[arcade] Mame x64 0.231 28/04/2021

[10] @ środa, 28 Kwietnia 2021 23:08CET

[arcade] Mame x64 0.231 28/04/2021

Następne MAME na horyzoncie. Ahoj.
 

 

MAME 0.231 28 Apr 2021

MAME 0.231, our April release, is out now! The Yamaha FM synthesis rewrite is progressing, with the OPL family (including YM2413, YM3526, YM3812, YMF262 and Y8950) done this month. A number of regressions reported against the previous release have also been fixed. Most things should be improved, but if you notice something wrong with a system using one of these chips, be sure to let us know. Warp-1, a very rare Sun Electronics game from the late ’70s, has been added this month. This is an early example of an “into the screen” space shooter.

For as long as it has been emulated, the “3D” stages in Contra have been too easy. This comes down to the functionality of the Konami 007452 chip, which Konami calls a VRC&DMP. Now we know that VRC stands for Virtual ROM Controller, and controls ROM banking. However, the DMP part has been more of a mystery, assumed to be some kind of protection. This month, furrtek worked out that it’s apparently some kind of Divide/Multiply Processor, for 16-bit maths operations that would be unacceptably slow on the games’s pair of 6809-family CPUs. The great news is the game now runs correctly, the bad news is you’ll probably die a lot more.

David “Haze” Haywood is back this month with fixes for several arcade games that have never been quite right. He’s fixed graphical priority issues in SNK’s Beast Busters and Mechanized Attack, improved timing in Seibu Kaihatsu’s Shot Rider, and corrected layer offsets in Mitchell’s Funky Jet. He also added support for a couple of protected Mega Drive bootleg games from Argentina. Recently, David has been streaming MAME gaming sessions, often highlighting under-appreciated games. You can watch the recorded streams on his YouTube channel. Still on the topic of things that have never been right, sasuke has been busy this month. He’s improved the Nichibutsu 1412M2 DAC playback rate and timer period calculation, most noticeable on the Mighty Guy soundtrack, and made Taito’s unicycling game Cycle Maabou playable.

 

Revision 0.231 2021-04-28

New working machines
  • Bare Knuckle (Chinese bootleg of Megadrive version) [ShouTime]
  • Bare Knuckle II (Chinese bootleg of Megadrive version) [ShouTime]
  • BASF 7120 [rfka01, Dirk Best]
  • Casino 21 UCMC/IWC (ver 30.08) [Roberto Fresca, Grull Osgo]
  • Poker UCMC/IWC (ver 162.03) [Roberto Fresca, Grull Osgo]
  • Warp-1 [Dillweed, Ivan Vangelista, hap]
New working clones
  • Daioh (prototype, earlier) [coolmod, caius, The Dumping Union]
  • Franklin Computer Franklin ACE 1000 [christopherkobayashi]
  • Funky Jet (Korea, prototype?) [xuserv, juking]
  • Handle Champ (GQ710 1997/12/08 VER. JAB) [Guru, smf]
  • Heavyweight Champ (set 2) [Victor Fernandez (City Game)]
  • JoJo's Venture (Asia 981202) [XeD, MetalliC]
  • JoJo's Venture (Asia 990108) [XeD, MetalliC]
  • JoJo's Venture (Asia 990128) [XeD, MetalliC]
  • Mars Matrix: Hyper Solid Shooting (Asia 000412) [Jun Mendero]
  • Narc (rev 6.00) [Brian Troha]
  • NBA Hangtime (ver L1.1 4/16/96) [Brian Troha]
  • NBA Hangtime (ver L1.2 8/29/96) [Brian Troha]
  • NBA Hangtime (ver M1.1 4/16/96) [Brian Troha]
  • NBA Hangtime (ver M1.2 8/29/96) [Brian Troha]
  • NBA Hangtime (ver M1.3 10/10/96) [Brian Troha]
  • NBA Jam TE (rev 2.0 1/28/94) [Brian Troha]
  • NBA Jam TE (rev 3.0 2/26/94) [Brian Troha]
  • NBA Jam TE (rev 4.0 3/03/94) [Brian Troha]
  • NBA Maximum Hangtime (ver L0.9 10/30/96) [Brian Troha]
  • NBA Maximum Hangtime (ver M1.0 11/08/96) [Brian Troha]
  • Novag Diablo 68000 (set 1) [Berger]
  • Out Run (deluxe sitdown) (Enhanced Edition v2.0.3) [Chris White]
  • Out Run (sitdown/upright, Rev B) (Enhanced Edition v2.0.3) [Chris White]
  • Point Blank 2 (unknown region) [Guru]
  • Poker UCMC/IWC (ver 162.03 20-6-91) [Roberto Fresca, Grull Osgo]
  • Tekken 3 (World, TET2/VER.D) [Brian Troha]
  • Texas Instruments Compact Computer 40 Plus (prototype) [hap, Jon Guidry]
  • Trog (prototype, rev PA5-PAC 8/28/90) [Brian Troha]
  • Trog (rev LA3 2/10/91) [Brian Troha]
  • Warp-1 (Japan, bootleg) [anonymous, Dillweed]
  • Machines promoted to working
  • Beatmania III Append 6th Mix [Eric Holniker]
  • Beatmania III Append Core Remix [Eric Holniker]
  • Cal Omega - Game 15.7 (Double-Draw Poker) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 15.9 (Wild Double-Up) [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 17.2 (Double Double Poker) [Roberto Fresca, Grull Osgo]
  • CEI 51.08 (CEI 906-III Poker) [Roberto Fresca, Grull Osgo]
  • Give Us A Break Club (JPM) (IMPACT) (GB 8 GB12) (set 1) [James Wallace]
  • Impulse (JPM) (IMPACT) (IP 5 C13) (set 1) [James Wallace]
  • Kung Fu (Ace) (IMPACT) (set 1) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT5 L17) (set 1) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO13 C24) (set 1) [James Wallace]

Clones promoted to working

  • Give Us A Break Club (JPM) (IMPACT) (GB 8 GB12P) (set 2, Protocol) [James Wallace]
  • Impulse (JPM) (IMPACT) (IP 6 AC14) (set 3) [James Wallace]
  • Impulse (JPM) (IMPACT) (IP 6 C14) (set 2) [James Wallace]
  • Impulse (JPM) (IMPACT) (IP 7 AC13) (set 5) [James Wallace]
  • Impulse (JPM) (IMPACT) (IP 7 C15) (set 4) [James Wallace]
  • Impulse (JPM) (IMPACT) (IP 7P C15) (set 6) [James Wallace]
  • Impulse (JPM) (IMPACT) (IP 7P C15) (set 7, Whitbread) [James Wallace]
  • Kung Fu (Ace) (IMPACT) (set 2) [James Wallace]
  • Kung Fu (Ace) (IMPACT) (set 3) [James Wallace]
  • Kung Fu (Ace) (IMPACT) (set 4) [James Wallace]
  • Kung Fu (Ace) (IMPACT) (set 5, Whitbread) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT3 A L12) (set 5) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT3 L12) (set 3) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT3 P GL12) (set 6, Protocol) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT3 P L12) (set 4, Protocol) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT5 I L17) (set 2) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT7 A L19) (set 9) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT7 L19) (set 7) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT7 P L19) (set 8, Protocol) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11 AL22 (set 7) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11 IL22) (set 10) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11 IL22) (set 9) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11 L22) (set 5) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11 L22) (set 8, Whitbread) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11P L22)(set 6, Protocol) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO13 C24) (set 2) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO13 C24) (set 3) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO13 C24) (set 4, Whitbread) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO3 L11) (set 13) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO8 L16) (set 11) [James Wallace]
New machines marked as NOT_WORKING
  • Daidaixing Dancing Expert [Sean Riddle]
  • Aminosan (satellite) [Darksoft, rtw, MetalliC]
  • Coleco Rainbow Brite (mini-arcade) [Sean Riddle]
  • Coleco Robotech [Sean Riddle]
  • EACA Computers Ltd Video Genie EG3003 [Robbbert]
  • Epson PC-386M [flyingharuka]
  • Giesler & Danne GmbH & Co. KG Elzet/P 80 [Robbbert]
  • Intel Intellec 8 MCS [Robbbert]
  • JAKKS Pacific Inc / HotGen Ltd Hannah Montana Pop Tour - Guitar Video Game (JAKKS Pacific TV Game) (May 16 2008) [Sean Riddle]
  • Junior 80 [Robbbert]
  • Lobo Systems MAX-80 [Robbbert]
  • Percussion Freaks (GQ881 VER. EAB) [smf]
  • Roland PR-100 Digital Sequencer [AJR, ValleyBell]
New clones marked as NOT_WORKING
  • DrumMania (GQ881 VER. JAD ALT CD) [smf]
  • Epson PC-486SE [flyingharuka]
  • Giesler & Danne GmbH & Co. KG Elzet/K 80 [Robbbert]
  • Invinco / Head On 2 (set 2) [Callan Brown]
  • NEC PC-9821Ra20 (98MATE R) [flyingharuka]
  • NEC PC-9821Ra333 (98MATE R) [flyingharuka]
  • NEC PC-9821Xa16 [flyingharuka]
  • Percussion Freaks (GQ881 VER. AAB) [smf]
  • Percussion Freaks (GQ881 VER. KAB) [smf]
  • Percussion Freaks (GQ881 VER. UAB) [smf]
  • Sega Golf Club Network Pro Tour 2005 (Rev B) (GDX-0010B) [MajorPBX]
  • Sonic Blast Man 2 Special Turbo (SNES bootleg, set 2) [ShouTime]
New working software list additions
  • a800_flop:
    • Ballyhoo, Caverns of Mars, Chronicles of Osgorth: The Shattered Alliance, Cutthroats, Dandy Dungeon, Enchanter, Essex, Kangaroo,
    • Moonmist, Phantasie, Phobos v1.1, Planetfall, Pogoman, Softporn Adventure, Spellbreaker [A8SP]
  • amiga_flop: RAY Pokeri 100 mk (Fin), RAY Pokeri 200 mk (Fin) [anonymous]
  • apple2_flop_clcracked:
    • Adventures in Space (cleanly cracked), Algebra Action (cleanly cracked), Algebra Volume 3 (Revision 0) (cleanly cracked),
    • Algebra Volume 4 (Version 1.1) (cleanly cracked), Clue (Version 1.5) (cleanly cracked),
    • The Computer Edition of Scrabble (cleanly cracked), Compuzzler (cleanly cracked), Depreciation Log (cleanly cracked),
    • Dragon's Keep (Version 1984-06-05) (cleanly cracked), Flying Tigers (Version 1.3) (cleanly cracked),
    • Forbidden Quest (cleanly cracked), GATO (Version 1.2) (cleanly cracked),
    • MECC-A726 Spelling Volume 1: Primary (Version 3.1) (cleanly cracked),
    • MECC-A728 Spelling Volume 2: Secondary (Version 2.0) (cleanly cracked),
    • MECC-A728 Spelling Volume 2: Secondary (Version 3.1) (cleanly cracked),
    • MECC-A731 Elementary Volume 7: Pre-Reading and Counting (Version 1.0) (cleanly cracked),
    • MECC-A731 Elementary Volume 7: Pre-Reading and Counting (Version 1.1) (cleanly cracked),
    • MECC-A733 Elementary Volume 9: Geometry (Version 1.0) (cleanly cracked),
    • MECC-A733 Elementary Volume 9: Geometry (Version 2.1) (cleanly cracked),
    • MECC-A734 Elementary Volume 10: Geometry (Version 1.1) (cleanly cracked),
    • MECC-A735 Elementary Volume 11: Language Arts (Version 1.1) (cleanly cracked),
    • MECC-A736 Elementary Volume 12: Language Arts (Version 1.0) (cleanly cracked),
    • MECC-A736 Elementary Volume 12: Language Arts (Version 2.0) (cleanly cracked),
    • MECC-A737 Mathematics Volume 2: Measurement (Version 1.2) (cleanly cracked),
    • MECC-A738 Mathematics Volume 3: Geometry (Version 1.3) (cleanly cracked),
    • MECC-A738 Mathematics Volume 3: Geometry - (Limited Boot Backup) (Version 1.3) (cleanly cracked),
    • MECC-A743 Elementary Volume 13: Nutrition (Version 1.0) (cleanly cracked),
    • MECC-A746 English Volume 1: Parts of Speech (Version 1.3) (cleanly cracked),
    • MECC-A746 English Volume 1: Parts of Speech (Version 1.4) (cleanly cracked),
    • MECC-A749 School Utilities Volume 2: Readability (cleanly cracked),
    • MECC-A751 Health Maintenance Volume 2: Assessment (Version 1.0) (cleanly cracked),
    • MECC-A752 Nutrition Volume 1 (Version 1.2) (cleanly cracked), MECC-A753 Nutrition Volume 2 (Version 1.5) (cleanly cracked),
    • MECC-A757 Computer Generated Mathematics Materials Volume 1: Problem Solving (Version 1.1) (cleanly cracked),
    • MECC-A758 Computer Generated Mathematics Materials Volume 2: Problem Solving (Version 1.1) (cleanly cracked),
    • MECC-A771 Grade Manager (Version 1.0) (cleanly cracked), MECC-A771 Grade Manager (Version 1.1) (cleanly cracked),
    • MECC-A771 Grade Manager Revised Edition (Version 2.1) (cleanly cracked),
    • MECC-A771 Grade Manager Revised Edition (Version 2.2) (cleanly cracked),
    • MECC-A771 Grade Manager Revised Edition (Version 2.3) (cleanly cracked),
    • MECC-A773 Growgins' Fractions (Version 1.0) (cleanly cracked), MECC-A773 Growgins' Fractions (Version 1.1) (cleanly cracked),
    • MECC-A774 Adventures with Fractions (Version 1.1) (cleanly cracked), MECC-A775 EZ Logo (Version 2.0) (cleanly cracked),
    • MECC-A776 Writing a Narrative (Version 1.0) (cleanly cracked), MECC-A776 Writing a Narrative (Version 1.1) (cleanly cracked),
    • MECC-A777 Blissymbolics: Blissymbol Concepts (Version 1.1) (cleanly cracked),
    • MECC-A779 The Friendly Computer (Version 1.5) (cleanly cracked), MECC-A780 Mind Puzzles (Version 1.0) (cleanly cracked),
    • MECC-A780 Mind Puzzles (Version 1.3) (cleanly cracked), MECC-A781 Oh, Deer! (Version 1.1) (cleanly cracked),
    • MECC-A784 Problem-Solving Strategies (Version 1.0) (cleanly cracked),
    • MECC-A784 Problem-Solving Strategies (Version 1.3) (cleanly cracked),
    • MECC-A785 Writing a Character Sketch (Version 1.1) (cleanly cracked),
    • MECC-A785 Writing a Character Sketch (Version 1.2) (cleanly cracked), MECC-A788 Early Addition (Version 1.1) (cleanly cracked),
    • MECC-A788 Early Addition (Version 1.3) (cleanly cracked), MECC-A810 Experiencing Procedures (Version 1.0) (cleanly cracked),
    • MECC-A811 The Three R's of Microcomputing (Version 1.0) (cleanly cracked),
    • MECC-A813 Processing Words (Version 1.0) (cleanly cracked), MECC-A822 Nutrition (Version 1.0) (cleanly cracked),
    • Odyssey in Time (cleanly cracked), Pensate (cleanly cracked), PlayWriter: Mystery (cleanly cracked), Quizagon (cleanly cracked),
    • Risk (Version 1.4) (cleanly cracked), The School Tool (cleanly cracked), Strip Poker (cleanly cracked),
    • Trivia Fever (cleanly cracked), The Voyage of the Valkyrie (cleanly cracked),
    • Warriors of RAS Volume IV: Ziggurat (cleanly cracked), Wizard's Crown (Version 1.2) (cleanly cracked) [4am, Firehawke]
    • Apple How To: Lessons in Computing and Calculating (cleanly cracked), Cytron Masters (cleanly cracked),
    • The Desecration (cleanly cracked), Just Around The Block (cleanly cracked), Kampfgruppe (Version 1.0) (cleanly cracked),
    • Six-Gun Shootout (cleanly cracked), Utopia Graphics Tablet System (cleanly cracked) [4am, san, Firehawke]
  • apple2_flop_orig: Animal Rescue, Mickey's Magic Reader, Modern Biology: Genetics, Sidewalk Sneakers [4am, Firehawke]
  • basf7100: BASIC-Kurs, BOS 9.3 [fishermansfriendtoo]
  • fmtowns_cd:
    • Castles II - Bretagne Touitsu Senki / Castles II - Siege & Conquest, CD-ROM Bishoujo Senshi Collection - Yuu Disc Special,
    • Collector D, if - Invitations from Fantastic Stories, Jinmon Yuugi, Kamimura Kei no Sexy Resort - Momoiro Quiz,
    • Kamimura Kei no Sexy Telephone - Pink no Hanayome, Kanade V1.1L10A, Kazadama Vol. 2 - Masuo per Masuo - Ikeda Masuo Hanga-shuu,
    • Kusuriyubi no Kyoukasho, Meisou Toshi, Moonlight Energy, Nostalgia 1907 - In North Atlantic Sea, Obaachan no Chiebukuro,
    • Palamedes, Reijou Monogatari, Remember Beatles No. 2 - Michelle, Remember Beatles No. 4 - Let It Be,
    • Remember Beatles No. 5 - The Long and Winding Road, Remember Beatles No. 6 - Imagine, Sexy in the Hawaii - Nice Gal Hawaii-hen,
    • Tania, That's Toukou Part 1, Theme Park, URM - M15 Wakusei ni Umarete, Vanishing Point - Tenshi no Kieta Machi,
    • Yumeutsutsu - Dreamy [redump.org]
    • California X Party - Joshi Daisei Himitsu Club, Diamond Players, Kikou Shidan - Panzer Division II, Private Slave,
    • Tokyo Sexy Ave. - Tokyo Genshi Machi [redump.org, al32gabby]
    • Psychic Detective Series Vol. 1 - Invitation (DCCS remake), Psychic Detective Series Vol. 4 - Orgel (DCCS remake), Royal Blood,
    • Teitoku no Ketsudan [redump.org, cyo.the.vile]
    • Dalk (alt floppy disk), Kouryuuki [redump.org, wiggy2k]
  • ibm5150:
    • Control Panel [famiclone]
    • Dragon Spirit, Hyperspeed, International Soccer Challenge (Virtual Reality Vol. 1 compilation), The Black Cauldron [The Good Old Days]
  • ibm5170:
    • DOOM (v1.2, shareware, Titanium Seal release) [archive.org]
    • DOOM (v1.666), Darklands (3.5"), Darklands (5.25"), Inherit the Earth: Quest for the Orb, Stronghold [The Good Old Days]
    • SmartBoard Driver (DOS), SmartBoard Driver SDK (Win32) [hap]
  • megadriv:
    • Futbol Argentino 96 (Argentina) (hack of J. League Pro Striker 2), TC 2000 (Argentina, protected)
    • [Sebastian Beltran, David Haywood]
  • pc98_cd:
    • Alice no Yakata 3 (1995-05-16), Bell's Avenue Vol. 1, Bell's Avenue Vol. 2, Bell's Avenue Vol. 3, Gakuen Bakuretsu Tenkousei!,
    • Hana no Kioku - Dainishou, if 1-2-3 CD Collection, Ikazuchi no Senshi Raidy 2 (1996-03-11), Kousoku Choujin,
    • Mahjong Gensoukyoku II - Mahjong Fantasia, Mahjong Gensoukyoku III - Mahjong Fantasia the 3rd Stage, Misato-chan no Yume Nikki,
    • Never Land, Special & Delicious! Original CD-ROM, Time Stripper Mako-chan, Toushin Toshi II (1995-04-26), Trigger 2 [redump.org]
  • spectrum_cass:
    • Esquizóides [Planeta Sinclair]
    • Fighting Warrior (Erbe), Fighting Warrior (Erbe, small case), Space Racer [spectrumcomputing.co.uk]
    • Fighter Pilot (ABC Soft), Fighter Pilot (Z Cobra), Fighter Pilot (Zafi Chip), Target: Renegade (Erbe),
    • Thundercats (MCM, small case) [worldofspectrum.org]
  • trs80_cass:
    • Android Nim, Flying Saucers (L1), Haunted House (L1), Invasion Force (L1), Meteor Mission 2, MicroChess 1.5 (L1),
    • Quick Watson (L1), TRS-80 Marquee (L1) [Robbbert]
  • trs80_flop: CP/M 2.2, LDOS 5.3.1, Lensman/DOS, TRSDOS 6.21 [Robbbert]
  • trs80_quik: Frogger [Robbbert]
  • vsmile_cart: Thomas & Friends - Engines Working Together (USA, alt) [skaman]
Software list items promoted to working
  • fmtowns_cd:
  • Air Warrior V1.1 [al32gabby]
  • Air Warrior V1.2L10, Suikoden - Tenmei no Chikai [cyo.the.vile]
  • pc98:
  • The Incredible Machine (v1.00), Policenauts, Ranma½ - Hiryuu Densetsu, Tennis Tennis, Tetris 2 + Bombliss, Tokimeki Girls
  • [Angelo Salese]
New NOT_WORKING software list additions
  • fm77av: F-BASIC V3.3L30, FM-77AV/20EX Nyumon Disk [sampson]
  • fmtowns_cd:
  • Hyper Land - Doubutsu no Sekai, Hyper Note, Planet Harmony, The 4th Unit 7 - Wyatt (demo) [redump.org]
  • Band-kun [redump.org, al32gabby]
  • leapfrog_ltleappad_cart: Disney Puuh mag dich! (Germany), Tierbabys (Germany), Was wäre, wenn ...? (Germany) [TeamEurope]
  • megadriv: Truco '96 (Argentina, protected) [Sebastian Beltran, David Haywood]
  • singingstarkaraoke_cart: Karao Kids Songs 1 (Spain), Karao Kids Songs 2 (Spain), Original Karaoke [Sean Riddle, ClawGrip]
  • u110_card:
  • Musitronics 1 Akkordeon (U-25), SN-MV30-01 Rhythm Section (U-31), SN-MV30-02 Orchestral (U-30),
  • SN-U110-01 Pipe Organ & Harpsichord, SN-U110-02 Latin & F.X. Percussions, SN-U110-03 Ethnic, SN-U110-04 Electric Grand & Clavi,
  • SN-U110-05 Orchestral Strings, SN-U110-06 Orchestral Winds, SN-U110-07 Electric Guitar, SN-U110-08 Synthesizer,
  • SN-U110-09 Guitar & Keyboards, SN-U110-10 Rock Drums, SN-U110-11 Sound Effects, SN-U110-12 Sax & Trombone,
  • SN-U110-13 Super Strings, SN-U110-14 Super Ac Guitar, SN-U110-15 Super Brass [ValleyBell]
Translations added or modified
  • Dutch [Jos van Mourik]
  • Merged pull requests
  • 7869: New BSD-licensed Yamaha OPL/OPLL (YM3526, YM3812, YM2413, Y8950, YMF262, etc.) sound emulation cores. [Aaron Giles]
  • 7870: twinkle.cpp: Added dumps of security dongles for Twinkle 1st Style and Substream variants. [Jennifer Taylor]
  • 7878: util/cdrom.cpp: Return LBA of index 1/start of track data instead of index 0/start of pregap data. [Windy Fairy]
  • 7884: megadriv.xml: Added three entries (two working, one not working). [Sebastian Beltran, David Haywood]
  • 7892: Added several non-working TV games and Singing Star Karaoke cartridges [Sean Riddle, David Haywood]
  • 7896: toaplan2.cpp: Fixed bbakraid music timing, and added hardware notes. [cam900]
  • 7897: bus/coco/coco_fdc.cpp: Call base device start from derived class. [Tim Lindner]
  • 7898: nes_clone.cpp: Added Daidaixing Dancing Expert. [Sean Riddle, David Haywood]
  • 7899: megaplay.cpp: Fixed DIP switches for mp_mazin (and sorted options correctly for other games). [David Haywood]
  • 7901: seibuspi.cpp: Improved documentation using the Japanese SPI motherboard manual as a reference. [cam900]
  • 7902: Split bbusters/mechatt into separate drivers, fixed graphical priorities, and adjusted sound balance. [David Haywood]
  • 7903: coco3.cpp, dragon.cpp: Set port B tristate value of 0xff to the first PIA (fixes MT07701). [Tim Lindner]
  • 7904: pc9801.cpp: Added four non-working machines and cleaned up code. [flyingharuka, Angelo Salese]
  • 7905: bus/coco: Abbreviated the option name for the GMC cartridge. [Tim Lindner]
  • 7912: amstrad.cpp: Added floppy sounds for the Amstrad CPC. [Fergus Leen]
  • 7916: Changed valid range for audio_latency from 1-5 to 0-5 (0 is used by the PortAudio module). [Windy Fairy]
  • 7917: Use llvm-ar for Windows CI builds. [Dirk Best]
  • 7920: vsmile_cart.xml: Added Thomas & FriendsundefinedEngines Working Together (USA, alt). [skaman, ClawGrip]
  • 7921: fmtowns.cpp: Fixed off-by-one calculation in CDDA track length. [r09]
  • 7924: Updated Dutch strings.po file. [Jos van Mourik]
  • 7925: Fixed vs2019_clang build. [feos]
  • 7927: fmtowns_cd.xml: Added fourteen new dumps, sixteen replacements, and four missing floppies. [r09]
  • 7928: ibm5170.xml: Added six entries. [archive.org, The Good Old Days, ArcadeShadow]
  • 7932: machine/spg_renderer.cpp: Fixed incorrect handling of 2-bit blend level. [Ryan Holtz, Simon Eriksson]
  • 7933: roland_mt32.cpp: Added mt32 version 2.0.4 ROM dumped from newer revision board (128K × 8 ROM). [Brandon Munger]
  • 7934: Allow breaking into the main menu before the machine fully starts. [AJR]
  • 7936: fm77av.xml: Added FM-77AV/20EX Nyumon Disk and F-BASIC V3.3L30. [sampson, Angelo Salese]
  • 7940: segas16b.cpp: Added Heavyweight Champ (set 2). [Victor Fernandez (City Game), ClawGrip]
  • 7843: pc98_cd.xml: Added a missing floppy image, hybrid CDs from the FM Towns software list, and new entries from Redump. [r09]
  • 7944: bus/megadrive: Added notes on SVP chip. [Javier de Silóniz Sandino]
  • 7945: firebeat.cpp: Added CDs for Beatmania III Append Core Remix and Beatmania III Append 6th Mix. [Eric Holniker, Windy Fairy]
  • 7847: ibm5150.xml: Added four entries. [The Good Old Days, ArcadeShadow]
  • 7848: spectrum_cass.xml: Added nine entries, replaced one entry with a better dump, and updated lots of metadata. [ArcadeShadow]
  • 7950: audio/nl_segas16b.cpp: Corrected two capacitor labels. [Enik Land]
  • 7951: Added Konami 007452 multiplier/divider (fixes rolling mines trajectories in Contra, MT05725). [furrtek]
  • 7952: qx10.cpp: Enable floppy drive B motor on motor register writes. [Brian Johnson]
  • 7953: apple2.cpp: Added Franklin ACE 1000 (Apple ][+ clone). [christopherkobayashi]
  • 7955: qx10.cpp: Added speaker output. [Brian Johnson]
  • 7956: leapfrog_ltleappad_cart.xml: Added three entries. [TeamEurope, ClawGrip]
  • 7959: a800_flop.xml: Added six entries. [A8SP, quasiscroto]
  • 7961: machine/nb1412m2.cpp: Improved DAC rate and timer calculation (fixes sound issues in Mighty Guy). [sasuke]
  • 7964: laserbat.cpp: Quantise area effect 2/shell to 4-pixel intervals for catnmous. [Vas Crabb]
  • 7966: seta.cpp: Added Daioh (prototype, earlier). [coolmod, caius, The Dumping Union, Ryan Holtz]
  • 7968: roland_cm32p.cpp: Added support for PCM cards, and added U-110 card software list. [ValleyBell]
  • 7971: megadriv.xml: Corrected metadata for eleven entries. [ArcadeShadow]
  • 7973: apple2gs.cpp: Fixed handling of keypad equals key. [Kelvin Sherlock]
  • 7974: fmtowns_cd.xml: Added 29 entries, replaced 13 entries with better dumps, and added one missing floppy image. [r09]
  • 7979: cyclemb.cpp: Improved emulation of inputs, sound and video, and corrected DIP switch labels. [sasuke]
  • 7981: ibm5150.xml: Added Control Panel. [famiclone, r09]
  • 7982: rfslots8085.cpp: Corrected spelling error in game name in comments. [ClawGrip]
  • 7983: rfslots8085.cpp: Removed two dummy inputs representing DIP switches, as only six are present. [ClawGrip]
  • 7984: video/upd7220.cpp: Fixed mixed text/graphics display issues, and implemented DMAW and DMAR commands. [Brian Johnson]
  • 7985: qx10.cpp: Allocate enough video RAM for color mode. [Brian Johnson]
  • 7987: segas16a.cpp, segas16b.cpp: Changed when video is updated, and reduced scheduler quantum for System 16A. [David Haywood]
  • 7989: travrusa.cpp: Assert vertical blanking interrupt for entire vertical blanking interval. [David Haywood]
  • 7990: neptunp2.cpp: Added program ROM for ccorsario, and expanded notes. [jordigahan, ClawGrip]
  • 7991: a800_flop.xml: Added additional entries. [A8SP, quasiscroto]
  • 7992: stfight.cpp: Corrected YM2203 clock frequency and added hack to set pre-scaler at machine start. [sasuke]
  • 7995: video/upd7220.cpp: Fixed copy/paste bug in DMA handling code, and made code formatting more consistent. [Brian Johnson]
  • 7996: funkyjet.cpp: Corrected sprite/background alignment, and marked suspect sample ROM as bad. [David Haywood]
  • 7997: apple2_flop_clcracked.xml, apple2_flop_clcracked.xml: Added latest cracks and original dumps. [4am, san, Firehawke]
  • 7998: plugins/cheat: Fixed handling of XML cheats that use multiple address spaces. [Szunti]
  • 8000: apple2_flop_orig.xml: Added four original dumps. [4am, Firehawke]
Source Changes
  • Update amiga_flop.xml [Curt Coder]
New working software list additions
  • amiga_flop: RAY Pokeri 100 mk (Fin), RAY Pokeri 200 mk (Fin) [anonymous]
  • trs80: fixed loading of CAS files [Robbbert]
New working machines
  • Bare Knuckle (Chinese bootleg of Megadrive version) [ShouTime]
New machines marked as NOT_WORKING
  • Bare Knuckle II (Chinese bootleg of Megadrive version) [ShouTime]
  • nmk16.cpp: redumped hotbubl [f205v]
  • pockchal.cpp: used anonymous namespace [Ivan Vangelista]
  • asma2k: Fix memory-related regression [AJR]
  • cps2: mark pzloop2jd phoenix as bootleg [hap]
  • trs80m3: Added support for high-speed CAS files. [Robbbert]
  • nmk16.cpp: Add a note about Hot Bubble sets known to used larger EPROMs. [Brian Troha]
New working clones
  • Tekken 3 (World, TET2/VER.D) [Brian Troha]
  • removes the non working lbgrandeja as those program ROMs were actually the TET2/VER.D program ROMs [Brian Troha]
  • remove references to "mame64" from comments [hap]
  • machine/gaelco3d: noticed invalid (removed) -mt cmdline option in comment [hap]
  • src/devices/bus/coco/coco_fdc.cpp: Call base device_start from derived class. (#7897) [tim lindner]
  • megaplay.cpp: Fix DIP switch settings for mp_mazin, and put settings in ascending order for other games. (#7899) [David Haywood]
  • Add tristate value of 0xff to the first PIA in the CoCo 3 and Dragon computers (#7903) [tim lindner]
    • coco3, dragon: Add tristate value of 0xff to the first PIA
  • floppy: Fix an annoyingly subtle write bug [Olivier Galibert]
  • Restore legacy pc_dsk floppy support for imgtool only [AJR]
  • makefile: added param to override ar [hap]
  • toaplan2.cpp: Fix bbakraid music timing, Add hardware notes (#7896) [cam900]
  • d64: update following sector extraction evolution [Olivier Galibert]
  • bus/coco: Renamed Games Master cartdige slot option to gmc to match the Dragon drivers. (#7905) [tim lindner]
  • Refactoring and bug fixes for bbusters and mechatt: (#7902) [David Haywood]
    • Moved sprite handling to a device.
    • Adjusted audio balance on mechatt (channel 0 was overpowering everything).
    • Adjusted priority handing on mechatt (planes now correctly rise from underground hanger on stage 3, train carts in later level).
    • Split driver in two, general refactoring etc.
    • Removed player 2 inputs from mechattu1 - it doesn't respond to them at all.

new NOT WORKING machines (#7898)

  • Dancing Expert [Sean Riddle]
  • util/cdrom.cpp: Return index 1/start of track data instead of index 0/start of pregap data in generated TOC. (#7878) [987123879113]
    • Add a pre-calculated field for data from current logofs to end of track.
    • Removed pregap adjustment from FM Towns code.
    • Added pregap adjustment so track ends when audio data ends in PSX CD player.
    • Fixed pce_cd load error.
  • Miscellaneous formatting adjustments [Vas Crabb]
  • raiden2.cpp: Improve tilemap performance by not marking tiles dirty unless data changes [AJR]

new NOT_WORKING clone

  • Sega Golf Club Network Pro Tour 2005 (Rev B) (GDX-0010B) [MajorPBX]
  • trs80m3: fallout from IMD change. [Robbbert]
  • trs80: updated notes. [Robbbert]
  • imd: Don't crash when trying to put a 80-track image in a 40-track drive [Olivier Galibert]
  • jv1-dsk: SSDD can not do 80 tracks [Olivier Galibert]
  • wd,upd: filter unsupported image formats [Olivier Galibert]
  • floppy: What wd177x_dsk has become should be taken out and shot [Olivier Galibert]
  • magreel.cpp: redumped ic24 [Team Europe]
  • trs80: used the correct FDC. Removed non-TRS80 formats. [Robbbert]
  • trs80m3: removed non-TRS80 formats. [Robbbert]

Games promoted to working

  • Give Us A Break Club (JPM) (IMPACT) (GB 8 GB12) (set 1) [James Wallace]
  • Impulse (JPM) (IMPACT) (IP 5 C13) (set 1) [James Wallace]

Clones promoted to working

  • Give Us A Break Club (JPM) (IMPACT) (GB 8 GB12P) (set 2, Protocol) [James Wallace]
  • Impulse (JPM) (IMPACT) (IP 6 C14) (set 2) [James Wallace]
  • Impulse (JPM) (IMPACT) (IP 6 AC14) (set 3) [James Wallace]
  • Impulse (JPM) (IMPACT) (IP 7 C15) (set 4) [James Wallace]
  • Impulse (JPM) (IMPACT) (IP 7 AC13) (set 5) [James Wallace]
  • Impulse (JPM) (IMPACT) (IP 7P C15) (set 6) [James Wallace]
  • Impulse (JPM) (IMPACT) (IP 7P C15) (set 7, Whitbread) [James Wallace]
  • seibuspi.cpp: Fix document based from hardware manual (#7901) [cam900]
    • seibuspi.cpp: Fix document
  • - in SXX2D, JP121 is for mono/stereo sound output select, there's no jumper for cartridge change/flashing. reference: japanese
  • SPI motherboard manual from http: //ikotsu.blogspot.com/2010/01/raiden-fighter-jet-seibu-spi-jet.html
    • seibuspi.cpp: Fix notes related to hardware
  • mac128.cpp: Remove bogus SCSI XTAL [AJR]
    • mac.cpp: Remove now-unnecessary #include
  • asma2k: Correct size of undumped spellcheck ROM; add PCB notes [AJR, Lord Nightmare]
  • Disable sleep when using -bench. [Aaron Giles]
  • apple2e: turn off INTCXROM on Control-Reset (GitHub issue #7909) [R. Belmont]
  • vis: partially try to fix MT7912 [cracyc]
  • r4000: timing improvements [Patrick Mackinlay]
    • external clock is doubled internally
    • consume additional cycles for integer multiply/divide
    • streamline memory access
  • Moved lnw80 to its own driver. [Robbbert]
  • r4000: physical address space is 36 bits [Patrick Mackinlay]
  • Use llvm-ar for GitHub Actions Windows CI build (#7917) [Dirk Best]
  • Changed audio_latency valid range from 1-5 to 0-5 (#7916) [987123879113]
  • Added some swlist warnings for Tafoid's tests. [Robbbert]
  • plugins/cheat: fix XML cheat loading when emulation is launched with an image option specified (e.g. mame nes -cart smb) or by
  • loading directly one part of the software (e.g. mame a600 amigaocs_flop: lslarry2:flop1) [Priuli]
  • plugins/cheat: removed spurious print [etabeta]
  • gameboy: Fixed crash with momocol2 and varpack [Robbbert]
  • battlane: fix a problem with double height sprites at last boss [dink]
  • namcos2/c355 sprites: color 0xfe is for a palette offset instead of shadow [dink, hap]
  • multipcm: retrigger after writing to sample register if key is on (YMF278 also does this) [dink, hap]
  • a2mockingboard.cpp: Updates [R. Belmont, TomCh]
  • Mirror the VIAs correctly across the whole CnXX range
  • Actually write the inflection bits for the SC-01
  • trs80: validate the cas file [Robbbert]
  • meritum: upgraded quickload to latest; added speaker. [Robbbert]
  • r4000: simplify branch state [Patrick Mackinlay]
New clones marked as NOT_WORKING
  • Sonic Blast Man 2 Special Turbo (SNES bootleg, set 2) [ShouTime]
  • rf5c68: update stream before writing to wave ram [hap]
  • New BSD-licensed OPL/OPLL (YM3526, YM3812, YM2413, Y8950, YMF262, etc) cores (#7869) [Aaron Giles]
    • OPL prep. Define FAMILY constant in register classes, and use that instead of template specialization for family-specific
    • behaviors. Expand channel masks to 32 bits. Add is_keyon() helper.
    • Made FM channel and operator mapping more flexible. Operators are now owned by the engine and can be dynamically assigned to channels. Register classes now provide a mapping between a linear set of operators and channels. The register data array is now a regular array instead of a vector.
    • Minor change for consistency.
    • Introduce OPL registers and create a ymopl_engine. Add support for sustain-less notes and the OPL envelope clocks (which does not
    • divide by 3).
    • Moved keycode calculations into register class. Removed unnecessary recalc in phase generator. Lined up OPL frequency, feedback,
    • algorithm, and total level.
    • Implement key scale level and OPL-specific LFO and phase handling.
    • Create new YM3526 device based on new OPL. Fix keyon and sustain behaviors.
    • Fix weird OPL multiple values. Clean up and further document OPL LFO.
    • No busy flag on OPL, so no need to do the work. Add a right shift of 1 to the output stage to line up volume with old
    • implementation.
    • More compact way of representing key scale level values.
    • Move the KSL bitswap into the registers since it's apparently fixed in OPLL and perhaps others.
    • Add support for ryhthm generation in OPL. Change compute_volume to take a phase value directly, and expose operator phase.
    • Fix OPL timers.
    • Start LFSR with a non-zero value to ensure it actually starts generating for OPL.
    • Fix silly bug in sustain logic for OPL. Fixes a lot of previously missing sounds.
    • Create OPL2 engine. Add waveform support for OPL2/3 waveforms.
    • Wire up YM3812 to the new OPL2 engine.
    • Reset OPL timers when the mask is written as well.
    • Manage rhythm key ons separately. Fixes Wardner awfulness.
    • Explicitly make channel logic handle 0, 2, or 4 operators rather than checking each one for null. Also simplify the combining
    • logic for the 2 operator case.
    • Reverse bit order of LFSRs to make things a little simpler. Fix OPL LFSR so that it has its full 23-bit period.
    • Change outputs along the path to arrays rather than stereo items. This allows for four channel output. Also add a constant for
    • the number of outputs to the register class.
    • Move status register bit definitions to the registers class. Generically support the IRQ bit.
    • Create shared helpers for FP encode/decode/roundtrip and use them throughout. Also update TMNT to use the FP decoder.
    • No need to clamp when using the roundtrip.
    • Clear the EOS flag when execute is turned off on ADPCM-B. Fix combine_status in YM2608 to ignore previously set flags.
    • Add missing note_select in base class. Don't add 1 to the OPL release rate.
    • Move Y8950 over to new OPL engine.
    • Remove old y8950, along with fmopl and ymdeltat
    • Add updates prior to status reads for ADPCM systems.
    • Add status_mask and irq_reset logic into the core. Clean up documentation on family-specific registers. Includes some temporary
    • gross debugging stuff.
    • Made debugging less gross by giving operators and channels a reference back to their owner.
    • Fix status port address in OPL chips. Reduce ADPCM volume to match previous implementation.
    • Fix Y8950 ADPCM start. Return masked status properly.
    • Initial cut at OPLL mapping.
    • Add YM2413 support based on ymfm; renamed vrc7snd to ds1001; added YM2423 amd YMF281 variants as well. Instrument data is now loaded via external ROMs. Added 'depress' envelope support to the core engine. Fixed a number of issues in the ymopll_engine.
  • Documented hard-coded values. Moved register clear into register-specific reset.
    • Add missing identifier.
    • Y8950 is OPL not OPL2.
    • Some documentation cleanup. Consistency fixes in the register classes.
    • Consolidate large comments. Add support for delayed modulators for OPL. Broke out 2-op and 4-op cases to help simplify logic.
    • Fixed overflow handling in fp encoding.
    • Fix silly bug.
    • Changed operator assignment mechanism to be more readable. Added prepare method to be called at the start of sound update. Added
    • ALL_CHANNELS constant to register files. Updated all consumers to call prepare and use constants where applicable.
    • Move YMF262 and YMF278B to use new FM engine for OPL3/4. Fix several issues in OPL3 logic, which now seems to work ok.
    • Minor fixes. More documentation.
    • Fix MSVC build.
    • Add caching of data to prepare methods to improve performance. Moved non-register decoding logic out of the .h file and into .cpp
    • file. Move phase_step calculation into register class.
    • More notes. Removed keycode from cache. Split 2/4-operator outputs into separate functions. Changed OPN/OPL to use templates for
    • variants. Added channel/operator_offset helpers.
    • Fairly substantial overhaul of register interface. Register interface is now stateless and contains family-specific state.
    • Channel and operator accessors are prefixed by ch_/op_ now and require an offset to the specific channel or operator. Moved
    • LFO/noise generation into register class, along with keyon logging.
    • Add noise back to OPL/OPLL
    • Added early-out for low envelope. Moved waveform logic out into family-specific code. General clean up of ordering. Reduced family base class to minimal needed.
    • More aggressively track active channels to help performance.
    • Use only summing outputs for consideration of active channels. Centralize the logic of determined 4-op vs 2-op.
    • More conservative channel deactivation.
    • Add helper to compute the sample rate and use it in all implementations. Remove unneeded chnum/opnum members.
      • Fix error in YM2612 that caused crashes.
      • Switching parameters and locals to 32-bit values gives a noticeable performance boost. Checkpoint 1.
      • More moving to 32-bit values. Checkpoint 2.
      • Last of the 32-bit promotions.
      • Ensure SSG inverted flag is only tested on systems with SSG support in the innermost loops.
      • Make most constants 32-bit as well. Expose some constants via the engine class.
      • Expand waveforms ahead of time. Optimize the attenuation lookup a bit.
      • If volume is low, don't erase output, just leave it alone. Fixes missing sound in raimais.
      • Replace a couple of magic numbers with constants.
      • Normalization of FM engine usage across consumers.
      • Removed explicit external prepare() call; this logic is now automatically done after writes and periodically. Changed OPL/OPLL to
  • use native formats for block/fnum. Fixed waveform generation. Fixed PM and AM depth on OPL/OPLL.
    • Cache multiple value. Clean up output handling a bit.
    • Move multiple caching ahead of phase step caching.
    • Fully split OPLL from OPL. Remove many hacks now that OPLL registers can have state. Created shared helpers between OPL/OPLL.
    • Removed more aggressive channel disables since it was not rhythm friendly and didn't really buy much.
    • Remove old comment
    • Remove bad write in OPL mode case. Fixes fsoccer intro. Only call set_reset_status() once per mode call.
    • Remove FM output boost in YM2608/2610. Not sure why I did that. Better matches previous volume now.
    • Make AM/PM logging less confusing.
    • Let's actually set DYNAMIC_OPS properly, eh?
    • Improved logging.
    • Comment cleanups. Add constant for dynamic phase. Pre-shift sustain level. Srcclean.
    • Fix memory regions on YM2608 games.
    • Clean up ymadpcm to line up with recent ymfm changes.
    • y8950: Reshuffle read/write handlers. Rename them to less confusing names.
    • ym2413: Reshuffle read/write handlers. Rename them to less confusing names.
    • ym3526/ym3812: Reshuffle read/write handlers. Rename them to less confusing names.
    • ymf262: Match read/write details to datasheet and previous tests.
    • Use a constexpr function instead of macro for packing operator numbers. Pre-compute OPM LFO waveforms.
    • Generate OPL4 engine to support the proper clock divider and new flags. Update YMF278B to use FM timers and status rather than
    • replicating the logic.
    • Fix 4-operator enable on new OPL4 instance.
    • Fix FM downsampling and adjust balance in YM278B.
  • More friendly behavior when OPLL writes are performed out of range. [Aaron Giles]
  • ymfm: Fix OPL3 output channels and waveform mask in compatibility mode. [Aaron Giles]
  • a2mockingboard.cpp: fix two off-by-ones on the Phasor address decoding [TomCh]
  • fmtowns: fix off-by-1 calculation in CDDA length (#7921) [r09]
  • Added floppy sounds (#7912) [Fergus Leen]
  • bus/a2bus updates: [Vas Crabb, Golden Child]
    • Added Orange Micro Buffered Grappler+ printer interface card.
    • Synchronise all I/O for Apple Parallel Interface Card.
  • trs80m3: model 4 can boot some floppies [Robbbert]
  • bus/a2bus: Also synchronise data and asserting strobe for Apple II Parallel Interface Card. [Vas Crabb]
  • shtngmst: Added a prom [Dumping Union]
  • shtngmst: Dumping Union has confirmed that the other missing PLDs are not PLDs. [Robbbert]
  • bus/a2bus: Made Buffered Grappler+ DRAM size configurable, fixed a bad bit in the MCU ROM dump, and marked the MCU ROM as bad.
  • [Vas Crabb]
  • bus/a2bus: Fix clang build (no idea how GCC didn't fail to compile that). [Vas Crabb]
  • plugins/data: properly clear history data when loading new file [cracyc]
  • a2mockingboard.cpp: Fix 2 more off-by-ones in the Phasor address decoding [TomCh]
  • options: simplified the statename/snapname logic for naming after image devices (e.g. %d_cart or %d_flop1) while allowing for more
  • general non-alphanumeric separators, so that for instance %d_cart_%i correctly produces a name with the software name, followed by
  • an underscore and an index, rather than failing to be recognized and defaulting back to %g/%i. [etabeta]
  • itech8.cpp: Correct some ROM labels. Document Dyno Bop's program ROM label known to read v1.0 but it's still the v1.1 as per
  • service mode. [Brian Troha]
  • Update Dutch strings.po (#7924) [Jos van Mourik]
  • Added all missing strings for the Dutch language. Also made spelling and meanings more consistent after testing the menu's with
  • previous translations.
  • bus/a2bus: Fix Buffered Grappler+ ROM digests, use silkscreend mask IDs for labels, edit notes. [Vas Crabb]
  • spkrdev: not authored by nicola, introduced in MESS 0.36r1 [hap]
  • plugins/cheat: fix getting arbitrary screen [cracyc]
  • megasys1.cpp: Reset the sound devices when the sound CPU is reset. This fixes the stuck note in soldam's attract mode. [AJR]
  • spkrdev: fix regression with filtering [hap]
  • ymf278b: Fix ID register implementation; fixes several metro games that were hanging. [Aaron Giles]
  • ymfm: Don't pre-mask status bits with the status mask; apply instead at time of consumption. Fixes missing music in kickball.
  • [Aaron Giles]
  • ymadpcm: Initialize ADPCM-A pans and instrument volume. Fixes some homebrew neogeo sounds. [Aaron Giles]
  • Fix vs2019_clang build [feos]
  • ymfm: Latch the multi-frequency state at key on. Fixes sor2 punch sound on megadriv. [Aaron Giles]
  • Revert "ymfm: Latch the multi-frequency state at key on. Fixes sor2 punch sound on megadriv." [Aaron Giles]
  • This reverts commit 90d6b1b29e591fe81d8d29ef45a46918478dbba3.
  • ymfm: Better fix for wrong sounds in megadriv sor2; mark the system modified when the mode register is written as well.
  • [Aaron Giles]
New working clones
  • Handle Champ (GQ710 97/12/18 VER. SAA) [Guru, smf]
New working clones
  • Mars Matrix: Hyper Solid Shooting (Asia 000412) [Jun Mendero]
New working clones
  • DrumMania (GQ881 VER. JAB) [smf]
  • Percussion Freaks (GQ881 VER. EAB) [smf]
  • Percussion Freaks (GQ881 VER. AAB) [smf]
  • Percussion Freaks (GQ881 VER. KAB) [smf]
  • Percussion Freaks (GQ881 VER. UAB) [smf]
  • srumbler: correct xtal/cpu speed [jotego]
  • jackal: increase soundcpu overclock hack because music broke again [Osso]
  • Mac 128/512/Plus/SE: Emulate the lowpass audio filter, and fix the volume control so it correctly gets louder when the slider is
  • raised in control panel instead of quieter. [Lord Nightmare]
  • new NOT WORKING machines (plug+playundefinedJAKKS Pacific etc.) [Sean Riddle] (#7892) [David Haywood]
  • new machines marked as NOT WORKING
  • Hannah Montana Pop Tour - Guitar Video Game (JAKKS Pacific TV Game) (May 16 2008) [Sean Riddle]
  • Robotech [Sean Riddle]
  • Rainbow Brite (mini-arcade) [Sean Riddle]
  • new NOT WORKING software list entries
  • karaokd_cart.xml: [Sean Riddle, ClawGrip]
  • karaokd1 - Karao Kids Songs 1 (Spain) [David Haywood]
  • karaokd2 - Karao Kids Songs 2 (Spain) [David Haywood]
  • origkara - Original Karaoke [David Haywood]
  • karaokd2: remove ROM, rename set karaokd, change to use softlist [David Haywood]
  • new WORKING software list entries (#7884) [David Haywood]

new WORKING software list entries

  • megadriv.xml [David Haywood]
  • fbarg96 - Futbol Argentino 96 (Argentina) (hack of J. League Pro Striker 2) [Sebastian Beltran, David Haywood]
  • tc2000a - TC 2000 (Argentina, protected) [Sebastian Beltran, David Haywood]

new NOT WORKING software list entries

  • megadriv.xml: [David Haywood]
  • truco96a - Truco '96 (Argentina, protected) [Sebastian Beltran, David Haywood]
New machines marked as NOT_WORKING
  • Warp-1 (Japan) [Dillweed]
New working clones
  • Warp-1 (Japan, bootleg) [anonymous, Dillweed]
  • itech32.cpp: Document Shuffleshot sound program as v1.1 [Brian Troha]
  • bus/a2bus: More improvements for Orange Micro buffered Grappler+: [Vas Crabb, Golden Child]
    • Fixed another bad bit in microcontroller ROM dump.
    • Added rev A variant with 6 MHz microcontroller clock.
  • Add %o format support to debugger printf command [AJR]
  • machine/spg_renderer.cpp: Fixed incorrect handling of 2-bit blend level. (#7932) [Ryan Holtz, simer]
  • roland_mt32.cpp: Added mt32 version 2.0.4 ROM dumped from newer revision board with 128K x 8 ROM. (#7933) [Brandon Munger]
New machines marked as NOT_WORKING
  • BASF 7120 [rfka01, Dirk Best]
  • fmtowns_cd.xml: 14 new dumps, 16 replacements, 4 missing floppies added (#7927) [r09]
    • Added the missing floppy images to Igo Doujou, Air Warrior V1.2L10 and Suikoden - Tenmei no Chikai [cyo.the.vile]
    • Added the missing floppy image to Viper GTS [wiggy2k]
    • Replaced the Alice no Yakata II, Europa Sensen and Hiouden II images with cleaner unmodified copies [wiggy2k]
    • Removed outdated comments and changed some serials and disk labels to reflect their actual names
    • Updated the missing list
New working software list additions
  • Dalk (alt floppy disk) [redump.org, wiggy2k]
  • Kazadama Vol. 2 - Masuo per Masuo - Ikeda Masuo Hanga-shuu [redump.org]
  • Kouryuuki [redump.org, wiggy2k]
  • Kusuriyubi no Kyoukasho [redump.org]
  • Psychic Detective Series Vol. 4 - Orgel (DCCS remake) [redump.org, cyo.the.vile]
  • Remember Beatles No. 2 - Michelle [redump.org]
  • Remember Beatles No. 4 - Let It Be [redump.org]
  • Remember Beatles No. 5 - The Long and Winding Road [redump.org]
  • Remember Beatles No. 6 - Imagine [redump.org]
  • Royal Blood [redump.org, cyo.the.vile]
  • Teitoku no Ketsudan [redump.org, cyo.the.vile]
  • New not working software list additions
  • Hyper Land [redump.org]
  • Hyper Note [redump.org]
  • Planet Harmony [redump.org]
  • Replaced software list items
  • Dalk [redump.org]
  • Europa Sensen [redump.org, wiggy2k]
  • Hyper Planet Shiki Vol. 2 [redump.org]
  • Igo Doujou - Honkakuha Yose Tsumego Shinan [redump.org, cyo.the.vile]
  • King's Bounty - Nusumareta Chitsujo [redump.org]
  • Morita Shougi II [redump.org]
  • Mr. Ed Bogas' Music Machine Lite [redump.org]
  • Nobunaga no Yabou - Bushou Fuuunroku [redump.org]
  • Nobunaga no Yabou - Tenshouki [redump.org]
  • Return to Zork [redump.org]
  • Tanjou - Debut [redump.org]
  • The Queen of Duellist (HME-166) [redump.org]
  • Wing Commander Armada [redump.org]
Software list items promoted to working
  • Air Warrior V1.2L10 [cyo.the.vile]
  • Suikoden - Tenmei no Chikai [cyo.the.vile]
  • bus/a2bus: Added Orange Micro Grappler printer interface card. [Vas Crabb]
New NOT_WORKING software list additions
  • fm77av.xml: FM-77AV/20EX Nyumon Disk, F-BASIC V3.3L30 [sampson]
  • Games promoted to working
  • Kung Fu (Ace) (IMPACT) (set 1) [James Wallace]
  • Clones promoted to working
  • Kung Fu (Ace) (IMPACT) (set 2) [James Wallace]
  • Kung Fu (Ace) (IMPACT) (set 3) [James Wallace]
  • Kung Fu (Ace) (IMPACT) (set 4) [James Wallace]
  • Kung Fu (Ace) (IMPACT) (set 5, Whitbread) [James Wallace]
  • Add bus/adb for real ADB device emulation [O. Galibert, R. Belmont]
  • bus/a2bus: Suppress side effects of Grappler C0nX reads for debugger. [Vas Crabb]
  • trs80: Added support for Level 1 CAS files. [Robbbert]
  • h8: Add the h8/3032 [Olivier Galibert]
  • mephisto_polgar.cpp: split driver into polgar, risc, milano [hap]
  • mac128: Corrected raster and sound/PWM fetch timings. [R. Belmont]
  • mac128: fix regression from last commit, hbl timer must fire on all scanlines now. [R. Belmont]
  • mt32: fixed rom size error from recent commit. [Robbbert]
  • cdu75s: start the driver [Olivier Galibert]
  • basf7100: Initial floppy hookup, tries booting now [Dirk Best]
  • mephisto_milano: don't use mmboard device [hap]
  • unidasm: Add preliminary MN1860 disassembler (still missing a few opcodes due to lack of documentation) [AJR]
  • mn1880d.h: Fix comment [AJR]
New working clones
  • Diablo 68000 (set 1) [Berger]
  • New working clones (#7940)
  • Heavyweight Champ (set 2) [Victor Fernandez (City Game)]
  • Allow breaking into main menu before the machine fully starts (i.e. just before the initial soft reset) by using the normal "Config
  • Menu" UI input [AJR]
    • Note that the minor code shuffling in machine.cpp is necessary to prevent emulation from getting confused if "Select New Game" happens to be selected.
  • suprgolf.cpp: fixed GFX ROMs loading for albatross. Still needs correct controls to be considered playable [Ivan Vangelista]
  • mephisto_mondial.cpp: split driver file into mondial/mondial2 [hap]
  • Adding technical details on the SVP chip internal ROM and fixing start address (#7944) [Javier de Silóniz Sandino]
  • pc98_cd.xml: sync with the FM Towns softlist (#7943) [r09]
    • Added the missing floppy image to Lipstick Adventure 3 [r09]
    • Added/replaced all hybrid CDs known so far with the CHDs from the FM Towns softlist, and added some new entries from Redump
    • (details below)
New working software list additions
  • Alice no Yakata 3 (1995-05-16) [redump.org]
  • Bell's Avenue Vol. 1 [redump.org]
  • Bell's Avenue Vol. 2 [redump.org]
  • Bell's Avenue Vol. 3 [redump.org]
  • Gakuen Bakuretsu Tenkousei! [redump.org]
  • Hana no Kioku - Dainishou [redump.org]
  • if 1-2-3 CD Collection [redump.org]
  • Ikazuchi no Senshi Raidy 2 (1996-08-01) [redump.org]
  • Kousoku Choujin [redump.org]
  • Mahjong Gensoukyoku II - Mahjong Fantasia [redump.org]
  • Mahjong Gensoukyoku III - Mahjong Fantasia the 3rd Stage [redump.org]
  • Misato-chan no Yume Nikki [redump.org]
  • Never Land [redump.org]
  • Special & Delicious! Original CD-ROM [redump.org]
  • Time Stripper Mako-chan [redump.org]
  • Toushin Toshi II (1995-04-26) [redump.org]
  • Trigger 2 [redump.org]
  • Replaced software list items
  • Alice no Yakata 3 (1995-06-19) [redump.org]
  • Angel [redump.org]
  • Angel Halo [redump.org]
  • Ballade for Maria [redump.org]
  • De.FaNa [redump.org]
  • Desire - Haitoku no Rasen [redump.org]
  • Doki Doki Disk CD-ban Dai-1-kan - Club D.O. Jimukyoku [redump.org]
  • D.P.S. Zenbu [redump.org]
  • Emit Vol. 1 - Toki no Maigo [redump.org]
  • Hana no Kioku [redump.org]
  • Ikazuchi no Senshi Raidy [redump.org]
  • Innocent Tour [redump.org]
  • Koko wa Rakuensou [redump.org]
  • Koko wa Rakuensou 2 [redump.org]
  • Kusuriyubi no Kyoukasho [redump.org]
  • Menzoberranzan - Yami no Monshou [redump.org]
  • Mugen Houyou [redump.org]
  • Necronomicon [redump.org]
  • Only You - Seikimatsu no Juliet-tachi [redump.org]
  • Ring Out!! [redump.org]
  • Rinkan Gakkou [redump.org]
  • Running Girls - Hashiri Onna II + Rance 4.1 / 4.2 Hint Disk [redump.org]
  • Sayonara no Mukougawa [redump.org]
  • Touch My Heart [redump.org]
  • Toushin Toshi II - Soshite, Sorekara... [redump.org]
  • Viper CTR - Asuka [redump.org]
  • Xenon - Mugen no Shitai [redump.org]
  • Zatsuon Ryouiki [redump.org]
  • ymadpcm: Fix coverity issue, document differences between YM2608/10 and Y8950 DAC formats. [Aaron Giles]
New working clones
  • Narc (rev 6.00) [Brian Troha]
  • Trog (rev LA3 2/10/91) [Brian Troha]
  • Trog (prototype, rev PA5-PAC 8/28/90) [Brian Troha]
New working clones
  • NBA Jam TE (rev 4.0 3/03/94) [Brian Troha]
  • NBA Jam TE (rev 3.0 2/26/94) [Brian Troha]
  • NBA Jam TE (rev 2.1 2/06/94) [Brian Troha]
  • midxunit.cpp: Add Sound software release 2 to the Revolution X (rev 1.0 6/16/94) set. [Brian Troha]
New working clones
  • NBA Hangtime (ver L1.3 10/10/96) [Brian Troha]
  • NBA Hangtime (ver M1.3 10/10/96) [Brian Troha]
  • NBA Hangtime (ver L1.2 8/29/96) [Brian Troha]
  • NBA Hangtime (ver M1.2 8/29/96) [Brian Troha]
  • NBA Hangtime (ver M1.1 4/16/96) [Brian Troha]
  • NBA Maximum Hangtime (ver M1.0 11/08/96) [Brian Troha]
  • NBA Maximum Hangtime (ver L0.9 10/30/96) [Brian Troha]
  • trs80m3: Added support for JV3 disks (not working) [Robbbert]
  • trs80l2: cleaned a few things from last commit. [Robbbert]
  • Added partial dumps of security dongles for Twinkle 1st style and Substream variants. (#7870) [Jennifer Taylor]
  • Machines promoted to working
  • Bare Knuckle II (Chinese bootleg of Megadrive version) [ShouTime]
  • snesb.cpp: redumped u16 ROM for sblast2ba [ShouTime]
  • suprgolf.cpp: updated albatross to fill in the missing ROMs with the world version ones instead of the Japanese version ones, as
  • the dumped ROM matches 100% the world version one and not the Japanese one. [Ivan Vangelista]
New clones marked as NOT_WORKING
  • Invinco / Head On 2 (set 2) [Callan Brown]
  • hornet.cpp: redumped comm board ROMs. Game now boots. Also corrected a couple of ROM locations [Porchy, The Dumping Union]
  • added device for 1st version of mephisto display module [hap]
  • ap_dsk35: Punt 1.44MB dc42 images to the PC MFM handler, which knows how to read them [R. Belmont]
  • mephisto_glasgow.cpp: split driver file into glasgow/amsterdam [hap]
  • asteroid.cpp: Fix typo in ROM name as pointed out by JacKc. [Brian Troha]
  • segas16b.cpp: Make Heavyweight Champ (set 2) a clone of the parent as pointed out by MASH [Brian Troha]
  • jv3: Added protection against oversized disks. [Robbbert]
  • jv3: used osd_printf_error [Robbbert]
  • trs80m3: fixed a graphics error [Robbbert]
  • Machines promoted to WORKING
  • Beatmania III Append Core Remix [Eric Holniker]
  • Beatmania III Append 6th Mix [Eric Holniker]
  • midyunit.cpp: Don't split the PCB layout information. [Brian Troha]
  • midyunit.cpp: Add documentation about the known NARC sound program ROMs and sound data. [Brian Troha]
  • mephisto_montec.cpp: split driver file into montec/smondial [hap]
  • montec: small fix to input defs [hap]
  • PGM updates [JacKc]: [Ivan Vangelista]
    • Added kov and kov114 sets redump. Confirmed actual dumps are good [XeD]
    • Corrected ROMs labels for kov set and orlegend105k set
    • PGM documentation update according to PCBs scans
  • cdu75s: Add some comments [Olivier Galibert]
  • swp30: Make the stream synchronous, add dummy-ish internal register read, more logging [Olivier Galibert]
  • imd: do the number of tracks test only on 5.25, 8" and 3.5" is always 80, 3" is always 40 [Olivier Galibert]
  • pmac6100: CDROM support which blows up [Olivier Galibert]
  • a2600: Minor changes [Olivier Galibert]
  • mac128: Fix audio DC offset when /SNDRES is active and fix DC offset to more correctly reflect the way the 8-bit counter for audio
  • PWM works. Fixes audio in Lode Runner (and likely any other software which uses the sound manager "swMode" for square waves).[Lord Nightmare]
  • mm_dsk: Add missing terminator [Olivier Galibert]
  • taito_z: add electronic shutters for contcirc 3d scope [hap]
  • ui: add separator before 'return to previous menu' [hap]
  • contcirc: add shifter to 3d scope views [hap]
  • smartboard: less led flicker [hap]
  • smartboard: typo [hap]
  • taito_z: add 3d scope view for enforceja [hap]
  • buggyboy.lay: use for shifter [hap]
  • jv3: fixed a data pointer bug [Robbbert]
  • jv3: fixed gap sizes, some disks can boot [Robbbert]
  • outrun.lay: use for shifter [hap]
  • playmark.cpp: added preliminary sound to wbeachvla by adapting the sslam.cpp code for powerbals [Ivan Vangelista]
  • basf7100: More floppy work, system loads data from disk now [Dirk Best]
  • Also hook up main CPU ROM and PPIs.
  • views: Invalidate the caches on bank selection change [O. Galibert]
  • basf7100.cpp: Fix clang error: reference to non-static member function must be called [AJR]

Games promoted to working

  • Money Talks (JPM) (IMPACT) (MT5 L17) (set 1) [James Wallace]
  • Clones promoted to working
  • Money Talks (JPM) (IMPACT) (MT5 I L17) (set 2) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT3 L12) (set 3) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT3 P L12) (set 4, Protocol) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT3 A L12) (set 5) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT3 P GL12) (set 6, Protocol) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT7 L19) (set 7) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT7 P L19) (set 8, Protocol) [James Wallace]
  • Money Talks (JPM) (IMPACT) (MT7 A L19) (set 9) [James Wallace]
  • h8: Fix disassembly of abs16 [Olivier Galibert]
  • qx10: Enable drive B motor when doing a write motor on register [Brian Johnson]
  • cdu415: Add skeleton [Olivier Galibert]
  • jv3: added save support. It doesn't work due to an emulation bug in the main machine. [Robbbert]
  • corona/simultano: use memory_view instead of bankdev (big improvement according to -bench 10) [hap]
  • jv3: better validation; honour readonly flag [Robbbert]
  • omegrace: fix cocktail spinner input [dink, hap]
  • omegrace: rename a function [hap]
  • outrun: add note [hap]
  • trs80m2: update of hash file [Robbbert]
  • ti99: Change floppy step rate defaults. Change Corcomp controller monoflop config. [Michael Zapf]
  • qx10: Implement Sound/Speaker (#7955) [Brian Johnson]
  • Added Konami 007452 multiplier/divider (#7951) [Furrtek]
  • Added 007452 multiplier/divider, fixes rolling mines trajectories in contra
  • Plugged k007452 in combatsc, flkatck, wecleman
  • msx2_flop: put dslayer4 in cart2disk hacks list [hap]
  • wd177x_dsk.cpp: Fix a bug that caused creation to crash for some subformats [AJR]
  • Allow UI file manager to create floppy images before machine is started [AJR]
  • floppycntrl.cpp: Fix mistake in 2f4d7eec4e3faeab1d95ece39cfb80263d792909 [AJR]
  • new WORKING clones
  • JoJo's Venture (Asia 990128) [XeD, MetalliC]
  • JoJo's Venture (Asia 990108) [XeD, MetalliC]
  • JoJo's Venture (Asia 981202) [XeD, MetalliC]
  • NAOMI and SP docs (nw) [MetalliC]
  • basf7100: CPU executes loaded code, initial video [Dirk Best]
    • Add shared RAM
    • Implement bootrom disable and main CPU NMI
    • Initial video output using the charrom of another system
  • tasc/chessmachine/modular_tm: use install_ram/rom for the bootrom bankswitch (small speed optimization) [hap]
New working clones
  • Out Run (sitdown/upright, Rev B) (Enhanced Edition v2.0.3) [hap]
  • Out Run (deluxe sitdown) (Enhanced Edition v2.0.3) [hap]
  • qx10.cpp: DeMorgan is your friend. [Vas Crabb]
  • machine/k007452.cpp: Be more paranoid with intger promotion/truncation. [Vas Crabb]
  • Adjust some comments. [Vas Crabb]
  • ui: hide child nodes (collapse menu) if a .lay collection is disabled [hap]
  • layouts: put shifter position in instead of separate views, with setting for opaque shifters [hap]
  • New working software list additions (#7920)
  • Thomas & Friends - Engines Working Together (USA, alt) [Skaman]
  • ibm5170undefinedNew working software list addictions (#7928) [ArcadeShadow]
    • Darklands (3.5"), Darklands (5.25") [The Good Old Days] DOOM (v1.666) [The Good Old Days] DOOM (v1.2, shareware, Titanium Seal
  • release) [Archive.org] Inherit the Earth: Quest for the Orb [The Good Old Days] Stronghold [The Good Old Days]
  • ibm5150undefinedNew working software list additions (#7947) [ArcadeShadow]
    • Dragon Spirit [The Good Old Days] Hyperspeed [The Good Old Days] International Soccer Challenge (Virtual Reality Vol. 1
  • compilation) [The Good Old Days] The Black Cauldron [The Good Old Days]
  • spectrum_cassundefinedNew working software list additions (#7948) [ArcadeShadow]
    • New working software list additions Circus (Channel 8) [spectrumcomputing.co.uk] Esquizóides [Planeta Sinclair] Fighter Pilot
  • (ABC Soft) [worldofspectrum.org] Fighter Pilot (Zafi Chip) [worldofspectrum.org] Fighter Pilot (Z Cobra) [worldofspectrum.org]
  • Fighting Warrior (Erbe) [spectrumcomputing.co.uk] Fighting Warrior (small case, Erbe) [spectrumcomputing.co.uk] Thundercats
  • (MCM, small case) [worldofspectrum.org] Space Racer [spectrumcomputing.co.uk] Target: Renegade (Erbe)
    • Update metadata (year + publisher + cloneof) in various entries
  • New NOT_WORKING software list additions (#7956) [ClawGrip]
New NOT_WORKING software list additions
  • leapfrog_ltleappad_cart.xml: [ClawGrip]
  • Tierbabys (Germany), Disney Puuh mag dich! (Germany), Was wäre, wenn ...? (Germany) [TeamEurope]
  • Change XML attributes order [ClawGrip]
  • Add Franklin ACE 1000 as a clone of the Apple ][+ (#7953) [christopherkobayashi]
  • a800_flop.xml: add several verified .atr dumps from a8sp (#7959) [quasiscroto]
    • a800_flop.xml: add several verified .atr dumps from a8preservation.com
    • typo in a disk image file name
  • Fix compilation with Emscripten versions greater than 2.0.8 (#7794) [Sam Clegg]
New machines marked as NOT_WORKING
  • Lobo Max-80 [Robbbert]
  • tx1: fix array out of bounds crash [hap]
  • dogfgt: longer title for japan version [hap]
  • basf7100: Small fix to screen rendering [Dirk Best]
  • sound: Pulseaudio support [Olivier Galibert]
  • sound: Don't go down to the osd on redundant mute calls (like vgmplay's 44100 times per second) [Olivier Galibert]
  • smartboard: add safeguards for invalid read [hap]
  • smartboard: use switch/case instead of if/elseif/elseif [hap]
  • smartboard: get rid of that "+1" correction for every piece id [hap]
  • mc68hc11: Fix bug causing DES to decrement IX rather than the stack pointer [AJR]
  • asma2k: Dump and hook up spell check ROM; fix keyboard [Lord Nightmare, AJR]
New machines marked as NOT_WORKING
  • Junior-80 [Robbbert]
  • applix: Fix crash in debug build [AJR]
  • smartboard: fix problem when playing with leds disabled [hap]
  • tasc.lay: make the cpanel smaller [hap]
  • Revert "ui: hide child nodes (collapse menu) if a .lay collection is disabled" [hap]
  • This reverts commit 0e8a9b2f92566ff201fe8efbfff079f420b656da.
  • Revert "layouts: put shifter position in instead of separate views, with setting for opaque shifters" [hap]
    • This reverts commit a6a38853991c7c90de50c2097848618873ef535e.
  • undo the rest of shifter options [hap]
  • nscsi: Add dump and skeleton device for Sony CDU561-25 CD-ROM drive [Bitsavers]
  • Machines promoted to working
  • Warp-1 (Japan) [Ivan Vangelista, hap]
  • Added recently-dumped daiohp2 set (#7966) [MooglyGuy]
New working machines
  • Daioh (prototype, earlier) [CoolMod, Caius, The Dumping Union]
  • Updated compiling document to reflect that MSVC 2019 is working and recommended. [Stiletto]
Source Changes
  • Updated compiling document to reflect that MSVC 2019 is working and recommended. [Stiletto]
  • nb1412m2: make clock input same for all drivers [hap]
  • dai3wksi: fix clang compile [hap]
  • dai3wksi: update notes [hap]
  • ui: add message when trying to config unavailable machine inputs [hap]
  • CM-32P: support PCM cards, add U-110 card softlist [Valley Bell]
  • warp1bl: add color overlay [hap]
New machines marked as NOT_WORKING
  • Elektronikladen Elzet 80/K [Robbbert]
  • Elektronikladen Elzet 80/P [Robbbert]
  • elzet80: corrected the manufacturer. [Robbbert]
  • nb1412m2: Fixed some Mighty Guy sound issues (#7961) [sasuke-arcade]
    • Fixed various sound issues in Mighty Guy so that it sounds almost exactly like PCB.
      • Fixed BGM tempo was unstable. The frequency setting of DAC and timer clock are now linked. When changes the DAC clock, Sound
      • driver set wait loop count ($C010) in the range of 2 to 4 in order to keep the tempo of BGM even if changed clock. This was
      • the cause of the slow BGM in previous versions.
      • Fixed DAC clock calculation. I changed this so that sound plays same as PCB.
      • Implemented a protect command 0x11 to stop the DAC. This is needed to stop DAC sound when the psycho gun is stopped.
  • seta.cpp (daiohp2)undefinedUpdated PAL/GAL equations to converted binary files. [Scott Stone]
  • trs80: fixed ic locations [Robbbert]
New machines marked as NOT_WORKING
  • EACA Video Genie EG3003 [Robbbert]
  • risc2500: add soft power-off [hap]
New machines marked as NOT_WORKING
  • Intellec 8 MCS [Robbbert]
  • fixed compile error with gcc 10.2 64bit. [Robbbert]
  • subhuntr.cpp: Start to flesh out the skeletonundefinedstill nowhere near close to working. [Vas Crabb]
  • radionic: Split radionic to its own source. [Robbbert]
  • lnw80: used derived class to reduce number of duplicate functions. [Robbbert]
New machines marked as NOT_WORKING
  • Roland PR-100 Digital Sequencer [AJR, Valley Bell]

new NOT_WORKING machine

  • Aminosan (satellite) [Darksoft, rtw, MetalliC]

Games promoted to working

  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO13 C24) (set 1) [James Wallace]

Clones promoted to working

  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO13 C24) (set 2) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO13 C24) (set 3) [James Wallace]
  • "Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO13 C24) (set 4, Whitbread) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11 L22) (set 5) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11P L22)(set 6, Protocol) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11 AL22 (set 7) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11 L22) (set 8, Whitbread) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11 IL22) (set 9) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11 IL22) (set 10) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO8 L16) (set 11) [James Wallace]
  • Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO3 L11) (set 13) [James Wallace]
  • megadrivundefinedUpdate Year info on 11 entries [ArcadeShadow]
  • Super Kick Off : 1992 -> 1993 [https://segaretro.org/Super_Kick_Off] Fantastic Dizzy: 1991 -> 1993
  • [https: //segaretro.org/Fantastic_Dizzy] Sensible Soccer - International Edition: 1993 -> 1994
  • [https: //segaretro.org/Sensible_Soccer:_International_Edition] Double Clutch: 1992 -> 1993
  • [https: //segaretro.org/Double_Clutch] Hook: 1992 -> 1993 [https://segaretro.org/Hook] Prince of Persia: 1993 -> 1994
  • [https: //segaretro.org/Prince_Of_Persia] NBA All-Star Challenge: 1992 -> 1993 [https://segaretro.org/NBA_All-Star_Challenge]
  • Stimpy's Invention : 1993 -> 1994 [https://segaretro.org/The_Ren_%26_Stimpy_Show_Presents_Stimpy%27s_Invention] The Lost Vikings
  • : 1993 -> 1994 [https://segaretro.org/The_Lost_Vikings] The Chaos Engine (Euro): 1992 -> 1994  [https: //segaretro.org/The_Chaos_Engine]
    • Update Description: Lotus II -> Lotus II: RECS [https://segaretro.org/Lotus_II:_RECS]
  • forgot hit save (nw) [MetalliC]
  • cdu561_25: Add third BIOS dump; add info on CXD2568M; correct typo [Bitsavers]
  • u110_card.xml: Fix validation errors in 6f576131989b64ceb09c6ccee5f4122f29d5c84c [AJR]
  • wy85: Add alternate revision of program ROM [Bitsavers]
  • cdu75s: Add internal rom dump [Al Kossow]
  • thomson: Turn the extensions into slot devices, modernize the floppies [Olivier Galibert]
  • New machines marked as NOT_WORKING (#7904) [Angelo Salese]
    • pc9801.cpp: proper ipl ROM dump for pc486mu [flyingharuka]
New machines marked as NOT_WORKING
  • PC-386M [flyingharuka]
New clones marked as NOT_WORKING
  • PC-486SE [flyingharuka]
  • PC-9821Xa16 [flyingharuka]
  • PC-9821Ra20 (98MATE R) [flyingharuka]
  • PC-9821Ra333 [flyingharuka]
  • pc9801.cpp: update QA [Angelo Salese]
  • pc9801.cpp: move several SW notes from main driver to XML [Angelo Salese]
  • pc9801.cpp: Make Epson machines to derive parent-clone relationship from pc486mu [Angelo Salese]
  • pc9801.cpp: Backport ROM bankswitch to pc486mu, making it to ERR:VR too, promote pc386m to parent romset since it definitely
  • diverge [Angelo Salese]
  • pc88va.cpp: correct main CPU to V50; [Angelo Salese]
  • pc9801.cpp: rearrange system metadata, in prevision of actual state machine splits; [Angelo Salese]
  • pc9801.cpp: fix mouse input when in absolute mode (prinmak2, tim, pentium) [Angelo Salese]
  • pc9801.cpp: improve mouse latch/delta readback, fix biblems2 regression [Angelo Salese]
  • pc9801.cpp: finalize QA notes [Angelo Salese]
  • pc98.xml: fix validation, add some extra QA notes [Angelo Salese]
  • pc9801.cpp: QA update over feedback by cracyc [Angelo Salese]
  • thomson,bm3: Correct compile errors due to incorrectly pushing a not entirely mature patch (but good enough for a start)[Olivier Galibert]
  • smartboard: add support to connect it to pc printer port [hap]
  • smartboard: add internal artwork for the pc version [hap]
  • dai3wksi: update note [hap]
  • mame.lst, mess.lua: Fix build errors from c037dfd82238537752e2078f52a3276badfbff83 [AJR]
  • basf7100: Hook up interrupt controller, keyboard [Dirk Best]
    • Hooked up PIC and connected keyboard and vblank interrupts
    • Implemented HLE keyboard (all keys mapped, using the translation ROM for keycodes)
    • Increased shared memory to 40k
    • Fixed interrupt flags register
    • Implemented cursor and roll offset
  • smartboard: add user config to allow duplicate piece ids [hap]
  • mn1860: Recognize two more opcodes in disassembly [AJR]
  • mn1860: Identify another 2 opcodes in disassembly [AJR]
  • smartboard: changes to make tasc smartboard test program work [hap]
  • model1.cpp: Add main NVRAM used for bookkeeping [AJR]
  • mn1880d.cpp: Minor documentation fixes [AJR]
  • Purge various obsolete and redundant #includes [AJR]
  • System 906-III improvements: [Roberto Fresca, Grull Osgo]
    • Reworked a lot of things to get the platform playable.
    • Switched to Rockwell R65C02 CPU.
    • Added missing inputs, timers, clocks and connections.
    • Renamed Game 58.01 to CEI 51.08 (CEI 906-III Poker).
    • Added new games to the platform.
New working machines
  • Casino 21 UCMC/IWC (ver 30.08) [Roberto Fresca, Grull Osgo]
  • Poker UCMC/IWC (ver 162.03) [Roberto Fresca, Grull Osgo]
  • Poker UCMC/IWC (ver 162.03 20-6-91) [Roberto Fresca, Grull Osgo]

Machines promoted to working

  • CEI 51.08 (CEI 906-III Poker) [Roberto Fresca, Grull Osgo]
  • Corrected 906-III memory map documentation. [Roberto Fresca]
  • basf7100: Improve video rendering [Dirk Best]
  • rx01: Preliminary, untested host interface [AJR]
New working software list additions
  • ibm5170: SmartBoard Driver (DOS), SmartBoard Driver SDK (Win32) [hap]
  • trs80: used array of floppy drives [Robbbert]
  • twinspri: Fix missing samples by masking the ADPCM-A end address properly. [Aaron Giles]
  • upd7220: Fixed mixed mode display area partition parsing [Brian Johnson]
  • upd7220: Support DMAW and DMAR commands [Brian Johnson]
  • rfslots8085.cpp: The PCB only has 6 dipswitches (#7983) [ClawGrip]
    • rfslots8085.cpp: The PCB only has 6 dipswitches
    • Add anonymous namespace
  • ibm5170: fix validity error [hap]
  • radionic: fixed rtc, and floppy reading. Confirmed crystals. [Robbbert]
  • clifront: -romident has no use for mediapath, but it does use hashpath [hap]
  • media_ident: add space to prevent long strings concat when printing results [hap]
  • qx10: allocate enough vram for color mode [Brian Johnson]
  • ymfm: Check for decay->sustain transitions even if we just transitioned from attack->decay. Affects the cymbal sounds in shinobi. [Aaron Giles]
  • radionic: added colour [Robbbert]
  • kp = should be 0x106 (#7973) [ksherlock]
  • rfslots8085.cpp: fix typo on game name (#7982) [ClawGrip]
  • radionic: added rs232 [Robbbert]
  • radionic: PPI and documentation. [Robbbert]
New working clones
  • Compact Computer 40 Plus (prototype) [hap, Jon Guidry]
  • travrusa.cppundefinedhold vblank interrupt for the whole of the vblank period, allowing it to retrigger in some cases - improves shtrider
  • countdown sync at start of race (#7989) [David Haywood]
  • segas16a/sega16b tweaksundefinedchange when video is updated (for fantzone) - bump quantum time for 16a cases with MCU (for quartet stage
  • 18) (#7987) [David Haywood]
  • laserbat.cpp: Quantise area effect 2/shell effect for catnmous. (#7964) [Vas Crabb]
  • lnw80: added HI-LO switch; enabled CAS files. [Robbbert]
  • cyclemb.cpp: Improve input, sound, flip screen, and dip switches (#7979) [sasuke-arcade]
    • cyclemb.cpp: Improve input, sound, flip screen, and dip switches
      • Support for correct input of Cycle Maaboh roller controller. Previous inputs did not work correctly. This made it impossible to
      • clear stage 3 and later, which requires roller inputs.
      • Fixed possibly incorrect handling of sound latch. Fixed issue where Cycle Maaboh would not play the stage music. Previously,
      • command to get input was being overwritten by sound latch.
      • Support I/O input for hiding screen. Screen switching at start of a stage is now correct.
      • Fixed position of tilemap in flip screen of Cycle Maaboh.
      • Added support for Sky Destroyer flipscreen.
      • Fixed dipswitches. Removed definition of unused bits for non-dipswitch inputs. Added some dipswitch definitions.
      • Implemented work RAM switching for sprites. Games on this board used to switch two sprites work RAM every frame. This
  • implementation improved the frame rate of the sprites.
  • neptunp2.cpp: Add 'ccorsario' program ROM and improve hardware documentation [jordigahan, ClawGrip]
  • System 906-III improvements... [Roberto Fresca, Grull Osgo]
    • Proper inputs for the IWC poker games.
    • Fixed/Improved the interrupts system.
    • Preliminary button-lamps support.
    • Simplified and partially cleaned the code.
    • Added technical notes.
  • jack.cpp: Add raw screen timing parameters based on schematics [AJR]
  • calomega.cpp More cleanups... (nw) [Roberto Fresca]
  • sound: Fix wrapping bug when using fill/copy/bulk-add on write_stream_views [Aaron Giles]
  • lnw80: hires and color pass the test programs. Added a prom. [Robbbert]
  • basf7100: Small gfx fix, update charrom [Dirk Best, rfka01]
  • basf7100: Hook up COM8116 and switches [Dirk Best]
New working clones
  • Point Blank 2 (Unknown region) [Guru]
  • kaypro: added back support for kay/dsk images. [Robbbert]
  • meritum: added ic numbers [Robbbert]
  • mips3: Ensure there is at least 1 cycle to be counted after reading Count. Without this, some timing loops won't exit to the
  • scheduler until they complete. [Aaron Giles]
  • a800_flop.xml: more floppy soft additions (#7991) [quasiscroto]
  • undefined Oops, Phobos works provided you have joystick properly mapped!
  • undefined Add 9 games in .atr format from a8sp
  • risc2500/tasc: fixed high pitched sound problem [hap]
New working clones
  • Funky Jet (World, alternate demo) [xuserv, juking]
  • stfight.cpp: Remove YM2203 frequency hack, and set prescaler at machine_start (#7992) [sasuke-arcade]
  • stfight: use device_array for ym2203 [hap]
  • mn1860: Reassign another pair of opcodes for disassembly [AJR]
  • a2gameio/joystick.cpp: Fix MT 7953 [AJR]
  • mpangu: correct QSound sample loading [Barry Rodewald]
  • basf7100: Hook up centronics port [Dirk Best]
  • nl_segas16b: fix two capacitor labels (#7950) [enikland2]
  • mn1860: Finish disassembly [AJR]
  • basf7100: Preliminary RS232 hookup [Dirk Best]
  • fix arcade target link [hap]
  • risc2500: update note [hap]
  • upd7220: fix copy paste bug in DMA handling [Brian Johnson]
New working software list additions
  • ibm5150.xml: Control Panel [famiclone]
  • fmtowns_cd.xml: 29 new dumps, 13 replacements, 1 missing floppy added (#7974) [r09]
    • Special thanks to everyone who participated in the fundraiser to acquire and dump most of these (cyo.the.vile, F1ReB4LL,
    • rockleevk, Wiggy2k).
      • Added the missing floppy image to Taiken Shiyou! Marty Channel [wiggy2k]
      • Added the missing floppy image to Air Warrior V1.1 [al32gabby]
      • Replaced the Inindou and Star Cruiser II floppy images with cleaner unmodified copies [cyo.the.vile]
      • Added the bonus audio CD that was included with Bible Master [redump.org]
New working software list additions
  • California X Party - Joshi Daisei Himitsu Club [redump.org, al32gabby]
  • Castles II - Bretagne Touitsu Senki / Castles II - Siege & Conquest [redump.org]
  • CD-ROM Bishoujo Senshi Collection - Yuu Disc Special [redump.org]
  • Collector D [redump.org]
  • Diamond Players [redump.org, al32gabby]
  • if - Invitations from Fantastic Stories [redump.org]
  • Jinmon Yuugi [redump.org]
  • Kanade V1.1L20 [redump.org]
  • Kamimura Kei no Sexy Resort - Momoiro Quiz [redump.org]
  • Kamimura Kei no Sexy Telephone - Pink no Hanayome [redump.org]
  • Kikou Shidan - Panzer Division II [redump.org, al32gabby]
  • Meisou Toshi [redump.org]
  • Moonlight Energy [redump.org]
  • Nostalgia 1907 - In North Atlantic Sea [redump.org]
  • Obaachan no Chiebukuro [redump.org]
  • Palamedes [redump.org]
  • Private Slave [redump.org, al32gabby]
  • Psychic Detective Series Vol. 1 - Invitation (DCCS remake) [redump.org, cyo.the.vile]
  • Reijou Monogatari [redump.org]
  • Sexy in the Hawaii - Nice Gal Hawaii-hen [redump.org]
  • Tania [redump.org]
  • That's Toukou Part 1 [redump.org]
  • Theme Park [redump.org]
  • Tokyo Sexy Ave. - Tokyo Genshi Machi [redump.org, al32gabby]
  • URM - M15 Wakusei ni Umarete [redump.org]
  • Vanishing Point - Tenshi no Kieta Machi [redump.org]
  • Yumeutsutsu - Dreamy [redump.org]
  • New not working software list additions
  • Band-kun [redump.org, al32gabby]
  • The 4th Unit 7 - Wyatt (demo) [redump.org]
  • Replaced software list items
  • Bell's Avenue Vol. 2 [redump.org]
  • Hoshi no Suna Monogatari 2 [redump.org]
  • Hoshi no Suna Monogatari 3 [redump.org]
  • J. R. R. Tolkien's The Lord of the Rings, Vol. II - The Two Towers [redump.org]
  • Märchen Toshokan - Grimm Douwa - Akazuki [redump.org]
  • Marine Philt [redump.org]
  • Musium Towns [redump.org]
  • Puzznic [redump.org]
  • Sakura no Mori [redump.org]
  • Shinc [redump.org]
  • Sid Meier's Railroad Tycoon [redump.org]
  • Star Cruiser II - The Odysseus Project [redump.org, cyo.the.vile]
  • Suikoden - Tenmei no Chikai [redump.org]
Software list items promoted to working
  • Air Warrior V1.1 [al32gabby]
  • Apple softlist update for April 2021 (#7997) [Firehawke]
  • Correct bad hash for MECC-A785 Writing a Character Sketch
  • New working software list additions (apple2_flop_clcracked.xml)
  • Kampfgruppe (Version 1.0) (cleanly cracked) [4am, san, Firehawke]
  • Warriors of RAS Volume IV: Ziggurat (cleanly cracked) [4am, Firehawke]
  • GATO (Version 1.2) (cleanly cracked) [4am, Firehawke]
  • Trivia Fever (cleanly cracked) [4am, Firehawke]
  • MECC-A726 Spelling Volume 1: Primary (Version 3.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A728 Spelling Volume 2: Secondary (Version 2.0) (cleanly cracked) [4am, Firehawke]
  • MECC-A728 Spelling Volume 2: Secondary (Version 3.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A731 Elementary Volume 7: Pre-Reading and Counting (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • MECC-A731 Elementary Volume 7: Pre-Reading and Counting (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A733 Elementary Volume 9: Geometry (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • MECC-A733 Elementary Volume 9: Geometry (Version 2.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A734 Elementary Volume 10: Geometry (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • Algebra Volume 4 (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A735 Elementary Volume 11: Language Arts (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A736 Elementary Volume 12: Language Arts (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • MECC-A736 Elementary Volume 12: Language Arts (Version 2.0) (cleanly cracked) [4am, Firehawke]
  • MECC-A737 Mathematics Volume 2: Measurement (Version 1.2) (cleanly cracked) [4am, Firehawke]
  • MECC-A738 Mathematics Volume 3: Geometry (Version 1.3) (cleanly cracked) [4am, Firehawke]
  • MECC-A738 Mathematics Volume 3: Geometry - (Limited Boot Backup) (Version 1.3) (cleanly cracked) [4am, Firehawke]
  • MECC-A743 Elementary Volume 13: Nutrition (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • MECC-A746 English Volume 1: Parts of Speech (Version 1.3) (cleanly cracked) [4am, Firehawke]
  • MECC-A746 English Volume 1: Parts of Speech (Version 1.4) (cleanly cracked) [4am, Firehawke]
  • MECC-A749 School Utilities Volume 2: Readability (cleanly cracked) [4am, Firehawke]
  • Algebra Volume 3 (Revision 0) (cleanly cracked) [4am, Firehawke]
  • MECC-A751 Health Maintenance Volume 2: Assessment (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • MECC-A752 Nutrition Volume 1 (Version 1.2) (cleanly cracked) [4am, Firehawke]
  • MECC-A753 Nutrition Volume 2 (Version 1.5) (cleanly cracked) [4am, Firehawke]
  • MECC-A757 Computer Generated Mathematics Materials Volume 1: Problem Solving (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A758 Computer Generated Mathematics Materials Volume 2: Problem Solving (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A771 Grade Manager (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • MECC-A771 Grade Manager (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A771 Grade Manager Revised Edition (Version 2.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A771 Grade Manager Revised Edition (Version 2.2) (cleanly cracked) [4am, Firehawke]
  • MECC-A771 Grade Manager Revised Edition (Version 2.3) (cleanly cracked) [4am, Firehawke]
  • Strip Poker (cleanly cracked) [4am, Firehawke]
  • MECC-A773 Growgins' Fractions (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • MECC-A773 Growgins' Fractions (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A774 Adventures with Fractions (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A775 EZ Logo (Version 2.0) (cleanly cracked) [4am, Firehawke]
  • MECC-A776 Writing a Narrative (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • MECC-A776 Writing a Narrative (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A777 Blissymbolics: Blissymbol Concepts (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A779 The Friendly Computer (Version 1.5) (cleanly cracked) [4am, Firehawke]
  • MECC-A780 Mind Puzzles (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • MECC-A780 Mind Puzzles (Version 1.3) (cleanly cracked) [4am, Firehawke]
  • PlayWriter: Mystery (cleanly cracked) [4am, Firehawke]
  • MECC-A781 Oh, Deer! (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A784 Problem-Solving Strategies (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • MECC-A784 Problem-Solving Strategies (Version 1.3) (cleanly cracked) [4am, Firehawke]
  • MECC-A785 Writing a Character Sketch (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A785 Writing a Character Sketch (Version 1.2) (cleanly cracked) [4am, Firehawke]
  • MECC-A788 Early Addition (Version 1.1) (cleanly cracked) [4am, Firehawke]
  • MECC-A788 Early Addition (Version 1.3) (cleanly cracked) [4am, Firehawke]
  • MECC-A810 Experiencing Procedures (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • MECC-A811 The Three R's of Microcomputing (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • MECC-A813 Processing Words (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • Dragon's Keep (Version 1984-06-05) (cleanly cracked) [4am, Firehawke]
  • MECC-A822 Nutrition (Version 1.0) (cleanly cracked) [4am, Firehawke]
  • Quizagon (cleanly cracked) [4am, Firehawke]
  • Pensate (cleanly cracked) [4am, Firehawke]
  • Risk (Version 1.4) (cleanly cracked) [4am, Firehawke]
  • Clue (Version 1.5) (cleanly cracked) [4am, Firehawke]
  • The Computer Edition of Scrabble (cleanly cracked) [4am, Firehawke]
  • The Voyage of the Valkyrie (cleanly cracked) [4am, Firehawke]
  • Cytron Masters (cleanly cracked) [4am, san, Firehawke]
  • Computer Baseball 1983 Teams Disk (cleanly cracked) [4am, san, Firehawke]
  • Six-Gun Shootout (cleanly cracked) [4am, san, Firehawke]
  • Compuzzler (cleanly cracked) [4am, Firehawke]
  • Algebra Action (cleanly cracked) [4am, Firehawke]
  • Wizard's Crown (Version 1.2) (cleanly cracked) [4am, Firehawke]
  • Odyssey in Time (cleanly cracked) [4am, Firehawke]
  • Forbidden Quest (cleanly cracked) [4am, Firehawke]
  • Flying Tigers (Version 1.3) (cleanly cracked) [4am, Firehawke]
  • Apple How To: Lessons in Computing and Calculating (cleanly cracked) [4am, san, Firehawke]
  • The Desecration (cleanly cracked) [4am, san, Firehawke]
  • Just Around The Block (cleanly cracked) [4am, Firehawke]
  • Depreciation Log (cleanly cracked) [4am, Firehawke]
  • Adventures in Space (cleanly cracked) [4am, Firehawke]
  • Utopia Graphics Tablet System (cleanly cracked) [4am, san, Firehawke]
  • The School Tool (cleanly cracked) [4am, Firehawke]
  • Fix XML cheats which use multiple spaces. (#7998) [Szunti]
  • plugins/cheat: fix regions in xml cheats too [cracyc]
  • saitek_risc2500: update internal artwork [hap]
  • mephisto_mondial family: make white in artwork a bit less bright [hap]
  • tweaks to the funkyjet addition, also apply single pixel video offset to match hardware (#7996) [David Haywood]
  • One more Apple software list update for this month's release (#8000) [Firehawke]

New working software list additions (apple2_flop_orig.xml)

  • Sidewalk Sneakers [4am, Firehawke]
  • Animal Rescue [4am, Firehawke]
  • Mickey's Magic Reader [4am, Firehawke]
  • Modern Biology: Genetics [4am, Firehawke]
  • pwm_display: remove the need to manually call update [hap]
  • t6963c: increase default contrast a bit [hap]
  • mmdisplay1 layouts: small tweak [hap]
  • util/cdrom.cpp: Disable debug log message when parsing TOC. [Vas Crabb]
    • Also some miscellaneous cleanup/consistency.
  • mmdisplay2: hd44780_device is not optional_device [hap]
  • mmboard: shorthand variable types [hap]
New working software list additions
  • Frogger [Robbbert]
  • Android Nim [Robbbert]
  • Meteor Mission 2 [Robbbert]
  • LDOS 5.3.1 [Robbbert]
  • Lensman/DOS [Robbbert]
  • TRSDOS 6.21 [Robbbert]
  • CP/M 2.2 [Robbbert]
  • basf7100: Add softlist, map more keys, mark working [Dirk Best]
  • apple2_flop_orig.xml: fixed 3 validation errors [Robbbert]
  • stfight: move ym2203 prescaler to driver init since cshootert doesn't need it [hap]
  • pwm.h: missed one sync() [hap]
  • aristmk5.cpp: convert to use IOC and MEMC devices. [Sandro Ronco]
  • cpu/score: performance optimization. [Sandro Ronco]
  • apple2gs: fix $C02E vertical counter readback, corrects hang in ShowMe NDA. [R. Belmont]
  • cpu/score: Added bittgl! opcode. [Sandro Ronco]
  • debuggdbstub.cpp: add score7 registers map. [Sandro Ronco]
  • calomega.cpp general improvements... [Roberto Fresca, Grull Osgo]
    • The PIAs set for each MACHINE_CONFIG were made independent.
    • All the PIAs lines were adapted according to the needs of each platform.
    • All the interrupts were set/placed as indicated in the schematics (903/905).
    • A global hopper was added, currently assigned to platform 906-III, but it can be used by other platforms.
    • Worked proper inputs for system 903: Cal Omega - Game 15.7 (Double-Draw Poker). The game was promoted to WORKING.
    • Worked proper inputs for system 905: Cal Omega - Game 15.9 (Wild Double-Up). The game was promoted to WORKING.

Machines promoted to working

  • Cal Omega - Game 15.7 (Double-Draw Poker). [Roberto Fresca, Grull Osgo]
  • Cal Omega - Game 15.9 (Wild Double-Up). [Roberto Fresca, Grull Osgo]
  • Worked proper inputs for system 905: Cal OmegaundefinedGame 17.2 (Double Double Poker). The game was promoted to WORKING. [RobertoFresca]
  • Machines promoted to working
  • Cal Omega - Game 17.2 (Double Double Poker). [Roberto Fresca, Grull Osgo]
New working software list additions
  • TRS-80 Marquee (L1) [Robbbert]
  • MicroChess 1.5 (L1) [Robbbert]
  • Haunted House (L1) [Robbbert]
  • Invasion Force (L1) [Robbbert]
  • Quick Watson (L1) [Robbbert]
  • Flying Saucers (L1) [Robbbert]
  • srcclean in preparation for branching release [Vas Crabb]
  • docs: Update build requirements for Fedoraundefinedsomeone should do this for other distros. [Vas Crabb]
  • risc2500/tasc: mistake in cycle compare [hap]
  • (cherry picked from commit eb691627bee3a9403ac07031bdb9f6e9943e7844)
  • stfight: forgot to remove imperfect sound flag from cshootert where 2203 prescaler issue doesnt apply [hap]
    • (cherry picked from commit 0996449e3520404929d4db8f5ffb232302dd8848)
  • Merge pull request #8003 from DavidHaywood/250421 [ajrhacker]
    • fix gigandes sprite offsets (regressed around december)
    • (cherry picked from commit 73f578124c520e94c70a6d1efee9c86a6a0be68e)
  • Clean up some metadata [Vas Crabb]
→ NOWSZY [arcade] HbMameUI x64 0.245.1 09/07/2022

HBMAME 0.245.1 2022-07-09 0.245.1

New Games

  • [ng4ptest] Neo Geo 4 Player Multitab Test
  • [teot] The Eye of Typhoon (Tsunami Edition, beta 6, 2022-07-06)

HBMAME 0.245 2022-06-29 0.245

New Games

  • [captcommr1d] Captain Commando (unknown hack r1d)
  • [captcommr1f] Captain Commando (unknown hack r1f)
  • [cawingh01] Carrier Air Wing (bootleg)
  • [contcircja] Continental Circus (Japan set 2)
  • [dinore1] Cadillacs and Dinosaurs (Readjusted v1.1)
  • [dkrndmzr] Donkey Kong RNDMZR v1.00 (2022-05-22)
  • [dkwizard] Donkey Kong Wizardry v1.03
  • [kf2k19unis04] Kof 10th Anniversary 2019 Unique (Optimized 2020-??-??)
  • [kf2k20unis01] Kof 10th Anniversary 2020 Unique (Optimized 2020-10-25)
  • [kf2k20unis02] Kof 10th Anniversary 2020 Unique (Optimized 2020-11-06)
  • [mslug2fm] Metal Slug 2 (Friendly Fire - Fightcade 2 Ver.2 Hack)
  • [mslug3rb] Metal Slug 3 (Last Warhead)
  • [mslug4a] Metal Slug 4 20th Anniversary (GOTVG Ver.2021 Hack)
  • [mslug4ar] Metal Slug 4 Enemies Reset Fusion 20th Anniversary (Hack)
  • [mslug5sgf] Metal Slug 5 Remake Final (Fightcade 2 Ver.2021 Hack)
  • [mslug5x] Metal Slug 5 X
  • [mslugxsrf] Metal Slug X AzStar Soda Remix (Fightcade 2 Ver. Hack)
  • [sfz3mix] Street Fighter Zero 3 (Mix 0.13)
  • [teot] The Eye of Typhoon (Tsunami Edition, beta 5, 2022-05-29)
  • [umk3tm20210809] Ultimate Mortal Kombat 3 (Team Edition 2021-08-09)
  • [umk3uk20220406] Ultimate Mortal Kombat 3 (UC Edition 2022-04-06)

HBMAME 0.244 2022-05-25 0.244

  • Added artwork for Man-Pac.

New Games

  • [dinore] Cadillacs and Dinosaurs (Readjusted v1.0)
  • [dkchrte] Donkey Kong Christmas Tournament Edition
  • [dkongte] Donkey Kong Tournament Edition
  • [dkspkyte] Donkey Kong Spooky Tournament Edition
  • [dksprfin] Donkey Kong Springfinity v1.01 (2022-04-29)
  • [mhavocpex81] Major Havoc - The Promised End (v0.81)
  • [mslugunity] Metal Slug Unity
  • [mslug2unity] Metal Slug 2 Unity
  • [mslug3unity] Metal Slug 3 Unity
  • [mslug4unity] Metal Slug 4 Unity
  • [mslug5ast] Metal Slug Asteroids
  • [mslug5unity] Metal Slug 5 Unity
  • [mslugxunity] Metal Slug X Unity
  • [sfa2us05] Street Fighter Alpha 2 (Unlock Hidden Characters)
  • [sfz3mix11] Street Fighter Zero 3 (Mix 0.11)
  • [sfz3mix] Street Fighter Zero 3 (Mix 0.12)
  • [teot] The Eye of Typhoon (Tsunami Edition, beta 4, 2022-05-07)

HBMAME 2022-04-27 0.243

  • Fixed gauntlet2 regressions.

New Games

  • [ffightaeh04] Final Fight 30th Anniversary Edition Mad Gear's City (2022-04-12)
  • [jrpacplus] Jr Pac-Plus
  • [manpac] Man-Pac
  • [sailormnh05] Pretty Soldier Sailor Moon (Reign of Terror) v1.6
  • [sf2mix110] Street Fighter II: Champion Edition (Mix 1.1)
  • [sfz3mix07a] Street Fighter Zero 3 (Mix 0.07a)
  • [sfz3mix09] Street Fighter Zero 3 (Mix 0.09)
  • [sfz3mix] Street Fighter Zero 3 (Mix 0.10)
→ NOWSZY [arcade] Mame x64 0.245 30/06/2022
 

MAME 0.245 30 Jun 2022

The highly-anticipated release of MAME 0.245 has finally arrived! As I’m sure many of you are already aware, we’ve added support for two elusive arcade games that didn’t see widespread release: Megumi Rescue and Marble Madness II, and the Konami Polygonet system has finally come to life. But before we get to that, there are some changes to MAME’s user interface that you should be aware of. Input options have been moved off the main menu to a submenu of their own. Depending on the system, there can be quite a few of them, and they weren’t all grouped. There’s also a new option to see the input devices recognised by MAME, which should help with diagnosing issues.

Megumi Rescue was exhibited at a trade show, but apparently never sold as an arcade game. A home system port was released, but only in Japan. The original arcade game uses a vertically-oriented monitor, and lacks the life bar system and vertical scrolling found in the home version. Despite the arcade version remaining unreleased, and the home version never being widespread, the game was widely copied for TV game systems. It’s nice to see the original preserved all these years later.

Marble Madness II was considered a failure on location test. It demonstrates Atari’s complete failure to understand what Mark Cerny got right when he made the mid ’80s classic. A few examples survived in the hands of collectors, but the game was never seen widely.

The Polygonet system was Konami’s first foray into 3D arcade games. It was quite apparent that their in-house system wasn’t able to compete toe-to-toe with offerings from Sega and Namco. Polygonet Commanders was added to MAME almost twenty years ago, and saw sporadic progress for a few years after that. Regular contributor Ryan Holtz has written an engaging blog post about his adventures bringing it up to a playable state this month. The two games haven’t been promoted to working yet as they haven’t been extensively tested, but we’d love it if you try them out and post your experiences, good or bad.

We’ve got more complete emulation for three Mac NuBus video cards this month: the Apple Macintosh Display Card, the SuperMac Spectrum/8 Series III, and the SuperMac Spectrum PDQ. The Macintosh Display card, which MAME uses by default for the Mac II, now supports configuring the amount of video RAM installed, as well as a selection of monitors with correct resolutions, refresh rates and colour profiles. The SuperMac Spectrum/8 Series III supports on-screen resolutions up to 1024×768, and virtual desktop resolutions up to a massive 4096×1536 in Black & White mode. Virtual desktop panning and desktop zoom are hardware-accelerated. The Spectrum PDQ supports resolutions up to 1152×870, with hardware acceleration for things like moving windows in 256-colour modes. Please be aware that MAME currently has trouble with some combinations of Mac video cards – if you want to use multiple monitors on your emulated Mac, it’s best to stick with the Macintosh Display Card or Radius ColorBoard. If you’re you’re just looking to jump into Mac emulation, there’s some helpful information to get you started on our wiki.

Thanks in large part to the efforts of Ignacio Prini and Manuel Gomez Amate, the ZX Spectrum cassette software list now includes the Spanish MicroHobby magazine cover tape and type-in program collection. A number of prototypes cartridges have been added for the Game Boy, Super NES and other consoles. Commodore 64 tapes, Apple II floppies, and game music rips in VGM format have each seen a batch of additions.

Other highlights include:

  • Support for Space Duel’s cocktail mode from Ian Eure.
  • Proper inputs for Sidam’s Space Invaders hack Invasion from Janniz.
  • Playable Classic Adders & Ladders gamblers from David “Haze” Haywood.
  • A team effort to fix some performance bottlenecks, particularly affecting the IGS PolyGame Master.
  • SD Card reader support for Acorn computers from Ramtop and our very own Nigel Barnes.
  • Working light gun inputs for Rapid Fire (not that anyone wants to play it).
  • Fixes for more glitches in the ZX Spectrum family from holub.
  • Major improvements to several IGS games from Luca Elia.
  • Hitting GitHub pull request number #10000 – congratulations, holub.

As always, there’s far more in this release than we can fit on the front page, so go and read about it in the whatsnew.txt file, or grab a source or 64-bit Windows binary package from the download page.

MAME Testers bugs fixed

  • 08237: [Crash/Freeze] (cclimber.cpp) rpatrolb, rpatrol, rpatroln, silvland: Soft reset causes game to show RAM error. (Robbbert)
  • 08265: [Graphics] (spectrum.cpp) spectrum and clones [aquaplan and clones]: Horizon line broken by the screen border. (holub)
  • 08273: [Flip Screen/Cocktail] (thepit.cpp) All games in thepit.cpp: Cocktail mode/screen flipping causes graphical errors. (AJR)
  • 08317: [Graphics] (ibmpc.cpp) pcega [arknoid2 and clones]: Screen flickers and doesn’t refresh properly. (Carl)
  • 08333: [Sound] (simpsons.cpp) simpsons: All audio drops out during attract mode. (smf)
  • 08340: [Graphics] Graphics viewer renders blurry tiles when using BGFX video module. (Vas Crabb)
  • 08343: [Sound] (cclimber.cpp) toprollr: Vehicle sound effects are incorrect. (hap)
  • 08344: [Graphics] (cclimber.cpp) toprollr: Player life counter graphics are incorrect. (hap)
  • 08358: [Crash/Freeze] (avalnche.cpp) catchp: Watchdog causes continuous restarts. (Robbbert)

New working machines

  • Entex Musical Marvin [hap, Sean Riddle]
  • Ganbare Goemon [Jingleboy, Fluvian]
  • Marble Madness II (prototype) [anonymous]
  • Megumi Rescue [Jeff Willard Jr]
  • Micon-Kit Part II [hap, anonymous, Jay Gallagher]
  • Micromint SB180 [Miodrag Milanović]
  • Radica / Takara / SSD Company LTD Play TV Jr. Construction [Sean Riddle, David Haywood, Peter Wilhelmsen, Kamaal Brown]

New working clones

  • Beta Force [anonymous]
  • Butterfly Video Game (version A00) [Ioannis Bampoulas]
  • Circus (Elektronika) [algestam, Milan Galcik]
  • Cookie & Bibi 2 (English / Korean) [f205v]
  • Egg Venture (Release 1) [Brian Troha, The Dumping Union]
  • Final Star Force (Japan, set 2) [nnap]
  • Hegener + Glaser Mephisto MM II (set 4) [Berger]
  • Hegener + Glaser Mephisto Monte Carlo IV [anonymous]
  • Knuckle Bash (location test) [coolmod]
  • Kung-Fu Senjyo (bootleg, Spanish) [Asociación Retroclub]
  • Moon Cresta (Centromatic Spanish bootleg) [Javier Alonso, Recreativas.org]
  • Nostromo [anonymous]
  • RFC2795 Ltd RC2014 Micro [Miodrag Milanović]
  • Rolling Panic (v2.33) [Darksoft, TeamEurope]
  • Samurai (World) [anonymous, SNESNESCUBE64]
  • Stephen C Cousins SC105 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC112 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC116 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC133 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC203 - Modular Z180 Computer [Miodrag Milanović]
  • Super Pacman (v1.2) + Cherry Master (Corsica, v8.31, encrypted) [Ioannis Bampoulas]
  • Super Ship [anonymous]
  • Treasure Island (American Alpha, v3.0N) [Ioannis Bampoulas]
  • unknown 'Pac Man with cars' gambling game [Jorge Silva]
  • Wonder Boy (Tecfri bootleg) [Jorge Silva]

Machines promoted to working

  • Champion Poker 2 (V100A) [Luca Elia, Ivan Vangelista, Jorge Silva, Fernando Oliveira]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1, set 1) [David Haywood]
  • Happy Skill (Italy, V611IT) [Luca Elia, Ivan Vangelista, caius, The Dumping Union]
  • Long Hu Zhengba 2 (China, set 1) [Luca Elia, RockyWall, David Haywood, iq_132, Pierpaolo Prazzoli, XingXing]
  • Shuang Long Qiang Zhu 2 VS (China, VS203J) [Luca Elia, RockyWall, David Haywood, iq_132, Pierpaolo Prazzoli, XingXing]
  • Super Tarzan (Italy, V100I) [Luca Elia, iq_132, Ivan Vangelista, f205v, Mirko Buffoni]
  • Tarzan Chuang Tian Guan (China, V109C, set 1) [Luca Elia, iq_132, Ivan Vangelista, Guru, Dyq, bnathan]

Clones promoted to working

  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 C) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 D) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 K) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 Y) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 YBD) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 YD) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1, set 2) [David Haywood]
  • Borderline (Tranquillizer Gun conversion) [anonymous]
  • Invasion (bootleg set 1, R Z SRL Bologna) [Janniz]
  • Super Poker (V100xD03) / Formosa [Luca Elia, ANY]
  • Super Treasure Island (Italy, v1.6) [Ivan Vangelista]

New machines marked as NOT_WORKING

  • Belly Bomber [Museo del Recreativo]
  • Blicks [Darksoft, TeamEurope, R. Belmont]
  • Cash Nudger? (SRU) (5p Stake, £2 Jackpot) [SomeRandomGuyIdk]
  • Centurion (0152314, US) [Dam0, Heihachi_73]
  • Covidarts [Vicente y Sergio de electronicaVyS]
  • Frenzy Express [Museo del Recreativo]
  • Higurashi no Naku Koro ni Jong (Japan) [system11, brizzo]
  • Ice Cold Beer (ICE) [Museo del Recreativo]
  • Jungle Treasures [Museo del Recreativo]
  • Labtam International 3006 [Xolod]
  • Lucky Casino (JPM) (SRU) (revision 8A) [SomeRandomGuyIdk]
  • Luxor X37 (prototype) [Dataindustrier AB Intressegrupp, Curt Coder]
  • M3001 [Darksoft, TeamEurope, R. Belmont]
  • M4001 [Darksoft, TeamEurope, R. Belmont]
  • Magic Touch [Ivan Vangelista]
  • Minidart [jordigahan]
  • Phantom Haus (0.4) [Flipprojets.fr, PinMAME]
  • Sanma - San-nin Uchi Mahjong [BET] (Japan, version 2.60) [buffi]
  • Sea Devil [Ioannis Bampoulas]
  • Shuttle MS11 PC [Angelo Salese, archive.org]
  • Space Liner [Ioannis Bampoulas]
  • Super 2p Shuffle (Mdm) (SRU) (2p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Tektronix 4319 Graphics Workstation [Bitsavers]
  • Tinker Bell [Darksoft, TeamEurope, R. Belmont]
  • Tom's Adventures [Museo del Recreativo]
  • unknown Zilec game on Blue Print hardware [Andy Walker (of AW Electronics), Dr. Alan Meades, hammy, Porchy]
  • Video Technology PreComputer Unlimited (USA/Canada) [Val Polyakh]
  • Yamaha QY70 Music Sequencer [BALATON Zoltan]

New clones marked as NOT_WORKING

  • Aqualand (set 2) [Sergio y Vicente de electronicaVyS]
  • Chibi Maruko-chan ~Minna de Sugoroku Asobi~ no Maki (Ver.1.00A, 04/04/20) [Darksoft, TeamEurope, MetalliC]
  • Dead or Alive (Model 2A) [Trol]
  • Each Way Nudger (JPM) (SRU) (revision 23C, 5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Each Way Shuffle (bootleg?) (SRU) (10p Stake, £3 Jackpot) [SomeRandomGuyIdk]
  • Each Way Shuffle (JPM) (SRU) (revision 13A, £2 Jackpot) [SomeRandomGuyIdk]
  • Each Way Shuffle Deluxe (CTL) (SRU) (£3 Jackpot) [SomeRandomGuyIdk]
  • Golden 2's (CTL) (SRU) (2p Stake, £1.50 Jackpot) [SomeRandomGuyIdk]
  • Halley Comet (set 3) [Sergio y Vicente de electronicaVyS]
  • Hoop it Up World Tour - 3 on 3 (Rev 21) [Museo del Recreativo]
  • Lite A Nudge (JPM) (SRU) (5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Lucky Casino (JPM) (SRU) (revision 8, lower %) [SomeRandomGuyIdk]
  • Nudge Double Up (JPM) (SRU) (5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Nudge Double Up Deluxe (JPM) (SRU) (revision 12, £2 Jackpot) [SomeRandomGuyIdk]
  • Sekai Kaseki Hakken (Japan, SKH1 Ver.B) [Darksoft, brizzo]
  • Silver Shuffle (CTL) (SRU) (2p Stake, £1.50 Jackpot) [SomeRandomGuyIdk]
  • Speedway (set 2) [Ioannis Bampoulas]
  • Spring Carnival - Jackpot Carnival (10032721, Queensland) [Dam0, Heihachi_73]
  • Super Star (Recreativos Franco, set 2) [jordigahan]
  • Tournament Arkanoid (US, newer) [Sean Sutton, Smitdogg, Team FBNeo, Lord Nightmare, rtw, Brian Troha, The Dumping Union]
  • TV Game 8080 [anonymous, Jay Gallagher]
  • Two Step (JPM) (SRU) (5p Stake, £2 Jackpot) [SomeRandomGuyIdk]
  • Wipeout (rev.2, set 2) [Victor Fernandez (City Game)]
  • World Cup Soccer (Lx-1) [inkochnito, PinMAME]

New working software list additions

  • a2600: Asteroids (PAL, rev. 06) [Guru]
  • apple2_flop_clcracked:
    Antonyms/Synonyms (Version 08.02.89) (cleanly cracked), Botanical Gardens (cleanly cracked), Cyborg (Softsmith) (cleanly cracked), Desktop Zoo (cleanly cracked), Easy Graph II (cleanly cracked), Fay: That Math Woman! (cleanly cracked), Geography: Our Country and Our World (cleanly cracked), Ginn Reading Program (cleanly cracked), Gothmog's Lair (cleanly cracked), Graphics Calculator (Version 1.6) (cleanly cracked), Homonyms (Version 01.19.89) (cleanly cracked), Kittens, Kids, and a Frog (Version 03.12.86) (cleanly cracked), Locksmith (Version 5.0 Revision G) (cleanly cracked), Math Blaster (Version 08.05.84) (cleanly cracked), Medalist Series: Presidents (Version 09.27.85) (cleanly cracked), Muppetville (Revision 2) (cleanly cracked), Playing and Reading Music (cleanly cracked), Pythagoras and The Dragon (cleanly cracked), Rebus Writer (cleanly cracked), Space Rescue (cleanly cracked), Super Ear Challenger (cleanly cracked), The Bubble Gum Machine (cleanly cracked), The New Step by Step: A Computer Course in BASIC (cleanly cracked), The U.S. Constitution: Nationalism and Federalism (cleanly cracked), Ultima II (Revision 1) (cleanly cracked), Ultima II (Revision 2) (cleanly cracked), Ultima II (Revision 3) (cleanly cracked), Verb Usage 1 (Version 01.31.89) (cleanly cracked), Verb Usage 2 (Version 01.31.89) (cleanly cracked), Verb Usage 4 (Version 01.31.89) (cleanly cracked), Writer's Helper (Version 1.5) (cleanly cracked) [4am, Firehawke]
    Order Tracking System (Version 1.3a) (cleanly cracked), VT-100 Emulator (cleanly cracked) [4am, san inc., Firehawke]
  • apple2_flop_orig: 1-2-3 Sequence Me, Basic Woodshop Safety, BIG and little: Books, Posters, and Cards for Muppet Slate, Blockers and Finders, Botanical Gardens, Challenge Math, Computer Foosball, Discover: A Science Experiment, Empire II: Interstellar Sharks (Version 1.0), Exploring Science: Temperature, FOR Your NEXT Adventure: FOR-NEXT Loops, High Wire Logic, Hop To It!, The Geometric Supposer: Quadrilaterals, The Geometric Supposer: Triangles, The Human Pump, Iggy's Gnees: Discrimination, Attributes and Rules, Jumpman, The King's Rule: Mathematics and Discovery, Memory Castle, The Memory Machine, Muppet Math, Muppet Slate (Version 1.0.1), Muppet Slate v1.0, Muppets on Stage, Newbery Winners: A Wrinkle in Time, Newbery Winners: Bridge to Terabithia, Newbery Winners: Sounder, Pick the Part, Playing with Science: Temperature, The Pond, Punctuation Put-On: Punctuation Processor, The Puzzler: A Program for Developing Reading Strategies, Regrouping, Run For It, Safari Search: Problem Solving and Inference, The Semantic Calculator, Simon Says, Solving Equations and Inequalities (Version 2), Space Waste Race: Storybooks of the Future, Starmines, SunDog: Frozen Legacy (Version 2.0), Survival Math (Version 2.0), Taking Chances, Targets: A Numbers Game, Teasers by Tobbs: Puzzles and Problem Solving (Version 1.3), Ten Clues, Tobbs Learns Algebra: Puzzles and Problem Solving, Trading Post, Wally's Word Works: The Parts of Speech Game, Word Quest: Binary Search Strategies [4am, Firehawke]
  • bbcm_cart: Master SD [Ramtop, Nigel Barnes]
  • c64_cass: Shanghai, Shirley Muldowney's Top Fuel Challenge, Side Arms, Sidewize, Sigma 7, Silent Service, Silkworm (Virgin), Siren City, Siren City (Datamaxx), Six Shooter, Skate Crazy, Skate or Die, Sky Twice, Slap Fight (Imagine), Slayer (Prism Leisure), Solo Flight, Son of Blagger, Space Doubt, Space Harrier (Zafiro Software Division), Space Invasion, Spindizzy, Spitfire Ace, Split Personalities (Domark), Sprite Man, Spy Hunter, Star Eggs, Star Raiders II: The Great Galactic Adventure Continues, Starion, Stir Crazy Featuring Bobo, Stormlord, The Story So Far Volume II, Street Hassle, Street Sports Baseball, Street Sports Basketball, Subterranea, Summer Camp (Thalamus), Summer Games (U.S. Gold), Summer Games II, Summer Games II (Rushware), Super Bowl, Super Cycle (U.S. Gold), Super Dogfight, Super Hero, Super Huey II, Super Huey UH-1X, Super Oswald, Super Skramble, Super Sprint, Super Stunt Man, Super Trux (Elite Systems), Super Wonder Boy, Super Zaxxon, Superstar Ice Hockey, Superstar Ping Pong [The Ultimate Tape Archive Team]
  • cdi: Link - The Faces of Evil (USA) [redump.org]
  • electron_cart: ElkSD Plus 1 [Ramtop, Nigel Barnes]
  • gameboy:
    The Chessmaster (Japan, prototype) [DillyDylan, Gaming Alexandria]
    Prince of Persia (Euro, prototype) [DillyDylan, Hidden Palace]
    Obélix (Europe, French / German, prototype), Out of Gas (prototype), Pang (prototype), Populous (prototype), Taz-Mania (Europe, prototype), Wordtris (V6 prototype), Zoop (prototype) [Forest of Illusion]
    Catrap (prototype) [Forest of Illusion, Swanhubstream]
    The Blues Brothers (prototype), Kung-Fu Master (prototype), Prince of Persia (prototype) [Forest of Illusion, FNeogeo]
    Gauntlet II (prototype), Mysterium (prototype) [Forest of Illusion, Rezrospect]
    Triumph (prototype) [Gaming Alexandria]
    Riddick Bowe Boxing (USA, prototype) [Rezrospect, Forest of Illusion]
    Alfred Chicken (prototype), Asteroids (prototype), Astérix (earlier prototype), Astérix (early prototype), Barbie - Game Girl (prototype), Battle Ships (Spain, prototype), Blaster Master Boy (USA, prototype), Bomb Jack (earlier prototype), Bomb Jack (later prototype), Bonk's Adventure (USA, prototype), Bubble Ghost (prototype), Cosmo Tank (USA, prototype), Dropzone (prototype, alt), Ghostbusters II (prototype), Jimmy Connors Tennis (prototype), Klustar (prototype), Lethal Weapon (prototype), Loopz (prototype), Metal Masters (prototype), Mickey's Ultimate Challenge (prototype, 19931112), Mighty Morphin Power Rangers (prototype), Mind-Bender (Brain-Bender prototype, 19910304), Monster Max (prototype, 19930401), Ninja Taro (USA, prototype, earlier?), Otto's Ottifanten - Baby Bruno's Nightmare (prototype), Pinball - Revenge of the 'Gator (prototype), Race Drivin' (prototype), Spider-Man 3 - Invasion of the Spider-Slayers (prototype, 19930411), Star Trek - The Next Generation (prototype), Teenage Mutant Ninja Turtles 2 (Japan, prototype, 19910520), Teenage Mutant Ninja Turtles II - Back from the Sewers (USA, prototype), Tesserae (prototype), Tiny Toon Adventures - Babs' Big Break (Japan, prototype, 19910716), Tiny Toon Adventures - Babs' Big Break (prototype, 19910906), Tom and Jerry - Frantic Antics (prototype), Ultra Golf (prototype, 19911120), World Beach Volley - 1992 GB Cup (prototype) [VGHF, Hidden Palace]
  • ibm5170:
    Alone in the Dark (France, newer) [Abandonware France]
    Commander Keen in Secret of the Oracle (shareware), Duke Nukem II (shareware, $5 Computer Store - Wiz Technology release) [bpc908, archive.org]
    The Beverly Hillbillies, Hired Guns, King's Quest VI: Heir Today, Gone Tomorrow (3.5"), King's Quest VI: Heir Today, Gone Tomorrow (3.5", Germany), King's Quest VI: Heir Today, Gone Tomorrow (5.25"), Litil Divil, Microsoft Arcade, Microsoft Entertainment Pack, Microsoft Entertainment Pack 2, Microsoft Entertainment Pack 3, Microsoft Entertainment Pack 4, Microsoft Entertainment Pack 4 (alt), Microsoft Flight Simulator 5.0, Mike Ditka Ultimate Football, Retro City Rampage: 486, Roberta Williams' Laura Bow in "The Dagger of Amon Ra" (Germany) [The Good Old Days]
    Gunship 2000 (3.5" DD, v469.0605), Gunship 2000 (3.5" DD, v469.03), Gunship 2000 (5.25" HD, v469.02), Gunship 2000 (5.25" HD, v469.03) [ibmpc5150, archive.org]
    Battle Chess (Windows 3.x release) [minimojoman, archive.org]
  • lynx: Robotron: 2084 (prototype) [swlovinist]
  • n64: Carnivalé - Cenzo’s Adventure (prototype 20000721) [Baker64, Forest of Illusion]
  • nes: The FairyLand Story (Japan, prototype) [Forest of Illusion, Gaming Alexandria, Hard4Games, FenrisRetro]
  • pc8801_cass: 3156 Coro Coro [Gaming Alexandria]
  • snes:
    Pocky & Rocky (USA, prototype), Radical Rex (USA, prototype 19940318), Seifuku Densetsu Pretty Fighter (Japan, prototype), Snoopy Concert (Japan, prototype) [Squiddy, Forest of Illusion]
    Puggsy (prototype) [TCRF]
    Kidou Soukou Dion (Japan, prototype) [Zoda-Y13, Forest of Illusion]
  • specpls3_flop:
    Made in Spain 5 Estrellas, Simulador Profesional de Tenis, Sol Negro [Fede Jeréz]
    Manic Pietro, Tiki Taca [Spectrum Computing]
    LED Storm Rally 2011 [Tom Dalby]
  • spectrum_cass:
    Driller (System 4), Ocean Racer (System 4), Pioneer (Z Cobra), Pro Golf II (System 4) [Alberto Cuesta Cantarero, Fede Jeréz]
    Proteus [anonymous]
    MicroHobby (Issue 037) Discoflex [Avlixa, ICEknight, retroLEL, José Manuel Claros]
    Androides [Avlixa, retroLEL]
    Contabilidad General (Micro Bit), Memoedit [César Hernández Bañó]
    La Diosa de Cozumel (Samusoft, Retro Gamer), Vega Solaris (Retro Gamer) [ENORM, retroLEL]
    Cuerpo / Digestivo, Dangerous Maze - Rescate en el Laberinto, Head Over Heels (IBSA, Serie Leyenda), King Leonard (large case), Legend [Fede Jeréz]
    Faraón (ABC Soft) [Fede Jeréz, José Luis Soler]
    Exterminator (Microbyte) [Fede Jeréz, SPA2]
    Batalla Naval, El Paquetazo, Pringlesonic [ICEknight, retroLEL]
    Alley's Gun (type-in, MicroHobby #140), El Alambrista (type-in, MicroHobby #133), Balalín (type-in, MicroHobby #125), Basket Trainer (type-in, MicroHobby #129), Bowling Star (type-in, MicroHobby #160), Brad Zotes (type-in, MicroHobby #165), Bunker (type-in, MicroHobby #156), Caribe’s Day (type-in, MicroHobby #143), Crozet (type-in, MicroHobby #154), Dardos (type-in, MicroHobby #137), Demolition (type-in, MicroHobby #128), Duck Shooting (type-in, MicroHobby #174), En Ruta (type-in, MicroHobby #151), Freddy (type-in, MicroHobby #148), Furax (type-in, MicroHobby #173), Fórmula Suicida (type-in, MicroHobby #135), Galaxy Fun (type-in, MicroHobby #130), Gas-Car (type-in, MicroHobby #161), Ghost Like (type-in, MicroHobby #162), God Save the Punk (type-in, MicroHobby #185), Golfo Pérsico (type-in, MicroHobby #158), Goteras (type-in, MicroHobby #171), Indy (type-in, MicroHobby #167), Intro (type-in, MicroHobby #180), Keops (type-in, MicroHobby #181), Kleingeld (type-in, MicroHobby #141, #142), Mad Drivers (type-in, MicroHobby #159), Magnus Zone (type-in, MicroHobby #126), Micro Draw (type-in, MicroHobby #131, #132), Microbowl (type-in, MicroHobby #184), Mine Alert (type-in, MicroHobby #146, #147), Nomen Rosae (type-in, MicroHobby #175), Oráculo Egipcio (type-in, MicroHobby #127), Parvision (type-in, MicroHobby #172), Perico Jones (type-in, MicroHobby #164), Phantasmas (type-in, MicroHobby #136), La Profecía (type-in, MicroHobby #145), PunkyMan (type-in, MicroHobby #176), Rally (type-in, MicroHobby #144), Ranamirez (type-in, MicroHobby #134), Reptkon (type-in, MicroHobby #179), El Retorno del Yedi (type-in, MicroHobby #177), Rock Animation (type-in, MicroHobby #155), Ruffo’s Dream (type-in, MicroHobby #153), Russian's Attack (type-in, MicroHobby #149, #150), S.E.M.I.S.I.S. (type-in, MicroHobby #138, #139), Sir Gawain (type-in, MicroHobby #182), Sky Invaders (type-in, MicroHobby #163), Sky Warrior (type-in, MicroHobby #178), Snake (type-in, MicroHobby #183), Starlike (type-in, MicroHobby #169), Striker (type-in, MicroHobby #166), Telepuzzle (type-in, MicroHobby #157), Topin (type-in, MicroHobby #168), Tres en Raya (type-in, MicroHobby #170), Zinco (type-in, MicroHobby #152) [Ignacio Prini]
    Xadom (Power Software) [Ignacio Prini, Fede Jeréz]
    Breakaway (Spain) [Jesús Alonso R., José Manuel Claros, El trastero del Spectrum]
    Xadom (Microbyte) [johnny farragut]
    Hypa Raid (Z Cobra) [José Luis Soler]
    Colección Dinamic-90 [José Luis Soler, José Manuel Claros, El trastero del Spectrum]
    King Leonard [José Luis Soler, Fede Jeréz]
    Ballbreaker II (Zafiro), Sarlmoor (Z Cobra) [José Manuel Claros]
    David el Gnomo [José Manuel Claros, El trastero del Spectrum]
    Renault After Sales [Juan Francisco Torres, Fede Jeréz]
    Libreria de Software Spectrum (Issue 11) [Juan Pablo López]
    Ci-U-Than Trilogy-II: Los Templos Sagrados [Juan Pablo López, D-O-S]
    Ci-U-Than Trilogy-I: Cozumel, Ci-U-Than Trilogy-I: Cozumel (Serie Leyenda), Through The Trap Door (System 4) [Juan Pablo López, SPA2]
    Tapper (Erbe) [Leovanifer]
    Ok Computer Program (Radiohead – OK Computer OKNOTOK 1997 2017) [Marcin Skoczylas, ICEknight]
    MicroHobby Cassette (Issue 01), MicroHobby Cassette (Issue 02), MicroHobby Cassette (Issue 03), MicroHobby Cassette (Issue 04), MicroHobby Cassette (Issue 05), MicroHobby Cassette (Issue 06), MicroHobby Cassette (Issue 07), MicroHobby Cassette (Issue 08), MicroHobby Cassette (Issue 09), MicroHobby Cassette (Issue 10), MicroHobby Cassette (Issue 11), MicroHobby Cassette (Issue 12), MicroHobby Cassette (Issue 13), MicroHobby Semanal (Issues 001-004), MicroHobby Semanal (Issues 005-008), MicroHobby Semanal (Issues 009-012), MicroHobby Semanal (Issues 013-016), MicroHobby Semanal (Issues 017-020), MicroHobby Semanal (Issues 021-024), MicroHobby Semanal (Issues 025-028), MicroHobby Semanal (Issues 029-032), MicroHobby Semanal (Issues 033-036), MicroHobby Semanal (Issues 037-040), MicroHobby Semanal (Issues 041-044), MicroHobby Semanal (Issues 045-048), MicroHobby Semanal (Issues 049-052), MicroHobby Semanal (Issues 053-056), MicroHobby Semanal (Issues 057-060), MicroHobby Semanal (Issues 061-064), MicroHobby Semanal (Issues 065-068), MicroHobby Semanal (Issues 069-072), MicroHobby Semanal (Issues 073-076), MicroHobby Semanal (Issues 077-080), MicroHobby Semanal (Issues 081-084), MicroHobby Semanal (Issues 085-088), MicroHobby Semanal (Issues 089-092), MicroHobby Semanal (Issues 093-096), MicroHobby Semanal (Issues 097-100), MicroHobby Semanal (Issues 101-104), MicroHobby Semanal (Issues 105-108), MicroHobby Semanal (Issues 109-112), MicroHobby Semanal (Issues 113-116), MicroHobby Semanal (Issues 117-120), MicroHobby Semanal (Issues 121-124) [Manuel Gomez Amate, SPA2]
    Exolon (Erbe, Serie Leyenda), The Goonies (Erbe, small case), Henry's Hoard (System 4), North Star (Erbe, Serie Leyenda), Robot Rumpus (Z Cobra) [Metalbrain]
    The Brick [Mode2, Metalbrain]
    Viaje al Centro de la Tierra - Versión Extendida (10 Aniversario) [Mojonia]
    Prefijos Mundiales [Museu LOAD ZX Spectrum]
    Rocas Bingo [Óscar Mira]
    Globus, Murciélago en la Cuarta Dimensión (demo) [Paco Lafuente]
    Fernando Martin Basket Master (concept demo, bootleg) [El Perez, ENORM, retroLEL]
    Cuentas Bancarias, Libreria de Software Spectrum (Issue 20) (Night) [Qbl]
    Ogerox en los Dominios del Fuego [Roberto M. Oliva, ICEknight, retroLEL]
    Ci-U-Than Trilogy-III: Chichén Itzá [Rockersuke Moroboshi]
    Mad Mix Game, Mad Mix Game (Spectrum + Amstrad dual format), Stardust (Spain, IBSA, Serie Leyenda), Subbuteo (System 4), Tiki Taca, Uwol, Quest For Money (Interface 2 Version), Viaje al Centro de la Tierra (Serie 5 Estrellas), Viaje al Centro de la Tierra - Versión Extendida, Viaje al Centro de la Tierra - Versión Extendida (levels 4 and 5) [SPA2]
    FIAO, Monte Dorado, Supercalco, Venusian Invaders, Wander X, Xadom (Investronica) [Spectrum Computing]
  • tx0_ptp: Utility Tape 3, Utility Tape 3 ('tra' modification) [Bitsavers, AJR]
  • vgmplay: 5th Gear (Atari ST), Abnormal Check (Namco ND-1), Acrobat Mission (Arcade), The Adventures of Rocky and Bullwinkle and Friends (Sega Mega Drive), The Adventures of Willy Beamish (Sega Mega CD), Andro Dunos (SNK Neo Geo), Appoooh (Arcade), Aquarium (Arcade), Arabian Fight (Sega System 32), Armadillo Racing (Namco Super System 22), Asterix & Obelix (Nintendo Game Boy), The Astyanax (Jaleco Mega System 1), Awesome (Atari ST), B-System (Sharp X68000), Bakuryuu Sentai Abaranger (Sega Pico), Battle Bakraid (Toaplan 2), Bestri, Pitapat Puzzle, Heuk Sun Baek Sa (F2 System), Bio-Ship Paladin (Arcade), Birdie Try (Arcade), Black Heart (Arcade), Black Panther (Arcade), The Blues Brothers (NES), Bomb Jack (Nintendo Game Boy), Brandish 3 - Spirit of Balcan (NEC PC-9801), Breakers (Neo Geo), Burning Point (NEC PC-8801, OPN), Burning Point (NEC PC-8801, OPNA), Buster (Sharp X68000), Butasan (Arcade), Cattle Mutilation (NEC PC-9801), Caveman Ninja (Arcade), Cheese Cat-Astrophe Starring Speedy Gonzales (Sega Mega Drive), Cliffhanger (NES), Cliffhanger (Sega Mega Drive), The Cliffhanger - Edward Randy (Arcade), The Cockpit X68000 Special (Sharp X68000), Cosmic Psycho (Sharp X68000), Cubix - Robots for Everyone - Race 'N Robots (Nintendo Game Boy Color), Daraku no Kuni no Angie ~Kyoukai no Mesu Dorei-tachi~ (NEC PC-9801), The Death and Return of Superman (Sega Mega Drive), Dialide (Sharp X1 Turbo), Doom Troopers (Sega Mega Drive), Doraemon - Nobita no Dorabian Night (PC Engine), Dracula Hakushaku (Sharp X68000), Dragon - The Bruce Lee Story (Sega Mega Drive), Dragon Ball Z V.R.V.S. (Sega System 32), DragonGun (Arcade), Dragoon Might (Konami GX), DuckTales 2 (NES), Dungeons & Dragons - Order of the Griffon (TurboGrafx-16), Eggerland Mystery 2 (MSX), FIFA Soccer 95 (Sega Mega Drive), Fantasy Zone (Sharp X68000), Fester's Quest (NES), Flash Point (Sega Mega Drive), Gaiapolis (Mystic Warriors), Ganryu (Neo Geo), Garry Kitchen's Super Battletank - War in the Gulf (Sega Mega Drive), Ghosts 'N Goblins (Nintendo Game Boy Color), Goldrunner (Atari ST), Goldrunner II (Atari ST), Golgo 13 - Kiseki no Dandou (Namco System 12), Gremlins 2 - The New Batch (Nintendo Game Boy), Gunnail (Arcade), Gynotai (Namco ND-1), Hachoo! (Jaleco Mega System 1), Home Alone 2 - Lost in New York (Sega Mega Drive), Hook (NES), Hudson Hawk (NES), Hugo 2 (Nintendo Game Boy), In The Hunt (Irem M92), Indiana Jones and the Last Crusade (NES), Injuu no Datenshi - Requiem for Fallen Angels (NEC PC-9801, OPN), Injuu no Datenshi - Requiem for Fallen Angels (NEC PC-9801, OPNA), Judge Dredd (Sega Mega Drive), Kamen Rider 555 (Sega Pico), Kamen Rider Agito & Kuuga Wild Battle (Sega Pico), Kawasaki Superbike Challenge (Sega Mega Drive), Keeper (Sharp X68000), The Killing Game Show (Atari ST), King's Bounty - Nusumareta Chitsujo (FM Towns), King's Bounty - Nusumareta Chitsujo (NEC PC-9801, OPN), King's Bounty - Nusumareta Chitsujo (NEC PC-9801, OPNA), Kira Kira Star Night DX (Family Computer), Koutetsu Yousai Strahl (Arcade), LEGO Fun to Build (Sega Pico), Lethal Weapon (NES), M.C. Kids (NES), Mad Stalker - Full Metal Forth (Sega Mega Drive), The Magic School Bus - Space Exploration Game (Sega Mega Drive), Mahou Daisakusen (Sharp X68000), Marine Rouge (NEC PC-9801, OPN), Marine Rouge (NEC PC-9801, OPNA), Martial Champion (Mystic Warriors), Die Maus (Nintendo Game Boy), Metal Masters (Nintendo Game Boy), Metamorphic Force (Mystic Warriors), MiG-29M Super Fulcrum (Atari ST), Mirage (FM Towns), Mirage (NEC PC-9801), Mirage (Sharp X68000), Mirage 2 (FM Towns), Mirage 2 (NEC PC-9801, OPN), Mirage 2 (NEC PC-9801, OPNA), Mirage 2 (NEC PC-9821), Mission - Impossible (NES), Momoko 120% (Arcade), Monster Business (Atari ST), Mutant Fighter (Arcade), Mystic Riders (Irem M92), Navy SEALs (Nintendo Game Boy), Neo Drift Out - New Technology (Neo Geo), No Buddies Land (Atari ST), OutRunners (Sega System Multi 32), PILcaSEX (NEC PC-9801), Panic Restaurant (NES), Platoon (NES), Pokémon Pinball (Nintendo Game Boy Color), Prince of Perisa (IBM PC AT), Psychic 5 (Arcade), Puzz Loop (Super Kaneko Nova System), Puzz Loop 2 (CP System II), Quiz Gakumon no Susume (Arcade), Robo Wres 2001 (Arcade), Roger Clemens' MVP Baseball (Sega Mega Drive), Ronaldo V-Soccer (Nintendo Game Boy Color), Sea Battle (Nintendo Game Boy), Sewer Shark (Sega Mega CD), Shinseiki Ultraman Densetsu (Sega Pico), Sly Spy - Secret Agent (Atari ST), Sonic the Hedgehog (prototype) (Sega Mega Drive), Sonic the Hedgehog 3 (prototype) (Sega Mega Drive), SootSound Demo (MSX2), Spider-Man - Web of Fire (Sega 32X), Strategic Mars (MSX2), Super Visual Football - European Sega Cup (Sega System 32), Super Volleyball (TG-16), Supercross Freestyle (Nintendo Game Boy Color), Tenkomori Shooting (Namco System 12), Tokimeki Memorial Taisen Puzzle-Dama (Konami GX), Tom and Jerry in Mouse Attacks! (Nintendo Game Boy Color), Top Gun (NES), Top Gun - The Second Mission (NES), Top Player's Golf (Neo Geo), Travel Junction (NEC PC-9801), Turrican (TG-16), UEFA 2000 (Nintendo Game Boy Color), V-Rally - Championship Edition (Nintendo Game Boy), Valtric (Arcade), Vandyke (Arcade), Virtua Fighter (Sega 32X), Virtual Lab (Nintendo Virtual Boy), Wacky Races (Sega Mega Drive), Warlocked (Nintendo Game Boy Color), Who Wants to Be a Millionaire - 2nd Edition (Nintendo Game Boy Color), Witch (Arcade), Wizardry I+II (PC Engine Super CD-ROM2), Wizardry III+IV (PC Engine Super CD-ROM2), Wolverine (NES), Yo, Bro (TG-16), Yuuyuu Jinsei (PC Engine), Zen - Intergalactic Ninja (NES) [vgmrips.net, Tafoid]

New NOT_WORKING software list additions

  • c64_cass: Short Circuit (Ocean), Skyline Attack, Snare, Steel (Prism Leisure), Street Sports Soccer [The Ultimate Tape Archive Team]
  • gameboy: The Lawnmower Man (prototype) [VGHF, Hidden Palace]
  • n64: Doubutsu Banchou (Japan, prototype) [Marshall, Olivieryuyu, Baker64]
  • x37_flop: ABCenix, cremount [Dataindustrier AB Intressegrupp, Curt Coder]

Translations added or modified

  • Czech [Milan Galcik]
  • Greek [BraiNKilleRGR]
  • Slovak [Milan Galcik]
  • Ukrainian [Stanley Kid]

Merged pull requests

  • 9407: cdi.xml: Updated digests for TOSEC discs to latest CHD format. [danifunker]
  • 9634: microdar.cpp: Added Covidarts and Minidart skeletons. [Vicente y Sergio de electronicaVyS, jordigahan, ClawGrip]
  • 9635: Started emulating the SiS 630 PC chipsets using the new PCI framework. [Angelo Salese]
  • 9664: gts3a.cpp: Dumped an additional version of Wipeout. [Victor Fernandez (City Game), ClawGrip]
  • 9672: su2000.cpp: Expanded notes. [simzy39]
  • 9713: ibm5150.xml: Mark some cracked images as such. [Allofich]
  • 9732: megadriv.xml: Cleaned up compatibility flags, fixed some load commands, and fixed a couple of issues. [Angelo Salese]
  • 9750: scorpion.cpp: Cleaned up code, and reviewed timings for Yellow PCB version. [holub]
  • 9753: c64_cass.xml: Added thirteen items (twelve working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9761: saturn.xml: Cleaned up metadata. [ArcadeShadow]
  • 9762: cpu/z180: Added initial implementation of onboard asynchronous serial controller. [Miodrag Milanović]
  • 9778: sound/k054539.cpp: Fix DPCM table and added cubic interpolation. [SaxxonPike]
  • 9788: emu/schedule.cpp: Removed device_timer, device_timer_id, et al in favor of direct callback members. [Ryan Holtz]
  • 9790: specpls3_flop.xml: Added two working items. [Fede Jeréz, ICEknight]
  • 9791: snes.xml: Added six prototypes. [Zoda-Y13, Squiddy, Forest of Illusion, TCRF, kmg]
  • 9797: clcd.cpp: Use 1 MHz for system clock. [Mike Naberezny]
  • 9803: nyny.cpp: Corrected Waga Seishun no Arcadia release year. [David Silva]
  • 9805: netlist: Address comments from pull request #9794, and partially fixed GitHub issue #9801. [Couriersud]
  • 9806: hh_sm510.cpp: Added Elektronika Circus. [algestam, Milan Galcik]
  • 9807: pce_tourvision.xml: Added Galaga '88 to list of undumped games. [ClawGrip]
  • 9811: bus/iee488/hp9122c.cpp: Added floppy image formats, allowing HP 9000/300 series machines to use their software list. [r09]
  • 9813: netlist: Fix aligned_alloc (addressed GitHub #9801). [Couriersud]
  • 9815: segae.cpp: Added original arcade version of Megumi Rescue. [Jeff Willard Jr, David Haywood]
  • 9816: viper.cpp: Cleaned up metadata and notes. [Michael Sanborn]
  • 9819: marblmd2.cpp: Added driver for location test version of Marble Madness II. [David Haywood]
  • 9826: volfied.cpp: Changed joysticks from 8-way to 4-way, matching the manual (addresses GitHub #9824). [Johan Smolinski]
  • 9827: marblmd2.cpp: Removed divide-by-two on clock, running the CPU at 14 MHz like Batman, and hooked up EEPROM. [David Haywood]
  • 9828: bwidow.cpp, video/avgdvg.cpp: Added support for Space Duel’s cocktail mode. [Ian Eure]
  • 9830: jpmsru.cpp: Sorted out remaining games, add added eight new ones. [SomeRandomGuyIdk]
  • 9832: c64_cass.xml: Added ten items (eight working, two not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9833: cdi.xml: Added Link - The Faces of Evil (USA). [redump.org, ajshell1]
  • 9834: netlist: Changed palloc to use C++17 alignment-aware operator new. [Couriersud]
  • 9837: spectrum_cass.xml: Added missing MicroHobby tapes. [Manuel Gomez Amate, SPA2, ICEknight]
  • 9839: c64_cass.xml: Added ten items (nine working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9841: netlist: Improved static solver generation, and improved code readability. [Couriersud]
  • 9842: rbowlorama.cpp: Added notes about I/O board. [Museo del Recreativo, ClawGrip]
  • 9843: clcd.cpp: Added IEC bus connections. [Mike Naberezny]
  • 9847: cdi.xml: Fixed digest for Link: the Faces of Evil. [ajshell1]
  • 9848: video/decbac06.cpp: Corrected device short name (addresses GitHub #9817). [kmg]
  • 9849: pc8801_cass.xml: Added 3156 Coro Coro. [Gaming Alexandria, David Silva]
  • 9853: piggypas.cpp: Added clone Hoop it Up World Tour - 3 on 3 (Rev 21). [Museo del Recreativo, ClawGrip]
  • 9854: a2600.xml: Cleaned up metadata. [ArcadeShadow]
  • 9855: jaguar.xml: Cleaned up metadata. [ArcadeShadow]
  • 9856: dangbar.cpp: Added Belly Bomber. [Museo del Recreativo, ClawGrip]
  • 9858: Exclude Shuttle MS11 PC from arcade builds. [MASH]
  • 9861: lynx.xml: Added Robotron: 2084 (prototype). [swlovinist, kmg]
  • 9862: frenzyxprss.cpp: Added skeleton driver for Frenzy Express. [Museo del Recreativo, ClawGrip]
  • 9863: m62.cpp: Added clone Kung-Fu Senjyo (bootleg, Spanish). [Asociación Retroclub, ClawGrip]
  • 9864: jpmsru: Added Lucky Casino, and added 50p slot and lockout to Super 2. [SomeRandomGuyIdk]
  • 9865: n64.xml: Added two unreleased titles. [Baker64, Marshall, Olivieryuyu, Forest of Illusion, kmg]
  • 9866: Cleaned up formatting in various software lists. [kmg]
  • 9867: spectrum_cass.xml: Added 25 new items, and corrected a few descriptions and parent/clone relationships. [ICEknight]
  • 9870: pluto5.cpp: Added Jungle Treasures. [Museo del Recreativo, ClawGrip]
  • 9871: namcos12.cpp: Added notes about games requiring a CD-ROM drive. [ClawGrip]
  • 9872: y2.cpp: Fixed spurious parent/clone relationship. [cam900]
  • 9873: starfire.cpp: Swapped fireone player inputs, and simplified paddle read code. [kmg]
  • 9874: jp.cpp: Added an alternate version of Aqualand. [Segio y Vicente de electronicaVyS, ClawGrip]
  • 9875: cosmos_playc8f.cpp: Added ASCII diagram for main PCB layout. [ClawGrip]
  • 9876: galaxian.cpp: Added clone Moon Cresta (Centromatic Spanish bootleg). [Javier Alonso, Recreativas.org, ClawGrip]
  • 9877: specpls3_flop.xml: Added seven dumps, corrected metadata, sorted items, and updated comments. [ICEknight]
  • 9879: at.cpp: Added pccm205 v2.23 BIOS option. [TwistedTom]
  • 9880: specpls3.cpp: Enabled floppy drive sound. [holub]
  • 9881: tomsadvs.cpp: Added skeleton driver for Tom's Adventures and Ice Cold Beer (ICE). [Museo del Recreativo, ClawGrip]
  • 9882: c64_cass.xml: Added twelve items (eleven working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9883: gokidetor.cpp: Renamed Gokidetor to La Cucaracha based on ROM contents. [einstein95]
  • 9884: 8080bw.cpp, mw8080bw.cpp: Updated inputs for Taito games, and cleaned up code. [Vas Crabb]
  • 9886: spectrum_cass.xml: Added 44 items, and replaced three items with better dumps. [ICEknight]
  • 9887: machine/dmv_keyb.cpp: Corrected typo in DIP switch label. [rfka01]
  • 9888: osd/sdl: Throw a fatal error if BGFX video and Wayland video driver are detected in combination (GitHub #9852). [Belegdol]
  • 9889: c64_cass.xml: Added fourteen working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 9890: igs017.cpp, igs022.cpp: Improved protection and decryption, and moved protection data to external files. [Luca Elia]
  • 9891: ibm5170.xml: Added eighteen working items. [ArcadeShadow]
  • 9893: Refactored Barcrest MPU4 emulation code. [David Haywood]
  • 9894: cpu/dsp56156, plygonet.cpp: Fixed some instructions and cleaned up code to meet current standards. [Ryan Holtz]
  • 9897: netlist: Fixed bugs and replaced more macros with C++ constructs. [Couriersud]
  • 9899: bus/rc2014/edge.cpp: Fix typos in comments. [Chris Swan]
  • 9901: ksys573: Use dsem2 BIOS for mamboagg like real hardware does. [Windy Fairy]
  • 9903: spectrum_cass.xml: Added 56 type-in programs from MicroHobby. [Ignacio Prini, ICEknight]
  • 9904: pluto5.cpp: Added notes about the Pluto 5 hardware. [ClawGrip]
  • 9905: tsconf.cpp: Fixed graphics offsets. [holub]
  • 9907: jp.cpp: Dumped and added a new set of ‘Halley Comet’. [Sergio y Vicente de electronicaVyS, ClawGrip]
  • 9910: machine/dp83932c.cpp: Implemented big Endian mode and transmission packet appending. [Brice Onken]
  • 9911: geniusiq.cpp: Added PreComputer Unlimited (USA/Canada). [Val Polyakh, clawgrip]
  • 9912: Added segafruit.cpp to source filter for arcade builds. [MASH]
  • 9913: formats/fsmgr.cpp: Changed the constructor of fs::dir_entry to take name as rvalue reference. [Nathan Woods]
  • 9915: ui, docs: Added menus to fill a couple of gaps in functionality, and improved consistency in terminology. [Vas Crabb]
  • 9918: emu/sound.cpp: Fixed missed samples after loading a save state (addresses GitHub #9917). [Couriersud]
  • 9919: jpmsru.cpp: Added three new games, and fixed audio output. [SomeRandomGuyIdk]
  • 9920: y2.cpp: Adjusted spacing in description for higurashi. [Michael Sanborn]
  • 9921: punchout.cpp: Correctly labeled service button and second coin inputs. [kmg]
  • 9923: cpu/mips/r4000.cpp: Partially implemented secondary cache tag manipulation. [Brice Onken]
  • 9924: megadriv.xml: Cleaned up metadata. [ArcadeShadow]
  • 9925: psx.xml: Cleaned up metadata. [ArcadeShadow]
  • 9926: m79amb.cpp: Improved input lookup table generation, and added DIP switch locations. [kmg]
  • 9927: supstarf.cpp: Dumped and added a new set of Super Star. [jordigahan, ClawGrip]
  • 9928: osd/modules/file: Changed osd_subst_env to take a std::string_view parameter and return a std::string. [Nathan Woods]
  • 9932: mpu4.cpp: Moved some crystal-specific code into derived state class, and removed some unnecessary code. [David Haywood]
  • 9933: igs17.cpp: Fixed tarzan demo sounds DIP switch setting labels. [Dullaron]
  • 9935: mpu4.cpp: Sorted out more sets, fixed reel configurations, set default input settings, and clean up code. [David Haywood]
  • 9938: emu/machine.h: Fixed assert in bookkeeping manager accessor. [Andrew Green]
  • 9943: seta.cpp: Added implementation for thunderl protection, and added recreated PAL image. [Sergio Galiano]
  • 9945: spectrum.cpp: Fixed partial screen updates at the end of frame (works around MT08264 and MT08265). [holub]
  • 9947: netlist: Fixed a net processing bug, and cleaned up code. [Couriersud]
  • 9950: nes.xml: Added prototype of The FairyLand Story. [Forest of Illusion, Gaming Alexandria, Hard4Games, FenrisRetro, kmg]
  • 9951: gameboy.xml: Added 25 prototypes (24 working, one not working). [kmg]
  • 9953: pacman.cpp: Cleaned up input port definitions and DIP switch locations. [einstein95]
  • 9954: ibm5170.xml: Added six working items. [minimojoman, archive.org, The Good Old Days, ArcadeShadow]
  • 9955: a2600_cass.xml: Cleaned up metadata. [ArcadeShadow]
  • 9956: sms.xml: Cleaned up metadata. [ArcadeShadow]
  • 9957: ibm5170.xml: Fixed a couple of typos in software part names. [kmg]
  • 9961: spectrum_cass.xml: Added author information in info elements for a few items. [ICEknight]
  • 9962: gameboy.xml: Added 21 more prototypes. [kmg]
  • 9963: Corrected a few common typos in various source files. [kmg]
  • 9964: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Added latest dumps and cracks, and fixed some metadata. [Firehawke]
  • 9965: sound/315-5641.cpp: Changed base to µPD7759, forced slave mode; segapico.cpp: Connected sound interrupt (MT08332). [ValleyBell]
  • 9966: missile.cpp: Set factory default DIP switch settings, and cleaned up input port definitions. [einstein95]
  • 9967: gameboy.xml: Added some missing Super Game Boy enhanced tags. [kmg]
  • 9971: jp.cpp: Added notes, and fixed manufacturer name for ‘Lortium’ and ‘Pimbal (Pinball 3000)’. [ClawGrip]
  • 9972: midzeus.cpp: Fixed year for “The Grid” (both sets). [ClawGrip]
  • 9973: xavix.cpp: Added Play TV Jr. Construction. [Sean Riddle, David Haywood, Peter Wilhelmsen, Kamaal Brown]
  • 9975: Updated Greek translation. [BraiNKilleRGR]
  • 9978: ui/selgame.cpp: Avoid assert in std::vector when no items in menu. [jflatt]
  • 9979: gameboy.xml: Added nine more working prototypes. [DillyDylan, Rezrospect, Forest of Illusion, Hidden Palace, kmg]
  • 9980: thoop2.cpp: Added PLD files for TH Strikes Back. [OperNet Sistemas, Sergio Galiano]
  • 9981: cpu/dsp56156: Fixed too many instructions to list; plygonet.cpp: Implemented span drawing. [Ryan Holtz]
  • 9982: mpu4bwb.cpp: Identified more sets and set up defaults to allow more games to boot. [David Haywood]
  • 9983: cps1.cpp: Added notes about hidden Final Fight test modes and button 3. [David Silva]
  • 9984: plygonet.cpp: Fixed sound interrupt so polynetw boots, and fixed some graphics decoding issues. [David Haywood]
  • 9987: machine/k056230.cpp, plygonet.cpp: Fixed K056230, PSAC2 and screen size issues. [Ryan Holtz, Phil Bennett, Hydreigon]
  • 9993: plygonet.cpp: Improved ROZ layer, and increased maximum scheduling quantum time. [David Haywood, Ryan Holtz]
  • 10000: spec128.cpp: Fixed crash in clones that don’t inherit memory layout; elwro800.cpp: Fixed crash on screen update. [holub]
→ NOWSZY [Arcade] MAMEui x64 0.245 29/06/2022

MameUI 0.245 29/06/2022

  • sync with mame v0.245

 

MameUI 0.244

  • sync with mame v0.244

MameUI 0.243

  • sync with mame v0.243

MameUI 0.242

  • sync with mame v0.242

MameUI 0.241

  • sync with mame v0.241

MameUI 0.240

  • sync with mame v0.240

MameUI 0.239

  • sync with mame v0.239

MameUI 0.238

  • sync with mame v0.238

MameUI 0.237

  • sync with mame v0.237

MameUI 0.236

  • sync with mame v0.236

MameUI 0.235

  • sync with mame v0.235

MameUI 0.234

  • sync with mame v0.234
  • Fixed crash in maestro.cpp when validating
  •  Fixed buffer overflow when creating CPU.ini

MameUI 0.229

  • The hack that saved slider values on exit has been removed. This is because the slider code was refactored and the result was not compatible with the hack.
  •  Fixed a problem with the pluginspath which could cause plugin errors in certain circumstances.
  • Fixed a problem where category files could not be found in certain win10 setups (MESS only)
→ NOWSZY [Arcade] Mame Classic 9.5.0

New In This Version (For MAME - 0.244)

  • Added : Accel and Soft to the Video Rendering drop-down.
  • Added : Option to List Slots available for MESS machines.
  • Added : UI LUT and UI LUT Texture controls.
  • Changed : MAME Classic is no longer available as an installer. The dependency files are now in a sub-folder under the MAME Classic folder. To have MAME Classic save its output and settings files in your Windows AppData folder, rename or delete portable.dat. Otherwise, these files will be stored in the MAME Classic folder.
  • Changed : MAME Classic now supports the history.xml format instead of history.dat.
  • Changed : XP Styles no longer supported.
  • Fixed : If theme was set to Black, some text such as Audit or Info results would not be visible for subsequent MAME Classic runs.
  • Fixed : MESS Settings button or link would sometimes become invisible.

 

→ NOWSZY [arcade] ClrMamePro 4.045 6/06/2022

4.045 (2022-06-06)

  • misc: updated to ZipArchive 4.6.8, unrar 6.11.100.427, 7Zip SDK/DLL 21.07
  • fixed: rarely list a set as missing when it does not contain any files on its own
  • fixed: 4.044d misplaced a romset regression (full merged sets only)
→ NOWSZY [arcade] ClrMamePro 4.044d 1/06/2022

4.044d (2022-06-01)

  • fixed: wrong bios set assignments for clones which don't use the bios roms themselves (pwrshovla, v4frfact*)
  • fixed: not showing files as unneeded which became empty sets over time (e.g. microvsn, mach64, msm6222b, o2_voice)

 

4.044c (2022-03-30)

  • fixed: Scanner fix missing, backup fails when replacing a file in an archive and file is replaced silently

4.044b (2022-02-25)

  • mainly a little xml parser fix

4.044a (2022-02-22)

  • fixed: xml parser comment/cdata issue
  • fixed: falsely prompt for creating not existing but not active sysdefpaths

4.044 30/11/2021

  • fixed: file can get lost under some rare rename/set conditions (MAME238 diablo68 u2)
  • misc: update 7Zip SDK/DLL to 21.06, update unrar SDK/DLL to 6.10.2
  • misc: compiled with Visual Studio 2022 / Win 11

4.043 08/10/2021

  • fixed: xml cdata parsing error
  • fixed: sample stats count for nodump sets which reference a sampleonly set

4.042 14/09/2021

  • misc: support parent/clone relationship of devices
  • misc: systems auto assign can detect empty software list folders in case they are named accordingly
  • misc: software list import's default setting is off
  • misc: changed behaviour of context menu "move all incomplete sets" to "move all sets with problems" (similar for delete). This also covers wrong named etc ones, not only missing files.
  • misc: contextMenu options Delete/Move/Copy Current/all [not fixed]/all sets with problems use the parent set in full merged mode
  • misc: cleaning cache also cleans hashes folder
  • misc: batcher's scanner merge mode overwrite does not overwrite the information from a datfile's forcemerging option
  • misc: batcher's rebuilder pack overwrite does not overwrite the information from a datfile's forcepacking option
  • misc: don't stop multiple downloads on first failure
  • misc: wrote a wrapper class to handle all filefind calls which weren't 32k path length ready. This should fix all remaining long path (32k) issues.
  • fixed: invalid wrong-case messages on chds with very long filenames
  • fixed: wrongly list valid chds as unneeded when a no dump chd of the same name exists and 'mark no dump as unneeded' option is enabled

4.041

  • added: Select Sets variables %R %G to filter by for Region / Language
  • added: Batcher, rebuilder setting to avoid message prompts
  • misc: support dat date attribute format YYYY-MM-DD without specifying timestamp
  • misc: rar/7z/uncompressed files timestamps are handled as UTC based, zip as non UTC based
  • fixed: some unpack/pack zip operation fail on very long file/path names
  • fixed: interative folder creation for UNC paths is broken
  • fixed: systems auto assign fails for software lists
  • fixed: fail to load dats from www when www profiler definition file doesn't use http/https in the links

 

→ NOWSZY [arcade] Mame x64 0.244 25/05/2022

MAME 0.244 25 May 2022

Given how many exciting updates have gone into MAME 0.244, it’s hard to believe it’s only been a month since the last release! Only one disk has been added to the Apple II software lists, but it comes with a very engaging story involving physically damaged media and manual data repairs. The Zilog Z80 CPU has had a bit of an overhaul this month, allowing more accurate memory access timings for the ZX Spectrum family. This fixes a lot of broken visual effects and other glitches. The HP 9000/300 series computers have had the necessary floppy disk image formats hooked up, allowing them to mount floppy disks from their software list.

MAME’s driver for JPM’s first CPU-based fruit machine platform, dating all the way back to the late 1970s, has been almost completely rewritten this month. Four games are now playable, albeit with minimal internal artwork. Colour video output has been implemented for Zilec’s Vortex. Don’t get too excited, though – while the approach they used to produce colourful graphics without adding any video memory is technically interesting, the results are very ugly and don’t make a bad game any better.

Other improvements in arcade emulation include:

  • Score display and diorama control outputs have been hooked up for Bubble Trouble (this means you’ll need updated artwork for Golly! Ghost! as well).
  • Layer offsets in Slap Fight and Alcon should be fixed, and cocktail mode now works for the original sets.
  • The communication board for Super Street Fighter II: The Tournament Battle is now supported, allowing it to actually run in eight-player tournament mode.

SDL builds (the default for Linux and macOS) now detect game controller reconnection. Note that due to limitations of SDL itself, MAME may confuse similar controllers, potentially causing issues if multiple controllers are disconnected at the same time. Issues using MIDI input or output with 64-bit Windows builds should be fixed.

MAME Testers bugs fixed

  • 01288: [DIP/Input] (exidy.cpp) venture, mtrap: Coin inputs are duplicated. (Vas Crabb)
  • 03729: [Color/Palette] (galaxian.cpp) gmgalax: Colors are incorrect. (Robbbert)
  • 05753: [Misc.] (pentagon.cpp) pentagon: The demo “recycler by Thesuper” does not boot. (holub)
  • 06529: [Crash/Freeze] (spec128.cpp) spec128 [strider]: Emulated system reboots after finishing stage 2. (holub)
  • 07564: [Crash/Freeze] (megadriv.cpp) genesis [nbaliv98]: Navigating menus triggers the game’s exception handler. (kmg)
  • 07768: [Gameplay] (namcos2.cpp) bubbletr: Score displays and outputs are not exposed. (hap)
  • 08185: [Graphics] (spectrum.cpp) spec128 and clones [chasehq]: Logo partly disappears during title screen animations. (holub)
  • 08261: [Crash/Freeze] (spcforce.cpp) spcforce, spcforc2, meteor, meteors: Game freezes at title screen after soft reset. (AJR)
  • 08303: [DIP/Input] (system1.cpp) ufosensi, ufosensib: DIP switch marked as unknown controls demo sounds. (kmg)
  • 08304: [Crash/Freeze] (apxen.cpp) apxen: [debug] Slot tag shadows an option name, making it impossible to configure. (Robbbert)
  • 08305: [Crash/Freeze] (x68k.cpp) All machines in x68k.cpp: [debug] System attempts to schedule timer on invalid video line. (AJR)
  • 08306: [Crash/Freeze] (usgames.cpp) All machines in usgames.cpp: [debug] Attempting to decode non-existent ROM. (Ivan Vangelista)
  • 08307: [Crash/Freeze] (konmedal68k.cpp) spcpokan: [debug] Attempting to read past end of video ROM. (R. Belmont)
  • 08308: [Crash/Freeze] (mk98.cpp) mk98: [debug] Attempting to write past end of memory region. (Robbbert)
  • 08311: [Crash/Freeze] (specpls3.cpp) specpls3 [rickdan2]: Game fails to load, displaying corrupt loading screen. (smf)
  • 08315: [DIP/Input] (nemesis.cpp) salamand and clones: Inserting a coin may give two credits. (kmg)
  • 08316: [Gameplay] (wmg.cpp) wmg: Selecting a game causes emulated system to crash. (Robbbert)
  • 08321: [Documentation] (system1.cpp) wbml and clone: Descriptions do not match game titles. (kmg)

New working machines

  • Hot Chilli (95103, v0104) [Roberto Fresca, Grull Osgo, Matt B]
  • Selchow & Righter Scrabble Lexor - Computer Word Game [hap, Sean Riddle]
  • Mahjong The Mysterious Orient Returns [BET] (Japan, v1.00) [buffi]
  • RFC2795 Ltd RC2014 Classic [Miodrag Milanović]
  • National Semiconductor Cops Pocket Assistant [hap, Sean Riddle]

New working clones

  • Atari 5200 (2-port) [einstein95]
  • Batsugun (bootleg) [buffi]
  • Batsugun (older, set 2) [buffi]
  • Dogyuun (oldest set) [buffi]
  • Knights of Valour 2 / Sanguo Zhan Ji 2 / Sangoku Senki 2 (ver. 102, 102, 100HK) [buffi]
  • Moon Cresta (Electrogame S.A. Spanish bootleg, set 2) [Victor Fernandez (City Game), ClawGrip]
  • RFC2795 Ltd RC2014 Backplane Pro [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Backplane-5 [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Backplane-8 [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Classic II [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Mini with CP/M Upgrade [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Pro [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Zed [Miodrag Milanović]
  • RFC2795 Ltd RC2014 Zed Pro [Miodrag Milanović]
  • Saitek Kasparov Corona (ver. C, set 1) [anonymous]
  • Thunder Dragon (bootleg with Raiden sounds, unencrypted) [f205v]
  • unknown 'Space Invaders' gambling game (unencrypted) [Jorge Silva]

Clones promoted to working

  • Multi Win (Ver.0091, encrypted) [Ivan Vangelista]
  • Skelagon [smf]

New machines marked as NOT_WORKING

  • Dallas Poker [TeamEurope, Roberto Fresca]
  • Kajot Card (Version 1.01, Wien Euro) [TeamEurope, Roberto Fresca]
  • Lite A Nudge (JPM) (SRU) (revision 17F, 5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Neo Print - European Version (World) (T4i 2.00) [buffi]
  • Neo Print - Popeye (Japan) (T4i 3.04) [buffi]
  • Nudge Double Up (JPM) (SRU) (revision 17, 5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Pong Boo! 2 (Ver. 1.31) [buffi]
  • Rally Point 2 [coolmod]
  • unknown Poker 'W' [TeamEurope, Roberto Fresca]

New clones marked as NOT_WORKING

  • Double Top (JPM) (SRU) (revision 13, £2 Jackpot) [SomeRandomGuyIdk]
  • The House of the Dead (Revision A) [egregiousguy]
  • Lite A Nudge (JPM) (SRU) (£2 Jackpot) [SomeRandomGuyIdk]
  • Magic Card Export (v4.01) [Ioannis Bampoulas, Roberto Fresca]
  • Magic Card Export 94 (v2.11a, set 2) [Ioannis Bampoulas, Roberto Fresca]
  • Magic Card Export 94 (v2.9a) [Ioannis Bampoulas, Roberto Fresca]
  • Nudge Double Up (JPM) (SRU) (revision 17, 5p Stake, £1 Jackpot, lower %) [SomeRandomGuyIdk]
  • Roland PR-100 Digital Sequencer (v2.01) [Foone Turing]
  • Zenith Data Systems Z-180 Series [Colin McDougall]

New working software list additions

  • apple2_flop_clcracked: Drugs: Their Effects on You (cleanly cracked) [4am, Matthew Eric D'Asaro, Firehawke]
  • apple2_flop_orig: Drugs: Their Effects on You [Matthew Eric D'Asaro, Firehawke]
  • bbc_rom: Chuckie Egg (unofficial ROM), Frak! (unofficial ROM), Integra-B OS 1.14, Integra-B OS 1.20, Integra-B OS 1.20 (Y2K patched), Killer Gorilla (unofficial ROM), Memex-B20 2.2, PipeDream 0.2, VidiEditor 1.2 [Nigel Barnes]
  • c64_cart: Z80 Video Pak [smf]
  • c64_cass: Salamander (Imagine), Sanxion, Savage, Scorpion (Prism Leisure), The Secret Diary of Adrian Mole, The Sentinel, Sentinel (U.S. Gold), Shadow Skimmer [The Ultimate Tape Archive Team]
  • cdi: The Photo CD Book Companion CD-ROM [David Silva]
  • fmtowns_cd: '94-nen Nice Gal - Natsu no Soukessan, Ii Tabi Ii Aji Goannai - Furusato Kodzutsumi & Kanpo no Yado - Heisei Gannendo-ban, The Playroom, Pocky 1-2 + Ponyon, Psychic Detective Series Final - Solitude Gekan (Demo), Psychic Detective Series Vol. 4 - Orgel (Demo), Zak McKracken and The Alien Mindbenders (HMB-218) [redump.org]
  • gameboy:
    Into the Blue, Retroid [Jonas Fischbach]
    Death Planet [Mackerel Interactive]
    Dangan GB [snorpung, nordloef]
  • gba: World Reborn (USA) [No-Intro]
  • gbcolor:
    Green Beret (prototype 1), Green Beret (prototype 2), Green Beret (prototype 3) [Kak, retroLEL]
    Tyrannosaurus Tex (USA) [No-Intro]
  • megadriv:
    Awesome Possum Kicks Dr. Machino's Butt! (USA, prototype, 19930712) [DrBizz]
    Canon - The Legend of the New Gods, Clan of Heroes - Generals of the Yang Family, Custodian, Duke Nukem 3D (Piko reissue), Mega Noah's Ark 3D, Switchblade, Water Margin - A Tale of Clouds and Wind, Wisdom Tree Collection [No-Intro]
  • mtx_cart: MAGROM v1.00, MAGROM v1.02, MAGROM v1.03(SP), MAGROM v1.04, MAGROM v1.05, MAGROM v1.05a, MAGROM v2.00 [Martin Allcorn]
  • mtx_hdd:
    CP/M 54K, CP/M 59K, Hex-Train [Andy Key]
    Fuzix OS [Alan Cox]
  • nes:
    Exploding Fist (USA), Get'em Gary, More Glider, Nomolos - Storming the Catsle (v1.00), Quest Forge - By Order of Kings, Wùkōng Dòujù (China) [anonymous]
    Uninvited (USA, prototype) [Forest of Illusion, Clarkzer0]
    Tújí (Taiwan) [kazblox]
    Baby Boomer (Korea) [MLX]
    Multidude, Super Painter [RetroSouls]
  • pc98_cd:
    Brandish 2 Renewal, Canaan - Yakusoku no Chi, Doom II for Windows 95, Ningen Konchuu - Nozoki, Shin'ou Densetsu Crystania DX, Uki Uki Island [redump.org]
    X Girl [redump.org, cyo.the.vile]
  • snes: Corn Buster, Dorke & Ymp, Iron Commando, Legend (Piko reissue), Mr. Bloopy Saves the World, Super Noah's Ark 3D (Piko reissue), Super Thor Quest [No-Intro]
  • spectrum_cass:
    Exolon (bug fix), Exolon (Erbe), Horacio Esquiador, Smash TV (Erbe) [spectrumcomputing.co.uk]
    Chess Nuts, Coin-It [Steven Brown, Planeta Sinclair]
    Bomb Jack (Z Cobra), Bomb Jack II (MCM), Bomb Jack II (Zafi Chip) [worldofspectrum.org]
    Inspector Gadget and the Circus of Fear, LSD Megademo, The Lyra II Megademo, The Ren and Stimpy Slideshow, Shock Megademo [ICEknight]
  • timex_cass: Byte Power (February 1988) [aralbrec]

Software list items promoted to working

  • bbc_rom: SideAid128 1.03 [Nigel Barnes]
  • gamegear: BreakThru! (prototype) [kmg]
  • pc98_cd: Manji PSYyuuki [redump.org, r09]

New NOT_WORKING software list additions

  • c64_cass: Scooby-Doo, Shadows of Mordor [The Ultimate Tape Archive Team]
  • pc98_cd:
    Ayumi-chan Monogatari, Ginga Eiyuu Densetsu IV, Master of Magic, NEC Demonstration CD-ROM - Evolution and Dinosaurs, Prince of Persia 2 - The Shadow & The Flame, Sorcer Kingdom, Strike Commander, Teitoku no Ketsudan III, Ultima VIII - Pagan, Umanari 1 Furlong Theater 2, Yumemizaka [redump.org]
    Etemible - Tenjou Mukyuu [redump.org, coolmod]
    Collector D [redmp.org, cyo.the.vile]

Merged pull requests

  • 9311: 8080bw.cpp: Added color emulation for vortex. [Mike Coates, Ivan Vangelista]
  • 9449: cpu/z80: Improved timing of M cycles; spectrum.cpp: Improved emulation of bus contention. [holub]
  • 9605: osd/modules/input: Detect joystick reconnection with SDL. [Vas Crabb]
  • 9614: sound/upd7759.cpp: Added support for switching between standalone and slave mode dynamically. [Wilbert Pol]
  • 9615: formats/fs_coco_rsdos.cpp: Added logic to detect cycles in file granule (block) lists. [Nathan Woods]
  • 9616: imagedev/floppy.cpp: Changed identify to take std::string_view rather than std::string. [Nathan Woods]
  • 9617: nes.xml: Fixed a few more mirroring issues, and demoted strikwlf to unsupported. [kmg]
  • 9618: bus/nes: Improved code for emulating several bootlegs. [kmg]
  • 9621: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added a painstakingly recovered disk. [Matthew Eric D'Asaro, Firehawke]
  • 9622: spectrum_cass.xml: Added one game and a couple of demos. [ICEknight]
  • 9623: a2600.xml: Fixed publisher name and parent/clone relationships for Mystique games. [einstein95]
  • 9624: 8080bw.cpp: Removed cocktail inputs from spaceat2 and sinvzen. [einstein95]
  • 9625: osborne1.cpp: Changed floppy drives to single-sided double density (fixes MT08100). [theoldsport]
  • 9626: cpu/mips: Mitigated performance impact of optional additional instruction checks. [Ryan Holtz]
  • 9628: bus/nes: Improved emulation of Jaleco cartridges. [kmg]
  • 9629: machine/z80scc.cpp: Reduced performance impact of emulating zero count interrupt. [Ryan Holtz]
  • 9630: machine/i2cmem.cpp: Only acknowledge correct device ID. [Paul-Arnold]
  • 9632: jpmsru.cpp: Improved emulation of JPM SRU fruit machines, making four games playable. [SomeRandomGuyIdk]
  • 9633: xavix2.cpp: Implemented tile scaling. [MoochMcGee]
  • 9637: spectrum48.cpp: Fix “floating” interrupt. [holub]
  • 9640: spec128.cpp, specpls3.cpp: Added initial bus contention emulation for Spectrum 128+ models. [holub]
  • 9641: bus/nes: Cleaned up code. [kmg]
  • 9642: vigilant.cpp: Fixed sound ROM mapping for bowmen, allowing music to play correctly. [David Haywood]
  • 9643: nes.xml: Changed tysonipp to use per-chip ROM dumps. [kmg]
  • 9645: cpu/z80.cpp: Removed leaky abstraction from CPU core. [holub]
  • 9646: neogeo.xml: Fixed copy/paste error in garouha serial number. [CanoeHope]
  • 9647: bus/nes: Improved emulation of Camerica/Codemasters cartridge boards. [kmg]
  • 9648: Added FIXME comments to badly behaved I²C target devices. [Paul-Arnold]
  • 9649: tim011.cpp: Hooked up floppy drives properly and added floppy disk image format. [Miodrag Milanović]
  • 9652: 4enlinea.cpp: Fixed game name for “unkdarts”. [ClawGrip]
  • 9653: ksys573.cpp: Fixed alpha channel values in fightmn/pnchmn layout. [Windy Fairy]
  • 9654: neogeo.xml: Fixed copy/paste error in kof2002 AES serial number. [CanoeHope]
  • 9655: nes.xml: Explicitly set mirroring for more boards, and trimmed over-dumped ROMs. [kmg]
  • 9658: nes.xml: Removed four bad dumps. [kmg]
  • 9662: Fixed nl sub-target build. [Couriersud]
  • 9666: famibox.xml: Updated comment about unverified dumps. [kmg]
  • 9668: system1.cpp: Added lives and demo sounds DIP switches for shtngmst, and demo sounds DIP switch for ufosensi (MT08303). [kmg]
  • 9670: spec128.cpp: Completed bus contention emulation for Spectrum 128 and +2 models, and improved emulation performance. [holub]
  • 9671: ksys573.cpp: Removed comment about Dance Dance Revolution Kids, as it’s on a different platform. [simzy]
  • 9675: 3rdparty/asmjit: Suppressed warnings with old versions of GCC. [Couriersud]
  • 9676: osd/sdl: Prefer X11 video driver on Linux. [Belegdol]
  • 9677: megadriv.xml: Added an Awesome Possum prototype. [DrBizz, kmg]
  • 9679: nes.xml: Added eleven items, and removed some bad dump flags. [kmg]
  • 9680: gba.xml: Added World Reborn (USA). [No-Intro, kmg]
  • 9681: gbcolor.xml: Added Tyrannosaurus Tex (USA). [No-Intro, kmg]
  • 9682: Fixed fallout from I²C changes. [Paul-Arnold]
  • 9683: neogeo.xml: Fixed serial number for wh2h. [Abadede]
  • 9684: netlist: Added an FAQ and cleaned up code. [Couriersud]
  • 9686: bus/nes: Updated code and ROM dump for mc_mario. [kmg]
  • 9687: vegas.cpp: Fixed reversed test mode DIP switch setting labels for sf2049te and sf2049se. [neSneSgB]
  • 9688: megadriv.xml: Added compatibility information for region-locked items. [Chris Vowles]
  • 9692: ibm5150.xml: Correctly marked some items as bootable PC disks or DOS software. [Allofich]
  • 9694: machine/6850aica.cpp: Initialize receiver state on construction. [Miodrag Milanović]
  • 9699: cps2.cpp: Added TOURNAMENT board communication simulation. [Vas Crabb, Darksoft, Gregory Lewandowski]
  • 9701: megadriv.xml: Added missing SRAM to nbaliv98 (fixes MT07564). [kmg]
  • 9705: gameboy.xml: Added four homebrew cartridges. [kmg]
  • 9706: netlist: Replaced more macros with C++ constructs, and cleaned up code. [Couriersud]
  • 9707: machine/netlist.cpp: Use templates to enable or disable CSV logging, reducing the chance of code rot. [Couriersud]
  • 9708: netlist: Updated standalone makefile for more recent compilers, and cleaned up code. [Couriersud]
  • 9709: Improved Japanese titles in various software lists. [kmg]
  • 9710: ksys573.cpp: Improved game titles in comments and system descriptions. [simzy]
  • 9711: ZX Spectrum drivers: Improved timing for screen and border updates, and simplified calculations. [holub]
  • 9714: homedata.cpp: Added subtitle to description for reikaids. [Michael Sanborn]
  • 9715: pc98_cd.xml: Added twenty items, and replaced eighteen items with better dumps. [redump.corg, cyo.the.vile, coolmod, r09]
  • 9716: Added a working RC2014 card system. [Miodrag Milanović]
  • 9718: cpu/mips: Added TimerIntDis multiplexer to IPEX5 for R4000. [Brice Onken]
  • 9719: megadriv.xml: Trimmed pcottonp dump by half. [kmg]
  • 9721: bus/ata/ata_hle.cpp: Fixed save state support for 8-bit mode. [Miodrag Milanović]
  • 9722: rf51w14cg.cpp: Fixed checked-in CRLF line endings. [Couriersud]
  • 9723: spectrum_cass.xml: Added nine items and cleaned up metadata. [ArcadeShadow]
  • 9725: midwayic.cpp: Use logmacro.h for debug logging. [Ted Green]
  • 9726: emu/diexec.cpp: Optionally resynchronize to the implicit clock domain on input clock frequency changes. [O. Galibert]
  • 9727: Added a time command to the debugger for displaying the current elapsed session time. [Ted Green]
  • 9728: specpls3_flop.xml, spectrum_cass.xml, timex_cass.xml: Reorganised items and added a few items. [ICEknight]
  • 9730: atari400.cpp: Added 2-port version of Atari 5200, and fixed ANTIC memory size. [einstein95]
  • 9731: netlist: Fix standalone nltool build with NVCC. [Couriersud]
  • 9734: a2600.xml: Removed “Atari VCS Point-of-Purchase ROM” as it’s treated as a separate system. [einstein95]
  • 9735: Added documentation for debugger time command. [Ted Green]
  • 9737: c64_cass.xml: Added eight working items and two non-working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 9740: vigilant.cpp: Corrected video timings. [jotego]
  • 9741: vigilant.cpp: Changed comments to better match MAME style. [jotego]
  • 9742: emu/dinetwork.cpp: Added MTU parameter, and removed unnecessary floating point calculations. [Ted Green]
  • 9744: Added UDP multicast support to bitbanger device. [Ted Green]
  • 9745: video/powervr2.cpp: Hooked up non-textured sprites, and fixed enable alpha bit handling. [Jennifer Taylor]
  • 9747: machine/intelfsh.cpp: Fixed address mask for SST 39SF040. [Miodrag Milanović]
  • 9748: slapfght.cpp: Hooked up flip screen output to MCU for alcon and slapfigh. [Vas Crabb]
  • 9749: Reverted bitbanger UDP multicast support (GitHub #9744). [Vas Crabb]
  • 9752: netlist: Improved platform support for PPMF and added unit tests (partially addresses GitHub #8590). [Couriersud]
  • 9754: gbcolor.xml: Added Green Beret prototypes developed by Kak. [ICEknight]
  • 9756: bus/vcs_ctrl: Fixed swapped paddle buttons (GitHub #9755). [kmg]
  • 9758: dc.xml: Cleaned up metadata. [ArcadeShadow]
  • 9759: Added additional RC2014 cards, and added system with CP/M upgrade. [Miodrag Milanović]
  • 9763: snes.xml: Added seven items. [No-Into, kmg]
  • 9764: Standardized titles of Mashin Eiyuuden Wataru games in all software lists. [kmg]
  • 9766: nemesis.cpp: Changed coin inputs to use impulses in salamand and clones (MT08315). [kmg]
  • 9767: Improved parsing of dotted version numbers in build scripts. [sairuk]
  • 9768: Improved reset behaviour of RC2014 cards and fixed some implementation issues. [Miodrag Milanović]
  • 9769: bfcobra.cpp: Fixed µPD7759 connections for brkball (confirmed with schematics). [Paul-Arnold]
  • 9770: emu/emuopts.cpp: Fixed slot card selection being lost when card BIOS setting is changed. [Miodrag Milanović]
  • 9771: cdi.xml: Added The Photo CD Book Companion CD-ROM. [David Silva]
  • 9772: sound/upd7759.cpp: Fixed issues with switching between standalone and slave mode. [Wilbert Pol]
  • 9773: netlist: Improved PPMF platform support and code generation; made plib::hash use fixed result size. [Couriersud]
  • 9775: badlands_ms.cpp: Added missing PROMs. [ClawGrip]
  • 9776: gsz80.cpp: Removed vestigial rc2014mini ROM definition. [Chris Swan]
  • 9779: spdheat.cpp: Marked as having imperfect sound emulation due to missing filters and multi-channel output. [einstein95]
  • 9781: 3rdparty/portmidi: Fixed Windows MIDI callback signatures (addresses GitHub #9200). [Devin Acker]
  • 9783: ui/viewgfx.cpp: Added ability to restrict tiles to integer scale factors. [Vas Crabb]
  • 9785: megadriv.xml: Added eight items. [No-Intro, kmg]
  • 9786: fmtowns_cd.xml: Added seven new working items. [redump.org, r09]
  • 9792: gamegear.xml: Added a ROM patch to make brkthru playable. [kmg]
  • 9793: cpu/nec: Added support for EXT reg,imm4 and INS reg,imm4 instructions. [Wilbert Pol]
  • 9794: netlist: Replaced more macros/helpers with C++ constructs, and added support for the cspell spelling checker. [Couriersud]
  • 9796: Removed superfluous semicolons from various source files. [kmg]
  • 9798: Corrected various Wonder Boy game title descriptions (MT08321). [kmg]
  • 9812: bgfx: Honour texture wrap flag (fixes reel display for some fruit machines). [Vas Crabb]
→ NOWSZY [arcade] Mame x64 0.243 29/04/2022

MAME 0.243 29 Apr 2022

Another month has passed, and it’s time for another MAME release! MAME 0.243 has a few fairly big internal changes, and while we’re working towards making MAME more future-proof, there will likely be some regressions in the short term. The most noticeable regression that we’re aware of is that rhythm games using DVD media on Konami’s Firebeat platform are now very unhappy with our lack of proper DVD drive emulation. If you find any other regressions, please report them – it’s a lot easier to fix things when we know they’re broken.

Remember the unreleased arcade version of Rise of the Robots, running on the RasterSpeed platform? This month sees support added for another game on the same hardware: Football Crazy. In a clear demonstration of the benefits of MAME’s modular architecture, this provides test cases yielding fixes for the CPU, serial controller and SCSI controller used in the system. Numerous games and computer systems using the same devices stand to benefit.

MAME’s floppy drive emulation system has had an overhaul this month. We think we’ve finally nailed down and fixed the issues that were causing bad data to be written by the Apple IIgs. Of course, it’s still a good idea to back up your precious disk images. There are lots of nice fixes for NES/Famicom cartridge support, making a whole lot of Chinese-language games playable. The driver for the NEC PC-8801 family has had an overhaul this month, giving more expansion options and better software compatibility. Also, several more early Rockwell electronic calculators are now emulated.

As always, there were plenty of bugs squashed this month, including Midway Seattle and Vegas stability issues, graphical glitches in The Karate Tournament, erratic joystick movement on the Apple IIgs, missing sounds in Looping, and quite a few incorrectly labelled DIP switches.

You can read about all the exciting development activity in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.

MAME Testers bugs fixed

  • 05533: [Crash/Freeze] (rastersp.cpp) fbcrazy: Fatal error about eight seconds after starting system. (Paul-Arnold)
  • 07568: [Crash/Freeze] (seattle.cpp) hyprdriv: Emulated game freezes while music continues to play. (Ted Green)
  • 07823: [DIP/Input] (vegas.cpp) nbanfl, nbagold: Watchdog reset when switching between test menus. (Ted Green)
  • 08064: [Graphics] (vegas.cpp) gauntleg, gauntleg12, gauntdl, gauntdl24: Screen tearing and inconsistent frame rate. (Ted Green)
  • 08203: [Graphics] (metro.cpp) karatour, karatourj, ladykill, 3kokushi: Graphics and speed issues. (Angelo Salese)
  • 08240: [Interface] (apple2gs.cpp) apple2gs: Game I/O joystick input is glitchy. (R. Belmont)
  • 08270: [Documentation] (generalplus_gpl16250_nand.cpp) jak_gtg: Release year can be confirmed. (geforcefly)
  • 08274: [DIP/Input] (astrocde.cpp) spacezap: Identified DIP switch setting number of lives. (Steven Coomber)
  • 08276: [DIP/Input] (ddragon.cpp) ddragon2, ddragon2j: Mission timer DIP switch settings are labelled incorrectly. (Augusto)
  • 08280: [DIP/Input] (galaxian.cpp) thepitm: Identified coinage, game speed and game time DIP switch settings. (Steven Coomber)
  • 08283: [DIP/Input] (galaxold.cpp) bullsdrtg: Identified coinage, award and cabinet type inputs. (Steven Coomber)
  • 08284: [DIP/Input] (wink.cpp) wink, winka: Identified coinage, award and audit clear DIP switch settings. (Steven Coomber)
  • 08285: [DIP/Input] (galaxold.cpp) trvchlng: Identified coinage, bonus and attract mode DIP switch settings. (Steven Coomber)
  • 08286: [DIP/Input] (galaxian.cpp) takeoff: Lives, bonus life and service mode DIP switch settings are incorrect. (Steve Coomber)
  • 08289: [Sound] (looping.cpp) looping: Most sounds do not play. (AJR)
  • 08293: [Graphics] (apple2e.cpp) apple2ee: Bad colors after switching from double high resolution to high resolution. (R. Belmont)
  • 08294: [Crash/Freeze] (nmk16.cpp) mustangb3: Emulator crashes about 25 seconds after starting system. (Ivan Vangelista)
  • 08297: [Crash/Freeze] (suna16.cpp) sunaq: Emulator crashes after answering a question. (Ivan Vangelista)
  • 08298: [Documentation] (vegas.cpp) warfa, warfaa, warfab, warfac: Game title is incorrect. (mmarino4)

New working machines

  • Bowmen [Roberto Fresca, Mirko Buffoni, Daniel Carmona, Museoarcadevintage.com, Recreativas.org]
  • Cal Omega - Game 17.0 (Amusement Poker) [Roberto Fresca, Justin DeLutis]
  • Le Pendu (Bilingue, Version 04) [Roberto Fresca, Grull Osgo, Jeff Hamelin]
  • Rockwell 10R (Rockwell) [hap, Sean Riddle]
  • Rockwell 12R: Square Root [hap, Sean Riddle]
  • Rockwell 24K (Rockwell) [hap, Sean Riddle]
  • Rockwell 30R: Slide Rule Memory (B5500 version) [hap, Sean Riddle]
  • Le Super Pendu (V1, words set #1) [Roberto Fresca, Grull Osgo, Jeff Hamelin]
  • Le Super Pendu (V1, words set #2) [Roberto Fresca, Grull Osgo, Jeff Hamelin]

New working clones

  • Blood Storm (v2.21) [coolmod]
  • Densha de GO! (Ver 2.3 J) [andynumbers]
  • Finger (bootleg of Stinger) [Kalu666]
  • Galaxian (Artic System bootleg) [chaneman]
  • Golden Poker Double Up (bootleg, set 3) [Roberto Fresca, Jeff Hamelin]
  • Golden Poker Double Up (bootleg, set 4) [Roberto Fresca, Jeff Hamelin]
  • Hard Drivin' (compact, rev 2 bootleg) [Andrew Welburn]
  • Novag Super Expert (version C, v1.2) [anonymous]
  • Rockwell 31R: Slide Rule Memory [hap, Sean Riddle]
  • Street Fighter III 2nd Impact: Giant Attack (Hispanic 970930) [Darksoft]

Machines promoted to working

  • Amstrad plc NC200 [Robbbert]
  • Football Crazy (Video Quiz) [Paul-Arnold]
  • Lexicon LK-3000 [hap]

New machines marked as NOT_WORKING

  • Actronics / Hanzawa Wanted G-Man [hap, Kevin Horton]
  • Bandai Go Go Dynaman [hap, Kevin Horton, Rik]
  • Bandai Kiteyo Parman [hap, Kevin Horton, Rik]
  • Bandai Toukon Juohmaru [hap, Kevin Horton, Rik]
  • Defender (Gakken) [hap, Kevin Horton, Rik]
  • Flying Fortress [TTL] [Seth Soffer, Andrew Welburn]
  • Horses For Courses (NSW, Australia) [Brock.M]
  • Intel iSBC 660 [Patrick Mackinlay]
  • Long Hu Tebie Ban (V101CN) [IGSPGM.COM]
  • Maxi Double Poker (version 1.8) [Roberto Fresca, Jeff Hamelin]
  • Photo Play 2002 (Belgium) [Asure]
  • The Quest (NSW, Australia) [Brock.M]
  • Romtec Pucki & Monsters [hap, Kevin Horton, Rik]
  • Sport Damjes 1 [Sergio de electronicaVyS, ClawGrip]
  • Super 97 (Ver. 1.00) [Ioannis Bampoulas]
  • Tomy Bombman [hap, Kevin Horton, Rik]
  • unknown darts game (487 System I) [Victor Fernandez (City Game)]
  • Waldorf Electronics MiniWorks 4-Pole [DBWBP]

New clones marked as NOT_WORKING

  • Bad Lands (Modular System) [Eduardo Anay, ClawGrip]
  • Dragon Ninja (Modular System) [Eduardo Anay, ClawGrip]
  • Golden Poker Double Up (bootleg, set 2) [Roberto Fresca, Jeff Hamelin]
  • Multi Win (EPM7032, encrypted) [Ioannis Bampoulas, Roberto Fresca]
  • Multi Win (Ver.0091, encrypted) [TeamEurope, Roberto Fresca]
  • Photo Play 1999 (Netherlands) [Asure]
  • Photo Play 2000 (Netherlands) [Asure]
  • Photo Play 2001 (Netherlands) [Asure]
  • Photo Play Masters 2001 (Netherlands) [Asure]
  • Slap Fight (Modular System) [Eduardo Anay, ClawGrip]
  • Indoor Soccer (Tecfri license PCB) [Eduardo Anay, ClawGrip]

New working software list additions

  • a800:
    Popeye (prototype, 19830829) [Dutchman2000]
    Popeye (prototype, WIP8) [Tempest]
  • a800_flop: Pondering About Max's [A8SP]
  • apple2_flop_clcracked: Cubes, Prisms, and Cylinders (cleanly cracked), Descending/Ascending Intervals (cleanly cracked), Early Music Skills (cleanly cracked), Functional Harmony: Secondary Dominants (cleanly cracked), Geography Search (cleanly cracked), Keyboard Arpeggios (cleanly cracked), Keyboard Blues (cleanly cracked), Keyboard Chords (cleanly cracked), Keyboard Extended Jazz Harmonies (cleanly cracked), Keyboard Fingerings (cleanly cracked), Keyboard Intervals (cleanly cracked), Keyboard Jazz Harmonies (cleanly cracked), Keyboard Note Drill (cleanly cracked), Keyboard Speed Reading (cleanly cracked), Measuring Economic Activity (cleanly cracked), Media Magic: The Melody Studio (cleanly cracked), Melodic Dictation: Beginning Level (cleanly cracked), Melodic Dictation: Intermediate Level (cleanly cracked), Music Composer Quiz (cleanly cracked), Music Terminology (cleanly cracked), Musical Stairs (cleanly cracked), Note Detective II: Intermediate Level (cleanly cracked), On Target: 3000 Words of German (cleanly cracked), Tap-It (cleanly cracked), Time Explorers (cleanly cracked), Volcanoes (cleanly cracked), Zoo Puppet Theater (cleanly cracked) [4am, Firehawke]
  • apple2_flop_orig: Back It Up (Version 3.6), Bouncing Kamungas!, Columns //e (Version 2.01), Copy II Plus (Version 3.1), Copy II Plus (Version 4.1), Copy II Plus (Version 4.3), Copy II Plus (Version 4.4B), Copy II Plus (Version 4.4C), Copy II Plus (Version 4.4D), Copy II Plus (Version 5.0), Copy II Plus (Version 5.1), Copy II Plus (Version 5.2), Copy II Plus (Version 5.4), Copy II Plus (Version 5.5), Copy II Plus (Version 6.0), Copy II Plus (Version 6.1), Copy II Plus (Version 6.2), Copy II Plus (Version 6.3), Copy II Plus (Version 6.4), Copy II Plus (Version 6.5), Copy II Plus (Version 6.6), Copy II Plus (Version 7.1), Copy II Plus (Version 7.2), Copy II Plus (Version 7.3), Copy II Plus (Version 7.4), Copy II Plus (Version 8.1), Copy II Plus (Version 8.1) (800K 3.5"), Copy II Plus (Version 8.2), Copy II Plus (Version 8.2) (800K 3.5"), Copy II Plus (Version 8.3), Copy II Plus (Version 8.3) (800K 3.5"), Copy II Plus (Version 8.4), Copy II Plus (Version 8.4) (800K 3.5"), Copy II Plus (Version 9.0), Copy II Plus (Version 9.0) (800K 3.5"), Copy II Plus (Version 9.1), Copy II Plus (Version 9.1) (800K 3.5"), Essential Data Duplicator (Version 3.0-1984-02-06), Essential Data Duplicator (Version 3.0-1984-05-25), Grey Seas, Grey Skies, Hands-On Math! Volume I (800K 3.5"), Kraking by The Disk Jockey, Locksmith (Version 5.0 Revision C), Locksmith (Version 5.0 Revision F), Locksmith (Version 5.0 Revision G), Locksmith (Version 6.0 Revision A), Locksmith (Version 6.0 Revision B), Pig Pen, Ricochet, Science Corner: Planet Earth (800K 3.5"), Super Disk Copy (Version 3.6), Wizardry: Proving Grounds of the Mad Overload (Version 01-DEC-81), Wizardry: Proving Grounds of the Mad Overload (Version 05-SEP-81), World Class Leader Board [4am, Firehawke]
  • gamegear: Poker Face Paul's Cribbage (prototype) [smspower]
  • ibm5170:
    Red Baron (EGA 16 colors version), Red Baron (VGA 256 colors version), Red Baron: Mission Builder, SimCity Classic (Windows 3.x release) (3.5"), SimCity Classic (Windows 3.x release) (5.25") [ibmpc5150, archive.org]
    Pyrotechnica, Return of the Phantom, SimLife (Windows 3.x release) [The Good Old Days]
  • nes:
    1995 New Series Super 2 in 1 (Asia), AO, Beat'Em & Eat'Em, Dì Shìtiān (China), Dúshlán, King Gizzard & the Lizard Wizard - Polygondwanaland - 2nd Edition, Little Lancelot (USA), NES Virus Cleaner, Pyramids of Ra (USA), Solaris, Tic-Tac XO [anonymous]
    8 in 1 (0801), 1993 New 860 in 1 Over-Valued Golden Version Games, 1993 Super HiK 4 in 1 (F-034), Chāozhí Gāo K Jīnkǎ 110 in 1, Gàishì 190 in 1, Golden 8 in 1, Super HiK 42 in 1 (K-42001), Wúmíng Chuánshuō (China) [Consolethinks]
    Chǒngwù Bǎobǎo (China), Jiànxiá Qíngyuán (China, Final Fantasy pirate), Qítiān Dàshèng (China) [famiac, NewRisingSun]
    Mike Tyson's Intergalactic Power Punch (USA, prototype, hacked) [Hidden Palace]
    Golden Game: 210 in 1 [kmg]
    1500 in 1, Toobin' (Korea) [MLX]
    Assimilate [Nessylum]
    L'Abbaye des Morts [Parisoft]
    76 in 1 Y2K [superretrogamer2741]
    Tiějiǎ Tújí (China), Xīnghé Zhànduì (China) [ZDog]
    Metal Max (Japan, prototype) [Zoda-Y13, Forest of Illusion]
  • sms: Basket Ball Nightmare (early prototype), Golden Axe CES Demo, Psycho Fox (prototype), Super Futebol II (Brazil), Wimbledon (Brazil) [smspower]
  • spectrum_cass:
    La Quête du Chevalier [Miguel Sobreira, Planeta Sinclair]
    The 11th Hour (The Guild), Brave Knight, Cobra (Erbe, medium case), Cobra (Erbe, small case), Cobra (IBSA), Dragon's Lair II: Escape from Singe's Castle (Erbe), Popeye (Zafi Chip), Raid Over Moscow (set 6, Dro Soft), Rygar (Erbe, promotional), Super Cycle (Compulogical) [spectrumcomputing.co.uk]
    3D Dracman, 4 Logiciels pour ZX Spectrum, Battle on Hoth (alt), Bell Ropes, A Harvesting Moon (two sides) [Steven Brown, Planeta Sinclair]

Software list items promoted to working

  • fm7_cass: Portopia Renzoku Satsujin Jiken [r09]
  • lk3000: English-German [hap]
  • nes: 7 in 1, Chéngjísīhán (China), Dàtáng Fēngyún VI Dài (China), Fēngsè Huànxiǎng (China), Golden Game: 150 in 1, Golden Game: 260 in 1, Jiànxiá Qíngyuán (China), Kǒudài Guàishòu - Fěicuì Bǎn (China), Shènghuǒ Huīzhāng - Suǒfēiyà Fùsū (China), Shènghuǒ Huīzhāng - Suǒfēiyà Fùsū (China, alt), Shènghuǒ Huīzhāng - Suǒfēiyà Fùsū (China, fixed?), Shènghuǒ Huīzhāng II Dài (China), Shènghuǒ Huīzhāng II Dài (China, alt), Shènghuǒ Huīzhāng Wàizhuàn (China), Shénmó Dàlù (China), Tāngmǔ Lìxiǎn Jì (China), Tenchi wo Kurau II - Shokatsu Koumei Den (China), Tenchi wo Kurau II - Shokatsu Koumei Den (China, alt), Tūnshí Tiāndì II (China), Tūnshí Tiāndì II (China, alt), Tūnshí Tiāndì II (China, alt 2), Tūnshí Tiāndì III (China), Yǒngzhě Hēi'àn Shìjiè - Hùndùn De Shìjiè (China), Zhànshén Shìjiè (China), Zhēntián Shí Yǒngshì (China) [kmg]
  • pc8801_flop: Angels - Celica Crisis, Blue Blood Music Disk Vol. 7 - Gradius Special, Cone Paper Vibration Data Shuu Dai-1-kan, Cone Paper Vibration Data Shuu Dai-2-kan, Cone Paper Vibration Data Shuu Dai-3-kan, Dragon, Jesus, Jesus (alt), Nazo Demo 3, Sorcerian Music Library, Sugoroku Yakyuu-dou [Angelo Salese]
  • pc98: Brandish Renewal [r09]
  • pc98_cd: Brandish Renewal [r09]

New NOT_WORKING software list additions

  • nes: Skull & Crossbones (Korea) [MLX]
  • pc8801_cdrom: CD Takarabako [r09]
  • roland_tnsc1: 50's and 60's (TN-SC1-02), Around the World 2 (TN-SC1-05), Latin (TN-SC1-07), Piano Bar (TN-SC1-06) [Sean Riddle, ClawGrip]
  • sms: Game Mo-eumjip 188 Hap (Korea) [smspower]

Translations added or modified

  • Chinese (Simplified) [kongmao45678]
  • Ukrainian [Stanley Kid]

Merged pull requests

  • 9100: Added Ukrainian UI translation. [Stanley Kid, Vas Crabb]
  • 9105: audio/cage.cpp: Added partial support for multi-channel sound output. [cam900]
  • 9114: bus/rs232/xvd701.cpp, twinkle.cpp: Implemented commands required for Konami Twinkle DVD player. [Windy Fairy]
  • 9149: 8080bw.cpp, mw8080bw.cpp: Added some configuration inputs, and improved metadata. [einstein95]
  • 9377: frontend: Added an option to not show media device status to the UI manager. [Nathan Woods]
  • 9383: rastersp.cpp: Added support for the Football Crazy game. [Paul-Arnold]
  • 9405: formats/fs_coco_rsdos.cpp: Added support for formatting disks. [Nathan Woods]
  • 9423: alpha68k_n.cpp: Corrected comments and clocks for kyros. [negunma]
  • 9434: formats/fs_coco_os9.cpp: Added support for formatting standard geometry disks. [Nathan Woods]
  • 9462: gticlub.cpp: Added subtitle to game descriptions. [Michael Sanborn]
  • 9469: raiden_ms.cpp: Updated comments. [ClawGrip]
  • 9475: timetrv.cpp: Corrected artwork aspect ratio. [Ryan Holtz]
  • 9476: timetrv.cpp: Hooked up 1-bit audio DAC. [Ryan Holtz]
  • 9477: timetrv.cpp: Removed stray debugging printf. [Ryan Holtz]
  • 9478: bloodbro_ms.cpp: Corrected a comment about ROM connections. [ClawGrip]
  • 9480: gamegear.xml: Added an unreleased prototype. [smspower, kmg]
  • 9481: sms.xml: Added six dumps (five working). [smspower, kmg]
  • 9482: seta.cpp: Corrected bonus life DIP switch settings for daiohp2. [Sergio Galiano]
  • 9483: machine/ldv4200hle.cpp: Fixed overshoot issues with multi-speed forward/reverse affecting Time Traveler. [Ryan Holtz]
  • 9484: nes.xml: Removed bad dump flags from ROM dumps that have been verified. [kmg]
  • 9486: astrocde.cpp: Added lives DIP switch settings for spacezap (MT08274). [Steven Coomber]
  • 9487: photoply.cpp: Added five Photo Play games from Netherlands and Belgium. [Asure, ClawGrip]
  • 9488: bus/nes, bus/nes_ctrl: Cleaned up code, mostly relating to bit field manipulation. [kmg]
  • 9489: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Added latest dumps and cracks. [4am, Firehawke]
  • 9490: nes.xml: Replaced/removed some truncated ROM dumps as appropriate. [kmg]
  • 9492: m92.cpp: Only use banked palette on systems with ROM banking (MT03289). [David Haywood]
  • 9493: vendetta.cpp: Added brute-forced equivalent PLDs images for Vendetta and clones. [Buenrip, Recreativas.org, ClawGrip]
  • 9494: fmtowns_flop_orig.xml, pc98.xml, pc98_cd.xml: Fixed disks that had been incorrectly converted to HxC MFM format. [r09]
  • 9495: neogeo.cpp, neogeo.xml: Corrected release year for Matrimelee. [CanoeHope]
  • 9496: roland_tnsc1.xml: Added dumps of four Roland Music Style Cards. [Sean Riddle, ClawGrip]
  • 9497: ddragon.cpp: Corrected timer DIP switch setting labels for ddragon2 (MT08276). [Steven Coomber]
  • 9498: bus/nes: Added support for games using K-3071, S-009, and TH2348 boards. [kmg]
  • 9499: slapfght.cpp: Adjusted visible area. [sjy96525]
  • 9500: coco12.cpp, coco3.cpp: Increased range of high resolution joystick axis inputs. [Tim Lindner]
  • 9502: bus/nes: Improved emulation of Game Genie cheat device. [kmg]
  • 9504: nes.xml: Added a recent chiptune cartridge dump. [kmg]
  • 9505: x68k_flop.xml, fmtowns_cd.xml, pc98.xml, msx2_flop.xml, pc8801_flop.xml, pcecd.xml: Standardised De·Ja titles. [einstein95]
  • 9507: imagedev.floppy.cpp: Set dirty flag on image initialization. [Nathan Woods]
  • 9508: spectrum_cass.xml: Added sixteen working items, replaced six items with better dumps, and improved metadata. [ArcadeShadow]
  • 9509: bus/sega8: Added partial support for a recently dumped 188 in 1 multi-game cartridge. [kmg]
  • 9510: formats/fsmeta.cpp: Converted to_string to a more intuitive instance member function. [Nathan Woods]
  • 9511: nus/nes: Improved and consolidated Golden Game multi-game cartridge emulation. [kmg]
  • 9512: galaxold.cpp: Identified three inputs for bullsdrtg (MT08283). [Steven Coomber]
  • 9514: bus/nes_ctrl: Updated Arkanoid paddle controller to return ninth (least significant) position bit. [kmg]
  • 9515: bus/nes_ctrl: Cleaned up class member accessibility in all headers. [kmg]
  • 9516: bus/nes: Removed redundant device_start and pcb_reset implementations. [kmg]
  • 9517: galaxian.cpp: Identified three DIP switches for thepitm (MT08280). [Steven Coomber]
  • 9518: thepit.cpp: Corrected coinage DIP switch setting labels for thepit (MT08280). [Steven Coomber]
  • 9519: video/m92.cpp: Initialize a few members on start. [David Haywood]
  • 9520: bus/nes: Cleaned up BMC_12IN1 cartridge emulation. [kmg]
  • 9521: neogeo.xml: Corrected release years for kof97 and kof97h. [CanoeHope]
  • 9523: bus/nes: Cleaned up and simplified implementation for several Kaiser boards. [kmg]
  • 9525: bus/nes: Added support for DS-9-27 multi-game cartridge board. [kmg]
  • 9526: slapfght.cpp: Reverted changes to visible area (GitHub #9499). [R. Belmont]
  • 9527: wink.cpp: Identified several DIP switches for wink and winka (MT08284). [Steven Coomber]
  • 9528: nes.xml: Added seven miscellaneous working items. [kmg]
  • 9529: a800.xml: Added two Popeye prototypes. [Dutchman2000, Tempest, kmg]
  • 9531: spdamjes.cpp: Added skeleton driver for T-90 Sport Damjes 1 darts machine. [Sergio de electronicaVyS, ClawGrip]
  • 9533: pc8801.cpp: Fixed many issues and refactored code to better align with current standards. [Angelo Salese]
  • 9535: bus/nes: Improved emulation of Taito X1-017 boards, and corrected page order in associated program ROM dumps. [kmg]
  • 9536: osd/strconv.cpp: Fixed conversion to Unicode for two-byte ANSI code pages on Windows. [Windy Fairy]
  • 9537: galaxian.cpp: Corrected DIP switch labels for takeoff (MT08286). [Steven Coomber]
  • 9538: nes.xml: Added six working homebrew cartridges. [kmg]
  • 9539: cpu/8x300: Added cycle-accurate pin state output callbacks. [Luigi30]
  • 9540: bus/nes: Added support for Sachen’s Zhōngguó Dàhēng cartridge. [kmg]
  • 9541: fm8_cass.xml: Moved FM-8 cassettes that were previously in fm7_cass.xml to their own software list. [r09]
  • 9542: imagedev/floppy.cpp: Consolidated filesystem info containers. [Nathan Woods]
  • 9544: neogeo.xml: Corrected release years for moshougi and flipshot. [CanoeHope]
  • 9545: krz2000.cpp: Got K2000 skeleton driver to boot and show its UI. [Peter Sobot]
  • 9546: formats/fsmeta.cp: Made metadata value interface less error-prone. [Nathan Woods]
  • 9547: nes.xml: Set correct board type for Qiwang Chinese Chess games. [kmg]
  • 9548: cosmos_playc8f.cpp: Added ASCII layout diagram for SY-MUSIC01 PCB. [ClawGrip]
  • 9549: video/imagetek_i4100.cpp, metro.cpp: Hooked up I4100 control outputs and improved interrupts (MT08203). [Angelo Salese]
  • 9550: bus/nes: Simplified Sunsoft-4 board implementation. [kmg]
  • 9552: bus/nes: Added support for KL-06 and 831128C boards. [kmg]
  • 9553: formats/fsmeta.cpp: Added an accessor exposing the contained type as an enumerated value. [Nathan Woods]
  • 9554: machine/k573dio.cpp, machine/k573fpga.cpp: Improved counters and status flags (addresses GitHub #8619). [Windy Fairy]
  • 9556: pgm2.cpp: Improved some comments relating to Japanese games. [Misty De Méo]
  • 9557: nes.xml: Removed a truncated Super 8 in 1 cartridge dump. [kmg]
  • 9559: machine/gt64xxx.cpp: Improved interrupt logic and DMA timing (fixes MT07568). [Ted Green]
  • 9560: cpu/mips3: Added a recompiler option to perform additional validation on hash jumps (fixes MT07823). [Ted Green]
  • 9561: nes.xml: Removed duplicate entry linzexua. [kmg]
  • 9562: fruitpc.cpp, paokaipc.cpp: Moved gogostrk to a separate driver. [Angelo Salese]
  • 9564: ksys573.cpp: Updated file header comment. [Michael Sanborn]
  • 9565: Updated simplified Chinese translation for auto-fire button name format. [kongmao45678]
  • 9566: neogeo.xml: Fixed editing error in matrim AES serial. [CanoeHope]
  • 9568: cinemat.cpp: Corrected title for Starhawk. [David Silva]
  • 9569: bus/nes: Added support for Chinese translations of Genghis Khan, Square’s Tom Sawyer, and Tenchi wo Kurau II. [kmg]
  • 9571: nes.xml: Removed bad dump mc_s8kfa. [kmg]
  • 9573: galaxold.cpp: Identified four DIP switches for trvchlng (MT08285). [Steven Coomber]
  • 9574: wink.cpp: Identified four DIP switches for wink and winka (MT08284). [Steven Coomber]
  • 9575: bus/nes: Fixed emulation for Chinese Fire Emblem translations. [kmg]
  • 9576: bus/nes: Simplified TQROM emulation; nes.xml: updated support status for a few games. [kmg]
  • 9577: r2dtank.cpp: Corrected bonus life DIP switch setting labels (MT08250). [Steven Coomber]
  • 9579: bus/nes: Cleaned up implementation for some MMC3 boards. [kmg]
  • 9580: formats/fsmeta.cpp: Fixed construction from C strings. [Nathan Woods]
  • 9582: ibm5170.xml: Added eight items, and replaced one item with a clean dump. [ArcadeShadow]
  • 9583: pcecd.xml: Cleaned up metadata. [ArcadeShadow]
  • 9584: vboy.xml: Cleaned up metadata. [ArcadeShadow]
  • 9585: famicom_flop.xml: Cleaned up metadata. [ArcadeShadow]
  • 9586: bus/nes: Improved support for cartridges using BMC-64IN1NR boards. [kmg]
  • 9587: nes.xml: Added a new dump, and fixed the bad dump of tysonpoh. [kmg]
  • 9588: formats/fs_coco_rsdos.cpp: Encapsulated implementation better. [Nathan Woods]
  • 9589: formats/fs_coco_os9.cpp: Encapsulated implementation better. [Nathan Woods]
  • 9591: nes.xml: Added some Chinese role-play games and a virtual pet game. [kmg]
  • 9593: bus/nes, nes.xml: Cleaned up code and software metadata. [kmg]
  • 9594: bus/nes: Improved emulation of Tengen boards, and removed a redundant cartridge type. [kmg]
  • 9596: bus/nes: Cleaned up Irem board implementations. [kmg]
  • 9598: nes.xml: Removed a duplicate Missile Tank dump. [kmg]
  • 9599: a800_flop.xml: Added Pondering About Max's. [A8SP, kmg]
  • 9600: spec128.cpp, spectrum.cpp: Corrected screen border size. [holub]
  • 9601: model3.cpp, whitestar.cpp: Made punctuation in Jurassic Park game titles consistent. [Michael Sanborn]
  • 9603: nes.xml: Updated support status, added notes, and corrected metadata for a number of items. [kmg]
  • 9604: machine/z80scc.cpp: Added support for zero count interrupts (fixes MT08239). [Kelvin Sherlock]
  • 9607: nes/bus: Cleaned up Taito board emulation code. [kmg]
  • 9608: slapfght_ms.cpp: Corrected ROM labels. [ClawGrip]
  • 9610: gaelco.cpp: Verified clocks for Big Karnak. [ClawGrip]
  • 9611: bus/nes: Corrected NOCASH_NOCHR homebrew board emulation. [kmg]
  • 9613: nes.xml: Set correct board types for several more Chinese role-play games. [kmg]
→ NOWSZY [arcade] Mame x64 0.242 1/04/2022

MAME 0.242 1 Apr 2022

Today is a bittersweet day. After a quarter of a century, we’ve decided that it’s no longer in our best interests to distribute MAME as Open Source/Free Software. Wait, that’s not the right announcement… After many fruitful years, we’ve come to realise MAME has achieved everything it can. The project is now in maintenance mode, and there will be no new functionality or regular releases. Hang on, that can’t be right, either! Happy April Fools’ day!

We have an interesting release today in several ways. Yes, the rumours are true, after many years, we’ve added support for another LaserDisc-based arcade system. It’s a system that only ran a single game: Time Traveler, created by Rick Dyer at Virtual Image Productions, starring Stephen Wilber, and published by Sega. This full-motion video game consists of a near-constant stream of quick time events, utilising a mixture of live action video and computer-generated imagery. Although re-living the early ’90s corniness is pretty awesome, this is a milestone because it’s the first LaserDisc arcade game preserved using the Domesday86 Project toolchain. In short, this involves the use of custom hardware to record the raw radio frequency signal from a LaserDisc player’s laser pickup, and then decoding it in software. This frees you from the limitations of LaserDisc player demodulators and video capture devices. As well as better, more consistent video quality, this opens up possibilities like combining multiple captures to overcome disc degradation and laser pickup dropout.

In another first for emulation, MAME 0.242 adds support for systems based on Rockwell B5000 family microcontrollers. This includes several electronic toys from Mattel, and calculators from Rockwell themselves. You’ll also find the first working game based on a Sharp SM530 microcontroller: the Star Fox game watch from Nelsonic.

There are plenty of software list updates this month, including recently-released prototype dumps for Mega Drive, NES and Super NES, all the latest Apple II dumps, and some more of the steady stream of Commodore 64 cassettes. You’ll also see that a big batch of Amiga software has been promoted to working – that’s because the Amiga family has had an overhaul this month, and it’s paid off with substantial improvements in compatibility.

There’s lots more going on, in fact this was a record month for pull requests, with over a hundred and thirty merged, including quite a few from first-time contributors, as well as some regulars. It’s great to have you all with us! There are dozens of reported bugs fixed, too, with a particular emphasis on fixing up DIP switch labelling.

 

MAME Testers Bugs Fixed

  • 07190: [Documentation] (jpmsys5sw.cpp) j5hilos: Punctuation in the description is incorrect. (sjy96525)
  • 07800: [Gameplay] (model2.cpp) vf2 and clones: Activating debug mode causes a fatal error. (Damian Rogers)
  • 07908: [Documentation] (newton.cpp) mp110, mp120, mp130, mp2000, mp2100, newtonmp: Descriptions are incomplete. (sjy96525)
  • 08209: [DIP/Input] (statriv2.cpp) hangman: DIP switches are labelled incorrectly. (Steven Coomber)
  • 08210: [Crash/Freeze] (actfancr.cpp) actfancr, triothep: Emulator crashes with a segmentation fault. (AmatCoder)
  • 08226: [Core] artwork: Color overflow on disk elements with some alpha values. (hap)
  • 08227: [Gameplay] lrescuem2: Collision detection is broken. (AJR)
  • 08236: [DIP/Input] (zodiack.cpp) bounty: Bonus life DIP switches are not labelled. (Steven Coomber)
  • 08238: [Graphics] (namcos2.cpp) valkyrie: Shadows are not being drawn. (hap)
  • 08242: [Plugins] The sol::buffer helper class does not work when type checking is enabled. (Vas Crabb)
  • 08243: [Documentation] (hh_cop400.cpp) mbaskb2, msoccer2: Manufacturer used “Mattel Electronics” branding. (hap)
  • 08244: [DIP/Input] (taito_l.cpp) raimais, raimaisj, raimaisjo: Bonus life DIP switches are labelled incorrectly. (Steven Coomber)
  • 08245: [DIP/Input] (galaxian.cpp) spacempr: DIP switches are labelled incorrectly. (Steve Coomber)
  • 08249: [Graphics] (msx.cpp) mx10, pv7, pv16, cpc50a, cpc50b, cpc51 [gradius2]: Corrupt graphics make games unplayable. (Tafoid)
  • 08250: [DIP/Input] (r2dtank.cpp) r2dtank: Bonus life DIP switch settings are not labelled. (Steven Coomber)
  • 08251: [DIP/Input] (8080bw.cpp) skylove: Bonus life DIP switch settings are not labelled. (Steven Coomber)
  • 08254: [DIP/Input] (8080bw.cpp) claybust: Number of “Flings” DIP switch is not labelled. (Steven Coomber)
  • 08256: [DIP/Input] (vicdual.cpp) wantsega: Bonus life DIP switch is not labelled. (Steven Coomber)
  • 08257: [DIP/Input] (vicdual.cpp) alphaho: Bonus life DIP switch is not labelled. (Steven Coomber)
  • 08259: [DIP/Input] (galaxian.cpp) mimonkey, mimonscr, mimonsco, mimonscra: Fire mode DIP switch is not labelled. (Steven Coomber)
  • 08262: [DIP/Input] (galaxian.cpp) aracnis: Aracnis Lives DIP switch settings are not labelled. (Steven Coomber)
  • 08263: [DIP/Input] (alinvade.cpp) alinvade: Bonus Life DIP switch is not labelled. (Steven Coomber)
  • 08267: [DIP/Input] (8080bw.cpp) rollingc: Bonus Life DIP switch is not labelled. (Steven Coomber)
  • 08268: [DIP/Input] (galaxian.cpp) sfx, skelagon: Demo sound DIP switch is not labelled. (Steven Coomber)

New working machines

  • Bandai TC7: Air Traffic Control [hap, Sean Riddle]
  • Kenner Live Action Football [hap, Sean Riddle]
  • Kick & Kick (GNA36 VER. EAA) [Shiz, Windy Fairy]
  • Mattel Electronics Auto Race [hap, Sean Riddle]
  • Mattel Electronics Baseball (Mattel) [hap, Sean Riddle]
  • Mattel Electronics Football (Mattel) [hap, Sean Riddle]
  • Mattel Electronics Gravity (Mattel) [hap, Sean Riddle]
  • Mattel Electronics Missile Attack / Space Alert [hap, Sean Riddle]
  • Nelsonic (licensed from Nintendo) Star Fox (Nelsonic) [hap, Sean Riddle]
  • Rockwell 18R (Rockwell) [hap, Sean Riddle]
  • Tandy Corporation 3 in 1 Sports Arena [hap, Sean Riddle]
  • Tiger Electronics Deluxe Football with Instant Replay [hap, Sean Riddle]
  • Tiger Electronics Playmaker: Hockey, Soccer, Basketball [hap, Sean Riddle]
  • TimeTop Super Game 25-in-1 (GM-228) [TeamEurope]
  • VTech 4 in 1 Electronic Games (VTech) [hap, Sean Riddle]

New working clones

  • Ace Driver: Victory Lap (Rev. ADV2 Ver.B, World) [Jim Kingery, Brian Troha, The Dumping Union]
  • beatmania complete MIX (ver JA-C) [Taro]
  • Credit Poker (ver.30b, 7 & 9 bonus) [Jorge Silva]
  • Cruis'n USA (v1.1) [Rasmus Bælum Rolfshøj]
  • Cruis'n USA (v2.0) [Brian Troha, The Dumping Union]
  • Frogger (Turtles hardware) [chaneman]
  • Fruit Star Bonus (Ver 8.30UNG-200) [TeamEurope, Roberto Fresca, Grull Osgo, f205v, Jeroen Bijl, Bad A Billy, pablopelos]
  • Fruit Star Bonus (Ver 8.36UNG-1100) [TeamEurope, Roberto Fresca, Grull Osgo, f205v, Jeroen Bijl, Bad A Billy, pablopelos]
  • ILCE / SEP Micro-Sep Model 3 [Barry Nelson]
  • Kid no Hore Hore Daisakusen (bootleg set 2) [jordigahan]
  • Liberty Electronics Freedom 120/Aspect 100 [Bitsavers]
  • Mandinka (bootleg of Amidar) [Victor Fernandez (City Game)]
  • Monsters World 2 (bootleg of Super Pang) [Recreativas.org, David Torres, ClawGrip]
  • Ms. Pac-Man (Leisure and Allied bootleg) [Guru]
  • Pang! 3 (bootleg, set 4) [Janniz]
  • Pang! 3 (bootleg, set 5) [Janniz]
  • Parker Brothers Merlin - The Electronic Wizard (set 2) [Kevin Horton]
  • Red Hawk (horizontal, Spain, set 2) [Victor Fernandez (City Game)]
  • RFC2795 Ltd RC2014 Mini [Chris Swan]
  • Ridge Racer (Rev. RR2 Ver.B, World) [Jim Kingery, Brian Troha, The Dumping Union]
  • Ridge Racer 2 (Rev. RRS8, World) [Jim Kingery, Brian Troha, The Dumping Union]
  • Rim Rockin' Basketball (V1.5) [Brian Troha, The Dumping Union]
  • Roland Music Style Card Software List holder [ClawGrip]
  • Stuart Conner TMS9995 breadboard [Chris Swan]

Machines promoted to working

  • Fruit Star Bonus (Ver 8.27PVIE) [Roberto Fresca, Grull Osgo]
  • Good Luck! poker (Sisteme France) [Grull Osgo]
  • Texas Instruments TMAM 6095 [Chris Swan]
  • Time Traveler (set 1) [Ryan Holtz, Matt Ownby, ld-decode Team]

Clones promoted to working

  • Attack Force (unencrypted) [IZ8DWF]
  • Fruit Star Bonus (Ver 8.20PIR) [Roberto Fresca, Grull Osgo]

New machines marked as NOT_WORKING

  • Basketball (Benchmark Games, set 1) [Museo del Recreativo, ClawGrip]
  • Bin Bin Bingo (Japan, main unit) [nnap]
  • Conic Computer Chess (Conic, model 7013) [hap, Berger]
  • Dino Family [Jorge Silva]
  • Elektronika MK-98 [shattered]
  • Gun Shot [Museo del Recreativo]
  • Nelsonic (licensed from Nintendo) Super Mario Bros. 3 (Nelsonic) [hap, Sean Riddle]
  • Nelsonic (licensed from Nintendo) Super Mario World (Nelsonic) [hap, Sean Riddle]
  • Player's Choice (PC644VZ) Jacks or Better [Brian Troha]
  • Player's Choice RAM Clear [Brian Troha]
  • Super Road Champions [TTL] [f205v]
  • Ten Strike Classic [Museo del Recreativo, ClawGrip]
  • U.S.A. Football (P08, redemption) [PinMAME]
  • unknown game on TrueSys hardware [Jorge Silva]
  • Wyse Technology WY-185ES (v2.0) [Bitsavers]
  • Wyse Technology WY-65 (v2.1) [Bitsavers]

New clones marked as NOT_WORKING

  • Airborne (1.5) [inkochnito]
  • Basketball (Benchmark Games, set 2) [Museo del Recreativo, ClawGrip]
  • Dead or Alive (Export, Model 2A, Revision A) [Guru]
  • Dino Family (Portuguese, Tangasoft license) [Jorge Silva]
  • MAC's Galaxy (blue version, M.042) [Victor Fernandez (City Game)]
  • Player's Choice (PC679CY) Jacks or Better [Brian Troha]
  • Player's Choice (PC714VZ) Jacks or Better [Brian Troha]
  • Player's Choice (PC716VY) Jacks or Better [Brian Troha]
  • Player's Choice (PC718VY) Jacks or Better [Brian Troha]
  • Pontoon (FD1094 317-?) [nnap]
  • Royal Card (stealth with NES multigame, set 2)
  • Super Poker (v201UA) [Jorge Silva]

New working software list additions

  • apple2gs_flop_clcracked:
    12-Bar Tunesmith (cleanly cracked), Aural Skills: Basic Chords (cleanly cracked), Aural Skills: Intervals (cleanly cracked), Aural Skills: Seventh Chords (cleanly cracked), Clef Notes (cleanly cracked), Ear Challenger: A Music Game (cleanly cracked), Ear Training Skills (cleanly cracked), The Elves and The Shoemaker (cleanly cracked), Find That Tune (cleanly cracked), Funbunch College Prep (cleanly cracked), Keyboard Tutor (cleanly cracked), Let's Explore Word Processing (cleanly cracked), Listen! A Music Skills Program (cleanly cracked), Lucky's Magic Hat (cleanly cracked), Math #1: The Mechanics of Math Words (cleanly cracked), Mindscape's Reading Workshop: Grade 5 (cleanly cracked), Music Appreciation: Music History (cleanly cracked), Music Appreciation: The Musical Language (cleanly cracked), Music History Review: Composers (cleanly cracked), Music Theory Flash Cards (cleanly cracked), Note Detective I: Elementary Level (cleanly cracked), Note Speller (cleanly cracked), Patterns in Pitch: Level One (cleanly cracked), Patterns in Pitch: Level Three (cleanly cracked), Patterns in Pitch: Level Two (cleanly cracked), Patterns in Rhythm: Level Three (cleanly cracked), Patterns in Rhythm: Level Two (cleanly cracked), Perspectives in Music History (cleanly cracked), pfs:report (Version B.02) (cleanly cracked), Quentin Visits The Big City (cleanly cracked), The Readability Machine (Version 2.0) (cleanly cracked), Ripley's Using Other Sources (cleanly cracked) [4am, Firehawke]
    Space Conquerors (Version 1.5) (cleanly cracked) [4am, san inc., Firehawke]
  • apple2_flop_orig:
    Ace Detective (800K 3.5"), Amazing Arithmetricks (Version 1.0) (800K 3.5"), Ape Escape, Arizona Mix (Version 1.0) (800K 3.5"), Artesians, At the Gates of Moscow 1941, The Bank Street Writer III (20-Column Version) (800K 3.5"), Battleship Commander, Battlesight (Version 3.3.1), Beneath Apple Manor (Version 1.1), Beneath Apple Manor: The Special Edition, Bezare, Big Book Maker: The Rain Forest (800K 3.5"), Big Book Maker: The Three Princesses (800K 3.5"), Black Belt, The Black Cauldron, Caravans to Timbuktu! (Version 1.0) (800K 3.5"), The Chessmaster 2000, CommuniKeys (Version 1.1) (800K 3.5"), Competition Karate, Computer Concepts (800K 3.5"), Conglomerates Collide, Conquering Decimals (+, -) (Version 1.1) (800K 3.5"), Conquering Decimals (x, /) (Version 1.1) (800K 3.5"), Conquering Fractions (+, -) (Version 1.1) (800K 3.5"), Conquering Fractions (x, /) (Version 1.1) (800K 3.5"), Conquering Whole Numbers (Version 1.1) (800K 3.5"), Copy II Plus (Version 3.0), Creature Venture, Critical Mass, Cross Country Rallye, Crypt of Medea, Cryptoquest (Version 1.0) (800K 3.5"), Crystal Caverns, Curious George Goes Shopping (800K 3.5"), Curious George in Outer Space (800K 3.5"), Curious George Visits the Library (800K 3.5"), Cyborg (Version 2), Death Race '82, Deathmaze 5000, Dog Sled Ambassadors (Version 1.0) (800K 3.5"), Dr. Livingstone, I Presume? (Version 1.0) (800K 3.5"), Dueling Digits (Version 1.0) (800K 3.5"), The Eating Machine, Eerieville Library (Version 1.0) (800K 3.5"), Estimation Activities (Version 1.0) (800K 3.5"), Estimation Strategies (Version 1.0) (800K 3.5"), Estimation: Quick Solve I (Version 1.0) (800K 3.5"), Exploring Chaos (Version 1.0) (800K 3.5"), Exploring Gas Laws (Version 1.0) (800K 3.5"), La Fábrica (800K 3.5"), Facts and Fallacies (Version 02.01.87) (800K 3.5"), Fantasyland 2041 A.D., The Final Conflict, First-Letter Fun (Version 1.1) (800K 3.5"), Fish School (Version 1.0) (800K 3.5"), Five Star Forecast (Version 1.0) (800K 3.5"), Fossil Hunter (Version 1.0) (800K 3.5"), Fraction Concepts, Inc. (Version 1.2) (800K 3.5"), Fraction Munchers (Version 1.0) (800K 3.5"), Freedom! (Version 1.0) (800K 3.5"), The Friendly Computer (Version 1.5) (800K 3.5"), Galactic Quest, Gemstone Healer (Version 1.2), Gin Rummy, Grammar Gazette (Version 1.0) (800K 3.5"), Grammar Gobble (Version 1.0) (800K 3.5"), Grammar Madness (Version 1.0) (800K 3.5"), Grammar Monsters (Version 1.0) (800K 3.5"), Grammar Toy Shop (Version 1.0) (800K 3.5"), Grapple, The Great Gonzo in Word Rider, The Guild of Thieves, Gunslinger, Handy Dandy, The Hazards of Voltageville, His Majesty's Ship "Impetuous", History Makers (Version 1.0) (800K 3.5"), Instant Survey (Version 1.0) (800K 3.5"), The Institute, International Gran Prix (Riverbank Software), Intrigue!, Jenny's Journeys (Version 1.0) (800K 3.5"), Jinxter (Version 1.0), Jump Jet, Lewis and Clark Stayed Home (Version 1.0) (800K 3.5"), Locksmith 3.1, Lunar Greenhouse (Version 1.1) (800K 3.5"), Mastering Math Worksheet Generator (Version 1.1) (800K 3.5"), Max-Command, Measure Works (Version 1.0) (800K 3.5"), Micro Mother Goose, Miner's Cave (Version 1.0) (800K 3.5"), Missile Defense, Mixed-Up Mother Goose (Version 1.0I), Money Works (Version 1.1) (800K 3.5"), Mouskattack, Moving Museum (Version 1.0) (800K 3.5"), Murphy's Minerals (Version 1.0) (800K 3.5"), Mystery Matter (Version 1.1) (800K 3.5"), Neutrons, Nibbles Away III (Version 1.25B), Number Jumpers (Version 1.0) (800K 3.5"), Nutrition Nabber (Version 1.0) (800K 3.5"), Odell Lake (Version 1.2) (800K 3.5"), Oldorf's Revenge, On Balance (800K 3.5"), On Stage (Version 1.0) (800K 3.5"), The Oregon Trail (Version 1.4) (800K 3.5"), Paper Plane Pilot (Version 1.0) (800K 3.5"), Patterns (Version 1.2) (800K 3.5"), The Pawn (Version 2.3), Perplexing Puzzles (800K 3.5"), Pet Shop (Version 1.0) (800K 3.5"), Picture a Story (Version 1.0) (800K 3.5"), The Plant Growth Simulator (800K 3.5"), The Playroom, Probability Lab (Version 1.0) (800K 3.5"), Pythagoras and the Dragon, Raiders of the Lost Ring, Rescue in the Outback (Version 1.0) (800K 3.5"), Robot Battle, Rocket Factory (Version 1.0) (800K 3.5"), Science Corner: Space Probe (800K 3.5"), Science Corner: Weather Watch (800K 3.5"), Science Explorers: Animal Adaptations (800K 3.5"), Science Explorers: Day, Night, and The Seasons (800K 3.5"), Science Explorers: Nutrition (800K 3.5"), Science Explorers: Plants (800K 3.5"), Science Explorers: Shadows (800K 3.5"), Science Explorers: Simple Machines (800K 3.5"), Science Explorers: Skeletons (800K 3.5"), Science Explorers: Weather (800K 3.5"), Science Giants (Version 1.0) (800K 3.5"), Secret Agent: Mission One, Shadow Hawk One, Skybombers II, Space Adventure: Episode One, Space Cadette, Space Pirates 3000, Space Station Freedom (Version 1.0) (800K 3.5"), Speedway Math (Version 1.0) (800K 3.5"), Spellevator (Version 1.3) (800K 3.5"), Spelling Puzzles and Tests (800K 3.5"), Spelling Series Toolkit (800K 3.5"), Spelling Workout (Version 1.1) (800K 3.5"), Star Ball, Star League Baseball, Stellar Defense (Version 1.2), Story Starters: Science (800K 3.5"), Story Starters: Social Studies (800K 3.5"), Sum Stories (Version 1.0) (800K 3.5"), Sun and Seasons (Version 1.0) (800K 3.5"), Super Galaxy Wars, Super Story Tree (Version 1.0) (800K 3.5"), Super Taxman 2, Survival Adventure, Sword of Sheol, Take a Chance! (Version 1.0) (800K 3.5"), The Tarturian, Teacher Option Organizer (Version 1.1) (800K 3.5"), Teleport, Three Mile Island, Treasures for Sale (Version 1.0) (800K 3.5"), Tunnel Terror, Weeds to Trees (Version 1.0) (800K 3.5"), Windmere Estate, Windy City (Version 1.0) (800K 3.5"), Wonderland Puzzles (Version 1.0) (800K 3.5"), Woolly's Garden (Version 1.0) (800K 3.5"), Word Builder (Version 1.0) (800K 3.5"), Word Spinner (Version 1.0), Zodiac Castle, Zoo Master [4am, Firehawke]
    Pursuit of the Graf Spee [Paul Hagstrom, 4am, Firehawke]
  • apple2gs_flop_clcracked: The Three Stooges (cleanly cracked) [Brian Troha]
  • apple2gs_flop_orig: 4th and Inches, Gnarly Golf, The Logic Master (Version 1.5), Mixed-Up Mother Goose (Version 2.0A), The Three Stooges [4am, Firehawke]
  • aquarius_cart: Bomb Catcher II (4K), Bomb Catcher II (8K), Bomb Catcher II (16K) [Roy Templeman]
  • bbc_flop_80186: DOS Plus with Econet Software [Nigel Barnes]
  • c64_cass: Rallycross Simulator, Rambo III (Ocean), Rambo: First Blood Part II (Ocean), Rampage, Ramparts, Rana Rama, Rasputin, Rastan, Re-Bounder, The Real Ghostbusters, Red Heat (Ocean), Red L.E.D., Red Max (Codemasters), Renegade III: The Final Chapter, Rescue on Fractalus! (Activision), Retrograde, Return to Oz, Revenge of the Mutant Camels, Richard Petty's Talladega, Roadwars, RoboCop (Ocean), Rodland, Rolling Thunder (U.S. Gold), Room Ten, Run the Gauntlet (Ocean) [The Ultimate Tape Archive Team]
  • cgenie_cass: Micronopoly [siccoyote]
  • famibox:
    Senjou no Ookami (UNEPROM PCB) [Fiskbit, Marionova64, togemet2]
    Fighting Golf, Knight Rider [j4m13c0]
    Pro Wres [joey4]
    1943 - The Battle of Valhalla, Baseball, Bomberman, Devil World, Donald Land, Donkey Kong, Donkey Kong Jr., Duck Hunt, Excitebike, F-1 Race, Golf, Gomoku Narabe Renju, Hogan's Alley, Ice Climber, Ice Hockey, Kame no Ongaeshi - Urashima Densetsu, Mahjong, Makaimura, Mario Bros., Mike Tyson's Punch-Out!!, Rockman, Senjou no Ookami, Soccer League - Winner's Cup, Super Chinese 2 - Dragon Kid, Super Mario Bros., Takahashi Meijin no Boukenjima, Tennis, Wild Gunman, Wrecking Crew [kmg]
    Argos no Senshi - Hachamecha Daishingeki, Gradius, Ninja Ryukenden, TwinBee, Volleyball [RetroGE]
  • fmtowns_cd:
    Master CD - Fresh Series-you (Ichitarou Model), Software Contest Nyuusen Sakuhinshuu 1 (HMC-139A), Taiken Shiyou! Marty Channel II, Terra Towns II, Towns Magazine Vol. 3 [redump.org]
    AIV - A Ressha de Ikou 4 (1993-12-15 01:00:00), Emit Vol. 1 - Toki no Maigo (Version 1.30 Release 2.00, 1994-04-26), Microsoft Windows Version 3.1 L10 [redump.org, cyo.the.vile]
  • fmtowns_flop_orig: 2069 AD, Nihongo MS-DOS V3.1 L36 (Kihon Kinou), Shougi Seiten, Think Lead Gakushuu System - FM Towns CMI Program, Think Lead Gakushuu System - FM Towns Theme-betsu Gakushuu Series - Jikkou Program Ver. 2, Think Lead Gakushuu System - Shougaku Rika 5-nen - Tane no Hatsuga (1), Think Lead Gakushuu System - Shougaku Rika 6-nen - Karada no Tsukuri (1) [cyo.the.vile]
  • ibm5150:
    Dragon's Lair (5.25", older), Ghostbusters II, Night Shift (3.5"), Night Shift (5.25"), Paperboy (5.25"), Paperboy 2 (5.25"), Police Quest II - The Vengeance (5.25", v1.001.000), Waterloo [ibmpc5150, archive.org]
    Hillsfar (v1.0, 3.5"), Hillsfar (v1.0, 5.25"), Hillsfar (v1.1, 3.5"), Hillsfar (v1.2, 3.5"), Space Quest III - The Pirates of Pestulon (3.5"), Space Quest III - The Pirates of Pestulon (5.25") [The Good Old Days]
    MS-DOS (Version 3.2) [WinWorld]
  • ibm5170:
    Eternam, Serf City: Life is Feudal (USA) [ibmpc5150, archive.org]
    SimCity 2000 (Interactive demo disk) [Lazy Game Reviews, archive.org]
    Alone in the Dark 2 (Germany), Dragon's Lair, Fables & Fiends - Book One: The Legend of Kyrandia (v1.8, 3.5", Germany), Maniac Mansion: Day of the Tentacle (Germany), Prophecy of the Shadow (3.5"), Prophecy of the Shadow (5.25") [The Good Old Days]
  • ibm5170_cdrom: Windows 98 Second Edition (jp 4.10.2222) (Retail Full) [David Silva]
  • megadriv:
    16Bit Rhythm Land [anonymous]
    Castlevania - Bloodlines (USA, 19930804 prototype) [Billscat-socks]
    Dune - The Battle for Arrakis (prototype, Ver 0.03) [GamingLegend64, Hard4Games, Forest of Illusion]
    Mortal Kombat 3 (prototype) [sadikyo]
    Castlevania - Bloodlines (USA, 19931003 prototype) [Simon_Belmont, Pulse_Project]
  • midi_flop: Hikari Navigation (FL-90) (Japan) [Devin Acker]
  • mtx_rom: Hisoft PASCAL V1.4 [Paul Smith]
  • nes:
    Saiyuuki World (Japan, prototype) [Aetius for Real]
    8Bit Rhythm Land, Metal Storm Collector's Edition, Rainbow Brite - Journey to Rainbow Land [anonymous]
    Toki (USA, prototype) [CloudGamerX]
    Super Games 143 in 1 (HKMK-143) [Consolethinks]
    Galaxy 5000 - Racing in the 51st Century (USA, prototype) [GamersGulch, Forest of Illusion]
    Advanced Dungeons & Dragons - Hillsfar (USA, prototype), Moero!! Junior Basket - Two on Two (Japan, prototype), The Smurfs (Euro, prototype) [Hidden Palace]
    Dr. Mario (prototype, alt 2), Dragon Warrior II (USA, prototype), NES Open Tournament Golf (USA, prototype), NES Play Action Football (USA, prototype), Ninja Gaiden III - The Ancient Ship of Doom (USA, prototype) [Hidden Palace, Stephan Reese]
    Rampart (USA, prototype), Tetris (USA, prototype, alt), Tetris (USA, prototype, alt 2), Tetris (USA, prototype, alt 3) [Hidden Palace, Steve Lin]
    Caesars Palace (USA, prototype, alt), Nigel Mansell's World Championship Racing (USA, prototype), Sesame Street Countdown (USA, prototype), The Simpsons - Bart vs. The Space Mutants (USA, prototype), Ski or Die (USA, prototype), Stanley - The Search for Dr. Livingston (USA, prototype), Tetris (USA, prototype) [Hidden Palace, VGHF]
    Freedom Force (USA, 19871229 prototype) [Hubz]
    Hot Dance with Samba (Asia) [krzysiobal]
    Hatris (USA, prototype) [mmsc]
    Renegade (USA, prototype) [rfancella]
    Rampart (Japan, sample), Square Deal (Japan, Great Deal prototype) [Skrybe]
    DuckTales (USA, 19890205 prototype) [TCRF]
    Hitler no Fukkatsu - Top Secret (Japan, prototype), Ninja Hattori-kun - Ninja wa Shugyou de Gozaru no Maki (Japan, prototype), Star Soldier (Japan, prototype), Tonjan!? (Japan, prototype) [togemet2]
  • playmaker: Basketball, Hockey, Soccer [hap, Sean Riddle]
  • snes:
    Ballz (prototype), Battle Blaze (prototype, alt), Captain Novolin (prototype), Clay Fighter (Euro, prototype), Claymates (Euro, prototype), Claymates (Euro, prototype, alt) [Hidden Palace] Big Sky Trooper (prototype), Fire Striker (USA, prototype, alt) [snescentral, VGHF]
    Super Baseball Simulator 1.000 2 (USA, prototype) [qixmaster]
  • spectrum_cass:
    Batman - The Movie (Erbe, double case), Batman - The Movie (IBSA), Casanova [spectrumcomputing.co.uk]
    Quann-Tulla (release 1), Quann-Tulla (release 3) [Steven Brown, Planeta Sinclair]
  • vgmplay: The Adventures of Quik & Silva (Atari ST), Avenging Spirit (Jaleco Mega System 1), Battle K-Road (Arcade), Boogie Wings (Arcade), Bubble Bobble (FM Towns), Dancing Eyes (Namco System 11), Dark Arms - Beast Buster 1999 (Neo Geo Pocket Color), Donkey Kong (Nintendo Game Boy), Down Load (PC Engine), Down Load 2 (PC Engine CD-ROM2), Dyter-07 (Atari ST), Earthworm Jim - Menace 2 the Galaxy (Nintendo Game Boy Color), Escape Kids (Arcade), F1 Triple Battle (PC Engine), Ferrari Grand Prix Challenge (NES), Formation Soccer - Human Cup '90 (PC Engine), Formation Soccer on J.League (PC Engine), Gakuen Sodom ~Kyoushitsu no Mesu Dorei-tachi~ (NEC PC-9801), Galaxy Force II (Atari ST), Gamma Planet (Sharp X68000), Giga Wing (CP System II), Gunbird 2 (Arcade), Indiana Jones and the Temple of Doom (Atari System 1), Jurassic Park (Sega System 32), Kirishima Shinryoushitsu no Gogo (NEC PC-9801), Leavin' Teramis (Atari ST), Lethal Xcess - Wings of Death II (Atari ST), Line of Fire (Atari ST), Locked 'N Loaded (Arcade), Looney Tunes - Carrot Crazy (Nintendo Game Boy Color), Looney Tunes - Twouble! (Nintendo Game Boy Color), Mach Breakers - Numan Athletics 2 (Namco NB-2), Mat Mania (Arcade), Ninja Baseball Bat Man (Irem M92), Ninja Gaiden II - The Dark Sword of Chaos (NES), Ninja Gaiden III - The Ancient Ship of Doom (NES), Ninja Remix (Atari ST), Nitro Ball (Arcade), Premier Soccer (Arcade), Punk Shot (Arcade), Rampart (Arcade), RoboCop 2 (Arcade), Schmeiser Robo (Arcade), Shanghai (Arcade), Shanghai II (Arcade), The Simpsons - Bart's House of Weirdness (IBM PC AT), Spider-Man 2 - The Sinister Six (Nintendo Game Boy Color), Stormlord (Atari ST), Super Space Fortress Macross II (Arcade), Teenage Mutant Ninja Turtles - Tournament Fighters (NES), Teenage Mutant Ninja Turtles III - The Manhattan Project (NES), Vindicators (Arcade), Violent Storm (Mystic Warriors), Willow (NES), X-Out (Atari ST), Zanac EX (MSX2) [vgmrips.net, Tafoid]
  • vsmilem_cart: Campanilla (Spain) [TeamEurope, ICEknight, ClawGrip]

Software list items promoted to working

  • amigaaga_flop: Air Bucks (Euro, v1.2), Breathless (Euro), Burntime (Euro, AGA), Christoph Kolumbus (Euro, AGA), D/Generation (Euro), Der Clou! (Ger, AGA), Diggers (Euro, 19930914), DreamWeb (Euro, AGA), Gloom (Euro), High Seas Trader (Euro), Nigel Mansell's World Championship (Euro, AGA), Pinball Fantasies (AGA, Cracked by PDY), Pinball Fantasies (Euro, AGA), Pinball Mania (Euro), Reunion (Euro, AGA), Rüsselsheim (Euro, AGA), Sim Life (Euro, v1.00 19930620, AGA), Simon the Sorcerer (Euro, AGA), Star Crusader (Euro, AGA), Star Trek - 25th Anniversary (Euro), Subwar 2050 (Euro), Testament (Euro), Top Gear 2 (Euro, AGA), Total Carnage (Euro, AGA), UFO - Enemy Unknown (Euro, AGA), When Two Worlds War (Euro, v1.01, AGA) [Angelo Salese]
  • amigaecs_flop: Fatman - The Caped Consumer (Euro), Manchester United - The Double (Euro), Der Produzent - Die Welt des Films (Ger), Reunion (Ger) [Angelo Salese]
  • amigaocs_flop: African Raiders-01 (Euro), Alianator (Euro), Arthur: The Quest for Excalibur (USA, r54), Ballyhoo (Euro, r97), Bandit Kings of Ancient China (Euro), BattleTech (USA, v2.3), Beyond Zork - The Coconut of Quendor (USA, r57), Bionic Commando (Euro), Bomber Bob (Euro), Boulder Dash Construction Kit (Euro), Bubble + (Euro), Bundesliga 3000 (Euro), Bureaucracy (USA, r86), Century (Euro), Championship Manager '93 (Euro), Cliffhanger (Euro), Cohort II - Fighting for Rome (Euro), Cool Croc Twins (Euro), Cutthroats (Euro, r23), Daily Double Horse Racing (Euro), The Dark Queen of Krynn (Euro, v1.0 19920616), Death or Glory - Das Erbe von Morgan (Ger, Hard Disk Version), Driller (Euro, Budget), Dune (Euro), Euro Soccer '88 (Ger), F-15 Strike Eagle II (Euro), FIFA International Soccer (Euro), Face Off (Euro, Anco, Budget), Face-Off (Euro, Krisalis), Feud (Euro), Football Director II (Euro, v2.06D CDS), Football Manager (Euro), GBA Championship Basketball - Two-on-Two (Euro), Golden Axe (Euro), Gotcha! (Euro), Hollywood Hijinx (USA, r37), Hugo (Ger), Infidel (USA, r22), Jahangir Khan's World Championship Squash (Euro), James Clavell's Shōgun (Euro), Journey (Euro), King's Quest IV - The Perils of Rosella (Euro, v1.023 19900530), Legends of Valour (Euro), The Lurking Horror (USA, r221), M.U.D.S. - Mean Ugly Dirty Sport (Euro), The Magnetic Scrolls Collection Vol. 1 (Euro), The Manager (Euro, v2.0), Millenium - Return to Earth (USA), A Mind Forever Voyaging (USA, r79), The Munsters (Euro, Kids Pack), Nord and Bert Couldn't Make Head or Tail of It (USA, r19), Operation Neptune (Euro), PGA Tour Golf (Euro), Pac-Land (Euro), Pac-Mania (Euro), Piracy on the High Seas (Euro), Planetfall (Euro, r37), Romantic Encounters at the Dome (Euro), Satan (Euro, Magnum), Seastalker (Euro, r16), Soccer Kid (Euro), Space Station - Part I (Euro), Starcross (USA, r17), Stationfall (USA, r107), Super Ski II (Euro), Super Zocker + Blackjack II (Ger), Suspect (USA, r14), Suspended (USA, r8), Tengen Arcade Hits (Euro), Thai Boxing (Euro), Triple X (Euro, Amiga Star Collection), Turrican 3 (Euro), Waxworks (Euro), Wishbringer (Euro, r69), The Witness (USA, r22), Zargon (Ger), Zool 2 (Euro), Zork I - The Great Underground Empire (Euro, r88), Zork II - The Wizard Of Frobozz (Euro, v48), Zork Trilogy - Zork I (r88) + Zork II (v48) + Zork III (r17) (USA), Zork Zero (USA, r366) [Angelo Salese]
  • cd32: Dangerous Streets, Strip Pot, Summer Olympix [Angelo Salese]
  • fmtowns_cd: Psychic Detective Series Vol. 3 - Aya (DCCS remake), Psychic Detective Series Vol. 5 - Nightmare (DCCS remake) [cyo.the.vile]
  • nes: Qīlóngzhū (China), Shénhuà Jiàn Yún III (China), Sàiyǎrén Mièjué Jìhuà (China), Sānguózhì (Asia, decrypted SmyNES), Sānguózhì III (China) [kmg]

New NOT_WORKING software list additions

  • amiga_demos: Dragons Megademo I (Demo), Misery Dentro 2 (Demo), Sanity Elysium (Demo) [anonymous]
  • cdtv:
    Advanced Military Systems (Euro), All Dogs Go to Heaven: Talking Electric Crayon, Animals in Motion, Apprenez l'Anglais Avec Astérix - Asterix and Son, The Assassins CD 3, The Assassins CD 4, The Assassins Ultimate CD Games Collection, The Assassins Ultimate Games Volume 2, Barney Bear Goes Camping, Battle Chess, Battlestorm, Black Viper (CDTV?), The Case of the Cautious Condor, Casino Games, CD Remix - The D.J. in a Box, CD Remix Version II (alt), The CDTV Interactive Point of Sale Compact Disc, Chaos in Andromeda - Eyes of the Eagle (alt), Classic Board Games, Commodore Amiga CDTV, Amiga 600, Amiga 600HD Demo Disc 1, Commodore Amiga CDTV, Amiga 600, Amiga 600HD Demo Disc 2, The Connoisseur - Fine Art Collection, Cover Girl Strip Poker, Cubulus & Magic Serpent (alt), Deluxe Galaga (v2.4), Demo II - Amiga Public Domain Collection, Dinosaurs for Hire, Dr. Wellman - A Guide to Good Health for You and Your Family, Dune (Prototype?), E.S.S. Mega, Eadweard Muybridge's Women in Motion, Falcon, Fractal Universe, Fun School 3 for 5 to 7 Year Olds, Fun School 3 for the Over 7s, Fun School 3 for the Under 5s, Gamers' Delight (Eng, Ger), Garden Fax - Fruits, Vegetables, and Herbs (USA), Garden Fax - Indoor Plants (USA), Genlock Demo, Global Chaos CDTV, The Guinness CDTV Disc of Records (1991 Edition), Guy Spy and the Crystals of Armageddon (v1.0), Heather Hits Her First Home Run, Heroic Age of Spaceflight - NASA... The 25th Year, The Hound of the Baskervilles, The Illustrated Holy Bible, The Illustrated Works of Shakespeare, Insight: Dinosaurs (Euro, v1.0), Insight: Technology, It Came from the Desert, Karaoke Hits 1, The Labyrinth of Time, A Long, Hard Day at the Ranch (Eng, Spa), Monopoly, Moving Gives Me a Stomach Ache, Musicolor, My Paint CDTV - The Paint Program Just for Kids!, The New Grolier Electronic Encyclopedia, The Night Before Christmas, North Polar Expedition (v1.01), The Paper Bag Princess, Pinocchio, Power Pinball, Prehistorik, Psycho Killer (U2A2030UB), Read with Asterix - Asterix and Son, Rise of the Dragon, Scary Poems for Rotten Kids, Sherlock Holmes on a Disc, Shiftrix & Lettrix (alt), Sim City (Euro, Multi5), Space Wars, Spirit of Excalibur, Super Games Pak, The Tale of Benjamin Bunny, The Tale of Peter Rabbit, Team Yankee (Euro), Ten on Ten Compilation (Euro), Thomas' Snowsuit, Tie Break, Time Table of History - Science and Innovation (USA, 1991a Edition), The Town with No Name (alt), Ultimate Basketball, Welcome to CDTV Multimedia (367808-01 33), Will Bridge 1 - Initiation aux Encheres (Fra), Will Bridge 1 - Introduction to Bidding (Eng), Will Bridge 2 - Intermediate (Eng), Will Bridge 3 - Standard (Fra), Will Bridge 4 - Competition (Eng), Will Bridge 5 - Haute Competition (Fra), World Vista [anonymous]
    17 Bit - Collection for Amiga CDTV (Euro), 17 Bit - Continuation Disc (Euro), American Heritage Illustrated Encyclopedic Dictionary (USA, 1991a Edition), Barney Bear Goes to School (USA), A Bun for Barney (USA), CDTV Demo Disc (Euro), Cinderella - The Original Fairy Tale (USA), The Curse of Ra (Ger), Defender of the Crown CDTV (Euro), The Demo Collection for Amiga CDTV (Euro, Black Disc), Deutschland Kompakt (Ger), Fantastic Voyage (USA), Garden Fax - Garden Plants (USA), Garden Fax - Trees, Shrubs, Roses, and Conifers (USA), The Hutchinson Encyclopedia (Euro), Language TV - English (Fra), Lemmings (Euro), Log!cal (Euro), Mud Puddle (USA, Multi 5), The New Basics Electronic Cookbook (USA, 1991a Edition), Pandora's CD v1.0 (alt), Psycho Killer (U2A2020UA), Raffles (Swe), Snoopy - The Case of the Missing Blanket (Swe), Time Table of History - Business, Politics & Media (USA, 1991a Edition), Trivial Pursuit - The CDTV Edition (Euro, v1.0a), Turrican (Ger, alt), Turrican II: The Final Fight (Ger, alt), Welcome to CDTV Multimedia (USA, CDRM-499000), Wrath of the Demon (USA), Xenon 2 - Megablast (Eng, Fra, Ger, Ita) [redump.org]
  • fmtowns_cd: Euphony II / MTR V1.1 L20, Nihongo Linux + JE [redump.org]
  • fmtowns_flop_orig: Fortress, Para Para Paradise Update Disk [cyo.the.vile]
  • ibm5150: Keith Van Eron's Pro Soccer (3.5"), Keith Van Eron's Pro Soccer (5.25") [ibmpc5150, archive.org]
  • nes: Game 500 in 1 (alt) [Consolethinks]
  • roland_tnsc1: 70's and 80's (TN-SC1-03) [Sean Riddle, ClawGrip]

Merged pull requests

  • 8972: bfmsys85.cpp: Corrected punctuation in Hi-Lo Silver game descriptions. [sjy96525]
  • 8973: jpmimpctsw.cpp: Corrected punctuation in Hi-Lo Silver game descriptions. [sjy96525]
  • 8974: jpmsys5sw.cpp: Corrected metadata for Hi-Lo Silver game (MT07190). [sjy96525]
  • 8979: newton.cpp: Added “Newton” to system descriptions (MT07908). [sjy96525]
  • 9156: kaypro.cpp: Added information about the Kaypro 5 to comments. [rfka01]
  • 9251: video/ef9345.cpp: Corrected quadrichrome palette calculation. [ovalenti]
  • 9263: Refactored Amiga driver and device code improving compatibility, and updated associated software lists. [Angelo Salese]
  • 9274: spectrum_cass.xml: Added five working items, and cleaned up metadata. [ArcadeShadow]
  • 9281: segacd.xml, megacd.xml, megacdj.xml: Changed descriptive text in descriptions to lowercase. [ArcadeShadow]
  • 9286: bus/epson_qx: Added Multifont option card (font ROMs are not dumped). [Brian Johnson]
  • 9287: snes.xml: Added nine prototypes. [kmg]
  • 9297: hng64.cpp: Edited descriptions. [Michael Sanborn]
  • 9303: statriv2.cpp: Corrected DIP switches for hangman (MT08209). [Steven Coomber]
  • 9312: Cleaned up various code for NES and related systems. [kmg]
  • 9314: nes.xml: Added twelve working prototypes. [kmg]
  • 9317: taitottl.cpp: Added skeleton driver to hold ROMs for Model Racing Super Road Champions. [f205v, ClawGrip]
  • 9318: midi_flop.xml: Added Casio Hikari Navigation (FL-90). [Devin Acker]
  • 9320: coco3.cpp: Added ILCE / SEP Micro-Sep Model 3 (Mexican Color Computer 3 clone). [Barry Nelson, Tim Lindner]
  • 9321: seattle.cpp: Fixed volume controls for San Francisco Rush games. [sjy96525]
  • 9322: Made Lua bindings for controlling analog input values more intuitive. [feos]
  • 9323: c64_cass.xml: Added thirteen working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 9324: galaxian.cpp: Added Mandinka (bootleg of Amidar). [Victor Fernandez (City Game), ClawGrip]
  • 9325: astropc.cpp: Corrected description for rasce and added list of known games to comments. [ClawGrip]
  • 9326: sound/nes_apu.cpp: Removed register read-back, corrected length counter table, and cleaned up code. [kmg]
  • 9327: galaxian.cpp: Re-dumped ROMs for froggervd. [Victor Fernandez (City Game), ClawGrip]
  • 9328: audio/dkong.cpp: Corrected RAM size for Donkey Kong 3 audio CPUs. [kmg]
  • 9330: bus/a2bus: Corrected addressing for the second PSG on ECHO+ cards. [cybernesto]
  • 9331: gsz80.cpp: Added RC2014 Mini. [Chris Swan]
  • 9332: c64_cass.xml: Added twelve working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 9333: galaxian.cpp: Re-dumped graphics ROM and confirmed PROM contents for mandinka. [Victor Fernandez (City Game), ClawGrip]
  • 9334: macp.cpp: Added MAC's Galaxy (blue version). [Victor Fernandez (City Game), ClawGrip]
  • 9337: generalplus_gpl_unknown.cpp: Added internal CPU ROM for mapacman. [Sean Riddle, Stefano Arosio, jrideburg, TeamEurope, f205v, Ivan Vangelista, David Haywood]
  • 9338: vsnes.cpp: Simplified graphics memory handling a bit. [kmg]
  • 9339: generalplus_gpl_unknown.cpp: Added crude display, sound and input emulation for mapacman. [David Haywood]
  • 9340: docs: Fixed a couple errors in sample code in the Technical Specifications. [kmg]
  • 9341: cpu/i960: Implemented dmovt instruction (used by Virtua Fighter 2 in debug mode). [Damian Rogers]
  • 9343: photoply.cpp: Added Photo Play 2001 recovery discs. [jordigahan, ClawGrip]
  • 9346: cpu/t11: Corrected trap destination for jump to register. [shattered]
  • 9348: cpu/mips/r4000.cpp: Set TLB global bit in EntryLo0 and EntryLo1 on TLBR instruction. [Brice Onken]
  • 9349: playch10.cpp: Corrected daughter board RAM sizes, added non-volatile RAM for Punch-Out, and cleaned up code. [kmg]
  • 9350: c64.cpp: Added Mercury-ROM v3.1s as a BIOS option. [Chris Swan]
  • 9351: nes.xml: Added eleven working prototypes. [kmg]
  • 9352: playch10.cpp: Corrected nametable RAM size, added PPU address map, and cleaned up code further. [kmg]
  • 9355: spectrum.cpp: Cleaned up and optimized graphics code, simplifying implementation of derivative systems. [holub]
  • 9356: mk98.cpp: Added skeleton driver for Elektronika MK-98. [shattered]
  • 9358: bus/nes: Improved support for some Waixing pirate Chinese translations. [kmg]
  • 9359: dangbar.cpp: Re-dumped display ROM for Dangerous Bar [Museo del Recreativo, ClawGrip]
  • 9360: emu/input.cpp: Fixed an out-of-bounds access to a std::string_view. [Nathan Woods]
  • 9361: bus/nes/multigame.cpp: Fixed a typo that turned an assignment into a comparison. [Nathan Woods]
  • 9362: bus/nes: Properly acknowledge interrupts for UNL-SC-127 board. [kmg]
  • 9363: sound/nes_apu.cpp: Don’t zero DPCM channel output when disabled (fixes some audio popping). [kmg]
  • 9365: tools/floptool.cpp: Fixed a typo in an error message. [pnp2084]
  • 9366: terracre.cpp: Corrected notes on the basis of official Nichibutsu sheet music. [negunma]
  • 9367: famibox.cpp: Added verified cartridges, and removed nonexistent cartridges. [kmg]
  • 9369: cpu/m68000: Added support for external MMU bus error instruction restart. [J Booth]
  • 9370: evmbug.cpp: Added Stuart Conner TMS9995 breadboard driver. [Chris Swan]
  • 9372: 4enlinea.cpp: Changed sprtdart description to match the title screen. [ClawGrip]
  • 9373: gsz80.cpp: Corrected manufacturer for rc2014. [Phillip Stevens]
  • 9374: ibm5150.xml: Added fifteen working items, two non-working items, and replaced three items with better dumps. [ArcadeShadow]
  • 9375: midzeus.cpp: Added PIC microcontroller dump to Cruis'n Exotica games. [Caps0ff, Darksoft, Mitsurugi_W, ClawGrip]
  • 9376: seta.cpp: Added Japanese title to description for kamenrid. [Michael Sanborn]
  • 9378: cpu/i960: Added cycle count adjustment for dmovt instruction. [Damian Rogers]
  • 9379: vsmilem_cart.xml: Added Campanilla (Spain). [TeamEurope, ICEknight, ClawGrip]
  • 9380: Added Kick & Kick (GNA36 VER. EAA). [Shiz]
  • 9381: taito_l.cpp: Corrected bonus life DIP switches for raimais, raimaisj and raimaisjo (MT08244). [Steven Coomber]
  • 9382: alpha68k_n.cpp: Corrected audio clock for sstingry, and replaced second and third YM2203 with AY-3-8910. [negunma]
  • 9384: galaxian.cpp: Corrected DIP switches for spacempr (MT08245). [Steven Coomber]
  • 9386: playch10.cpp: Changed bit order of RP5H01 ROM in prototype dumps. [kmg]
  • 9388: sound/k007232.cpp: Fixed frequency calculation and noted unimplemented feature. [cam900, furrtek]
  • 9389: sound/k005289.cpp: Cleaned up code. [cam900]
  • 9391: sound/namco_163.cpp: Suppress address increment on data reads from debugger. [cam900]
  • 9392: cps1.cpp: Added two Pang bootlegs. [Janniz]
  • 9393: famibox.cpp: Implemented some input control bits and cleaned up cartridge switching code. [kmg]
  • 9396: fmtowns_flop_orig.xml: Added five items (three working); fmtowns_flop_misc.xml: Removed two bad dumps. [cyo.the.vile, r09]
  • 9397: zodiack.cpp: Add bonus life DIP switch settings for bounty (MT08236). [Steven Coomber]
  • 9398: djmain.cpp: Added beatmania complete MIX (ver JA-C). [Taro, Windy Fairy]
  • 9399: ksys573.cpp: Implemented I/O for Kick & Kick making the game playable. [Windy Fairy, Shiz]
  • 9400: famibox.cpp: Fixed compile error. [kmg]
  • 9401: bgfx: Fixed external texture loading, and added a default LUT texture bitmap for the 3D LUT chain. [Ryan Holtz]
  • 9402: djmain.cpp: Corrected parent/clone relationship for new beatmania set added in #9398. [Windy Fairy]
  • 9403: nes.xml: Added seven working prototypes. [kmg]
  • 9404: tools/floptool.cpp: Fixed arguments in two error messages. [Nathan Woods]
  • 9406: bus/coco: Added RS-DOS and OS-9 filesystems to floppy controller cartridges. [Nathan Woods]
  • 9408: ibm5170.xml: Added nine working items, and replaced one item with a better dump. [ArcadeShadow]
  • 9410: bgfx: Fixed issues handling multiple output windows and when encountering missing files, and cleaned up code. [Ryan Holtz]
  • 9411: famibox.xml: Added a FamicomBox cartridge list. [Fiskbit, ICEknigh7, j4m13c0, joey4, kmg, Marionova64, Patnukem, RetroGE, togemet2]
  • 9412: Added CoCo raw disk format to build scripts. [Nathan Woods]
  • 9415: photoply.cpp: Added security dongle microcontroller dumps for photoply99sp. [Caps0ff, jordigahan, ClawGrip]
  • 9416: fmtowns_flop_orig.xml: Replaced system disk for aressh4m with a flux dump preserving protection. [cyo.the.vile, r09]
  • 9417: bus/nes_ctrl: Split zapper sensor off as a reusable device. [kmg]
  • 9418: minitel_2_rpic.cpp: Added modem and serial ports. [ovalenti]
  • 9419: Lua engine: Enabled all of Sol’s safety checks for debug builds, and removed problematic sol::buffer class. [Vas Crabb]
  • 9420: bgfx: Fixed issues with multiple output windows and missing files (corrected version of #9410). [Ryan Holtz]
  • 9421: nes.xml: Added six miscellaneous dumps (all working). [kmg]
  • 9422: megadriv.xml: Added five new dumps (all working). [kmg]
  • 9424: r2dtank.cpp: Added bonus life DIP switch settings (MT08250). [Steven Coomber]
  • 9425: bgfx: Improved brightness balance in YUV conversion shader output. [Ryan Holtz]
  • 9426: vsnes.cpp: Modernized program ROM banking, eliminating copies, and cleaned up code including protection handlers. [kmg]
  • 9428: asuka.cpp: Hooked up sound sample ROM as ADPCM-B in bonzeadv and related games (there are no ADPCM-A samples). [negunma]
  • 9429: ibm5170_cdrom.xml, pc98_cdrom.xml: Added a Japanese version of Windows 98, and corrected some release years. [David Silva]
  • 9430: cham24.cpp: Improved banking. [kmg]
  • 9431: dynax.cpp: Corrected screen order for janyuki and jantouki (MT05102). [kmg]
  • 9432: neogeo.xml: Corrected Japanese title for lastblad, and corrected release year for lastbladh. [CanoeHope]
  • 9433: sound/k051649.cpp: Corrected input clock frequency, and simplified code, eliminating some buffers and tables. [cam900]
  • 9435: namcona1.cpp: Corrected release year for Bin Bin Bingo. [sjy96525]
  • 9436: sound/gb.cpp: Fixed cycle calculations for generating waveform periods. [ValleyBell, Wilbert Pol]
  • 9437: roland_tnsc1.xml: Added software list and driver to hold Roland music style cards, with one dump. [Sean Riddle, ClawGrip]
  • 9438: vsnes.cpp: Fixed Gumshoe input regression. [kmg]
  • 9439: 8080bw.cpp: Corrected DIP switch settings for skylove and claybust (MT08251, MT08254). [Steven Coomber]
  • 9440: photoply.cpp: Changed photoply99sp dongle microcontroller ROM labels to be unique. [ClawGrip]
  • 9441: vicdual.cpp: Added bonus life DIP switch settings for wantsega, alphaho and alphahob (MT08256, MT08257). [Steven Coomber]
  • 9442: cham24.cpp, famibox.cpp, multigam.cpp, playch10.cpp: Use configured banking for nametable RAM. [kmg]
  • 9443: galaxian.cpp: Added fire mode DIP switch settings for mimonkey and related games (MT08259). [Steven Coomber]
  • 9444: bus/nes: Simplified code using bit utility functions. [kmg]
  • 9445: ibm5150.xml: Added working two-disk version of MS-DOS 3.2. [WinWorld, telanus]
  • 9446: galaxian.cpp: Added lives DIP switch settings for aracnis (MT08262). [Steven Coomber]
  • 9447: apple2gs_flop_clcracked.xml, apple2_flop_orig.xml, apple2gs_flop_orig.xml: Added latest dumps and cracks. [Firehawke]
  • 9448: fmtowns_cd.xml: Added ten items (eight working), and added/replaced missing or bad floppy images. [r09]
  • 9450: alinvade.cpp: Added bonus life DIP switch setting (MT08263). [Steven Coomber]
  • 9452: docs: Fixed a copy/paste error in the memory system reference. [kmg]
  • 9453: Made Lua errors in bootstrap scripts fatal, and sandboxed auto-boot scripts. [Vas Crabb]
  • 9454: qx10.cpp: Hooked up interval timer interrupt outputs to the interrupt controller. [Brian Johnson]
  • 9455: nes_vt09.cpp: Added Timetop Super Game 25-in-1 (GM-228). [TeamEurope, David Haywood]
  • 9456: qx10.cpp: Implemented floppy drive spindle motor on timer. [Brian Johnson]
  • 9459: inder.cpp: Added release year for Gun Shot. [ClawGrip]
  • 9460: fmtowns_flop_orig.xml: Added four working items, and replaced a bad dump. [cyo.the.vile, r09]
  • 9461: cpu/m68000: Fixed PC increment on conditional trap instructions. [Jean-François Fabre]
  • 9463: 8080bw.cpp: Added bonus live DIP switch settings for rollingc (MT08267). [Steven Coomber]
  • 9464: vsnes.cpp: Consolidated equivalent functions for the main and sub sides of the board. [kmg]
  • 9465: galaxian.cpp: Added demo sound DIP switch settings for sfx, skelagon, monsterz and monsterza (MT08268). [Steven Coomber]
  • 9466: cosmos_playc8f.cpp: Added skeleton driver for Cosmos PLAYC8F and PLAYC8E hardware with three dumped games. [Museo del Recreativo, ClawGrip]
  • 9467: nes.xml: Added two large multi-game cartridge dumps (one working). [Consolethinks, kmg]
  • 9468: timetrv.cpp: Added LaserDisc dump and filled out driver; machine/ldv4200hle.cpp: Added Pioneer LD-V4200 player simulation. [Ryan Holtz, Matt Ownby, ld-decode team]
  • 9470: timetrv.cpp: Corrected bill validator input; machine/laserdsc.cpp: Added save state support. [Ryan Holtz]
  • 9471: bus/nes: Removed redundant open bus comments. [kmg]
  • 9472: apple2_flop_orig.xml: Removed duplicate dump of Apple-Oids and Chipout. [Firehawke]
  • 9473: cosmos_playc8f.cpp: Moved Basketball microcontroller dumps to the correct sets. [ClawGrip]
→ NOWSZY [arcade] HbMameUI x64 0.242 30/03/2022

2021-03-30 0.242

  • Added various older Donkey Kong hacks by Paul Goes.
  • Fixed playchoice-10 games that had regressed over the years.
  • Fixed umk3plus20190921.

New Games

  • [dkwizard] Donkey Kong Wizardry v1.02
  • [kof2k2s121] Kof2002 (KofallmiXomega)
  • [sf2hfus05] Street Fighter II': Hyper Fighting (Ukraine version)
  • [sfz3mix] Street Fighter Zero 3 (Mix 0.08)
  • [sfz3mix7] Street Fighter Zero 3 (Mix 0.07)
  • [sfz3mix7b] Street Fighter Zero 3 (Mix 0.07b)
  • [teot_5] The Eye of Typhoon (Tsunami Edition, beta 2. 2022-01-29)
  • [teot_6] The Eye of Typhoon (Tsunami Edition, beta 3, 2022-03-12)
  • [umk3plus20220307] Ultimate Mortal Kombat 3 (Plus Beta 2, 2022-03-23)
  • [umk3uk20220302] Ultimate Mortal Kombat 3 (UC Edition 2022-03-02)

2021-02-23 0.241

  • sync to mame 0.241

New Games

  • [sf2mix120] Street Fighter II: Champion Edition (Mix 1.2)
  • [ssf2tnl6] Super Street Fighter II Turbo (New Legacy v0.6 beta 2022-02-07)
  • [umk3uk20220207] Ultimate Mortal Kombat 3 UC Edition (2022-02-07)

2022-01-25 0.240

  • sync to mame 0.240

New Games

  • [abyssal] Abyssal Infants (early version)
  • [cabalng1] Cabal (Neo Geo Port, sprite fix)
  • [ddonpachjh] DoDonPachi (Japan, hack)
  • [dkongdu1] Donkey Kong Duel v1.01
  • [ffightaefc] Final Fight 30th Anniversary Edition Fair Challenge (2022-01-18)
  • [hypernoid] Hypernoid (2021-11-28)
  • [looptris] Looptris (2021-12-26)
  • [neopang] Neo Pang
  • [sailormndc1] Pretty Soldier Sailor Moon (Director's Cut) v1.4
  • [teotb] The Eye of Typhoon (Tsunami Edition, beta) (2022-01-05)
  • [timesup] Time's Up!

2021-12-29 0.239

  • sync to mame 0.239

New Games

  • [sdojak] DoDonPachi SaiDaiOuJou & Knuckles (2021/12/01)
  • [sfa3ce] Street Fighter Alpha 3 Challenger's Edition
  • [sfz3ce] Street Fighter Zero 3 Challenger's Edition - [xeno] Xeno Crisis

2021-10-28 0.237

  • sync to mame 0.237

New Games

  • ???

2021-09-29 0.236

  • sync to mame 0.236

New Games

  • [abyssal] Abyssal Infants
  • [baby1] Pacman (Baby Maze 1)
  • [bevpac] Bevelled Pacman
  • [invispac] Pacman (Invisible Maze)
  • [mcatadvs01] Magical Cat Adventure (R.Zara)
  • [mcpacman] McPacman
  • [ndo_a_td] Neo Driftout Tech Demo
  • [pacforks] Forks
  • [pacmini3] Pacmini (maze 3)
  • [pacsmall] Pacman (Small Maze)
  • [pacman25s01] Pac Man (4 New Maps - After Dark)
  • [pacman25s02] Pac Man - (Fruit 1)
  • [pacman25s03] pac Man - (Fruit 2)
  • [pacman25s04] Pac Man 25 (Chomp Ms Pac Em SJB Maps)
  • [pacman25s05] Pac Man 25 (Chomp Ms Pac Em)
  • [pacman25s06] Pac Man 25 (Cookie Man)
  • [pacman25s07] Pac Man 25 (FHMC Sil 13 Mazes)
  • [pacman25s08] Pac Man 25 (Namco Mazes Alternate)
  • [pacman25s09] Pac Man 25 (Namco Mazes Featuring Ms Pac-Man)
  • [pacman25s10] Pac Man 25 (Namco Mazes)(PAC-MAN Classic Look)
  • [pacman25s11] Pac Man 25 (Namco Mazes)
  • [pacman25s12] Pac Man 25 (SJB Mazes)
  • [pacman25s13] Pac Man 25 (T-Bone Mazes)
  • [pacman25s14] Pac Man 25 (Tengen Mazes)(PAC-MAN Classic Look)
  • [pacman25s15] Pac Man 25 (Tengen Mazes)
  • [pacman25s16] Pac Man 25 (Tengen Mini Mazes)(PAC-MAN Classic Look)
  • [pacman25s17] Pac Man 25 (Tengen Mini Mazes)
  • [pacman25s18] Pac Man 25 (Tengen Tall Mazes)(PAC-MAN Classic Look)
  • [pacman25s19] Pac Man 25 (Tengen Tall Mazes)
  • [pacman25s20] Pac Man 25 (Ultra Pac-Man)
  • [pacman25s21] Pac Man 25 - Pac Man + Tournament (Set 1)
  • [pacman25s22] Pac Man 25 - Pac Man + Tournament (Set 2)
  • [pacman25s23] Pac Man 25 - Pac Man + Tournament (Set 3)
  • [pacman25s24] Pac Man 25 - Pac Man + Tournament (Set 4)
  • [pacman25s25] Pac Man 25 - Pac Man + Tournament (Set 5)
  • [pacman25s26] Pac Man 25 - Pac Man + Tournament (Set 6)
  • [pacman25s27] Pac Man 25 - Pac Man + Tournament - 360 Escape
  • [pacman25s28] Pac Man 25 - Pac Man + Tournament - Alien
  • [pacman25s29] Pac Man 25 - Pac Man + Tournament - Arcade
  • [pacman25s30] Pac Man 25 - Pac Man + Tournament - Beach
  • [pacman25s31] Pac Man 25 - Pac Man + Tournament - Beetle
  • [pacman25s32] Pac Man 25 - Pac Man + Tournament - Blue
  • [pacman25s33] Pac Man 25 - Pac Man + Tournament - Boys
  • [pacman25s34] Pac Man 25 - Pac Man + Tournament - Candyland
  • [pacman25s35] Pac Man 25 - Pac Man + Tournament - Chase
  • [pacman25s36] Pac Man 25 - Pac Man + Tournament - Cherries
  • [pacman25s37] Pac Man 25 - Pac Man + Tournament - Chocolate
  • [pacman25s38] Pac Man 25 - Pac Man + Tournament - Colors
  • [pacman25s39] Pac Man 25 - Pac Man + Tournament - Cookie
  • [pacman25s40] Pac Man 25 - Pac Man + Tournament - Cup
  • [pacman25s41] Pac Man 25 - Pac Man + Tournament - Dice
  • [pacman25s42] Pac Man 25 - Pac Man + Tournament - Dinos
  • [pacman25s43] Pac Man 25 - Pac Man + Tournament - Dragon
  • [pacman25s44] Pac Man 25 - Pac Man + Tournament - Fire
  • [pacman25s45] Pac Man 25 - Pac Man + Tournament - Fountain
  • [pacman25s46] Pac Man 25 - Pac Man + Tournament - Garden
  • [pacman25s47] Pac Man 25 - Pac Man + Tournament - Girder
  • [pacman25s48] Pac Man 25 - Pac Man + Tournament - Girl
  • [pacman25s49] Pac Man 25 - Pac Man + Tournament - Infinate
  • [pacman25s50] Pac Man 25 - Pac Man + Tournament - Invisible
  • [pacman25s51] Pac Man 25 - Pac Man + Tournament - Jailhouse
  • [pacman25s52] Pac Man 25 - Pac Man + Tournament - kaleidoscope
  • [pacman25s53] Pac Man 25 - Pac Man + Tournament - Minutes
  • [pacman25s54] Pac Man 25 - Pac Man + Tournament - Night Flower
  • [pacman25s55] Pac Man 25 - Pac Man + Tournament - Night
  • [pacman25s56] Pac Man 25 - Pac Man + Tournament - No Escape
  • [pacman25s57] Pac Man 25 - Pac Man + Tournament - Opposite
  • [pacman25s58] Pac Man 25 - Pac Man + Tournament - Pig
  • [pacman25s59] Pac Man 25 - Pac Man + Tournament - Plotted
  • [pacman25s60] Pac Man 25 - Pac Man + Tournament - Prismatic
  • [pacman25s61] Pac Man 25 - Pac man + Tournament - Red Bull
  • [pacman25s62] Pac Man 25 - Pac Man + Tournament - Royal
  • [pacman25s63] Pac Man 25 - Pac Man + Tournament - Shadow
  • [pacman25s64] Pac Man 25 - Pac Man + Tournament - Ship
  • [pacman25s65] Pac Man 25 - Pac Man + Tournament - Six Pac
  • [pacman25s66] Pac Man 25 - Pac Man + Tournament - Solar System
  • [pacman25s67] Pac Man 25 - Pac Man + Tournament - Square Dance
  • [pacman25s68] Pac Man 25 - Pac Man + Tournament - Sugar Rush
  • [pacman25s69] Pac Man 25 - Pac Man + Tournament - Sushi
  • [pacman25s70] Pac Man 25 - Pac Man + Tournament - Tilt
  • [pacman25s71] Pac Man 25 - Pac Man + Tournament - Traffic
  • [pacman25s72] Pac Man 25 - Pac Man + Tournament - Trap
  • [pacman25s73] Pac Man 25 - Pac Man + Tournament - Tunnels
  • [pacman25s74] Pac Man 25 - Pac Man + Tournament - Turtle
  • [pacman25s75] Pac Man 25 - Pac Man + Tournament - Windy
  • [upsidpac] Pacman (Upsidedown Maze)

0.234 2021-07-28

  • Sync with mame v0.234

New Games

  • [dkongan] Donkey Kong 40th Anniversary Edition
  • [dkongbp1] Donkey Kong Barrelpalooza v1.07
  • [mhavocpex7] Major Havoc - The Promised End (v0.78)
  • [mhavocpex7de] Major Havoc - The Promised End (v0.78) (German)
  • [mhavocpex7fr] Major Havoc - The Promised End (v0.78) (French)

0.233 2021-07-01

  • Sync with mame v0.233
  • kof97t is now working

New Games

  • [blazstarcm] Blazing Star (Stage Select hack)
  • [crimecb] Crime City (unknown hack)
  • [dkongbp] Donkey Kong Barrelpalooza v1.06
  • [ffightaebv] Final Fight 30th Anniversary Edition Brutal Version 2021-05-28
  • [knightsdt] Knights of the Round (Death's Thread)
  • [knightssa] Knights of the Round (Squire's Aid)
  • [knightswt] Knights of the Round (Warlock's Tower)
  • [sf2mix100] Street Fighter II: Champion Edition (Mix 1.0)
  • [ssf2tnl4] Super Street Fighter II Turbo (New Legacy v0.4 beta 2020-11-13)
  • [ssf2tnl5] Super Street Fighter II Turbo (New Legacy v0.5 beta 2021-06-11

0.232 2021-05-26

  • Sync with mame v0.232

New Games

  • [teotd3] The Eye of Typhoon (Tsunami Edition, alpha 5)

0.231 2021-04-28

  • Sync with mame v0.231


New Games

  • [primrag2] Primal Rage 2
  • [sailormnbv] Pretty Soldier Sailor Moon (Brutal Version)
  • [umk3uc20210401] Ultimate Mortal Kombat 3 Ultimate Cup Edition (2021-04-01)
  • [umk3uc20210423] Ultimate Mortal Kombat 3 Ultimate Cup Edition (2021-04-23)

 

wstecz28/04/2021 23:08
Inne treści związane z tematem
[Arcade] DevMAME [log only] 2022/08/12 08:00 [Arcade] DevMAME [log only] 2022/08/12 08:00
Raz na jakiś czas będę publikował nowe deweloperskie binarki projektu MAME, natomiast BobBudowniczy będzie się starał na bieżąco śledzić zmiany w changelogu tego  największego projektu emulacyjnego. W wypadku binarek udostępniam także resztę plików z folderu MAME. Link przy każdym wpisie umożliwia samodzielne pobranie źródeł i skompilowanie na własne ...
[arcade] Rebuilder 0.001
Jeszcze jedno narzędzie do porządkowania dumpów dla emulatora maszynek arcade MAME. Rebuilder autorstwa ,którego znamy przede wszystkim dzięki jego CLRMamePro pozwala na porządkowanie "romów" dzięki sumom kontrolnym i według autora ma być w tym całkiem sprawny. Polecam zerknąć w readme.md jak na 700kb posiada całkiem dużo możliwości. Przyznaję się ...
[arcade] Mame x64 0.245 30/06/2022 [arcade] Mame x64 0.245 30/06/2022
Czasowo średnio, ale jak tu nie wspomnieć o emulatorowej "Modzie na sukces";). MAME w kolejnej, świeżej, miesięcznej odsłonie.  
[Arcade] DevMAME [log only] 2022/07/31 22:00 [Arcade] DevMAME [log only] 2022/07/31 22:00
Raz na jakiś czas będę publikował nowe deweloperskie binarki projektu MAME, natomiast BobBudowniczy będzie się starał na bieżąco śledzić zmiany w changelogu tego  największego projektu emulacyjnego. W wypadku binarek udostępniam także resztę plików z folderu MAME. Link przy każdym wpisie umożliwia samodzielne pobranie źródeł i skompilowanie na własne ...
[Arcade] Mame Classic 9.5.0 [Arcade] Mame Classic 9.5.0
Pojawiła się nowa wersja jednego z najstarszych, o ile nie najstarszy, frontend dla MAME - Mame Classic. Nowa wersja dodaje np. format xml jako podstawowy do obsługi mame history.
Dodatkowe informacje
Komentarze
Ostatnio dodane pliki

T-shirt "Taito Logotype "

Retro T-Shirt Taito Logotype   - męski podkoszulek
Newsy Linkownia Emulatory na PC Wideoteka Screenshoty Bajtek Reduks Ready.Run

© Try2emu 1999 - 2022 | Krzysztof 'Faust' Karkosza Google+Kontakt