST), Mirage (FM Towns), Mirage (NEC PC-9801), Mirage (Sharp X68000), Mirage 2 (FM Towns), Mirage 2 (NEC PC-9801, OPN), Mirage 2 (NEC PC-9801, OPNA), Mirage 2 (NEC PC-9821), Mission - Impossible (NES), Momoko 120% (Arcade), Monster Business (Atari ST), Mutant Fighter (Arcade), Mystic Riders (Irem M92), Navy SEALs (Nintendo Game Boy), Neo Drift Out - New Technology (Neo Geo), No Buddies Land (Atari ST), OutRunners (Sega System Multi 32), PILcaSEX (NEC PC-9801), Panic Restaurant (NES), Platoon (NES), Pokémon Pinball (Nintendo Game Boy Color), Prince of Perisa (IBM PC AT), Psychic 5 (Arcade), Puzz Loop (Super Kaneko Nova System), Puzz Loop 2 (CP System II), Quiz Gakumon no Susume (Arcade), Robo Wres 2001 (Arcade), Roger Clemens' MVP Baseball (Sega Mega Drive), Ronaldo V-Soccer (Nintendo Game Boy Color), Sea Battle (Nintendo Game Boy), Sewer Shark (Sega Mega CD), Shinseiki Ultraman Densetsu (Sega Pico), Sly Spy - Secret Agent (Atari ST), Sonic the Hedgehog (prototype) (Sega Mega Drive), Sonic the Hedgehog 3 (prototype) (Sega Mega Drive), SootSound Demo (MSX2), Spider-Man - Web of Fire (Sega 32X), Strategic Mars (MSX2), Super Visual Football - European Sega Cup (Sega System 32), Super Volleyball (TG-16), Supercross Freestyle (Nintendo Game Boy Color), Tenkomori Shooting (Namco System 12), Tokimeki Memorial Taisen Puzzle-Dama (Konami GX), Tom and Jerry in Mouse Attacks! (Nintendo Game Boy Color), Top Gun (NES), Top Gun - The Second Mission (NES), Top Player's Golf (Neo Geo), Travel Junction (NEC PC-9801), Turrican (TG-16), UEFA 2000 (Nintendo Game Boy Color), V-Rally - Championship Edition (Nintendo Game Boy), Valtric (Arcade), Vandyke (Arcade), Virtua Fighter (Sega 32X), Virtual Lab (Nintendo Virtual Boy), Wacky Races (Sega Mega Drive), Warlocked (Nintendo Game Boy Color), Who Wants to Be a Millionaire - 2nd Edition (Nintendo Game Boy Color), Witch (Arcade), Wizardry I+II (PC Engine Super CD-ROM2), Wizardry III+IV (PC Engine Super CD-ROM2), Wolverine (NES), Yo, Bro (TG-16), Yuuyuu Jinsei (PC Engine), Zen - Intergalactic Ninja (NES) [vgmrips.net, Tafoid]

New NOT_WORKING software list additions

  • c64_cass: Short Circuit (Ocean), Skyline Attack, Snare, Steel (Prism Leisure), Street Sports Soccer [The Ultimate Tape Archive Team]
  • gameboy: The Lawnmower Man (prototype) [VGHF, Hidden Palace]
  • n64: Doubutsu Banchou (Japan, prototype) [Marshall, Olivieryuyu, Baker64]
  • x37_flop: ABCenix, cremount [Dataindustrier AB Intressegrupp, Curt Coder]

Translations added or modified

  • Czech [Milan Galcik]
  • Greek [BraiNKilleRGR]
  • Slovak [Milan Galcik]
  • Ukrainian [Stanley Kid]

Merged pull requests

  • 9407: cdi.xml: Updated digests for TOSEC discs to latest CHD format. [danifunker]
  • 9634: microdar.cpp: Added Covidarts and Minidart skeletons. [Vicente y Sergio de electronicaVyS, jordigahan, ClawGrip]
  • 9635: Started emulating the SiS 630 PC chipsets using the new PCI framework. [Angelo Salese]
  • 9664: gts3a.cpp: Dumped an additional version of Wipeout. [Victor Fernandez (City Game), ClawGrip]
  • 9672: su2000.cpp: Expanded notes. [simzy39]
  • 9713: ibm5150.xml: Mark some cracked images as such. [Allofich]
  • 9732: megadriv.xml: Cleaned up compatibility flags, fixed some load commands, and fixed a couple of issues. [Angelo Salese]
  • 9750: scorpion.cpp: Cleaned up code, and reviewed timings for Yellow PCB version. [holub]
  • 9753: c64_cass.xml: Added thirteen items (twelve working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9761: saturn.xml: Cleaned up metadata. [ArcadeShadow]
  • 9762: cpu/z180: Added initial implementation of onboard asynchronous serial controller. [Miodrag Milanović]
  • 9778: sound/k054539.cpp: Fix DPCM table and added cubic interpolation. [SaxxonPike]
  • 9788: emu/schedule.cpp: Removed device_timer, device_timer_id, et al in favor of direct callback members. [Ryan Holtz]
  • 9790: specpls3_flop.xml: Added two working items. [Fede Jeréz, ICEknight]
  • 9791: snes.xml: Added six prototypes. [Zoda-Y13, Squiddy, Forest of Illusion, TCRF, kmg]
  • 9797: clcd.cpp: Use 1 MHz for system clock. [Mike Naberezny]
  • 9803: nyny.cpp: Corrected Waga Seishun no Arcadia release year. [David Silva]
  • 9805: netlist: Address comments from pull request #9794, and partially fixed GitHub issue #9801. [Couriersud]
  • 9806: hh_sm510.cpp: Added Elektronika Circus. [algestam, Milan Galcik]
  • 9807: pce_tourvision.xml: Added Galaga '88 to list of undumped games. [ClawGrip]
  • 9811: bus/iee488/hp9122c.cpp: Added floppy image formats, allowing HP 9000/300 series machines to use their software list. [r09]
  • 9813: netlist: Fix aligned_alloc (addressed GitHub #9801). [Couriersud]
  • 9815: segae.cpp: Added original arcade version of Megumi Rescue. [Jeff Willard Jr, David Haywood]
  • 9816: viper.cpp: Cleaned up metadata and notes. [Michael Sanborn]
  • 9819: marblmd2.cpp: Added driver for location test version of Marble Madness II. [David Haywood]
  • 9826: volfied.cpp: Changed joysticks from 8-way to 4-way, matching the manual (addresses GitHub #9824). [Johan Smolinski]
  • 9827: marblmd2.cpp: Removed divide-by-two on clock, running the CPU at 14 MHz like Batman, and hooked up EEPROM. [David Haywood]
  • 9828: bwidow.cpp, video/avgdvg.cpp: Added support for Space Duel’s cocktail mode. [Ian Eure]
  • 9830: jpmsru.cpp: Sorted out remaining games, add added eight new ones. [SomeRandomGuyIdk]
  • 9832: c64_cass.xml: Added ten items (eight working, two not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9833: cdi.xml: Added Link - The Faces of Evil (USA). [redump.org, ajshell1]
  • 9834: netlist: Changed palloc to use C++17 alignment-aware operator new. [Couriersud]
  • 9837: spectrum_cass.xml: Added missing MicroHobby tapes. [Manuel Gomez Amate, SPA2, ICEknight]
  • 9839: c64_cass.xml: Added ten items (nine working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9841: netlist: Improved static solver generation, and improved code readability. [Couriersud]
  • 9842: rbowlorama.cpp: Added notes about I/O board. [Museo del Recreativo, ClawGrip]
  • 9843: clcd.cpp: Added IEC bus connections. [Mike Naberezny]
  • 9847: cdi.xml: Fixed digest for Link: the Faces of Evil. [ajshell1]
  • 9848: video/decbac06.cpp: Corrected device short name (addresses GitHub #9817). [kmg]
  • 9849: pc8801_cass.xml: Added 3156 Coro Coro. [Gaming Alexandria, David Silva]
  • 9853: piggypas.cpp: Added clone Hoop it Up World Tour - 3 on 3 (Rev 21). [Museo del Recreativo, ClawGrip]
  • 9854: a2600.xml: Cleaned up metadata. [ArcadeShadow]
  • 9855: jaguar.xml: Cleaned up metadata. [ArcadeShadow]
  • 9856: dangbar.cpp: Added Belly Bomber. [Museo del Recreativo, ClawGrip]
  • 9858: Exclude Shuttle MS11 PC from arcade builds. [MASH]
  • 9861: lynx.xml: Added Robotron: 2084 (prototype). [swlovinist, kmg]
  • 9862: frenzyxprss.cpp: Added skeleton driver for Frenzy Express. [Museo del Recreativo, ClawGrip]
  • 9863: m62.cpp: Added clone Kung-Fu Senjyo (bootleg, Spanish). [Asociación Retroclub, ClawGrip]
  • 9864: jpmsru: Added Lucky Casino, and added 50p slot and lockout to Super 2. [SomeRandomGuyIdk]
  • 9865: n64.xml: Added two unreleased titles. [Baker64, Marshall, Olivieryuyu, Forest of Illusion, kmg]
  • 9866: Cleaned up formatting in various software lists. [kmg]
  • 9867: spectrum_cass.xml: Added 25 new items, and corrected a few descriptions and parent/clone relationships. [ICEknight]
  • 9870: pluto5.cpp: Added Jungle Treasures. [Museo del Recreativo, ClawGrip]
  • 9871: namcos12.cpp: Added notes about games requiring a CD-ROM drive. [ClawGrip]
  • 9872: y2.cpp: Fixed spurious parent/clone relationship. [cam900]
  • 9873: starfire.cpp: Swapped fireone player inputs, and simplified paddle read code. [kmg]
  • 9874: jp.cpp: Added an alternate version of Aqualand. [Segio y Vicente de electronicaVyS, ClawGrip]
  • 9875: cosmos_playc8f.cpp: Added ASCII diagram for main PCB layout. [ClawGrip]
  • 9876: galaxian.cpp: Added clone Moon Cresta (Centromatic Spanish bootleg). [Javier Alonso, Recreativas.org, ClawGrip]
  • 9877: specpls3_flop.xml: Added seven dumps, corrected metadata, sorted items, and updated comments. [ICEknight]
  • 9879: at.cpp: Added pccm205 v2.23 BIOS option. [TwistedTom]
  • 9880: specpls3.cpp: Enabled floppy drive sound. [holub]
  • 9881: tomsadvs.cpp: Added skeleton driver for Tom's Adventures and Ice Cold Beer (ICE). [Museo del Recreativo, ClawGrip]
  • 9882: c64_cass.xml: Added twelve items (eleven working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9883: gokidetor.cpp: Renamed Gokidetor to La Cucaracha based on ROM contents. [einstein95]
  • 9884: 8080bw.cpp, mw8080bw.cpp: Updated inputs for Taito games, and cleaned up code. [Vas Crabb]
  • 9886: spectrum_cass.xml: Added 44 items, and replaced three items with better dumps. [ICEknight]
  • 9887: machine/dmv_keyb.cpp: Corrected typo in DIP switch label. [rfka01]
  • 9888: osd/sdl: Throw a fatal error if BGFX video and Wayland video driver are detected in combination (GitHub #9852). [Belegdol]
  • 9889: c64_cass.xml: Added fourteen working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 9890: igs017.cpp, igs022.cpp: Improved protection and decryption, and moved protection data to external files. [Luca Elia]
  • 9891: ibm5170.xml: Added eighteen working items. [ArcadeShadow]
  • 9893: Refactored Barcrest MPU4 emulation code. [David Haywood]
  • 9894: cpu/dsp56156, plygonet.cpp: Fixed some instructions and cleaned up code to meet current standards. [Ryan Holtz]
  • 9897: netlist: Fixed bugs and replaced more macros with C++ constructs. [Couriersud]
  • 9899: bus/rc2014/edge.cpp: Fix typos in comments. [Chris Swan]
  • 9901: ksys573: Use dsem2 BIOS for mamboagg like real hardware does. [Windy Fairy]
  • 9903: spectrum_cass.xml: Added 56 type-in programs from MicroHobby. [Ignacio Prini, ICEknight]
  • 9904: pluto5.cpp: Added notes about the Pluto 5 hardware. [ClawGrip]
  • 9905: tsconf.cpp: Fixed graphics offsets. [holub]
  • 9907: jp.cpp: Dumped and added a new set of ‘Halley Comet’. [Sergio y Vicente de electronicaVyS, ClawGrip]
  • 9910: machine/dp83932c.cpp: Implemented big Endian mode and transmission packet appending. [Brice Onken]
  • 9911: geniusiq.cpp: Added PreComputer Unlimited (USA/Canada). [Val Polyakh, clawgrip]
  • 9912: Added segafruit.cpp to source filter for arcade builds. [MASH]
  • 9913: formats/fsmgr.cpp: Changed the constructor of fs::dir_entry to take name as rvalue reference. [Nathan Woods]
  • 9915: ui, docs: Added menus to fill a couple of gaps in functionality, and improved consistency in terminology. [Vas Crabb]
  • 9918: emu/sound.cpp: Fixed missed samples after loading a save state (addresses GitHub #9917). [Couriersud]
  • 9919: jpmsru.cpp: Added three new games, and fixed audio output. [SomeRandomGuyIdk]
  • 9920: y2.cpp: Adjusted spacing in description for higurashi. [Michael Sanborn]
  • 9921: punchout.cpp: Correctly labeled service button and second coin inputs. [kmg]
  • 9923: cpu/mips/r4000.cpp: Partially implemented secondary cache tag manipulation. [Brice Onken]
  • 9924: megadriv.xml: Cleaned up metadata. [ArcadeShadow]
  • 9925: psx.xml: Cleaned up metadata. [ArcadeShadow]
  • 9926: m79amb.cpp: Improved input lookup table generation, and added DIP switch locations. [kmg]
  • 9927: supstarf.cpp: Dumped and added a new set of Super Star. [jordigahan, ClawGrip]
  • 9928: osd/modules/file: Changed osd_subst_env to take a std::string_view parameter and return a std::string. [Nathan Woods]
  • 9932: mpu4.cpp: Moved some crystal-specific code into derived state class, and removed some unnecessary code. [David Haywood]
  • 9933: igs17.cpp: Fixed tarzan demo sounds DIP switch setting labels. [Dullaron]
  • 9935: mpu4.cpp: Sorted out more sets, fixed reel configurations, set default input settings, and clean up code. [David Haywood]
  • 9938: emu/machine.h: Fixed assert in bookkeeping manager accessor. [Andrew Green]
  • 9943: seta.cpp: Added implementation for thunderl protection, and added recreated PAL image. [Sergio Galiano]
  • 9945: spectrum.cpp: Fixed partial screen updates at the end of frame (works around MT08264 and MT08265). [holub]
  • 9947: netlist: Fixed a net processing bug, and cleaned up code. [Couriersud]
  • 9950: nes.xml: Added prototype of The FairyLand Story. [Forest of Illusion, Gaming Alexandria, Hard4Games, FenrisRetro, kmg]
  • 9951: gameboy.xml: Added 25 prototypes (24 working, one not working). [kmg]
  • 9953: pacman.cpp: Cleaned up input port definitions and DIP switch locations. [einstein95]
  • 9954: ibm5170.xml: Added six working items. [minimojoman, archive.org, The Good Old Days, ArcadeShadow]
  • 9955: a2600_cass.xml: Cleaned up metadata. [ArcadeShadow]
  • 9956: sms.xml: Cleaned up metadata. [ArcadeShadow]
  • 9957: ibm5170.xml: Fixed a couple of typos in software part names. [kmg]
  • 9961: spectrum_cass.xml: Added author information in info elements for a few items. [ICEknight]
  • 9962: gameboy.xml: Added 21 more prototypes. [kmg]
  • 9963: Corrected a few common typos in various source files. [kmg]
  • 9964: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Added latest dumps and cracks, and fixed some metadata. [Firehawke]
  • 9965: sound/315-5641.cpp: Changed base to µPD7759, forced slave mode; segapico.cpp: Connected sound interrupt (MT08332). [ValleyBell]
  • 9966: missile.cpp: Set factory default DIP switch settings, and cleaned up input port definitions. [einstein95]
  • 9967: gameboy.xml: Added some missing Super Game Boy enhanced tags. [kmg]
  • 9971: jp.cpp: Added notes, and fixed manufacturer name for ‘Lortium’ and ‘Pimbal (Pinball 3000)’. [ClawGrip]
  • 9972: midzeus.cpp: Fixed year for “The Grid” (both sets). [ClawGrip]
  • 9973: xavix.cpp: Added Play TV Jr. Construction. [Sean Riddle, David Haywood, Peter Wilhelmsen, Kamaal Brown]
  • 9975: Updated Greek translation. [BraiNKilleRGR]
  • 9978: ui/selgame.cpp: Avoid assert in std::vector when no items in menu. [jflatt]
  • 9979: gameboy.xml: Added nine more working prototypes. [DillyDylan, Rezrospect, Forest of Illusion, Hidden Palace, kmg]
  • 9980: thoop2.cpp: Added PLD files for TH Strikes Back. [OperNet Sistemas, Sergio Galiano]
  • 9981: cpu/dsp56156: Fixed too many instructions to list; plygonet.cpp: Implemented span drawing. [Ryan Holtz]
  • 9982: mpu4bwb.cpp: Identified more sets and set up defaults to allow more games to boot. [David Haywood]
  • 9983: cps1.cpp: Added notes about hidden Final Fight test modes and button 3. [David Silva]
  • 9984: plygonet.cpp: Fixed sound interrupt so polynetw boots, and fixed some graphics decoding issues. [David Haywood]
  • 9987: machine/k056230.cpp, plygonet.cpp: Fixed K056230, PSAC2 and screen size issues. [Ryan Holtz, Phil Bennett, Hydreigon]
  • 9993: plygonet.cpp: Improved ROZ layer, and increased maximum scheduling quantum time. [David Haywood, Ryan Holtz]
  • 10000: spec128.cpp: Fixed crash in clones that don’t inherit memory layout; elwro800.cpp: Fixed crash on screen update. [holub]
→ NOWSZY [Arcade] MAMEui x64 0.245 29/06/2022

MameUI 0.245 29/06/2022

  • sync with mame v0.245

 

MameUI 0.244

  • sync with mame v0.244

MameUI 0.243

  • sync with mame v0.243

MameUI 0.242

  • sync with mame v0.242

MameUI 0.241

  • sync with mame v0.241

MameUI 0.240

  • sync with mame v0.240

MameUI 0.239

  • sync with mame v0.239

MameUI 0.238

  • sync with mame v0.238

MameUI 0.237

  • sync with mame v0.237

MameUI 0.236

  • sync with mame v0.236

MameUI 0.235

  • sync with mame v0.235

MameUI 0.234

  • sync with mame v0.234
  • Fixed crash in maestro.cpp when validating
  •  Fixed buffer overflow when creating CPU.ini

MameUI 0.229

  • The hack that saved slider values on exit has been removed. This is because the slider code was refactored and the result was not compatible with the hack.
  •  Fixed a problem with the pluginspath which could cause plugin errors in certain circumstances.
  • Fixed a problem where category files could not be found in certain win10 setups (MESS only)
→ NOWSZY [Arcade] Mame Classic 9.5.0

New In This Version (For MAME - 0.244)

  • Added : Accel and Soft to the Video Rendering drop-down.
  • Added : Option to List Slots available for MESS machines.
  • Added : UI LUT and UI LUT Texture controls.
  • Changed : MAME Classic is no longer available as an installer. The dependency files are now in a sub-folder under the MAME Classic folder. To have MAME Classic save its output and settings files in your Windows AppData folder, rename or delete portable.dat. Otherwise, these files will be stored in the MAME Classic folder.
  • Changed : MAME Classic now supports the history.xml format instead of history.dat.
  • Changed : XP Styles no longer supported.
  • Fixed : If theme was set to Black, some text such as Audit or Info results would not be visible for subsequent MAME Classic runs.
  • Fixed : MESS Settings button or link would sometimes become invisible.

 

→ NOWSZY [arcade] ClrMamePro 4.045 6/06/2022

4.045 (2022-06-06)

  • misc: updated to ZipArchive 4.6.8, unrar 6.11.100.427, 7Zip SDK/DLL 21.07
  • fixed: rarely list a set as missing when it does not contain any files on its own
  • fixed: 4.044d misplaced a romset regression (full merged sets only)
→ NOWSZY [arcade] ClrMamePro 4.044d 1/06/2022

4.044d (2022-06-01)

  • fixed: wrong bios set assignments for clones which don't use the bios roms themselves (pwrshovla, v4frfact*)
  • fixed: not showing files as unneeded which became empty sets over time (e.g. microvsn, mach64, msm6222b, o2_voice)

 

4.044c (2022-03-30)

  • fixed: Scanner fix missing, backup fails when replacing a file in an archive and file is replaced silently

4.044b (2022-02-25)

  • mainly a little xml parser fix

4.044a (2022-02-22)

  • fixed: xml parser comment/cdata issue
  • fixed: falsely prompt for creating not existing but not active sysdefpaths

4.044 30/11/2021

  • fixed: file can get lost under some rare rename/set conditions (MAME238 diablo68 u2)
  • misc: update 7Zip SDK/DLL to 21.06, update unrar SDK/DLL to 6.10.2
  • misc: compiled with Visual Studio 2022 / Win 11

4.043 08/10/2021

  • fixed: xml cdata parsing error
  • fixed: sample stats count for nodump sets which reference a sampleonly set

4.042 14/09/2021

  • misc: support parent/clone relationship of devices
  • misc: systems auto assign can detect empty software list folders in case they are named accordingly
  • misc: software list import's default setting is off
  • misc: changed behaviour of context menu "move all incomplete sets" to "move all sets with problems" (similar for delete). This also covers wrong named etc ones, not only missing files.
  • misc: contextMenu options Delete/Move/Copy Current/all [not fixed]/all sets with problems use the parent set in full merged mode
  • misc: cleaning cache also cleans hashes folder
  • misc: batcher's scanner merge mode overwrite does not overwrite the information from a datfile's forcemerging option
  • misc: batcher's rebuilder pack overwrite does not overwrite the information from a datfile's forcepacking option
  • misc: don't stop multiple downloads on first failure
  • misc: wrote a wrapper class to handle all filefind calls which weren't 32k path length ready. This should fix all remaining long path (32k) issues.
  • fixed: invalid wrong-case messages on chds with very long filenames
  • fixed: wrongly list valid chds as unneeded when a no dump chd of the same name exists and 'mark no dump as unneeded' option is enabled

4.041

  • added: Select Sets variables %R %G to filter by for Region / Language
  • added: Batcher, rebuilder setting to avoid message prompts
  • misc: support dat date attribute format YYYY-MM-DD without specifying timestamp
  • misc: rar/7z/uncompressed files timestamps are handled as UTC based, zip as non UTC based
  • fixed: some unpack/pack zip operation fail on very long file/path names
  • fixed: interative folder creation for UNC paths is broken
  • fixed: systems auto assign fails for software lists
  • fixed: fail to load dats from www when www profiler definition file doesn't use http/https in the links

 

→ NOWSZY [arcade] Mame x64 0.244 25/05/2022

MAME 0.244 25 May 2022

Given how many exciting updates have gone into MAME 0.244, it’s hard to believe it’s only been a month since the last release! Only one disk has been added to the Apple II software lists, but it comes with a very engaging story involving physically damaged media and manual data repairs. The Zilog Z80 CPU has had a bit of an overhaul this month, allowing more accurate memory access timings for the ZX Spectrum family. This fixes a lot of broken visual effects and other glitches. The HP 9000/300 series computers have had the necessary floppy disk image formats hooked up, allowing them to mount floppy disks from their software list.

MAME’s driver for JPM’s first CPU-based fruit machine platform, dating all the way back to the late 1970s, has been almost completely rewritten this month. Four games are now playable, albeit with minimal internal artwork. Colour video output has been implemented for Zilec’s Vortex. Don’t get too excited, though – while the approach they used to produce colourful graphics without adding any video memory is technically interesting, the results are very ugly and don’t make a bad game any better.

Other improvements in arcade emulation include:

  • Score display and diorama control outputs have been hooked up for Bubble Trouble (this means you’ll need updated artwork for Golly! Ghost! as well).
  • Layer offsets in Slap Fight and Alcon should be fixed, and cocktail mode now works for the original sets.
  • The communication board for Super Street Fighter II: The Tournament Battle is now supported, allowing it to actually run in eight-player tournament mode.

SDL builds (the default for Linux and macOS) now detect game controller reconnection. Note that due to limitations of SDL itself, MAME may confuse similar controllers, potentially causing issues if multiple controllers are disconnected at the same time. Issues using MIDI input or output with 64-bit Windows builds should be fixed.

MAME Testers bugs fixed

  • 01288: [DIP/Input] (exidy.cpp) venture, mtrap: Coin inputs are duplicated. (Vas Crabb)
  • 03729: [Color/Palette] (galaxian.cpp) gmgalax: Colors are incorrect. (Robbbert)
  • 05753: [Misc.] (pentagon.cpp) pentagon: The demo “recycler by Thesuper” does not boot. (holub)
  • 06529: [Crash/Freeze] (spec128.cpp) spec128 [strider]: Emulated system reboots after finishing stage 2. (holub)
  • 07564: [Crash/Freeze] (megadriv.cpp) genesis [nbaliv98]: Navigating menus triggers the game’s exception handler. (kmg)
  • 07768: [Gameplay] (namcos2.cpp) bubbletr: Score displays and outputs are not exposed. (hap)
  • 08185: [Graphics] (spectrum.cpp) spec128 and clones [chasehq]: Logo partly disappears during title screen animations. (holub)
  • 08261: [Crash/Freeze] (spcforce.cpp) spcforce, spcforc2, meteor, meteors: Game freezes at title screen after soft reset. (AJR)
  • 08303: [DIP/Input] (system1.cpp) ufosensi, ufosensib: DIP switch marked as unknown controls demo sounds. (kmg)
  • 08304: [Crash/Freeze] (apxen.cpp) apxen: [debug] Slot tag shadows an option name, making it impossible to configure. (Robbbert)
  • 08305: [Crash/Freeze] (x68k.cpp) All machines in x68k.cpp: [debug] System attempts to schedule timer on invalid video line. (AJR)
  • 08306: [Crash/Freeze] (usgames.cpp) All machines in usgames.cpp: [debug] Attempting to decode non-existent ROM. (Ivan Vangelista)
  • 08307: [Crash/Freeze] (konmedal68k.cpp) spcpokan: [debug] Attempting to read past end of video ROM. (R. Belmont)
  • 08308: [Crash/Freeze] (mk98.cpp) mk98: [debug] Attempting to write past end of memory region. (Robbbert)
  • 08311: [Crash/Freeze] (specpls3.cpp) specpls3 [rickdan2]: Game fails to load, displaying corrupt loading screen. (smf)
  • 08315: [DIP/Input] (nemesis.cpp) salamand and clones: Inserting a coin may give two credits. (kmg)
  • 08316: [Gameplay] (wmg.cpp) wmg: Selecting a game causes emulated system to crash. (Robbbert)
  • 08321: [Documentation] (system1.cpp) wbml and clone: Descriptions do not match game titles. (kmg)

New working machines

  • Hot Chilli (95103, v0104) [Roberto Fresca, Grull Osgo, Matt B]
  • Selchow & Righter Scrabble Lexor - Computer Word Game [hap, Sean Riddle]
  • Mahjong The Mysterious Orient Returns [BET] (Japan, v1.00) [buffi]
  • RFC2795 Ltd RC2014 Classic [Miodrag Milanović]
  • National Semiconductor Cops Pocket Assistant [hap, Sean Riddle]

New working clones

  • Atari 5200 (2-port) [einstein95]
  • Batsugun (bootleg) [buffi]
  • Batsugun (older, set 2) [buffi]
  • Dogyuun (oldest set) [buffi]
  • Knights of Valour 2 / Sanguo Zhan Ji 2 / Sangoku Senki 2 (ver. 102, 102, 100HK) [buffi]
  • Moon Cresta (Electrogame S.A. Spanish bootleg, set 2) [Victor Fernandez (City Game), ClawGrip]
  • RFC2795 Ltd RC2014 Backplane Pro [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Backplane-5 [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Backplane-8 [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Classic II [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Mini with CP/M Upgrade [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Pro [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Zed [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Zed Pro [Miodrag Milanović]
  • Saitek Kasparov Corona (ver. C, set 1) [anonymous]
  • Thunder Dragon (bootleg with Raiden sounds, unencrypted) [f205v]
  • unknown 'Space Invaders' gambling game (unencrypted) [Jorge Silva]

Clones promoted to working

  • Multi Win (Ver.0091, encrypted) [Ivan Vangelista]
  • Skelagon [smf]

New machines marked as NOT_WORKING

  • Dallas Poker [TeamEurope, Roberto Fresca]
  • Kajot Card (Version 1.01, Wien Euro) [TeamEurope, Roberto Fresca]
  • Lite A Nudge (JPM) (SRU) (revision 17F, 5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Neo Print - European Version (World) (T4i 2.00) [buffi]
  • Neo Print - Popeye (Japan) (T4i 3.04) [buffi]
  • Nudge Double Up (JPM) (SRU) (revision 17, 5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Pong Boo! 2 (Ver. 1.31) [buffi]
  • Rally Point 2 [coolmod]
  • unknown Poker 'W' [TeamEurope, Roberto Fresca]

New clones marked as NOT_WORKING

  • Double Top (JPM) (SRU) (revision 13, £2 Jackpot) [SomeRandomGuyIdk]
  • The House of the Dead (Revision A) [egregiousguy]
  • Lite A Nudge (JPM) (SRU) (£2 Jackpot) [SomeRandomGuyIdk]
  • Magic Card Export (v4.01) [Ioannis Bampoulas, Roberto Fresca]
  • Magic Card Export 94 (v2.11a, set 2) [Ioannis Bampoulas, Roberto Fresca]
  • Magic Card Export 94 (v2.9a) [Ioannis Bampoulas, Roberto Fresca]
  • Nudge Double Up (JPM) (SRU) (revision 17, 5p Stake, £1 Jackpot, lower %) [SomeRandomGuyIdk]
  • Roland PR-100 Digital Sequencer (v2.01) [Foone Turing]
  • Zenith Data Systems Z-180 Series [Colin McDougall]

New working software list additions

  • apple2_flop_clcracked: Drugs: Their Effects on You (cleanly cracked) [4am, Matthew Eric D'Asaro, Firehawke]
  • apple2_flop_orig: Drugs: Their Effects on You [Matthew Eric D'Asaro, Firehawke]
  • bbc_rom: Chuckie Egg (unofficial ROM), Frak! (unofficial ROM), Integra-B OS 1.14, Integra-B OS 1.20, Integra-B OS 1.20 (Y2K patched), Killer Gorilla (unofficial ROM), Memex-B20 2.2, PipeDream 0.2, VidiEditor 1.2 [Nigel Barnes]
  • c64_cart: Z80 Video Pak [smf]
  • c64_cass: Salamander (Imagine), Sanxion, Savage, Scorpion (Prism Leisure), The Secret Diary of Adrian Mole, The Sentinel, Sentinel (U.S. Gold), Shadow Skimmer [The Ultimate Tape Archive Team]
  • cdi: The Photo CD Book Companion CD-ROM [David Silva]
  • fmtowns_cd: '94-nen Nice Gal - Natsu no Soukessan, Ii Tabi Ii Aji Goannai - Furusato Kodzutsumi & Kanpo no Yado - Heisei Gannendo-ban, The Playroom, Pocky 1-2 + Ponyon, Psychic Detective Series Final - Solitude Gekan (Demo), Psychic Detective Series Vol. 4 - Orgel (Demo), Zak McKracken and The Alien Mindbenders (HMB-218) [redump.org]
  • gameboy:
    Into the Blue, Retroid [Jonas Fischbach]
    Death Planet [Mackerel Interactive]
    Dangan GB [snorpung, nordloef]
  • gba: World Reborn (USA) [No-Intro]
  • gbcolor:
    Green Beret (prototype 1), Green Beret (prototype 2), Green Beret (prototype 3) [Kak, retroLEL]
    Tyrannosaurus Tex (USA) [No-Intro]
  • megadriv:
    Awesome Possum Kicks Dr. Machino's Butt! (USA, prototype, 19930712) [DrBizz]
    Canon - The Legend of the New Gods, Clan of Heroes - Generals of the Yang Family, Custodian, Duke Nukem 3D (Piko reissue), Mega Noah's Ark 3D, Switchblade, Water Margin - A Tale of Clouds and Wind, Wisdom Tree Collection [No-Intro]
  • mtx_cart: MAGROM v1.00, MAGROM v1.02, MAGROM v1.03(SP), MAGROM v1.04, MAGROM v1.05, MAGROM v1.05a, MAGROM v2.00 [Martin Allcorn]
  • mtx_hdd:
    CP/M 54K, CP/M 59K, Hex-Train [Andy Key]
    Fuzix OS [Alan Cox]
  • nes:
    Exploding Fist (USA), Get'em Gary, More Glider, Nomolos - Storming the Catsle (v1.00), Quest Forge - By Order of Kings, Wùkōng Dòujù (China) [anonymous]
    Uninvited (USA, prototype) [Forest of Illusion, Clarkzer0]
    Tújí (Taiwan) [kazblox]
    Baby Boomer (Korea) [MLX]
    Multidude, Super Painter [RetroSouls]
  • pc98_cd:
    Brandish 2 Renewal, Canaan - Yakusoku no Chi, Doom II for Windows 95, Ningen Konchuu - Nozoki, Shin'ou Densetsu Crystania DX, Uki Uki Island [redump.org]
    X Girl [redump.org, cyo.the.vile]
  • snes: Corn Buster, Dorke & Ymp, Iron Commando, Legend (Piko reissue), Mr. Bloopy Saves the World, Super Noah's Ark 3D (Piko reissue), Super Thor Quest [No-Intro]
  • spectrum_cass:
    Exolon (bug fix), Exolon (Erbe), Horacio Esquiador, Smash TV (Erbe) [spectrumcomputing.co.uk]
    Chess Nuts, Coin-It [Steven Brown, Planeta Sinclair]
    Bomb Jack (Z Cobra), Bomb Jack II (MCM), Bomb Jack II (Zafi Chip) [worldofspectrum.org]
    Inspector Gadget and the Circus of Fear, LSD Megademo, The Lyra II Megademo, The Ren and Stimpy Slideshow, Shock Megademo [ICEknight]
  • timex_cass: Byte Power (February 1988) [aralbrec]

Software list items promoted to working

  • bbc_rom: SideAid128 1.03 [Nigel Barnes]
  • gamegear: BreakThru! (prototype) [kmg]
  • pc98_cd: Manji PSYyuuki [redump.org, r09]

New NOT_WORKING software list additions

  • c64_cass: Scooby-Doo, Shadows of Mordor [The Ultimate Tape Archive Team]
  • pc98_cd:
    Ayumi-chan Monogatari, Ginga Eiyuu Densetsu IV, Master of Magic, NEC Demonstration CD-ROM - Evolution and Dinosaurs, Prince of Persia 2 - The Shadow & The Flame, Sorcer Kingdom, Strike Commander, Teitoku no Ketsudan III, Ultima VIII - Pagan, Umanari 1 Furlong Theater 2, Yumemizaka [redump.org]
    Etemible - Tenjou Mukyuu [redump.org, coolmod]
    Collector D [redmp.org, cyo.the.vile]

Merged pull requests

  • 9311: 8080bw.cpp: Added color emulation for vortex. [Mike Coates, Ivan Vangelista]
  • 9449: cpu/z80: Improved timing of M cycles; spectrum.cpp: Improved emulation of bus contention. [holub]
  • 9605: osd/modules/input: Detect joystick reconnection with SDL. [Vas Crabb]
  • 9614: sound/upd7759.cpp: Added support for switching between standalone and slave mode dynamically. [Wilbert Pol]
  • 9615: formats/fs_coco_rsdos.cpp: Added logic to detect cycles in file granule (block) lists. [Nathan Woods]
  • 9616: imagedev/floppy.cpp: Changed identify to take std::string_view rather than std::string. [Nathan Woods]
  • 9617: nes.xml: Fixed a few more mirroring issues, and demoted strikwlf to unsupported. [kmg]
  • 9618: bus/nes: Improved code for emulating several bootlegs. [kmg]
  • 9621: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added a painstakingly recovered disk. [Matthew Eric D'Asaro, Firehawke]
  • 9622: spectrum_cass.xml: Added one game and a couple of demos. [ICEknight]
  • 9623: a2600.xml: Fixed publisher name and parent/clone relationships for Mystique games. [einstein95]
  • 9624: 8080bw.cpp: Removed cocktail inputs from spaceat2 and sinvzen. [einstein95]
  • 9625: osborne1.cpp: Changed floppy drives to single-sided double density (fixes MT08100). [theoldsport]
  • 9626: cpu/mips: Mitigated performance impact of optional additional instruction checks. [Ryan Holtz]
  • 9628: bus/nes: Improved emulation of Jaleco cartridges. [kmg]
  • 9629: machine/z80scc.cpp: Reduced performance impact of emulating zero count interrupt. [Ryan Holtz]
  • 9630: machine/i2cmem.cpp: Only acknowledge correct device ID. [Paul-Arnold]
  • 9632: jpmsru.cpp: Improved emulation of JPM SRU fruit machines, making four games playable. [SomeRandomGuyIdk]
  • 9633: xavix2.cpp: Implemented tile scaling. [MoochMcGee]
  • 9637: spectrum48.cpp: Fix “floating” interrupt. [holub]
  • 9640: spec128.cpp, specpls3.cpp: Added initial bus contention emulation for Spectrum 128+ models. [holub]
  • 9641: bus/nes: Cleaned up code. [kmg]
  • 9642: vigilant.cpp: Fixed sound ROM mapping for bowmen, allowing music to play correctly. [David Haywood]
  • 9643: nes.xml: Changed tysonipp to use per-chip ROM dumps. [kmg]
  • 9645: cpu/z80.cpp: Removed leaky abstraction from CPU core. [holub]
  • 9646: neogeo.xml: Fixed copy/paste error in garouha serial number. [CanoeHope]
  • 9647: bus/nes: Improved emulation of Camerica/Codemasters cartridge boards. [kmg]
  • 9648: Added FIXME comments to badly behaved I²C target devices. [Paul-Arnold]
  • 9649: tim011.cpp: Hooked up floppy drives properly and added floppy disk image format. [Miodrag Milanović]
  • 9652: 4enlinea.cpp: Fixed game name for “unkdarts”. [ClawGrip]
  • 9653: ksys573.cpp: Fixed alpha channel values in fightmn/pnchmn layout. [Windy Fairy]
  • 9654: neogeo.xml: Fixed copy/paste error in kof2002 AES serial number. [CanoeHope]
  • 9655: nes.xml: Explicitly set mirroring for more boards, and trimmed over-dumped ROMs. [kmg]
  • 9658: nes.xml: Removed four bad dumps. [kmg]
  • 9662: Fixed nl sub-target build. [Couriersud]
  • 9666: famibox.xml: Updated comment about unverified dumps. [kmg]
  • 9668: system1.cpp: Added lives and demo sounds DIP switches for shtngmst, and demo sounds DIP switch for ufosensi (MT08303). [kmg]
  • 9670: spec128.cpp: Completed bus contention emulation for Spectrum 128 and +2 models, and improved emulation performance. [holub]
  • 9671: ksys573.cpp: Removed comment about Dance Dance Revolution Kids, as it’s on a different platform. [simzy]
  • 9675: 3rdparty/asmjit: Suppressed warnings with old versions of GCC. [Couriersud]
  • 9676: osd/sdl: Prefer X11 video driver on Linux. [Belegdol]
  • 9677: megadriv.xml: Added an Awesome Possum prototype. [DrBizz, kmg]
  • 9679: nes.xml: Added eleven items, and removed some bad dump flags. [kmg]
  • 9680: gba.xml: Added World Reborn (USA). [No-Intro, kmg]
  • 9681: gbcolor.xml: Added Tyrannosaurus Tex (USA). [No-Intro, kmg]
  • 9682: Fixed fallout from I²C changes. [Paul-Arnold]
  • 9683: neogeo.xml: Fixed serial number for wh2h. [Abadede]
  • 9684: netlist: Added an FAQ and cleaned up code. [Couriersud]
  • 9686: bus/nes: Updated code and ROM dump for mc_mario. [kmg]
  • 9687: vegas.cpp: Fixed reversed test mode DIP switch setting labels for sf2049te and sf2049se. [neSneSgB]
  • 9688: megadriv.xml: Added compatibility information for region-locked items. [Chris Vowles]
  • 9692: ibm5150.xml: Correctly marked some items as bootable PC disks or DOS software. [Allofich]
  • 9694: machine/6850aica.cpp: Initialize receiver state on construction. [Miodrag Milanović]
  • 9699: cps2.cpp: Added TOURNAMENT board communication simulation. [Vas Crabb, Darksoft, Gregory Lewandowski]
  • 9701: megadriv.xml: Added missing SRAM to nbaliv98 (fixes MT07564). [kmg]
  • 9705: gameboy.xml: Added four homebrew cartridges. [kmg]
  • 9706: netlist: Replaced more macros with C++ constructs, and cleaned up code. [Couriersud]
  • 9707: machine/netlist.cpp: Use templates to enable or disable CSV logging, reducing the chance of code rot. [Couriersud]
  • 9708: netlist: Updated standalone makefile for more recent compilers, and cleaned up code. [Couriersud]
  • 9709: Improved Japanese titles in various software lists. [kmg]
  • 9710: ksys573.cpp: Improved game titles in comments and system descriptions. [simzy]
  • 9711: ZX Spectrum drivers: Improved timing for screen and border updates, and simplified calculations. [holub]
  • 9714: homedata.cpp: Added subtitle to description for reikaids. [Michael Sanborn]
  • 9715: pc98_cd.xml: Added twenty items, and replaced eighteen items with better dumps. [redump.corg, cyo.the.vile, coolmod, r09]
  • 9716: Added a working RC2014 card system. [Miodrag Milanović]
  • 9718: cpu/mips: Added TimerIntDis multiplexer to IPEX5 for R4000. [Brice Onken]
  • 9719: megadriv.xml: Trimmed pcottonp dump by half. [kmg]
  • 9721: bus/ata/ata_hle.cpp: Fixed save state support for 8-bit mode. [Miodrag Milanović]
  • 9722: rf51w14cg.cpp: Fixed checked-in CRLF line endings. [Couriersud]
  • 9723: spectrum_cass.xml: Added nine items and cleaned up metadata. [ArcadeShadow]
  • 9725: midwayic.cpp: Use logmacro.h for debug logging. [Ted Green]
  • 9726: emu/diexec.cpp: Optionally resynchronize to the implicit clock domain on input clock frequency changes. [O. Galibert]
  • 9727: Added a time command to the debugger for displaying the current elapsed session time. [Ted Green]
  • 9728: specpls3_flop.xml, spectrum_cass.xml, timex_cass.xml: Reorganised items and added a few items. [ICEknight]
  • 9730: atari400.cpp: Added 2-port version of Atari 5200, and fixed ANTIC memory size. [einstein95]
  • 9731: netlist: Fix standalone nltool build with NVCC. [Couriersud]
  • 9734: a2600.xml: Removed “Atari VCS Point-of-Purchase ROM” as it’s treated as a separate system. [einstein95]
  • 9735: Added documentation for debugger time command. [Ted Green]
  • 9737: c64_cass.xml: Added eight working items and two non-working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 9740: vigilant.cpp: Corrected video timings. [jotego]
  • 9741: vigilant.cpp: Changed comments to better match MAME style. [jotego]
  • 9742: emu/dinetwork.cpp: Added MTU parameter, and removed unnecessary floating point calculations. [Ted Green]
  • 9744: Added UDP multicast support to bitbanger device. [Ted Green]
  • 9745: video/powervr2.cpp: Hooked up non-textured sprites, and fixed enable alpha bit handling. [Jennifer Taylor]
  • 9747: machine/intelfsh.cpp: Fixed address mask for SST 39SF040. [Miodrag Milanović]
  • 9748: slapfght.cpp: Hooked up flip screen output to MCU for alcon and slapfigh. [Vas Crabb]
  • 9749: Reverted bitbanger UDP multicast support (GitHub #9744). [Vas Crabb]
  • 9752: netlist: Improved platform support for PPMF and added unit tests (partially addresses GitHub #8590). [Couriersud]
  • 9754: gbcolor.xml: Added Green Beret prototypes developed by Kak. [ICEknight]
  • 9756: bus/vcs_ctrl: Fixed swapped paddle buttons (GitHub #9755). [kmg]
  • 9758: dc.xml: Cleaned up metadata. [ArcadeShadow]
  • 9759: Added additional RC2014 cards, and added system with CP/M upgrade. [Miodrag Milanović]
  • 9763: snes.xml: Added seven items. [No-Into, kmg]
  • 9764: Standardized titles of Mashin Eiyuuden Wataru games in all software lists. [kmg]
  • 9766: nemesis.cpp: Changed coin inputs to use impulses in salamand and clones (MT08315). [kmg]
  • 9767: Improved parsing of dotted version numbers in build scripts. [sairuk]
  • 9768: Improved reset behaviour of RC2014 cards and fixed some implementation issues. [Miodrag Milanović]
  • 9769: bfcobra.cpp: Fixed µPD7759 connections for brkball (confirmed with schematics). [Paul-Arnold]
  • 9770: emu/emuopts.cpp: Fixed slot card selection being lost when card BIOS setting is changed. [Miodrag Milanović]
  • 9771: cdi.xml: Added The Photo CD Book Companion CD-ROM. [David Silva]
  • 9772: sound/upd7759.cpp: Fixed issues with switching between standalone and slave mode. [Wilbert Pol]
  • 9773: netlist: Improved PPMF platform support and code generation; made plib::hash use fixed result size. [Couriersud]
  • 9775: badlands_ms.cpp: Added missing PROMs. [ClawGrip]
  • 9776: gsz80.cpp: Removed vestigial rc2014mini ROM definition. [Chris Swan]
  • 9779: spdheat.cpp: Marked as having imperfect sound emulation due to missing filters and multi-channel output. [einstein95]
  • 9781: 3rdparty/portmidi: Fixed Windows MIDI callback signatures (addresses GitHub #9200). [Devin Acker]
  • 9783: ui/viewgfx.cpp: Added ability to restrict tiles to integer scale factors. [Vas Crabb]
  • 9785: megadriv.xml: Added eight items. [No-Intro, kmg]
  • 9786: fmtowns_cd.xml: Added seven new working items. [redump.org, r09]
  • 9792: gamegear.xml: Added a ROM patch to make brkthru playable. [kmg]
  • 9793: cpu/nec: Added support for EXT reg,imm4 and INS reg,imm4 instructions. [Wilbert Pol]
  • 9794: netlist: Replaced more macros/helpers with C++ constructs, and added support for the cspell spelling checker. [Couriersud]
  • 9796: Removed superfluous semicolons from various source files. [kmg]
  • 9798: Corrected various Wonder Boy game title descriptions (MT08321). [kmg]
  • 9812: bgfx: Honour texture wrap flag (fixes reel display for some fruit machines). [Vas Crabb]
→ NOWSZY [arcade] Mame x64 0.243 29/04/2022

MAME 0.243 29 Apr 2022

Another month has passed, and it’s time for another MAME release! MAME 0.243 has a few fairly big internal changes, and while we’re working towards making MAME more future-proof, there will likely be some regressions in the short term. The most noticeable regression that we’re aware of is that rhythm games using DVD media on Konami’s Firebeat platform are now very unhappy with our lack of proper DVD drive emulation. If you find any other regressions, please report them – it’s a lot easier to fix things when we know they’re broken.

Remember the unreleased arcade version of Rise of the Robots, running on the RasterSpeed platform? This month sees support added for another game on the same hardware: Football Crazy. In a clear demonstration of the benefits of MAME’s modular architecture, this provides test cases yielding fixes for the CPU, serial controller and SCSI controller used in the system. Numerous games and computer systems using the same devices stand to benefit.

MAME’s floppy drive emulation system has had an overhaul this month. We think we’ve finally nailed down and fixed the issues that were causing bad data to be written by the Apple IIgs. Of course, it’s still a good idea to back up your precious disk images. There are lots of nice fixes for NES/Famicom cartridge support, making a whole lot of Chinese-language games playable. The driver for the NEC PC-8801 family has had an overhaul this month, giving more expansion options and better software compatibility. Also, several more early Rockwell electronic calculators are now emulated.

As always, there were plenty of bugs squashed this month, including Midway Seattle and Vegas stability issues, graphical glitches in The Karate Tournament, erratic joystick movement on the Apple IIgs, missing sounds in Looping, and quite a few incorrectly labelled DIP switches.

You can read about all the exciting development activity in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.

MAME Testers bugs fixed

  • 05533: [Crash/Freeze] (rastersp.cpp) fbcrazy: Fatal error about eight seconds after starting system. (Paul-Arnold)
  • 07568: [Crash/Freeze] (seattle.cpp) hyprdriv: Emulated game freezes while music continues to play. (Ted Green)
  • 07823: [DIP/Input] (vegas.cpp) nbanfl, nbagold: Watchdog reset when switching between test menus. (Ted Green)
  • 08064: [Graphics] (vegas.cpp) gauntleg, gauntleg12, gauntdl, gauntdl24: Screen tearing and inconsistent frame rate. (Ted Green)
  • 08203: [Graphics] (metro.cpp) karatour, karatourj, ladykill, 3kokushi: Graphics and speed issues. (Angelo Salese)
  • 08240: [Interface] (apple2gs.cpp) apple2gs: Game I/O joystick input is glitchy. (R. Belmont)
  • 08270: [Documentation] (generalplus_gpl16250_nand.cpp) jak_gtg: Release year can be confirmed. (geforcefly)
  • 08274: [DIP/Input] (astrocde.cpp) spacezap: Identified DIP switch setting number of lives. (Steven Coomber)
  • 08276: [DIP/Input] (ddragon.cpp) ddragon2, ddragon2j: Mission timer DIP switch settings are labelled incorrectly. (Augusto)
  • 08280: [DIP/Input] (galaxian.cpp) thepitm: Identified coinage, game speed and game time DIP switch settings. (Steven Coomber)
  • 08283: [DIP/Input] (galaxold.cpp) bullsdrtg: Identified coinage, award and cabinet type inputs. (Steven Coomber)
  • 08284: [DIP/Input] (wink.cpp) wink, winka: Identified coinage, award and audit clear DIP switch settings. (Steven Coomber)
  • 08285: [DIP/Input] (galaxold.cpp) trvchlng: Identified coinage, bonus and attract mode DIP switch settings. (Steven Coomber)
  • 08286: [DIP/Input] (galaxian.cpp) takeoff: Lives, bonus life and service mode DIP switch settings are incorrect. (Steve Coomber)
  • 08289: [Sound] (looping.cpp) looping: Most sounds do not play. (AJR)
  • 08293: [Graphics] (apple2e.cpp) apple2ee: Bad colors after switching from double high resolution to high resolution. (R. Belmont)
  • 08294: [Crash/Freeze] (nmk16.cpp) mustangb3: Emulator crashes about 25 seconds after starting system. (Ivan Vangelista)
  • 08297: [Crash/Freeze] (suna16.cpp) sunaq: Emulator crashes after answering a question. (Ivan Vangelista)
  • 08298: [Documentation] (vegas.cpp) warfa, warfaa, warfab, warfac: Game title is incorrect. (mmarino4)

New working machines

  • Bowmen [Roberto Fresca, Mirko Buffoni, Daniel Carmona, Museoarcadevintage.com, Recreativas.org]
  • Cal Omega - Game 17.0 (Amusement Poker) [Roberto Fresca, Justin DeLutis]
  • Le Pendu (Bilingue, Version 04) [Roberto Fresca, Grull Osgo, Jeff Hamelin]
  • Rockwell 10R (Rockwell) [hap, Sean Riddle]
  • Rockwell 12R: Square Root [hap, Sean Riddle]
  • Rockwell 24K (Rockwell) [hap, Sean Riddle]
  • Rockwell 30R: Slide Rule Memory (B5500 version) [hap, Sean Riddle]
  • Le Super Pendu (V1, words set #1) [Roberto Fresca, Grull Osgo, Jeff Hamelin]
  • Le Super Pendu (V1, words set #2) [Roberto Fresca, Grull Osgo, Jeff Hamelin]

New working clones

  • Blood Storm (v2.21) [coolmod]
  • Densha de GO! (Ver 2.3 J) [andynumbers]
  • Finger (bootleg of Stinger) [Kalu666]
  • Galaxian (Artic System bootleg) [chaneman]
  • Golden Poker Double Up (bootleg, set 3) [Roberto Fresca, Jeff Hamelin]
  • Golden Poker Double Up (bootleg, set 4) [Roberto Fresca, Jeff Hamelin]
  • Hard Drivin' (compact, rev 2 bootleg) [Andrew Welburn]
  • Novag Super Expert (version C, v1.2) [anonymous]
  • Rockwell 31R: Slide Rule Memory [hap, Sean Riddle]
  • Street Fighter III 2nd Impact: Giant Attack (Hispanic 970930) [Darksoft]

Machines promoted to working

  • Amstrad plc NC200 [Robbbert]
  • Football Crazy (Video Quiz) [Paul-Arnold]
  • Lexicon LK-3000 [hap]

New machines marked as NOT_WORKING

  • Actronics / Hanzawa Wanted G-Man [hap, Kevin Horton]
  • Bandai Go Go Dynaman [hap, Kevin Horton, Rik]
  • Bandai Kiteyo Parman [hap, Kevin Horton, Rik]
  • Bandai Toukon Juohmaru [hap, Kevin Horton, Rik]
  • Defender (Gakken) [hap, Kevin Horton, Rik]
  • Flying Fortress [TTL] [Seth Soffer, Andrew Welburn]
  • Horses For Courses (NSW, Australia) [Brock.M]
  • Intel iSBC 660 [Patrick Mackinlay]
  • Long Hu Tebie Ban (V101CN) [IGSPGM.COM]
  • Maxi Double Poker (version 1.8) [Roberto Fresca, Jeff Hamelin]
  • Photo Play 2002 (Belgium) [Asure]
  • The Quest (NSW, Australia) [Brock.M]
  • Romtec Pucki & Monsters [hap, Kevin Horton, Rik]
  • Sport Damjes 1 [Sergio de electronicaVyS, ClawGrip]
  • Super 97 (Ver. 1.00) [Ioannis Bampoulas]
  • Tomy Bombman [hap, Kevin Horton, Rik]
  • unknown darts game (487 System I) [Victor Fernandez (City Game)]
  • Waldorf Electronics MiniWorks 4-Pole [DBWBP]

New clones marked as NOT_WORKING

  • Bad Lands (Modular System) [Eduardo Anay, ClawGrip]
  • Dragon Ninja (Modular System) [Eduardo Anay, ClawGrip]
  • Golden Poker Double Up (bootleg, set 2) [Roberto Fresca, Jeff Hamelin]
  • Multi Win (EPM7032, encrypted) [Ioannis Bampoulas, Roberto Fresca]
  • Multi Win (Ver.0091, encrypted) [TeamEurope, Roberto Fresca]
  • Photo Play 1999 (Netherlands) [Asure]
  • Photo Play 2000 (Netherlands) [Asure]
  • Photo Play 2001 (Netherlands) [Asure]
  • Photo Play Masters 2001 (Netherlands) [Asure]
  • Slap Fight (Modular System) [Eduardo Anay, ClawGrip]
  • Indoor Soccer (Tecfri license PCB) [Eduardo Anay, ClawGrip]

New working software list additions

  • a800:
    Popeye (prototype, 19830829) [Dutchman2000]
    Popeye (prototype, WIP8) [Tempest]
  • a800_flop: Pondering About Max's [A8SP]
  • apple2_flop_clcracked: Cubes, Prisms, and Cylinders (cleanly cracked), Descending/Ascending Intervals (cleanly cracked), Early Music Skills (cleanly cracked), Functional Harmony: Secondary Dominants (cleanly cracked), Geography Search (cleanly cracked), Keyboard Arpeggios (cleanly cracked), Keyboard Blues (cleanly cracked), Keyboard Chords (cleanly cracked), Keyboard Extended Jazz Harmonies (cleanly cracked), Keyboard Fingerings (cleanly cracked), Keyboard Intervals (cleanly cracked), Keyboard Jazz Harmonies (cleanly cracked), Keyboard Note Drill (cleanly cracked), Keyboard Speed Reading (cleanly cracked), Measuring Economic Activity (cleanly cracked), Media Magic: The Melody Studio (cleanly cracked), Melodic Dictation: Beginning Level (cleanly cracked), Melodic Dictation: Intermediate Level (cleanly cracked), Music Composer Quiz (cleanly cracked), Music Terminology (cleanly cracked), Musical Stairs (cleanly cracked), Note Detective II: Intermediate Level (cleanly cracked), On Target: 3000 Words of German (cleanly cracked), Tap-It (cleanly cracked), Time Explorers (cleanly cracked), Volcanoes (cleanly cracked), Zoo Puppet Theater (cleanly cracked) [4am, Firehawke]
  • apple2_flop_orig: Back It Up (Version 3.6), Bouncing Kamungas!, Columns //e (Version 2.01), Copy II Plus (Version 3.1), Copy II Plus (Version 4.1), Copy II Plus (Version 4.3), Copy II Plus (Version 4.4B), Copy II Plus (Version 4.4C), Copy II Plus (Version 4.4D), Copy II Plus (Version 5.0), Copy II Plus (Version 5.1), Copy II Plus (Version 5.2), Copy II Plus (Version 5.4), Copy II Plus (Version 5.5), Copy II Plus (Version 6.0), Copy II Plus (Version 6.1), Copy II Plus (Version 6.2), Copy II Plus (Version 6.3), Copy II Plus (Version 6.4), Copy II Plus (Version 6.5), Copy II Plus (Version 6.6), Copy II Plus (Version 7.1), Copy II Plus (Version 7.2), Copy II Plus (Version 7.3), Copy II Plus (Version 7.4), Copy II Plus (Version 8.1), Copy II Plus (Version 8.1) (800K 3.5"), Copy II Plus (Version 8.2), Copy II Plus (Version 8.2) (800K 3.5"), Copy II Plus (Version 8.3), Copy II Plus (Version 8.3) (800K 3.5"), Copy II Plus (Version 8.4), Copy II Plus (Version 8.4) (800K 3.5"), Copy II Plus (Version 9.0), Copy II Plus (Version 9.0) (800K 3.5"), Copy II Plus (Version 9.1), Copy II Plus (Version 9.1) (800K 3.5"), Essential Data Duplicator (Version 3.0-1984-02-06), Essential Data Duplicator (Version 3.0-1984-05-25), Grey Seas, Grey Skies, Hands-On Math! Volume I (800K 3.5"), Kraking by The Disk Jockey, Locksmith (Version 5.0 Revision C), Locksmith (Version 5.0 Revision F), Locksmith (Version 5.0 Revision G), Locksmith (Version 6.0 Revision A), Locksmith (Version 6.0 Revision B), Pig Pen, Ricochet, Science Corner: Planet Earth (800K 3.5"), Super Disk Copy (Version 3.6), Wizardry: Proving Grounds of the Mad Overload (Version 01-DEC-81), Wizardry: Proving Grounds of the Mad Overload (Version 05-SEP-81), World Class Leader Board [4am, Firehawke]
  • gamegear: Poker Face Paul's Cribbage (prototype) [smspower]
  • ibm5170:
    Red Baron (EGA 16 colors version), Red Baron (VGA 256 colors version), Red Baron: Mission Builder, SimCity Classic (Windows 3.x release) (3.5"), SimCity Classic (Windows 3.x release) (5.25") [ibmpc5150, archive.org]
    Pyrotechnica, Return of the Phantom, SimLife (Windows 3.x release) [The Good Old Days]
  • nes:
    1995 New Series Super 2 in 1 (Asia), AO, Beat'Em & Eat'Em, Dì Shìtiān (China), Dúshlán, King Gizzard & the Lizard Wizard - Polygondwanaland - 2nd Edition, Little Lancelot (USA), NES Virus Cleaner, Pyramids of Ra (USA), Solaris, Tic-Tac XO [anonymous]
    8 in 1 (0801), 1993 New 860 in 1 Over-Valued Golden Version Games, 1993 Super HiK 4 in 1 (F-034), Chāozhí Gāo K Jīnkǎ 110 in 1, Gàishì 190 in 1, Golden 8 in 1, Super HiK 42 in 1 (K-42001), Wúmíng Chuánshuō (China) [Consolethinks]
    Chǒngwù Bǎobǎo (China), Jiànxiá Qíngyuán (China, Final Fantasy pirate), Qítiān Dàshèng (China) [famiac, NewRisingSun]
    Mike Tyson's Intergalactic Power Punch (USA, prototype, hacked) [Hidden Palace]
    Golden Game: 210 in 1 [kmg]
    1500 in 1, Toobin' (Korea) [MLX]
    Assimilate [Nessylum]
    L'Abbaye des Morts [Parisoft]
    76 in 1 Y2K [superretrogamer2741]
    Tiějiǎ Tújí (China), Xīnghé Zhànduì (China) [ZDog]
    Metal Max (Japan, prototype) [Zoda-Y13, Forest of Illusion]
  • sms: Basket Ball Nightmare (early prototype), Golden Axe CES Demo, Psycho Fox (prototype), Super Futebol II (Brazil), Wimbledon (Brazil) [smspower]
  • spectrum_cass:
    La Quête du Chevalier [Miguel Sobreira, Planeta Sinclair]
    The 11th Hour (The Guild), Brave Knight, Cobra (Erbe, medium case), Cobra (Erbe, small case), Cobra (IBSA), Dragon's Lair II: Escape from Singe's Castle (Erbe), Popeye (Zafi Chip), Raid Over Moscow (set 6, Dro Soft), Rygar (Erbe, promotional), Super Cycle (Compulogical) [spectrumcomputing.co.uk]
    3D Dracman, 4 Logiciels pour ZX Spectrum, Battle on Hoth (alt), Bell Ropes, A Harvesting Moon (two sides) [Steven Brown, Planeta Sinclair]

Software list items promoted to working

  • fm7_cass: Portopia Renzoku Satsujin Jiken [r09]
  • lk3000: English-German [hap]
  • nes: 7 in 1, Chéngjísīhán (China), Dàtáng Fēngyún VI Dài (China), Fēngsè Huànxiǎng (China), Golden Game: 150 in 1, Golden Game: 260 in 1, Jiànxiá Qíngyuán (China), Kǒudài Guàishòu - Fěicuì Bǎn (China), Shènghuǒ Huīzhāng - Suǒfēiyà Fùsū (China), Shènghuǒ Huīzhāng - Suǒfēiyà Fùsū (China, alt), Shènghuǒ Huīzhāng - Suǒfēiyà Fùsū (China, fixed?), Shènghuǒ Huīzhāng II Dài (China), Shènghuǒ Huīzhāng II Dài (China, alt), Shènghuǒ Huīzhāng Wàizhuàn (China), Shénmó Dàlù (China), Tāngmǔ Lìxiǎn Jì (China), Tenchi wo Kurau II - Shokatsu Koumei Den (China), Tenchi wo Kurau II - Shokatsu Koumei Den (China, alt), Tūnshí Tiāndì II (China), Tūnshí Tiāndì II (China, alt), Tūnshí Tiāndì II (China, alt 2), Tūnshí Tiāndì III (China), Yǒngzhě Hēi'àn Shìjiè - Hùndùn De Shìjiè (China), Zhànshén Shìjiè (China), Zhēntián Shí Yǒngshì (China) [kmg]
  • pc8801_flop: Angels - Celica Crisis, Blue Blood Music Disk Vol. 7 - Gradius Special, Cone Paper Vibration Data Shuu Dai-1-kan, Cone Paper Vibration Data Shuu Dai-2-kan, Cone Paper Vibration Data Shuu Dai-3-kan, Dragon, Jesus, Jesus (alt), Nazo Demo 3, Sorcerian Music Library, Sugoroku Yakyuu-dou [Angelo Salese]
  • pc98: Brandish Renewal [r09]
  • pc98_cd: Brandish Renewal [r09]

New NOT_WORKING software list additions

  • nes: Skull & Crossbones (Korea) [MLX]
  • pc8801_cdrom: CD Takarabako [r09]
  • roland_tnsc1: 50's and 60's (TN-SC1-02), Around the World 2 (TN-SC1-05), Latin (TN-SC1-07), Piano Bar (TN-SC1-06) [Sean Riddle, ClawGrip]
  • sms: Game Mo-eumjip 188 Hap (Korea) [smspower]

Translations added or modified

  • Chinese (Simplified) [kongmao45678]
  • Ukrainian [Stanley Kid]

Merged pull requests

  • 9100: Added Ukrainian UI translation. [Stanley Kid, Vas Crabb]
  • 9105: audio/cage.cpp: Added partial support for multi-channel sound output. [cam900]
  • 9114: bus/rs232/xvd701.cpp, twinkle.cpp: Implemented commands required for Konami Twinkle DVD player. [Windy Fairy]
  • 9149: 8080bw.cpp, mw8080bw.cpp: Added some configuration inputs, and improved metadata. [einstein95]
  • 9377: frontend: Added an option to not show media device status to the UI manager. [Nathan Woods]
  • 9383: rastersp.cpp: Added support for the Football Crazy game. [Paul-Arnold]
  • 9405: formats/fs_coco_rsdos.cpp: Added support for formatting disks. [Nathan Woods]
  • 9423: alpha68k_n.cpp: Corrected comments and clocks for kyros. [negunma]
  • 9434: formats/fs_coco_os9.cpp: Added support for formatting standard geometry disks. [Nathan Woods]
  • 9462: gticlub.cpp: Added subtitle to game descriptions. [Michael Sanborn]
  • 9469: raiden_ms.cpp: Updated comments. [ClawGrip]
  • 9475: timetrv.cpp: Corrected artwork aspect ratio. [Ryan Holtz]
  • 9476: timetrv.cpp: Hooked up 1-bit audio DAC. [Ryan Holtz]
  • 9477: timetrv.cpp: Removed stray debugging printf. [Ryan Holtz]
  • 9478: bloodbro_ms.cpp: Corrected a comment about ROM connections. [ClawGrip]
  • 9480: gamegear.xml: Added an unreleased prototype. [smspower, kmg]
  • 9481: sms.xml: Added six dumps (five working). [smspower, kmg]
  • 9482: seta.cpp: Corrected bonus life DIP switch settings for daiohp2. [Sergio Galiano]
  • 9483: machine/ldv4200hle.cpp: Fixed overshoot issues with multi-speed forward/reverse affecting Time Traveler. [Ryan Holtz]
  • 9484: nes.xml: Removed bad dump flags from ROM dumps that have been verified. [kmg]
  • 9486: astrocde.cpp: Added lives DIP switch settings for spacezap (MT08274). [Steven Coomber]
  • 9487: photoply.cpp: Added five Photo Play games from Netherlands and Belgium. [Asure, ClawGrip]
  • 9488: bus/nes, bus/nes_ctrl: Cleaned up code, mostly relating to bit field manipulation. [kmg]
  • 9489: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Added latest dumps and cracks. [4am, Firehawke]
  • 9490: nes.xml: Replaced/removed some truncated ROM dumps as appropriate. [kmg]
  • 9492: m92.cpp: Only use banked palette on systems with ROM banking (MT03289). [David Haywood]
  • 9493: vendetta.cpp: Added brute-forced equivalent PLDs images for Vendetta and clones. [Buenrip, Recreativas.org, ClawGrip]
  • 9494: fmtowns_flop_orig.xml, pc98.xml, pc98_cd.xml: Fixed disks that had been incorrectly converted to HxC MFM format. [r09]
  • 9495: neogeo.cpp, neogeo.xml: Corrected release year for Matrimelee. [CanoeHope]
  • 9496: roland_tnsc1.xml: Added dumps of four Roland Music Style Cards. [Sean Riddle, ClawGrip]
  • 9497: ddragon.cpp: Corrected timer DIP switch setting labels for ddragon2 (MT08276). [Steven Coomber]
  • 9498: bus/nes: Added support for games using K-3071, S-009, and TH2348 boards. [kmg]
  • 9499: slapfght.cpp: Adjusted visible area. [sjy96525]
  • 9500: coco12.cpp, coco3.cpp: Increased range of high resolution joystick axis inputs. [Tim Lindner]
  • 9502: bus/nes: Improved emulation of Game Genie cheat device. [kmg]
  • 9504: nes.xml: Added a recent chiptune cartridge dump. [kmg]
  • 9505: x68k_flop.xml, fmtowns_cd.xml, pc98.xml, msx2_flop.xml, pc8801_flop.xml, pcecd.xml: Standardised De·Ja titles. [einstein95]
  • 9507: imagedev.floppy.cpp: Set dirty flag on image initialization. [Nathan Woods]
  • 9508: spectrum_cass.xml: Added sixteen working items, replaced six items with better dumps, and improved metadata. [ArcadeShadow]
  • 9509: bus/sega8: Added partial support for a recently dumped 188 in 1 multi-game cartridge. [kmg]
  • 9510: formats/fsmeta.cpp: Converted to_string to a more intuitive instance member function. [Nathan Woods]
  • 9511: nus/nes: Improved and consolidated Golden Game multi-game cartridge emulation. [kmg]
  • 9512: galaxold.cpp: Identified three inputs for bullsdrtg (MT08283). [Steven Coomber]
  • 9514: bus/nes_ctrl: Updated Arkanoid paddle controller to return ninth (least significant) position bit. [kmg]
  • 9515: bus/nes_ctrl: Cleaned up class member accessibility in all headers. [kmg]
  • 9516: bus/nes: Removed redundant device_start and pcb_reset implementations. [kmg]
  • 9517: galaxian.cpp: Identified three DIP switches for thepitm (MT08280). [Steven Coomber]
  • 9518: thepit.cpp: Corrected coinage DIP switch setting labels for thepit (MT08280). [Steven Coomber]
  • 9519: video/m92.cpp: Initialize a few members on start. [David Haywood]
  • 9520: bus/nes: Cleaned up BMC_12IN1 cartridge emulation. [kmg]
  • 9521: neogeo.xml: Corrected release years for kof97 and kof97h. [CanoeHope]
  • 9523: bus/nes: Cleaned up and simplified implementation for several Kaiser boards. [kmg]
  • 9525: bus/nes: Added support for DS-9-27 multi-game cartridge board. [kmg]
  • 9526: slapfght.cpp: Reverted changes to visible area (GitHub #9499). [R. Belmont]
  • 9527: wink.cpp: Identified several DIP switches for wink and winka (MT08284). [Steven Coomber]
  • 9528: nes.xml: Added seven miscellaneous working items. [kmg]
  • 9529: a800.xml: Added two Popeye prototypes. [Dutchman2000, Tempest, kmg]
  • 9531: spdamjes.cpp: Added skeleton driver for T-90 Sport Damjes 1 darts machine. [Sergio de electronicaVyS, ClawGrip]
  • 9533: pc8801.cpp: Fixed many issues and refactored code to better align with current standards. [Angelo Salese]
  • 9535: bus/nes: Improved emulation of Taito X1-017 boards, and corrected page order in associated program ROM dumps. [kmg]
  • 9536: osd/strconv.cpp: Fixed conversion to Unicode for two-byte ANSI code pages on Windows. [Windy Fairy]
  • 9537: galaxian.cpp: Corrected DIP switch labels for takeoff (MT08286). [Steven Coomber]
  • 9538: nes.xml: Added six working homebrew cartridges. [kmg]
  • 9539: cpu/8x300: Added cycle-accurate pin state output callbacks. [Luigi30]
  • 9540: bus/nes: Added support for Sachen’s Zhōngguó Dàhēng cartridge. [kmg]
  • 9541: fm8_cass.xml: Moved FM-8 cassettes that were previously in fm7_cass.xml to their own software list. [r09]
  • 9542: imagedev/floppy.cpp: Consolidated filesystem info containers. [Nathan Woods]
  • 9544: neogeo.xml: Corrected release years for moshougi and flipshot. [CanoeHope]
  • 9545: krz2000.cpp: Got K2000 skeleton driver to boot and show its UI. [Peter Sobot]
  • 9546: formats/fsmeta.cp: Made metadata value interface less error-prone. [Nathan Woods]
  • 9547: nes.xml: Set correct board type for Qiwang Chinese Chess games. [kmg]
  • 9548: cosmos_playc8f.cpp: Added ASCII layout diagram for SY-MUSIC01 PCB. [ClawGrip]
  • 9549: video/imagetek_i4100.cpp, metro.cpp: Hooked up I4100 control outputs and improved interrupts (MT08203). [Angelo Salese]
  • 9550: bus/nes: Simplified Sunsoft-4 board implementation. [kmg]
  • 9552: bus/nes: Added support for KL-06 and 831128C boards. [kmg]
  • 9553: formats/fsmeta.cpp: Added an accessor exposing the contained type as an enumerated value. [Nathan Woods]
  • 9554: machine/k573dio.cpp, machine/k573fpga.cpp: Improved counters and status flags (addresses GitHub #8619). [Windy Fairy]
  • 9556: pgm2.cpp: Improved some comments relating to Japanese games. [Misty De Méo]
  • 9557: nes.xml: Removed a truncated Super 8 in 1 cartridge dump. [kmg]
  • 9559: machine/gt64xxx.cpp: Improved interrupt logic and DMA timing (fixes MT07568). [Ted Green]
  • 9560: cpu/mips3: Added a recompiler option to perform additional validation on hash jumps (fixes MT07823). [Ted Green]
  • 9561: nes.xml: Removed duplicate entry linzexua. [kmg]
  • 9562: fruitpc.cpp, paokaipc.cpp: Moved gogostrk to a separate driver. [Angelo Salese]
  • 9564: ksys573.cpp: Updated file header comment. [Michael Sanborn]
  • 9565: Updated simplified Chinese translation for auto-fire button name format. [kongmao45678]
  • 9566: neogeo.xml: Fixed editing error in matrim AES serial. [CanoeHope]
  • 9568: cinemat.cpp: Corrected title for Starhawk. [David Silva]
  • 9569: bus/nes: Added support for Chinese translations of Genghis Khan, Square’s Tom Sawyer, and Tenchi wo Kurau II. [kmg]
  • 9571: nes.xml: Removed bad dump mc_s8kfa. [kmg]
  • 9573: galaxold.cpp: Identified four DIP switches for trvchlng (MT08285). [Steven Coomber]
  • 9574: wink.cpp: Identified four DIP switches for wink and winka (MT08284). [Steven Coomber]
  • 9575: bus/nes: Fixed emulation for Chinese Fire Emblem translations. [kmg]
  • 9576: bus/nes: Simplified TQROM emulation; nes.xml: updated support status for a few games. [kmg]
  • 9577: r2dtank.cpp: Corrected bonus life DIP switch setting labels (MT08250). [Steven Coomber]
  • 9579: bus/nes: Cleaned up implementation for some MMC3 boards. [kmg]
  • 9580: formats/fsmeta.cpp: Fixed construction from C strings. [Nathan Woods]
  • 9582: ibm5170.xml: Added eight items, and replaced one item with a clean dump. [ArcadeShadow]
  • 9583: pcecd.xml: Cleaned up metadata. [ArcadeShadow]
  • 9584: vboy.xml: Cleaned up metadata. [ArcadeShadow]
  • 9585: famicom_flop.xml: Cleaned up metadata. [ArcadeShadow]
  • 9586: bus/nes: Improved support for cartridges using BMC-64IN1NR boards. [kmg]
  • 9587: nes.xml: Added a new dump, and fixed the bad dump of tysonpoh. [kmg]
  • 9588: formats/fs_coco_rsdos.cpp: Encapsulated implementation better. [Nathan Woods]
  • 9589: formats/fs_coco_os9.cpp: Encapsulated implementation better. [Nathan Woods]
  • 9591: nes.xml: Added some Chinese role-play games and a virtual pet game. [kmg]
  • 9593: bus/nes, nes.xml: Cleaned up code and software metadata. [kmg]
  • 9594: bus/nes: Improved emulation of Tengen boards, and removed a redundant cartridge type. [kmg]
  • 9596: bus/nes: Cleaned up Irem board implementations. [kmg]
  • 9598: nes.xml: Removed a duplicate Missile Tank dump. [kmg]
  • 9599: a800_flop.xml: Added Pondering About Max's. [A8SP, kmg]
  • 9600: spec128.cpp, spectrum.cpp: Corrected screen border size. [holub]
  • 9601: model3.cpp, whitestar.cpp: Made punctuation in Jurassic Park game titles consistent. [Michael Sanborn]
  • 9603: nes.xml: Updated support status, added notes, and corrected metadata for a number of items. [kmg]
  • 9604: machine/z80scc.cpp: Added support for zero count interrupts (fixes MT08239). [Kelvin Sherlock]
  • 9607: nes/bus: Cleaned up Taito board emulation code. [kmg]
  • 9608: slapfght_ms.cpp: Corrected ROM labels. [ClawGrip]
  • 9610: gaelco.cpp: Verified clocks for Big Karnak. [ClawGrip]
  • 9611: bus/nes: Corrected NOCASH_NOCHR homebrew board emulation. [kmg]
  • 9613: nes.xml: Set correct board types for several more Chinese role-play games. [kmg]
→ NOWSZY [arcade] Mame x64 0.242 1/04/2022

MAME 0.242 1 Apr 2022

Today is a bittersweet day. After a quarter of a century, we’ve decided that it’s no longer in our best interests to distribute MAME as Open Source/Free Software. Wait, that’s not the right announcement… After many fruitful years, we’ve come to realise MAME has achieved everything it can. The project is now in maintenance mode, and there will be no new functionality or regular releases. Hang on, that can’t be right, either! Happy April Fools’ day!

We have an interesting release today in several ways. Yes, the rumours are true, after many years, we’ve added support for another LaserDisc-based arcade system. It’s a system that only ran a single game: Time Traveler, created by Rick Dyer at Virtual Image Productions, starring Stephen Wilber, and published by Sega. This full-motion video game consists of a near-constant stream of quick time events, utilising a mixture of live action video and computer-generated imagery. Although re-living the early ’90s corniness is pretty awesome, this is a milestone because it’s the first LaserDisc arcade game preserved using the Domesday86 Project toolchain. In short, this involves the use of custom hardware to record the raw radio frequency signal from a LaserDisc player’s laser pickup, and then decoding it in software. This frees you from the limitations of LaserDisc player demodulators and video capture devices. As well as better, more consistent video quality, this opens up possibilities like combining multiple captures to overcome disc degradation and laser pickup dropout.

In another first for emulation, MAME 0.242 adds support for systems based on Rockwell B5000 family microcontrollers. This includes several electronic toys from Mattel, and calculators from Rockwell themselves. You’ll also find the first working game based on a Sharp SM530 microcontroller: the Star Fox game watch from Nelsonic.

There are plenty of software list updates this month, including recently-released prototype dumps for Mega Drive, NES and Super NES, all the latest Apple II dumps, and some more of the steady stream of Commodore 64 cassettes. You’ll also see that a big batch of Amiga software has been promoted to working – that’s because the Amiga family has had an overhaul this month, and it’s paid off with substantial improvements in compatibility.

There’s lots more going on, in fact this was a record month for pull requests, with over a hundred and thirty merged, including quite a few from first-time contributors, as well as some regulars. It’s great to have you all with us! There are dozens of reported bugs fixed, too, with a particular emphasis on fixing up DIP switch labelling.

 

MAME Testers Bugs Fixed

  • 07190: [Documentation] (jpmsys5sw.cpp) j5hilos: Punctuation in the description is incorrect. (sjy96525)
  • 07800: [Gameplay] (model2.cpp) vf2 and clones: Activating debug mode causes a fatal error. (Damian Rogers)
  • 07908: [Documentation] (newton.cpp) mp110, mp120, mp130, mp2000, mp2100, newtonmp: Descriptions are incomplete. (sjy96525)
  • 08209: [DIP/Input] (statriv2.cpp) hangman: DIP switches are labelled incorrectly. (Steven Coomber)
  • 08210: [Crash/Freeze] (actfancr.cpp) actfancr, triothep: Emulator crashes with a segmentation fault. (AmatCoder)
  • 08226: [Core] artwork: Color overflow on disk elements with some alpha values. (hap)
  • 08227: [Gameplay] lrescuem2: Collision detection is broken. (AJR)
  • 08236: [DIP/Input] (zodiack.cpp) bounty: Bonus life DIP switches are not labelled. (Steven Coomber)
  • 08238: [Graphics] (namcos2.cpp) valkyrie: Shadows are not being drawn. (hap)
  • 08242: [Plugins] The sol::buffer helper class does not work when type checking is enabled. (Vas Crabb)
  • 08243: [Documentation] (hh_cop400.cpp) mbaskb2, msoccer2: Manufacturer used “Mattel Electronics” branding. (hap)
  • 08244: [DIP/Input] (taito_l.cpp) raimais, raimaisj, raimaisjo: Bonus life DIP switches are labelled incorrectly. (Steven Coomber)
  • 08245: [DIP/Input] (galaxian.cpp) spacempr: DIP switches are labelled incorrectly. (Steve Coomber)
  • 08249: [Graphics] (msx.cpp) mx10, pv7, pv16, cpc50a, cpc50b, cpc51 [gradius2]: Corrupt graphics make games unplayable. (Tafoid)
  • 08250: [DIP/Input] (r2dtank.cpp) r2dtank: Bonus life DIP switch settings are not labelled. (Steven Coomber)
  • 08251: [DIP/Input] (8080bw.cpp) skylove: Bonus life DIP switch settings are not labelled. (Steven Coomber)
  • 08254: [DIP/Input] (8080bw.cpp) claybust: Number of “Flings” DIP switch is not labelled. (Steven Coomber)
  • 08256: [DIP/Input] (vicdual.cpp) wantsega: Bonus life DIP switch is not labelled. (Steven Coomber)
  • 08257: [DIP/Input] (vicdual.cpp) alphaho: Bonus life DIP switch is not labelled. (Steven Coomber)
  • 08259: [DIP/Input] (galaxian.cpp) mimonkey, mimonscr, mimonsco, mimonscra: Fire mode DIP switch is not labelled. (Steven Coomber)
  • 08262: [DIP/Input] (galaxian.cpp) aracnis: Aracnis Lives DIP switch settings are not labelled. (Steven Coomber)
  • 08263: [DIP/Input] (alinvade.cpp) alinvade: Bonus Life DIP switch is not labelled. (Steven Coomber)
  • 08267: [DIP/Input] (8080bw.cpp) rollingc: Bonus Life DIP switch is not labelled. (Steven Coomber)
  • 08268: [DIP/Input] (galaxian.cpp) sfx, skelagon: Demo sound DIP switch is not labelled. (Steven Coomber)

New working machines

  • Bandai TC7: Air Traffic Control [hap, Sean Riddle]
  • Kenner Live Action Football [hap, Sean Riddle]
  • Kick & Kick (GNA36 VER. EAA) [Shiz, Windy Fairy]
  • Mattel Electronics Auto Race [hap, Sean Riddle]
  • Mattel Electronics Baseball (Mattel) [hap, Sean Riddle]
  • Mattel Electronics Football (Mattel) [hap, Sean Riddle]
  • Mattel Electronics Gravity (Mattel) [hap, Sean Riddle]
  • Mattel Electronics Missile Attack / Space Alert [hap, Sean Riddle]
  • Nelsonic (licensed from Nintendo) Star Fox (Nelsonic) [hap, Sean Riddle]
  • Rockwell 18R (Rockwell) [hap, Sean Riddle]
  • Tandy Corporation 3 in 1 Sports Arena [hap, Sean Riddle]
  • Tiger Electronics Deluxe Football with Instant Replay [hap, Sean Riddle]
  • Tiger Electronics Playmaker: Hockey, Soccer, Basketball [hap, Sean Riddle]
  • TimeTop Super Game 25-in-1 (GM-228) [TeamEurope]
  • VTech 4 in 1 Electronic Games (VTech) [hap, Sean Riddle]

New working clones

  • Ace Driver: Victory Lap (Rev. ADV2 Ver.B, World) [Jim Kingery, Brian Troha, The Dumping Union]
  • beatmania complete MIX (ver JA-C) [Taro]
  • Credit Poker (ver.30b, 7 & 9 bonus) [Jorge Silva]
  • Cruis'n USA (v1.1) [Rasmus Bælum Rolfshøj]
  • Cruis'n USA (v2.0) [Brian Troha, The Dumping Union]
  • Frogger (Turtles hardware) [chaneman]
  • Fruit Star Bonus (Ver 8.30UNG-200) [TeamEurope, Roberto Fresca, Grull Osgo, f205v, Jeroen Bijl, Bad A Billy, pablopelos]
  • Fruit Star Bonus (Ver 8.36UNG-1100) [TeamEurope, Roberto Fresca, Grull Osgo, f205v, Jeroen Bijl, Bad A Billy, pablopelos]
  • ILCE / SEP Micro-Sep Model 3 [Barry Nelson]
  • Kid no Hore Hore Daisakusen (bootleg set 2) [jordigahan]
  • Liberty Electronics Freedom 120/Aspect 100 [Bitsavers]
  • Mandinka (bootleg of Amidar) [Victor Fernandez (City Game)]
  • Monsters World 2 (bootleg of Super Pang) [Recreativas.org, David Torres, ClawGrip]
  • Ms. Pac-Man (Leisure and Allied bootleg) [Guru]
  • Pang! 3 (bootleg, set 4) [Janniz]
  • Pang! 3 (bootleg, set 5) [Janniz]
  • Parker Brothers Merlin - The Electronic Wizard (set 2) [Kevin Horton]
  • Red Hawk (horizontal, Spain, set 2) [Victor Fernandez (City Game)]
  • RFC2795 Ltd RC2014 Mini [Chris Swan]
  • Ridge Racer (Rev. RR2 Ver.B, World) [Jim Kingery, Brian Troha, The Dumping Union]
  • Ridge Racer 2 (Rev. RRS8, World) [Jim Kingery, Brian Troha, The Dumping Union]
  • Rim Rockin' Basketball (V1.5) [Brian Troha, The Dumping Union]
  • Roland Music Style Card Software List holder [ClawGrip]
  • Stuart Conner TMS9995 breadboard [Chris Swan]

Machines promoted to working

  • Fruit Star Bonus (Ver 8.27PVIE) [Roberto Fresca, Grull Osgo]
  • Good Luck! poker (Sisteme France) [Grull Osgo]
  • Texas Instruments TMAM 6095 [Chris Swan]
  • Time Traveler (set 1) [Ryan Holtz, Matt Ownby, ld-decode Team]

Clones promoted to working

  • Attack Force (unencrypted) [IZ8DWF]
  • Fruit Star Bonus (Ver 8.20PIR) [Roberto Fresca, Grull Osgo]

New machines marked as NOT_WORKING

  • Basketball (Benchmark Games, set 1) [Museo del Recreativo, ClawGrip]
  • Bin Bin Bingo (Japan, main unit) [nnap]
  • Conic Computer Chess (Conic, model 7013) [hap, Berger]
  • Dino Family [Jorge Silva]
  • Elektronika MK-98 [shattered]
  • Gun Shot [Museo del Recreativo]
  • Nelsonic (licensed from Nintendo) Super Mario Bros. 3 (Nelsonic) [hap, Sean Riddle]
  • Nelsonic (licensed from Nintendo) Super Mario World (Nelsonic) [hap, Sean Riddle]
  • Player's Choice (PC644VZ) Jacks or Better [Brian Troha]
  • Player's Choice RAM Clear [Brian Troha]
  • Super Road Champions [TTL] [f205v]
  • Ten Strike Classic [Museo del Recreativo, ClawGrip]
  • U.S.A. Football (P08, redemption) [PinMAME]
  • unknown game on TrueSys hardware [Jorge Silva]
  • Wyse Technology WY-185ES (v2.0) [Bitsavers]
  • Wyse Technology WY-65 (v2.1) [Bitsavers]

New clones marked as NOT_WORKING

  • Airborne (1.5) [inkochnito]
  • Basketball (Benchmark Games, set 2) [Museo del Recreativo, ClawGrip]
  • Dead or Alive (Export, Model 2A, Revision A) [Guru]
  • Dino Family (Portuguese, Tangasoft license) [Jorge Silva]
  • MAC's Galaxy (blue version, M.042) [Victor Fernandez (City Game)]
  • Player's Choice (PC679CY) Jacks or Better [Brian Troha]
  • Player's Choice (PC714VZ) Jacks or Better [Brian Troha]
  • Player's Choice (PC716VY) Jacks or Better [Brian Troha]
  • Player's Choice (PC718VY) Jacks or Better [Brian Troha]
  • Pontoon (FD1094 317-?) [nnap]
  • Royal Card (stealth with NES multigame, set 2)
  • Super Poker (v201UA) [Jorge Silva]

New working software list additions

  • apple2gs_flop_clcracked:
    12-Bar Tunesmith (cleanly cracked), Aural Skills: Basic Chords (cleanly cracked), Aural Skills: Intervals (cleanly cracked), Aural Skills: Seventh Chords (cleanly cracked), Clef Notes (cleanly cracked), Ear Challenger: A Music Game (cleanly cracked), Ear Training Skills (cleanly cracked), The Elves and The Shoemaker (cleanly cracked), Find That Tune (cleanly cracked), Funbunch College Prep (cleanly cracked), Keyboard Tutor (cleanly cracked), Let's Explore Word Processing (cleanly cracked), Listen! A Music Skills Program (cleanly cracked), Lucky's Magic Hat (cleanly cracked), Math #1: The Mechanics of Math Words (cleanly cracked), Mindscape's Reading Workshop: Grade 5 (cleanly cracked), Music Appreciation: Music History (cleanly cracked), Music Appreciation: The Musical Language (cleanly cracked), Music History Review: Composers (cleanly cracked), Music Theory Flash Cards (cleanly cracked), Note Detective I: Elementary Level (cleanly cracked), Note Speller (cleanly cracked), Patterns in Pitch: Level One (cleanly cracked), Patterns in Pitch: Level Three (cleanly cracked), Patterns in Pitch: Level Two (cleanly cracked), Patterns in Rhythm: Level Three (cleanly cracked), Patterns in Rhythm: Level Two (cleanly cracked), Perspectives in Music History (cleanly cracked), pfs:report (Version B.02) (cleanly cracked), Quentin Visits The Big City (cleanly cracked), The Readability Machine (Version 2.0) (cleanly cracked), Ripley's Using Other Sources (cleanly cracked) [4am, Firehawke]
    Space Conquerors (Version 1.5) (cleanly cracked) [4am, san inc., Firehawke]
  • apple2_flop_orig:
    Ace Detective (800K 3.5"), Amazing Arithmetricks (Version 1.0) (800K 3.5"), Ape Escape, Arizona Mix (Version 1.0) (800K 3.5"), Artesians, At the Gates of Moscow 1941, The Bank Street Writer III (20-Column Version) (800K 3.5"), Battleship Commander, Battlesight (Version 3.3.1), Beneath Apple Manor (Version 1.1), Beneath Apple Manor: The Special Edition, Bezare, Big Book Maker: The Rain Forest (800K 3.5"), Big Book Maker: The Three Princesses (800K 3.5"), Black Belt, The Black Cauldron, Caravans to Timbuktu! (Version 1.0) (800K 3.5"), The Chessmaster 2000, CommuniKeys (Version 1.1) (800K 3.5"), Competition Karate, Computer Concepts (800K 3.5"), Conglomerates Collide, Conquering Decimals (+, -) (Version 1.1) (800K 3.5"), Conquering Decimals (x, /) (Version 1.1) (800K 3.5"), Conquering Fractions (+, -) (Version 1.1) (800K 3.5"), Conquering Fractions (x, /) (Version 1.1) (800K 3.5"), Conquering Whole Numbers (Version 1.1) (800K 3.5"), Copy II Plus (Version 3.0), Creature Venture, Critical Mass, Cross Country Rallye, Crypt of Medea, Cryptoquest (Version 1.0) (800K 3.5"), Crystal Caverns, Curious George Goes Shopping (800K 3.5"), Curious George in Outer Space (800K 3.5"), Curious George Visits the Library (800K 3.5"), Cyborg (Version 2), Death Race '82, Deathmaze 5000, Dog Sled Ambassadors (Version 1.0) (800K 3.5"), Dr. Livingstone, I Presume? (Version 1.0) (800K 3.5"), Dueling Digits (Version 1.0) (800K 3.5"), The Eating Machine, Eerieville Library (Version 1.0) (800K 3.5"), Estimation Activities (Version 1.0) (800K 3.5"), Estimation Strategies (Version 1.0) (800K 3.5"), Estimation: Quick Solve I (Version 1.0) (800K 3.5"), Exploring Chaos (Version 1.0) (800K 3.5"), Exploring Gas Laws (Version 1.0) (800K 3.5"), La Fábrica (800K 3.5"), Facts and Fallacies (Version 02.01.87) (800K 3.5"), Fantasyland 2041 A.D., The Final Conflict, First-Letter Fun (Version 1.1) (800K 3.5"), Fish School (Version 1.0) (800K 3.5"), Five Star Forecast (Version 1.0) (800K 3.5"), Fossil Hunter (Version 1.0) (800K 3.5"), Fraction Concepts, Inc. (Version 1.2) (800K 3.5"), Fraction Munchers (Version 1.0) (800K 3.5"), Freedom! (Version 1.0) (800K 3.5"), The Friendly Computer (Version 1.5) (800K 3.5"), Galactic Quest, Gemstone Healer (Version 1.2), Gin Rummy, Grammar Gazette (Version 1.0) (800K 3.5"), Grammar Gobble (Version 1.0) (800K 3.5"), Grammar Madness (Version 1.0) (800K 3.5"), Grammar Monsters (Version 1.0) (800K 3.5"), Grammar Toy Shop (Version 1.0) (800K 3.5"), Grapple, The Great Gonzo in Word Rider, The Guild of Thieves, Gunslinger, Handy Dandy, The Hazards of Voltageville, His Majesty's Ship "Impetuous", History Makers (Version 1.0) (800K 3.5"), Instant Survey (Version 1.0) (800K 3.5"), The Institute, International Gran Prix (Riverbank Software), Intrigue!, Jenny's Journeys (Version 1.0) (800K 3.5"), Jinxter (Version 1.0), Jump Jet, Lewis and Clark Stayed Home (Version 1.0) (800K 3.5"), Locksmith 3.1, Lunar Greenhouse (Version 1.1) (800K 3.5"), Mastering Math Worksheet Generator (Version 1.1) (800K 3.5"), Max-Command, Measure Works (Version 1.0) (800K 3.5"), Micro Mother Goose, Miner's Cave (Version 1.0) (800K 3.5"), Missile Defense, Mixed-Up Mother Goose (Version 1.0I), Money Works (Version 1.1) (800K 3.5"), Mouskattack, Moving Museum (Version 1.0) (800K 3.5"), Murphy's Minerals (Version 1.0) (800K 3.5"), Mystery Matter (Version 1.1) (800K 3.5"), Neutrons, Nibbles Away III (Version 1.25B), Number Jumpers (Version 1.0) (800K 3.5"), Nutrition Nabber (Version 1.0) (800K 3.5"), Odell Lake (Version 1.2) (800K 3.5"), Oldorf's Revenge, On Balance (800K 3.5"), On Stage (Version 1.0) (800K 3.5"), The Oregon Trail (Version 1.4) (800K 3.5"), Paper Plane Pilot (Version 1.0) (800K 3.5"), Patterns (Version 1.2) (800K 3.5"), The Pawn (Version 2.3), Perplexing Puzzles (800K 3.5"), Pet Shop (Version 1.0) (800K 3.5"), Picture a Story (Version 1.0) (800K 3.5"), The Plant Growth Simulator (800K 3.5"), The Playroom, Probability Lab (Version 1.0) (800K 3.5"), Pythagoras and the Dragon, Raiders of the Lost Ring, Rescue in the Outback (Version 1.0) (800K 3.5"), Robot Battle, Rocket Factory (Version 1.0) (800K 3.5"), Science Corner: Space Probe (800K 3.5"), Science Corner: Weather Watch (800K 3.5"), Science Explorers: Animal Adaptations (800K 3.5"), Science Explorers: Day, Night, and The Seasons (800K 3.5"), Science Explorers: Nutrition (800K 3.5"), Science Explorers: Plants (800K 3.5"), Science Explorers: Shadows (800K 3.5"), Science Explorers: Simple Machines (800K 3.5"), Science Explorers: Skeletons (800K 3.5"), Science Explorers: Weather (800K 3.5"), Science Giants (Version 1.0) (800K 3.5"), Secret Agent: Mission One, Shadow Hawk One, Skybombers II, Space Adventure: Episode One, Space Cadette, Space Pirates 3000, Space Station Freedom (Version 1.0) (800K 3.5"), Speedway Math (Version 1.0) (800K 3.5"), Spellevator (Version 1.3) (800K 3.5"), Spelling Puzzles and Tests (800K 3.5"), Spelling Series Toolkit (800K 3.5"), Spelling Workout (Version 1.1) (800K 3.5"), Star Ball, Star League Baseball, Stellar Defense (Version 1.2), Story Starters: Science (800K 3.5"), Story Starters: Social Studies (800K 3.5"), Sum Stories (Version 1.0) (800K 3.5"), Sun and Seasons (Version 1.0) (800K 3.5"), Super Galaxy Wars, Super Story Tree (Version 1.0) (800K 3.5"), Super Taxman 2, Survival Adventure, Sword of Sheol, Take a Chance! (Version 1.0) (800K 3.5"), The Tarturian, Teacher Option Organizer (Version 1.1) (800K 3.5"), Teleport, Three Mile Island, Treasures for Sale (Version 1.0) (800K 3.5"), Tunnel Terror, Weeds to Trees (Version 1.0) (800K 3.5"), Windmere Estate, Windy City (Version 1.0) (800K 3.5"), Wonderland Puzzles (Version 1.0) (800K 3.5"), Woolly's Garden (Version 1.0) (800K 3.5"), Word Builder (Version 1.0) (800K 3.5"), Word Spinner (Version 1.0), Zodiac Castle, Zoo Master [4am, Firehawke]
    Pursuit of the Graf Spee [Paul Hagstrom, 4am, Firehawke]
  • apple2gs_flop_clcracked: The Three Stooges (cleanly cracked) [Brian Troha]
  • apple2gs_flop_orig: 4th and Inches, Gnarly Golf, The Logic Master (Version 1.5), Mixed-Up Mother Goose (Version 2.0A), The Three Stooges [4am, Firehawke]
  • aquarius_cart: Bomb Catcher II (4K), Bomb Catcher II (8K), Bomb Catcher II (16K) [Roy Templeman]
  • bbc_flop_80186: DOS Plus with Econet Software [Nigel Barnes]
  • c64_cass: Rallycross Simulator, Rambo III (Ocean), Rambo: First Blood Part II (Ocean), Rampage, Ramparts, Rana Rama, Rasputin, Rastan, Re-Bounder, The Real Ghostbusters, Red Heat (Ocean), Red L.E.D., Red Max (Codemasters), Renegade III: The Final Chapter, Rescue on Fractalus! (Activision), Retrograde, Return to Oz, Revenge of the Mutant Camels, Richard Petty's Talladega, Roadwars, RoboCop (Ocean), Rodland, Rolling Thunder (U.S. Gold), Room Ten, Run the Gauntlet (Ocean) [The Ultimate Tape Archive Team]
  • cgenie_cass: Micronopoly [siccoyote]
  • famibox:
    Senjou no Ookami (UNEPROM PCB) [Fiskbit, Marionova64, togemet2]
    Fighting Golf, Knight Rider [j4m13c0]
    Pro Wres [joey4]
    1943 - The Battle of Valhalla, Baseball, Bomberman, Devil World, Donald Land, Donkey Kong, Donkey Kong Jr., Duck Hunt, Excitebike, F-1 Race, Golf, Gomoku Narabe Renju, Hogan's Alley, Ice Climber, Ice Hockey, Kame no Ongaeshi - Urashima Densetsu, Mahjong, Makaimura, Mario Bros., Mike Tyson's Punch-Out!!, Rockman, Senjou no Ookami, Soccer League - Winner's Cup, Super Chinese 2 - Dragon Kid, Super Mario Bros., Takahashi Meijin no Boukenjima, Tennis, Wild Gunman, Wrecking Crew [kmg]
    Argos no Senshi - Hachamecha Daishingeki, Gradius, Ninja Ryukenden, TwinBee, Volleyball [RetroGE]
  • fmtowns_cd:
    Master CD - Fresh Series-you (Ichitarou Model), Software Contest Nyuusen Sakuhinshuu 1 (HMC-139A), Taiken Shiyou! Marty Channel II, Terra Towns II, Towns Magazine Vol. 3 [redump.org]
    AIV - A Ressha de Ikou 4 (1993-12-15 01:00:00), Emit Vol. 1 - Toki no Maigo (Version 1.30 Release 2.00, 1994-04-26), Microsoft Windows Version 3.1 L10 [redump.org, cyo.the.vile]
  • fmtowns_flop_orig: 2069 AD, Nihongo MS-DOS V3.1 L36 (Kihon Kinou), Shougi Seiten, Think Lead Gakushuu System - FM Towns CMI Program, Think Lead Gakushuu System - FM Towns Theme-betsu Gakushuu Series - Jikkou Program Ver. 2, Think Lead Gakushuu System - Shougaku Rika 5-nen - Tane no Hatsuga (1), Think Lead Gakushuu System - Shougaku Rika 6-nen - Karada no Tsukuri (1) [cyo.the.vile]
  • ibm5150:
    Dragon's Lair (5.25", older), Ghostbusters II, Night Shift (3.5"), Night Shift (5.25"), Paperboy (5.25"), Paperboy 2 (5.25"), Police Quest II - The Vengeance (5.25", v1.001.000), Waterloo [ibmpc5150, archive.org]
    Hillsfar (v1.0, 3.5"), Hillsfar (v1.0, 5.25"), Hillsfar (v1.1, 3.5"), Hillsfar (v1.2, 3.5"), Space Quest III - The Pirates of Pestulon (3.5"), Space Quest III - The Pirates of Pestulon (5.25") [The Good Old Days]
    MS-DOS (Version 3.2) [WinWorld]
  • ibm5170:
    Eternam, Serf City: Life is Feudal (USA) [ibmpc5150, archive.org]
    SimCity 2000 (Interactive demo disk) [Lazy Game Reviews, archive.org]
    Alone in the Dark 2 (Germany), Dragon's Lair, Fables & Fiends - Book One: The Legend of Kyrandia (v1.8, 3.5", Germany), Maniac Mansion: Day of the Tentacle (Germany), Prophecy of the Shadow (3.5"), Prophecy of the Shadow (5.25") [The Good Old Days]
  • ibm5170_cdrom: Windows 98 Second Edition (jp 4.10.2222) (Retail Full) [David Silva]
  • megadriv:
    16Bit Rhythm Land [anonymous]
    Castlevania - Bloodlines (USA, 19930804 prototype) [Billscat-socks]
    Dune - The Battle for Arrakis (prototype, Ver 0.03) [GamingLegend64, Hard4Games, Forest of Illusion]
    Mortal Kombat 3 (prototype) [sadikyo]
    Castlevania - Bloodlines (USA, 19931003 prototype) [Simon_Belmont, Pulse_Project]
  • midi_flop: Hikari Navigation (FL-90) (Japan) [Devin Acker]
  • mtx_rom: Hisoft PASCAL V1.4 [Paul Smith]
  • nes:
    Saiyuuki World (Japan, prototype) [Aetius for Real]
    8Bit Rhythm Land, Metal Storm Collector's Edition, Rainbow Brite - Journey to Rainbow Land [anonymous]
    Toki (USA, prototype) [CloudGamerX]
    Super Games 143 in 1 (HKMK-143) [Consolethinks]
    Galaxy 5000 - Racing in the 51st Century (USA, prototype) [GamersGulch, Forest of Illusion]
    Advanced Dungeons & Dragons - Hillsfar (USA, prototype), Moero!! Junior Basket - Two on Two (Japan, prototype), The Smurfs (Euro, prototype) [Hidden Palace]
    Dr. Mario (prototype, alt 2), Dragon Warrior II (USA, prototype), NES Open Tournament Golf (USA, prototype), NES Play Action Football (USA, prototype), Ninja Gaiden III - The Ancient Ship of Doom (USA, prototype) [Hidden Palace, Stephan Reese]
    Rampart (USA, prototype), Tetris (USA, prototype, alt), Tetris (USA, prototype, alt 2), Tetris (USA, prototype, alt 3) [Hidden Palace, Steve Lin]
    Caesars Palace (USA, prototype, alt), Nigel Mansell's World Championship Racing (USA, prototype), Sesame Street Countdown (USA, prototype), The Simpsons - Bart vs. The Space Mutants (USA, prototype), Ski or Die (USA, prototype), Stanley - The Search for Dr. Livingston (USA, prototype), Tetris (USA, prototype) [Hidden Palace, VGHF]
    Freedom Force (USA, 19871229 prototype) [Hubz]
    Hot Dance with Samba (Asia) [krzysiobal]
    Hatris (USA, prototype) [mmsc]
    Renegade (USA, prototype) [rfancella]
    Rampart (Japan, sample), Square Deal (Japan, Great Deal prototype) [Skrybe]
    DuckTales (USA, 19890205 prototype) [TCRF]
    Hitler no Fukkatsu - Top Secret (Japan, prototype), Ninja Hattori-kun - Ninja wa Shugyou de Gozaru no Maki (Japan, prototype), Star Soldier (Japan, prototype), Tonjan!? (Japan, prototype) [togemet2]
  • playmaker: Basketball, Hockey, Soccer [hap, Sean Riddle]
  • snes:
    Ballz (prototype), Battle Blaze (prototype, alt), Captain Novolin (prototype), Clay Fighter (Euro, prototype), Claymates (Euro, prototype), Claymates (Euro, prototype, alt) [Hidden Palace] Big Sky Trooper (prototype), Fire Striker (USA, prototype, alt) [snescentral, VGHF]
    Super Baseball Simulator 1.000 2 (USA, prototype) [qixmaster]
  • spectrum_cass:
    Batman - The Movie (Erbe, double case), Batman - The Movie (IBSA), Casanova [spectrumcomputing.co.uk]
    Quann-Tulla (release 1), Quann-Tulla (release 3) [Steven Brown, Planeta Sinclair]
  • vgmplay: The Adventures of Quik & Silva (Atari ST), Avenging Spirit (Jaleco Mega System 1), Battle K-Road (Arcade), Boogie Wings (Arcade), Bubble Bobble (FM Towns), Dancing Eyes (Namco System 11), Dark Arms - Beast Buster 1999 (Neo Geo Pocket Color), Donkey Kong (Nintendo Game Boy), Down Load (PC Engine), Down Load 2 (PC Engine CD-ROM2), Dyter-07 (Atari ST), Earthworm Jim - Menace 2 the Galaxy (Nintendo Game Boy Color), Escape Kids (Arcade), F1 Triple Battle (PC Engine), Ferrari Grand Prix Challenge (NES), Formation Soccer - Human Cup '90 (PC Engine), Formation Soccer on J.League (PC Engine), Gakuen Sodom ~Kyoushitsu no Mesu Dorei-tachi~ (NEC PC-9801), Galaxy Force II (Atari ST), Gamma Planet (Sharp X68000), Giga Wing (CP System II), Gunbird 2 (Arcade), Indiana Jones and the Temple of Doom (Atari System 1), Jurassic Park (Sega System 32), Kirishima Shinryoushitsu no Gogo (NEC PC-9801), Leavin' Teramis (Atari ST), Lethal Xcess - Wings of Death II (Atari ST), Line of Fire (Atari ST), Locked 'N Loaded (Arcade), Looney Tunes - Carrot Crazy (Nintendo Game Boy Color), Looney Tunes - Twouble! (Nintendo Game Boy Color), Mach Breakers - Numan Athletics 2 (Namco NB-2), Mat Mania (Arcade), Ninja Baseball Bat Man (Irem M92), Ninja Gaiden II - The Dark Sword of Chaos (NES), Ninja Gaiden III - The Ancient Ship of Doom (NES), Ninja Remix (Atari ST), Nitro Ball (Arcade), Premier Soccer (Arcade), Punk Shot (Arcade), Rampart (Arcade), RoboCop 2 (Arcade), Schmeiser Robo (Arcade), Shanghai (Arcade), Shanghai II (Arcade), The Simpsons - Bart's House of Weirdness (IBM PC AT), Spider-Man 2 - The Sinister Six (Nintendo Game Boy Color), Stormlord (Atari ST), Super Space Fortress Macross II (Arcade), Teenage Mutant Ninja Turtles - Tournament Fighters (NES), Teenage Mutant Ninja Turtles III - The Manhattan Project (NES), Vindicators (Arcade), Violent Storm (Mystic Warriors), Willow (NES), X-Out (Atari ST), Zanac EX (MSX2) [vgmrips.net, Tafoid]
  • vsmilem_cart: Campanilla (Spain) [TeamEurope, ICEknight, ClawGrip]

Software list items promoted to working

  • amigaaga_flop: Air Bucks (Euro, v1.2), Breathless (Euro), Burntime (Euro, AGA), Christoph Kolumbus (Euro, AGA), D/Generation (Euro), Der Clou! (Ger, AGA), Diggers (Euro, 19930914), DreamWeb (Euro, AGA), Gloom (Euro), High Seas Trader (Euro), Nigel Mansell's World Championship (Euro, AGA), Pinball Fantasies (AGA, Cracked by PDY), Pinball Fantasies (Euro, AGA), Pinball Mania (Euro), Reunion (Euro, AGA), Rüsselsheim (Euro, AGA), Sim Life (Euro, v1.00 19930620, AGA), Simon the Sorcerer (Euro, AGA), Star Crusader (Euro, AGA), Star Trek - 25th Anniversary (Euro), Subwar 2050 (Euro), Testament (Euro), Top Gear 2 (Euro, AGA), Total Carnage (Euro, AGA), UFO - Enemy Unknown (Euro, AGA), When Two Worlds War (Euro, v1.01, AGA) [Angelo Salese]
  • amigaecs_flop: Fatman - The Caped Consumer (Euro), Manchester United - The Double (Euro), Der Produzent - Die Welt des Films (Ger), Reunion (Ger) [Angelo Salese]
  • amigaocs_flop: African Raiders-01 (Euro), Alianator (Euro), Arthur: The Quest for Excalibur (USA, r54), Ballyhoo (Euro, r97), Bandit Kings of Ancient China (Euro), BattleTech (USA, v2.3), Beyond Zork - The Coconut of Quendor (USA, r57), Bionic Commando (Euro), Bomber Bob (Euro), Boulder Dash Construction Kit (Euro), Bubble + (Euro), Bundesliga 3000 (Euro), Bureaucracy (USA, r86), Century (Euro), Championship Manager '93 (Euro), Cliffhanger (Euro), Cohort II - Fighting for Rome (Euro), Cool Croc Twins (Euro), Cutthroats (Euro, r23), Daily Double Horse Racing (Euro), The Dark Queen of Krynn (Euro, v1.0 19920616), Death or Glory - Das Erbe von Morgan (Ger, Hard Disk Version), Driller (Euro, Budget), Dune (Euro), Euro Soccer '88 (Ger), F-15 Strike Eagle II (Euro), FIFA International Soccer (Euro), Face Off (Euro, Anco, Budget), Face-Off (Euro, Krisalis), Feud (Euro), Football Director II (Euro, v2.06D CDS), Football Manager (Euro), GBA Championship Basketball - Two-on-Two (Euro), Golden Axe (Euro), Gotcha! (Euro), Hollywood Hijinx (USA, r37), Hugo (Ger), Infidel (USA, r22), Jahangir Khan's World Championship Squash (Euro), James Clavell's Shōgun (Euro), Journey (Euro), King's Quest IV - The Perils of Rosella (Euro, v1.023 19900530), Legends of Valour (Euro), The Lurking Horror (USA, r221), M.U.D.S. - Mean Ugly Dirty Sport (Euro), The Magnetic Scrolls Collection Vol. 1 (Euro), The Manager (Euro, v2.0), Millenium - Return to Earth (USA), A Mind Forever Voyaging (USA, r79), The Munsters (Euro, Kids Pack), Nord and Bert Couldn't Make Head or Tail of It (USA, r19), Operation Neptune (Euro), PGA Tour Golf (Euro), Pac-Land (Euro), Pac-Mania (Euro), Piracy on the High Seas (Euro), Planetfall (Euro, r37), Romantic Encounters at the Dome (Euro), Satan (Euro, Magnum), Seastalker (Euro, r16), Soccer Kid (Euro), Space Station - Part I (Euro), Starcross (USA, r17), Stationfall (USA, r107), Super Ski II (Euro), Super Zocker + Blackjack II (Ger), Suspect (USA, r14), Suspended (USA, r8), Tengen Arcade Hits (Euro), Thai Boxing (Euro), Triple X (Euro, Amiga Star Collection), Turrican 3 (Euro), Waxworks (Euro), Wishbringer (Euro, r69), The Witness (USA, r22), Zargon (Ger), Zool 2 (Euro), Zork I - The Great Underground Empire (Euro, r88), Zork II - The Wizard Of Frobozz (Euro, v48), Zork Trilogy - Zork I (r88) + Zork II (v48) + Zork III (r17) (USA), Zork Zero (USA, r366) [Angelo Salese]
  • cd32: Dangerous Streets, Strip Pot, Summer Olympix [Angelo Salese]
  • fmtowns_cd: Psychic Detective Series Vol. 3 - Aya (DCCS remake), Psychic Detective Series Vol. 5 - Nightmare (DCCS remake) [cyo.the.vile]
  • nes: Qīlóngzhū (China), Shénhuà Jiàn Yún III (China), Sàiyǎrén Mièjué Jìhuà (China), Sānguózhì (Asia, decrypted SmyNES), Sānguózhì III (China) [kmg]

New NOT_WORKING software list additions

  • amiga_demos: Dragons Megademo I (Demo), Misery Dentro 2 (Demo), Sanity Elysium (Demo) [anonymous]
  • cdtv:
    Advanced Military Systems (Euro), All Dogs Go to Heaven: Talking Electric Crayon, Animals in Motion, Apprenez l'Anglais Avec Astérix - Asterix and Son, The Assassins CD 3, The Assassins CD 4, The Assassins Ultimate CD Games Collection, The Assassins Ultimate Games Volume 2, Barney Bear Goes Camping, Battle Chess, Battlestorm, Black Viper (CDTV?), The Case of the Cautious Condor, Casino Games, CD Remix - The D.J. in a Box, CD Remix Version II (alt), The CDTV Interactive Point of Sale Compact Disc, Chaos in Andromeda - Eyes of the Eagle (alt), Classic Board Games, Commodore Amiga CDTV, Amiga 600, Amiga 600HD Demo Disc 1, Commodore Amiga CDTV, Amiga 600, Amiga 600HD Demo Disc 2, The Connoisseur - Fine Art Collection, Cover Girl Strip Poker, Cubulus & Magic Serpent (alt), Deluxe Galaga (v2.4), Demo II - Amiga Public Domain Collection, Dinosaurs for Hire, Dr. Wellman - A Guide to Good Health for You and Your Family, Dune (Prototype?), E.S.S. Mega, Eadweard Muybridge's Women in Motion, Falcon, Fractal Universe, Fun School 3 for 5 to 7 Year Olds, Fun School 3 for the Over 7s, Fun School 3 for the Under 5s, Gamers' Delight (Eng, Ger), Garden Fax - Fruits, Vegetables, and Herbs (USA), Garden Fax - Indoor Plants (USA), Genlock Demo, Global Chaos CDTV, The Guinness CDTV Disc of Records (1991 Edition), Guy Spy and the Crystals of Armageddon (v1.0), Heather Hits Her First Home Run, Heroic Age of Spaceflight - NASA... The 25th Year, The Hound of the Baskervilles, The Illustrated Holy Bible, The Illustrated Works of Shakespeare, Insight: Dinosaurs (Euro, v1.0), Insight: Technology, It Came from the Desert, Karaoke Hits 1, The Labyrinth of Time, A Long, Hard Day at the Ranch (Eng, Spa), Monopoly, Moving Gives Me a Stomach Ache, Musicolor, My Paint CDTV - The Paint Program Just for Kids!, The New Grolier Electronic Encyclopedia, The Night Before Christmas, North Polar Expedition (v1.01), The Paper Bag Princess, Pinocchio, Power Pinball, Prehistorik, Psycho Killer (U2A2030UB), Read with Asterix - Asterix and Son, Rise of the Dragon, Scary Poems for Rotten Kids, Sherlock Holmes on a Disc, Shiftrix & Lettrix (alt), Sim City (Euro, Multi5), Space Wars, Spirit of Excalibur, Super Games Pak, The Tale of Benjamin Bunny, The Tale of Peter Rabbit, Team Yankee (Euro), Ten on Ten Compilation (Euro), Thomas' Snowsuit, Tie Break, Time Table of History - Science and Innovation (USA, 1991a Edition), The Town with No Name (alt), Ultimate Basketball, Welcome to CDTV Multimedia (367808-01 33), Will Bridge 1 - Initiation aux Encheres (Fra), Will Bridge 1 - Introduction to Bidding (Eng), Will Bridge 2 - Intermediate (Eng), Will Bridge 3 - Standard (Fra), Will Bridge 4 - Competition (Eng), Will Bridge 5 - Haute Competition (Fra), World Vista [anonymous]
    17 Bit - Collection for Amiga CDTV (Euro), 17 Bit - Continuation Disc (Euro), American Heritage Illustrated Encyclopedic Dictionary (USA, 1991a Edition), Barney Bear Goes to School (USA), A Bun for Barney (USA), CDTV Demo Disc (Euro), Cinderella - The Original Fairy Tale (USA), The Curse of Ra (Ger), Defender of the Crown CDTV (Euro), The Demo Collection for Amiga CDTV (Euro, Black Disc), Deutschland Kompakt (Ger), Fantastic Voyage (USA), Garden Fax - Garden Plants (USA), Garden Fax - Trees, Shrubs, Roses, and Conifers (USA), The Hutchinson Encyclopedia (Euro), Language TV - English (Fra), Lemmings (Euro), Log!cal (Euro), Mud Puddle (USA, Multi 5), The New Basics Electronic Cookbook (USA, 1991a Edition), Pandora's CD v1.0 (alt), Psycho Killer (U2A2020UA), Raffles (Swe), Snoopy - The Case of the Missing Blanket (Swe), Time Table of History - Business, Politics & Media (USA, 1991a Edition), Trivial Pursuit - The CDTV Edition (Euro, v1.0a), Turrican (Ger, alt), Turrican II: The Final Fight (Ger, alt), Welcome to CDTV Multimedia (USA, CDRM-499000), Wrath of the Demon (USA), Xenon 2 - Megablast (Eng, Fra, Ger, Ita) [redump.org]
  • fmtowns_cd: Euphony II / MTR V1.1 L20, Nihongo Linux + JE [redump.org]
  • fmtowns_flop_orig: Fortress, Para Para Paradise Update Disk [cyo.the.vile]
  • ibm5150: Keith Van Eron's Pro Soccer (3.5"), Keith Van Eron's Pro Soccer (5.25") [ibmpc5150, archive.org]
  • nes: Game 500 in 1 (alt) [Consolethinks]
  • roland_tnsc1: 70's and 80's (TN-SC1-03) [Sean Riddle, ClawGrip]

Merged pull requests

  • 8972: bfmsys85.cpp: Corrected punctuation in Hi-Lo Silver game descriptions. [sjy96525]
  • 8973: jpmimpctsw.cpp: Corrected punctuation in Hi-Lo Silver game descriptions. [sjy96525]
  • 8974: jpmsys5sw.cpp: Corrected metadata for Hi-Lo Silver game (MT07190). [sjy96525]
  • 8979: newton.cpp: Added “Newton” to system descriptions (MT07908). [sjy96525]
  • 9156: kaypro.cpp: Added information about the Kaypro 5 to comments. [rfka01]
  • 9251: video/ef9345.cpp: Corrected quadrichrome palette calculation. [ovalenti]
  • 9263: Refactored Amiga driver and device code improving compatibility, and updated associated software lists. [Angelo Salese]
  • 9274: spectrum_cass.xml: Added five working items, and cleaned up metadata. [ArcadeShadow]
  • 9281: segacd.xml, megacd.xml, megacdj.xml: Changed descriptive text in descriptions to lowercase. [ArcadeShadow]
  • 9286: bus/epson_qx: Added Multifont option card (font ROMs are not dumped). [Brian Johnson]
  • 9287: snes.xml: Added nine prototypes. [kmg]
  • 9297: hng64.cpp: Edited descriptions. [Michael Sanborn]
  • 9303: statriv2.cpp: Corrected DIP switches for hangman (MT08209). [Steven Coomber]
  • 9312: Cleaned up various code for NES and related systems. [kmg]
  • 9314: nes.xml: Added twelve working prototypes. [kmg]
  • 9317: taitottl.cpp: Added skeleton driver to hold ROMs for Model Racing Super Road Champions. [f205v, ClawGrip]
  • 9318: midi_flop.xml: Added Casio Hikari Navigation (FL-90). [Devin Acker]
  • 9320: coco3.cpp: Added ILCE / SEP Micro-Sep Model 3 (Mexican Color Computer 3 clone). [Barry Nelson, Tim Lindner]
  • 9321: seattle.cpp: Fixed volume controls for San Francisco Rush games. [sjy96525]
  • 9322: Made Lua bindings for controlling analog input values more intuitive. [feos]
  • 9323: c64_cass.xml: Added thirteen working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 9324: galaxian.cpp: Added Mandinka (bootleg of Amidar). [Victor Fernandez (City Game), ClawGrip]
  • 9325: astropc.cpp: Corrected description for rasce and added list of known games to comments. [ClawGrip]
  • 9326: sound/nes_apu.cpp: Removed register read-back, corrected length counter table, and cleaned up code. [kmg]
  • 9327: galaxian.cpp: Re-dumped ROMs for froggervd. [Victor Fernandez (City Game), ClawGrip]
  • 9328: audio/dkong.cpp: Corrected RAM size for Donkey Kong 3 audio CPUs. [kmg]
  • 9330: bus/a2bus: Corrected addressing for the second PSG on ECHO+ cards. [cybernesto]
  • 9331: gsz80.cpp: Added RC2014 Mini. [Chris Swan]
  • 9332: c64_cass.xml: Added twelve working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 9333: galaxian.cpp: Re-dumped graphics ROM and confirmed PROM contents for mandinka. [Victor Fernandez (City Game), ClawGrip]
  • 9334: macp.cpp: Added MAC's Galaxy (blue version). [Victor Fernandez (City Game), ClawGrip]
  • 9337: generalplus_gpl_unknown.cpp: Added internal CPU ROM for mapacman. [Sean Riddle, Stefano Arosio, jrideburg, TeamEurope, f205v, Ivan Vangelista, David Haywood]
  • 9338: vsnes.cpp: Simplified graphics memory handling a bit. [kmg]
  • 9339: generalplus_gpl_unknown.cpp: Added crude display, sound and input emulation for mapacman. [David Haywood]
  • 9340: docs: Fixed a couple errors in sample code in the Technical Specifications. [kmg]
  • 9341: cpu/i960: Implemented dmovt instruction (used by Virtua Fighter 2 in debug mode). [Damian Rogers]
  • 9343: photoply.cpp: Added Photo Play 2001 recovery discs. [jordigahan, ClawGrip]
  • 9346: cpu/t11: Corrected trap destination for jump to register. [shattered]
  • 9348: cpu/mips/r4000.cpp: Set TLB global bit in EntryLo0 and EntryLo1 on TLBR instruction. [Brice Onken]
  • 9349: playch10.cpp: Corrected daughter board RAM sizes, added non-volatile RAM for Punch-Out, and cleaned up code. [kmg]
  • 9350: c64.cpp: Added Mercury-ROM v3.1s as a BIOS option. [Chris Swan]
  • 9351: nes.xml: Added eleven working prototypes. [kmg]
  • 9352: playch10.cpp: Corrected nametable RAM size, added PPU address map, and cleaned up code further. [kmg]
  • 9355: spectrum.cpp: Cleaned up and optimized graphics code, simplifying implementation of derivative systems. [holub]
  • 9356: mk98.cpp: Added skeleton driver for Elektronika MK-98. [shattered]
  • 9358: bus/nes: Improved support for some Waixing pirate Chinese translations. [kmg]
  • 9359: dangbar.cpp: Re-dumped display ROM for Dangerous Bar [Museo del Recreativo, ClawGrip]
  • 9360: emu/input.cpp: Fixed an out-of-bounds access to a std::string_view. [Nathan Woods]
  • 9361: bus/nes/multigame.cpp: Fixed a typo that turned an assignment into a comparison. [Nathan Woods]
  • 9362: bus/nes: Properly acknowledge interrupts for UNL-SC-127 board. [kmg]
  • 9363: sound/nes_apu.cpp: Don’t zero DPCM channel output when disabled (fixes some audio popping). [kmg]
  • 9365: tools/floptool.cpp: Fixed a typo in an error message. [pnp2084]
  • 9366: terracre.cpp: Corrected notes on the basis of official Nichibutsu sheet music. [negunma]
  • 9367: famibox.cpp: Added verified cartridges, and removed nonexistent cartridges. [kmg]
  • 9369: cpu/m68000: Added support for external MMU bus error instruction restart. [J Booth]
  • 9370: evmbug.cpp: Added Stuart Conner TMS9995 breadboard driver. [Chris Swan]
  • 9372: 4enlinea.cpp: Changed sprtdart description to match the title screen. [ClawGrip]
  • 9373: gsz80.cpp: Corrected manufacturer for rc2014. [Phillip Stevens]
  • 9374: ibm5150.xml: Added fifteen working items, two non-working items, and replaced three items with better dumps. [ArcadeShadow]
  • 9375: midzeus.cpp: Added PIC microcontroller dump to Cruis'n Exotica games. [Caps0ff, Darksoft, Mitsurugi_W, ClawGrip]
  • 9376: seta.cpp: Added Japanese title to description for kamenrid. [Michael Sanborn]
  • 9378: cpu/i960: Added cycle count adjustment for dmovt instruction. [Damian Rogers]
  • 9379: vsmilem_cart.xml: Added Campanilla (Spain). [TeamEurope, ICEknight, ClawGrip]
  • 9380: Added Kick & Kick (GNA36 VER. EAA). [Shiz]
  • 9381: taito_l.cpp: Corrected bonus life DIP switches for raimais, raimaisj and raimaisjo (MT08244). [Steven Coomber]
  • 9382: alpha68k_n.cpp: Corrected audio clock for sstingry, and replaced second and third YM2203 with AY-3-8910. [negunma]
  • 9384: galaxian.cpp: Corrected DIP switches for spacempr (MT08245). [Steven Coomber]
  • 9386: playch10.cpp: Changed bit order of RP5H01 ROM in prototype dumps. [kmg]
  • 9388: sound/k007232.cpp: Fixed frequency calculation and noted unimplemented feature. [cam900, furrtek]
  • 9389: sound/k005289.cpp: Cleaned up code. [cam900]
  • 9391: sound/namco_163.cpp: Suppress address increment on data reads from debugger. [cam900]
  • 9392: cps1.cpp: Added two Pang bootlegs. [Janniz]
  • 9393: famibox.cpp: Implemented some input control bits and cleaned up cartridge switching code. [kmg]
  • 9396: fmtowns_flop_orig.xml: Added five items (three working); fmtowns_flop_misc.xml: Removed two bad dumps. [cyo.the.vile, r09]
  • 9397: zodiack.cpp: Add bonus life DIP switch settings for bounty (MT08236). [Steven Coomber]
  • 9398: djmain.cpp: Added beatmania complete MIX (ver JA-C). [Taro, Windy Fairy]
  • 9399: ksys573.cpp: Implemented I/O for Kick & Kick making the game playable. [Windy Fairy, Shiz]
  • 9400: famibox.cpp: Fixed compile error. [kmg]
  • 9401: bgfx: Fixed external texture loading, and added a default LUT texture bitmap for the 3D LUT chain. [Ryan Holtz]
  • 9402: djmain.cpp: Corrected parent/clone relationship for new beatmania set added in #9398. [Windy Fairy]
  • 9403: nes.xml: Added seven working prototypes. [kmg]
  • 9404: tools/floptool.cpp: Fixed arguments in two error messages. [Nathan Woods]
  • 9406: bus/coco: Added RS-DOS and OS-9 filesystems to floppy controller cartridges. [Nathan Woods]
  • 9408: ibm5170.xml: Added nine working items, and replaced one item with a better dump. [ArcadeShadow]
  • 9410: bgfx: Fixed issues handling multiple output windows and when encountering missing files, and cleaned up code. [Ryan Holtz]
  • 9411: famibox.xml: Added a FamicomBox cartridge list. [Fiskbit, ICEknigh7, j4m13c0, joey4, kmg, Marionova64, Patnukem, RetroGE, togemet2]
  • 9412: Added CoCo raw disk format to build scripts. [Nathan Woods]
  • 9415: photoply.cpp: Added security dongle microcontroller dumps for photoply99sp. [Caps0ff, jordigahan, ClawGrip]
  • 9416: fmtowns_flop_orig.xml: Replaced system disk for aressh4m with a flux dump preserving protection. [cyo.the.vile, r09]
  • 9417: bus/nes_ctrl: Split zapper sensor off as a reusable device. [kmg]
  • 9418: minitel_2_rpic.cpp: Added modem and serial ports. [ovalenti]
  • 9419: Lua engine: Enabled all of Sol’s safety checks for debug builds, and removed problematic sol::buffer class. [Vas Crabb]
  • 9420: bgfx: Fixed issues with multiple output windows and missing files (corrected version of #9410). [Ryan Holtz]
  • 9421: nes.xml: Added six miscellaneous dumps (all working). [kmg]
  • 9422: megadriv.xml: Added five new dumps (all working). [kmg]
  • 9424: r2dtank.cpp: Added bonus life DIP switch settings (MT08250). [Steven Coomber]
  • 9425: bgfx: Improved brightness balance in YUV conversion shader output. [Ryan Holtz]
  • 9426: vsnes.cpp: Modernized program ROM banking, eliminating copies, and cleaned up code including protection handlers. [kmg]
  • 9428: asuka.cpp: Hooked up sound sample ROM as ADPCM-B in bonzeadv and related games (there are no ADPCM-A samples). [negunma]
  • 9429: ibm5170_cdrom.xml, pc98_cdrom.xml: Added a Japanese version of Windows 98, and corrected some release years. [David Silva]
  • 9430: cham24.cpp: Improved banking. [kmg]
  • 9431: dynax.cpp: Corrected screen order for janyuki and jantouki (MT05102). [kmg]
  • 9432: neogeo.xml: Corrected Japanese title for lastblad, and corrected release year for lastbladh. [CanoeHope]
  • 9433: sound/k051649.cpp: Corrected input clock frequency, and simplified code, eliminating some buffers and tables. [cam900]
  • 9435: namcona1.cpp: Corrected release year for Bin Bin Bingo. [sjy96525]
  • 9436: sound/gb.cpp: Fixed cycle calculations for generating waveform periods. [ValleyBell, Wilbert Pol]
  • 9437: roland_tnsc1.xml: Added software list and driver to hold Roland music style cards, with one dump. [Sean Riddle, ClawGrip]
  • 9438: vsnes.cpp: Fixed Gumshoe input regression. [kmg]
  • 9439: 8080bw.cpp: Corrected DIP switch settings for skylove and claybust (MT08251, MT08254). [Steven Coomber]
  • 9440: photoply.cpp: Changed photoply99sp dongle microcontroller ROM labels to be unique. [ClawGrip]
  • 9441: vicdual.cpp: Added bonus life DIP switch settings for wantsega, alphaho and alphahob (MT08256, MT08257). [Steven Coomber]
  • 9442: cham24.cpp, famibox.cpp, multigam.cpp, playch10.cpp: Use configured banking for nametable RAM. [kmg]
  • 9443: galaxian.cpp: Added fire mode DIP switch settings for mimonkey and related games (MT08259). [Steven Coomber]
  • 9444: bus/nes: Simplified code using bit utility functions. [kmg]
  • 9445: ibm5150.xml: Added working two-disk version of MS-DOS 3.2. [WinWorld, telanus]
  • 9446: galaxian.cpp: Added lives DIP switch settings for aracnis (MT08262). [Steven Coomber]
  • 9447: apple2gs_flop_clcracked.xml, apple2_flop_orig.xml, apple2gs_flop_orig.xml: Added latest dumps and cracks. [Firehawke]
  • 9448: fmtowns_cd.xml: Added ten items (eight working), and added/replaced missing or bad floppy images. [r09]
  • 9450: alinvade.cpp: Added bonus life DIP switch setting (MT08263). [Steven Coomber]
  • 9452: docs: Fixed a copy/paste error in the memory system reference. [kmg]
  • 9453: Made Lua errors in bootstrap scripts fatal, and sandboxed auto-boot scripts. [Vas Crabb]
  • 9454: qx10.cpp: Hooked up interval timer interrupt outputs to the interrupt controller. [Brian Johnson]
  • 9455: nes_vt09.cpp: Added Timetop Super Game 25-in-1 (GM-228). [TeamEurope, David Haywood]
  • 9456: qx10.cpp: Implemented floppy drive spindle motor on timer. [Brian Johnson]
  • 9459: inder.cpp: Added release year for Gun Shot. [ClawGrip]
  • 9460: fmtowns_flop_orig.xml: Added four working items, and replaced a bad dump. [cyo.the.vile, r09]
  • 9461: cpu/m68000: Fixed PC increment on conditional trap instructions. [Jean-François Fabre]
  • 9463: 8080bw.cpp: Added bonus live DIP switch settings for rollingc (MT08267). [Steven Coomber]
  • 9464: vsnes.cpp: Consolidated equivalent functions for the main and sub sides of the board. [kmg]
  • 9465: galaxian.cpp: Added demo sound DIP switch settings for sfx, skelagon, monsterz and monsterza (MT08268). [Steven Coomber]
  • 9466: cosmos_playc8f.cpp: Added skeleton driver for Cosmos PLAYC8F and PLAYC8E hardware with three dumped games. [Museo del Recreativo, ClawGrip]
  • 9467: nes.xml: Added two large multi-game cartridge dumps (one working). [Consolethinks, kmg]
  • 9468: timetrv.cpp: Added LaserDisc dump and filled out driver; machine/ldv4200hle.cpp: Added Pioneer LD-V4200 player simulation. [Ryan Holtz, Matt Ownby, ld-decode team]
  • 9470: timetrv.cpp: Corrected bill validator input; machine/laserdsc.cpp: Added save state support. [Ryan Holtz]
  • 9471: bus/nes: Removed redundant open bus comments. [kmg]
  • 9472: apple2_flop_orig.xml: Removed duplicate dump of Apple-Oids and Chipout. [Firehawke]
  • 9473: cosmos_playc8f.cpp: Moved Basketball microcontroller dumps to the correct sets. [ClawGrip]
→ NOWSZY [arcade] HbMameUI x64 0.242 30/03/2022

2021-03-30 0.242

  • Added various older Donkey Kong hacks by Paul Goes.
  • Fixed playchoice-10 games that had regressed over the years.
  • Fixed umk3plus20190921.

New Games

  • [dkwizard] Donkey Kong Wizardry v1.02
  • [kof2k2s121] Kof2002 (KofallmiXomega)
  • [sf2hfus05] Street Fighter II': Hyper Fighting (Ukraine version)
  • [sfz3mix] Street Fighter Zero 3 (Mix 0.08)
  • [sfz3mix7] Street Fighter Zero 3 (Mix 0.07)
  • [sfz3mix7b] Street Fighter Zero 3 (Mix 0.07b)
  • [teot_5] The Eye of Typhoon (Tsunami Edition, beta 2. 2022-01-29)
  • [teot_6] The Eye of Typhoon (Tsunami Edition, beta 3, 2022-03-12)
  • [umk3plus20220307] Ultimate Mortal Kombat 3 (Plus Beta 2, 2022-03-23)
  • [umk3uk20220302] Ultimate Mortal Kombat 3 (UC Edition 2022-03-02)

2021-02-23 0.241

  • sync to mame 0.241

New Games

  • [sf2mix120] Street Fighter II: Champion Edition (Mix 1.2)
  • [ssf2tnl6] Super Street Fighter II Turbo (New Legacy v0.6 beta 2022-02-07)
  • [umk3uk20220207] Ultimate Mortal Kombat 3 UC Edition (2022-02-07)

2022-01-25 0.240

  • sync to mame 0.240

New Games

  • [abyssal] Abyssal Infants (early version)
  • [cabalng1] Cabal (Neo Geo Port, sprite fix)
  • [ddonpachjh] DoDonPachi (Japan, hack)
  • [dkongdu1] Donkey Kong Duel v1.01
  • [ffightaefc] Final Fight 30th Anniversary Edition Fair Challenge (2022-01-18)
  • [hypernoid] Hypernoid (2021-11-28)
  • [looptris] Looptris (2021-12-26)
  • [neopang] Neo Pang
  • [sailormndc1] Pretty Soldier Sailor Moon (Director's Cut) v1.4
  • [teotb] The Eye of Typhoon (Tsunami Edition, beta) (2022-01-05)
  • [timesup] Time's Up!

2021-12-29 0.239

  • sync to mame 0.239

New Games

  • [sdojak] DoDonPachi SaiDaiOuJou & Knuckles (2021/12/01)
  • [sfa3ce] Street Fighter Alpha 3 Challenger's Edition
  • [sfz3ce] Street Fighter Zero 3 Challenger's Edition - [xeno] Xeno Crisis

2021-10-28 0.237

  • sync to mame 0.237

New Games

  • ???

2021-09-29 0.236

  • sync to mame 0.236

New Games

  • [abyssal] Abyssal Infants
  • [baby1] Pacman (Baby Maze 1)
  • [bevpac] Bevelled Pacman
  • [invispac] Pacman (Invisible Maze)
  • [mcatadvs01] Magical Cat Adventure (R.Zara)
  • [mcpacman] McPacman
  • [ndo_a_td] Neo Driftout Tech Demo
  • [pacforks] Forks
  • [pacmini3] Pacmini (maze 3)
  • [pacsmall] Pacman (Small Maze)
  • [pacman25s01] Pac Man (4 New Maps - After Dark)
  • [pacman25s02] Pac Man - (Fruit 1)
  • [pacman25s03] pac Man - (Fruit 2)
  • [pacman25s04] Pac Man 25 (Chomp Ms Pac Em SJB Maps)
  • [pacman25s05] Pac Man 25 (Chomp Ms Pac Em)
  • [pacman25s06] Pac Man 25 (Cookie Man)
  • [pacman25s07] Pac Man 25 (FHMC Sil 13 Mazes)
  • [pacman25s08] Pac Man 25 (Namco Mazes Alternate)
  • [pacman25s09] Pac Man 25 (Namco Mazes Featuring Ms Pac-Man)
  • [pacman25s10] Pac Man 25 (Namco Mazes)(PAC-MAN Classic Look)
  • [pacman25s11] Pac Man 25 (Namco Mazes)
  • [pacman25s12] Pac Man 25 (SJB Mazes)
  • [pacman25s13] Pac Man 25 (T-Bone Mazes)
  • [pacman25s14] Pac Man 25 (Tengen Mazes)(PAC-MAN Classic Look)
  • [pacman25s15] Pac Man 25 (Tengen Mazes)
  • [pacman25s16] Pac Man 25 (Tengen Mini Mazes)(PAC-MAN Classic Look)
  • [pacman25s17] Pac Man 25 (Tengen Mini Mazes)
  • [pacman25s18] Pac Man 25 (Tengen Tall Mazes)(PAC-MAN Classic Look)
  • [pacman25s19] Pac Man 25 (Tengen Tall Mazes)
  • [pacman25s20] Pac Man 25 (Ultra Pac-Man)
  • [pacman25s21] Pac Man 25 - Pac Man + Tournament (Set 1)
  • [pacman25s22] Pac Man 25 - Pac Man + Tournament (Set 2)
  • [pacman25s23] Pac Man 25 - Pac Man + Tournament (Set 3)
  • [pacman25s24] Pac Man 25 - Pac Man + Tournament (Set 4)
  • [pacman25s25] Pac Man 25 - Pac Man + Tournament (Set 5)
  • [pacman25s26] Pac Man 25 - Pac Man + Tournament (Set 6)
  • [pacman25s27] Pac Man 25 - Pac Man + Tournament - 360 Escape
  • [pacman25s28] Pac Man 25 - Pac Man + Tournament - Alien
  • [pacman25s29] Pac Man 25 - Pac Man + Tournament - Arcade
  • [pacman25s30] Pac Man 25 - Pac Man + Tournament - Beach
  • [pacman25s31] Pac Man 25 - Pac Man + Tournament - Beetle
  • [pacman25s32] Pac Man 25 - Pac Man + Tournament - Blue
  • [pacman25s33] Pac Man 25 - Pac Man + Tournament - Boys
  • [pacman25s34] Pac Man 25 - Pac Man + Tournament - Candyland
  • [pacman25s35] Pac Man 25 - Pac Man + Tournament - Chase
  • [pacman25s36] Pac Man 25 - Pac Man + Tournament - Cherries
  • [pacman25s37] Pac Man 25 - Pac Man + Tournament - Chocolate
  • [pacman25s38] Pac Man 25 - Pac Man + Tournament - Colors
  • [pacman25s39] Pac Man 25 - Pac Man + Tournament - Cookie
  • [pacman25s40] Pac Man 25 - Pac Man + Tournament - Cup
  • [pacman25s41] Pac Man 25 - Pac Man + Tournament - Dice
  • [pacman25s42] Pac Man 25 - Pac Man + Tournament - Dinos
  • [pacman25s43] Pac Man 25 - Pac Man + Tournament - Dragon
  • [pacman25s44] Pac Man 25 - Pac Man + Tournament - Fire
  • [pacman25s45] Pac Man 25 - Pac Man + Tournament - Fountain
  • [pacman25s46] Pac Man 25 - Pac Man + Tournament - Garden
  • [pacman25s47] Pac Man 25 - Pac Man + Tournament - Girder
  • [pacman25s48] Pac Man 25 - Pac Man + Tournament - Girl
  • [pacman25s49] Pac Man 25 - Pac Man + Tournament - Infinate
  • [pacman25s50] Pac Man 25 - Pac Man + Tournament - Invisible
  • [pacman25s51] Pac Man 25 - Pac Man + Tournament - Jailhouse
  • [pacman25s52] Pac Man 25 - Pac Man + Tournament - kaleidoscope
  • [pacman25s53] Pac Man 25 - Pac Man + Tournament - Minutes
  • [pacman25s54] Pac Man 25 - Pac Man + Tournament - Night Flower
  • [pacman25s55] Pac Man 25 - Pac Man + Tournament - Night
  • [pacman25s56] Pac Man 25 - Pac Man + Tournament - No Escape
  • [pacman25s57] Pac Man 25 - Pac Man + Tournament - Opposite
  • [pacman25s58] Pac Man 25 - Pac Man + Tournament - Pig
  • [pacman25s59] Pac Man 25 - Pac Man + Tournament - Plotted
  • [pacman25s60] Pac Man 25 - Pac Man + Tournament - Prismatic
  • [pacman25s61] Pac Man 25 - Pac man + Tournament - Red Bull
  • [pacman25s62] Pac Man 25 - Pac Man + Tournament - Royal
  • [pacman25s63] Pac Man 25 - Pac Man + Tournament - Shadow
  • [pacman25s64] Pac Man 25 - Pac Man + Tournament - Ship
  • [pacman25s65] Pac Man 25 - Pac Man + Tournament - Six Pac
  • [pacman25s66] Pac Man 25 - Pac Man + Tournament - Solar System
  • [pacman25s67] Pac Man 25 - Pac Man + Tournament - Square Dance
  • [pacman25s68] Pac Man 25 - Pac Man + Tournament - Sugar Rush
  • [pacman25s69] Pac Man 25 - Pac Man + Tournament - Sushi
  • [pacman25s70] Pac Man 25 - Pac Man + Tournament - Tilt
  • [pacman25s71] Pac Man 25 - Pac Man + Tournament - Traffic
  • [pacman25s72] Pac Man 25 - Pac Man + Tournament - Trap
  • [pacman25s73] Pac Man 25 - Pac Man + Tournament - Tunnels
  • [pacman25s74] Pac Man 25 - Pac Man + Tournament - Turtle
  • [pacman25s75] Pac Man 25 - Pac Man + Tournament - Windy
  • [upsidpac] Pacman (Upsidedown Maze)

0.234 2021-07-28

  • Sync with mame v0.234

New Games

  • [dkongan] Donkey Kong 40th Anniversary Edition
  • [dkongbp1] Donkey Kong Barrelpalooza v1.07
  • [mhavocpex7] Major Havoc - The Promised End (v0.78)
  • [mhavocpex7de] Major Havoc - The Promised End (v0.78) (German)
  • [mhavocpex7fr] Major Havoc - The Promised End (v0.78) (French)

0.233 2021-07-01

  • Sync with mame v0.233
  • kof97t is now working

New Games

  • [blazstarcm] Blazing Star (Stage Select hack)
  • [crimecb] Crime City (unknown hack)
  • [dkongbp] Donkey Kong Barrelpalooza v1.06
  • [ffightaebv] Final Fight 30th Anniversary Edition Brutal Version 2021-05-28
  • [knightsdt] Knights of the Round (Death's Thread)
  • [knightssa] Knights of the Round (Squire's Aid)
  • [knightswt] Knights of the Round (Warlock's Tower)
  • [sf2mix100] Street Fighter II: Champion Edition (Mix 1.0)
  • [ssf2tnl4] Super Street Fighter II Turbo (New Legacy v0.4 beta 2020-11-13)
  • [ssf2tnl5] Super Street Fighter II Turbo (New Legacy v0.5 beta 2021-06-11

0.232 2021-05-26

  • Sync with mame v0.232

New Games

  • [teotd3] The Eye of Typhoon (Tsunami Edition, alpha 5)

0.231 2021-04-28

  • Sync with mame v0.231


New Games

  • [primrag2] Primal Rage 2
  • [sailormnbv] Pretty Soldier Sailor Moon (Brutal Version)
  • [umk3uc20210401] Ultimate Mortal Kombat 3 Ultimate Cup Edition (2021-04-01)
  • [umk3uc20210423] Ultimate Mortal Kombat 3 Ultimate Cup Edition (2021-04-23)

 

wstecz28/05/2021 00:38
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